Est. patch size: 874mb
Click the categories below to expand them! ALT-click entries to highlight for sharing. Confused?
Icon | TypeID & Name | Description | Group | Attributes |
---|---|---|---|---|
46350 - Ubiquitous Moon Ore Mining Crystal I Blueprint | No Description | Mining Crystal Blueprint | Click to toggle showing the 11 attributes.typeID: 46350radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529389 published: True marketGroupID: 753 basePrice: 10000000 portionSize: 1 groupID: 727 |
|
46351 - Ubiquitous Moon Ore Mining Crystal II Blueprint | No Description | Mining Crystal Blueprint | typeID: 46351 radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529390 basePrice: 0.0 published: True portionSize: 1 groupID: 727 |
|
46352 - Common Moon Ore Mining Crystal I Blueprint | No Description | Mining Crystal Blueprint | Click to toggle showing the 11 attributes.typeID: 46352radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529391 published: True marketGroupID: 753 basePrice: 10000000 portionSize: 1 groupID: 727 |
|
46353 - Common Moon Ore Mining Crystal II Blueprint | No Description | Mining Crystal Blueprint | typeID: 46353 radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529392 basePrice: 0.0 published: True portionSize: 1 groupID: 727 |
|
46355 - Ubiquitous Moon Ore Mining Crystal I | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Zeolites, Sylvite, Bitumens, and Coesite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Mining Crystal | Click to toggle showing the 31 attributes.Charge size: 1.0Item Damage: 0.0 Mass: 1.0 typeNameID: 529393 Structure Hitpoints: 1.0 iconID: 2660 Asteroid Specialization Group: 1884.0 Asteroid Specialization Yield Modifier: 1.625 Volatility: 0.1 Volatility Damage: 0.025 Unfitting Capacitor Cost: 55.0 Crystals Take Damage: 1.0 requiredSkill1Level: 3.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 483.0 typeID: 46355 radius: 1.0 Capacity: 0.0 Primary Skill required: 46152.0 published: True Capacitor Need Bonus: 30.0 Volume: 6.0 Secondary Skill required: 3386.0 marketGroupID: 593 Meta Level: 0.0 descriptionID: 529394 Tech Level: 1.0 basePrice: 0.0 portionSize: 1 mainColor: 5215864.0 groupID: 482 |
|
46356 - Ubiquitous Moon Ore Mining Crystal II | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Zeolites, Sylvite, Bitumens, and Coesite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Mining Crystal | Click to toggle showing the 31 attributes.Charge size: 1.0Item Damage: 0.0 Mass: 1.0 typeNameID: 529396 Structure Hitpoints: 1.0 iconID: 2660 Asteroid Specialization Group: 1884.0 Asteroid Specialization Yield Modifier: 1.75 Volatility: 0.2 Volatility Damage: 0.025 Unfitting Capacitor Cost: 55.0 Crystals Take Damage: 1.0 requiredSkill1Level: 4.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 483.0 typeID: 46356 radius: 1.0 Capacity: 0.0 Primary Skill required: 46152.0 published: True Capacitor Need Bonus: 30.0 Volume: 10.0 Secondary Skill required: 3386.0 marketGroupID: 593 Meta Level: 5.0 descriptionID: 529397 Tech Level: 2.0 basePrice: 0.0 portionSize: 1 mainColor: 5215864.0 groupID: 482 |
|
46357 - Uncommon Moon Ore Mining Crystal I Blueprint | No Description | Mining Crystal Blueprint | Click to toggle showing the 11 attributes.typeID: 46357radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529398 published: True marketGroupID: 753 basePrice: 10000000 portionSize: 1 groupID: 727 |
|
46358 - Uncommon Moon Ore Mining Crystal II Blueprint | No Description | Mining Crystal Blueprint | typeID: 46358 radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529399 basePrice: 0.0 published: True portionSize: 1 groupID: 727 |
|
46359 - Rare Moon Ore Mining Crystal I Blueprint | No Description | Mining Crystal Blueprint | Click to toggle showing the 11 attributes.typeID: 46359radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529400 published: True marketGroupID: 753 basePrice: 10000000 portionSize: 1 groupID: 727 |
|
46360 - Rare Moon Ore Mining Crystal II Blueprint | No Description | Mining Crystal Blueprint | typeID: 46360 radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529401 basePrice: 0.0 published: True portionSize: 1 groupID: 727 |
|
46361 - Exceptional Moon Ore Mining Crystal I Blueprint | No Description | Mining Crystal Blueprint | Click to toggle showing the 11 attributes.typeID: 46361radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529402 published: True marketGroupID: 753 basePrice: 10000000 portionSize: 1 groupID: 727 |
|
46362 - Exceptional Moon Ore Mining Crystal II Blueprint | No Description | Mining Crystal Blueprint | typeID: 46362 radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529403 basePrice: 0.0 published: True portionSize: 1 groupID: 727 |
|
46363 - Guristas Forward Operating Base | A high-tempo shift of gears for Guristas Pirates raiding throughout the Caldari State, and bordering empire regions of high-security space, the appearance of Guristas Forward Operating Bases represents a major challenge to core empire military and industrial operations.
Notably, Guristas Pirate mining operations and patrol fleets are able to range out from their FOBs in ever greater numbers, striking in asteroid belts and against vulnerable infrastructure. CONCORD has assessed the threat of pirate FOBs as extremely serious and will reward capsuleer groups that take the lead in degrading and destroying outlaw structures of this kind. The capsuleer fleet that inflicts the most damage on a pirate FOB will receive up to <color=yellow>800,000,000 ISK</color>, with individual pilots potentially receiving up to <color=yellow>30,000,000 ISK</color> each. |
♦ Forward Operating Base | Click to toggle showing the 63 attributes.Mass: 3000000000.0Shield Capacity: 3000000.0 Structure Hitpoints: 3000000.0 Powergrid Output: 600000.0 Low Slots: 2.0 Medium Slots: 2.0 High Slots: 2.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 Theoretical Maximum Targeting Range: 400000.0 graphicID: 21863 Capacity: 0.0 Signature Radius: 50000.0 CPU Output: 15000.0 uniformity: 1.0 Scan Resolution: 65.0 Armor Hitpoints: 3000000.0 Weekly Vulnerability: 168.0 Sensor Warfare Resistance: 1e-05 Weapon Disruption Resistance: 1e-05 Target Painter Resistance: 1e-05 Stasis Webifier Resistance: 1e-05 Remote Logistics Impedance: 1e-05 Armor Explosive Damage Resistance: 1.0 Capacitor Recharge time: 3600000.0 Maximum Targeting Range: 350000.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Remote Electronic Assistance Impedance: 1e-05 Armor EM Damage Resistance: 1.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 portionSize: 1 groupID: 1924 armorUniformity: 1.0 typeNameID: 529407 typeID: 46363 radius: 25000.0 soundID: 20244 wreckTypeID: 46605 published: False Maximum Locked Targets: 8.0 raceID: 32 fighterAbilityAntiCapitalMissileResistance: 1.0 Volume: 8000.0 ECM Resistance: 1e-05 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 Shield recharge time: 9.99999999999e+11 descriptionID: 530040 Capacitor Capacity: 100000.0 Shield Uniformity: 1.0 Shield Damage Limit (per second): 5000.0 Armor Damage Limit (per second): 5000.0 Structure Damage Limit (per second): 5000.0 basePrice: 0.0 Capacitor Warfare Resistance: 1e-05 |
|
46364 - Blood Raider Forward Operating Base | Representing an escalation in Blood Raider Covenant activity across the core territories of the Amarr Empire, and neighboring regions of high-security space, the establishment of Blood Raider Forward Operating Bases poses a severe threat to core empire interests.
In particular, Blood Raider mining operations and patrol fleets are able to range out from such FOBs in ever greater numbers, striking in asteroid belts and against vulnerable infrastructure. CONCORD has assessed the threat of pirate FOBs as extremely serious and will reward capsuleer groups that take the lead in degrading and destroying outlaw structures of this kind. The capsuleer fleet that inflicts the most damage on a pirate FOB will receive up to <color=yellow>800,000,000 ISK</color>, with individual pilots potentially receiving up to <color=yellow>30,000,000 ISK</color> each. |
♦ Forward Operating Base | Click to toggle showing the 63 attributes.Mass: 3000000000.0Shield Capacity: 3000000.0 Structure Hitpoints: 3000000.0 Powergrid Output: 600000.0 Low Slots: 2.0 Medium Slots: 2.0 High Slots: 2.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 Theoretical Maximum Targeting Range: 400000.0 graphicID: 21865 Capacity: 0.0 Signature Radius: 50000.0 CPU Output: 15000.0 uniformity: 1.0 Scan Resolution: 65.0 Armor Hitpoints: 3000000.0 Weekly Vulnerability: 168.0 Sensor Warfare Resistance: 1e-05 Weapon Disruption Resistance: 1e-05 Target Painter Resistance: 1e-05 Stasis Webifier Resistance: 1e-05 Remote Logistics Impedance: 1e-05 Armor Explosive Damage Resistance: 1.0 Capacitor Recharge time: 3600000.0 Maximum Targeting Range: 350000.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Remote Electronic Assistance Impedance: 1e-05 Armor EM Damage Resistance: 1.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 portionSize: 1 groupID: 1924 armorUniformity: 1.0 typeNameID: 529408 typeID: 46364 radius: 25000.0 soundID: 20244 wreckTypeID: 46606 published: False Maximum Locked Targets: 8.0 raceID: 32 fighterAbilityAntiCapitalMissileResistance: 1.0 Volume: 8000.0 ECM Resistance: 1e-05 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 Shield recharge time: 9.99999999999e+11 descriptionID: 530039 Capacitor Capacity: 100000.0 Shield Uniformity: 1.0 Shield Damage Limit (per second): 5000.0 Armor Damage Limit (per second): 5000.0 Structure Damage Limit (per second): 5000.0 basePrice: 0.0 Capacitor Warfare Resistance: 1e-05 |
|
46365 - Common Moon Ore Mining Crystal I | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Cobaltite, Euxenite, Titanite, and Scheelite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Mining Crystal | Click to toggle showing the 31 attributes.Charge size: 1.0Item Damage: 0.0 Mass: 1.0 typeNameID: 529410 Structure Hitpoints: 1.0 iconID: 2660 Asteroid Specialization Group: 1920.0 Asteroid Specialization Yield Modifier: 1.625 Volatility: 0.1 Volatility Damage: 0.025 Unfitting Capacitor Cost: 60.0 Crystals Take Damage: 1.0 requiredSkill1Level: 3.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 483.0 typeID: 46365 radius: 1.0 Capacity: 0.0 Primary Skill required: 46153.0 published: True Capacitor Need Bonus: 35.0 Volume: 6.0 Secondary Skill required: 3386.0 marketGroupID: 593 Meta Level: 0.0 descriptionID: 530109 Tech Level: 1.0 basePrice: 0.0 portionSize: 1 mainColor: 5215864.0 groupID: 482 |
|
46366 - Common Moon Ore Mining Crystal II | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Cobaltite, Euxenite, Titanite, and Scheelite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Mining Crystal | Click to toggle showing the 31 attributes.Charge size: 1.0Item Damage: 0.0 Mass: 1.0 typeNameID: 529411 Structure Hitpoints: 1.0 iconID: 2660 Asteroid Specialization Group: 1920.0 Asteroid Specialization Yield Modifier: 1.75 Volatility: 0.2 Volatility Damage: 0.025 Unfitting Capacitor Cost: 60.0 Crystals Take Damage: 1.0 requiredSkill1Level: 4.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 483.0 typeID: 46366 radius: 1.0 Capacity: 0.0 Primary Skill required: 46153.0 published: True Capacitor Need Bonus: 35.0 Volume: 10.0 Secondary Skill required: 3386.0 marketGroupID: 593 Meta Level: 5.0 descriptionID: 530110 Tech Level: 2.0 basePrice: 0.0 portionSize: 1 mainColor: 5215864.0 groupID: 482 |
|
46367 - Uncommon Moon Ore Mining Crystal I | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Otavite, Sperrylite, Vanadinite, and Chromite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Mining Crystal | Click to toggle showing the 31 attributes.Charge size: 1.0Item Damage: 0.0 Mass: 1.0 typeNameID: 529412 Structure Hitpoints: 1.0 iconID: 2660 Asteroid Specialization Group: 1921.0 Asteroid Specialization Yield Modifier: 1.625 Volatility: 0.1 Volatility Damage: 0.025 Unfitting Capacitor Cost: 65.0 Crystals Take Damage: 1.0 requiredSkill1Level: 3.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 483.0 typeID: 46367 radius: 1.0 Capacity: 0.0 Primary Skill required: 46154.0 published: True Capacitor Need Bonus: 40.0 Volume: 6.0 Secondary Skill required: 3386.0 marketGroupID: 593 Meta Level: 0.0 descriptionID: 530111 Tech Level: 1.0 basePrice: 0.0 portionSize: 1 mainColor: 5215864.0 groupID: 482 |
|
46368 - Uncommon Moon Ore Mining Crystal II | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Otavite, Sperrylite, Vanadinite, and Chromite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Mining Crystal | Click to toggle showing the 31 attributes.Charge size: 1.0Item Damage: 0.0 Mass: 1.0 typeNameID: 529413 Structure Hitpoints: 1.0 iconID: 2660 Asteroid Specialization Group: 1921.0 Asteroid Specialization Yield Modifier: 1.75 Volatility: 0.2 Volatility Damage: 0.025 Unfitting Capacitor Cost: 65.0 Crystals Take Damage: 1.0 requiredSkill1Level: 4.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 483.0 typeID: 46368 radius: 1.0 Capacity: 0.0 Primary Skill required: 46154.0 published: True Capacitor Need Bonus: 40.0 Volume: 10.0 Secondary Skill required: 3386.0 marketGroupID: 593 Meta Level: 5.0 descriptionID: 530112 Tech Level: 2.0 basePrice: 0.0 portionSize: 1 mainColor: 5215864.0 groupID: 482 |
|
46369 - Rare Moon Ore Mining Crystal I | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Carnotite, Zircon, Pollucite, and Cinnabar ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Mining Crystal | Click to toggle showing the 31 attributes.Charge size: 1.0Item Damage: 0.0 Mass: 1.0 typeNameID: 529414 Structure Hitpoints: 1.0 iconID: 2660 Asteroid Specialization Group: 1922.0 Asteroid Specialization Yield Modifier: 1.625 Volatility: 0.1 Volatility Damage: 0.025 Unfitting Capacitor Cost: 70.0 Crystals Take Damage: 1.0 requiredSkill1Level: 3.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 483.0 typeID: 46369 radius: 1.0 Capacity: 0.0 Primary Skill required: 46155.0 published: True Capacitor Need Bonus: 45.0 Volume: 6.0 Secondary Skill required: 3386.0 marketGroupID: 593 Meta Level: 0.0 descriptionID: 530113 Tech Level: 1.0 basePrice: 0.0 portionSize: 1 mainColor: 5215864.0 groupID: 482 |
|
46370 - Rare Moon Ore Mining Crystal II | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Carnotite, Zircon, Pollucite, and Cinnabar ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Mining Crystal | Click to toggle showing the 31 attributes.Charge size: 1.0Item Damage: 0.0 Mass: 1.0 typeNameID: 529415 Structure Hitpoints: 1.0 iconID: 2660 Asteroid Specialization Group: 1922.0 Asteroid Specialization Yield Modifier: 1.75 Volatility: 0.2 Volatility Damage: 0.025 Unfitting Capacitor Cost: 70.0 Crystals Take Damage: 1.0 requiredSkill1Level: 4.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 483.0 typeID: 46370 radius: 1.0 Capacity: 0.0 Primary Skill required: 46155.0 published: True Capacitor Need Bonus: 45.0 Volume: 10.0 Secondary Skill required: 3386.0 marketGroupID: 593 Meta Level: 5.0 descriptionID: 530114 Tech Level: 2.0 basePrice: 0.0 portionSize: 1 mainColor: 5215864.0 groupID: 482 |
|
46371 - Exceptional Moon Ore Mining Crystal I | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Xenotime, Monazite, Loparite, and Ytterbite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Mining Crystal | Click to toggle showing the 31 attributes.Charge size: 1.0Item Damage: 0.0 Mass: 1.0 typeNameID: 529416 Structure Hitpoints: 1.0 iconID: 2660 Asteroid Specialization Group: 1923.0 Asteroid Specialization Yield Modifier: 1.625 Volatility: 0.1 Volatility Damage: 0.025 Unfitting Capacitor Cost: 75.0 Crystals Take Damage: 1.0 requiredSkill1Level: 3.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 483.0 typeID: 46371 radius: 1.0 Capacity: 0.0 Primary Skill required: 46156.0 published: True Capacitor Need Bonus: 50.0 Volume: 6.0 Secondary Skill required: 3386.0 marketGroupID: 593 Meta Level: 0.0 descriptionID: 530115 Tech Level: 1.0 basePrice: 0.0 portionSize: 1 mainColor: 5215864.0 groupID: 482 |
|
46372 - Exceptional Moon Ore Mining Crystal II | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Xenotime, Monazite, Loparite, and Ytterbite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Mining Crystal | Click to toggle showing the 31 attributes.Charge size: 1.0Item Damage: 0.0 Mass: 1.0 typeNameID: 529417 Structure Hitpoints: 1.0 iconID: 2660 Asteroid Specialization Group: 1923.0 Asteroid Specialization Yield Modifier: 1.75 Volatility: 0.2 Volatility Damage: 0.025 Unfitting Capacitor Cost: 75.0 Crystals Take Damage: 1.0 requiredSkill1Level: 4.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 483.0 typeID: 46372 radius: 1.0 Capacity: 0.0 Primary Skill required: 46156.0 published: True Capacitor Need Bonus: 50.0 Volume: 10.0 Secondary Skill required: 3386.0 marketGroupID: 593 Meta Level: 5.0 descriptionID: 530116 Tech Level: 2.0 basePrice: 0.0 portionSize: 1 mainColor: 5215864.0 groupID: 482 |
|
46382 - ♦ Kestrel | The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers. | ♦ Frigate | Click to toggle showing the 62 attributes.Mass: 1113000.0Shield Capacity: 2777.25 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.425 Armor Explosive Damage Resistance: 0.765 Armor Kinetic Damage Resistance: 0.6375 Armor Thermal Damage Resistance: 0.4675 Shield EM Damage Resistance: 0.56875 Shield Explosive Damage Resistance: 0.4375 Shield Kinetic Damage Resistance: 0.525 Shield Thermal Damage Resistance: 0.7 Maximum Velocity Bonus: -55.0 graphicID: 1830 Maximum Velocity: 2791.048318 Capacity: 160.0 Signature Radius: 293.8703342 entityFactionLoss: 0.0 Scan Resolution: 775.0 Armor Hitpoints: 437.5 Inertia Modifier: 2.20725 Capacitor Recharge time: 113231.25 Maximum Targeting Range: 62500.0 Explosion Radius Bonus: 0.75 Explosion Velocity Bonus: 1.5 Structure Kinetic Damage Resistance: 0.402 Structure Thermal Damage Resistance: 0.402 Structure Explosive Damage Resistance: 0.402 Structure EM Damage Resistance: 0.402 portionSize: 1 groupID: 1803 Missile Velocity Bonus: 2.25 Missile Flight Time Bonus: 1.5 typeNameID: 529451 behaviorWebifierDuration: 5000.0 typeID: 46382 radius: 46.0 behaviorWarpDisruptDuration: 5000.0 soundID: 20070 wreckTypeID: 26506 published: False Maximum Locked Targets: 5.0 raceID: 1 behaviorWebifierRange: 13000.0 behaviorWebifierFalloff: 0.0 behaviorWebifierDischarge: 3.75 Volume: 19700.0 behaviorWarpDisruptRange: 26000.0 behaviorWarpDisruptDischarge: 15.0 behaviorWarpDisruptStrength: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 13.2 Missile Damage Bonus: 6.876 Shield recharge time: 428906.25 descriptionID: 529452 Bounty: 0.0 Capacitor Capacity: 324.84375 gfxBoosterID: 395.0 basePrice: 0.0 Rate of fire: 2754.0 Missile Type: 27317.0 |
|
46444 - Punisher Imperial War Reserves Pack | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529552typeID: 46444 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 30000 typeNameID: 529551 iconID: 21830 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46445 - Merlin State Military Stockpile Pack | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529554typeID: 46445 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 17000 typeNameID: 529553 iconID: 21831 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46446 - Incursus Federal Strategic Materiel Pack | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529556typeID: 46446 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 30000 typeNameID: 529555 iconID: 21832 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46447 - Rifter Republic Fleet Ordnance Pack | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529558typeID: 46447 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 30000 typeNameID: 529557 iconID: 21833 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46448 - Omen Imperial War Reserves Pack | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529560typeID: 46448 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 120000 typeNameID: 529559 iconID: 21830 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46449 - Harbinger Imperial War Reserves Pack | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529562typeID: 46449 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 240000 typeNameID: 529561 iconID: 21830 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46450 - Apocalypse Imperial War Reserves Pack | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529564typeID: 46450 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 500000 typeNameID: 529563 iconID: 21830 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46451 - Imperial War Reserves Package 5 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529566typeID: 46451 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529565 iconID: 21830 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46452 - Imperial War Reserves Package 6 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529568typeID: 46452 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529567 iconID: 21830 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46453 - Imperial War Reserves Package 7 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529570typeID: 46453 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529569 iconID: 21830 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46454 - Imperial War Reserves Package 8 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529572typeID: 46454 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529571 iconID: 21830 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46455 - Imperial War Reserves Package 9 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529574typeID: 46455 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529573 iconID: 21830 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46456 - Imperial War Reserves Package 10 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529576typeID: 46456 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529575 iconID: 21830 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46457 - Caracal State Military Stockpile Pack | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529578typeID: 46457 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 95000 typeNameID: 529577 iconID: 21831 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46458 - Drake State Military Stockpile Pack | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529580typeID: 46458 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 260000 typeNameID: 529579 iconID: 21831 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46459 - Raven State Military Stockpile Pack | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529582typeID: 46459 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 490000 typeNameID: 529581 iconID: 21831 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46460 - State Military Stockpile Package 5 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529584typeID: 46460 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529583 iconID: 21831 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46461 - State Military Stockpile Package 6 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529586typeID: 46461 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529585 iconID: 21831 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46462 - State Military Stockpile Package 7 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529588typeID: 46462 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529587 iconID: 21831 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46463 - State Military Stockpile Package 8 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529590typeID: 46463 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529589 iconID: 21831 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46464 - State Military Stockpile Package 9 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529592typeID: 46464 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529591 iconID: 21831 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46465 - State Military Stockpile Package 10 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529594typeID: 46465 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529593 iconID: 21831 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46466 - Thorax Federal Strategic Materiel Pack | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529596typeID: 46466 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 120000 typeNameID: 529595 iconID: 21832 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46467 - Brutix Federal Strategic Materiel Pack | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529598typeID: 46467 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 280000 typeNameID: 529597 iconID: 21832 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46468 - Megathron Federal Strategic Materiel Pack | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529600typeID: 46468 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 490000 typeNameID: 529599 iconID: 21832 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46469 - Federal Strategic Materiel Package 5 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529612typeID: 46469 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529611 iconID: 21832 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46470 - Federal Strategic Materiel Package 6 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529614typeID: 46470 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529613 iconID: 21832 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46471 - Federal Strategic Materiel Package 7 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529618typeID: 46471 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529617 iconID: 21832 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46472 - Federal Strategic Materiel Package 8 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529621typeID: 46472 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529620 iconID: 21832 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46473 - Federal Strategic Materiel Package 9 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529623typeID: 46473 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529622 iconID: 21832 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46474 - Federal Strategic Materiel Package 10 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529625typeID: 46474 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529624 iconID: 21832 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46475 - Rupture Republic Fleet Ordnance Pack | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529627typeID: 46475 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 97000 typeNameID: 529626 iconID: 21833 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46476 - Hurricane Republic Fleet Ordnance Pack | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529629typeID: 46476 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 218000 typeNameID: 529628 iconID: 21833 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46477 - Tempest Republic Fleet Ordnance Pack | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529631typeID: 46477 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 455000 typeNameID: 529630 iconID: 21833 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46478 - Republic Fleet Ordnance Package 5 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529633typeID: 46478 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529632 iconID: 21833 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46479 - Republic Fleet Ordnance Package 6 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529635typeID: 46479 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529634 iconID: 21833 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46480 - Republic Fleet Ordnance Package 7 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529637typeID: 46480 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529636 iconID: 21833 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46481 - Republic Fleet Ordnance Package 8 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529641typeID: 46481 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529640 iconID: 21833 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46482 - Republic Fleet Ordnance Package 9 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529643typeID: 46482 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529642 iconID: 21833 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46483 - Republic Fleet Ordnance Package 10 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529645typeID: 46483 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 2520 typeNameID: 529644 iconID: 21833 published: False basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46484 - Standup M-Set Composite Reactor Time Efficiency I | The Standup M-Set Composite Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for Tech 2 composite reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Composite Reactor Rig M - TE | Click to toggle showing the 27 attributes.Calibration cost: 100.0Rig Size: 2.0 Mass: 200.0 Primary Skill required: 26252.0 Volume: 10.0 typeNameID: 529752 Structure Hitpoints: 40.0 iconID: 21788 basePrice: 0.0 marketGroupID: 2341 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Time Bonus: -20.0 structureItemVisualFlag: 1.0 descriptionID: 529974 typeID: 46484 radius: 100.0 Tech Level: 1.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True portionSize: 1 groupID: 1933 |
|
46485 - Standup M-Set Composite Reactor Time Efficiency II | The Standup M-Set Composite Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for Tech 2 composite reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Composite Reactor Rig M - TE | Click to toggle showing the 27 attributes.Calibration cost: 150.0Rig Size: 2.0 Mass: 200.0 Primary Skill required: 26252.0 Volume: 10.0 typeNameID: 529753 Structure Hitpoints: 40.0 iconID: 21788 basePrice: 0.0 marketGroupID: 2341 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Time Bonus: -24.0 structureItemVisualFlag: 1.0 descriptionID: 529975 typeID: 46485 radius: 100.0 Tech Level: 2.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True portionSize: 1 groupID: 1933 |
|
46486 - Standup M-Set Composite Reactor Material Efficiency I | The Standup M-Set Composite Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for Tech 2 composite reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Composite Reactor Rig M - ME | Click to toggle showing the 27 attributes.Calibration cost: 100.0Rig Size: 2.0 Mass: 200.0 Primary Skill required: 26252.0 Volume: 10.0 typeNameID: 529754 Structure Hitpoints: 40.0 iconID: 21788 basePrice: 0.0 marketGroupID: 2341 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Material Reduction Bonus: -2.0 structureItemVisualFlag: 1.0 descriptionID: 529971 typeID: 46486 radius: 100.0 Tech Level: 1.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True portionSize: 1 groupID: 1934 |
|
46487 - Standup M-Set Composite Reactor Material Efficiency II | The Standup M-Set Composite Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for Tech 2 composite reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Composite Reactor Rig M - ME | Click to toggle showing the 27 attributes.Calibration cost: 150.0Rig Size: 2.0 Mass: 200.0 Primary Skill required: 26252.0 Volume: 10.0 typeNameID: 529755 Structure Hitpoints: 40.0 iconID: 21788 basePrice: 0.0 marketGroupID: 2341 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Material Reduction Bonus: -2.4 structureItemVisualFlag: 1.0 descriptionID: 529973 typeID: 46487 radius: 100.0 Tech Level: 2.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True portionSize: 1 groupID: 1934 |
|
46488 - Standup M-Set Hybrid Reactor Time Efficiency I | The Standup M-Set Hybrid Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Hybrid Reactor Rig M - TE | Click to toggle showing the 27 attributes.Calibration cost: 100.0Rig Size: 2.0 Mass: 200.0 Primary Skill required: 26252.0 Volume: 10.0 typeNameID: 529756 Structure Hitpoints: 40.0 iconID: 21788 basePrice: 0.0 marketGroupID: 2341 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Time Bonus: -20.0 structureItemVisualFlag: 1.0 descriptionID: 529976 typeID: 46488 radius: 100.0 Tech Level: 1.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True portionSize: 1 groupID: 1935 |
|
46489 - Standup M-Set Hybrid Reactor Time Efficiency II | The Standup M-Set Hybrid Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Hybrid Reactor Rig M - TE | Click to toggle showing the 27 attributes.Calibration cost: 150.0Rig Size: 2.0 Mass: 200.0 Primary Skill required: 26252.0 Volume: 10.0 typeNameID: 529757 Structure Hitpoints: 40.0 iconID: 21788 basePrice: 0.0 marketGroupID: 2341 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Time Bonus: -24.0 structureItemVisualFlag: 1.0 descriptionID: 529977 typeID: 46489 radius: 100.0 Tech Level: 2.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True portionSize: 1 groupID: 1935 |
|
46490 - Standup M-Set Hybrid Reactor Material Efficiency I | The Standup M-Set Hybrid Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Hybrid Reactor Rig M - ME | Click to toggle showing the 27 attributes.Calibration cost: 100.0Rig Size: 2.0 Mass: 200.0 Primary Skill required: 26252.0 Volume: 10.0 typeNameID: 529758 Structure Hitpoints: 40.0 iconID: 21788 basePrice: 0.0 marketGroupID: 2341 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Material Reduction Bonus: -2.0 structureItemVisualFlag: 1.0 descriptionID: 529978 typeID: 46490 radius: 100.0 Tech Level: 1.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True portionSize: 1 groupID: 1936 |
|
46491 - Standup M-Set Hybrid Reactor Material Efficiency II | The Standup M-Set Hybrid Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Hybrid Reactor Rig M - ME | Click to toggle showing the 27 attributes.Calibration cost: 150.0Rig Size: 2.0 Mass: 200.0 Primary Skill required: 26252.0 Volume: 10.0 typeNameID: 529759 Structure Hitpoints: 40.0 iconID: 21788 basePrice: 0.0 marketGroupID: 2341 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Material Reduction Bonus: -2.4 structureItemVisualFlag: 1.0 descriptionID: 529979 typeID: 46491 radius: 100.0 Tech Level: 2.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True portionSize: 1 groupID: 1936 |
|
46492 - Standup M-Set Biochemical Reactor Time Efficiency I | The Standup M-Set Biochemical Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for biochemical reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Biochemical Reactor Rig M - TE | Click to toggle showing the 27 attributes.Calibration cost: 100.0Rig Size: 2.0 Mass: 200.0 Primary Skill required: 26252.0 Volume: 10.0 typeNameID: 529760 Structure Hitpoints: 40.0 iconID: 21788 basePrice: 0.0 marketGroupID: 2341 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Time Bonus: -20.0 structureItemVisualFlag: 1.0 descriptionID: 529982 typeID: 46492 radius: 100.0 Tech Level: 1.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True portionSize: 1 groupID: 1937 |
|
46493 - Standup M-Set Biochemical Reactor Time Efficiency II | The Standup M-Set Biochemical Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for biochemical reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Biochemical Reactor Rig M - TE | Click to toggle showing the 27 attributes.Calibration cost: 150.0Rig Size: 2.0 Mass: 200.0 Primary Skill required: 26252.0 Volume: 10.0 typeNameID: 529761 Structure Hitpoints: 40.0 iconID: 21788 basePrice: 0.0 marketGroupID: 2341 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Time Bonus: -24.0 structureItemVisualFlag: 1.0 descriptionID: 529983 typeID: 46493 radius: 100.0 Tech Level: 2.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True portionSize: 1 groupID: 1937 |
|
46494 - Standup M-Set Biochemical Reactor Material Efficiency I | The Standup M-Set Biochemical Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for biochemical reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Biochemical Reactor Rig M - ME | Click to toggle showing the 27 attributes.Calibration cost: 100.0Rig Size: 2.0 Mass: 200.0 Primary Skill required: 26252.0 Volume: 10.0 typeNameID: 529762 Structure Hitpoints: 40.0 iconID: 21788 basePrice: 0.0 marketGroupID: 2341 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Material Reduction Bonus: -2.0 structureItemVisualFlag: 1.0 descriptionID: 529980 typeID: 46494 radius: 100.0 Tech Level: 1.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True portionSize: 1 groupID: 1938 |
|
46495 - Standup M-Set Biochemical Reactor Material Efficiency II | The Standup M-Set Biochemical Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for biochemical reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Biochemical Reactor Rig M - ME | Click to toggle showing the 27 attributes.Calibration cost: 150.0Rig Size: 2.0 Mass: 200.0 Primary Skill required: 26252.0 Volume: 10.0 typeNameID: 529763 Structure Hitpoints: 40.0 iconID: 21788 basePrice: 0.0 marketGroupID: 2341 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Material Reduction Bonus: -2.4 structureItemVisualFlag: 1.0 descriptionID: 529981 typeID: 46495 radius: 100.0 Tech Level: 2.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True portionSize: 1 groupID: 1938 |
|
46496 - Standup L-Set Reactor Efficiency I | The Standup L-Set Reactor Efficiency I rig provides a means for structure operators to decrease material and time requirements for composite, hybrid, and biochemical reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Reactor Rig L - Efficiency | Click to toggle showing the 28 attributes.Calibration cost: 100.0Mass: 200.0 typeNameID: 529764 Structure Hitpoints: 40.0 iconID: 21788 Rig Size: 3.0 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Time Bonus: -20.0 Material Reduction Bonus: -2.0 structureItemVisualFlag: 1.0 typeID: 46496 radius: 100.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True Primary Skill required: 26252.0 Volume: 20.0 marketGroupID: 2342 descriptionID: 529984 Tech Level: 1.0 basePrice: 0.0 portionSize: 1 groupID: 1939 |
|
46497 - Standup L-Set Reactor Efficiency II | The Standup L-Set Reactor Efficiency II rig provides a means for structure operators to decrease material and time requirements for composite, hybrid, and biochemical reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Reactor Rig L - Efficiency | Click to toggle showing the 28 attributes.Calibration cost: 150.0Mass: 200.0 typeNameID: 529765 Structure Hitpoints: 40.0 iconID: 21788 Rig Size: 3.0 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 Time Bonus: -24.0 Material Reduction Bonus: -2.4 structureItemVisualFlag: 1.0 typeID: 46497 radius: 100.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 Banned in High Sec Space: 1.0 Low Security Bonus Multiplier: 1.0 Nullsec and Wormhole Bonus Multiplier: 1.1 securityModifier: 1.0 published: True Primary Skill required: 26252.0 Volume: 20.0 marketGroupID: 2342 descriptionID: 529985 Tech Level: 2.0 basePrice: 0.0 portionSize: 1 groupID: 1939 |
|
46500 - Standup L-Set Moon Drilling Proficiency II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46500radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529766 basePrice: 500000000 published: True portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46501 - Standup L-Set Moon Drilling Proficiency I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46501radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529767 published: True marketGroupID: 2160 basePrice: 500000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46502 - Standup M-Set Moon Drilling Stability II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46502radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529768 basePrice: 100000000 published: True portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46503 - Standup M-Set Moon Drilling Stability I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46503radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529769 published: True marketGroupID: 2160 basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46504 - Standup M-Set Moon Drilling Efficiency II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46504radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529770 basePrice: 100000000 published: True portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46505 - Standup M-Set Moon Drilling Efficiency I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46505radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529771 published: True marketGroupID: 2160 basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46506 - Standup M-Set Composite Reactor Time Efficiency I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46506radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529772 published: True marketGroupID: 2160 basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46507 - Standup M-Set Composite Reactor Time Efficiency II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46507radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529773 basePrice: 100000000 published: True portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46508 - Standup M-Set Composite Reactor Material Efficiency I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46508radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529774 published: True marketGroupID: 2160 basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46509 - Standup M-Set Composite Reactor Material Efficiency II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46509radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529775 basePrice: 100000000 published: True portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46510 - Standup M-Set Hybrid Reactor Time Efficiency I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46510radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529776 published: True marketGroupID: 2160 basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46511 - Standup M-Set Hybrid Reactor Time Efficiency II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46511radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529777 basePrice: 100000000 published: True portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46512 - Standup M-Set Hybrid Reactor Material Efficiency I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46512radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529778 published: True marketGroupID: 2160 basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46513 - Standup M-Set Hybrid Reactor Material Efficiency II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46513radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529779 basePrice: 100000000 published: True portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46514 - Standup M-Set Biochemical Reactor Time Efficiency I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46514radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529780 published: True marketGroupID: 2160 basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46515 - Standup M-Set Biochemical Reactor Time Efficiency II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46515radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529781 basePrice: 100000000 published: True portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46516 - Standup M-Set Biochemical Reactor Material Efficiency I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46516radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529782 published: True marketGroupID: 2160 basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46517 - Standup M-Set Biochemical Reactor Material Efficiency II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46517radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529783 basePrice: 100000000 published: True portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46518 - Standup L-Set Reactor Efficiency I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46518radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529784 published: True marketGroupID: 2160 basePrice: 500000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46519 - Standup L-Set Reactor Efficiency II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 12 attributes.typeID: 46519radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529785 basePrice: 500000000 published: True portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46523 - ♦ Rattlesnake | In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along. | ♦ Battleship | Click to toggle showing the 64 attributes.Mass: 99300000.0Shield Capacity: 29673.59375 Structure Hitpoints: 12450.0 Armor EM Damage Resistance: 0.425 Armor Explosive Damage Resistance: 0.765 Armor Kinetic Damage Resistance: 0.6375 Armor Thermal Damage Resistance: 0.4675 Shield EM Damage Resistance: 0.232868162 Shield Explosive Damage Resistance: 0.245 Shield Kinetic Damage Resistance: 0.294 Shield Thermal Damage Resistance: 0.392 graphicID: 2159 Maximum Velocity: 117.5 Capacity: 665.0 Signature Radius: 547.8143995 entityFactionLoss: 0.0 Scan Resolution: 162.4903996 behaviorMicroWarpDriveDischarge: 240.0 Armor Hitpoints: 11175.0 behaviorMicroWarpDriveMassAddition: 50000000.0 behaviorMicroWarpDriveSignatureRadiusBonus: 450.0 behaviorMicroWarpDriveSpeedFactor: 631.25 behaviorMicroWarpDriveSpeedBoostFactor: 150000000.0 Inertia Modifier: 0.0864 Capacitor Recharge time: 865500.0 Maximum Targeting Range: 221481.3609 Explosion Radius Bonus: 0.75 Explosion Velocity Bonus: 1.5 Neutralization Amount: 600.0 Structure Kinetic Damage Resistance: 0.402 Structure Thermal Damage Resistance: 0.402 Structure Explosive Damage Resistance: 0.402 Structure EM Damage Resistance: 0.402 portionSize: 1 groupID: 1814 Missile Velocity Bonus: 1.972 Missile Flight Time Bonus: 1.665 typeNameID: 529790 typeID: 46523 radius: 250.0 soundID: 20104 wreckTypeID: 26492 published: False Maximum Locked Targets: 11.0 raceID: 1 Volume: 486000.0 behaviorMicroWarpDriveDuration: 10000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 75.50722204 Missile Damage Bonus: 13.035 behaviorEnergyNeutralizerDuration: 24000.0 behaviorEnergyNeutralizerRange: 20000.0 behaviorEnergyNeutralizerFalloff: 10000.0 behaviorEnergyNeutralizerDischarge: 375.0 Shield recharge time: 1875000.0 descriptionID: 529791 Bounty: 0.0 Capacitor Capacity: 5350.0 gfxBoosterID: 395.0 basePrice: 0.0 Rate of fire: 8466.671315 Missile Type: 27409.0 |
|
46524 - ♦ Raven | The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty. | ♦ Battleship | Click to toggle showing the 64 attributes.Mass: 99300000.0Shield Capacity: 23193.34375 Structure Hitpoints: 8000.0 Armor EM Damage Resistance: 0.425 Armor Explosive Damage Resistance: 0.765 Armor Kinetic Damage Resistance: 0.6375 Armor Thermal Damage Resistance: 0.4675 Shield EM Damage Resistance: 0.265419003 Shield Explosive Damage Resistance: 0.2734375 Shield Kinetic Damage Resistance: 0.328125 Shield Thermal Damage Resistance: 0.4375 graphicID: 2158 Maximum Velocity: 141.25 Capacity: 665.0 Signature Radius: 518.367636 entityFactionLoss: 0.0 Scan Resolution: 138.1168396 behaviorMicroWarpDriveDischarge: 240.0 Armor Hitpoints: 7250.0 behaviorMicroWarpDriveMassAddition: 50000000.0 behaviorMicroWarpDriveSignatureRadiusBonus: 450.0 behaviorMicroWarpDriveSpeedFactor: 631.25 behaviorMicroWarpDriveSpeedBoostFactor: 150000000.0 Inertia Modifier: 0.081 Capacitor Recharge time: 862500.0 Maximum Targeting Range: 221481.3609 Explosion Radius Bonus: 0.626 Explosion Velocity Bonus: 1.748 Neutralization Amount: 600.0 Structure Kinetic Damage Resistance: 0.402 Structure Thermal Damage Resistance: 0.402 Structure Explosive Damage Resistance: 0.402 Structure EM Damage Resistance: 0.402 portionSize: 1 groupID: 1814 Missile Velocity Bonus: 2.25 Missile Flight Time Bonus: 1.5 typeNameID: 529792 typeID: 46524 radius: 250.0 soundID: 20068 wreckTypeID: 26492 published: False Maximum Locked Targets: 11.0 raceID: 1 Volume: 486000.0 behaviorMicroWarpDriveDuration: 10000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 55.37196283 Missile Damage Bonus: 9.864 behaviorEnergyNeutralizerDuration: 24000.0 behaviorEnergyNeutralizerRange: 20000.0 behaviorEnergyNeutralizerFalloff: 10000.0 behaviorEnergyNeutralizerDischarge: 375.0 Shield recharge time: 1875000.0 descriptionID: 529793 Bounty: 0.0 Capacitor Capacity: 5500.0 gfxBoosterID: 395.0 basePrice: 0.0 Rate of fire: 6754.684972 Missile Type: 27409.0 |
|
46541 - SITE 1 | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | Large Collidable Object | Click to toggle showing the 12 attributes.descriptionID: 529841typeID: 46541 graphicID: 21909 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529840 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 226 |
|
46542 - SITE 2 | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | Large Collidable Object | Click to toggle showing the 12 attributes.descriptionID: 529843typeID: 46542 graphicID: 21911 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529842 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 226 |
|
46543 - SITE 3 | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | Large Collidable Object | Click to toggle showing the 12 attributes.descriptionID: 529845typeID: 46543 graphicID: 21912 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529844 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 226 |
|
46544 - SITE 4 | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | Large Collidable Object | Click to toggle showing the 12 attributes.descriptionID: 529847typeID: 46544 graphicID: 21913 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529846 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 226 |
|
46545 - SITE 5 | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | Large Collidable Object | Click to toggle showing the 12 attributes.descriptionID: 529850typeID: 46545 graphicID: 21914 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529849 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 226 |
|
46546 - SITE 6 | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | Large Collidable Object | Click to toggle showing the 12 attributes.descriptionID: 529852typeID: 46546 graphicID: 21915 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529851 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 226 |
|
46565 - Spawner1 | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 46565graphicID: 10026 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529890 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 227 |
|
46566 - Spawner2 | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 46566graphicID: 10026 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529891 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 227 |
|
46567 - Spawner3 | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 46567graphicID: 10026 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529892 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 227 |
|
46568 - Spawner4 | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 46568graphicID: 10026 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529893 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 227 |
|
46569 - Spawner5 | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 46569graphicID: 10026 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529894 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 227 |
|
46570 - Spawner6 | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 46570graphicID: 10026 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529895 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 227 |
|
46571 - Spawner7 | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 46571graphicID: 10026 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529896 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 227 |
|
46572 - Spawner8 | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 46572graphicID: 10026 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529897 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 227 |
|
46573 - Spawner9 | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 46573graphicID: 10026 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529898 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 227 |
|
46574 - Spawner10 | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 46574graphicID: 10026 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 529899 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 227 |
|
46575 - Dark Blood Standup Heavy Energy Neutralizer | The Standup Heavy Energy Neutralizer is a precision capacitor warfare device capable of locking on and draining the energy reserves of all types of hostile ships. The Standup Heavy Energy Neutralizer is designed to be mounted in structure emplacements and can be installed as a module in Upwell technology structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
Structure Energy Neutralizer | Click to toggle showing the 32 attributes.Mass: 1000.0Activation Cost: 600.0 typeNameID: 529900 Structure Hitpoints: 40.0 iconID: 1283 Can be fitted to: 1657.0 Can be fitted to: 1404.0 Can be fitted to: 1406.0 metaGroupID: 4.0 structureItemVisualFlag: 1.0 typeID: 46575 graphicID: 21241 Capacity: 0.0 CPU usage: 1000.0 Powergrid Usage: 100000.0 Optimal Range: 150000.0 published: True Volume: 8000.0 Activation time / duration: 15000.0 radius: 1.0 marketGroupID: 2223 Meta Level: 8.0 descriptionID: 529901 Neutralization Amount: 1800.0 Tech Level: 1.0 entityCapacitorLevelModifierSmall: 0.35 entityCapacitorLevelModifierMedium: 0.58 entityCapacitorLevelModifierLarge: 0.9 basePrice: 0.0 portionSize: 1 Effectiveness Falloff: 150000.0 groupID: 1329 |
|
46576 - Dark Blood Standup Heavy Energy Neutralizer Blueprint | No Description | Structure Module Blueprint | Click to toggle showing the 13 attributes.typeID: 46576radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529902 iconID: 1283 published: True marketGroupID: 2176 basePrice: 0.0 portionSize: 1 groupID: 1707 structureItemVisualFlag: 1.0 |
|
46577 - Dread Guristas Standup Variable Spectrum ECM | The Standup Variable Spectrum ECM is an electronic warfare system designed for rapid switching of the sensor spectrum being targeted by jamming pulses. The system uses Standup brand spectrum switching scripts to give structure operators the great flexiblity when using the Variable Spectrum ECM. The system may be installed as a module in Upwell technology structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
Structure ECM Battery | Click to toggle showing the 35 attributes.Charge size: 1.0Mass: 500.0 Activation Cost: 3600.0 typeNameID: 529904 Structure Hitpoints: 40.0 iconID: 109 Can be fitted to: 1657.0 Can be fitted to: 1404.0 Can be fitted to: 1406.0 metaGroupID: 4.0 Powergrid Usage: 50000.0 typeID: 46577 graphicID: 21243 Capacity: 1.0 CPU usage: 3000.0 structureItemVisualFlag: 1.0 Optimal Range: 130000.0 published: True Volume: 4000.0 Activation time / duration: 20000.0 radius: 1.0 marketGroupID: 2211 Meta Level: 8.0 remoteResistanceID: 2253.0 Used with (Charge Group): 1549.0 descriptionID: 529905 Tech Level: 1.0 Gravimetric ECM Jammer Strength: 39.0 Ladar ECM Jammer Strength: 39.0 Magnetometric ECM Jammer Strength: 39.0 RADAR ECM Jammer Strength: 39.0 basePrice: 0.0 portionSize: 1 Effectiveness Falloff: 130000.0 groupID: 1332 |
|
46578 - Dread Guristas Standup Variable Spectrum ECM Blueprint | No Description | Structure Module Blueprint | Click to toggle showing the 13 attributes.typeID: 46578radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 529903 iconID: 109 published: True marketGroupID: 2167 basePrice: 0.0 portionSize: 1 groupID: 1707 structureItemVisualFlag: 1.0 |
|
46579 - Blood Raider Standup Module Blueprint Armored Cache | This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider facilities, providing a high level of security and protection from corruption.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered. |
Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529907typeID: 46579 radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 20000 typeNameID: 529906 iconID: 3012 published: True marketGroupID: 2317 basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46580 - Guristas Standup Module Blueprint Armored Cache | This armored and electromagnetically hardened data cache is normally integrated into the Guristas facilities, providing a high level of security and protection from corruption.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered. |
Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 529909typeID: 46580 radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 20000 typeNameID: 529908 iconID: 3012 published: True marketGroupID: 2317 basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46581 - ♦ Caracal | The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone. | ♦ Cruiser | Click to toggle showing the 53 attributes.Mass: 11910000.0Missile Velocity Bonus: 2.499 Missile Flight Time Bonus: 1.666 Shield Capacity: 13117.54687 typeNameID: 529949 Structure Hitpoints: 1750.0 Armor EM Damage Resistance: 0.425 Armor Explosive Damage Resistance: 0.765 Armor Kinetic Damage Resistance: 0.6375 Armor Thermal Damage Resistance: 0.4675 Shield EM Damage Resistance: 0.39375 Shield Explosive Damage Resistance: 0.4375 Shield Kinetic Damage Resistance: 0.525 Shield Thermal Damage Resistance: 0.7 Armor Hitpoints: 1500.0 typeID: 46581 graphicID: 20317 Maximum Velocity: 717.8574069 Capacity: 450.0 Signature Radius: 197.2050789 entityFactionLoss: 0.0 soundID: 20070 wreckTypeID: 26495 Scan Resolution: 337.5 published: False Maximum Locked Targets: 6.0 raceID: 1 Inertia Modifier: 0.31725 Volume: 92000.0 Capacitor Recharge time: 333750.0 Maximum Targeting Range: 71875.0 radius: 202.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 19.2 Missile Damage Bonus: 8.22 Explosion Radius Bonus: 0.652 Explosion Velocity Bonus: 1.708 Shield recharge time: 937500.0 descriptionID: 529950 Bounty: 0.0 Capacitor Capacity: 1562.5 Structure Kinetic Damage Resistance: 0.402 Structure Thermal Damage Resistance: 0.402 Structure Explosive Damage Resistance: 0.402 Structure EM Damage Resistance: 0.402 gfxBoosterID: 395.0 basePrice: 0.0 portionSize: 1 Rate of fire: 2613.211457 Missile Type: 27407.0 groupID: 1813 |
|
46583 - Depleted Asteroid Field | A long forgotten depleted asteroid field. | Large Collidable Object | Click to toggle showing the 12 attributes.descriptionID: 530026typeID: 46583 graphicID: 21919 Mass: 0.0 Capacity: 0.0 Volume: 0.0 typeNameID: 530025 published: False radius: 1 basePrice: 0.0 portionSize: 1 groupID: 226 |
|
46585 - Punisher War Reserves Lieutenant SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46585radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530093 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46586 - Omen War Reserves Lieutenant SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46586radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530094 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46587 - Harbinger War Reserves Lieutenant SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46587radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530095 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46588 - Apocalypse War Reserves Lieutenant SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46588radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530096 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46589 - Merlin Military Stockpile Captain SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46589radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530097 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46590 - Caracal Military Stockpile Captain SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46590radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530098 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46591 - Drake Military Stockpile Captain SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46591radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530099 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46592 - Raven Military Stockpile Captain SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46592radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530100 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46593 - Incursus Strategic Materiel Defender SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46593radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530101 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46594 - Thorax Strategic Materiel Defender SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46594radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530102 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46595 - Brutix Strategic Materiel Defender SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46595radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530103 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46596 - Megathron Strategic Materiel Defender SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46596radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530104 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46597 - Rifter Fleet Ordnance Spike SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46597radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530105 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46598 - Rupture Fleet Ordnance Spike SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46598radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530106 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46599 - Hurricane Fleet Ordnance Spike SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46599radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530107 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46600 - Tempest Fleet Ordnance Spike SKIN (Volatile) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 11 attributes.typeID: 46600radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530108 basePrice: 0.0 published: False portionSize: 1 groupID: 1311 |
|
46601 - Guristas Loggerhead Blueprint Armored Cache | This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Loggerhead-class Force Auxiliaries.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Loggerhead blueprint data recovered. |
Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 530120typeID: 46601 radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 20000 typeNameID: 530119 iconID: 3012 published: True marketGroupID: 2317 basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46602 - Guristas Caiman Blueprint Armored Cache | This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Caiman-class Dreadnoughts.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Caiman blueprint data recovered. |
Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 530122typeID: 46602 radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 20000 typeNameID: 530121 iconID: 3012 published: True marketGroupID: 2317 basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46603 - Guristas Komodo Blueprint Armored Cache | This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Komodo-class Titans.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Komodo blueprint data recovered. |
Strong Boxes | Click to toggle showing the 13 attributes.descriptionID: 530124typeID: 46603 radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 20000 typeNameID: 530123 iconID: 3012 published: True marketGroupID: 2317 basePrice: 0.0 portionSize: 1 groupID: 1818 |
|
46605 - Guristas Forward Operating Base Wreck | No Description | Wreck | Click to toggle showing the 12 attributes.typeID: 46605graphicID: 21923 Mass: 10000 Capacity: 27500 Volume: 27500 typeNameID: 530150 published: False radius: 45000 soundID: 20237 basePrice: 0.0 portionSize: 1 groupID: 186 |
|
46606 - Blood Raiders Forward Operating Base Wreck | No Description | Wreck | Click to toggle showing the 12 attributes.typeID: 46606graphicID: 21924 Mass: 10000 Capacity: 27500 Volume: 27500 typeNameID: 530151 published: False radius: 45000 soundID: 20237 basePrice: 0.0 portionSize: 1 groupID: 186 |
|
46633 - Standup M-Set Asteroid Ore Grading Processor I | The Standup M-Set Asteroid Ore Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Veldspar, Scordite, Pyroxeres, Plagioclase, Omber, Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, and Mercoxit variants.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Resource Rig M - Asteroid Ore Reprocessing | Click to toggle showing the 29 attributes.Calibration cost: 100.0Mass: 200.0 typeNameID: 530209 Structure Hitpoints: 40.0 iconID: 21602 Rig Size: 2.0 Can be fitted to: 1657.0 Can be fitted to: 1404.0 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 structureItemVisualFlag: 1.0 typeID: 46633 radius: 100.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 High Security Bonus Multiplier: 1.0 Low Security Bonus Multiplier: 1.06 Nullsec and Wormhole Bonus Multiplier: 1.12 securityModifier: 1.0 published: True Primary Skill required: 26252.0 Volume: 10.0 Refining Yield Multiplier: 0.51 marketGroupID: 2341 descriptionID: 530210 Tech Level: 1.0 basePrice: 0.0 portionSize: 1 groupID: 1941 |
|
46634 - Standup M-Set Asteroid Ore Grading Processor II | The Standup M-Set Asteroid Ore Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Veldspar, Scordite, Pyroxeres, Plagioclase, Omber, Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, and Mercoxit variants.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Resource Rig M - Asteroid Ore Reprocessing | Click to toggle showing the 29 attributes.Calibration cost: 150.0Mass: 200.0 typeNameID: 530211 Structure Hitpoints: 40.0 iconID: 21602 Rig Size: 2.0 Can be fitted to: 1657.0 Can be fitted to: 1404.0 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 structureItemVisualFlag: 1.0 typeID: 46634 radius: 100.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 High Security Bonus Multiplier: 1.0 Low Security Bonus Multiplier: 1.06 Nullsec and Wormhole Bonus Multiplier: 1.12 securityModifier: 1.0 published: True Primary Skill required: 26252.0 Volume: 10.0 Refining Yield Multiplier: 0.53 marketGroupID: 2341 descriptionID: 530212 Tech Level: 2.0 basePrice: 0.0 portionSize: 1 groupID: 1941 |
|
46635 - Standup M-Set Ice Grading Processor I | The Standup M-Set Ice Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ice so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ice variants.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Resource Rig M - Ice Reprocessing | Click to toggle showing the 29 attributes.Calibration cost: 100.0Mass: 200.0 typeNameID: 530213 Structure Hitpoints: 40.0 iconID: 21602 Rig Size: 2.0 Can be fitted to: 1657.0 Can be fitted to: 1404.0 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 structureItemVisualFlag: 1.0 typeID: 46635 radius: 100.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 High Security Bonus Multiplier: 1.0 Low Security Bonus Multiplier: 1.06 Nullsec and Wormhole Bonus Multiplier: 1.12 securityModifier: 1.0 published: True Primary Skill required: 26252.0 Volume: 10.0 Refining Yield Multiplier: 0.51 marketGroupID: 2341 descriptionID: 530214 Tech Level: 1.0 basePrice: 0.0 portionSize: 1 groupID: 1942 |
|
46636 - Standup M-Set Ice Grading Processor II | The Standup M-Set Ice Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ice so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ice variants.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Resource Rig M - Ice Reprocessing | Click to toggle showing the 29 attributes.Calibration cost: 150.0Mass: 200.0 typeNameID: 530215 Structure Hitpoints: 40.0 iconID: 21602 Rig Size: 2.0 Can be fitted to: 1657.0 Can be fitted to: 1404.0 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 structureItemVisualFlag: 1.0 typeID: 46636 radius: 100.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 High Security Bonus Multiplier: 1.0 Low Security Bonus Multiplier: 1.06 Nullsec and Wormhole Bonus Multiplier: 1.12 securityModifier: 1.0 published: True Primary Skill required: 26252.0 Volume: 10.0 Refining Yield Multiplier: 0.53 marketGroupID: 2341 descriptionID: 530216 Tech Level: 2.0 basePrice: 0.0 portionSize: 1 groupID: 1942 |
|
46637 - Standup M-Set Moon Ore Grading Processor I | The Standup M-Set Moon Ore Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing moon ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ubiquitous, Common, Uncommon, Rare, and Exceptional Moon Asteroid variants.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Resource Rig M - Moon Ore Reprocessing | Click to toggle showing the 29 attributes.Calibration cost: 100.0Mass: 200.0 typeNameID: 530217 Structure Hitpoints: 40.0 iconID: 21602 Rig Size: 2.0 Can be fitted to: 1657.0 Can be fitted to: 1404.0 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 structureItemVisualFlag: 1.0 typeID: 46637 radius: 100.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 High Security Bonus Multiplier: 1.0 Low Security Bonus Multiplier: 1.06 Nullsec and Wormhole Bonus Multiplier: 1.12 securityModifier: 1.0 published: True Primary Skill required: 26252.0 Volume: 10.0 Refining Yield Multiplier: 0.51 marketGroupID: 2341 descriptionID: 530218 Tech Level: 1.0 basePrice: 0.0 portionSize: 1 groupID: 1943 |
|
46638 - Standup M-Set Moon Ore Grading Processor II | The Standup M-Set Moon Ore Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing moon ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ubiquitous, Common, Uncommon, Rare, and Exceptional Moon Asteroid variants.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Resource Rig M - Moon Ore Reprocessing | Click to toggle showing the 29 attributes.Calibration cost: 150.0Mass: 200.0 typeNameID: 530219 Structure Hitpoints: 40.0 iconID: 21602 Rig Size: 2.0 Can be fitted to: 1657.0 Can be fitted to: 1404.0 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 structureItemVisualFlag: 1.0 typeID: 46638 radius: 100.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 High Security Bonus Multiplier: 1.0 Low Security Bonus Multiplier: 1.06 Nullsec and Wormhole Bonus Multiplier: 1.12 securityModifier: 1.0 published: True Primary Skill required: 26252.0 Volume: 10.0 Refining Yield Multiplier: 0.53 marketGroupID: 2341 descriptionID: 530220 Tech Level: 2.0 basePrice: 0.0 portionSize: 1 groupID: 1943 |
|
46639 - Standup L-Set Reprocessing Monitor I | The Standup L-Set Reprocessing Monitor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Resource Rig L - Reprocessing | Click to toggle showing the 29 attributes.Calibration cost: 100.0Mass: 200.0 typeNameID: 530221 Structure Hitpoints: 40.0 iconID: 21602 Rig Size: 3.0 Can be fitted to: 1657.0 Can be fitted to: 1404.0 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 structureItemVisualFlag: 1.0 typeID: 46639 radius: 100.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 High Security Bonus Multiplier: 1.0 Low Security Bonus Multiplier: 1.06 Nullsec and Wormhole Bonus Multiplier: 1.12 securityModifier: 1.0 published: True Primary Skill required: 26252.0 Volume: 20.0 Refining Yield Multiplier: 0.51 marketGroupID: 2342 descriptionID: 530222 Tech Level: 1.0 basePrice: 0.0 portionSize: 1 groupID: 1944 |
|
46640 - Standup L-Set Reprocessing Monitor II | The Standup L-Set Reprocessing Monitor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Resource Rig L - Reprocessing | Click to toggle showing the 29 attributes.Calibration cost: 150.0Mass: 200.0 typeNameID: 530223 Structure Hitpoints: 40.0 iconID: 21602 Rig Size: 3.0 Can be fitted to: 1657.0 Can be fitted to: 1404.0 Can be fitted to: 1406.0 requiredSkill1Level: 1.0 structureItemVisualFlag: 1.0 typeID: 46640 radius: 100.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 High Security Bonus Multiplier: 1.0 Low Security Bonus Multiplier: 1.06 Nullsec and Wormhole Bonus Multiplier: 1.12 securityModifier: 1.0 published: True Primary Skill required: 26252.0 Volume: 20.0 Refining Yield Multiplier: 0.53 marketGroupID: 2342 descriptionID: 530224 Tech Level: 2.0 basePrice: 0.0 portionSize: 1 groupID: 1944 |
|
46641 - Standup XL-Set Reprocessing Monitor I | The Standup XL-Set Reprocessing Monitor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Resource Rig XL - Reprocessing | Click to toggle showing the 28 attributes.Calibration cost: 100.0Mass: 200.0 typeNameID: 530225 Structure Hitpoints: 40.0 iconID: 21602 Rig Size: 4.0 Can be fitted to: 1657.0 Can be fitted to: 1404.0 requiredSkill1Level: 1.0 structureItemVisualFlag: 1.0 typeID: 46641 radius: 100.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 High Security Bonus Multiplier: 1.0 Low Security Bonus Multiplier: 1.06 Nullsec and Wormhole Bonus Multiplier: 1.12 securityModifier: 1.0 published: True Primary Skill required: 26252.0 Volume: 40.0 Refining Yield Multiplier: 0.51 marketGroupID: 2343 descriptionID: 530226 Tech Level: 1.0 basePrice: 0.0 portionSize: 1 groupID: 1945 |
|
46642 - Standup XL-Set Reprocessing Monitor II | The Standup XL-Set Reprocessing Monitor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Structure Resource Rig XL - Reprocessing | Click to toggle showing the 28 attributes.Calibration cost: 150.0Mass: 200.0 typeNameID: 530227 Structure Hitpoints: 40.0 iconID: 21602 Rig Size: 4.0 Can be fitted to: 1657.0 Can be fitted to: 1404.0 requiredSkill1Level: 1.0 structureItemVisualFlag: 1.0 typeID: 46642 radius: 100.0 Capacity: 0.0 Max Modules Of This Group Allowed: 1.0 High Security Bonus Multiplier: 1.0 Low Security Bonus Multiplier: 1.06 Nullsec and Wormhole Bonus Multiplier: 1.12 securityModifier: 1.0 published: True Primary Skill required: 26252.0 Volume: 40.0 Refining Yield Multiplier: 0.53 marketGroupID: 2343 descriptionID: 530228 Tech Level: 2.0 basePrice: 0.0 portionSize: 1 groupID: 1945 |
|
46643 - Standup M-Set Asteroid Ore Grading Processor I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 13 attributes.typeID: 46643radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530229 iconID: 21602 published: True marketGroupID: 2160 basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46644 - Standup M-Set Asteroid Ore Grading Processor II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 13 attributes.typeID: 46644radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530230 iconID: 21602 published: True basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46645 - Standup M-Set Ice Grading Processor I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 13 attributes.typeID: 46645radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530231 iconID: 21602 published: True marketGroupID: 2160 basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46646 - Standup M-Set Ice Grading Processor II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 13 attributes.typeID: 46646radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530232 iconID: 21602 published: True basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46647 - Standup M-Set Moon Ore Grading Processor I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 13 attributes.typeID: 46647radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530233 iconID: 21602 published: True marketGroupID: 2160 basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46648 - Standup M-Set Moon Ore Grading Processor II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 13 attributes.typeID: 46648radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530234 iconID: 21602 published: True basePrice: 100000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46649 - Standup L-Set Reprocessing Monitor I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 13 attributes.typeID: 46649radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530235 iconID: 21602 published: True marketGroupID: 2160 basePrice: 500000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46650 - Standup L-Set Reprocessing Monitor II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 13 attributes.typeID: 46650radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530236 iconID: 21602 published: True basePrice: 500000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46651 - Standup XL-Set Reprocessing Monitor I Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 13 attributes.typeID: 46651radius: 1.0 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530237 iconID: 21602 published: True marketGroupID: 2160 basePrice: 500000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46652 - Standup XL-Set Reprocessing Monitor II Blueprint | No Description | Structure Rig Blueprint | Click to toggle showing the 13 attributes.typeID: 46652radius: 1.0 Mass: 0.0 Tech Level: 2.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530238 iconID: 21602 published: True basePrice: 500000000 portionSize: 1 groupID: 1708 structureItemVisualFlag: 1.0 |
|
46653 - ♦ Caiman | The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference the Guristas. | ♦ Dreadnought | Click to toggle showing the 74 attributes.Mass: 1270000000.0Shield Capacity: 187500.0 Structure Hitpoints: 187500.0 Armor EM Damage Resistance: 0.425 Armor Explosive Damage Resistance: 0.765 Armor Kinetic Damage Resistance: 0.6375 Armor Thermal Damage Resistance: 0.4675 Shield EM Damage Resistance: 0.239466923 Shield Explosive Damage Resistance: 0.21875 Shield Kinetic Damage Resistance: 0.2625 Shield Thermal Damage Resistance: 0.191573538 Energy transfer amount: 120.0 graphicID: 21279 Maximum Velocity: 87.5 Capacity: 2750.0 Signature Radius: 11200.0 entityFactionLoss: 0.0 Scan Resolution: 150.0 Armor Hitpoints: 150000.0 Inertia Modifier: 0.017085938 behaviorEnergyNosferatuDischarge: -70.44480043 behaviorEnergyNosferatuDuration: 10000.0 behaviorEnergyNosferatuFalloff: 10000.0 behaviorEnergyNosferatuRange: 20000.0 Capacitor Recharge time: 2887500.0 Maximum Targeting Range: 143750.0 BehaviorSiegeRemoteRepairImpedanceModifier: -99.9999 BehaviorSiegeRemoteAssistanceImpedanceModifier: -80.0 BehaviorSiegeSensorDampenerResistanceModifier: -70.0 BehaviorSiegeWeaponDisruptionResistanceModifier: -70.0 BehaviorSiegeECMResistanceModifier: 1e-05 BehaviorSiegeMaxVelocityModifier: -100.0 BehaviorSiegeWarpScrambleStatusModifier: 100.0 BehaviorSiegeDisallowTetheringModifier: 1.0 BehaviorSiegeMassModifier: 10.0 BehaviorSiegeLocalLogisticsAmountModifier: 100.0 BehaviorSiegeLocalLogisticsDurationModifier: -50.0 BehaviorSiegeTurretDamageModifier: 840.0 Explosion Radius Bonus: 0.668 Explosion Velocity Bonus: 1.673 Structure Kinetic Damage Resistance: 0.402 Structure Thermal Damage Resistance: 0.402 Structure Explosive Damage Resistance: 0.402 Structure EM Damage Resistance: 0.402 portionSize: 1 groupID: 1880 Missile Velocity Bonus: 4.081 Missile Flight Time Bonus: 1.673 typeNameID: 530249 typeID: 46653 radius: 1700.0 BehaviorShieldBoosterAmount: 10000.0 BehaviorShieldBoosterDischarge: 2250.0 BehaviorShieldBoosterDuration: 10000.0 BehaviorSiegeMissileDamageModifier: 200.0 soundID: 20068 wreckTypeID: 26497 published: False Maximum Locked Targets: 7.0 raceID: 1 Volume: 16250000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 66.0 Missile Damage Bonus: 6.378 Shield recharge time: 11250000.0 descriptionID: 530250 Bounty: 0.0 Capacitor Capacity: 154980.0 gfxBoosterID: 395.0 basePrice: 0.0 Rate of fire: 3046.527065 Missile Type: 27355.0 |
|
46654 - ♦ Caiman | The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference the Guristas. | ♦ Dreadnought | Click to toggle showing the 74 attributes.Mass: 1270000000.0Shield Capacity: 178125.0 Structure Hitpoints: 187500.0 Armor EM Damage Resistance: 0.425 Armor Explosive Damage Resistance: 0.765 Armor Kinetic Damage Resistance: 0.6375 Armor Thermal Damage Resistance: 0.4675 Shield EM Damage Resistance: 0.294910003 Shield Explosive Damage Resistance: 0.147455002 Shield Kinetic Damage Resistance: 0.176946002 Shield Thermal Damage Resistance: 0.235928003 Energy transfer amount: 750.0 graphicID: 21279 Maximum Velocity: 87.5 Capacity: 2750.0 Signature Radius: 11200.0 entityFactionLoss: 0.0 Scan Resolution: 121.875 Armor Hitpoints: 150000.0 Inertia Modifier: 0.017085938 behaviorEnergyNosferatuDischarge: -454.9464024 behaviorEnergyNosferatuDuration: 20000.0 behaviorEnergyNosferatuFalloff: 15000.0 behaviorEnergyNosferatuRange: 30000.0 Capacitor Recharge time: 2887500.0 Maximum Targeting Range: 300000.0 BehaviorSiegeRemoteRepairImpedanceModifier: -99.9999 BehaviorSiegeRemoteAssistanceImpedanceModifier: -80.0 BehaviorSiegeSensorDampenerResistanceModifier: -70.0 BehaviorSiegeWeaponDisruptionResistanceModifier: -70.0 BehaviorSiegeECMResistanceModifier: 1e-05 BehaviorSiegeMaxVelocityModifier: -100.0 BehaviorSiegeWarpScrambleStatusModifier: 100.0 BehaviorSiegeDisallowTetheringModifier: 1.0 BehaviorSiegeMassModifier: 10.0 BehaviorSiegeLocalLogisticsAmountModifier: 100.0 BehaviorSiegeLocalLogisticsDurationModifier: -50.0 BehaviorSiegeTurretDamageModifier: 840.0 Explosion Radius Bonus: 0.668 Explosion Velocity Bonus: 1.673 Structure Kinetic Damage Resistance: 0.402 Structure Thermal Damage Resistance: 0.402 Structure Explosive Damage Resistance: 0.402 Structure EM Damage Resistance: 0.402 portionSize: 1 groupID: 1880 Missile Velocity Bonus: 1.959 Missile Flight Time Bonus: 1.673 typeNameID: 530251 typeID: 46654 radius: 1700.0 BehaviorShieldBoosterAmount: 10000.0 BehaviorShieldBoosterDischarge: 2250.0 BehaviorShieldBoosterDuration: 10000.0 BehaviorSiegeMissileDamageModifier: 200.0 soundID: 20068 wreckTypeID: 26497 published: False Maximum Locked Targets: 7.0 raceID: 1 Volume: 16250000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 97.68 Missile Damage Bonus: 6.378 Shield recharge time: 11250000.0 descriptionID: 530252 Bounty: 0.0 Capacitor Capacity: 105875.0 gfxBoosterID: 395.0 basePrice: 0.0 Rate of fire: 18307.48728 Missile Type: 2182.0 |
|
46658 - JacketAGF01_Gallente_RW.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46658radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530315 iconID: 21807 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46659 - JacketCMM01_Caldari.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46659radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530316 iconID: 21808 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46660 - JacketAGF01_Gallente.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46660radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530317 iconID: 21809 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46661 - JacketCMF01_Minmatar_RW.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46661radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530318 iconID: 21810 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46662 - JacketAGM01_Amarr.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46662radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530319 iconID: 21811 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46663 - JacketAGF01_Amarr.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46663radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530320 iconID: 21812 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46664 - JacketCMM01_Minmatar.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46664radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530321 iconID: 21813 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46665 - JacketAGM01_Gallente.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46665radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530322 iconID: 21814 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46666 - JacketAGM01_Amarr_RW.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46666radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530323 iconID: 21815 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46667 - JacketAGM01_Gallente_RW.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46667radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530324 iconID: 21816 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46668 - JacketAGF01_Amarr_RW.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46668radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530325 iconID: 21817 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46669 - JacketCMF01_Caldari.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46669radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530326 iconID: 21818 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46671 - JacketCMF01_Caldari_RW.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46671radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530327 iconID: 21820 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46672 - JacketCMM01_Caldari_RW.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46672radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530328 iconID: 21821 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46673 - JacketCMF01_Minmatar.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46673radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530329 iconID: 21822 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46674 - JacketCMM01_Minmatar_RW.type | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 46674radius: 1 Mass: 0.5 Capacity: 0.0 Volume: 0.1 typeNameID: 530341 iconID: 21819 published: False basePrice: 0.0 portionSize: 1 groupID: 1088 |
|
46675 - Jet Ochre | This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium. Available primarily through moon mining. |
Dark Ochre | Click to toggle showing the 24 attributes.raceID: 4Mass: 1e+35 Volume: 8.0 typeNameID: 530372 iconID: 1275 basePrice: 1350 marketGroupID: 522 Stasis Webifier Resistance: 0.0 compressionTypeID: 46694.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12183.0 oreBasicType: 46675.0 descriptionID: 530595 typeID: 46675 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 700.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 1.1 groupID: 453 |
|
46676 - Cubic Bistot | This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Bistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite. Available primarily through moon mining. |
Bistot | Click to toggle showing the 24 attributes.raceID: 4Mass: 1e+35 Volume: 16.0 typeNameID: 530355 iconID: 1273 basePrice: 4700 marketGroupID: 514 Stasis Webifier Resistance: 0.0 compressionTypeID: 46692.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12181.0 oreBasicType: 1223.0 descriptionID: 530591 typeID: 46676 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 800.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 2.0 groupID: 451 |
|
46677 - Pellucid Crokite | This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Crokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore. Available primarily through moon mining. |
Crokite | Click to toggle showing the 24 attributes.raceID: 4Mass: 1e+35 Volume: 16.0 typeNameID: 530371 iconID: 1272 basePrice: 3500 marketGroupID: 521 Stasis Webifier Resistance: 0.0 compressionTypeID: 46693.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12182.0 oreBasicType: 46677.0 descriptionID: 530593 typeID: 46677 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 800.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 2.0 groupID: 452 |
|
46678 - Flawless Arkonor | This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium. Available primarily through moon mining. |
Arkonor | Click to toggle showing the 24 attributes.raceID: 4Mass: 1e+35 Volume: 16.0 typeNameID: 530354 iconID: 1277 basePrice: 5100 marketGroupID: 512 Stasis Webifier Resistance: 0.0 compressionTypeID: 46691.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12180.0 oreBasicType: 22.0 descriptionID: 530589 typeID: 46678 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 800.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 2.0 groupID: 450 |
|
46679 - Brilliant Gneiss | This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has a quite a bit of mexallon as well as some pyerite and isogen. Available primarily through moon mining. |
Gneiss | Click to toggle showing the 24 attributes.raceID: 4Mass: 1e+35 Volume: 5.0 typeNameID: 530360 iconID: 1377 basePrice: 1400 marketGroupID: 525 Stasis Webifier Resistance: 0.0 compressionTypeID: 46695.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12184.0 oreBasicType: 46679.0 descriptionID: 530597 typeID: 46679 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 650.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 0.7 groupID: 467 |
|
46680 - Lustrous Hedbergite | This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Hedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine. Available primarily through moon mining. |
Hedbergite | Click to toggle showing the 24 attributes.raceID: 4Mass: 1e+35 Volume: 3.0 typeNameID: 530361 iconID: 1269 basePrice: 510 marketGroupID: 527 Stasis Webifier Resistance: 0.0 compressionTypeID: 46696.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12185.0 oreBasicType: 46680.0 descriptionID: 530599 typeID: 46680 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 600.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 0.45 groupID: 454 |
|
46681 - Scintillating Hemorphite | This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
With a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine. Available primarily through moon mining. |
Hemorphite | Click to toggle showing the 24 attributes.raceID: 4Mass: 1e+35 Volume: 3.0 typeNameID: 530362 iconID: 1282 basePrice: 1100 marketGroupID: 528 Stasis Webifier Resistance: 0.0 compressionTypeID: 46697.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12186.0 oreBasicType: 46681.0 descriptionID: 530601 typeID: 46681 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 600.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 0.45 groupID: 455 |
|
46682 - Immaculate Jaspet | This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine. Available primarily through moon mining. |
Jaspet | Click to toggle showing the 24 attributes.raceID: 4Mass: 1e+35 Volume: 2.0 typeNameID: 530363 iconID: 1279 basePrice: 440 marketGroupID: 529 Stasis Webifier Resistance: 0.0 compressionTypeID: 46698.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12187.0 oreBasicType: 46682.0 descriptionID: 530603 typeID: 46682 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 600.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 0.3 groupID: 456 |
|
46683 - Resplendant Kernite | This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Kernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen. Available primarily through moon mining. |
Kernite | Click to toggle showing the 23 attributes.Stasis Webifier Resistance: 0.0Mass: 1e+35 Volume: 1.2 typeNameID: 530364 iconID: 1270 basePrice: 310 marketGroupID: 523 compressionTypeID: 46699.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12188.0 oreBasicType: 46683.0 descriptionID: 530605 typeID: 46683 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 600.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 0.18 groupID: 457 |
|
46684 - Platinoid Omber | This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status. Available primarily through moon mining. |
Omber | Click to toggle showing the 23 attributes.Stasis Webifier Resistance: 0.0Mass: 1e+35 Volume: 0.6 typeNameID: 530365 iconID: 1271 basePrice: 100 marketGroupID: 526 compressionTypeID: 46700.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12190.0 oreBasicType: 46684.0 descriptionID: 530607 typeID: 46684 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 600.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 0.09 groupID: 469 |
|
46685 - Sparkling Plagioclase | This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon. Available primarily through moon mining. |
Plagioclase | Click to toggle showing the 23 attributes.Stasis Webifier Resistance: 0.0Mass: 1e+35 Volume: 0.35 typeNameID: 530366 iconID: 230 basePrice: 70 marketGroupID: 516 compressionTypeID: 46701.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12191.0 oreBasicType: 46685.0 descriptionID: 530609 typeID: 46685 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 600.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 0.052 groupID: 458 |
|
46686 - Opulent Pyroxeres | This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon. Available primarily through moon mining. |
Pyroxeres | Click to toggle showing the 23 attributes.Stasis Webifier Resistance: 0.0Mass: 1e+35 Volume: 0.3 typeNameID: 530367 iconID: 231 basePrice: 55 marketGroupID: 515 compressionTypeID: 46702.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12192.0 oreBasicType: 46686.0 descriptionID: 530611 typeID: 46686 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 600.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 0.045 groupID: 459 |
|
46687 - Glossy Scordite | This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Scordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers. Available primarily through moon mining. |
Scordite | Click to toggle showing the 23 attributes.Stasis Webifier Resistance: 0.0Mass: 1e+35 Volume: 0.15 typeNameID: 530368 iconID: 1356 basePrice: 23 marketGroupID: 519 compressionTypeID: 46703.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12193.0 oreBasicType: 46687.0 descriptionID: 530613 typeID: 46687 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 600.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 0.022 groupID: 460 |
|
46688 - Dazzling Spodumain | This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Spodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks. Available primarily through moon mining. |
Spodumain | Click to toggle showing the 24 attributes.raceID: 4Mass: 1e+35 Volume: 16.0 typeNameID: 530369 iconID: 1274 basePrice: 4200 marketGroupID: 517 Stasis Webifier Resistance: 0.0 compressionTypeID: 46704.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12194.0 oreBasicType: 46688.0 descriptionID: 530615 typeID: 46688 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 800.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 2.0 groupID: 461 |
|
46689 - Stable Veldspar | This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral. Available primarily through moon mining. |
Veldspar | Click to toggle showing the 23 attributes.Stasis Webifier Resistance: 0.0Mass: 4000.0 Volume: 0.1 typeNameID: 530370 iconID: 232 basePrice: 17 marketGroupID: 518 compressionTypeID: 46705.0 compressionQuantityNeeded: 100.0 Reprocessing Skill: 12195.0 oreBasicType: 46689.0 descriptionID: 530617 typeID: 46689 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 asteroidMaxRadius : 5000.0 Asteroid unit radius: 600.0 Primary Skill required: 3386.0 published: True portionSize: 100 Asteroid radius size multiplier: 0.015 groupID: 462 |
|
46690 - QA Scanning Module | This module does not exist. | QA Module | Click to toggle showing the 25 attributes.Mass: 0.0Volume: 1.0 typeNameID: 530373 Structure Hitpoints: 40.0 iconID: 21027 basePrice: 0.0 Scan Strength Bonus: 1000.0 requiredSkill1Level: 2.0 requiredSkill2Level: 5.0 Meta Level: 0.0 Powergrid Usage: 0.0 descriptionID: 530374 typeID: 46690 radius: 1.0 Tech Level: 1.0 Capacity: 0.0 CPU usage: 0.0 Maximum Scan Deviation Modifier: -1000.0 Duration Bonus: -95.0 Scan Strength Bonus: 1000.0 Primary Skill required: 3412.0 published: False portionSize: 1 Secondary Skill required: 9955.0 groupID: 353 |
|
46691 - Compressed Flawless Arkonor | This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium. This ore is a compressed and much more dense version of the original ore. |
Arkonor | Click to toggle showing the 19 attributes.raceID: 4Mass: 1.0 Volume: 8.8 typeNameID: 530376 iconID: 3307 basePrice: 564000 marketGroupID: 512 Stasis Webifier Resistance: 0.0 Reprocessing Skill: 12180.0 oreBasicType: 46678.0 descriptionID: 530590 typeID: 46691 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 450 |
|
46692 - Compressed Cubic Bistot | This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Bistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite. This ore is a compressed and much more dense version of the original ore. |
Bistot | Click to toggle showing the 19 attributes.raceID: 4Mass: 1.0 Volume: 4.4 typeNameID: 530378 iconID: 3308 basePrice: 520000 marketGroupID: 514 Stasis Webifier Resistance: 0.0 Reprocessing Skill: 12181.0 oreBasicType: 46676.0 descriptionID: 530592 typeID: 46692 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 451 |
|
46693 - Compressed Pellucid Crokite | This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Crokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore. This ore is a compressed and much more dense version of the original ore. |
Crokite | Click to toggle showing the 19 attributes.raceID: 4Mass: 1.0 Volume: 7.81 typeNameID: 530380 iconID: 3309 basePrice: 384500 marketGroupID: 521 Stasis Webifier Resistance: 0.0 Reprocessing Skill: 12182.0 oreBasicType: 46677.0 descriptionID: 530594 typeID: 46693 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 452 |
|
46694 - Compressed Jet Ochre | This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium. This ore is a compressed and much more dense version of the original ore. |
Dark Ochre | Click to toggle showing the 19 attributes.raceID: 4Mass: 1.0 Volume: 4.2 typeNameID: 530381 iconID: 3310 basePrice: 147000 marketGroupID: 522 Stasis Webifier Resistance: 0.0 Reprocessing Skill: 12183.0 oreBasicType: 46675.0 descriptionID: 530596 typeID: 46694 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 453 |
|
46695 - Compressed Brilliant Gneiss | This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has a quite a bit of mexallon as well as some pyerite and isogen. This ore is a compressed and much more dense version of the original ore. |
Gneiss | Click to toggle showing the 19 attributes.raceID: 4Mass: 1.0 Volume: 1.8 typeNameID: 530382 iconID: 3321 basePrice: 157500 marketGroupID: 525 Stasis Webifier Resistance: 0.0 Reprocessing Skill: 12184.0 oreBasicType: 46679.0 descriptionID: 530598 typeID: 46695 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 467 |
|
46696 - Compressed Lustrous Hedbergite | This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Hedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine. This ore is a compressed and much more dense version of the original ore. |
Hedbergite | Click to toggle showing the 19 attributes.raceID: 4Mass: 1.0 Volume: 0.47 typeNameID: 530383 iconID: 3311 basePrice: 56000 marketGroupID: 527 Stasis Webifier Resistance: 0.0 Reprocessing Skill: 12185.0 oreBasicType: 46680.0 descriptionID: 530600 typeID: 46696 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 454 |
|
46697 - Compressed Scintillating Hemorphite | This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
With a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine. This ore is a compressed and much more dense version of the original ore. |
Hemorphite | Click to toggle showing the 19 attributes.raceID: 4Mass: 1.0 Volume: 0.86 typeNameID: 530384 iconID: 3312 basePrice: 122000 marketGroupID: 528 Stasis Webifier Resistance: 0.0 Reprocessing Skill: 12186.0 oreBasicType: 46681.0 descriptionID: 530602 typeID: 46697 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 455 |
|
46698 - Compressed Immaculate Jaspet | This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine. This ore is a compressed and much more dense version of the original ore. |
Jaspet | Click to toggle showing the 19 attributes.raceID: 4Mass: 1.0 Volume: 0.15 typeNameID: 530385 iconID: 3313 basePrice: 48300 marketGroupID: 529 Stasis Webifier Resistance: 0.0 Reprocessing Skill: 12187.0 oreBasicType: 46682.0 descriptionID: 530604 typeID: 46698 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 456 |
|
46699 - Compressed Resplendant Kernite | This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Kernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen. This ore is a compressed and much more dense version of the original ore. |
Kernite | Click to toggle showing the 18 attributes.Stasis Webifier Resistance: 0.0Mass: 1.0 Volume: 0.19 typeNameID: 530386 iconID: 3314 basePrice: 34200 marketGroupID: 523 Reprocessing Skill: 12188.0 oreBasicType: 46683.0 descriptionID: 530606 typeID: 46699 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 457 |
|
46700 - Compressed Platinoid Omber | This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status. This ore is a compressed and much more dense version of the original ore. |
Omber | Click to toggle showing the 18 attributes.Stasis Webifier Resistance: 0.0Mass: 1.0 Volume: 0.3 typeNameID: 530387 iconID: 3315 basePrice: 11000 marketGroupID: 526 Reprocessing Skill: 12190.0 oreBasicType: 46684.0 descriptionID: 530608 typeID: 46700 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 469 |
|
46701 - Compressed Sparkling Plagioclase | This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon. This ore is a compressed and much more dense version of the original ore. |
Plagioclase | Click to toggle showing the 18 attributes.Stasis Webifier Resistance: 0.0Mass: 1.0 Volume: 0.15 typeNameID: 530388 iconID: 3320 basePrice: 7750 marketGroupID: 516 Reprocessing Skill: 12191.0 oreBasicType: 46685.0 descriptionID: 530610 typeID: 46701 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 458 |
|
46702 - Compressed Opulent Pyroxeres | This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon. This ore is a compressed and much more dense version of the original ore. |
Pyroxeres | Click to toggle showing the 18 attributes.Stasis Webifier Resistance: 0.0Mass: 1.0 Volume: 0.16 typeNameID: 530389 iconID: 3318 basePrice: 6100 marketGroupID: 515 Reprocessing Skill: 12192.0 oreBasicType: 46686.0 descriptionID: 530612 typeID: 46702 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 459 |
|
46703 - Compressed Glossy Scordite | This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Scordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers. This ore is a compressed and much more dense version of the original ore. |
Scordite | Click to toggle showing the 18 attributes.Stasis Webifier Resistance: 0.0Mass: 1.0 Volume: 0.19 typeNameID: 530390 iconID: 3317 basePrice: 2500 marketGroupID: 519 Reprocessing Skill: 12193.0 oreBasicType: 46687.0 descriptionID: 530614 typeID: 46703 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 460 |
|
46704 - Compressed Dazzling Spodumain | This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Spodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks. This ore is a compressed and much more dense version of the original ore. |
Spodumain | Click to toggle showing the 19 attributes.raceID: 4Mass: 1.0 Volume: 28.0 typeNameID: 530391 iconID: 3316 basePrice: 463000 marketGroupID: 517 Stasis Webifier Resistance: 0.0 Reprocessing Skill: 12194.0 oreBasicType: 46688.0 descriptionID: 530616 typeID: 46704 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 461 |
|
46705 - Compressed Stable Veldspar | This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral. This ore is a compressed and much more dense version of the original ore. |
Veldspar | Click to toggle showing the 18 attributes.Stasis Webifier Resistance: 0.0Mass: 4000.0 Volume: 0.15 typeNameID: 530392 iconID: 3319 basePrice: 1860 marketGroupID: 518 Reprocessing Skill: 12195.0 oreBasicType: 46689.0 descriptionID: 530618 typeID: 46705 radius: 1.0 asteroidMetaLevel: 4.0 Capacity: 0.0 Primary Skill required: 3386.0 published: True portionSize: 1 groupID: 462 |
|
46707 - Magnate Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46707radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530453 published: True marketGroupID: 2002 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46708 - Omen Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46708radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530454 published: True marketGroupID: 1990 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46709 - Oracle Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46709radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530455 published: True marketGroupID: 1956 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46710 - Abaddon Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46710radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530456 published: True marketGroupID: 1964 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46711 - Avatar Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46711radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530457 published: True marketGroupID: 1978 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46712 - Merlin Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46712radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530458 published: True marketGroupID: 2003 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46713 - Caracal Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46713radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530459 published: True marketGroupID: 1991 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46714 - Drake Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46714radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530460 published: True marketGroupID: 1957 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46715 - Raven Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46715radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530461 published: True marketGroupID: 1965 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46716 - Phoenix Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46716radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530462 published: True marketGroupID: 1981 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46717 - Tristan Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46717radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530463 published: True marketGroupID: 2004 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46718 - Vexor Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46718radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530464 published: True marketGroupID: 1992 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46719 - Talos Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46719radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530465 published: True marketGroupID: 1958 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46720 - Dominix Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46720radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530466 published: True marketGroupID: 1966 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46721 - Nyx Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46721radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530467 published: True marketGroupID: 1976 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46722 - Slasher Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46722radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530468 published: True marketGroupID: 2005 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46723 - Rupture Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46723radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530469 published: True marketGroupID: 1993 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46724 - Hurricane Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46724radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530470 published: True marketGroupID: 1959 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46725 - Typhoon Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46725radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530471 published: True marketGroupID: 1967 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46726 - Hel Headhunter SKIN (Permanent) | No Description | Super Kerr-Induced Nanocoatings | Click to toggle showing the 12 attributes.typeID: 46726radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530472 published: True marketGroupID: 1977 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46727 - Cormorant Octopus Red Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530490typeID: 46727 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530481 published: True marketGroupID: 1995 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46728 - Jackdaw Octopus Red Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530493typeID: 46728 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530482 published: True marketGroupID: 2391 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46729 - Caracal Octopus Red Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530488typeID: 46729 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530483 published: True marketGroupID: 1991 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46730 - Cerberus Octopus Red Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530489typeID: 46730 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530484 published: True marketGroupID: 2070 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46731 - Drake Octopus Red Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530491typeID: 46731 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530485 published: True marketGroupID: 1957 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46732 - Raven Octopus Red Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530494typeID: 46732 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530486 published: True marketGroupID: 1965 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46733 - Golem Octopus Red Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530492typeID: 46733 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530487 published: True marketGroupID: 2025 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46734 - Venture Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530551typeID: 46734 radius: 1 raceID: 128 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530509 published: True marketGroupID: 2321 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46735 - Procurer Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530544typeID: 46735 radius: 1 raceID: 128 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530510 published: True marketGroupID: 2319 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46736 - Retriever Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530547typeID: 46736 radius: 1 raceID: 128 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530511 published: True marketGroupID: 2319 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46737 - Covetor Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530533typeID: 46737 radius: 1 raceID: 128 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530512 published: True marketGroupID: 2319 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46738 - Skiff Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530549typeID: 46738 radius: 1 raceID: 128 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530513 published: True marketGroupID: 2012 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46739 - Mackinaw Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530538typeID: 46739 radius: 1 raceID: 128 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530514 published: True marketGroupID: 2012 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46740 - Hulk Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530535typeID: 46740 radius: 1 raceID: 128 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530515 published: True marketGroupID: 2012 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46741 - Orca Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530543typeID: 46741 radius: 1 raceID: 128 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530516 published: True marketGroupID: 2338 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46742 - Rorqual Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530548typeID: 46742 radius: 1 raceID: 128 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530517 published: True marketGroupID: 1969 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46743 - Noctis Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530541typeID: 46743 radius: 1 raceID: 128 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530518 published: True marketGroupID: 2328 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46744 - Bestower Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530531typeID: 46744 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530519 published: True marketGroupID: 2007 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46745 - Prorator Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530545typeID: 46745 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530520 published: True marketGroupID: 2088 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46746 - Impel Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530536typeID: 46746 radius: 1 raceID: 4 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530521 published: True marketGroupID: 2088 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46747 - Mammoth Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530539typeID: 46747 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530522 published: True marketGroupID: 2010 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46748 - Prowler Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530546typeID: 46748 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530523 published: True marketGroupID: 2091 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46749 - Mastodon Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530540typeID: 46749 radius: 1 raceID: 2 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530524 published: True marketGroupID: 2091 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46750 - Iteron Mark V Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530537typeID: 46750 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530525 published: True marketGroupID: 2009 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46751 - Viator Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530552typeID: 46751 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530526 published: True marketGroupID: 2090 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46752 - Occator Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530542typeID: 46752 radius: 1 raceID: 8 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530527 published: True marketGroupID: 2090 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46753 - Tayra Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530550typeID: 46753 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530528 published: True marketGroupID: 2008 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46754 - Crane Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530534typeID: 46754 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530529 published: True marketGroupID: 2089 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46755 - Bustard Lodestrike SKIN (Permanent) | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Super Kerr-Induced Nanocoatings | Click to toggle showing the 13 attributes.descriptionID: 530532typeID: 46755 radius: 1 raceID: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.01 typeNameID: 530530 published: True marketGroupID: 2089 basePrice: 0.0 portionSize: 1 groupID: 1311 |
|
46756 - Headhunter Crate | This crate contains one random SKIN license from the following:
<url=showinfo:46707>Magnate Headhunter SKIN (Permanent)</url> <url=showinfo:46708>Omen Headhunter SKIN (Permanent)</url> <url=showinfo:46712>Merlin Headhunter SKIN (Permanent)</url> <url=showinfo:46713>Caracal Headhunter SKIN (Permanent)</url> <url=showinfo:46717>Tristan Headhunter SKIN (Permanent)</url> <url=showinfo:46718>Vexor Headhunter SKIN (Permanent)</url> <url=showinfo:46722>Slasher Headhunter SKIN (Permanent)</url> <url=showinfo:46723>Rupture Headhunter SKIN (Permanent)</url> |
Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 530564typeID: 46756 radius: 1 Mass: 0.0 Capacity: 0.0 Volume: 0.1 typeNameID: 530563 iconID: 2039 published: True marketGroupID: 1661 basePrice: 0.0 portionSize: 1 groupID: 1194 |
|
46760 - ♦ Moa | The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns can rain death upon foes. | ♦ Cruiser | Click to toggle showing the 63 attributes.Mass: 12000000.0Shield Capacity: 8430.9375 Structure Hitpoints: 1875.0 Armor EM Damage Resistance: 0.425 Armor Explosive Damage Resistance: 0.765 Armor Kinetic Damage Resistance: 0.6375 Armor Thermal Damage Resistance: 0.4675 Shield EM Damage Resistance: 0.362239363 Shield Explosive Damage Resistance: 0.245 Shield Kinetic Damage Resistance: 0.294 Shield Thermal Damage Resistance: 0.392 entityBracketColour: 1.0 graphicID: 1824 Maximum Velocity: 564.9356618 Capacity: 450.0 Signature Radius: 180.3017864 entityFactionLoss: 0.0 Rate of fire: 2608.819505 Scan Resolution: 325.0 Optimal Range: 16874.30877 Armor Hitpoints: 1250.0 Damage Modifier: 35.92040358 Inertia Modifier: 0.351 Capacitor Recharge time: 367500.0 Maximum Targeting Range: 68750.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.402 Structure Thermal Damage Resistance: 0.402 Structure Explosive Damage Resistance: 0.402 Structure EM Damage Resistance: 0.402 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 16.8 Thermal damage: 12.0 portionSize: 1 groupID: 1813 typeNameID: 521339 Accuracy falloff : 19074.63994 Turret Tracking: 10.95 typeID: 46760 radius: 166.0 soundID: 20070 wreckTypeID: 26495 published: False Maximum Locked Targets: 7.0 raceID: 1 Volume: 101000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 20.4 Shield recharge time: 937500.0 descriptionID: 523150 Bounty: 0.0 Capacitor Capacity: 2625.0 Gravimetric ECM Jammer Strength: 2.6 Ladar ECM Jammer Strength: 2.6 Magnetometric ECM Jammer Strength: 2.6 RADAR ECM Jammer Strength: 2.6 gfxTurretID: 12346.0 gfxBoosterID: 395.0 basePrice: 0.0 Security Status Kill Amount: 0.01 |
Please note that a "removed" item usually means the item was just not yet added to the "newer" build.
TypeID & Name | Description | Group | Attributes |
---|---|---|---|
441265 - No Name | No Description | #System |
Blueprint Name | Old BP Data | New BP Data | Raw Diff |
---|---|---|---|
2742 - Biochemical Silo Blueprint | BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 112x Megacyte 55556x Tritanium 3x Organic Mortar Applicators 222x Nocxium 3x Recursive Computing Module Skills: Industry V Outcome: 1x Biochemical Silo (25270) |
BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1x Biochemical Silo Skills: Starbase Management V Industry V Outcome: 1x Biochemical Silo (25270) |
BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1 55556x 34 3x 2870 222x 38 3x 2871 Skills: Skills: 3365 V 3380 V Outcome: 1x 25270 |
2743 - Catalyst Silo Blueprint | BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 112x Megacyte 55556x Tritanium 1x Organic Mortar Applicators 222x Nocxium 1x Recursive Computing Module Skills: Industry V Outcome: 1x Catalyst Silo (25271) |
BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1x Catalyst Silo Skills: Starbase Management V Industry V Outcome: 1x Catalyst Silo (25271) |
BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1 55556x 34 1x 2870 222x 38 1x 28 Skills: 3365 V 3380 V Outcome: 1x 25271 |
2744 - Coupling Array Blueprint | BP Price: 50,000,000 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 55556x Tritanium 1x Sterile Conduits 1x Organic Mortar Applicators 222x Nocxium Skills: Industry V Outcome: 1x Coupling Array (17982) |
BP Price: 50,000,000 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 1x Coupling Array Skills: Starbase Management V Industry V Outcome: 1x Coupling Array (17982) |
BP Price: 50,000,000 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 1x 2875 1x 2870 222x 38 Skills: 3365 V 3380 V Outcome: 1x 17982 |
2745 - General Storage Blueprint | BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 112x Megacyte 55556x Tritanium 1x Organic Mortar Applicators 222x Nocxium 1x Recursive Computing Module Skills: Industry V Outcome: 1x General Storage (25821) |
BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1x General Storage Skills: Starbase Management V Industry V Outcome: 1x General Storage (25821) |
BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1 55556x 34 1x 2870 222x 38 1x 287 Skills: 3365 V 3380 V Outcome: 1x 25821 |
2746 - Hazardous Chemical Silo Blueprint | BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 112x Megacyte 55556x Tritanium 4x Organic Mortar Applicators 222x Nocxium 4x Recursive Computing Module Skills: Industry V Outcome: 1x Hazardous Chemical Silo (25280) |
BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1x Hazardous Chemical Silo Skills: Starbase Management V Industry V Outcome: 1x Hazardous Chemical Silo (25280) |
BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1 55556x 34 4 4x 2871 3365 V 3380 V Outcome: 1x 25280 |
2747 - Hybrid Polymer Silo Blueprint | BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 112x Megacyte 55556x Tritanium 1x Organic Mortar Applicators 222x Nocxium 1x Recursive Computing Module Skills: Industry V Outcome: 1x Hybrid Polymer Silo (30655) |
BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1x Hybrid Polymer Silo Skills: Starbase Management V Industry V Outcome: 1x Hybrid Polymer Silo (30655) |
BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1 55556x 34 1x 2870 222x 38 1x 2871 Skills: 3365 V 3380 V Outcome: 1x 30655 |
2748 - Silo Blueprint | BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 112x Megacyte 55556x Tritanium 2x Sterile Conduits 222x Nocxium 2x Recursive Computing Module Skills: Industry V Outcome: 1x Silo (14343) |
BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1x Silo Skills: Starbase Management V Industry V Outcome: 1x Silo (14343) |
BP Price: 50,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1 55556x 34 2x 2875 222x 38 2x 2871 Skills: 3365 V 3380 V Outcome: 1x 14343 |
2786 - Moon Harvesting Array Blueprint | BP Price: 100,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 2x Self-Harmonizing Power Core 4x Broadcast Node 2x Nano-Factory 1x Capital Construction Parts 2x Recursive Computing Module Skills: Industry V Outcome: 1x Moon Harvesting Array (16221) |
BP Price: 100,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1x Moon Harvesting Array Skills: Starbase Management V Industry V Outcome: 1x Moon Harvesting Array (16221) |
BP Price: 100,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 4x 2867 2x 2869 1x 21037 2x 287 Skills: 3365 V 3380 V Outcome: 1x 16221 |
2790 - Biochemical Reactor Array Blueprint | BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 55556x Tritanium 111x Nocxium 222x Megacyte 2x Broadcast Node 1x Integrity Response Drones 4x Nano-Factory 2x Organic Mortar Applicators 1x Recursive Computing Module 1x Wetware Mainframe Skills: Industry V Outcome: 1x Biochemical Reactor Array (24684) |
BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 1x Biochemical Reactor Array Skills: Starbase Management V Industry V Outcome: 1x Biochemical Reactor Array (24684) |
BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 111x 38 222x 40 2x 2867 1x 2868 4x 2869 2x 2870 1x 2871 1x 2876 Skills: 3365 V 3380 V Outcome: 1x 24684 |
2791 - Complex Reactor Array Blueprint | BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 55556x Tritanium 111x Nocxium 222x Megacyte 3x Broadcast Node 1x Integrity Response Drones 2x Nano-Factory 3x Organic Mortar Applicators 1x Recursive Computing Module 1x Wetware Mainframe Skills: Industry V Outcome: 1x Complex Reactor Array (16869) |
BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 1x Complex Reactor Array Skills: Starbase Management V Industry V Outcome: 1x Complex Reactor Array (16869) |
BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 111x 38 222x 40 3x 2867 1x 2868 2x 2869 3x 2870 1x 2871 1x 2876 Skills: Skills: 3365 V 3380 V Outcome: 1x 16869 |
2793 - Medium Biochemical Reactor Array Blueprint | BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 55556x Tritanium 222x Nocxium 112x Megacyte 1x Broadcast Node 1x Integrity Response Drones 1x Nano-Factory Skills: Industry V Outcome: 1x Medium Biochemical Reactor Array (22634) |
BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 1x Medium Biochemical Reactor Array Skills: Starbase Management V Industry V Outcome: 1x Medium Biochemical Reactor Array (22634) |
BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 222x 38 112x 40 1x 2867 1x 2868 1x 2869 Skills: 3365 V 3380 V Outcome: 1x 22634 |
2795 - Polymer Reactor Array Blueprint | BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 55556x Tritanium 222x Nocxium 112x Megacyte 1x Broadcast Node 1x Integrity Response Drones 1x Nano-Factory Skills: Industry V Outcome: 1x Polymer Reactor Array (30656) |
BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 1x Polymer Reactor Array Skills: Starbase Management V Industry V Outcome: 1x Polymer Reactor Array (30656) |
BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 222x 38 112x 40 1x 2867 1x 2868 1x 2869 Skills: 3365 V 3380 V Outcome: 1x 30656 |
2797 - Simple Reactor Array Blueprint | BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 55556x Tritanium 222x Nocxium 112x Megacyte 1x Broadcast Node 1x Integrity Response Drones 1x Nano-Factory Skills: Industry V Outcome: 1x Simple Reactor Array (20175) |
BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 1x Simple Reactor Array Skills: Starbase Management V Industry V Outcome: 1x Simple Reactor Array (20175) |
BP Price: 50,000,000 ISK Build Time: 6:40:00 Copy:19200 ME:8400 TE:8400 Limit:7x Materials: 222x 38 112x 40 1x 2867 1x 2868 1x 2869 Skills: 3365 V 3380 V Outcome: 1x 20175 |
33515 - Small Mobile Siphon Unit Blueprint | BP Price: 100,000,000 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 238813x Tritanium 34527x Pyerite 20957x Mexallon 6611x Isogen 1919x Nocxium 1260x Zydrine 382x Megacyte 100x Guidance Systems 12x Data Chips 100x Miniature Electronics Skills: Industry I Graviton Physics IV Electronic Engineering IV Outcome: 1x Small Mobile Siphon Unit (33477) |
BP Price: 100,000,000 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 1x Small Mobile Siphon Unit Skills: Industry I Graviton Physics IV Electronic Engineering IV Starbase Management V Outcome: 1x Small Mobile Siphon Unit (33477) |
BP Price: 100,000,000 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 34527x 35 20957x 36 6611x 37 1919x 38 1260x 39 382x 40 100x 9834 12x 17392 100x 9842 Skills: 3380 I 11446 IV 11453 IV 3365 V Outcome: 1x 33477 |
33582 - Small Mobile 'Hybrid' Siphon Unit Blueprint | BP Price: 100,000,000 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 238813x Tritanium 34527x Pyerite 20957x Mexallon 6611x Isogen 1919x Nocxium 1260x Zydrine 382x Megacyte 100x Guidance Systems 12x Data Chips 100x Miniature Electronics Skills: Industry I Graviton Physics IV Electronic Engineering IV Outcome: 1x Small Mobile 'Hybrid' Siphon Unit (33581) |
BP Price: 100,000,000 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 1x Small Mobile 'Hybrid' Siphon Unit Skills: Industry I Graviton Physics IV Electronic Engineering IV Starbase Management V Outcome: 1x Small Mobile 'Hybrid' Siphon Unit (33581) |
BP Price: 100,000,000 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 34527x 35 20957x 36 6611x 37 1919x 38 1260x 39 382x 40 100x 9834 12x 17392 100x 9842 Skills: 3380 I 11446 IV 11453 IV 3365 V Outcome: 1x 33581 |
33584 - Small Mobile 'Rote' Siphon Unit Blueprint | BP Price: 120,000,000 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 251058x Tritanium 35082x Pyerite 21068x Mexallon 6611x Isogen 1986x Nocxium 1294x Zydrine 402x Megacyte 100x Guidance Systems 12x Data Chips 100x Miniature Electronics Skills: Industry I Graviton Physics IV Electronic Engineering IV Outcome: 1x Small Mobile 'Rote' Siphon Unit (33583) |
BP Price: 120,000,000 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 1x Small Mobile 'Rote' Siphon Unit Skills: Industry I Graviton Physics IV Electronic Engineering IV Starbase Management V Outcome: 1x Small Mobile 'Rote' Siphon Unit (33583) |
BP Price: 120,000,000 ISK Build Time: 3:20:00 Copy:9600 ME:4200 TE:4200 Limit:10x Materials: 35082x 35 21068x 36 6611x 37 1986x 38 1294x 39 402x 40 100x 9834 12x 17392 100x 9842 Skills: 3380 I 11446 IV 11453 IV 3365 V Outcome: 1x 33583 |
37034 - Standup Moon Drill I Blueprint | BP Price: 1,600,000,000 ISK Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 10x Broadcast Node 10x Integrity Response Drones 10x Nano-Factory 10x Recursive Computing Module 10x Sterile Conduits 20x Organic Mortar Applicators 20x Self-Harmonizing Power Core 20x Wetware Mainframe 900x Megacyte 2100x Zydrine 4500x Nocxium 24000x Isogen 210000x Mexallon 600000x Pyerite 3000000x Tritanium Skills: Capital Ship Construction I Outcome: 1x Structure Moon Drilling (35901) |
BP Price: 1,600,000,000 ISK Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 5x Recursive Computing Module 5x Sterile Conduits 5x Wetware Mainframe 10x Broadcast Node 10x Integrity Response Drones 10x Nano-Factory 10x Organic Mortar Applicators 10x Self-Harmonizing Power Core 250x Megacyte 350x Zydrine 1000x Nocxium 10000x Isogen 75000x Mexallon 250000x Pyerite 1500000x Tritanium Skills: Outpost Construction I Outcome: 1x Standup Moon Drill I (45009) |
BP Price: 1,600,000,000 ISK Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 5x 2871 5x 2875 5x 2876 10x 2867 10x 2868 10x 2869 10x 287 10x 2875 20x 2870 20x 2872 20x 2876 90 10x 2872 250x 40 Skills: Outcome: 1x |
41095 - Scout Scoped Quad 800mm Repeating Cannon Blueprint | BP Price: 68,000,000 ISK Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 1x Quad 800mm Repeating Cannon I Skills: Industry I Capital Ship Construction I Outcome: 1x Scout Scoped Quad 800mm Repeating Cannon (41081) |
BP Price: 68,000,000 ISK Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 1x Quad 800mm Repeating Cannon I 21x Scoped Compounds 29x Scoped Conductors 39x Scoped Electronics Skills: Industry I Capital Ship Construction I Outcome: 1x Scout Scoped Quad 800mm Repeating Cannon (41081) |
BP Price: 68,000,000 ISK Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 1x 37289 21x 41311 29x 41312 39x 41310 Skills: 3380 I 22242 I Outcome: 1x 41081 |
45540 - Standup Composite Reactor I Blueprint | BP Price: 500,000,000 ISK Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 4x Integrity Response Drones 4x Recursive Computing Module 4x Wetware Mainframe 5x Broadcast Node 5x Self-Harmonizing Power Core 5x Sterile Conduits 7x Nano-Factory 8x Organic Mortar Applicators 350x Megacyte 800x Zydrine 2000x Nocxium 16000x Isogen 50000x Mexallon 200000x Pyerite 850000x Tritanium Skills: Outpost Construction I Outcome: 1x Standup Composite Reactor I (45537) |
BP Price: 1,000,000,000 ISK Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 5x Broadcast Node 5x Recursive Computing Module 5x Self-Harmonizing Power Core 5x Wetware Mainframe 10x Integrity Response Drones 10x Sterile Conduits 15x Nano-Factory 15x Organic Mortar Applicators 600x Megacyte 1000x Zydrine 4000x Nocxium 25000x Isogen 100000x Mexallon 400000x Pyerite 2000000x Tritanium Skills: Outpost Construction I Outcome: 1x Standup Composite Reactor I (45537) |
BP Price: Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 4 5x 2871 5x 28 5x 2872 5 10x 2868 10x 2875 Skills: 3400 I Outcome: 1x 45537 |
45541 - Standup Hybrid Reactor I Blueprint | BP Price: 500,000,000 ISK Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 2x Sterile Conduits 3x Broadcast Node 4x Organic Mortar Applicators 5x Integrity Response Drones 6x Recursive Computing Module 6x Self-Harmonizing Power Core 6x Wetware Mainframe 8x Nano-Factory 400x Megacyte 500x Zydrine 1500x Nocxium 14000x Isogen 62500x Mexallon 210000x Pyerite 800000x Tritanium Skills: Outpost Construction I Outcome: 1x Standup Hybrid Reactor I (45538) |
BP Price: 1,000,000,000 ISK Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 5x Broadcast Node 5x Recursive Computing Module 5x Self-Harmonizing Power Core 5x Wetware Mainframe 10x Integrity Response Drones 10x Sterile Conduits 15x Nano-Factory 15x Organic Mortar Applicators 600x Megacyte 1000x Zydrine 4000x Nocxium 25000x Isogen 100000x Mexallon 400000x Pyerite 2000000x Tritanium Skills: Outpost Construction I Outcome: 1x Standup Hybrid Reactor I (45538) |
BP Price: Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 3x 2867 4 5x 2871 5x 287 5x 28 6x 2871 6x 2872 6x 2876 8x 2869 4 10x 2868 10x 2875 15x 2869 15x 2870 600x 40 Skills: 3400 I Outcome: 1x 45538 |
45542 - Standup Biochemical Reactor I Blueprint | BP Price: 500,000,000 ISK Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 3x Integrity Response Drones 4x Broadcast Node 4x Self-Harmonizing Power Core 5x Nano-Factory 5x Recursive Computing Module 5x Wetware Mainframe 8x Sterile Conduits 9x Organic Mortar Applicators 375x Megacyte 1000x Zydrine 2500x Nocxium 20000x Isogen 55000x Mexallon 180000x Pyerite 750000x Tritanium Skills: Outpost Construction I Outcome: 1x Standup Biochemical Reactor I (45539) |
BP Price: 1,000,000,000 ISK Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 5x Broadcast Node 5x Recursive Computing Module 5x Self-Harmonizing Power Core 5x Wetware Mainframe 10x Integrity Response Drones 10x Sterile Conduits 15x Nano-Factory 15x Organic Mortar Applicators 600x Megacyte 1000x Zydrine 4000x Nocxium 25000x Isogen 100000x Mexallon 400000x Pyerite 2000000x Tritanium Skills: Outpost Construction I Outcome: 1x Standup Biochemical Reactor I (45539) |
BP Price: Build Time: 10:00:00 Copy:28800 ME:12600 TE:12600 Limit:5x Materials: 4 5x 28 4 5x 2872 5x 28 5x 2871 5x 2876 8x 2875 9 10x 2868 10x 2875 15x 2869 15x 2870 1000x 39 2 Skills: 3400 I Outcome: 1x 45539 |
45644 - Loggerhead Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 23 days, 3:33:20 Copy:? ME:? TE:? Limit:1x Materials: 6x Capital Drone Bay 8x Capital Propulsion Engine 10x Capital Sensor Cluster 10x Capital Armor Plates 10x Capital Jump Drive 10x Capital Corporate Hangar Bay 11x Capital Power Generator 16x Capital Construction Parts 19x Capital Ship Maintenance Bay 20x Capital Capacitor Battery 20x Capital Computer System 30x Capital Shield Emitter 30x Capital Siege Array Skills: Capital Ship Construction III Outcome: 1x Loggerhead (45645) |
BP Price: 0 ISK Build Time: 23 days, 3:33:20 Copy:? ME:? TE:? Limit:1x Materials: 6x 21029 8x 21009 10x 21013 10x 21017 10x 21025 10x 24560 11x 21021 16x 21037 19x 24558 20x 21019 20x 21035 30x 21023 30x 21039 Skills: 22242 III Outcome: 1x 45645 |
45646 - Caiman Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 23 days, 3:33:20 Copy:? ME:? TE:? Limit:1x Materials: 7x Capital Sensor Cluster 7x Capital Power Generator 8x Capital Propulsion Engine 8x Capital Armor Plates 8x Capital Capacitor Battery 9x Capital Corporate Hangar Bay 10x Capital Jump Drive 14x Capital Computer System 14x Capital Construction Parts 18x Capital Ship Maintenance Bay 20x Capital Drone Bay 31x Capital Shield Emitter 31x Capital Siege Array 41x Capital Launcher Hardpoint Skills: Capital Ship Construction III Outcome: 1x Caiman (45647) |
BP Price: 0 ISK Build Time: 23 days, 3:33:20 Copy:? ME:? TE:? Limit:1x Materials: 7x 21013 7x 21021 8x 21009 8x 21017 8x 21019 9x 24560 10x 21025 14x 21035 14x 21037 18x 24558 20x 21029 31x 21023 31x 21039 41x 21041 Skills: 22242 III Outcome: 1x 45647 |
45648 - Komodo Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 104 days, 4:00:00 Copy:? ME:? TE:? Limit:1x Materials: 133x Capital Propulsion Engine 133x Capital Power Generator 266x Capital Armor Plates 400x Capital Drone Bay 400x Capital Construction Parts 533x Capital Capacitor Battery 667x Capital Sensor Cluster 667x Capital Shield Emitter 667x Capital Jump Drive 667x Capital Computer System 667x Capital Launcher Hardpoint 667x Capital Jump Bridge Array 667x Capital Clone Vat Bay 667x Capital Doomsday Weapon Mount 667x Capital Ship Maintenance Bay 667x Capital Corporate Hangar Bay Skills: Capital Ship Construction V Outcome: 1x Komodo (45649) |
BP Price: 0 ISK Build Time: 104 days, 4:00:00 Copy:? ME:? TE:? Limit:1x Materials: 133x 21009 133x 21021 266x 21017 400x 21029 400x 21037 533x 21019 667x 21013 667x 21023 667x 21025 667x 21035 667x 21041 667x 24545 667x 24547 667x 24556 667x 24558 667x 24560 Skills: 22242 V Outcome: 1x 45649 |
46157 - Methanofullerene Reaction Formula | No blueprint entry found. | BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Fullerite-C70 100x Fullerite-C72 300x Isogen Skills: Reactions III Outcome: 160x Methanofullerene (30306) |
BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 30372 100x 30373 300x 37 Skills: 45746 III Outcome: 160x 30306 |
46158 - Fulleroferrocene Reaction Formula | No blueprint entry found. | BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Fullerite-C60 200x Fullerite-C50 1000x Tritanium Skills: Reactions III Outcome: 1000x Fulleroferrocene (30303) |
BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 30371 200x 30370 1000x 34 Skills: 45746 III Outcome: 1000x 30303 |
46159 - PPD Fullerene Fibers Reaction Formula | No blueprint entry found. | BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Fullerite-C60 300x Fullerite-C50 800x Pyerite Skills: Reactions III Outcome: 250x PPD Fullerene Fibers (30304) |
BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 30371 300x 30370 800x 35 Skills: 45746 III Outcome: 250x 30304 |
46160 - Fullerene Intercalated Graphite Reaction Formula | No blueprint entry found. | BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Fullerite-C60 100x Fullerite-C70 600x Mexallon Skills: Reactions III Outcome: 120x Fullerene Intercalated Graphite (30305) |
BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 30371 100x 30372 600x 36 Skills: 45746 III Outcome: 120x 30305 |
46161 - Lanthanum Metallofullerene Reaction Formula | No blueprint entry found. | BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Fullerite-C70 100x Fullerite-C84 200x Nocxium Skills: Reactions III Outcome: 120x Lanthanum Metallofullerene (30307) |
BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 30372 100x 30374 200x 38 Skills: 45746 III Outcome: 120x 30307 |
46162 - Scandium Metallofullerene Reaction Formula | No blueprint entry found. | BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 25x Zydrine 100x Fullerite-C72 100x Fullerite-C28 Skills: Reactions III Outcome: 160x Scandium Metallofullerene (30308) |
BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 25x 39 100x 30373 100x 30375 Skills: 45746 III Outcome: 160x 30308 |
46163 - Graphene Nanoribbons Reaction Formula | No blueprint entry found. | BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Fullerite-C28 100x Fullerite-C32 400x Nocxium Skills: Reactions III Outcome: 120x Graphene Nanoribbons (30309) |
BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 30375 100x 30376 400x 38 Skills: 45746 III Outcome: 120x 30309 |
46164 - Carbon-86 Epoxy Resin Reaction Formula | No blueprint entry found. | BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 30x Zydrine 100x Fullerite-C32 100x Fullerite-C320 Skills: Reactions III Outcome: 160x Carbon-86 Epoxy Resin (30310) |
BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 30x 39 100x 30376 100x 30377 Skills: 45746 III Outcome: 160x 30310 |
46165 - C3-FTM Acid Reaction Formula | No blueprint entry found. | BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 80x Megacyte 100x Fullerite-C84 100x Fullerite-C540 Skills: Reactions III Outcome: 100x C3-FTM Acid (30311) |
BP Price: 15,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 80x 40 100x 30374 100x 30378 Skills: 45746 III Outcome: 100x 30311 |
46166 - Caesarium Cadmide Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Cadmium 100x Caesium Skills: Reactions II Outcome: 200x Caesarium Cadmide (16663) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16643 100x 16647 Skills: 45746 II Outcome: 200x 16663 |
46167 - Carbon Polymers Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Hydrocarbons 100x Silicates Skills: Reactions II Outcome: 200x Carbon Polymers (16659) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16633 100x 16636 Skills: 45746 II Outcome: 200x 16659 |
46168 - Ceramic Powder Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Evaporite Deposits 100x Silicates Skills: Reactions II Outcome: 200x Ceramic Powder (16660) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16635 100x 16636 Skills: 45746 II Outcome: 200x 16660 |
46169 - Crystallite Alloy Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Cobalt 100x Cadmium Skills: Reactions II Outcome: 200x Crystallite Alloy (16655) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16640 100x 16643 Skills: 45746 II Outcome: 200x 16655 |
46170 - Dysporite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Mercury 100x Dysprosium Skills: Reactions II Outcome: 200x Dysporite (16668) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16646 100x 16650 Skills: 45746 II Outcome: 200x 16668 |
46171 - Fernite Alloy Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Scandium 100x Vanadium Skills: Reactions II Outcome: 200x Fernite Alloy (16656) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16639 100x 16642 Skills: 45746 II Outcome: 200x 16656 |
46172 - Ferrofluid Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Hafnium 100x Dysprosium Skills: Reactions II Outcome: 200x Ferrofluid (16669) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16648 100x 16650 Skills: 45746 II Outcome: 200x 16669 |
46173 - Fluxed Condensates Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Neodymium 100x Thulium Skills: Reactions II Outcome: 200x Fluxed Condensates (17769) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16651 100x 16653 Skills: 45746 II Outcome: 200x 17769 |
46174 - Hexite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Chromium 100x Platinum Skills: Reactions II Outcome: 200x Hexite (16665) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16641 100x 16644 Skills: 45746 II Outcome: 200x 16665 |
46175 - Hyperflurite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Vanadium 100x Promethium Skills: Reactions II Outcome: 200x Hyperflurite (16666) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16642 100x 16652 Skills: 45746 II Outcome: 200x 16666 |
46176 - Neo Mercurite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Mercury 100x Neodymium Skills: Reactions II Outcome: 200x Neo Mercurite (16667) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16646 100x 16651 Skills: 45746 II Outcome: 200x 16667 |
46177 - Platinum Technite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Platinum 100x Technetium Skills: Reactions II Outcome: 200x Platinum Technite (16662) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16644 100x 16649 Skills: 45746 II Outcome: 200x 16662 |
46178 - Rolled Tungsten Alloy Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Tungsten 100x Platinum Skills: Reactions II Outcome: 200x Rolled Tungsten Alloy (16657) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16637 100x 16644 Skills: 45746 II Outcome: 200x 16657 |
46179 - Silicon Diborite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Evaporite Deposits 100x Silicates Skills: Reactions II Outcome: 200x Silicon Diborite (16658) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16635 100x 16636 Skills: 45746 II Outcome: 200x 16658 |
46180 - Solerium Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Chromium 100x Caesium Skills: Reactions II Outcome: 200x Solerium (16664) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16641 100x 16647 Skills: 45746 II Outcome: 200x 16664 |
46181 - Sulfuric Acid Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Atmospheric Gases 100x Evaporite Deposits Skills: Reactions II Outcome: 200x Sulfuric Acid (16661) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16634 100x 16635 Skills: 45746 II Outcome: 200x 16661 |
46182 - Titanium Chromide Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Titanium 100x Chromium Skills: Reactions II Outcome: 200x Titanium Chromide (16654) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16638 100x 16641 Skills: 45746 II Outcome: 200x 16654 |
46183 - Vanadium Hafnite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Vanadium 100x Hafnium Skills: Reactions II Outcome: 200x Vanadium Hafnite (17959) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16642 100x 16648 Skills: 45746 II Outcome: 200x 17959 |
46184 - Prometium Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Cadmium 100x Promethium Skills: Reactions II Outcome: 200x Prometium (17960) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16643 100x 16652 Skills: 45746 II Outcome: 200x 17960 |
46185 - Thulium Hafnite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Hafnium 100x Thulium Skills: Reactions II Outcome: 200x Thulium Hafnite (33336) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16648 100x 16653 Skills: 45746 II Outcome: 200x 33336 |
46186 - Promethium Mercurite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Mercury 100x Promethium Skills: Reactions II Outcome: 200x Promethium Mercurite (33337) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16646 100x 16652 Skills: 45746 II Outcome: 200x 33337 |
46187 - Unrefined Vanadium Hafnite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Titanium 100x Vanadium Skills: Reactions IV Outcome: 1x Unrefined Vanadium Hafnite (32821) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16638 100x 16642 Skills: 45746 IV Outcome: 1x 32821 |
46188 - Unrefined Platinum Technite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Cobalt 100x Platinum Skills: Reactions IV Outcome: 1x Unrefined Platinum Technite (32822) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16640 100x 16644 Skills: 45746 IV Outcome: 1x 32822 |
46189 - Unrefined Solerium Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Scandium 100x Chromium Skills: Reactions IV Outcome: 1x Unrefined Solerium (32823) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16639 100x 16641 Skills: 45746 IV Outcome: 1x 32823 |
46190 - Unrefined Caesarium Cadmide Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Scandium 100x Cadmium Skills: Reactions IV Outcome: 1x Unrefined Caesarium Cadmide (32824) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16639 100x 16643 Skills: 45746 IV Outcome: 1x 32824 |
46191 - Unrefined Hexite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Atmospheric Gases 100x Evaporite Deposits Skills: Reactions IV Outcome: 1x Unrefined Hexite (32825) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16634 100x 16635 Skills: 45746 IV Outcome: 1x 32825 |
46192 - Unrefined Rolled Tungsten Alloy Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Atmospheric Gases 100x Tungsten Skills: Reactions IV Outcome: 1x Unrefined Rolled Tungsten Alloy (32826) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16634 100x 16637 Skills: 45746 IV Outcome: 1x 32826 |
46193 - Unrefined Titanium Chromide Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Evaporite Deposits 100x Titanium Skills: Reactions IV Outcome: 1x Unrefined Titanium Chromide (32827) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16635 100x 16638 Skills: 45746 IV Outcome: 1x 32827 |
46194 - Unrefined Fernite Alloy Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Hydrocarbons 100x Scandium Skills: Reactions IV Outcome: 1x Unrefined Fernite Alloy (32828) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16633 100x 16639 Skills: 45746 IV Outcome: 1x 32828 |
46195 - Unrefined Crystallite Alloy Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Silicates 100x Cobalt Skills: Reactions IV Outcome: 1x Unrefined Crystallite Alloy (32829) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16636 100x 16640 Skills: 45746 IV Outcome: 1x 32829 |
46196 - Unrefined Hyperflurite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Chromium 100x Vanadium Skills: Reactions IV Outcome: 1x Unrefined Hyperflurite (29664) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16641 100x 16642 Skills: 45746 IV Outcome: 1x 29664 |
46197 - Unrefined Ferrofluid Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Cadmium 100x Hafnium Skills: Reactions IV Outcome: 1x Unrefined Ferrofluid (29663) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16643 100x 16648 Skills: 45746 IV Outcome: 1x 29663 |
46198 - Unrefined Prometium Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Chromium 100x Cadmium Skills: Reactions IV Outcome: 1x Unrefined Prometium (29662) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16641 100x 16643 Skills: 45746 IV Outcome: 1x 29662 |
46199 - Unrefined Neo Mercurite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Platinum 100x Mercury Skills: Reactions IV Outcome: 1x Unrefined Neo Mercurite (29661) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16644 100x 16646 Skills: 45746 IV Outcome: 1x 29661 |
46200 - Unrefined Dysporite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Cadmium 100x Mercury Skills: Reactions IV Outcome: 1x Unrefined Dysporite (29660) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16643 100x 16646 Skills: 45746 IV Outcome: 1x 29660 |
46201 - Unrefined Fluxed Condensates Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Vanadium 100x Platinum Skills: Reactions IV Outcome: 1x Unrefined Fluxed Condensates (29659) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16642 100x 16644 Skills: 45746 IV Outcome: 1x 29659 |
46202 - Unrefined Thulium Hafnite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Vanadium 100x Hafnium Skills: Reactions IV Outcome: 1x Unrefined Thulium Hafnite (33339) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16642 100x 16648 Skills: 45746 IV Outcome: 1x 33339 |
46203 - Unrefined Promethium Mercurite Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Chromium 100x Mercury Skills: Reactions IV Outcome: 1x Unrefined Promethium Mercurite (33338) |
BP Price: 10,000,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16641 100x 16646 Skills: 45746 IV Outcome: 1x 33338 |
46204 - Titanium Carbide Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Titanium Chromide 100x Silicon Diborite Skills: Reactions III Outcome: 10000x Titanium Carbide (16671) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16654 100x 16658 Skills: 45746 III Outcome: 10000x 16671 |
46205 - Crystalline Carbonide Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Crystallite Alloy 100x Carbon Polymers Skills: Reactions III Outcome: 10000x Crystalline Carbonide (16670) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16655 100x 16659 Skills: 45746 III Outcome: 10000x 16670 |
46206 - Fernite Carbide Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Fernite Alloy 100x Ceramic Powder Skills: Reactions III Outcome: 10000x Fernite Carbide (16673) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16656 100x 16660 Skills: 45746 III Outcome: 10000x 16673 |
46207 - Tungsten Carbide Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Rolled Tungsten Alloy 100x Sulfuric Acid Skills: Reactions III Outcome: 10000x Tungsten Carbide (16672) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16657 100x 16661 Skills: 45746 III Outcome: 10000x 16672 |
46208 - Sylramic Fibers Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Ceramic Powder 100x Hexite Skills: Reactions III Outcome: 6000x Sylramic Fibers (16678) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16660 100x 16665 Skills: 45746 III Outcome: 6000x 16678 |
46209 - Fulleride Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Carbon Polymers 100x Platinum Technite Skills: Reactions III Outcome: 3000x Fullerides (16679) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16659 100x 16662 Skills: 45746 III Outcome: 3000x 16679 |
46210 - Phenolic Composites Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Silicon Diborite 100x Caesarium Cadmide 100x Vanadium Hafnite Skills: Reactions III Outcome: 2200x Phenolic Composites (16680) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16658 100x 16663 100x 17959 Skills: 45746 III Outcome: 2200x 16680 |
46211 - Nanotransistors Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Sulfuric Acid 100x Platinum Technite 100x Neo Mercurite Skills: Reactions III Outcome: 1500x Nanotransistors (16681) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16661 100x 16662 100x 16667 Skills: 45746 III Outcome: 1500x 16681 |
46212 - Hypersynaptic Fibers Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Solerium 100x Dysporite 100x Vanadium Hafnite Skills: Reactions III Outcome: 750x Hypersynaptic Fibers (16682) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16664 100x 16668 100x 17959 Skills: 45746 III Outcome: 750x 16682 |
46213 - Ferrogel Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Hexite 100x Hyperflurite 100x Ferrofluid 100x Prometium Skills: Reactions III Outcome: 400x Ferrogel (16683) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16665 100x 16666 100x 16669 100x 17960 Skills: 45746 III Outcome: 400x 16683 |
46214 - Fermionic Condensates Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Caesarium Cadmide 100x Dysporite 100x Fluxed Condensates 100x Prometium Skills: Reactions III Outcome: 200x Fermionic Condensates (17317) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16663 100x 16668 100x 17769 100x 17960 Skills: 45746 III Outcome: 200x 17317 |
46215 - Plasmonic Metamaterials Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 100x Fernite Alloy 100x Neo Mercurite Skills: Reactions III Outcome: 300x Plasmonic Metamaterials (33361) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 100x 16656 100x 16667 Skills: 45746 III Outcome: 300x 33361 |
46216 - Terahertz Metamaterials Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 100x Rolled Tungsten Alloy 100x Promethium Mercurite Skills: Reactions III Outcome: 300x Terahertz Metamaterials (33360) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 100x 16657 100x 33337 Skills: 45746 III Outcome: 300x 33360 |
46217 - Photonic Metamaterials Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 100x Crystallite Alloy 100x Thulium Hafnite Skills: Reactions III Outcome: 300x Photonic Metamaterials (33359) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 100x 16655 100x 33336 Skills: 45746 III Outcome: 300x 33359 |
46218 - Nonlinear Metamaterials Reaction Formula | No blueprint entry found. | BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 100x Titanium Chromide 100x Ferrofluid Skills: Reactions III Outcome: 300x Nonlinear Metamaterials (33362) |
BP Price: 20,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 100x 16654 100x 16669 Skills: 45746 III Outcome: 300x 33362 |
46219 - Synth Drop Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 20x Garbage 40x Viridian Mykoserocin Skills: Reactions I Outcome: 30x Pure Synth Drop Booster (28688) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 20x 41 40x 28701 Skills: 45746 I Outcome: 30x 28688 |
46220 - Synth Exile Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 20x Garbage 40x Celadon Mykoserocin Skills: Reactions I Outcome: 30x Pure Synth Exile Booster (28689) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 20x 41 40x 28696 Skills: 45746 I Outcome: 30x 28689 |
46221 - Synth Frentix Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 20x Garbage 40x Lime Mykoserocin Skills: Reactions I Outcome: 30x Pure Synth Frentix Booster (28690) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 20x 41 40x 28698 Skills: 45746 I Outcome: 30x 28690 |
46222 - Standard Frentix Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 20x Water 20x Lime Cytoserocin Skills: Reactions II Outcome: 15x Pure Standard Frentix Booster (25252) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 20x 3645 20x 25277 Skills: 45746 II Outcome: 15x 25252 |
46223 - Standard Drop Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 20x Water 20x Viridian Cytoserocin Skills: Reactions II Outcome: 15x Pure Standard Drop Booster (25330) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 20x 3645 20x 25274 Skills: 45746 II Outcome: 15x 25330 |
46224 - Standard Exile Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 20x Water 20x Celadon Cytoserocin Skills: Reactions II Outcome: 15x Pure Standard Exile Booster (25331) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 20x 3645 20x 25275 Skills: 45746 II Outcome: 15x 25331 |
46225 - Standard Mindflood Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 20x Water 20x Malachite Cytoserocin Skills: Reactions II Outcome: 15x Pure Standard Mindflood Booster (25332) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 20x 3645 20x 25276 Skills: 45746 II Outcome: 15x 25332 |
46226 - Standard X-Instinct Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 20x Water 20x Vermillion Cytoserocin Skills: Reactions II Outcome: 15x Pure Standard X-Instinct Booster (25333) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 20x 3645 20x 25278 Skills: 45746 II Outcome: 15x 25333 |
46227 - Standard Sooth Sayer Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 20x Water 20x Azure Cytoserocin Skills: Reactions II Outcome: 15x Pure Standard Sooth Sayer Booster (25334) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 20x 3645 20x 25279 Skills: 45746 II Outcome: 15x 25334 |
46228 - Synth Mindflood Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 20x Garbage 40x Malachite Mykoserocin Skills: Reactions I Outcome: 30x Pure Synth Mindflood Booster (28691) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 20x 41 40x 28699 Skills: 45746 I Outcome: 30x 28691 |
46229 - Synth Sooth Sayer Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 20x Garbage 40x Azure Mykoserocin Skills: Reactions I Outcome: 30x Pure Synth Sooth Sayer Booster (28692) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 20x 41 40x 28695 Skills: 45746 I Outcome: 30x 28692 |
46230 - Standard Blue Pill Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 20x Water 20x Amber Cytoserocin Skills: Reactions II Outcome: 15x Pure Standard Blue Pill Booster (25237) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 20x 3645 20x 25268 Skills: 45746 II Outcome: 15x 25237 |
46231 - Standard Crash Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 20x Water 20x Golden Cytoserocin Skills: Reactions II Outcome: 15x Pure Standard Crash Booster (25242) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 20x 3645 20x 25273 Skills: 45746 II Outcome: 15x 25242 |
46232 - Synth X-Instinct Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 20x Garbage 40x Vermillion Mykoserocin Skills: Reactions I Outcome: 30x Pure Synth X-Instinct Booster (28693) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 20x 41 40x 28700 Skills: 45746 I Outcome: 30x 28693 |
46233 - Synth Blue Pill Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 20x Garbage 40x Amber Mykoserocin Skills: Reactions I Outcome: 30x Pure Synth Blue Pill Booster (28686) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 20x 41 40x 28694 Skills: 45746 I Outcome: 30x 28686 |
46234 - Synth Crash Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 20x Garbage 40x Golden Mykoserocin Skills: Reactions I Outcome: 30x Pure Synth Crash Booster (28687) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 20x 41 40x 28697 Skills: 45746 I Outcome: 30x 28687 |
46235 - Strong Blue Pill Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 12x Pure Improved Blue Pill Booster 15x Pure Standard Mindflood Booster 20x Hydrochloric Acid Skills: Reactions IV Outcome: 12x Pure Strong Blue Pill Booster (25283) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 12x 25241 15x 25332 20x 3773 Skills: 45746 IV Outcome: 12x 25283 |
46236 - Improved Crash Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 15x Pure Standard Blue Pill Booster 15x Pure Standard Crash Booster 20x Spirits Skills: Reactions III Outcome: 12x Pure Improved Crash Booster (25335) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 15x 25237 15x 25242 20x 9850 Skills: 45746 III Outcome: 12x 25335 |
46237 - Improved Drop Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 15x Pure Standard Drop Booster 15x Pure Standard Exile Booster 20x Oxygen Skills: Reactions III Outcome: 12x Pure Improved Drop Booster (25336) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 15x 25330 15x 25331 20x 3683 Skills: 45746 III Outcome: 12x 25336 |
46238 - Improved Exile Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 15x Pure Standard Drop Booster 15x Pure Standard Exile Booster 20x Spirits Skills: Reactions III Outcome: 12x Pure Improved Exile Booster (25337) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 15x 25330 15x 25331 20x 9850 Skills: 45746 III Outcome: 12x 25337 |
46240 - Improved Mindflood Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 15x Pure Standard Frentix Booster 15x Pure Standard Mindflood Booster 20x Oxygen Skills: Reactions III Outcome: 12x Pure Improved Mindflood Booster (25338) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 15x 25252 15x 25332 20x 3683 Skills: 45746 III Outcome: 12x 25338 |
46241 - Improved Frentix Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 15x Pure Standard Frentix Booster 15x Pure Standard Mindflood Booster 20x Spirits Skills: Reactions III Outcome: 12x Pure Improved Frentix Booster (25339) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 15x 25252 15x 25332 20x 9850 Skills: 45746 III Outcome: 12x 25339 |
46242 - Improved X-Instinct Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 15x Pure Standard X-Instinct Booster 15x Pure Standard Sooth Sayer Booster 20x Oxygen Skills: Reactions III Outcome: 12x Pure Improved X-Instinct Booster (25340) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 15x 25333 15x 25334 20x 3683 Skills: 45746 III Outcome: 12x 25340 |
46243 - Improved Sooth Sayer Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 15x Pure Standard X-Instinct Booster 15x Pure Standard Sooth Sayer Booster 20x Spirits Skills: Reactions III Outcome: 12x Pure Improved Sooth Sayer Booster (25341) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 15x 25333 15x 25334 20x 9850 Skills: 45746 III Outcome: 12x 25341 |
46244 - Strong Crash Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 12x Pure Improved Crash Booster 15x Pure Standard Frentix Booster 20x Hydrochloric Acid Skills: Reactions IV Outcome: 12x Pure Strong Crash Booster (25342) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 12x 25335 15x 25252 20x 3773 Skills: 45746 IV Outcome: 12x 25342 |
46245 - Strong Drop Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 12x Pure Improved Drop Booster 15x Pure Standard X-Instinct Booster 20x Hydrochloric Acid Skills: Reactions IV Outcome: 12x Pure Strong Drop Booster (25343) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 12x 25336 15x 25333 20x 3773 Skills: 45746 IV Outcome: 12x 25343 |
46246 - Strong Exile Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Oxygen Fuel Block 12x Pure Improved Exile Booster 15x Pure Standard Sooth Sayer Booster 20x Hydrochloric Acid Skills: Reactions IV Outcome: 12x Pure Strong Exile Booster (25344) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4312 12x 25337 15x 25334 20x 3773 Skills: 45746 IV Outcome: 12x 25344 |
46247 - Strong Mindflood Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 12x Pure Improved Mindflood Booster 15x Pure Standard Crash Booster 20x Hydrochloric Acid Skills: Reactions IV Outcome: 12x Pure Strong Mindflood Booster (25345) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 12x 25338 15x 25242 20x 3773 Skills: 45746 IV Outcome: 12x 25345 |
46248 - Strong Frentix Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Helium Fuel Block 12x Pure Improved Frentix Booster 15x Pure Standard Blue Pill Booster 100x Hydrochloric Acid Skills: Reactions IV Outcome: 12x Pure Strong Frentix Booster (25346) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4247 12x 25339 15x 25237 100x 3773 Skills: 45746 IV Outcome: 12x 25346 |
46249 - Strong X-Instinct Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 12x Pure Improved X-Instinct Booster 15x Pure Standard Exile Booster 20x Hydrochloric Acid Skills: Reactions IV Outcome: 12x Pure Strong X-Instinct Booster (25347) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 12x 25340 15x 25331 20x 3773 Skills: 45746 IV Outcome: 12x 25347 |
46250 - Strong Sooth Sayer Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Hydrogen Fuel Block 12x Pure Improved Sooth Sayer Booster 15x Pure Standard Drop Booster 20x Hydrochloric Acid Skills: Reactions IV Outcome: 12x Pure Strong Sooth Sayer Booster (25348) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4246 12x 25341 15x 25330 20x 3773 Skills: 45746 IV Outcome: 12x 25348 |
46251 - Improved Blue Pill Booster Reaction Formula | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x Nitrogen Fuel Block 15x Pure Standard Blue Pill Booster 15x Pure Standard Crash Booster 20x Oxygen Skills: Reactions III Outcome: 12x Pure Improved Blue Pill Booster (25241) |
BP Price: 10,000,000 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:1000x Materials: 5x 4051 15x 25237 15x 25242 20x 3683 Skills: 45746 III Outcome: 12x 25241 |
46350 - Ubiquitous Moon Ore Mining Crystal I Blueprint | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 445x Nocxium Skills: Industry I Outcome: 1x Ubiquitous Moon Ore Mining Crystal I (46355) |
BP Price: 10,000,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 445x 38 Skills: 3380 I Outcome: 1x 46355 |
46351 - Ubiquitous Moon Ore Mining Crystal II Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 0:08:00 Copy:? ME:? TE:? Limit:10x Materials: 1x R.A.M.- Electronics 1x Ubiquitous Moon Ore Mining Crystal I 27x Hypersynaptic Fibers Skills: Industry I High Energy Physics I Laser Physics I Outcome: 1x Ubiquitous Moon Ore Mining Crystal II (46356) |
BP Price: 0 ISK Build Time: 0:08:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 11483 1x 46355 27x 16682 Skills: 3380 I 11433 I 11447 I Outcome: 1x 46356 |
46352 - Common Moon Ore Mining Crystal I Blueprint | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 473x Nocxium Skills: Industry I Outcome: 1x Common Moon Ore Mining Crystal I (46365) |
BP Price: 10,000,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 473x 38 Skills: 3380 I Outcome: 1x 46365 |
46353 - Common Moon Ore Mining Crystal II Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 0:08:00 Copy:? ME:? TE:? Limit:10x Materials: 1x R.A.M.- Electronics 1x Common Moon Ore Mining Crystal I 28x Hypersynaptic Fibers Skills: Industry I High Energy Physics I Laser Physics I Outcome: 1x Common Moon Ore Mining Crystal II (46366) |
BP Price: 0 ISK Build Time: 0:08:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 11483 1x 46365 28x 16682 Skills: 3380 I 11433 I 11447 I Outcome: 1x 46366 |
46357 - Uncommon Moon Ore Mining Crystal I Blueprint | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 501x Nocxium Skills: Industry I Outcome: 1x Uncommon Moon Ore Mining Crystal I (46367) |
BP Price: 10,000,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 501x 38 Skills: 3380 I Outcome: 1x 46367 |
46358 - Uncommon Moon Ore Mining Crystal II Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 0:08:00 Copy:? ME:? TE:? Limit:10x Materials: 1x R.A.M.- Electronics 1x Uncommon Moon Ore Mining Crystal I 29x Hypersynaptic Fibers Skills: Industry I High Energy Physics I Laser Physics I Outcome: 1x Uncommon Moon Ore Mining Crystal II (46368) |
BP Price: 0 ISK Build Time: 0:08:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 11483 1x 46367 29x 16682 Skills: 3380 I 11433 I 11447 I Outcome: 1x 46368 |
46359 - Rare Moon Ore Mining Crystal I Blueprint | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 529x Nocxium Skills: Industry I Outcome: 1x Rare Moon Ore Mining Crystal I (46369) |
BP Price: 10,000,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 529x 38 Skills: 3380 I Outcome: 1x 46369 |
46360 - Rare Moon Ore Mining Crystal II Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 0:08:00 Copy:? ME:? TE:? Limit:10x Materials: 1x R.A.M.- Electronics 1x Rare Moon Ore Mining Crystal I 30x Hypersynaptic Fibers Skills: Industry I High Energy Physics I Laser Physics I Outcome: 1x Rare Moon Ore Mining Crystal II (46370) |
BP Price: 0 ISK Build Time: 0:08:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 11483 1x 46369 30x 16682 Skills: 3380 I 11433 I 11447 I Outcome: 1x 46370 |
46361 - Exceptional Moon Ore Mining Crystal I Blueprint | No blueprint entry found. | BP Price: 10,000,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 557x Nocxium Skills: Industry I Outcome: 1x Exceptional Moon Ore Mining Crystal I (46371) |
BP Price: 10,000,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 557x 38 Skills: 3380 I Outcome: 1x 46371 |
46362 - Exceptional Moon Ore Mining Crystal II Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 0:08:00 Copy:? ME:? TE:? Limit:10x Materials: 1x R.A.M.- Electronics 1x Exceptional Moon Ore Mining Crystal I 31x Hypersynaptic Fibers Skills: Industry I High Energy Physics I Laser Physics I Outcome: 1x Exceptional Moon Ore Mining Crystal II (46372) |
BP Price: 0 ISK Build Time: 0:08:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 11483 1x 46371 31x 16682 Skills: 3380 I 11433 I 11447 I Outcome: 1x 46372 |
46500 - Standup L-Set Moon Drilling Proficiency II Blueprint | No blueprint entry found. | BP Price: 500,000,000 ISK Build Time: 8:20:00 Copy:1 ME:1 TE:1 Limit:1x Materials: 1x R.A.M.- Robotics 160x Intact Shield Emitter 160x Enhanced Ward Console 280x Nanite Compound 280x Logic Circuit 280x Capacitor Console 7600x Power Conduit 7600x Power Circuit 7600x Interface Circuit 12000x Lorentz Fluid 12000x Artificial Neural Network Skills: Industry V Outcome: 1x Standup L-Set Moon Drilling Proficiency II (46328) |
BP Price: 500,000,000 ISK Build Time: 8:20:00 Copy:1 ME:1 TE:1 Limit:1x Materials: 1x 11481 160x 25608 160x 25625 280x 25609 280x 25619 280x 25622 7600x 25613 7600x 25617 7600x 25620 12000x 25610 12000x 25616 Skills: 3380 V Outcome: 1x 46328 |
46501 - Standup L-Set Moon Drilling Proficiency I Blueprint | No blueprint entry found. | BP Price: 500,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 12000x Malfunctioning Shield Emitter 12000x Contaminated Lorentz Fluid 12000x Tangled Power Conduit 12000x Damaged Artificial Neural Network 12000x Burned Logic Circuit 12000x Fried Interface Circuit 12000x Melted Capacitor Console 12000x Armor Plates 24000x Defective Current Pump 24000x Charred Micro Circuit Skills: Industry I Outcome: 1x Standup L-Set Moon Drilling Proficiency I (46327) |
BP Price: 500,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 12000x 25589 12000x 25591 12000x 25594 12000x 25597 12000x 25600 12000x 25601 12000x 25603 12000x 25605 24000x 25592 24000x 25599 Skills: 3380 I Outcome: 1x 46327 |
46502 - Standup M-Set Moon Drilling Stability II Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:1 ME:1 TE:1 Limit:1x Materials: 1x R.A.M.- Robotics 16x Intact Shield Emitter 16x Enhanced Ward Console 28x Nanite Compound 28x Logic Circuit 28x Capacitor Console 760x Power Conduit 760x Power Circuit 760x Interface Circuit 1200x Lorentz Fluid 1200x Artificial Neural Network Skills: Industry V Outcome: 1x Standup M-Set Moon Drilling Stability II (46326) |
BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:1 ME:1 TE:1 Limit:1x Materials: 1x 11481 16x 25608 16x 25625 28x 25609 28x 25619 28x 25622 760x 25613 760x 25617 760x 25620 1200x 25610 1200x 25616 Skills: 3380 V Outcome: 1x 46326 |
46503 - Standup M-Set Moon Drilling Stability I Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1600x Malfunctioning Shield Emitter 1600x Contaminated Lorentz Fluid 1600x Tangled Power Conduit 1600x Damaged Artificial Neural Network 1600x Burned Logic Circuit 1600x Fried Interface Circuit 1600x Melted Capacitor Console 1600x Armor Plates 3200x Defective Current Pump 3200x Charred Micro Circuit Skills: Industry I Outcome: 1x Standup M-Set Moon Drilling Stability I (46325) |
BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1600x 25589 1600x 25591 1600x 25594 1600x 25597 1600x 25600 1600x 25601 1600x 25603 1600x 25605 3200x 25592 3200x 25599 Skills: 3380 I Outcome: 1x 46325 |
46504 - Standup M-Set Moon Drilling Efficiency II Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:1 ME:1 TE:1 Limit:1x Materials: 1x R.A.M.- Robotics 16x Intact Shield Emitter 16x Enhanced Ward Console 28x Nanite Compound 28x Logic Circuit 28x Capacitor Console 760x Power Conduit 760x Power Circuit 760x Interface Circuit 1200x Lorentz Fluid 1200x Artificial Neural Network Skills: Industry V Outcome: 1x Standup M-Set Moon Drilling Efficiency II (46324) |
BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:1 ME:1 TE:1 Limit:1x Materials: 1x 11481 16x 25608 16x 25625 28x 25609 28x 25619 28x 25622 760x 25613 760x 25617 760x 25620 1200x 25610 1200x 25616 Skills: 3380 V Outcome: 1x 46324 |
46505 - Standup M-Set Moon Drilling Efficiency I Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1600x Malfunctioning Shield Emitter 1600x Contaminated Lorentz Fluid 1600x Tangled Power Conduit 1600x Damaged Artificial Neural Network 1600x Burned Logic Circuit 1600x Fried Interface Circuit 1600x Melted Capacitor Console 1600x Armor Plates 3200x Defective Current Pump 3200x Charred Micro Circuit Skills: Industry I Outcome: 1x Standup M-Set Moon Drilling Efficiency I (46323) |
BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1600x 25589 1600x 25591 1600x 25594 1600x 25597 1600x 25600 1600x 25601 1600x 25603 1600x 25605 3200x 25592 3200x 25599 Skills: 3380 I Outcome: 1x 46323 |
46506 - Standup M-Set Composite Reactor Time Efficiency I Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1400x Tangled Power Conduit 1600x Scorched Telemetry Processor 1600x Contaminated Nanite Compound 1600x Smashed Trigger Unit 1600x Alloyed Tritanium Bar 1600x Charred Micro Circuit 2800x Ward Console 3200x Fried Interface Circuit 3200x Armor Plates 6400x Malfunctioning Shield Emitter Skills: Industry I Outcome: 1x Standup M-Set Composite Reactor Time Efficiency I (46484) |
BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1400x 25594 1600x 25588 1600x 25590 1600x 25593 1600x 25595 1600x 25599 2800x 25606 3200x 25601 3200x 25605 6400x 25589 Skills: 3380 I Outcome: 1x 46484 |
46507 - Standup M-Set Composite Reactor Time Efficiency II Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:? ME:? TE:? Limit:1x Materials: 1x R.A.M.- Robotics 16x Nanite Compound 16x Single-crystal Superalloy I-beam 28x Power Conduit 28x Intact Armor Plates 200x Current Pump 760x Telemetry Processor 760x Trigger Unit 1200x Lorentz Fluid 1200x Artificial Neural Network 1200x Micro Circuit Skills: Industry V Outcome: 1x Standup M-Set Composite Reactor Time Efficiency II (46485) |
BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:? ME:? TE:? Limit:1x Materials: 1x 11481 16x 25609 16x 25614 28x 25613 28x 25624 200x 25611 760x 25607 760x 25612 1200x 25610 1200x 25616 1200x 25618 Skills: 3380 V Outcome: 1x 46485 |
46508 - Standup M-Set Composite Reactor Material Efficiency I Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1400x Tangled Power Conduit 1600x Scorched Telemetry Processor 1600x Contaminated Nanite Compound 1600x Smashed Trigger Unit 1600x Alloyed Tritanium Bar 1600x Charred Micro Circuit 2800x Ward Console 3200x Fried Interface Circuit 3200x Armor Plates 6400x Malfunctioning Shield Emitter Skills: Industry I Outcome: 1x Standup M-Set Composite Reactor Material Efficiency I (46486) |
BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1400x 25594 1600x 25588 1600x 25590 1600x 25593 1600x 25595 1600x 25599 2800x 25606 3200x 25601 3200x 25605 6400x 25589 Skills: 3380 I Outcome: 1x 46486 |
46509 - Standup M-Set Composite Reactor Material Efficiency II Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:? ME:? TE:? Limit:1x Materials: 1x R.A.M.- Robotics 16x Nanite Compound 16x Single-crystal Superalloy I-beam 28x Power Conduit 28x Intact Armor Plates 200x Current Pump 760x Telemetry Processor 760x Trigger Unit 1200x Lorentz Fluid 1200x Artificial Neural Network 1200x Micro Circuit Skills: Industry V Outcome: 1x Standup M-Set Composite Reactor Material Efficiency II (46487) |
BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:? ME:? TE:? Limit:1x Materials: 1x 11481 16x 25609 16x 25614 28x 25613 28x 25624 200x 25611 760x 25607 760x 25612 1200x 25610 1200x 25616 1200x 25618 Skills: 3380 V Outcome: 1x 46487 |
46510 - Standup M-Set Hybrid Reactor Time Efficiency I Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1400x Tangled Power Conduit 1600x Scorched Telemetry Processor 1600x Contaminated Nanite Compound 1600x Smashed Trigger Unit 1600x Alloyed Tritanium Bar 1600x Charred Micro Circuit 2800x Ward Console 3200x Fried Interface Circuit 3200x Armor Plates 6400x Malfunctioning Shield Emitter Skills: Industry I Outcome: 1x Standup M-Set Hybrid Reactor Time Efficiency I (46488) |
BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1400x 25594 1600x 25588 1600x 25590 1600x 25593 1600x 25595 1600x 25599 2800x 25606 3200x 25601 3200x 25605 6400x 25589 Skills: 3380 I Outcome: 1x 46488 |
46511 - Standup M-Set Hybrid Reactor Time Efficiency II Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:? ME:? TE:? Limit:1x Materials: 1x R.A.M.- Robotics 16x Nanite Compound 16x Single-crystal Superalloy I-beam 28x Power Conduit 28x Intact Armor Plates 200x Current Pump 760x Telemetry Processor 760x Trigger Unit 1200x Lorentz Fluid 1200x Artificial Neural Network 1200x Micro Circuit Skills: Industry V Outcome: 1x Standup M-Set Hybrid Reactor Time Efficiency II (46489) |
BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:? ME:? TE:? Limit:1x Materials: 1x 11481 16x 25609 16x 25614 28x 25613 28x 25624 200x 25611 760x 25607 760x 25612 1200x 25610 1200x 25616 1200x 25618 Skills: 3380 V Outcome: 1x 46489 |
46512 - Standup M-Set Hybrid Reactor Material Efficiency I Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1400x Tangled Power Conduit 1600x Scorched Telemetry Processor 1600x Contaminated Nanite Compound 1600x Smashed Trigger Unit 1600x Alloyed Tritanium Bar 1600x Charred Micro Circuit 2800x Ward Console 3200x Fried Interface Circuit 3200x Armor Plates 6400x Malfunctioning Shield Emitter Skills: Industry I Outcome: 1x Standup M-Set Hybrid Reactor Material Efficiency I (46490) |
BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1400x 25594 1600x 25588 1600x 25590 1600x 25593 1600x 25595 1600x 25599 2800x 25606 3200x 25601 3200x 25605 6400x 25589 Skills: 3380 I Outcome: 1x 46490 |
46513 - Standup M-Set Hybrid Reactor Material Efficiency II Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:? ME:? TE:? Limit:1x Materials: 1x R.A.M.- Robotics 16x Nanite Compound 16x Single-crystal Superalloy I-beam 28x Power Conduit 28x Intact Armor Plates 200x Current Pump 760x Telemetry Processor 760x Trigger Unit 1200x Lorentz Fluid 1200x Artificial Neural Network 1200x Micro Circuit Skills: Industry V Outcome: 1x Standup M-Set Hybrid Reactor Material Efficiency II (46491) |
BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:? ME:? TE:? Limit:1x Materials: 1x 11481 16x 25609 16x 25614 28x 25613 28x 25624 200x 25611 760x 25607 760x 25612 1200x 25610 1200x 25616 1200x 25618 Skills: 3380 V Outcome: 1x 46491 |
46514 - Standup M-Set Biochemical Reactor Time Efficiency I Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1400x Tangled Power Conduit 1600x Scorched Telemetry Processor 1600x Contaminated Nanite Compound 1600x Smashed Trigger Unit 1600x Alloyed Tritanium Bar 1600x Charred Micro Circuit 2800x Ward Console 3200x Fried Interface Circuit 3200x Armor Plates 6400x Malfunctioning Shield Emitter Skills: Industry I Outcome: 1x Standup M-Set Biochemical Reactor Time Efficiency I (46492) |
BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1400x 25594 1600x 25588 1600x 25590 1600x 25593 1600x 25595 1600x 25599 2800x 25606 3200x 25601 3200x 25605 6400x 25589 Skills: 3380 I Outcome: 1x 46492 |
46515 - Standup M-Set Biochemical Reactor Time Efficiency II Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:? ME:? TE:? Limit:1x Materials: 1x R.A.M.- Robotics 16x Nanite Compound 16x Single-crystal Superalloy I-beam 28x Power Conduit 28x Intact Armor Plates 200x Current Pump 760x Telemetry Processor 760x Trigger Unit 1200x Lorentz Fluid 1200x Artificial Neural Network 1200x Micro Circuit Skills: Industry V Outcome: 1x Standup M-Set Biochemical Reactor Time Efficiency II (46493) |
BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:? ME:? TE:? Limit:1x Materials: 1x 11481 16x 25609 16x 25614 28x 25613 28x 25624 200x 25611 760x 25607 760x 25612 1200x 25610 1200x 25616 1200x 25618 Skills: 3380 V Outcome: 1x 46493 |
46516 - Standup M-Set Biochemical Reactor Material Efficiency I Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1400x Tangled Power Conduit 1600x Scorched Telemetry Processor 1600x Contaminated Nanite Compound 1600x Smashed Trigger Unit 1600x Alloyed Tritanium Bar 1600x Charred Micro Circuit 2800x Ward Console 3200x Fried Interface Circuit 3200x Armor Plates 6400x Malfunctioning Shield Emitter Skills: Industry I Outcome: 1x Standup M-Set Biochemical Reactor Material Efficiency I (46494) |
BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 1400x 25594 1600x 25588 1600x 25590 1600x 25593 1600x 25595 1600x 25599 2800x 25606 3200x 25601 3200x 25605 6400x 25589 Skills: 3380 I Outcome: 1x 46494 |
46517 - Standup M-Set Biochemical Reactor Material Efficiency II Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:? ME:? TE:? Limit:1x Materials: 1x R.A.M.- Robotics 16x Nanite Compound 16x Single-crystal Superalloy I-beam 28x Power Conduit 28x Intact Armor Plates 200x Current Pump 760x Telemetry Processor 760x Trigger Unit 1200x Lorentz Fluid 1200x Artificial Neural Network 1200x Micro Circuit Skills: Industry V Outcome: 1x Standup M-Set Biochemical Reactor Material Efficiency II (46495) |
BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:? ME:? TE:? Limit:1x Materials: 1x 11481 16x 25609 16x 25614 28x 25613 28x 25624 200x 25611 760x 25607 760x 25612 1200x 25610 1200x 25616 1200x 25618 Skills: 3380 V Outcome: 1x 46495 |
46518 - Standup L-Set Reactor Efficiency I Blueprint | No blueprint entry found. | BP Price: 500,000,000 ISK Build Time: 12:30:00 Copy:36000 ME:15750 TE:15750 Limit:60x Materials: 10500x Tangled Power Conduit 12000x Scorched Telemetry Processor 12000x Contaminated Nanite Compound 12000x Smashed Trigger Unit 12000x Alloyed Tritanium Bar 12000x Charred Micro Circuit 21000x Ward Console 24000x Fried Interface Circuit 24000x Armor Plates 48000x Malfunctioning Shield Emitter Skills: Industry I Outcome: 1x Standup L-Set Reactor Efficiency I (46496) |
BP Price: 500,000,000 ISK Build Time: 12:30:00 Copy:36000 ME:15750 TE:15750 Limit:60x Materials: 10500x 25594 12000x 25588 12000x 25590 12000x 25593 12000x 25595 12000x 25599 21000x 25606 24000x 25601 24000x 25605 48000x 25589 Skills: 3380 I Outcome: 1x 46496 |
46519 - Standup L-Set Reactor Efficiency II Blueprint | No blueprint entry found. | BP Price: 500,000,000 ISK Build Time: 12:30:00 Copy:? ME:? TE:? Limit:1x Materials: 1x R.A.M.- Robotics 160x Nanite Compound 160x Single-crystal Superalloy I-beam 280x Power Conduit 280x Intact Armor Plates 2000x Current Pump 7600x Telemetry Processor 7600x Trigger Unit 12000x Lorentz Fluid 12000x Artificial Neural Network 12000x Micro Circuit Skills: Industry V Outcome: 1x Standup L-Set Reactor Efficiency II (46497) |
BP Price: 500,000,000 ISK Build Time: 12:30:00 Copy:? ME:? TE:? Limit:1x Materials: 1x 11481 160x 25609 160x 25614 280x 25613 280x 25624 2000x 25611 7600x 25607 7600x 25612 12000x 25610 12000x 25616 12000x 25618 Skills: 3380 V Outcome: 1x 46497 |
46576 - Dark Blood Standup Heavy Energy Neutralizer Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 10:00:00 Copy:? ME:? TE:? Limit:5x Materials: 1x Standup Heavy Energy Neutralizer I 12x Scoped Electronics 19x Scoped Conductors 30x Compact Electronics 47x Compact Conductors 54x Scoped Compounds 59x Compact Compounds Skills: Outpost Construction I Outcome: 1x Dark Blood Standup Heavy Energy Neutralizer (46575) |
BP Price: 0 ISK Build Time: 10:00:00 Copy:? ME:? TE:? Limit:5x Materials: 1x 35925 12x 41310 19x 41312 30x 41266 47x 41268 54x 41311 59x 41267 Skills: 3400 I Outcome: 1x 46575 |
46578 - Dread Guristas Standup Variable Spectrum ECM Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 10:00:00 Copy:? ME:? TE:? Limit:5x Materials: 1x Standup Variable Spectrum ECM I 19x Enduring Electronics 19x Scoped Electronics 22x Enduring Conductors 29x Compact Compounds 33x Compact Conductors 34x Enduring Compounds 46x Scoped Compounds 53x Scoped Conductors 56x Compact Electronics Skills: Outpost Construction I Outcome: 1x Dread Guristas Standup Variable Spectrum ECM (46577) |
BP Price: 0 ISK Build Time: 10:00:00 Copy:? ME:? TE:? Limit:5x Materials: 1x 35940 19x 41269 19x 41310 22x 41303 29x 41267 33x 41268 34x 41302 46x 41311 53x 41312 56x 41266 Skills: 3400 I Outcome: 1x 46577 |
46643 - Standup M-Set Asteroid Ore Grading Processor I Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 40x Alloyed Tritanium Bar 40x Armor Plates 900x Contaminated Nanite Compound 1400x Contaminated Lorentz Fluid 1400x Tangled Power Conduit 1600x Scorched Telemetry Processor 1600x Defective Current Pump 1600x Smashed Trigger Unit 1600x Broken Drone Transceiver 1600x Charred Micro Circuit Skills: Industry I Outcome: 1x Standup M-Set Asteroid Ore Grading Processor I (46633) |
BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 40x 25595 40x 25605 900x 25590 1400x 25591 1400x 25594 1600x 25588 1600x 25592 1600x 25593 1600x 25596 1600x 25599 Skills: 3380 I Outcome: 1x 46633 |
46644 - Standup M-Set Asteroid Ore Grading Processor II Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:24000 ME:10500 TE:10500 Limit:1x Materials: 1x R.A.M.- Ammunition Tech 2x Intact Armor Plates 16x Nanite Compound 16x Single-crystal Superalloy I-beam 300x Lorentz Fluid 300x Power Conduit 760x Telemetry Processor 760x Current Pump 760x Trigger Unit 760x Drone Transceiver 760x Micro Circuit Skills: Laser Physics I Nuclear Physics I Industry V Outcome: 1x Standup M-Set Asteroid Ore Grading Processor II (46634) |
BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:24000 ME:10500 TE:10500 Limit:1x Materials: 1x 11476 2x 25624 16x 25609 16x 25614 300x 25610 300x 25613 760x 25607 760x 25611 760x 25612 760x 25615 760x 25618 Skills: 11447 I 11451 I 3380 V Outcome: 1x 46634 |
46645 - Standup M-Set Ice Grading Processor I Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 40x Alloyed Tritanium Bar 40x Armor Plates 900x Contaminated Nanite Compound 1400x Contaminated Lorentz Fluid 1400x Tangled Power Conduit 1600x Scorched Telemetry Processor 1600x Defective Current Pump 1600x Smashed Trigger Unit 1600x Broken Drone Transceiver 1600x Charred Micro Circuit Skills: Industry I Outcome: 1x Standup M-Set Ice Grading Processor I (46635) |
BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 40x 25595 40x 25605 900x 25590 1400x 25591 1400x 25594 1600x 25588 1600x 25592 1600x 25593 1600x 25596 1600x 25599 Skills: 3380 I Outcome: 1x 46635 |
46646 - Standup M-Set Ice Grading Processor II Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:24000 ME:10500 TE:10500 Limit:1x Materials: 1x R.A.M.- Ammunition Tech 2x Intact Armor Plates 16x Nanite Compound 16x Single-crystal Superalloy I-beam 300x Lorentz Fluid 300x Power Conduit 760x Telemetry Processor 760x Current Pump 760x Trigger Unit 760x Drone Transceiver 760x Micro Circuit Skills: Laser Physics I Nuclear Physics I Industry V Outcome: 1x Standup M-Set Ice Grading Processor II (46636) |
BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:24000 ME:10500 TE:10500 Limit:1x Materials: 1x 11476 2x 25624 16x 25609 16x 25614 300x 25610 300x 25613 760x 25607 760x 25611 760x 25612 760x 25615 760x 25618 Skills: 11447 I 11451 I 3380 V Outcome: 1x 46636 |
46647 - Standup M-Set Moon Ore Grading Processor I Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 40x Alloyed Tritanium Bar 40x Armor Plates 900x Contaminated Nanite Compound 1400x Contaminated Lorentz Fluid 1400x Tangled Power Conduit 1600x Scorched Telemetry Processor 1600x Defective Current Pump 1600x Smashed Trigger Unit 1600x Broken Drone Transceiver 1600x Charred Micro Circuit Skills: Industry I Outcome: 1x Standup M-Set Moon Ore Grading Processor I (46637) |
BP Price: 100,000,000 ISK Build Time: 0:50:00 Copy:2400 ME:1050 TE:1050 Limit:60x Materials: 40x 25595 40x 25605 900x 25590 1400x 25591 1400x 25594 1600x 25588 1600x 25592 1600x 25593 1600x 25596 1600x 25599 Skills: 3380 I Outcome: 1x 46637 |
46648 - Standup M-Set Moon Ore Grading Processor II Blueprint | No blueprint entry found. | BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:24000 ME:10500 TE:10500 Limit:1x Materials: 1x R.A.M.- Ammunition Tech 2x Intact Armor Plates 16x Nanite Compound 16x Single-crystal Superalloy I-beam 300x Lorentz Fluid 300x Power Conduit 760x Telemetry Processor 760x Current Pump 760x Trigger Unit 760x Drone Transceiver 760x Micro Circuit Skills: Laser Physics I Nuclear Physics I Industry V Outcome: 1x Standup M-Set Moon Ore Grading Processor II (46638) |
BP Price: 100,000,000 ISK Build Time: 8:20:00 Copy:24000 ME:10500 TE:10500 Limit:1x Materials: 1x 11476 2x 25624 16x 25609 16x 25614 300x 25610 300x 25613 760x 25607 760x 25611 760x 25612 760x 25615 760x 25618 Skills: 11447 I 11451 I 3380 V Outcome: 1x 46638 |
46649 - Standup L-Set Reprocessing Monitor I Blueprint | No blueprint entry found. | BP Price: 500,000,000 ISK Build Time: 1:15:00 Copy:3600 ME:1575 TE:1575 Limit:40x Materials: 500x Alloyed Tritanium Bar 500x Armor Plates 11250x Contaminated Nanite Compound 17500x Contaminated Lorentz Fluid 17500x Tangled Power Conduit 20000x Scorched Telemetry Processor 20000x Defective Current Pump 20000x Smashed Trigger Unit 20000x Broken Drone Transceiver 20000x Charred Micro Circuit Skills: Industry I Outcome: 1x Standup L-Set Reprocessing Monitor I (46639) |
BP Price: 500,000,000 ISK Build Time: 1:15:00 Copy:3600 ME:1575 TE:1575 Limit:40x Materials: 500x 25595 500x 25605 11250x 25590 17500x 25591 17500x 25594 20000x 25588 20000x 25592 20000x 25593 20000x 25596 20000x 25599 Skills: 3380 I Outcome: 1x 46639 |
46650 - Standup L-Set Reprocessing Monitor II Blueprint | No blueprint entry found. | BP Price: 500,000,000 ISK Build Time: 12:30:00 Copy:36000 ME:15750 TE:15750 Limit:1x Materials: 1x R.A.M.- Ammunition Tech 30x Intact Armor Plates 240x Nanite Compound 240x Single-crystal Superalloy I-beam 4500x Lorentz Fluid 4500x Power Conduit 11400x Telemetry Processor 11400x Current Pump 11400x Trigger Unit 11400x Drone Transceiver 11400x Micro Circuit Skills: Laser Physics I Nuclear Physics I Industry V Outcome: 1x Standup L-Set Reprocessing Monitor II (46640) |
BP Price: 500,000,000 ISK Build Time: 12:30:00 Copy:36000 ME:15750 TE:15750 Limit:1x Materials: 1x 11476 30x 25624 240x 25609 240x 25614 4500x 25610 4500x 25613 11400x 25607 11400x 25611 11400x 25612 11400x 25615 11400x 25618 Skills: 11447 I 11451 I 3380 V Outcome: 1x 46640 |
46651 - Standup XL-Set Reprocessing Monitor I Blueprint | No blueprint entry found. | BP Price: 500,000,000 ISK Build Time: 1:15:00 Copy:3600 ME:1575 TE:1575 Limit:40x Materials: 500x Alloyed Tritanium Bar 500x Armor Plates 11250x Contaminated Nanite Compound 17500x Contaminated Lorentz Fluid 17500x Tangled Power Conduit 20000x Scorched Telemetry Processor 20000x Defective Current Pump 20000x Smashed Trigger Unit 20000x Broken Drone Transceiver 20000x Charred Micro Circuit Skills: Industry I Outcome: 1x Standup XL-Set Reprocessing Monitor I (46641) |
BP Price: 500,000,000 ISK Build Time: 1:15:00 Copy:3600 ME:1575 TE:1575 Limit:40x Materials: 500x 25595 500x 25605 11250x 25590 17500x 25591 17500x 25594 20000x 25588 20000x 25592 20000x 25593 20000x 25596 20000x 25599 Skills: 3380 I Outcome: 1x 46641 |
46652 - Standup XL-Set Reprocessing Monitor II Blueprint | No blueprint entry found. | BP Price: 500,000,000 ISK Build Time: 12:30:00 Copy:36000 ME:15750 TE:15750 Limit:1x Materials: 1x R.A.M.- Ammunition Tech 30x Intact Armor Plates 240x Nanite Compound 240x Single-crystal Superalloy I-beam 4500x Lorentz Fluid 4500x Power Conduit 11400x Telemetry Processor 11400x Current Pump 11400x Trigger Unit 11400x Drone Transceiver 11400x Micro Circuit Skills: Laser Physics I Nuclear Physics I Industry V Outcome: 1x Standup XL-Set Reprocessing Monitor II (46642) |
BP Price: 500,000,000 ISK Build Time: 12:30:00 Copy:36000 ME:15750 TE:15750 Limit:1x Materials: 1x 11476 30x 25624 240x 25609 240x 25614 4500x 25610 4500x 25613 11400x 25607 11400x 25611 11400x 25612 11400x 25615 11400x 25618 Skills: 11447 I 11451 I 3380 V Outcome: 1x 46642 |
TypeID, Name, and Group | Old Reprocessing Data | New Reprocessing Data | Raw Diff |
---|---|---|---|
45009 - Standup Moon Drill I (Structure Moon Drilling Service Module) | No reprocessing data found. | 1500000x Tritanium 250000x Pyerite 75000x Mexallon 10000x Isogen 1000x Nocxium 350x Zydrine 250x Megacyte 10x Broadcast Node 10x Integrity Response Drones 10x Nano-Factory 10x Organic Mortar Applicators 5x Recursive Computing Module 10x Self-Harmonizing Power Core 5x Sterile Conduits 5x Wetware Mainframe |
1500000x 34 250000x 35 75000x 36 10000x 37 1000x 38 350x 39 250x 40 10x 2867 10x 2868 10x 2869 10x 2870 5x 2871 10x 2872 5x 2875 5x 2876 |
45490 - Zeolites (Ubiquitous Moon Asteroids) | No reprocessing data found. | 4000x Tritanium 8000x Pyerite 400x Mexallon 65x Atmospheric Gases |
4000x 34 8000x 35 400x 36 65x 16634 |
45491 - Sylvite (Ubiquitous Moon Asteroids) | No reprocessing data found. | 8000x Tritanium 4000x Pyerite 400x Mexallon 65x Evaporite Deposits |
8000x 34 4000x 35 400x 36 65x 16635 |
45492 - Bitumens (Ubiquitous Moon Asteroids) | No reprocessing data found. | 6000x Tritanium 6000x Pyerite 400x Mexallon 65x Hydrocarbons |
6000x 34 6000x 35 400x 36 65x 16633 |
45493 - Coesite (Ubiquitous Moon Asteroids) | No reprocessing data found. | 10000x Tritanium 2000x Pyerite 400x Mexallon 65x Silicates |
10000x 34 2000x 35 400x 36 65x 16636 |
45494 - Cobaltite (Common Moon Asteroids) | No reprocessing data found. | 7500x Tritanium 10000x Pyerite 500x Mexallon 40x Cobalt |
7500x 34 10000x 35 500x 36 40x 16640 |
45495 - Euxenite (Common Moon Asteroids) | No reprocessing data found. | 10000x Tritanium 7500x Pyerite 500x Mexallon 40x Scandium |
10000x 34 7500x 35 500x 36 40x 16639 |
45496 - Titanite (Common Moon Asteroids) | No reprocessing data found. | 15000x Tritanium 2500x Pyerite 500x Mexallon 40x Titanium |
15000x 34 2500x 35 500x 36 40x 16638 |
45497 - Scheelite (Common Moon Asteroids) | No reprocessing data found. | 12500x Tritanium 5000x Pyerite 500x Mexallon 40x Tungsten |
12500x 34 5000x 35 500x 36 40x 16637 |
45498 - Otavite (Uncommon Moon Asteroids) | No reprocessing data found. | 5000x Tritanium 1500x Mexallon 500x Isogen 50x Nocxium 10x Atmospheric Gases 40x Cadmium |
5000x 34 1500x 36 500x 37 50x 38 10x 16634 40x 16643 |
45499 - Sperrylite (Uncommon Moon Asteroids) | No reprocessing data found. | 5000x Tritanium 1000x Mexallon 1000x Isogen 50x Zydrine 10x Evaporite Deposits 40x Platinum |
5000x 34 1000x 36 1000x 37 50x 39 10x 16635 40x 16644 |
45500 - Vanadinite (Uncommon Moon Asteroids) | No reprocessing data found. | 5000x Pyerite 750x Mexallon 1250x Isogen 50x Zydrine 10x Silicates 40x Vanadium |
5000x 35 750x 36 1250x 37 50x 39 10x 16636 40x 16642 |
45501 - Chromite (Uncommon Moon Asteroids) | No reprocessing data found. | 5000x Pyerite 1250x Mexallon 750x Isogen 50x Nocxium 10x Hydrocarbons 40x Chromium |
5000x 35 1250x 36 750x 37 50x 38 10x 16633 40x 16641 |
45502 - Carnotite (Rare Moon Asteroids) | No reprocessing data found. | 1000x Mexallon 1250x Isogen 50x Zydrine 15x Atmospheric Gases 10x Cobalt 50x Technetium |
1000x 36 1250x 37 50x 39 15x 16634 10x 16640 50x 16649 |
45503 - Zircon (Rare Moon Asteroids) | No reprocessing data found. | 1750x Mexallon 500x Isogen 50x Megacyte 15x Silicates 10x Titanium 50x Hafnium |
1750x 36 500x 37 50x 40 15x 16636 10x 16638 50x 16648 |
45504 - Pollucite (Rare Moon Asteroids) | No reprocessing data found. | 1250x Mexallon 1000x Isogen 50x Zydrine 15x Hydrocarbons 10x Scandium 50x Caesium |
1250x 36 1000x 37 50x 39 15x 16633 10x 16639 50x 16647 |
45506 - Cinnabar (Rare Moon Asteroids) | No reprocessing data found. | 1500x Mexallon 750x Isogen 50x Megacyte 15x Evaporite Deposits 10x Tungsten 50x Mercury |
1500x 36 750x 37 50x 40 15x 16635 10x 16637 50x 16646 |
45510 - Xenotime (Exceptional Moon Asteroids) | No reprocessing data found. | 200x Nocxium 100x Zydrine 50x Megacyte 20x Atmospheric Gases 20x Cobalt 10x Vanadium 22x Dysprosium |
200x 38 100x 39 50x 40 20x 16634 20x 16640 10x 16642 22x 16650 |
45511 - Monazite (Exceptional Moon Asteroids) | No reprocessing data found. | 50x Nocxium 150x Zydrine 150x Megacyte 20x Evaporite Deposits 20x Tungsten 10x Chromium 22x Neodymium |
50x 38 150x 39 150x 40 20x 16635 20x 16637 10x 16641 22x 16651 |
45512 - Loparite (Exceptional Moon Asteroids) | No reprocessing data found. | 100x Nocxium 200x Zydrine 50x Megacyte 20x Hydrocarbons 20x Scandium 10x Platinum 22x Promethium |
100x 38 200x 39 50x 40 20x 16633 20x 16639 10x 16644 22x 16652 |
45513 - Ytterbite (Exceptional Moon Asteroids) | No reprocessing data found. | 50x Nocxium 100x Zydrine 200x Megacyte 20x Silicates 20x Titanium 10x Cadmium 22x Thulium |
50x 38 100x 39 200x 40 20x 16636 20x 16638 10x 16643 22x 16653 |
45537 - Standup Composite Reactor I (Structure Resource Processing Service Module) | 850000x Tritanium 200000x Pyerite 50000x Mexallon 16000x Isogen 2000x Nocxium 800x Zydrine 500x Megacyte 5x Broadcast Node 4x Integrity Response Drones 7x Nano-Factory 8x Organic Mortar Applicators 4x Recursive Computing Module 5x Self-Harmonizing Power Core 5x Sterile Conduits 4x Wetware Mainframe |
2000000x Tritanium 400000x Pyerite 100000x Mexallon 25000x Isogen 4000x Nocxium 1000x Zydrine 600x Megacyte 5x Broadcast Node 10x Integrity Response Drones 15x Nano-Factory 15x Organic Mortar Applicators 5x Recursive Computing Module 5x Self-Harmonizing Power Core 10x Sterile Conduits 5x Wetware Mainframe |
5x 2867 5x 2872 |
45538 - Standup Hybrid Reactor I (Structure Resource Processing Service Module) | 800000x Tritanium 210000x Pyerite 62500x Mexallon 14000x Isogen 1500x Nocxium 500x Zydrine 600x Megacyte 3x Broadcast Node 5x Integrity Response Drones 8x Nano-Factory 4x Organic Mortar Applicators 6x Recursive Computing Module 6x Self-Harmonizing Power Core 2x Sterile Conduits 6x Wetware Mainframe |
2000000x Tritanium 400000x Pyerite 100000x Mexallon 25000x Isogen 4000x Nocxium 1000x Zydrine 600x Megacyte 5x Broadcast Node 10x Integrity Response Drones 15x Nano-Factory 15x Organic Mortar Applicators 5x Recursive Computing Module 5x Self-Harmonizing Power Core 10x Sterile Conduits 5x Wetware Mainframe |
600x 40 |
45539 - Standup Biochemical Reactor I (Structure Resource Processing Service Module) | 750000x Tritanium 180000x Pyerite 55000x Mexallon 20000x Isogen 2500x Nocxium 1000x Zydrine 550x Megacyte 4x Broadcast Node 3x Integrity Response Drones 5x Nano-Factory 9x Organic Mortar Applicators 5x Recursive Computing Module 4x Self-Harmonizing Power Core 8x Sterile Conduits 5x Wetware Mainframe |
2000000x Tritanium 400000x Pyerite 100000x Mexallon 25000x Isogen 4000x Nocxium 1000x Zydrine 600x Megacyte 5x Broadcast Node 10x Integrity Response Drones 15x Nano-Factory 15x Organic Mortar Applicators 5x Recursive Computing Module 5x Self-Harmonizing Power Core 10x Sterile Conduits 5x Wetware Mainframe |
25000 1000x 39 15x 2869 5x 2871 5x 2876 |
45645 - Loggerhead (Force Auxiliary) | No reprocessing data found. | 8x Capital Propulsion Engine 10x Capital Sensor Cluster 10x Capital Armor Plates 20x Capital Capacitor Battery 11x Capital Power Generator 30x Capital Shield Emitter 10x Capital Jump Drive 6x Capital Drone Bay 20x Capital Computer System 16x Capital Construction Parts 30x Capital Siege Array 19x Capital Ship Maintenance Bay 10x Capital Corporate Hangar Bay |
8x 21009 10x 21013 10x 21017 20x 21019 11x 21021 30x 21023 10x 21025 6x 21029 20x 21035 16x 21037 30x 21039 19x 24558 10x 24560 |
45647 - Caiman (Dreadnought) | No reprocessing data found. | 8x Capital Propulsion Engine 7x Capital Sensor Cluster 8x Capital Armor Plates 8x Capital Capacitor Battery 7x Capital Power Generator 31x Capital Shield Emitter 10x Capital Jump Drive 20x Capital Drone Bay 14x Capital Computer System 14x Capital Construction Parts 31x Capital Siege Array 41x Capital Launcher Hardpoint 18x Capital Ship Maintenance Bay 9x Capital Corporate Hangar Bay |
8x 21009 7x 21013 8x 21017 8x 21019 7x 21021 31x 21023 10x 21025 20x 21029 14x 21035 14x 21037 31x 21039 41x 21041 18x 24558 9x 24560 |
45649 - Komodo (Titan) | No reprocessing data found. | 133x Capital Propulsion Engine 667x Capital Sensor Cluster 266x Capital Armor Plates 533x Capital Capacitor Battery 133x Capital Power Generator 667x Capital Shield Emitter 667x Capital Jump Drive 400x Capital Drone Bay 667x Capital Computer System 400x Capital Construction Parts 667x Capital Launcher Hardpoint 667x Capital Jump Bridge Array 667x Capital Clone Vat Bay 667x Capital Doomsday Weapon Mount 667x Capital Ship Maintenance Bay 667x Capital Corporate Hangar Bay |
133x 21009 667x 21013 266x 21017 533x 21019 133x 21021 667x 21023 667x 21025 400x 21029 667x 21035 400x 21037 667x 21041 667x 24545 667x 24547 667x 24556 667x 24558 667x 24560 |
46280 - Brimful Zeolites (Ubiquitous Moon Asteroids) | No reprocessing data found. | 4600x Tritanium 9200x Pyerite 460x Mexallon 75x Atmospheric Gases |
4600x 34 9200x 35 460x 36 75x 16634 |
46281 - Glistening Zeolites (Ubiquitous Moon Asteroids) | No reprocessing data found. | 8000x Tritanium 16000x Pyerite 800x Mexallon 130x Atmospheric Gases |
8000x 34 16000x 35 800x 36 130x 16634 |
46282 - Brimful Sylvite (Ubiquitous Moon Asteroids) | No reprocessing data found. | 9200x Tritanium 4600x Pyerite 460x Mexallon 75x Evaporite Deposits |
9200x 34 4600x 35 460x 36 75x 16635 |
46283 - Glistening Sylvite (Ubiquitous Moon Asteroids) | No reprocessing data found. | 16000x Tritanium 8000x Pyerite 800x Mexallon 130x Evaporite Deposits |
16000x 34 8000x 35 800x 36 130x 16635 |
46284 - Brimful Bitumens (Ubiquitous Moon Asteroids) | No reprocessing data found. | 6900x Tritanium 6900x Pyerite 460x Mexallon 75x Hydrocarbons |
6900x 34 6900x 35 460x 36 75x 16633 |
46285 - Glistening Bitumens (Ubiquitous Moon Asteroids) | No reprocessing data found. | 12000x Tritanium 12000x Pyerite 800x Mexallon 130x Hydrocarbons |
12000x 34 12000x 35 800x 36 130x 16633 |
46286 - Brimful Coesite (Ubiquitous Moon Asteroids) | No reprocessing data found. | 11500x Tritanium 2300x Pyerite 460x Mexallon 75x Silicates |
11500x 34 2300x 35 460x 36 75x 16636 |
46287 - Glistening Coesite (Ubiquitous Moon Asteroids) | No reprocessing data found. | 20000x Tritanium 4000x Pyerite 800x Mexallon 130x Silicates |
20000x 34 4000x 35 800x 36 130x 16636 |
46288 - Copious Cobaltite (Common Moon Asteroids) | No reprocessing data found. | 8625x Tritanium 11500x Pyerite 575x Mexallon 46x Cobalt |
8625x 34 11500x 35 575x 36 46x 16640 |
46289 - Twinkling Cobaltite (Common Moon Asteroids) | No reprocessing data found. | 15000x Tritanium 20000x Pyerite 1000x Mexallon 80x Cobalt |
15000x 34 20000x 35 1000x 36 80x 16640 |
46290 - Copious Euxenite (Common Moon Asteroids) | No reprocessing data found. | 11500x Tritanium 8625x Pyerite 575x Mexallon 46x Scandium |
11500x 34 8625x 35 575x 36 46x 16639 |
46291 - Twinkling Euxenite (Common Moon Asteroids) | No reprocessing data found. | 20000x Tritanium 15000x Pyerite 1000x Mexallon 80x Scandium |
20000x 34 15000x 35 1000x 36 80x 16639 |
46292 - Copious Titanite (Common Moon Asteroids) | No reprocessing data found. | 17250x Tritanium 2875x Pyerite 575x Mexallon 46x Titanium |
17250x 34 2875x 35 575x 36 46x 16638 |
46293 - Twinkling Titanite (Common Moon Asteroids) | No reprocessing data found. | 30000x Tritanium 5000x Pyerite 1000x Mexallon 80x Titanium |
30000x 34 5000x 35 1000x 36 80x 16638 |
46294 - Copious Scheelite (Common Moon Asteroids) | No reprocessing data found. | 14375x Tritanium 5750x Pyerite 575x Mexallon 46x Tungsten |
14375x 34 5750x 35 575x 36 46x 16637 |
46295 - Twinkling Scheelite (Common Moon Asteroids) | No reprocessing data found. | 25000x Tritanium 10000x Pyerite 1000x Mexallon 80x Tungsten |
25000x 34 10000x 35 1000x 36 80x 16637 |
46296 - Lavish Otavite (Uncommon Moon Asteroids) | No reprocessing data found. | 5750x Tritanium 1725x Mexallon 575x Isogen 58x Nocxium 12x Atmospheric Gases 46x Cadmium |
5750x 34 1725x 36 575x 37 58x 38 12x 16634 46x 16643 |
46297 - Shimmering Otavite (Uncommon Moon Asteroids) | No reprocessing data found. | 10000x Tritanium 3000x Mexallon 1000x Isogen 100x Nocxium 20x Atmospheric Gases 80x Cadmium |
10000x 34 3000x 36 1000x 37 100x 38 20x 16634 80x 16643 |
46298 - Lavish Sperrylite (Uncommon Moon Asteroids) | No reprocessing data found. | 5750x Tritanium 1150x Mexallon 1150x Isogen 58x Zydrine 12x Evaporite Deposits 46x Platinum |
5750x 34 1150x 36 1150x 37 58x 39 12x 16635 46x 16644 |
46299 - Shimmering Sperrylite (Uncommon Moon Asteroids) | No reprocessing data found. | 10000x Tritanium 2000x Mexallon 2000x Isogen 100x Zydrine 20x Evaporite Deposits 80x Platinum |
10000x 34 2000x 36 2000x 37 100x 39 20x 16635 80x 16644 |
46300 - Lavish Vanadinite (Uncommon Moon Asteroids) | No reprocessing data found. | 5750x Pyerite 863x Mexallon 1438x Isogen 58x Zydrine 12x Silicates 46x Vanadium |
5750x 35 863x 36 1438x 37 58x 39 12x 16636 46x 16642 |
46301 - Shimmering Vanadinite (Uncommon Moon Asteroids) | No reprocessing data found. | 10000x Pyerite 1500x Mexallon 2500x Isogen 100x Zydrine 20x Silicates 80x Vanadium |
10000x 35 1500x 36 2500x 37 100x 39 20x 16636 80x 16642 |
46302 - Lavish Chromite (Uncommon Moon Asteroids) | No reprocessing data found. | 5750x Pyerite 1438x Mexallon 863x Isogen 58x Nocxium 12x Hydrocarbons 46x Chromium |
5750x 35 1438x 36 863x 37 58x 38 12x 16633 46x 16641 |
46303 - Shimmering Chromite (Uncommon Moon Asteroids) | No reprocessing data found. | 10000x Pyerite 2500x Mexallon 1500x Isogen 100x Nocxium 20x Hydrocarbons 80x Chromium |
10000x 35 2500x 36 1500x 37 100x 38 20x 16633 80x 16641 |
46304 - Replete Carnotite (Rare Moon Asteroids) | No reprocessing data found. | 1150x Mexallon 1438x Isogen 58x Zydrine 17x Atmospheric Gases 12x Cobalt 58x Technetium |
1150x 36 1438x 37 58x 39 17x 16634 12x 16640 58x 16649 |
46305 - Glowing Carnotite (Rare Moon Asteroids) | No reprocessing data found. | 2000x Mexallon 2500x Isogen 100x Zydrine 30x Atmospheric Gases 20x Cobalt 100x Technetium |
2000x 36 2500x 37 100x 39 30x 16634 20x 16640 100x 16649 |
46306 - Replete Zircon (Rare Moon Asteroids) | No reprocessing data found. | 2013x Mexallon 575x Isogen 58x Megacyte 17x Silicates 12x Titanium 58x Hafnium |
2013x 36 575x 37 58x 40 17x 16636 12x 16638 58x 16648 |
46307 - Glowing Zircon (Rare Moon Asteroids) | No reprocessing data found. | 3500x Mexallon 1000x Isogen 100x Megacyte 30x Silicates 20x Titanium 100x Hafnium |
3500x 36 1000x 37 100x 40 30x 16636 20x 16638 100x 16648 |
46308 - Replete Pollucite (Rare Moon Asteroids) | No reprocessing data found. | 1438x Mexallon 1150x Isogen 58x Zydrine 17x Hydrocarbons 12x Scandium 58x Caesium |
1438x 36 1150x 37 58x 39 17x 16633 12x 16639 58x 16647 |
46309 - Glowing Pollucite (Rare Moon Asteroids) | No reprocessing data found. | 2500x Mexallon 2000x Isogen 100x Zydrine 30x Hydrocarbons 20x Scandium 100x Caesium |
2500x 36 2000x 37 100x 39 30x 16633 20x 16639 100x 16647 |
46310 - Replete Cinnabar (Rare Moon Asteroids) | No reprocessing data found. | 1725x Mexallon 863x Isogen 58x Megacyte 17x Evaporite Deposits 12x Tungsten 58x Mercury |
1725x 36 863x 37 58x 40 17x 16635 12x 16637 58x 16646 |
46311 - Glowing Cinnabar (Rare Moon Asteroids) | No reprocessing data found. | 3000x Mexallon 1500x Isogen 100x Megacyte 30x Evaporite Deposits 20x Tungsten 100x Mercury |
3000x 36 1500x 37 100x 40 30x 16635 20x 16637 100x 16646 |
46312 - Bountiful Xenotime (Exceptional Moon Asteroids) | No reprocessing data found. | 230x Nocxium 115x Zydrine 58x Megacyte 23x Atmospheric Gases 23x Cobalt 12x Vanadium 25x Dysprosium |
230x 38 115x 39 58x 40 23x 16634 23x 16640 12x 16642 25x 16650 |
46313 - Shining Xenotime (Exceptional Moon Asteroids) | No reprocessing data found. | 400x Nocxium 200x Zydrine 100x Megacyte 40x Atmospheric Gases 40x Cobalt 20x Vanadium 44x Dysprosium |
400x 38 200x 39 100x 40 40x 16634 40x 16640 20x 16642 44x 16650 |
46314 - Bountiful Monazite (Exceptional Moon Asteroids) | No reprocessing data found. | 58x Nocxium 173x Zydrine 173x Megacyte 23x Evaporite Deposits 23x Tungsten 12x Chromium 25x Neodymium |
58x 38 173x 39 173x 40 23x 16635 23x 16637 12x 16641 25x 16651 |
46315 - Shining Monazite (Exceptional Moon Asteroids) | No reprocessing data found. | 100x Nocxium 300x Zydrine 300x Megacyte 40x Evaporite Deposits 40x Tungsten 20x Chromium 44x Neodymium |
100x 38 300x 39 300x 40 40x 16635 40x 16637 20x 16641 44x 16651 |
46316 - Bountiful Loparite (Exceptional Moon Asteroids) | No reprocessing data found. | 115x Nocxium 230x Zydrine 58x Megacyte 23x Hydrocarbons 23x Scandium 12x Platinum 25x Promethium |
115x 38 230x 39 58x 40 23x 16633 23x 16639 12x 16644 25x 16652 |
46317 - Shining Loparite (Exceptional Moon Asteroids) | No reprocessing data found. | 200x Nocxium 400x Zydrine 100x Megacyte 40x Hydrocarbons 40x Scandium 20x Platinum 44x Promethium |
200x 38 400x 39 100x 40 40x 16633 40x 16639 20x 16644 44x 16652 |
46318 - Bountiful Ytterbite (Exceptional Moon Asteroids) | No reprocessing data found. | 58x Nocxium 115x Zydrine 230x Megacyte 23x Silicates 23x Titanium 12x Cadmium 25x Thulium |
58x 38 115x 39 230x 40 23x 16636 23x 16638 12x 16643 25x 16653 |
46319 - Shining Ytterbite (Exceptional Moon Asteroids) | No reprocessing data found. | 100x Nocxium 200x Zydrine 400x Megacyte 40x Silicates 40x Titanium 20x Cadmium 44x Thulium |
100x 38 200x 39 400x 40 40x 16636 40x 16638 20x 16643 44x 16653 |
46323 - Standup M-Set Moon Drilling Efficiency I (Structure Drilling Rig M - Efficiency) | No reprocessing data found. | 1600x Malfunctioning Shield Emitter 1600x Contaminated Lorentz Fluid 3200x Defective Current Pump 1600x Tangled Power Conduit 1600x Damaged Artificial Neural Network 3200x Charred Micro Circuit 1600x Burned Logic Circuit 1600x Fried Interface Circuit 1600x Melted Capacitor Console 1600x Armor Plates |
1600x 25589 1600x 25591 3200x 25592 1600x 25594 1600x 25597 3200x 25599 1600x 25600 1600x 25601 1600x 25603 1600x 25605 |
46324 - Standup M-Set Moon Drilling Efficiency II (Structure Drilling Rig M - Efficiency) | No reprocessing data found. | 16x Intact Shield Emitter 28x Nanite Compound 1200x Lorentz Fluid 760x Power Conduit 1200x Artificial Neural Network 760x Power Circuit 28x Logic Circuit 760x Interface Circuit 28x Capacitor Console 16x Enhanced Ward Console |
16x 25608 28x 25609 1200x 25610 760x 25613 1200x 25616 760x 25617 28x 25619 760x 25620 28x 25622 16x 25625 |
46325 - Standup M-Set Moon Drilling Stability I (Structure Drilling Rig M - Stability) | No reprocessing data found. | 1600x Malfunctioning Shield Emitter 1600x Contaminated Lorentz Fluid 3200x Defective Current Pump 1600x Tangled Power Conduit 1600x Damaged Artificial Neural Network 3200x Charred Micro Circuit 1600x Burned Logic Circuit 1600x Fried Interface Circuit 1600x Melted Capacitor Console 1600x Armor Plates |
1600x 25589 1600x 25591 3200x 25592 1600x 25594 1600x 25597 3200x 25599 1600x 25600 1600x 25601 1600x 25603 1600x 25605 |
46326 - Standup M-Set Moon Drilling Stability II (Structure Drilling Rig M - Stability) | No reprocessing data found. | 16x Intact Shield Emitter 28x Nanite Compound 1200x Lorentz Fluid 760x Power Conduit 1200x Artificial Neural Network 760x Power Circuit 28x Logic Circuit 760x Interface Circuit 28x Capacitor Console 16x Enhanced Ward Console |
16x 25608 28x 25609 1200x 25610 760x 25613 1200x 25616 760x 25617 28x 25619 760x 25620 28x 25622 16x 25625 |
46327 - Standup L-Set Moon Drilling Proficiency I (Structure Drilling Rig L - Proficiency) | No reprocessing data found. | 12000x Malfunctioning Shield Emitter 12000x Contaminated Lorentz Fluid 24000x Defective Current Pump 12000x Tangled Power Conduit 12000x Damaged Artificial Neural Network 24000x Charred Micro Circuit 12000x Burned Logic Circuit 12000x Fried Interface Circuit 12000x Melted Capacitor Console 12000x Armor Plates |
12000x 25589 12000x 25591 24000x 25592 12000x 25594 12000x 25597 24000x 25599 12000x 25600 12000x 25601 12000x 25603 12000x 25605 |
46328 - Standup L-Set Moon Drilling Proficiency II (Structure Drilling Rig L - Proficiency) | No reprocessing data found. | 160x Intact Shield Emitter 280x Nanite Compound 12000x Lorentz Fluid 7600x Power Conduit 12000x Artificial Neural Network 7600x Power Circuit 280x Logic Circuit 7600x Interface Circuit 280x Capacitor Console 160x Enhanced Ward Console |
160x 25608 280x 25609 12000x 25610 7600x 25613 12000x 25616 7600x 25617 280x 25619 7600x 25620 280x 25622 160x 25625 |
46355 - Ubiquitous Moon Ore Mining Crystal I (Mining Crystal) | No reprocessing data found. | 445x Nocxium | 445x 38 |
46356 - Ubiquitous Moon Ore Mining Crystal II (Mining Crystal) | No reprocessing data found. | 445x Nocxium 27x Hypersynaptic Fibers |
445x 38 27x 16682 |
46365 - Common Moon Ore Mining Crystal I (Mining Crystal) | No reprocessing data found. | 473x Nocxium | 473x 38 |
46366 - Common Moon Ore Mining Crystal II (Mining Crystal) | No reprocessing data found. | 473x Nocxium 28x Hypersynaptic Fibers |
473x 38 28x 16682 |
46367 - Uncommon Moon Ore Mining Crystal I (Mining Crystal) | No reprocessing data found. | 501x Nocxium | 501x 38 |
46368 - Uncommon Moon Ore Mining Crystal II (Mining Crystal) | No reprocessing data found. | 501x Nocxium 29x Hypersynaptic Fibers |
501x 38 29x 16682 |
46369 - Rare Moon Ore Mining Crystal I (Mining Crystal) | No reprocessing data found. | 529x Nocxium | 529x 38 |
46370 - Rare Moon Ore Mining Crystal II (Mining Crystal) | No reprocessing data found. | 529x Nocxium 30x Hypersynaptic Fibers |
529x 38 30x 16682 |
46371 - Exceptional Moon Ore Mining Crystal I (Mining Crystal) | No reprocessing data found. | 557x Nocxium | 557x 38 |
46372 - Exceptional Moon Ore Mining Crystal II (Mining Crystal) | No reprocessing data found. | 557x Nocxium 31x Hypersynaptic Fibers |
557x 38 31x 16682 |
46484 - Standup M-Set Composite Reactor Time Efficiency I (Structure Composite Reactor Rig M - TE) | No reprocessing data found. | 1600x Scorched Telemetry Processor 6400x Malfunctioning Shield Emitter 1600x Contaminated Nanite Compound 1600x Smashed Trigger Unit 1400x Tangled Power Conduit 1600x Alloyed Tritanium Bar 1600x Charred Micro Circuit 3200x Fried Interface Circuit 3200x Armor Plates 2800x Ward Console |
1600x 25588 6400x 25589 1600x 25590 1600x 25593 1400x 25594 1600x 25595 1600x 25599 3200x 25601 3200x 25605 2800x 25606 |
46485 - Standup M-Set Composite Reactor Time Efficiency II (Structure Composite Reactor Rig M - TE) | No reprocessing data found. | 760x Telemetry Processor 16x Nanite Compound 1200x Lorentz Fluid 200x Current Pump 760x Trigger Unit 28x Power Conduit 16x Single-crystal Superalloy I-beam 1200x Artificial Neural Network 1200x Micro Circuit 28x Intact Armor Plates |
760x 25607 16x 25609 1200x 25610 200x 25611 760x 25612 28x 25613 16x 25614 1200x 25616 1200x 25618 28x 25624 |
46486 - Standup M-Set Composite Reactor Material Efficiency I (Structure Composite Reactor Rig M - ME) | No reprocessing data found. | 1600x Scorched Telemetry Processor 6400x Malfunctioning Shield Emitter 1600x Contaminated Nanite Compound 1600x Smashed Trigger Unit 1400x Tangled Power Conduit 1600x Alloyed Tritanium Bar 1600x Charred Micro Circuit 3200x Fried Interface Circuit 3200x Armor Plates 2800x Ward Console |
1600x 25588 6400x 25589 1600x 25590 1600x 25593 1400x 25594 1600x 25595 1600x 25599 3200x 25601 3200x 25605 2800x 25606 |
46487 - Standup M-Set Composite Reactor Material Efficiency II (Structure Composite Reactor Rig M - ME) | No reprocessing data found. | 760x Telemetry Processor 16x Nanite Compound 1200x Lorentz Fluid 200x Current Pump 760x Trigger Unit 28x Power Conduit 16x Single-crystal Superalloy I-beam 1200x Artificial Neural Network 1200x Micro Circuit 28x Intact Armor Plates |
760x 25607 16x 25609 1200x 25610 200x 25611 760x 25612 28x 25613 16x 25614 1200x 25616 1200x 25618 28x 25624 |
46488 - Standup M-Set Hybrid Reactor Time Efficiency I (Structure Hybrid Reactor Rig M - TE) | No reprocessing data found. | 1600x Scorched Telemetry Processor 6400x Malfunctioning Shield Emitter 1600x Contaminated Nanite Compound 1600x Smashed Trigger Unit 1400x Tangled Power Conduit 1600x Alloyed Tritanium Bar 1600x Charred Micro Circuit 3200x Fried Interface Circuit 3200x Armor Plates 2800x Ward Console |
1600x 25588 6400x 25589 1600x 25590 1600x 25593 1400x 25594 1600x 25595 1600x 25599 3200x 25601 3200x 25605 2800x 25606 |
46489 - Standup M-Set Hybrid Reactor Time Efficiency II (Structure Hybrid Reactor Rig M - TE) | No reprocessing data found. | 760x Telemetry Processor 16x Nanite Compound 1200x Lorentz Fluid 200x Current Pump 760x Trigger Unit 28x Power Conduit 16x Single-crystal Superalloy I-beam 1200x Artificial Neural Network 1200x Micro Circuit 28x Intact Armor Plates |
760x 25607 16x 25609 1200x 25610 200x 25611 760x 25612 28x 25613 16x 25614 1200x 25616 1200x 25618 28x 25624 |
46490 - Standup M-Set Hybrid Reactor Material Efficiency I (Structure Hybrid Reactor Rig M - ME) | No reprocessing data found. | 1600x Scorched Telemetry Processor 6400x Malfunctioning Shield Emitter 1600x Contaminated Nanite Compound 1600x Smashed Trigger Unit 1400x Tangled Power Conduit 1600x Alloyed Tritanium Bar 1600x Charred Micro Circuit 3200x Fried Interface Circuit 3200x Armor Plates 2800x Ward Console |
1600x 25588 6400x 25589 1600x 25590 1600x 25593 1400x 25594 1600x 25595 1600x 25599 3200x 25601 3200x 25605 2800x 25606 |
46491 - Standup M-Set Hybrid Reactor Material Efficiency II (Structure Hybrid Reactor Rig M - ME) | No reprocessing data found. | 760x Telemetry Processor 16x Nanite Compound 1200x Lorentz Fluid 200x Current Pump 760x Trigger Unit 28x Power Conduit 16x Single-crystal Superalloy I-beam 1200x Artificial Neural Network 1200x Micro Circuit 28x Intact Armor Plates |
760x 25607 16x 25609 1200x 25610 200x 25611 760x 25612 28x 25613 16x 25614 1200x 25616 1200x 25618 28x 25624 |
46492 - Standup M-Set Biochemical Reactor Time Efficiency I (Structure Biochemical Reactor Rig M - TE) | No reprocessing data found. | 1600x Scorched Telemetry Processor 6400x Malfunctioning Shield Emitter 1600x Contaminated Nanite Compound 1600x Smashed Trigger Unit 1400x Tangled Power Conduit 1600x Alloyed Tritanium Bar 1600x Charred Micro Circuit 3200x Fried Interface Circuit 3200x Armor Plates 2800x Ward Console |
1600x 25588 6400x 25589 1600x 25590 1600x 25593 1400x 25594 1600x 25595 1600x 25599 3200x 25601 3200x 25605 2800x 25606 |
46493 - Standup M-Set Biochemical Reactor Time Efficiency II (Structure Biochemical Reactor Rig M - TE) | No reprocessing data found. | 760x Telemetry Processor 16x Nanite Compound 1200x Lorentz Fluid 200x Current Pump 760x Trigger Unit 28x Power Conduit 16x Single-crystal Superalloy I-beam 1200x Artificial Neural Network 1200x Micro Circuit 28x Intact Armor Plates |
760x 25607 16x 25609 1200x 25610 200x 25611 760x 25612 28x 25613 16x 25614 1200x 25616 1200x 25618 28x 25624 |
46494 - Standup M-Set Biochemical Reactor Material Efficiency I (Structure Biochemical Reactor Rig M - ME) | No reprocessing data found. | 1600x Scorched Telemetry Processor 6400x Malfunctioning Shield Emitter 1600x Contaminated Nanite Compound 1600x Smashed Trigger Unit 1400x Tangled Power Conduit 1600x Alloyed Tritanium Bar 1600x Charred Micro Circuit 3200x Fried Interface Circuit 3200x Armor Plates 2800x Ward Console |
1600x 25588 6400x 25589 1600x 25590 1600x 25593 1400x 25594 1600x 25595 1600x 25599 3200x 25601 3200x 25605 2800x 25606 |
46495 - Standup M-Set Biochemical Reactor Material Efficiency II (Structure Biochemical Reactor Rig M - ME) | No reprocessing data found. | 760x Telemetry Processor 16x Nanite Compound 1200x Lorentz Fluid 200x Current Pump 760x Trigger Unit 28x Power Conduit 16x Single-crystal Superalloy I-beam 1200x Artificial Neural Network 1200x Micro Circuit 28x Intact Armor Plates |
760x 25607 16x 25609 1200x 25610 200x 25611 760x 25612 28x 25613 16x 25614 1200x 25616 1200x 25618 28x 25624 |
46496 - Standup L-Set Reactor Efficiency I (Structure Reactor Rig L - Efficiency) | No reprocessing data found. | 12000x Scorched Telemetry Processor 48000x Malfunctioning Shield Emitter 12000x Contaminated Nanite Compound 12000x Smashed Trigger Unit 10500x Tangled Power Conduit 12000x Alloyed Tritanium Bar 12000x Charred Micro Circuit 24000x Fried Interface Circuit 24000x Armor Plates 21000x Ward Console |
12000x 25588 48000x 25589 12000x 25590 12000x 25593 10500x 25594 12000x 25595 12000x 25599 24000x 25601 24000x 25605 21000x 25606 |
46497 - Standup L-Set Reactor Efficiency II (Structure Reactor Rig L - Efficiency) | No reprocessing data found. | 7600x Telemetry Processor 160x Nanite Compound 12000x Lorentz Fluid 2000x Current Pump 7600x Trigger Unit 280x Power Conduit 160x Single-crystal Superalloy I-beam 12000x Artificial Neural Network 12000x Micro Circuit 280x Intact Armor Plates |
7600x 25607 160x 25609 12000x 25610 2000x 25611 7600x 25612 280x 25613 160x 25614 12000x 25616 12000x 25618 280x 25624 |
46575 - Dark Blood Standup Heavy Energy Neutralizer (Structure Energy Neutralizer) | No reprocessing data found. | 4000000x Tritanium 800000x Pyerite 280000x Mexallon 32000x Isogen 6000x Nocxium 2800x Zydrine 1200x Megacyte |
4000000x 34 800000x 35 280000x 36 32000x 37 6000x 38 2800x 39 1200x 40 |
46577 - Dread Guristas Standup Variable Spectrum ECM (Structure ECM Battery) | No reprocessing data found. | 1500000x Tritanium 300000x Pyerite 105000x Mexallon 12000x Isogen 2250x Nocxium 1050x Zydrine 450x Megacyte |
1500000x 34 300000x 35 105000x 36 12000x 37 2250x 38 1050x 39 450x 40 |
46633 - Standup M-Set Asteroid Ore Grading Processor I (Structure Resource Rig M - Asteroid Ore Reprocessing) | No reprocessing data found. | 1600x Scorched Telemetry Processor 900x Contaminated Nanite Compound 1400x Contaminated Lorentz Fluid 1600x Defective Current Pump 1600x Smashed Trigger Unit 1400x Tangled Power Conduit 40x Alloyed Tritanium Bar 1600x Broken Drone Transceiver 1600x Charred Micro Circuit 40x Armor Plates |
1600x 25588 900x 25590 1400x 25591 1600x 25592 1600x 25593 1400x 25594 40x 25595 1600x 25596 1600x 25599 40x 25605 |
46634 - Standup M-Set Asteroid Ore Grading Processor II (Structure Resource Rig M - Asteroid Ore Reprocessing) | No reprocessing data found. | 760x Telemetry Processor 16x Nanite Compound 300x Lorentz Fluid 760x Current Pump 760x Trigger Unit 300x Power Conduit 16x Single-crystal Superalloy I-beam 760x Drone Transceiver 760x Micro Circuit 2x Intact Armor Plates |
760x 25607 16x 25609 300x 25610 760x 25611 760x 25612 300x 25613 16x 25614 760x 25615 760x 25618 2x 25624 |
46635 - Standup M-Set Ice Grading Processor I (Structure Resource Rig M - Ice Reprocessing) | No reprocessing data found. | 1600x Scorched Telemetry Processor 900x Contaminated Nanite Compound 1400x Contaminated Lorentz Fluid 1600x Defective Current Pump 1600x Smashed Trigger Unit 1400x Tangled Power Conduit 40x Alloyed Tritanium Bar 1600x Broken Drone Transceiver 1600x Charred Micro Circuit 40x Armor Plates |
1600x 25588 900x 25590 1400x 25591 1600x 25592 1600x 25593 1400x 25594 40x 25595 1600x 25596 1600x 25599 40x 25605 |
46636 - Standup M-Set Ice Grading Processor II (Structure Resource Rig M - Ice Reprocessing) | No reprocessing data found. | 760x Telemetry Processor 16x Nanite Compound 300x Lorentz Fluid 760x Current Pump 760x Trigger Unit 300x Power Conduit 16x Single-crystal Superalloy I-beam 760x Drone Transceiver 760x Micro Circuit 2x Intact Armor Plates |
760x 25607 16x 25609 300x 25610 760x 25611 760x 25612 300x 25613 16x 25614 760x 25615 760x 25618 2x 25624 |
46637 - Standup M-Set Moon Ore Grading Processor I (Structure Resource Rig M - Moon Ore Reprocessing) | No reprocessing data found. | 1600x Scorched Telemetry Processor 900x Contaminated Nanite Compound 1400x Contaminated Lorentz Fluid 1600x Defective Current Pump 1600x Smashed Trigger Unit 1400x Tangled Power Conduit 40x Alloyed Tritanium Bar 1600x Broken Drone Transceiver 1600x Charred Micro Circuit 40x Armor Plates |
1600x 25588 900x 25590 1400x 25591 1600x 25592 1600x 25593 1400x 25594 40x 25595 1600x 25596 1600x 25599 40x 25605 |
46638 - Standup M-Set Moon Ore Grading Processor II (Structure Resource Rig M - Moon Ore Reprocessing) | No reprocessing data found. | 760x Telemetry Processor 16x Nanite Compound 300x Lorentz Fluid 760x Current Pump 760x Trigger Unit 300x Power Conduit 16x Single-crystal Superalloy I-beam 760x Drone Transceiver 760x Micro Circuit 2x Intact Armor Plates |
760x 25607 16x 25609 300x 25610 760x 25611 760x 25612 300x 25613 16x 25614 760x 25615 760x 25618 2x 25624 |
46639 - Standup L-Set Reprocessing Monitor I (Structure Resource Rig L - Reprocessing) | No reprocessing data found. | 20000x Scorched Telemetry Processor 11250x Contaminated Nanite Compound 17500x Contaminated Lorentz Fluid 20000x Defective Current Pump 20000x Smashed Trigger Unit 17500x Tangled Power Conduit 500x Alloyed Tritanium Bar 20000x Broken Drone Transceiver 20000x Charred Micro Circuit 500x Armor Plates |
20000x 25588 11250x 25590 17500x 25591 20000x 25592 20000x 25593 17500x 25594 500x 25595 20000x 25596 20000x 25599 500x 25605 |
46640 - Standup L-Set Reprocessing Monitor II (Structure Resource Rig L - Reprocessing) | No reprocessing data found. | 11400x Telemetry Processor 240x Nanite Compound 4500x Lorentz Fluid 11400x Current Pump 11400x Trigger Unit 4500x Power Conduit 240x Single-crystal Superalloy I-beam 11400x Drone Transceiver 11400x Micro Circuit 30x Intact Armor Plates |
11400x 25607 240x 25609 4500x 25610 11400x 25611 11400x 25612 4500x 25613 240x 25614 11400x 25615 11400x 25618 30x 25624 |
46641 - Standup XL-Set Reprocessing Monitor I (Structure Resource Rig XL - Reprocessing) | No reprocessing data found. | 20000x Scorched Telemetry Processor 11250x Contaminated Nanite Compound 17500x Contaminated Lorentz Fluid 20000x Defective Current Pump 20000x Smashed Trigger Unit 17500x Tangled Power Conduit 500x Alloyed Tritanium Bar 20000x Broken Drone Transceiver 20000x Charred Micro Circuit 500x Armor Plates |
20000x 25588 11250x 25590 17500x 25591 20000x 25592 20000x 25593 17500x 25594 500x 25595 20000x 25596 20000x 25599 500x 25605 |
46642 - Standup XL-Set Reprocessing Monitor II (Structure Resource Rig XL - Reprocessing) | No reprocessing data found. | 11400x Telemetry Processor 240x Nanite Compound 4500x Lorentz Fluid 11400x Current Pump 11400x Trigger Unit 4500x Power Conduit 240x Single-crystal Superalloy I-beam 11400x Drone Transceiver 11400x Micro Circuit 30x Intact Armor Plates |
11400x 25607 240x 25609 4500x 25610 11400x 25611 11400x 25612 4500x 25613 240x 25614 11400x 25615 11400x 25618 30x 25624 |
46675 - Jet Ochre (Dark Ochre) | No reprocessing data found. | 11500x Tritanium 1840x Isogen 138x Nocxium |
11500x 34 1840x 37 138x 38 |
46676 - Cubic Bistot (Bistot) | No reprocessing data found. | 13800x Pyerite 518x Zydrine 115x Megacyte |
13800x 35 518x 39 115x 40 |
46677 - Pellucid Crokite (Crokite) | No reprocessing data found. | 24150x Tritanium 874x Nocxium 155x Zydrine |
24150x 34 874x 38 155x 39 |
46678 - Flawless Arkonor (Arkonor) | No reprocessing data found. | 25300x Tritanium 2875x Mexallon 368x Megacyte |
25300x 34 2875x 36 368x 40 |
46679 - Brilliant Gneiss (Gneiss) | No reprocessing data found. | 2530x Pyerite 2760x Mexallon 345x Isogen |
2530x 35 2760x 36 345x 37 |
46680 - Lustrous Hedbergite (Hedbergite) | No reprocessing data found. | 1150x Pyerite 230x Isogen 115x Nocxium 22x Zydrine |
1150x 35 230x 37 115x 38 22x 39 |
46681 - Scintillating Hemorphite (Hemorphite) | No reprocessing data found. | 2530x Tritanium 115x Isogen 138x Nocxium 17x Zydrine |
2530x 34 115x 37 138x 38 17x 39 |
46682 - Immaculate Jaspet (Jaspet) | No reprocessing data found. | 403x Mexallon 86x Nocxium 9x Zydrine |
403x 36 86x 38 9x 39 |
46683 - Resplendant Kernite (Kernite) | No reprocessing data found. | 154x Tritanium 307x Mexallon 154x Isogen |
154x 34 307x 36 154x 37 |
46684 - Platinoid Omber (Omber) | No reprocessing data found. | 920x Tritanium 115x Pyerite 98x Isogen |
920x 34 115x 35 98x 37 |
46685 - Sparkling Plagioclase (Plagioclase) | No reprocessing data found. | 123x Tritanium 245x Pyerite 123x Mexallon |
123x 34 245x 35 123x 36 |
46686 - Opulent Pyroxeres (Pyroxeres) | No reprocessing data found. | 404x Tritanium 29x Pyerite 58x Mexallon 6x Nocxium |
404x 34 29x 35 58x 36 6x 38 |
46687 - Glossy Scordite (Scordite) | No reprocessing data found. | 398x Tritanium 199x Pyerite |
398x 34 199x 35 |
46688 - Dazzling Spodumain (Spodumain) | No reprocessing data found. | 64400x Tritanium 13858x Pyerite 2415x Mexallon 518x Isogen |
64400x 34 13858x 35 2415x 36 518x 37 |
46689 - Stable Veldspar (Veldspar) | No reprocessing data found. | 477x Tritanium | 477x 34 |
46691 - Compressed Flawless Arkonor (Arkonor) | No reprocessing data found. | 25300x Tritanium 2875x Mexallon 368x Megacyte |
25300x 34 2875x 36 368x 40 |
46692 - Compressed Cubic Bistot (Bistot) | No reprocessing data found. | 13800x Pyerite 518x Zydrine 115x Megacyte |
13800x 35 518x 39 115x 40 |
46693 - Compressed Pellucid Crokite (Crokite) | No reprocessing data found. | 24150x Tritanium 874x Nocxium 155x Zydrine |
24150x 34 874x 38 155x 39 |
46694 - Compressed Jet Ochre (Dark Ochre) | No reprocessing data found. | 11500x Tritanium 1840x Isogen 138x Nocxium |
11500x 34 1840x 37 138x 38 |
46695 - Compressed Brilliant Gneiss (Gneiss) | No reprocessing data found. | 2530x Pyerite 2760x Mexallon 345x Isogen |
2530x 35 2760x 36 345x 37 |
46696 - Compressed Lustrous Hedbergite (Hedbergite) | No reprocessing data found. | 1150x Pyerite 230x Isogen 115x Nocxium 22x Zydrine |
1150x 35 230x 37 115x 38 22x 39 |
46697 - Compressed Scintillating Hemorphite (Hemorphite) | No reprocessing data found. | 2530x Tritanium 115x Isogen 138x Nocxium 17x Zydrine |
2530x 34 115x 37 138x 38 17x 39 |
46698 - Compressed Immaculate Jaspet (Jaspet) | No reprocessing data found. | 403x Mexallon 86x Nocxium 9x Zydrine |
403x 36 86x 38 9x 39 |
46699 - Compressed Resplendant Kernite (Kernite) | No reprocessing data found. | 154x Tritanium 307x Mexallon 154x Isogen |
154x 34 307x 36 154x 37 |
46700 - Compressed Platinoid Omber (Omber) | No reprocessing data found. | 920x Tritanium 115x Pyerite 98x Isogen |
920x 34 115x 35 98x 37 |
46701 - Compressed Sparkling Plagioclase (Plagioclase) | No reprocessing data found. | 123x Tritanium 245x Pyerite 123x Mexallon |
123x 34 245x 35 123x 36 |
46702 - Compressed Opulent Pyroxeres (Pyroxeres) | No reprocessing data found. | 404x Tritanium 29x Pyerite 58x Mexallon 6x Nocxium |
404x 34 29x 35 58x 36 6x 38 |
46703 - Compressed Glossy Scordite (Scordite) | No reprocessing data found. | 398x Tritanium 199x Pyerite |
398x 34 199x 35 |
46704 - Compressed Dazzling Spodumain (Spodumain) | No reprocessing data found. | 64400x Tritanium 13858x Pyerite 2415x Mexallon 518x Isogen |
64400x 34 13858x 35 2415x 36 518x 37 |
46705 - Compressed Stable Veldspar (Veldspar) | No reprocessing data found. | 477x Tritanium | 477x 34 |
TypeID, Group, & Name | Tranquility_Previous | Tranquility_Next | Diff |
---|---|---|---|
622 - Stabber (Cruiser) |
Minmatar Cruiser bonuses (per skill level):
|
Minmatar Cruiser bonuses (per skill level):
|
Minmatar Cruiser bonuses (per skill level): 7.5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> rate of fire 10% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> falloff |
35825 - Raitaru (Engineering Complex) |
Role Bonus:
|
Role Bonus: 1% reduction in material requirements for manufacturing jobs 15% reduction in time requirements for manufacturing and science jobs 3% reduction in ISK requirements for manufacturing and science jobs 25% reduction in Engineering Service Module fuel consumption |
|
35826 - Azbel (Engineering Complex) |
Role Bonus:
|
Role Bonus: 1% reduction in material requirements for manufacturing jobs 20% reduction in time requirements for manufacturing and science jobs 4% reduction in ISK requirements for manufacturing and science jobs 25% reduction in Engineering Service Module fuel consumption |
|
35827 - Sotiyo (Engineering Complex) |
Role Bonus:
|
Role Bonus: 1% reduction in material requirements for manufacturing jobs 30% reduction in time requirements for manufacturing and science jobs 5% reduction in ISK requirements for manufacturing and science jobs 25% reduction in Engineering Service Module fuel consumption |
|
35832 - Astrahus (Citadel) |
Role Bonus:
|
Role Bonus: 25% bonus to all structure combat rig effects 25% reduction in citadel service module fuel consumption |
|
35833 - Fortizar (Citadel) |
Role Bonus:
|
Role Bonus: 25% bonus to all structure combat rig effects 25% reduction in citadel service module fuel consumption |
|
35834 - Keepstar (Citadel) |
Role Bonus:
|
Role Bonus: 25% bonus to all structure combat rig effects 25% reduction in citadel service module fuel consumption |
|
35835 - Athanor (Refinery) |
Role Bonus:
|
Role Bonus: 2% bonus to refining yield for all variants of Ore and Ice 20% reduction in Reprocessing and Reaction Service Module fuel consumption This structure can operate Reaction Service Modules This structure can operate Moon Drill Service Modules and engage in moon mining when deployed at a designated Moon Mining Beacon |
|
35836 - Tatara (Refinery) |
Role Bonus:
|
Role Bonus: 4% bonus to refining yield for all variants of Ore and Ice 25% reduction in Reprocessing and Reaction Service Module fuel consumption 25% reduction in time requirements for reaction jobs This structure can operate Reaction Service Modules This structure can operate Moon Drill Service Modules and engage in moon mining when deployed at a designated Moon Mining Beacon |
|
40340 - Upwell Palatine Keepstar (Citadel) |
Role Bonus:
|
Role Bonus: 25% bonus to all structure combat rig effects 25% reduction in citadel service module fuel consumption Only one Upwell Palatine Keepstar may be deployed at a time in New Eden |
|
45645 - Loggerhead (Force Auxiliary) |
Caldari Carrier bonuses (per skill level):
Gallente Carrier bonuses (per skill level):
Role Bonus:
|
Caldari Carrier bonuses (per skill level): 4% bonus to all shield resistances Gallente Carrier bonuses (per skill level): 5% bonus to <a href=showinfo:3422>Remote Shield Booster</a> amount Role Bonus: Can fit a <a href=showinfo:27951>Triage module</a> Can use two <a href=showinfo:3348>Command Burst</a> modules 50% reduction in CPU requirements for <a href=showinfo:3348>Command Burst</a> modules 200% bonus to <a href=showinfo:3348>Command Burst</a> area of effect range 1000% bonus to <a href=showinfo:3439>Logistics Drone</a> transfer amount and hitpoints 5x penalty to <a href=showinfo:34593>Entosis Link</a> duration |
|
45647 - Caiman (Dreadnought) |
Caldari Dreadnought bonuses (per skill level):
Gallente Dreadnought bonuses (per skill level):
Role Bonus:
|
Caldari Dreadnought bonuses (per skill level): 4% bonus to all shield resistances Gallente Dreadnought bonuses (per skill level): 5% bonus to thermal and kinetic <a href=showinfo:32435>XL Cruise</a>, <a href=showinfo:21668>XL Torpedo</a> and <a href=showinfo:3325>Torpedo</a> damage Role Bonus: Can fit a <a href=showinfo:20280>Siege module</a> Can launch <a href=showinfo:40572>Light</a> <a href=showinfo:23069>Fighters</a> 100% bonus to <a href=showinfo:23069>Fighter</a> damage and hitpoints 5x penalty to <a href=showinfo:34593>Entosis Link</a> cycle time |
|
45649 - Komodo (Titan) |
Gallente Titan bonuses (per skill level):
Caldari Titan bonuses (per skill level):
Role Bonus:
|
Gallente Titan bonuses (per skill level): 50% bonus to thermal and kinetic <a href=showinfo:32435>XL Cruise</a>, <a href=showinfo:21668>XL Torpedo</a> and <a href=showinfo:3325>Torpedo</a> damage 40% bonus to EM and explosive <a href=showinfo:32435>XL Cruise</a>, <a href=showinfo:21668>XL Torpedo</a> and <a href=showinfo:3325>Torpedo</a> damage 6+ bonus to ship warp core strength Caldari Titan bonuses (per skill level): 4% bonus to all shield resistances 15% bonus to <a href=showinfo:32435>XL Cruise Missile Launchers</a>, <a href=showinfo:21668>XL Torpedo Launchers</a> and <a href=showinfo:3325>Rapid Torpedo Launcher</a> rate of fire 6+ bonus to ship warp core strength Role Bonus: Can fit a <a href=showinfo:24563>Doomsday</a> module Can fit a <a href=showinfo:43662>Phenomena Generator</a> module Can fit a <a href=showinfo:23953>Jump Portal Generator</a> module Can fit a <a href=showinfo:23735>Clone Vat Bay</a> module Can use three <a href=showinfo:3348>Command Burst</a> modules Can launch <a href=showinfo:40572>Light</a> and <a href=showinfo:32339>Heavy</a> <a href=showinfo:23069>Fighters</a> 100% bonus to <a href=showinfo:23069>Fighter</a> damage and hitpoints 200% bonus to <a href=showinfo:3348>Command Burst</a> area of effect range 500% bonus to Armor Plates and Shield Extenders 100% bonus to <a href=showinfo:3325>Torpedo</a> Velocity 80% bonus to Sensor Dampener resistance 80% bonus to Weapon Disruption resistance 80% bonus to Stasis effect resistance 80% increase to Remote Electronic Assistance impedance 5x penalty to <a href=showinfo:34593>Entosis Link</a> duration |
Attribute Name | Diff |
---|---|
2444 - refiningYieldNormalOres | attributeName: refiningYieldBasicOres => refiningYieldNormalOres defaultValue: 0.0 => 0.5 |
2445 - refiningYieldMoonOres | attributeName: refiningYieldAdvancedOres => refiningYieldMoonOres defaultValue: 0.0 => 0.5 |
2448 - refiningYieldIce | attributeName: refiningYieldSpecialIce => refiningYieldIce defaultValue: 0.0 => 0.5 |
2698 - autoFractureDelay | description: => Delay for exploding moon mining chunk into asteroid field unitID: None => 3 |
2699 - asteroidMetaLevel | description: 0: Mission/NPE Ore
1: Standard Ore/Ice
2: +5% Ore
3: +10% Ore
4: High Quality Ice => 0: Mission/NPE Ore
1: Standard Ore/Ice
2: +5% Ore
3: +10% Ore
4: High Quality Ice or Extracted Ore
5: Jackpot Moon Ore |
2704 - moonYieldMultiplier | attributeCategory: None => 5 attributeID: None => 2704 attributeName: None => moonYieldMultiplier categoryID: None => 4 defaultValue: None => 1.0 description: None => Defines relation over moon spew volume vs time to drill/create spew displayName: None => displayNameID: None => 316906 ("Extraction Yield Multiplier") highIsGood: None => True published: None => True stackable: None => True unitID: None => 104 |
2705 - moonAsteroidFieldRadius | attributeCategory: None => 5 attributeID: None => 2705 attributeName: None => moonAsteroidFieldRadius categoryID: None => 4 defaultValue: None => 1.0 description: None => Radius of asteroid field created by moon chunk displayName: None => displayNameID: None => 316907 ("Moon Asteroid Field Radius Multiplier") highIsGood: None => False published: None => True stackable: None => True unitID: None => 104 |
2706 - moonAsteroidDecayTimeMultiplier | attributeCategory: None => 5 attributeID: None => 2706 attributeName: None => moonAsteroidDecayTimeMultiplier categoryID: None => 4 defaultValue: None => 1.0 description: None => Decay time for asteroid created from moon spew displayName: None => displayNameID: None => 316908 ("Moon Asteroid Decay Time") highIsGood: None => True published: None => False stackable: None => True unitID: None => 3 |
2707 - moonRigFractureDelayBonus | attributeCategory: None => 5 attributeID: None => 2707 attributeName: None => moonRigFractureDelayBonus categoryID: None => 37 defaultValue: None => 0.0 description: None => Rig Bonus that affects fracture delay for moon chunk displayName: None => displayNameID: None => 316998 ("Chunk Stability Bonus") highIsGood: None => True published: None => True stackable: None => True unitID: None => 105 |
2708 - moonRigAsteroidDecayBonus | attributeCategory: None => 5 attributeID: None => 2708 attributeName: None => moonRigAsteroidDecayBonus categoryID: None => 37 defaultValue: None => 0.0 description: None => Moon rig bonus that delays spew asteroid decay displayName: None => displayNameID: None => 316997 ("Extracted Asteroid Decay Bonus") highIsGood: None => True published: None => True stackable: None => True unitID: None => 105 |
2709 - moonRigSpewRadiusBonus | attributeCategory: None => 5 attributeID: None => 2709 attributeName: None => moonRigSpewRadiusBonus categoryID: None => 37 defaultValue: None => 0.0 description: None => Rig Bonus that affects spew asteroid belt radius from moon extraction displayName: None => displayNameID: None => 316999 ("Moon Asteroid Belt Radius Bonus") highIsGood: None => True published: None => True stackable: None => True unitID: None => 105 |
2710 - moonRigSpewVolumeBonus | attributeCategory: None => 5 attributeID: None => 2710 attributeName: None => moonRigSpewVolumeBonus categoryID: None => 37 defaultValue: None => 0.0 description: None => Moon rig bonus that increases volume of moon spew in relation to extraction time displayName: None => displayNameID: None => 316996 ("Moon Extraction Volume Bonus") highIsGood: None => True published: None => True stackable: None => True unitID: None => 105 |
2711 - oreBasicType | attributeCategory: None => 11 attributeID: None => 2711 attributeName: None => oreBasicType categoryID: None => 35 defaultValue: None => 0.0 description: None => Reference for grouping ores in visual displays. All variants of one ore should have the same BasicType ID displayName: None => highIsGood: None => False published: None => False stackable: None => False unitID: None => 116 |
2713 - RefRigTimeBonus | attributeCategory: None => 5 attributeID: None => 2713 attributeName: None => RefRigTimeBonus categoryID: None => 37 defaultValue: None => 0.0 description: None => Time Bonus for refinery rigs displayName: None => displayNameID: None => 316847 ("Time Bonus") highIsGood: None => False published: None => True stackable: None => True unitID: None => 105 |
2714 - RefRigMatBonus | attributeCategory: None => 5 attributeID: None => 2714 attributeName: None => RefRigMatBonus categoryID: None => 37 defaultValue: None => 0.0 description: None => Refinery rig material bonus displayName: None => displayNameID: None => 316848 ("Material Reduction Bonus") highIsGood: None => False published: None => True stackable: None => True unitID: None => 105 |
2715 - reactionHybTimeMultiplier | attributeCategory: None => 5 attributeID: None => 2715 attributeName: None => reactionHybTimeMultiplier categoryID: None => 4 defaultValue: None => 1.0 description: None => Hybrid Reactions Time Multiplier displayName: None => highIsGood: None => True published: None => False stackable: None => True unitID: None => 104 |
2716 - reactionHybMatMultiplier | attributeCategory: None => 5 attributeID: None => 2716 attributeName: None => reactionHybMatMultiplier categoryID: None => 4 defaultValue: None => 1.0 description: None => Hybrid reaction material multiplier displayName: None => highIsGood: None => True published: None => False stackable: None => True unitID: None => 104 |
2717 - reactionCompTimeMultiplier | attributeCategory: None => 5 attributeID: None => 2717 attributeName: None => reactionCompTimeMultiplier categoryID: None => 4 defaultValue: None => 1.0 description: None => composite reaction time multiplier displayName: None => highIsGood: None => True published: None => False stackable: None => True unitID: None => 104 |
2718 - reactionCompMatMultiplier | attributeCategory: None => 5 attributeID: None => 2718 attributeName: None => reactionCompMatMultiplier categoryID: None => 4 defaultValue: None => 1.0 description: None => composite reaction material multiplier displayName: None => highIsGood: None => True published: None => False stackable: None => True unitID: None => 104 |
2719 - reactionBioTimeMultiplier | attributeCategory: None => 5 attributeID: None => 2719 attributeName: None => reactionBioTimeMultiplier categoryID: None => 4 defaultValue: None => 1.0 description: None => biochemical reaction time multiplier displayName: None => highIsGood: None => True published: None => False stackable: None => True unitID: None => 104 |
2720 - reactionBioMatMultiplier | attributeCategory: None => 5 attributeID: None => 2720 attributeName: None => reactionBioMatMultiplier categoryID: None => 4 defaultValue: None => 1.0 description: None => biochemical reaction material multiplier displayName: None => highIsGood: None => True published: None => False stackable: None => True unitID: None => 104 |
2721 - strReactionTimeMultiplier | attributeCategory: None => 5 attributeID: None => 2721 attributeName: None => strReactionTimeMultiplier categoryID: None => 4 defaultValue: None => 1.0 description: None => Time bonus for Refinery Structures displayName: None => highIsGood: None => True published: None => False stackable: None => True |
2722 - strRefiningYieldBonus | attributeCategory: None => 5 attributeID: None => 2722 attributeName: None => strRefiningYieldBonus categoryID: None => 4 defaultValue: None => 0.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True |
2723 - BehaviorShieldBoosterAmount | attributeCategory: None => 5 attributeID: None => 2723 attributeName: None => BehaviorShieldBoosterAmount categoryID: None => 42 defaultValue: None => 0.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True unitID: None => 113 |
2724 - BehaviorShieldBoosterDischarge | attributeCategory: None => 5 attributeID: None => 2724 attributeName: None => BehaviorShieldBoosterDischarge categoryID: None => 42 defaultValue: None => 0.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True unitID: None => 114 |
2725 - BehaviorShieldBoosterDuration | attributeCategory: None => 5 attributeID: None => 2725 attributeName: None => BehaviorShieldBoosterDuration categoryID: None => 42 defaultValue: None => 0.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True unitID: None => 101 |
2727 - asteroidMaxRadius | attributeCategory: None => 5 attributeID: None => 2727 attributeName: None => asteroidMaxRadius categoryID: None => 31 defaultValue: None => 16255.0 description: None => max visual size for asteroids to fit moon chunk displayName: None => highIsGood: None => True published: None => False stackable: None => True unitID: None => 9 |
2728 - moonAsteroidDecayDisplayValue | attributeCategory: None => 5 attributeID: None => 2728 attributeName: None => moonAsteroidDecayDisplayValue categoryID: None => 4 defaultValue: None => 48.0 description: None => This attribute doesn't directly impact the asteroid decay, but is used to expose the decay time to the show-info window displayName: None => displayNameID: None => 317005 ("Approximate lifetime of spawned asteroids") highIsGood: None => True published: None => True stackable: None => True unitID: None => 129 |
2730 - BehaviorSiegeMissileDamageModifier | attributeCategory: None => 5 attributeID: None => 2730 attributeName: None => BehaviorSiegeMissileDamageModifier categoryID: None => 42 defaultValue: None => 0.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True unitID: None => 105 |
TypeID, Name, and Group | Diff |
---|---|
18 - Plagioclase (Plagioclase) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 18.0 |
19 - Spodumain (Spodumain) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 19.0 |
20 - Kernite (Kernite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 20.0 |
21 - Hedbergite (Hedbergite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 21.0 |
22 - Arkonor (Arkonor) | radius: 0.0 => 1.0 stasisWebifierResistance: None => 0.0 oreBasicType: None => 22.0 |
506 - 'Basic' Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
587 - Rifter (Frigate) | lowSlots: 3.0 => 4.0 hiSlots: 4.0 => 3.0 |
593 - Tristan (Frigate) | mass: 956000.0 => 1044000.0 |
622 - Stabber (Cruiser) | shipBonusMC: -5.0 => -7.5 |
626 - Vexor (Cruiser) | powerOutput: 800.0 => 700.0 |
628 - Arbitrator (Cruiser) | powerOutput: 575.0 => 695.0 cpuOutput: 325.0 => 370.0 maxTargetRange: 50000.0 => 70000.0 launcherSlotsLeft: 2.0 => 3.0 |
630 - Bellicose (Cruiser) | powerOutput: 575.0 => 650.0 cpuOutput: 360.0 => 400.0 maxTargetRange: 42500.0 => 62500.0 |
1223 - Bistot (Bistot) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1223.0 |
1224 - Pyroxeres (Pyroxeres) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1224.0 |
1225 - Crokite (Crokite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1225.0 |
1226 - Jaspet (Jaspet) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1226.0 |
1227 - Omber (Omber) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1227.0 |
1228 - Scordite (Scordite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1228.0 |
1229 - Gneiss (Gneiss) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1229.0 |
1230 - Veldspar (Veldspar) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1230.0 |
1231 - Hemorphite (Hemorphite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1231.0 |
1232 - Dark Ochre (Dark Ochre) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1232.0 |
1445 - Capacitor Power Relay I (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
1447 - Capacitor Power Relay II (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
1912 - Concord Police Battleship (Battleship) | radius: 250.0 => 600.0 |
1914 - Concord Special Ops Battleship (Battleship) | radius: 250.0 => 600.0 |
1916 - Concord SWAT Battleship (Battleship) | radius: 250.0 => 600.0 |
1918 - Concord Army Battleship (Battleship) | radius: 250.0 => 600.0 |
2006 - Omen (Cruiser) | powerOutput: 925.0 => 1000.0 cpuOutput: 315.0 => 330.0 rechargeRate: 526000.0 => 565000.0 capacitorCapacity: 1475.0 => 1600.0 |
2742 - Biochemical Silo Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 529732 iconID: 0 => None marketGroupID: 1355 => None |
2743 - Catalyst Silo Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 529733 iconID: 0 => None marketGroupID: 1355 => None |
2744 - Coupling Array Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 529731 iconID: 0 => None marketGroupID: 1355 => None |
2745 - General Storage Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 530570 iconID: 0 => None marketGroupID: 1355 => None |
2746 - Hazardous Chemical Silo Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 529734 iconID: 0 => None marketGroupID: 1355 => None |
2747 - Hybrid Polymer Silo Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 529735 iconID: 0 => None marketGroupID: 1355 => None |
2748 - Silo Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 529736 iconID: 0 => None marketGroupID: 1355 => None |
2786 - Moon Harvesting Array Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 529737 iconID: 0 => None marketGroupID: 1352 => None |
2790 - Biochemical Reactor Array Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 529742 iconID: 0 => None marketGroupID: 1351 => None |
2791 - Complex Reactor Array Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 529741 iconID: 0 => None marketGroupID: 1351 => None |
2793 - Medium Biochemical Reactor Array Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 529740 iconID: 0 => None marketGroupID: 1351 => None |
2795 - Polymer Reactor Array Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 529739 iconID: 0 => None marketGroupID: 1351 => None |
2797 - Simple Reactor Array Blueprint (Starbase Blueprint) | radius: 0.0 => 1.0 descriptionID: None => 529738 iconID: 0 => None marketGroupID: 1351 => None |
3160 - Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1002 (Cyber Missile) | radius: 0.0 => 1.0 |
3161 - Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1004 (Cyber Missile) | radius: 0.0 => 1.0 |
3164 - Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1006 (Cyber Missile) | radius: 0.0 => 1.0 |
8171 - Local Power Plant Manager: Capacity Power Relay I (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
8173 - Beta Reactor Control: Capacitor Power Relay I (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
8175 - Type-D Restrained Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
8177 - Mark I Compact Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
8203 - Partial Power Plant Manager: Capacity Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
8205 - Alpha Reactor Control: Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
8207 - Type-E Power Core Modification: Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
8209 - Marked Generator Refitting: Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
11125 - CONCORD Police Commander (Concord Drone) | radius: 350.0 => 600.0 |
11126 - CONCORD SWAT Commander (Police Drone) | radius: 400.0 => 600.0 graphicID: 1060 => 1057 |
11127 - DED Army Commander (Faction Drone) | radius: 400.0 => 600.0 |
11128 - DED Special Operation Commander (Concord Drone) | radius: 350.0 => 600.0 |
11396 - Mercoxit (Mercoxit) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 11396.0 |
13228 - Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1003 (Cyber Missile) | radius: 0.0 => 1.0 |
14144 - Dark Blood Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
14146 - True Sansha Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
15080 - Brokara's Modified Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
15082 - Tairei's Modified Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
15084 - Selynne's Modified Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
15086 - Raysere's Modified Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
15088 - Vizan's Modified Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
15090 - Ahremen's Modified Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
15092 - Chelm's Modified Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
15094 - Draclira's Modified Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
15437 - Makur's Modified Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
16116 - DED Army Colonel (Mission CONCORD Battleship) | radius: 250.0 => 600.0 |
16117 - DED Army General (Mission CONCORD Battleship) | radius: 250.0 => 600.0 |
16262 - Clear Icicle (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16262.0 |
16263 - Glacial Mass (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16263.0 |
16264 - Blue Ice (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16264.0 |
16265 - White Glaze (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16265.0 |
16266 - Glare Crust (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16266.0 |
16267 - Dark Glitter (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16267.0 |
16268 - Gelidus (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16268.0 |
16269 - Krystallos (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16269.0 |
16274 - Helium Isotopes (Ice Product) | volume: 0.1 => 0.05 |
16615 - CONCORD Starship (Mission CONCORD Battleship) | radius: 250.0 => 600.0 |
16616 - CONCORD ship (Mission CONCORD Battleship) | radius: 250.0 => 600.0 |
16621 - Hyan Vezzon (Mission Generic Battleships) | radius: 250.0 => 600.0 |
16633 - Hydrocarbons (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.1 => 0.05 radius: 0.0 => 1.0 |
16634 - Atmospheric Gases (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.1 => 0.05 radius: 0.0 => 1.0 |
16635 - Evaporite Deposits (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.1 => 0.05 radius: 0.0 => 1.0 |
16636 - Silicates (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.1 => 0.05 radius: 0.0 => 1.0 |
16637 - Tungsten (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.4 => 0.05 radius: 0.0 => 1.0 |
16638 - Titanium (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.4 => 0.05 radius: 0.0 => 1.0 |
16639 - Scandium (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.4 => 0.05 radius: 0.0 => 1.0 |
16640 - Cobalt (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.4 => 0.05 radius: 0.0 => 1.0 |
16641 - Chromium (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.6 => 0.05 radius: 0.0 => 1.0 |
16642 - Vanadium (Moon Materials) | capacity: 1.0 => 0.0 volume: 1.0 => 0.05 radius: 0.0 => 1.0 |
16643 - Cadmium (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.4 => 0.05 radius: 0.0 => 1.0 |
16644 - Platinum (Moon Materials) | capacity: 1.0 => 0.0 volume: 1.0 => 0.05 radius: 0.0 => 1.0 |
16646 - Mercury (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.8 => 0.05 radius: 0.0 => 1.0 |
16647 - Caesium (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.8 => 0.05 radius: 0.0 => 1.0 |
16648 - Hafnium (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.8 => 0.05 radius: 0.0 => 1.0 |
16649 - Technetium (Moon Materials) | capacity: 1.0 => 0.0 volume: 0.8 => 0.05 radius: 0.0 => 1.0 |
16650 - Dysprosium (Moon Materials) | capacity: 1.0 => 0.0 volume: 1.0 => 0.05 radius: 0.0 => 1.0 |
16651 - Neodymium (Moon Materials) | capacity: 1.0 => 0.0 volume: 1.0 => 0.05 radius: 0.0 => 1.0 |
16652 - Promethium (Moon Materials) | capacity: 1.0 => 0.0 volume: 1.0 => 0.05 radius: 0.0 => 1.0 |
16653 - Thulium (Moon Materials) | capacity: 1.0 => 0.0 volume: 1.0 => 0.05 radius: 0.0 => 1.0 |
16868 - Standard Blue Pill Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
16871 - General Krayek Tsunomi (Mission Generic Battleships) | radius: 250.0 => 600.0 |
17425 - Crimson Arkonor (Arkonor) | radius: 0.0 => 1.0 stasisWebifierResistance: None => 0.0 oreBasicType: None => 22.0 |
17426 - Prime Arkonor (Arkonor) | radius: 0.0 => 1.0 stasisWebifierResistance: None => 0.0 oreBasicType: None => 22.0 |
17428 - Triclinic Bistot (Bistot) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1223.0 |
17429 - Monoclinic Bistot (Bistot) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1223.0 |
17432 - Sharp Crokite (Crokite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1225.0 |
17433 - Crystalline Crokite (Crokite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1225.0 |
17436 - Onyx Ochre (Dark Ochre) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1232.0 |
17437 - Obsidian Ochre (Dark Ochre) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1232.0 |
17440 - Vitric Hedbergite (Hedbergite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 21.0 |
17441 - Glazed Hedbergite (Hedbergite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 21.0 |
17444 - Vivid Hemorphite (Hemorphite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1231.0 |
17445 - Radiant Hemorphite (Hemorphite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1231.0 |
17448 - Pure Jaspet (Jaspet) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1226.0 |
17449 - Pristine Jaspet (Jaspet) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1226.0 |
17452 - Luminous Kernite (Kernite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 20.0 |
17453 - Fiery Kernite (Kernite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 20.0 |
17455 - Azure Plagioclase (Plagioclase) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 18.0 |
17456 - Rich Plagioclase (Plagioclase) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 18.0 |
17459 - Solid Pyroxeres (Pyroxeres) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1224.0 |
17460 - Viscous Pyroxeres (Pyroxeres) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1224.0 |
17463 - Condensed Scordite (Scordite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1228.0 |
17464 - Massive Scordite (Scordite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1228.0 |
17466 - Bright Spodumain (Spodumain) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 19.0 |
17467 - Gleaming Spodumain (Spodumain) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 19.0 |
17470 - Concentrated Veldspar (Veldspar) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1230.0 |
17471 - Dense Veldspar (Veldspar) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1230.0 |
17510 - Ammatar Navy Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
17528 - Imperial Navy Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
17865 - Iridescent Gneiss (Gneiss) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1229.0 |
17866 - Prismatic Gneiss (Gneiss) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1229.0 |
17867 - Silvery Omber (Omber) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1227.0 |
17868 - Golden Omber (Omber) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1227.0 |
17869 - Magma Mercoxit (Mercoxit) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 11396.0 |
17870 - Vitreous Mercoxit (Mercoxit) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 11396.0 |
17887 - Oxygen Isotopes (Ice Product) | volume: 0.1 => 0.05 radius: None => 1 |
17888 - Nitrogen Isotopes (Ice Product) | volume: 0.1 => 0.05 radius: None => 1 |
17889 - Hydrogen Isotopes (Ice Product) | volume: 0.1 => 0.05 radius: None => 1 |
17941 - Caesarium Cadmide Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17942 - Carbon Polymers Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17943 - Ceramic Powder Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17944 - Crystallite Alloy Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17945 - Dysporite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17946 - Fernite Alloy Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17947 - Ferrofluid Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17948 - Fluxed Condensates Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17949 - Hexite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17950 - Hyperflurite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17951 - Neo Mercurite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17952 - Platinum Technite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17953 - Rolled Tungsten Alloy Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17954 - Silicon Diborite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17955 - Solerium Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17956 - Sulfuric Acid Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17957 - Titanium Chromide Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17958 - Vanadium Hafnite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17961 - Prometium Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
17962 - Titanium Carbide Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
17963 - Crystalline Carbonide Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
17964 - Fernite Carbide Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
17965 - Tungsten Carbide Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
17966 - Sylramic Fibers Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
17967 - Fulleride Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
17968 - Phenolic Composites Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
17969 - Nanotransistors Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
17970 - Hypersynaptic Fibers Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
17971 - Ferrogel Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
17972 - Fermionic Condensates Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
17975 - Thick Blue Ice (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16264.0 |
17976 - Pristine White Glaze (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16265.0 |
17977 - Smooth Glacial Mass (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16263.0 |
17978 - Enriched Clear Icicle (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16262.0 |
21860 - Gregory Lerma (Mission Generic Battleships) | radius: 250.0 => 600.0 |
23896 - 'Motte' Capacitor Power Relay I (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
24283 - Fighter Support Unit I (Fighter Support Unit) | canFitShipType1: None => 45647.0 canFitShipType2: None => 45649.0 |
24552 - 'Oblivion' Kinetic Doomsday (Super Weapon) | canFitShipType2: None => 45649.0 |
24554 - 'Aurora Ominae' Thermal Doomsday (Super Weapon) | canFitShipType3: None => 45649.0 |
25237 - Pure Standard Blue Pill Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25240 - Improved Blue Pill Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25241 - Pure Improved Blue Pill Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25242 - Pure Standard Crash Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25243 - Standard Crash Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
25251 - Standard Frentix Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
25252 - Pure Standard Frentix Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25282 - Strong Blue Pill Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25283 - Pure Strong Blue Pill Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25284 - Standard Drop Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
25285 - Standard Exile Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
25286 - Standard Mindflood Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
25287 - Standard X-Instinct Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
25288 - Standard Sooth Sayer Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
25289 - Improved Crash Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25290 - Improved Drop Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25291 - Improved Exile Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25292 - Improved Mindflood Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25293 - Improved Frentix Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25294 - Improved X-Instinct Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25295 - Improved Sooth Sayer Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25296 - Strong Crash Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25297 - Strong Drop Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25298 - Strong Exile Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25299 - Strong Mindflood Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25300 - Strong Frentix Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25301 - Strong X-Instinct Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25302 - Strong Sooth Sayer Booster Reaction (Complex Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1853 => None |
25330 - Pure Standard Drop Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25331 - Pure Standard Exile Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25332 - Pure Standard Mindflood Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25333 - Pure Standard X-Instinct Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25334 - Pure Standard Sooth Sayer Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25335 - Pure Improved Crash Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25336 - Pure Improved Drop Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25337 - Pure Improved Exile Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25338 - Pure Improved Mindflood Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25339 - Pure Improved Frentix Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25340 - Pure Improved X-Instinct Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25341 - Pure Improved Sooth Sayer Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25342 - Pure Strong Crash Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25343 - Pure Strong Drop Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25344 - Pure Strong Exile Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25345 - Pure Strong Mindflood Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25346 - Pure Strong Frentix Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25347 - Pure Strong X-Instinct Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
25348 - Pure Strong Sooth Sayer Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
26173 - QA Probe Launcher (Scan Probe Launcher) | requiredSkill2: None => 9955.0 (Polaris) requiredSkill2Level: None => 5.0 |
26713 - Flawed Gneiss (Gneiss) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1229.0 |
26851 - Fools Crokite (Crokite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1225.0 |
26852 - Flawed Arkonor (Arkonor) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 22.0 |
26868 - Flawed Jaspet (Jaspet) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1226.0 |
27028 - Chondrite (Veldspar) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1230.0 |
27247 - Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1005 (Cyber Missile) | radius: 0.0 => 1.0 |
27249 - Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1001 (Cyber Missile) | radius: 0.0 => 1.0 |
28367 - Compressed Arkonor (Arkonor) | radius: 0.0 => 1.0 stasisWebifierResistance: None => 0.0 oreBasicType: None => 22.0 |
28385 - Compressed Crimson Arkonor (Arkonor) | radius: 0.0 => 1.0 stasisWebifierResistance: None => 0.0 oreBasicType: None => 22.0 |
28387 - Compressed Prime Arkonor (Arkonor) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 22.0 |
28388 - Compressed Bistot (Bistot) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1223.0 |
28389 - Compressed Monoclinic Bistot (Bistot) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1223.0 |
28390 - Compressed Triclinic Bistot (Bistot) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1223.0 |
28391 - Compressed Crokite (Crokite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1225.0 |
28392 - Compressed Crystalline Crokite (Crokite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1225.0 |
28393 - Compressed Sharp Crokite (Crokite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1225.0 |
28394 - Compressed Dark Ochre (Dark Ochre) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1232.0 |
28395 - Compressed Obsidian Ochre (Dark Ochre) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1232.0 |
28396 - Compressed Onyx Ochre (Dark Ochre) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1232.0 |
28397 - Compressed Gneiss (Gneiss) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1229.0 |
28398 - Compressed Iridescent Gneiss (Gneiss) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1229.0 |
28399 - Compressed Prismatic Gneiss (Gneiss) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1229.0 |
28400 - Compressed Glazed Hedbergite (Hedbergite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 21.0 |
28401 - Compressed Hedbergite (Hedbergite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 21.0 |
28402 - Compressed Vitric Hedbergite (Hedbergite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 21.0 |
28403 - Compressed Hemorphite (Hemorphite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1231.0 |
28404 - Compressed Radiant Hemorphite (Hemorphite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1231.0 |
28405 - Compressed Vivid Hemorphite (Hemorphite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1231.0 |
28406 - Compressed Jaspet (Jaspet) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1226.0 |
28407 - Compressed Pristine Jaspet (Jaspet) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1226.0 |
28408 - Compressed Pure Jaspet (Jaspet) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1226.0 |
28409 - Compressed Fiery Kernite (Kernite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 20.0 |
28410 - Compressed Kernite (Kernite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 20.0 |
28411 - Compressed Luminous Kernite (Kernite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 20.0 |
28412 - Compressed Magma Mercoxit (Mercoxit) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 11396.0 |
28413 - Compressed Mercoxit (Mercoxit) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 11396.0 |
28414 - Compressed Vitreous Mercoxit (Mercoxit) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 11396.0 |
28415 - Compressed Golden Omber (Omber) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1227.0 |
28416 - Compressed Omber (Omber) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1227.0 |
28417 - Compressed Silvery Omber (Omber) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1227.0 |
28418 - Compressed Bright Spodumain (Spodumain) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 19.0 |
28419 - Compressed Gleaming Spodumain (Spodumain) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 19.0 |
28420 - Compressed Spodumain (Spodumain) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 19.0 |
28421 - Compressed Azure Plagioclase (Plagioclase) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 18.0 |
28422 - Compressed Plagioclase (Plagioclase) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 18.0 |
28423 - Compressed Rich Plagioclase (Plagioclase) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 18.0 |
28424 - Compressed Pyroxeres (Pyroxeres) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1224.0 |
28425 - Compressed Solid Pyroxeres (Pyroxeres) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1224.0 |
28426 - Compressed Viscous Pyroxeres (Pyroxeres) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1224.0 |
28427 - Compressed Condensed Scordite (Scordite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1228.0 |
28428 - Compressed Massive Scordite (Scordite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1228.0 |
28429 - Compressed Scordite (Scordite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1228.0 |
28430 - Compressed Concentrated Veldspar (Veldspar) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1230.0 |
28431 - Compressed Dense Veldspar (Veldspar) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1230.0 |
28432 - Compressed Veldspar (Veldspar) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1230.0 |
28433 - Compressed Blue Ice (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16264.0 |
28434 - Compressed Clear Icicle (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16262.0 |
28435 - Compressed Dark Glitter (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16267.0 |
28436 - Compressed Enriched Clear Icicle (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16262.0 |
28437 - Compressed Gelidus (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16268.0 |
28438 - Compressed Glacial Mass (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16263.0 |
28439 - Compressed Glare Crust (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16266.0 |
28440 - Compressed Krystallos (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16269.0 |
28441 - Compressed Pristine White Glaze (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16265.0 |
28442 - Compressed Smooth Glacial Mass (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16263.0 |
28443 - Compressed Thick Blue Ice (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16264.0 |
28444 - Compressed White Glaze (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16265.0 |
28532 - Khanid Navy Capacitor Power Relay (Capacitor Power Relay) | powerOutputMultiplier: 1.0 => None shieldCapacityMultiplier: 1.0 => None capacitorCapacityMultiplier: 1.0 => None |
28617 - Banidine (Veldspar) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1230.0 |
28618 - Augumene (Pyroxeres) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1224.0 |
28619 - Mercium (Omber) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1227.0 |
28620 - Lyavite (Kernite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 20.0 |
28621 - Pithix (Jaspet) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1226.0 |
28622 - Green Arisite (Gneiss) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1229.0 |
28623 - Oeryl (Dark Ochre) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1232.0 |
28624 - Geodite (Crokite) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 1225.0 |
28625 - Polygypsum (Arkonor) | radius: 0.0 => 1.0 stasisWebifierResistance: None => 0.0 oreBasicType: None => 22.0 |
28626 - Zuthrine (Mercoxit) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 11396.0 |
28627 - Azure Ice (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16264.0 |
28628 - Crystalline Icicle (Ice) | stasisWebifierResistance: None => 0.0 oreBasicType: None => 16262.0 |
28686 - Pure Synth Blue Pill Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
28687 - Pure Synth Crash Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
28688 - Pure Synth Drop Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
28689 - Pure Synth Exile Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
28690 - Pure Synth Frentix Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
28691 - Pure Synth Mindflood Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
28692 - Pure Synth Sooth Sayer Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
28693 - Pure Synth X-Instinct Booster (Biochemical Material) | radius: 0.0 => 1.0 iconID: 2664 => 21829 |
28702 - Synth Blue Pill Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
28703 - Synth Crash Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
28704 - Synth Drop Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
28705 - Synth Exile Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
28706 - Synth Frentix Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
28707 - Synth Mindflood Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
28708 - Synth Sooth Sayer Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
28709 - Synth X-Instinct Booster Reaction (Simple Biochemical Reactions) | radius: None => 1 published: True => False marketGroupID: 1852 => None |
29228 - Concord Battleship (Mission CONCORD Battleship) | radius: 250.0 => 600.0 |
29386 - CONCORD Battleship Wreck (Large Collidable Object) | graphicID: 1060 => 21928 |
29640 - Unrefined Hyperflurite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
29641 - Unrefined Ferrofluid Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
29642 - Unrefined Prometium Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
29643 - Unrefined Neo Mercurite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
29644 - Unrefined Dysporite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
29645 - Unrefined Fluxed Condensates Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
30344 - Fulleroferrocene Reaction (Hybrid Reactions) | radius: None => 1 published: True => False marketGroupID: 1854 => None |
30345 - PPD Fullerene Fibers Reaction (Hybrid Reactions) | radius: None => 1 published: True => False marketGroupID: 1854 => None |
30346 - Fullerene Intercalated Graphite Reaction (Hybrid Reactions) | radius: None => 1 published: True => False marketGroupID: 1854 => None |
30348 - Lanthanum Metallofullerene Reaction (Hybrid Reactions) | radius: None => 1 published: True => False marketGroupID: 1854 => None |
30349 - Scandium Metallofullerene Reaction (Hybrid Reactions) | radius: None => 1 published: True => False marketGroupID: 1854 => None |
30350 - Graphene Nanoribbons Reaction (Hybrid Reactions) | radius: None => 1 published: True => False marketGroupID: 1854 => None |
30351 - Carbon-86 Epoxy Resin Reaction (Hybrid Reactions) | radius: None => 1 published: True => False marketGroupID: 1854 => None |
30352 - C3-FTM Acid Reaction (Hybrid Reactions) | radius: None => 1 published: True => False marketGroupID: 1854 => None |
30368 - Methanofullerene Reaction (Hybrid Reactions) | radius: None => 1 published: True => False marketGroupID: 1854 => None |
32830 - Unrefined Vanadium Hafnite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
32831 - Unrefined Platinum Technite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
32832 - Unrefined Solerium Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
32833 - Unrefined Caesarium Cadmide Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
32834 - Unrefined Hexite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
32835 - Unrefined Rolled Tungsten Alloy Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
32836 - Unrefined Titanium Chromide Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
32837 - Unrefined Fernite Alloy Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
32838 - Unrefined Crystallite Alloy Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
32874 - Dragoon (Destroyer) | medSlots: 2.0 => 3.0 hiSlots: 6.0 => 5.0 cpuOutput: 150.0 => 155.0 |
32876 - Corax (Destroyer) | mass: 1900000.0 => 1750000.0 shieldCapacity: 950.0 => 1000.0 |
32951 - Unit D-34343's Modified Fighter Support Unit (Fighter Support Unit) | canFitShipType1: None => 45647.0 canFitShipType2: None => 45649.0 |
32953 - Unit F-435454's Modified Fighter Support Unit (Fighter Support Unit) | canFitShipType1: None => 45647.0 canFitShipType2: None => 45649.0 |
32955 - Unit P-343554's Modified Fighter Support Unit (Fighter Support Unit) | canFitShipType1: None => 45647.0 canFitShipType2: None => 45649.0 |
32957 - Unit W-634's Modified Fighter Support Unit (Fighter Support Unit) | canFitShipType1: None => 45647.0 canFitShipType2: None => 45649.0 |
33340 - Thulium Hafnite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
33341 - Promethium Mercurite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
33342 - Unrefined Thulium Hafnite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
33343 - Unrefined Promethium Mercurite Reaction (Simple Reaction) | radius: None => 1 published: True => False marketGroupID: 1850 => None |
33363 - Nonlinear Metamaterials Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
33364 - Photonic Metamaterials Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
33365 - Plasmonic Metamaterials Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
33366 - Terahertz Metamaterials Reaction (Complex Reactions) | radius: None => 1 published: True => False marketGroupID: 1851 => None |
33451 - Rapid Heavy Missile Launcher II Blueprint (Missile Launcher Blueprint) | techLevel: None => 2.0 |
33515 - Small Mobile Siphon Unit Blueprint (Mobile Siphon Unit Blueprint) | radius: 0.0 => 1.0 iconID: 0 => None marketGroupID: 1834 => None |
33582 - Small Mobile 'Hybrid' Siphon Unit Blueprint (Mobile Siphon Unit Blueprint) | radius: 0.0 => 1.0 iconID: 0 => None marketGroupID: 1834 => None |
33584 - Small Mobile 'Rote' Siphon Unit Blueprint (Mobile Siphon Unit Blueprint) | radius: 0.0 => 1.0 iconID: 0 => None marketGroupID: 1834 => None |
33806 - CONCORD Starship Vessel (Mission CONCORD Battleship) | radius: 250.0 => 600.0 |
35835 - Athanor (Refinery) | published: False => True vulnerabilityRequired: 16.0 => 20.0 structureServiceRoleBonus: -25.0 => -20.0 moonAsteroidDecayTimeMultiplier: None => 1.0 strRefiningYieldBonus: None => 2.0 moonAsteroidDecayDisplayValue: None => 48.0 marketGroupID: None => 2327 |
35836 - Tatara (Refinery) | radius: 85000.0 => 45000.0 published: False => True moonAsteroidDecayTimeMultiplier: None => 1.0 strReactionTimeMultiplier: None => 0.75 strRefiningYieldBonus: None => 4.0 moonAsteroidDecayDisplayValue: None => 48.0 marketGroupID: None => 2327 |
35899 - Standup Reprocessing Facility I (Structure Resource Processing Service Module) | serviceModuleFuelAmount: 5.0 => 10.0 serviceModuleFuelOnlineAmount: 360.0 => 720.0 refiningYieldCalAmarrIce: 0.5 => None refiningYieldGalMinIce: 0.5 => None |
36939 - Blood Raider Frigate (Blood Raider Event Frigate) | armorHP: 600.0 => 1000.0 armorEmDamageResonance: 0.5 => 0.7 armorExplosiveDamageResonance: 0.8 => 1.0 armorKineticDamageResonance: 0.7 => 0.9 armorThermalDamageResonance: 0.625 => 0.8 entityArmorRepairAmount: 200.0 => 50.0 |
36941 - Blood Raider Battlecruiser (Blood Raider Event Battlecruiser) | speedFactor: 0.0 => None energyNeutralizerAmount: None => 250.0 energyNeutralizerRangeOptimal: None => 10000.0 entityWarpScrambleChance: 0.0 => None modifyTargetSpeedDuration: 0.0 => None energyNeutralizerEntityChance: None => 0.25 energyNeutralizerDuration: None => 10000.0 |
36977 - Athanor Blueprint (Structure Blueprints) | published: False => True marketGroupID: None => 2393 |
36978 - Tatara Blueprint (Structure Blueprints) | published: False => True marketGroupID: None => 2393 |
37032 - Standup Reprocessing Facility I Blueprint (Structure Module Blueprint) | marketGroupID: 2181 => 2182 |
37034 - Standup Moon Drill I Blueprint (Structure Module Blueprint) | published: False => True groupID: 1709 => 1707 marketGroupID: None => 2182 |
37280 - OLD M-Set HS Materials Reclamation I (OLD Structure Resource Rig M - HS Ore Reprocessing) | published: True => False |
37281 - OLD M-Set HS Materials Reclamation II (OLD Structure Resource Rig M - HS Ore Reprocessing) | published: True => False |
37282 - OLD L-Set Ore Grading Processor I (OLD Structure Resource Rig L - Ore Reprocessing) | published: True => False |
37283 - OLD L-Set Ore Grading Processor II (OLD Structure Resource Rig L - Ore Reprocessing) | published: True => False |
37284 - OLD XL-Set Reprocessing Monitor I (OLD Structure Resource Rig XL - Reprocessing) | published: True => False |
37285 - OLD XL-Set Reprocessing Monitor II (OLD Structure Resource Rig XL - Reprocessing) | published: True => False |
37443 - OLD M-Set HS Materials Reclamation I Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 marketGroupID: 2160 => None |
37444 - OLD M-Set HS Materials Reclamation II Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 |
37445 - OLD L-Set Ore Grading Processor I Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 marketGroupID: 2160 => None |
37446 - OLD L-Set Ore Grading Processor II Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 |
37447 - OLD XL-Set Reprocessing Monitor I Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 marketGroupID: 2160 => None |
37448 - OLD XL-Set Reprocessing Monitor II Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 |
40706 - Tatara Wreck (Wreck) | graphicID: 21417 => 21850 |
41414 - Hermes Compact Fighter Support Unit (Fighter Support Unit) | canFitShipType1: None => 45647.0 canFitShipType2: None => 45649.0 |
41415 - Fighter Support Unit II (Fighter Support Unit) | canFitShipType1: None => 45647.0 canFitShipType2: None => 45649.0 |
41417 - Sentient Fighter Support Unit (Fighter Support Unit) | canFitShipType1: None => 45647.0 canFitShipType2: None => 45649.0 |
41422 - OLD M-Set LNS Materials Reclamation I (OLD Structure Resource Rig M - LNS Ore Reprocessing) | published: True => False |
41423 - OLD M-Set LNS Materials Reclamation II (OLD Structure Resource Rig M - LNS Ore Reprocessing) | published: True => False |
41424 - OLD M-Set I1 Materials Reclamation I (OLD Structure Resource Rig M - Ice 1 Reprocessing) | published: True => False |
41425 - OLD M-Set I1 Materials Reclamation II (OLD Structure Resource Rig M - Ice 1 Reprocessing) | published: True => False |
41426 - OLD M-Set I2 Materials Reclamation I (OLD Structure Resource Rig M - Ice 2 Reprocessing) | published: True => False |
41427 - OLD M-Set I2 Materials Reclamation II (OLD Structure Resource Rig M - Ice 2 Reprocessing) | published: True => False |
41428 - OLD L-Set Ice Grading Processor I (OLD Structure Resource Rig L - Ice Reprocessing) | published: True => False |
41429 - OLD L-Set Ice Grading Processor II (OLD Structure Resource Rig L - Ice Reprocessing) | published: True => False |
41430 - OLD M-Set LNS Materials Reclamation II Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 |
41431 - OLD M-Set I1 Materials Reclamation I Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 marketGroupID: 2160 => None |
41432 - OLD M-Set I1 Materials Reclamation II Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 |
41433 - OLD M-Set I2 Materials Reclamation I Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 marketGroupID: 2160 => None |
41434 - OLD M-Set I2 Materials Reclamation II Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 |
41435 - OLD L-Set Ice Grading Processor I Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 marketGroupID: 2160 => None |
41436 - OLD L-Set Ice Grading Processor II Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 |
41437 - OLD M-Set LNS Materials Reclamation I Blueprint (Unpublished Structure Module and Rig Blueprints) | published: True => False groupID: 1708 => 1709 marketGroupID: 2160 => None |
41439 - ‘Iron Pike’ Kinetic Lance (Super Weapon) | canFitShipType2: None => 45649.0 |
41440 - ‘Phalarica’ Thermal Lance (Super Weapon) | canFitShipType3: None => 45649.0 |
41442 - ‘Cold Wind’ Kinetic Reaper (Super Weapon) | canFitShipType2: None => 45649.0 |
41443 - ‘Guillotine’ Thermal Reaper (Super Weapon) | canFitShipType3: None => 45649.0 |
43660 - Caldari Phenomena Generator (Titan Phenomena Generator) | canFitShipType2: None => 45649.0 |
43662 - Gallente Phenomena Generator (Titan Phenomena Generator) | canFitShipType3: None => 45649.0 |
43925 - Standup Capital Shipyard I Blueprint (Structure Module Blueprint) | structureItemVisualFlag: None => 1.0 |
43926 - Standup Invention Lab I Blueprint (Structure Module Blueprint) | structureItemVisualFlag: None => 1.0 |
43927 - Standup Manufacturing Plant I Blueprint (Structure Module Blueprint) | structureItemVisualFlag: None => 1.0 |
43928 - Standup Research Lab I Blueprint (Structure Module Blueprint) | structureItemVisualFlag: None => 1.0 |
43929 - Standup Supercapital Shipyard I Blueprint (Structure Module Blueprint) | structureItemVisualFlag: None => 1.0 |
44002 - Standup M-Set Equipment Manufacturing Material Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44003 - Standup M-Set Equipment Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44004 - Standup M-Set Equipment Manufacturing Time Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44005 - Standup M-Set Equipment Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44006 - Standup M-Set Ammunition Manufacturing Material Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44007 - Standup M-Set Ammunition Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44008 - Standup M-Set Ammunition Manufacturing Time Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44009 - Standup M-Set Ammunition Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44010 - Standup M-Set Drone and Fighter Manufacturing Material Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44011 - Standup M-Set Drone and Fighter Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44012 - Standup M-Set Drone and Fighter Manufacturing Time Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44013 - Standup M-Set Drone and Fighter Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44014 - Standup M-Set Basic Small Ship Manufacturing Material Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44015 - Standup M-Set Basic Small Ship Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44016 - Standup M-Set Basic Small Ship Manufacturing Time Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44017 - Standup M-Set Basic Small Ship Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44018 - Standup M-Set Basic Medium Ship Manufacturing Material Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44019 - Standup M-Set Basic Medium Ship Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44020 - Standup M-Set Basic Medium Ship Manufacturing Time Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44021 - Standup M-Set Basic Medium Ship Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44022 - Standup M-Set Basic Large Ship Manufacturing Material Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44023 - Standup M-Set Basic Large Ship Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44024 - Standup M-Set Basic Large Ship Manufacturing Time Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44025 - Standup M-Set Basic Large Ship Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44026 - Standup M-Set Advanced Small Ship Manufacturing Material Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44027 - Standup M-Set Advanced Small Ship Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44028 - Standup M-Set Advanced Small Ship Manufacturing Time Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44029 - Standup M-Set Advanced Small Ship Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44030 - Standup M-Set Advanced Medium Ship Manufacturing Material Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44031 - Standup M-Set Advanced Medium Ship Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44032 - Standup M-Set Advanced Medium Ship Manufacturing Time Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44033 - Standup M-Set Advanced Medium Ship Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44034 - Standup M-Set Advanced Large Ship Manufacturing Material Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44035 - Standup M-Set Advanced Large Ship Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44036 - Standup M-Set Advanced Large Ship Manufacturing Time Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44037 - Standup M-Set Advanced Large Ship Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44038 - Standup M-Set Advanced Component Manufacturing Material Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44039 - Standup M-Set Advanced Component Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44040 - Standup M-Set Advanced Component Manufacturing Time Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44041 - Standup M-Set Advanced Component Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44042 - Standup M-Set Basic Capital Component Manufacturing Material Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44043 - Standup M-Set Basic Capital Component Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44044 - Standup M-Set Basic Capital Component Manufacturing Time Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44045 - Standup M-Set Basic Capital Component Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44046 - Standup M-Set Structure Manufacturing Material Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44047 - Standup M-Set Structure Manufacturing Material Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44048 - Standup M-Set Structure Manufacturing Time Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44049 - Standup M-Set Structure Manufacturing Time Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44050 - Standup M-Set Invention Cost Optimization I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44051 - Standup M-Set Invention Cost Optimization II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44052 - Standup M-Set Invention Accelerator I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44053 - Standup M-Set Invention Accelerator II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44054 - Standup M-Set ME Research Cost Optimization I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44055 - Standup M-Set ME Research Cost Optimization II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44056 - Standup M-Set ME Research Accelerator I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44057 - Standup M-Set ME Research Accelerator II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44058 - Standup M-Set TE Research Cost Optimization I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44059 - Standup M-Set TE Research Cost Optimization II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44060 - Standup M-Set TE Research Accelerator I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44061 - Standup M-Set TE Research Accelerator II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44062 - Standup M-Set Blueprint Copy Cost Optimization I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44063 - Standup M-Set Blueprint Copy Cost Optimization II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44064 - Standup M-Set Blueprint Copy Accelerator I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44065 - Standup M-Set Blueprint Copy Accelerator II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44074 - Standup L-Set Advanced Medium Ship Manufacturing Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44075 - Standup L-Set Advanced Medium Ship Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44076 - Standup L-Set Advanced Small Ship Manufacturing Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44077 - Standup L-Set Advanced Small Ship Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44078 - Standup L-Set Basic Capital Component Manufacturing Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44079 - Standup L-Set Basic Capital Component Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44080 - Standup L-Set Basic Medium Ship Manufacturing Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44081 - Standup L-Set Basic Medium Ship Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44082 - Standup L-Set Basic Small Ship Manufacturing Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44083 - Standup L-Set Basic Small Ship Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44084 - Standup L-Set Blueprint Copy Optimization I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44085 - Standup L-Set Blueprint Copy Optimization II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44086 - Standup L-Set Capital Ship Manufacturing Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44087 - Standup L-Set Capital Ship Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44088 - Standup L-Set Drone and Fighter Manufacturing Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44089 - Standup L-Set Drone and Fighter Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44090 - Standup L-Set Invention Optimization I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44091 - Standup L-Set Invention Optimization II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44092 - Standup L-Set ME Research Optimization I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44093 - Standup L-Set ME Research Optimization II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44094 - Standup L-Set Structure Manufacturing Efficiency I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44095 - Standup L-Set Structure Manufacturing Efficiency II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44096 - Standup L-Set TE Research Optimization I Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
44097 - Standup L-Set TE Research Optimization II Blueprint (Structure Rig Blueprint) | techLevel: None => 2.0 structureItemVisualFlag: None => 1.0 |
44996 - Marshal (Black Ops) | radius: 250.0 => 600.0 published: False => True descriptionID: None => 530038 graphicID: 1059 => 21864 marketGroupID: None => 1620 |
45006 - ♦ Sotiyo (♦ Engineering Complex) | energyWarfareResistance: 0.0 => 1e-05 sensorDampenerResistance: 0.0 => 1e-05 weaponDisruptionResistance: 0.0 => 1e-05 targetPainterResistance: 0.0 => 1e-05 stasisWebifierResistance: 0.0 => 1e-05 remoteRepairImpedance: 0.0 => 1e-05 remoteAssistanceImpedance: 0.0 => 1e-05 ECMResistance: 0.0 => 1e-05 |
45008 - Moon Chunk (Moon Chunk) | descriptionID: None => 529875 groupID: 226 => 1940 soundID: None => 20799 |
45009 - Standup Moon Drill I (Structure Moon Drilling Service Module) | disallowInHighSec: None => 1.0 published: False => True onlineMaxSecurityClass: None => 1.0 descriptionID: None => 529345 marketGroupID: None => 2233 |
45490 - Zeolites (Ubiquitous Moon Asteroids) | Click to toggle showing the 13 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46152.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45490.0 asteroidMaxRadius : None => 5000.0 basePrice: 10000 => 1500 iconID: 232 => 21792 marketGroupID: None => 2396 |
45491 - Sylvite (Ubiquitous Moon Asteroids) | Click to toggle showing the 13 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46152.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45491.0 asteroidMaxRadius : None => 5000.0 basePrice: 10000 => 1500 iconID: 232 => 21792 marketGroupID: None => 2396 |
45492 - Bitumens (Ubiquitous Moon Asteroids) | Click to toggle showing the 13 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46152.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45492.0 asteroidMaxRadius : None => 5000.0 basePrice: 10000 => 1500 iconID: 232 => 21792 marketGroupID: None => 2396 |
45493 - Coesite (Ubiquitous Moon Asteroids) | Click to toggle showing the 13 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46152.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45493.0 asteroidMaxRadius : None => 5000.0 basePrice: 10000 => 1500 iconID: 232 => 21792 marketGroupID: None => 2396 |
45494 - Cobaltite (Common Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46153.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45494.0 asteroidMaxRadius : None => 5000.0 basePrice: 50000 => 2000 groupID: 1884 => 1920 iconID: 231 => 21793 marketGroupID: None => 2397 |
45495 - Euxenite (Common Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46153.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45495.0 asteroidMaxRadius : None => 5000.0 basePrice: 50000 => 2000 groupID: 1884 => 1920 iconID: 231 => 21793 marketGroupID: None => 2397 |
45496 - Titanite (Common Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46153.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45496.0 asteroidMaxRadius : None => 5000.0 basePrice: 50000 => 2000 groupID: 1884 => 1920 iconID: 231 => 21793 marketGroupID: None => 2397 |
45497 - Scheelite (Common Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46153.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45497.0 asteroidMaxRadius : None => 5000.0 basePrice: 50000 => 2000 groupID: 1884 => 1920 iconID: 231 => 21793 marketGroupID: None => 2397 |
45498 - Otavite (Uncommon Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46154.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45498.0 asteroidMaxRadius : None => 5000.0 basePrice: 250000 => 3500 groupID: 1884 => 1921 iconID: 230 => 21794 marketGroupID: None => 2398 |
45499 - Sperrylite (Uncommon Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46154.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45499.0 asteroidMaxRadius : None => 5000.0 basePrice: 250000 => 3500 groupID: 1884 => 1921 iconID: 230 => 21794 marketGroupID: None => 2398 |
45500 - Vanadinite (Uncommon Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46154.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45500.0 asteroidMaxRadius : None => 5000.0 basePrice: 250000 => 3500 groupID: 1884 => 1921 iconID: 230 => 21794 marketGroupID: None => 2398 |
45501 - Chromite (Uncommon Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46154.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45501.0 asteroidMaxRadius : None => 5000.0 basePrice: 250000 => 3500 groupID: 1884 => 1921 iconID: 230 => 21794 marketGroupID: None => 2398 |
45502 - Carnotite (Rare Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46155.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45502.0 asteroidMaxRadius : None => 5000.0 basePrice: 1250000 => 6000 groupID: 1884 => 1922 iconID: 1270 => 21795 marketGroupID: None => 2400 |
45503 - Zircon (Rare Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46155.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45503.0 asteroidMaxRadius : None => 5000.0 basePrice: 1250000 => 6000 groupID: 1884 => 1922 iconID: 1270 => 21795 marketGroupID: None => 2400 |
45504 - Pollucite (Rare Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46155.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45504.0 asteroidMaxRadius : None => 5000.0 basePrice: 1250000 => 6000 groupID: 1884 => 1922 iconID: 1270 => 21795 marketGroupID: None => 2400 |
45506 - Cinnabar (Rare Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46155.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45506.0 asteroidMaxRadius : None => 5000.0 basePrice: 1250000 => 6000 groupID: 1884 => 1922 iconID: 1270 => 21795 marketGroupID: None => 2400 |
45510 - Xenotime (Exceptional Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46156.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45510.0 asteroidMaxRadius : None => 5000.0 basePrice: 6000000 => 10000 groupID: 1884 => 1923 iconID: 1277 => 21796 marketGroupID: None => 2401 |
45511 - Monazite (Exceptional Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46156.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45511.0 asteroidMaxRadius : None => 5000.0 basePrice: 6000000 => 10000 groupID: 1884 => 1923 iconID: 1277 => 21796 marketGroupID: None => 2401 |
45512 - Loparite (Exceptional Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46156.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45512.0 asteroidMaxRadius : None => 5000.0 basePrice: 6000000 => 10000 groupID: 1884 => 1923 iconID: 1277 => 21796 marketGroupID: None => 2401 |
45513 - Ytterbite (Exceptional Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1.0 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46156.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: 500.0 => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 1.0 oreBasicType: None => 45513.0 asteroidMaxRadius : None => 5000.0 basePrice: 6000000 => 10000 groupID: 1884 => 1923 iconID: 1277 => 21796 marketGroupID: None => 2401 |
45537 - Standup Composite Reactor I (Structure Resource Processing Service Module) | disallowInHighSec: None => 1.0 published: False => True serviceModuleFuelAmount: 12.0 => 15.0 onlineMaxSecurityClass: None => 1.0 descriptionID: None => 529968 iconID: 21597 => 21791 marketGroupID: None => 2233 |
45538 - Standup Hybrid Reactor I (Structure Resource Processing Service Module) | disallowInHighSec: None => 1.0 published: False => True serviceModuleFuelAmount: 12.0 => 15.0 onlineMaxSecurityClass: None => 1.0 descriptionID: None => 529969 iconID: 21597 => 21790 marketGroupID: None => 2233 |
45539 - Standup Biochemical Reactor I (Structure Resource Processing Service Module) | disallowInHighSec: None => 1.0 published: False => True serviceModuleFuelAmount: 12.0 => 15.0 onlineMaxSecurityClass: None => 1.0 descriptionID: None => 529967 iconID: 21597 => 21789 marketGroupID: None => 2233 |
45540 - Standup Composite Reactor I Blueprint (Structure Module Blueprint) | published: False => True structureItemVisualFlag: None => 1.0 basePrice: 500000000 => 1000000000 marketGroupID: None => 2182 |
45541 - Standup Hybrid Reactor I Blueprint (Structure Module Blueprint) | published: False => True structureItemVisualFlag: None => 1.0 basePrice: 500000000 => 1000000000 marketGroupID: None => 2182 |
45542 - Standup Biochemical Reactor I Blueprint (Structure Module Blueprint) | published: False => True structureItemVisualFlag: None => 1.0 basePrice: 500000000 => 1000000000 marketGroupID: None => 2182 |
45545 - Standup M-Set Thukker Basic Capital Component Manufacturing Material Efficiency Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
45547 - Standup L-Set Thukker Basic Capital Component Manufacturing Efficiency Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
45549 - Standup XL-Set Thukker Structure and Component Manufacturing Efficiency Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
45551 - Standup Hyasyoda Research Lab Blueprint (Structure Module Blueprint) | structureItemVisualFlag: None => 1.0 |
45642 - Standup M-Set Thukker Advanced Component Manufacturing Material Efficiency Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
45643 - Standup L-Set Thukker Advanced Component Manufacturing Efficiency Blueprint (Structure Rig Blueprint) | structureItemVisualFlag: None => 1.0 |
45644 - Loggerhead Blueprint (Force Auxiliary Blueprint) | radius: None => 1 published: False => True |
45645 - Loggerhead (Force Auxiliary) | Click to toggle showing the 116 attributes.damage: None => 0.0hp: None => 160000.0 powerOutput: None => 530000.0 lowSlots: None => 4.0 medSlots: None => 8.0 hiSlots: None => 6.0 powerLoad: None => 0.0 powerToSpeed: None => 1.0 warpFactor: None => 0.0 maxVelocity: None => 80.0 cpuOutput: None => 1020.0 cpuLoad: None => 0.0 rechargeRate: None => 5500000.0 agility: None => 0.038 maxTargetRange: None => 115000.0 scanSpeed: None => 6750.0 launcherSlotsLeft: None => 0.0 turretSlotsLeft: None => 0.0 kineticDamageResonance: None => 0.67 thermalDamageResonance: None => 0.67 explosiveDamageResonance: None => 0.67 emDamageResonance: None => 0.67 mainColor: None => 16777215.0 maxPassengers: None => 150.0 uniformity: None => 1.0 warpCapacitorNeed: None => 1.38e-08 requiredSkill1: None => 20533.0 (Capital Ships) requiredSkill2: None => 24312.0 (Caldari Carrier) maxLockedTargets: None => 7.0 scanRadarStrength: None => 0.0 scanLadarStrength: None => 0.0 scanMagnetometricStrength: None => 0.0 scanGravimetricStrength: None => 77.0 propulsionGraphicID: None => 395.0 gfxBoosterID: None => 395.0 shieldCapacity: None => 150000.0 armorHP: None => 120000.0 armorEmDamageResonance: None => 0.5 armorExplosiveDamageResonance: None => 0.9 armorKineticDamageResonance: None => 0.75 armorThermalDamageResonance: None => 0.55 shieldEmDamageResonance: None => 1.0 shieldExplosiveDamageResonance: None => 0.5 shieldKineticDamageResonance: None => 0.6 shieldThermalDamageResonance: None => 0.8 requiredSkill1Level: None => 1.0 requiredSkill2Level: None => 1.0 droneCapacity: None => 250.0 techLevel: None => 1.0 maxGangModules: None => 1.0 shieldRechargeRate: None => 15000000.0 capacitorCapacity: None => 90000.0 shieldUniformity: None => 0.75 armorUniformity: None => 0.75 structureUniformity: None => 1.0 signatureRadius: None => 11700.0 scanResolution: None => 60.0 warpSpeedMultiplier: None => 1.5 metaLevel: None => 8.0 maxOperationalDistance: None => 5000.0 maxOperationalUsers: None => 10.0 advancedAgility: None => 1.0 canJump: None => 1.0 jumpDriveConsumptionType: None => 17888.0 jumpDriveRange: None => 3.5 jumpDriveConsumptionAmount: None => 1500.0 jumpDriveDuration: None => 300000.0 advancedCapitalAgility: None => 1.0 jumpDriveCapacitorNeed: None => 0.95 hasShipMaintenanceBay: None => 1.0 shipMaintenanceBayCapacity: None => 1000000.0 hasFleetHangars: None => 1.0 fleetHangarCapacity: None => 10000.0 upgradeCapacity: None => 350.0 rigSlots: None => 3.0 upgradeSlotsLeft: None => 3.0 heatCapacityHi: None => 100.0 heatDissipationRateHi: None => 0.01 heatDissipationRateMed: None => 0.01 heatDissipationRateLow: None => 0.01 heatCapacityMed: None => 100.0 heatCapacityLow: None => 100.0 heatGenerationMultiplier: None => 0.4 jumpHarmonics: None => -5.0 heatAttenuationHi: None => 0.76 heatAttenuationMed: None => 0.79 heatAttenuationLow: None => 0.63 droneBandwidth: None => 50.0 baseWarpSpeed: None => 1.0 rigSize: None => 4.0 specialFuelBayCapacity: None => 3000.0 fwLpKill: None => 4000.0 metaGroupID: None => 4.0 typeColorScheme: None => 11324.0 isCapitalSize: None => 1.0 disallowInHighSec: None => 1.0 gateScrambleStatus: None => 0.0 published: False => True entosisDurationMultiplier: None => 5.0 energyWarfareResistance: None => 1.0 sensorDampenerResistance: None => 1.0 weaponDisruptionResistance: None => 1.0 targetPainterResistance: None => 1.0 stasisWebifierResistance: None => 1.0 remoteRepairImpedance: None => 1.0 remoteAssistanceImpedance: None => 1.0 fighterAbilityAntiCapitalMissileResistance: None => 1.0 shipBonusRole1: None => -50.0 shipBonusRole2: None => 1000.0 shipBonusRole3: None => 1.0 shipBonusForceAuxiliaryC2: None => -4.0 shipBonusForceAuxiliaryG1: None => 5.0 fighterAbilityKamikazeResistance: None => 1.0 roleBonusCommandBurstAoERange: None => 200.0 certificateTemplate: 57 => None descriptionID: None => 530049 |
45646 - Caiman Blueprint (Dreadnought Blueprint) | radius: None => 1 published: False => True |
45647 - Caiman (Dreadnought) | Click to toggle showing the 120 attributes.damage: None => 0.0hp: None => 150000.0 powerOutput: None => 550000.0 lowSlots: None => 5.0 medSlots: None => 7.0 hiSlots: None => 5.0 powerLoad: None => 0.0 powerToSpeed: None => 1.0 warpFactor: None => 0.0 maxVelocity: None => 75.0 cpuOutput: None => 1060.0 cpuLoad: None => 0.0 rechargeRate: None => 4000000.0 agility: None => 0.038 maxTargetRange: None => 115000.0 scanSpeed: None => 7500.0 launcherSlotsLeft: None => 3.0 turretSlotsLeft: None => 0.0 kineticDamageResonance: None => 0.67 thermalDamageResonance: None => 0.67 explosiveDamageResonance: None => 0.67 emDamageResonance: None => 0.67 mainColor: None => 16777215.0 maxPassengers: None => 999.0 uniformity: None => 1.0 warpCapacitorNeed: None => 1.38e-08 requiredSkill1: None => 20533.0 (Capital Ships) requiredSkill2: None => 20530.0 (Caldari Dreadnought) requiredSkill3: None => 20531.0 (Gallente Dreadnought) maxLockedTargets: None => 7.0 scanRadarStrength: None => 0.0 scanLadarStrength: None => 0.0 scanMagnetometricStrength: None => 0.0 scanGravimetricStrength: None => 55.0 propulsionGraphicID: None => 395.0 gfxBoosterID: None => 395.0 shieldCapacity: None => 150000.0 armorHP: None => 120000.0 armorEmDamageResonance: None => 0.5 armorExplosiveDamageResonance: None => 0.9 armorKineticDamageResonance: None => 0.75 armorThermalDamageResonance: None => 0.55 shieldEmDamageResonance: None => 1.0 shieldExplosiveDamageResonance: None => 0.5 shieldKineticDamageResonance: None => 0.6 shieldThermalDamageResonance: None => 0.8 requiredSkill1Level: None => 1.0 requiredSkill2Level: None => 1.0 requiredSkill3Level: None => 1.0 droneCapacity: None => 0.0 techLevel: None => 1.0 shieldRechargeRate: None => 15000000.0 capacitorCapacity: None => 57800.0 shieldUniformity: None => 0.75 armorUniformity: None => 0.75 structureUniformity: None => 1.0 signatureRadius: None => 12000.0 scanResolution: None => 75.0 warpSpeedMultiplier: None => 1.5 metaLevel: None => 8.0 maxDirectionalVelocity: None => 1000.0 minTargetVelDmgMultiplier: None => 0.5 maxOperationalDistance: None => 5000.0 advancedAgility: None => 1.0 canJump: None => 1.0 jumpDriveConsumptionType: None => 17888.0 jumpDriveRange: None => 3.5 jumpDriveConsumptionAmount: None => 1500.0 jumpDriveDuration: None => 300000.0 advancedCapitalAgility: None => 1.0 jumpDriveCapacitorNeed: None => 0.95 hasShipMaintenanceBay: None => 1.0 shipMaintenanceBayCapacity: None => 1000000.0 hasFleetHangars: None => 1.0 fleetHangarCapacity: None => 10000.0 upgradeCapacity: None => 350.0 rigSlots: None => 3.0 upgradeSlotsLeft: None => 3.0 heatCapacityHi: None => 100.0 heatDissipationRateHi: None => 0.01 heatDissipationRateMed: None => 0.01 heatDissipationRateLow: None => 0.01 heatCapacityMed: None => 100.0 heatCapacityLow: None => 100.0 heatGenerationMultiplier: None => 0.35 jumpHarmonics: None => -5.0 heatAttenuationHi: None => 0.71 heatAttenuationMed: None => 0.79 heatAttenuationLow: None => 0.71 droneBandwidth: None => 0.0 baseWarpSpeed: None => 1.0 requiredSkill4: None => 3456.0 (Jump Drive Operation) requiredSkill4Level: None => 1.0 rigSize: None => 4.0 specialFuelBayCapacity: None => 8000.0 fwLpKill: None => 4000.0 metaGroupID: None => 4.0 typeColorScheme: None => 11324.0 isCapitalSize: None => 1.0 disallowInHighSec: None => 1.0 gateScrambleStatus: None => 0.0 published: False => True entosisDurationMultiplier: None => 5.0 energyWarfareResistance: None => 1.0 fighterCapacity: None => 25000.0 sensorDampenerResistance: None => 1.0 weaponDisruptionResistance: None => 1.0 targetPainterResistance: None => 1.0 stasisWebifierResistance: None => 1.0 remoteRepairImpedance: None => 1.0 remoteAssistanceImpedance: None => 1.0 fighterTubes: None => 1.0 fighterLightSlots: None => 1.0 fighterAbilityAntiCapitalMissileResistance: None => 1.0 shipBonusDreadnoughtC2: None => -4.0 shipBonusDreadnoughtG1: None => 5.0 shipBonusRole4: None => 100.0 fighterAbilityKamikazeResistance: None => 1.0 certificateTemplate: 52 => None descriptionID: None => 530041 |
45648 - Komodo Blueprint (Titan Blueprint) | radius: None => 1 published: False => True |
45649 - Komodo (Titan) | Click to toggle showing the 138 attributes.damage: None => 0.0hp: None => 525000.0 powerOutput: None => 840000.0 lowSlots: None => 5.0 medSlots: None => 8.0 hiSlots: None => 8.0 powerLoad: None => 0.0 powerToSpeed: None => 1.0 warpFactor: None => 0.0 maxVelocity: None => 65.0 cpuOutput: None => 1375.0 cpuLoad: None => 0.0 rechargeRate: None => 7400000.0 accuracyBonus: None => 1.0 agility: None => 0.0315 maxTargetRange: None => 250000.0 launcherSlotsLeft: None => 6.0 turretSlotsLeft: None => 0.0 warpScrambleStatus: None => 0.0 kineticDamageResonance: None => 0.67 thermalDamageResonance: None => 0.67 explosiveDamageResonance: None => 0.67 emDamageResonance: None => 0.67 maxPassengers: None => 1500.0 uniformity: None => 1.0 warpCapacitorNeed: None => 1.38e-08 requiredSkill1: None => 20533.0 (Capital Ships) requiredSkill2: None => 3346.0 (Caldari Titan) requiredSkill3: None => 3344.0 (Gallente Titan) maxLockedTargets: None => 8.0 scanRadarStrength: None => 0.0 scanLadarStrength: None => 0.0 scanMagnetometricStrength: None => 0.0 scanGravimetricStrength: None => 290.0 propulsionGraphicID: None => 395.0 gfxBoosterID: None => 395.0 shieldCapacity: None => 950000.0 armorHP: None => 450000.0 armorEmDamageResonance: None => 0.5 armorExplosiveDamageResonance: None => 0.9 armorKineticDamageResonance: None => 0.75 armorThermalDamageResonance: None => 0.55 shieldEmDamageResonance: None => 1.0 shieldExplosiveDamageResonance: None => 0.5 shieldKineticDamageResonance: None => 0.6 shieldThermalDamageResonance: None => 0.8 requiredSkill1Level: None => 5.0 requiredSkill2Level: None => 1.0 requiredSkill3Level: None => 1.0 droneCapacity: None => 0.0 techLevel: None => 1.0 shieldRechargeRate: None => 20000000.0 capacitorCapacity: None => 140000.0 shieldUniformity: None => 0.5 armorUniformity: None => 0.75 structureUniformity: None => 1.0 signatureRadius: None => 23590.0 scanResolution: None => 65.0 warpSpeedMultiplier: None => 1.37 metaLevel: None => 8.0 maxOperationalDistance: None => 5000.0 maxOperationalUsers: None => 2.0 advancedAgility: None => 1.0 canJump: None => 1.0 jumpDriveConsumptionType: None => 17888.0 jumpDriveRange: None => 3.0 jumpDriveConsumptionAmount: None => 1500.0 jumpDriveDuration: None => 300000.0 advancedCapitalAgility: None => 1.0 jumpDriveCapacitorNeed: None => 0.95 hasShipMaintenanceBay: None => 1.0 shipMaintenanceBayCapacity: None => 5000000.0 hasFleetHangars: None => 1.0 fleetHangarCapacity: None => 100000.0 maxJumpClones: None => 75.0 canReceiveCloneJumps: None => 1.0 jumpPortalConsumptionMassFactor: None => 1e-09 jumpPortalDuration: None => 300000.0 jumpPortalCapacitorNeed: None => 25000.0 upgradeCapacity: None => 350.0 rigSlots: None => 3.0 upgradeSlotsLeft: None => 3.0 heatCapacityHi: None => 100.0 heatDissipationRateHi: None => 0.01 heatDissipationRateMed: None => 0.01 heatDissipationRateLow: None => 0.01 heatCapacityMed: None => 100.0 heatCapacityLow: None => 100.0 heatGenerationMultiplier: None => 0.25 jumpHarmonics: None => -5.0 heatAttenuationHi: None => 0.82 heatAttenuationMed: None => 0.82 heatAttenuationLow: None => 0.71 droneBandwidth: None => 0.0 baseWarpSpeed: None => 1.0 jumpClonesLeft: None => 0.0 rigSize: None => 4.0 specialFuelBayCapacity: None => 60000.0 fwLpKill: None => 14000.0 metaGroupID: None => 4.0 typeColorScheme: None => 11324.0 isCapitalSize: None => 1.0 disallowInHighSec: None => 1.0 gateScrambleStatus: None => 0.0 published: False => True entosisDurationMultiplier: None => 5.0 energyWarfareResistance: None => 1.0 fighterCapacity: None => 45000.0 sensorDampenerResistance: None => 0.2 weaponDisruptionResistance: None => 0.2 targetPainterResistance: None => 1.0 stasisWebifierResistance: None => 0.2 remoteRepairImpedance: None => 1.0 remoteAssistanceImpedance: None => 0.2 fighterTubes: None => 2.0 fighterLightSlots: None => 2.0 fighterHeavySlots: None => 1.0 fighterAbilityAntiCapitalMissileResistance: None => 1.0 onDeathDamageEM: None => 0.0 onDeathDamageTherm: None => 0.0 onDeathDamageKin: None => 200000.0 onDeathDamageExp: None => 0.0 onDeathAOERadius: None => 10000.0 onDeathSignatureRadius: None => 20000.0 shipBonusRole1: None => 2.0 shipBonusRole2: None => 500.0 shipBonusRole3: None => 100.0 shipBonusRole4: None => 100.0 shipBonusTitanC1: None => -4.0 shipBonusTitanC2: None => -15.0 shipBonusTitanC3: None => -6.0 shipBonusTitanG1: None => 50.0 shipBonusTitanG2: None => 40.0 shipBonusTitanG3: None => -6.0 fighterAbilityKamikazeResistance: None => 1.0 roleBonusCommandBurstAoERange: None => 200.0 certificateTemplate: 64 => None descriptionID: None => 530048 |
46030 - Moon Chunk (Moon Chunk) | descriptionID: None => 529878 groupID: 226 => 1940 |
46031 - Moon Chunk (Moon Chunk) | descriptionID: None => 529877 graphicID: 21802 => 21803 groupID: 226 => 1940 |
46032 - Moon Chunk (Moon Chunk) | descriptionID: None => 529876 groupID: 226 => 1940 soundID: 20800 => 20801 |
46046 - ♦ Orca (♦ Industrial Command ) | Click to toggle showing the 34 attributes.mass: 900000000.0 => 15000000.0hp: 195312.5 => 14000.0 maxVelocity: 73.5 => 75.0 capacity: 435000.0 => 500.0 rechargeRate: 230975.0 => 900000.0 agility: 0.066908866 => 0.108971043 maxTargetRange: 0.0 => 87500.0 warpScrambleStatus: None => -10.0 kineticDamageResonance: 0.67 => 0.402 thermalDamageResonance: 0.67 => 0.402 explosiveDamageResonance: 0.67 => 0.402 emDamageResonance: 0.67 => 0.402 volume: 18500000.0 => 10250000.0 radius: 900.0 => 550.0 maxLockedTargets: 0.0 => 7.0 scanRadarStrength: 86.0 => 0.0 scanMagnetometricStrength: 0.0 => 36.0 shieldCapacity: 10000.0 => 11000.0 armorHP: 55200.0 => 3500.0 armorEmDamageResonance: 0.5 => 0.425 armorExplosiveDamageResonance: 0.8 => 0.765 armorKineticDamageResonance: 0.75 => 0.5525 armorThermalDamageResonance: 0.65 => 0.5525 shieldEmDamageResonance: 1.0 => 0.28481931 shieldExplosiveDamageResonance: 0.5 => 0.226399602 shieldKineticDamageResonance: 0.6 => 0.271679522 shieldThermalDamageResonance: 0.8 => 0.362239363 shieldRechargeRate: 6000000.0 => 4500000.0 capacitorCapacity: 3750.0 => 10000.0 signatureRadius: 10515.0 => 1165.5 scanResolution: 0.0 => 93.75 entityBracketColour: None => 2.0 graphicID: 2738 => 3466 soundID: 20062 => 20221 |
46047 - ♦ Orca (♦ Industrial Command ) | Click to toggle showing the 35 attributes.mass: 960000000.0 => 15000000.0hp: 151367.1875 => 14000.0 maxVelocity: 63.0 => 75.0 capacity: 465000.0 => 1000.0 rechargeRate: 215577.0 => 900000.0 agility: 0.066908866 => 0.108971043 maxTargetRange: 0.0 => 87500.0 warpScrambleStatus: None => -10.0 kineticDamageResonance: 0.67 => 0.402 thermalDamageResonance: 0.67 => 0.402 explosiveDamageResonance: 0.67 => 0.402 emDamageResonance: 0.67 => 0.402 volume: 16250000.0 => 10250000.0 radius: 800.0 => 550.0 maxLockedTargets: 0.0 => 7.0 scanMagnetometricStrength: 0.0 => 36.0 scanGravimetricStrength: 96.0 => 0.0 gfxBoosterID: 395.0 => 394.0 shieldCapacity: 50000.0 => 11000.0 armorHP: 18000.0 => 3500.0 armorEmDamageResonance: 0.5 => 0.425 armorExplosiveDamageResonance: 0.9 => 0.765 armorKineticDamageResonance: 0.75 => 0.5525 armorThermalDamageResonance: 0.55 => 0.5525 shieldEmDamageResonance: 1.0 => 0.28481931 shieldExplosiveDamageResonance: 0.5 => 0.226399602 shieldKineticDamageResonance: 0.6 => 0.271679522 shieldThermalDamageResonance: 0.8 => 0.362239363 shieldRechargeRate: 6000000.0 => 4500000.0 capacitorCapacity: 3500.0 => 10000.0 signatureRadius: 10660.0 => 1165.5 scanResolution: 0.0 => 93.75 entityBracketColour: None => 2.0 graphicID: 2740 => 3466 soundID: 20069 => 20221 |
46048 - ♦ Orca (♦ Industrial Command ) | Click to toggle showing the 33 attributes.mass: 940000000.0 => 15000000.0hp: 214843.75 => 14000.0 maxVelocity: 68.25 => 75.0 capacity: 440000.0 => 2000.0 rechargeRate: 215577.0 => 900000.0 agility: 0.066908866 => 0.108971043 maxTargetRange: 0.0 => 87500.0 warpScrambleStatus: None => -10.0 kineticDamageResonance: 0.67 => 0.402 thermalDamageResonance: 0.67 => 0.402 explosiveDamageResonance: 0.67 => 0.402 emDamageResonance: 0.67 => 0.402 volume: 17550000.0 => 10250000.0 radius: 581.0 => 550.0 maxLockedTargets: 0.0 => 7.0 scanMagnetometricStrength: 91.0 => 36.0 shieldCapacity: 14000.0 => 11000.0 armorHP: 48000.0 => 3500.0 armorEmDamageResonance: 0.5 => 0.425 armorExplosiveDamageResonance: 0.9 => 0.765 armorKineticDamageResonance: 0.65 => 0.5525 armorThermalDamageResonance: 0.65 => 0.5525 shieldEmDamageResonance: 1.0 => 0.28481931 shieldExplosiveDamageResonance: 0.5 => 0.226399602 shieldKineticDamageResonance: 0.6 => 0.271679522 shieldThermalDamageResonance: 0.8 => 0.362239363 shieldRechargeRate: 6000000.0 => 4500000.0 capacitorCapacity: 3500.0 => 10000.0 signatureRadius: 10605.0 => 1165.5 scanResolution: 0.0 => 93.75 entityBracketColour: None => 2.0 graphicID: 2739 => 3466 soundID: 20073 => 20221 |
46049 - ♦ Orca (♦ Industrial Command ) | Click to toggle showing the 35 attributes.mass: 820000000.0 => 15000000.0hp: 126953.125 => 14000.0 maxVelocity: 84.0 => 75.0 capacity: 435000.0 => 3000.0 rechargeRate: 184780.0 => 900000.0 agility: 0.066908866 => 0.108971043 maxTargetRange: 0.0 => 87500.0 warpScrambleStatus: None => -10.0 kineticDamageResonance: 0.67 => 0.402 thermalDamageResonance: 0.67 => 0.402 explosiveDamageResonance: 0.67 => 0.402 emDamageResonance: 0.67 => 0.402 volume: 15500000.0 => 10250000.0 radius: 700.0 => 550.0 maxLockedTargets: 0.0 => 7.0 scanLadarStrength: 82.0 => 0.0 scanMagnetometricStrength: 0.0 => 36.0 gfxBoosterID: 397.0 => 394.0 shieldCapacity: 48000.0 => 11000.0 armorHP: 26400.0 => 3500.0 armorEmDamageResonance: 0.4 => 0.425 armorExplosiveDamageResonance: 0.9 => 0.765 armorKineticDamageResonance: 0.75 => 0.5525 armorThermalDamageResonance: 0.65 => 0.5525 shieldEmDamageResonance: 1.0 => 0.28481931 shieldExplosiveDamageResonance: 0.5 => 0.226399602 shieldKineticDamageResonance: 0.6 => 0.271679522 shieldThermalDamageResonance: 0.8 => 0.362239363 shieldRechargeRate: 6000000.0 => 4500000.0 capacitorCapacity: 3000.0 => 10000.0 signatureRadius: 10385.0 => 1165.5 scanResolution: 0.0 => 93.75 entityBracketColour: None => 2.0 graphicID: 2737 => 3466 soundID: 20077 => 20221 |
46052 - ♦ Cruor (♦ Frigate) | maxRange: 9625.0 => 8500.0 entitySecurityStatusKillBonus: None => 0.01 entityBracketColour: None => 1.0 disallowAssistance: None => 1.0 groupID: 1904 => 1803 wreckTypeID: 26484 => None |
46053 - ♦ Worm (♦ Frigate) | entitySecurityStatusKillBonus: None => 0.01 missileEntityFlightTimeMultiplier: 1.0 => 1.5 entityBracketColour: None => 1.0 disallowAssistance: None => 1.0 groupID: 1904 => 1803 wreckTypeID: 26506 => None |
46054 - ♦ Ashimmu (♦ Cruiser) | energyNeutralizerAmount: 468.0 => 234.0 entitySecurityStatusKillBonus: None => 0.01 entityBracketColour: None => 1.0 disallowAssistance: None => 1.0 groupID: 1905 => 1813 wreckTypeID: 26473 => None |
46055 - ♦ Bhaalgorn (♦ Battleship) | entitySecurityStatusKillBonus: None => 0.01 entityBracketColour: None => 1.0 disallowAssistance: None => 1.0 groupID: 1906 => 1814 wreckTypeID: 26470 => None |
46056 - ♦ Gila (♦ Cruiser) | scanGravimetricStrength: 22.0 => 10.0 entitySecurityStatusKillBonus: None => 0.01 entityBracketColour: None => 1.0 disallowAssistance: None => 1.0 groupID: 1905 => 1813 wreckTypeID: 26495 => None |
46057 - ♦ Rattlesnake (♦ Battleship) | entitySecurityStatusKillBonus: None => 0.01 entityBracketColour: None => 1.0 disallowAssistance: None => 1.0 groupID: 1906 => 1814 wreckTypeID: 26492 => None |
46058 - ♦ Daredevil (♦ Frigate) | entitySecurityStatusKillBonus: None => 0.01 entityBracketColour: None => 1.0 disallowAssistance: None => 1.0 groupID: 1904 => 1803 wreckTypeID: 26528 => None |
46059 - ♦ Vigilant (♦ Cruiser) | entitySecurityStatusKillBonus: None => 0.01 entityBracketColour: None => 1.0 disallowAssistance: None => 1.0 groupID: 1905 => 1813 wreckTypeID: 26517 => None |
46060 - ♦ Vindicator (♦ Battleship) | entitySecurityStatusKillBonus: None => 0.01 entityBracketColour: None => 1.0 disallowAssistance: None => 1.0 groupID: 1906 => 1814 wreckTypeID: 26514 => None |
46061 - ♦ Dramiel (♦ Frigate) | entitySecurityStatusKillBonus: None => 0.01 entityBracketColour: None => 1.0 disallowAssistance: None => 1.0 groupID: 1904 => 1803 wreckTypeID: 26560 => None |
46062 - ♦ Cynabal (♦ Cruiser) | entitySecurityStatusKillBonus: None => 0.01 entityBracketColour: None => 1.0 disallowAssistance: None => 1.0 groupID: 1905 => 1813 wreckTypeID: 26560 => None |
46063 - ♦ Machariel (♦ Battleship) | entitySecurityStatusKillBonus: None => 0.01 entityBracketColour: None => 1.0 disallowAssistance: None => 1.0 groupID: 1906 => 1814 wreckTypeID: 26560 => None |
46066 - ♦ Punisher (♦ Frigate) | entityBracketColour: None => 2.0 groupID: 1907 => 1803 wreckTypeID: 26484 => None |
46067 - ♦ Omen (♦ Cruiser) | entityBracketColour: None => 2.0 groupID: 1908 => 1813 wreckTypeID: 26473 => None |
46068 - ♦ Harbinger (♦ Battlecruiser) | entityBracketColour: None => 2.0 wreckTypeID: 26469 => None |
46069 - ♦ Apocalypse (♦ Battleship) | entityBracketColour: None => 2.0 groupID: 1910 => 1814 wreckTypeID: 26470 => None |
46070 - ♦ Merlin (♦ Frigate) | entityBracketColour: None => 2.0 groupID: 1907 => 1803 wreckTypeID: 26506 => None |
46071 - ♦ Caracal (♦ Cruiser) | entityBracketColour: None => 2.0 groupID: 1908 => 1813 wreckTypeID: 26495 => None |
46072 - ♦ Drake (♦ Battlecruiser) | entityBracketColour: None => 2.0 wreckTypeID: 26491 => None |
46073 - ♦ Raven (♦ Battleship) | entityBracketColour: None => 2.0 groupID: 1910 => 1814 wreckTypeID: 26492 => None |
46074 - ♦ Incursus (♦ Frigate) | entityBracketColour: None => 2.0 groupID: 1907 => 1803 wreckTypeID: 26528 => None |
46075 - ♦ Thorax (♦ Cruiser) | entityBracketColour: None => 2.0 groupID: 1908 => 1813 wreckTypeID: 26517 => None |
46076 - ♦ Brutix (♦ Battlecruiser) | entityBracketColour: None => 2.0 wreckTypeID: 26513 => None |
46077 - ♦ Megathron (♦ Battleship) | entityBracketColour: None => 2.0 groupID: 1910 => 1814 wreckTypeID: 26514 => None |
46078 - ♦ Rifter (♦ Frigate) | entityBracketColour: None => 2.0 groupID: 1907 => 1803 wreckTypeID: 26550 => None |
46079 - ♦ Rupture (♦ Cruiser) | entityBracketColour: None => 2.0 groupID: 1908 => 1813 wreckTypeID: 26539 => None |
46080 - ♦ Hurricane (♦ Battlecruiser) | entityBracketColour: None => 2.0 wreckTypeID: 26535 => None |
46081 - ♦ Tempest (♦ Battleship) | entityBracketColour: None => 2.0 groupID: 1910 => 1814 wreckTypeID: 26536 => None |
46157 - Methanofullerene Reaction Formula (Polymer Reaction Formulas) | published: False => True marketGroupID: None => 2404 |
46158 - Fulleroferrocene Reaction Formula (Polymer Reaction Formulas) | published: False => True marketGroupID: None => 2404 |
46159 - PPD Fullerene Fibers Reaction Formula (Polymer Reaction Formulas) | published: False => True marketGroupID: None => 2404 |
46160 - Fullerene Intercalated Graphite Reaction Formula (Polymer Reaction Formulas) | published: False => True marketGroupID: None => 2404 |
46161 - Lanthanum Metallofullerene Reaction Formula (Polymer Reaction Formulas) | published: False => True marketGroupID: None => 2404 |
46162 - Scandium Metallofullerene Reaction Formula (Polymer Reaction Formulas) | published: False => True marketGroupID: None => 2404 |
46163 - Graphene Nanoribbons Reaction Formula (Polymer Reaction Formulas) | published: False => True marketGroupID: None => 2404 |
46164 - Carbon-86 Epoxy Resin Reaction Formula (Polymer Reaction Formulas) | published: False => True marketGroupID: None => 2404 |
46165 - C3-FTM Acid Reaction Formula (Polymer Reaction Formulas) | published: False => True marketGroupID: None => 2404 |
46166 - Caesarium Cadmide Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46167 - Carbon Polymers Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46168 - Ceramic Powder Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46169 - Crystallite Alloy Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46170 - Dysporite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46171 - Fernite Alloy Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46172 - Ferrofluid Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46173 - Fluxed Condensates Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46174 - Hexite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46175 - Hyperflurite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46176 - Neo Mercurite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46177 - Platinum Technite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46178 - Rolled Tungsten Alloy Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46179 - Silicon Diborite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46180 - Solerium Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46181 - Sulfuric Acid Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46182 - Titanium Chromide Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46183 - Vanadium Hafnite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46184 - Prometium Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46185 - Thulium Hafnite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46186 - Promethium Mercurite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46187 - Unrefined Vanadium Hafnite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46188 - Unrefined Platinum Technite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46189 - Unrefined Solerium Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46190 - Unrefined Caesarium Cadmide Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46191 - Unrefined Hexite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46192 - Unrefined Rolled Tungsten Alloy Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46193 - Unrefined Titanium Chromide Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46194 - Unrefined Fernite Alloy Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46195 - Unrefined Crystallite Alloy Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46196 - Unrefined Hyperflurite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46197 - Unrefined Ferrofluid Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46198 - Unrefined Prometium Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46199 - Unrefined Neo Mercurite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46200 - Unrefined Dysporite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46201 - Unrefined Fluxed Condensates Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46202 - Unrefined Thulium Hafnite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46203 - Unrefined Promethium Mercurite Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46204 - Titanium Carbide Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46205 - Crystalline Carbonide Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46206 - Fernite Carbide Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46207 - Tungsten Carbide Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46208 - Sylramic Fibers Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46209 - Fulleride Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46210 - Phenolic Composites Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46211 - Nanotransistors Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46212 - Hypersynaptic Fibers Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46213 - Ferrogel Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46214 - Fermionic Condensates Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46215 - Plasmonic Metamaterials Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46216 - Terahertz Metamaterials Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46217 - Photonic Metamaterials Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46218 - Nonlinear Metamaterials Reaction Formula (Composite Reaction Formulas) | published: False => True marketGroupID: None => 2403 |
46219 - Synth Drop Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46220 - Synth Exile Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46221 - Synth Frentix Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46222 - Standard Frentix Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46223 - Standard Drop Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46224 - Standard Exile Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46225 - Standard Mindflood Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46226 - Standard X-Instinct Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46227 - Standard Sooth Sayer Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46228 - Synth Mindflood Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46229 - Synth Sooth Sayer Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46230 - Standard Blue Pill Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46231 - Standard Crash Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46232 - Synth X-Instinct Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46233 - Synth Blue Pill Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46234 - Synth Crash Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46235 - Strong Blue Pill Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46236 - Improved Crash Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46237 - Improved Drop Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46238 - Improved Exile Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46240 - Improved Mindflood Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46241 - Improved Frentix Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46242 - Improved X-Instinct Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46243 - Improved Sooth Sayer Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46244 - Strong Crash Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46245 - Strong Drop Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46246 - Strong Exile Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46247 - Strong Mindflood Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46248 - Strong Frentix Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46249 - Strong X-Instinct Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46250 - Strong Sooth Sayer Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46251 - Improved Blue Pill Booster Reaction Formula (Biochemical Reaction Formulas) | published: False => True marketGroupID: None => 2402 |
46252 - Raspite (Empire Asteroids) | asteroidRadiusUnitSize: 2500.0 => 2000.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 0.0 oreBasicType: None => 46252.0 iconID: 232 => 21823 |
46253 - Adamantine Raspite (Empire Asteroids) | stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 0.0 oreBasicType: None => 46252.0 iconID: 232 => 21823 |
46254 - Polycrase (Empire Asteroids) | asteroidRadiusUnitSize: 2500.0 => 2000.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 0.0 oreBasicType: None => 46254.0 iconID: 232 => 21823 |
46255 - Granitic Polycrase (Empire Asteroids) | stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 0.0 oreBasicType: None => 46254.0 iconID: 232 => 21823 |
46256 - Moissanite (Empire Asteroids) | asteroidRadiusUnitSize: 2500.0 => 2000.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 0.0 oreBasicType: None => 46256.0 iconID: 232 => 21823 |
46257 - Diamond Moissanite (Empire Asteroids) | stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 0.0 oreBasicType: None => 46256.0 iconID: 232 => 21823 |
46258 - Kangite (Empire Asteroids) | asteroidRadiusUnitSize: 2500.0 => 2000.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 0.0 oreBasicType: None => 46258.0 iconID: 232 => 21823 |
46259 - Cubic Kangite (Empire Asteroids) | stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 0.0 oreBasicType: None => 46258.0 iconID: 232 => 21823 |
46263 - Default Monument Plinth (Large Collidable Object) | soundID: None => 20803 |
46278 - Corrupted Trinary Relics (Miscellaneous) | descriptionID: 529395 => 529424 |
46280 - Brimful Zeolites (Ubiquitous Moon Asteroids) | Click to toggle showing the 13 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46152.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45490.0 asteroidMaxRadius : None => 5000.0 basePrice: 10000 => 1500 iconID: 232 => 21792 marketGroupID: None => 2396 |
46281 - Glistening Zeolites (Ubiquitous Moon Asteroids) | Click to toggle showing the 13 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46152.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45490.0 asteroidMaxRadius : None => 5000.0 basePrice: 10000 => 3000 iconID: 232 => 21797 marketGroupID: None => 2396 |
46282 - Brimful Sylvite (Ubiquitous Moon Asteroids) | Click to toggle showing the 13 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46152.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45491.0 asteroidMaxRadius : None => 5000.0 basePrice: 10000 => 1500 iconID: 232 => 21792 marketGroupID: None => 2396 |
46283 - Glistening Sylvite (Ubiquitous Moon Asteroids) | Click to toggle showing the 13 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46152.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45491.0 asteroidMaxRadius : None => 5000.0 basePrice: 10000 => 3000 iconID: 232 => 21797 marketGroupID: None => 2396 |
46284 - Brimful Bitumens (Ubiquitous Moon Asteroids) | Click to toggle showing the 13 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46152.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45492.0 asteroidMaxRadius : None => 5000.0 basePrice: 10000 => 1500 iconID: 232 => 21792 marketGroupID: None => 2396 |
46285 - Glistening Bitumens (Ubiquitous Moon Asteroids) | Click to toggle showing the 13 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46152.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45492.0 asteroidMaxRadius : None => 5000.0 basePrice: 10000 => 1500 iconID: 232 => 21797 marketGroupID: None => 2396 |
46286 - Brimful Coesite (Ubiquitous Moon Asteroids) | Click to toggle showing the 13 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46152.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45493.0 asteroidMaxRadius : None => 5000.0 basePrice: 10000 => 1500 iconID: 232 => 21792 marketGroupID: None => 2396 |
46287 - Glistening Coesite (Ubiquitous Moon Asteroids) | Click to toggle showing the 13 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46152.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45493.0 asteroidMaxRadius : None => 5000.0 basePrice: 10000 => 1500 iconID: 232 => 21797 marketGroupID: None => 2396 |
46288 - Copious Cobaltite (Common Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46153.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45494.0 asteroidMaxRadius : None => 5000.0 basePrice: 50000 => 2000 groupID: 1884 => 1920 iconID: 231 => 21793 marketGroupID: None => 2397 |
46289 - Twinkling Cobaltite (Common Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46153.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45494.0 asteroidMaxRadius : None => 5000.0 basePrice: 50000 => 4000 groupID: 1884 => 1920 iconID: 231 => 21798 marketGroupID: None => 2397 |
46290 - Copious Euxenite (Common Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46153.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45495.0 asteroidMaxRadius : None => 5000.0 basePrice: 50000 => 2000 groupID: 1884 => 1920 iconID: 231 => 21793 marketGroupID: None => 2397 |
46291 - Twinkling Euxenite (Common Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46153.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45495.0 asteroidMaxRadius : None => 5000.0 basePrice: 50000 => 4000 groupID: 1884 => 1920 iconID: 231 => 21798 marketGroupID: None => 2397 |
46292 - Copious Titanite (Common Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46153.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45496.0 asteroidMaxRadius : None => 5000.0 basePrice: 50000 => 2000 groupID: 1884 => 1920 iconID: 231 => 21793 marketGroupID: None => 2397 |
46293 - Twinkling Titanite (Common Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46153.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45496.0 asteroidMaxRadius : None => 5000.0 basePrice: 50000 => 4000 groupID: 1884 => 1920 iconID: 231 => 21798 marketGroupID: None => 2397 |
46294 - Copious Scheelite (Common Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46153.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45497.0 asteroidMaxRadius : None => 5000.0 basePrice: 50000 => 2000 groupID: 1884 => 1920 iconID: 231 => 21793 marketGroupID: None => 2397 |
46295 - Twinkling Scheelite (Common Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46153.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45497.0 asteroidMaxRadius : None => 5000.0 basePrice: 50000 => 4000 groupID: 1884 => 1920 iconID: 231 => 21798 marketGroupID: None => 2397 |
46296 - Lavish Otavite (Uncommon Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46154.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45498.0 asteroidMaxRadius : None => 5000.0 basePrice: 250000 => 3500 groupID: 1884 => 1921 iconID: 230 => 21794 marketGroupID: None => 2398 |
46297 - Shimmering Otavite (Uncommon Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46154.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45498.0 asteroidMaxRadius : None => 5000.0 basePrice: 250000 => 7000 groupID: 1884 => 1921 iconID: 230 => 21799 marketGroupID: None => 2398 |
46298 - Lavish Sperrylite (Uncommon Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46154.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45499.0 asteroidMaxRadius : None => 5000.0 basePrice: 250000 => 3500 groupID: 1884 => 1921 iconID: 230 => 21794 marketGroupID: None => 2398 |
46299 - Shimmering Sperrylite (Uncommon Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46154.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45499.0 asteroidMaxRadius : None => 5000.0 basePrice: 250000 => 7000 groupID: 1884 => 1921 iconID: 230 => 21799 marketGroupID: None => 2398 |
46300 - Lavish Vanadinite (Uncommon Moon Asteroids) | Click to toggle showing the 15 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46154.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45500.0 asteroidMaxRadius : None => 5000.0 basePrice: 250000 => 3500 groupID: 1884 => 1921 iconID: 230 => 21794 marketGroupID: None => 2398 typeNameID: 529181 => 529346 |
46301 - Shimmering Vanadinite (Uncommon Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46154.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45500.0 asteroidMaxRadius : None => 5000.0 basePrice: 250000 => 7000 groupID: 1884 => 1921 iconID: 230 => 21799 marketGroupID: None => 2398 |
46302 - Lavish Chromite (Uncommon Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46154.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45501.0 asteroidMaxRadius : None => 5000.0 basePrice: 250000 => 3500 groupID: 1884 => 1921 iconID: 230 => 21794 marketGroupID: None => 2398 |
46303 - Shimmering Chromite (Uncommon Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46154.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45501.0 asteroidMaxRadius : None => 5000.0 basePrice: 250000 => 7000 groupID: 1884 => 1921 iconID: 230 => 21799 marketGroupID: None => 2398 |
46304 - Replete Carnotite (Rare Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46155.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45502.0 asteroidMaxRadius : None => 5000.0 basePrice: 1250000 => 6000 groupID: 1884 => 1922 iconID: 1270 => 21795 marketGroupID: None => 2400 |
46305 - Glowing Carnotite (Rare Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46155.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45502.0 asteroidMaxRadius : None => 5000.0 basePrice: 1250000 => 6000 groupID: 1884 => 1922 iconID: 1270 => 21800 marketGroupID: None => 2400 |
46306 - Replete Zircon (Rare Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46155.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45503.0 asteroidMaxRadius : None => 5000.0 basePrice: 1250000 => 6000 groupID: 1884 => 1922 iconID: 1270 => 21795 marketGroupID: None => 2400 |
46307 - Glowing Zircon (Rare Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46155.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45503.0 asteroidMaxRadius : None => 5000.0 basePrice: 1250000 => 12000 groupID: 1884 => 1922 iconID: 1270 => 21800 marketGroupID: None => 2400 |
46308 - Replete Pollucite (Rare Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46155.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45504.0 asteroidMaxRadius : None => 5000.0 basePrice: 1250000 => 6000 groupID: 1884 => 1922 iconID: 1270 => 21795 marketGroupID: None => 2400 |
46309 - Glowing Pollucite (Rare Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46155.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45504.0 asteroidMaxRadius : None => 5000.0 basePrice: 1250000 => 12000 groupID: 1884 => 1922 iconID: 1270 => 21800 marketGroupID: None => 2400 |
46310 - Replete Cinnabar (Rare Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46155.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45506.0 asteroidMaxRadius : None => 5000.0 basePrice: 1250000 => 6000 groupID: 1884 => 1922 iconID: 1270 => 21795 marketGroupID: None => 2400 |
46311 - Glowing Cinnabar (Rare Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46155.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45506.0 asteroidMaxRadius : None => 5000.0 basePrice: 1250000 => 12000 groupID: 1884 => 1922 iconID: 1270 => 21800 marketGroupID: None => 2400 |
46312 - Bountiful Xenotime (Exceptional Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46156.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45510.0 asteroidMaxRadius : None => 5000.0 basePrice: 6000000 => 10000 groupID: 1884 => 1923 iconID: 1277 => 21796 marketGroupID: None => 2401 |
46313 - Shining Xenotime (Exceptional Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46156.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45510.0 asteroidMaxRadius : None => 5000.0 basePrice: 6000000 => 20000 groupID: 1884 => 1923 iconID: 1277 => 21801 marketGroupID: None => 2401 |
46314 - Bountiful Monazite (Exceptional Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46156.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45511.0 asteroidMaxRadius : None => 5000.0 basePrice: 6000000 => 10000 groupID: 1884 => 1923 iconID: 1277 => 21796 marketGroupID: None => 2401 |
46315 - Shining Monazite (Exceptional Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46156.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45511.0 asteroidMaxRadius : None => 5000.0 basePrice: 6000000 => 20000 groupID: 1884 => 1923 iconID: 1277 => 21801 marketGroupID: None => 2401 |
46316 - Bountiful Loparite (Exceptional Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46156.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45512.0 asteroidMaxRadius : None => 5000.0 basePrice: 6000000 => 10000 groupID: 1884 => 1923 iconID: 1277 => 21796 marketGroupID: None => 2401 |
46317 - Shining Loparite (Exceptional Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46156.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45512.0 asteroidMaxRadius : None => 5000.0 basePrice: 6000000 => 10000 groupID: 1884 => 1923 iconID: 1277 => 21801 marketGroupID: None => 2401 |
46318 - Bountiful Ytterbite (Exceptional Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46156.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 3.0 oreBasicType: None => 45513.0 asteroidMaxRadius : None => 5000.0 basePrice: 6000000 => 10000 groupID: 1884 => 1923 iconID: 1277 => 21796 marketGroupID: None => 2401 |
46319 - Shining Ytterbite (Exceptional Moon Asteroids) | Click to toggle showing the 14 attributes.volume: 1 => 10.0requiredSkill1: None => 3386.0 (Mining) reprocessingSkillType: None => 46156.0 published: False => True asteroidRadiusGrowthFactor: None => 1.5 asteroidRadiusUnitSize: None => 600.0 stasisWebifierResistance: None => 0.0 asteroidMetaLevel: None => 5.0 oreBasicType: None => 45513.0 asteroidMaxRadius : None => 5000.0 basePrice: 6000000 => 20000 groupID: 1884 => 1923 iconID: 1277 => 21801 marketGroupID: None => 2401 |
46320 - Andrub Repair Monument (Large Collidable Object) | graphicID: 21815 => 21862 soundID: None => 20804 |
46323 - Standup M-Set Moon Drilling Efficiency I (Structure Drilling Rig M - Efficiency) | Click to toggle showing the 15 attributes.hp: None => 40.0requiredSkill1: None => 26252.0 (Jury Rigging) requiredSkill1Level: None => 1.0 techLevel: None => 1.0 upgradeCost: None => 100.0 canFitShipGroup03: None => 1406.0 maxGroupFitted: None => 1.0 rigSize: None => 2.0 disallowInHighSec: None => 1.0 published: False => True structureItemVisualFlag: None => 1.0 moonRigSpewVolumeBonus: None => 2.0 descriptionID: None => 530619 iconID: None => 21787 marketGroupID: None => 2341 |
46324 - Standup M-Set Moon Drilling Efficiency II (Structure Drilling Rig M - Efficiency) | Click to toggle showing the 15 attributes.hp: None => 40.0requiredSkill1: None => 26252.0 (Jury Rigging) requiredSkill1Level: None => 1.0 techLevel: None => 2.0 upgradeCost: None => 150.0 canFitShipGroup03: None => 1406.0 maxGroupFitted: None => 1.0 rigSize: None => 2.0 disallowInHighSec: None => 1.0 published: False => True structureItemVisualFlag: None => 1.0 moonRigSpewVolumeBonus: None => 2.4 descriptionID: None => 530620 iconID: None => 21787 marketGroupID: None => 2341 |
46325 - Standup M-Set Moon Drilling Stability I (Structure Drilling Rig M - Stability) | Click to toggle showing the 17 attributes.hp: None => 40.0requiredSkill1: None => 26252.0 (Jury Rigging) requiredSkill1Level: None => 1.0 techLevel: None => 1.0 upgradeCost: None => 100.0 canFitShipGroup03: None => 1406.0 maxGroupFitted: None => 1.0 rigSize: None => 2.0 disallowInHighSec: None => 1.0 published: False => True structureItemVisualFlag: None => 1.0 moonRigFractureDelayBonus: None => 20.0 moonRigAsteroidDecayBonus: None => 50.0 moonRigSpewRadiusBonus: None => -20.0 descriptionID: None => 530621 iconID: None => 21787 marketGroupID: None => 2341 |
46326 - Standup M-Set Moon Drilling Stability II (Structure Drilling Rig M - Stability) | Click to toggle showing the 17 attributes.hp: None => 40.0requiredSkill1: None => 26252.0 (Jury Rigging) requiredSkill1Level: None => 1.0 techLevel: None => 2.0 upgradeCost: None => 150.0 canFitShipGroup03: None => 1406.0 maxGroupFitted: None => 1.0 rigSize: None => 2.0 disallowInHighSec: None => 1.0 published: False => True structureItemVisualFlag: None => 1.0 moonRigFractureDelayBonus: None => 24.0 moonRigAsteroidDecayBonus: None => 100.0 moonRigSpewRadiusBonus: None => -24.0 descriptionID: None => 530622 iconID: None => 21787 marketGroupID: None => 2341 |
46327 - Standup L-Set Moon Drilling Proficiency I (Structure Drilling Rig L - Proficiency) | Click to toggle showing the 18 attributes.hp: None => 40.0requiredSkill1: None => 26252.0 (Jury Rigging) requiredSkill1Level: None => 1.0 techLevel: None => 1.0 upgradeCost: None => 100.0 canFitShipGroup03: None => 1406.0 maxGroupFitted: None => 1.0 rigSize: None => 3.0 disallowInHighSec: None => 1.0 published: False => True structureItemVisualFlag: None => 1.0 moonRigFractureDelayBonus: None => 20.0 moonRigAsteroidDecayBonus: None => 50.0 moonRigSpewRadiusBonus: None => -20.0 moonRigSpewVolumeBonus: None => 2.0 descriptionID: None => 530623 iconID: None => 21787 marketGroupID: None => 2342 |
46328 - Standup L-Set Moon Drilling Proficiency II (Structure Drilling Rig L - Proficiency) | Click to toggle showing the 18 attributes.hp: None => 40.0requiredSkill1: None => 26252.0 (Jury Rigging) requiredSkill1Level: None => 1.0 techLevel: None => 2.0 upgradeCost: None => 150.0 canFitShipGroup03: None => 1406.0 maxGroupFitted: None => 1.0 rigSize: None => 3.0 disallowInHighSec: None => 1.0 published: False => True structureItemVisualFlag: None => 1.0 moonRigFractureDelayBonus: None => 24.0 moonRigAsteroidDecayBonus: None => 100.0 moonRigSpewRadiusBonus: None => -24.0 moonRigSpewVolumeBonus: None => 2.4 descriptionID: None => 530624 iconID: None => 21787 marketGroupID: None => 2342 |
46335 - Compromised Stasis Vault (Spawn Container) | entityEquipmentMin: None => 1.0 entityEquipmentMax: None => 1.0 signatureRadius: None => 500.0 disallowAssistance: None => 1.0 descriptionID: 529406 => 529441 |
46338 - Orca Wreck (Wreck) | capacity: 735000.0 => 27500.0 volume: 735000.0 => 27500.0 graphicID: 3099 => 3480 |
46339 - Orca Wreck (Wreck) | capacity: 785000.0 => 27500.0 volume: 785000.0 => 27500.0 graphicID: 3075 => 3480 |
46341 - Orca Wreck (Wreck) | capacity: 750000.0 => 27500.0 volume: 750000.0 => 27500.0 graphicID: 3087 => 3480 |
46342 - Orca Wreck (Wreck) | capacity: 720000.0 => 27500.0 volume: 720000.0 => 27500.0 graphicID: 3113 => 3480 |
441265 - NO ITEM NAME (NO GROUP NAME) | Click to toggle showing the 11 attributes.mass: 0.0 => Nonecapacity: 0.0 => None volume: 0.0 => None radius: 1 => None published: False => None basePrice: 0.0 => None groupID: 0 => None iconID: 2888 => None portionSize: 1 => None typeID: 441265 => None typeNameID: 515552 => None |
Effect Name | Diff |
---|---|
6436 - fighterAbilityWarpDisruption | guid: effects.WarpScramble => effects.WarpDisrupt resistanceID: None => 0 |
6568 - citadelServiceFuelBonus | effectName: citadelServiceBonus => citadelServiceFuelBonus modifierInfo: - domain: structureID func: LocationGroupModifier groupID: 1321 modifiedAttributeID: 2109 modifyingAttributeID: 2339 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1321 modifiedAttributeID: 2110 modifyingAttributeID: 2339 operator: 6 => - domain: structureID func: LocationGroupModifier groupID: 1321 modifiedAttributeID: 2109 modifyingAttributeID: 2339 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1321 modifiedAttributeID: 2110 modifyingAttributeID: 2339 operator: 6 resistanceID: None => 0 |
6580 - shipBonusRole2LogisticDroneRepAmountBonus | effectName: shipBonusRole2LogisticDroneBonus => shipBonusRole2LogisticDroneRepAmountBonus |
6656 - shipBonusRole3XLTorpdeoVelocityBonus | effectName: shipBonusTitanRole3TorpdeoVelocityBonus => shipBonusRole3XLTorpdeoVelocityBonus resistanceID: None => 0 |
6674 - structureRigAsteroidOreYield | effectName: structureRigBasicOreYield => structureRigAsteroidOreYield modifierInfo: - domain: structureID func: LocationGroupModifier groupID: 1322 modifiedAttributeID: 2444 modifyingAttributeID: 717 operator: 7 => - domain: structureID func: LocationGroupModifier groupID: 1322 modifiedAttributeID: 2444 modifyingAttributeID: 717 operator: -1 |
6675 - structureRigMoonOreYield | effectName: structureRigAdvancedOreYield => structureRigMoonOreYield modifierInfo: - domain: structureID func: LocationGroupModifier groupID: 1322 modifiedAttributeID: 2445 modifyingAttributeID: 717 operator: 7 => - domain: structureID func: LocationGroupModifier groupID: 1322 modifiedAttributeID: 2445 modifyingAttributeID: 717 operator: -1 |
6678 - structureRigIceYield | effectName: structureRigSpecialIceYield => structureRigIceYield modifierInfo: - domain: structureID func: LocationGroupModifier groupID: 1322 modifiedAttributeID: 2448 modifyingAttributeID: 717 operator: 7 => - domain: structureID func: LocationGroupModifier groupID: 1322 modifiedAttributeID: 2448 modifyingAttributeID: 717 operator: -1 |
6759 - engComplexServiceFuelBonus | effectName: engComplexServiceBonus => engComplexServiceFuelBonus |
6885 - npcBehaviorSiege | modifierInfo: # Repair Impedance
- domain: shipID func: ItemModifier modifiedAttributeID: 2116 modifyingAttributeID: 2638 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 2135 modifyingAttributeID: 2639 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 2112 modifyingAttributeID: 2640 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 2113 modifyingAttributeID: 2641 operator: 6 # ECM Resistance - domain: shipID func: ItemModifier modifiedAttributeID: 2253 modifyingAttributeID: 2642 operator: 7 # Max Velocity - domain: shipID func: ItemModifier modifiedAttributeID: 37 modifyingAttributeID: 2643 operator: 6 # Warp Scramble Status - domain: shipID func: ItemModifier modifiedAttributeID: 104 modifyingAttributeID: 2644 operator: 2 # Disalow teathering - domain: shipID func: ItemModifier modifiedAttributeID: 2343 modifyingAttributeID: 2645 operator: 2 # Mass - domain: shipID func: ItemModifier modifiedAttributeID: 4 modifyingAttributeID: 2646 operator: 4 # local armor repair modifiers - domain: shipID func: ItemModifier modifiedAttributeID: 2635 modifyingAttributeID: 2647 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 2633 modifyingAttributeID: 2648 operator: 6 # Turret Damage Bonus - domain: shipID func: ItemModifier modifiedAttributeID: 64 modifyingAttributeID: 2649 operator: 6 => # Repair Impedance - domain: shipID func: ItemModifier modifiedAttributeID: 2116 modifyingAttributeID: 2638 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 2135 modifyingAttributeID: 2639 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 2112 modifyingAttributeID: 2640 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 2113 modifyingAttributeID: 2641 operator: 6 # ECM Resistance - domain: shipID func: ItemModifier modifiedAttributeID: 2253 modifyingAttributeID: 2642 operator: 7 # Max Velocity - domain: shipID func: ItemModifier modifiedAttributeID: 37 modifyingAttributeID: 2643 operator: 6 # Warp Scramble Status - domain: shipID func: ItemModifier modifiedAttributeID: 104 modifyingAttributeID: 2644 operator: 2 # Disalow teathering - domain: shipID func: ItemModifier modifiedAttributeID: 2343 modifyingAttributeID: 2645 operator: 2 # Mass - domain: shipID func: ItemModifier modifiedAttributeID: 4 modifyingAttributeID: 2646 operator: 4 # local armor repair modifiers - domain: shipID func: ItemModifier modifiedAttributeID: 2635 modifyingAttributeID: 2647 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 2633 modifyingAttributeID: 2648 operator: 6 # local shield repair modifiers - domain: shipID func: ItemModifier modifiedAttributeID: 2723 modifyingAttributeID: 2647 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 2725 modifyingAttributeID: 2648 operator: 6 # Turret Damage Bonus - domain: shipID func: ItemModifier modifiedAttributeID: 64 modifyingAttributeID: 2649 operator: 6 # Missile Damage Bonus - domain: shipID func: ItemModifier modifiedAttributeID: 212 modifyingAttributeID: 2730 operator: 6 |
6888 - rigAdvCapComponentManufactureMaterialBonus | modifierInfo: - domain: structureID
func: ItemModifier modifiedAttributeID: 2658 modifyingAttributeID: 2594 operator: 6 => - domain: structureID func: ItemModifier modifiedAttributeID: 2658 modifyingAttributeID: 2594 operator: 6 |
6892 - reactionSkillBoostManufacturingTimeBonus | modifierInfo: - domain: charID func: ItemModifier modifiedAttributeID: 2660 modifyingAttributeID: 280 operator: 0 => - domain: itemID func: ItemModifier modifiedAttributeID: 2660 modifyingAttributeID: 280 operator: 0 resistanceID: None => 0 |
6969 - rigReactionHybTimeBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6969 effectName: None => rigReactionHybTimeBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2715 modifyingAttributeID: 2713 operator: 6 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6970 - rigReactionHybMatBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6970 effectName: None => rigReactionHybMatBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2716 modifyingAttributeID: 2714 operator: 6 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6971 - rigReactionCompTimeBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6971 effectName: None => rigReactionCompTimeBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2717 modifyingAttributeID: 2713 operator: 6 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6973 - rigReactionCompMatBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6973 effectName: None => rigReactionCompMatBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2718 modifyingAttributeID: 2714 operator: 6 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6974 - rigReactionBioTimeBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6974 effectName: None => rigReactionBioTimeBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2719 modifyingAttributeID: 2713 operator: 6 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6975 - rigReactionBioMatBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6975 effectName: None => rigReactionBioMatBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2720 modifyingAttributeID: 2714 operator: 6 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6976 - structureReactionRigSecurityModification | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6976 effectName: None => structureReactionRigSecurityModification electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: null func: ItemModifier modifiedAttributeID: 2714 modifyingAttributeID: 2358 operator: 4 - domain: null func: ItemModifier modifiedAttributeID: 2713 modifyingAttributeID: 2358 operator: 4 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6977 - rigMoonSpewVolBonus | descriptionID: None => 316899 disallowAutoRepeat: None => False displayName: None => displayNameID: None => 316898 ("Drill Volume Bonus") effectCategory: None => 0 effectID: None => 6977 effectName: None => rigMoonSpewVolBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2704 modifyingAttributeID: 2710 operator: 6 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => True rangeChance: None => False |
6978 - rigMoonSpewRadBonus | descriptionID: None => 316901 disallowAutoRepeat: None => False displayName: None => displayNameID: None => 316900 ("Moon Asteroid Belt Radius Bonus") effectCategory: None => 0 effectID: None => 6978 effectName: None => rigMoonSpewRadBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2705 modifyingAttributeID: 2709 operator: 6 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => True rangeChance: None => False |
6979 - rigMoonFractureDelay | descriptionID: None => 316903 disallowAutoRepeat: None => False displayName: None => displayNameID: None => 316902 ("Asteroid extraction delay Bonus") effectCategory: None => 0 effectID: None => 6979 effectName: None => rigMoonFractureDelay electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2698 modifyingAttributeID: 2707 operator: 6 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => True rangeChance: None => False |
6980 - rigMoonAsteroidDecayBonus | descriptionID: None => 316905 disallowAutoRepeat: None => False displayName: None => displayNameID: None => 316904 ("Moon asteroid decay Bonus") effectCategory: None => 0 effectID: None => 6980 effectName: None => rigMoonAsteroidDecayBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2706 modifyingAttributeID: 2708 operator: 6 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => True rangeChance: None => False |
6981 - shipBonusTitanG1KinThermDamageBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6981 effectName: None => shipBonusTitanG1KinThermDamageBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => #Kinetic Damage Bonus - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 117 modifyingAttributeID: 2414 operator: 6 skillTypeID: 32435 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 117 modifyingAttributeID: 2414 operator: 6 skillTypeID: 21668 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 117 modifyingAttributeID: 2414 operator: 6 skillTypeID: 3325 #Thermal Damage Bonus - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 2414 operator: 6 skillTypeID: 32435 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 2414 operator: 6 skillTypeID: 21668 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 2414 operator: 6 skillTypeID: 3325 postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6982 - shipBonusTitanG2AllDamageBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6982 effectName: None => shipBonusTitanG2AllDamageBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 114 modifyingAttributeID: 2415 operator: 6 skillTypeID: 32435 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 2415 operator: 6 skillTypeID: 32435 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 116 modifyingAttributeID: 2415 operator: 6 skillTypeID: 32435 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 114 modifyingAttributeID: 2415 operator: 6 skillTypeID: 21668 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 2415 operator: 6 skillTypeID: 21668 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 116 modifyingAttributeID: 2415 operator: 6 skillTypeID: 21668 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 114 modifyingAttributeID: 2415 operator: 6 skillTypeID: 3325 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 2415 operator: 6 skillTypeID: 3325 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 116 modifyingAttributeID: 2415 operator: 6 skillTypeID: 3325 postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6983 - shipBonusTitanC1ShieldResists | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6983 effectName: None => shipBonusTitanC1ShieldResists electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: shipID func: ItemModifier modifiedAttributeID: 271 modifyingAttributeID: 2410 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 274 modifyingAttributeID: 2410 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 273 modifyingAttributeID: 2410 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 272 modifyingAttributeID: 2410 operator: 6 postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6984 - shipBonusRole4FighterDamageAndHitpoints | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6984 effectName: None => shipBonusRole4FighterDamageAndHitpoints electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => #Damage - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 2226 modifyingAttributeID: 2301 operator: 6 skillTypeID: 23069 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 2178 modifyingAttributeID: 2301 operator: 6 skillTypeID: 23069 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 2130 modifyingAttributeID: 2301 operator: 6 skillTypeID: 23069 #Hitpoints - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 263 modifyingAttributeID: 2301 operator: 6 skillTypeID: 23069 postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6985 - shipBonusDreadnoughtG1KinThermDamageBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6985 effectName: None => shipBonusDreadnoughtG1KinThermDamageBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => #Kinetic Damage Bonus - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 117 modifyingAttributeID: 2289 operator: 6 skillTypeID: 32435 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 117 modifyingAttributeID: 2289 operator: 6 skillTypeID: 21668 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 117 modifyingAttributeID: 2289 operator: 6 skillTypeID: 3325 #Thermal Damage Bonus - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 2289 operator: 6 skillTypeID: 32435 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 2289 operator: 6 skillTypeID: 21668 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 2289 operator: 6 skillTypeID: 3325 postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6986 - shipBonusForceAuxiliaryG1RemoteShieldBoostAmount | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6986 effectName: None => shipBonusForceAuxiliaryG1RemoteShieldBoostAmount electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 68 modifyingAttributeID: 2314 operator: 6 skillTypeID: 24571 postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6987 - shipBonusRole2LogisticDroneRepAmountAndHitpointBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6987 effectName: None => shipBonusRole2LogisticDroneRepAmountAndHitpointBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => #Rep Amount - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 68 modifyingAttributeID: 2299 operator: 6 skillTypeID: 3439 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 84 modifyingAttributeID: 2299 operator: 6 skillTypeID: 3439 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 83 modifyingAttributeID: 2299 operator: 6 skillTypeID: 3439 #Hitpoints - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 263 modifyingAttributeID: 2299 operator: 6 skillTypeID: 3439 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 265 modifyingAttributeID: 2299 operator: 6 skillTypeID: 3439 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 9 modifyingAttributeID: 2299 operator: 6 skillTypeID: 3439 postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6988 - refineryServiceFuelBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6988 effectName: None => refineryServiceFuelBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: LocationGroupModifier groupID: 1322 modifiedAttributeID: 2109 modifyingAttributeID: 2339 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1322 modifiedAttributeID: 2110 modifyingAttributeID: 2339 operator: 6 postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6989 - refineryRefiningYieldBonus | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6989 effectName: None => refineryRefiningYieldBonus electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: LocationGroupModifier groupID: 1322 modifiedAttributeID: 2444 modifyingAttributeID: 2722 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1322 modifiedAttributeID: 2448 modifyingAttributeID: 2722 operator: 6 - domain: structureID func: LocationGroupModifier groupID: 1322 modifiedAttributeID: 2445 modifyingAttributeID: 2722 operator: 6 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6990 - npcBehaviorShieldBooster | disallowAutoRepeat: None => False dischargeAttributeID: None => 2724 displayName: None => durationAttributeID: None => 2725 effectCategory: None => 1 effectID: None => 6990 effectName: None => npcBehaviorShieldBooster electronicChance: None => False guid: None => effects.ShieldBoosting isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => postExpression: None => 59 preExpression: None => 59 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
6991 - asteroidDecayTimeDisplayUpdate | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 6991 effectName: None => asteroidDecayTimeDisplayUpdate electronicChance: None => False guid: None => isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: structureID func: ItemModifier modifiedAttributeID: 2728 modifyingAttributeID: 2706 operator: 4 postExpression: None => 1 preExpression: None => 1 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
TypeID, Name, and Group | Effects Changes |
---|---|
14343 - Silo (Silo) | Removed Effects: onlineForStructures: False => None |
16221 - Moon Harvesting Array (Moon Mining) | Removed Effects: onlineForStructures: False => None |
16869 - Complex Reactor Array (Mobile Reactor) | Removed Effects: onlineForStructures: False => None |
17764 - Ultra Fast Silo (Silo) | Removed Effects: onlineForStructures: False => None |
17982 - Coupling Array (Silo) | Removed Effects: onlineForStructures: False => None |
20175 - Simple Reactor Array (Mobile Reactor) | Removed Effects: onlineForStructures: False => None |
20176 - Academy (Mobile Reactor) | Removed Effects: onlineForStructures: False => None |
22634 - Medium Biochemical Reactor Array (Mobile Reactor) | Removed Effects: onlineForStructures: False => None |
24684 - Biochemical Reactor Array (Mobile Reactor) | Removed Effects: onlineForStructures: False => None |
25270 - Biochemical Silo (Silo) | Removed Effects: onlineForStructures: False => None |
25271 - Catalyst Silo (Silo) | Removed Effects: onlineForStructures: False => None |
25280 - Hazardous Chemical Silo (Silo) | Removed Effects: onlineForStructures: False => None |
25821 - General Storage (Silo) | Removed Effects: onlineForStructures: False => None |
28314 - Reception Center (Silo) | Removed Effects: onlineForStructures: False => None |
28315 - Holding Pen (Silo) | Removed Effects: onlineForStructures: False => None |
28316 - Slave Pen (Silo) | Removed Effects: onlineForStructures: False => None |
28317 - Freedom Hospital (Silo) | Removed Effects: onlineForStructures: False => None |
28318 - Trauma Treatment Facility (Mobile Reactor) | Removed Effects: onlineForStructures: False => None |
28319 - Vitoc Injection Center (Mobile Reactor) | Removed Effects: onlineForStructures: False => None |
28884 - Expanded Silo (Silo) | Removed Effects: onlineForStructures: False => None |
30655 - Hybrid Polymer Silo (Silo) | Removed Effects: onlineForStructures: False => None |
30656 - Polymer Reactor Array (Mobile Reactor) | Removed Effects: onlineForStructures: False => None |
35835 - Athanor (Refinery) | Added Effects: refineryServiceFuelBonus: None => False refineryRefiningYieldBonus: None => False asteroidDecayTimeDisplayUpdate: None => False |
35836 - Tatara (Refinery) | Added Effects: refineryServiceFuelBonus: None => False refineryRefiningYieldBonus: None => False asteroidDecayTimeDisplayUpdate: None => False |
45645 - Loggerhead (Force Auxiliary) | Click to toggle showing the 11 effects.Added Effects:shipAdvancedSpaceshipCommandAgilityBonus: None => False shipCapitalAgilityBonus: None => False entosisDurationMultiply: None => False shipBonusRole1CommandBurstCPUBonus: None => False shipBonusForceAuxiliaryC1RemoteBoostAndCapAmount: None => False shipBonusForceAuxiliaryC2ShieldResists: None => False shipBonusRole3NumWarfareLinks: None => False commandBurstAoERoleBonus: None => False shipBonusForceAuxiliaryG1RemoteShieldBoostAmount: None => False shipBonusRole2LogisticDroneRepAmountAndHitpointBonus: None => False |
45647 - Caiman (Dreadnought) | Added Effects: shipAdvancedSpaceshipCommandAgilityBonus: None => False shipCapitalAgilityBonus: None => False entosisDurationMultiply: None => False shipBonusDreadnoughtC2ShieldResists: None => False shipBonusRole4FighterDamageAndHitpoints: None => False shipBonusDreadnoughtG1KinThermDamageBonus: None => False |
45649 - Komodo (Titan) | Click to toggle showing the 15 effects.Added Effects:shipAdvancedSpaceshipCommandAgilityBonus: None => False shipCapitalAgilityBonus: None => False entosisDurationMultiply: None => False shipBonusTitanC2ROFBonus: None => False shipBonusRole1NumWarfareLinks: None => False shipBonusRole2ArmorPlates&ShieldExtendersBonus: None => False shipBonusTitanC3WarpStrength: None => False shipBonusTitanG3WarpStrength: None => False shipBonusRole3XLTorpdeoVelocityBonus: None => False commandBurstAoERoleBonus: None => False shipBonusTitanG1KinThermDamageBonus: None => False shipBonusTitanG2AllDamageBonus: None => False shipBonusTitanC1ShieldResists: None => False shipBonusRole4FighterDamageAndHitpoints: None => False |
46323 - Standup M-Set Moon Drilling Efficiency I (Structure Drilling Rig M - Efficiency) | Added Effects: rigSlot: None => True rigMoonSpewVolBonus: None => False |
46324 - Standup M-Set Moon Drilling Efficiency II (Structure Drilling Rig M - Efficiency) | Added Effects: rigSlot: None => True rigMoonSpewVolBonus: None => False |
46325 - Standup M-Set Moon Drilling Stability I (Structure Drilling Rig M - Stability) | Added Effects: rigSlot: None => True rigMoonSpewRadBonus: None => False rigMoonFractureDelay: None => False rigMoonAsteroidDecayBonus: None => False |
46326 - Standup M-Set Moon Drilling Stability II (Structure Drilling Rig M - Stability) | Added Effects: rigSlot: None => True rigMoonSpewRadBonus: None => False rigMoonFractureDelay: None => False rigMoonAsteroidDecayBonus: None => False |
46327 - Standup L-Set Moon Drilling Proficiency I (Structure Drilling Rig L - Proficiency) | Added Effects: rigSlot: None => True rigMoonSpewVolBonus: None => False rigMoonSpewRadBonus: None => False rigMoonFractureDelay: None => False rigMoonAsteroidDecayBonus: None => False |
46328 - Standup L-Set Moon Drilling Proficiency II (Structure Drilling Rig L - Proficiency) | Added Effects: rigSlot: None => True rigMoonSpewVolBonus: None => False rigMoonSpewRadBonus: None => False rigMoonFractureDelay: None => False rigMoonAsteroidDecayBonus: None => False |
46355 - Ubiquitous Moon Ore Mining Crystal I (Mining Crystal) | Added Effects: ammoInfluenceCapNeed: None => False miningInfoMultiplier: None => False |
46356 - Ubiquitous Moon Ore Mining Crystal II (Mining Crystal) | Added Effects: ammoInfluenceCapNeed: None => False miningInfoMultiplier: None => False |
46365 - Common Moon Ore Mining Crystal I (Mining Crystal) | Added Effects: ammoInfluenceCapNeed: None => False miningInfoMultiplier: None => False |
46366 - Common Moon Ore Mining Crystal II (Mining Crystal) | Added Effects: ammoInfluenceCapNeed: None => False miningInfoMultiplier: None => False |
46367 - Uncommon Moon Ore Mining Crystal I (Mining Crystal) | Added Effects: ammoInfluenceCapNeed: None => False miningInfoMultiplier: None => False |
46368 - Uncommon Moon Ore Mining Crystal II (Mining Crystal) | Added Effects: ammoInfluenceCapNeed: None => False miningInfoMultiplier: None => False |
46369 - Rare Moon Ore Mining Crystal I (Mining Crystal) | Added Effects: ammoInfluenceCapNeed: None => False miningInfoMultiplier: None => False |
46370 - Rare Moon Ore Mining Crystal II (Mining Crystal) | Added Effects: ammoInfluenceCapNeed: None => False miningInfoMultiplier: None => False |
46371 - Exceptional Moon Ore Mining Crystal I (Mining Crystal) | Added Effects: ammoInfluenceCapNeed: None => False miningInfoMultiplier: None => False |
46372 - Exceptional Moon Ore Mining Crystal II (Mining Crystal) | Added Effects: ammoInfluenceCapNeed: None => False miningInfoMultiplier: None => False |
46382 - ♦ Kestrel (♦ Frigate) | Added Effects: missileLaunchingForEntity: None => False npcBehaviorWebifier: None => False behaviorWarpDisrupt: None => False |
46484 - Standup M-Set Composite Reactor Time Efficiency I (Structure Composite Reactor Rig M - TE) | Added Effects: rigSlot: None => True rigReactionCompTimeBonus: None => False structureReactionRigSecurityModification: None => False |
46485 - Standup M-Set Composite Reactor Time Efficiency II (Structure Composite Reactor Rig M - TE) | Added Effects: rigSlot: None => True rigReactionCompTimeBonus: None => False structureReactionRigSecurityModification: None => False |
46486 - Standup M-Set Composite Reactor Material Efficiency I (Structure Composite Reactor Rig M - ME) | Added Effects: rigSlot: None => True rigReactionCompMatBonus: None => False structureReactionRigSecurityModification: None => False |
46487 - Standup M-Set Composite Reactor Material Efficiency II (Structure Composite Reactor Rig M - ME) | Added Effects: rigSlot: None => True rigReactionCompMatBonus: None => False structureReactionRigSecurityModification: None => False |
46488 - Standup M-Set Hybrid Reactor Time Efficiency I (Structure Hybrid Reactor Rig M - TE) | Added Effects: rigSlot: None => True rigReactionHybTimeBonus: None => False structureReactionRigSecurityModification: None => False |
46489 - Standup M-Set Hybrid Reactor Time Efficiency II (Structure Hybrid Reactor Rig M - TE) | Added Effects: rigSlot: None => True rigReactionHybTimeBonus: None => False structureReactionRigSecurityModification: None => False |
46490 - Standup M-Set Hybrid Reactor Material Efficiency I (Structure Hybrid Reactor Rig M - ME) | Added Effects: rigSlot: None => True rigReactionHybMatBonus: None => False structureReactionRigSecurityModification: None => False |
46491 - Standup M-Set Hybrid Reactor Material Efficiency II (Structure Hybrid Reactor Rig M - ME) | Added Effects: rigSlot: None => True rigReactionHybMatBonus: None => False structureReactionRigSecurityModification: None => False |
46492 - Standup M-Set Biochemical Reactor Time Efficiency I (Structure Biochemical Reactor Rig M - TE) | Added Effects: rigSlot: None => True rigReactionBioTimeBonus: None => False structureReactionRigSecurityModification: None => False |
46493 - Standup M-Set Biochemical Reactor Time Efficiency II (Structure Biochemical Reactor Rig M - TE) | Added Effects: rigSlot: None => True rigReactionBioTimeBonus: None => False structureReactionRigSecurityModification: None => False |
46494 - Standup M-Set Biochemical Reactor Material Efficiency I (Structure Biochemical Reactor Rig M - ME) | Added Effects: rigSlot: None => True rigReactionBioMatBonus: None => False structureReactionRigSecurityModification: None => False |
46495 - Standup M-Set Biochemical Reactor Material Efficiency II (Structure Biochemical Reactor Rig M - ME) | Added Effects: rigSlot: None => True rigReactionBioMatBonus: None => False structureReactionRigSecurityModification: None => False |
46496 - Standup L-Set Reactor Efficiency I (Structure Reactor Rig L - Efficiency) | Added Effects: rigSlot: None => True rigReactionHybTimeBonus: None => False rigReactionHybMatBonus: None => False rigReactionCompTimeBonus: None => False rigReactionCompMatBonus: None => False rigReactionBioTimeBonus: None => False rigReactionBioMatBonus: None => False structureReactionRigSecurityModification: None => False |
46497 - Standup L-Set Reactor Efficiency II (Structure Reactor Rig L - Efficiency) | Added Effects: rigSlot: None => True rigReactionHybTimeBonus: None => False rigReactionHybMatBonus: None => False rigReactionCompTimeBonus: None => False rigReactionCompMatBonus: None => False rigReactionBioTimeBonus: None => False rigReactionBioMatBonus: None => False structureReactionRigSecurityModification: None => False |
46523 - ♦ Rattlesnake (♦ Battleship) | Added Effects: missileLaunchingForEntity: None => False npcBehaviorEnergyNeutralizer: None => False npcBehaviorMicroWarpDrive: None => False |
46524 - ♦ Raven (♦ Battleship) | Added Effects: missileLaunchingForEntity: None => False npcBehaviorEnergyNeutralizer: None => False npcBehaviorMicroWarpDrive: None => False |
46575 - Dark Blood Standup Heavy Energy Neutralizer (Structure Energy Neutralizer) | Added Effects: hiPower: None => False online: None => False structureEnergyNeutralizerFalloff: None => True |
46577 - Dread Guristas Standup Variable Spectrum ECM (Structure ECM Battery) | Added Effects: medPower: None => False online: None => False structureModuleEffectECM: None => True |
46581 - ♦ Caracal (♦ Cruiser) | Added Effects: missileLaunchingForEntity: None => False |
46633 - Standup M-Set Asteroid Ore Grading Processor I (Structure Resource Rig M - Asteroid Ore Reprocessing) | Added Effects: rigSlot: None => True structureReprocessingRigSecurityModification: None => False structureRigAsteroidOreYield: None => False |
46634 - Standup M-Set Asteroid Ore Grading Processor II (Structure Resource Rig M - Asteroid Ore Reprocessing) | Added Effects: rigSlot: None => True structureReprocessingRigSecurityModification: None => False structureRigAsteroidOreYield: None => False |
46635 - Standup M-Set Ice Grading Processor I (Structure Resource Rig M - Ice Reprocessing) | Added Effects: rigSlot: None => True structureReprocessingRigSecurityModification: None => False structureRigIceYield: None => False |
46636 - Standup M-Set Ice Grading Processor II (Structure Resource Rig M - Ice Reprocessing) | Added Effects: rigSlot: None => True structureReprocessingRigSecurityModification: None => False structureRigIceYield: None => False |
46637 - Standup M-Set Moon Ore Grading Processor I (Structure Resource Rig M - Moon Ore Reprocessing) | Added Effects: rigSlot: None => True structureReprocessingRigSecurityModification: None => False structureRigMoonOreYield: None => False |
46638 - Standup M-Set Moon Ore Grading Processor II (Structure Resource Rig M - Moon Ore Reprocessing) | Added Effects: rigSlot: None => True structureReprocessingRigSecurityModification: None => False structureRigMoonOreYield: None => False |
46639 - Standup L-Set Reprocessing Monitor I (Structure Resource Rig L - Reprocessing) | Added Effects: rigSlot: None => True structureReprocessingRigSecurityModification: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False |
46640 - Standup L-Set Reprocessing Monitor II (Structure Resource Rig L - Reprocessing) | Added Effects: rigSlot: None => True structureReprocessingRigSecurityModification: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False |
46641 - Standup XL-Set Reprocessing Monitor I (Structure Resource Rig XL - Reprocessing) | Added Effects: rigSlot: None => True structureReprocessingRigSecurityModification: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False |
46642 - Standup XL-Set Reprocessing Monitor II (Structure Resource Rig XL - Reprocessing) | Added Effects: rigSlot: None => True structureReprocessingRigSecurityModification: None => False structureRigAsteroidOreYield: None => False structureRigMoonOreYield: None => False structureRigIceYield: None => False |
46653 - ♦ Caiman (♦ Dreadnought) | Added Effects: missileLaunchingForEntity: None => False npcBehaviorEnergyNosferatu: None => False npcBehaviorSiege: None => False npcBehaviorShieldBooster: None => False |
46654 - ♦ Caiman (♦ Dreadnought) | Added Effects: missileLaunchingForEntity: None => False npcBehaviorEnergyNosferatu: None => False npcBehaviorSiege: None => False npcBehaviorShieldBooster: None => False |
46690 - QA Scanning Module (QA Module) | Added Effects: medPower: None => False online: None => False baseMaxScanDeviationModifierModuleOnline2None: None => False systemScanDurationModuleModifier: None => False baseSensorStrengthModifierModule: None => True |
46760 - ♦ Moa (♦ Cruiser) | Added Effects: targetAttack: None => False |
Key | Tranquility_Previous | Tranquility_Next | Diff | Notes |
---|---|---|---|---|
61059 | The Court Chamberlain is the right hand of the emperor. Wherever he goes, the power of the emperor goes with him. In the emperor's absence, the Chamberlain is authorized to speak as acting head of the Empire, even on delicate political matters. With the rise of Empress Jamyl I, however, the Court Chamberlain's power has been diminished to little more than that of a mere functionary. | The Court Chamberlain is the right hand of the emperor. Wherever he goes, the power of the emperor goes with him. In the emperor's absence, the Chamberlain is authorized to speak as acting head of the Empire, even on delicate political matters.
After her coronation in YC118, Empress Catiz I has chosen to restore much of the importance of the Court Chamberlain in the life and politics of the Amarr Empire. |
The Court Chamberlain is the right hand of the emperor. Wherever he goes, the power of the emperor goes with him. In the emperor's absence, the Chamberlain is authorized to speak as acting head of the Empire, even on delicate political matters. After her coronation in YC118, Empress |
|
61060 | Once a new emperor has been chosen, all ties to his old royal family are severed and he joins the holy family of the emperors, which owns vast estates throughout the empire and wields considerable political power. Empress Jamyl I, crowned in YC 110, tolerates no interference from her former relations, but is determined to guide her empire to a new golden age of prosperity and enlightenment -- despite them, if necessary. | Once a new emperor has been chosen, all ties to his old royal family are severed and he joins the holy family of the emperors, which owns vast estates throughout the empire and wields considerable political power.
Empress Catiz I, crowned in YC118, has shown signs of using the experience and wisdom of her relations in her early efforts to usher in a new age of prosperity and power for the Amarr Empire. |
Once a new emperor has been chosen, all ties to his old royal family are severed and he joins the holy family of the emperors, which owns vast estates throughout the empire and wields considerable political power. Empress |
|
63846 | FoF Light Missile | Auto-Targeting Light Missile | Group description for group ID 394 | |
63847 | FoF Heavy Missile | Auto-Targeting Heavy Missile | Group description for group ID 395 | |
63848 | FoF Cruise Missile | Auto-Targeting Cruise Missile | Group description for group ID 396 | |
64837 | Disrupt the turret range and tracking speed of the target ship. | Weapon Disruptors | ||
65524 | Blueprints | Blueprints & Reactions | Blueprints & Reactions | |
65538 | Ore | Standard Ores | Standard Ores | |
65911 | Tracking Disruptors | Weapon Disruptors | ||
73365 | Gallente Station Ruins - Disc | Gallente Disc Station Ruins | Gallente Disc Station Ruins |
Item name for typeID 9885 (Large Collidable Object) |
73366 | Gallente Station Ruins - Fathom | Gallente Fathom Station Ruins | Gallente Fathom Station Ruins |
Item name for typeID 9886 (Large Collidable Object) |
73367 | Fortified Gallente Station Ruins - Fathom | Gallente Fathom Station Ruins | Item name for typeID 26237 (Large Collidable Object) | |
73368 | Gallente Station Ruins - Ugly Industrial | Gallente Industrial Station Ruins | Gallente Industrial Station Ruins |
Item name for typeID 9887 (Large Collidable Object) |
73369 | Fortified Gallente Station Ruins - Ugly Industrial | Fortified Gallente Industrial Station Ruins | Fortified Gallente Industrial Station Ruins |
Item name for typeID 26239 (Large Collidable Object) |
73370 | Gallente Station Ruins - Biodomes | Gallente Biodome Station Ruins | Gallente Biodome Station Ruins |
Item name for typeID 9888 (Large Collidable Object) |
73371 | Gallente Station Ruins - Factory | Gallente Station Factory Ruins | Gallente Station |
Item name for typeID 9889 (Large Collidable Object) |
73372 | Gallente Station Ruins - Military | Gallente Military Station Ruins | Gallente Military Station Ruins |
Item name for typeID 9890 (Large Collidable Object) |
73374 | Gallente Station Ruins - Commercial | Gallente Commercial Station Ruins | Gallente Commercial Station Ruins |
Item name for typeID 9892 (Large Collidable Object) |
76747 | SpaceAnchor | QA SpaceAnchor | QA SpaceAnchor | Item name for typeID 2528 (QA Module) |
78561 | Ship Explosions | Explosions | ||
78562 | Turning off ship explosions might have a positive impact on the client performance during fleet engagements but will generally not make a big difference during normal game play. | Turning off explosions might have a positive impact on the client performance during fleet engagements but will generally not make a big difference during normal game play. | Turning off |
|
80350 | Used to store or provide resources. | This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | Item description for "Silo" (typeID 14343) | |
80523 | A deployable array designed to gather raw minerals from moons. Can harvest a good deal of material per cycle, after which it needs to be linked with either a silo (for storage) or a reactor (for chemically molding the materials into something else). | This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | Item description for "Moon Harvesting Array" (typeID 16221) | |
80821 | Coupling arrays are typically used in situations where small buffers are required to regulate the flow of materials in industrial processes. | This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | Item description for "Coupling Array" (typeID 17982) | |
81972 | Specialized container designed to store and handle gas clouds. | This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | Item description for "Biochemical Silo" (typeID 25270) | |
81973 | Specialized container designed to store and handle hazardous liquids. | This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | Item description for "Catalyst Silo" (typeID 25271) | |
81974 | Used to store and handle hazardous biochemicals. | This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | Item description for "Hazardous Chemical Silo" (typeID 25280) | |
82814 | The rarest and most valuable ore in the known universe, Arkonor, has a less well known cousin called Polygypsum. While the two are very similar in chemical composition, the latter is quite unstable, having a tendency to ignite when handled roughly. While posing little danger to a spacecraft, which is built to withstand tremendous heat, this property makes the ore too dangerous under any other circumstances - such as in the business of refining. | One of the rarest and most valuable ores in the known universe, Arkonor, has a less well known cousin called Polygypsum. While the two are very similar in chemical composition, the latter is quite unstable, having a tendency to ignite when handled roughly. While posing little danger to a spacecraft, which is built to withstand tremendous heat, this property makes the ore too dangerous under any other circumstances - such as in the business of refining. | Item description for "Polygypsum" (typeID 28625) | |
82971 | Used to store or provide general commodities. | This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | Item description for "General Storage" (typeID 25821) | |
83081 | The rarest and most sought-after ore in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium.
Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower. |
One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium.
Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower. |
Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower. |
Item description for "Arkonor" (typeID 22) |
83085 | While fairly invisible to all but the most experienced miners, there are significant molecular differences between arkonor and its crimson counterpart, so-named because of the blood-red veins running through it.
The rarest and most sought-after ore in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium. Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower. |
While fairly invisible to all but the most experienced miners, there are significant molecular differences between arkonor and its crimson counterpart, so-named because of the blood-red veins running through it.
One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium. Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower. |
While fairly invisible to all but the most experienced miners, there are significant molecular differences between arkonor and its crimson counterpart, so-named because of the blood-red veins running through it. Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower. |
Item description for "Crimson Arkonor" (typeID 17425) |
83086 | Prime arkonor is the rarest of the rare; the king of ores. Giving a 10% greater mineral yield than regular arkonor, this is the stuff that makes billionaires out of people lucky enough to stumble upon a vein.
The rarest and most sought-after ore in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium. Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower. |
Prime arkonor is the rarest of the rare; the king of ores. Giving a 10% greater mineral yield than regular arkonor, this is the stuff that makes billionaires out of people lucky enough to stumble upon a vein.
One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium. Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower. |
Prime arkonor is the rarest of the rare; the king of ores. Giving a 10% greater mineral yield than regular arkonor, this is the stuff that makes billionaires out of people lucky enough to stumble upon a vein. Available primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower. |
Item description for "Prime Arkonor" (typeID 17426) |
83647 | Specialized container designed to store and handle polymers used in the production of hybrid components. | This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | Item description for "Hybrid Polymer Silo" (typeID 30655) | |
83649 | An arena for various different substances to mix and match. The Complex Reactor Array is where chemical processes take place that can turn a simple element into a complex composite, and thus plays an important part in the harnessing of moon minerals.
Note: the Complex Reactor Array is capable of running both simple and complex reactions, albeit only one at a time. |
This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | Note: the Complex Reactor Array is capable of running both simple and complex reactions, albeit only one at a time |
Item description for "Complex Reactor Array" (typeID 16869) |
83650 | An arena for various different substances to mix and match. The Simple Reactor Array is where chemical processes take place that can turn a simple element into a complex composite, and thus plays an important part in the harnessing of moon minerals.
Note: the Simple Reactor Array is capable of running only simple reactions. |
This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | Note: the Simple Reactor Array is capable of running only simple reactions |
Item description for "Simple Reactor Array" (typeID 20175) |
83655 | The polymer reactor array is used to mix fullerenes with minerals and other materials to form hybrid polymers.
Only Hybrid Reactions will work in this array. |
This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | Th Only Hybrid Reactions will work in this arra |
Item description for "Polymer Reactor Array" (typeID 30656) |
86785 | An arena for various different substances to mix and match. The Biochemical Reactor Array is where biochemical processes take place that can turn a simple element into a complex chemical.
The Medium Biochemical Reactor array may only contain simple biochemical reactions. |
This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | The Medium Biochemical Reactor array may only contain simple biochemical reactions |
Item description for "Medium Biochemical Reactor Array" (typeID 22634) |
86786 | An arena for various different substances to mix and match. The Biochemical Reactor Array is where biochemical processes take place that can turn a simple element into a complex chemical.
The Biochemical Reactor Array may only contain Complex Biochemical Reactions. |
This structure has been automatically disabled by CONCORD to make way for newer replacement technology. | The Biochemical Reactor Array may only contain Complex Biochemical Reactions |
Item description for "Biochemical Reactor Array" (typeID 24684) |
91281 | The rarest and most sought-after ore in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium.
This ore is a compressed and much more dense version of the original ore. |
One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium.
This ore is a compressed and much more dense version of the original ore. |
This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Arkonor" (typeID 28367) |
91282 | While fairly invisible to all but the most experienced miners, there are significant molecular differences between arkonor and its crimson counterpart, so-named because of the blood-red veins running through it.
The rarest and most sought-after ore in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium. This ore is a compressed and much more dense version of the original ore. |
While fairly invisible to all but the most experienced miners, there are significant molecular differences between arkonor and its crimson counterpart, so-named because of the blood-red veins running through it.
One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium. This ore is a compressed and much more dense version of the original ore. |
While fairly invisible to all but the most experienced miners, there are significant molecular differences between arkonor and its crimson counterpart, so-named because of the blood-red veins running through it. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Crimson Arkonor" (typeID 28385) |
100226 | Demo Probe Launcher | QA Probe Launcher | Item name for typeID 26173 (Scan Probe Launcher) | |
101513 | Zainou 'Snapshot' FOF Explosion Radius FR-1003 | Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1003 | Zainou 'Snapshot' |
Item name for typeID 13228 (Cyber Missile) |
101514 | Zainou 'Snapshot' FOF Explosion Radius FR-1005 | Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1005 | Zainou 'Snapshot' |
Item name for typeID 27247 (Cyber Missile) |
101515 | Zainou 'Snapshot' FOF Explosion Radius FR-1001 | Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1001 | Zainou 'Snapshot' |
Item name for typeID 27249 (Cyber Missile) |
105168 | Zainou 'Snapshot' FOF Explosion Radius FR-1004 | Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1004 | Zainou 'Snapshot' |
Item name for typeID 3161 (Cyber Missile) |
105169 | Zainou 'Snapshot' FOF Explosion Radius FR-1006 | Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1006 | Zainou 'Snapshot' |
Item name for typeID 3164 (Cyber Missile) |
105170 | Zainou 'Snapshot' FOF Explosion Radius FR-1002 | Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1002 | Zainou 'Snapshot' |
Item name for typeID 3160 (Cyber Missile) |
106479 | Fortified Gallente Station 7 | Gallente Logistics Station | Item name for typeID 3967 (Large Collidable Object) | |
106685 | Gallente Station Ruins - Research | Gallente Research Station Ruins | Gallente Research Station Ruins |
Item name for typeID 9891 (Large Collidable Object) |
136825 | Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a starbase with the appropriate structure to process the chemicals and create reactions. Phase 3 also requires a station that allows booster manufacturing; stations known as outposts are sufficient to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions in an outpost or starbase laboratory. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a refinery structure with the appropriate service module to process the chemicals and create reactions. Phase 3 also requires a structure or station with the equipment for booster manufacturing to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a |
|
136826 | Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a starbase with the appropriate structure to process the chemicals and create reactions. Phase 3 also requires a station that allows booster manufacturing; stations known as outposts are sufficient to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions in an outpost or starbase laboratory. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a refinery structure with the appropriate service module to process the chemicals and create reactions. Phase 3 also requires a structure or station with the equipment for booster manufacturing to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a |
|
136827 | Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a starbase with the appropriate structure to process the chemicals and create reactions. Phase 3 also requires a station that allows booster manufacturing; stations known as outposts are sufficient to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions in an outpost or starbase laboratory. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a refinery structure with the appropriate service module to process the chemicals and create reactions. Phase 3 also requires a structure or station with the equipment for booster manufacturing to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a |
|
136828 | Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a starbase with the appropriate structure to process the chemicals and create reactions. Phase 3 also requires a station that allows booster manufacturing; stations known as outposts are sufficient to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions in an outpost or starbase laboratory. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a refinery structure with the appropriate service module to process the chemicals and create reactions. Phase 3 also requires a structure or station with the equipment for booster manufacturing to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a |
|
136829 | Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a starbase with the appropriate structure to process the chemicals and create reactions. Phase 3 also requires a station that allows booster manufacturing; stations known as outposts are sufficient to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions in an outpost or starbase laboratory. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a refinery structure with the appropriate service module to process the chemicals and create reactions. Phase 3 also requires a structure or station with the equipment for booster manufacturing to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a |
|
136830 | Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a starbase with the appropriate structure to process the chemicals and create reactions. Phase 3 also requires a station that allows booster manufacturing; stations known as outposts are sufficient to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions in an outpost or starbase laboratory. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a refinery structure with the appropriate service module to process the chemicals and create reactions. Phase 3 also requires a structure or station with the equipment for booster manufacturing to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a |
|
136831 | Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a starbase with the appropriate structure to process the chemicals and create reactions. Phase 3 also requires a station that allows booster manufacturing; stations known as outposts are sufficient to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions in an outpost or starbase laboratory. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a refinery structure with the appropriate service module to process the chemicals and create reactions. Phase 3 also requires a structure or station with the equipment for booster manufacturing to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a |
|
138897 | Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a starbase with the appropriate structure to process the chemicals and create reactions. Phase 3 also requires a station that allows booster manufacturing; stations known as outposts are sufficient to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions in an outpost or starbase laboratory. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a refinery structure with the appropriate service module to process the chemicals and create reactions. Phase 3 also requires a structure or station with the equipment for booster manufacturing to process the reaction and create the booster. This simple 3-step process will result in the creation of a fairly common booster. With additional work, the right blueprint, and a combination of several low-quality boosters, one can create higher-quality versions. |
Boosters are made by processing chemicals extracted from special gas clouds that can be found in certain deadspace areas in many regions. Some constellations, such as E-8CSQ, 09-4XW, 9HXQ-G, OK-FEM, Pegasus, Assilot, I-3ODK, and 760-9C, however, are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long-range scanning, for example via scan probes. Finding them is not always an easy task, though; it sometimes requires quite a bit of exploration. The downside of searching for these clouds is the fact that they are generally located in dangerous pirate-infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the mega-corporations. Hence, searching for them can be quite risky and is not recommended for any but the most experienced combat pilots. To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error at first before you get the hang of gas cloud harvesting. Today, most boosters are very much illegal in civilized space, due to the horrible side-effects experienced by users during the Great Booster Craze many decades ago. Manufacturing them must therefore be done in lawless space, outside the spheres of power of the major civilized factions. Similarly, anyone caught smuggling illegal boosters into civilized space can face very steep penalties. Manufacturing boosters can broken into a few phases. Phase 1 involves extracting the material from the gas cloud. Phase 2 requires a |
|
220863 | Catiz Tash-Murkon | Holy Empress Catiz | ||
234227 | Switching character rendering modes requires the character creation to restart. Do you want to restart now and lose all changes? | Switching character rendering modes while editing your character will cause you to lose your changes. Do you want to proceed and lose all changes? | Switching character rendering modes |
|
239781 | This offer will expire in {[timeinterval]expirationTime.writtenForm} | Expires in {[timeinterval]expirationTime.shortWrittenForm} | ||
239807 | This mission will expire in {[timeinterval]expirationTime.writtenForm} | Expires in {[timeinterval]expirationTime.shortWrittenForm} | ||
251375 | {[character]charid.name}, level: {level} | {[character]charid.name} - Level {level} | {[character]charid.name} |
|
263597 | Report Bug Please submit a bug report, if you want to notify CCP about any issues or defects with EVE Online. If you need help from Customer Support then please go to the Help Center (see above). |
Report Bug If you experience something that you believe not working correctly, please submit a bug report to CCP. (Note: If you require any action related to this issue, please submit an accompanying support ticket from the Help Center, see above) |
<b>Report Bug</b> |
|
281398 | Tracking Disruptors | Weapon Disruptors | ||
281403 | Tracking Disruptors | Weapon Disruptors | ||
283268 | Weapons Timer Cause: Aggression against another capsuleer Consequence: Unable to dock or use stargates |
Weapons Timer Cause: Aggression against another capsuleer Consequence: Unable to dock or use stargates or fitting services |
<b>Weapons Timer</b> <b>Cause:</b> Aggression against another capsuleer <b>Consequence:</b> Unable to dock or use stargates or fitting services |
|
285231 | Formed shortly after the coronation of Empress Jamyl I, the Shining Flame mercenary company appears to benefit from the patronage of the Sarum Family. The leadership of the Shining Flame is shrouded in mystery, with persistent rumors suggesting that a disgraced military officer with links to the Sarum secretly directs its operations. | Formed shortly after the coronation of the late Empress Jamyl I, the Shining Flame mercenary company appears to benefit from the patronage of the Sarum Family. The leadership of the Shining Flame is shrouded in mystery, with persistent rumors suggesting that a disgraced military officer with links to the Sarum secretly directs its operations. | Formed shortly after the coronation of the late Empress Jamyl I, the Shining Flame mercenary company appears to benefit from the patronage of the Sarum Family. The leadership of the Shining Flame is shrouded in mystery, with persistent rumors suggesting that a disgraced military officer with links to the Sarum secretly directs its operations. | |
286567 | Invite to Duel | Invite to Duel... | Invite to Duel... | |
290004 | An electronic interface designed to augment and enhance a marauder's siege abilities. Through a series of electromagnetic polarity field shifts, the bastion module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive capabilities.
This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems, allowing it to engage targets at farther ranges. Due to the ionic field created by the bastion module, most electronic warfare effects - from friend or foe both - will not affect the ship while in bastion mode. All weapons, including energy nosferatus and destabilizers, are unaffected by this field leaving the ship capacitor as one of the only vulnerable points to be found. In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode. Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship. |
An electronic interface designed to augment and enhance a marauder's siege abilities. Through a series of electromagnetic polarity field shifts, the bastion module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive capabilities.
This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems, allowing it to engage targets at farther ranges. Due to the ionic field created by the bastion module, most electronic warfare effects - from friend or foe both - will not affect the ship while in bastion mode. All weapons, including energy nosferatus and destabilizers, are unaffected by this field leaving the ship capacitor as one of the only vulnerable points to be found. As a side effect of the ionic field created by the bastion module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode. Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship. |
An electronic interface designed to augment and enhance a marauder's siege abilities. Through a series of electromagnetic polarity field shifts, the bastion module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive capabilities. This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems, allowing it to engage targets at farther ranges. Due to the ionic field created by the bastion module, most electronic warfare effects - from friend or foe both - will not affect the ship while in bastion mode. All weapons, including energy nosferatus and destabilizers, are unaffected by this field leaving the ship capacitor as one of the only vulnerable points to be found.\nAs a side effect of the ionic field created by the bastion module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.\n In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode. Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship. |
Item description for "Bastion Module I" (typeID 33400) |
294560 | Reactions | Reaction Formulas | Reaction Formulas | |
294561 | Chemical reactions used in starbases to create many useful materials, as well as various booster drugs | Chemical reactions used in Refineries to create many useful materials, as well as various booster drugs | Chemical reactions used in |
|
294572 | Ice Ore | Ice Ores | Ice Ores | |
295474 | Mordu's Legion Battleships | Mordu's Legion Battleship | Mordu's Legion Battleship |
|
295475 | Mordu's Legion Battleships | Mordu's Legion Battleship | Mordu's Legion Battleship |
|
311960 | Structure Reprocessing Rigs | Structure Resource Processing Rigs | Structure Re |
|
311961 | Blueprints for structure reprocessing rigs. | Blueprints for structure reprocessing and reactions rigs. | Blueprints for structure reprocessing and reactions rigs. | |
311972 | Tracking Disruptors | Weapon Disruptors | ||
311983 | Reprocessing Service Modules | Resource Processing Service Modules | Re |
|
312003 | Structure Reprocessing Rigs | Structure Resource Processing Rigs | Structure Re |
|
312014 | Tracking Disruptors | Weapon Disruptors | ||
312032 | Reprocessing Service Modules | Resource Processing Service Modules | Re |
|
312236 | Refining yield for Veldspar, Scordite, Pyroxeres, Plagioclase, Omber, and Kernite | Refining yield for Asteroid Belt Ores | Refining yield for |
|
312237 | Refining yield for Arkonor, Bistot, Crokite, Dark Ochre, Gneiss, Mercoxit, Spodumain, Hedbergite, Hemorphite, and Jaspet | Refining yield for Moon Ores | Refining yield for |
|
312240 | Refining yield for Glare Crust, Dark Glitter, Gelidus, and Krystallos | Refining yield for Ice | Refining yield for |
|
315465 | Structure Reprocessing Rigs | Structure Reprocessing and Reaction Rigs | Structure Reprocessing and Reaction Rigs | |
315466 | Medium Structure Reprocessing Rigs | Medium Structure Resource Processing Rigs | Medium Structure Re |
|
315467 | Medium Structure Reprocessing Rigs | Medium Structure Reprocessing and Reaction Rigs | Medium Structure Reprocessing and Reaction Rigs | |
315468 | Large Structure Reprocessing Rigs | Large Structure Resource Processing Rigs | Large Structure Re |
|
315469 | Large Structure Reprocessing Rigs | Large Structure Reprocessing and Reaction Rigs | Large Structure Reprocessing and Reaction Rigs | |
315470 | X-Large Structure Reprocessing Rigs | X-Large Structure Resource Processing Rigs | X-Large Structure Re |
|
315471 | X-Large Structure Reprocessing Rigs | X-Large Structure Reprocessing and Reaction Rigs | X-Large Structure Reprocessing and Reaction Rigs | |
315780 | ARW LVL 1 | Limited Imperial Mining Expedition | ||
315834 | ARW LVL 2 | Minor Imperial Mining Expedition | ||
315836 | ARW LVL 2 | Minor Imperial Mining Expedition | ||
315837 | ARW LVL 1 | Limited Imperial Mining Expedition | ||
315838 | ARW LVL 3 | Standard Imperial Mining Expedition | ||
315839 | ARW LVL 3 | Standard Imperial Mining Expedition | ||
315840 | ARW LVL 4 | Major Imperial Mining Expedition | ||
315841 | ARW LVL 4 | Major Imperial Mining Expedition | ||
315842 | ARW LVL 5 | Critical Imperial Mining Expedition | ||
315843 | ARW LVL 5 | Critical Imperial Mining Expedition | ||
315844 | CRW LVL 1 | Limited State Mining Expedition | ||
315845 | CRW LVL 1 | Limited State Mining Expedition | ||
315846 | CRW LVL 2 | Minor State Mining Expedition | ||
315847 | CRW LVL 2 | Minor State Mining Expedition | ||
315848 | CRW LVL 3 | Standard State Mining Expedition | ||
315849 | CRW LVL 3 | Standard State Mining Expedition | ||
315850 | CRW LVL 4 | Major State Mining Expedition | ||
315851 | CRW LVL 4 | Major State Mining Expedition | ||
315852 | CRW LVL 5 | Critical State Mining Expedition | C |
|
315853 | CRW LVL 5 | Critical State Mining Expedition | C |
|
315854 | GRW LVL 1 | Limited Federal Mining Expedition | ||
315855 | GRW LVL 1 | Limited Federal Mining Expedition | ||
315856 | GRW LVL 2 | Minor Federal Mining Expedition | ||
315857 | GRW LVL 2 | Minor Federal Mining Expedition | ||
315858 | GRW LVL 3 | Standard Federal Mining Expedition | ||
315859 | GRW LVL 3 | Standard Federal Mining Expedition | ||
315860 | GRW LVL 4 | Major Federal Mining Expedition | ||
315861 | GRW LVL 4 | Major Federal Mining Expedition | ||
315862 | GRW LVL 5 | Critical Federal Mining Expedition | ||
315863 | GRW LVL 5 | Critical Federal Mining Expedition | ||
315864 | MRW LVL 1 | Limited Republic Mining Expedition | ||
315865 | MRW LVL 1 | Limited Republic Mining Expedition | ||
315866 | MRW LVL 2 | Minor Republic Mining Expedition | M |
|
315867 | MRW LVL 2 | Minor Republic Mining Expedition | M |
|
315868 | MRW LVL 3 | Standard Republic Mining Expedition | ||
315869 | MRW LVL 3 | Standard Republic Mining Expedition | ||
315870 | MRW LVL 4 | Major Republic Mining Expedition | M |
|
315871 | MRW LVL 4 | Major Republic Mining Expedition | M |
|
315872 | MRW LVL 5 | Critical Republic Mining Expedition | ||
315873 | MRW LVL 5 | Critical Republic Mining Expedition | ||
315934 | Empire NPCs | |||
315935 | Pirate NPCs | |||
315938 | Empire NPCs | |||
315939 | Pirate NPCs | |||
315941 | Empire NPCs | |||
315942 | Pirate NPCs | |||
315944 | Empire NPCs | |||
315945 | Pirate NPCs | |||
315947 | Empire NPCs | |||
315948 | Pirate NPCs | |||
315950 | Empire NPCs | |||
315951 | Pirate NPCs | |||
315953 | Empire NPCs | |||
315954 | Pirate NPCs | |||
315956 | Empire NPCs | |||
315957 | Pirate NPCs | |||
315959 | Empire NPCs | |||
315960 | Pirate NPCs | |||
315962 | Empire NPCs | |||
315963 | Pirate NPCs | |||
315965 | Empire NPCs | |||
315966 | Pirate NPCs | |||
315968 | Empire NPCs | |||
315969 | Pirate NPCs | |||
315971 | Empire NPCs | |||
315972 | Pirate NPCs | |||
315974 | Empire NPCs | |||
315975 | Pirate NPCs | |||
315977 | Empire NPCs | |||
315978 | Pirate NPCs | |||
315980 | Empire NPCs | |||
315981 | Pirate NPCs | |||
315983 | Empire NPCs | |||
315984 | Pirate NPCs | |||
315986 | Empire NPCs | |||
315987 | Pirate NPCs | |||
315989 | Empire NPCs | |||
315990 | Pirate NPCs | |||
315992 | Empire NPCs | |||
315993 | Pirate NPCs | |||
315998 | Start Messages | |||
315999 | End Messages | |||
316014 | Start Messages | |||
316015 | End Messages | |||
316023 | Start Messages | |||
316024 | End Messages | |||
316032 | Start Messages | |||
316033 | End Messages | |||
316041 | Start Messages | |||
316042 | End Messages | |||
316050 | Start Messages | |||
316051 | End Messages | |||
316059 | Start Messages | |||
316060 | End Messages | |||
316068 | Start Messages | |||
316069 | End Messages | |||
316077 | Start Messages | |||
316078 | End Messages | |||
316086 | Start Messages | |||
316087 | End Messages | |||
316095 | Start Messages | |||
316096 | End Messages | |||
316104 | Start Messages | |||
316105 | End Messages | |||
316113 | Start Messages | |||
316114 | End Messages | |||
316122 | Start Messages | |||
316123 | End Messages | |||
316131 | Start Messages | |||
316132 | End Messages | |||
316140 | Start Messages | |||
316141 | End Messages | |||
316149 | Start Messages | |||
316150 | End Messages | |||
316158 | Start Messages | |||
316159 | End Messages | |||
316167 | Start Messages | |||
316168 | End Messages | |||
316176 | Start Messages | |||
316177 | End Messages | |||
316218 | Imperial War Reserves | Imperial War Reserves | ||
316219 | State Military Stockpile | State Military Stockpile | ||
316220 | Federal Strategic Materiel | Federal Strategic Materiel | ||
316221 | Republic Fleet Ordnance | Republic Fleet Ordnance | ||
316222 | The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations. | The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations. | ||
316223 | The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the "Big Eight" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations. | The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the "Big Eight" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations. | ||
316224 | The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation. | The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation. | ||
316225 | Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover. | Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover. | ||
316227 | Sulsibar Zoshan | Sulsibar Zoshan | ||
316228 | Kato Osiiru | Kato Osiiru | ||
316229 | Marin Opelle | Marin Opelle | ||
316230 | Daviki Rafeyn | Daviki Rafeyn | ||
316231 | Crate A | Compromised Stasis Vault | C |
|
316317 | Refineries | Refineries | ||
316318 | Blueprints of Refinery structures. | Blueprints of Refinery structures. | ||
316320 | Refineries | Refineries | ||
316321 | ARW LVL 0 | ARW LVL 0 | ||
316322 | ARW LVL 0 | ARW LVL 0 | ||
316323 | Veldspar | Veldspar | ||
316324 | Orca | Orca | ||
316325 | CRW LVL 0 | CRW LVL 0 | ||
316326 | CRW LVL 0 | CRW LVL 0 | ||
316327 | Veldspar | Veldspar | ||
316328 | Orca | Orca | ||
316329 | Moon Ores | Moon Ores | ||
316330 | Ubiquitous Moon Ores | Ubiquitous Moon Ores | ||
316331 | The most common forms of moon ore | The most common forms of moon ore | ||
316332 | Common Moon Ores | Common Moon Ores | ||
316333 | Uncommon Moon Ores | Uncommon Moon Ores | ||
316334 | Rare Moon Orew | Rare Moon Orew | ||
316335 | Rare Moon Ores | Rare Moon Ores | ||
316336 | Exceptional Moon Ores | Exceptional Moon Ores | ||
316337 | GRW LVL 0 | GRW LVL 0 | ||
316338 | GRW LVL 0 | GRW LVL 0 | ||
316339 | Veldspar | Veldspar | ||
316340 | Orca | Orca | ||
316341 | MRW LVL 0 | MRW LVL 0 | ||
316342 | MRW LVL 0 | MRW LVL 0 | ||
316343 | Veldspar | Veldspar | ||
316344 | Orca | Orca | ||
316363 | Amarr Industrial Station | Amarr Industrial Station | ||
316379 | Biochemical Reaction Formulas | Biochemical Reaction Formulas | ||
316380 | Reaction formulas that enable the creation of raw boosters in Refineries | Reaction formulas that enable the creation of raw boosters in Refineries | ||
316381 | Composite Reaction Formulas | Composite Reaction Formulas | ||
316382 | Reaction formulas that enable the creation of Tech 2 construction materials in Refineries | Reaction formulas that enable the creation of Tech 2 construction materials in Refineries | ||
316383 | Polymer Reaction Formulas | Polymer Reaction Formulas | ||
316384 | Reaction formulas that enable the creation of Tech 3 construction materials in Refineries | Reaction formulas that enable the creation of Tech 3 construction materials in Refineries | ||
316389 | Asteroid Colony | Asteroid Colony | ||
316394 | Asteroid Colony | Asteroid Colony | ||
316395 | Asteroid Colony | Asteroid Colony | ||
316396 | Asteroid Colony | Asteroid Colony | ||
316398 | Asteroid Colony | Asteroid Colony | ||
316399 | Asteroid Colony | Asteroid Colony | ||
316403 | Asteroid Colony | Asteroid Colony | ||
316405 | Asteroid Colony | Asteroid Colony | ||
316408 | Asteroid Colony | Asteroid Colony | ||
316409 | Asteroid Colony | Asteroid Colony | ||
316410 | Asteroid Colony | Asteroid Colony | ||
316419 | Billboard | Billboard | ||
316426 | Billboard | Billboard | ||
316428 | Billboard | Billboard | ||
316429 | Amarr Military Station Ruins | Amarr Military Station Ruins | ||
316433 | Amarr Industrial Station | Amarr Industrial Station | ||
316444 | Asteroid Colony | Asteroid Colony | ||
316445 | Asteroid Colony | Asteroid Colony | ||
316447 | Billboard | Billboard | ||
316469 | Caldari Station | Caldari Station | ||
316477 | Billboard | Billboard | ||
316484 | Caldari Station | Caldari Station | ||
316489 | Asteroid Colony | Asteroid Colony | ||
316490 | Asteroid Colony | Asteroid Colony | ||
316567 | Asteroid Colony | Asteroid Colony | ||
316568 | Asteroid Colony | Asteroid Colony | ||
316570 | Billboard | Billboard | ||
316572 | Asteroid Colony | Asteroid Colony | ||
316574 | Asteroid Colony | Asteroid Colony | ||
316581 | Billboard | Billboard | ||
316582 | Billboard | Billboard | ||
316584 | Billboard | Billboard | ||
316587 | Billboard | Billboard | ||
316591 | Billboard | Billboard | ||
316596 | Caldari Station | Caldari Station | ||
316597 | Gallente Logistics Station | Gallente Logistics Station | ||
316598 | Billboard | Billboard | ||
316599 | Gallente Logistics Station | Gallente Logistics Station | ||
316600 | Gallente Logistics Station | Gallente Logistics Station | ||
316601 | Billboard | Billboard | ||
316602 | Billboard | Billboard | ||
316603 | Minmatar Station | Minmatar Station | ||
316604 | Billboard | Billboard | ||
316605 | Minmatar Station Ruins | Minmatar Station Ruins | ||
316606 | Minmatar Station | Minmatar Station | ||
316607 | Billboard | Billboard | ||
316608 | Billboard | Billboard | ||
316639 | Asteroid Colony | Asteroid Colony | ||
316641 | Landing Pad | Landing Pad | ||
316643 | Billboard | Billboard | ||
316644 | Asteroid Station | Asteroid Station | ||
316645 | Ruined Neon Sign | Ruined Neon Sign | ||
316646 | Landing Pad | Landing Pad | ||
316648 | Billboard | Billboard | ||
316651 | Barren Asteroid | Barren Asteroid | ||
316652 | Asteroid Station | Asteroid Station | ||
316653 | Cargo Rig | Cargo Rig | ||
316654 | Cargo Rig | Cargo Rig | ||
316655 | Cargo Rig | Cargo Rig | ||
316656 | Cargo Rig | Cargo Rig | ||
316657 | Asteroid Colony | Asteroid Colony | ||
316658 | Asteroid Colony | Asteroid Colony | ||
316659 | Asteroid Colony | Asteroid Colony | ||
316660 | Asteroid Colony | Asteroid Colony | ||
316661 | Billboard | Billboard | ||
316662 | Cargo Rig | Cargo Rig | ||
316665 | Asteroid Mining Post | Asteroid Mining Post | ||
316666 | Asteroid Colony | Asteroid Colony | ||
316667 | Asteroid Colony | Asteroid Colony | ||
316668 | Asteroid Colony | Asteroid Colony | ||
316669 | Asteroid Colony | Asteroid Colony | ||
316670 | Asteroid Colony | Asteroid Colony | ||
316671 | Asteroid Colony | Asteroid Colony | ||
316672 | Asteroid Station | Asteroid Station | ||
316673 | Cargo Rig | Cargo Rig | ||
316674 | Cargo Rig | Cargo Rig | ||
316675 | Billboard | Billboard | ||
316676 | Asteroid Colony | Asteroid Colony | ||
316677 | Asteroid Colony | Asteroid Colony | ||
316678 | Asteroid Colony | Asteroid Colony | ||
316679 | Asteroid Colony | Asteroid Colony | ||
316680 | Asteroid Station | Asteroid Station | ||
316681 | Billboard | Billboard | ||
316682 | Gallente Bunker | Gallente Bunker | ||
316683 | Landing Pad | Landing Pad | ||
316684 | Cargo Rig | Cargo Rig | ||
316685 | Asteroid Colony | Asteroid Colony | ||
316686 | Asteroid Mining Post | Asteroid Mining Post | ||
316687 | Billboard | Billboard | ||
316688 | Asteroid Colony | Asteroid Colony | ||
316689 | Asteroid Colony | Asteroid Colony | ||
316690 | Asteroid Colony | Asteroid Colony | ||
316691 | Asteroid Colony | Asteroid Colony | ||
316692 | Asteroid Colony | Asteroid Colony | ||
316693 | Asteroid Colony | Asteroid Colony | ||
316694 | Asteroid Station | Asteroid Station | ||
316695 | Billboard | Billboard | ||
316696 | Freight Pad | Freight Pad | ||
316697 | Freight Pad | Freight Pad | ||
316698 | Gallente Outpost | Gallente Outpost | ||
316699 | Asteroid Colony | Asteroid Colony | ||
316703 | Amarr Chapel | Amarr Chapel | ||
316704 | Amarr Bunker | Amarr Bunker | ||
316705 | Cargo Rig | Cargo Rig | ||
316706 | Cargo Rig | Cargo Rig | ||
316707 | Radio Telescope | Radio Telescope | ||
316708 | Asteroid Mining Post | Asteroid Mining Post | ||
316709 | Asteroid Colony | Asteroid Colony | ||
316710 | Radio Telescope | Radio Telescope | ||
316711 | Asteroid Colony | Asteroid Colony | ||
316712 | Asteroid Colony | Asteroid Colony | ||
316713 | Asteroid Station | Asteroid Station | ||
316714 | Asteroid Colony | Asteroid Colony | ||
316715 | Asteroid Colony | Asteroid Colony | ||
316716 | Billboard | Billboard | ||
316717 | Asteroid Colony | Asteroid Colony | ||
316718 | Asteroid Colony | Asteroid Colony | ||
316719 | Ruined Neon Sign | Ruined Neon Sign | ||
316721 | Amarr Bunker | Amarr Bunker | ||
316722 | Asteroid Colony | Asteroid Colony | ||
316723 | Asteroid Colony | Asteroid Colony | ||
316724 | Caldari Bunker | Caldari Bunker | ||
316725 | Radio Telescope | Radio Telescope | ||
316726 | Radio Telescope | Radio Telescope | ||
316727 | Asteroid Colony | Asteroid Colony | ||
316728 | Caldari Bunker | Caldari Bunker | ||
316729 | Cargo Rig | Cargo Rig | ||
316730 | Radio Telescope | Radio Telescope | ||
316731 | Asteroid Colony | Asteroid Colony | ||
316732 | Gallente Bunker | Gallente Bunker | ||
316733 | Asteroid Colony | Asteroid Colony | ||
316734 | Asteroid Colony | Asteroid Colony | ||
316740 | Asteroid Colony | Asteroid Colony | ||
316741 | Asteroid Colony | Asteroid Colony | ||
316742 | Asteroid Colony | Asteroid Colony | ||
316743 | Asteroid Colony | Asteroid Colony | ||
316744 | Billboard | Billboard | ||
316745 | Asteroid Colony | Asteroid Colony | ||
316746 | Billboard | Billboard | ||
316747 | Minmatar Refining Outpost | Minmatar Refining Outpost | ||
316748 | Asteroid Colony | Asteroid Colony | ||
316749 | Minmatar Lookout | Minmatar Lookout | ||
316750 | Minmatar Bunker | Minmatar Bunker | ||
316751 | Asteroid Colony | Asteroid Colony | ||
316752 | Radio Telescope | Radio Telescope | ||
316753 | Asteroid Colony | Asteroid Colony | ||
316754 | Asteroid Colony | Asteroid Colony | ||
316755 | Asteroid Colony | Asteroid Colony | ||
316756 | Minmatar Bunker | Minmatar Bunker | ||
316757 | Minmatar Lookout | Minmatar Lookout | ||
316758 | Billboard | Billboard | ||
316759 | Cargo Rig | Cargo Rig | ||
316760 | Cargo Rig | Cargo Rig | ||
316761 | Storage Silo | Storage Silo | ||
316762 | Storage Silo | Storage Silo | ||
316763 | Billboard | Billboard | ||
316764 | Barren Asteroid | Barren Asteroid | ||
316766 | Asteroid Colony | Asteroid Colony | ||
316767 | Asteroid Colony | Asteroid Colony | ||
316768 | Asteroid Mining Post | Asteroid Mining Post | ||
316769 | Radio Telescope | Radio Telescope | ||
316770 | Cargo Rig | Cargo Rig | ||
316771 | Asteroid Colony | Asteroid Colony | ||
316772 | Asteroid Colony | Asteroid Colony | ||
316773 | Asteroid Colony | Asteroid Colony | ||
316774 | Asteroid Colony | Asteroid Colony | ||
316775 | Billboard | Billboard | ||
316776 | Cargo Rig | Cargo Rig | ||
316777 | Minmatar Lookout | Minmatar Lookout | ||
316778 | Minmatar Bunker | Minmatar Bunker | ||
316779 | Storage Silo | Storage Silo | ||
316780 | Storage Silo | Storage Silo | ||
316781 | Billboard | Billboard | ||
316782 | Asteroid Colony | Asteroid Colony | ||
316783 | Asteroid Colony | Asteroid Colony | ||
316784 | Asteroid Colony | Asteroid Colony | ||
316785 | Cargo Rig | Cargo Rig | ||
316786 | Cargo Rig | Cargo Rig | ||
316787 | Cargo Rig | Cargo Rig | ||
316788 | Ruined Neon Sign | Ruined Neon Sign | ||
316789 | Billboard | Billboard | ||
316790 | Asteroid Colony | Asteroid Colony | ||
316791 | Billboard | Billboard | ||
316792 | Billboard | Billboard | ||
316793 | Asteroid Colony | Asteroid Colony | ||
316796 | Storage Silo | Storage Silo | ||
316797 | Storage Silo | Storage Silo | ||
316798 | Storage Silo | Storage Silo | ||
316799 | Storage Silo | Storage Silo | ||
316800 | Billboard | Billboard | ||
316802 | Storage Silo | Storage Silo | ||
316803 | Asteroid Colony | Asteroid Colony | ||
316804 | Caldari Lookout | Caldari Lookout | ||
316805 | Storage Silo | Storage Silo | ||
316806 | Storage Silo | Storage Silo | ||
316807 | Billboard | Billboard | ||
316808 | Asteroid Colony | Asteroid Colony | ||
316809 | Ruined Neon Sign | Ruined Neon Sign | ||
316810 | Storage Silo | Storage Silo | ||
316811 | Storage Silo | Storage Silo | ||
316812 | Storage Silo | Storage Silo | ||
316813 | Gallente Lookout | Gallente Lookout | ||
316814 | Gallente Bunker | Gallente Bunker | ||
316815 | Billboard | Billboard | ||
316816 | Gallente Lookout | Gallente Lookout | ||
316817 | Storage Silo | Storage Silo | ||
316818 | Storage Silo | Storage Silo | ||
316820 | Asteroid Colony | Asteroid Colony | ||
316821 | Billboard | Billboard | ||
316822 | Radio Telescope | Radio Telescope | ||
316824 | Storage Silo | Storage Silo | ||
316825 | Storage Silo | Storage Silo | ||
316827 | Cargo Rig | Cargo Rig | ||
316828 | Asteroid Colony | Asteroid Colony | ||
316829 | Asteroid Colony | Asteroid Colony | ||
316843 | Asteroid Colony | Asteroid Colony | ||
316844 | Asteroid Colony | Asteroid Colony | ||
316845 | Storage Silo | Storage Silo | ||
316847 | Time Bonus | Time Bonus | ||
316848 | Material Reduction Bonus | Material Reduction Bonus | ||
316849 | Landing Pad | Landing Pad | ||
316850 | Landing Pad | Landing Pad | ||
316851 | Landing Pad | Landing Pad | ||
316852 | Landing Pad | Landing Pad | ||
316855 | Amarr Repair Outpost | Amarr Repair Outpost | ||
316856 | Amarr Cathedral | Amarr Cathedral | ||
316858 | Caldari Refining Outpost | Caldari Refining Outpost | ||
316861 | Landing Pad | Landing Pad | ||
316862 | Landing Pad | Landing Pad | ||
316863 | Landing Pad | Landing Pad | ||
316864 | Ruined Neon Sign | Ruined Neon Sign | ||
316865 | Asteroid Colony | Asteroid Colony | ||
316866 | Billboard | Billboard | ||
316867 | Landing Pad | Landing Pad | ||
316868 | Landing Pad | Landing Pad | ||
316869 | Landing Pad | Landing Pad | ||
316870 | Landing Pad | Landing Pad | ||
316871 | Landing Pad | Landing Pad | ||
316872 | Asteroid Colony | Asteroid Colony | ||
316873 | Landing Pad | Landing Pad | ||
316874 | Landing Pad | Landing Pad | ||
316875 | Landing Pad | Landing Pad | ||
316876 | Landing Pad | Landing Pad | ||
316877 | Landing Pad | Landing Pad | ||
316878 | Timers Start | Timers Start | ||
316879 | Timers Start | Timers Start | ||
316880 | Timers Start | Timers Start | ||
316881 | Timers Start | Timers Start | ||
316882 | Timers Start | Timers Start | ||
316883 | Timers Start | Timers Start | ||
316884 | Timers Start | Timers Start | ||
316885 | Timers Start | Timers Start | ||
316886 | Timers Start | Timers Start | ||
316887 | Timers Start | Timers Start | ||
316888 | Timers Start | Timers Start | ||
316889 | Timers Start | Timers Start | ||
316890 | Timers Start | Timers Start | ||
316891 | Timers Start | Timers Start | ||
316892 | Timers Start | Timers Start | ||
316893 | Timers Start | Timers Start | ||
316894 | Timers Start | Timers Start | ||
316895 | Timers Start | Timers Start | ||
316896 | Timers Start | Timers Start | ||
316897 | Timers Start | Timers Start | ||
316898 | Drill Volume Bonus | Drill Volume Bonus | ||
316899 | increases volume of asteroids created from moon drill | increases volume of asteroids created from moon drill | ||
316900 | Moon Asteroid Belt Radius Bonus | Moon Asteroid Belt Radius Bonus | ||
316901 | moon drill spew radius bonus | moon drill spew radius bonus | ||
316902 | Asteroid extraction delay Bonus | Asteroid extraction delay Bonus | ||
316903 | Delay to fracture moon chunk | Delay to fracture moon chunk | ||
316904 | Moon asteroid decay Bonus | Moon asteroid decay Bonus | ||
316905 | Moon asteroid decay Bonus | Moon asteroid decay Bonus | ||
316906 | Extraction Yield Multiplier | Extraction Yield Multiplier | ||
316907 | Moon Asteroid Field Radius Multiplier | Moon Asteroid Field Radius Multiplier | ||
316908 | Moon Asteroid Decay Time | Moon Asteroid Decay Time | ||
316913 | Blood Raider Gauntlet | Blood Raider Gauntlet | ||
316914 | Blood Raider Gauntlet | Blood Raider Gauntlet | ||
316915 | Punisher Imperial War Reserves Pack | Punisher Imperial War Reserves Pack | ||
316916 | Omen Imperial War Reserves Pack | Omen Imperial War Reserves Pack | ||
316917 | Harbinger Imperial War Reserves Pack | Harbinger Imperial War Reserves Pack | ||
316918 | Apocalypse Imperial War Reserves Pack | Apocalypse Imperial War Reserves Pack | ||
316919 | Imperial War Reserves Package 5 | Imperial War Reserves Package 5 | ||
316920 | Imperial War Reserves Package 6 | Imperial War Reserves Package 6 | ||
316921 | Imperial War Reserves Package 7 | Imperial War Reserves Package 7 | ||
316922 | Imperial War Reserves Package 8 | Imperial War Reserves Package 8 | ||
316923 | Imperial War Reserves Package 9 | Imperial War Reserves Package 9 | ||
316924 | Imperial War Reserves Package 10 | Imperial War Reserves Package 10 | ||
316925 | Merlin State Military Stockpile Pack | Merlin State Military Stockpile Pack | ||
316926 | Caracal State Military Stockpile Pack | Caracal State Military Stockpile Pack | ||
316927 | Caracal State Military Stockpile Pack | Caracal State Military Stockpile Pack | ||
316928 | Drake State Military Stockpile Pack | Drake State Military Stockpile Pack | ||
316929 | Raven State Military Stockpile Pack | Raven State Military Stockpile Pack | ||
316930 | State Military Stockpile Package 5 | State Military Stockpile Package 5 | ||
316931 | State Military Stockpile Package 6 | State Military Stockpile Package 6 | ||
316932 | State Military Stockpile Package 7 | State Military Stockpile Package 7 | ||
316933 | State Military Stockpile Package 8 | State Military Stockpile Package 8 | ||
316934 | State Military Stockpile Package 9 | State Military Stockpile Package 9 | ||
316935 | State Military Stockpile Package 10 | State Military Stockpile Package 10 | ||
316936 | Incursus Federal Strategic Materiel Pack | Incursus Federal Strategic Materiel Pack | ||
316937 | Thorax Federal Strategic Materiel Pack | Thorax Federal Strategic Materiel Pack | ||
316938 | Brutix Federal Strategic Materiel Pack | Brutix Federal Strategic Materiel Pack | ||
316939 | Megathron Federal Strategic Materiel Pack | Megathron Federal Strategic Materiel Pack | ||
316940 | Federal Strategic Materiel Package 5 | Federal Strategic Materiel Package 5 | ||
316941 | Federal Strategic Materiel Package 6 | Federal Strategic Materiel Package 6 | ||
316942 | Federal Strategic Materiel Package 7 | Federal Strategic Materiel Package 7 | ||
316943 | Federal Strategic Materiel Package 8 | Federal Strategic Materiel Package 8 | ||
316944 | Federal Strategic Materiel Package 9 | Federal Strategic Materiel Package 9 | ||
316945 | Federal Strategic Materiel Package 10 | Federal Strategic Materiel Package 10 | ||
316946 | Rifter Republic Fleet Ordnance Pack | Rifter Republic Fleet Ordnance Pack | ||
316947 | Rupture Republic Fleet Ordnance Pack | Rupture Republic Fleet Ordnance Pack | ||
316948 | Hurricane Republic Fleet Ordnance Pack | Hurricane Republic Fleet Ordnance Pack | ||
316949 | Tempest Republic Fleet Ordnance Pack | Tempest Republic Fleet Ordnance Pack | ||
316950 | Republic Fleet Ordnance Package 5 | Republic Fleet Ordnance Package 5 | ||
316951 | Republic Fleet Ordnance Package 6 | Republic Fleet Ordnance Package 6 | ||
316952 | Republic Fleet Ordnance Package 7 | Republic Fleet Ordnance Package 7 | ||
316953 | Republic Fleet Ordnance Package 8 | Republic Fleet Ordnance Package 8 | ||
316954 | Republic Fleet Ordnance Package 9 | Republic Fleet Ordnance Package 9 | ||
316955 | Republic Fleet Ordnance Package 10 | Republic Fleet Ordnance Package 10 | ||
316959 | Depleted Asteroid Field | Depleted Asteroid Field | ||
316960 | Depleted Asteroid Field | Depleted Asteroid Field | ||
316961 | Depleted Asteroid Field | Depleted Asteroid Field | ||
316962 | Depleted Asteroid Field | Depleted Asteroid Field | ||
316963 | Depleted Asteroid Field | Depleted Asteroid Field | ||
316965 | Depleted Asteroid Field | Depleted Asteroid Field | ||
316966 | Depleted Asteroid Field | Depleted Asteroid Field | ||
316967 | Depleted Asteroid Field | Depleted Asteroid Field | ||
316968 | Depleted Asteroid Field | Depleted Asteroid Field | ||
316969 | Depleted Asteroid Field | Depleted Asteroid Field | ||
316970 | Depleted Asteroid Field | Depleted Asteroid Field | ||
316971 | Depleted Asteroid Field | Depleted Asteroid Field | ||
316996 | Moon Extraction Volume Bonus | Moon Extraction Volume Bonus | ||
316997 | Extracted Asteroid Decay Bonus | Extracted Asteroid Decay Bonus | ||
316998 | Chunk Stability Bonus | Chunk Stability Bonus | ||
316999 | Moon Asteroid Belt Radius Bonus | Moon Asteroid Belt Radius Bonus | ||
317000 | Lord Arim Ardishapur | Lord Arim Ardishapur | ||
317001 | Lord Arrach Sarum | Lord Arrach Sarum | ||
317002 | Lady Ersilia Kor-Azor | Lady Ersilia Kor-Azor | ||
317003 | Lady Hamideh Kador | Lady Hamideh Kador | ||
317004 | Lord Tunir Tash-Murkon | Lord Tunir Tash-Murkon | ||
317005 | Approximate lifetime of spawned asteroids | Approximate lifetime of spawned asteroids | ||
317006 | Weapon Disruptors | Weapon Disruptors | ||
317007 | Weapon Disruptors | Weapon Disruptors | ||
506150 | Named after Tyma Raitaru, who pioneered the development of modern day missile technology, the Raitaru Engineering Complex is a medium-sized structure from the Upwell Consortium and is specialized in manufacturing and research operations.
The Raitaru is the entry-level Engineering Complex in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s M-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research. The Raitaru provides tethering technology and has docking capabilities for subcapital ships and freighters. 1% reduction in manufacturing job required materials 15% reduction in manufacturing and science job required time 3% reduction in manufacturing and science job required ISK cost 25% reduction in Engineering Service Module fuel consumption |
Named after Tyma Raitaru, who pioneered the development of modern day missile technology, the Raitaru Engineering Complex is a medium-sized structure from the Upwell Consortium and is specialized in manufacturing and research operations.
The Raitaru is the entry-level Engineering Complex in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s M-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research. The Raitaru provides tethering technology and has docking capabilities for subcapital ships and freighters. |
Named after Tyma Raitaru, who pioneered the development of modern day missile technology, the Raitaru Engineering Complex is a medium-sized structure from the Upwell Consortium and is specialized in manufacturing and research operations. The Raitaru is the entry-level Engineering Complex in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s M-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research. The Raitaru provides tethering technology and has docking capabilities for subcapital ships and freighters. 1% reduction in manufacturing job required materials 15% reduction in manufacturing and science job required time 3% reduction in manufacturing and science job required ISK cost 25% reduction in Engineering Service Module fuel consumption |
Item description for "Raitaru" (typeID 35825) |
506152 | Named after Li Azbel, a Gallente scientist who pioneered the first breakthroughs in faster than light communications, the Azbel Engineering Complex is a large-sized structure from the Upwell Consortium and is specialized in manufacturing and research operations.
The Azbel Engineering Complex fits into the industrial major-player spot in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s L-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research. Due to its large size this engineering complex can accommodate construction of capital ships using the Standup Capital Shipyard I Service Module. The Azbel provides tethering technology and has docking capabilities for subcapital ships and freighters. 1% reduction in manufacturing job required materials 20% reduction in manufacturing and science job required time 4% reduction in manufacturing and science job required ISK cost 25% reduction in Engineering Service Module fuel consumption |
Named after Li Azbel, a Gallente scientist who pioneered the first breakthroughs in faster than light communications, the Azbel Engineering Complex is a large-sized structure from the Upwell Consortium and is specialized in manufacturing and research operations.
The Azbel Engineering Complex fits into the industrial major-player spot in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s L-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research. Due to its large size this engineering complex can accommodate construction of capital ships using the Standup Capital Shipyard I Service Module. The Azbel provides tethering technology and has docking capabilities for subcapital ships and freighters. |
Named after Li Azbel, a Gallente scientist who pioneered the first breakthroughs in faster than light communications, the Azbel Engineering Complex is a large-sized structure from the Upwell Consortium and is specialized in manufacturing and research operations. The Azbel Engineering Complex fits into the industrial major-player spot in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s L-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research. Due to its large size this engineering complex can accommodate construction of capital ships using the Standup Capital Shipyard I Service Module. The Azbel provides tethering technology and has docking capabilities for subcapital ships and freighters. 1% reduction in manufacturing job required materials 20% reduction in manufacturing and science job required time 4% reduction in manufacturing and science job required ISK cost 25% reduction in Engineering Service Module fuel consumption |
Item description for "Azbel" (typeID 35826) |
506156 | Named after one of the co-creators of the first Caldari warp drive, the Sotiyo-Urbaata Drive, the Sotiyo serves as a mega-scale manufacturing and assembly site for everything from subcapital ships and modules, up to supercapital class hulls.
The Sotiyo is the Engineering Complex fit for megacorporations in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s XL-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research. Due to its extra-large size this engineering complex can accommodate construction of supercapital ships using the Standup Supercapital Shipyard I Service Module. The Sotiyo provides tethering technology and has docking capabilities for capital-size ships and below. 1% reduction in manufacturing job required materials 30% reduction in manufacturing and science job required time 5% reduction in manufacturing and science job required ISK cost 25% reduction in Engineering Service Module fuel consumption |
Named after one of the co-creators of the first Caldari warp drive, the Sotiyo-Urbaata Drive, the Sotiyo serves as a mega-scale manufacturing and assembly site for everything from subcapital ships and modules, up to supercapital class hulls.
The Sotiyo is the Engineering Complex fit for megacorporations in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s XL-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research. Due to its extra-large size this engineering complex can accommodate construction of supercapital ships using the Standup Supercapital Shipyard I Service Module. The Sotiyo provides tethering technology and has docking capabilities for capital-size ships and below. |
Named after one of the co-creators of the first Caldari warp drive, the Sotiyo-Urbaata Drive, the Sotiyo serves as a mega-scale manufacturing and assembly site for everything from subcapital ships and modules, up to supercapital class hulls. The Sotiyo is the Engineering Complex fit for megacorporations in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s XL-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research. Due to its extra-large size this engineering complex can accommodate construction of supercapital ships using the Standup Supercapital Shipyard I Service Module. The Sotiyo provides tethering technology and has docking capabilities for capital-size ships and below. 1% reduction in manufacturing job required materials 30% reduction in manufacturing and science job required time 5% reduction in manufacturing and science job required ISK cost 25% reduction in Engineering Service Module fuel consumption |
Item description for "Sotiyo" (typeID 35827) |
506164 | As the entry-level product in the Upwell Consortium's Citadel range of space stations, the Astrahus has been designed as an economical option for medium-scale operations in space, such as serving as a base of operations for a small- to medium-sized corporation, or as an outpost for larger corporations or even small alliances.
The Astrahus has been built with new spaceship tethering technology as standard, and will happily accommodate ships under capital size, and even freighter-class hulls, in its internal docking bays. The Astrahus can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Astrahus can be achieved by installed Standup M-Set rigs to optimize the specific role of the citadel. 25% bonus to all structure combat rig effects 25% reduction in citadel service module fuel consumption |
As the entry-level product in the Upwell Consortium's Citadel range of space stations, the Astrahus has been designed as an economical option for medium-scale operations in space, such as serving as a base of operations for a small- to medium-sized corporation, or as an outpost for larger corporations or even small alliances.
The Astrahus has been built with new spaceship tethering technology as standard, and will happily accommodate ships under capital size, and even freighter-class hulls, in its internal docking bays. The Astrahus can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Astrahus can be achieved by installed Standup M-Set rigs to optimize the specific role of the citadel. |
As the entry-level product in the Upwell Consortium's Citadel range of space stations, the Astrahus has been designed as an economical option for medium-scale operations in space, such as serving as a base of operations for a small- to medium-sized corporation, or as an outpost for larger corporations or even small alliances. The Astrahus has been built with new spaceship tethering technology as standard, and will happily accommodate ships under capital size, and even freighter-class hulls, in its internal docking bays. The Astrahus can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Astrahus can be achieved by installed Standup M-Set rigs to optimize the specific role of the citadel. 25% bonus to all structure combat rig effects 25% reduction in citadel service module fuel consumption |
Item description for "Astrahus" (typeID 35832) |
506166 | Conceived as a good balance of capability and investment in the Upwell Consortium's Citadel range of space stations, the Fortizar has been designed for large-scale operations in space, such as providing a well-equipped home for large corporations and small alliances, or as a border or trade post for larger alliances.
The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel. 25% bonus to all structure combat rig effects 25% reduction in citadel service module fuel consumption |
Conceived as a good balance of capability and investment in the Upwell Consortium's Citadel range of space stations, the Fortizar has been designed for large-scale operations in space, such as providing a well-equipped home for large corporations and small alliances, or as a border or trade post for larger alliances.
The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel. |
Conceived as a good balance of capability and investment in the Upwell Consortium's Citadel range of space stations, the Fortizar has been designed for large-scale operations in space, such as providing a well-equipped home for large corporations and small alliances, or as a border or trade post for larger alliances. The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel. 25% bonus to all structure combat rig effects 25% reduction in citadel service module fuel consumption |
Item description for "Fortizar" (typeID 35833) |
506168 | Envisaged as the flagship product in the Upwell Consortium's Citadel range of space stations, the Keepstar has been designed for the most important and largest-scale of operations in space, such as providing a fully-featured home for large alliances, and even coalitions, or as a key element in the fortification of large territorial empires.
The Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel. 25% bonus to all structure combat rig effects 25% reduction in citadel service module fuel consumption |
Envisaged as the flagship product in the Upwell Consortium's Citadel range of space stations, the Keepstar has been designed for the most important and largest-scale of operations in space, such as providing a fully-featured home for large alliances, and even coalitions, or as a key element in the fortification of large territorial empires.
The Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel. |
Envisaged as the flagship product in the Upwell Consortium's Citadel range of space stations, the Keepstar has been designed for the most important and largest-scale of operations in space, such as providing a fully-featured home for large alliances, and even coalitions, or as a key element in the fortification of large territorial empires. The Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel. 25% bonus to all structure combat rig effects 25% reduction in citadel service module fuel consumption |
Item description for "Keepstar" (typeID 35834) |
506170 | New medium refinery structure. | “Seen thousands of auto miners come and go. Like a bucket quarry in space. Easy to get used to. New tech's more like slicing out a volcano and bringing the whole thing up. Don’t think I’ll ever get used to it.” – Ramon Fulcan, veteran moon-mining engineer
The Athanor Refinery is a medium-sized structure from the Upwell Consortium and specialized for moon-mining and reaction-based industrial operations. The Athanor is the standard refinery in the Upwell Consortium’s line of industrial structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated extraction and refining structure also provides access to Upwell’s M-Set line of rigs designed to improve productivity and optimization of various aspects of chemical reaction and moon-mining operations. The Moon Drill Service Module can only be installed if the Refinery is deployed on the eligible moon mining position. |
The Athanor Refinery is a medium-sized structure from the Upwell Consortium and specialized for moon-mining and reaction-based industrial operations. The Athanor is the standard refinery in the Upwell Consortium’s line of industrial structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated extraction and refining structure also provides access to Upwell’s M-Set line of rigs designed to improve productivity and optimization of various aspects of chemical reaction and moon-mining operations. The Moon Drill Service Module can only be installed if the Refinery is deployed on the eligible moon mining position. |
Item description for "Athanor" (typeID 35835) |
506172 | New large refinery structure. | “Oh yeah, I was at C0T-77 when the fusion reactor went critical and blew the side out of the Crown Seven mineworks. We got more promethium out of the debris field in a day than in a month of drilling. I guess it got someone to thinking.” – Ramon Fulcan, veteran moon-mining engineer The Tatara Refinery is a large-sized structure from the Upwell Consortium and specialized for moon-mining and reaction-based industrial operations. The Tatara is the heavy-duty, extended operations refinery in the Upwell Consortium’s line of industrial structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated extraction and refining structure also provides access to Upwell’s L-Set line of rigs designed to improve productivity and optimization of various aspects of chemical reaction and moon-mining operations. The Tatara has docking facilities for subcapital ships, freighters, and capital industrial ships. The Moon Drill Service Module can only be installed if the Refinery is deployed on the eligible moon mining position. |
The Tatara Refinery is a large-sized structure from the Upwell Consortium and specialized for moon-mining and reaction-based industrial operations. The Tatara is the heavy-duty, extended operations refinery in the Upwell Consortium’s line of industrial structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated extraction and refining structure also provides access to Upwell’s L-Set line of rigs designed to improve productivity and optimization of various aspects of chemical reaction and moon-mining operations. The Tatara has docking facilities for subcapital ships, freighters, and capital industrial ships. The Moon Drill Service Module can only be installed if the Refinery is deployed on the eligible moon mining position. |
Item description for "Tatara" (typeID 35836) |
509138 | Structure Moon Drilling Blueprint | Standup Moon Drill I Blueprint | St |
Item name for typeID 37034 (Structure Module Blueprint) |
509706 | Standup M-Set HS Materials Reclamation I | OLD M-Set HS Materials Reclamation I | Item name for typeID 37280 (OLD Structure Resource Rig M - HS Ore Reprocessing) | |
509708 | Standup M-Set HS Materials Reclamation II | OLD M-Set HS Materials Reclamation II | Item name for typeID 37281 (OLD Structure Resource Rig M - HS Ore Reprocessing) | |
509710 | Standup L-Set Ore Grading Processor I | OLD L-Set Ore Grading Processor I | Item name for typeID 37282 (OLD Structure Resource Rig L - Ore Reprocessing) | |
509712 | Standup L-Set Ore Grading Processor II | OLD L-Set Ore Grading Processor II | Item name for typeID 37283 (OLD Structure Resource Rig L - Ore Reprocessing) | |
509714 | Standup XL-Set Reprocessing Monitor I | OLD XL-Set Reprocessing Monitor I | Item name for typeID 37284 (OLD Structure Resource Rig XL - Reprocessing) | |
509716 | Standup XL-Set Reprocessing Monitor II | OLD XL-Set Reprocessing Monitor II | Item name for typeID 37285 (OLD Structure Resource Rig XL - Reprocessing) | |
510047 | Standup M-Set HS Materials Reclamation I Blueprint | OLD M-Set HS Materials Reclamation I Blueprint | Item name for typeID 37443 (Unpublished Structure Module and Rig Blueprints) | |
510049 | Standup M-Set HS Materials Reclamation II Blueprint | OLD M-Set HS Materials Reclamation II Blueprint | Item name for typeID 37444 (Unpublished Structure Module and Rig Blueprints) | |
510051 | Standup L-Set Ore Grading Processor I Blueprint | OLD L-Set Ore Grading Processor I Blueprint | Item name for typeID 37445 (Unpublished Structure Module and Rig Blueprints) | |
510053 | Standup L-Set Ore Grading Processor II Blueprint | OLD L-Set Ore Grading Processor II Blueprint | Item name for typeID 37446 (Unpublished Structure Module and Rig Blueprints) | |
510055 | Standup XL-Set Reprocessing Monitor I Blueprint | OLD XL-Set Reprocessing Monitor I Blueprint | Item name for typeID 37447 (Unpublished Structure Module and Rig Blueprints) | |
510057 | Standup XL-Set Reprocessing Monitor II Blueprint | OLD XL-Set Reprocessing Monitor II Blueprint | Item name for typeID 37448 (Unpublished Structure Module and Rig Blueprints) | |
513736 | Structure Resource Rig M - HS Ore Reprocessing | OLD Structure Resource Rig M - HS Ore Reprocessing | OLD Structure Resource Rig M - HS Ore Reprocessing | Group description for group ID 1647 |
513737 | Structure Resource Rig L - Ore Reprocessing | OLD Structure Resource Rig L - Ore Reprocessing | OLD Structure Resource Rig L - Ore Reprocessing | Group description for group ID 1648 |
513738 | Structure Resource Rig XL - Reprocessing | OLD Structure Resource Rig XL - Reprocessing | OLD Structure Resource Rig XL - Reprocessing | Group description for group ID 1649 |
514150 | You have <color={color}>{[numeric]points, useGrouping, decimalPlaces=0}</color> unallocated skill points | <color={color}>{[numeric]points, useGrouping, decimalPlaces=0}</color> unallocated skill points. | ||
514528 | Please provide a description with any points that you feel will help our testers in identifying and documenting the bug. Example: When undocking a dreadnought or carrier from a Gallente Administrative Outpost, the ship may clip through the station geometry and bounce off the arms in front of the docking window. After clearing the docking port, the Moros, Revelation, Phoenix and Archon bounce off the semicircular arms in front of the port. The Naglfar does not because it's narrow enough to pass cleanly through the gap. All four dreadnoughts and the Archon bounce a lot if you try to change direction immediately after undocking, preventing any further progress. |
Please provide a clear description of the issue you have experienced, with as many details as possible that you feel will help EVE developers in identifying and documenting the bug. Example: When undocking a dreadnought or carrier from a Gallente Administrative Outpost, the ship may clip through the station geometry and bounce off the arms in front of the docking window. After clearing the docking port, the Moros, Revelation, Phoenix and Archon bounce off the semicircular arms in front of the port. The Naglfar does not because it's narrow enough to pass cleanly through the gap. All four dreadnoughts and the Archon bounce a lot if you try to change direction immediately after undocking, preventing any further progress. |
Please provide a clear description <b>Example</b>: When undocking a dreadnought or carrier from a Gallente Administrative Outpost, the ship may clip through the station geometry and bounce off the arms in front of the docking window. After clearing the docking port, the Moros, Revelation, Phoenix and Archon bounce off the semicircular arms in front of the port. The Naglfar does not because it's narrow enough to pass cleanly through the gap. All four dreadnoughts and the Archon bounce a lot if you try to change direction immediately after undocking, preventing any further progress. |
|
514529 | Please provide a step by step method to reproduce the effect described. Example: This happens each time when doing the following: 1. Be docked in a Gallente Administrative Outpost. 2. Board a dreadnought. 3. Undock. 4. Notice the ship bounces off the station structure. |
Please provide a step by step method to reproduce the effect described. Even if you are unable to reproduce the issue yourself, please provide as much information as possible about the steps you took in the lead up to the bug occurring. Example: This happens each time when doing the following: 1. Be docked in a Gallente Administrative Outpost in a dreadnought. 2. Undock. 3. Notice the ship bounces off the station structure. |
Please provide a step by step method to reproduce the effect described. Even if you are unable to reproduce the issue yourself, please provide as much information as possible about the steps you took in the lead up to the bug occurring. <b>Example</b>: This happens each time when doing the following: 1. Be docked in a Gallente Administrative Outpost 2. Board |
|
514556 | Please fill out all fields, including Summary, Description and Reproduction steps. Please also select a Category, if not done yet. | Please fill out all fields, including Summary, Description and Reproduction steps and select a Category. If you are unsure which category to pick, please pick any you think is related. | Please fill out all fields, including Summary, Description and Reproduction steps |
|
514558 | You have not included a screenshot in your bug report. A screenshot can go a long way to explain what the bug is all about. Would you like to grab a screenshot to attach with your bug report? |
You have not included a screenshot of the bug occurring, this can go a long way to explain what the bug is all about. Would you like to do this now? Note: If you are unable to take a screenshot of the issue using the in game tool you can upload an image (or video) after the bug has been submitted. |
You have not included a screenshot A screenshot <b>Note:</b> If you are unable to take a screenshot of the issue using the in game tool you can upload an image (or video) after the bug has been submitted. |
|
514560 | You can access your sent bug reports on our website, where you can also edit them, add attachments, and find replies from bug hunters or developers. Do you want to access them now in your default web browser? | To edit your bug reports, add additional attachments, and find replies from our bug hunters or developers you can access them on our website. Do you want to access them now in your default web browser? | ||
515787 | Standup M-Set LNS Materials Reclamation I | OLD M-Set LNS Materials Reclamation I | Item name for typeID 41422 (OLD Structure Resource Rig M - LNS Ore Reprocessing) | |
515788 | Standup M-Set LNS Materials Reclamation II | OLD M-Set LNS Materials Reclamation II | Item name for typeID 41423 (OLD Structure Resource Rig M - LNS Ore Reprocessing) | |
515789 | Standup M-Set I1 Materials Reclamation I | OLD M-Set I1 Materials Reclamation I | Item name for typeID 41424 (OLD Structure Resource Rig M - Ice 1 Reprocessing) | |
515790 | Standup M-Set I1 Materials Reclamation II | OLD M-Set I1 Materials Reclamation II | Item name for typeID 41425 (OLD Structure Resource Rig M - Ice 1 Reprocessing) | |
515791 | Standup M-Set I2 Materials Reclamation I | OLD M-Set I2 Materials Reclamation I | Item name for typeID 41426 (OLD Structure Resource Rig M - Ice 2 Reprocessing) | |
515792 | Standup M-Set I2 Materials Reclamation II | OLD M-Set I2 Materials Reclamation II | Item name for typeID 41427 (OLD Structure Resource Rig M - Ice 2 Reprocessing) | |
515793 | Standup L-Set Ice Grading Processor I | OLD L-Set Ice Grading Processor I | Item name for typeID 41428 (OLD Structure Resource Rig L - Ice Reprocessing) | |
515794 | Standup L-Set Ice Grading Processor II | OLD L-Set Ice Grading Processor II | Item name for typeID 41429 (OLD Structure Resource Rig L - Ice Reprocessing) | |
515795 | Structure Resource Rig M - LNS Ore Reprocessing | OLD Structure Resource Rig M - LNS Ore Reprocessing | OLD Structure Resource Rig M - LNS Ore Reprocessing | Group description for group ID 1693 |
515796 | Structure Resource Rig M - Ice 1 Reprocessing | OLD Structure Resource Rig M - Ice 1 Reprocessing | OLD Structure Resource Rig M - Ice 1 Reprocessing | Group description for group ID 1694 |
515797 | Structure Resource Rig M - Ice 2 Reprocessing | OLD Structure Resource Rig M - Ice 2 Reprocessing | OLD Structure Resource Rig M - Ice 2 Reprocessing | Group description for group ID 1695 |
515798 | Structure Resource Rig L - Ice Reprocessing | OLD Structure Resource Rig L - Ice Reprocessing | OLD Structure Resource Rig L - Ice Reprocessing | Group description for group ID 1696 |
515799 | Standup M-Set LNS Materials Reclamation I Blueprint | OLD M-Set LNS Materials Reclamation I Blueprint | Item name for typeID 41437 (Unpublished Structure Module and Rig Blueprints) | |
515800 | Standup M-Set LNS Materials Reclamation II Blueprint | OLD M-Set LNS Materials Reclamation II Blueprint | Item name for typeID 41430 (Unpublished Structure Module and Rig Blueprints) | |
515801 | Standup M-Set I1 Materials Reclamation I Blueprint | OLD M-Set I1 Materials Reclamation I Blueprint | Item name for typeID 41431 (Unpublished Structure Module and Rig Blueprints) | |
515802 | Standup M-Set I1 Materials Reclamation II Blueprint | OLD M-Set I1 Materials Reclamation II Blueprint | Item name for typeID 41432 (Unpublished Structure Module and Rig Blueprints) | |
515803 | Standup M-Set I2 Materials Reclamation I Blueprint | OLD M-Set I2 Materials Reclamation I Blueprint | Item name for typeID 41433 (Unpublished Structure Module and Rig Blueprints) | |
515804 | Standup M-Set I2 Materials Reclamation II Blueprint | OLD M-Set I2 Materials Reclamation II Blueprint | Item name for typeID 41434 (Unpublished Structure Module and Rig Blueprints) | |
515805 | Standup L-Set Ice Grading Processor I Blueprint | OLD L-Set Ice Grading Processor I Blueprint | Item name for typeID 41435 (Unpublished Structure Module and Rig Blueprints) | |
515806 | Standup L-Set Ice Grading Processor II Blueprint | OLD L-Set Ice Grading Processor II Blueprint | Item name for typeID 41436 (Unpublished Structure Module and Rig Blueprints) | |
515916 | A very special modification and enhancement of the Keepstar class entry in the Upwell Consortium's Citadel range of space stations, the Palatine Keepstar has been designed as the ultimate prestige base of operations for the pre-eminent capsuleer space empires of New Eden. The materials used to finish the Palatine Keepstar citadel, inside and out, are of highest quality and the design includes some key enhancements aimed at pushing the capabilities of this combination fortress and symbol of power to the utmost. The Palatine Keepstar is being offered under terms of a highly encrypted construction template that will limit the number that can be built and operated at any given time.
Like the standard Keepstar, the Palatine Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Palatine Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Palatine Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Palatine Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel. 25% bonus to all structure combat rig effects 25% reduction in citadel service module fuel consumption Only one Upwell Palatine Keepstar may be deployed at any time in New Eden |
A very special modification and enhancement of the Keepstar class entry in the Upwell Consortium's Citadel range of space stations, the Palatine Keepstar has been designed as the ultimate prestige base of operations for the pre-eminent capsuleer space empires of New Eden. The materials used to finish the Palatine Keepstar citadel, inside and out, are of highest quality and the design includes some key enhancements aimed at pushing the capabilities of this combination fortress and symbol of power to the utmost. The Palatine Keepstar is being offered under terms of a highly encrypted construction template that will limit the number that can be built and operated at any given time.
Like the standard Keepstar, the Palatine Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Palatine Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Palatine Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Palatine Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel. |
A very special modification and enhancement of the Keepstar class entry in the Upwell Consortium's Citadel range of space stations, the Palatine Keepstar has been designed as the ultimate prestige base of operations for the pre-eminent capsuleer space empires of New Eden. The materials used to finish the Palatine Keepstar citadel, inside and out, are of highest quality and the design includes some key enhancements aimed at pushing the capabilities of this combination fortress and symbol of power to the utmost. The Palatine Keepstar is being offered under terms of a highly encrypted construction template that will limit the number that can be built and operated at any given time. Like the standard Keepstar, the Palatine Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Palatine Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Palatine Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Palatine Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel. 25% bonus to all structure combat rig effects 25% reduction in citadel service module fuel consumption Only one Upwell Palatine Keepstar may be deployed at any time in New Eden |
Item description for "Upwell Palatine Keepstar" (typeID 40340) |
515978 | The Standup M-Set LSN Materials Reclamation I rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Arkonor, Bistot, Crokite, Dark Ochre, Gneiss, Hedbergite, Hemorphite, Jaspet, Mercoxit, Spodumain (and all their variants) reprocessing efficiency on Upwell technology structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set LNS Materials Reclamation I rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Arkonor, Bistot, Crokite, Dark Ochre, Gneiss, Hedbergite, Hemorphite, Jaspet, Mercoxit, Spodumain (and all their variants) reprocessing efficiency on Upwell technology structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set L Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "OLD M-Set LNS Materials Reclamation I" (typeID 41422) |
515979 | The Standup M-Set LSN Materials Reclamation II rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Arkonor, Bistot, Crokite, Dark Ochre, Gneiss, Hedbergite, Hemorphite, Jaspet, Mercoxit, Spodumain (and all their variants) reprocessing efficiency on Upwell technology structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set LNS Materials Reclamation II rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Arkonor, Bistot, Crokite, Dark Ochre, Gneiss, Hedbergite, Hemorphite, Jaspet, Mercoxit, Spodumain (and all their variants) reprocessing efficiency on Upwell technology structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set L Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "OLD M-Set LNS Materials Reclamation II" (typeID 41423) |
517666 | Expires in: {hours}h {minutes}m | Expires in: {nextChallengeTime} | Expires in: { |
|
523177 | The Standup XL-Set Equipment and Consumable Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules and rigs, personal deployables, implants and cargo containers in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure. |
The Standup XL-Set Equipment and Consumable Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure. |
The Standup XL-Set Equipment and Consumable Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure. |
Item description for "Standup XL-Set Equipment and Consumable Manufacturing Efficiency I" (typeID 37178) |
523178 | The Standup XL-Set Equipment and Consumable Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules and rigs, personal deployables, implants and cargo containers in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure. |
The Standup XL-Set Equipment and Consumable Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure. |
The Standup XL-Set Equipment and Consumable Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure. |
Item description for "Standup XL-Set Equipment and Consumable Manufacturing Efficiency II" (typeID 37179) |
523187 | The Standup L-Set Structure Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing structure components, structure modules, Upwell structures, starbase structures and fuel blocks in their Upwell structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Structure Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Structure Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup L-Set Structure Manufacturing Efficiency II" (typeID 43721) |
523188 | The Standup L-Set Structure Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing structure components, structure modules, Upwell structures, starbase structures and fuel blocks in their Upwell structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Structure Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Structure Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup L-Set Structure Manufacturing Efficiency I" (typeID 43720) |
523208 | The Standup L-Set Equipment Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules and rigs, personal deployables, implants and cargo containers in their Upwell structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Equipment Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Equipment Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup L-Set Equipment Manufacturing Efficiency II" (typeID 37171) |
523209 | The Standup L-Set Equipment Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules and rigs, personal deployables, implants and cargo containers in their Upwell structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Equipment Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Equipment Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup L-Set Equipment Manufacturing Efficiency I" (typeID 37170) |
523240 | The Standup M-Set Structure Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements when manufacturing structure components, structure modules, Upwell structures, starbase structures and fuel blocks in their Upwell structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Structure Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements when manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Structure Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements when manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Structure Manufacturing Time Efficiency I" (typeID 43876) |
523241 | The Standup M-Set Structure Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements when manufacturing structure components, structure modules, Upwell structures, starbase structures and fuel blocks in their Upwell structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Structure Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements when manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Structure Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements when manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Structure Manufacturing Time Efficiency II" (typeID 43877) |
523243 | The Standup M-Set Structure Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements when manufacturing structure components, structure modules, Upwell structures, starbase structures and fuel blocks in their Upwell structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Structure Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements when manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Structure Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements when manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Structure Manufacturing Material Efficiency II" (typeID 43874) |
523294 | The Standup M-Set Equipment Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements manufacturing ship modules and rigs, personal deployables, implants and cargo containers in their Upwell structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Equipment Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Equipment Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements manufacturing ship modules Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Equipment Manufacturing Time Efficiency I" (typeID 37160) |
523295 | The Standup M-Set Equipment Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements manufacturing ship modules and rigs, personal deployables, implants and cargo containers in their Upwell structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Equipment Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Equipment Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements manufacturing ship modules Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Equipment Manufacturing Time Efficiency II" (typeID 37161) |
523297 | The Standup M-Set Equipment Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements manufacturing ship modules and rigs, personal deployables, implants and cargo containers in their Upwell structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Equipment Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Equipment Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements manufacturing ship modules Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Equipment Manufacturing Material Efficiency II" (typeID 43921) |
523452 | Engineering Complex Bonus | Structure Role Bonus | ||
523949 | Attribute value is modified. Base value = {baseAttributeValue} |
Attribute value is modified. | Attribute value is modified. Base value = {baseAttributeValue} |
|
525279 | A stockpile for valuable data, fit a {data_analyzer} to hack into encrypted containers. | A repository of valuable data. Use a module capable of data analysis to hack into encrypted containers. | A |
|
525280 | Ancient ruins. Use a {relic_analyzer} to hack into shipwrecks and recover their lost loot. | An ancient ruins site. Use a module capable of relic analysis to explore archaeological items and recover their lost loot. | An ancient ruins site. Use a |
|
525283 | A site that contains enemies, kill them for a chance to receive rewards. | A site containing hostile forces. Clear it to receive rewards. | A site |
|
525284 | Gas clouds that can be harvested with a {gas_harvester}. | A gas cloud site that can be exploited with specialized gas harvester modules. | ||
525285 | A temporary mining site that can contain ice or rare ores otherwise not found in this system. | A mining site that can contain ice or rare ores otherwise not found in this system. | A |
|
525287 | Current filtering eliminates all possible results | Current filtering returns no results | Current filtering |
|
525313 | Chunk Medium | Moon Chunk | Moon Chunk |
Item name for typeID 45008 (Moon Chunk) |
526141 | Personal | Personal Mining Ledger | Personal Mining Ledger | |
526142 | Placeholder hint: View your mining |
Detailed records of your personal mining activity | View your mining |
|
526143 | Corporation | Corporation Moon Mining Ledger | Corporation Moon Mining Ledger | |
526144 | Placeholder hint: View mining events related to the corp's structures |
Records of mining activity from your corporation's moon mining operations | View mining events related to the corp's structure |
|
526145 | Ledger | Mining Ledger | Mining Ledger | |
526146 | Placeholder: The window that holds info about your personal mining and mining of corp ore |
View detailed information on your personal and/or corporation mining history | The window that holds info about your personal mining and mining of corp |
|
526568 | {[character]owner.name} towards you: {standing} | {[character]owner.name} standing towards you: {standing} | {[character]owner.name} standing towards you: <b>{standing}</b> | |
526585 | {[character]owner.name} towards {corpName}: {standing} | {[character]owner.name} standing towards {corpName}: {standing} | {[character]owner.name} standing towards {corpName}: <b>{standing}</b> | |
526616 | GuristasFAuxBlueprint_PLACEHOLDER | Loggerhead Blueprint | Item name for typeID 45644 (Force Auxiliary Blueprint) | |
526617 | GuristasFAux_PLACEHOLDER | Loggerhead | Item name for typeID 45645 (Force Auxiliary) | |
526618 | GuristasDreadBlueprint_PLACEHOLDER | Caiman Blueprint | Item name for typeID 45646 (Dreadnought Blueprint) | |
526619 | GuristasDread_PLACEHOLDER | Caiman | Item name for typeID 45647 (Dreadnought) | |
526620 | GuristasTitanBlueprint_PLACEHOLDER | Komodo Blueprint | Item name for typeID 45648 (Titan Blueprint) | |
526621 | GuristasTitan_PLACEHOLDER | Komodo | Item name for typeID 45649 (Titan) | |
526849 | *tooltip for reaction* | Use a reaction formula and multiple basic materials to generate more advanced compounds. This process is used to create the intermediate inputs for manufacturing Tech Level II and III items, as well as combat boosters. | ||
527179 | Crimson Harvest Accelerator | Crimson Harvest Cerebral Accelerator | Crimson Harvest Cerebral Accelerator | Item name for typeID 46008 (Booster) |
527810 | Bountiful Prey | Bountiful Prey (Part 1) | Bountiful Prey (Part 1) | |
527811 | Collect 1,000,000 ISK worth of bounties. | Collect 100,000 ISK worth of bounties. | Collect 1 |
|
527813 | Bountiful Prey | Bountiful Prey (Part 2) | Bountiful Prey (Part 2) | |
527814 | Collect 5,000,000 ISK worth of bounties. | Collect 1,000,000 ISK worth of bounties. | Collect |
|
527816 | Bountiful Prey | Bountiful Prey (Part 3) | Bountiful Prey (Part 3) | |
527817 | Collect 25,000,000 ISK worth of bounties. | Collect 5,000,000 ISK worth of bounties. | Collect |
|
527819 | Bountiful Prey | Bountiful Prey (Part 4) | Bountiful Prey (Part 4) | |
527820 | Collect 100,000,000 ISK worth of bounties. | Collect 10,000,000 ISK worth of bounties. | Collect 10 |
|
527822 | Bountiful Prey | Bountiful Prey (Part 5) | Bountiful Prey (Part 5) | |
527823 | Collect 1,000,000,000 ISK worth of bounties. | Collect 20,000,000 ISK worth of bounties. | Collect |
|
527825 | Miner Defense | Miner Defense (Part 1) | Miner Defense (Part 1) | |
527828 | Miner Defense | Miner Defense (Part 2) | Miner Defense (Part 2) | |
527831 | Miner Defense | Miner Defense (Part 3) | Miner Defense (Part 3) | |
527834 | Miner Defense | Miner Defense (Part 4) | Miner Defense (Part 4) | |
527837 | Miner Defense | Miner Defense (Part 5) | Miner Defense (Part 5) | |
527855 | Pirate Eradication | Pirate Eradication (Part 1) | Pirate Eradication (Part 1) | |
527858 | Pirate Eradication | Pirate Eradication (Part 2) | Pirate Eradication (Part 2) | |
527861 | Pirate Eradication | Pirate Eradication (Part 3) | Pirate Eradication (Part 3) | |
527864 | Pirate Eradication | Pirate Eradication (Part 4) | Pirate Eradication (Part 4) | |
527867 | Pirate Eradication | Pirate Eradication (Part 5) | Pirate Eradication (Part 5) | |
527952 | Chunk Large | Moon Chunk | Moon Chunk |
Item name for typeID 46031 (Moon Chunk) |
527953 | Chunk Small | Moon Chunk | Moon Chunk |
Item name for typeID 46030 (Moon Chunk) |
527954 | Chunk Extra Large | Moon Chunk | Moon Chunk |
Item name for typeID 46032 (Moon Chunk) |
528285 | ♦ Freighter | ♦ Industrial Command | ♦ |
Group description for group ID 1896 |
528298 | ♦ Providence | ♦ Orca | ♦ |
Item name for typeID 46046 (♦ Industrial Command ) |
528299 | Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there. | The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed.
The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs. |
The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse |
Item description for "♦ Orca" (typeID 46046) |
528308 | ♦ Charon | ♦ Orca | ♦ |
Item name for typeID 46047 (♦ Industrial Command ) |
528309 | As the makers of the Charon, the Caldari State are generally credited with pioneering the freighter class. Recognizing the need for a massive transport vehicle as deep space installations constantly increase in number, they set about making the ultimate in efficient mass transport - and were soon followed by the other empires.
Regardless, the Charon still stands out as the benchmark by which the other freighters were measured. Its massive size and titanic cargo hold are rivalled by none. |
The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed.
The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs. |
Regardless, the Charon still stands out as the benchmark by which the other freighters w The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse |
Item description for "♦ Orca" (typeID 46047) |
528310 | ♦ Obelisk | ♦ Orca | ♦ O |
Item name for typeID 46048 (♦ Industrial Command ) |
528311 | The Obelisk was designed by the Federation in response to the Caldari State's Charon freighter. Possessing similar characteristics but placing a greater emphasis on resilience, this massive juggernaut represents the latest, and arguably finest, step in Gallente transport technology. | The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed.
The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs. |
The O The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs. |
Item description for "♦ Orca" (typeID 46048) |
528312 | ♦ Fenrir | ♦ Orca | ♦ |
Item name for typeID 46049 (♦ Industrial Command ) |
528313 | Third in line to jump on the freighter bandwagon, the Republic decided early in the design process to focus on a balance between all ship systems. True to form, their creation is comparatively lightweight - though lightweight is certainly not a term easily applicable to this giant. | The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed.
The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs. |
Th The Orca uses much of the technology developed by ORE for |
Item description for "♦ Orca" (typeID 46049) |
528344 | Survey Probes can scan moons in low and null security space to identify potentially useful resources that may be harvested using Starbase structures.
To scan a moon, move your ship to within 100,000km of the moon surface, fly directly towards the moon and launch a probe. The probe will fire along your direction of travel and if it is correctly aimed at the moon it will scan the moon and return survey results after some time. Scan results will persist in this window until client disconnect. |
Survey Probes can scan moons in low and null security space to identify potentially useful resources that may be harvested using Starbase structures.
To scan a moon, move your ship to within 100,000km of the moon surface, fly directly towards the moon and launch a probe. The probe will fire along your direction of travel and if it is correctly aimed at the moon it will scan the moon and return survey results after some time. Scan results will persist in this window until client disconnect. If a scan is in progress, the probe will be lost if the ship docks or leaves the system. |
Survey Probes can scan moons in low and null security space to identify potentially useful resources that may be harvested using Starbase structures. To scan a moon, move your ship to within 100,000km of the moon surface, fly directly towards the moon and launch a probe. The probe will fire along your direction of travel and if it is correctly aimed at the moon it will scan the moon and return survey results after some time. Scan results will persist in this window until client disconnect. If a scan is in progress, the probe will be lost if the ship docks or leaves the system. |
|
528345 | ♦ RW Pirate Frigate | |||
528346 | ♦ RW Pirate Cruiser | |||
528347 | ♦ RW Pirate Battleship | |||
528348 | ♦ RW Empire Frigate | |||
528349 | ♦ RW Empire Cruiser | |||
528350 | ♦ RW Empire Battlecruiser | ♦ Battlecruiser | ♦ |
Group description for group ID 1909 |
528351 | ♦ RW Empire Battleship | |||
528390 | Extration for {structureName} at {moonName} finishes | Moon extraction for {structureName} at {moonName} completes | ||
528391 | The extraction for {structureNameLink} at {moonNameLink} in {solarSystemLink} will finish at this time | The moon chunk extraction for {structureNameLink} at {moonNameLink} in {solarSystemLink} will complete at this time. The moon chunk will be available for fracturing after this time into a minable asteroid field. | The moon chunk extraction for {structureNameLink} at {moonNameLink} in {solarSystemLink} will |
|
528655 | Message to {charName} | Message to {charName} | ||
529005 | Valkyrie Warzone Extraction | Valkyrie Event | Valkyrie |
|
529006 | VALKYRIE VS SCHISM | YAR! DAR BE NOT ENOUGH PIRATES HERE, MATEY // IT BE INTERGALACTIC TALK LIKE A PIRATE DAY // SPACE PIRATES ARE DA BEST PIRATES // WE BEEN HORNSWOGGLED, DIS EVENT GOT NO PIRATES! | ||
529056 | <color='0xFF328FA8'>Est. skill queue time reduced by {[timeinterval]timeSaved.shortWrittenForm, from="day", to="minute"}</color> | <color={color}>Est. skill queue time reduced by {[timeinterval]timeSaved.shortWrittenForm, from="day", to="minute"}</color> | <color= |
|
529121 | A ubiquitous ore commercially mined from moons, zeolites are useful as they yield good quantities of trapped atmospheric gases used as basic elements of some advanced materials. Zeolites ores will also yield <ADDED_MATERIALS>. | A ubiquitous ore commercially mined from moons, zeolites are useful as they yield good quantities of trapped atmospheric gases used as basic elements of some advanced materials. Zeolites ores will also yield mexallon, pyerite, and tritanium. | A ubiquitous ore commercially mined from moons, zeolites are useful as they yield good quantities of trapped atmospheric gases used as basic elements of some advanced materials. Zeolites ores will also yield |
Item description for "Zeolites" (typeID 45490) |
529122 | A ubiquitous ore commercially mined from moons, sylvite is very useful as it yields good quantities of evaporite deposits used as basic elements of some advanced materials. Sylvite ores will also yield <ADDED_MATERIALS>. | A ubiquitous ore commercially mined from moons, sylvite is very useful as it yields good quantities of evaporite deposits used as basic elements of some advanced materials. Sylvite ores will also yield mexallon, pyerite, and tritanium. | A ubiquitous ore commercially mined from moons, sylvite is very useful as it yields good quantities of evaporite deposits used as basic elements of some advanced materials. Sylvite ores will also yield |
Item description for "Sylvite" (typeID 45491) |
529123 | A ubiquitous ore commercially mined from moons, bitumens are very useful as they yield good quantities of hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield <ADDED_MATERIALS>. | A ubiquitous ore commercially mined from moons, bitumens are very useful as they yield good quantities of hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield mexallon, pyerite, and tritanium. | A ubiquitous ore commercially mined from moons, bitumens are very useful as they yield good quantities of hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield |
Item description for "Bitumens" (typeID 45492) |
529124 | A ubiquitous ore commercially mined from moons, coesite is very useful as it yields good quantities of silicates used as basic elements of some advanced materials. Coesite ores will also yield <ADDED_MATERIALS>. | A ubiquitous ore commercially mined from moons, coesite is very useful as it yields good quantities of silicates used as basic elements of some advanced materials. Coesite ores will also yield mexallon, pyerite, and tritanium. | A ubiquitous ore commercially mined from moons, coesite is very useful as it yields good quantities of silicates used as basic elements of some advanced materials. Coesite ores will also yield |
Item description for "Coesite" (typeID 45493) |
529125 | A common ore commercially mined from moons, cobaltite is very useful as it yields good quantities of cobalt, a significant element of many advanced materials. Cobaltite ores will also yield <ADDED_MATERIALS>. | A common ore commercially mined from moons, cobaltite is very useful as it yields good quantities of cobalt, a significant element of many advanced materials. Cobaltite ores will also yield mexallon, pyerite, and tritanium. | A common ore commercially mined from moons, cobaltite is very useful as it yields good quantities of cobalt, a significant element of many advanced materials. Cobaltite ores will also yield |
Item description for "Cobaltite" (typeID 45494) |
529126 | A common ore commercially mined from moons, euxenite is very useful as it yields good quantities of scandium, a significant element of many advanced materials. Euxenite ores will also yield <ADDED_MATERIALS>. | A common ore commercially mined from moons, euxenite is very useful as it yields good quantities of scandium, a significant element of many advanced materials. Euxenite ores will also yield mexallon, pyerite, and tritanium. | A common ore commercially mined from moons, euxenite is very useful as it yields good quantities of scandium, a significant element of many advanced materials. Euxenite ores will also yield |
Item description for "Euxenite" (typeID 45495) |
529127 | A common ore commercially mined from moons, titanite is very useful as it yields good quantities of titanium, a significant element of many advanced materials. Titanite ores will also yield <ADDED_MATERIALS>. | A common ore commercially mined from moons, titanite is very useful as it yields good quantities of titanium, a significant element of many advanced materials. Titanite ores will also yield mexallon, pyerite, and tritanium. | A common ore commercially mined from moons, titanite is very useful as it yields good quantities of titanium, a significant element of many advanced materials. Titanite ores will also yield |
Item description for "Titanite" (typeID 45496) |
529128 | A common ore commercially mined from moons, scheelite is very useful as it yields good quantities of tungsten, a significant element of many advanced materials. Scheelite ores will also yield <ADDED_MATERIALS>. | A common ore commercially mined from moons, scheelite is very useful as it yields good quantities of tungsten, a significant element of many advanced materials. Scheelite ores will also yield mexallon, pyerite, and tritanium. | A common ore commercially mined from moons, scheelite is very useful as it yields good quantities of tungsten, a significant element of many advanced materials. Scheelite ores will also yield |
Item description for "Scheelite" (typeID 45497) |
529129 | An uncommon ore commercially mined from moons, otavite is quite valuable as it yields good quantities of cadmium, an important element of many advanced materials. Otavite ores will also yield <ADDED_MATERIALS>. | An uncommon ore commercially mined from moons, otavite is quite valuable as it yields good quantities of cadmium, an important element of many advanced materials. Otavite ores will also yield atmospheric gases, nocxium, isogen, mexallon, and tritanium. | An uncommon ore commercially mined from moons, otavite is quite valuable as it yields good quantities of cadmium, an important element of many advanced materials. Otavite ores will also yield |
Item description for "Otavite" (typeID 45498) |
529130 | An uncommon ore commercially mined from moons, sperrylite is quite valuable as it yields good quantities of platinum, an important element of many advanced materials. Sperrylite ores will also yield <ADDED_MATERIALS>. | An uncommon ore commercially mined from moons, sperrylite is quite valuable as it yields good quantities of platinum, an important element of many advanced materials. Sperrylite ores will also yield evaporite deposits, zydrine, isogen, mexallon, and tritanium. | An uncommon ore commercially mined from moons, sperrylite is quite valuable as it yields good quantities of platinum, an important element of many advanced materials. Sperrylite ores will also yield |
Item description for "Sperrylite" (typeID 45499) |
529131 | An uncommon ore commercially mined from moons, vanadinite is quite valuable as it yields good quantities of vanadium, an important element of many advanced materials. Vanadinite ores will also yield <ADDED_MATERIALS>. | An uncommon ore commercially mined from moons, vanadinite is quite valuable as it yields good quantities of vanadium, an important element of many advanced materials. Vanadinite ores will also yield silicates, zydrine, isogen, mexallon, and pyerite. | An uncommon ore commercially mined from moons, vanadinite is quite valuable as it yields good quantities of vanadium, an important element of many advanced materials. Vanadinite ores will also yield |
Item description for "Vanadinite" (typeID 45500) |
529132 | An uncommon ore commercially mined from moons, chromite is quite valuable as it yields good quantities of chromium, an important element of many advanced materials. Chromite ores will also yield <ADDED_MATERIALS>. | An uncommon ore commercially mined from moons, chromite is quite valuable as it yields good quantities of chromium, an important element of many advanced materials. Chromite ores will also yield hydrocarbons, noxcium, isogen, mexallon, and pyerite. | An uncommon ore commercially mined from moons, chromite is quite valuable as it yields good quantities of chromium, an important element of many advanced materials. Chromite ores will also yield |
Item description for "Chromite" (typeID 45501) |
529133 | A rare ore commercially mined from moons, carnotite is valuable as it yields good quantities of technetium, a key element of many advanced materials. Carnotite ores will also yield <ADDED_MATERIALS>. | A rare ore commercially mined from moons, carnotite is valuable as it yields good quantities of technetium, a key element of many advanced materials. Carnotite ores will also yield cobalt, atmospheric gases, zydrine, isogen, and mexallon. | A rare ore commercially mined from moons, carnotite is valuable as it yields good quantities of technetium, a key element of many advanced materials. Carnotite ores will also yield |
Item description for "Carnotite" (typeID 45502) |
529134 | A rare ore commercially mined from moons, zircon is valuable as it yields good quantities of hafnium, a key element of many advanced materials. Zircon ores will also yield <ADDED_MATERIALS>. | A rare ore commercially mined from moons, zircon is valuable as it yields good quantities of hafnium, a key element of many advanced materials. Zircon ores will also yield titanium, silicates, megacyte, isogen, and mexallon. | A rare ore commercially mined from moons, zircon is valuable as it yields good quantities of hafnium, a key element of many advanced materials. Zircon ores will also yield |
Item description for "Zircon" (typeID 45503) |
529135 | A rare ore commercially mined from moons, pollucite is valuable as it yields good quantities of caesium, a key element of many advanced materials. Pollucite ores will also yield <ADDED_MATERIALS>. | A rare ore commercially mined from moons, pollucite is valuable as it yields good quantities of caesium, a key element of many advanced materials. Pollucite ores will also yield scandium, hydrocarbons, zydrine, isogen, and mexallon. | A rare ore commercially mined from moons, pollucite is valuable as it yields good quantities of caesium, a key element of many advanced materials. Pollucite ores will also yield |
Item description for "Pollucite" (typeID 45504) |
529136 | A rare ore commercially mined from moons, cinnabar is valuable as it yields good quantities of mercury, a key element of many advanced materials. Cinnabar ores will also yield <ADDED_MATERIALS>. | A rare ore commercially mined from moons, cinnabar is valuable as it yields good quantities of mercury, a key element of many advanced materials. Cinnabar ores will also yield tungsten, evaporite deposits, megacyte, isogen, and mexallon. | A rare ore commercially mined from moons, cinnabar is valuable as it yields good quantities of mercury, a key element of many advanced materials. Cinnabar ores will also yield |
Item description for "Cinnabar" (typeID 45506) |
529137 | An exceptional ore commercially mined from moons, xenotime is highly valuable as it yields good quantities of dysprosium, a vital element of many advanced materials. Xenotime ores will also yield <ADDED_MATERIALS>. | An exceptional ore commercially mined from moons, xenotime is highly valuable as it yields good quantities of dysprosium, a vital element of many advanced materials. Xenotime ores will also yield vanadium, cobalt, atmospheric gases, megacyte, zydrine, and nocxium. | An exceptional ore commercially mined from moons, xenotime is highly valuable as it yields good quantities of dysprosium, a vital element of many advanced materials. Xenotime ores will also yield |
Item description for "Xenotime" (typeID 45510) |
529138 | An exceptional ore commercially mined from moons, monazite is highly valuable as it yields good quantities of neodymium, a vital element of many advanced materials. Monazite ores will also yield <ADDED_MATERIALS>. | An exceptional ore commercially mined from moons, monazite is highly valuable as it yields good quantities of neodymium, a vital element of many advanced materials. Monazite ores will also yield chromium, tungsten, evaporite deposits, megacyte, zydrine, and nocxium. | An exceptional ore commercially mined from moons, monazite is highly valuable as it yields good quantities of neodymium, a vital element of many advanced materials. Monazite ores will also yield |
Item description for "Monazite" (typeID 45511) |
529139 | An exceptional ore commercially mined from moons, loparite is highly valuable as it yields good quantities of promethium, a vital element of many advanced materials. Loparite ores will also yield <ADDED_MATERIALS>. | An exceptional ore commercially mined from moons, loparite is highly valuable as it yields good quantities of promethium, a vital element of many advanced materials. Loparite ores will also yield platinum, scandium, hydrocarbons, megacyte, zydrine, and nocxium. | An exceptional ore commercially mined from moons, loparite is highly valuable as it yields good quantities of promethium, a vital element of many advanced materials. Loparite ores will also yield |
Item description for "Loparite" (typeID 45512) |
529140 | An exceptional ore commercially mined from moons, ytterbite is highly valuable as it yields good quantities of thulium, a vital element of many advanced materials. Ytterbite ores will also yield <ADDED_MATERIALS>. | An exceptional ore commercially mined from moons, ytterbite is highly valuable as it yields good quantities of thulium, a vital element of many advanced materials. Ytterbite ores will also yield cadmium, titanium, silicates, megacyte, zydrine, and nocxium. | An exceptional ore commercially mined from moons, ytterbite is highly valuable as it yields good quantities of thulium, a vital element of many advanced materials. Ytterbite ores will also yield |
Item description for "Ytterbite" (typeID 45513) |
529142 | When chunks of ore mined out of moons yield above-average densities of zeolites, the ore is called brimful zeolites and reprocessing returns slightly higher quantities of useful material.
A ubiquitous ore commercially mined from moons, zeolites are useful as they yield good quantities of trapped atmospheric gases used as basic elements of some advanced materials. Zeolites ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of zeolites, the ore is called brimful zeolites and reprocessing returns slightly higher quantities of useful material.
A ubiquitous ore commercially mined from moons, zeolites are useful as they yield good quantities of trapped atmospheric gases used as basic elements of some advanced materials. Zeolites ores will also yield mexallon, pyerite, and tritanium. |
When chunks of ore mined out of moons yield above-average densities of zeolites, the ore is called brimful zeolites and reprocessing returns slightly higher quantities of useful material. A ubiquitous ore commercially mined from moons, zeolites are useful as they yield good quantities of trapped atmospheric gases used as basic elements of some advanced materials. Zeolites ores will also yield |
Item description for "Brimful Zeolites" (typeID 46280) |
529144 | Zeolites ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening zeolites and reprocessing will yield much higher quantities of useful material.
A ubiquitous ore commercially mined from moons, zeolites are useful as they yield good quantities of trapped atmospheric gases used as basic elements of some advanced materials. Zeolites ores will also yield <ADDED_MATERIALS>. |
Zeolites ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening zeolites and reprocessing will yield much higher quantities of useful material.
A ubiquitous ore commercially mined from moons, zeolites are useful as they yield good quantities of trapped atmospheric gases used as basic elements of some advanced materials. Zeolites ores will also yield mexallon, pyerite, and tritanium. |
Zeolites ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening zeolites and reprocessing will yield much higher quantities of useful material. A ubiquitous ore commercially mined from moons, zeolites are useful as they yield good quantities of trapped atmospheric gases used as basic elements of some advanced materials. Zeolites ores will also yield |
Item description for "Glistening Zeolites" (typeID 46281) |
529146 | When chunks of ore mined out of moons yield above-average densities of sylvite, the ore is called brimful sylvite and reprocessing returns slightly higher quantities of useful material.
A ubiquitous ore commercially mined from moons, sylvite is very useful as it yields good quantities of evaporite deposits used as basic elements of some advanced materials. Sylvite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of sylvite, the ore is called brimful sylvite and reprocessing returns slightly higher quantities of useful material.
A ubiquitous ore commercially mined from moons, sylvite is very useful as it yields good quantities of evaporite deposits used as basic elements of some advanced materials. Sylvite ores will also yield mexallon, pyerite, and tritanium. |
When chunks of ore mined out of moons yield above-average densities of sylvite, the ore is called brimful sylvite and reprocessing returns slightly higher quantities of useful material. A ubiquitous ore commercially mined from moons, sylvite is very useful as it yields good quantities of evaporite deposits used as basic elements of some advanced materials. Sylvite ores will also yield |
Item description for "Brimful Sylvite" (typeID 46282) |
529148 | Sylvite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening sylvite and reprocessing will yield much higher quantities of useful material.
A ubiquitous ore commercially mined from moons, sylvite is very useful as it yields good quantities of evaporite deposits used as basic elements of some advanced materials. Sylvite ores will also yield <ADDED_MATERIALS>. |
Sylvite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening sylvite and reprocessing will yield much higher quantities of useful material.
A ubiquitous ore commercially mined from moons, sylvite is very useful as it yields good quantities of evaporite deposits used as basic elements of some advanced materials. Sylvite ores will also yield mexallon, pyerite, and tritanium. |
Sylvite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening sylvite and reprocessing will yield much higher quantities of useful material. A ubiquitous ore commercially mined from moons, sylvite is very useful as it yields good quantities of evaporite deposits used as basic elements of some advanced materials. Sylvite ores will also yield |
Item description for "Glistening Sylvite" (typeID 46283) |
529150 | When chunks of ore mined out of moons yield above-average densities of bitumens, the ore is called brimful bitumens and reprocessing returns slightly higher quantities of useful material.
A ubiquitous ore commercially mined from moons, bitumens are very useful as they yield good quantities of hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of bitumens, the ore is called brimful bitumens and reprocessing returns slightly higher quantities of useful material.
A ubiquitous ore commercially mined from moons, bitumens are very useful as they yield good quantities of hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield mexallon, pyerite, and tritanium. |
When chunks of ore mined out of moons yield above-average densities of bitumens, the ore is called brimful bitumens and reprocessing returns slightly higher quantities of useful material. A ubiquitous ore commercially mined from moons, bitumens are very useful as they yield good quantities of hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield |
Item description for "Brimful Bitumens" (typeID 46284) |
529152 | Bitumens ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening bitumens and reprocessing will yield much higher quantities of useful material.
A ubiquitous ore commercially mined from moons, bitumens are very useful as they yield good quantities of hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield <ADDED_MATERIALS>. |
Bitumens ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening bitumens and reprocessing will yield much higher quantities of useful material.
A ubiquitous ore commercially mined from moons, bitumens are very useful as they yield good quantities of hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield mexallon, pyerite, and tritanium. |
Bitumens ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening bitumens and reprocessing will yield much higher quantities of useful material. A ubiquitous ore commercially mined from moons, bitumens are very useful as they yield good quantities of hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield |
Item description for "Glistening Bitumens" (typeID 46285) |
529154 | When chunks of ore mined out of moons yield above-average densities of coesite, the ore is called brimful coesite and reprocessing returns slightly higher quantities of useful material.
A ubiquitous ore commercially mined from moons, coesite is very useful as it yields good quantities of silicates used as basic elements of some advanced materials. Coesite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of coesite, the ore is called brimful coesite and reprocessing returns slightly higher quantities of useful material.
A ubiquitous ore commercially mined from moons, coesite is very useful as it yields good quantities of silicates used as basic elements of some advanced materials. Coesite ores will also yield mexallon, pyerite, and tritanium. |
When chunks of ore mined out of moons yield above-average densities of coesite, the ore is called brimful coesite and reprocessing returns slightly higher quantities of useful material. A ubiquitous ore commercially mined from moons, coesite is very useful as it yields good quantities of silicates used as basic elements of some advanced materials. Coesite ores will also yield |
Item description for "Brimful Coesite" (typeID 46286) |
529156 | Coesite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening coesite and reprocessing will yield much higher quantities of useful material.
A ubiquitous ore commercially mined from moons, coesite is very useful as it yields good quantities of silicates used as basic elements of some advanced materials. Coesite ores will also yield <ADDED_MATERIALS>. |
Coesite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening coesite and reprocessing will yield much higher quantities of useful material.
A ubiquitous ore commercially mined from moons, coesite is very useful as it yields good quantities of silicates used as basic elements of some advanced materials. Coesite ores will also yield mexallon, pyerite, and tritanium. |
Coesite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening coesite and reprocessing will yield much higher quantities of useful material. A ubiquitous ore commercially mined from moons, coesite is very useful as it yields good quantities of silicates used as basic elements of some advanced materials. Coesite ores will also yield |
Item description for "Glistening Coesite" (typeID 46287) |
529158 | When chunks of ore mined out of moons yield above-average densities of cobaltite, the ore is called copious cobaltite and reprocessing returns slightly higher quantities of useful material.
A common ore commercially mined from moons, cobaltite is very useful as it yields good quantities of cobalt, a significant element of many advanced materials. Cobaltite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of cobaltite, the ore is called copious cobaltite and reprocessing returns slightly higher quantities of useful material.
A common ore commercially mined from moons, cobaltite is very useful as it yields good quantities of cobalt, a significant element of many advanced materials. Cobaltite ores will also yield mexallon, pyerite, and tritanium. |
When chunks of ore mined out of moons yield above-average densities of cobaltite, the ore is called copious cobaltite and reprocessing returns slightly higher quantities of useful material. A common ore commercially mined from moons, cobaltite is very useful as it yields good quantities of cobalt, a significant element of many advanced materials. Cobaltite ores will also yield |
Item description for "Copious Cobaltite" (typeID 46288) |
529160 | Cobaltite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling cobaltite and reprocessing will yield much higher quantities of useful material.
A common ore commercially mined from moons, cobaltite is very useful as it yields good quantities of cobalt, a significant element of many advanced materials. Cobaltite ores will also yield <ADDED_MATERIALS>. |
Cobaltite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling cobaltite and reprocessing will yield much higher quantities of useful material.
A common ore commercially mined from moons, cobaltite is very useful as it yields good quantities of cobalt, a significant element of many advanced materials. Cobaltite ores will also yield mexallon, pyerite, and tritanium. |
Cobaltite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling cobaltite and reprocessing will yield much higher quantities of useful material. A common ore commercially mined from moons, cobaltite is very useful as it yields good quantities of cobalt, a significant element of many advanced materials. Cobaltite ores will also yield |
Item description for "Twinkling Cobaltite" (typeID 46289) |
529162 | When chunks of ore mined out of moons yield above-average densities of euxenite, the ore is called copious euxenite and reprocessing returns slightly higher quantities of useful material.
A common ore commercially mined from moons, euxenite is very useful as it yields good quantities of scandium, a significant element of many advanced materials. Euxenite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of euxenite, the ore is called copious euxenite and reprocessing returns slightly higher quantities of useful material.
A common ore commercially mined from moons, euxenite is very useful as it yields good quantities of scandium, a significant element of many advanced materials. Euxenite ores will also yield mexallon, pyerite, and tritanium. |
When chunks of ore mined out of moons yield above-average densities of euxenite, the ore is called copious euxenite and reprocessing returns slightly higher quantities of useful material. A common ore commercially mined from moons, euxenite is very useful as it yields good quantities of scandium, a significant element of many advanced materials. Euxenite ores will also yield |
Item description for "Copious Euxenite" (typeID 46290) |
529164 | Euxenite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling euxenite and reprocessing will yield much higher quantities of useful material.
A common ore commercially mined from moons, euxenite is very useful as it yields good quantities of scandium, a significant element of many advanced materials. Euxenite ores will also yield <ADDED_MATERIALS>. |
Euxenite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling euxenite and reprocessing will yield much higher quantities of useful material.
A common ore commercially mined from moons, euxenite is very useful as it yields good quantities of scandium, a significant element of many advanced materials. Euxenite ores will also yield mexallon, pyerite, and tritanium. |
Euxenite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling euxenite and reprocessing will yield much higher quantities of useful material. A common ore commercially mined from moons, euxenite is very useful as it yields good quantities of scandium, a significant element of many advanced materials. Euxenite ores will also yield |
Item description for "Twinkling Euxenite" (typeID 46291) |
529166 | When chunks of ore mined out of moons yield above-average densities of titanite, the ore is called copious titanite and reprocessing returns slightly higher quantities of useful material.
A common ore commercially mined from moons, titanite is very useful as it yields good quantities of titanium, a significant element of many advanced materials. Titanite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of titanite, the ore is called copious titanite and reprocessing returns slightly higher quantities of useful material.
A common ore commercially mined from moons, titanite is very useful as it yields good quantities of titanium, a significant element of many advanced materials. Titanite ores will also yield mexallon, pyerite, and tritanium. |
When chunks of ore mined out of moons yield above-average densities of titanite, the ore is called copious titanite and reprocessing returns slightly higher quantities of useful material. A common ore commercially mined from moons, titanite is very useful as it yields good quantities of titanium, a significant element of many advanced materials. Titanite ores will also yield |
Item description for "Copious Titanite" (typeID 46292) |
529168 | Titanite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling titanite and reprocessing will yield much higher quantities of useful material. This material was often used to manufacture high-status weapons in ancient times.
A common ore commercially mined from moons, titanite is very useful as it yields good quantities of titanium, a significant element of many advanced materials. Titanite ores will also yield <ADDED_MATERIALS>. |
Titanite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling titanite and reprocessing will yield much higher quantities of useful material. This material was often used to manufacture high-status weapons in ancient times.
A common ore commercially mined from moons, titanite is very useful as it yields good quantities of titanium, a significant element of many advanced materials. Titanite ores will also yield mexallon, pyerite, and tritanium. |
Titanite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling titanite and reprocessing will yield much higher quantities of useful material. This material was often used to manufacture high-status weapons in ancient times. A common ore commercially mined from moons, titanite is very useful as it yields good quantities of titanium, a significant element of many advanced materials. Titanite ores will also yield |
Item description for "Twinkling Titanite" (typeID 46293) |
529170 | When chunks of ore mined out of moons yield above-average densities of scheelite, the ore is called copious scheelite and reprocessing returns slightly higher quantities of useful material.
A common ore commercially mined from moons, scheelite is very useful as it yields good quantities of tungsten, a significant element of many advanced materials. Scheelite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of scheelite, the ore is called copious scheelite and reprocessing returns slightly higher quantities of useful material.
A common ore commercially mined from moons, scheelite is very useful as it yields good quantities of tungsten, a significant element of many advanced materials. Scheelite ores will also yield mexallon, pyerite, and tritanium. |
When chunks of ore mined out of moons yield above-average densities of scheelite, the ore is called copious scheelite and reprocessing returns slightly higher quantities of useful material. A common ore commercially mined from moons, scheelite is very useful as it yields good quantities of tungsten, a significant element of many advanced materials. Scheelite ores will also yield |
Item description for "Copious Scheelite" (typeID 46294) |
529172 | Scheelite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling scheelite and reprocessing will yield much higher quantities of useful material.
A common ore commercially mined from moons, scheelite is very useful as it yields good quantities of tungsten, a significant element of many advanced materials. Scheelite ores will also yield <ADDED_MATERIALS>. |
Scheelite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling scheelite and reprocessing will yield much higher quantities of useful material.
A common ore commercially mined from moons, scheelite is very useful as it yields good quantities of tungsten, a significant element of many advanced materials. Scheelite ores will also yield mexallon, pyerite, and tritanium. |
Scheelite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling scheelite and reprocessing will yield much higher quantities of useful material. A common ore commercially mined from moons, scheelite is very useful as it yields good quantities of tungsten, a significant element of many advanced materials. Scheelite ores will also yield |
Item description for "Twinkling Scheelite" (typeID 46295) |
529174 | When chunks of ore mined out of moons yield above-average densities of otavite, the ore is called lavish otavite and reprocessing returns slightly higher quantities of useful material.
An uncommon ore commercially mined from moons, otavite is quite valuable as it yields good quantities of cadmium, an important element of many advanced materials. Otavite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of otavite, the ore is called lavish otavite and reprocessing returns slightly higher quantities of useful material.
An uncommon ore commercially mined from moons, otavite is quite valuable as it yields good quantities of cadmium, an important element of many advanced materials. Otavite ores will also yield atmospheric gases, nocxium, isogen, mexallon, and tritanium. |
When chunks of ore mined out of moons yield above-average densities of otavite, the ore is called lavish otavite and reprocessing returns slightly higher quantities of useful material. An uncommon ore commercially mined from moons, otavite is quite valuable as it yields good quantities of cadmium, an important element of many advanced materials. Otavite ores will also yield |
Item description for "Lavish Otavite" (typeID 46296) |
529176 | Otavite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering otavite and reprocessing will yield much higher quantities of useful material.
An uncommon ore commercially mined from moons, otavite is quite valuable as it yields good quantities of cadmium, an important element of many advanced materials. Otavite ores will also yield <ADDED_MATERIALS>. |
Otavite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering otavite and reprocessing will yield much higher quantities of useful material.
An uncommon ore commercially mined from moons, otavite is quite valuable as it yields good quantities of cadmium, an important element of many advanced materials. Otavite ores will also yield atmospheric gases, nocxium, isogen, mexallon, and tritanium. |
Otavite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering otavite and reprocessing will yield much higher quantities of useful material. An uncommon ore commercially mined from moons, otavite is quite valuable as it yields good quantities of cadmium, an important element of many advanced materials. Otavite ores will also yield |
Item description for "Shimmering Otavite" (typeID 46297) |
529178 | When chunks of ore mined out of moons yield above-average densities of sperrylite, the ore is called lavish sperrylite and reprocessing returns slightly higher quantities of useful material.
An uncommon ore commercially mined from moons, sperrylite is quite valuable as it yields good quantities of platinum, an important element of many advanced materials. Sperrylite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of sperrylite, the ore is called lavish sperrylite and reprocessing returns slightly higher quantities of useful material.
An uncommon ore commercially mined from moons, sperrylite is quite valuable as it yields good quantities of platinum, an important element of many advanced materials. Sperrylite ores will also yield evaporite deposits, zydrine, isogen, mexallon, and tritanium. |
When chunks of ore mined out of moons yield above-average densities of sperrylite, the ore is called lavish sperrylite and reprocessing returns slightly higher quantities of useful material. An uncommon ore commercially mined from moons, sperrylite is quite valuable as it yields good quantities of platinum, an important element of many advanced materials. Sperrylite ores will also yield |
Item description for "Lavish Sperrylite" (typeID 46298) |
529180 | Sperrylite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering sperrylite and reprocessing will yield much higher quantities of useful material.
An uncommon ore commercially mined from moons, sperrylite is quite valuable as it yields good quantities of platinum, an important element of many advanced materials. Sperrylite ores will also yield <ADDED_MATERIALS>. |
Sperrylite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering sperrylite and reprocessing will yield much higher quantities of useful material.
An uncommon ore commercially mined from moons, sperrylite is quite valuable as it yields good quantities of platinum, an important element of many advanced materials. Sperrylite ores will also yield evaporite deposits, zydrine, isogen, mexallon, and tritanium. |
Sperrylite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering sperrylite and reprocessing will yield much higher quantities of useful material. An uncommon ore commercially mined from moons, sperrylite is quite valuable as it yields good quantities of platinum, an important element of many advanced materials. Sperrylite ores will also yield |
Item description for "Shimmering Sperrylite" (typeID 46299) |
529182 | When chunks of ore mined out of moons yield above-average densities of vanadinite, the ore is called lavish vanadinite and reprocessing returns slightly higher quantities of useful material.
An uncommon ore commercially mined from moons, vanadinite is quite valuable as it yields good quantities of vanadium, an important element of many advanced materials. Vanadinite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of vanadinite, the ore is called lavish vanadinite and reprocessing returns slightly higher quantities of useful material.
An uncommon ore commercially mined from moons, vanadinite is quite valuable as it yields good quantities of vanadium, an important element of many advanced materials. Vanadinite ores will also yield silicates, zydrine, isogen, mexallon, and pyerite. |
When chunks of ore mined out of moons yield above-average densities of vanadinite, the ore is called lavish vanadinite and reprocessing returns slightly higher quantities of useful material. An uncommon ore commercially mined from moons, vanadinite is quite valuable as it yields good quantities of vanadium, an important element of many advanced materials. Vanadinite ores will also yield |
Item description for "Lavish Vanadinite" (typeID 46300) |
529184 | Vanadinite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering vanadinite and reprocessing will yield much higher quantities of useful material.
An uncommon ore commercially mined from moons, vanadinite is quite valuable as it yields good quantities of vanadium, an important element of many advanced materials. Vanadinite ores will also yield <ADDED_MATERIALS>. |
Vanadinite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering vanadinite and reprocessing will yield much higher quantities of useful material.
An uncommon ore commercially mined from moons, vanadinite is quite valuable as it yields good quantities of vanadium, an important element of many advanced materials. Vanadinite ores will also yield silicates, zydrine, isogen, mexallon, and pyerite. |
Vanadinite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering vanadinite and reprocessing will yield much higher quantities of useful material. An uncommon ore commercially mined from moons, vanadinite is quite valuable as it yields good quantities of vanadium, an important element of many advanced materials. Vanadinite ores will also yield |
Item description for "Shimmering Vanadinite" (typeID 46301) |
529186 | When chunks of ore mined out of moons yield above-average densities of chromite, the ore is called lavish chromite and reprocessing returns slightly higher quantities of useful material.
An uncommon ore commercially mined from moons, chromite is quite valuable as it yields good quantities of chromium, an important element of many advanced materials. Chromite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of chromite, the ore is called lavish chromite and reprocessing returns slightly higher quantities of useful material.
An uncommon ore commercially mined from moons, chromite is quite valuable as it yields good quantities of chromium, an important element of many advanced materials. Chromite ores will also yield hydrocarbons, noxcium, isogen, mexallon, and pyerite. |
When chunks of ore mined out of moons yield above-average densities of chromite, the ore is called lavish chromite and reprocessing returns slightly higher quantities of useful material. An uncommon ore commercially mined from moons, chromite is quite valuable as it yields good quantities of chromium, an important element of many advanced materials. Chromite ores will also yield |
Item description for "Lavish Chromite" (typeID 46302) |
529188 | Chromite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering chromite and reprocessing will yield much higher quantities of useful material.
An uncommon ore commercially mined from moons, chromite is quite valuable as it yields good quantities of chromium, an important element of many advanced materials. Chromite ores will also yield <ADDED_MATERIALS>. |
Chromite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering chromite and reprocessing will yield much higher quantities of useful material.
An uncommon ore commercially mined from moons, chromite is quite valuable as it yields good quantities of chromium, an important element of many advanced materials. Chromite ores will also yield hydrocarbons, noxcium, isogen, mexallon, and pyerite. |
Chromite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering chromite and reprocessing will yield much higher quantities of useful material. An uncommon ore commercially mined from moons, chromite is quite valuable as it yields good quantities of chromium, an important element of many advanced materials. Chromite ores will also yield |
Item description for "Shimmering Chromite" (typeID 46303) |
529190 | When chunks of ore mined out of moons yield above-average densities of carnotite, the ore is called replete carnotite and reprocessing returns slightly higher quantities of useful material.
A rare ore commercially mined from moons, carnotite is valuable as it yields good quantities of technetium, a key element of many advanced materials. Carnotite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of carnotite, the ore is called replete carnotite and reprocessing returns slightly higher quantities of useful material.
A rare ore commercially mined from moons, carnotite is valuable as it yields good quantities of technetium, a key element of many advanced materials. Carnotite ores will also yield cobalt, atmospheric gases, zydrine, isogen, and mexallon. |
When chunks of ore mined out of moons yield above-average densities of carnotite, the ore is called replete carnotite and reprocessing returns slightly higher quantities of useful material. A rare ore commercially mined from moons, carnotite is valuable as it yields good quantities of technetium, a key element of many advanced materials. Carnotite ores will also yield |
Item description for "Replete Carnotite" (typeID 46304) |
529192 | Carnotite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing carnotite and reprocessing will yield much higher quantities of useful material.
A rare ore commercially mined from moons, carnotite is valuable as it yields good quantities of technetium, a key element of many advanced materials. Carnotite ores will also yield <ADDED_MATERIALS>. |
Carnotite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing carnotite and reprocessing will yield much higher quantities of useful material.
A rare ore commercially mined from moons, carnotite is valuable as it yields good quantities of technetium, a key element of many advanced materials. Carnotite ores will also yield cobalt, atmospheric gases, zydrine, isogen, and mexallon. |
Carnotite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing carnotite and reprocessing will yield much higher quantities of useful material. A rare ore commercially mined from moons, carnotite is valuable as it yields good quantities of technetium, a key element of many advanced materials. Carnotite ores will also yield |
Item description for "Glowing Carnotite" (typeID 46305) |
529194 | When chunks of ore mined out of moons yield above-average densities of zircon, the ore is called replete zircon and reprocessing returns slightly higher quantities of useful material.
A rare ore commercially mined from moons, zircon is valuable as it yields good quantities of hafnium, a key element of many advanced materials. Zircon ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of zircon, the ore is called replete zircon and reprocessing returns slightly higher quantities of useful material.
A rare ore commercially mined from moons, zircon is valuable as it yields good quantities of hafnium, a key element of many advanced materials. Zircon ores will also yield titanium, silicates, megacyte, isogen, and mexallon. |
When chunks of ore mined out of moons yield above-average densities of zircon, the ore is called replete zircon and reprocessing returns slightly higher quantities of useful material. A rare ore commercially mined from moons, zircon is valuable as it yields good quantities of hafnium, a key element of many advanced materials. Zircon ores will also yield |
Item description for "Replete Zircon" (typeID 46306) |
529196 | Zircon ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing zircon and reprocessing will yield much higher quantities of useful material.
A rare ore commercially mined from moons, zircon is valuable as it yields good quantities of hafnium, a key element of many advanced materials. Zircon ores will also yield <ADDED_MATERIALS>. |
Zircon ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing zircon and reprocessing will yield much higher quantities of useful material.
A rare ore commercially mined from moons, zircon is valuable as it yields good quantities of hafnium, a key element of many advanced materials. Zircon ores will also yield titanium, silicates, megacyte, isogen, and mexallon. |
Zircon ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing zircon and reprocessing will yield much higher quantities of useful material. A rare ore commercially mined from moons, zircon is valuable as it yields good quantities of hafnium, a key element of many advanced materials. Zircon ores will also yield |
Item description for "Glowing Zircon" (typeID 46307) |
529198 | When chunks of ore mined out of moons yield above-average densities of pollucite, the ore is called replete pollucite and reprocessing returns slightly higher quantities of useful material.
A rare ore commercially mined from moons, pollucite is valuable as it yields good quantities of caesium, a key element of many advanced materials. Pollucite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of pollucite, the ore is called replete pollucite and reprocessing returns slightly higher quantities of useful material.
A rare ore commercially mined from moons, pollucite is valuable as it yields good quantities of caesium, a key element of many advanced materials. Pollucite ores will also yield scandium, hydrocarbons, zydrine, isogen, and mexallon. |
When chunks of ore mined out of moons yield above-average densities of pollucite, the ore is called replete pollucite and reprocessing returns slightly higher quantities of useful material. A rare ore commercially mined from moons, pollucite is valuable as it yields good quantities of caesium, a key element of many advanced materials. Pollucite ores will also yield |
Item description for "Replete Pollucite" (typeID 46308) |
529200 | Pollucite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing pollucite and reprocessing will yield much higher quantities of useful material.
A rare ore commercially mined from moons, pollucite is valuable as it yields good quantities of caesium, a key element of many advanced materials. Pollucite ores will also yield <ADDED_MATERIALS>. |
Pollucite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing pollucite and reprocessing will yield much higher quantities of useful material.
A rare ore commercially mined from moons, pollucite is valuable as it yields good quantities of caesium, a key element of many advanced materials. Pollucite ores will also yield scandium, hydrocarbons, zydrine, isogen, and mexallon. |
Pollucite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing pollucite and reprocessing will yield much higher quantities of useful material. A rare ore commercially mined from moons, pollucite is valuable as it yields good quantities of caesium, a key element of many advanced materials. Pollucite ores will also yield |
Item description for "Glowing Pollucite" (typeID 46309) |
529202 | When chunks of ore mined out of moons yield above-average densities of cinnabar, the ore is called replete cinnabar and reprocessing returns slightly higher quantities of useful material.
A rare ore commercially mined from moons, cinnabar is valuable as it yields good quantities of mercury, a key element of many advanced materials. Cinnabar ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of cinnabar, the ore is called replete cinnabar and reprocessing returns slightly higher quantities of useful material.
A rare ore commercially mined from moons, cinnabar is valuable as it yields good quantities of mercury, a key element of many advanced materials. Cinnabar ores will also yield tungsten, evaporite deposits, megacyte, isogen, and mexallon. |
When chunks of ore mined out of moons yield above-average densities of cinnabar, the ore is called replete cinnabar and reprocessing returns slightly higher quantities of useful material. A rare ore commercially mined from moons, cinnabar is valuable as it yields good quantities of mercury, a key element of many advanced materials. Cinnabar ores will also yield |
Item description for "Replete Cinnabar" (typeID 46310) |
529204 | Cinnabar ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing cinnabar and reprocessing will yield much higher quantities of useful material.
A rare ore commercially mined from moons, cinnabar is valuable as it yields good quantities of mercury, a key element of many advanced materials. Cinnabar ores will also yield <ADDED_MATERIALS>. |
Cinnabar ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing cinnabar and reprocessing will yield much higher quantities of useful material.
A rare ore commercially mined from moons, cinnabar is valuable as it yields good quantities of mercury, a key element of many advanced materials. Cinnabar ores will also yield tungsten, evaporite deposits, megacyte, isogen, and mexallon. |
Cinnabar ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing cinnabar and reprocessing will yield much higher quantities of useful material. A rare ore commercially mined from moons, cinnabar is valuable as it yields good quantities of mercury, a key element of many advanced materials. Cinnabar ores will also yield |
Item description for "Glowing Cinnabar" (typeID 46311) |
529206 | When chunks of ore mined out of moons yield above-average densities of xenotime, the ore is called bountiful xenotime and reprocessing returns slightly higher quantities of useful material.
An exceptional ore commercially mined from moons, xenotime is highly valuable as it yields good quantities of dysprosium, a vital element of many advanced materials. Xenotime ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of xenotime, the ore is called bountiful xenotime and reprocessing returns slightly higher quantities of useful material.
An exceptional ore commercially mined from moons, xenotime is highly valuable as it yields good quantities of dysprosium, a vital element of many advanced materials. Xenotime ores will also yield vanadium, cobalt, atmospheric gases, megacyte, zydrine, and nocxium. |
When chunks of ore mined out of moons yield above-average densities of xenotime, the ore is called bountiful xenotime and reprocessing returns slightly higher quantities of useful material. An exceptional ore commercially mined from moons, xenotime is highly valuable as it yields good quantities of dysprosium, a vital element of many advanced materials. Xenotime ores will also yield |
Item description for "Bountiful Xenotime" (typeID 46312) |
529208 | Xenotime ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining xenotime and reprocessing will yield much higher quantities of useful material.
An exceptional ore commercially mined from moons, xenotime is highly valuable as it yields good quantities of dysprosium, a vital element of many advanced materials. Xenotime ores will also yield <ADDED_MATERIALS>. |
Xenotime ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining xenotime and reprocessing will yield much higher quantities of useful material.
An exceptional ore commercially mined from moons, xenotime is highly valuable as it yields good quantities of dysprosium, a vital element of many advanced materials. Xenotime ores will also yield vanadium, cobalt, atmospheric gases, megacyte, zydrine, and nocxium. |
Xenotime ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining xenotime and reprocessing will yield much higher quantities of useful material. An exceptional ore commercially mined from moons, xenotime is highly valuable as it yields good quantities of dysprosium, a vital element of many advanced materials. Xenotime ores will also yield |
Item description for "Shining Xenotime" (typeID 46313) |
529210 | When chunks of ore mined out of moons yield above-average densities of monazite, the ore is called bountiful monazite and reprocessing returns slightly higher quantities of useful material.
An exceptional ore commercially mined from moons, monazite is highly valuable as it yields good quantities of neodymium, a vital element of many advanced materials. Monazite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of monazite, the ore is called bountiful monazite and reprocessing returns slightly higher quantities of useful material.
An exceptional ore commercially mined from moons, monazite is highly valuable as it yields good quantities of neodymium, a vital element of many advanced materials. Monazite ores will also yield chromium, tungsten, evaporite deposits, megacyte, zydrine, and nocxium. |
When chunks of ore mined out of moons yield above-average densities of monazite, the ore is called bountiful monazite and reprocessing returns slightly higher quantities of useful material. An exceptional ore commercially mined from moons, monazite is highly valuable as it yields good quantities of neodymium, a vital element of many advanced materials. Monazite ores will also yield |
Item description for "Bountiful Monazite" (typeID 46314) |
529212 | Monazite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining monazite and reprocessing will yield much higher quantities of useful material.
An exceptional ore commercially mined from moons, monazite is highly valuable as it yields good quantities of neodymium, a vital element of many advanced materials. Monazite ores will also yield <ADDED_MATERIALS>. |
Monazite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining monazite and reprocessing will yield much higher quantities of useful material.
An exceptional ore commercially mined from moons, monazite is highly valuable as it yields good quantities of neodymium, a vital element of many advanced materials. Monazite ores will also yield chromium, tungsten, evaporite deposits, megacyte, zydrine, and nocxium. |
Monazite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining monazite and reprocessing will yield much higher quantities of useful material. An exceptional ore commercially mined from moons, monazite is highly valuable as it yields good quantities of neodymium, a vital element of many advanced materials. Monazite ores will also yield |
Item description for "Shining Monazite" (typeID 46315) |
529214 | When chunks of ore mined out of moons yield above-average densities of loparite, the ore is called bountiful loparite and reprocessing returns slightly higher quantities of useful material.
An exceptional ore commercially mined from moons, loparite is highly valuable as it yields good quantities of promethium, a vital element of many advanced materials. Loparite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of loparite, the ore is called bountiful loparite and reprocessing returns slightly higher quantities of useful material.
An exceptional ore commercially mined from moons, loparite is highly valuable as it yields good quantities of promethium, a vital element of many advanced materials. Loparite ores will also yield platinum, scandium, hydrocarbons, megacyte, zydrine, and nocxium. |
When chunks of ore mined out of moons yield above-average densities of loparite, the ore is called bountiful loparite and reprocessing returns slightly higher quantities of useful material. An exceptional ore commercially mined from moons, loparite is highly valuable as it yields good quantities of promethium, a vital element of many advanced materials. Loparite ores will also yield |
Item description for "Bountiful Loparite" (typeID 46316) |
529216 | Loparite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining loparite and reprocessing will yield much higher quantities of useful material.
An exceptional ore commercially mined from moons, loparite is highly valuable as it yields good quantities of promethium, a vital element of many advanced materials. Loparite ores will also yield <ADDED_MATERIALS>. |
Loparite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining loparite and reprocessing will yield much higher quantities of useful material.
An exceptional ore commercially mined from moons, loparite is highly valuable as it yields good quantities of promethium, a vital element of many advanced materials. Loparite ores will also yield platinum, scandium, hydrocarbons, megacyte, zydrine, and nocxium. |
Loparite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining loparite and reprocessing will yield much higher quantities of useful material. An exceptional ore commercially mined from moons, loparite is highly valuable as it yields good quantities of promethium, a vital element of many advanced materials. Loparite ores will also yield |
Item description for "Shining Loparite" (typeID 46317) |
529218 | When chunks of ore mined out of moons yield above-average densities of ytterbite, the ore is called bountiful ytterbite and reprocessing returns slightly higher quantities of useful material.
An exceptional ore commercially mined from moons, ytterbite is highly valuable as it yields good quantities of thulium, a vital element of many advanced materials. Ytterbite ores will also yield <ADDED_MATERIALS>. |
When chunks of ore mined out of moons yield above-average densities of ytterbite, the ore is called bountiful ytterbite and reprocessing returns slightly higher quantities of useful material.
An exceptional ore commercially mined from moons, ytterbite is highly valuable as it yields good quantities of thulium, a vital element of many advanced materials. Ytterbite ores will also yield cadmium, titanium, silicates, megacyte, zydrine, and nocxium. |
When chunks of ore mined out of moons yield above-average densities of ytterbite, the ore is called bountiful ytterbite and reprocessing returns slightly higher quantities of useful material. An exceptional ore commercially mined from moons, ytterbite is highly valuable as it yields good quantities of thulium, a vital element of many advanced materials. Ytterbite ores will also yield |
Item description for "Bountiful Ytterbite" (typeID 46318) |
529220 | Ytterbite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining ytterbite and reprocessing will yield much higher quantities of useful material.
An exceptional ore commercially mined from moons, ytterbite is highly valuable as it yields good quantities of thulium, a vital element of many advanced materials. Ytterbite ores will also yield <ADDED_MATERIALS>. |
Ytterbite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining ytterbite and reprocessing will yield much higher quantities of useful material.
An exceptional ore commercially mined from moons, ytterbite is highly valuable as it yields good quantities of thulium, a vital element of many advanced materials. Ytterbite ores will also yield cadmium, titanium, silicates, megacyte, zydrine, and nocxium. |
Ytterbite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining ytterbite and reprocessing will yield much higher quantities of useful material. An exceptional ore commercially mined from moons, ytterbite is highly valuable as it yields good quantities of thulium, a vital element of many advanced materials. Ytterbite ores will also yield |
Item description for "Shining Ytterbite" (typeID 46319) |
529236 | Mining information time selection | Mining history | Mining |
|
529243 | Apply Skill Points | Apply Skill Points | ||
529244 | You are about to apply <color={color}>{[numeric]points, useGrouping, decimalPlaces=0}</color> skill points to train the following skills ({amount}): | You are about to apply <color={color}>{[numeric]points, useGrouping, decimalPlaces=0}</color> skill points to train the following skills ({amount}): | ||
529248 | {progress}/<color='0xFF328FA8'>{progressWithFreePoints}%</color> | {progress}/<color='0xFF328FA8'>{progressWithFreePoints}%</color> | ||
529282 | This shortcut bypasses the radial menu delay that has been configured and displays the radial menu instantly | This shortcut bypasses the radial menu delay that has been configured and displays the radial menu instantly | ||
529283 | This shortcut enables the Broadcast Radial Menu. Clicking in empty space will enable to options to broadcast for reps. |
This shortcut enables the Broadcast Radial Menu. Clicking in empty space will enable to options to broadcast for reps. |
||
529284 | Broadcast Radial Menu | Broadcast Radial Menu | ||
529293 | Amarr Freighter Wreck | Orca Wreck | Item name for typeID 46338 (Wreck) | |
529296 | Caldari Freighter Wreck | Orca Wreck | Item name for typeID 46339 (Wreck) | |
529298 | Gallente Freighter Wreck | Orca Wreck | Item name for typeID 46341 (Wreck) | |
529300 | Minmatar Freighter Wreck | Orca Wreck | Item name for typeID 46342 (Wreck) | |
529314 | {[numeric]amount, decimalPlaces=1} billion | {[numeric]amount, decimalPlaces=1} billion | ||
529315 | {[numeric]amount, decimalPlaces=1} million | {[numeric]amount, decimalPlaces=1} million | ||
529316 | {[numeric]amount, decimalPlaces=1} thousand | {[numeric]amount, decimalPlaces=1} thousand | ||
529317 | {[numeric]amount, decimalPlaces=1} billion ISK | {[numeric]amount, decimalPlaces=1} billion ISK | ||
529318 | {[numeric]amount, decimalPlaces=1} million ISK | {[numeric]amount, decimalPlaces=1} million ISK | ||
529319 | {[numeric]amount, decimalPlaces=1} thousand ISK | {[numeric]amount, decimalPlaces=1} thousand ISK | ||
529332 | Est. {[timeinterval]timeSaved.shortWrittenForm, from="day", to="minute"} saved. | Est. {[timeinterval]timeSaved.shortWrittenForm, from="day", to="minute"} saved. | ||
529333 | Schedule | Schedule | ||
529334 | Today: {timeText} | Today: {timeText} | ||
529335 | Output | Output | ||
529336 | Start | Start | ||
529337 | Total | Total | ||
529338 | Add Event to Calendar | Add Event to Calendar | ||
529339 | TRAVERSAL PERIOD: {countdownText} | TRAVERSAL PERIOD: {countdownText} | ||
529340 | Max: {timeText} | Max: {timeText} | ||
529341 | Est. Volume | Est. Volume | ||
529342 | Est. Price | Est. Price | ||
529343 | Moon Product | Moon Product | ||
529344 | {amount} m³ | {amount} m³ | ||
529345 | "Not enough mantle penetration! Chunks are not big enough! Up the output energy by 40%! I want it to be like the drill punches a moon in the face and forces it to hand over its lunch money!" - Scribbled note on Moon Drill test-firing report returned to Upwell R&D from the office of Yani Sar Arteu.
The Standup Moon Drill uses a series of directed energy pulses to carve a quarrying pattern in the mantle of a moon, before blasting loose and tractoring the resultant chunk of ore-rich material into orbit, where it will be sliced into artificial asteroids for mining by capsuleers. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
"Not enough mantle penetration! Chunks are not big enough! Up the output energy by 40%! I want it to be like the drill punches a moon in the face and forces it to hand over its lunch money!" - Scribbled note on Moon Drill test-firing report returned to Upwell R&D from the office of Yani Sar Arteu. The Standup Moon Drill uses a series of directed energy pulses to carve a quarrying pattern in the mantle of a moon, before blasting loose and tractoring the resultant chunk of ore-rich material into orbit, where it will be sliced into artificial asteroids for mining by capsuleers. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
Item description for "Standup Moon Drill I" (typeID 45009) | |
529346 | Lavish Vanadinite | Lavish Vanadinite | Item name for typeID 46300 (Uncommon Moon Asteroids) | |
529351 | In Current System | In Current System | ||
529352 | {[numeric]amount} Unknown {[numeric]amount-> "signature", "signatures"} | {[numeric]amount} Unknown {[numeric]amount-> "signature", "signatures"} | ||
529353 | Probe scan analysis required to identify | Probe scan analysis required to identify | ||
529354 | Activity Type | Activity Type | ||
529355 | Difficulty | Difficulty | ||
529356 | Distance | Distance | ||
529357 | Any Distance | Any Distance | ||
529358 | Any | Any | ||
529361 | All | All | ||
529362 | Resource Wars | Resource Wars | ||
529363 | Epic Arc Agents | Epic Arc Agents | ||
529364 | Location not eligible for Moon Mining | Location not eligible for Moon Mining | ||
529365 | Mining Site Protection Money | Mining Site Protection Money | ||
529366 | Payment for protecting valuable ORE from pirates. | Payment for protecting valuable ORE from pirates. | ||
529367 | The Agency | The Agency | ||
529368 | Find activities to suit your interests | Find activities to suit your interests | ||
529369 | Highest available | Highest available | ||
529371 | Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC 119.11.28 |
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC 119.11.28 |
Item description for "Crimson Harvest Cerebral Accelerator" (typeID 46008) | |
529372 | Saved Fittings: | Saved Fittings: | ||
529373 | Extraction below minimal duration. Please adjust schedule to start extraction. | Extraction below minimal duration. Please adjust schedule to start extraction. | ||
529374 | Extraction Too Short | Extraction Too Short | ||
529376 | Landmarks | Landmarks | ||
529377 | Combat | Combat | ||
529378 | Mining | Mining | ||
529389 | Ubiquitous Moon Ore Mining Crystal I Blueprint | Ubiquitous Moon Ore Mining Crystal I Blueprint | Item name for typeID 46350 (Mining Crystal Blueprint) | |
529390 | Ubiquitous Moon Ore Mining Crystal II Blueprint | Ubiquitous Moon Ore Mining Crystal II Blueprint | Item name for typeID 46351 (Mining Crystal Blueprint) | |
529391 | Common Moon Ore Mining Crystal I Blueprint | Common Moon Ore Mining Crystal I Blueprint | Item name for typeID 46352 (Mining Crystal Blueprint) | |
529392 | Common Moon Ore Mining Crystal II Blueprint | Common Moon Ore Mining Crystal II Blueprint | Item name for typeID 46353 (Mining Crystal Blueprint) | |
529393 | Ubiquitous Moon Ore Mining Crystal I | Ubiquitous Moon Ore Mining Crystal I | Item name for typeID 46355 (Mining Crystal) | |
529394 | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Zeolites, Sylvite, Bitumens, and Coesite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Zeolites, Sylvite, Bitumens, and Coesite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Item description for "Ubiquitous Moon Ore Mining Crystal I" (typeID 46355) | |
529396 | Ubiquitous Moon Ore Mining Crystal II | Ubiquitous Moon Ore Mining Crystal II | Item name for typeID 46356 (Mining Crystal) | |
529397 | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Zeolites, Sylvite, Bitumens, and Coesite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Zeolites, Sylvite, Bitumens, and Coesite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Item description for "Ubiquitous Moon Ore Mining Crystal II" (typeID 46356) | |
529398 | Uncommon Moon Ore Mining Crystal I Blueprint | Uncommon Moon Ore Mining Crystal I Blueprint | Item name for typeID 46357 (Mining Crystal Blueprint) | |
529399 | Uncommon Moon Ore Mining Crystal II Blueprint | Uncommon Moon Ore Mining Crystal II Blueprint | Item name for typeID 46358 (Mining Crystal Blueprint) | |
529400 | Rare Moon Ore Mining Crystal I Blueprint | Rare Moon Ore Mining Crystal I Blueprint | Item name for typeID 46359 (Mining Crystal Blueprint) | |
529401 | Rare Moon Ore Mining Crystal II Blueprint | Rare Moon Ore Mining Crystal II Blueprint | Item name for typeID 46360 (Mining Crystal Blueprint) | |
529402 | Exceptional Moon Ore Mining Crystal I Blueprint | Exceptional Moon Ore Mining Crystal I Blueprint | Item name for typeID 46361 (Mining Crystal Blueprint) | |
529403 | Exceptional Moon Ore Mining Crystal II Blueprint | Exceptional Moon Ore Mining Crystal II Blueprint | Item name for typeID 46362 (Mining Crystal Blueprint) | |
529404 | Sites | Sites | ||
529405 | ♦ Forward Operating Base | ♦ Forward Operating Base | Group description for group ID 1924 | |
529407 | Guristas Forward Operating Base | Guristas Forward Operating Base | Item name for typeID 46363 (♦ Forward Operating Base) | |
529408 | Blood Raider Forward Operating Base | Blood Raider Forward Operating Base | Item name for typeID 46364 (♦ Forward Operating Base) | |
529410 | Common Moon Ore Mining Crystal I | Common Moon Ore Mining Crystal I | Item name for typeID 46365 (Mining Crystal) | |
529411 | Common Moon Ore Mining Crystal II | Common Moon Ore Mining Crystal II | Item name for typeID 46366 (Mining Crystal) | |
529412 | Uncommon Moon Ore Mining Crystal I | Uncommon Moon Ore Mining Crystal I | Item name for typeID 46367 (Mining Crystal) | |
529413 | Uncommon Moon Ore Mining Crystal II | Uncommon Moon Ore Mining Crystal II | Item name for typeID 46368 (Mining Crystal) | |
529414 | Rare Moon Ore Mining Crystal I | Rare Moon Ore Mining Crystal I | Item name for typeID 46369 (Mining Crystal) | |
529415 | Rare Moon Ore Mining Crystal II | Rare Moon Ore Mining Crystal II | Item name for typeID 46370 (Mining Crystal) | |
529416 | Exceptional Moon Ore Mining Crystal I | Exceptional Moon Ore Mining Crystal I | Item name for typeID 46371 (Mining Crystal) | |
529417 | Exceptional Moon Ore Mining Crystal II | Exceptional Moon Ore Mining Crystal II | Item name for typeID 46372 (Mining Crystal) | |
529433 | Timestamp | Timestamp | ||
529434 | Ore Type | Ore Type | ||
529435 | Quantity | Quantity | ||
529436 | Solar System | Solar System | ||
529437 | Ore TypeID | Ore TypeID | ||
529438 | Corporation | Corporation | ||
529439 | Pilot | Pilot | ||
529440 | SolarSystemID | SolarSystemID | ||
529441 | A stasis vault left behind, apparently in some haste, and with its security systems compromised or perhaps never even set properly. A varied selection of ancient data storage devices were located inside the vault by recovery drones. The corrupted trinary relics found within might be of interest to a collector, museum or just possibly an expert in the field of reconstructing trinary data from the ancient past. | A stasis vault left behind, apparently in some haste, and with its security systems compromised or perhaps never even set properly. A varied selection of ancient data storage devices were located inside the vault by recovery drones. The corrupted trinary relics found within might be of interest to a collector, museum or just possibly an expert in the field of reconstructing trinary data from the ancient past. | Item description for "Compromised Stasis Vault" (typeID 46335) | |
529442 | Other Ore | Other Ore | ||
529450 | {divisionName} Agent | {divisionName} Agent | ||
529451 | ♦ Kestrel | ♦ Kestrel | Item name for typeID 46382 (♦ Frigate) | |
529452 | The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers. | The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers. | Item description for "♦ Kestrel" (typeID 46382) | |
529466 | Upcoming Extractions | Upcoming Extractions | ||
529467 | Upcoming moon mining extractions | Upcoming moon mining extractions | ||
529468 | Map Beta | Map Beta | ||
529475 | Started: {timestamp} | Started: {timestamp} | ||
529476 | Extraction In Progress | Extraction In Progress | ||
529477 | Scheduled: {weekday} {timestamp} | Scheduled: {weekday} {timestamp} | ||
529478 | REMAINING: {countdownText} | REMAINING: {countdownText} | ||
529480 | Ready to Fire | Ready to Fire | ||
529481 | Calibrating | Calibrating | ||
529482 | Ready to Start Fracture | Ready to Start Fracture | ||
529521 | Traversal Complete | Traversal Complete | ||
529545 | {day}: {timestamp} | {day}: {timestamp} | ||
529546 | Projected Output | Projected Output | ||
529547 | Fracture | Fracture | ||
529548 | Cancel | Cancel | ||
529549 | Start | Start | ||
529550 | Stopped | Stopped | ||
529551 | Punisher Imperial War Reserves Pack | Punisher Imperial War Reserves Pack | Item name for typeID 46444 (Strong Boxes) | |
529552 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Item description for "Punisher Imperial War Reserves Pack " (typeID 46444) | |
529553 | Merlin State Military Stockpile Pack | Merlin State Military Stockpile Pack | Item name for typeID 46445 (Strong Boxes) | |
529554 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Item description for "Merlin State Military Stockpile Pack" (typeID 46445) | |
529555 | Incursus Federal Strategic Materiel Pack | Incursus Federal Strategic Materiel Pack | Item name for typeID 46446 (Strong Boxes) | |
529556 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Item description for "Incursus Federal Strategic Materiel Pack" (typeID 46446) | |
529557 | Rifter Republic Fleet Ordnance Pack | Rifter Republic Fleet Ordnance Pack | Item name for typeID 46447 (Strong Boxes) | |
529558 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Item description for "Rifter Republic Fleet Ordnance Pack" (typeID 46447) | |
529559 | Omen Imperial War Reserves Pack | Omen Imperial War Reserves Pack | Item name for typeID 46448 (Strong Boxes) | |
529560 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Item description for "Omen Imperial War Reserves Pack" (typeID 46448) | |
529561 | Harbinger Imperial War Reserves Pack | Harbinger Imperial War Reserves Pack | Item name for typeID 46449 (Strong Boxes) | |
529562 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Item description for "Harbinger Imperial War Reserves Pack" (typeID 46449) | |
529563 | Apocalypse Imperial War Reserves Pack | Apocalypse Imperial War Reserves Pack | Item name for typeID 46450 (Strong Boxes) | |
529564 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Item description for "Apocalypse Imperial War Reserves Pack" (typeID 46450) | |
529565 | Imperial War Reserves Package 5 | Imperial War Reserves Package 5 | Item name for typeID 46451 (Strong Boxes) | |
529566 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Item description for "Imperial War Reserves Package 5" (typeID 46451) | |
529567 | Imperial War Reserves Package 6 | Imperial War Reserves Package 6 | Item name for typeID 46452 (Strong Boxes) | |
529568 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Item description for "Imperial War Reserves Package 6" (typeID 46452) | |
529569 | Imperial War Reserves Package 7 | Imperial War Reserves Package 7 | Item name for typeID 46453 (Strong Boxes) | |
529570 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Item description for "Imperial War Reserves Package 7" (typeID 46453) | |
529571 | Imperial War Reserves Package 8 | Imperial War Reserves Package 8 | Item name for typeID 46454 (Strong Boxes) | |
529572 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Item description for "Imperial War Reserves Package 8" (typeID 46454) | |
529573 | Imperial War Reserves Package 9 | Imperial War Reserves Package 9 | Item name for typeID 46455 (Strong Boxes) | |
529574 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Item description for "Imperial War Reserves Package 9" (typeID 46455) | |
529575 | Imperial War Reserves Package 10 | Imperial War Reserves Package 10 | Item name for typeID 46456 (Strong Boxes) | |
529576 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | Item description for "Imperial War Reserves Package 10" (typeID 46456) | |
529577 | Caracal State Military Stockpile Pack | Caracal State Military Stockpile Pack | Item name for typeID 46457 (Strong Boxes) | |
529578 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Item description for "Caracal State Military Stockpile Pack" (typeID 46457) | |
529579 | Drake State Military Stockpile Pack | Drake State Military Stockpile Pack | Item name for typeID 46458 (Strong Boxes) | |
529580 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Item description for "Drake State Military Stockpile Pack" (typeID 46458) | |
529581 | Raven State Military Stockpile Pack | Raven State Military Stockpile Pack | Item name for typeID 46459 (Strong Boxes) | |
529582 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Item description for "Raven State Military Stockpile Pack" (typeID 46459) | |
529583 | State Military Stockpile Package 5 | State Military Stockpile Package 5 | Item name for typeID 46460 (Strong Boxes) | |
529584 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Item description for "State Military Stockpile Package 5" (typeID 46460) | |
529585 | State Military Stockpile Package 6 | State Military Stockpile Package 6 | Item name for typeID 46461 (Strong Boxes) | |
529586 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Item description for "State Military Stockpile Package 6" (typeID 46461) | |
529587 | State Military Stockpile Package 7 | State Military Stockpile Package 7 | Item name for typeID 46462 (Strong Boxes) | |
529588 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Item description for "State Military Stockpile Package 7" (typeID 46462) | |
529589 | State Military Stockpile Package 8 | State Military Stockpile Package 8 | Item name for typeID 46463 (Strong Boxes) | |
529590 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Item description for "State Military Stockpile Package 8" (typeID 46463) | |
529591 | State Military Stockpile Package 9 | State Military Stockpile Package 9 | Item name for typeID 46464 (Strong Boxes) | |
529592 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Item description for "State Military Stockpile Package 9" (typeID 46464) | |
529593 | State Military Stockpile Package 10 | State Military Stockpile Package 10 | Item name for typeID 46465 (Strong Boxes) | |
529594 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | Item description for "State Military Stockpile Package 10" (typeID 46465) | |
529595 | Thorax Federal Strategic Materiel Pack | Thorax Federal Strategic Materiel Pack | Item name for typeID 46466 (Strong Boxes) | |
529596 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Item description for "Thorax Federal Strategic Materiel Pack" (typeID 46466) | |
529597 | Brutix Federal Strategic Materiel Pack | Brutix Federal Strategic Materiel Pack | Item name for typeID 46467 (Strong Boxes) | |
529598 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Item description for "Brutix Federal Strategic Materiel Pack" (typeID 46467) | |
529599 | Megathron Federal Strategic Materiel Pack | Megathron Federal Strategic Materiel Pack | Item name for typeID 46468 (Strong Boxes) | |
529600 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Item description for "Megathron Federal Strategic Materiel Pack" (typeID 46468) | |
529611 | Federal Strategic Materiel Package 5 | Federal Strategic Materiel Package 5 | Item name for typeID 46469 (Strong Boxes) | |
529612 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Item description for "Federal Strategic Materiel Package 5" (typeID 46469) | |
529613 | Federal Strategic Materiel Package 6 | Federal Strategic Materiel Package 6 | Item name for typeID 46470 (Strong Boxes) | |
529614 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Item description for "Federal Strategic Materiel Package 6" (typeID 46470) | |
529617 | Federal Strategic Materiel Package 7 | Federal Strategic Materiel Package 7 | Item name for typeID 46471 (Strong Boxes) | |
529618 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Item description for "Federal Strategic Materiel Package 7" (typeID 46471) | |
529620 | Federal Strategic Materiel Package 8 | Federal Strategic Materiel Package 8 | Item name for typeID 46472 (Strong Boxes) | |
529621 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Item description for "Federal Strategic Materiel Package 8" (typeID 46472) | |
529622 | Federal Strategic Materiel Package 9 | Federal Strategic Materiel Package 9 | Item name for typeID 46473 (Strong Boxes) | |
529623 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Item description for "Federal Strategic Materiel Package 9" (typeID 46473) | |
529624 | Federal Strategic Materiel Package 10 | Federal Strategic Materiel Package 10 | Item name for typeID 46474 (Strong Boxes) | |
529625 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | Item description for "Federal Strategic Materiel Package 10" (typeID 46474) | |
529626 | Rupture Republic Fleet Ordnance Pack | Rupture Republic Fleet Ordnance Pack | Item name for typeID 46475 (Strong Boxes) | |
529627 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Item description for "Rupture Republic Fleet Ordnance Pack" (typeID 46475) | |
529628 | Hurricane Republic Fleet Ordnance Pack | Hurricane Republic Fleet Ordnance Pack | Item name for typeID 46476 (Strong Boxes) | |
529629 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Item description for "Hurricane Republic Fleet Ordnance Pack" (typeID 46476) | |
529630 | Tempest Republic Fleet Ordnance Pack | Tempest Republic Fleet Ordnance Pack | Item name for typeID 46477 (Strong Boxes) | |
529631 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Item description for "Tempest Republic Fleet Ordnance Pack" (typeID 46477) | |
529632 | Republic Fleet Ordnance Package 5 | Republic Fleet Ordnance Package 5 | Item name for typeID 46478 (Strong Boxes) | |
529633 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Item description for "Republic Fleet Ordnance Package 5" (typeID 46478) | |
529634 | Republic Fleet Ordnance Package 6 | Republic Fleet Ordnance Package 6 | Item name for typeID 46479 (Strong Boxes) | |
529635 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Item description for "Republic Fleet Ordnance Package 6" (typeID 46479) | |
529636 | Republic Fleet Ordnance Package 7 | Republic Fleet Ordnance Package 7 | Item name for typeID 46480 (Strong Boxes) | |
529637 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Item description for "Republic Fleet Ordnance Package 7" (typeID 46480) | |
529638 | Republic Fleet Ordnance Package 8 | Republic Fleet Ordnance Package 8 | ||
529639 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | ||
529640 | Republic Fleet Ordnance Package 8 | Republic Fleet Ordnance Package 8 | Item name for typeID 46481 (Strong Boxes) | |
529641 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Item description for "Republic Fleet Ordnance Package 8" (typeID 46481) | |
529642 | Republic Fleet Ordnance Package 9 | Republic Fleet Ordnance Package 9 | Item name for typeID 46482 (Strong Boxes) | |
529643 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Item description for "Republic Fleet Ordnance Package 9" (typeID 46482) | |
529644 | Republic Fleet Ordnance Package 10 | Republic Fleet Ordnance Package 10 | Item name for typeID 46483 (Strong Boxes) | |
529645 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | Item description for "Republic Fleet Ordnance Package 10" (typeID 46483) | |
529646 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | ||
529647 | Punisher Imperial War Reserves Pack | Punisher Imperial War Reserves Pack | ||
529648 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | ||
529649 | Omen Imperial War Reserves Pack | Omen Imperial War Reserves Pack | ||
529650 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | ||
529651 | Harbinger Imperial War Reserves Pack | Harbinger Imperial War Reserves Pack | ||
529652 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | ||
529653 | Apocalypse Imperial War Reserves Pack | Apocalypse Imperial War Reserves Pack | ||
529654 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | ||
529655 | Imperial War Reserves Package 5 | Imperial War Reserves Package 5 | ||
529656 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | ||
529657 | Imperial War Reserves Package 6 | Imperial War Reserves Package 6 | ||
529658 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | ||
529659 | Imperial War Reserves Package 7 | Imperial War Reserves Package 7 | ||
529660 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | ||
529661 | Imperial War Reserves Package 8 | Imperial War Reserves Package 8 | ||
529662 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | ||
529663 | Imperial War Reserves Package 9 | Imperial War Reserves Package 9 | ||
529664 | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation. | ||
529665 | Imperial War Reserves Package 10 | Imperial War Reserves Package 10 | ||
529666 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | ||
529667 | Merlin State Military Stockpile Pack | Merlin State Military Stockpile Pack | ||
529668 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | ||
529669 | Caracal State Military Stockpile Pack | Caracal State Military Stockpile Pack | ||
529670 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | ||
529671 | Drake State Military Stockpile Pack | Drake State Military Stockpile Pack | ||
529672 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | ||
529673 | Raven State Military Stockpile Pack | Raven State Military Stockpile Pack | ||
529674 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | ||
529675 | State Military Stockpile Package 5 | State Military Stockpile Package 5 | ||
529676 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | ||
529677 | State Military Stockpile Package 6 | State Military Stockpile Package 6 | ||
529678 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | ||
529679 | State Military Stockpile Package 7 | State Military Stockpile Package 7 | ||
529680 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | ||
529681 | State Military Stockpile Package 8 | State Military Stockpile Package 8 | ||
529682 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | ||
529683 | State Military Stockpile Package 9 | State Military Stockpile Package 9 | ||
529684 | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation. | ||
529685 | State Military Stockpile Package 10 | State Military Stockpile Package 10 | ||
529686 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | ||
529687 | Incursus Federal Strategic Materiel Pack | Incursus Federal Strategic Materiel Pack | ||
529688 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | ||
529689 | Thorax Federal Strategic Materiel Pack | Thorax Federal Strategic Materiel Pack | ||
529690 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | ||
529691 | Brutix Federal Strategic Materiel Pack | Brutix Federal Strategic Materiel Pack | ||
529692 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | ||
529693 | Megathron Federal Strategic Materiel Pack | Megathron Federal Strategic Materiel Pack | ||
529694 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | ||
529695 | Federal Strategic Materiel Package 5 | Federal Strategic Materiel Package 5 | ||
529696 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | ||
529697 | Federal Strategic Materiel Package 6 | Federal Strategic Materiel Package 6 | ||
529698 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | ||
529699 | Federal Strategic Materiel Package 7 | Federal Strategic Materiel Package 7 | ||
529700 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | ||
529701 | Federal Strategic Materiel Package 8 | Federal Strategic Materiel Package 8 | ||
529702 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | ||
529703 | Federal Strategic Materiel Package 9 | Federal Strategic Materiel Package 9 | ||
529704 | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation. | ||
529705 | Federal Strategic Materiel Package 10 | Federal Strategic Materiel Package 10 | ||
529706 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | ||
529707 | Rifter Republic Fleet Ordnance Pack | Rifter Republic Fleet Ordnance Pack | ||
529708 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | ||
529709 | Rupture Republic Fleet Ordnance Pack | Rupture Republic Fleet Ordnance Pack | ||
529710 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | ||
529711 | Hurricane Republic Fleet Ordnance Pack | Hurricane Republic Fleet Ordnance Pack | ||
529712 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | ||
529713 | Tempest Republic Fleet Ordnance Pack | Tempest Republic Fleet Ordnance Pack | ||
529714 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | ||
529715 | Republic Fleet Ordnance Package 5 | Republic Fleet Ordnance Package 5 | ||
529716 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | ||
529717 | Republic Fleet Ordnance Package 6 | Republic Fleet Ordnance Package 6 | ||
529718 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | ||
529719 | Republic Fleet Ordnance Package 7 | Republic Fleet Ordnance Package 7 | ||
529720 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | ||
529721 | Republic Fleet Ordnance Package 8 | Republic Fleet Ordnance Package 8 | ||
529722 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | ||
529723 | Republic Fleet Ordnance Package 9 | Republic Fleet Ordnance Package 9 | ||
529724 | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation. | ||
529725 | Republic Fleet Ordnance Package 10 | Republic Fleet Ordnance Package 10 | ||
529726 | The structure is vulnerable whilst preparing to anchor and can be attacked | The structure is vulnerable whilst preparing to anchor and can be attacked | ||
529727 | The structure is vulnerable whilst preparing to anchor and is currently under attack | The structure is vulnerable whilst preparing to anchor and is currently under attack | ||
529728 | Preparing to anchor | Preparing to anchor | ||
529729 | AUTOMATIC FRACTURE IN: {countdownText} | AUTOMATIC FRACTURE IN: {countdownText} | ||
529730 | No Ongoing Extractions Found | No Ongoing Extractions Found | ||
529731 | This type of blueprint has been depricated and may no longer be used for industrial activities. | This type of blueprint has been depricated and may no longer be used for industrial activities. | Item description for "Coupling Array Blueprint" (typeID 2744) | |
529732 | This type of blueprint has been phased out and may no longer be used for industrial activities. | This type of blueprint has been phased out and may no longer be used for industrial activities. | Item description for "Biochemical Silo Blueprint" (typeID 2742) | |
529733 | This type of blueprint has been phased out and may no longer be used for industrial activities. | This type of blueprint has been phased out and may no longer be used for industrial activities. | Item description for "Catalyst Silo Blueprint" (typeID 2743) | |
529734 | This type of blueprint has been phased out and may no longer be used for industrial activities. | This type of blueprint has been phased out and may no longer be used for industrial activities. | Item description for "Hazardous Chemical Silo Blueprint" (typeID 2746) | |
529735 | This type of blueprint has been phased out and may no longer be used for industrial activities. | This type of blueprint has been phased out and may no longer be used for industrial activities. | Item description for "Hybrid Polymer Silo Blueprint" (typeID 2747) | |
529736 | This type of blueprint has been phased out and may no longer be used for industrial activities. | This type of blueprint has been phased out and may no longer be used for industrial activities. | Item description for "Silo Blueprint" (typeID 2748) | |
529737 | This type of blueprint has been phased out and may no longer be used for industrial activities. | This type of blueprint has been phased out and may no longer be used for industrial activities. | Item description for "Moon Harvesting Array Blueprint" (typeID 2786) | |
529738 | This type of blueprint has been phased out and may no longer be used for industrial activities. | This type of blueprint has been phased out and may no longer be used for industrial activities. | Item description for "Simple Reactor Array Blueprint" (typeID 2797) | |
529739 | This type of blueprint has been phased out and may no longer be used for industrial activities. | This type of blueprint has been phased out and may no longer be used for industrial activities. | Item description for "Polymer Reactor Array Blueprint" (typeID 2795) | |
529740 | This type of blueprint has been phased out and may no longer be used for industrial activities. | This type of blueprint has been phased out and may no longer be used for industrial activities. | Item description for "Medium Biochemical Reactor Array Blueprint" (typeID 2793) | |
529741 | This type of blueprint has been phased out and may no longer be used for industrial activities. | This type of blueprint has been phased out and may no longer be used for industrial activities. | Item description for "Complex Reactor Array Blueprint" (typeID 2791) | |
529742 | This type of blueprint has been phased out and may no longer be used for industrial activities. | This type of blueprint has been phased out and may no longer be used for industrial activities. | Item description for "Biochemical Reactor Array Blueprint" (typeID 2790) | |
529743 | In Current Station | In Current Station | ||
529744 | Open Extraction Scheduling Window | Open Extraction Scheduling Window | ||
529745 | Structure Composite Reactor Rig M - TE | Structure Composite Reactor Rig M - TE | Group description for group ID 1933 | |
529746 | Structure Composite Reactor Rig M - ME | Structure Composite Reactor Rig M - ME | Group description for group ID 1934 | |
529747 | Structure Hybrid Reactor Rig M - TE | Structure Hybrid Reactor Rig M - TE | Group description for group ID 1935 | |
529748 | Structure Hybrid Reactor Rig M - ME | Structure Hybrid Reactor Rig M - ME | Group description for group ID 1936 | |
529749 | Structure Biochemical Reactor Rig M - TE | Structure Biochemical Reactor Rig M - TE | Group description for group ID 1937 | |
529750 | Structure Biochemical Reactor Rig M - ME | Structure Biochemical Reactor Rig M - ME | Group description for group ID 1938 | |
529751 | Structure Reactor Rig L - Efficiency | Structure Reactor Rig L - Efficiency | Group description for group ID 1939 | |
529752 | Standup M-Set Composite Reactor Time Efficiency I | Standup M-Set Composite Reactor Time Efficiency I | Item name for typeID 46484 (Structure Composite Reactor Rig M - TE) | |
529753 | Standup M-Set Composite Reactor Time Efficiency II | Standup M-Set Composite Reactor Time Efficiency II | Item name for typeID 46485 (Structure Composite Reactor Rig M - TE) | |
529754 | Standup M-Set Composite Reactor Material Efficiency I | Standup M-Set Composite Reactor Material Efficiency I | Item name for typeID 46486 (Structure Composite Reactor Rig M - ME) | |
529755 | Standup M-Set Composite Reactor Material Efficiency II | Standup M-Set Composite Reactor Material Efficiency II | Item name for typeID 46487 (Structure Composite Reactor Rig M - ME) | |
529756 | Standup M-Set Hybrid Reactor Time Efficiency I | Standup M-Set Hybrid Reactor Time Efficiency I | Item name for typeID 46488 (Structure Hybrid Reactor Rig M - TE) | |
529757 | Standup M-Set Hybrid Reactor Time Efficiency II | Standup M-Set Hybrid Reactor Time Efficiency II | Item name for typeID 46489 (Structure Hybrid Reactor Rig M - TE) | |
529758 | Standup M-Set Hybrid Reactor Material Efficiency I | Standup M-Set Hybrid Reactor Material Efficiency I | Item name for typeID 46490 (Structure Hybrid Reactor Rig M - ME) | |
529759 | Standup M-Set Hybrid Reactor Material Efficiency II | Standup M-Set Hybrid Reactor Material Efficiency II | Item name for typeID 46491 (Structure Hybrid Reactor Rig M - ME) | |
529760 | Standup M-Set Biochemical Reactor Time Efficiency I | Standup M-Set Biochemical Reactor Time Efficiency I | Item name for typeID 46492 (Structure Biochemical Reactor Rig M - TE) | |
529761 | Standup M-Set Biochemical Reactor Time Efficiency II | Standup M-Set Biochemical Reactor Time Efficiency II | Item name for typeID 46493 (Structure Biochemical Reactor Rig M - TE) | |
529762 | Standup M-Set Biochemical Reactor Material Efficiency I | Standup M-Set Biochemical Reactor Material Efficiency I | Item name for typeID 46494 (Structure Biochemical Reactor Rig M - ME) | |
529763 | Standup M-Set Biochemical Reactor Material Efficiency II | Standup M-Set Biochemical Reactor Material Efficiency II | Item name for typeID 46495 (Structure Biochemical Reactor Rig M - ME) | |
529764 | Standup L-Set Reactor Efficiency I | Standup L-Set Reactor Efficiency I | Item name for typeID 46496 (Structure Reactor Rig L - Efficiency) | |
529765 | Standup L-Set Reactor Efficiency II | Standup L-Set Reactor Efficiency II | Item name for typeID 46497 (Structure Reactor Rig L - Efficiency) | |
529766 | Standup L-Set Moon Drilling Proficiency II Blueprint | Standup L-Set Moon Drilling Proficiency II Blueprint | Item name for typeID 46500 (Structure Rig Blueprint) | |
529767 | Standup L-Set Moon Drilling Proficiency I Blueprint | Standup L-Set Moon Drilling Proficiency I Blueprint | Item name for typeID 46501 (Structure Rig Blueprint) | |
529768 | Standup M-Set Moon Drilling Stability II Blueprint | Standup M-Set Moon Drilling Stability II Blueprint | Item name for typeID 46502 (Structure Rig Blueprint) | |
529769 | Standup M-Set Moon Drilling Stability I Blueprint | Standup M-Set Moon Drilling Stability I Blueprint | Item name for typeID 46503 (Structure Rig Blueprint) | |
529770 | Standup M-Set Moon Drilling Efficiency II Blueprint | Standup M-Set Moon Drilling Efficiency II Blueprint | Item name for typeID 46504 (Structure Rig Blueprint) | |
529771 | Standup M-Set Moon Drilling Efficiency I Blueprint | Standup M-Set Moon Drilling Efficiency I Blueprint | Item name for typeID 46505 (Structure Rig Blueprint) | |
529772 | Standup M-Set Composite Reactor Time Efficiency I Blueprint | Standup M-Set Composite Reactor Time Efficiency I Blueprint | Item name for typeID 46506 (Structure Rig Blueprint) | |
529773 | Standup M-Set Composite Reactor Time Efficiency II Blueprint | Standup M-Set Composite Reactor Time Efficiency II Blueprint | Item name for typeID 46507 (Structure Rig Blueprint) | |
529774 | Standup M-Set Composite Reactor Material Efficiency I Blueprint | Standup M-Set Composite Reactor Material Efficiency I Blueprint | Item name for typeID 46508 (Structure Rig Blueprint) | |
529775 | Standup M-Set Composite Reactor Material Efficiency II Blueprint | Standup M-Set Composite Reactor Material Efficiency II Blueprint | Item name for typeID 46509 (Structure Rig Blueprint) | |
529776 | Standup M-Set Hybrid Reactor Time Efficiency I Blueprint | Standup M-Set Hybrid Reactor Time Efficiency I Blueprint | Item name for typeID 46510 (Structure Rig Blueprint) | |
529777 | Standup M-Set Hybrid Reactor Time Efficiency II Blueprint | Standup M-Set Hybrid Reactor Time Efficiency II Blueprint | Item name for typeID 46511 (Structure Rig Blueprint) | |
529778 | Standup M-Set Hybrid Reactor Material Efficiency I Blueprint | Standup M-Set Hybrid Reactor Material Efficiency I Blueprint | Item name for typeID 46512 (Structure Rig Blueprint) | |
529779 | Standup M-Set Hybrid Reactor Material Efficiency II Blueprint | Standup M-Set Hybrid Reactor Material Efficiency II Blueprint | Item name for typeID 46513 (Structure Rig Blueprint) | |
529780 | Standup M-Set Biochemical Reactor Time Efficiency I Blueprint | Standup M-Set Biochemical Reactor Time Efficiency I Blueprint | Item name for typeID 46514 (Structure Rig Blueprint) | |
529781 | Standup M-Set Biochemical Reactor Time Efficiency II Blueprint | Standup M-Set Biochemical Reactor Time Efficiency II Blueprint | Item name for typeID 46515 (Structure Rig Blueprint) | |
529782 | Standup M-Set Biochemical Reactor Material Efficiency I Blueprint | Standup M-Set Biochemical Reactor Material Efficiency I Blueprint | Item name for typeID 46516 (Structure Rig Blueprint) | |
529783 | Standup M-Set Biochemical Reactor Material Efficiency II Blueprint | Standup M-Set Biochemical Reactor Material Efficiency II Blueprint | Item name for typeID 46517 (Structure Rig Blueprint) | |
529784 | Standup L-Set Reactor Efficiency I Blueprint | Standup L-Set Reactor Efficiency I Blueprint | Item name for typeID 46518 (Structure Rig Blueprint) | |
529785 | Standup L-Set Reactor Efficiency II Blueprint | Standup L-Set Reactor Efficiency II Blueprint | Item name for typeID 46519 (Structure Rig Blueprint) | |
529790 | ♦ Rattlesnake | ♦ Rattlesnake | Item name for typeID 46523 (♦ Battleship) | |
529791 | In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along. | In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along. | Item description for "♦ Rattlesnake" (typeID 46523) | |
529792 | ♦ Raven | ♦ Raven | Item name for typeID 46524 (♦ Battleship) | |
529793 | The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty. | The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty. | Item description for "♦ Raven" (typeID 46524) | |
529794 | Complete special Agency tasks listed above to unlock rewards. | Complete special Agency tasks listed above to unlock rewards. | ||
529795 | Complete this important mission to receive rewards and an impressive standing increase. | Complete this important mission to receive rewards and an impressive standing increase. | ||
529796 | Talk to security agent to receive combat encounter missions. | Talk to security agent to receive combat encounter missions. | ||
529797 | Talk to mining agent to receive asteroid belt mining missions. Be prepared for roaming pirates. | Talk to mining agent to receive asteroid belt mining missions. Be prepared for roaming pirates. | ||
529798 | Talk to distribution agent to receive missions requiring hauling of cargo between stations. | Talk to distribution agent to receive missions requiring hauling of cargo between stations. | ||
529799 | These belts contain asteroids that can be mined for ore. Be prepared for roaming pirates. | These belts contain asteroids that can be mined for ore. Be prepared for roaming pirates. | ||
529800 | Travel across New Eden and complete an epic series of missions on behalf of {ownerName}. | Travel across New Eden and complete an epic series of missions on behalf of {ownerName}. | ||
529801 | Form a fleet and help fend off the terror of a Sansha's Nation incursion. | Form a fleet and help fend off the terror of a Sansha's Nation incursion. | ||
529802 | Expand your knowledge of New Eden's past and present by exploring landmarks. | Expand your knowledge of New Eden's past and present by exploring landmarks. | ||
529803 | Scan down signatures that can lead to combat, resource sites or wormholes. | Scan down signatures that can lead to combat, resource sites or wormholes. | ||
529806 | {[numeric]days, decimalPlaces=0, leadingZeroes=2}d {[numeric]hours, decimalPlaces=0, leadingZeroes=2}h {[numeric]minutes, decimalPlaces=0, leadingZeroes=2}m | {[numeric]days, decimalPlaces=0, leadingZeroes=2}d {[numeric]hours, decimalPlaces=0, leadingZeroes=2}h {[numeric]minutes, decimalPlaces=0, leadingZeroes=2}m | ||
529840 | SITE 1 | SITE 1 | Item name for typeID 46541 (Large Collidable Object) | |
529841 | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | Item description for "SITE 1" (typeID 46541) | |
529842 | SITE 2 | SITE 2 | Item name for typeID 46542 (Large Collidable Object) | |
529843 | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | Item description for "SITE 2" (typeID 46542) | |
529844 | SITE 3 | SITE 3 | Item name for typeID 46543 (Large Collidable Object) | |
529845 | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | Item description for "SITE 3" (typeID 46543) | |
529846 | SITE 4 | SITE 4 | Item name for typeID 46544 (Large Collidable Object) | |
529847 | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | Item description for "SITE 4" (typeID 46544) | |
529849 | SITE 5 | SITE 5 | Item name for typeID 46545 (Large Collidable Object) | |
529850 | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | Item description for "SITE 5" (typeID 46545) | |
529851 | SITE 6 | SITE 6 | Item name for typeID 46546 (Large Collidable Object) | |
529852 | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids. | Item description for "SITE 6" (typeID 46546) | |
529871 | Resource Wars | Resource Wars | ||
529873 | Fill the haulers | Fill the haulers | ||
529874 | {[numeric]current, useGrouping}/{[numeric]total, useGrouping} | {[numeric]current, useGrouping}/{[numeric]total, useGrouping} | ||
529875 | This massive piece of rock has been blasted free of the moon's surface by the nearby refinery structure and is being slowly pulled towards a harvesting position with powerful tractor beams.
When this chunk reaches a position near the refinery, the structure owners will be able to break it apart into smaller asteroids that may be mined by capsuleer-piloted ships. |
This massive piece of rock has been blasted free of the moon's surface by the nearby refinery structure and is being slowly pulled towards a harvesting position with powerful tractor beams. When this chunk reaches a position near the refinery, the structure owners will be able to break it apart into smaller asteroids that may be mined by capsuleer-piloted ships. |
Item description for "Moon Chunk" (typeID 45008) | |
529876 | This massive piece of rock has been blasted free of the moon's surface by the nearby refinery structure and is being slowly pulled towards a harvesting position with powerful tractor beams.
When this chunk reaches a position near the refinery, the structure owners will be able to break it apart into smaller asteroids that may be mined by capsuleer-piloted ships. |
This massive piece of rock has been blasted free of the moon's surface by the nearby refinery structure and is being slowly pulled towards a harvesting position with powerful tractor beams. When this chunk reaches a position near the refinery, the structure owners will be able to break it apart into smaller asteroids that may be mined by capsuleer-piloted ships. |
Item description for "Moon Chunk" (typeID 46032) | |
529877 | This massive piece of rock has been blasted free of the moon's surface by the nearby refinery structure and is being slowly pulled towards a harvesting position with powerful tractor beams.
When this chunk reaches a position near the refinery, the structure owners will be able to break it apart into smaller asteroids that may be mined by capsuleer-piloted ships. |
This massive piece of rock has been blasted free of the moon's surface by the nearby refinery structure and is being slowly pulled towards a harvesting position with powerful tractor beams. When this chunk reaches a position near the refinery, the structure owners will be able to break it apart into smaller asteroids that may be mined by capsuleer-piloted ships. |
Item description for "Moon Chunk" (typeID 46031) | |
529878 | This massive piece of rock has been blasted free of the moon's surface by the nearby refinery structure and is being slowly pulled towards a harvesting position with powerful tractor beams.
When this chunk reaches a position near the refinery, the structure owners will be able to break it apart into smaller asteroids that may be mined by capsuleer-piloted ships. |
This massive piece of rock has been blasted free of the moon's surface by the nearby refinery structure and is being slowly pulled towards a harvesting position with powerful tractor beams. When this chunk reaches a position near the refinery, the structure owners will be able to break it apart into smaller asteroids that may be mined by capsuleer-piloted ships. |
Item description for "Moon Chunk" (typeID 46030) | |
529879 | Incoming Energy Warfare Messages | Incoming Energy Warfare Messages | ||
529880 | Outgoing Energy Warfare Messages | Outgoing Energy Warfare Messages | ||
529881 | Incoming Remote Assistance Messages | Incoming Remote Assistance Messages | ||
529882 | Outgoing Remote Assistance Messages | Outgoing Remote Assistance Messages | ||
529883 | Energy Warfare Messages | Energy Warfare Messages | ||
529884 | Remote Assistance Messages | Remote Assistance Messages | ||
529885 | Talk to agent to request missions | Talk to agent to request missions | ||
529886 | <url=showinfo:{ownerTypeID}//{[npcOrganization]ownerID}>{[npcOrganization]ownerID.name}</url> hostiles roam this site | <url=showinfo:{ownerTypeID}//{[npcOrganization]ownerID}>{[npcOrganization]ownerID.name}</url> hostiles roam this site | ||
529887 | Quantity | Quantity | ||
529888 | Volume | Volume | ||
529889 | Price | Price | ||
529890 | Spawner1 | Spawner1 | Item name for typeID 46565 (Cloud) | |
529891 | Spawner2 | Spawner2 | Item name for typeID 46566 (Cloud) | |
529892 | Spawner3 | Spawner3 | Item name for typeID 46567 (Cloud) | |
529893 | Spawner4 | Spawner4 | Item name for typeID 46568 (Cloud) | |
529894 | Spawner5 | Spawner5 | Item name for typeID 46569 (Cloud) | |
529895 | Spawner6 | Spawner6 | Item name for typeID 46570 (Cloud) | |
529896 | Spawner7 | Spawner7 | Item name for typeID 46571 (Cloud) | |
529897 | Spawner8 | Spawner8 | Item name for typeID 46572 (Cloud) | |
529898 | Spawner9 | Spawner9 | Item name for typeID 46573 (Cloud) | |
529899 | Spawner10 | Spawner10 | Item name for typeID 46574 (Cloud) | |
529900 | Dark Blood Standup Heavy Energy Neutralizer | Dark Blood Standup Heavy Energy Neutralizer | Item name for typeID 46575 (Structure Energy Neutralizer) | |
529901 | The Standup Heavy Energy Neutralizer is a precision capacitor warfare device capable of locking on and draining the energy reserves of all types of hostile ships. The Standup Heavy Energy Neutralizer is designed to be mounted in structure emplacements and can be installed as a module in Upwell technology structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
The Standup Heavy Energy Neutralizer is a precision capacitor warfare device capable of locking on and draining the energy reserves of all types of hostile ships. The Standup Heavy Energy Neutralizer is designed to be mounted in structure emplacements and can be installed as a module in Upwell technology structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
Item description for "Dark Blood Standup Heavy Energy Neutralizer" (typeID 46575) | |
529902 | Dark Blood Standup Heavy Energy Neutralizer Blueprint | Dark Blood Standup Heavy Energy Neutralizer Blueprint | Item name for typeID 46576 (Structure Module Blueprint) | |
529903 | Dread Guristas Standup Variable Spectrum ECM Blueprint | Dread Guristas Standup Variable Spectrum ECM Blueprint | Item name for typeID 46578 (Structure Module Blueprint) | |
529904 | Dread Guristas Standup Variable Spectrum ECM | Dread Guristas Standup Variable Spectrum ECM | Item name for typeID 46577 (Structure ECM Battery) | |
529905 | The Standup Variable Spectrum ECM is an electronic warfare system designed for rapid switching of the sensor spectrum being targeted by jamming pulses. The system uses Standup brand spectrum switching scripts to give structure operators the great flexiblity when using the Variable Spectrum ECM. The system may be installed as a module in Upwell technology structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
The Standup Variable Spectrum ECM is an electronic warfare system designed for rapid switching of the sensor spectrum being targeted by jamming pulses. The system uses Standup brand spectrum switching scripts to give structure operators the great flexiblity when using the Variable Spectrum ECM. The system may be installed as a module in Upwell technology structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
Item description for "Dread Guristas Standup Variable Spectrum ECM" (typeID 46577) | |
529906 | Blood Raider Standup Module Blueprint Armored Cache | Blood Raider Standup Module Blueprint Armored Cache | Item name for typeID 46579 (Strong Boxes) | |
529907 | This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider facilities, providing a high level of security and protection from corruption.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered. |
This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider facilities, providing a high level of security and protection from corruption. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered. |
Item description for "Blood Raider Standup Module Blueprint Armored Cache" (typeID 46579) | |
529908 | Guristas Standup Module Blueprint Armored Cache | Guristas Standup Module Blueprint Armored Cache | Item name for typeID 46580 (Strong Boxes) | |
529909 | This armored and electromagnetically hardened data cache is normally integrated into the Guristas facilities, providing a high level of security and protection from corruption.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered. |
This armored and electromagnetically hardened data cache is normally integrated into the Guristas facilities, providing a high level of security and protection from corruption. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered. |
Item description for "Guristas Standup Module Blueprint Armored Cache" (typeID 46580) | |
529910 | This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider facilities, providing a high level of security and protection from corruption.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered. |
This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider facilities, providing a high level of security and protection from corruption. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered. |
||
529911 | Blood Raider Standup Module Blueprint Armored Cache | Blood Raider Standup Module Blueprint Armored Cache | ||
529912 | This armored and electromagnetically hardened data cache is normally integrated into the Guristas facilities, providing a high level of security and protection from corruption.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered. |
This armored and electromagnetically hardened data cache is normally integrated into the Guristas facilities, providing a high level of security and protection from corruption. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered. |
||
529913 | Guristas Standup Module Blueprint Armored Cache | Guristas Standup Module Blueprint Armored Cache | ||
529916 | Drill Status: | Drill Status: | ||
529917 | The moon chunk is in position and ready to be fractured by firing the Moon Drill service module | The moon chunk is in position and ready to be fractured by firing the Moon Drill service module | ||
529920 | Moon drill service is idle | Moon drill service is idle | ||
529921 | Moon extraction in progress. Once the moon chunk is in position and ready it will be available for fracturing into an asteroid field using the Moon Drill service module | Moon extraction in progress. Once the moon chunk is in position and ready it will be available for fracturing into an asteroid field using the Moon Drill service module | ||
529922 | Crimson Harvest | Crimson Harvest | ||
529923 | Halloween | Halloween | ||
529924 | THE REAPING HAS BEGUN // THROW DOWN THE GAUNTLET // LET THEM FIGHT | THE REAPING HAS BEGUN // THROW DOWN THE GAUNTLET // LET THEM FIGHT | ||
529925 | Throw Down (Part 1) | Throw Down (Part 1) | ||
529926 | Site Completed | Site Completed | ||
529927 | Complete the Blood Raider Gauntlet site. | Complete the Blood Raider Gauntlet site. | ||
529928 | Throw Down (Part 2) | Throw Down (Part 2) | ||
529929 | Site Completed | Site Completed | ||
529930 | Complete the Blood Raider Gauntlet site. | Complete the Blood Raider Gauntlet site. | ||
529931 | Throw Down (Part 3) | Throw Down (Part 3) | ||
529932 | Site Completed | Site Completed | ||
529933 | Complete the Blood Raider Gauntlet site. | Complete the Blood Raider Gauntlet site. | ||
529934 | Throw Down (Part 4) | Throw Down (Part 4) | ||
529935 | Site Completed | Site Completed | ||
529936 | Complete the Blood Raider Gauntlet site. | Complete the Blood Raider Gauntlet site. | ||
529937 | Throw Down (Part 5) | Throw Down (Part 5) | ||
529938 | Site Completed | Site Completed | ||
529939 | Complete the Blood Raider Gauntlet site. | Complete the Blood Raider Gauntlet site. | ||
529940 | Potential asteroid presence | Potential asteroid presence | ||
529943 | It's too late to mine the {targetName}. No haulers are available to take it away. | It's too late to mine the {targetName}. No haulers are available to take it away. | ||
529945 | Reaction System Cost Modifier | Reaction System Cost Modifier | ||
529946 | The structure will run out of fuel before the extraction finishes. Are you sure you want to continue? |
The structure will run out of fuel before the extraction finishes. Are you sure you want to continue? |
||
529947 | Not Enough Fuel | Not Enough Fuel | ||
529948 | Fuel Expires {timestamp} |
Fuel Expires {timestamp} |
||
529949 | ♦ Caracal | ♦ Caracal | Item name for typeID 46581 (♦ Cruiser) | |
529950 | The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone. | The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone. | Item description for "♦ Caracal" (typeID 46581) | |
529951 | You are about to cancel the ongoing extraction. Are you sure you want to do that? |
You are about to cancel the ongoing extraction. Are you sure you want to do that? |
||
529952 | Cancel Extraction? | Cancel Extraction? | ||
529953 | Modules required | Modules required | ||
529954 | Mining Point | Mining Point | ||
529955 | Warp to Mining Point Within {distance} | Warp to Mining Point Within {distance} | ||
529956 | Moon Chunk | Moon Chunk | Group description for group ID 1940 | |
529957 | Warp to Mining Point Within | Warp to Mining Point Within | ||
529958 | The mining ledger allows you to track all of your mining activity and view it at a glance. This same information can also be viewed through the ESI API for use in third party applications. The Personal Ledger is delayed for up to 5 minutes |
The mining ledger allows you to track all of your mining activity and view it at a glance. This same information can also be viewed through the ESI API for use in third party applications. The Personal Ledger is delayed for up to 5 minutes |
||
529959 | The personal mining ledger allows you to track all of your mining activity and view it at a glance. The corporation mining ledger tracks all mining activity from your corporation's moon mining refineries. This same information can also be viewed through the ESI API for use in third party applications. The Personal Ledger is delayed for up to 5 minutes. The Corporation Ledger is delayed for up to 1 hour. |
The personal mining ledger allows you to track all of your mining activity and view it at a glance. The corporation mining ledger tracks all mining activity from your corporation's moon mining refineries. This same information can also be viewed through the ESI API for use in third party applications. The Personal Ledger is delayed for up to 5 minutes. The Corporation Ledger is delayed for up to 1 hour. |
||
529960 | Bug Reports are filed to inform the EVE team of a bug in the game. If you need any action or response for an issue (like reimbursement, mission reset, payment issue), please submit a support ticket through the help center. |
Bug Reports are filed to inform the EVE team of a bug in the game. If you need any action or response for an issue (like reimbursement, mission reset, payment issue), please submit a support ticket through the help center. |
||
529961 | Bug Report vs Support Ticket | Bug Report vs Support Ticket | ||
529962 | Reward: ISK that can be used to buy items on the market | Reward: ISK that can be used to buy items on the market | ||
529963 | Reward: Loyalty Points, which can be turned in for a variety of items in a station's Loyalty Point Store belonging to {ownerName} | Reward: Loyalty Points, which can be turned in for a variety of items in a station's Loyalty Point Store belonging to {ownerName} | ||
529964 | Reward: Loot drops from enemy shipwrecks or containers that can be used or sold on the market | Reward: Loot drops from enemy shipwrecks or containers that can be used or sold on the market | ||
529965 | Reward: Valuable ore that can be sold or reprocessed into minerals, and used in manufacturing | Reward: Valuable ore that can be sold or reprocessed into minerals, and used in manufacturing | ||
529966 | This moon has not been surveyed by Upwell and assigned an official mining point | This moon has not been surveyed by Upwell and assigned an official mining point | ||
529967 | The Standup Biochemical Reactor I is a service module that allows reacting of the chemicals used for creation of combat boosters.
This specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
The Standup Biochemical Reactor I is a service module that allows reacting of the chemicals used for creation of combat boosters. This specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
Item description for "Standup Biochemical Reactor I" (typeID 45539) | |
529968 | The Standup Composite Reactor I is a service module that allows reacting of the moon materials used for creation of Tech II items and ships.
This specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
The Standup Composite Reactor I is a service module that allows reacting of the moon materials used for creation of Tech II items and ships. This specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
Item description for "Standup Composite Reactor I" (typeID 45537) | |
529969 | The Standup Hybrid Reactor I is a service module that allows reacting of the advanced materials used for creation of Tech III subsystems and ships.
This specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
The Standup Hybrid Reactor I is a service module that allows reacting of the advanced materials used for creation of Tech III subsystems and ships. This specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
Item description for "Standup Hybrid Reactor I" (typeID 45538) | |
529970 | Destroy Pirates | Destroy Pirates | ||
529971 | The Standup M-Set Composite Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for Tech 2 composite reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Composite Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for Tech 2 composite reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Composite Reactor Material Efficiency I" (typeID 46486) | |
529972 | Volatile | Volatile | ||
529973 | The Standup M-Set Composite Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for Tech 2 composite reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Composite Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for Tech 2 composite reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Composite Reactor Material Efficiency II" (typeID 46487) | |
529974 | The Standup M-Set Composite Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for Tech 2 composite reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Composite Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for Tech 2 composite reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Composite Reactor Time Efficiency I" (typeID 46484) | |
529975 | The Standup M-Set Composite Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for Tech 2 composite reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Composite Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for Tech 2 composite reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Composite Reactor Time Efficiency II" (typeID 46485) | |
529976 | The Standup M-Set Hybrid Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Hybrid Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for Tech 3 hybrid reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Hybrid Reactor Time Efficiency I" (typeID 46488) | |
529977 | The Standup M-Set Hybrid Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Hybrid Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for Tech 3 hybrid reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Hybrid Reactor Time Efficiency II" (typeID 46489) | |
529978 | The Standup M-Set Hybrid Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Hybrid Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for Tech 3 hybrid reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Hybrid Reactor Material Efficiency I" (typeID 46490) | |
529979 | The Standup M-Set Hybrid Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Hybrid Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for Tech 3 hybrid reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Hybrid Reactor Material Efficiency II" (typeID 46491) | |
529980 | The Standup M-Set Biochemical Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for biochemical reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Biochemical Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for biochemical reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Biochemical Reactor Material Efficiency I" (typeID 46494) | |
529981 | The Standup M-Set Biochemical Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for biochemical reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Biochemical Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for biochemical reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Biochemical Reactor Material Efficiency II" (typeID 46495) | |
529982 | The Standup M-Set Biochemical Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for biochemical reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Biochemical Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for biochemical reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Biochemical Reactor Time Efficiency I" (typeID 46492) | |
529983 | The Standup M-Set Biochemical Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for biochemical reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Biochemical Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for biochemical reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Biochemical Reactor Time Efficiency II" (typeID 46493) | |
529984 | The Standup L-Set Reactor Efficiency I rig provides a means for structure operators to decrease material and time requirements for composite, hybrid, and biochemical reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Reactor Efficiency I rig provides a means for structure operators to decrease material and time requirements for composite, hybrid, and biochemical reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup L-Set Reactor Efficiency I" (typeID 46496) | |
529985 | The Standup L-Set Reactor Efficiency II rig provides a means for structure operators to decrease material and time requirements for composite, hybrid, and biochemical reactions in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Reactor Efficiency II rig provides a means for structure operators to decrease material and time requirements for composite, hybrid, and biochemical reactions in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup L-Set Reactor Efficiency II" (typeID 46497) | |
529986 | Event ends in: {[timeinterval]remaining.shortWrittenForm} | Event ends in: <b>{[timeinterval]remaining.shortWrittenForm}</b> | ||
529987 | Moon Drilling | Moon Drilling | ||
529988 | Location eligable for Moon Mining | Location eligable for Moon Mining | ||
529989 | Too close to Moon and too far from the mining spot. Maximum distance from mining spot: {distance} |
Too close to Moon and too far from the mining spot. Maximum distance from mining spot: {distance} |
||
529990 | Volatile SKIN | Volatile SKIN | ||
529991 | Can fit a Doomsday module | Can fit a <a href=showinfo:24563>Doomsday</a> module | ||
529992 | Can fit a Phenomena Generator module | Can fit a <a href=showinfo:43662>Phenomena Generator</a> module | ||
529993 | Can fit a Jump Portal Generator module | Can fit a <a href=showinfo:23953>Jump Portal Generator</a> module | ||
529994 | Can fit a Clone Vat Bay module | Can fit a <a href=showinfo:23735>Clone Vat Bay</a> module | ||
529995 | Can use three Command Burst modules | Can use three <a href=showinfo:3348>Command Burst</a> modules | ||
529996 | Can launch Light and Heavy Fighters | Can launch <a href=showinfo:40572>Light</a> and <a href=showinfo:32339>Heavy</a> <a href=showinfo:23069>Fighters</a> | ||
529997 | bonus to Fighter damage and hitpoints | bonus to <a href=showinfo:23069>Fighter</a> damage and hitpoints | ||
529998 | bonus to Command Burst area of effect range | bonus to <a href=showinfo:3348>Command Burst</a> area of effect range | ||
529999 | bonus to Armor Plates and Shield Extenders | bonus to Armor Plates and Shield Extenders | ||
530000 | bonus to Torpedo Velocity | bonus to <a href=showinfo:3325>Torpedo</a> Velocity | ||
530001 | bonus to Sensor Dampener resistance | bonus to Sensor Dampener resistance | ||
530002 | bonus to Weapon Disruption resistance | bonus to Weapon Disruption resistance | ||
530003 | bonus to Stasis effect resistance | bonus to Stasis effect resistance | ||
530004 | increase to Remote Electronic Assistance impedance | increase to Remote Electronic Assistance impedance | ||
530005 | penalty to Entosis Link duration | penalty to <a href=showinfo:34593>Entosis Link</a> duration | ||
530006 | bonus to all shield resistances | bonus to all shield resistances | ||
530007 | bonus to XL Cruise Missile Launchers, XL Torpedo Launchers and Rapid Torpedo Launcher rate of fire | bonus to <a href=showinfo:32435>XL Cruise Missile Launchers</a>, <a href=showinfo:21668>XL Torpedo Launchers</a> and <a href=showinfo:3325>Rapid Torpedo Launcher</a> rate of fire | ||
530008 | bonus to ship warp core strength | bonus to ship warp core strength | ||
530009 | bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage | bonus to thermal and kinetic <a href=showinfo:32435>XL Cruise</a>, <a href=showinfo:21668>XL Torpedo</a> and <a href=showinfo:3325>Torpedo</a> damage | ||
530010 | bonus to EM and explosive XL Cruise, XL Torpedo and Torpedo damage | bonus to EM and explosive <a href=showinfo:32435>XL Cruise</a>, <a href=showinfo:21668>XL Torpedo</a> and <a href=showinfo:3325>Torpedo</a> damage | ||
530011 | bonus to ship warp core strength | bonus to ship warp core strength | ||
530013 | Are you sure you want to activate {[item]type.name}? Activating {[item]type.name} will consume the item and give {[character]character.name} the ability to apply the {materialName} SKIN to the following ships: {shipNames} If a ship is destroyed with a Volatile SKIN applied to it, the SKIN is removed from your activated collection. Please note that you may not deactivate and retrieve the item again after activating it. |
Are you sure you want to activate {[item]type.name}? Activating {[item]type.name} will consume the item and give {[character]character.name} the ability to apply the {materialName} SKIN to the following ships: {shipNames} If a ship is destroyed with a Volatile SKIN applied to it, the SKIN is removed from your activated collection. Please note that you may <b>not</b> deactivate and retrieve the item again after activating it. |
||
530014 | Activate SKIN? | Activate SKIN? | ||
530015 | Autopilot destination already set to this location | Autopilot destination already set to this location | ||
530025 | Depleted Asteroid Field | Depleted Asteroid Field | Item name for typeID 46583 (Large Collidable Object) | |
530026 | A long forgotten depleted asteroid field. | A long forgotten depleted asteroid field. | Item description for "Depleted Asteroid Field" (typeID 46583) | |
530027 | Only Station Managers in the corporation that owns the Refinery can cancel an extraction. | Only Station Managers in the corporation that owns the Refinery can cancel an extraction. | ||
530031 | {[location]location.name} {secStatus} - {[numeric]numJumps} {[numeric]numJumps-> "jump", "jumps"} | {[location]location.name} {secStatus} - {[numeric]numJumps} {[numeric]numJumps-> "jump", "jumps"} | ||
530033 | Warp drive active | Warp drive active | ||
530035 | You cannot start the decommissioning of a structure unless it is fully online and in good health. | You cannot start the decommissioning of a structure unless it is fully online and in good health. | ||
530036 | Calendar Event Set | Calendar Event Set | ||
530037 | Calendar Event Not Set | Calendar Event Not Set | ||
530038 | The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship. The appearance of a response force led by Marshal-class battleships invariably ends in the destruction of criminals and terrorists daring to try their luck in high-security space.
Over the course of the Drifter Crisis, the Directive Enforcement Department assessed that the aged design, improved only incrementally over the decades, could no longer meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD Aerospace's "Force Majeure Program" to develop enhanced and totally overhauled versions of its core inventory of police action and combat vessels. While CONCORD Aerospace successfully upgraded the Marshal and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Marshal, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers. |
The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship. The appearance of a response force led by Marshal-class battleships invariably ends in the destruction of criminals and terrorists daring to try their luck in high-security space. Over the course of the Drifter Crisis, the Directive Enforcement Department assessed that the aged design, improved only incrementally over the decades, could no longer meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD Aerospace's "Force Majeure Program" to develop enhanced and totally overhauled versions of its core inventory of police action and combat vessels. While CONCORD Aerospace successfully upgraded the Marshal and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Marshal, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers. |
Item description for "Marshal" (typeID 44996) | |
530039 | Representing an escalation in Blood Raider Covenant activity across the core territories of the Amarr Empire, and neighboring regions of high-security space, the establishment of Blood Raider Forward Operating Bases poses a severe threat to core empire interests.
In particular, Blood Raider mining operations and patrol fleets are able to range out from such FOBs in ever greater numbers, striking in asteroid belts and against vulnerable infrastructure. CONCORD has assessed the threat of pirate FOBs as extremely serious and will reward capsuleer groups that take the lead in degrading and destroying outlaw structures of this kind. The capsuleer fleet that inflicts the most damage on a pirate FOB will receive up to <color=yellow>800,000,000 ISK</color>, with individual pilots potentially receiving up to <color=yellow>30,000,000 ISK</color> each. |
Representing an escalation in Blood Raider Covenant activity across the core territories of the Amarr Empire, and neighboring regions of high-security space, the establishment of Blood Raider Forward Operating Bases poses a severe threat to core empire interests. In particular, Blood Raider mining operations and patrol fleets are able to range out from such FOBs in ever greater numbers, striking in asteroid belts and against vulnerable infrastructure. CONCORD has assessed the threat of pirate FOBs as extremely serious and will reward capsuleer groups that take the lead in degrading and destroying outlaw structures of this kind. The capsuleer fleet that inflicts the most damage on a pirate FOB will receive up to <color=yellow>800,000,000 ISK</color>, with individual pilots potentially receiving up to <color=yellow>30,000,000 ISK</color> each. |
Item description for "Blood Raider Forward Operating Base" (typeID 46364) | |
530040 | A high-tempo shift of gears for Guristas Pirates raiding throughout the Caldari State, and bordering empire regions of high-security space, the appearance of Guristas Forward Operating Bases represents a major challenge to core empire military and industrial operations.
Notably, Guristas Pirate mining operations and patrol fleets are able to range out from their FOBs in ever greater numbers, striking in asteroid belts and against vulnerable infrastructure. CONCORD has assessed the threat of pirate FOBs as extremely serious and will reward capsuleer groups that take the lead in degrading and destroying outlaw structures of this kind. The capsuleer fleet that inflicts the most damage on a pirate FOB will receive up to <color=yellow>800,000,000 ISK</color>, with individual pilots potentially receiving up to <color=yellow>30,000,000 ISK</color> each. |
A high-tempo shift of gears for Guristas Pirates raiding throughout the Caldari State, and bordering empire regions of high-security space, the appearance of Guristas Forward Operating Bases represents a major challenge to core empire military and industrial operations. Notably, Guristas Pirate mining operations and patrol fleets are able to range out from their FOBs in ever greater numbers, striking in asteroid belts and against vulnerable infrastructure. CONCORD has assessed the threat of pirate FOBs as extremely serious and will reward capsuleer groups that take the lead in degrading and destroying outlaw structures of this kind. The capsuleer fleet that inflicts the most damage on a pirate FOB will receive up to <color=yellow>800,000,000 ISK</color>, with individual pilots potentially receiving up to <color=yellow>30,000,000 ISK</color> each. |
Item description for "Guristas Forward Operating Base" (typeID 46363) | |
530041 | The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference the Guristas. | The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference the Guristas. | Item description for "Caiman" (typeID 45647) | |
530042 | Can fit a Siege module | Can fit a <a href=showinfo:20280>Siege module</a> | ||
530043 | Can launch Light Fighters | Can launch <a href=showinfo:40572>Light</a> <a href=showinfo:23069>Fighters</a> | ||
530044 | bonus to Fighter damage and hitpoints | bonus to <a href=showinfo:23069>Fighter</a> damage and hitpoints | ||
530045 | penalty to Entosis Link cycle time | penalty to <a href=showinfo:34593>Entosis Link</a> cycle time | ||
530046 | bonus to all shield resistances | bonus to all shield resistances | ||
530047 | bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage | bonus to thermal and kinetic <a href=showinfo:32435>XL Cruise</a>, <a href=showinfo:21668>XL Torpedo</a> and <a href=showinfo:3325>Torpedo</a> damage | ||
530048 | "We're the Ninth Mega now, have been for a long time and we're necessary to the entire setup. The Caldari State was getting stale, hidebound, all that 'Heiian' bullshit. Think the Big Eight give a fedo's fart for that? That's holoprop mindflood. Strictly for the dopes. The proles looking for an excuse not to stick it to Big Daddy Mega. And the eggers who spout 'Glory to the State'. They're the worst. All that power and they bow down before Mother State and Daddy Mega. Sickening.
"What? Ah yeah, Ninth Mega. What do I mean? Look, the Big Eight, right? They carve up the State between them. They get together, decide what each Mega will run, make it look good for the masses, bit of competition here, a bit of warfare there. That's all show. They're vertically integrated megacorps that run entire sectors of the economy because they've all signed up to a plan. Well, we're the anti-plan. We're the Ninth Mega because someone's got to take care of crime, right? That's us, the Mega of Crime!" – Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx |
"We're the Ninth Mega now, have been for a long time and we're necessary to the entire setup. The Caldari State was getting stale, hidebound, all that 'Heiian' bullshit. Think the Big Eight give a fedo's fart for that? That's holoprop mindflood. Strictly for the dopes. The proles looking for an excuse not to stick it to Big Daddy Mega. And the eggers who spout 'Glory to the State'. They're the worst. All that power and they bow down before Mother State and Daddy Mega. Sickening. "What? Ah yeah, Ninth Mega. What do I mean? Look, the Big Eight, right? They carve up the State between them. They get together, decide what each Mega will run, make it look good for the masses, bit of competition here, a bit of warfare there. That's all show. They're vertically integrated megacorps that run entire sectors of the economy because they've all signed up to a plan. Well, we're the anti-plan. We're the Ninth Mega because someone's got to take care of crime, right? That's us, the Mega of Crime!" – Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx |
Item description for "Komodo" (typeID 45649) | |
530049 | "Technology is a wonderful thing and once you embrace it, you don't look back. Take me. I'm auged up to the eyeballs. That speech impediment I used to have? Neurovocal implant took care of that. I tried working on it but didn't have the time. Too busy with the restructure, new technologies, planning megaheists and all the rest of it.
"What? Oh, yeah, listen. S-s-see what, I m-m-mean? I can edit it back in any time I like. It's my party piece, when I have drinks with the OG. Reminds them of the old days. But anyway, back to technology. We live for it, we're at the cutting edge. And we make it ourselves. We don't nick it, like the Angels. What? Fatal? You're asking about that? OK, look that's enough. Interview's over." – Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx |
"Technology is a wonderful thing and once you embrace it, you don't look back. Take me. I'm auged up to the eyeballs. That speech impediment I used to have? Neurovocal implant took care of that. I tried working on it but didn't have the time. Too busy with the restructure, new technologies, planning megaheists and all the rest of it. "What? Oh, yeah, listen. S-s-see what, I m-m-mean? I can edit it back in any time I like. It's my party piece, when I have drinks with the OG. Reminds them of the old days. But anyway, back to technology. We live for it, we're at the cutting edge. And we make it ourselves. We don't nick it, like the Angels. What? Fatal? You're asking about that? OK, look that's enough. Interview's over." – Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx |
Item description for "Loggerhead" (typeID 45645) | |
530050 | The bug report could not be submitted at this time as the bug service could not be reached. Please try again later. | The bug report could not be submitted at this time as the bug service could not be reached. Please try again later. | ||
530052 | Duel wager escrow payment | Duel wager escrow payment | ||
530053 | Duel wager reward | Duel wager reward | ||
530054 | Duel wager refund | Duel wager refund | ||
530055 | {textColor}You mined {highlightedTextColor}{normalFont}{amount}{textColor}{smallFont} units of {highlightedTextColor}{normalFont}{[item]oreTypeID.name} | {textColor}You mined <b>{highlightedTextColor}{normalFont}{amount}{textColor}{smallFont} units of {highlightedTextColor}{normalFont}<b>{[item]oreTypeID.name}</b> | ||
530056 | Aid the Effort (Part 1) | Aid the Effort (Part 1) | ||
530057 | Site Completed | Site Completed | ||
530058 | Complete any Mining Expedition site. | Complete any Mining Expedition site. | ||
530059 | Aid | Aid | ||
530062 | Aid the Effort (Part 2) | Aid the Effort (Part 2) | ||
530063 | Site Completed | Site Completed | ||
530064 | Complete a Minor or higher Mining Expedition site. | Complete a Minor or higher Mining Expedition site. | ||
530065 | Aid the Effort (Part 3) | Aid the Effort (Part 3) | ||
530066 | Site Completed | Site Completed | ||
530067 | Complete a Standard or higher Mining Expedition site. | Complete a Standard or higher Mining Expedition site. | ||
530068 | Aid the Effort (Part 5) | Aid the Effort (Part 5) | ||
530069 | Site Completed | Site Completed | ||
530070 | Complete a Critical Mining Expedition site. | Complete a Critical Mining Expedition site. | ||
530071 | Aid the Effort (Part 4) | Aid the Effort (Part 4) | ||
530072 | Site Completed | Site Completed | ||
530073 | Complete a Major or higher Mining Expedition site. | Complete a Major or higher Mining Expedition site. | ||
530074 | Can fit a Triage module | Can fit a <a href=showinfo:27951>Triage module</a> | ||
530075 | Can use two Command Burst modules | Can use two <a href=showinfo:3348>Command Burst</a> modules | ||
530076 | reduction in CPU requirements for Command Burst modules | reduction in CPU requirements for <a href=showinfo:3348>Command Burst</a> modules | ||
530077 | bonus to Command Burst area of effect range | bonus to <a href=showinfo:3348>Command Burst</a> area of effect range | ||
530078 | bonus to Logistics Drone transfer amount and hitpoints | bonus to <a href=showinfo:3439>Logistics Drone</a> transfer amount and hitpoints | ||
530079 | penalty to Entosis Link duration | penalty to <a href=showinfo:34593>Entosis Link</a> duration | ||
530080 | bonus to Remote Shield Booster amount | bonus to <a href=showinfo:3422>Remote Shield Booster</a> amount | ||
530081 | bonus to all shield resistances | bonus to all shield resistances | ||
530082 | {highlightedTextColor}{normalFont}{[character]charID.name}{textColor}{smallFont} deposited {highlightedTextColor}{normalFont}{amount}{textColor}{smallFont} units of {highlightedTextColor}{normalFont}{[item]oreTypeID.name} | <b>{highlightedTextColor}{normalFont}{[character]charID.name}</b>{textColor}{smallFont} deposited <b>{highlightedTextColor}{normalFont}{amount}{textColor}{smallFont} units of {highlightedTextColor}{normalFont}<b>{[item]oreTypeID.name}</b> | ||
530083 | MoonID | MoonID | ||
530084 | PlanetID | PlanetID | ||
530085 | {dungeonName} - Level {level} | {dungeonName} - Level {level} | ||
530086 | Max number of pilots allowed: {numPilots} | Max number of pilots allowed: {numPilots} | ||
530087 | Mine {[numeric]oreAmount, useGrouping} units of ore and deposit into the {[numeric]numHaulers} {[numeric]numHaulers-> "hauler", "haulers"} | Mine {[numeric]oreAmount, useGrouping} units of ore and deposit into the {[numeric]numHaulers} {[numeric]numHaulers-> "hauler", "haulers"} | ||
530088 | Help the {ownerName} by mining rare ore resources while defending the operation from ruthless pirates. | Help the {ownerName} by mining rare ore resources while defending the operation from ruthless pirates. | ||
530089 | War Reserves Lieutenant | War Reserves Lieutenant | ||
530090 | Military Stockpile Captain | Military Stockpile Captain | ||
530091 | Strategic Materiel Defender | Strategic Materiel Defender | ||
530092 | Fleet Ordnance Spike | Fleet Ordnance Spike | ||
530093 | Punisher War Reserves Lieutenant SKIN (Volatile) | Punisher War Reserves Lieutenant SKIN (Volatile) | Item name for typeID 46585 (Super Kerr-Induced Nanocoatings) | |
530094 | Omen War Reserves Lieutenant SKIN (Volatile) | Omen War Reserves Lieutenant SKIN (Volatile) | Item name for typeID 46586 (Super Kerr-Induced Nanocoatings) | |
530095 | Harbinger War Reserves Lieutenant SKIN (Volatile) | Harbinger War Reserves Lieutenant SKIN (Volatile) | Item name for typeID 46587 (Super Kerr-Induced Nanocoatings) | |
530096 | Apocalypse War Reserves Lieutenant SKIN (Volatile) | Apocalypse War Reserves Lieutenant SKIN (Volatile) | Item name for typeID 46588 (Super Kerr-Induced Nanocoatings) | |
530097 | Merlin Military Stockpile Captain SKIN (Volatile) | Merlin Military Stockpile Captain SKIN (Volatile) | Item name for typeID 46589 (Super Kerr-Induced Nanocoatings) | |
530098 | Caracal Military Stockpile Captain SKIN (Volatile) | Caracal Military Stockpile Captain SKIN (Volatile) | Item name for typeID 46590 (Super Kerr-Induced Nanocoatings) | |
530099 | Drake Military Stockpile Captain SKIN (Volatile) | Drake Military Stockpile Captain SKIN (Volatile) | Item name for typeID 46591 (Super Kerr-Induced Nanocoatings) | |
530100 | Raven Military Stockpile Captain SKIN (Volatile) | Raven Military Stockpile Captain SKIN (Volatile) | Item name for typeID 46592 (Super Kerr-Induced Nanocoatings) | |
530101 | Incursus Strategic Materiel Defender SKIN (Volatile) | Incursus Strategic Materiel Defender SKIN (Volatile) | Item name for typeID 46593 (Super Kerr-Induced Nanocoatings) | |
530102 | Thorax Strategic Materiel Defender SKIN (Volatile) | Thorax Strategic Materiel Defender SKIN (Volatile) | Item name for typeID 46594 (Super Kerr-Induced Nanocoatings) | |
530103 | Brutix Strategic Materiel Defender SKIN (Volatile) | Brutix Strategic Materiel Defender SKIN (Volatile) | Item name for typeID 46595 (Super Kerr-Induced Nanocoatings) | |
530104 | Megathron Strategic Materiel Defender SKIN (Volatile) | Megathron Strategic Materiel Defender SKIN (Volatile) | Item name for typeID 46596 (Super Kerr-Induced Nanocoatings) | |
530105 | Rifter Fleet Ordnance Spike SKIN (Volatile) | Rifter Fleet Ordnance Spike SKIN (Volatile) | Item name for typeID 46597 (Super Kerr-Induced Nanocoatings) | |
530106 | Rupture Fleet Ordnance Spike SKIN (Volatile) | Rupture Fleet Ordnance Spike SKIN (Volatile) | Item name for typeID 46598 (Super Kerr-Induced Nanocoatings) | |
530107 | Hurricane Fleet Ordnance Spike SKIN (Volatile) | Hurricane Fleet Ordnance Spike SKIN (Volatile) | Item name for typeID 46599 (Super Kerr-Induced Nanocoatings) | |
530108 | Tempest Fleet Ordnance Spike SKIN (Volatile) | Tempest Fleet Ordnance Spike SKIN (Volatile) | Item name for typeID 46600 (Super Kerr-Induced Nanocoatings) | |
530109 | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Cobaltite, Euxenite, Titanite, and Scheelite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Cobaltite, Euxenite, Titanite, and Scheelite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Item description for "Common Moon Ore Mining Crystal I" (typeID 46365) | |
530110 | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Cobaltite, Euxenite, Titanite, and Scheelite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Cobaltite, Euxenite, Titanite, and Scheelite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Item description for "Common Moon Ore Mining Crystal II" (typeID 46366) | |
530111 | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Otavite, Sperrylite, Vanadinite, and Chromite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Otavite, Sperrylite, Vanadinite, and Chromite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Item description for "Uncommon Moon Ore Mining Crystal I" (typeID 46367) | |
530112 | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Otavite, Sperrylite, Vanadinite, and Chromite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Otavite, Sperrylite, Vanadinite, and Chromite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Item description for "Uncommon Moon Ore Mining Crystal II" (typeID 46368) | |
530113 | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Carnotite, Zircon, Pollucite, and Cinnabar ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Carnotite, Zircon, Pollucite, and Cinnabar ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Item description for "Rare Moon Ore Mining Crystal I" (typeID 46369) | |
530114 | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Carnotite, Zircon, Pollucite, and Cinnabar ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Carnotite, Zircon, Pollucite, and Cinnabar ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Item description for "Rare Moon Ore Mining Crystal II" (typeID 46370) | |
530115 | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Xenotime, Monazite, Loparite, and Ytterbite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Xenotime, Monazite, Loparite, and Ytterbite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Item description for "Exceptional Moon Ore Mining Crystal I" (typeID 46371) | |
530116 | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Xenotime, Monazite, Loparite, and Ytterbite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Xenotime, Monazite, Loparite, and Ytterbite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only. | Item description for "Exceptional Moon Ore Mining Crystal II" (typeID 46372) | |
530117 | Help Center | Help Center | ||
530118 | For more information on how to write a useful bug report, please consult the online Bug Reporting Guide | For more information on how to write a useful bug report, please consult the online <b><a href="{url}">Bug Reporting Guide</a></b> | ||
530119 | Guristas Loggerhead Blueprint Armored Cache | Guristas Loggerhead Blueprint Armored Cache | Item name for typeID 46601 (Strong Boxes) | |
530120 | This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Loggerhead-class Force Auxiliaries.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Loggerhead blueprint data recovered. |
This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Loggerhead-class Force Auxiliaries. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Loggerhead blueprint data recovered. |
Item description for "Guristas Loggerhead Blueprint Armored Cache" (typeID 46601) | |
530121 | Guristas Caiman Blueprint Armored Cache | Guristas Caiman Blueprint Armored Cache | Item name for typeID 46602 (Strong Boxes) | |
530122 | This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Caiman-class Dreadnoughts.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Caiman blueprint data recovered. |
This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Caiman-class Dreadnoughts. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Caiman blueprint data recovered. |
Item description for "Guristas Caiman Blueprint Armored Cache" (typeID 46602) | |
530123 | Guristas Komodo Blueprint Armored Cache | Guristas Komodo Blueprint Armored Cache | Item name for typeID 46603 (Strong Boxes) | |
530124 | This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Komodo-class Titans.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Komodo blueprint data recovered. |
This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Komodo-class Titans. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Komodo blueprint data recovered. |
Item description for "Guristas Komodo Blueprint Armored Cache" (typeID 46603) | |
530125 | This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Loggerhead-class Force Auxiliaries.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Loggerhead blueprint data recovered. |
This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Loggerhead-class Force Auxiliaries. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Loggerhead blueprint data recovered. |
||
530126 | Guristas Loggerhead Blueprint Armored Cache | Guristas Loggerhead Blueprint Armored Cache | ||
530127 | This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Caiman-class Dreadnoughts.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Caiman blueprint data recovered. |
This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Caiman-class Dreadnoughts. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Caiman blueprint data recovered. |
||
530128 | Guristas Caiman Blueprint Armored Cache | Guristas Caiman Blueprint Armored Cache | ||
530129 | This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Komodo-class Titans.
These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Komodo blueprint data recovered. |
This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Komodo-class Titans. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Komodo blueprint data recovered. |
||
530130 | Guristas Komodo Blueprint Armored Cache | Guristas Komodo Blueprint Armored Cache | ||
530134 | You require a standing of {standing} with {ownerName} to participate | You require a standing of {standing} with {ownerName} to participate | ||
530135 | Your current ship does not meet ship restrictions for this site | Your current ship does not meet ship restrictions for this site | ||
530136 | Are you sure you want to delete this result? | Are you sure you want to delete this result? | ||
530137 | Delete result? | Delete result? | ||
530140 | Objective Complete | Objective Complete | ||
530141 | Objective Failed | Objective Failed | ||
530142 | Accept | Accept | ||
530143 | Dismiss | Dismiss | ||
530144 | Level | Level | ||
530145 | Site duration is {[numeric]minutes} {[numeric]minutes-> "minute", "minutes"} | Site duration is {[numeric]minutes} {[numeric]minutes-> "minute", "minutes"} | ||
530146 | Your standing with <url=showinfo:2//{[npcOrganization]corpID}>{[npcOrganization]corpID.name}</url> {corpStanding} (<url=showinfo:30//{[npcOrganization]factionID}>{[npcOrganization]factionID.name}</url> {factionStanding}) | Your standing with <url=showinfo:2//{[npcOrganization]corpID}>{[npcOrganization]corpID.name}</url> {corpStanding} (<url=showinfo:30//{[npcOrganization]factionID}>{[npcOrganization]factionID.name}</url> {factionStanding}) | ||
530148 | The store is not available while UnDocking | The store is not available while UnDocking | ||
530149 | Store Not Available | Store Not Available | ||
530150 | Guristas Forward Operating Base Wreck | Guristas Forward Operating Base Wreck | Item name for typeID 46605 (Wreck) | |
530151 | Blood Raiders Forward Operating Base Wreck | Blood Raiders Forward Operating Base Wreck | Item name for typeID 46606 (Wreck) | |
530156 | Fleet Commander Kaatara | Fleet Commander Kaatara | ||
530157 | Fleet Commander Tahron | Fleet Commander Tahron | ||
530158 | Fleet Commander Torelle | Fleet Commander Torelle | ||
530159 | Fleet Commander Vadari | Fleet Commander Vadari | ||
530160 | Epic Hauling Mission | Epic Hauling Mission | ||
530161 | Level {level} | Level {level} | ||
530162 | Incoming Transmission | Incoming Transmission | ||
530163 | Allowed Ships | Allowed Ships | ||
530166 | Mine and fill the haulers as quickly as you can, we will detonate the site in {mins} minutes | Mine and fill the haulers as quickly as you can, we will detonate the site in {mins} minutes | ||
530195 | Mine {oreAmount} units of {oreType} and deposit in hauler | Mine {oreAmount} units of {oreType} and deposit in hauler | ||
530196 | Complete the objectives within {mins} minutes | Complete the objectives within {mins} minutes | ||
530197 | Destroy the enemy pirates | Destroy the enemy pirates | ||
530198 | Your {droneName} fails to transfer its mined material as your ship is currently tethered. | Your {droneName} fails to transfer its mined material as your ship is currently tethered. | ||
530201 | Inject skill points using a {[item]injectorTypeID.name, linkify} to instantly train your skills. | Inject skill points using a {[item]injectorTypeID.name, linkify} to instantly train your skills. | ||
530204 | Structure Resource Rig M - Asteroid Ore Reprocessing | Structure Resource Rig M - Asteroid Ore Reprocessing | Group description for group ID 1941 | |
530205 | Structure Resource Rig M - Ice Reprocessing | Structure Resource Rig M - Ice Reprocessing | Group description for group ID 1942 | |
530206 | Structure Resource Rig M - Moon Ore Reprocessing | Structure Resource Rig M - Moon Ore Reprocessing | Group description for group ID 1943 | |
530207 | Structure Resource Rig L - Reprocessing | Structure Resource Rig L - Reprocessing | Group description for group ID 1944 | |
530208 | Structure Resource Rig XL - Reprocessing | Structure Resource Rig XL - Reprocessing | Group description for group ID 1945 | |
530209 | Standup M-Set Asteroid Ore Grading Processor I | Standup M-Set Asteroid Ore Grading Processor I | Item name for typeID 46633 (Structure Resource Rig M - Asteroid Ore Reprocessing) | |
530210 | The Standup M-Set Asteroid Ore Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Veldspar, Scordite, Pyroxeres, Plagioclase, Omber, Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, and Mercoxit variants.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Asteroid Ore Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Veldspar, Scordite, Pyroxeres, Plagioclase, Omber, Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, and Mercoxit variants. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Asteroid Ore Grading Processor I" (typeID 46633) | |
530211 | Standup M-Set Asteroid Ore Grading Processor II | Standup M-Set Asteroid Ore Grading Processor II | Item name for typeID 46634 (Structure Resource Rig M - Asteroid Ore Reprocessing) | |
530212 | The Standup M-Set Asteroid Ore Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Veldspar, Scordite, Pyroxeres, Plagioclase, Omber, Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, and Mercoxit variants.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Asteroid Ore Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Veldspar, Scordite, Pyroxeres, Plagioclase, Omber, Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, and Mercoxit variants. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Asteroid Ore Grading Processor II" (typeID 46634) | |
530213 | Standup M-Set Ice Grading Processor I | Standup M-Set Ice Grading Processor I | Item name for typeID 46635 (Structure Resource Rig M - Ice Reprocessing) | |
530214 | The Standup M-Set Ice Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ice so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ice variants.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Ice Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ice so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ice variants. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Ice Grading Processor I" (typeID 46635) | |
530215 | Standup M-Set Ice Grading Processor II | Standup M-Set Ice Grading Processor II | Item name for typeID 46636 (Structure Resource Rig M - Ice Reprocessing) | |
530216 | The Standup M-Set Ice Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ice so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ice variants.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Ice Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ice so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ice variants. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Ice Grading Processor II" (typeID 46636) | |
530217 | Standup M-Set Moon Ore Grading Processor I | Standup M-Set Moon Ore Grading Processor I | Item name for typeID 46637 (Structure Resource Rig M - Moon Ore Reprocessing) | |
530218 | The Standup M-Set Moon Ore Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing moon ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ubiquitous, Common, Uncommon, Rare, and Exceptional Moon Asteroid variants.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Moon Ore Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing moon ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ubiquitous, Common, Uncommon, Rare, and Exceptional Moon Asteroid variants. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Moon Ore Grading Processor I" (typeID 46637) | |
530219 | Standup M-Set Moon Ore Grading Processor II | Standup M-Set Moon Ore Grading Processor II | Item name for typeID 46638 (Structure Resource Rig M - Moon Ore Reprocessing) | |
530220 | The Standup M-Set Moon Ore Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing moon ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ubiquitous, Common, Uncommon, Rare, and Exceptional Moon Asteroid variants.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Moon Ore Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing moon ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ubiquitous, Common, Uncommon, Rare, and Exceptional Moon Asteroid variants. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Moon Ore Grading Processor II" (typeID 46638) | |
530221 | Standup L-Set Reprocessing Monitor I | Standup L-Set Reprocessing Monitor I | Item name for typeID 46639 (Structure Resource Rig L - Reprocessing) | |
530222 | The Standup L-Set Reprocessing Monitor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Reprocessing Monitor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup L-Set Reprocessing Monitor I" (typeID 46639) | |
530223 | Standup L-Set Reprocessing Monitor II | Standup L-Set Reprocessing Monitor II | Item name for typeID 46640 (Structure Resource Rig L - Reprocessing) | |
530224 | The Standup L-Set Reprocessing Monitor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Reprocessing Monitor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup L-Set Reprocessing Monitor II" (typeID 46640) | |
530225 | Standup XL-Set Reprocessing Monitor I | Standup XL-Set Reprocessing Monitor I | Item name for typeID 46641 (Structure Resource Rig XL - Reprocessing) | |
530226 | The Standup XL-Set Reprocessing Monitor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup XL-Set Reprocessing Monitor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup XL-Set Reprocessing Monitor I" (typeID 46641) | |
530227 | Standup XL-Set Reprocessing Monitor II | Standup XL-Set Reprocessing Monitor II | Item name for typeID 46642 (Structure Resource Rig XL - Reprocessing) | |
530228 | The Standup XL-Set Reprocessing Monitor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup XL-Set Reprocessing Monitor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup XL-Set Reprocessing Monitor II" (typeID 46642) | |
530229 | Standup M-Set Asteroid Ore Grading Processor I Blueprint | Standup M-Set Asteroid Ore Grading Processor I Blueprint | Item name for typeID 46643 (Structure Rig Blueprint) | |
530230 | Standup M-Set Asteroid Ore Grading Processor II Blueprint | Standup M-Set Asteroid Ore Grading Processor II Blueprint | Item name for typeID 46644 (Structure Rig Blueprint) | |
530231 | Standup M-Set Ice Grading Processor I Blueprint | Standup M-Set Ice Grading Processor I Blueprint | Item name for typeID 46645 (Structure Rig Blueprint) | |
530232 | Standup M-Set Ice Grading Processor II Blueprint | Standup M-Set Ice Grading Processor II Blueprint | Item name for typeID 46646 (Structure Rig Blueprint) | |
530233 | Standup M-Set Moon Ore Grading Processor I Blueprint | Standup M-Set Moon Ore Grading Processor I Blueprint | Item name for typeID 46647 (Structure Rig Blueprint) | |
530234 | Standup M-Set Moon Ore Grading Processor II Blueprint | Standup M-Set Moon Ore Grading Processor II Blueprint | Item name for typeID 46648 (Structure Rig Blueprint) | |
530235 | Standup L-Set Reprocessing Monitor I Blueprint | Standup L-Set Reprocessing Monitor I Blueprint | Item name for typeID 46649 (Structure Rig Blueprint) | |
530236 | Standup L-Set Reprocessing Monitor II Blueprint | Standup L-Set Reprocessing Monitor II Blueprint | Item name for typeID 46650 (Structure Rig Blueprint) | |
530237 | Standup XL-Set Reprocessing Monitor I Blueprint | Standup XL-Set Reprocessing Monitor I Blueprint | Item name for typeID 46651 (Structure Rig Blueprint) | |
530238 | Standup XL-Set Reprocessing Monitor II Blueprint | Standup XL-Set Reprocessing Monitor II Blueprint | Item name for typeID 46652 (Structure Rig Blueprint) | |
530239 | bonus to refining yield for all variants of Ore and Ice | bonus to refining yield for all variants of Ore and Ice | ||
530240 | reduction in Reprocessing and Reaction Service Module fuel consumption | reduction in Reprocessing and Reaction Service Module fuel consumption | ||
530241 | This structure can operate Reaction Service Modules | This structure can operate Reaction Service Modules | ||
530242 | This structure can operate Moon Drill Service Modules and engage in moon mining when deployed at a designated Moon Mining Beacon | This structure can operate Moon Drill Service Modules and engage in moon mining when deployed at a designated Moon Mining Beacon | ||
530243 | bonus to refining yield for all variants of Ore and Ice | bonus to refining yield for all variants of Ore and Ice | ||
530244 | reduction in Reprocessing and Reaction Service Module fuel consumption | reduction in Reprocessing and Reaction Service Module fuel consumption | ||
530245 | reduction in time requirements for reaction jobs | reduction in time requirements for reaction jobs | ||
530246 | This structure can operate Reaction Service Modules | This structure can operate Reaction Service Modules | ||
530247 | This structure can operate Moon Drill Service Modules and engage in moon mining when deployed at a designated Moon Mining Beacon | This structure can operate Moon Drill Service Modules and engage in moon mining when deployed at a designated Moon Mining Beacon | ||
530248 | Resource Wars | Resource Wars | ||
530249 | ♦ Caiman | ♦ Caiman | Item name for typeID 46653 (♦ Dreadnought) | |
530250 | The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference the Guristas. | The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference the Guristas. | Item description for "♦ Caiman" (typeID 46653) | |
530251 | ♦ Caiman | ♦ Caiman | Item name for typeID 46654 (♦ Dreadnought) | |
530252 | The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference the Guristas. | The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference the Guristas. | Item description for "♦ Caiman" (typeID 46654) | |
530253 | Accept | Accept | ||
530254 | Resource Wars Beacon | Resource Wars Beacon | ||
530255 | reduction in material requirements for manufacturing jobs | reduction in material requirements for manufacturing jobs | ||
530256 | Moonmining Fracture Started | Moonmining Fracture Started | ||
530257 | Moon drill fracture process is generating an asteroid field from the moon | Moon drill fracture process is generating an asteroid field from the moon | ||
530258 | reduction in time requirements for manufacturing and science jobs | reduction in time requirements for manufacturing and science jobs | ||
530259 | reduction in ISK requirements for manufacturing and science jobs | reduction in ISK requirements for manufacturing and science jobs | ||
530260 | reduction in Engineering Service Module fuel consumption | reduction in Engineering Service Module fuel consumption | ||
530261 | Total ISK | Total ISK | ||
530262 | reduction in material requirements for manufacturing jobs | reduction in material requirements for manufacturing jobs | ||
530263 | reduction in time requirements for manufacturing and science jobs | reduction in time requirements for manufacturing and science jobs | ||
530264 | reduction in ISK requirements for manufacturing and science jobs | reduction in ISK requirements for manufacturing and science jobs | ||
530265 | reduction in Engineering Service Module fuel consumption | reduction in Engineering Service Module fuel consumption | ||
530266 | reduction in material requirements for manufacturing jobs | reduction in material requirements for manufacturing jobs | ||
530267 | reduction in time requirements for manufacturing and science jobs | reduction in time requirements for manufacturing and science jobs | ||
530268 | reduction in ISK requirements for manufacturing and science jobs | reduction in ISK requirements for manufacturing and science jobs | ||
530269 | reduction in Engineering Service Module fuel consumption | reduction in Engineering Service Module fuel consumption | ||
530270 | bonus to all structure combat rig effects | bonus to all structure combat rig effects | ||
530271 | reduction in citadel service module fuel consumption | reduction in citadel service module fuel consumption | ||
530272 | Only one Upwell Palatine Keepstar may be deployed at a time in New Eden | Only one Upwell Palatine Keepstar may be deployed at a time in New Eden | ||
530273 | bonus to all structure combat rig effects | bonus to all structure combat rig effects | ||
530274 | reduction in citadel service module fuel consumption | reduction in citadel service module fuel consumption | ||
530275 | bonus to all structure combat rig effects | bonus to all structure combat rig effects | ||
530276 | reduction in citadel service module fuel consumption | reduction in citadel service module fuel consumption | ||
530277 | bonus to all structure combat rig effects | bonus to all structure combat rig effects | ||
530278 | reduction in citadel service module fuel consumption | reduction in citadel service module fuel consumption | ||
530279 | The Dragon's Experiment | The Dragon's Experiment | ||
530282 | This challenge is part of a series | This challenge is part of a series | ||
530283 | Harvester's Haul (Part 1) | Harvester's Haul (Part 1) | ||
530284 | Ore Mined | Ore Mined | ||
530285 | Mine 100,000 units of any ore. | Mine 100,000 units of any ore. | ||
530286 | Harvester's Haul (Part 2) | Harvester's Haul (Part 2) | ||
530287 | Ore Mined | Ore Mined | ||
530288 | Mine 60,000 units of: Pyroxeres, Plagioclase, Omber, Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, or Mercoxit. | Mine 60,000 units of: Pyroxeres, Plagioclase, Omber, Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, or Mercoxit. | ||
530289 | Harvester's Haul (Part 3) | Harvester's Haul (Part 3) | ||
530290 | Ore Mined | Ore Mined | ||
530291 | Mine 30,000 units of: Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, or Mercoxit. | Mine 30,000 units of: Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, or Mercoxit. | ||
530292 | Harvester's Haul (Part 4) | Harvester's Haul (Part 4) | ||
530293 | Ore Mined | Ore Mined | ||
530294 | Mine 20,000 units of: Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, or Mercoxit. | Mine 20,000 units of: Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, or Mercoxit. | ||
530295 | Harvester's Haul | Harvester's Haul | ||
530296 | Ore Mined | Ore Mined | ||
530298 | Harvester's Haul (Part 5) | Harvester's Haul (Part 5) | ||
530299 | Ore Mined | Ore Mined | ||
530300 | Mine 30,000 units of: Spodumain, Crokite, Bistot, Arkonor, or Mercoxit. | Mine 30,000 units of: Spodumain, Crokite, Bistot, Arkonor, or Mercoxit. | ||
530301 | Access to all Level 2 Resource Wars missions belonging to {ownerName} | Access to all Level 2 Resource Wars missions belonging to {ownerName} | ||
530302 | Access to all Level 3 Resource Wars missions belonging to {ownerName} | Access to all Level 3 Resource Wars missions belonging to {ownerName} | ||
530303 | Access to all Level 4 Resource Wars missions belonging to {ownerName} | Access to all Level 4 Resource Wars missions belonging to {ownerName} | ||
530304 | Access to all Level 5 Resource Wars missions belonging to {ownerName} | Access to all Level 5 Resource Wars missions belonging to {ownerName} | ||
530305 | Level 2 sites available | Level 2 sites available | ||
530306 | Level 3 sites available | Level 3 sites available | ||
530307 | Level 5 sites available | Level 5 sites available | ||
530308 | Level 4 sites available | Level 4 sites available | ||
530312 | Output location cannot hold this many items. | Output location cannot hold this many items. | ||
530313 | Suggested | Suggested | ||
530314 | Specify | Specify | ||
530315 | JacketAGF01_Gallente_RW.type | JacketAGF01_Gallente_RW.type | Item name for typeID 46658 (Outer) | |
530316 | JacketCMM01_Caldari.type | JacketCMM01_Caldari.type | Item name for typeID 46659 (Outer) | |
530317 | JacketAGF01_Gallente.type | JacketAGF01_Gallente.type | Item name for typeID 46660 (Outer) | |
530318 | JacketCMF01_Minmatar_RW.type | JacketCMF01_Minmatar_RW.type | Item name for typeID 46661 (Outer) | |
530319 | JacketAGM01_Amarr.type | JacketAGM01_Amarr.type | Item name for typeID 46662 (Outer) | |
530320 | JacketAGF01_Amarr.type | JacketAGF01_Amarr.type | Item name for typeID 46663 (Outer) | |
530321 | JacketCMM01_Minmatar.type | JacketCMM01_Minmatar.type | Item name for typeID 46664 (Outer) | |
530322 | JacketAGM01_Gallente.type | JacketAGM01_Gallente.type | Item name for typeID 46665 (Outer) | |
530323 | JacketAGM01_Amarr_RW.type | JacketAGM01_Amarr_RW.type | Item name for typeID 46666 (Outer) | |
530324 | JacketAGM01_Gallente_RW.type | JacketAGM01_Gallente_RW.type | Item name for typeID 46667 (Outer) | |
530325 | JacketAGF01_Amarr_RW.type | JacketAGF01_Amarr_RW.type | Item name for typeID 46668 (Outer) | |
530326 | JacketCMF01_Caldari.type | JacketCMF01_Caldari.type | Item name for typeID 46669 (Outer) | |
530327 | JacketCMF01_Caldari_RW.type | JacketCMF01_Caldari_RW.type | Item name for typeID 46671 (Outer) | |
530328 | JacketCMM01_Caldari_RW.type | JacketCMM01_Caldari_RW.type | Item name for typeID 46672 (Outer) | |
530329 | JacketCMF01_Minmatar.type | JacketCMF01_Minmatar.type | Item name for typeID 46673 (Outer) | |
530330 | This expedition is almost over. We do not reward capsuleers that show up after half the work has already been done. | This expedition is almost over. We do not reward capsuleers that show up after half the work has already been done. | ||
530331 | You are too late, capsuleer. There are no haulers left to fill. | You are too late, capsuleer. There are no haulers left to fill. | ||
530332 | Any Faction | Any Faction | ||
530335 | Any corp | Any corp | ||
530336 | Level {level} | Level {level} | ||
530337 | Any type | Any type | ||
530338 | Any level | Any level | ||
530339 | Any tier | Any tier | ||
530340 | Tier {tier} | Tier {tier} | ||
530341 | JacketCMM01_Minmatar_RW.type | JacketCMM01_Minmatar_RW.type | Item name for typeID 46674 (Outer) | |
530342 | Sites cannot be detected beyond the current solar system | Sites cannot be detected beyond the current solar system | ||
530343 | Signatures cannot be detected beyond the current solar system | Signatures cannot be detected beyond the current solar system | ||
530344 | Filter: Community fittings | Filter: Community fittings | ||
530345 | Corporation fitting | Corporation fitting | ||
530346 | Community fitting | Community fitting | ||
530347 | Community Fittings | Community Fittings | ||
530348 | {[location]location.name} {secStatus} | {[location]location.name} {secStatus} | ||
530354 | Flawless Arkonor | Flawless Arkonor | Item name for typeID 46678 (Arkonor) | |
530355 | Cubic Bistot | Cubic Bistot | Item name for typeID 46676 (Bistot) | |
530360 | Brilliant Gneiss | Brilliant Gneiss | Item name for typeID 46679 (Gneiss) | |
530361 | Lustrous Hedbergite | Lustrous Hedbergite | Item name for typeID 46680 (Hedbergite) | |
530362 | Scintillating Hemorphite | Scintillating Hemorphite | Item name for typeID 46681 (Hemorphite) | |
530363 | Immaculate Jaspet | Immaculate Jaspet | Item name for typeID 46682 (Jaspet) | |
530364 | Resplendant Kernite | Resplendant Kernite | Item name for typeID 46683 (Kernite) | |
530365 | Platinoid Omber | Platinoid Omber | Item name for typeID 46684 (Omber) | |
530366 | Sparkling Plagioclase | Sparkling Plagioclase | Item name for typeID 46685 (Plagioclase) | |
530367 | Opulent Pyroxeres | Opulent Pyroxeres | Item name for typeID 46686 (Pyroxeres) | |
530368 | Glossy Scordite | Glossy Scordite | Item name for typeID 46687 (Scordite) | |
530369 | Dazzling Spodumain | Dazzling Spodumain | Item name for typeID 46688 (Spodumain) | |
530370 | Stable Veldspar | Stable Veldspar | Item name for typeID 46689 (Veldspar) | |
530371 | Pellucid Crokite | Pellucid Crokite | Item name for typeID 46677 (Crokite) | |
530372 | Jet Ochre | Jet Ochre | Item name for typeID 46675 (Dark Ochre) | |
530373 | QA Scanning Module | QA Scanning Module | Item name for typeID 46690 (QA Module) | |
530374 | This module does not exist. | This module does not exist. | Item description for "QA Scanning Module" (typeID 46690) | |
530375 | Compressed Extracted Arkanor | Compressed Extracted Arkanor | ||
530376 | Compressed Flawless Arkonor | Compressed Flawless Arkonor | Item name for typeID 46691 (Arkonor) | |
530377 | Compressed Extracted Bistot | Compressed Extracted Bistot | ||
530378 | Compressed Cubic Bistot | Compressed Cubic Bistot | Item name for typeID 46692 (Bistot) | |
530379 | Compressed Extracted Crokite | Compressed Extracted Crokite | ||
530380 | Compressed Pellucid Crokite | Compressed Pellucid Crokite | Item name for typeID 46693 (Crokite) | |
530381 | Compressed Jet Ochre | Compressed Jet Ochre | Item name for typeID 46694 (Dark Ochre) | |
530382 | Compressed Brilliant Gneiss | Compressed Brilliant Gneiss | Item name for typeID 46695 (Gneiss) | |
530383 | Compressed Lustrous Hedbergite | Compressed Lustrous Hedbergite | Item name for typeID 46696 (Hedbergite) | |
530384 | Compressed Scintillating Hemorphite | Compressed Scintillating Hemorphite | Item name for typeID 46697 (Hemorphite) | |
530385 | Compressed Immaculate Jaspet | Compressed Immaculate Jaspet | Item name for typeID 46698 (Jaspet) | |
530386 | Compressed Resplendant Kernite | Compressed Resplendant Kernite | Item name for typeID 46699 (Kernite) | |
530387 | Compressed Platinoid Omber | Compressed Platinoid Omber | Item name for typeID 46700 (Omber) | |
530388 | Compressed Sparkling Plagioclase | Compressed Sparkling Plagioclase | Item name for typeID 46701 (Plagioclase) | |
530389 | Compressed Opulent Pyroxeres | Compressed Opulent Pyroxeres | Item name for typeID 46702 (Pyroxeres) | |
530390 | Compressed Glossy Scordite | Compressed Glossy Scordite | Item name for typeID 46703 (Scordite) | |
530391 | Compressed Dazzling Spodumain | Compressed Dazzling Spodumain | Item name for typeID 46704 (Spodumain) | |
530392 | Compressed Stable Veldspar | Compressed Stable Veldspar | Item name for typeID 46705 (Veldspar) | |
530393 | Items: | Items: | ||
530394 | Items: | Items: | ||
530395 | Items: | Items: | ||
530396 | Items: | Items: | ||
530397 | Items: | Items: | ||
530398 | Items: | Items: | ||
530399 | Items: | Items: | ||
530400 | Items: | Items: | ||
530401 | Items: | Items: | ||
530402 | Items: | Items: | ||
530403 | Items: | Items: | ||
530404 | Items: | Items: | ||
530405 | Items: | Items: | ||
530406 | Items: | Items: | ||
530407 | Items: | Items: | ||
530408 | Items: | Items: | ||
530412 | Unknown hostiles roam this site | Unknown hostiles roam this site | ||
530413 | {[numeric]wager.isk} wager | {[numeric]wager.isk} wager | ||
530414 | I also propose we put a wager on this duel. Whoever wins will receive all the ISK. | I also propose we put a wager on this duel. Whoever wins will receive all the ISK. | ||
530417 | Set wager amount | Set wager amount | ||
530419 | You can set a ISK wager for this duel. Leave it at zero to start a duel without a wager. | You can set a ISK wager for this duel. Leave it at zero to start a duel without a wager. | ||
530420 | Extraction started for {structureLink} | Extraction started for {structureLink} | ||
530421 | An extraction has been started for {structureLink}, at {moonLink} in {solarSystemLink}. Extraction was started by {startedByLink}. The chunk will be ready in location on {[datetime]readyTime, date=full, time=short}, but will autofracture on {[datetime]autoTime, date=full, time=short}. Estimated mineral composition: {oreComp} |
An extraction has been started for {structureLink}, at {moonLink} in {solarSystemLink}. Extraction was started by {startedByLink}. The chunk will be ready in location on {[datetime]readyTime, date=full, time=short}, but will autofracture on {[datetime]autoTime, date=full, time=short}. Estimated mineral composition: {oreComp} |
||
530423 | Extraction cancelled for {structureLink} | Extraction cancelled for {structureLink} | ||
530424 | An ongoing extraction for {structureLink}, at {moonLink} in {solarSystemLink} has been cancelled by {cancelledByLink}. | An ongoing extraction for {structureLink}, at {moonLink} in {solarSystemLink} has been cancelled by {cancelledByLink}. | ||
530426 | or | or | ||
530427 | Extraction finished for {structureLink} | Extraction finished for {structureLink} | ||
530428 | The extraction for {structureLink}, at {moonLink} in {solarSystemLink} is finished and the chunk is ready to be shot at. The chunk will automatically fracture on {[datetime]autoTime, date=medium, time=short}. Estimated ore composition: {oreComp} |
The extraction for {structureLink}, at {moonLink} in {solarSystemLink} is finished and the chunk is ready to be shot at. The chunk will automatically fracture on {[datetime]autoTime, date=medium, time=short}. Estimated ore composition: {oreComp} |
||
530429 | Moondrill fired for {structureLink} | Moondrill fired for {structureLink} | ||
530430 | The moondrill fitted to {structureLink}, at {moonLink} in {solarSystemLink} has been fired by {firedByLink} and the moon products are ready to be harvested. Estimated ore composition: {oreComp} |
The moondrill fitted to {structureLink}, at {moonLink} in {solarSystemLink} has been fired by {firedByLink} and the moon products are ready to be harvested. Estimated ore composition: {oreComp} |
||
530431 | Extraction for {structureLink} has autofractured | Extraction for {structureLink} has autofractured | ||
530432 | The extraction for {structureLink}, at {moonLink} in {solarSystemLink} has reached the end of its lifetime and has fractured automatically. The moon products are ready to be harvested. Estimated ore composition: {oreComp} |
The extraction for {structureLink}, at {moonLink} in {solarSystemLink} has reached the end of its lifetime and has fractured automatically. The moon products are ready to be harvested. Estimated ore composition: {oreComp} |
||
530434 | Extraction cancelled for {structureLink} | Extraction cancelled for {structureLink} | ||
530435 | An ongoing extraction for {structureLink}, at {moonLink} in {solarSystemLink} has been cancelled. | An ongoing extraction for {structureLink}, at {moonLink} in {solarSystemLink} has been cancelled. | ||
530436 | {typeLink} {[numeric]volume, decimalPlaces=0, leadingZeroes=0, useGrouping} m³ | {typeLink} {[numeric]volume, decimalPlaces=0, leadingZeroes=0, useGrouping} m³ | ||
530438 | You don't have enough ISK to cover the wager amount for this duel request. | You don't have enough ISK to cover the wager amount for this duel request. | ||
530439 | Not enough ISK | Not enough ISK | ||
530440 | Moonmining Extraction Started | Moonmining Extraction Started | ||
530441 | Moonmining Extraction Cancelled | Moonmining Extraction Cancelled | ||
530442 | Moonmining Extraction Finished | Moonmining Extraction Finished | ||
530443 | Fracture in progress | Fracture in progress | ||
530444 | Moonmining Chunk Automatically Fractured | Moonmining Chunk Automatically Fractured | ||
530445 | Potential gas cloud presence | Potential gas cloud presence | ||
530446 | Reward: Valuable gas that can be sold, or used in Combat Booster and Tech III production. | Reward: Valuable gas that can be sold, or used in Combat Booster and Tech III production. | ||
530448 | A site containing valuable gas clouds that can be harvested. | A site containing valuable gas clouds that can be harvested. | ||
530449 | Headhunter | Headhunter | ||
530450 | Headhunter | Headhunter | ||
530451 | Headhunter | Headhunter | ||
530452 | Headhunter | Headhunter | ||
530453 | Magnate Headhunter SKIN (Permanent) | Magnate Headhunter SKIN (Permanent) | Item name for typeID 46707 (Super Kerr-Induced Nanocoatings) | |
530454 | Omen Headhunter SKIN (Permanent) | Omen Headhunter SKIN (Permanent) | Item name for typeID 46708 (Super Kerr-Induced Nanocoatings) | |
530455 | Oracle Headhunter SKIN (Permanent) | Oracle Headhunter SKIN (Permanent) | Item name for typeID 46709 (Super Kerr-Induced Nanocoatings) | |
530456 | Abaddon Headhunter SKIN (Permanent) | Abaddon Headhunter SKIN (Permanent) | Item name for typeID 46710 (Super Kerr-Induced Nanocoatings) | |
530457 | Avatar Headhunter SKIN (Permanent) | Avatar Headhunter SKIN (Permanent) | Item name for typeID 46711 (Super Kerr-Induced Nanocoatings) | |
530458 | Merlin Headhunter SKIN (Permanent) | Merlin Headhunter SKIN (Permanent) | Item name for typeID 46712 (Super Kerr-Induced Nanocoatings) | |
530459 | Caracal Headhunter SKIN (Permanent) | Caracal Headhunter SKIN (Permanent) | Item name for typeID 46713 (Super Kerr-Induced Nanocoatings) | |
530460 | Drake Headhunter SKIN (Permanent) | Drake Headhunter SKIN (Permanent) | Item name for typeID 46714 (Super Kerr-Induced Nanocoatings) | |
530461 | Raven Headhunter SKIN (Permanent) | Raven Headhunter SKIN (Permanent) | Item name for typeID 46715 (Super Kerr-Induced Nanocoatings) | |
530462 | Phoenix Headhunter SKIN (Permanent) | Phoenix Headhunter SKIN (Permanent) | Item name for typeID 46716 (Super Kerr-Induced Nanocoatings) | |
530463 | Tristan Headhunter SKIN (Permanent) | Tristan Headhunter SKIN (Permanent) | Item name for typeID 46717 (Super Kerr-Induced Nanocoatings) | |
530464 | Vexor Headhunter SKIN (Permanent) | Vexor Headhunter SKIN (Permanent) | Item name for typeID 46718 (Super Kerr-Induced Nanocoatings) | |
530465 | Talos Headhunter SKIN (Permanent) | Talos Headhunter SKIN (Permanent) | Item name for typeID 46719 (Super Kerr-Induced Nanocoatings) | |
530466 | Dominix Headhunter SKIN (Permanent) | Dominix Headhunter SKIN (Permanent) | Item name for typeID 46720 (Super Kerr-Induced Nanocoatings) | |
530467 | Nyx Headhunter SKIN (Permanent) | Nyx Headhunter SKIN (Permanent) | Item name for typeID 46721 (Super Kerr-Induced Nanocoatings) | |
530468 | Slasher Headhunter SKIN (Permanent) | Slasher Headhunter SKIN (Permanent) | Item name for typeID 46722 (Super Kerr-Induced Nanocoatings) | |
530469 | Rupture Headhunter SKIN (Permanent) | Rupture Headhunter SKIN (Permanent) | Item name for typeID 46723 (Super Kerr-Induced Nanocoatings) | |
530470 | Hurricane Headhunter SKIN (Permanent) | Hurricane Headhunter SKIN (Permanent) | Item name for typeID 46724 (Super Kerr-Induced Nanocoatings) | |
530471 | Typhoon Headhunter SKIN (Permanent) | Typhoon Headhunter SKIN (Permanent) | Item name for typeID 46725 (Super Kerr-Induced Nanocoatings) | |
530472 | Hel Headhunter SKIN (Permanent) | Hel Headhunter SKIN (Permanent) | Item name for typeID 46726 (Super Kerr-Induced Nanocoatings) | |
530473 | You are already warping to this location | You are already warping to this location | ||
530474 | You are already at this location | You are already at this location | ||
530475 | Mining messages | Mining messages | ||
530476 | Mining | Mining | ||
530477 | The moon chunk will be ready for fracturing immediately following the traversal period. If the chunk is not manually fractured within {[timeinterval]fractureDelay.shortWrittenForm, from=hour, to=minute} of the traversal being completed, the drill laser will automatically initiate fracture. |
The moon chunk will be ready for fracturing immediately following the traversal period. If the chunk is not manually fractured within <b>{[timeinterval]fractureDelay.shortWrittenForm, from=hour, to=minute}</b> of the traversal being completed, the drill laser will automatically initiate fracture. |
||
530478 | Bounty messages | Bounty messages | ||
530479 | Bounty | Bounty | ||
530480 | Octopus Red Flight | Octopus Red Flight | ||
530481 | Cormorant Octopus Red Flight SKIN (Permanent) | Cormorant Octopus Red Flight SKIN (Permanent) | Item name for typeID 46727 (Super Kerr-Induced Nanocoatings) | |
530482 | Jackdaw Octopus Red Flight SKIN (Permanent) | Jackdaw Octopus Red Flight SKIN (Permanent) | Item name for typeID 46728 (Super Kerr-Induced Nanocoatings) | |
530483 | Caracal Octopus Red Flight SKIN (Permanent) | Caracal Octopus Red Flight SKIN (Permanent) | Item name for typeID 46729 (Super Kerr-Induced Nanocoatings) | |
530484 | Cerberus Octopus Red Flight SKIN (Permanent) | Cerberus Octopus Red Flight SKIN (Permanent) | Item name for typeID 46730 (Super Kerr-Induced Nanocoatings) | |
530485 | Drake Octopus Red Flight SKIN (Permanent) | Drake Octopus Red Flight SKIN (Permanent) | Item name for typeID 46731 (Super Kerr-Induced Nanocoatings) | |
530486 | Raven Octopus Red Flight SKIN (Permanent) | Raven Octopus Red Flight SKIN (Permanent) | Item name for typeID 46732 (Super Kerr-Induced Nanocoatings) | |
530487 | Golem Octopus Red Flight SKIN (Permanent) | Golem Octopus Red Flight SKIN (Permanent) | Item name for typeID 46733 (Super Kerr-Induced Nanocoatings) | |
530488 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Item description for "Caracal Octopus Red Flight SKIN (Permanent)" (typeID 46729) | |
530489 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Item description for "Cerberus Octopus Red Flight SKIN (Permanent)" (typeID 46730) | |
530490 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Item description for "Cormorant Octopus Red Flight SKIN (Permanent)" (typeID 46727) | |
530491 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Item description for "Drake Octopus Red Flight SKIN (Permanent)" (typeID 46731) | |
530492 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Item description for "Golem Octopus Red Flight SKIN (Permanent)" (typeID 46733) | |
530493 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Item description for "Jackdaw Octopus Red Flight SKIN (Permanent)" (typeID 46728) | |
530494 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy. |
Item description for "Raven Octopus Red Flight SKIN (Permanent)" (typeID 46732) | |
530504 | Lodestrike | Lodestrike | ||
530505 | Lodestrike | Lodestrike | ||
530506 | Lodestrike | Lodestrike | ||
530507 | Lodestrike | Lodestrike | ||
530508 | Lodestrike | Lodestrike | ||
530509 | Venture Lodestrike SKIN (Permanent) | Venture Lodestrike SKIN (Permanent) | Item name for typeID 46734 (Super Kerr-Induced Nanocoatings) | |
530510 | Procurer Lodestrike SKIN (Permanent) | Procurer Lodestrike SKIN (Permanent) | Item name for typeID 46735 (Super Kerr-Induced Nanocoatings) | |
530511 | Retriever Lodestrike SKIN (Permanent) | Retriever Lodestrike SKIN (Permanent) | Item name for typeID 46736 (Super Kerr-Induced Nanocoatings) | |
530512 | Covetor Lodestrike SKIN (Permanent) | Covetor Lodestrike SKIN (Permanent) | Item name for typeID 46737 (Super Kerr-Induced Nanocoatings) | |
530513 | Skiff Lodestrike SKIN (Permanent) | Skiff Lodestrike SKIN (Permanent) | Item name for typeID 46738 (Super Kerr-Induced Nanocoatings) | |
530514 | Mackinaw Lodestrike SKIN (Permanent) | Mackinaw Lodestrike SKIN (Permanent) | Item name for typeID 46739 (Super Kerr-Induced Nanocoatings) | |
530515 | Hulk Lodestrike SKIN (Permanent) | Hulk Lodestrike SKIN (Permanent) | Item name for typeID 46740 (Super Kerr-Induced Nanocoatings) | |
530516 | Orca Lodestrike SKIN (Permanent) | Orca Lodestrike SKIN (Permanent) | Item name for typeID 46741 (Super Kerr-Induced Nanocoatings) | |
530517 | Rorqual Lodestrike SKIN (Permanent) | Rorqual Lodestrike SKIN (Permanent) | Item name for typeID 46742 (Super Kerr-Induced Nanocoatings) | |
530518 | Noctis Lodestrike SKIN (Permanent) | Noctis Lodestrike SKIN (Permanent) | Item name for typeID 46743 (Super Kerr-Induced Nanocoatings) | |
530519 | Bestower Lodestrike SKIN (Permanent) | Bestower Lodestrike SKIN (Permanent) | Item name for typeID 46744 (Super Kerr-Induced Nanocoatings) | |
530520 | Prorator Lodestrike SKIN (Permanent) | Prorator Lodestrike SKIN (Permanent) | Item name for typeID 46745 (Super Kerr-Induced Nanocoatings) | |
530521 | Impel Lodestrike SKIN (Permanent) | Impel Lodestrike SKIN (Permanent) | Item name for typeID 46746 (Super Kerr-Induced Nanocoatings) | |
530522 | Mammoth Lodestrike SKIN (Permanent) | Mammoth Lodestrike SKIN (Permanent) | Item name for typeID 46747 (Super Kerr-Induced Nanocoatings) | |
530523 | Prowler Lodestrike SKIN (Permanent) | Prowler Lodestrike SKIN (Permanent) | Item name for typeID 46748 (Super Kerr-Induced Nanocoatings) | |
530524 | Mastodon Lodestrike SKIN (Permanent) | Mastodon Lodestrike SKIN (Permanent) | Item name for typeID 46749 (Super Kerr-Induced Nanocoatings) | |
530525 | Iteron Mark V Lodestrike SKIN (Permanent) | Iteron Mark V Lodestrike SKIN (Permanent) | Item name for typeID 46750 (Super Kerr-Induced Nanocoatings) | |
530526 | Viator Lodestrike SKIN (Permanent) | Viator Lodestrike SKIN (Permanent) | Item name for typeID 46751 (Super Kerr-Induced Nanocoatings) | |
530527 | Occator Lodestrike SKIN (Permanent) | Occator Lodestrike SKIN (Permanent) | Item name for typeID 46752 (Super Kerr-Induced Nanocoatings) | |
530528 | Tayra Lodestrike SKIN (Permanent) | Tayra Lodestrike SKIN (Permanent) | Item name for typeID 46753 (Super Kerr-Induced Nanocoatings) | |
530529 | Crane Lodestrike SKIN (Permanent) | Crane Lodestrike SKIN (Permanent) | Item name for typeID 46754 (Super Kerr-Induced Nanocoatings) | |
530530 | Bustard Lodestrike SKIN (Permanent) | Bustard Lodestrike SKIN (Permanent) | Item name for typeID 46755 (Super Kerr-Induced Nanocoatings) | |
530531 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Bestower Lodestrike SKIN (Permanent)" (typeID 46744) | |
530532 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Bustard Lodestrike SKIN (Permanent)" (typeID 46755) | |
530533 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Covetor Lodestrike SKIN (Permanent)" (typeID 46737) | |
530534 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Crane Lodestrike SKIN (Permanent)" (typeID 46754) | |
530535 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Hulk Lodestrike SKIN (Permanent)" (typeID 46740) | |
530536 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Impel Lodestrike SKIN (Permanent)" (typeID 46746) | |
530537 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Iteron Mark V Lodestrike SKIN (Permanent)" (typeID 46750) | |
530538 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Mackinaw Lodestrike SKIN (Permanent)" (typeID 46739) | |
530539 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Mammoth Lodestrike SKIN (Permanent)" (typeID 46747) | |
530540 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Mastodon Lodestrike SKIN (Permanent)" (typeID 46749) | |
530541 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Noctis Lodestrike SKIN (Permanent)" (typeID 46743) | |
530542 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Occator Lodestrike SKIN (Permanent)" (typeID 46752) | |
530543 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Orca Lodestrike SKIN (Permanent)" (typeID 46741) | |
530544 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Procurer Lodestrike SKIN (Permanent)" (typeID 46735) | |
530545 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Prorator Lodestrike SKIN (Permanent)" (typeID 46745) | |
530546 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Prowler Lodestrike SKIN (Permanent)" (typeID 46748) | |
530547 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Retriever Lodestrike SKIN (Permanent)" (typeID 46736) | |
530548 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Rorqual Lodestrike SKIN (Permanent)" (typeID 46742) | |
530549 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Skiff Lodestrike SKIN (Permanent)" (typeID 46738) | |
530550 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Tayra Lodestrike SKIN (Permanent)" (typeID 46753) | |
530551 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Venture Lodestrike SKIN (Permanent)" (typeID 46734) | |
530552 | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology. | Item description for "Viator Lodestrike SKIN (Permanent)" (typeID 46751) | |
530553 | Talk to this agent for an introduction to the world of business in New Eden. | Talk to this agent for an introduction to the world of business in New Eden. | ||
530554 | Talk to this agent for an introduction to exploration as a career in New Eden. | Talk to this agent for an introduction to exploration as a career in New Eden. | ||
530555 | Talk to this agent for an introduction to industry in New Eden. | Talk to this agent for an introduction to industry in New Eden. | ||
530556 | Talk to this agent to receive basic training in space combat. | Talk to this agent to receive basic training in space combat. | ||
530557 | Talk to this agent to receive more advanced military training. | Talk to this agent to receive more advanced military training. | ||
530563 | Headhunter Crate | Headhunter Crate | Item name for typeID 46756 (Special Edition Commodities) | |
530564 | This crate contains one random SKIN license from the following:
<url=showinfo:46707>Magnate Headhunter SKIN (Permanent)</url> <url=showinfo:46708>Omen Headhunter SKIN (Permanent)</url> <url=showinfo:46712>Merlin Headhunter SKIN (Permanent)</url> <url=showinfo:46713>Caracal Headhunter SKIN (Permanent)</url> <url=showinfo:46717>Tristan Headhunter SKIN (Permanent)</url> <url=showinfo:46718>Vexor Headhunter SKIN (Permanent)</url> <url=showinfo:46722>Slasher Headhunter SKIN (Permanent)</url> <url=showinfo:46723>Rupture Headhunter SKIN (Permanent)</url> |
This crate contains one random SKIN license from the following: <url=showinfo:46707>Magnate Headhunter SKIN (Permanent)</url> <url=showinfo:46708>Omen Headhunter SKIN (Permanent)</url> <url=showinfo:46712>Merlin Headhunter SKIN (Permanent)</url> <url=showinfo:46713>Caracal Headhunter SKIN (Permanent)</url> <url=showinfo:46717>Tristan Headhunter SKIN (Permanent)</url> <url=showinfo:46718>Vexor Headhunter SKIN (Permanent)</url> <url=showinfo:46722>Slasher Headhunter SKIN (Permanent)</url> <url=showinfo:46723>Rupture Headhunter SKIN (Permanent)</url> |
Item description for "Headhunter Crate" (typeID 46756) | |
530565 | This crate contains one random SKIN license from the following:
<url=showinfo:46707>Magnate Headhunter SKIN (Permanent)</url> <url=showinfo:46708>Omen Headhunter SKIN (Permanent)</url> <url=showinfo:46712>Merlin Headhunter SKIN (Permanent)</url> <url=showinfo:46713>Caracal Headhunter SKIN (Permanent)</url> <url=showinfo:46717>Tristan Headhunter SKIN (Permanent)</url> <url=showinfo:46718>Vexor Headhunter SKIN (Permanent)</url> <url=showinfo:46722>Slasher Headhunter SKIN (Permanent)</url> <url=showinfo:46723>Rupture Headhunter SKIN (Permanent)</url> |
This crate contains one random SKIN license from the following: <url=showinfo:46707>Magnate Headhunter SKIN (Permanent)</url> <url=showinfo:46708>Omen Headhunter SKIN (Permanent)</url> <url=showinfo:46712>Merlin Headhunter SKIN (Permanent)</url> <url=showinfo:46713>Caracal Headhunter SKIN (Permanent)</url> <url=showinfo:46717>Tristan Headhunter SKIN (Permanent)</url> <url=showinfo:46718>Vexor Headhunter SKIN (Permanent)</url> <url=showinfo:46722>Slasher Headhunter SKIN (Permanent)</url> <url=showinfo:46723>Rupture Headhunter SKIN (Permanent)</url> |
||
530566 | Headhunter SKIN Crate | Headhunter SKIN Crate | ||
530567 | This crate contains one random SKIN license from the following:
<url=showinfo:46707>Magnate Headhunter SKIN (Permanent)</url> <url=showinfo:46708>Omen Headhunter SKIN (Permanent)</url> <url=showinfo:46712>Merlin Headhunter SKIN (Permanent)</url> <url=showinfo:46713>Caracal Headhunter SKIN (Permanent)</url> <url=showinfo:46717>Tristan Headhunter SKIN (Permanent)</url> <url=showinfo:46718>Vexor Headhunter SKIN (Permanent)</url> <url=showinfo:46722>Slasher Headhunter SKIN (Permanent)</url> <url=showinfo:46723>Rupture Headhunter SKIN (Permanent)</url> |
This crate contains one random SKIN license from the following: <url=showinfo:46707>Magnate Headhunter SKIN (Permanent)</url> <url=showinfo:46708>Omen Headhunter SKIN (Permanent)</url> <url=showinfo:46712>Merlin Headhunter SKIN (Permanent)</url> <url=showinfo:46713>Caracal Headhunter SKIN (Permanent)</url> <url=showinfo:46717>Tristan Headhunter SKIN (Permanent)</url> <url=showinfo:46718>Vexor Headhunter SKIN (Permanent)</url> <url=showinfo:46722>Slasher Headhunter SKIN (Permanent)</url> <url=showinfo:46723>Rupture Headhunter SKIN (Permanent)</url> |
||
530570 | This type of blueprint has been phased out and may no longer be used for industrial activities. | This type of blueprint has been phased out and may no longer be used for industrial activities. | Item description for "General Storage Blueprint" (typeID 2745) | |
530575 | Undocking is disabled while in control of a structure | Undocking is disabled while in control of a structure | ||
530580 | The Moon Drill Service Module can only work on Refineries deployed on the correct position in relation to a moon. | The Moon Drill Service Module can only work on Refineries deployed on the correct position in relation to a moon. | ||
530581 | There's no Moon Drill Service Module installed. | There's no Moon Drill Service Module installed. | ||
530582 | Extraction in progress. Not available for fracture. | Extraction in progress. Not available for fracture. | ||
530583 | Cannot start another extraction while an extraction is in progress. | Cannot start another extraction while an extraction is in progress. | ||
530584 | Refinery must be deployed in the correct position for extraction from moon. | Refinery must be deployed in the correct position for extraction from moon. | ||
530585 | Moon Drill Service Module must be online for moon extraction to start. | Moon Drill Service Module must be online for moon extraction to start. | ||
530586 | Cannot get resources if not close to moon extraction position. | Cannot get resources if not close to moon extraction position. | ||
530587 | Extraction below minimal duration. Please adjust schedule to start extraction. | Extraction below minimal duration. Please adjust schedule to start extraction. | ||
530588 | Confirm start of Moon Extraction | Confirm start of Moon Extraction | ||
530589 | This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium. Available primarily through moon mining. |
This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology. One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium. Available primarily through moon mining. |
Item description for "Flawless Arkonor" (typeID 46678) | |
530590 | This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology. One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Flawless Arkonor" (typeID 46691) | |
530591 | This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Bistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite. Available primarily through moon mining. |
This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Bistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite. Available primarily through moon mining. |
Item description for "Cubic Bistot" (typeID 46676) | |
530592 | This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Bistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Bistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Cubic Bistot" (typeID 46692) | |
530593 | This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Crokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore. Available primarily through moon mining. |
This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Crokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore. Available primarily through moon mining. |
Item description for "Pellucid Crokite" (typeID 46677) | |
530594 | This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Crokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Crokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Pellucid Crokite" (typeID 46693) | |
530595 | This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium. Available primarily through moon mining. |
This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium. Available primarily through moon mining. |
Item description for "Jet Ochre" (typeID 46675) | |
530596 | This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Jet Ochre" (typeID 46694) | |
530597 | This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has a quite a bit of mexallon as well as some pyerite and isogen. Available primarily through moon mining. |
This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has a quite a bit of mexallon as well as some pyerite and isogen. Available primarily through moon mining. |
Item description for "Brilliant Gneiss" (typeID 46679) | |
530598 | This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has a quite a bit of mexallon as well as some pyerite and isogen. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has a quite a bit of mexallon as well as some pyerite and isogen. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Brilliant Gneiss" (typeID 46695) | |
530599 | This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Hedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine. Available primarily through moon mining. |
This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Hedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine. Available primarily through moon mining. |
Item description for "Lustrous Hedbergite" (typeID 46680) | |
530600 | This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Hedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Hedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Lustrous Hedbergite" (typeID 46696) | |
530601 | This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
With a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine. Available primarily through moon mining. |
This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. With a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine. Available primarily through moon mining. |
Item description for "Scintillating Hemorphite" (typeID 46681) | |
530602 | This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
With a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. With a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Scintillating Hemorphite" (typeID 46697) | |
530603 | This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine. Available primarily through moon mining. |
This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine. Available primarily through moon mining. |
Item description for "Immaculate Jaspet" (typeID 46682) | |
530604 | This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Immaculate Jaspet" (typeID 46698) | |
530605 | This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Kernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen. Available primarily through moon mining. |
This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Kernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen. Available primarily through moon mining. |
Item description for "Resplendant Kernite" (typeID 46683) | |
530606 | This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Kernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Kernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Resplendant Kernite" (typeID 46699) | |
530607 | This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status. Available primarily through moon mining. |
This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status. Available primarily through moon mining. |
Item description for "Platinoid Omber" (typeID 46684) | |
530608 | This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Platinoid Omber" (typeID 46700) | |
530609 | This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon. Available primarily through moon mining. |
This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon. Available primarily through moon mining. |
Item description for "Sparkling Plagioclase" (typeID 46685) | |
530610 | This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Sparkling Plagioclase" (typeID 46701) | |
530611 | This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon. Available primarily through moon mining. |
This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon. Available primarily through moon mining. |
Item description for "Opulent Pyroxeres" (typeID 46686) | |
530612 | This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Opulent Pyroxeres" (typeID 46702) | |
530613 | This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Scordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers. Available primarily through moon mining. |
This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Scordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers. Available primarily through moon mining. |
Item description for "Glossy Scordite" (typeID 46687) | |
530614 | This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Scordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Scordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Glossy Scordite" (typeID 46703) | |
530615 | This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Spodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks. Available primarily through moon mining. |
This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Spodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks. Available primarily through moon mining. |
Item description for "Dazzling Spodumain" (typeID 46688) | |
530616 | This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
Spodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Spodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Dazzling Spodumain" (typeID 46704) | |
530617 | This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral. Available primarily through moon mining. |
This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology. The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral. Available primarily through moon mining. |
Item description for "Stable Veldspar" (typeID 46689) | |
530618 | This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology.
The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral. This ore is a compressed and much more dense version of the original ore. |
This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology. The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral. This ore is a compressed and much more dense version of the original ore. |
Item description for "Compressed Stable Veldspar" (typeID 46705) | |
530619 | The Standup M-Set Moon Drilling Efficiency I rig provides a means for structure operators to increase the yield over time of the moon drilling operations in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Moon Drilling Efficiency I rig provides a means for structure operators to increase the yield over time of the moon drilling operations in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Moon Drilling Efficiency I" (typeID 46323) | |
530620 | The Standup M-Set Moon Drilling Efficiency II rig provides a means for structure operators to increase the yield over time of the moon drilling operations in their Upwell Refinery structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Moon Drilling Efficiency II rig provides a means for structure operators to increase the yield over time of the moon drilling operations in their Upwell Refinery structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Moon Drilling Efficiency II" (typeID 46324) | |
530621 | The Standup M-Set Moon Drilling Stability I rig provides a means for structure operators to improve the fine control their moon drill service modules have over the moon chunk extracted by their Upwell Refinery structures. The benefits of this rig include a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Moon Drilling Stability I rig provides a means for structure operators to improve the fine control their moon drill service modules have over the moon chunk extracted by their Upwell Refinery structures. The benefits of this rig include a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Moon Drilling Stability I" (typeID 46325) | |
530622 | The Standup M-Set Moon Drilling Stability II rig provides a means for structure operators to improve the fine control their moon drill service modules have over the moon chunk extracted by their Upwell Refinery structures. The benefits of this rig include a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup M-Set Moon Drilling Stability II rig provides a means for structure operators to improve the fine control their moon drill service modules have over the moon chunk extracted by their Upwell Refinery structures. The benefits of this rig include a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup M-Set Moon Drilling Stability II" (typeID 46326) | |
530623 | The Standup L-Set Moon Drilling Proficiency I rig provides a means for structure operators to greatly improve all aspects of the moon mining operations in their Upwell Refinery structures. The benefits of this rig include improved yield over time, a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Moon Drilling Proficiency I rig provides a means for structure operators to greatly improve all aspects of the moon mining operations in their Upwell Refinery structures. The benefits of this rig include improved yield over time, a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup L-Set Moon Drilling Proficiency I" (typeID 46327) | |
530624 | The Standup L-Set Moon Drilling Proficiency II rig provides a means for structure operators to greatly improve all aspects of the moon mining operations in their Upwell Refinery structures. The benefits of this rig include improved yield over time, a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
The Standup L-Set Moon Drilling Proficiency II rig provides a means for structure operators to greatly improve all aspects of the moon mining operations in their Upwell Refinery structures. The benefits of this rig include improved yield over time, a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure. |
Item description for "Standup L-Set Moon Drilling Proficiency II" (typeID 46328) | |
530625 | The role Accountant is required for obtaining the mining ledger data. | The role Accountant is required for obtaining the mining ledger data. | ||
530626 | Complete the objectives within this time limit | Complete the objectives within this time limit | ||
530627 | Deposit Ore in the haulers to complete the site objectives. | Deposit Ore in the haulers to complete the site objectives. | ||
530628 | Deposit Ore in the hauler to complete site objectives. Hauler warps away when full. | Deposit Ore in the hauler to complete site objectives. Hauler warps away when full. | ||
530629 | Hauler Destroyed | Hauler Destroyed | ||
530630 | Ore added to hauler | Ore added to hauler | ||
530631 | Hauler under attack | Hauler under attack | ||
530632 | Hauler warping to safety | Hauler warping to safety | ||
530634 | level | level | ||
530635 | ISK Rewarded | ISK Rewarded | ||
530636 | Time remaining | Time remaining | ||
530637 | Additional reward for fast completion. | Additional reward for fast completion. | ||
530639 | Loyalty Points rewarded | Loyalty Points rewarded | ||
530640 | Standings gain | Standings gain | ||
530641 | Are you sure that you want to start this moon extraction process? You may not have permission to cancel the extraction once started. | Are you sure that you want to start this moon extraction process? You may not have permission to cancel the extraction once started. | ||
530642 | Start Moon Extraction? | Start Moon Extraction? | ||
530643 | Structure Vulnerable | Structure Vulnerable | ||
530647 | Refinery must be in vicinity of moon beacon to online Moon Drill Service Module. | Refinery must be in vicinity of moon beacon to online Moon Drill Service Module. | ||
530648 | Access to Moon Drill Schedule requires a Moon Drill Service Module online. | Access to Moon Drill Schedule requires a Moon Drill Service Module online. | ||
530649 | Extraction in process. Not ready for Fracture yet. | Extraction in process. Not ready for Fracture yet. | ||
530650 | Extraction in progress must be finished before starting a new one. | Extraction in progress must be finished before starting a new one. | ||
530651 | Refinery not in range of moon. Refinery must be deployed around Moon Beacon to be able to Extract from moons. | Refinery not in range of moon. Refinery must be deployed around Moon Beacon to be able to Extract from moons. | ||
530652 | Moon Drill Service Module must be online to start Extraction. | Moon Drill Service Module must be online to start Extraction. | ||
530653 | Access to Moon Drill Schedule requires Refinery to be deployed near Moon Beacon. | Access to Moon Drill Schedule requires Refinery to be deployed near Moon Beacon. | ||
530700 | You did not complete the site within the allocated time or you failed to meet the minimum participation requirements. | You did not complete the site within the allocated time or you failed to meet the minimum participation requirements. |
Made by Inomares. I don't want your donations. I don't read EVE mails. Leave me alone.
I guess contact me on Tweetfleet Slack if you really need to.
All patch data and media listed or linked on this page is the property of CCP hf. All rights reserved. This website is not in any way endorsed by, or affiliated with CCP Games.