"A WARWARGARBL" - CCP Falcon

Comparing Singularity_Previous (Build: 1233790) to Singularity_Next (Build: 1235295)

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Est. patch size: 75mb

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New Items (0 Entries)
Icon TypeID & Name Description Group Attributes
Removed Items (0 Entries)

Please note that a "removed" item usually means the item was just not yet added to the "newer" build.

TypeID & Name Description Group Attributes

Changed Blueprints (0 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
Changed Reprocessing BETA (0 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff

Changed Traits (3 Entries)
TypeID, Group, & Name Singularity_Previous Singularity_Next Diff
11393 - Retribution
(Assault Frigate)
Assault Frigates bonuses (per skill level):
  • 10% bonus to Small Energy Turret optimal range
  • 5% bonus to Small Energy Turret damage


Amarr Frigate bonuses (per skill level):
  • 10% reduction in Small Energy Turret activation cost
  • 7.5% bonus to Small Energy Turret tracking speed


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
Assault Frigates bonuses (per skill level):
  • 10.0% bonus to Small Energy Turret optimal range
  • 5.0% bonus to Small Energy Turret damage


Amarr Frigate bonuses (per skill level):
  • 10.0% reduction in Small Energy Turret activation cost
  • 5.0% bonus to Small Energy Turret rate of fire


Role Bonus:
  • 50.0% reduction in Microwarpdrive signature radius penalty
Assault Frigates bonuses (per skill level):
10
.0% bonus to <a href=showinfo:3303>Small Energy Turret</a> optimal range
5
.0% bonus to <a href=showinfo:3303>Small Energy Turret</a> damage

Amarr Frigate bonuses (per skill level):
10
.0% reduction in <a href=showinfo:3303>Small Energy Turret</a> activation cost
7.55.0% bonus to <a href=showinfo:3303>Small Energy Turret</a> tracking speedte of fire

Role Bonus:
50
.0% reduction in <a href=showinfo:3454>Microwarpdrive</a> signature radius penalty
11400 - Jaguar
(Assault Frigate)
Assault Frigates bonuses (per skill level):
  • 10% bonus to Small Projectile Turret optimal range
  • 5% bonus to Small Projectile Turret damage


Minmatar Frigate bonuses (per skill level):
  • 5% bonus to Small Projectile Turret damage
  • 7.5% bonus to Small Projectile Turret tracking speed


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
Assault Frigates bonuses (per skill level):
  • 5.0% bonus to Light Missile and Rocket Launcher explosion velocity
  • 5.0% bonus to Light Missile and Rocket Launcher damage


Minmatar Frigate bonuses (per skill level):
  • 5.0% bonus to Light Missile and Rocket Launcher rate of fire
  • 7.5% bonus to Shield Booster amount


Role Bonus:
  • 50.0% reduction in Microwarpdrive signature radius penalty
Assault Frigates bonuses (per skill level):
15.0% bonus to <a href=showinfo:3302>Small Projectile Turret</a> optimal range21>Light Missile</a> and <a href=showinfo:3320>Rocket</a> Launcher explosion velocity
5
.0% bonus to <a href=showinfo:3302>Small Projectile Turret</a>21>Light Missile</a> and <a href=showinfo:3320>Rocket</a> Launcher damage

Minmatar Frigate bonuses (per skill level):
5
.0% bonus to <a href=showinfo:3302>Small Projectile Turret</a> damage
7.5% bonus to <a href=showinfo:3302>Small Projectile Turret</a> tracking speed
21>Light Missile</a> and <a href=showinfo:3320>Rocket</a> Launcher rate of fire
7.5% bonus to <a href=showinfo:3416>Shield Booster</a> amount


Role Bonus:
50
.0% reduction in <a href=showinfo:3454>Microwarpdrive</a> signature radius penalty
12042 - Ishkur
(Assault Frigate)
Assault Frigates bonuses (per skill level):
  • 10% bonus to Small Hybrid Turret optimal range
  • 5m3 bonus to ship drone bay capacity


Gallente Frigate bonuses (per skill level):
  • 5% bonus to Small Hybrid Turret damage
  • 10% bonus to Drone hitpoints


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
Assault Frigates bonuses (per skill level):
  • 10.0% bonus to Small Hybrid Turret optimal range
  • 7.5% bonus to ship drone tracking speed


Gallente Frigate bonuses (per skill level):
  • 5.0% bonus to Small Hybrid Turret damage
  • 10.0% bonus to Drone hitpoints


Role Bonus:
  • 50.0% reduction in Microwarpdrive signature radius penalty
Assault Frigates bonuses (per skill level):
10
.0% bonus to <a href=showinfo:3301>Small Hybrid Turret</a> optimal range
5m37.5% bonus to ship drone bay capacitytracking speed

Gallente Frigate bonuses (per skill level):
5
.0% bonus to <a href=showinfo:3301>Small Hybrid Turret</a> damage
10
.0% bonus to <a href=showinfo:3436>Drone</a> hitpoints

Role Bonus:
50
.0% reduction in <a href=showinfo:3454>Microwarpdrive</a> signature radius penalty
Changes to Attributes (1 Entries)
Attribute Name Diff
2746 - resistanceMultiplier attributeCategory: None => 5
attributeID: None => 2746
attributeName: None => resistanceMultiplier
categoryID: None => 37
defaultValue: None => 0.0
description: None =>
displayName: None =>
displayNameID: None => 317651 ("None")
highIsGood: None => True
published: None => True
stackable: None => True
unitID: None => 108
Attribute Changes per Type (13 Entries)
TypeID, Name, and Group Diff
11365 - Vengeance (Assault Frigate) Maximum Velocity: 273.0 => 322.0
11371 - Wolf (Assault Frigate) Maximum Velocity: 329.0 => 415.0
11379 - Hawk (Assault Frigate) Maximum Velocity: 273.0 => 322.0
11381 - Harpy (Assault Frigate) Maximum Velocity: 264.0 => 312.0
11393 - Retribution (Assault Frigate) Maximum Velocity: 278.0 => 328.0
shipBonusAF: 7.5 => -5.0
11400 - Jaguar (Assault Frigate) Low Slots: 4.0 => 3.0
Medium Slots: 4.0 => 5.0
Maximum Velocity: 357.0 => 405.0
CPU Output: 170.0 => 185.0
Launcher Hardpoints: 1.0 => 3.0
Turret Hardpoints: 3.0 => 1.0
Special Ability Bonus: 5.0 => 7.5
shipBonusMF2: 7.5 => -5.0
eliteBonusGunship1: 10.0 => 5.0
certificateTemplate: 111 => 106
12042 - Ishkur (Assault Frigate) Maximum Velocity: 287.0 => 339.0
Drone Capacity: 25.0 => 50.0
eliteBonusGunship2: 5.0 => 7.5
12044 - Enyo (Assault Frigate) Maximum Velocity: 288.0 => 340.0
47254 - Assault Damage Control I (Damage Control)
Click to toggle showing the 17 attributes.Activation Cost: None => 32.0
CPU usage: 25.0 => 28.0
Activation time / duration: None => 16000.0
Armor EM Damage Resistance: 0.9 => 0.925
Armor Explosive Damage Resistance: 0.9 => 0.925
Armor Kinetic Damage Resistance: 0.9 => 0.925
Armor Thermal Damage Resistance: 0.9 => 0.925
Shield EM Damage Resistance: 0.925 => 0.95
Shield Explosive Damage Resistance: 0.925 => 0.95
Shield Kinetic Damage Resistance: 0.925 => 0.95
Shield Thermal Damage Resistance: 0.925 => 0.95
Reactivation Delay: 1500000.0 => 150000.0
Cannot Auto Repeat: None => 1.0
heatDissipationRateModifier: None => 0.01
Heat Damage: None => 5.5
Required Thermodynamics Level: None => 1.0
resistanceMultiplier: None => 0.05
47255 - EFFA Compact Assault Damage Control (Damage Control)
Click to toggle showing the 24 attributes.Activation Cost: None => 32.0
CPU usage: 20.0 => 24.0
Activation time / duration: None => 16000.0
Armor EM Damage Resistance: 0.875 => 0.925
Armor Explosive Damage Resistance: 0.875 => 0.925
Armor Kinetic Damage Resistance: 0.875 => 0.925
Armor Thermal Damage Resistance: 0.875 => 0.925
Shield EM Damage Resistance: 0.9 => 0.95
Shield Explosive Damage Resistance: 0.9 => 0.95
Shield Kinetic Damage Resistance: 0.9 => 0.95
Shield Thermal Damage Resistance: 0.9 => 0.95
Meta Level: 1.0 => 0.0
Reactivation Delay: 1500000.0 => 150000.0
Structure EM Damage Resistance: 0.65 => 0.7
Structure Explosive Damage Resistance: 0.65 => 0.7
Structure Kinetic Damage Resistance: 0.65 => 0.7
Structure Thermal Damage Resistance: 0.65 => 0.7
Cannot Auto Repeat: None => 1.0
heatDissipationRateModifier: None => 0.01
Heat Damage: None => 5.5
Required Thermodynamics Level: None => 1.0
Can be fitted to: 324.0 => 358.0
Can be fitted to: 358.0 => 324.0
resistanceMultiplier: None => 0.05
47256 - FFR Enduring Assault Damage Control (Damage Control)
Click to toggle showing the 22 attributes.Activation Cost: None => 26.0
CPU usage: 20.0 => 28.0
Activation time / duration: None => 16000.0
Armor EM Damage Resistance: 0.875 => 0.925
Armor Explosive Damage Resistance: 0.875 => 0.925
Armor Kinetic Damage Resistance: 0.875 => 0.925
Armor Thermal Damage Resistance: 0.875 => 0.925
Shield EM Damage Resistance: 0.9 => 0.95
Shield Explosive Damage Resistance: 0.9 => 0.95
Shield Kinetic Damage Resistance: 0.9 => 0.95
Shield Thermal Damage Resistance: 0.9 => 0.95
Meta Level: 1.0 => 0.0
Reactivation Delay: 1500000.0 => 150000.0
Structure EM Damage Resistance: 0.65 => 0.7
Structure Explosive Damage Resistance: 0.65 => 0.7
Structure Kinetic Damage Resistance: 0.65 => 0.7
Structure Thermal Damage Resistance: 0.65 => 0.7
Cannot Auto Repeat: None => 1.0
heatDissipationRateModifier: None => 0.01
Heat Damage: None => 5.5
Required Thermodynamics Level: None => 1.0
resistanceMultiplier: None => 0.05
47257 - Assault Damage Control II (Damage Control)
Click to toggle showing the 18 attributes.Activation Cost: None => 35.0
CPU usage: 30.0 => 35.0
Activation time / duration: None => 18000.0
Armor EM Damage Resistance: 0.85 => 0.9
Armor Explosive Damage Resistance: 0.85 => 0.9
Armor Kinetic Damage Resistance: 0.85 => 0.9
Armor Thermal Damage Resistance: 0.85 => 0.9
Shield EM Damage Resistance: 0.875 => 0.925
Shield Explosive Damage Resistance: 0.875 => 0.925
Shield Kinetic Damage Resistance: 0.875 => 0.925
Shield Thermal Damage Resistance: 0.875 => 0.925
requiredSkill1Level: 4.0 => 5.0
Reactivation Delay: 1500000.0 => 150000.0
Cannot Auto Repeat: None => 1.0
heatDissipationRateModifier: None => 0.02
Heat Damage: None => 7.5
Required Thermodynamics Level: None => 1.0
resistanceMultiplier: None => 0.05
47258 - Shadow Serpentis Assault Damage Control (Damage Control)
Click to toggle showing the 23 attributes.Activation Cost: None => 30.0
CPU usage: 18.0 => 24.0
Activation time / duration: None => 19000.0
Armor EM Damage Resistance: 0.835 => 0.9
Armor Explosive Damage Resistance: 0.835 => 0.9
Armor Kinetic Damage Resistance: 0.835 => 0.9
Armor Thermal Damage Resistance: 0.835 => 0.9
Shield EM Damage Resistance: 0.86 => 0.925
Shield Explosive Damage Resistance: 0.86 => 0.925
Shield Kinetic Damage Resistance: 0.86 => 0.925
Shield Thermal Damage Resistance: 0.86 => 0.925
Meta Level: 8.0 => 7.0
Reactivation Delay: 1500000.0 => 150000.0
Structure EM Damage Resistance: 0.575 => 0.6
Structure Explosive Damage Resistance: 0.575 => 0.6
Structure Kinetic Damage Resistance: 0.575 => 0.6
Structure Thermal Damage Resistance: 0.575 => 0.6
Cannot Auto Repeat: None => 1.0
heatDissipationRateModifier: None => 0.01
Heat Damage: None => 4.5
Required Thermodynamics Level: None => 1.0
metaGroupID: 4.0 => 0.0
resistanceMultiplier: None => 0.05

Changes to Effects (8 Entries)
Effect Name Diff
7012 - moduleBonusAssaultDamageControl disallowAutoRepeat: None => False
dischargeAttributeID: None => 6
displayName: None =>
durationAttributeID: None => 73
effectCategory: None => 1
effectID: None => 7012
effectName: None => moduleBonusAssaultDamageControl
electronicChance: None => False
guid: None => effects.Invulnerability
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

# Shield Modifiers
- domain: itemID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 2746
operator: 7
- domain: itemID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 2746
operator: 7
- domain: itemID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 2746
operator: 7
- domain: itemID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 2746
operator: 7

# Armor Modifiers
- domain: itemID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 2746
operator: 7
- domain: itemID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 2746
operator: 7
- domain: itemID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 2746
operator: 7
- domain: itemID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 2746
operator: 7

# Hull Modifiers
- domain: itemID
func: ItemModifier
modifiedAttributeID: 974
modifyingAttributeID: 2746
operator: 7
- domain: itemID
func: ItemModifier
modifiedAttributeID: 975
modifyingAttributeID: 2746
operator: 7
- domain: itemID
func: ItemModifier
modifiedAttributeID: 976
modifyingAttributeID: 2746
operator: 7
- domain: itemID
func: ItemModifier
modifiedAttributeID: 977
modifyingAttributeID: 2746
operator: 7
postExpression: None => 59
preExpression: None => 59
propulsionChance: None => False
published: None => False
rangeChance: None => False
resistanceID: None => 0
7013 - eliteBonusGunshipKineticMissileDamage1 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7013
effectName: None => eliteBonusGunshipKineticMissileDamage1
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19374
preExpression: None => 19373
propulsionChance: None => False
published: None => False
rangeChance: None => False
7014 - eliteBonusGunshipThermalMissileDamage1 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7014
effectName: None => eliteBonusGunshipThermalMissileDamage1
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19376
preExpression: None => 19375
propulsionChance: None => False
published: None => False
rangeChance: None => False
7015 - eliteBonusGunshipEMMissileDamage1 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7015
effectName: None => eliteBonusGunshipEMMissileDamage1
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19378
preExpression: None => 19377
propulsionChance: None => False
published: None => False
rangeChance: None => False
7016 - eliteBonusGunshipExplosiveMissileDamage1 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7016
effectName: None => eliteBonusGunshipExplosiveMissileDamage1
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19380
preExpression: None => 19379
propulsionChance: None => False
published: None => False
rangeChance: None => False
7017 - eliteBonusGunshipExplosionVelocity2 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7017
effectName: None => eliteBonusGunshipExplosionVelocity2
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19382
preExpression: None => 19381
propulsionChance: None => False
published: None => False
rangeChance: None => False
7018 - shipSETROFAF disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7018
effectName: None => shipSETROFAF
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 3627
preExpression: None => 3626
propulsionChance: None => False
published: None => False
rangeChance: None => False
7019 - eliteBonusGunshipDroneTracking2 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7019
effectName: None => eliteBonusGunshipDroneTracking2
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19387
preExpression: None => 19386
propulsionChance: None => False
published: None => False
rangeChance: None => False
Effect Changes per Type (8 Entries)
TypeID, Name, and Group Effects Changes
11393 - Retribution (Assault Frigate) Added Effects:
shipSETROFAF: None => False
Removed Effects:
shipSETTrackingBonusAF: False => None
11400 - Jaguar (Assault Frigate)
Click to toggle showing the 13 effects.Added Effects:
shipShieldBoostMF: None => False
shipMissileRoFMF2: None => False
eliteBonusGunshipKineticMissileDamage1: None => False
eliteBonusGunshipThermalMissileDamage1: None => False
eliteBonusGunshipEMMissileDamage1: None => False
eliteBonusGunshipExplosiveMissileDamage1: None => False
eliteBonusGunshipExplosionVelocity2: None => False
Removed Effects:
shipPDmgBonusMF: False => None
eliteBonusGunshipProjectileOptimal1: False => None
shipProjectileTrackingMF2: False => None
eliteBonusGunshipProjectileDamage2: False => None
12042 - Ishkur (Assault Frigate) Added Effects:
eliteBonusGunshipDroneTracking2: None => False
Removed Effects:
eliteBonusGunshipDroneCapacity2: False => None
47254 - Assault Damage Control I (Damage Control) Added Effects:
moduleBonusAssaultDamageControl: None => True
47255 - EFFA Compact Assault Damage Control (Damage Control) Added Effects:
moduleBonusAssaultDamageControl: None => True
47256 - FFR Enduring Assault Damage Control (Damage Control) Added Effects:
moduleBonusAssaultDamageControl: None => True
47257 - Assault Damage Control II (Damage Control) Added Effects:
moduleBonusAssaultDamageControl: None => True
47258 - Shadow Serpentis Assault Damage Control (Damage Control) Added Effects:
moduleBonusAssaultDamageControl: None => True

Changed Clone State Access BETA (0 Entries)
Alpha Caldari (0 Skills & 0 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Minmatar (0 Skills & 0 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Gallente (0 Skills & 0 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group

String Changes (12 Entries)
Key Singularity_Previous Singularity_Next Diff Notes
94928 The Jaguar is a versatile ship capable of reaching speeds unmatched by any other assault-class vessel. While comparatively weak on the defensive front it sports great flexibility, allowing pilots considerable latitude in configuring their loadouts for whatever circumstances they find themselves in.

Developer: Thukker Mix

Being the brain-child of the nomadic Thukkers, it is no surprise the Jaguar is as fast as it is. Initially conceived as a way for the tribe to pack some added punch to their organized detachments, they've found it to be equally useful as messenger, scout and escort, and it is likely to become one of the most commonly-seen ships in the Thukkers' stomping grounds.
The Jaguar is a fast and versatile missile platform boasting strong shield systems and substantial utility. It follows in the footsteps of the more affordable Breacher Frigate, which has become a reliable staple in the Minmatar Arsenal.

Developer: Core Complexion Inc.


Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.
The Jaguar is a fast and versatile ship capable of reaching speeds unmatched by any other assault-class vessel. While comparatively weak on the defensive front it sports great flexibility, allowing pilots considerable latitude in configuring their loadouts for whatever circumstances they fmissile platform boasting strong shield systems and substantial utility. It follows in the footsteps of the more affordable Breacher Frigate, which has become a reliable staple ind themselves in.

Developer: Thukker Mix

Being the brain-child of th
Minmatar Arsenal.

Developer: Core Complexion Inc.


Cor
e nComadic Thukkers, it is no surprise the Jagplexion's ships are unusuarl is as fast as it is. Initially conceived as a wan that they favor the tribe to pack some added punch to their organized detachments, they've found it to be equally useful as messenger, scout and escort, and it is likely to become one of the most commonly-seen ships in the Thukkers' stomping groundselectronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.
Item description for "Jaguar" (typeID 11400)
500881 bonus to Small Energy Turret tracking speed bonus to Small Energy Turret rate of fire bonus to <a href=showinfo:3303>Small Energy Turret</a> tracking speedte of fire
501357 bonus to ship drone bay capacity bonus to ship drone tracking speed bonus to ship drone bay capacitytracking speed
501581 bonus to Small Projectile Turret damage bonus to Light Missile and Rocket Launcher rate of fire bonus to <a href=showinfo:3302>Small Projectile Turret</a> damag21>Light Missile</a> and <a href=showinfo:3320>Rocket</a> Launcher rate of fire
501582 bonus to Small Projectile Turret tracking speed bonus to Shield Booster amount bonus to <a href=showinfo:3302>Small Projectile Turret</a> tracking speed416>Shield Booster</a> amount
501583 bonus to Small Projectile Turret damage bonus to Light Missile and Rocket Launcher damage bonus to <a href=showinfo:3302>Small Projectile Turret</a>21>Light Missile</a> and <a href=showinfo:3320>Rocket</a> Launcher damage
501584 bonus to Small Projectile Turret optimal range bonus to Light Missile and Rocket Launcher explosion velocity bonus to <a href=showinfo:3302>Small Projectile Turret</a> optimal range21>Light Missile</a> and <a href=showinfo:3320>Rocket</a> Launcher explosion velocity
514268 - Position the Structure
- Name the Structure
- Assign a Profile to the Structure
- Set the Structure's Vulnerability Hours
- Position the Structure
- Name the Structure
- Assign a Profile to the Structure
- Set the Structure's Reinforcement Time and Day
- Position the Structure
- Name the Structure
- Assign a Profile to the Structure
- Set the Structure's
Vulnerability HoursReinforcement Time and Day
516231 You cannot do that because recent aggression to this structure has disabled some of its services. You cannot do that because a lack of armor integrity has disabled some of this structure's services. You cannot do that because recent aggression to this structurea lack of armor integrity has disabled some of ithis structure's services.
531778 IFSA Compact Assault Damage Control EFFA Compact Assault Damage Control IFSEFFA Compact Assault Damage Control Item name for typeID 47255 (Damage Control)
531779 F88 Enduring Assault Damage Control FFR Enduring Assault Damage Control F88FR Enduring Assault Damage Control Item name for typeID 47256 (Damage Control)
531811 Fitting Period Fitting Period

New Files (46 Entries)
File Name Size in kb (Decompressed)
dx9/model/station/minmatar/ms1/icons/20686_128.png
21
dx9/model/station/minmatar/ms1/icons/20686_64.png
6
dx9/model/station/minmatar/ms1/icons/20718_128.png
23
dx9/model/station/minmatar/ms1/icons/20718_64.png
6
dx9/model/station/minmatar/ms1/icons/20719_128.png
24
dx9/model/station/minmatar/ms1/icons/20719_64.png
6
dx9/model/station/minmatar/ms1/icons/20750_128.png
21
dx9/model/station/minmatar/ms1/icons/20750_64.png
6
dx9/model/station/minmatar/ms1/icons/20752_128.png
21
dx9/model/station/minmatar/ms1/icons/20752_64.png
6
dx9/model/station/minmatar/ms2/icons/20684_128.png
19
dx9/model/station/minmatar/ms2/icons/20684_64.png
5
dx9/model/station/minmatar/ms2/icons/20715_128.png
20
dx9/model/station/minmatar/ms2/icons/20715_64.png
5
dx9/model/station/minmatar/ms3/icons/20659_128.png
23
dx9/model/station/minmatar/ms3/icons/20659_64.png
6
dx9/model/station/minmatar/ms3/icons/20713_128.png
21
dx9/model/station/minmatar/ms3/icons/20713_64.png
6
dx9/model/station/minmatar/ms3/icons/20717_128.png
21
dx9/model/station/minmatar/ms3/icons/20717_64.png
6
dx9/model/station/minmatar/ms3/icons/20748_128.png
21
dx9/model/station/minmatar/ms3/icons/20748_64.png
6
dx9/model/station/minmatar/ms3/icons/20749_128.png
21
dx9/model/station/minmatar/ms3/icons/20749_64.png
6
dx9/model/station/minmatar/ms3/icons/20751_128.png
21
dx9/model/station/minmatar/ms3/icons/20751_64.png
6
dx9/model/station/minmatar/ms4/icons/20657_128.png
22
dx9/model/station/minmatar/ms4/icons/20657_64.png
6
dx9/model/station/minmatar/ms4/icons/20671_128.png
19
dx9/model/station/minmatar/ms4/icons/20671_64.png
5
dx9/model/station/minmatar/ms5/icons/20747_128.png
23
dx9/model/station/minmatar/ms5/icons/20747_64.png
6
dx9/model/station/minmatar/ms6/icons/20714_128.png
21
dx9/model/station/minmatar/ms6/icons/20714_64.png
6
dx9/model/station/minmatar/ms6/icons/20720_128.png
21
dx9/model/station/minmatar/ms6/icons/20720_64.png
6
dx9/model/station/minmatar/ms7/icons/20656_128.png
21
dx9/model/station/minmatar/ms7/icons/20656_64.png
6
dx9/model/station/minmatar/ms7/icons/20672_128.png
19
dx9/model/station/minmatar/ms7/icons/20672_64.png
5
dx9/model/station/minmatar/ms7/icons/20685_128.png
19
dx9/model/station/minmatar/ms7/icons/20685_64.png
5
dx9/model/station/minmatar/ms7/icons/20687_128.png
19
dx9/model/station/minmatar/ms7/icons/20687_64.png
5
dx9/model/station/minmatar/ms7/icons/20716_128.png
19
dx9/model/station/minmatar/ms7/icons/20716_64.png
5
Changed Files (80 Entries)
File Name Size in kb (Decompressed)
audio/init.bnk
12 -> 12
audio/placeables.bnk
23897 -> 24016
audio/plugininfo.xml
0 -> 0
audio/soundbanksinfo.xml
3641 -> 3642
bin/_PlanetResources.dll
182 -> 182
bin/_audio2.dll
1921 -> 1921
bin/_ctypes.pyd
85 -> 85
bin/_destiny.dll
569 -> 569
bin/_elementtree.pyd
77 -> 77
bin/_evelocalization.dll
248 -> 248
bin/_ime.dll
70 -> 70
bin/_ssl.pyd
995 -> 995
bin/_trinity_dx11_deploy.dll
12857 -> 12857
bin/_trinity_dx9_deploy.dll
12781 -> 12781
bin/_videoplayer.dll
1763 -> 1763
bin/_vivox.dll
109 -> 109
bin/_yaml.pyd
207 -> 207
bin/blue.dll
3908 -> 3908
bin/character_colorLocationsLoader.pyd
34 -> 34
bin/character_colorNamesLoader.pyd
33 -> 33
bin/character_modifierLocationsLoader.pyd
33 -> 33
bin/character_resourcesLoader.pyd
34 -> 34
bin/character_sculptingLocationsLoader.pyd
33 -> 33
bin/d3dinfo.pyd
669 -> 669
bin/db.dll
262 -> 262
bin/effectSequencesLoader.pyd
48 -> 48
bin/exefile.exe
551 -> 551
bin/geo2.dll
195 -> 195
bin/graphicIDsLoader.pyd
46 -> 46
bin/nvapi.pyd
725 -> 725
bin/pyEvePathfinder.dll
671 -> 671
bin/pyFSD.dll
784 -> 784
bin/pyexpat.pyd
133 -> 133
bin/python27.dll
3883 -> 3883
bin/unicodedata.pyd
693 -> 693
bulkdata/2800006.cache2
112 -> 35
bulkdata/3200015.cache2
15 -> 3
bulkdata/800003.cache2
2970 -> 2973
bulkdata/800004.cache2
204 -> 204
bulkdata/800005.cache2
549 -> 550
bulkdata/800006.cache2
6878 -> 6879
bulkdata/800007.cache2
401 -> 401
bulkdata/mapbulk.db
443 -> 443
bulkdata/version
0 -> 0
code.ccp
19141 -> 19137
dx9/model/spaceobjectfactory/data.black
13458 -> 13458
dx9/model/spaceobjectfactory/hulls/ms1.black
61 -> 61
dx9/model/spaceobjectfactory/hulls/ms3.black
54 -> 54
dx9/model/spaceobjectfactory/hulls/ms4.black
41 -> 41
dx9/model/spaceobjectfactory/hulls/ms5.black
33 -> 33
dx9/model/spaceobjectfactory/hulls/ms6.black
60 -> 60
dx9/model/spaceobjectfactory/patterns/guardiangala_minmatar.black
1 -> 1
dx9/model/station/minmatar/ms1/icons/1134_128.png ->
22 -> 22
dx9/model/station/minmatar/ms1/icons/1134_64.png ->
6 -> 6
dx9/model/station/minmatar/ms2/icons/1132_128.png ->
20 -> 20
dx9/model/station/minmatar/ms2/icons/1132_64.png ->
5 -> 5
dx9/model/station/minmatar/ms3/icons/1138_128.png ->
21 -> 21
dx9/model/station/minmatar/ms3/icons/1138_64.png ->
6 -> 6
dx9/model/station/minmatar/ms4/icons/1133_128.png ->
20 -> 20
dx9/model/station/minmatar/ms4/icons/1133_64.png ->
5 -> 5
dx9/model/station/minmatar/ms5/icons/1135_128.png ->
23 -> 23
dx9/model/station/minmatar/ms5/icons/1135_64.png ->
6 -> 6
dx9/model/station/minmatar/ms6/icons/1136_128.png ->
21 -> 21
dx9/model/station/minmatar/ms6/icons/1136_64.png ->
6 -> 6
dx9/model/station/minmatar/ms7/icons/1137_128.png ->
19 -> 19
dx9/model/station/minmatar/ms7/icons/1137_64.png ->
5 -> 5
dx9/model/structure/orbital/hangar01/effects/hangar01_fx.black
7 -> 8
eve.exe
550 -> 550
localizationfsd/localization_fsd_en-us.pickle
17579 -> 17579
localizationfsd/localization_fsd_main.pickle
2156 -> 2156
manifest.dat
12 -> 12
resfileindex.txt
11097 -> 11104
resfileindex_prefetch.txt
756 -> 756
start.ini
0 -> 0
staticdata/certificates.static
132 -> 132
staticdata/evecategories.static
10 -> 10
staticdata/evegroups.static
405 -> 405
staticdata/evetypes.static
13101 -> 13101
staticdata/infobubbles.static
249 -> 249
staticdata/operationtasks.static
35 -> 35

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