Est. patch size: 880mb
Click the categories below to expand them! ALT-click entries to highlight for sharing.
Icon | TypeID & Name | Description | Group | Attributes |
---|---|---|---|---|
![]() |
47269 - Trig Small | No Description | Frigate | Click to toggle showing the 18 attributes.typeID: 47269graphicID: 22007 Capacity: 135.0 raceID: 4 isisGroupID: 8 typeNameID: 531862 basePrice: 0.0 marketGroupID: 72 Volume: 28600.0 soundID: 20063 wreckTypeID: 26484 radius: 34.0 Mass: 1190000.0 factionID: 500003 published: False portionSize: 1 groupID: 25 certificateTemplate: 16 |
![]() |
47270 - Trig Medium | No Description | Cruiser | Click to toggle showing the 18 attributes.typeID: 47270graphicID: 21976 Capacity: 480.0 raceID: 4 isisGroupID: 16 typeNameID: 531863 basePrice: 0.0 marketGroupID: 74 Volume: 118000.0 soundID: 20063 wreckTypeID: 26473 radius: 110.0 Mass: 13150000.0 factionID: 500003 published: False portionSize: 1 groupID: 26 certificateTemplate: 19 |
![]() |
47271 - Trig Large | No Description | Battleship | Click to toggle showing the 18 attributes.typeID: 47271graphicID: 21993 Capacity: 675.0 raceID: 4 isisGroupID: 26 typeNameID: 531864 basePrice: 112500000.0 marketGroupID: 79 Volume: 495000.0 soundID: 20061 wreckTypeID: 26470 radius: 400.0 Mass: 97100000.0 factionID: 500003 published: False portionSize: 1 groupID: 27 certificateTemplate: 22 |
47272 - ABC Small | No Description | Energy Weapon | Click to toggle showing the 13 attributes.typeID: 47272graphicID: 11117 Capacity: 1.0 typeNameID: 531865 iconID: 350 basePrice: 0.0 marketGroupID: 570 Volume: 5.0 radius: 1.0 published: False Mass: 500.0 groupID: 53 portionSize: 1 |
|
47273 - ABC Medium | No Description | Energy Weapon | Click to toggle showing the 13 attributes.typeID: 47273graphicID: 21996 Capacity: 1.0 typeNameID: 531866 iconID: 356 basePrice: 0.0 marketGroupID: 572 Volume: 10.0 radius: 1.0 published: False Mass: 1000.0 groupID: 53 portionSize: 1 |
|
47274 - ABC Large | No Description | Energy Weapon | Click to toggle showing the 13 attributes.typeID: 47274graphicID: 21994 Capacity: 1.0 typeNameID: 531867 iconID: 360 basePrice: 0.0 marketGroupID: 573 Volume: 20.0 radius: 1.0 published: False Mass: 2000.0 groupID: 53 portionSize: 1 |
|
47281 - Talos Serenity YC119 SKIN (365 Days) | No Description | 1-Year SKIN | Click to toggle showing the 21 attributes.typeID: 47281Capacity: 0.0 raceID: 8 typeNameID: 532180 published: True Volume: 0.01 radius: 1.0 basePrice: 0.0 Mass: 0.0 groupID: 1955 portionSize: 1 skin_internalName: Talos Serenity YC119 skin_skinMaterialID: 232 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5066 skin_allowCCPDevs: True skin_visibleTranquility: False skin_duration: 365 skin_types: [4308] skin_licenseTypeID: 47281 Applies to: Talos isSingleUse: False visibleTranquility: False visibleSerenity: False duration: 365 |
|
47282 - Talos Serenity YC119 SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 21 attributes.typeID: 47282Capacity: 0.0 raceID: 8 typeNameID: 532181 published: True Volume: 0.01 radius: 1.0 basePrice: 0.0 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Talos Serenity YC119 skin_skinMaterialID: 232 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5066 skin_allowCCPDevs: True skin_visibleTranquility: False skin_duration: -1 skin_types: [4308] skin_licenseTypeID: 47282 Applies to: Talos isSingleUse: False visibleTranquility: False visibleSerenity: False duration: -1 |
|
47283 - Talos Serenity YC119 SKIN (7 Days) | No Description | 7-Day SKIN | Click to toggle showing the 21 attributes.typeID: 47283Capacity: 0.0 raceID: 8 typeNameID: 532182 published: True Volume: 0.01 radius: 1.0 basePrice: 0.0 Mass: 0.0 groupID: 1952 portionSize: 1 skin_internalName: Talos Serenity YC119 skin_skinMaterialID: 232 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5066 skin_allowCCPDevs: True skin_visibleTranquility: False skin_duration: 7 skin_types: [4308] skin_licenseTypeID: 47283 Applies to: Talos isSingleUse: False visibleTranquility: False visibleSerenity: False duration: 7 |
|
47284 - Talos Serenity YC119 SKIN (30 Days) | No Description | 30-Day SKIN | Click to toggle showing the 21 attributes.typeID: 47284Capacity: 0.0 raceID: 8 typeNameID: 532183 published: True Volume: 0.01 radius: 1.0 basePrice: 0.0 Mass: 0.0 groupID: 1953 portionSize: 1 skin_internalName: Talos Serenity YC119 skin_skinMaterialID: 232 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5066 skin_allowCCPDevs: True skin_visibleTranquility: False skin_duration: 30 skin_types: [4308] skin_licenseTypeID: 47284 Applies to: Talos isSingleUse: False visibleTranquility: False visibleSerenity: False duration: 30 |
|
47285 - Talos Serenity YC119 SKIN (90 Days) | No Description | 90-Day SKIN | Click to toggle showing the 21 attributes.typeID: 47285Capacity: 0.0 raceID: 8 typeNameID: 532184 published: True Volume: 0.01 radius: 1.0 basePrice: 0.0 Mass: 0.0 groupID: 1954 portionSize: 1 skin_internalName: Talos Serenity YC119 skin_skinMaterialID: 232 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5066 skin_allowCCPDevs: True skin_visibleTranquility: False skin_duration: 90 skin_types: [4308] skin_licenseTypeID: 47285 Applies to: Talos isSingleUse: False visibleTranquility: False visibleSerenity: False duration: 90 |
|
47286 - Men's SARO 'Black Troop' Combat Suit | CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.
Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
Outer | Click to toggle showing the 18 attributes.descriptionID: 533150typeID: 47286 Capacity: 0.0 typeNameID: 532342 iconID: 21873 basePrice: 0.0 marketGroupID: 1399 Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1088 portionSize: 1 Does Not Require Clothing Type: 25.0 clothingAlsoCoversCategory2: 22.0 Gender: 1.0 Does Not Require Clothing Type: 22.0 Does Not Require Clothing Type: 25.0 |
|
47287 - Women's SARO 'Black Troop' Combat Suit | CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.
Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
Outer | Click to toggle showing the 18 attributes.descriptionID: 533149typeID: 47287 Capacity: 0.0 typeNameID: 532341 iconID: 21872 basePrice: 0.0 marketGroupID: 1405 Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1088 portionSize: 1 Does Not Require Clothing Type: 25.0 clothingAlsoCoversCategory2: 22.0 Gender: 3.0 Does Not Require Clothing Type: 22.0 Does Not Require Clothing Type: 25.0 |
|
47297 - KalliType | No Description | Kalli_PLACEHOLDER | Click to toggle showing the 11 attributes.typeID: 47297Capacity: 0.0 typeNameID: 532395 iconID: 349 basePrice: 1000.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1964 portionSize: 1 |
|
47299 - KalliType2 | No Description | Kalli_PLACEHOLDER | Click to toggle showing the 11 attributes.typeID: 47299Capacity: 0.0 typeNameID: 532396 iconID: 349 basePrice: 1000.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1964 portionSize: 1 |
|
47300 - Capsuleer Dawn Firework (Large) | Celebrating the dawn of the Capsuleer space pilots, this pyrotechnic blasts the symbolism of the capsule into space in a multicolored firework display.
The Capsuleer Age began with the joining of the capsule and the clone in YC105, making it possible for independent spaceship captains to avail themselves of capsule technology and the benefits of high-fidelity cloning and personality transfer. Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures. |
Structure Festival Charges | Click to toggle showing the 30 attributes.descriptionID: 533131typeID: 47300 graphicID: 21970 Capacity: 0.0 typeNameID: 532397 iconID: 20973 basePrice: 0.0 marketGroupID: 1663 Volume: 0.1 radius: 1.0 published: True Mass: 100.0 groupID: 1976 portionSize: 100 Maximum Velocity: 2000.0 Inertia Modifier: 3000.0 Tech Level: 1.0 Structure Hitpoints: 10.0 Detonation proximity: 35.0 structureUniformity: 1.0 Base Shield Damage: 0.0 aimedLaunch: 1.0 missileNeverDoesDamage: 1.0 rate of fire bonus: 1.0 requiredSkill1Level: 1.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 1974.0 Maximum Flight Time: 100000.0 armorPiercingChance: 1.0 Base Armor Damage: 0.0 |
|
47301 - Crimson Helix Firework (Large) | The Blood Raider Covenant's perverse mysticism is replete with symbolism involving blood, flesh and even the intricacies of biological science. The Crimson Helix firework melds sanguine and genetic imagery together in a startling pyrotechnic display.
Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures. |
Structure Festival Charges | Click to toggle showing the 30 attributes.descriptionID: 533132typeID: 47301 graphicID: 21971 Capacity: 0.0 typeNameID: 532398 iconID: 20973 basePrice: 0.0 marketGroupID: 1663 Volume: 0.1 radius: 1.0 published: True Mass: 100.0 groupID: 1976 portionSize: 100 Maximum Velocity: 2000.0 Inertia Modifier: 3000.0 Tech Level: 1.0 Structure Hitpoints: 10.0 Detonation proximity: 35.0 structureUniformity: 1.0 Base Shield Damage: 0.0 aimedLaunch: 1.0 missileNeverDoesDamage: 1.0 rate of fire bonus: 1.0 requiredSkill1Level: 1.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 1974.0 Maximum Flight Time: 100000.0 armorPiercingChance: 1.0 Base Armor Damage: 0.0 |
|
47302 - Yoiul Blizzard Firework (Large) | The Yoiul Blizzard firework is in truth an "icework" as it is a unique explosive charge that creates a storm of icy crystals in space, mimicking a wintry blizzard.
The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forbears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways. Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures. |
Structure Festival Charges | Click to toggle showing the 30 attributes.descriptionID: 533133typeID: 47302 graphicID: 21972 Capacity: 0.0 typeNameID: 532400 iconID: 20973 basePrice: 0.0 marketGroupID: 1663 Volume: 0.1 radius: 1.0 published: True Mass: 100.0 groupID: 1976 portionSize: 100 Maximum Velocity: 2000.0 Inertia Modifier: 3000.0 Tech Level: 1.0 Structure Hitpoints: 10.0 Detonation proximity: 35.0 structureUniformity: 1.0 Base Shield Damage: 0.0 aimedLaunch: 1.0 missileNeverDoesDamage: 1.0 rate of fire bonus: 1.0 requiredSkill1Level: 1.0 requiredSkill2Level: 1.0 Used with (Launcher Group): 1974.0 Maximum Flight Time: 100000.0 armorPiercingChance: 1.0 Base Armor Damage: 0.0 |
|
47303 - Standup Large Festival Launcher | The Standup Large Festival Launcher is an impressive festival charge launcher system intended for large-scale pyrotechnic displays around Upwell Structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
Structure Festival Launcher | Click to toggle showing the 26 attributes.descriptionID: 533161typeID: 47303 graphicID: 21192 Capacity: 5.0 typeNameID: 532403 iconID: 21565 basePrice: 0.0 marketGroupID: 1663 Volume: 20.0 radius: 1.0 published: True Mass: 0.0 groupID: 1974 portionSize: 1 Reload Time: 200.0 Can be fitted to: 1404.0 Structure Hitpoints: 40.0 Can be fitted to: 1657.0 slots occupied: 1.0 CPU usage: 1.0 Rate of fire: 4000.0 Can be fitted to: 1406.0 structureItemVisualFlag: 1.0 Charges Per Cycle: 1.0 Used with (Charge Group): 1976.0 Powergrid Usage: 1.0 |
|
47374 - bacon_PLACEHOLDER | No Description | Beacon | Click to toggle showing the 12 attributes.typeID: 47374graphicID: 2742 Capacity: 0.0 typeNameID: 532640 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 310 portionSize: 1 Untargetable: 1.0 |
|
47378 - red_1_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47378graphicID: 21391 Capacity: 0.0 typeNameID: 532647 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47379 - red_2_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47379graphicID: 21391 Capacity: 0.0 typeNameID: 532648 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47380 - red_3_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47380graphicID: 21391 Capacity: 0.0 typeNameID: 532649 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47381 - blue_1_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47381graphicID: 21391 Capacity: 0.0 typeNameID: 532650 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47382 - blue_2_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47382graphicID: 21391 Capacity: 0.0 typeNameID: 532651 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47383 - blue_3_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47383graphicID: 21391 Capacity: 0.0 typeNameID: 532652 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47384 - green_1_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47384graphicID: 21391 Capacity: 0.0 typeNameID: 532653 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47385 - green_2_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47385graphicID: 21391 Capacity: 0.0 typeNameID: 532654 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47386 - green_3_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47386graphicID: 21391 Capacity: 0.0 typeNameID: 532655 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47387 - yellow_1_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47387graphicID: 21391 Capacity: 0.0 typeNameID: 532656 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47388 - yellow_2_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47388graphicID: 21391 Capacity: 0.0 typeNameID: 532657 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47389 - yellow_3_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47389graphicID: 21391 Capacity: 0.0 typeNameID: 532658 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47390 - orange_1_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47390graphicID: 21391 Capacity: 0.0 typeNameID: 532659 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47391 - orange_2_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47391graphicID: 21391 Capacity: 0.0 typeNameID: 532660 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47392 - orange_3_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47392graphicID: 21391 Capacity: 0.0 typeNameID: 532661 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47393 - white_1_PLACEHOLDER | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47393graphicID: 21391 Capacity: 0.0 typeNameID: 532662 basePrice: 0.0 Volume: 0.0 soundID: 20220 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
|
47395 - Standard 'Guri Hivaa' Cerebral Accelerator | The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours. The compounds are only guaranteed to function until YC 120.04.24. |
Booster | Click to toggle showing the 25 attributes.descriptionID: 532734typeID: 47395 Capacity: 0.0 typeNameID: 532713 iconID: 10144 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 Expiry Date: 17645.4583333 Booster Duration: 86400000.0 Non-Destructible: 1.0 Charisma Modifier: 10.0 Intelligence Modifier: 10.0 Memory Modifier: 10.0 Perception Modifier: 10.0 Willpower Modifier: 10.0 requiredSkill1Level: 1.0 Primary Skill required: 3402.0 Follows Jump Clones: 1.0 Booster Slot: 10.0 |
|
47396 - Advanced 'Guri Hivaa' Cerebral Accelerator | The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours. The compounds are only guaranteed to function until YC 120.04.24. |
Booster | Click to toggle showing the 25 attributes.descriptionID: 532715typeID: 47396 Capacity: 0.0 typeNameID: 532714 iconID: 10144 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 Expiry Date: 17645.4583333 Booster Duration: 86400000.0 Non-Destructible: 1.0 Charisma Modifier: 12.0 Intelligence Modifier: 12.0 Memory Modifier: 12.0 Perception Modifier: 12.0 Willpower Modifier: 12.0 requiredSkill1Level: 1.0 Primary Skill required: 3402.0 Follows Jump Clones: 1.0 Booster Slot: 10.0 |
|
47397 - Extended 'Guri Hivaa' Cerebral Accelerator | The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours. The compounds are only guaranteed to function until YC 120.04.24. |
Booster | Click to toggle showing the 25 attributes.descriptionID: 532717typeID: 47397 Capacity: 0.0 typeNameID: 532716 iconID: 10144 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 Expiry Date: 17645.4583333 Booster Duration: 259200000.0 Non-Destructible: 1.0 Charisma Modifier: 10.0 Intelligence Modifier: 10.0 Memory Modifier: 10.0 Perception Modifier: 10.0 Willpower Modifier: 10.0 requiredSkill1Level: 1.0 Primary Skill required: 3402.0 Follows Jump Clones: 1.0 Booster Slot: 10.0 |
|
47398 - The Hunt - Easy Trash Spawner | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 47398graphicID: 10026 Capacity: 0.0 typeNameID: 532718 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 227 portionSize: 1 |
|
47399 - The Hunt - Hard Trash Spawner | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 47399graphicID: 10026 Capacity: 0.0 typeNameID: 532719 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 227 portionSize: 1 |
|
47400 - The Hunt - Boss Spawner | No Description | Cloud | Click to toggle showing the 11 attributes.typeID: 47400graphicID: 10026 Capacity: 0.0 typeNameID: 532720 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 227 portionSize: 1 |
|
![]() |
47401 - Sleeper Bunker | This structure appears to be a bunker designed by the Sleepers.
It is likely used for the accommodation and increased mobility of Sleeper troops and other personnel. |
Large Collidable Structure | Click to toggle showing the 30 attributes.descriptionID: 532743typeID: 47401 graphicID: 3567 Capacity: 10000.0 typeNameID: 532742 basePrice: 0.0 Volume: 100000000.0 radius: 7684.0 published: False Mass: 100000.0 groupID: 319 portionSize: 1 Shield Capacity: 25.0 Structure Hitpoints: 25.0 armorUniformity: 1.0 structureUniformity: 1.0 entityChaseMaxDistance: 0.0 Accuracy falloff : 0.0 Turret Tracking: 0.0 Signature Radius: 8000.0 Optimal Range: 0.0 Armor Hitpoints: 25.0 entityFlyRange: 0.0 entityEquipmentMin: 5.0 entityEquipmentMax: 10.0 Disallows Assistance: 1.0 Shield recharge time: 0.0 entityAttackRange: 0.0 entityLootCountMin: 5.0 entityLootCountMax: 10.0 |
![]() |
47402 - Small asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47402graphicID: 22009 Capacity: 0.0 raceID: 128 typeNameID: 532744 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47403 - Small asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47403graphicID: 22010 Capacity: 0.0 raceID: 128 typeNameID: 532745 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47404 - Small asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47404graphicID: 22011 Capacity: 0.0 raceID: 128 typeNameID: 532746 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47405 - Small asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47405graphicID: 22012 Capacity: 0.0 raceID: 128 typeNameID: 532747 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47406 - Medium asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47406graphicID: 22013 Capacity: 0.0 raceID: 128 typeNameID: 532748 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47407 - Medium asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47407graphicID: 22014 Capacity: 0.0 raceID: 128 typeNameID: 532749 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47408 - DynamicKalli | No Description | Dynamic_PLACEHOLDER | typeID: 47408 Capacity: 0.0 typeNameID: 532750 published: False Volume: 0.2 radius: 1.0 basePrice: 0.0 Mass: 1.0 groupID: 1969 portionSize: 1 |
![]() |
47409 - Medium asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47409graphicID: 22015 Capacity: 0.0 raceID: 128 typeNameID: 532751 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47410 - Medium asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47410graphicID: 22016 Capacity: 0.0 raceID: 128 typeNameID: 532752 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47412 - Large asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47412graphicID: 22017 Capacity: 0.0 raceID: 128 typeNameID: 532754 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47413 - Large asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47413graphicID: 22018 Capacity: 0.0 raceID: 128 typeNameID: 532755 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47414 - Large asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47414graphicID: 22019 Capacity: 0.0 raceID: 128 typeNameID: 532756 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47415 - Huge asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47415graphicID: 22020 Capacity: 0.0 raceID: 128 typeNameID: 532757 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47416 - Huge asteroid environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47416graphicID: 22021 Capacity: 0.0 raceID: 128 typeNameID: 532758 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47417 - Small pillar environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47417graphicID: 22022 Capacity: 0.0 raceID: 128 typeNameID: 532759 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47418 - Small pillar environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47418graphicID: 22023 Capacity: 0.0 raceID: 128 typeNameID: 532760 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47419 - Small pillar environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47419graphicID: 22024 Capacity: 0.0 raceID: 128 typeNameID: 532761 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47420 - Medium pillar environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47420graphicID: 22025 Capacity: 0.0 raceID: 128 typeNameID: 532762 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47421 - Medium pillar environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47421graphicID: 22026 Capacity: 0.0 raceID: 128 typeNameID: 532763 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47422 - Medium pillar environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47422graphicID: 22027 Capacity: 0.0 raceID: 128 typeNameID: 532764 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47423 - Large pillar environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47423graphicID: 22028 Capacity: 0.0 raceID: 128 typeNameID: 532765 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47424 - Large pillar environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47424graphicID: 22029 Capacity: 0.0 raceID: 128 typeNameID: 532766 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47425 - Large pillar environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47425graphicID: 22030 Capacity: 0.0 raceID: 128 typeNameID: 532767 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47426 - Huge pillar environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47426graphicID: 22031 Capacity: 0.0 raceID: 128 typeNameID: 532768 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47427 - Huge pillar environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47427graphicID: 22032 Capacity: 0.0 raceID: 128 typeNameID: 532769 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47428 - Huge pillar environment | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 47428graphicID: 22033 Capacity: 0.0 raceID: 128 typeNameID: 532770 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
![]() |
47430 - A_30 | No Description | Lens Flares | Click to toggle showing the 11 attributes.typeID: 47430graphicID: 22062 Capacity: 0.0 typeNameID: 532773 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1105 portionSize: 1 |
![]() |
47431 - A_31 | No Description | Lens Flares | Click to toggle showing the 11 attributes.typeID: 47431graphicID: 22057 Capacity: 0.0 typeNameID: 532774 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1105 portionSize: 1 |
![]() |
47432 - A_32 | No Description | Lens Flares | Click to toggle showing the 11 attributes.typeID: 47432graphicID: 22058 Capacity: 0.0 typeNameID: 532775 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1105 portionSize: 1 |
![]() |
47433 - A_33 | No Description | Lens Flares | Click to toggle showing the 11 attributes.typeID: 47433graphicID: 22059 Capacity: 0.0 typeNameID: 532776 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1105 portionSize: 1 |
![]() |
47434 - A_34 | No Description | Lens Flares | Click to toggle showing the 11 attributes.typeID: 47434graphicID: 22060 Capacity: 0.0 typeNameID: 532777 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1105 portionSize: 1 |
![]() |
47435 - A_35 | No Description | Lens Flares | Click to toggle showing the 11 attributes.typeID: 47435graphicID: 22061 Capacity: 0.0 typeNameID: 532778 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1105 portionSize: 1 |
![]() |
47436 - small_PD_PLACEHOLDER | No Description | Localized Effect Beacon | Click to toggle showing the 11 attributes.typeID: 47436graphicID: 22037 Capacity: 0.0 typeNameID: 532780 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1971 portionSize: 1 |
![]() |
47437 - medium_PD_PLACEHOLDER | No Description | Localized Effect Beacon | Click to toggle showing the 11 attributes.typeID: 47437graphicID: 22035 Capacity: 0.0 typeNameID: 532781 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1971 portionSize: 1 |
![]() |
47438 - large_PD_PLACEHOLDER | No Description | Localized Effect Beacon | Click to toggle showing the 11 attributes.typeID: 47438graphicID: 22036 Capacity: 0.0 typeNameID: 532782 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1971 portionSize: 1 |
![]() |
47439 - small_biocloud_PLACEHOLDER | No Description | Localized Effect Beacon | typeID: 47439 Capacity: 0.0 typeNameID: 532783 published: False Volume: 0.0 radius: 1.0 basePrice: 0.0 Mass: 0.0 groupID: 1971 portionSize: 1 |
![]() |
47440 - medium_biocloud_PLACEHOLDER | No Description | Localized Effect Beacon | typeID: 47440 Capacity: 0.0 typeNameID: 532784 published: False Volume: 0.0 radius: 1.0 basePrice: 0.0 Mass: 0.0 groupID: 1971 portionSize: 1 |
![]() |
47441 - large_biocloud_PLACEHOLDER | No Description | Localized Effect Beacon | typeID: 47441 Capacity: 0.0 typeNameID: 532785 published: False Volume: 0.0 radius: 1.0 basePrice: 0.0 Mass: 0.0 groupID: 1971 portionSize: 1 |
![]() |
47442 - small_stretch_PLACEHOLDER | No Description | Localized Effect Beacon | typeID: 47442 Capacity: 0.0 typeNameID: 532786 published: False Volume: 0.0 radius: 1.0 basePrice: 0.0 Mass: 0.0 groupID: 1971 portionSize: 1 |
![]() |
47443 - large_stretch_PLACEHOLDER | No Description | Localized Effect Beacon | typeID: 47443 Capacity: 0.0 typeNameID: 532788 published: False Volume: 0.0 radius: 1.0 basePrice: 0.0 Mass: 0.0 groupID: 1971 portionSize: 1 |
![]() |
47444 - medium_stretch_PLACEHOLDER | No Description | Localized Effect Beacon | typeID: 47444 Capacity: 0.0 typeNameID: 532787 published: False Volume: 0.0 radius: 1.0 basePrice: 0.0 Mass: 0.0 groupID: 1971 portionSize: 1 |
47445 - Flag Cruisers | Skill for the operation of Flag Cruisers | Spaceship Command | Click to toggle showing the 24 attributes.descriptionID: 532792typeID: 47445 Capacity: 0.0 typeNameID: 532791 iconID: 33 basePrice: 64000000.0 marketGroupID: 377 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 257 portionSize: 1 requiredSkill2Level: 1.0 requiredSkill3Level: 1.0 Level: 0.0 Training time multiplier : 8.0 Primary attribute: 168.0 Secondary attribute: 167.0 Primary Skill required: 3327.0 Secondary Skill required: 24764.0 Tertiary Skill required: 3430.0 canNotBeTrainedOnTrial: 1.0 requiredSkill1Level: 5.0 |
|
47446 - Lux Xiphos | This Drifter weapon system appears to be a more compact version of directed energy weapons used by Drifter battleships. It is semi-autonomous and is floating freely from the vessel deploying it. The weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets. | Energy Weapon | Click to toggle showing the 15 attributes.descriptionID: 532813typeID: 47446 graphicID: 22052 Capacity: 0.0 raceID: 16 typeNameID: 532812 iconID: 21409 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: True Mass: 0.0 groupID: 53 portionSize: 1 Reload Time: 0.01 |
|
47447 - C3-A 'Hivaa Saitsuo' Ballistic Control System | The C3-A 'Hivaa Saitsuo' Ballistic Control System is a special modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles. | Ballistic Control system | Click to toggle showing the 26 attributes.descriptionID: 533615typeID: 47447 Capacity: 0.0 typeNameID: 532814 iconID: 21440 basePrice: 0.0 marketGroupID: 645 Volume: 5.0 radius: 1.0 published: True Mass: 1.0 groupID: 367 portionSize: 1 requiredSkill2Level: 2.0 Tech Level: 1.0 Structure Hitpoints: 40.0 Drone Damage Bonus: 10.0 rate of fire bonus: 0.93 CPU usage: 37.0 Missile Damage Bonus: 1.07 Primary Skill required: 3318.0 Secondary Skill required: 3436.0 Meta Level: 8.0 metaGroupID: 4.0 Powergrid Usage: 1.0 requiredSkill1Level: 2.0 |
|
47448 - C3-X 'Hivaa Saitsuo' Ballistic Control System | The C3-X 'Hivaa Saitsuo' Ballistic Control System is a highly experimental modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles. | Ballistic Control system | Click to toggle showing the 26 attributes.descriptionID: 533616typeID: 47448 Capacity: 0.0 typeNameID: 532815 iconID: 21440 basePrice: 0.0 marketGroupID: 645 Volume: 5.0 radius: 1.0 published: True Mass: 1.0 groupID: 367 portionSize: 1 requiredSkill2Level: 5.0 Tech Level: 1.0 Structure Hitpoints: 40.0 Drone Damage Bonus: 15.0 rate of fire bonus: 0.9 CPU usage: 42.0 Missile Damage Bonus: 1.1 Primary Skill required: 3318.0 Secondary Skill required: 3436.0 Meta Level: 12.0 metaGroupID: 4.0 Powergrid Usage: 1.0 requiredSkill1Level: 5.0 |
|
47449 - Inert Capsule | This hydrostatic capsule is inert and unoccupied, lacking a stock of quantum-entangled 4-Helium, hyper-oxygenated crashgel or a clone blank. Nevertheless, the valuable technology of the capsule shell could be recovered and compressed for transport. | Spawn Container | Click to toggle showing the 28 attributes.descriptionID: 533617typeID: 47449 graphicID: 73 Capacity: 2700.0 typeNameID: 532819 iconID: 73 basePrice: 0.0 Volume: 27500.0 radius: 14.0 published: True Mass: 10000.0 groupID: 306 portionSize: 1 Turret Tracking: 0.0 lootRespawnTime: 1800000.0 spawnWithoutGuardsToo: 1.0 entityEquipmentMin: 1.0 Structure Hitpoints: 1000000.0 entityEquipmentMax: 1.0 Capacitor Capacity: 2700.0 structureUniformity: 1.0 Signature Radius: 500.0 entityFlyRange: 0.0 Disallows Assistance: 1.0 Optimal Range: 0.0 entityAttackRange: 0.0 entityChaseMaxDistance: 0.0 Accuracy falloff : 0.0 |
|
47450 - Compressed Capsule Shell | This compressed hydrostatic capsule shell is full of valuable technology that should command the interest of prospective buyers. | Commodities | Click to toggle showing the 15 attributes.descriptionID: 533618typeID: 47450 Capacity: 0.0 typeNameID: 532823 iconID: 73 basePrice: 150000.0 marketGroupID: 614 Volume: 0.1 radius: 1.0 published: True Mass: 1.0 groupID: 526 portionSize: 1 entityEquipmentMin: 1.0 entityEquipmentMax: 1.0 |
|
![]() |
47451 - Background planet Moon | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47451graphicID: 22064 Capacity: 0.0 raceID: 128 typeNameID: 532820 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
![]() |
47452 - Background planet Sandstorm | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47452graphicID: 22068 Capacity: 0.0 raceID: 128 typeNameID: 532821 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
![]() |
47453 - Background planet Lava | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47453graphicID: 22066 Capacity: 0.0 raceID: 128 typeNameID: 532827 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
![]() |
47454 - Background planet Plasma | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47454graphicID: 22067 Capacity: 0.0 raceID: 128 typeNameID: 532824 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
![]() |
47455 - Background planet Gas | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47455graphicID: 22065 Capacity: 0.0 raceID: 128 typeNameID: 532825 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
![]() |
47456 - Background planet Terestrial | No Description | MassiveEnvironments | Click to toggle showing the 12 attributes.typeID: 47456graphicID: 22069 Capacity: 0.0 raceID: 128 typeNameID: 532826 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
47457 - Secured Guristas Cache | No Description | Scatter Container | Click to toggle showing the 22 attributes.typeID: 47457graphicID: 3706 Capacity: 2700.0 typeNameID: 532828 basePrice: 0.0 Volume: 27500.0 radius: 314.0 published: False Mass: 10000.0 groupID: 1207 portionSize: 1 Disallows Assistance: 1.0 spawnWithoutGuardsToo: 1.0 entityEquipmentMin: 1.0 Structure Hitpoints: 1000000.0 hackable: 1.0 Capacitor Capacity: 2700.0 structureUniformity: 1.0 Signature Radius: 500.0 Primary Skill required: 13278.0 entityEquipmentMax: 1.0 tierDifficulty: 4.0 |
|
![]() |
47459 - Drifter Cruiser | CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat. Threat level: Critical |
Drifter Reinforcements | Click to toggle showing the 101 attributes.descriptionID: 532854typeID: 47459 graphicID: 22006 Capacity: 250.0 raceID: 16 typeNameID: 532853 basePrice: 0.0 Volume: 100000.0 wreckTypeID: 47560 radius: 150.0 published: False Mass: 1000000.0 groupID: 1956 portionSize: 1 modifyTargetSpeedChance: 1.0 modifyTargetSpeedDuration: 2500.0 modifyTargetSpeedRange: 50000.0 entitySuperWeaponOptimalSignatureRadius: 125.0 Structure Hitpoints: 7500.0 armorUniformity: 0.75 structureUniformity: 1.0 Maximum Velocity Bonus: -5.0 Maximum Velocity: 3500.0 Signature Radius: 150.0 effectDeactivationDelay: 5000.0 Rate of fire: 5000.0 Scan Resolution: 330.0 Optimal Range: 75000.0 Capacitor Recharge time: 500000.0 Damage Modifier: 10.0 entityChaseMaxDelay: 5000.0 entityChaseMaxDelayChance: 0.25 entityChaseMaxDuration: 10000.0 entityChaseMaxDurationChance: 1.0 Neutralization Amount: 20.0 Neutralization Optimal Range: 25000.0 Warp Disruption Range: 50000.0 Warp Scramble Strength: 2.0 Signature Resolution: 20.0 Threat Target Switch: 1.0 Use Secondary targeting: 1.0 Use Signature Radius: 1.0 Chance to not change targets: 0.0 use effect monitoring: 1.0 Kinetic damage: 80.0 Thermal damage: 80.0 entityGroupRespawnChance: 1.0 entityChaseMaxDistance: 25000.0 Accuracy falloff : 75000.0 Turret Tracking: 0.06 EM damage: 80.0 Explosive damage: 80.0 Maximum Locked Targets: 4.0 maxAttackTargets: 1.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 propulsionGraphicID: 397.0 entityOverviewShipGroupId: 26.0 gfxTurretID: 47446.0 gfxBoosterID: 397.0 entityAttackRange: 122500.0 entityLootCountMin: 1.0 Security Status Kill Amount: 0.2 Shield Capacity: 2500.0 Armor Hitpoints: 10000.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 Shield EM Damage Resistance: 0.51 Shield Explosive Damage Resistance: 0.51 Shield Kinetic Damage Resistance: 0.51 Shield Thermal Damage Resistance: 0.8 entityBracketColour: 1.0 entitySuperWeaponKineticDamage: 20000.0 entityAttackDelayMax: 5000.0 Damage Delay: 3000.0 entitySecurityMaxGain: 5.0 Disallows Assistance: 1.0 entitySuperWeaponTrackingSpeed: 0.132 entityFlyRange: 40000.0 energyNeutralizerEntityChance: 1.0 Neutralization Duration: 5000.0 entityEquipmentMin: 3.0 entityEquipmentMax: 6.0 entityReactionFactor: 0.6 entitySuperWeaponDuration: 3000.0 entitySuperWeaponEmDamage: 20000.0 entityAttackDelayMin: 1000.0 entitySuperWeaponThermalDamage: 1000.0 entitySuperWeaponExplosiveDamage: 1000.0 Shield recharge time: 250000.0 Capacitor Capacity: 4500.0 Shield Uniformity: 1.0 entityWarpScrambleChance: 1.0 Duration: 5000.0 Orbit Velocity: 235.0 entitySuperWeaponMaxRange: 100000.0 entitySuperWeaponFallOff: 100000.0 |
47460 - AOE_10k_locator | No Description | Locators | Click to toggle showing the 11 attributes.typeID: 47460graphicID: 21346 Capacity: 0.0 typeNameID: 532855 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1973 portionSize: 1 |
|
47461 - AOE_30k_locator | No Description | Locators | Click to toggle showing the 11 attributes.typeID: 47461graphicID: 21346 Capacity: 0.0 typeNameID: 532856 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1973 portionSize: 1 |
|
47462 - AOE_80k_locator | No Description | Locators | Click to toggle showing the 11 attributes.typeID: 47462graphicID: 21346 Capacity: 0.0 typeNameID: 532857 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1973 portionSize: 1 |
|
47463 - entry_locator | No Description | Locators | Click to toggle showing the 11 attributes.typeID: 47463graphicID: 2742 Capacity: 0.0 typeNameID: 532859 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1973 portionSize: 1 |
|
47464 - exit_locator | No Description | Locators | Click to toggle showing the 11 attributes.typeID: 47464graphicID: 2742 Capacity: 0.0 typeNameID: 532860 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1973 portionSize: 1 |
|
![]() |
47466 - Praxis | "Action follows form. Form follows thought. We have thought deeply on the shape of the future. The forms have been established and now is the time to act." – Elder Mentor Matshi Raish, Geminate Chapter, Society of Conscious Thought, YC120.05.06.
The Praxis-class battleship is a new SoCT design that uses principles derived from Jove shipbuilding techniques recently made available to the Society's naval architects. The Praxis was designed and constructed to combat the emergent threats to New Eden, as they continue to increase in YC120 and beyond. In the 15th year since the dawn of the Capsuleer Era, the Society made the Praxis available to all independent capsuleers. |
Battleship | Click to toggle showing the 96 attributes.descriptionID: 533620typeID: 47466 graphicID: 22070 Capacity: 1200.0 raceID: 16 typeNameID: 532873 basePrice: 180000000.0 Volume: 500000.0 soundID: 20824 wreckTypeID: 26470 radius: 400.0 Mass: 87000000.0 factionID: 500017 published: True portionSize: 1 groupID: 27 certificateTemplate: 232 Rig Size: 3.0 maxPassengers: 1000.0 Upgrade Hardpoints: 3.0 Item Damage: 0.0 minTargetVelDmgMultiplier: 0.5 Shield Capacity: 6500.0 uniformity: 1.0 Structure Hitpoints: 6500.0 Powergrid Output: 15000.0 Low Slots: 7.0 Medium Slots: 7.0 High Slots: 7.0 Power Load: 0.0 Shield Explosive Damage Resistance: 0.725 Shield Kinetic Damage Resistance: 0.725 Shield Thermal Damage Resistance: 0.725 powerToSpeed: 1.0 Armor Kinetic Damage Resistance: 0.675 warpFactor: 0.0 maxDirectionalVelocity: 1000.0 shipBonusRole7: 25.0 shipBonusRole8: 37.5 warpCapacitorNeed: 1.38e-07 heatCapacityHi: 100.0 Drone Capacity: 225.0 Armor Hitpoints: 6500.0 heatDissipationRate: 0.01 Tech Level: 1.0 Maximum Velocity: 75.0 Rig Slots: 3.0 Signature Radius: 465.0 heatDissipationRateHi: 0.01 heatDissipationRateLow: 0.01 heatCapacityMed: 100.0 CPU Output: 600.0 CPU Load: 0.0 Scan Resolution: 130.0 Primary Skill required: 3327.0 Capacitor Recharge time: 1260000.0 Maximum Locked Targets: 7.0 structureUniformity: 1.0 Armor EM Damage Resistance: 0.675 Inertia Modifier: 0.1 heatGenerationMultiplier: 0.5 Armor Explosive Damage Resistance: 0.675 heatCapacityLow: 100.0 Maximum Targeting Range: 70000.0 Targeting Speed: 7500.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 20.0 Ship Warp Speed: 1.0 Armor Thermal Damage Resistance: 0.675 heatAttenuationMed: 0.79 Warp Speed Multiplier: 2.0 propulsionGraphicID: 394.0 Shield EM Damage Resistance: 0.725 Shield recharge time: 3332500.0 Capacitor Capacity: 6450.0 Shield Uniformity: 0.75 Launcher Hardpoints: 6.0 Turret Hardpoints: 6.0 Color Scheme: 11313.0 Heat Attenuation: 0.79 Calibration: 400.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 fwLpKill: 500.0 Structure EM Damage Resistance: 0.67 heatAttenuationMed: 0.76 rookieDroneBonus: 50.0 gfxBoosterID: 394.0 Drone Bandwidth: 100.0 Meta Level: 4.0 mainColor: 16777215.0 armorUniformity: 0.75 requiredSkill1Level: 1.0 |
47475 - Women's Capsuleer Networker XV Suit | Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Outer | Click to toggle showing the 18 attributes.descriptionID: 532882typeID: 47475 Capacity: 0.0 typeNameID: 532881 iconID: 21880 basePrice: 0.0 marketGroupID: 1405 Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1088 portionSize: 1 Does Not Require Clothing Type: 25.0 clothingAlsoCoversCategory2: 22.0 Gender: 3.0 Does Not Require Clothing Type: 22.0 Does Not Require Clothing Type: 25.0 |
|
47476 - Men's Capsuleer Networker XV Suit | Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Outer | Click to toggle showing the 18 attributes.descriptionID: 532884typeID: 47476 Capacity: 0.0 typeNameID: 532883 iconID: 21881 basePrice: 0.0 marketGroupID: 1399 Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1088 portionSize: 1 Does Not Require Clothing Type: 25.0 clothingAlsoCoversCategory2: 22.0 Gender: 1.0 Does Not Require Clothing Type: 22.0 Does Not Require Clothing Type: 25.0 |
|
47477 - Women's Capsuleer Networker XV Cap | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Headwear | Click to toggle showing the 13 attributes.descriptionID: 532886typeID: 47477 Capacity: 0.0 typeNameID: 532885 iconID: 21878 basePrice: 0.0 marketGroupID: 1943 Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1092 portionSize: 1 |
|
47478 - Men's Capsuleer Networker XV Cap | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Headwear | Click to toggle showing the 13 attributes.descriptionID: 532888typeID: 47478 Capacity: 0.0 typeNameID: 532887 iconID: 21879 basePrice: 0.0 marketGroupID: 1943 Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1092 portionSize: 1 |
|
47479 - Women's Capsuleer Networker XV T-Shirt | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Tops | Click to toggle showing the 13 attributes.descriptionID: 532890typeID: 47479 Capacity: 0.0 typeNameID: 532889 iconID: 21882 basePrice: 0.0 marketGroupID: 1406 Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1089 portionSize: 1 |
|
47480 - Men's Capsuleer Networker XV T-Shirt | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Tops | Click to toggle showing the 13 attributes.descriptionID: 532892typeID: 47480 Capacity: 0.0 typeNameID: 532891 iconID: 21883 basePrice: 0.0 marketGroupID: 1398 Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1089 portionSize: 1 |
|
47481 - CDIA SPACE Cerebral Accelerator | The CONCORD Directive Intelligence Agency operates a Spaceship Pilot and Capsuleer Essentials (SPACE) program with the aim of promoting the skills of law-abiding spaceship pilots. To this end they make available the CDIA SPACE Cerebral Accelerator to aid rapid uptake of useful piloting skills.
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours. The compounds are only guaranteed to function until YC 120.05.01. |
Booster | Click to toggle showing the 13 attributes.descriptionID: 532904typeID: 47481 Capacity: 0.0 typeNameID: 532903 iconID: 10144 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 |
|
47482 - CDIA Training Exercise Supply Crate | This CONCORD Directive Intelligence Agency supply crate contains nanocoatings useful in carrying out military training training exercises where one side takes the role of Blueforce and the other the role of Redforce. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 533619typeID: 47482 Capacity: 0.0 typeNameID: 532905 iconID: 21742 basePrice: 0.0 marketGroupID: 1661 Volume: 4.0 radius: 1.0 published: True Mass: 0.0 groupID: 1194 portionSize: 1 |
|
47493 - Armageddon Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533020typeID: 47493 Capacity: 0.0 raceID: 4 typeNameID: 532996 basePrice: 0.0 marketGroupID: 1964 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Armageddon Hunter's Quiver skin_skinMaterialID: 254 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5101 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [643] skin_licenseTypeID: 47493 Applies to: Armageddon isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47494 - Maller Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533043typeID: 47494 Capacity: 0.0 raceID: 4 typeNameID: 532997 basePrice: 0.0 marketGroupID: 1990 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Maller Hunter's Quiver skin_skinMaterialID: 254 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5102 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [624] skin_licenseTypeID: 47494 Applies to: Maller isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47495 - Inquisitor Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533042typeID: 47495 Capacity: 0.0 raceID: 4 typeNameID: 532998 basePrice: 0.0 marketGroupID: 2002 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Inquisitor Hunter's Quiver skin_skinMaterialID: 254 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5103 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [590] skin_licenseTypeID: 47495 Applies to: Inquisitor isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47496 - Archon Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533019typeID: 47496 Capacity: 0.0 raceID: 4 typeNameID: 532999 basePrice: 0.0 marketGroupID: 1974 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Archon Hunter's Quiver skin_skinMaterialID: 254 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5104 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [23757] skin_licenseTypeID: 47496 Applies to: Archon isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47497 - Chimera Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533038typeID: 47497 Capacity: 0.0 raceID: 1 typeNameID: 533000 basePrice: 0.0 marketGroupID: 1975 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Chimera Hunter's Quiver skin_skinMaterialID: 255 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5105 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [23915] skin_licenseTypeID: 47497 Applies to: Chimera isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47498 - Raven Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533045typeID: 47498 Capacity: 0.0 raceID: 1 typeNameID: 533001 basePrice: 0.0 marketGroupID: 1965 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Raven Hunter's Quiver skin_skinMaterialID: 255 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5106 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [638] skin_licenseTypeID: 47498 Applies to: Raven isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47499 - Caracal Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533037typeID: 47499 Capacity: 0.0 raceID: 1 typeNameID: 533002 basePrice: 0.0 marketGroupID: 1991 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Caracal Hunter's Quiver skin_skinMaterialID: 255 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5107 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [621] skin_licenseTypeID: 47499 Applies to: Caracal isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47500 - Merlin Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533044typeID: 47500 Capacity: 0.0 raceID: 1 typeNameID: 533003 basePrice: 0.0 marketGroupID: 2003 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Merlin Hunter's Quiver skin_skinMaterialID: 255 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5108 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [603] skin_licenseTypeID: 47500 Applies to: Merlin isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47501 - Hyperion Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533041typeID: 47501 Capacity: 0.0 raceID: 8 typeNameID: 533004 basePrice: 0.0 marketGroupID: 1966 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Hyperion Hunter's Quiver skin_skinMaterialID: 256 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5109 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [24690] skin_licenseTypeID: 47501 Applies to: Hyperion isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47502 - Exequror Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533039typeID: 47502 Capacity: 0.0 raceID: 8 typeNameID: 533005 basePrice: 0.0 marketGroupID: 1992 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Exequror Hunter's Quiver skin_skinMaterialID: 256 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5110 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [634] skin_licenseTypeID: 47502 Applies to: Exequror isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47503 - Atron Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533021typeID: 47503 Capacity: 0.0 raceID: 8 typeNameID: 533006 basePrice: 0.0 marketGroupID: 2004 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Atron Hunter's Quiver skin_skinMaterialID: 256 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5111 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [608] skin_licenseTypeID: 47503 Applies to: Atron isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47504 - Thanatos Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533047typeID: 47504 Capacity: 0.0 raceID: 8 typeNameID: 533007 basePrice: 0.0 marketGroupID: 1976 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Thanatos Hunter's Quiver skin_skinMaterialID: 256 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5112 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [23911] skin_licenseTypeID: 47504 Applies to: Thanatos isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47505 - Typhoon Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533048typeID: 47505 Capacity: 0.0 raceID: 2 typeNameID: 533008 basePrice: 0.0 marketGroupID: 1967 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Typhoon Hunter's Quiver skin_skinMaterialID: 257 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5113 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [644] skin_licenseTypeID: 47505 Applies to: Typhoon isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47506 - Stabber Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533046typeID: 47506 Capacity: 0.0 raceID: 2 typeNameID: 533009 basePrice: 0.0 marketGroupID: 1993 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Stabber Hunter's Quiver skin_skinMaterialID: 257 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5114 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [622] skin_licenseTypeID: 47506 Applies to: Stabber isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47507 - Breacher Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533036typeID: 47507 Capacity: 0.0 raceID: 2 typeNameID: 533010 basePrice: 0.0 marketGroupID: 2005 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Breacher Hunter's Quiver skin_skinMaterialID: 257 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5115 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [598] skin_licenseTypeID: 47507 Applies to: Breacher isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47508 - Hel Hunter's Quiver SKIN (Permanent) | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533040typeID: 47508 Capacity: 0.0 raceID: 2 typeNameID: 533011 basePrice: 0.0 marketGroupID: 1977 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Hel Hunter's Quiver skin_skinMaterialID: 257 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5116 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22852] skin_licenseTypeID: 47508 Applies to: Hel isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47509 - Worm Ace of Podhunters SKIN (Permanent) | "There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)
The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533017typeID: 47509 Capacity: 0.0 raceID: 1 typeNameID: 533012 basePrice: 0.0 marketGroupID: 2031 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Worm Ace of Podhunters skin_skinMaterialID: 258 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5117 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17930] skin_licenseTypeID: 47509 Applies to: Worm isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47510 - Gila Ace of Podhunters SKIN (Permanent) | "There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)
The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533015typeID: 47510 Capacity: 0.0 raceID: 1 typeNameID: 533013 basePrice: 0.0 marketGroupID: 2030 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Gila Ace of Podhunters skin_skinMaterialID: 258 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5118 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17715] skin_licenseTypeID: 47510 Applies to: Gila isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47511 - Rattlesnake Ace of Podhunters SKIN (Permanent) | "There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)
The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533016typeID: 47511 Capacity: 0.0 raceID: 1 typeNameID: 533014 basePrice: 0.0 marketGroupID: 1963 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Rattlesnake Ace of Podhunters skin_skinMaterialID: 258 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5119 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17918] skin_licenseTypeID: 47511 Applies to: Rattlesnake isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47512 - Immensea Faction Citadel | No Description | Citadel | Click to toggle showing the 83 attributes.typeID: 47512graphicID: 21138 Capacity: 0.0 typeNameID: 533049 basePrice: 0.0 Volume: 80000.0 soundID: 20232 wreckTypeID: 47517 radius: 85000.0 published: False Mass: 10000000000.0 groupID: 1657 portionSize: 1 Rig Size: 3.0 Sensor Warfare Resistance: 1e-05 Upgrade Hardpoints: 3.0 Standup Light Fighter Squadron Limit: 5.0 Shield Capacity: 14400000.0 uniformity: 1.0 Structure Hitpoints: 21600000.0 Powergrid Output: 2700000.0 Low Slots: 4.0 Medium Slots: 5.0 High Slots: 6.0 Shield EM Damage Resistance: 0.8 Shield Explosive Damage Resistance: 0.8 Shield Kinetic Damage Resistance: 0.8 Shield Thermal Damage Resistance: 0.8 Stasis Webifier Resistance: 1e-05 Armor Kinetic Damage Resistance: 0.8 Target Painter Resistance: 1e-05 Fighter Hangar Capacity: 300000.0 fighterAbilityAntiCapitalMissileResistance: 1.0 Armor Hitpoints: 14400000.0 Theoretical Maximum Targeting Range: 490000.0 structureServiceRoleBonus: -25.0 Rig Slots: 3.0 Signature Radius: 100000.0 hackable: 1.0 structureRoleBonus: 25.0 CPU Output: 38000.0 Service Slots: 8.0 Standup Support Fighter Squadron Limit: 2.0 Standup Heavy Fighter Squadrons Limit: 2.0 Scan Resolution: 40.0 Capacitor Recharge time: 5760000.0 Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors: -20.0 hiddenMissileDamageMultiplier: 1.0 hiddenArmorHPMultiplier: 1.0 Maximum Locked Targets: 7.0 Weapon Disruption Resistance: 1e-05 structureUniformity: 1.0 Armor EM Damage Resistance: 0.8 Remote Logistics Impedance: 1e-05 Armor Explosive Damage Resistance: 0.8 structureFullPowerStateHitpointMultiplier: 1.0 Maximum Targeting Range: 380000.0 ECM Resistance: 1e-05 Targeting Speed: 2500.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 Armor Thermal Damage Resistance: 0.8 Remote Electronic Assistance Impedance: 1e-05 Maximum tethering range: 10000.0 Shield recharge time: 9.99999999999e+11 Capacitor Capacity: 400000.0 Shield Uniformity: 1.0 Launcher Hardpoints: 3.0 Calibration: 400.0 Structure Kinetic Damage Resistance: 0.8 Structure Thermal Damage Resistance: 0.8 Structure Explosive Damage Resistance: 0.8 fighterAbilityKamikazeResistance: 1.0 Structure EM Damage Resistance: 0.8 Shield Damage Limit (per second): 15000.0 Armor Damage Limit (per second): 15000.0 Structure Damage Limit (per second): 15000.0 Fighter Squadron Launch Tubes: 5.0 Capacitor Warfare Resistance: 1e-05 armorUniformity: 1.0 tierDifficulty: 4.0 |
|
47513 - Amarr Faction Citadel | No Description | Citadel | Click to toggle showing the 84 attributes.typeID: 47513graphicID: 21138 Capacity: 0.0 raceID: 4 typeNameID: 533050 basePrice: 0.0 Volume: 80000.0 soundID: 20232 wreckTypeID: 47518 radius: 85000.0 published: False Mass: 10000000000.0 groupID: 1657 portionSize: 1 Rig Size: 3.0 Sensor Warfare Resistance: 1e-05 Upgrade Hardpoints: 3.0 Standup Light Fighter Squadron Limit: 5.0 Shield Capacity: 14400000.0 uniformity: 1.0 Structure Hitpoints: 21600000.0 Powergrid Output: 2700000.0 Low Slots: 4.0 Medium Slots: 5.0 High Slots: 6.0 Shield EM Damage Resistance: 0.8 Shield Explosive Damage Resistance: 0.8 Shield Kinetic Damage Resistance: 0.8 Shield Thermal Damage Resistance: 0.8 Stasis Webifier Resistance: 1e-05 Armor Kinetic Damage Resistance: 0.8 Target Painter Resistance: 1e-05 Fighter Hangar Capacity: 300000.0 fighterAbilityAntiCapitalMissileResistance: 1.0 Armor Hitpoints: 14400000.0 Theoretical Maximum Targeting Range: 490000.0 structureServiceRoleBonus: -25.0 Rig Slots: 3.0 Signature Radius: 100000.0 hackable: 1.0 structureRoleBonus: 25.0 CPU Output: 38000.0 Service Slots: 7.0 Standup Support Fighter Squadron Limit: 2.0 Standup Heavy Fighter Squadrons Limit: 2.0 Scan Resolution: 40.0 Capacitor Recharge time: 5760000.0 Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors: -20.0 hiddenMissileDamageMultiplier: 1.0 hiddenArmorHPMultiplier: 1.0 Maximum Locked Targets: 7.0 Weapon Disruption Resistance: 1e-05 structureUniformity: 1.0 Armor EM Damage Resistance: 0.8 Remote Logistics Impedance: 1e-05 Armor Explosive Damage Resistance: 0.8 structureFullPowerStateHitpointMultiplier: 1.0 Maximum Targeting Range: 380000.0 ECM Resistance: 1e-05 Targeting Speed: 2500.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 Armor Thermal Damage Resistance: 0.8 Remote Electronic Assistance Impedance: 1e-05 Maximum tethering range: 10000.0 Shield recharge time: 9.99999999999e+11 Capacitor Capacity: 400000.0 Shield Uniformity: 1.0 Launcher Hardpoints: 3.0 Calibration: 400.0 Structure Kinetic Damage Resistance: 0.8 Structure Thermal Damage Resistance: 0.8 Structure Explosive Damage Resistance: 0.8 fighterAbilityKamikazeResistance: 1.0 Structure EM Damage Resistance: 0.8 Shield Damage Limit (per second): 15000.0 Armor Damage Limit (per second): 15000.0 Structure Damage Limit (per second): 15000.0 Fighter Squadron Launch Tubes: 5.0 Capacitor Warfare Resistance: 1e-05 armorUniformity: 1.0 tierDifficulty: 4.0 |
|
47514 - Caldari Faction Citadel | No Description | Citadel | Click to toggle showing the 84 attributes.typeID: 47514graphicID: 21138 Capacity: 0.0 raceID: 1 typeNameID: 533051 basePrice: 0.0 Volume: 80000.0 soundID: 20232 wreckTypeID: 47519 radius: 85000.0 published: False Mass: 10000000000.0 groupID: 1657 portionSize: 1 Rig Size: 3.0 Sensor Warfare Resistance: 1e-05 Upgrade Hardpoints: 3.0 Standup Light Fighter Squadron Limit: 5.0 Shield Capacity: 14400000.0 uniformity: 1.0 Structure Hitpoints: 21600000.0 Powergrid Output: 2700000.0 Low Slots: 4.0 Medium Slots: 5.0 High Slots: 6.0 Shield EM Damage Resistance: 0.8 Shield Explosive Damage Resistance: 0.8 Shield Kinetic Damage Resistance: 0.8 Shield Thermal Damage Resistance: 0.8 Stasis Webifier Resistance: 1e-05 Armor Kinetic Damage Resistance: 0.8 Target Painter Resistance: 1e-05 Fighter Hangar Capacity: 300000.0 fighterAbilityAntiCapitalMissileResistance: 1.0 Armor Hitpoints: 14400000.0 Theoretical Maximum Targeting Range: 490000.0 structureServiceRoleBonus: -25.0 Rig Slots: 3.0 Signature Radius: 100000.0 hackable: 1.0 structureRoleBonus: 25.0 CPU Output: 38000.0 Service Slots: 7.0 Standup Support Fighter Squadron Limit: 2.0 Standup Heavy Fighter Squadrons Limit: 2.0 Scan Resolution: 40.0 Capacitor Recharge time: 5760000.0 Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors: -20.0 hiddenMissileDamageMultiplier: 1.0 hiddenArmorHPMultiplier: 1.0 Maximum Locked Targets: 7.0 Weapon Disruption Resistance: 1e-05 structureUniformity: 1.0 Armor EM Damage Resistance: 0.8 Remote Logistics Impedance: 1e-05 Armor Explosive Damage Resistance: 0.8 structureFullPowerStateHitpointMultiplier: 1.0 Maximum Targeting Range: 380000.0 ECM Resistance: 1e-05 Targeting Speed: 2500.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 Armor Thermal Damage Resistance: 0.8 Remote Electronic Assistance Impedance: 1e-05 Maximum tethering range: 10000.0 Shield recharge time: 9.99999999999e+11 Capacitor Capacity: 400000.0 Shield Uniformity: 1.0 Launcher Hardpoints: 3.0 Calibration: 400.0 Structure Kinetic Damage Resistance: 0.8 Structure Thermal Damage Resistance: 0.8 Structure Explosive Damage Resistance: 0.8 fighterAbilityKamikazeResistance: 1.0 Structure EM Damage Resistance: 0.8 Shield Damage Limit (per second): 15000.0 Armor Damage Limit (per second): 15000.0 Structure Damage Limit (per second): 15000.0 Fighter Squadron Launch Tubes: 5.0 Capacitor Warfare Resistance: 1e-05 armorUniformity: 1.0 tierDifficulty: 4.0 |
|
47515 - Gallente Faction Citadel | No Description | Citadel | Click to toggle showing the 84 attributes.typeID: 47515graphicID: 21138 Capacity: 0.0 raceID: 8 typeNameID: 533052 basePrice: 0.0 Volume: 80000.0 soundID: 20232 wreckTypeID: 47520 radius: 85000.0 published: False Mass: 10000000000.0 groupID: 1657 portionSize: 1 Rig Size: 3.0 Sensor Warfare Resistance: 1e-05 Upgrade Hardpoints: 3.0 Standup Light Fighter Squadron Limit: 5.0 Shield Capacity: 14400000.0 uniformity: 1.0 Structure Hitpoints: 21600000.0 Powergrid Output: 2700000.0 Low Slots: 4.0 Medium Slots: 5.0 High Slots: 6.0 Shield EM Damage Resistance: 0.8 Shield Explosive Damage Resistance: 0.8 Shield Kinetic Damage Resistance: 0.8 Shield Thermal Damage Resistance: 0.8 Stasis Webifier Resistance: 1e-05 Armor Kinetic Damage Resistance: 0.8 Target Painter Resistance: 1e-05 Fighter Hangar Capacity: 300000.0 fighterAbilityAntiCapitalMissileResistance: 1.0 Armor Hitpoints: 14400000.0 Theoretical Maximum Targeting Range: 490000.0 structureServiceRoleBonus: -25.0 Rig Slots: 3.0 Signature Radius: 100000.0 hackable: 1.0 structureRoleBonus: 25.0 CPU Output: 38000.0 Service Slots: 7.0 Standup Support Fighter Squadron Limit: 2.0 Standup Heavy Fighter Squadrons Limit: 2.0 Scan Resolution: 40.0 Capacitor Recharge time: 5760000.0 Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors: -20.0 hiddenMissileDamageMultiplier: 1.0 hiddenArmorHPMultiplier: 1.0 Maximum Locked Targets: 7.0 Weapon Disruption Resistance: 1e-05 structureUniformity: 1.0 Armor EM Damage Resistance: 0.8 Remote Logistics Impedance: 1e-05 Armor Explosive Damage Resistance: 0.8 structureFullPowerStateHitpointMultiplier: 1.0 Maximum Targeting Range: 380000.0 ECM Resistance: 1e-05 Targeting Speed: 2500.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 Armor Thermal Damage Resistance: 0.8 Remote Electronic Assistance Impedance: 1e-05 Maximum tethering range: 10000.0 Shield recharge time: 9.99999999999e+11 Capacitor Capacity: 400000.0 Shield Uniformity: 1.0 Launcher Hardpoints: 3.0 Calibration: 400.0 Structure Kinetic Damage Resistance: 0.8 Structure Thermal Damage Resistance: 0.8 Structure Explosive Damage Resistance: 0.8 fighterAbilityKamikazeResistance: 1.0 Structure EM Damage Resistance: 0.8 Shield Damage Limit (per second): 15000.0 Armor Damage Limit (per second): 15000.0 Structure Damage Limit (per second): 15000.0 Fighter Squadron Launch Tubes: 5.0 Capacitor Warfare Resistance: 1e-05 armorUniformity: 1.0 tierDifficulty: 4.0 |
|
47516 - Minmatar Faction Citadel | No Description | Citadel | Click to toggle showing the 84 attributes.typeID: 47516graphicID: 21138 Capacity: 0.0 raceID: 2 typeNameID: 533053 basePrice: 0.0 Volume: 80000.0 soundID: 20232 wreckTypeID: 47521 radius: 85000.0 published: False Mass: 10000000000.0 groupID: 1657 portionSize: 1 Rig Size: 3.0 Sensor Warfare Resistance: 1e-05 Upgrade Hardpoints: 3.0 Standup Light Fighter Squadron Limit: 5.0 Shield Capacity: 14400000.0 uniformity: 1.0 Structure Hitpoints: 21600000.0 Powergrid Output: 2700000.0 Low Slots: 4.0 Medium Slots: 5.0 High Slots: 6.0 Shield EM Damage Resistance: 0.8 Shield Explosive Damage Resistance: 0.8 Shield Kinetic Damage Resistance: 0.8 Shield Thermal Damage Resistance: 0.8 Stasis Webifier Resistance: 1e-05 Armor Kinetic Damage Resistance: 0.8 Target Painter Resistance: 1e-05 Fighter Hangar Capacity: 300000.0 fighterAbilityAntiCapitalMissileResistance: 1.0 Armor Hitpoints: 14400000.0 Theoretical Maximum Targeting Range: 490000.0 structureServiceRoleBonus: -25.0 Rig Slots: 3.0 Signature Radius: 100000.0 hackable: 1.0 structureRoleBonus: 25.0 CPU Output: 38000.0 Service Slots: 7.0 Standup Support Fighter Squadron Limit: 2.0 Standup Heavy Fighter Squadrons Limit: 2.0 Scan Resolution: 40.0 Capacitor Recharge time: 5760000.0 Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors: -20.0 hiddenMissileDamageMultiplier: 1.0 hiddenArmorHPMultiplier: 1.0 Maximum Locked Targets: 7.0 Weapon Disruption Resistance: 1e-05 structureUniformity: 1.0 Armor EM Damage Resistance: 0.8 Remote Logistics Impedance: 1e-05 Armor Explosive Damage Resistance: 0.8 structureFullPowerStateHitpointMultiplier: 1.0 Maximum Targeting Range: 380000.0 ECM Resistance: 1e-05 Targeting Speed: 2500.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 Armor Thermal Damage Resistance: 0.8 Remote Electronic Assistance Impedance: 1e-05 Maximum tethering range: 10000.0 Shield recharge time: 9.99999999999e+11 Capacitor Capacity: 400000.0 Shield Uniformity: 1.0 Launcher Hardpoints: 3.0 Calibration: 400.0 Structure Kinetic Damage Resistance: 0.8 Structure Thermal Damage Resistance: 0.8 Structure Explosive Damage Resistance: 0.8 fighterAbilityKamikazeResistance: 1.0 Structure EM Damage Resistance: 0.8 Shield Damage Limit (per second): 15000.0 Armor Damage Limit (per second): 15000.0 Structure Damage Limit (per second): 15000.0 Fighter Squadron Launch Tubes: 5.0 Capacitor Warfare Resistance: 1e-05 armorUniformity: 1.0 tierDifficulty: 4.0 |
|
47517 - Immensea Faction Citadel Wreck | No Description | Wreck | Click to toggle showing the 17 attributes.typeID: 47517graphicID: 21327 Capacity: 27500.0 typeNameID: 533054 basePrice: 0.0 Volume: 27500.0 soundID: 20236 radius: 85000.0 published: False Mass: 10000.0 groupID: 186 portionSize: 1 Stasis Webifier Resistance: 0.0 Access Difficulty: -10.0 Signature Radius: 85000.0 Structure Hitpoints: 50000000.0 structureUniformity: 1.0 |
|
47518 - Amarr Faction Citadel Wreck | No Description | Wreck | Click to toggle showing the 17 attributes.typeID: 47518graphicID: 21327 Capacity: 27500.0 typeNameID: 533055 basePrice: 0.0 Volume: 27500.0 soundID: 20236 radius: 85000.0 published: False Mass: 10000.0 groupID: 186 portionSize: 1 Stasis Webifier Resistance: 0.0 Access Difficulty: -10.0 Signature Radius: 85000.0 Structure Hitpoints: 50000000.0 structureUniformity: 1.0 |
|
47519 - Caldari Faction Citadel Wreck | No Description | Wreck | Click to toggle showing the 17 attributes.typeID: 47519graphicID: 21327 Capacity: 27500.0 typeNameID: 533056 basePrice: 0.0 Volume: 27500.0 soundID: 20236 radius: 85000.0 published: False Mass: 10000.0 groupID: 186 portionSize: 1 Stasis Webifier Resistance: 0.0 Access Difficulty: -10.0 Signature Radius: 85000.0 Structure Hitpoints: 50000000.0 structureUniformity: 1.0 |
|
47520 - Gallente Faction Citadel Wreck | No Description | Wreck | Click to toggle showing the 17 attributes.typeID: 47520graphicID: 21327 Capacity: 27500.0 typeNameID: 533057 basePrice: 0.0 Volume: 27500.0 soundID: 20236 radius: 85000.0 published: False Mass: 10000.0 groupID: 186 portionSize: 1 Stasis Webifier Resistance: 0.0 Access Difficulty: -10.0 Signature Radius: 85000.0 Structure Hitpoints: 50000000.0 structureUniformity: 1.0 |
|
47521 - Minmatar Faction Citadel Wreck | No Description | Wreck | Click to toggle showing the 17 attributes.typeID: 47521graphicID: 21327 Capacity: 27500.0 typeNameID: 533058 basePrice: 0.0 Volume: 27500.0 soundID: 20236 radius: 85000.0 published: False Mass: 10000.0 groupID: 186 portionSize: 1 Stasis Webifier Resistance: 0.0 Access Difficulty: -10.0 Signature Radius: 85000.0 Structure Hitpoints: 50000000.0 structureUniformity: 1.0 |
|
47522 - Incursus Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533086typeID: 47522 Capacity: 0.0 raceID: 8 typeNameID: 533060 basePrice: 0.0 marketGroupID: 2004 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Incursus Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5120 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [594] skin_licenseTypeID: 47522 Applies to: Incursus isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47523 - Ishkur Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533087typeID: 47523 Capacity: 0.0 raceID: 8 typeNameID: 533061 basePrice: 0.0 marketGroupID: 2049 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Ishkur Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5121 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [12042] skin_licenseTypeID: 47523 Applies to: Ishkur isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47524 - Enyo Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533082typeID: 47524 Capacity: 0.0 raceID: 8 typeNameID: 533062 basePrice: 0.0 marketGroupID: 2049 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Enyo Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5122 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [12044] skin_licenseTypeID: 47524 Applies to: Enyo isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47526 - Algos Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533079typeID: 47526 Capacity: 0.0 raceID: 8 typeNameID: 533064 basePrice: 0.0 marketGroupID: 1996 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Algos Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5124 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [32872] skin_licenseTypeID: 47526 Applies to: Algos isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47527 - Magus Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533089typeID: 47527 Capacity: 0.0 raceID: 8 typeNameID: 533065 basePrice: 0.0 marketGroupID: 2144 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Magus Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5125 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37483] skin_licenseTypeID: 47527 Applies to: Magus isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47528 - Hecate Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533084typeID: 47528 Capacity: 0.0 raceID: 8 typeNameID: 533066 basePrice: 0.0 marketGroupID: 2356 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Hecate Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5126 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [35683] skin_licenseTypeID: 47528 Applies to: Hecate isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47529 - Thorax Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533094typeID: 47529 Capacity: 0.0 raceID: 8 typeNameID: 533067 basePrice: 0.0 marketGroupID: 1992 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Thorax Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5127 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [627] skin_licenseTypeID: 47529 Applies to: Thorax isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47530 - Vexor Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533095typeID: 47530 Capacity: 0.0 raceID: 8 typeNameID: 533068 basePrice: 0.0 marketGroupID: 1992 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Vexor Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5128 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [626] skin_licenseTypeID: 47530 Applies to: Vexor isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47531 - Vexor Navy Issue Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533096typeID: 47531 Capacity: 0.0 raceID: 8 typeNameID: 533069 basePrice: 0.0 marketGroupID: 2063 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Vexor Navy Issue Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5129 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17843] skin_licenseTypeID: 47531 Applies to: Vexor Navy Issue isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47532 - Ishtar Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533088typeID: 47532 Capacity: 0.0 raceID: 8 typeNameID: 533070 basePrice: 0.0 marketGroupID: 2071 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Ishtar Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5130 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [12005] skin_licenseTypeID: 47532 Applies to: Ishtar isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47533 - Talos Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533092typeID: 47533 Capacity: 0.0 raceID: 8 typeNameID: 533071 basePrice: 0.0 marketGroupID: 1958 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Talos Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5131 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [4308] skin_licenseTypeID: 47533 Applies to: Talos isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47534 - Dominix Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533080typeID: 47534 Capacity: 0.0 raceID: 8 typeNameID: 533072 basePrice: 0.0 marketGroupID: 1966 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Dominix Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5132 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [645] skin_licenseTypeID: 47534 Applies to: Dominix isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47535 - Dominix Navy Issue Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533081typeID: 47535 Capacity: 0.0 raceID: 8 typeNameID: 533073 basePrice: 0.0 marketGroupID: 2108 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Dominix Navy Issue Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5133 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [32307] skin_licenseTypeID: 47535 Applies to: Dominix Navy Issue isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47536 - Sin Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533091typeID: 47536 Capacity: 0.0 raceID: 8 typeNameID: 533074 basePrice: 0.0 marketGroupID: 2112 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Sin Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5134 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22430] skin_licenseTypeID: 47536 Applies to: Sin isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47537 - Ninazu Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533085typeID: 47537 Capacity: 0.0 raceID: 8 typeNameID: 533075 basePrice: 0.0 marketGroupID: 2280 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Ninazu Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5135 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37607] skin_licenseTypeID: 47537 Applies to: Ninazu isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47538 - Thanatos Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533093typeID: 47538 Capacity: 0.0 raceID: 8 typeNameID: 533076 basePrice: 0.0 marketGroupID: 1976 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Thanatos Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5136 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [23911] skin_licenseTypeID: 47538 Applies to: Thanatos isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47539 - Nyx Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533090typeID: 47539 Capacity: 0.0 raceID: 8 typeNameID: 533077 basePrice: 0.0 marketGroupID: 1976 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Nyx Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5137 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [23913] skin_licenseTypeID: 47539 Applies to: Nyx isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47540 - Erebus Glittering Dream SKIN (Permanent) | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533083typeID: 47540 Capacity: 0.0 raceID: 8 typeNameID: 533078 basePrice: 0.0 marketGroupID: 1979 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Erebus Glittering Dream skin_skinMaterialID: 259 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5138 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [671] skin_licenseTypeID: 47540 Applies to: Erebus isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47541 - Dramiel Sariel's Flames SKIN (Permanent) | Leader of a cell of renegades that broke away from the Angel Cartel, Sariel struck out on his own at first but quickly managed to gather a band of rogue Angels about him. In the days when he was a lone frigate ace, Sariel rigged up a series of plasma torches along the tusk-like flanks of his Dramiel and embarked on a campaign of terror and raiding.
Sariel's prowess with a frigate was no doubt a factor in attracting other rogues to his command and the ranks of "Sariel's Flames" swelled as his reputation filtered through the back-alleys and seediest dives of New Eden. The goals of Sariel and his "Flames" remain obscure but they appear to share with their former Cartel comrades an interest in acquiring ancient technology. This appears to include a special interest in advanced cloning techniques derived from dangerous and illegal archaeological delving. By the standards of academics, or even corporate archaeotechs, such activities are no better than tomb-robbing. As Sariel's Flames make sure to achieve space-superiority over any site they plunder, they are unlikely to be dissuaded by the complaints of the archaeological establishment. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533101typeID: 47541 Capacity: 0.0 raceID: 2 typeNameID: 533100 basePrice: 0.0 marketGroupID: 2031 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Dramiel Sariel's Flames skin_skinMaterialID: 260 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5139 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17932] skin_licenseTypeID: 47541 Applies to: Dramiel isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47544 - Apotheosis Versus Redforce SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 47544Capacity: 0.0 raceID: 16 typeNameID: 533122 basePrice: 0.0 marketGroupID: 2316 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Apotheosis Versus Redforce skin_skinMaterialID: 261 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5140 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [29266] skin_licenseTypeID: 47544 Applies to: Apotheosis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47545 - Sunesis Versus Redforce SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 47545Capacity: 0.0 raceID: 16 typeNameID: 533123 basePrice: 0.0 marketGroupID: 2314 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Sunesis Versus Redforce skin_skinMaterialID: 261 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5141 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [42685] skin_licenseTypeID: 47545 Applies to: Sunesis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47546 - Gnosis Versus Redforce SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 47546Capacity: 0.0 raceID: 16 typeNameID: 533124 basePrice: 0.0 marketGroupID: 2312 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Gnosis Versus Redforce skin_skinMaterialID: 261 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5142 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [3756] skin_licenseTypeID: 47546 Applies to: Gnosis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47547 - Apotheosis Versus Blueforce SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 47547Capacity: 0.0 raceID: 16 typeNameID: 533125 basePrice: 0.0 marketGroupID: 2316 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Apotheosis Versus Blueforce skin_skinMaterialID: 262 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5143 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [29266] skin_licenseTypeID: 47547 Applies to: Apotheosis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47548 - Sunesis Versus Blueforce SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 47548Capacity: 0.0 raceID: 16 typeNameID: 533126 basePrice: 0.0 marketGroupID: 2314 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Sunesis Versus Blueforce skin_skinMaterialID: 262 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5144 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [42685] skin_licenseTypeID: 47548 Applies to: Sunesis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47549 - Gnosis Versus Blueforce SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 47549Capacity: 0.0 raceID: 16 typeNameID: 533127 basePrice: 0.0 marketGroupID: 2312 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Gnosis Versus Blueforce skin_skinMaterialID: 262 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5145 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [3756] skin_licenseTypeID: 47549 Applies to: Gnosis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47550 - Apotheosis Silver Racer SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 47550Capacity: 0.0 raceID: 16 typeNameID: 533135 basePrice: 0.0 marketGroupID: 2316 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Apotheosis Silver Racer skin_skinMaterialID: 263 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5146 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [29266] skin_licenseTypeID: 47550 Applies to: Apotheosis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47551 - Sunesis Silver Racer SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 47551Capacity: 0.0 raceID: 16 typeNameID: 533136 basePrice: 0.0 marketGroupID: 2314 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Sunesis Silver Racer skin_skinMaterialID: 263 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5147 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [42685] skin_licenseTypeID: 47551 Applies to: Sunesis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47552 - Gnosis Silver Racer SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 47552Capacity: 0.0 raceID: 16 typeNameID: 533137 basePrice: 0.0 marketGroupID: 2312 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Gnosis Silver Racer skin_skinMaterialID: 263 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5148 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [3756] skin_licenseTypeID: 47552 Applies to: Gnosis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47558 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47558.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533629typeID: 47558 Capacity: 0.0 typeNameID: 533609 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47560 - Drifter Cruiser Wreck | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | Wreck | Click to toggle showing the 13 attributes.descriptionID: 533622typeID: 47560 graphicID: 3116 Capacity: 27500.0 raceID: 64 typeNameID: 533621 basePrice: 0.0 Volume: 27500.0 radius: 14.0 published: False Mass: 10000.0 groupID: 186 portionSize: 1 |
|
47561 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47561.mp4>vdtqfbjrnzsetxdogiinpmhzxyadztvuhbvxiqdzaxtcdllbtkwqizzewaqyiotppippuojgrocstmslimnjwmnwbuaddyyqxbynsbaxbhxtiqznpgbth</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533631typeID: 47561 Capacity: 0.0 typeNameID: 533630 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47562 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47562.mp4>zmbhudhtzayslekxuuvmntnwndwybmmjiixjpgtaxsdcemxfwokhtdvklbxlwrxnsclsoyfatsnvoszrmpjazjqnrmtfekaxnwrpfpyyltgxjsooodzbl</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533633typeID: 47562 Capacity: 0.0 typeNameID: 533632 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47563 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47563.mp4>pycnpkfrirxlyqdoigzafmyjtkkissxjpcrlewjvjmjvpesarolhbjdkvooqkejvnijekdnedwaonahevaupqmvclqjxdiwnmxgnqmcibncdjoswcummn</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533635typeID: 47563 Capacity: 0.0 typeNameID: 533634 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47564 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47564.mp4>drgftfgbvsrspauhpbjhigdugpruhdjiukhprpxlgnsvmllojmwcikhtanfcomhrpmbnwjjueqypududbgazobdkgoecqninrdoiuwmqvdwriwfsrxwcm</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533637typeID: 47564 Capacity: 0.0 typeNameID: 533636 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47565 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47565.mp4>gqatwgrypsptvyrlwckccmgaushowwgdiqlxsuzpfgfuvcmjwyehtxlccjruaxuohpzjgegsotrmivqkdbqwlpaffnxhgqpyumwpqtbhnjnomwfrgicav</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533639typeID: 47565 Capacity: 0.0 typeNameID: 533638 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47566 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47566.mp4>wjbwtjypdmfswybtypsbmfjbakpwiulofiisyvfmzxkrdvymbldyykyqocddxffwtzlxjhuhondtefdjsltbsvftaupqiolytvlvtgnyckihfomolmsog</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533641typeID: 47566 Capacity: 0.0 typeNameID: 533640 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47567 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47567.mp4>mkpqnxmtfimhdyfmsmxwvencscehgmzojssjbmjwzzuzrabuksukphthczlrxmwmeqkfgbvzymeiaccqdgbyaepmgmzlpfxydizlcekvrtgduydlabnnv</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533643typeID: 47567 Capacity: 0.0 typeNameID: 533642 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47568 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47568.mp4>neoylsjcyjmieudvegungeltpwegkvqccwshcirthoqowqyduhivvpzvmwbctssdjdhkpgeybretvofczeyytvecicjwlotqfpvykfbyrvwmmzjmurnaw</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533645typeID: 47568 Capacity: 0.0 typeNameID: 533644 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47569 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47569.mp4>tmkzjunjlyuqqcgdqhzrlcssddoslkmrobldmremoyewzwfjtzizdzmkpgkwmvmtemknikkjldcxyenhzlzmxpxgoiaebilbxcieznwmvstgithtmhbmd</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533647typeID: 47569 Capacity: 0.0 typeNameID: 533646 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47570 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47570.mp4>zxnbhkwfevhouuvjamyobxbbphycbhafrlaienbjkrrslofxaeslxvkdgdkqbbfzemyheacqfofckonmwqhemzcjkpydscihbkvyzgwpdpdlplhmkkcxr</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533649typeID: 47570 Capacity: 0.0 typeNameID: 533648 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47571 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47571.mp4>ukxjukqpkunyupqqbrchjquctdykmcjqvzthsyhwyrecmfmavbtksryoiwymjximsnfdyxepamwotiqszhwsokvafsbhxelxcsfkudtavedzstxdpvcmi</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533651typeID: 47571 Capacity: 0.0 typeNameID: 533650 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47572 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47572.mp4>jstyxygpzhgutwfgtftsaagbcyveeibfyzfdntcytisdupriochcvwqqzhfmhncyhjnsraeqazlufkxodcirxiubrxuwjdvmxkyzwnhscvwtwcoyqvczk</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533653typeID: 47572 Capacity: 0.0 typeNameID: 533652 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47573 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47573.mp4>jqpcrekqruobmrbkueyfkfunnkpztcteypwueczzrquyoddcnzbubztuhqgfdhivmjqxfycgokvbbyenkwohiicsodrkmeupmvegzjvgaaewsfvwwvzuv</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533655typeID: 47573 Capacity: 0.0 typeNameID: 533654 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47574 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47574.mp4>qflojeuhtmbygxcntbzeduilxfjfbdoxdlfgeyrxwvixujcdxwqmoyqnyoxteecksgfkxilarvpqecwvnwjmarrlielqrhyghranjjqhabnxhyvvygnqy</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533657typeID: 47574 Capacity: 0.0 typeNameID: 533656 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47575 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47575.mp4>cnhlvycteqhpotquahlwejfizzsgjsiurnznepbhvbjamimwwbhsoyadvlshhleruzbpocestubtaegrrdcmypvxkhssocvlaojvnjowcxmaowazkmvrs</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533659typeID: 47575 Capacity: 0.0 typeNameID: 533658 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47576 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47576.mp4>wcinktopvynrhgguusppxarpnezgzujaacohbcwvavwqypgkeeqdwmqjifnccxznecsxahqmkadavoxfmzqszbwyvngpxvxjfgbrvpagbvuudmwybtmrf</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533661typeID: 47576 Capacity: 0.0 typeNameID: 533660 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47577 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47577.mp4>povgznulojbqyzoqnqjdvroksfznkwyespvyblyywmkaieetlnkodsvabbylrnxhotvlfhkfbzacvricrelhqwvblbeqlogwrdumktngnrhkthpoduudz</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533663typeID: 47577 Capacity: 0.0 typeNameID: 533662 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47578 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47578.mp4>dtupvwzitymunprvuvacxhidarqzknjbkjbestobuazwsyugoffqrraqpajswcyblhodpzgyrildqdlldjoelvcijexxqtxgqabcbnmznizfpwlzjlehw</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533665typeID: 47578 Capacity: 0.0 typeNameID: 533664 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47579 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47579.mp4>nuzkxtcihrrcqmkqixsmjsqjruigxycphoxrtuuizacmsuqwacxdkfgorocebldukakyimqknihxqumbodzweofrcnxcifpdjprudipaltdlejopcqmjc</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533667typeID: 47579 Capacity: 0.0 typeNameID: 533666 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47580 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47580.mp4>uvxrcegucjszsxqlimehswmkfagpmfptuozecurxxnpzkoznotiuuyubgatxgpapznhhppsvjelyomdxcdifdifystxzeomjnonqefhawiroczczibgng</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533669typeID: 47580 Capacity: 0.0 typeNameID: 533668 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47581 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47581.mp4>oyktvckdbkcbjupbzmwomsciizgbgzjfwlzbvfeuixpfipzwsbsmvqipskzfxcgfiupyzrohqctdqgoczspmcmyhyrfcelpaqdtwukumdolodewugjbbq</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533671typeID: 47581 Capacity: 0.0 typeNameID: 533670 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47582 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47582.mp4>rilcivptujdckcxbrjzzcvebliwqsfbliadllvncovadmosupryduixzanwrwvxrqgjoirbfklaighpnwueizmxzosifvrurhwrejkwzgqwjywztiwvji</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533673typeID: 47582 Capacity: 0.0 typeNameID: 533672 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47583 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47583.mp4>onluneddoljxtaexivpwubjnyconpwdmklipilwxwezxzwczpqmdkdjlymxvhathoplzigflmteqomldjolxyzcuwcvbtcrcrbwzbfzubxhiidknhwypo</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533675typeID: 47583 Capacity: 0.0 typeNameID: 533674 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47584 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47584.mp4>hatjonpcawiwpkberfoixplmryfcckwfvbdgrcbmicrhrtxxxorxvqwyketgzdpzsbrggbbfvucksqqmphknnauwthnbpnktbfbkdhanjwhytoaabxcnp</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533677typeID: 47584 Capacity: 0.0 typeNameID: 533676 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47585 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47585.mp4>weytexyrvgrafvgflvcejwthfooqrmxiceuchrzbixlsajfnypenpcuvzsfcgyhrbunxvqvgvbndiwsvoqzszsvzpnqlrkknevmugokjrifgokjdkkhyv</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533679typeID: 47585 Capacity: 0.0 typeNameID: 533678 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47586 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47586.mp4>zgogcfenlszucjbbmexsyshyzrghuhtmvaticrktinsxylxuimilrmrvzxldymzaosoqjgqjvkhvjipqioqezndxvymvccbjncchzvabjvjrbavmlqnaa</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533681typeID: 47586 Capacity: 0.0 typeNameID: 533680 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47587 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47587.mp4>gzjgxgisnpbjsiukxsziusxsdaytkpivprwpdjynthmvreeuyjxoquydifljbnqtukxkwppbnkrjupfrhiquxjsrcahcrrkxthxttwnveqfozxbvnfrfz</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533683typeID: 47587 Capacity: 0.0 typeNameID: 533682 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47588 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47588.mp4>oawoxrfmqvsrxyqxolcubzafwhaikixtrbewafvgvitztzmajpkmleiiocimrdicutcryyklhssjxzfydfjzkhrcmugsrlkmtuvxfismplusymqvvxnfr</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533685typeID: 47588 Capacity: 0.0 typeNameID: 533684 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47589 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47589.mp4>aetamktjnzoaygcsthnkychjjpqdsdxrqenccswakiusykxlrilhtjxwzqxvdmhfshfdtxwxxatpwdtixynglvyhuwahkxzsmbjywlpxevngivknekbxe</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533687typeID: 47589 Capacity: 0.0 typeNameID: 533686 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47590 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47590.mp4>koewczeeryhamdnlwpefqbwfrylcjxaqbcewwokjgawaldkqahsibtzjrwksgohbrwknpppaeewdimpuuqjcxssancsijssbomcrrvmbfhsnqjdsgfsoe</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533689typeID: 47590 Capacity: 0.0 typeNameID: 533688 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47591 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47591.mp4>wtrntedubneqrzvtgejdmhcxzzxlggzyrndlxnkoouydggpwcbvegvdaoprsnmaheiftjkihbkpizjngfhkfwcrryxdurqhfdkwoyvorsvqlgvgxdzoqt</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533691typeID: 47591 Capacity: 0.0 typeNameID: 533690 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47592 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47592.mp4>pnezubxxhnktnzcitmayrgjaumnzveomaddmtzdhdjnyyhkzntpdodihigawihneziituftjkpzftgprxnnaumrnpozxigyogxrnrsowzbdpabbtfteuy</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533693typeID: 47592 Capacity: 0.0 typeNameID: 533692 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47593 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47593.mp4>lbzphogqyiaomqdnsyawcmnhrchhmfttrvtmzifhturyouebjqbcrkfsrnyqnwrzurkxejhlxisoyerkarvczmwrlzxwdybuktasanmigpulbmmacnvhu</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533695typeID: 47593 Capacity: 0.0 typeNameID: 533694 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47594 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47594.mp4>pndzquksffesqzqlobhqxprzvzguozriixdohfvsoftucrimmlosrxktgdrcckbshkvuxmpfmujctpxlyuqnjbojljnnmpcjhmbfbuedmzxykojmhlokp</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533697typeID: 47594 Capacity: 0.0 typeNameID: 533696 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47595 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47595.mp4>hdrwqxilfrivmnptclvoybsvquasyoxquxltnyrtbftvjsgjxzexpeighimhxjtwunrbflxueqrzjimgclkyiwevbngtboubcvldgkzysbwaoswelczrx</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533699typeID: 47595 Capacity: 0.0 typeNameID: 533698 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47596 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47596.mp4>ncreqkhpespkzdeeprytsrhzxmwdrdxcavzhflzlnepscppnyrsjalrermvlsohnbqjpvqrbyduzvfkfpsuempcibxrzuqjvgudhemsrjubgweocthzqx</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533701typeID: 47596 Capacity: 0.0 typeNameID: 533700 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47597 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47597.mp4>eajwlxlfiswoizxiujyxqoaltziybymzwbdftrfqnlneojnaxgrfqgynjvkehibydddamejkgxtjhmepxloizashyqcbuljqjlbxbwoefewwhnarmcofe</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533703typeID: 47597 Capacity: 0.0 typeNameID: 533702 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47598 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47598.mp4>slgfyuqnroozhajjesmkqfjnaihzhfdfvpdhwyqlmmoufhuvkfnddwxabrxvebdbzkuvsngnzrsbgixbyrjffawmvtjznqipbopfvxnepwoikuupkyqih</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533705typeID: 47598 Capacity: 0.0 typeNameID: 533704 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47599 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47599.mp4>ygskxckfhlfqdsxfpzyipgcfwvtdaknqlksmvmoshjyqnvlcszwzvwmddmubhieihudptalghlgbegqzrscviiijeazixaszeupbuloztobxrwdyzrryx</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533707typeID: 47599 Capacity: 0.0 typeNameID: 533706 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47600 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47600.mp4>hmekvjmyuzjbjnrytzfjcywyoiynesrwahzrhxevlqxhwoqcxqfjalusiifthtfpufidgospuopsfjxkqolsizsrpxonwnmxuulfjxsgqoohewxnncsrj</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533709typeID: 47600 Capacity: 0.0 typeNameID: 533708 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47601 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47601.mp4>exhabwggrfcdcvkoqpitfnjulqcvgoepvtwywyystyecjoyygukvkqxsslaldtqtzwykeucgzdospqmshatgpfqldepjcepxdvgpvljkgzacmhyecyrov</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533711typeID: 47601 Capacity: 0.0 typeNameID: 533710 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47602 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47602.mp4>lacnrwfaoglldxvpadzdinrfqhftdnmypgieyfvuxbsdxtbayplrgrgckjyfobaohdvsgybyunhimpdudxataceasadoopvpddsuvooulqjkqhfydtibp</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533713typeID: 47602 Capacity: 0.0 typeNameID: 533712 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47603 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47603.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533715typeID: 47603 Capacity: 0.0 typeNameID: 533714 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47604 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47604.mp4>fuusonqmvakuzawifejlnewgdsltbshfliuyfbnfubcrejnrtlorsmchpchbmwolucvsfeeumlvzpwcbqivnlyzcnocyfppvofdmyesyfgicavesuwrqi</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533717typeID: 47604 Capacity: 0.0 typeNameID: 533716 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47605 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47605.mp4>ckhnrjgdmcejzglyozmggpzarobkzlydwdhivkresdlirbnevtpjokmunobmasfbppfkptaexqkavgdssyqvnfnqiaphtykarlerpxnxjrmcuzckqftcn</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533719typeID: 47605 Capacity: 0.0 typeNameID: 533718 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47606 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47606.mp4>kypzgrrcppudxfgdebuybuxhidedzgojanlwurgpghiqyzdqyaxzlpyaogrswjlahhqhtknlocpnjyubrlmncwkecfzdullemaniojgzftskclhoeroxu</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533721typeID: 47606 Capacity: 0.0 typeNameID: 533720 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47607 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47607.mp4>lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533723typeID: 47607 Capacity: 0.0 typeNameID: 533722 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47608 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47608.mp4>lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533725typeID: 47608 Capacity: 0.0 typeNameID: 533724 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47609 - Corrupted Trinary Data Vault | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47609.mp4>untuwkwosaanekbtodzvrvnnpnnbkssfvqrzovkpsrqspmnpjtzjiekmzubjntvtlavafjlaizvodgnmhwkfqqwaqlubnmssyensvmapsyqltcvfdhder</url> |
Trinary Data Vaults | Click to toggle showing the 12 attributes.descriptionID: 533727typeID: 47609 Capacity: 0.0 typeNameID: 533726 iconID: 21785 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 1977 portionSize: 1 |
|
47610 - Cormorant Octopus Orange Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533742typeID: 47610 Capacity: 0.0 raceID: 1 typeNameID: 533729 basePrice: 0.0 marketGroupID: 1995 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Cormorant Octopus Orange Flight skin_skinMaterialID: 264 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5149 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16238] skin_licenseTypeID: 47610 Applies to: Cormorant isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47611 - Jackdaw Octopus Orange Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533746typeID: 47611 Capacity: 0.0 raceID: 1 typeNameID: 533730 basePrice: 0.0 marketGroupID: 2391 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Jackdaw Octopus Orange Flight skin_skinMaterialID: 264 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5150 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [34828] skin_licenseTypeID: 47611 Applies to: Jackdaw isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47612 - Caracal Octopus Orange Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533740typeID: 47612 Capacity: 0.0 raceID: 1 typeNameID: 533731 basePrice: 0.0 marketGroupID: 1991 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Caracal Octopus Orange Flight skin_skinMaterialID: 264 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5151 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [621] skin_licenseTypeID: 47612 Applies to: Caracal isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47613 - Caracal Navy Issue Octopus Orange Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533739typeID: 47613 Capacity: 0.0 raceID: 1 typeNameID: 533732 basePrice: 0.0 marketGroupID: 2063 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Caracal Navy Issue Octopus Orange Flight skin_skinMaterialID: 264 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5152 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17634] skin_licenseTypeID: 47613 Applies to: Caracal Navy Issue isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47614 - Cerberus Octopus Orange Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533741typeID: 47614 Capacity: 0.0 raceID: 1 typeNameID: 533733 basePrice: 0.0 marketGroupID: 2070 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Cerberus Octopus Orange Flight skin_skinMaterialID: 264 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5153 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11993] skin_licenseTypeID: 47614 Applies to: Cerberus isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47615 - Drake Octopus Orange Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533744typeID: 47615 Capacity: 0.0 raceID: 1 typeNameID: 533734 basePrice: 0.0 marketGroupID: 1957 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Drake Octopus Orange Flight skin_skinMaterialID: 264 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5154 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [24698] skin_licenseTypeID: 47615 Applies to: Drake isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47616 - Drake Navy Issue Octopus Orange Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533743typeID: 47616 Capacity: 0.0 raceID: 1 typeNameID: 533735 basePrice: 0.0 marketGroupID: 2103 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Drake Navy Issue Octopus Orange Flight skin_skinMaterialID: 264 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5155 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [33153] skin_licenseTypeID: 47616 Applies to: Drake Navy Issue isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47617 - Raven Octopus Orange Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533748typeID: 47617 Capacity: 0.0 raceID: 1 typeNameID: 533736 basePrice: 0.0 marketGroupID: 1965 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Raven Octopus Orange Flight skin_skinMaterialID: 264 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5156 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [638] skin_licenseTypeID: 47617 Applies to: Raven isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47618 - Raven Navy Issue Octopus Orange Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533747typeID: 47618 Capacity: 0.0 raceID: 1 typeNameID: 533737 basePrice: 0.0 marketGroupID: 2108 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Raven Navy Issue Octopus Orange Flight skin_skinMaterialID: 264 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5157 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17636] skin_licenseTypeID: 47618 Applies to: Raven Navy Issue isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47619 - Golem Octopus Orange Flight SKIN (Permanent) | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533745typeID: 47619 Capacity: 0.0 raceID: 1 typeNameID: 533738 basePrice: 0.0 marketGroupID: 2025 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Golem Octopus Orange Flight skin_skinMaterialID: 264 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5158 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [28710] skin_licenseTypeID: 47619 Applies to: Golem isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47621 - Malediction Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533785typeID: 47621 Capacity: 0.0 raceID: 4 typeNameID: 533759 basePrice: 0.0 marketGroupID: 2059 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Malediction Capsuleer Day XV skin_skinMaterialID: 265 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5159 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11186] skin_licenseTypeID: 47621 Applies to: Malediction isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47622 - Zealot Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533794typeID: 47622 Capacity: 0.0 raceID: 4 typeNameID: 533760 basePrice: 0.0 marketGroupID: 2069 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Zealot Capsuleer Day XV skin_skinMaterialID: 265 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5160 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [12003] skin_licenseTypeID: 47622 Applies to: Zealot isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47623 - Omen Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533787typeID: 47623 Capacity: 0.0 raceID: 4 typeNameID: 533761 basePrice: 0.0 marketGroupID: 1990 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Omen Capsuleer Day XV skin_skinMaterialID: 265 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5161 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [2006] skin_licenseTypeID: 47623 Applies to: Omen isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47624 - Oracle Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533788typeID: 47624 Capacity: 0.0 raceID: 4 typeNameID: 533762 basePrice: 0.0 marketGroupID: 1956 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Oracle Capsuleer Day XV skin_skinMaterialID: 265 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5162 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [4302] skin_licenseTypeID: 47624 Applies to: Oracle isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47625 - Apocalypse Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533777typeID: 47625 Capacity: 0.0 raceID: 4 typeNameID: 533763 basePrice: 0.0 marketGroupID: 1964 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Apocalypse Capsuleer Day XV skin_skinMaterialID: 265 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5163 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [642] skin_licenseTypeID: 47625 Applies to: Apocalypse isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47626 - Executioner Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533781typeID: 47626 Capacity: 0.0 raceID: 4 typeNameID: 533764 basePrice: 0.0 marketGroupID: 2002 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Executioner Capsuleer Day XV skin_skinMaterialID: 265 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5164 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [589] skin_licenseTypeID: 47626 Applies to: Executioner isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47627 - Raptor Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533789typeID: 47627 Capacity: 0.0 raceID: 1 typeNameID: 533765 basePrice: 0.0 marketGroupID: 2060 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Raptor Capsuleer Day XV skin_skinMaterialID: 266 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5165 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11178] skin_licenseTypeID: 47627 Applies to: Raptor isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47628 - Cerberus Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533778typeID: 47628 Capacity: 0.0 raceID: 1 typeNameID: 533766 basePrice: 0.0 marketGroupID: 2070 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Cerberus Capsuleer Day XV skin_skinMaterialID: 266 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5166 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11993] skin_licenseTypeID: 47628 Applies to: Cerberus isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47629 - Drake Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533780typeID: 47629 Capacity: 0.0 raceID: 1 typeNameID: 533767 basePrice: 0.0 marketGroupID: 1957 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Drake Capsuleer Day XV skin_skinMaterialID: 266 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5167 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [24698] skin_licenseTypeID: 47629 Applies to: Drake isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47630 - Wyvern Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533793typeID: 47630 Capacity: 0.0 raceID: 1 typeNameID: 533768 basePrice: 0.0 marketGroupID: 1975 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Wyvern Capsuleer Day XV skin_skinMaterialID: 266 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5168 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [23917] skin_licenseTypeID: 47630 Applies to: Wyvern isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47631 - Incursus Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533783typeID: 47631 Capacity: 0.0 raceID: 8 typeNameID: 533769 basePrice: 0.0 marketGroupID: 2004 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Incursus Capsuleer Day XV skin_skinMaterialID: 267 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5169 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [594] skin_licenseTypeID: 47631 Applies to: Incursus isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47632 - Ishtar Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533784typeID: 47632 Capacity: 0.0 raceID: 8 typeNameID: 533770 basePrice: 0.0 marketGroupID: 2071 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Ishtar Capsuleer Day XV skin_skinMaterialID: 267 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5170 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [12005] skin_licenseTypeID: 47632 Applies to: Ishtar isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47633 - Myrmidon Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533786typeID: 47633 Capacity: 0.0 raceID: 8 typeNameID: 533771 basePrice: 0.0 marketGroupID: 1958 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Myrmidon Capsuleer Day XV skin_skinMaterialID: 267 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5171 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [24700] skin_licenseTypeID: 47633 Applies to: Myrmidon isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47634 - Hyperion Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533782typeID: 47634 Capacity: 0.0 raceID: 8 typeNameID: 533772 basePrice: 0.0 marketGroupID: 1966 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Hyperion Capsuleer Day XV skin_skinMaterialID: 267 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5172 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [24690] skin_licenseTypeID: 47634 Applies to: Hyperion isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47635 - Claw Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533779typeID: 47635 Capacity: 0.0 raceID: 2 typeNameID: 533773 basePrice: 0.0 marketGroupID: 2062 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Claw Capsuleer Day XV skin_skinMaterialID: 268 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5173 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11196] skin_licenseTypeID: 47635 Applies to: Claw isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47636 - Vagabond Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533792typeID: 47636 Capacity: 0.0 raceID: 2 typeNameID: 533774 basePrice: 0.0 marketGroupID: 2072 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Vagabond Capsuleer Day XV skin_skinMaterialID: 268 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5174 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11999] skin_licenseTypeID: 47636 Applies to: Vagabond isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47637 - Tornado Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533791typeID: 47637 Capacity: 0.0 raceID: 2 typeNameID: 533775 basePrice: 0.0 marketGroupID: 1959 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Tornado Capsuleer Day XV skin_skinMaterialID: 268 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5175 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [4310] skin_licenseTypeID: 47637 Applies to: Tornado isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47638 - Tempest Capsuleer Day XV SKIN (Permanent) | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533790typeID: 47638 Capacity: 0.0 raceID: 2 typeNameID: 533776 basePrice: 0.0 marketGroupID: 1967 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Tempest Capsuleer Day XV skin_skinMaterialID: 268 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5176 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [639] skin_licenseTypeID: 47638 Applies to: Tempest isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47639 - Avatar Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533819typeID: 47639 Capacity: 0.0 raceID: 4 typeNameID: 533801 basePrice: 0.0 marketGroupID: 1978 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Avatar Capsuleer Elite XV skin_skinMaterialID: 270 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5177 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11567] skin_licenseTypeID: 47639 Applies to: Avatar isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47640 - Apostle Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533814typeID: 47640 Capacity: 0.0 raceID: 4 typeNameID: 533802 basePrice: 0.0 marketGroupID: 2278 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Apostle Capsuleer Elite XV skin_skinMaterialID: 270 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5178 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37604] skin_licenseTypeID: 47640 Applies to: Apostle isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47641 - Leviathan Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533822typeID: 47641 Capacity: 0.0 raceID: 1 typeNameID: 533803 basePrice: 0.0 marketGroupID: 2092 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Leviathan Capsuleer Elite XV skin_skinMaterialID: 271 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5179 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [3764] skin_licenseTypeID: 47641 Applies to: Leviathan isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47642 - Minokawa Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533824typeID: 47642 Capacity: 0.0 raceID: 1 typeNameID: 533804 basePrice: 0.0 marketGroupID: 2279 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Minokawa Capsuleer Elite XV skin_skinMaterialID: 271 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5180 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37605] skin_licenseTypeID: 47642 Applies to: Minokawa isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47643 - Erebus Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533821typeID: 47643 Capacity: 0.0 raceID: 8 typeNameID: 533805 basePrice: 0.0 marketGroupID: 1979 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Erebus Capsuleer Elite XV skin_skinMaterialID: 272 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5181 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [671] skin_licenseTypeID: 47643 Applies to: Erebus isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47644 - Ninazu Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533825typeID: 47644 Capacity: 0.0 raceID: 8 typeNameID: 533806 basePrice: 0.0 marketGroupID: 2280 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Ninazu Capsuleer Elite XV skin_skinMaterialID: 272 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5182 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37607] skin_licenseTypeID: 47644 Applies to: Ninazu isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47645 - Ragnarok Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533826typeID: 47645 Capacity: 0.0 raceID: 2 typeNameID: 533807 basePrice: 0.0 marketGroupID: 2093 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Ragnarok Capsuleer Elite XV skin_skinMaterialID: 273 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5183 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [23773] skin_licenseTypeID: 47645 Applies to: Ragnarok isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47646 - Lif Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533823typeID: 47646 Capacity: 0.0 raceID: 2 typeNameID: 533808 basePrice: 0.0 marketGroupID: 2281 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Lif Capsuleer Elite XV skin_skinMaterialID: 273 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5184 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37606] skin_licenseTypeID: 47646 Applies to: Lif isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47647 - Apotheosis Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533815typeID: 47647 Capacity: 0.0 raceID: 16 typeNameID: 533809 basePrice: 0.0 marketGroupID: 2316 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Apotheosis Capsuleer Elite XV skin_skinMaterialID: 274 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5185 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [29266] skin_licenseTypeID: 47647 Applies to: Apotheosis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47648 - Sunesis Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533816typeID: 47648 Capacity: 0.0 raceID: 16 typeNameID: 533810 basePrice: 0.0 marketGroupID: 2314 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Sunesis Capsuleer Elite XV skin_skinMaterialID: 274 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5186 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [42685] skin_licenseTypeID: 47648 Applies to: Sunesis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47649 - Gnosis Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533817typeID: 47649 Capacity: 0.0 raceID: 16 typeNameID: 533811 basePrice: 0.0 marketGroupID: 2312 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Gnosis Capsuleer Elite XV skin_skinMaterialID: 274 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5187 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [3756] skin_licenseTypeID: 47649 Applies to: Gnosis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47650 - Praxis Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 22 attributes.descriptionID: 533818typeID: 47650 Capacity: 0.0 raceID: 16 typeNameID: 533812 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Praxis Capsuleer Elite XV skin_skinMaterialID: 274 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5188 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [47466] skin_licenseTypeID: 47650 Applies to: Praxis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47651 - Capsule Capsuleer Elite XV SKIN (Permanent) | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533820typeID: 47651 Capacity: 0.0 raceID: 16 typeNameID: 533813 basePrice: 0.0 marketGroupID: 2285 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Capsule Capsuleer Elite XV skin_skinMaterialID: 275 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5190 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [670, 33328] skin_licenseTypeID: 47651 Applies to: Capsule, Capsule - Genolution 'Auroral' 197-variant isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47652 - Apotheosis Capsuleer Networker XV SKIN (Permanent) | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533847typeID: 47652 Capacity: 0.0 raceID: 16 typeNameID: 533842 basePrice: 0.0 marketGroupID: 2316 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Apotheosis Capsuleer Networker XV skin_skinMaterialID: 276 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5191 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [29266] skin_licenseTypeID: 47652 Applies to: Apotheosis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47653 - Sunesis Capsuleer Networker XV SKIN (Permanent) | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533859typeID: 47653 Capacity: 0.0 raceID: 16 typeNameID: 533843 basePrice: 0.0 marketGroupID: 2314 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Sunesis Capsuleer Networker XV skin_skinMaterialID: 276 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5192 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [42685] skin_licenseTypeID: 47653 Applies to: Sunesis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47654 - Gnosis Capsuleer Networker XV SKIN (Permanent) | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 533849typeID: 47654 Capacity: 0.0 raceID: 16 typeNameID: 533844 basePrice: 0.0 marketGroupID: 2312 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Gnosis Capsuleer Networker XV skin_skinMaterialID: 276 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5193 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [3756] skin_licenseTypeID: 47654 Applies to: Gnosis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47655 - Praxis Capsuleer Networker XV SKIN (Permanent) | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Permanent SKIN | Click to toggle showing the 22 attributes.descriptionID: 533857typeID: 47655 Capacity: 0.0 raceID: 16 typeNameID: 533845 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Praxis Capsuleer Networker XV skin_skinMaterialID: 276 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5194 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [47466] skin_licenseTypeID: 47655 Applies to: Praxis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47680 - Pacifier SARO 'Black Troop' SKIN (Permanent) | CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.
Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
Permanent SKIN | Click to toggle showing the 22 attributes.descriptionID: 533935typeID: 47680 Capacity: 0.0 typeNameID: 533925 basePrice: 0.0 marketGroupID: 2361 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Pacifier SARO 'Black Troop' skin_skinMaterialID: 277 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5195 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [44993] skin_licenseTypeID: 47680 Applies to: Pacifier isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47681 - Enforcer SARO 'Black Troop' SKIN (Permanent) | CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.
Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
Permanent SKIN | Click to toggle showing the 22 attributes.descriptionID: 533929typeID: 47681 Capacity: 0.0 typeNameID: 533926 basePrice: 0.0 marketGroupID: 2362 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Enforcer SARO 'Black Troop' skin_skinMaterialID: 277 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5196 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [44995] skin_licenseTypeID: 47681 Applies to: Enforcer isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47682 - Monitor SARO 'Black Troop' SKIN (Permanent) | CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.
Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
Permanent SKIN | Click to toggle showing the 22 attributes.descriptionID: 533933typeID: 47682 Capacity: 0.0 typeNameID: 533927 basePrice: 0.0 marketGroupID: 2419 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Monitor SARO 'Black Troop' skin_skinMaterialID: 277 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5197 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [45534] skin_licenseTypeID: 47682 Applies to: Monitor isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47683 - Marshal SARO 'Black Troop' SKIN (Permanent) | CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.
Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
Permanent SKIN | Click to toggle showing the 22 attributes.descriptionID: 533936typeID: 47683 Capacity: 0.0 typeNameID: 533928 basePrice: 0.0 marketGroupID: 2406 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Marshal SARO 'Black Troop' skin_skinMaterialID: 277 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5198 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [44996] skin_licenseTypeID: 47683 Applies to: Marshal isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47684 - Monitor Firewatch SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 21 attributes.typeID: 47684Capacity: 0.0 typeNameID: 533941 basePrice: 0.0 marketGroupID: 2419 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Monitor Firewatch skin_skinMaterialID: 190 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5199 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [45534] skin_licenseTypeID: 47684 Applies to: Monitor isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47698 - Dominix IGC Victory SKIN (Permanent) | No Description | Permanent SKIN | Click to toggle showing the 22 attributes.typeID: 47698Capacity: 0.0 raceID: 8 typeNameID: 534584 basePrice: 0.0 marketGroupID: 1966 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Dominix IGC Victory skin_skinMaterialID: 196 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 5200 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [645] skin_licenseTypeID: 47698 Applies to: Dominix isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
|
47705 - Weak Capsuleer Cerebral Accelerator | No Description | Booster | Click to toggle showing the 12 attributes.typeID: 47705Capacity: 0.0 typeNameID: 534591 iconID: 10144 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 |
|
47706 - Standard Capsuleer Cerebral Accelerator | No Description | Booster | Click to toggle showing the 12 attributes.typeID: 47706Capacity: 0.0 typeNameID: 534592 iconID: 10144 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 |
|
47707 - Advanced Capsuleer Cerebral Accelerator | No Description | Booster | Click to toggle showing the 12 attributes.typeID: 47707Capacity: 0.0 typeNameID: 534593 iconID: 10144 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 |
|
47708 - Extended Capsuleer Cerebral Accelerator | No Description | Booster | Click to toggle showing the 12 attributes.typeID: 47708Capacity: 0.0 typeNameID: 534594 iconID: 10144 basePrice: 32768.0 marketGroupID: 977 Volume: 1.0 radius: 1.0 published: True Mass: 1.0 groupID: 303 portionSize: 1 |
|
47710 - Upwell General Industrial Support Facility | No Description | Industrial Support Facility | Click to toggle showing the 11 attributes.typeID: 47710graphicID: 2403 Capacity: 0.0 typeNameID: 534596 basePrice: 0.0 Volume: 0.0 radius: 1255.0 published: False Mass: 0.0 groupID: 1978 portionSize: 1 |
|
47712 - Upwell Advanced Manufacturing Support Facility | No Description | Industrial Support Facility | Click to toggle showing the 11 attributes.typeID: 47712graphicID: 2403 Capacity: 0.0 typeNameID: 534597 basePrice: 0.0 Volume: 0.0 radius: 1255.0 published: False Mass: 0.0 groupID: 1978 portionSize: 1 |
|
47713 - Upwell Advanced Research Support Facility | No Description | Industrial Support Facility | Click to toggle showing the 11 attributes.typeID: 47713graphicID: 2403 Capacity: 0.0 typeNameID: 534598 basePrice: 0.0 Volume: 0.0 radius: 1255.0 published: False Mass: 0.0 groupID: 1978 portionSize: 1 |
|
47715 - Sleeper Normal Frigate | No Description | Deadspace Sleeper Emergent Patroller | Click to toggle showing the 14 attributes.typeID: 47715graphicID: 3528 Capacity: 120.0 raceID: 64 typeNameID: 534600 basePrice: 0.0 Volume: 19100.0 soundID: 12 wreckTypeID: 30484 radius: 50.0 published: False Mass: 1910000.0 groupID: 987 portionSize: 1 |
|
![]() |
47716 - Praxis Blueprint | No Description | Battleship Blueprint | typeID: 47716 Capacity: 0.0 typeNameID: 534609 published: True Volume: 0.01 radius: 1.0 basePrice: 1800000000.0 Mass: 0.0 groupID: 107 portionSize: 1 |
47717 - Sleeper Elite Frigate | No Description | Deadspace Sleeper Emergent Patroller | Click to toggle showing the 14 attributes.typeID: 47717graphicID: 3560 Capacity: 120.0 raceID: 64 typeNameID: 534601 basePrice: 0.0 Volume: 19100.0 soundID: 12 wreckTypeID: 30484 radius: 50.0 published: False Mass: 1910000.0 groupID: 987 portionSize: 1 |
|
47718 - Sleeper Destroyer | No Description | Irregular Destroyer | Click to toggle showing the 15 attributes.typeID: 47718graphicID: 3527 Capacity: 120.0 raceID: 64 typeNameID: 534602 basePrice: 0.0 Volume: 109000.0 soundID: 12 wreckTypeID: 46604 radius: 150.0 factionID: 500021 published: False Mass: 10900000.0 groupID: 1664 portionSize: 1 |
|
47719 - Sleeper Normal Cruiser | No Description | Deadspace Sleeper Awakened Patroller | Click to toggle showing the 14 attributes.typeID: 47719graphicID: 3536 Capacity: 120.0 raceID: 64 typeNameID: 534603 basePrice: 0.0 Volume: 109000.0 soundID: 12 wreckTypeID: 30492 radius: 150.0 published: False Mass: 10900000.0 groupID: 985 portionSize: 1 |
|
47720 - Sleeper Elite Cruiser | No Description | Deadspace Sleeper Awakened Patroller | Click to toggle showing the 14 attributes.typeID: 47720graphicID: 3536 Capacity: 120.0 raceID: 64 typeNameID: 534604 basePrice: 0.0 Volume: 109000.0 soundID: 12 wreckTypeID: 30492 radius: 150.0 published: False Mass: 10900000.0 groupID: 985 portionSize: 1 |
|
47721 - Sleeper Battlecruiser | No Description | Deadspace Sleeper Awakened Patroller | Click to toggle showing the 14 attributes.typeID: 47721graphicID: 3516 Capacity: 120.0 raceID: 64 typeNameID: 534605 basePrice: 0.0 Volume: 109000.0 soundID: 12 wreckTypeID: 30492 radius: 150.0 published: False Mass: 10900000.0 groupID: 985 portionSize: 1 |
|
![]() |
47722 - Drifter Cruiser | No Description | Drifter Reinforcements | Click to toggle showing the 13 attributes.typeID: 47722graphicID: 22006 Capacity: 250.0 raceID: 16 typeNameID: 534606 basePrice: 0.0 Volume: 100000.0 wreckTypeID: 47560 radius: 150.0 published: False Mass: 1000000.0 groupID: 1956 portionSize: 1 |
47723 - Drifter Normal Battleship | No Description | Drifter Battleship | Click to toggle showing the 15 attributes.typeID: 47723graphicID: 21049 Capacity: 120.0 raceID: 64 typeNameID: 534607 basePrice: 0.0 Volume: 109000.0 soundID: 20207 wreckTypeID: 34768 radius: 350.0 factionID: 500024 published: False Mass: 10900000.0 groupID: 1310 portionSize: 1 |
|
47724 - Drifter Elite Battleship | No Description | Drifter Battleship | Click to toggle showing the 15 attributes.typeID: 47724graphicID: 21049 Capacity: 120.0 raceID: 64 typeNameID: 534608 basePrice: 0.0 Volume: 109000.0 soundID: 20207 wreckTypeID: 34768 radius: 350.0 factionID: 500024 published: False Mass: 10900000.0 groupID: 1310 portionSize: 1 |
|
47758 - Sleeper Small Wreck | No Description | Wreck | Click to toggle showing the 11 attributes.typeID: 47758graphicID: 3117 Capacity: 27500.0 typeNameID: 535007 basePrice: 0.0 Volume: 27500.0 radius: 14.0 published: False Mass: 10000.0 groupID: 186 portionSize: 1 |
Please note that a "removed" item usually means the item was just not yet added to the "newer" build.
TypeID & Name | Description | Group | Attributes |
---|---|---|---|
47080 - Hyperion Serenity YC119 SKIN (Permanent) | No Description | Permanent SKIN | |
47081 - Hyperion Serenity YC119 SKIN (7 Days) | No Description | 7-Day SKIN | |
47082 - Hyperion Serenity YC119 SKIN (30 Days) | No Description | 30-Day SKIN | |
47083 - Hyperion Serenity YC119 SKIN (90 Days) | No Description | 90-Day SKIN | |
47084 - Hyperion Serenity YC119 SKIN (365 Days) | No Description | 1-Year SKIN |
Blueprint Name | Old BP Data | New BP Data | Raw Diff |
---|---|---|---|
45535 - Monitor Blueprint | BP Price: 60,000,000 ISK Build Time: 4 days, 15:06:40 Copy:? ME:? TE:? Limit:1x Materials: 50x R.A.M.- Starship Tech 53x Nuclear Reactor Unit 120x Plasma Thruster 300x Morphite 375x Construction Blocks 495x Ladar Sensor Cluster 600x Deflection Shield Emitter 900x Electrolytic Capacitor Unit 2100x Nanomechanical Microprocessor 10500x Fernite Carbide Composite Armor Plate Skills: Advanced Medium Ship Construction I Nanite Engineering I Hydromagnetic Physics I Mechanical Engineering I Industry V Outcome: 1x Claymore (22468) |
BP Price: 60,000,000 ISK Build Time: 3 days, 11:20:00 Copy:? ME:? TE:? Limit:1x Materials: 50x R.A.M.- Starship Tech 60x Nuclear Reactor Unit 100x Construction Blocks 100x Plasma Thruster 300x Morphite 500x Megacyte 600x Gravimetric Sensor Cluster 750x Tesseract Capacitor Unit 800x Sustained Shield Emitter 1100x Zydrine 1500x Photon Microprocessor 3500x Nocxium 12000x Tungsten Carbide Armor Plate 15000x Isogen 20000x Mexallon 150000x Pyerite 400000x Tritanium Skills: Advanced Medium Ship Construction I Nanite Engineering I Hydromagnetic Physics I Mechanical Engineering I Industry V Outcome: 1x Monitor (45534) |
BP Price: 60,000,000 ISK Build Time: Copy:? ME:? TE:? Limit:1x Materials: 50x 11478 1 100x 11530 300x 11399 495 600x 1153 60 750x 1155 9 800x 1155 2100x 115 1100x 39 1500x 11541 3500x 38 120 15000x 37 20000x 36 150000x 35 400000x 34 Skills: 3397 I 11442 I 11443 I 11452 I 3380 V Outcome: 1x |
47716 - Praxis Blueprint | No blueprint entry found. | BP Price: 1,800,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1x Tritanium Skills: Industry I Outcome: 1x Praxis (47466) |
BP Price: 1,800,000,000 ISK Build Time: 5:00:00 Copy:14400 ME:6300 TE:6300 Limit:10x Materials: 1x 34 Skills: 3380 I Outcome: 1x 47466 |
TypeID, Name, and Group | Old Reprocessing Data | New Reprocessing Data | Raw Diff |
---|---|---|---|
45534 - Monitor (Flag Cruiser) | No reprocessing data found. | 400000x Tritanium 150000x Pyerite 20000x Mexallon 15000x Isogen 3500x Nocxium 1100x Zydrine 500x Megacyte 100x Construction Blocks 300x Morphite 100x Plasma Thruster 600x Gravimetric Sensor Cluster 1500x Photon Microprocessor 12000x Tungsten Carbide Armor Plate 60x Nuclear Reactor Unit 750x Tesseract Capacitor Unit 800x Sustained Shield Emitter |
400000x 34 150000x 35 20000x 36 15000x 37 3500x 38 1100x 39 500x 40 100x 3828 300x 11399 100x 11530 600x 11534 1500x 11541 12000x 11543 60x 11548 750x 11554 800x 11558 |
47466 - Praxis (Battleship) | No reprocessing data found. | 1x Tritanium | 1x 34 |
47512 - Immensea Faction Citadel (Citadel) | No reprocessing data found. | 10x Structure Construction Parts 10x Structure Hangar Array 10x Structure Storage Bay 4x Structure Laboratory 4x Structure Factory 10x Structure Repair Facility 4x Structure Reprocessing Plant 10x Structure Docking Bay 40x Structure Market Network 10x Structure Medical Center 10x Structure Office Center 4x Structure Advertisement Nexus |
10x 21947 10x 21949 10x 21951 4x 21953 4x 21955 10x 21957 4x 21959 10x 21961 40x 21963 10x 21965 10x 21967 4x 36958 |
47513 - Amarr Faction Citadel (Citadel) | No reprocessing data found. | 10x Structure Construction Parts 10x Structure Hangar Array 10x Structure Storage Bay 4x Structure Laboratory 4x Structure Factory 10x Structure Repair Facility 4x Structure Reprocessing Plant 10x Structure Docking Bay 40x Structure Market Network 10x Structure Medical Center 10x Structure Office Center 4x Structure Advertisement Nexus |
10x 21947 10x 21949 10x 21951 4x 21953 4x 21955 10x 21957 4x 21959 10x 21961 40x 21963 10x 21965 10x 21967 4x 36958 |
47514 - Caldari Faction Citadel (Citadel) | No reprocessing data found. | 10x Structure Construction Parts 10x Structure Hangar Array 10x Structure Storage Bay 4x Structure Laboratory 4x Structure Factory 10x Structure Repair Facility 4x Structure Reprocessing Plant 10x Structure Docking Bay 40x Structure Market Network 10x Structure Medical Center 10x Structure Office Center 4x Structure Advertisement Nexus |
10x 21947 10x 21949 10x 21951 4x 21953 4x 21955 10x 21957 4x 21959 10x 21961 40x 21963 10x 21965 10x 21967 4x 36958 |
47515 - Gallente Faction Citadel (Citadel) | No reprocessing data found. | 10x Structure Construction Parts 10x Structure Hangar Array 10x Structure Storage Bay 4x Structure Laboratory 4x Structure Factory 10x Structure Repair Facility 4x Structure Reprocessing Plant 10x Structure Docking Bay 40x Structure Market Network 10x Structure Medical Center 10x Structure Office Center 4x Structure Advertisement Nexus |
10x 21947 10x 21949 10x 21951 4x 21953 4x 21955 10x 21957 4x 21959 10x 21961 40x 21963 10x 21965 10x 21967 4x 36958 |
47516 - Minmatar Faction Citadel (Citadel) | No reprocessing data found. | 10x Structure Construction Parts 10x Structure Hangar Array 10x Structure Storage Bay 4x Structure Laboratory 4x Structure Factory 10x Structure Repair Facility 4x Structure Reprocessing Plant 10x Structure Docking Bay 40x Structure Market Network 10x Structure Medical Center 10x Structure Office Center 4x Structure Advertisement Nexus |
10x 21947 10x 21949 10x 21951 4x 21953 4x 21955 10x 21957 4x 21959 10x 21961 40x 21963 10x 21965 10x 21967 4x 36958 |
TypeID, Group, & Name | Tranquility_Previous | Tranquility_Next | Diff |
---|---|---|---|
670 - Capsule (Capsule) |
Role Bonus:
|
Role Bonus: 90% reduction to effective distance traveled for jump fatigue |
|
672 - Caldari Shuttle (Shuttle) |
Role Bonus:
|
Role Bonus: 90% reduction to effective distance traveled for jump fatigue |
|
11129 - Gallente Shuttle (Shuttle) |
Role Bonus:
|
Role Bonus: 90% reduction to effective distance traveled for jump fatigue |
|
11132 - Minmatar Shuttle (Shuttle) |
Role Bonus:
|
Role Bonus: 90% reduction to effective distance traveled for jump fatigue |
|
11134 - Amarr Shuttle (Shuttle) |
Role Bonus:
|
Role Bonus: 90% reduction to effective distance traveled for jump fatigue |
|
12015 - Muninn (Heavy Assault Cruiser) |
Heavy Assault Cruisers bonuses (per skill level):
Minmatar Cruiser bonuses (per skill level):
Role Bonus:
|
Heavy Assault Cruisers bonuses (per skill level):
Minmatar Cruiser bonuses (per skill level):
Role Bonus:
|
Heavy Assault Cruisers bonuses (per skill level): 10% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> optimal range 7.5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> tracking speed Minmatar Cruiser bonuses (per skill level): 5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> rate of fire 7.5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> damage Role Bonus: 50% reduction in <a href=showinfo:3454>Microwarpdrive</a> signature radius penalty Can fit <a href=showinfo:47254>Assault Damage Controls</a> |
16231 - Cyclone (Combat Battlecruiser) |
Minmatar Battlecruiser bonuses (per skill level):
Role Bonus:
|
Minmatar Battlecruiser bonuses (per skill level):
Role Bonus:
|
Minmatar Battlecruiser bonuses (per skill level): 7.5% bonus to <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> Launcher rate of fire 7.5% bonus to <a href=showinfo:3416>Shield Booster</a> amount Role Bonus: Can use one <a href=showinfo:3348>Command Burst</a> module 50% bonus to <a href=showinfo:3348>Command Burst</a> area of effect range 25% bonus to Missile velocity |
17738 - Machariel (Battleship) |
Gallente Battleship bonuses (per skill level):
Minmatar Battleship bonuses (per skill level):
Role Bonus:
|
Gallente Battleship bonuses (per skill level):
Minmatar Battleship bonuses (per skill level):
Role Bonus:
|
Gallente Battleship bonuses (per skill level): Minmatar Battleship bonuses (per skill level): 5% bonus to <a href=showinfo:3308>Large Projectile Turret</a> damage Role Bonus: 25% bonus to <a href=showinfo:3308>Large Projectile Turret</a> rate of fire 50% bonus to warp speed and warp acceleration |
21097 - Goru's Shuttle (Shuttle) |
Role Bonus:
|
Role Bonus: 90% reduction to effective distance traveled for jump fatigue |
|
21628 - Guristas Shuttle (Shuttle) |
Role Bonus:
|
Role Bonus: 90% reduction to effective distance traveled for jump fatigue |
|
29266 - Apotheosis (Shuttle) |
Role Bonus:
|
Role Bonus: 90% reduction to effective distance traveled for jump fatigue |
|
30842 - InterBus Shuttle (Shuttle) |
Role Bonus:
|
Role Bonus: 90% reduction to effective distance traveled for jump fatigue |
|
33153 - Drake Navy Issue (Combat Battlecruiser) |
Caldari Battlecruiser bonuses (per skill level):
Role Bonus:
|
Caldari Battlecruiser bonuses (per skill level):
Role Bonus:
|
Caldari Battlecruiser bonuses (per skill level): 5% bonus to <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> explosion radius Role Bonus: Can use one <a href=showinfo:3348>Command Burst</a> module 50% bonus to <a href=showinfo:3348>Command Burst</a> area of effect range 25% bonus to Missile velocity |
33328 - Capsule - Genolution 'Auroral' 197-variant (Capsule) |
Role Bonus:
|
Role Bonus: 90% reduction to effective distance traveled for jump fatigue |
|
33513 - Leopard (Shuttle) |
Role Bonus:
|
Role Bonus: 300% bonus to warp speed and warp acceleration 90% reduction to effective distance traveled for jump fatigue |
|
34496 - Council Diplomatic Shuttle (Shuttle) |
Role Bonus:
|
Role Bonus: 90% reduction to effective distance traveled for jump fatigue |
|
45534 - Monitor (Flag Cruiser) |
Gallente Cruiser bonuses (per skill level):
Minmatar Cruiser bonuses (per skill level):
Caldari Cruiser bonuses (per skill level):
Amarr Cruiser bonuses (per skill level):
Flag Cruisers bonuses (per skill level):
Role Bonus:
|
Gallente Cruiser bonuses (per skill level): 5% bonus to ship agility Minmatar Cruiser bonuses (per skill level): 5% reduction in ship signature radius Caldari Cruiser bonuses (per skill level): 5% bonus to ship shield hitpoints Amarr Cruiser bonuses (per skill level): 5% bonus to ship armor hitpoints Flag Cruisers bonuses (per skill level): 4% bonus to all armor, shield, and hull resistances Role Bonus: Can use <a href=showinfo:33915>Medium Micro Jump Drive</a> modules 99% reduction in powergrid and cpu requirements for <a href=showinfo:12056>Afterburner</a>, <a href=showinfo:12052>Microwarpdrive</a>, and <a href=showinfo:33915>Micro Jump Drive</a> modules 99.9% reduction in powergrid and cpu requirements for <a href=showinfo:18639>Scan Probe Launcher</a> and <a href=showinfo:12709>Target Painter</a> modules 300% bonus to <a href=showinfo:12709>Target Painter</a> optimal range 99% reduction in <a href=showinfo:12709>Target Painter</a> effectiveness 100% resistance to ECM effects 70% resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects |
|
47466 - Praxis (Battleship) |
Role Bonus:
|
Role Bonus: 25% bonus to <a href=showinfo:3307>Large Hybrid Turret</a> , <a href=showinfo:3309>Large Energy Turret</a> and <a href=showinfo:3308>Large Projectile Turret</a> damage 25% bonus to <a href=showinfo:3324>Heavy Missile</a>, <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> damage 50% bonus to <a href=showinfo:3436>Drone</a> hitpoints and damage 37.5% bonus to <a href=showinfo:30013>Core</a> and <a href=showinfo:30028>Combat Scanner Probe</a> strength |
Attribute Name | Diff |
---|---|
927 - miningUpgradeCPUReductionBonus | description: => CPU Penalty Reduction displayNameID: None => 317701 ("CPU Penalty Reduction") iconID: 0 => 1405 published: False => True unitID: None => 105 |
1688 - shipBonusRole8 | attributeName: shipBonusPirateFaction2 => shipBonusRole8 categoryID: 9 => 37 |
2675 - specialSubsystemHoldCapacity | tooltipDescriptionID: 315777 => 317687 tooltipTitleID: 315776 => 317686 |
2752 - eliteBonusFlagCruisers1 | attributeCategory: None => 5 attributeID: None => 2752 attributeName: None => eliteBonusFlagCruisers1 categoryID: None => 37 defaultValue: None => 0.0 description: None => displayName: None => highIsGood: None => True published: None => False stackable: None => True |
2753 - flagCruiserFittingBonusPropMods | attributeCategory: None => 5 attributeID: None => 2753 attributeName: None => flagCruiserFittingBonusPropMods categoryID: None => 37 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317707 ("Reduction in AB, MWD, MJD fitting requirements") highIsGood: None => True iconID: None => 70 published: None => True stackable: None => True unitID: None => 105 |
2754 - entosisAssistanceImpedanceMultiplier | attributeCategory: None => 5 attributeID: None => 2754 attributeName: None => entosisAssistanceImpedanceMultiplier categoryID: None => 36 defaultValue: None => 1.0 description: None => displayName: None => displayNameID: None => 317711 ("Entosis Assistance Impedance") highIsGood: None => False published: None => True stackable: None => True tooltipDescriptionID: None => 317734 tooltipTitleID: None => 317733 unitID: None => 108 |
2755 - targetPainterStrengthModifierFlagCruisers | attributeCategory: None => 5 attributeID: None => 2755 attributeName: None => targetPainterStrengthModifierFlagCruisers categoryID: None => 37 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317715 ("Modification of Target Painter strength") highIsGood: None => True iconID: None => 1390 published: None => True stackable: None => True unitID: None => 105 |
2756 - targetPainterRangeModifierFlagCruisers | attributeCategory: None => 5 attributeID: None => 2756 attributeName: None => targetPainterRangeModifierFlagCruisers categoryID: None => 37 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317716 ("Bonus to Target Painter optimal range") highIsGood: None => True iconID: None => 1390 published: None => True stackable: None => True unitID: None => 105 |
2757 - flagCruiserFittingBonusPainterProbes | attributeCategory: None => 5 attributeID: None => 2757 attributeName: None => flagCruiserFittingBonusPainterProbes categoryID: None => 37 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317717 ("Reduction in Target Painter and Scan Probe Launcher fitting requirements") highIsGood: None => True iconID: None => 70 published: None => True stackable: None => True unitID: None => 105 |
2758 - canFitShipType11 | attributeCategory: None => 11 attributeID: None => 2758 attributeName: None => canFitShipType11 categoryID: None => 1 defaultValue: None => 0.0 description: None => displayName: None => displayNameID: None => 317722 ("Can be fitted to") highIsGood: None => True iconID: None => 1443 published: None => True stackable: None => True unitID: None => 116 |
TypeID, Name, and Group | Diff |
---|---|
36 - Mexallon (Mineral) | radius: None => 1.0 |
638 - Raven (Battleship) | Capacity: 665.0 => 830.0 Maximum Targeting Range: 75000.0 => 90000.0 |
639 - Tempest (Battleship) | Capacity: 600.0 => 780.0 Maximum Targeting Range: 67500.0 => 81000.0 |
640 - Scorpion (Battleship) | Capacity: 550.0 => 690.0 Maximum Targeting Range: 90000.0 => 108000.0 |
641 - Megathron (Battleship) | Capacity: 675.0 => 845.0 Maximum Targeting Range: 72500.0 => 87000.0 |
642 - Apocalypse (Battleship) | Capacity: 675.0 => 845.0 Maximum Targeting Range: 73000.0 => 87600.0 |
643 - Armageddon (Battleship) | Capacity: 600.0 => 750.0 Maximum Targeting Range: 65000.0 => 82500.0 |
644 - Typhoon (Battleship) | Capacity: 625.0 => 780.0 Maximum Targeting Range: 65000.0 => 82500.0 |
645 - Dominix (Battleship) | Capacity: 600.0 => 750.0 Maximum Targeting Range: 70000.0 => 84000.0 |
670 - Capsule (Capsule) | Jump Fatigue Multiplier: None => 0.1 |
671 - Erebus (Titan) | Entosis Assistance Impedance: None => 1e-05 |
672 - Caldari Shuttle (Shuttle) | Jump Fatigue Multiplier: None => 0.1 |
3112 - Eifyr and Co. 'Rogue' High Speed Maneuvering HS-902 (Cyber Navigation) | Capacitor Need Multiplier: -2.0 => None Capacitor Need Bonus: None => -2.0 |
3113 - Eifyr and Co. 'Rogue' High Speed Maneuvering HS-904 (Cyber Navigation) | Capacitor Need Multiplier: -4.0 => None Capacitor Need Bonus: None => -4.0 |
3116 - Eifyr and Co. 'Rogue' High Speed Maneuvering HS-906 (Cyber Navigation) | Capacitor Need Multiplier: -6.0 => None Capacitor Need Bonus: None => -6.0 |
3454 - High Speed Maneuvering (Navigation) | Capacitor Need Multiplier: -5.0 => None Capacitor Need Bonus: None => -5.0 |
3514 - Revenant (Supercarrier) | Entosis Assistance Impedance: None => 1e-05 |
3764 - Leviathan (Titan) | Entosis Assistance Impedance: None => 1e-05 |
11129 - Gallente Shuttle (Shuttle) | Jump Fatigue Multiplier: None => 0.1 |
11132 - Minmatar Shuttle (Shuttle) | Jump Fatigue Multiplier: None => 0.1 |
11134 - Amarr Shuttle (Shuttle) | Jump Fatigue Multiplier: None => 0.1 |
11567 - Avatar (Titan) | Entosis Assistance Impedance: None => 1e-05 |
12011 - Eagle (Heavy Assault Cruiser) | Maximum Velocity: 190.0 => 202.0 Drone Capacity: 0.0 => 25.0 Drone Bandwidth: 0.0 => 25.0 |
12015 - Muninn (Heavy Assault Cruiser) | Mass: 11750000.0 => 11000000.0 Medium Slots: 3.0 => 4.0 High Slots: 6.0 => 5.0 Maximum Velocity: 230.0 => 250.0 Armor Hitpoints: 2000.0 => 2150.0 Signature Radius: 125.0 => 115.0 shipBonusMC2: 5.0 => 7.5 |
13243 - Eifyr and Co. 'Rogue' High Speed Maneuvering HS-903 (Cyber Navigation) | Capacitor Need Multiplier: -3.0 => None Capacitor Need Bonus: None => -3.0 |
16006 - Eifyr and Co. 'Rogue' High Speed Maneuvering HS-905 (Cyber Navigation) | Capacitor Need Multiplier: -5.0 => None Capacitor Need Bonus: None => -5.0 |
16227 - Ferox (Combat Battlecruiser) | Powergrid Output: 1250.0 => 1150.0 CPU Output: 530.0 => 515.0 |
16231 - Cyclone (Combat Battlecruiser) | shipBonusMBC2: -5.0 => -7.5 |
17520 - Federation Navy Sensor Booster (Sensor Booster) | Reload Time: None => 0.01 |
17636 - Raven Navy Issue (Battleship) | Capacity: 625.0 => 800.0 Maximum Targeting Range: 75000.0 => 90000.0 |
17726 - Apocalypse Navy Issue (Battleship) | Capacity: 625.0 => 790.0 Maximum Targeting Range: 76000.0 => 91200.0 |
17728 - Megathron Navy Issue (Battleship) | Capacity: 650.0 => 840.0 Maximum Targeting Range: 72500.0 => 87000.0 |
17732 - Tempest Fleet Issue (Battleship) | Capacity: 650.0 => 815.0 Maximum Targeting Range: 74000.0 => 88800.0 |
17736 - Nightmare (Battleship) | Capacity: 665.0 => 830.0 Maximum Targeting Range: 80000.0 => 96000.0 |
17738 - Machariel (Battleship) | Low Slots: 7.0 => 6.0 Medium Slots: 5.0 => 6.0 Capacity: 665.0 => 860.0 Maximum Targeting Range: 75000.0 => 90000.0 shipBonusGB: 10.0 => 7.5 Signature Radius: 350.0 => 380.0 |
17740 - Vindicator (Battleship) | Capacity: 665.0 => 850.0 Maximum Targeting Range: 72500.0 => 87000.0 |
17918 - Rattlesnake (Battleship) | Capacity: 665.0 => 815.0 Maximum Targeting Range: 75000.0 => 90000.0 |
17920 - Bhaalgorn (Battleship) | Capacity: 675.0 => 845.0 Maximum Targeting Range: 72000.0 => 86400.0 |
19720 - Revelation (Dreadnought) | Entosis Assistance Impedance: None => 1e-05 |
19722 - Naglfar (Dreadnought) | Entosis Assistance Impedance: None => 1e-05 |
19724 - Moros (Dreadnought) | Entosis Assistance Impedance: None => 1e-05 |
19726 - Phoenix (Dreadnought) | Entosis Assistance Impedance: None => 1e-05 |
21097 - Goru's Shuttle (Shuttle) | Jump Fatigue Multiplier: None => 0.1 |
21628 - Guristas Shuttle (Shuttle) | Jump Fatigue Multiplier: None => 0.1 |
22852 - Hel (Supercarrier) | Entosis Assistance Impedance: None => 1e-05 |
23757 - Archon (Carrier) | Entosis Assistance Impedance: None => 1e-05 |
23773 - Ragnarok (Titan) | Entosis Assistance Impedance: None => 1e-05 |
23911 - Thanatos (Carrier) | Entosis Assistance Impedance: None => 1e-05 |
23913 - Nyx (Supercarrier) | Entosis Assistance Impedance: None => 1e-05 |
23915 - Chimera (Carrier) | Entosis Assistance Impedance: None => 1e-05 |
23917 - Wyvern (Supercarrier) | Entosis Assistance Impedance: None => 1e-05 |
23919 - Aeon (Supercarrier) | Entosis Assistance Impedance: None => 1e-05 |
24483 - Nidhoggur (Carrier) | Entosis Assistance Impedance: None => 1e-05 |
24688 - Rokh (Battleship) | Capacity: 625.0 => 820.0 Maximum Targeting Range: 90000.0 => 108000.0 |
24690 - Hyperion (Battleship) | Capacity: 675.0 => 845.0 Maximum Targeting Range: 60000.0 => 85400.0 |
24692 - Abaddon (Battleship) | Capacity: 525.0 => 740.0 Maximum Targeting Range: 80000.0 => 96000.0 |
24694 - Maelstrom (Battleship) | Capacity: 550.0 => 790.0 Maximum Targeting Range: 75000.0 => 90000.0 |
26737 - Tough Gallente Starbase Control Tower (Large Collidable Structure) | Shield Capacity: 12500.0 => 35000.0 Armor Hitpoints: 18000.0 => 35000.0 |
27100 - Eifyr and Co. 'Rogue' High Speed Maneuvering HS-901 (Cyber Navigation) | Capacitor Need Multiplier: -1.0 => None Capacitor Need Bonus: None => -1.0 |
28352 - Rorqual (Capital Industrial Ship) | Entosis Assistance Impedance: None => 1e-05 |
29241 - Gallente Cruiser Vessel (Mission Faction Cruiser) | graphicID: 1813 => 1802 |
29266 - Apotheosis (Shuttle) | Jump Fatigue Multiplier: None => 0.1 |
30842 - InterBus Shuttle (Shuttle) | Jump Fatigue Multiplier: None => 0.1 |
32305 - Armageddon Navy Issue (Battleship) | Capacity: 700.0 => 875.0 Maximum Targeting Range: 70000.0 => 84000.0 |
32307 - Dominix Navy Issue (Battleship) | Capacity: 675.0 => 845.0 Maximum Targeting Range: 70000.0 => 84000.0 |
32309 - Scorpion Navy Issue (Battleship) | Capacity: 650.0 => 815.0 Maximum Targeting Range: 90000.0 => 108000.0 |
32311 - Typhoon Fleet Issue (Battleship) | Capacity: 600.0 => 750.0 Maximum Targeting Range: 65000.0 => 86400.0 |
32352 - Ore Passkey (Miscellaneous) | radius: None => 1.0 |
32375 - Gas Passkey (Miscellaneous) | radius: None => 1.0 |
33153 - Drake Navy Issue (Combat Battlecruiser) | Launcher Hardpoints: 8.0 => 7.0 shipBonusCBC2: -4.0 => 10.0 |
33328 - Capsule - Genolution 'Auroral' 197-variant (Capsule) | Jump Fatigue Multiplier: None => 0.1 |
33472 - Nestor (Battleship) | Capacity: 700.0 => 875.0 Maximum Targeting Range: 75000.0 => 90000.0 |
33513 - Leopard (Shuttle) | Jump Fatigue Multiplier: None => 0.1 |
33818 - Orthrus (Cruiser) | Powergrid Output: 900.0 => 800.0 Maximum Velocity: 245.0 => 230.0 Signature Radius: 120.0 => 135.0 |
33820 - Barghest (Battleship) | Capacity: 665.0 => 830.0 Maximum Targeting Range: 76000.0 => 91200.0 |
33915 - Medium Micro Jump Drive (Micro Jump Drive) | Can be fitted to: None => 1972.0 Can be fitted to: None => 1201.0 |
34141 - Burner Dramiel (Mission Generic Frigates) | graphicID: 338 => 22121 |
34496 - Council Diplomatic Shuttle (Shuttle) | Jump Fatigue Multiplier: None => 0.1 |
34593 - Entosis Link I (Entosis Link) | Optimal Range: 25000.0 => 20000.0 Disallows Assistance: 1.0 => None Gravimetric Strength: None => 100.0 Ladar Strength: None => 100.0 Magnetometric Strength: None => 100.0 Radar Strength: None => 100.0 Entosis Assistance Impedance: None => 1.0 |
34595 - Entosis Link II (Entosis Link) | Powergrid Usage: 100.0 => 20.0 CPU usage: 10.0 => 5.0 Optimal Range: 250000.0 => 50000.0 Disallows Assistance: 1.0 => None Gravimetric Strength: None => 100.0 Ladar Strength: None => 100.0 Magnetometric Strength: None => 100.0 Radar Strength: None => 100.0 Entosis Assistance Impedance: None => 1.0 |
34826 - QA Entosis Link (Entosis Link) | Disallows Assistance: 1.0 => None Gravimetric Strength: None => 100.0 Ladar Strength: None => 100.0 Magnetometric Strength: None => 100.0 Radar Strength: None => 100.0 Entosis Assistance Impedance: None => 1.0 |
35689 - Burner Escort Dramiel (Mission Generic Frigates) | graphicID: 338 => 22121 |
35881 - Standup Capital Shipyard I (Structure Engineering Service Module) | Can be fitted to: None => 47512.0 Can be fitted to: None => 47513.0 Can be fitted to: None => 47514.0 Can be fitted to: None => 47515.0 Can be fitted to: None => 47516.0 |
35892 - Standup Market Hub I (Structure Citadel Service Module) | Can be fitted to: None => 47512.0 Can be fitted to: None => 47513.0 Can be fitted to: None => 47514.0 Can be fitted to: None => 47515.0 Can be fitted to: None => 47516.0 |
35926 - Standup Point Defense Battery I (Structure Area Denial Module) | Can be fitted to: None => 47512.0 Can be fitted to: None => 47513.0 Can be fitted to: None => 47514.0 Can be fitted to: None => 47515.0 Can be fitted to: None => 47516.0 |
37604 - Apostle (Force Auxiliary) | Entosis Assistance Impedance: None => 1e-05 |
37605 - Minokawa (Force Auxiliary) | Entosis Assistance Impedance: None => 1e-05 |
37606 - Lif (Force Auxiliary) | Entosis Assistance Impedance: None => 1e-05 |
37607 - Ninazu (Force Auxiliary) | Entosis Assistance Impedance: None => 1e-05 |
40307 - Noir. Modified Entosis Link (Entosis Link) | Optimal Range: 25000.0 => 20000.0 Disallows Assistance: 1.0 => None Gravimetric Strength: None => 100.0 Ladar Strength: None => 100.0 Magnetometric Strength: None => 100.0 Radar Strength: None => 100.0 Entosis Assistance Impedance: None => 1.0 |
40308 - Spectre Fleet's Modified Entosis Link (Entosis Link) | Optimal Range: 25000.0 => 20000.0 Disallows Assistance: 1.0 => None Gravimetric Strength: None => 100.0 Ladar Strength: None => 100.0 Magnetometric Strength: None => 100.0 Radar Strength: None => 100.0 Entosis Assistance Impedance: None => 1.0 |
40309 - Affirmative. Modified Entosis Link (Entosis Link) | Optimal Range: 25000.0 => 20000.0 Disallows Assistance: 1.0 => None Gravimetric Strength: None => 100.0 Ladar Strength: None => 100.0 Magnetometric Strength: None => 100.0 Radar Strength: None => 100.0 Entosis Assistance Impedance: None => 1.0 |
40310 - Pandemic SPHERE Modified Entosis Link (Entosis Link) | Optimal Range: 30000.0 => 24000.0 Disallows Assistance: 1.0 => None Gravimetric Strength: None => 100.0 Ladar Strength: None => 100.0 Magnetometric Strength: None => 100.0 Radar Strength: None => 100.0 Entosis Assistance Impedance: None => 1.0 |
40725 - Guri Hivaa Killer (Irregular Frigate) | Click to toggle showing the 86 attributes.Mass: 2025000.0 => 981000.0Structure Hitpoints: 75.0 => 500.0 Maximum Velocity Bonus: 0.0 => None Maximum Velocity: 1760.0 => 320.0 Capacity: 235.0 => 130.0 Capacitor Recharge time: 500000.0 => 159000.0 Damage Modifier: 0.0 => None Inertia Modifier: None => 3.8 Maximum Targeting Range: None => 30000.0 Warp Disruption Range: 0.0 => None Kinetic damage: 0.0 => None Thermal damage: 0.0 => None Volume: 20250.0 => 16500.0 radius: 50.0 => 39.0 Maximum Locked Targets: 1.0 => 5.0 maxAttackTargets: 1.0 => None RADAR Sensor Strength: None => 0.0 Ladar Sensor Strength: None => 0.0 Magnetometric Sensor Strength: None => 0.0 Gravimetric Sensor Strength: 10.0 => 15.0 Missile Damage Bonus: None => 1.5 propulsionGraphicID: 395.0 => None gfxTurretID: None => 13926.0 entityAttackRange: 4500.0 => None entityLootCountMin: 1.0 => None Security Status Kill Amount: 0.0075 => 0.01 Shield Capacity: 100.0 => 1000.0 Armor Hitpoints: 50.0 => 500.0 Armor EM Damage Resistance: 0.68 => 0.4 Armor Explosive Damage Resistance: 0.78 => 0.5 Armor Kinetic Damage Resistance: 0.98 => 1.0 Armor Thermal Damage Resistance: 0.88 => 0.8 Shield EM Damage Resistance: 0.68 => 0.4 Shield Explosive Damage Resistance: 0.78 => 0.5 Shield Kinetic Damage Resistance: 0.98 => 1.0 Shield Thermal Damage Resistance: 0.88 => 0.8 entityFlyRange: 2500.0 => None entityEquipmentMin: 1.0 => 0.0 entityEquipmentMax: 2.0 => 1.0 entityReactionFactor: 0.27 => None entityAttackDelayMin: 7350.0 => None entityAttackDelayMax: 29400.0 => None Bounty: 6000.0 => 0.0 Capacitor Capacity: 90.0 => 380.0 Shield Uniformity: 0.75 => None entityDefenderChance: 0.0 => None entityWarpScrambleChance: 0.0 => None Rate of fire: 7500.0 => 5000.0 Missile Type: 266.0 => 210.0 Orbit Velocity: 220.0 => None modifyTargetSpeedChance: 0.0 => None modifyTargetSpeedDuration: 0.0 => None modifyTargetSpeedRange: 0.0 => None armorUniformity: 0.75 => None structureUniformity: 1.0 => None Signature Radius: 33.0 => 40.0 entityFactionLoss: 0.0015 => 0.0 Scan Resolution: 1050.0 => 650.0 entityChaseMaxDelay: 10000.0 => None entityChaseMaxDelayChance: 0.05 => None entityChaseMaxDuration: 10000.0 => None entityChaseMaxDurationChance: 1.0 => None Warp Speed Multiplier: None => 25.0 Signature Resolution: 0.0 => None entityShieldBoostDuration: 5000.0 => None entityShieldBoostAmount: 15.0 => None entityGroupRespawnChance: 1.0 => None Missile Velocity Bonus: 1.0405 => None Missile Flight Time Bonus: 1.0405 => None entityChaseMaxDistance: 5000.0 => None entityBracketColour: 1.0 => None Disallows Assistance: 1.0 => None Explosion Radius Bonus: 1.0 => None Explosion Velocity Bonus: 1.0162 => None entityShieldBoostDelayChanceSmall: 0.17 => None Threat Target Switch: 1.0 => None Use Signature Radius: 1.0 => None Chance to not change targets: 0.0 => None use effect monitoring: 1.0 => None Drone Tanking Modifier: 0.7 => None entityOverviewShipGroupId: 25.0 => None Ignore Drones Below This Size: 50.0 => None published: False => True descriptionID: None => 533610 graphicID: 1832 => 1831 wreckTypeID: None => 26573 |
40726 - Guri Hivaa Assassin (Irregular Cruiser) | Click to toggle showing the 84 attributes.Mass: 10100000.0 => 9600000.0Structure Hitpoints: 1200.0 => 1000.0 Maximum Velocity: 1280.0 => 195.0 Capacity: 235.0 => 440.0 Capacitor Recharge time: 1000000.0 => 2000000.0 Damage Modifier: 0.0 => None Inertia Modifier: None => 0.66 Maximum Targeting Range: None => 58000.0 Kinetic damage: 0.0 => None Thermal damage: 0.0 => None radius: 150.0 => 166.0 Maximum Locked Targets: 3.0 => 7.0 maxAttackTargets: 1.0 => None RADAR Sensor Strength: None => 0.0 Ladar Sensor Strength: None => 0.0 Magnetometric Sensor Strength: None => 0.0 Gravimetric Sensor Strength: 19.0 => 22.0 Missile Damage Bonus: 3.03 => 5.0 propulsionGraphicID: 395.0 => None gfxTurretID: None => 13922.0 entityAttackRange: 70000.0 => None entityLootCountMin: 1.0 => None Security Status Kill Amount: 0.105 => 0.01 Shield Capacity: 1800.0 => 2000.0 Armor Hitpoints: 1150.0 => 1000.0 Armor EM Damage Resistance: 0.1 => 0.4 Armor Explosive Damage Resistance: 0.15 => 0.5 Armor Kinetic Damage Resistance: 0.28 => 1.0 Armor Thermal Damage Resistance: 0.21 => 0.8 Shield EM Damage Resistance: 0.1 => 0.4 Shield Explosive Damage Resistance: 0.15 => 0.5 Shield Kinetic Damage Resistance: 0.28 => 1.0 Shield Thermal Damage Resistance: 0.21 => 0.8 entityFlyRange: 25000.0 => None entityEquipmentMin: 5.0 => 0.0 entityEquipmentMax: 6.0 => 1.0 entityReactionFactor: 0.73 => None entityAttackDelayMin: 3900.0 => None entityAttackDelayMax: 15600.0 => None Shield recharge time: 1000000.0 => 2000000.0 Bounty: 330000.0 => 0.0 Capacitor Capacity: 1150.0 => 1400.0 Shield Uniformity: 0.75 => None entityDefenderChance: 0.0675 => None Rate of fire: 5000.0 => 15000.0 Missile Type: 211.0 => 209.0 Orbit Velocity: 160.0 => None armorUniformity: 0.75 => None structureUniformity: 1.0 => None Signature Radius Modifier: None => 25.0 entityFactionLoss: 0.009 => 0.0 Scan Resolution: 250.0 => 285.0 entityChaseMaxDelay: 10000.0 => None entityChaseMaxDelayChance: 0.1 => None entityChaseMaxDuration: 10000.0 => None entityChaseMaxDurationChance: 1.0 => None Warp Speed Multiplier: None => 25.0 Signature Resolution: 0.0 => None entityShieldBoostDuration: 5000.0 => None entityShieldBoostAmount: 140.0 => None entityGroupRespawnChance: 1.0 => None Missile Velocity Bonus: 1.9835 => None Missile Flight Time Bonus: 2.97525 => None entityChaseMaxDistance: 37500.0 => None entityBracketColour: 1.0 => None Disallows Assistance: 1.0 => None Explosion Radius Bonus: 0.8033 => None Explosion Velocity Bonus: 1.3934 => None entityShieldBoostDelayChanceMedium: 0.56 => None Threat Target Switch: 1.0 => None Use Signature Radius: 1.0 => None Chance to not change targets: 0.0 => None use effect monitoring: 1.0 => None Drone Tanking Modifier: 0.7 => None entityOverviewShipGroupId: 26.0 => None Ignore Drones Below This Size: 25.0 => None published: False => True behaviorTargetPainterDuration: None => 5000.0 behaviorTargetPainterRange: None => 30000.0 behaviorTargetPainterFalloff: None => 75000.0 behaviorTargetPainterDischarge: None => 10.0 descriptionID: None => 533611 graphicID: 1823 => 1824 wreckTypeID: None => 26574 |
40727 - Guri Hivaa Rokosabai (Irregular Battleship) | Click to toggle showing the 84 attributes.Mass: 10100000.0 => 99300000.0Structure Hitpoints: 1200.0 => 2000.0 Maximum Velocity: 1280.0 => 94.0 Capacity: 235.0 => 815.0 Rate of fire: 2750.0 => None Optimal Range: 15000.0 => None Capacitor Recharge time: 1000000.0 => 2000000.0 Damage Modifier: 2.75 => None Inertia Modifier: None => 0.128 Maximum Targeting Range: None => 75000.0 EM damage: 0.0 => None Explosive damage: 0.0 => None Kinetic damage: 11.0 => None Thermal damage: 9.0 => None Accuracy falloff : 10000.0 => None Turret Tracking: 0.027 => None Volume: 101000.0 => 486000.0 radius: 150.0 => 250.0 Maximum Locked Targets: 3.0 => 7.0 maxAttackTargets: 1.0 => None RADAR Sensor Strength: None => 0.0 Ladar Sensor Strength: None => 0.0 Magnetometric Sensor Strength: None => 0.0 Gravimetric Sensor Strength: 20.0 => 30.0 Missile Damage Bonus: 1.69 => 1.0 propulsionGraphicID: 395.0 => None gfxTurretID: 567.0 => 13929.0 entityAttackRange: 52500.0 => None entityLootCountMin: 1.0 => None Security Status Kill Amount: 0.075 => 0.01 Shield Capacity: 1800.0 => 4000.0 Armor Hitpoints: 1150.0 => 2000.0 Armor Kinetic Damage Resistance: 0.7 => 1.0 Armor Thermal Damage Resistance: 0.6 => 0.8 Shield Kinetic Damage Resistance: 0.7 => 1.0 Shield Thermal Damage Resistance: 0.6 => 0.8 entityFlyRange: 17500.0 => None entityEquipmentMin: 4.0 => 0.0 entityEquipmentMax: 7.0 => 1.0 entityReactionFactor: 0.61 => None entityAttackDelayMin: 4800.0 => None entityAttackDelayMax: 19200.0 => None Shield recharge time: 1000000.0 => 2000000.0 Bounty: 175000.0 => 0.0 Capacitor Capacity: 850.0 => 5350.0 Shield Uniformity: 0.75 => None entityDefenderChance: 0.0375 => None Rate of fire: 5000.0 => 15000.0 Missile Type: 210.0 => 203.0 Orbit Velocity: 160.0 => None armorUniformity: 0.75 => None structureUniformity: 1.0 => None Signature Radius: 285.0 => 450.0 entityFactionLoss: 0.009 => 0.0 Scan Resolution: 190.0 => 100.0 entityChaseMaxDelay: 10000.0 => None entityChaseMaxDelayChance: 0.125 => None entityChaseMaxDuration: 10000.0 => None entityChaseMaxDurationChance: 1.0 => None Warp Speed Multiplier: None => 25.0 Signature Resolution: 125.0 => None entityShieldBoostDuration: 5000.0 => None entityShieldBoostAmount: 150.0 => None entityGroupRespawnChance: 1.0 => None Missile Velocity Bonus: 1.7375 => None Missile Flight Time Bonus: 1.7375 => None entityChaseMaxDistance: 26250.0 => None entityBracketColour: 1.0 => None Disallows Assistance: 1.0 => None Explosion Radius Bonus: 0.8525 => None Explosion Velocity Bonus: 1.295 => None entityShieldBoostDelayChanceMedium: 0.65 => None Threat Target Switch: 1.0 => None Use Signature Radius: 1.0 => None Chance to not change targets: 0.0 => None use effect monitoring: 1.0 => None Drone Tanking Modifier: 0.7 => None entityOverviewShipGroupId: 26.0 => None Ignore Drones Below This Size: 50.0 => None published: False => True descriptionID: None => 533612 graphicID: 2919 => 2159 groupID: 1666 => 1667 wreckTypeID: None => 26575 |
40728 - Rakka's Rattlesnake (Irregular Battleship) | Click to toggle showing the 92 attributes.Mass: 21000000.0 => 99300000.0Structure Hitpoints: 4750.0 => 10000.0 Maximum Velocity: 1120.0 => 94.0 Capacity: 235.0 => 815.0 Rate of fire: 2750.0 => None Optimal Range: 20000.0 => None Capacitor Recharge time: 1000000.0 => 2000000.0 Damage Modifier: 2.75 => None Inertia Modifier: None => 0.128 Maximum Targeting Range: None => 75000.0 Kinetic damage: 20.0 => None Thermal damage: 16.0 => None Accuracy falloff : 35000.0 => None Turret Tracking: 0.01167 => None Volume: 22000000.0 => 486000.0 radius: 350.0 => 250.0 Maximum Locked Targets: 3.0 => 7.0 maxAttackTargets: 1.0 => None RADAR Sensor Strength: None => 0.0 Ladar Sensor Strength: None => 0.0 Magnetometric Sensor Strength: None => 0.0 Gravimetric Sensor Strength: 33.0 => 30.0 Missile Damage Bonus: 1.33 => 4.0 propulsionGraphicID: 395.0 => None Gravimetric ECM Jammer Strength: 4.0 => None Ladar ECM Jammer Strength: 4.0 => None Magnetometric ECM Jammer Strength: 4.0 => None RADAR ECM Jammer Strength: 4.0 => None gfxTurretID: 572.0 => 13929.0 entityAttackRange: 245000.0 => None entityLootCountMin: 1.0 => None Security Status Kill Amount: 0.2 => 0.01 Shield Capacity: 6750.0 => 50000.0 Armor Hitpoints: 4250.0 => 10000.0 Armor EM Damage Resistance: 0.26 => 0.4 Armor Explosive Damage Resistance: 0.36 => 0.5 Armor Kinetic Damage Resistance: 0.56 => 1.0 Armor Thermal Damage Resistance: 0.46 => 0.8 Shield EM Damage Resistance: 0.26 => 0.4 Shield Explosive Damage Resistance: 0.36 => 0.5 Shield Kinetic Damage Resistance: 0.56 => 1.0 Shield Thermal Damage Resistance: 0.46 => 0.8 entityFlyRange: 28750.0 => None entityEquipmentMin: 5.0 => 2.0 entityEquipmentMax: 7.0 => 3.0 entityReactionFactor: 0.81 => None entityAttackDelayMin: 3300.0 => None entityAttackDelayMax: 13200.0 => None Shield recharge time: 500000.0 => 2000000.0 Bounty: 1100000.0 => 350000.0 Capacitor Capacity: 3400.0 => 5350.0 Shield Uniformity: 0.75 => None entityDefenderChance: 0.125 => None Rate of fire: 6650.0 => 15000.0 Orbit Velocity: 140.0 => None armorUniformity: 0.75 => None structureUniformity: 1.0 => None Signature Radius: 460.0 => 450.0 entityFactionLoss: 0.01 => 0.0 Scan Resolution: 75.0 => 100.0 entityChaseMaxDelay: 10000.0 => None entityChaseMaxDelayChance: 0.25 => None entityChaseMaxDuration: 10000.0 => None entityChaseMaxDurationChance: 1.0 => None Warp Speed Multiplier: None => 25.0 Signature Resolution: 36000.0 => None entityShieldBoostDuration: 5000.0 => None entityShieldBoostAmount: 255.0 => None entityGroupRespawnChance: 1.0 => None Missile Velocity Bonus: 2.1475 => None Missile Flight Time Bonus: 2.1475 => None entityChaseMaxDistance: 43125.0 => None entityBracketColour: 1.0 => None Disallows Assistance: 1.0 => None Explosion Radius Bonus: 0.7705 => None Explosion Velocity Bonus: 1.459 => None entityTargetJam: 0.0 => None ECM Activation time / duration: 20000.0 => None ECMEntityChance: 1.0 => None ECM Optimal Range: 50000.0 => None entityShieldBoostDelayChanceLarge: 0.69 => None Threat Target Switch: 1.0 => None Use Signature Radius: 1.0 => None Chance to not change targets: 0.0 => None use effect monitoring: 1.0 => None Drone Tanking Modifier: 0.7 => None entityOverviewShipGroupId: 27.0 => None Ignore Drones Below This Size: 100.0 => None published: False => True descriptionID: None => 533613 graphicID: 2158 => 2159 wreckTypeID: None => 26575 |
40729 - Kazue's Caiman (Irregular Dreadnought) | Click to toggle showing the 86 attributes.Mass: 10100000.0 => 1270000000.0Structure Hitpoints: 1200.0 => 100000.0 Maximum Velocity: 1440.0 => 75.0 Capacity: 235.0 => 2750.0 Rate of fire: 2500.0 => None Optimal Range: 10000.0 => None Capacitor Recharge time: 1000000.0 => 2000000.0 Damage Modifier: 3.916666667 => None Inertia Modifier: None => 0.038 Maximum Targeting Range: None => 115000.0 Kinetic damage: 10.0 => None Thermal damage: 8.0 => None Accuracy falloff : 6000.0 => None Turret Tracking: 0.042 => None Volume: 101000.0 => 16250000.0 radius: 150.0 => 1700.0 Maximum Locked Targets: 3.0 => 7.0 maxAttackTargets: 1.0 => None RADAR Sensor Strength: None => 0.0 Ladar Sensor Strength: None => 0.0 Magnetometric Sensor Strength: None => 0.0 Gravimetric Sensor Strength: 16.0 => 55.0 Missile Damage Bonus: None => 1.0 propulsionGraphicID: 395.0 => None gfxTurretID: 568.0 => 41174.0 entityAttackRange: 28750.0 => None entityLootCountMin: 1.0 => None Security Status Kill Amount: 0.09 => 0.01 Shield Capacity: 1800.0 => 700000.0 Armor Hitpoints: 1150.0 => 100000.0 Armor EM Damage Resistance: 0.3 => 0.4 Armor Explosive Damage Resistance: 0.4 => 0.5 Armor Kinetic Damage Resistance: 0.63 => 1.0 Armor Thermal Damage Resistance: 0.51 => 0.8 Shield EM Damage Resistance: 0.3 => 0.4 Shield Explosive Damage Resistance: 0.4 => 0.5 Shield Kinetic Damage Resistance: 0.63 => 1.0 Shield Thermal Damage Resistance: 0.51 => 0.8 entityFlyRange: 11500.0 => None entityEquipmentMin: 4.0 => 5.0 entityEquipmentMax: 5.0 => 7.0 entityReactionFactor: 0.67 => None entityAttackDelayMin: 4350.0 => None entityAttackDelayMax: 17400.0 => None Shield recharge time: 1000000.0 => 2000000.0 Bounty: 240000.0 => 2500000.0 Capacitor Capacity: 1000.0 => 57800.0 Shield Uniformity: 0.75 => None entityDefenderChance: 0.0525 => None Rate of fire: 1.0 => 30000.0 Missile Type: None => 32436.0 Orbit Velocity: 180.0 => None armorUniformity: 0.75 => None structureUniformity: 1.0 => None Signature Radius: 125.0 => 12000.0 entityFactionLoss: 0.009 => 0.0 Scan Resolution: 270.0 => 75.0 entityChaseMaxDelay: 10000.0 => None entityChaseMaxDelayChance: 0.1 => None entityChaseMaxDuration: 10000.0 => None entityChaseMaxDurationChance: 1.0 => None Warp Speed Multiplier: None => 25.0 Signature Resolution: 125.0 => None entityShieldBoostDuration: 5000.0 => None entityShieldBoostAmount: 110.0 => None entityGroupRespawnChance: 1.0 => None Missile Velocity Bonus: 1.8605 => None Missile Flight Time Bonus: 1.8605 => None entityChaseMaxDistance: 17250.0 => None entityBracketColour: 1.0 => None Disallows Assistance: 1.0 => None Explosion Radius Bonus: 0.8279 => None Explosion Velocity Bonus: 1.3442 => None entityShieldBoostDelayChanceMedium: 0.5 => None Threat Target Switch: 1.0 => None Use Signature Radius: 1.0 => None Chance to not change targets: 0.0 => None use effect monitoring: 1.0 => None Drone Tanking Modifier: 0.7 => None entityOverviewShipGroupId: 26.0 => None Ignore Drones Below This Size: 25.0 => None published: False => True descriptionID: None => 533614 graphicID: 1824 => 21279 groupID: 1665 => 1724 wreckTypeID: None => 41692 |
42124 - Vehement (Dreadnought) | Entosis Assistance Impedance: None => 1e-05 |
42125 - Vendetta (Supercarrier) | Entosis Assistance Impedance: None => 1e-05 |
42126 - Vanquisher (Titan) | Entosis Assistance Impedance: None => 1e-05 |
42132 - Vanguard (Carrier) | Entosis Assistance Impedance: None => 1e-05 |
42133 - Venerable (Force Auxiliary) | Entosis Assistance Impedance: None => 1e-05 |
42241 - Molok (Titan) | Entosis Assistance Impedance: None => 1e-05 |
42242 - Dagon (Force Auxiliary) | Entosis Assistance Impedance: None => 1e-05 |
42243 - Chemosh (Dreadnought) | Entosis Assistance Impedance: None => 1e-05 |
43912 - Ice Harvesting Drone II Blueprint (Mining Drone Blueprint) | Tech Level: None => 2.0 |
45534 - Monitor (Flag Cruiser) | Click to toggle showing the 111 attributes.Item Damage: None => 0.0Mass: 18000000 => 16000000.0 Structure Hitpoints: None => 2000.0 Powergrid Output: None => 3.0 Low Slots: None => 0.0 Medium Slots: None => 3.0 High Slots: None => 1.0 Power Load: None => 0.0 powerToSpeed: None => 1.0 warpFactor: None => 0.0 Maximum Velocity: None => 220.0 CPU Output: None => 1.0 CPU Load: None => 0.0 Capacitor Recharge time: None => 500000.0 Duration Bonus: None => -50.0 Inertia Modifier: None => 0.6 Maximum Targeting Range: None => 250000.0 Targeting Speed: None => 4500.0 Launcher Hardpoints: None => 0.0 Turret Hardpoints: None => 0.0 Structure Kinetic Damage Resistance: None => 0.67 Structure Thermal Damage Resistance: None => 0.67 Structure Explosive Damage Resistance: None => 0.67 Structure EM Damage Resistance: None => 0.67 mainColor: None => 16777215.0 uniformity: None => 1.0 warpCapacitorNeed: None => 8.13e-07 Volume: 250000 => 100000.0 radius: 351 => 200.0 Primary Skill required: None => 3335.0 Secondary Skill required: None => 3334.0 Tertiary Skill required: None => 3332.0 Maximum Locked Targets: None => 12.0 raceID: 16 => None RADAR Sensor Strength: None => 0.0 Ladar Sensor Strength: None => 0.0 Magnetometric Sensor Strength: None => 0.0 Gravimetric Sensor Strength: None => 20.0 propulsionGraphicID: None => 395.0 gfxBoosterID: None => 395.0 Shield Capacity: None => 9000.0 Armor Hitpoints: None => 9000.0 Armor EM Damage Resistance: None => 0.1 Armor Explosive Damage Resistance: None => 0.1 Armor Kinetic Damage Resistance: None => 0.1 Armor Thermal Damage Resistance: None => 0.1 Shield EM Damage Resistance: None => 0.1 Shield Explosive Damage Resistance: None => 0.1 Shield Kinetic Damage Resistance: None => 0.1 Shield Thermal Damage Resistance: None => 0.1 requiredSkill1Level: None => 1.0 requiredSkill2Level: None => 1.0 requiredSkill3Level: None => 1.0 Drone Capacity: None => 0.0 Tech Level: None => 2.0 shipBonusAC: None => 5.0 Shield recharge time: None => 10000000.0 Capacitor Capacity: None => 5000.0 Shield Uniformity: None => 0.75 shipBonusGC: None => -5.0 shipBonusCC: None => 5.0 shipBonusMC: None => -5.0 armorUniformity: None => 0.75 structureUniformity: None => 1.0 Signature Radius: None => 40.0 Scan Resolution: None => 400.0 Warp Speed Multiplier: None => 3.3 Meta Level: None => 5.0 Calibration: None => 0.0 Rig Slots: None => 0.0 Upgrade Hardpoints: None => 0.0 heatCapacityHi: None => 100.0 heatDissipationRate: None => 0.01 heatDissipationRateHi: None => 0.01 heatDissipationRateLow: None => 0.01 heatCapacityMed: None => 100.0 heatCapacityLow: None => 100.0 heatGenerationMultiplier: None => 0.75 Heat Attenuation: None => 0.0 heatAttenuationMed: None => 0.25 heatAttenuationMed: None => 0.0 Drone Bandwidth: None => 0.0 Ship Warp Speed: None => 1.0 Quaternary Skill required: None => 3333.0 requiredSkill5Level: None => 1.0 requiredSkill5Level: None => 1.0 Quinary Skill required: None => 47445.0 factionID: 500017 => 500006 Rig Size: None => 2.0 fwLpKill: None => 200.0 Ammo Hold Capacity: None => 10.0 Color Scheme: None => 11409.0 published: False => True Capacitor Warfare Resistance: None => 0.3 Sensor Warfare Resistance: None => 0.3 Target Painter Resistance: None => 0.3 ECM Resistance: None => 1e-05 pilotSecurityStatus: None => 0.0 eliteBonusFlagCruisers1: None => -4.0 Reduction in AB, MWD, MJD fitting requirements: None => -99.0 Modification of Target Painter strength: None => -99.0 Bonus to Target Painter optimal range: None => 300.0 Reduction in Target Painter and Scan Probe Launcher fitting requirements: None => -99.9 basePrice: 120000000 => 200000000.0 certificateTemplate: None => 231 descriptionID: None => 532811 graphicID: 1231 => 22001 groupID: 540 => 1972 marketGroupID: None => 2417 soundID: 20125 => 20078 wreckTypeID: 26476 => 26940 |
45535 - Monitor Blueprint (Cruiser Blueprint) | published: False => True groupID: 489 => 106 |
45645 - Loggerhead (Force Auxiliary) | Entosis Assistance Impedance: None => 1e-05 |
45647 - Caiman (Dreadnought) | Entosis Assistance Impedance: None => 1e-05 |
45649 - Komodo (Titan) | Entosis Assistance Impedance: None => 1e-05 |
46351 - Ubiquitous Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) | Tech Level: None => 2.0 |
46353 - Common Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) | Tech Level: None => 2.0 |
46358 - Uncommon Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) | Tech Level: None => 2.0 |
46360 - Rare Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) | Tech Level: None => 2.0 |
46362 - Exceptional Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) | Tech Level: None => 2.0 |
47080 - NO ITEM NAME (NO GROUP NAME) | Click to toggle showing the 11 attributes.Mass: 0.0 => NoneCapacity: 0.0 => None Volume: 0.01 => None radius: 1.0 => None raceID: 8 => None published: True => None basePrice: 0.0 => None groupID: 1950 => None portionSize: 1 => None typeID: 47080 => None typeNameID: 531317 => None |
47081 - NO ITEM NAME (NO GROUP NAME) | Click to toggle showing the 11 attributes.Mass: 0.0 => NoneCapacity: 0.0 => None Volume: 0.01 => None radius: 1.0 => None raceID: 8 => None published: True => None basePrice: 0.0 => None groupID: 1952 => None portionSize: 1 => None typeID: 47081 => None typeNameID: 531318 => None |
47082 - NO ITEM NAME (NO GROUP NAME) | Click to toggle showing the 11 attributes.Mass: 0.0 => NoneCapacity: 0.0 => None Volume: 0.01 => None radius: 1.0 => None raceID: 8 => None published: True => None basePrice: 0.0 => None groupID: 1953 => None portionSize: 1 => None typeID: 47082 => None typeNameID: 531319 => None |
47083 - NO ITEM NAME (NO GROUP NAME) | Click to toggle showing the 11 attributes.Mass: 0.0 => NoneCapacity: 0.0 => None Volume: 0.01 => None radius: 1.0 => None raceID: 8 => None published: True => None basePrice: 0.0 => None groupID: 1954 => None portionSize: 1 => None typeID: 47083 => None typeNameID: 531320 => None |
47084 - NO ITEM NAME (NO GROUP NAME) | Click to toggle showing the 11 attributes.Mass: 0.0 => NoneCapacity: 0.0 => None Volume: 0.01 => None radius: 1.0 => None raceID: 8 => None published: True => None basePrice: 0.0 => None groupID: 1955 => None portionSize: 1 => None typeID: 47084 => None typeNameID: 531321 => None |
47153 - Drifter Cruiser (Drifter Reinforcements) | Click to toggle showing the 95 attributes.Mass: 1.0 => 1000000.0Structure Hitpoints: None => 7500.0 Maximum Velocity Bonus: None => -10.0 Maximum Velocity: None => 3500.0 Capacity: 1.0 => 250.0 Rate of fire: None => 5000.0 Optimal Range: None => 100000.0 Capacitor Recharge time: None => 500000.0 Damage Modifier: None => 8.0 Neutralization Amount: None => 30.0 Neutralization Optimal Range: None => 20000.0 Warp Disruption Range: None => 100000.0 Warp Scramble Strength: None => 2.0 EM damage: None => 80.0 Explosive damage: None => 80.0 Kinetic damage: None => 80.0 Thermal damage: None => 80.0 Accuracy falloff : None => 100000.0 Turret Tracking: None => 0.06 Volume: 1.0 => 100000.0 radius: 1.0 => 150.0 Maximum Locked Targets: None => 4.0 maxAttackTargets: None => 1.0 raceID: None => 16 RADAR Sensor Strength: None => 500.0 Ladar Sensor Strength: None => 500.0 Magnetometric Sensor Strength: None => 500.0 Gravimetric Sensor Strength: None => 500.0 propulsionGraphicID: None => 397.0 gfxTurretID: None => 47446.0 gfxBoosterID: None => 397.0 entityAttackRange: None => 122500.0 entityLootCountMin: None => 1.0 Security Status Kill Amount: None => 0.2 Shield Capacity: None => 2500.0 Armor Hitpoints: None => 10000.0 Armor EM Damage Resistance: None => 1.0 Armor Explosive Damage Resistance: None => 0.5 Armor Kinetic Damage Resistance: None => 0.5 Armor Thermal Damage Resistance: None => 0.5 Shield EM Damage Resistance: None => 0.51 Shield Explosive Damage Resistance: None => 0.51 Shield Kinetic Damage Resistance: None => 0.51 Shield Thermal Damage Resistance: None => 0.8 entityFlyRange: None => 30000.0 entityEquipmentMin: None => 3.0 entityEquipmentMax: None => 6.0 entityReactionFactor: None => 0.6 entityAttackDelayMin: None => 1000.0 entityAttackDelayMax: None => 5000.0 Shield recharge time: None => 250000.0 Capacitor Capacity: None => 4500.0 Shield Uniformity: None => 1.0 entityWarpScrambleChance: None => 1.0 Duration: None => 5000.0 Orbit Velocity: None => 235.0 modifyTargetSpeedChance: None => 1.0 modifyTargetSpeedDuration: None => 5000.0 modifyTargetSpeedRange: None => 50000.0 armorUniformity: None => 0.75 structureUniformity: None => 1.0 Signature Radius: None => 150.0 entitySecurityMaxGain: None => 5.0 Scan Resolution: None => 330.0 entityChaseMaxDelay: None => 5000.0 entityChaseMaxDelayChance: None => 0.25 entityChaseMaxDuration: None => 10000.0 entityChaseMaxDurationChance: None => 1.0 Signature Resolution: None => 20.0 entityGroupRespawnChance: None => 1.0 entityChaseMaxDistance: None => 25000.0 entityBracketColour: None => 1.0 Disallows Assistance: None => 1.0 energyNeutralizerEntityChance: None => 1.0 Neutralization Duration: None => 10000.0 effectDeactivationDelay: None => 5000.0 Threat Target Switch: None => 1.0 Use Secondary targeting: None => 1.0 Use Signature Radius: None => 1.0 Chance to not change targets: None => 0.0 use effect monitoring: None => 1.0 entityOverviewShipGroupId: None => 26.0 Damage Delay: None => 3000.0 entitySuperWeaponDuration: None => 2500.0 entitySuperWeaponEmDamage: None => 15000.0 entitySuperWeaponKineticDamage: None => 15000.0 entitySuperWeaponThermalDamage: None => 15000.0 entitySuperWeaponExplosiveDamage: None => 15000.0 entitySuperWeaponMaxRange: None => 50000.0 entitySuperWeaponFallOff: None => 50000.0 entitySuperWeaponTrackingSpeed: None => 0.132 entitySuperWeaponOptimalSignatureRadius: None => 125.0 descriptionID: None => 532799 graphicID: None => 22006 wreckTypeID: None => 47560 |
47182 - Men's Amarr 'Loyalist' T-Shirt (Tops) | published: False => True descriptionID: None => 533156 marketGroupID: None => 1398 |
47183 - Men's Minmatar 'Liberator' T-Shirt (Tops) | published: False => True descriptionID: None => 533158 marketGroupID: None => 1398 |
47184 - Men's Gallente 'Defender' T-Shirt (Tops) | published: False => True descriptionID: None => 533160 marketGroupID: None => 1398 |
47185 - Women's Gallente 'Defender' T-Shirt (Tops) | published: False => True descriptionID: None => 533159 marketGroupID: None => 1406 |
47186 - Women's Amarr 'Loyalist' T-Shirt (Tops) | published: False => True descriptionID: None => 533155 marketGroupID: None => 1406 |
47187 - Women's Minmatar 'Liberator' T-Shirt (Tops) | published: False => True descriptionID: None => 533157 marketGroupID: None => 1406 |
47188 - Women's Caldari 'Patriot' T-Shirt (Tops) | published: False => True descriptionID: None => 533154 marketGroupID: None => 1406 |
47189 - Men's Caldari 'Patriot' T-Shirt (Tops) | published: False => True descriptionID: None => 533153 marketGroupID: None => 1398 |
47190 - Men's Capsuleer Elite XV T-Shirt (Tops) | published: False => True descriptionID: None => 533152 marketGroupID: None => 1398 |
47191 - Men's Capsuleer Elite XV Cap (Headwear) | published: False => True descriptionID: None => 533147 marketGroupID: None => 1943 |
47192 - Women's Capsuleer Elite XV T-Shirt (Tops) | published: False => True descriptionID: None => 533151 marketGroupID: None => 1406 |
47193 - Women's Capsuleer Elite XV Cap (Headwear) | published: False => True descriptionID: None => 533146 marketGroupID: None => 1943 |
47252 - Standup Remote Beacon Burst Projector (Structure Burst Projector) | Can be fitted to: None => 47512.0 Can be fitted to: None => 47513.0 Can be fitted to: None => 47514.0 Can be fitted to: None => 47515.0 Can be fitted to: None => 47516.0 |
47327 - Standup Point Defense Battery II (Structure Area Denial Module) | Can be fitted to: None => 47512.0 Can be fitted to: None => 47513.0 Can be fitted to: None => 47514.0 Can be fitted to: None => 47515.0 Can be fitted to: None => 47516.0 |
Effect Name | Diff |
---|---|
243 - highSpeedManuveringSkillBoostCapacitorNeedMultiplier | modifierInfo: None => - domain: itemID func: ItemModifier modifiedAttributeID: 317 modifyingAttributeID: 280 operator: 0 resistanceID: None => 0 |
244 - highSpeedManuveringCapacitorNeedMultiplierPostPercentCapacitorNeedLocationShipModulesRequiringHighSpeedManuvering | modifierInfo: None => - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 6 modifyingAttributeID: 317 operator: 6 skillTypeID: 3454 |
909 - shipArmorHpAC2 | modifierInfo: None => - domain: shipID func: ItemModifier modifiedAttributeID: 265 modifyingAttributeID: 656 operator: 6 |
2451 - commandShipSkillMultiplier1 | modifierInfo: None => - domain: shipID func: ItemModifier modifiedAttributeID: 1000 modifyingAttributeID: 280 operator: 0 |
2452 - commandShipSkillMultiplier2 | modifierInfo: None => - domain: shipID func: ItemModifier modifiedAttributeID: 999 modifyingAttributeID: 280 operator: 0 |
3415 - eliteBonusViolatorsLargeEnergyTurretDamageRole1 | modifierInfo: None => - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 64 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3309 |
3416 - eliteBonusViolatorsLargeHybridTurretDamageRole1 | modifierInfo: None => - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 64 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3307 |
3417 - eliteBonusViolatorsLargeProjectileTurretDamageRole1 | modifierInfo: None => - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 64 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3308 |
4635 - eliteBonusMaraudersCruiseAndTorpedoDamageRole1 | modifierInfo: None => - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 114 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3325 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 116 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3325 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 117 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3325 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3325 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 114 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3326 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 116 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3326 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 117 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3326 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3326 |
5229 - shipScanProbeStrengthBonusPirateCruiser | modifierInfo: None => - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 1371 modifyingAttributeID: 1688 operator: 6 skillTypeID: 3412 |
5571 - commandShipSkillMultiplier3 | modifierInfo: None => - domain: shipID func: ItemModifier modifiedAttributeID: 1924 modifyingAttributeID: 280 operator: 0 |
5733 - eliteBonusMaraudersHeavyMissileDamageExpRole1 | modifierInfo: None => - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 116 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3324 |
5734 - eliteBonusMaraudersHeavyMissileDamageKinRole1 | modifierInfo: None => - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 117 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3324 |
5735 - eliteBonusMaraudersHeavyMissileDamageEMRole1 | modifierInfo: None => - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 114 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3324 |
5736 - eliteBonusMaraudersHeavyMissileDamageThermRole1 | modifierInfo: None => - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 1268 operator: 6 skillTypeID: 3324 |
6104 - entosisDurationMultiply | modifierInfo: => - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 73 modifyingAttributeID: 2021 operator: 4 skillTypeID: 24242 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 2754 modifyingAttributeID: 2754 operator: 7 skillTypeID: 24242 resistanceID: None => 0 |
7031 - shipBonusHeavyMissileKineticDamageCBC2 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7031 effectName: None => shipBonusHeavyMissileKineticDamageCBC2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19393 preExpression: None => 19392 propulsionChance: None => False published: None => False rangeChance: None => False |
7032 - shipBonusHeavyMissileThermalDamageCBC2 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7032 effectName: None => shipBonusHeavyMissileThermalDamageCBC2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19395 preExpression: None => 19394 propulsionChance: None => False published: None => False rangeChance: None => False |
7033 - shipBonusHeavyMissileEMDamageCBC2 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7033 effectName: None => shipBonusHeavyMissileEMDamageCBC2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19397 preExpression: None => 19396 propulsionChance: None => False published: None => False rangeChance: None => False |
7034 - shipBonusHeavyMissileExplosiveDamageCBC2 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7034 effectName: None => shipBonusHeavyMissileExplosiveDamageCBC2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19399 preExpression: None => 19398 propulsionChance: None => False published: None => False rangeChance: None => False |
7035 - shipBonusHeavyAssaultMissileExplosiveDamageCBC2 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7035 effectName: None => shipBonusHeavyAssaultMissileExplosiveDamageCBC2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19401 preExpression: None => 19400 propulsionChance: None => False published: None => False rangeChance: None => False |
7036 - shipBonusHeavyAssaultMissileEMDamageCBC2 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7036 effectName: None => shipBonusHeavyAssaultMissileEMDamageCBC2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19403 preExpression: None => 19402 propulsionChance: None => False published: None => False rangeChance: None => False |
7037 - shipBonusHeavyAssaultMissileThermalDamageCBC2 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7037 effectName: None => shipBonusHeavyAssaultMissileThermalDamageCBC2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19405 preExpression: None => 19404 propulsionChance: None => False published: None => False rangeChance: None => False |
7038 - shipBonusHeavyAssaultMissileKineticDamageCBC2 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7038 effectName: None => shipBonusHeavyAssaultMissileKineticDamageCBC2 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False postExpression: None => 19407 preExpression: None => 19406 propulsionChance: None => False published: None => False rangeChance: None => False |
7041 - flagCruiserSkillMultiplier1 | disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7041 effectName: None => flagCruiserSkillMultiplier1 electronicChance: None => False guid: None => iconID: None => 0 isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: shipID func: ItemModifier modifiedAttributeID: 2752 modifyingAttributeID: 280 operator: 0 postExpression: None => 9017 preExpression: None => 9016 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
7042 - shipArmorHitPointsAC1 | descriptionID: None => 317702 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7042 effectName: None => shipArmorHitPointsAC1 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: shipID func: ItemModifier modifiedAttributeID: 265 modifyingAttributeID: 478 operator: 6 postExpression: None => 19410 preExpression: None => 19409 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
7043 - shipShieldHitpointsCC1 | descriptionID: None => 317703 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7043 effectName: None => shipShieldHitpointsCC1 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: shipID func: ItemModifier modifiedAttributeID: 263 modifyingAttributeID: 487 operator: 6 postExpression: None => 19410 preExpression: None => 19409 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
7044 - shipAgilityBonusGC1 | descriptionID: None => 317704 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7044 effectName: None => shipAgilityBonusGC1 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: shipID func: ItemModifier modifiedAttributeID: 70 modifyingAttributeID: 486 operator: 6 postExpression: None => 19410 preExpression: None => 19409 propulsionChance: None => False published: None => False rangeChance: None => False |
7045 - shipSignatureRadiusMC1 | descriptionID: None => 317705 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7045 effectName: None => shipSignatureRadiusMC1 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: shipID func: ItemModifier modifiedAttributeID: 552 modifyingAttributeID: 489 operator: 6 postExpression: None => 19410 preExpression: None => 19409 propulsionChance: None => False published: None => False rangeChance: None => False |
7046 - eliteBonusFlagCruiserAllResistances1 | descriptionID: None => 317706 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7046 effectName: None => eliteBonusFlagCruiserAllResistances1 electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: shipID func: ItemModifier modifiedAttributeID: 267 modifyingAttributeID: 2752 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 268 modifyingAttributeID: 2752 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 269 modifyingAttributeID: 2752 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 270 modifyingAttributeID: 2752 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 271 modifyingAttributeID: 2752 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 272 modifyingAttributeID: 2752 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 273 modifyingAttributeID: 2752 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 274 modifyingAttributeID: 2752 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 113 modifyingAttributeID: 2752 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 111 modifyingAttributeID: 2752 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 109 modifyingAttributeID: 2752 operator: 6 - domain: shipID func: ItemModifier modifiedAttributeID: 110 modifyingAttributeID: 2752 operator: 6 postExpression: None => 19410 preExpression: None => 19409 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
7047 - roleBonusFlagCruiserModuleFittingReduction | descriptionID: None => 317708 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7047 effectName: None => roleBonusFlagCruiserModuleFittingReduction electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: shipID func: LocationGroupModifier groupID: 46 modifiedAttributeID: 50 modifyingAttributeID: 2753 operator: 6 - domain: shipID func: LocationGroupModifier groupID: 46 modifiedAttributeID: 30 modifyingAttributeID: 2753 operator: 6 - domain: shipID func: LocationGroupModifier groupID: 1189 modifiedAttributeID: 50 modifyingAttributeID: 2753 operator: 6 - domain: shipID func: LocationGroupModifier groupID: 1189 modifiedAttributeID: 30 modifyingAttributeID: 2753 operator: 6 - domain: shipID func: LocationGroupModifier groupID: 481 modifiedAttributeID: 50 modifyingAttributeID: 2757 operator: 6 - domain: shipID func: LocationGroupModifier groupID: 481 modifiedAttributeID: 30 modifyingAttributeID: 2757 operator: 6 - domain: shipID func: LocationGroupModifier groupID: 379 modifiedAttributeID: 50 modifyingAttributeID: 2757 operator: 6 - domain: shipID func: LocationGroupModifier groupID: 379 modifiedAttributeID: 30 modifyingAttributeID: 2757 operator: 6 postExpression: None => 19410 preExpression: None => 19409 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
7052 - roleBonusFlagCruiserTargetPainterModifications | descriptionID: None => 317714 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7052 effectName: None => roleBonusFlagCruiserTargetPainterModifications electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: shipID func: LocationGroupModifier groupID: 379 modifiedAttributeID: 554 modifyingAttributeID: 2755 operator: 6 - domain: shipID func: LocationGroupModifier groupID: 379 modifiedAttributeID: 54 modifyingAttributeID: 2756 operator: 6 postExpression: None => 19410 preExpression: None => 19409 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
7055 - shipLargeWeaponsDamageBonus | descriptionID: None => 317724 disallowAutoRepeat: None => False displayName: None => effectCategory: None => 0 effectID: None => 7055 effectName: None => shipLargeWeaponsDamageBonus electronicChance: None => False isAssistance: None => False isOffensive: None => False isWarpSafe: None => False modifierInfo: None => - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 793 operator: 6 skillTypeID: 3324 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 114 modifyingAttributeID: 793 operator: 6 skillTypeID: 3324 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 116 modifyingAttributeID: 793 operator: 6 skillTypeID: 3324 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 117 modifyingAttributeID: 793 operator: 6 skillTypeID: 3324 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 114 modifyingAttributeID: 793 operator: 6 skillTypeID: 3325 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 116 modifyingAttributeID: 793 operator: 6 skillTypeID: 3325 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 117 modifyingAttributeID: 793 operator: 6 skillTypeID: 3325 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 793 operator: 6 skillTypeID: 3325 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 114 modifyingAttributeID: 793 operator: 6 skillTypeID: 3326 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 116 modifyingAttributeID: 793 operator: 6 skillTypeID: 3326 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 117 modifyingAttributeID: 793 operator: 6 skillTypeID: 3326 - domain: charID func: OwnerRequiredSkillModifier modifiedAttributeID: 118 modifyingAttributeID: 793 operator: 6 skillTypeID: 3326 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 64 modifyingAttributeID: 793 operator: 6 skillTypeID: 3308 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 64 modifyingAttributeID: 793 operator: 6 skillTypeID: 3309 - domain: shipID func: LocationRequiredSkillModifier modifiedAttributeID: 64 modifyingAttributeID: 793 operator: 6 skillTypeID: 3307 postExpression: None => 19414 preExpression: None => 19413 propulsionChance: None => False published: None => False rangeChance: None => False resistanceID: None => 0 |
TypeID, Name, and Group | Effects Changes |
---|---|
33153 - Drake Navy Issue (Combat Battlecruiser) | Click to toggle showing the 14 effects.Added Effects:shipBonusHeavyMissileKineticDamageCBC2: None => False shipBonusHeavyMissileThermalDamageCBC2: None => False shipBonusHeavyMissileEMDamageCBC2: None => False shipBonusHeavyMissileExplosiveDamageCBC2: None => False shipBonusHeavyAssaultMissileExplosiveDamageCBC2: None => False shipBonusHeavyAssaultMissileEMDamageCBC2: None => False shipBonusHeavyAssaultMissileThermalDamageCBC2: None => False shipBonusHeavyAssaultMissileKineticDamageCBC2: None => False Removed Effects: shipShieldEmResistance1CBC2: False => None shipShieldExplosiveResistance1CBC2: False => None shipShieldKineticResistance1CBC2: False => None shipShieldThermalResistance1CBC2: False => None |
40725 - Guri Hivaa Killer (Irregular Frigate) | Changed Effects: missileLaunchingForEntity: True => False Removed Effects: entityShieldBoostingSmall: False => None |
40726 - Guri Hivaa Assassin (Irregular Cruiser) | Added Effects: behaviorTargetPainter: None => False Removed Effects: targetAttack: True => None entityShieldBoostingMedium: False => None |
40727 - Guri Hivaa Rokosabai (Irregular Battleship) | Removed Effects: targetAttack: True => None entityShieldBoostingMedium: False => None |
40728 - Rakka's Rattlesnake (Irregular Battleship) | Removed Effects: targetAttack: True => None entityShieldBoostingLarge: False => None entityECMFalloff: False => None |
40729 - Kazue's Caiman (Irregular Dreadnought) | Added Effects: missileLaunchingForEntity: None => False Removed Effects: targetAttack: True => None entityShieldBoostingMedium: False => None |
45534 - Monitor (Flag Cruiser) | Added Effects: shipArmorHitPointsAC1: None => False shipShieldHitpointsCC1: None => False shipAgilityBonusGC1: None => False shipSignatureRadiusMC1: None => False eliteBonusFlagCruiserAllResistances1: None => False roleBonusFlagCruiserModuleFittingReduction: None => False roleBonusFlagCruiserTargetPainterModifications: None => False |
47153 - Drifter Cruiser (Drifter Reinforcements) | Added Effects: targetAttack: None => True warpScrambleForEntity: None => False modifyTargetSpeed2: None => False entitySuperWeapon: None => False entityEnergyNeutralizerFalloff: None => False |
47300 - Capsuleer Dawn Firework (Large) (Structure Festival Charges) | Added Effects: ammoSpeedMultiplier: None => False snowBallLaunching: None => True |
47301 - Crimson Helix Firework (Large) (Structure Festival Charges) | Added Effects: ammoSpeedMultiplier: None => False snowBallLaunching: None => True |
47302 - Yoiul Blizzard Firework (Large) (Structure Festival Charges) | Added Effects: ammoSpeedMultiplier: None => False snowBallLaunching: None => True |
47303 - Standup Large Festival Launcher (Structure Festival Launcher) | Added Effects: hiPower: None => False online: None => False useMissiles: None => True |
47395 - Standard 'Guri Hivaa' Cerebral Accelerator (Booster) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar: None => False instantRecallMemoryBonusModAddMemoryLocationChar: None => False analyticalMindIntelligenceBonusModAddIntelligenceLocationChar: None => False ironWillWillpowerBonusModAddWillpowerLocationChar: None => False spatialAwarenessPerceptionBonusModAddPerceptionLocationChar: None => False |
47396 - Advanced 'Guri Hivaa' Cerebral Accelerator (Booster) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar: None => False instantRecallMemoryBonusModAddMemoryLocationChar: None => False analyticalMindIntelligenceBonusModAddIntelligenceLocationChar: None => False ironWillWillpowerBonusModAddWillpowerLocationChar: None => False spatialAwarenessPerceptionBonusModAddPerceptionLocationChar: None => False |
47397 - Extended 'Guri Hivaa' Cerebral Accelerator (Booster) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar: None => False instantRecallMemoryBonusModAddMemoryLocationChar: None => False analyticalMindIntelligenceBonusModAddIntelligenceLocationChar: None => False ironWillWillpowerBonusModAddWillpowerLocationChar: None => False spatialAwarenessPerceptionBonusModAddPerceptionLocationChar: None => False |
47445 - Flag Cruisers (Spaceship Command) | Added Effects: skillEffect: None => True flagCruiserSkillMultiplier1: None => False |
47447 - C3-A 'Hivaa Saitsuo' Ballistic Control System (Ballistic Control system) | Added Effects: loPower: None => False online: None => False missileDMGBonus: None => False missileLauncherSpeedMultiplier: None => False moduleBonusDroneDamageAmplifier: None => False |
47448 - C3-X 'Hivaa Saitsuo' Ballistic Control System (Ballistic Control system) | Added Effects: loPower: None => False online: None => False missileDMGBonus: None => False missileLauncherSpeedMultiplier: None => False moduleBonusDroneDamageAmplifier: None => False |
47459 - Drifter Cruiser (Drifter Reinforcements) | Added Effects: targetAttack: None => True warpScrambleForEntity: None => False modifyTargetSpeed2: None => False entitySuperWeapon: None => False entityEnergyNeutralizerFalloff: None => False |
47466 - Praxis (Battleship) | Added Effects: shipBonusDroneDamageMultiplierRookie: None => False shipBonusMiningDroneAmountPercentRookie: None => False shipBonusDroneHitpointsRookie: None => False shipScanProbeStrengthBonusPirateCruiser: None => False shipLargeWeaponsDamageBonus: None => False |
47512 - Immensea Faction Citadel (Citadel) | Added Effects: citadelRigBonus: None => False citadelServiceFuelBonus: None => False structureFullPowerStateHitpointModifier: None => False structureAoERoFRoleBonus: None => False structureHiddenMissileDamageMultiplier: None => False structureHiddenArmorHPMultiplier: None => False |
47513 - Amarr Faction Citadel (Citadel) | Added Effects: citadelRigBonus: None => False citadelServiceFuelBonus: None => False structureFullPowerStateHitpointModifier: None => False structureAoERoFRoleBonus: None => False structureHiddenMissileDamageMultiplier: None => False structureHiddenArmorHPMultiplier: None => False |
47514 - Caldari Faction Citadel (Citadel) | Added Effects: citadelRigBonus: None => False citadelServiceFuelBonus: None => False structureFullPowerStateHitpointModifier: None => False structureAoERoFRoleBonus: None => False structureHiddenMissileDamageMultiplier: None => False structureHiddenArmorHPMultiplier: None => False |
47515 - Gallente Faction Citadel (Citadel) | Added Effects: citadelRigBonus: None => False citadelServiceFuelBonus: None => False structureFullPowerStateHitpointModifier: None => False structureAoERoFRoleBonus: None => False structureHiddenMissileDamageMultiplier: None => False structureHiddenArmorHPMultiplier: None => False |
47516 - Minmatar Faction Citadel (Citadel) | Added Effects: citadelRigBonus: None => False citadelServiceFuelBonus: None => False structureFullPowerStateHitpointModifier: None => False structureAoERoFRoleBonus: None => False structureHiddenMissileDamageMultiplier: None => False structureHiddenArmorHPMultiplier: None => False |
TypeID & Skill Name | Old Level | New Level |
---|
TypeID, Item Name, & Group |
---|
TypeID, Item Name, & Group |
---|
45534 - Monitor (Flag Cruiser) |
TypeID & Skill Name | Old Level | New Level |
---|
TypeID, Item Name, & Group |
---|
TypeID, Item Name, & Group |
---|
45534 - Monitor (Flag Cruiser) |
TypeID & Skill Name | Old Level | New Level |
---|
TypeID, Item Name, & Group |
---|
TypeID, Item Name, & Group |
---|
45534 - Monitor (Flag Cruiser) |
TypeID & Skill Name | Old Level | New Level |
---|
TypeID, Item Name, & Group |
---|
TypeID, Item Name, & Group |
---|
45534 - Monitor (Flag Cruiser) |
Key | Tranquility_Previous | Tranquility_Next | Diff | Notes |
---|---|---|---|---|
87136 | Very flexible metallic mineral, dull to bright silvery green in color. Can be mixed with tritanium to make extremely hard alloys or it can be used by itself for various purposes. Fairly common in most regions.
May be obtained by reprocessing the following ores: <color='0xFFFF0000'>0.0</color> security status solar system or lower: Gneiss, Iridescent Gneiss, Prismatic Gneiss Spodumain, Bright Spodumain, Gleaming Spodumain <color='0xFFE58000'>0.4</color> security status solar system or lower: Jaspet, Pure Jaspet, Pristine Jaspet <color='0xFF00FF00'>0.7</color> security status solar system or lower: Kernite, Luminous Kernite, Fiery Kernite <color='0xFF4DFFCC'>0.9</color> security status solar system or lower: Plagioclase, Azure Plagioclase, Rich Plagioclase Pyroxeres, Solid Pyroxeres, Viscous Pyroxeres |
Very flexible metallic mineral, dull to bright silvery green in color. Can be mixed with tritanium to make extremely hard alloys or it can be used by itself for various purposes. Fairly common in most regions.
May be obtained by reprocessing the following ores: <color='0xFFFF0000'>0.0</color> security status solar system or lower: Gneiss, Iridescent Gneiss, Prismatic Gneiss Spodumain, Bright Spodumain, Gleaming Spodumain Arkonor, Prime Arkonor, Crimson Arkonor <color='0xFFE58000'>0.4</color> security status solar system or lower: Jaspet, Pure Jaspet, Pristine Jaspet <color='0xFF00FF00'>0.7</color> security status solar system or lower: Kernite, Luminous Kernite, Fiery Kernite <color='0xFF4DFFCC'>0.9</color> security status solar system or lower: Plagioclase, Azure Plagioclase, Rich Plagioclase Pyroxeres, Solid Pyroxeres, Viscous Pyroxeres |
Very flexible metallic mineral, dull to bright silvery green in color. Can be mixed with tritanium to make extremely hard alloys or it can be used by itself for various purposes. Fairly common in most regions. May be obtained by reprocessing the following ores: <color='0xFFFF0000'>0.0</color> security status solar system or lower: <a href=showinfo:1229>Gneiss</a>, <a href=showinfo:17865>Iridescent Gneiss</a>, <a href=showinfo:17866>Prismatic Gneiss</a> <a href=showinfo:19>Spodumain</a>, <a href=showinfo:17466>Bright Spodumain</a>, <a href=showinfo:17467>Gleaming Spodumain</a> <a href=showinfo:22>Arkonor</a>, <a href=showinfo:17426>Prime Arkonor</a>, <a href=showinfo:17425>Crimson Arkonor</a> <color='0xFFE58000'>0.4</color> security status solar system or lower: <a href=showinfo:1226>Jaspet</a>, <a href=showinfo:17448>Pure Jaspet</a>, <a href=showinfo:17449>Pristine Jaspet</a> <color='0xFF00FF00'>0.7</color> security status solar system or lower: <a href=showinfo:20>Kernite</a>, <a href=showinfo:17452>Luminous Kernite</a>, <a href=showinfo:17453>Fiery Kernite</a> <color='0xFF4DFFCC'>0.9</color> security status solar system or lower: <a href=showinfo:18>Plagioclase</a>, <a href=showinfo:17455>Azure Plagioclase</a>, <a href=showinfo:17456>Rich Plagioclase</a> <a href=showinfo:1224>Pyroxeres</a>, <a href=showinfo:17459>Solid Pyroxeres</a>, <a href=showinfo:17460>Viscous Pyroxeres</a> |
Item description for "Mexallon" (typeID 36) |
93856 | In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.
The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs. |
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequror.
The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs. |
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequ The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs. |
Item description for "Exequror" (typeID 634) |
103577 | Proof of Discovery: Gas Passkey | Gas Passkey | Item name for typeID 32375 (Miscellaneous) | |
103827 | Proof of Discovery: Ore Passkey | Ore Passkey | Item name for typeID 32352 (Miscellaneous) | |
115281 | Mine the Veldspar ore in the asteroid field your agent sent you to and return with 1000 units.
Transfer the Veldspar from your Ore Hold to your Item Hangar to complete the mission objectives. |
Go to the asteroid field your agent sent you to and mine 1000 units of Veldspar in that location. <font color = #EE3B3B>Ore mined in another location won't be accepted.</font> Bring back the ore to the agent location and transfer it from your Ore Hold to your Item Hangar to complete the mission objectives. | Transfer the Veldspar |
|
140117 | The Gallente have ambushed a Caldari pilot who has been very helpful to us in the past. Her vessel suffered serious damage, and she barely escaped. She managed to reach a station operated by the Sisters of EVE, who provided her with help. However, her ship is still damaged, and there is a Gallente ship is waiting to finish her off as soon as she leaves the station's shelter. I would like you to assist her by making certain that the Gallente ship will no longer be a problem. |
The Gallente have ambushed a Caldari pilot who has been very helpful to us in the past. Her vessel suffered serious damage, and she barely escaped. She managed to reach a station operated by the Sisters of EVE, who provided her with help. However, her ship is still damaged, and there is a Gallente ship that is waiting to finish her off as soon as she leaves the station's shelter. I would like you to assist her by making certain that the Gallente ship will no longer be a problem. |
The Gallente have ambushed a Caldari pilot who has been very helpful to us in the past. Her vessel suffered serious damage, and she barely escaped. She managed to reach a station operated by the Sisters of EVE, who provided her with help. However, her ship is still damaged, and there is a Gallente ship that is waiting to finish her off as soon as she leaves the station's shelter. I would like you to assist her by making certain that the Gallente ship will no longer be a problem. |
|
142353 | {[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me. I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me. |
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me. I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me. To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere. |
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me. I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me. To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere. |
|
142354 | {[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me. I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me. |
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me. I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me. To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere. |
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me. I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me. To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere. |
|
142355 | {[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me. I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me. |
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me. I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me. To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere. |
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me. I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me. To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere. |
|
142356 | {[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me. I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me. |
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me. I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me. To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere. |
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me. I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me. To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere. |
|
142971 | Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (remote ECCM), their gun tracking, and other functions. | Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (Remote Sensor Boosting), their gun tracking, and other functions. | Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems ( |
|
142976 | Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (remote ECCM), their gun tracking, and other functions. | Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (Remote Sensor Boosting), their gun tracking, and other functions. | Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems ( |
|
142982 | Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (remote ECCM), their gun tracking, and other functions. | Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (Remote Sensor Boosting), their gun tracking, and other functions. | Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems ( |
|
142988 | Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (remote ECCM), their gun tracking, and other functions. | Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (Remote Sensor Boosting), their gun tracking, and other functions. | Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems ( |
|
143210 | Good work — you made it through the gauntlet alive. You should take a moment to consider all that you've learned so far and how it all ties together. No module works in isolation. Warp Scramblers, for example (the close-range interdiction modules), don't work well unless you can close in on your enemy, and for that you need an Afterburner. Similarly, if you're using a Warp Disruptor, the long-range variants, you will perhaps want to keep your enemy away from you… so again, Afterburners become useful. Dictating range is a crucial aspect of any engagement, but when you are tackling, it becomes particularly important. <font color="#FF0000">I'm giving you a Drones skillbook as a reward. You will need to train this skill to Level 1, if you haven't already done so, in order to complete your next assignment. </font> |
Good work — you made it through the gauntlet alive. You should take a moment to consider all that you've learned so far and how it all ties together. No module works in isolation. Warp Scramblers, for example (the close-range interdiction modules), don't work well unless you can close in on your enemy, and for that you need an Afterburner. Similarly, if you're using a Warp Disruptor, the long-range variants, you will perhaps want to keep your enemy away from you… so again, Afterburners become useful. Dictating range is a crucial aspect of any engagement, but when you are tackling, it becomes particularly important. |
Good work — you made it through the gauntlet alive. You should take a moment to consider all that you've learned so far and how it all ties together. No module works in isolation. Warp Scramblers, for example (the close-range interdiction modules), don't work well unless you can close in on your enemy, and for that you need an Afterburner. Similarly, if you're using a Warp Disruptor, the long-range variants, you will perhaps want to keep your enemy <i>away</i> from you… so again, Afterburners become useful. Dictating range is a crucial aspect of any engagement, but when you are tackling, it becomes particularly important. <font color="#FF0000"><b>I'm giving you a Drones skillbook as a reward. You will need to train this skill to Level 1, if you haven't already done so, in order to complete your next assignment.</b> </font> |
|
143387 | Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document. The materials found inside these clouds is used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them. <font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font> |
Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document. The materials found inside these clouds are used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them. <font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font> |
Your last assignment is to scan down a <b>Gas</b> cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the <b>Proof of Discovery</b> document. The materials found inside these clouds <font color="#FF0000"><b>As soon as you accept the mission, we'll provide you with the passkey into the second area.</b></font> |
|
143388 | Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document. The materials found inside these clouds is used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them. <font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font> |
Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document. The materials found inside these clouds are used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them. <font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font> |
Your last assignment is to scan down a <b>Gas</b> cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the <b>Proof of Discovery</b> document. The materials found inside these clouds <font color="#FF0000"><b>As soon as you accept the mission, we'll provide you with the passkey into the second area.</b></font> |
|
143389 | Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document. The materials found inside these clouds is used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them. <font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font> |
Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document. The materials found inside these clouds are used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them. <font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font> |
Your last assignment is to scan down a <b>Gas</b> cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the <b>Proof of Discovery</b> document. The materials found inside these clouds <font color="#FF0000"><b>As soon as you accept the mission, we'll provide you with the passkey into the second area.</b></font> |
|
143390 | Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document. The materials found inside these clouds is used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them. <font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font> |
Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document. The materials found inside these clouds are used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them. <font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font> |
Your last assignment is to scan down a <b>Gas</b> cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the <b>Proof of Discovery</b> document. The materials found inside these clouds <font color="#FF0000"><b>As soon as you accept the mission, we'll provide you with the passkey into the second area.</b></font> |
|
145152 | Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive. Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online. I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up. |
Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive. Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online. I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up. |
Next up is a kind of interdiction Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the <b>Warp Core Stabilizers</b> it has online. I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up. |
|
145153 | Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive. Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online. I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up. |
Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive. Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online. I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up. |
Next up is a kind of interdiction Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the <b>Warp Core Stabilizers</b> it has online. I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up. |
|
145154 | Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive. Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online. I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up. |
Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive. Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online. I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up. |
Next up is a kind of interdiction Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the <b>Warp Core Stabilizers</b> it has online. I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up. |
|
145155 | Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive. Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online. I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up. |
Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive. Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online. I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up. |
Next up is a kind of interdiction Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the <b>Warp Core Stabilizers</b> it has online. I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up. |
|
251195 | Headquarters: {[location]location.name} | Headquarters: {hqLink} | Headquarters: { |
|
305455 | This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.
This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, dock or receive any form of remote assistance. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.
This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock. Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
Item description for "Entosis Link I" (typeID 34593) |
305459 | This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.
This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, dock or receive any form of remote assistance. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.
This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock. Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
Item description for "Entosis Link II" (typeID 34595) |
305917 | This strange weapon system appears to be semi-autonomous, floating freely from the vessel deploying it. Analysis of the weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets. | This Drifter weapon system appears to be semi-autonomous, floating freely from the vessel deploying it. Analysis of the weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets. | This |
Item description for "Lux Kontos" (typeID 34580) |
315792 | Armor Hitpoint Bonus | Structure Hitpoint Bonus | ||
317686 | Subsystem Hold Capacity | Subsystem Hold Capacity | ||
317687 | The total volume of subsystems that can be stored in the ship's subsystem hold | The total volume of subsystems that can be stored in the ship's subsystem hold | ||
317701 | CPU Penalty Reduction | CPU Penalty Reduction | ||
317702 | Automatically generated effect | Automatically generated effect | ||
317703 | Automatically generated effect | Automatically generated effect | ||
317704 | Automatically generated effect | Automatically generated effect | ||
317705 | Automatically generated effect | Automatically generated effect | ||
317706 | Automatically generated effect | Automatically generated effect | ||
317707 | Reduction in AB, MWD, MJD fitting requirements | Reduction in AB, MWD, MJD fitting requirements | ||
317708 | Automatically generated effect | Automatically generated effect | ||
317709 | Flag Cruisers | Flag Cruisers | ||
317710 | CONCORD | CONCORD | ||
317711 | Entosis Assistance Impedance | Entosis Assistance Impedance | ||
317712 | Entosis Disallows Assistance | Entosis Disallows Assistance | ||
317713 | Unable to receive benefits of remote assistance modules while operating an Entosis Link | Unable to receive benefits of remote assistance modules while operating an Entosis Link | ||
317714 | Automatically generated effect | Automatically generated effect | ||
317715 | Modification of Target Painter strength | Modification of Target Painter strength | ||
317716 | Bonus to Target Painter optimal range | Bonus to Target Painter optimal range | ||
317717 | Reduction in Target Painter and Scan Probe Launcher fitting requirements | Reduction in Target Painter and Scan Probe Launcher fitting requirements | ||
317722 | Can be fitted to | Can be fitted to | ||
317723 | Monitor BPC 1 Run | Monitor BPC 1 Run | ||
317724 | Large Weapons Damage % Bonus | Large Weapons Damage % Bonus | ||
317725 | Orion Tyrannos | Orion Tyrannos | ||
317726 | Cassandra Tyrannos | Cassandra Tyrannos | ||
317727 | Flag Cruisers | Flag Cruisers | ||
317728 | CONCORD | CONCORD | ||
317729 | Entosis Disallows Assistance | Entosis Disallows Assistance | ||
317730 | Unable to receive benefits of remote assistance modules while operating an Entosis Link | Unable to receive benefits of remote assistance modules while operating an Entosis Link | ||
317731 | Entosis Assistance Impedance | Entosis Assistance Impedance | ||
317732 | Assistance Impedance while running an Entosis Link | Assistance Impedance while running an Entosis Link | ||
317733 | Entosis Assistance Impedance | Entosis Assistance Impedance | ||
317734 | Assistance Impedance while running an Entosis Link | Assistance Impedance while running an Entosis Link | ||
317741 | Special Battleships | Special Battleships | ||
317742 | Special Battleships | Special Battleships | ||
501228 | bonus to all shield resistances | bonus to Heavy Missile and Heavy Assault Missile damage | bonus to |
|
504266 | Your next jump reactivation timer will be: {time} | If you jump now, your next jump reactivation timer will be: {time} | ||
513520 | This Restrained variation of the standard Entosis Link was developed by the research division of the Capsuleer mercenary corporation <url=showinfo:2//1239884823>Noir.</url> <url=showinfo:2//1239884823>Noir's</url> forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for higher velocity operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with a Restrained Entosis Link are unable to accelerate beyond 4200m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, dock or receive any form of remote assistance. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
This Restrained variation of the standard Entosis Link was developed by the research division of the Capsuleer mercenary corporation <url=showinfo:2//1239884823>Noir.</url> <url=showinfo:2//1239884823>Noir's</url> forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for higher velocity operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with a Restrained Entosis Link are unable to accelerate beyond 4200m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock. Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
This Restrained variation of the standard Entosis Link was developed by the research division of the Capsuleer mercenary corporation <url=showinfo:2//1239884823>Noir.</url> <url=showinfo:2//1239884823>Noir's</url> forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for higher velocity operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections. This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with a Restrained Entosis Link are unable to accelerate beyond 4200m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
Item description for "Noir. Modified Entosis Link" (typeID 40307) |
513521 | This Compact variation of the standard Entosis Link was developed by the research division of the Capsuleer organization Spectre Fleet. Spectre Fleet's forces were among the earliest to research the applications of Entosis technology and were able to optimize the standard Entosis Link for lower powergrid requirements. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, dock or receive any form of remote assistance. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
This Compact variation of the standard Entosis Link was developed by the research division of the Capsuleer organization Spectre Fleet. Spectre Fleet's forces were among the earliest to research the applications of Entosis technology and were able to optimize the standard Entosis Link for lower powergrid requirements. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock. Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
This Compact variation of the standard Entosis Link was developed by the research division of the Capsuleer organization Spectre Fleet. Spectre Fleet's forces were among the earliest to research the applications of Entosis technology and were able to optimize the standard Entosis Link for lower powergrid requirements. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections. This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
Item description for "Spectre Fleet's Modified Entosis Link" (typeID 40308) |
513522 | This Enduring variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance <url=showinfo:16159//99004211>Affirmative.</url> <url=showinfo:16159//99004211>Affirmative's</url> forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for more efficient capacitor use. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, dock or receive any form of remote assistance. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
This Enduring variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance <url=showinfo:16159//99004211>Affirmative.</url> <url=showinfo:16159//99004211>Affirmative's</url> forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for more efficient capacitor use. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock. Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
This Enduring variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance <url=showinfo:16159//99004211>Affirmative.</url> <url=showinfo:16159//99004211>Affirmative's</url> forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for more efficient capacitor use. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections. This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
Item description for "Affirmative. Modified Entosis Link" (typeID 40309) |
513523 | This Scoped variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance <url=showinfo:16159//386292982>Pandemic Legion</url>. <url=showinfo:16159//386292982>Pandemic Legion's</url> forces have always been at the forefront of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for longer range operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, dock or receive any form of remote assistance. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
This Scoped variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance <url=showinfo:16159//386292982>Pandemic Legion</url>. <url=showinfo:16159//386292982>Pandemic Legion's</url> forces have always been at the forefront of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for longer range operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock. Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
This Scoped variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance <url=showinfo:16159//386292982>Pandemic Legion</url>. <url=showinfo:16159//386292982>Pandemic Legion's</url> forces have always been at the forefront of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for longer range operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections. This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear. This module cannot be fitted to Interceptors. This module requires a full warm-up cycle before beginning to influence targeted structures. Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines. Once activated, this module cannot be deactivated until it completes its current cycle. While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock Capital ships cannot receive remote assistance while they have an Entosis Link active. Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind. |
Item description for "Pandemic SPHERE Modified Entosis Link" (typeID 40310) |
514636 | Guristas Frigate | Guri Hivaa Killer | Guri |
Item name for typeID 40725 (Irregular Frigate) |
514637 | Guristas Cruiser | Guri Hivaa Assassin | Guri |
Item name for typeID 40726 (Irregular Cruiser) |
514638 | Guristas Battlecruiser | Guri Hivaa Rokosabai | Guri |
Item name for typeID 40727 (Irregular Battleship) |
514639 | Guristas Battleship | Rakka's Rattlesnake | Item name for typeID 40728 (Irregular Battleship) | |
514640 | Guristas Cruiser | Kazue's Caiman | Item name for typeID 40729 (Irregular Dreadnought) | |
517723 | Expired Cerebral Accelerator | Expired Gold Ouroboros Accelerator | Expired |
Item name for typeID 42232 (Booster) |
517724 | Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer. Usually only available to naval officers or those who serve with private security mega corporations, the design for this particular version of the Cerebral Accelerator has been stolen and tweaked by Serpentis Corporation scientists to make the user highly sensitive and receptive to neural remapping. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 5 days once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC118/08/19. |
Expired Gold Ouroboros Accelerator
Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer. Usually only available to naval officers or those who serve with private security mega corporations, the design for this particular version of the Cerebral Accelerator has been stolen and tweaked by Serpentis Corporation scientists to make the user highly sensitive and receptive to neural remapping. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 5 days once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC118/08/19. |
Expired Gold Ouroboros Accelerator Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer. Usually only available to naval officers or those who serve with private security mega corporations, the design for this particular version of the Cerebral Accelerator has been stolen and tweaked by Serpentis Corporation scientists to make the user highly sensitive and receptive to neural remapping. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 5 days once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC118/08/19. |
Item description for "Expired Gold Ouroboros Accelerator" (typeID 42232) |
522788 | Disallow tether | Tether blocked | ||
526348 | Prototype Seven | Monitor | Item name for typeID 45534 (Flag Cruiser) | |
526349 | Prototype Seven Blueprint | Monitor Blueprint | Item name for typeID 45535 (Cruiser Blueprint) | |
526566 | Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI.
While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature. The compounds are only guaranteed to function until YC119/30/06. |
Expired Rogue Swarm Accelerator
Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI. While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature. The compounds are only guaranteed to function until YC119/30/06. |
Expired Rogue Swarm Accelerator Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI. While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature. The compounds are only guaranteed to function until YC119/30/06. |
Item description for "Expired Rogue Swarm Cerebral Accelerator" (typeID 45634) |
529370 | Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC 119.10.24 |
Expired Valkyrie Cerebral Accelerator
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC 119.10.24 |
Expired Valkyrie Cerebral Accelerator Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC 119.10.24 |
Item description for "Expired Valkyrie Cerebral Accelerator" (typeID 46007) |
529371 | Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC 119.11.28 |
Expired Crimson Harvest Cerebral Accelerator
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC 119.11.28 |
Expired Crimson Harvest Cerebral Accelerator Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC 119.11.28 |
Item description for "Expired Crimson Cerebral Accelerator" (typeID 46008) |
529375 | Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Once activated, it will cease to function after a certain amount of time due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed. |
Expired Yoiul Cerebral Accelerator
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Once activated, it will cease to function after a certain amount of time due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed. |
Expired Yoiul Cerebral Accelerator Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Once activated, it will cease to function after a certain amount of time due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed. |
Item description for "Expired Yoiul Cerebral Accelerator" (typeID 46009) |
530300 | Mine 30,000 units of: Spodumain, Crokite, Bistot, Arkonor, or Mercoxit. | Mine 16,000 units of: Spodumain, Crokite, Bistot, Arkonor, or Mercoxit. | Mine |
|
530576 | Only Show Attributes That Differ | Only Show Attributes That Differ | ||
530577 | Structures | Structures | ||
531023 | Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI.
While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature. The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed. |
Expired Rogue Swarm Cerebral Accelerator
Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI. While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature. The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed. |
Expired Rogue Swarm Cerebral Accelerator Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI. While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature. The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed. |
Item description for "Expired Rogue Swarm Cerebral Accelerator" (typeID 47016) |
531317 | Hyperion Serenity YC119 SKIN (Permanent) | Item name for typeID 47080 (Permanent SKIN) | ||
531318 | Hyperion Serenity YC119 SKIN (7 Days) | Item name for typeID 47081 (7-Day SKIN) | ||
531319 | Hyperion Serenity YC119 SKIN (30 Days) | Item name for typeID 47082 (30-Day SKIN) | ||
531320 | Hyperion Serenity YC119 SKIN (90 Days) | Item name for typeID 47083 (90-Day SKIN) | ||
531321 | Hyperion Serenity YC119 SKIN (365 Days) | Item name for typeID 47084 (1-Year SKIN) | ||
531441 | Enter Color Edit Mode | Enter Color Edit Mode | ||
531442 | Exit Color Edit Mode | Exit Color Edit Mode | ||
531443 | Clear All Colors | Clear All Colors | ||
531455 | Drifter Responder | Drifter Cruiser | Drifter |
Item name for typeID 47153 (Drifter Reinforcements) |
531456 | Based on personal standing towards corporation | Based on personal standing towards corporation | ||
531457 | Based on personal standing | Based on personal standing | ||
531458 | Based on personal standing towards alliance | Based on personal standing towards alliance | ||
531459 | Based on corporation standing | Based on corporation standing | ||
531460 | Based on corporation standing towards corporation | Based on corporation standing towards corporation | ||
531461 | Based on corporation standing towards alliance | Based on corporation standing towards alliance | ||
531462 | Based on alliance standing | Based on alliance standing | ||
531463 | Based on alliance standing towards corporation | Based on alliance standing towards corporation | ||
531464 | Based on alliance standing towards alliance | Based on alliance standing towards alliance | ||
531465 | Untag Item | Untag Item | ||
531466 | Untag item | Untag item | ||
531535 | Empire faction police will attack you in solar systems with security status {securityStatus} or above | Empire faction police will attack you in solar systems with security status {securityStatus} or above | ||
531638 | TshirtM01_XV_Amarr.type | Men's Amarr 'Loyalist' T-Shirt | Item name for typeID 47182 (Tops) | |
531639 | TshirtF01_XV_Caldari.type | Men's Caldari 'Patriot' T-Shirt | Item name for typeID 47189 (Tops) | |
531640 | TshirtM01_XV_Minmatar.type | Men's Minmatar 'Liberator' T-Shirt | Item name for typeID 47183 (Tops) | |
531642 | TshirtM01_XV_Gallente.type | Men's Gallente 'Defender' T-Shirt | Item name for typeID 47184 (Tops) | |
531643 | TshirtF01_XV_Gallente.type | Women's Gallente 'Defender' T-Shirt | Item name for typeID 47185 (Tops) | |
531644 | TshirtF01_XV_Amarr.type | Women's Amarr 'Loyalist' T-Shirt | Item name for typeID 47186 (Tops) | |
531645 | TshirtF01_XV_Minmatar.type | Women's Minmatar 'Liberator' T-Shirt | Item name for typeID 47187 (Tops) | |
531646 | TshirtM01_XV_Caldari.type | Women's Caldari 'Patriot' T-Shirt | Item name for typeID 47188 (Tops) | |
531647 | HeadWear_Cap_M01_XV_BlackOrange.type | Men's Capsuleer Elite XV Cap | Item name for typeID 47191 (Headwear) | |
531648 | TshirtM01_XV_StarOrange.type | Men's Capsuleer Elite XV T-Shirt | Item name for typeID 47190 (Tops) | |
531649 | HeadWear_Cap_F01_XV_BlackOrange.type | Women's Capsuleer Elite XV Cap | Item name for typeID 47193 (Headwear) | |
531650 | TshirtF01_XV_StarOrange.type | Women's Capsuleer Elite XV T-Shirt | Item name for typeID 47192 (Tops) | |
531795 | Guardian Angels 'Standard' Cerebral Accelerator | Expired Guardian Angels 'Standard' Cerebral Accelerator | Expired Guardian Angels 'Standard' Cerebral Accelerator | Item name for typeID 47265 (Booster) |
531796 | Guardian Angels 'Advanced' Cerebral Accelerator | Expired Guardian Angels 'Advanced' Cerebral Accelerator | Expired Guardian Angels 'Advanced' Cerebral Accelerator | Item name for typeID 47266 (Booster) |
531797 | Serpentis Inquest 'Dripfeed' Cerebral Accelerator | Expired Serpentis Inquest 'Dripfeed' Cerebral Accelerator | Expired Serpentis Inquest 'Dripfeed' Cerebral Accelerator | Item name for typeID 47267 (Booster) |
531862 | Trig Small | Trig Small | Item name for typeID 47269 (Frigate) | |
531863 | Trig Medium | Trig Medium | Item name for typeID 47270 (Cruiser) | |
531864 | Trig Large | Trig Large | Item name for typeID 47271 (Battleship) | |
531865 | ABC Small | ABC Small | Item name for typeID 47272 (Energy Weapon) | |
531866 | ABC Medium | ABC Medium | Item name for typeID 47273 (Energy Weapon) | |
531867 | ABC Large | ABC Large | Item name for typeID 47274 (Energy Weapon) | |
531920 | External Trade Freeze | External Trade Freeze | ||
531921 | External Trade Thaw | External Trade Thaw | ||
531922 | External Trade Delivery | External Trade Delivery | ||
531923 | cashFrozen | cashFrozen | ||
532178 | Talos Serenity YC119 SKIN (365 Days) | Talos Serenity YC119 SKIN (365 Days) | ||
532179 | Talos Serenity YC119 SKIN (90 Days) | Talos Serenity YC119 SKIN (90 Days) | ||
532180 | Talos Serenity YC119 SKIN (365 Days) | Talos Serenity YC119 SKIN (365 Days) | Item name for typeID 47281 (1-Year SKIN) | |
532181 | Talos Serenity YC119 SKIN (Permanent) | Talos Serenity YC119 SKIN (Permanent) | Item name for typeID 47282 (Permanent SKIN) | |
532182 | Talos Serenity YC119 SKIN (7 Days) | Talos Serenity YC119 SKIN (7 Days) | Item name for typeID 47283 (7-Day SKIN) | |
532183 | Talos Serenity YC119 SKIN (30 Days) | Talos Serenity YC119 SKIN (30 Days) | Item name for typeID 47284 (30-Day SKIN) | |
532184 | Talos Serenity YC119 SKIN (90 Days) | Talos Serenity YC119 SKIN (90 Days) | Item name for typeID 47285 (90-Day SKIN) | |
532341 | Women's SARO 'Black Troop' Combat Suit | Women's SARO 'Black Troop' Combat Suit | Item name for typeID 47287 (Outer) | |
532342 | Men's SARO 'Black Troop' Combat Suit | Men's SARO 'Black Troop' Combat Suit | Item name for typeID 47286 (Outer) | |
532367 | Kalli_PLACEHOLDER | Kalli_PLACEHOLDER | Group description for group ID 1964 | |
532376 | This character is on sale and cannot be logged in | This character is on sale and cannot be logged in | ||
532377 | Character On Sale | Character On Sale | ||
532382 | This character is locked and cannot be logged in | This character is locked and cannot be logged in | ||
532383 | Character Locked | Character Locked | ||
532391 | This character is being sold and cannot be terminated | This character is being sold and cannot be terminated | ||
532392 | Character On Sale | Character On Sale | ||
532393 | This character is locked and cannot be terminated | This character is locked and cannot be terminated | ||
532394 | Character Locked | Character Locked | ||
532395 | KalliType | KalliType | Item name for typeID 47297 (Kalli_PLACEHOLDER) | |
532396 | KalliType2 | KalliType2 | Item name for typeID 47299 (Kalli_PLACEHOLDER) | |
532397 | Capsuleer Dawn Firework (Large) | Capsuleer Dawn Firework (Large) | Item name for typeID 47300 (Structure Festival Charges) | |
532398 | Crimson Helix Firework (Large) | Crimson Helix Firework (Large) | Item name for typeID 47301 (Structure Festival Charges) | |
532400 | Yoiul Blizzard Firework (Large) | Yoiul Blizzard Firework (Large) | Item name for typeID 47302 (Structure Festival Charges) | |
532403 | Standup Large Festival Launcher | Standup Large Festival Launcher | Item name for typeID 47303 (Structure Festival Launcher) | |
532640 | bacon_PLACEHOLDER | bacon_PLACEHOLDER | Item name for typeID 47374 (Beacon) | |
532647 | red_1_PLACEHOLDER | red_1_PLACEHOLDER | Item name for typeID 47378 (MassiveEnvironments) | |
532648 | red_2_PLACEHOLDER | red_2_PLACEHOLDER | Item name for typeID 47379 (MassiveEnvironments) | |
532649 | red_3_PLACEHOLDER | red_3_PLACEHOLDER | Item name for typeID 47380 (MassiveEnvironments) | |
532650 | blue_1_PLACEHOLDER | blue_1_PLACEHOLDER | Item name for typeID 47381 (MassiveEnvironments) | |
532651 | blue_2_PLACEHOLDER | blue_2_PLACEHOLDER | Item name for typeID 47382 (MassiveEnvironments) | |
532652 | blue_3_PLACEHOLDER | blue_3_PLACEHOLDER | Item name for typeID 47383 (MassiveEnvironments) | |
532653 | green_1_PLACEHOLDER | green_1_PLACEHOLDER | Item name for typeID 47384 (MassiveEnvironments) | |
532654 | green_2_PLACEHOLDER | green_2_PLACEHOLDER | Item name for typeID 47385 (MassiveEnvironments) | |
532655 | green_3_PLACEHOLDER | green_3_PLACEHOLDER | Item name for typeID 47386 (MassiveEnvironments) | |
532656 | yellow_1_PLACEHOLDER | yellow_1_PLACEHOLDER | Item name for typeID 47387 (MassiveEnvironments) | |
532657 | yellow_2_PLACEHOLDER | yellow_2_PLACEHOLDER | Item name for typeID 47388 (MassiveEnvironments) | |
532658 | yellow_3_PLACEHOLDER | yellow_3_PLACEHOLDER | Item name for typeID 47389 (MassiveEnvironments) | |
532659 | orange_1_PLACEHOLDER | orange_1_PLACEHOLDER | Item name for typeID 47390 (MassiveEnvironments) | |
532660 | orange_2_PLACEHOLDER | orange_2_PLACEHOLDER | Item name for typeID 47391 (MassiveEnvironments) | |
532661 | orange_3_PLACEHOLDER | orange_3_PLACEHOLDER | Item name for typeID 47392 (MassiveEnvironments) | |
532662 | white_1_PLACEHOLDER | white_1_PLACEHOLDER | Item name for typeID 47393 (MassiveEnvironments) | |
532666 | CONCORD Marshal Blueprint Copy | CONCORD Marshal Blueprint Copy | ||
532667 | Limited run blueprint for a CONCORD Marshal battleship | Limited run blueprint for a CONCORD Marshal battleship | ||
532706 | In Asset Safety Wrap from {[location]structure.name} | In Asset Safety Wrap from {[location]structure.name} | ||
532707 | This blueprint cannot be unlocked in its current state. If it has been moved into asset safety, you must deliver the wrap to a safe location before applying the action. | This blueprint cannot be unlocked in its current state. If it has been moved into asset safety, you must deliver the wrap to a safe location before applying the action. | ||
532708 | Sanctioned action cannot be applied. | Sanctioned action cannot be applied. | ||
532713 | Standard 'Guri Hivaa' Cerebral Accelerator | Standard 'Guri Hivaa' Cerebral Accelerator | Item name for typeID 47395 (Booster) | |
532714 | Advanced 'Guri Hivaa' Cerebral Accelerator | Advanced 'Guri Hivaa' Cerebral Accelerator | Item name for typeID 47396 (Booster) | |
532715 | The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours. The compounds are only guaranteed to function until YC 120.04.24. |
The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills. Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours. The compounds are only guaranteed to function until YC 120.04.24. |
Item description for "Advanced 'Guri Hivaa' Cerebral Accelerator" (typeID 47396) | |
532716 | Extended 'Guri Hivaa' Cerebral Accelerator | Extended 'Guri Hivaa' Cerebral Accelerator | Item name for typeID 47397 (Booster) | |
532717 | The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours. The compounds are only guaranteed to function until YC 120.04.24. |
The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills. Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours. The compounds are only guaranteed to function until YC 120.04.24. |
Item description for "Extended 'Guri Hivaa' Cerebral Accelerator" (typeID 47397) | |
532718 | The Hunt - Easy Trash Spawner | The Hunt - Easy Trash Spawner | Item name for typeID 47398 (Cloud) | |
532719 | The Hunt - Hard Trash Spawner | The Hunt - Hard Trash Spawner | Item name for typeID 47399 (Cloud) | |
532720 | The Hunt - Boss Spawner | The Hunt - Boss Spawner | Item name for typeID 47400 (Cloud) | |
532734 | The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours. The compounds are only guaranteed to function until YC 120.04.24. |
The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills. Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours. The compounds are only guaranteed to function until YC 120.04.24. |
Item description for "Standard 'Guri Hivaa' Cerebral Accelerator" (typeID 47395) | |
532735 | Open Jump Navigation | Open Jump Navigation | ||
532736 | Inactive Rig | Inactive Rig | ||
532737 | Active Rig | Active Rig | ||
532738 | The structure is anchoring and is secure until it finishes the anchoring phase | The structure is anchoring and is secure until it finishes the anchoring phase | ||
532739 | The structure is unanchored | The structure is unanchored | ||
532741 | Dynamic_PLACEHOLDER | Dynamic_PLACEHOLDER | Group description for group ID 1969 | |
532742 | Sleeper Bunker | Sleeper Bunker | Item name for typeID 47401 (Large Collidable Structure) | |
532743 | This structure appears to be a bunker designed by the Sleepers.
It is likely used for the accommodation and increased mobility of Sleeper troops and other personnel. |
This structure appears to be a bunker designed by the Sleepers. It is likely used for the accommodation and increased mobility of Sleeper troops and other personnel. |
Item description for "Sleeper Bunker" (typeID 47401) | |
532744 | Small asteroid environment | Small asteroid environment | Item name for typeID 47402 (Large Collidable Object) | |
532745 | Small asteroid environment | Small asteroid environment | Item name for typeID 47403 (Large Collidable Object) | |
532746 | Small asteroid environment | Small asteroid environment | Item name for typeID 47404 (Large Collidable Object) | |
532747 | Small asteroid environment | Small asteroid environment | Item name for typeID 47405 (Large Collidable Object) | |
532748 | Medium asteroid environment | Medium asteroid environment | Item name for typeID 47406 (Large Collidable Object) | |
532749 | Medium asteroid environment | Medium asteroid environment | Item name for typeID 47407 (Large Collidable Object) | |
532750 | DynamicKalli | DynamicKalli | Item name for typeID 47408 (Dynamic_PLACEHOLDER) | |
532751 | Medium asteroid environment | Medium asteroid environment | Item name for typeID 47409 (Large Collidable Object) | |
532752 | Medium asteroid environment | Medium asteroid environment | Item name for typeID 47410 (Large Collidable Object) | |
532753 | Unable to Tether | Unable to Tether | ||
532754 | Large asteroid environment | Large asteroid environment | Item name for typeID 47412 (Large Collidable Object) | |
532755 | Large asteroid environment | Large asteroid environment | Item name for typeID 47413 (Large Collidable Object) | |
532756 | Large asteroid environment | Large asteroid environment | Item name for typeID 47414 (Large Collidable Object) | |
532757 | Huge asteroid environment | Huge asteroid environment | Item name for typeID 47415 (Large Collidable Object) | |
532758 | Huge asteroid environment | Huge asteroid environment | Item name for typeID 47416 (Large Collidable Object) | |
532759 | Small pillar environment | Small pillar environment | Item name for typeID 47417 (Large Collidable Object) | |
532760 | Small pillar environment | Small pillar environment | Item name for typeID 47418 (Large Collidable Object) | |
532761 | Small pillar environment | Small pillar environment | Item name for typeID 47419 (Large Collidable Object) | |
532762 | Medium pillar environment | Medium pillar environment | Item name for typeID 47420 (Large Collidable Object) | |
532763 | Medium pillar environment | Medium pillar environment | Item name for typeID 47421 (Large Collidable Object) | |
532764 | Medium pillar environment | Medium pillar environment | Item name for typeID 47422 (Large Collidable Object) | |
532765 | Large pillar environment | Large pillar environment | Item name for typeID 47423 (Large Collidable Object) | |
532766 | Large pillar environment | Large pillar environment | Item name for typeID 47424 (Large Collidable Object) | |
532767 | Large pillar environment | Large pillar environment | Item name for typeID 47425 (Large Collidable Object) | |
532768 | Huge pillar environment | Huge pillar environment | Item name for typeID 47426 (Large Collidable Object) | |
532769 | Huge pillar environment | Huge pillar environment | Item name for typeID 47427 (Large Collidable Object) | |
532770 | Huge pillar environment | Huge pillar environment | Item name for typeID 47428 (Large Collidable Object) | |
532772 | This key combination is not allowed for {cmd}. The following keys cannot be used with other modifier keys: {listOfKeys} |
This key combination is not allowed for {cmd}. The following keys cannot be used with other modifier keys: {listOfKeys} |
||
532773 | A_30 | A_30 | Item name for typeID 47430 (Lens Flares) | |
532774 | A_31 | A_31 | Item name for typeID 47431 (Lens Flares) | |
532775 | A_32 | A_32 | Item name for typeID 47432 (Lens Flares) | |
532776 | A_33 | A_33 | Item name for typeID 47433 (Lens Flares) | |
532777 | A_34 | A_34 | Item name for typeID 47434 (Lens Flares) | |
532778 | A_35 | A_35 | Item name for typeID 47435 (Lens Flares) | |
532779 | Localized Effect Beacon | Localized Effect Beacon | Group description for group ID 1971 | |
532780 | small_PD_PLACEHOLDER | small_PD_PLACEHOLDER | Item name for typeID 47436 (Localized Effect Beacon) | |
532781 | medium_PD_PLACEHOLDER | medium_PD_PLACEHOLDER | Item name for typeID 47437 (Localized Effect Beacon) | |
532782 | large_PD_PLACEHOLDER | large_PD_PLACEHOLDER | Item name for typeID 47438 (Localized Effect Beacon) | |
532783 | small_biocloud_PLACEHOLDER | small_biocloud_PLACEHOLDER | Item name for typeID 47439 (Localized Effect Beacon) | |
532784 | medium_biocloud_PLACEHOLDER | medium_biocloud_PLACEHOLDER | Item name for typeID 47440 (Localized Effect Beacon) | |
532785 | large_biocloud_PLACEHOLDER | large_biocloud_PLACEHOLDER | Item name for typeID 47441 (Localized Effect Beacon) | |
532786 | small_stretch_PLACEHOLDER | small_stretch_PLACEHOLDER | Item name for typeID 47442 (Localized Effect Beacon) | |
532787 | medium_stretch_PLACEHOLDER | medium_stretch_PLACEHOLDER | Item name for typeID 47444 (Localized Effect Beacon) | |
532788 | large_stretch_PLACEHOLDER | large_stretch_PLACEHOLDER | Item name for typeID 47443 (Localized Effect Beacon) | |
532791 | Flag Cruisers | Flag Cruisers | Item name for typeID 47445 (Spaceship Command) | |
532792 | Skill for the operation of Flag Cruisers | Skill for the operation of Flag Cruisers | Item description for "Flag Cruisers" (typeID 47445) | |
532793 | Flag Cruiser | Flag Cruiser | Group description for group ID 1972 | |
532799 | CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat. Threat level: Critical |
CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets. DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat. Threat level: Critical |
Item description for "Drifter Cruiser" (typeID 47153) | |
532800 | Flag Cruiser | Flag Cruiser | ||
532801 | Advanced cruisers specialized in survival and observation at the expense of all other abilities. | Advanced cruisers specialized in survival and observation at the expense of all other abilities. | ||
532802 | bonus to ship armor hitpoints | bonus to ship armor hitpoints | ||
532803 | bonus to ship shield hitpoints | bonus to ship shield hitpoints | ||
532804 | bonus to ship agility | bonus to ship agility | ||
532805 | reduction in ship signature radius | reduction in ship signature radius | ||
532806 | bonus to all armor, shield, and hull resistances | bonus to all armor, shield, and hull resistances | ||
532807 | Can use Medium Micro Jump Drive modules | Can use <a href=showinfo:33915>Medium Micro Jump Drive</a> modules | ||
532808 | reduction in powergrid and cpu requirements for Afterburner, Microwarpdrive, and Micro Jump Drive modules | reduction in powergrid and cpu requirements for <a href=showinfo:12056>Afterburner</a>, <a href=showinfo:12052>Microwarpdrive</a>, and <a href=showinfo:33915>Micro Jump Drive</a> modules | ||
532809 | resistance to ECM effects | resistance to ECM effects | ||
532810 | resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects | resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects | ||
532811 | The Monitor was initially developed by the CONCORD Directive Intelligence Agency as an observation ship that could survive extremely hostile areas of space for observation and data collection missions against pirate, capsuleer, and emergent threats. To serve in this role the Monitor was developed with defensive technology inspired by the venerable "Polaris" line of frigates. After initial field testing demonstrated the incredibly durability of this new vessel, CONCORD Aerospace realized that a civilian version would potentially prove valuable to capsuleer fleet commanders and the Inner Circle approved the distribution of blueprint copies directly to worthy capsuleers through the "loyalty point" program.
Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to fit propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield. |
The Monitor was initially developed by the CONCORD Directive Intelligence Agency as an observation ship that could survive extremely hostile areas of space for observation and data collection missions against pirate, capsuleer, and emergent threats. To serve in this role the Monitor was developed with defensive technology inspired by the venerable "Polaris" line of frigates. After initial field testing demonstrated the incredibly durability of this new vessel, CONCORD Aerospace realized that a civilian version would potentially prove valuable to capsuleer fleet commanders and the Inner Circle approved the distribution of blueprint copies directly to worthy capsuleers through the "loyalty point" program. Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to fit propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield. |
Item description for "Monitor" (typeID 45534) | |
532812 | Lux Xiphos | Lux Xiphos | Item name for typeID 47446 (Energy Weapon) | |
532813 | This Drifter weapon system appears to be a more compact version of directed energy weapons used by Drifter battleships. It is semi-autonomous and is floating freely from the vessel deploying it. The weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets. | This Drifter weapon system appears to be a more compact version of directed energy weapons used by Drifter battleships. It is semi-autonomous and is floating freely from the vessel deploying it. The weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets. | Item description for "Lux Xiphos" (typeID 47446) | |
532814 | C3-A 'Hivaa Saitsuo' Ballistic Control System | C3-A 'Hivaa Saitsuo' Ballistic Control System | Item name for typeID 47447 (Ballistic Control system) | |
532815 | C3-X 'Hivaa Saitsuo' Ballistic Control System | C3-X 'Hivaa Saitsuo' Ballistic Control System | Item name for typeID 47448 (Ballistic Control system) | |
532819 | Inert Capsule | Inert Capsule | Item name for typeID 47449 (Spawn Container) | |
532820 | Background planet Moon | Background planet Moon | Item name for typeID 47451 (MassiveEnvironments) | |
532821 | Background planet Sandstorm | Background planet Sandstorm | Item name for typeID 47452 (MassiveEnvironments) | |
532823 | Compressed Capsule Shell | Compressed Capsule Shell | Item name for typeID 47450 (Commodities) | |
532824 | Background planet Plasma | Background planet Plasma | Item name for typeID 47454 (MassiveEnvironments) | |
532825 | Background planet Gas | Background planet Gas | Item name for typeID 47455 (MassiveEnvironments) | |
532826 | Background planet Terestrial | Background planet Terestrial | Item name for typeID 47456 (MassiveEnvironments) | |
532827 | Background planet Lava | Background planet Lava | Item name for typeID 47453 (MassiveEnvironments) | |
532828 | Secured Guristas Cache | Secured Guristas Cache | Item name for typeID 47457 (Scatter Container) | |
532832 | The Hunt | The Hunt | ||
532833 | Easter Guristas Event | Easter Guristas Event | ||
532834 | RABBIT SAYS GET THE EGGS | RABBIT SAYS GET THE EGGS | ||
532835 | Capsuleer Day | Capsuleer Day | ||
532836 | EVE XV Anniversary | EVE XV Anniversary | ||
532838 | Hunting Rabbit (Part 1) | Hunting Rabbit (Part 1) | ||
532839 | Huntsmen Defeated | Huntsmen Defeated | ||
532840 | Defeat 5 Guristas at The Hunt sites. | Defeat 5 Guristas at The Hunt sites. | ||
532841 | Hunting Rabbit (Part 5) | Hunting Rabbit (Part 5) | ||
532842 | Huntsmen Defeated | Huntsmen Defeated | ||
532843 | Defeat 100 Guristas at The Hunt sites. | Defeat 100 Guristas at The Hunt sites. | ||
532844 | Hunting Rabbit (Part 4) | Hunting Rabbit (Part 4) | ||
532845 | Huntsmen Defeated | Huntsmen Defeated | ||
532846 | Defeat 50 Guristas at The Hunt sites. | Defeat 50 Guristas at The Hunt sites. | ||
532847 | Hunting Rabbit (Part 3) | Hunting Rabbit (Part 3) | ||
532848 | Huntsmen Defeated | Huntsmen Defeated | ||
532849 | Defeat 25 Guristas at The Hunt sites. | Defeat 25 Guristas at The Hunt sites. | ||
532850 | Hunting Rabbit (Part 2) | Hunting Rabbit (Part 2) | ||
532851 | Huntsmen Defeated | Huntsmen Defeated | ||
532852 | Defeat 10 Guristas at The Hunt sites. | Defeat 10 Guristas at The Hunt sites. | ||
532853 | Drifter Cruiser | Drifter Cruiser | Item name for typeID 47459 (Drifter Reinforcements) | |
532854 | CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat. Threat level: Critical |
CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets. DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat. Threat level: Critical |
Item description for "Drifter Cruiser" (typeID 47459) | |
532855 | AOE_10k_locator | AOE_10k_locator | Item name for typeID 47460 (Locators) | |
532856 | AOE_30k_locator | AOE_30k_locator | Item name for typeID 47461 (Locators) | |
532857 | AOE_80k_locator | AOE_80k_locator | Item name for typeID 47462 (Locators) | |
532858 | Locators | Locators | Group description for group ID 1973 | |
532859 | entry_locator | entry_locator | Item name for typeID 47463 (Locators) | |
532860 | exit_locator | exit_locator | Item name for typeID 47464 (Locators) | |
532863 | Fortune's Favors | Fortune's Favors | ||
532864 | FanFest 2018 | FanFest 2018 | ||
532872 | You cannot perform this action because your account has been placed under restrictions by the security team. Please contact customer support for more information. | You cannot perform this action because your account has been placed under restrictions by the security team. Please contact customer support for more information. | ||
532873 | Praxis | Praxis | Item name for typeID 47466 (Battleship) | |
532880 | Structure Festival Launcher | Structure Festival Launcher | Group description for group ID 1974 | |
532881 | Women's Capsuleer Networker XV Suit | Women's Capsuleer Networker XV Suit | Item name for typeID 47475 (Outer) | |
532882 | Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III. The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Item description for "Women's Capsuleer Networker XV Suit" (typeID 47475) | |
532883 | Men's Capsuleer Networker XV Suit | Men's Capsuleer Networker XV Suit | Item name for typeID 47476 (Outer) | |
532884 | Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III. The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Item description for "Men's Capsuleer Networker XV Suit" (typeID 47476) | |
532885 | Women's Capsuleer Networker XV Cap | Women's Capsuleer Networker XV Cap | Item name for typeID 47477 (Headwear) | |
532886 | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III. The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Item description for "Women's Capsuleer Networker XV Cap" (typeID 47477) | |
532887 | Men's Capsuleer Networker XV Cap | Men's Capsuleer Networker XV Cap | Item name for typeID 47478 (Headwear) | |
532888 | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III. The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Item description for "Men's Capsuleer Networker XV Cap" (typeID 47478) | |
532889 | Women's Capsuleer Networker XV T-Shirt | Women's Capsuleer Networker XV T-Shirt | Item name for typeID 47479 (Tops) | |
532890 | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III. The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Item description for "Women's Capsuleer Networker XV T-Shirt" (typeID 47479) | |
532891 | Men's Capsuleer Networker XV T-Shirt | Men's Capsuleer Networker XV T-Shirt | Item name for typeID 47480 (Tops) | |
532892 | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III. The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Item description for "Men's Capsuleer Networker XV T-Shirt" (typeID 47480) | |
532893 | Due to a recent change in location, your ship is temporarily invulnerable.
This invulnerability period will end early if you lock any target, activate any module, or take action to move your ship. |
Due to a recent change in location, your ship is temporarily invulnerable. This invulnerability period will end early if you lock any target, activate any module, or take action to move your ship. |
||
532899 | The structure is not online | The structure is not online | ||
532900 | Jump Through | Jump Through | ||
532903 | CDIA SPACE Cerebral Accelerator | CDIA SPACE Cerebral Accelerator | Item name for typeID 47481 (Booster) | |
532904 | The CONCORD Directive Intelligence Agency operates a Spaceship Pilot and Capsuleer Essentials (SPACE) program with the aim of promoting the skills of law-abiding spaceship pilots. To this end they make available the CDIA SPACE Cerebral Accelerator to aid rapid uptake of useful piloting skills.
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours. The compounds are only guaranteed to function until YC 120.05.01. |
The CONCORD Directive Intelligence Agency operates a Spaceship Pilot and Capsuleer Essentials (SPACE) program with the aim of promoting the skills of law-abiding spaceship pilots. To this end they make available the CDIA SPACE Cerebral Accelerator to aid rapid uptake of useful piloting skills. Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours. The compounds are only guaranteed to function until YC 120.05.01. |
Item description for "CDIA SPACE Cerebral Accelerator" (typeID 47481) | |
532905 | CDIA Training Exercise Supply Crate | CDIA Training Exercise Supply Crate | Item name for typeID 47482 (Special Edition Commodities) | |
532906 | If you jump now, your next jump reactivation timer will be between {minTime} and {maxTime} | If you jump now, your next jump reactivation timer will be between {minTime} and {maxTime} | ||
532976 | Egg Hunt (Part 1) | Egg Hunt (Part 1) | ||
532977 | Compressed Capsule shells collected | Compressed Capsule shells collected | ||
532978 | Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. | Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. | ||
532979 | Egg Hunt (Part 5) | Egg Hunt (Part 5) | ||
532980 | Compressed Capsule shells collected | Compressed Capsule shells collected | ||
532981 | Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. | Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. | ||
532982 | Egg Hunt (Part 4) | Egg Hunt (Part 4) | ||
532983 | Compressed Capsule shells collected | Compressed Capsule shells collected | ||
532984 | Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. | Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. | ||
532985 | Egg Hunt (Part 3) | Egg Hunt (Part 3) | ||
532986 | Compressed Capsule shells collected | Compressed Capsule shells collected | ||
532987 | Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. | Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. | ||
532988 | Egg Hunt (Part 2) | Egg Hunt (Part 2) | ||
532989 | Compressed Capsule shells collected | Compressed Capsule shells collected | ||
532990 | Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. | Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. | ||
532991 | Hunter's Quiver | Hunter's Quiver | ||
532992 | Hunter's Quiver | Hunter's Quiver | ||
532993 | Hunter's Quiver | Hunter's Quiver | ||
532994 | Hunter's Quiver | Hunter's Quiver | ||
532995 | Ace of Podhunters | Ace of Podhunters | ||
532996 | Armageddon Hunter's Quiver SKIN (Permanent) | Armageddon Hunter's Quiver SKIN (Permanent) | Item name for typeID 47493 (Permanent SKIN) | |
532997 | Maller Hunter's Quiver SKIN (Permanent) | Maller Hunter's Quiver SKIN (Permanent) | Item name for typeID 47494 (Permanent SKIN) | |
532998 | Inquisitor Hunter's Quiver SKIN (Permanent) | Inquisitor Hunter's Quiver SKIN (Permanent) | Item name for typeID 47495 (Permanent SKIN) | |
532999 | Archon Hunter's Quiver SKIN (Permanent) | Archon Hunter's Quiver SKIN (Permanent) | Item name for typeID 47496 (Permanent SKIN) | |
533000 | Chimera Hunter's Quiver SKIN (Permanent) | Chimera Hunter's Quiver SKIN (Permanent) | Item name for typeID 47497 (Permanent SKIN) | |
533001 | Raven Hunter's Quiver SKIN (Permanent) | Raven Hunter's Quiver SKIN (Permanent) | Item name for typeID 47498 (Permanent SKIN) | |
533002 | Caracal Hunter's Quiver SKIN (Permanent) | Caracal Hunter's Quiver SKIN (Permanent) | Item name for typeID 47499 (Permanent SKIN) | |
533003 | Merlin Hunter's Quiver SKIN (Permanent) | Merlin Hunter's Quiver SKIN (Permanent) | Item name for typeID 47500 (Permanent SKIN) | |
533004 | Hyperion Hunter's Quiver SKIN (Permanent) | Hyperion Hunter's Quiver SKIN (Permanent) | Item name for typeID 47501 (Permanent SKIN) | |
533005 | Exequror Hunter's Quiver SKIN (Permanent) | Exequror Hunter's Quiver SKIN (Permanent) | Item name for typeID 47502 (Permanent SKIN) | |
533006 | Atron Hunter's Quiver SKIN (Permanent) | Atron Hunter's Quiver SKIN (Permanent) | Item name for typeID 47503 (Permanent SKIN) | |
533007 | Thanatos Hunter's Quiver SKIN (Permanent) | Thanatos Hunter's Quiver SKIN (Permanent) | Item name for typeID 47504 (Permanent SKIN) | |
533008 | Typhoon Hunter's Quiver SKIN (Permanent) | Typhoon Hunter's Quiver SKIN (Permanent) | Item name for typeID 47505 (Permanent SKIN) | |
533009 | Stabber Hunter's Quiver SKIN (Permanent) | Stabber Hunter's Quiver SKIN (Permanent) | Item name for typeID 47506 (Permanent SKIN) | |
533010 | Breacher Hunter's Quiver SKIN (Permanent) | Breacher Hunter's Quiver SKIN (Permanent) | Item name for typeID 47507 (Permanent SKIN) | |
533011 | Hel Hunter's Quiver SKIN (Permanent) | Hel Hunter's Quiver SKIN (Permanent) | Item name for typeID 47508 (Permanent SKIN) | |
533012 | Worm Ace of Podhunters SKIN (Permanent) | Worm Ace of Podhunters SKIN (Permanent) | Item name for typeID 47509 (Permanent SKIN) | |
533013 | Gila Ace of Podhunters SKIN (Permanent) | Gila Ace of Podhunters SKIN (Permanent) | Item name for typeID 47510 (Permanent SKIN) | |
533014 | Rattlesnake Ace of Podhunters SKIN (Permanent) | Rattlesnake Ace of Podhunters SKIN (Permanent) | Item name for typeID 47511 (Permanent SKIN) | |
533015 | "There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)
The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules. |
"There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution) The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules. |
Item description for "Gila Ace of Podhunters SKIN (Permanent)" (typeID 47510) | |
533016 | "There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)
The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules. |
"There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution) The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules. |
Item description for "Rattlesnake Ace of Podhunters SKIN (Permanent)" (typeID 47511) | |
533017 | "There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)
The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules. |
"There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution) The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules. |
Item description for "Worm Ace of Podhunters SKIN (Permanent)" (typeID 47509) | |
533019 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Archon Hunter's Quiver SKIN (Permanent)" (typeID 47496) | |
533020 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Armageddon Hunter's Quiver SKIN (Permanent)" (typeID 47493) | |
533021 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Atron Hunter's Quiver SKIN (Permanent)" (typeID 47503) | |
533036 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Breacher Hunter's Quiver SKIN (Permanent)" (typeID 47507) | |
533037 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Caracal Hunter's Quiver SKIN (Permanent)" (typeID 47499) | |
533038 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Chimera Hunter's Quiver SKIN (Permanent)" (typeID 47497) | |
533039 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Exequror Hunter's Quiver SKIN (Permanent)" (typeID 47502) | |
533040 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Hel Hunter's Quiver SKIN (Permanent)" (typeID 47508) | |
533041 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Hyperion Hunter's Quiver SKIN (Permanent)" (typeID 47501) | |
533042 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Inquisitor Hunter's Quiver SKIN (Permanent)" (typeID 47495) | |
533043 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Maller Hunter's Quiver SKIN (Permanent)" (typeID 47494) | |
533044 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Merlin Hunter's Quiver SKIN (Permanent)" (typeID 47500) | |
533045 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Raven Hunter's Quiver SKIN (Permanent)" (typeID 47498) | |
533046 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Stabber Hunter's Quiver SKIN (Permanent)" (typeID 47506) | |
533047 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Thanatos Hunter's Quiver SKIN (Permanent)" (typeID 47504) | |
533048 | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. | Item description for "Typhoon Hunter's Quiver SKIN (Permanent)" (typeID 47505) | |
533049 | Immensea Faction Citadel | Immensea Faction Citadel | Item name for typeID 47512 (Citadel) | |
533050 | Amarr Faction Citadel | Amarr Faction Citadel | Item name for typeID 47513 (Citadel) | |
533051 | Caldari Faction Citadel | Caldari Faction Citadel | Item name for typeID 47514 (Citadel) | |
533052 | Gallente Faction Citadel | Gallente Faction Citadel | Item name for typeID 47515 (Citadel) | |
533053 | Minmatar Faction Citadel | Minmatar Faction Citadel | Item name for typeID 47516 (Citadel) | |
533054 | Immensea Faction Citadel Wreck | Immensea Faction Citadel Wreck | Item name for typeID 47517 (Wreck) | |
533055 | Amarr Faction Citadel Wreck | Amarr Faction Citadel Wreck | Item name for typeID 47518 (Wreck) | |
533056 | Caldari Faction Citadel Wreck | Caldari Faction Citadel Wreck | Item name for typeID 47519 (Wreck) | |
533057 | Gallente Faction Citadel Wreck | Gallente Faction Citadel Wreck | Item name for typeID 47520 (Wreck) | |
533058 | Minmatar Faction Citadel Wreck | Minmatar Faction Citadel Wreck | Item name for typeID 47521 (Wreck) | |
533059 | Glittering Dream | Glittering Dream | ||
533060 | Incursus Glittering Dream SKIN (Permanent) | Incursus Glittering Dream SKIN (Permanent) | Item name for typeID 47522 (Permanent SKIN) | |
533061 | Ishkur Glittering Dream SKIN (Permanent) | Ishkur Glittering Dream SKIN (Permanent) | Item name for typeID 47523 (Permanent SKIN) | |
533062 | Enyo Glittering Dream SKIN (Permanent) | Enyo Glittering Dream SKIN (Permanent) | Item name for typeID 47524 (Permanent SKIN) | |
533064 | Algos Glittering Dream SKIN (Permanent) | Algos Glittering Dream SKIN (Permanent) | Item name for typeID 47526 (Permanent SKIN) | |
533065 | Magus Glittering Dream SKIN (Permanent) | Magus Glittering Dream SKIN (Permanent) | Item name for typeID 47527 (Permanent SKIN) | |
533066 | Hecate Glittering Dream SKIN (Permanent) | Hecate Glittering Dream SKIN (Permanent) | Item name for typeID 47528 (Permanent SKIN) | |
533067 | Thorax Glittering Dream SKIN (Permanent) | Thorax Glittering Dream SKIN (Permanent) | Item name for typeID 47529 (Permanent SKIN) | |
533068 | Vexor Glittering Dream SKIN (Permanent) | Vexor Glittering Dream SKIN (Permanent) | Item name for typeID 47530 (Permanent SKIN) | |
533069 | Vexor Navy Issue Glittering Dream SKIN (Permanent) | Vexor Navy Issue Glittering Dream SKIN (Permanent) | Item name for typeID 47531 (Permanent SKIN) | |
533070 | Ishtar Glittering Dream SKIN (Permanent) | Ishtar Glittering Dream SKIN (Permanent) | Item name for typeID 47532 (Permanent SKIN) | |
533071 | Talos Glittering Dream SKIN (Permanent) | Talos Glittering Dream SKIN (Permanent) | Item name for typeID 47533 (Permanent SKIN) | |
533072 | Dominix Glittering Dream SKIN (Permanent) | Dominix Glittering Dream SKIN (Permanent) | Item name for typeID 47534 (Permanent SKIN) | |
533073 | Dominix Navy Issue Glittering Dream SKIN (Permanent) | Dominix Navy Issue Glittering Dream SKIN (Permanent) | Item name for typeID 47535 (Permanent SKIN) | |
533074 | Sin Glittering Dream SKIN (Permanent) | Sin Glittering Dream SKIN (Permanent) | Item name for typeID 47536 (Permanent SKIN) | |
533075 | Ninazu Glittering Dream SKIN (Permanent) | Ninazu Glittering Dream SKIN (Permanent) | Item name for typeID 47537 (Permanent SKIN) | |
533076 | Thanatos Glittering Dream SKIN (Permanent) | Thanatos Glittering Dream SKIN (Permanent) | Item name for typeID 47538 (Permanent SKIN) | |
533077 | Nyx Glittering Dream SKIN (Permanent) | Nyx Glittering Dream SKIN (Permanent) | Item name for typeID 47539 (Permanent SKIN) | |
533078 | Erebus Glittering Dream SKIN (Permanent) | Erebus Glittering Dream SKIN (Permanent) | Item name for typeID 47540 (Permanent SKIN) | |
533079 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Algos Glittering Dream SKIN (Permanent)" (typeID 47526) | |
533080 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Dominix Glittering Dream SKIN (Permanent)" (typeID 47534) | |
533081 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Dominix Navy Issue Glittering Dream SKIN (Permanent)" (typeID 47535) | |
533082 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Enyo Glittering Dream SKIN (Permanent)" (typeID 47524) | |
533083 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Erebus Glittering Dream SKIN (Permanent)" (typeID 47540) | |
533084 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Hecate Glittering Dream SKIN (Permanent)" (typeID 47528) | |
533085 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Ninazu Glittering Dream SKIN (Permanent)" (typeID 47537) | |
533086 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Incursus Glittering Dream SKIN (Permanent)" (typeID 47522) | |
533087 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Ishkur Glittering Dream SKIN (Permanent)" (typeID 47523) | |
533088 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Ishtar Glittering Dream SKIN (Permanent)" (typeID 47532) | |
533089 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Magus Glittering Dream SKIN (Permanent)" (typeID 47527) | |
533090 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Nyx Glittering Dream SKIN (Permanent)" (typeID 47539) | |
533091 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Sin Glittering Dream SKIN (Permanent)" (typeID 47536) | |
533092 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Talos Glittering Dream SKIN (Permanent)" (typeID 47533) | |
533093 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Thanatos Glittering Dream SKIN (Permanent)" (typeID 47538) | |
533094 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Thorax Glittering Dream SKIN (Permanent)" (typeID 47529) | |
533095 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Vexor Glittering Dream SKIN (Permanent)" (typeID 47530) | |
533096 | The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on. A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime. Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality. |
Item description for "Vexor Navy Issue Glittering Dream SKIN (Permanent)" (typeID 47531) | |
533099 | Sariel's Flames | Sariel's Flames | ||
533100 | Dramiel Sariel's Flames SKIN (Permanent) | Dramiel Sariel's Flames SKIN (Permanent) | Item name for typeID 47541 (Permanent SKIN) | |
533101 | Leader of a cell of renegades that broke away from the Angel Cartel, Sariel struck out on his own at first but quickly managed to gather a band of rogue Angels about him. In the days when he was a lone frigate ace, Sariel rigged up a series of plasma torches along the tusk-like flanks of his Dramiel and embarked on a campaign of terror and raiding.
Sariel's prowess with a frigate was no doubt a factor in attracting other rogues to his command and the ranks of "Sariel's Flames" swelled as his reputation filtered through the back-alleys and seediest dives of New Eden. The goals of Sariel and his "Flames" remain obscure but they appear to share with their former Cartel comrades an interest in acquiring ancient technology. This appears to include a special interest in advanced cloning techniques derived from dangerous and illegal archaeological delving. By the standards of academics, or even corporate archaeotechs, such activities are no better than tomb-robbing. As Sariel's Flames make sure to achieve space-superiority over any site they plunder, they are unlikely to be dissuaded by the complaints of the archaeological establishment. |
Leader of a cell of renegades that broke away from the Angel Cartel, Sariel struck out on his own at first but quickly managed to gather a band of rogue Angels about him. In the days when he was a lone frigate ace, Sariel rigged up a series of plasma torches along the tusk-like flanks of his Dramiel and embarked on a campaign of terror and raiding. Sariel's prowess with a frigate was no doubt a factor in attracting other rogues to his command and the ranks of "Sariel's Flames" swelled as his reputation filtered through the back-alleys and seediest dives of New Eden. The goals of Sariel and his "Flames" remain obscure but they appear to share with their former Cartel comrades an interest in acquiring ancient technology. This appears to include a special interest in advanced cloning techniques derived from dangerous and illegal archaeological delving. By the standards of academics, or even corporate archaeotechs, such activities are no better than tomb-robbing. As Sariel's Flames make sure to achieve space-superiority over any site they plunder, they are unlikely to be dissuaded by the complaints of the archaeological establishment. |
Item description for "Dramiel Sariel's Flames SKIN (Permanent)" (typeID 47541) | |
533102 | Versus Redforce | Versus Redforce | ||
533103 | Versus Blueforce | Versus Blueforce | ||
533122 | Apotheosis Versus Redforce SKIN (Permanent) | Apotheosis Versus Redforce SKIN (Permanent) | Item name for typeID 47544 (Permanent SKIN) | |
533123 | Sunesis Versus Redforce SKIN (Permanent) | Sunesis Versus Redforce SKIN (Permanent) | Item name for typeID 47545 (Permanent SKIN) | |
533124 | Gnosis Versus Redforce SKIN (Permanent) | Gnosis Versus Redforce SKIN (Permanent) | Item name for typeID 47546 (Permanent SKIN) | |
533125 | Apotheosis Versus Blueforce SKIN (Permanent) | Apotheosis Versus Blueforce SKIN (Permanent) | Item name for typeID 47547 (Permanent SKIN) | |
533126 | Sunesis Versus Blueforce SKIN (Permanent) | Sunesis Versus Blueforce SKIN (Permanent) | Item name for typeID 47548 (Permanent SKIN) | |
533127 | Gnosis Versus Blueforce SKIN (Permanent) | Gnosis Versus Blueforce SKIN (Permanent) | Item name for typeID 47549 (Permanent SKIN) | |
533128 | reduction in powergrid and cpu requirements for Scan Probe Launcher and Target Painter modules | reduction in powergrid and cpu requirements for <a href=showinfo:18639>Scan Probe Launcher</a> and <a href=showinfo:12709>Target Painter</a> modules | ||
533129 | bonus to Target Painter optimal range | bonus to <a href=showinfo:12709>Target Painter</a> optimal range | ||
533130 | reduction in Target Painter effectiveness | reduction in <a href=showinfo:12709>Target Painter</a> effectiveness | ||
533131 | Celebrating the dawn of the Capsuleer space pilots, this pyrotechnic blasts the symbolism of the capsule into space in a multicolored firework display.
The Capsuleer Age began with the joining of the capsule and the clone in YC105, making it possible for independent spaceship captains to avail themselves of capsule technology and the benefits of high-fidelity cloning and personality transfer. Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures. |
Celebrating the dawn of the Capsuleer space pilots, this pyrotechnic blasts the symbolism of the capsule into space in a multicolored firework display. The Capsuleer Age began with the joining of the capsule and the clone in YC105, making it possible for independent spaceship captains to avail themselves of capsule technology and the benefits of high-fidelity cloning and personality transfer. Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures. |
Item description for "Capsuleer Dawn Firework (Large)" (typeID 47300) | |
533132 | The Blood Raider Covenant's perverse mysticism is replete with symbolism involving blood, flesh and even the intricacies of biological science. The Crimson Helix firework melds sanguine and genetic imagery together in a startling pyrotechnic display.
Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures. |
The Blood Raider Covenant's perverse mysticism is replete with symbolism involving blood, flesh and even the intricacies of biological science. The Crimson Helix firework melds sanguine and genetic imagery together in a startling pyrotechnic display. Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures. |
Item description for "Crimson Helix Firework (Large)" (typeID 47301) | |
533133 | The Yoiul Blizzard firework is in truth an "icework" as it is a unique explosive charge that creates a storm of icy crystals in space, mimicking a wintry blizzard.
The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forbears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways. Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures. |
The Yoiul Blizzard firework is in truth an "icework" as it is a unique explosive charge that creates a storm of icy crystals in space, mimicking a wintry blizzard. The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forbears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways. Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures. |
Item description for "Yoiul Blizzard Firework (Large)" (typeID 47302) | |
533134 | Silver Racer | Silver Racer | ||
533135 | Apotheosis Silver Racer SKIN (Permanent) | Apotheosis Silver Racer SKIN (Permanent) | Item name for typeID 47550 (Permanent SKIN) | |
533136 | Sunesis Silver Racer SKIN (Permanent) | Sunesis Silver Racer SKIN (Permanent) | Item name for typeID 47551 (Permanent SKIN) | |
533137 | Gnosis Silver Racer SKIN (Permanent) | Gnosis Silver Racer SKIN (Permanent) | Item name for typeID 47552 (Permanent SKIN) | |
533138 | Structure Festival Charges | Structure Festival Charges | Group description for group ID 1976 | |
533146 | The Capsuleers are considered an elite group across New Eden and this cap lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this cap lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Women's Capsuleer Elite XV Cap" (typeID 47193) | |
533147 | The Capsuleers are considered an elite group across New Eden and this cap lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this cap lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Men's Capsuleer Elite XV Cap" (typeID 47191) | |
533148 | Set as default profile | Set as default profile | ||
533149 | CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.
Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions. Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
Item description for "Women's SARO 'Black Troop' Combat Suit" (typeID 47287) | |
533150 | CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.
Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions. Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
Item description for "Men's SARO 'Black Troop' Combat Suit" (typeID 47286) | |
533151 | The Capsuleers are considered an elite group across New Eden and this T-shirt lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this T-shirt lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Women's Capsuleer Elite XV T-Shirt" (typeID 47192) | |
533152 | The Capsuleers are considered an elite group across New Eden and this T-shirt lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this T-shirt lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Men's Capsuleer Elite XV T-Shirt" (typeID 47190) | |
533153 | Display your patriotism as a citizen of the Caldari State with this simple but uncompromising T-shirt design. | Display your patriotism as a citizen of the Caldari State with this simple but uncompromising T-shirt design. | Item description for "Men's Caldari 'Patriot' T-Shirt" (typeID 47189) | |
533154 | Display your patriotism as a citizen of the Caldari State with this simple but uncompromising T-shirt design. | Display your patriotism as a citizen of the Caldari State with this simple but uncompromising T-shirt design. | Item description for "Women's Caldari 'Patriot' T-Shirt" (typeID 47188) | |
533155 | Display your loyalty to the Amarr Empire with this simple but uncompromising T-shirt design. | Display your loyalty to the Amarr Empire with this simple but uncompromising T-shirt design. | Item description for "Women's Amarr 'Loyalist' T-Shirt" (typeID 47186) | |
533156 | Display your loyalty to the Amarr Empire with this simple but uncompromising T-shirt design. | Display your loyalty to the Amarr Empire with this simple but uncompromising T-shirt design. | Item description for "Men's Amarr 'Loyalist' T-Shirt" (typeID 47182) | |
533157 | Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design. | Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design. | Item description for "Women's Minmatar 'Liberator' T-Shirt" (typeID 47187) | |
533158 | Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design. | Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design. | Item description for "Men's Minmatar 'Liberator' T-Shirt" (typeID 47183) | |
533159 | Display your willingness to defend the ideals of the Gallente Federation with this simple but uncompromising T-shirt design. | Display your willingness to defend the ideals of the Gallente Federation with this simple but uncompromising T-shirt design. | Item description for "Women's Gallente 'Defender' T-Shirt" (typeID 47185) | |
533160 | Display your willingness to defend the ideals of the Gallente Federation with this simple but uncompromising T-shirt design. | Display your willingness to defend the ideals of the Gallente Federation with this simple but uncompromising T-shirt design. | Item description for "Men's Gallente 'Defender' T-Shirt" (typeID 47184) | |
533161 | The Standup Large Festival Launcher is an impressive festival charge launcher system intended for large-scale pyrotechnic displays around Upwell Structures.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
The Standup Large Festival Launcher is an impressive festival charge launcher system intended for large-scale pyrotechnic displays around Upwell Structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. |
Item description for "Standup Large Festival Launcher" (typeID 47303) | |
533595 | reduction to effective distance traveled for jump fatigue | reduction to effective distance traveled for jump fatigue | ||
533596 | reduction to effective distance traveled for jump fatigue | reduction to effective distance traveled for jump fatigue | ||
533597 | reduction to effective distance traveled for jump fatigue | reduction to effective distance traveled for jump fatigue | ||
533598 | reduction to effective distance traveled for jump fatigue | reduction to effective distance traveled for jump fatigue | ||
533599 | reduction to effective distance traveled for jump fatigue | reduction to effective distance traveled for jump fatigue | ||
533600 | bonus to warp speed and warp acceleration | bonus to warp speed and warp acceleration | ||
533601 | reduction to effective distance traveled for jump fatigue | reduction to effective distance traveled for jump fatigue | ||
533602 | reduction to effective distance traveled for jump fatigue | reduction to effective distance traveled for jump fatigue | ||
533603 | reduction to effective distance traveled for jump fatigue | reduction to effective distance traveled for jump fatigue | ||
533604 | reduction to effective distance traveled for jump fatigue | reduction to effective distance traveled for jump fatigue | ||
533605 | reduction to effective distance traveled for jump fatigue | reduction to effective distance traveled for jump fatigue | ||
533606 | reduction to effective distance traveled for jump fatigue | reduction to effective distance traveled for jump fatigue | ||
533607 | reduction to effective distance traveled for jump fatigue | reduction to effective distance traveled for jump fatigue | ||
533609 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47558 (Trinary Data Vaults) | |
533610 | The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. Their rank and file killers are typically to be found in dedicated hunting frigates. | The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. Their rank and file killers are typically to be found in dedicated hunting frigates. | Item description for "Guri Hivaa Killer" (typeID 40725) | |
533611 | The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. The veteran assassins of this group are usually encountered flying well-armed cruisers. | The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. The veteran assassins of this group are usually encountered flying well-armed cruisers. | Item description for "Guri Hivaa Assassin" (typeID 40726) | |
533612 | The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. The elite Guri Hivaa Rokosabai are the most accomplished among their ranks and are afforded the command of high-tech and powerful battleships. | The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. The elite Guri Hivaa Rokosabai are the most accomplished among their ranks and are afforded the command of high-tech and powerful battleships. | Item description for "Guri Hivaa Rokosabai" (typeID 40727) | |
533613 | Rakka 'The Fop' Tahiri is a strange character, even for the Guristas, a former special forces soldier with the Wiyrkomi Peace Corps, Rakka was dismissed for excessive drug use after being arrested for lewd behavior on the main concourse of the Wiyrkomi Corporation headquarters in Dantumi. For all his degeneracy, and strange tastes, the Fop is a fearsome battleship pilot. | Rakka 'The Fop' Tahiri is a strange character, even for the Guristas, a former special forces soldier with the Wiyrkomi Peace Corps, Rakka was dismissed for excessive drug use after being arrested for lewd behavior on the main concourse of the Wiyrkomi Corporation headquarters in Dantumi. For all his degeneracy, and strange tastes, the Fop is a fearsome battleship pilot. | Item description for "Rakka's Rattlesnake" (typeID 40728) | |
533614 | Kazue Otalen's career as a ruthless enforcer for the Guristas Pirates was a natural progression for this ex-mercenary and disgraced Caldari Navy marine. Kazue usually operates as a ground man, co-ordinating mercenary and freelancer operatives working for the Guristas but occasionally he will take to the stars on especially important missions. | Kazue Otalen's career as a ruthless enforcer for the Guristas Pirates was a natural progression for this ex-mercenary and disgraced Caldari Navy marine. Kazue usually operates as a ground man, co-ordinating mercenary and freelancer operatives working for the Guristas but occasionally he will take to the stars on especially important missions. | Item description for "Kazue's Caiman" (typeID 40729) | |
533615 | The C3-A 'Hivaa Saitsuo' Ballistic Control System is a special modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles. | The C3-A 'Hivaa Saitsuo' Ballistic Control System is a special modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles. | Item description for "C3-A 'Hivaa Saitsuo' Ballistic Control System" (typeID 47447) | |
533616 | The C3-X 'Hivaa Saitsuo' Ballistic Control System is a highly experimental modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles. | The C3-X 'Hivaa Saitsuo' Ballistic Control System is a highly experimental modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles. | Item description for "C3-X 'Hivaa Saitsuo' Ballistic Control System" (typeID 47448) | |
533617 | This hydrostatic capsule is inert and unoccupied, lacking a stock of quantum-entangled 4-Helium, hyper-oxygenated crashgel or a clone blank. Nevertheless, the valuable technology of the capsule shell could be recovered and compressed for transport. | This hydrostatic capsule is inert and unoccupied, lacking a stock of quantum-entangled 4-Helium, hyper-oxygenated crashgel or a clone blank. Nevertheless, the valuable technology of the capsule shell could be recovered and compressed for transport. | Item description for "Inert Capsule" (typeID 47449) | |
533618 | This compressed hydrostatic capsule shell is full of valuable technology that should command the interest of prospective buyers. | This compressed hydrostatic capsule shell is full of valuable technology that should command the interest of prospective buyers. | Item description for "Compressed Capsule Shell" (typeID 47450) | |
533619 | This CONCORD Directive Intelligence Agency supply crate contains nanocoatings useful in carrying out military training training exercises where one side takes the role of Blueforce and the other the role of Redforce. | This CONCORD Directive Intelligence Agency supply crate contains nanocoatings useful in carrying out military training training exercises where one side takes the role of Blueforce and the other the role of Redforce. | Item description for "CDIA Training Exercise Supply Crate" (typeID 47482) | |
533620 | "Action follows form. Form follows thought. We have thought deeply on the shape of the future. The forms have been established and now is the time to act." – Elder Mentor Matshi Raish, Geminate Chapter, Society of Conscious Thought, YC120.05.06.
The Praxis-class battleship is a new SoCT design that uses principles derived from Jove shipbuilding techniques recently made available to the Society's naval architects. The Praxis was designed and constructed to combat the emergent threats to New Eden, as they continue to increase in YC120 and beyond. In the 15th year since the dawn of the Capsuleer Era, the Society made the Praxis available to all independent capsuleers. |
<i>"Action follows form. Form follows thought. We have thought deeply on the shape of the future. The forms have been established and now is the time to act."</i> – Elder Mentor Matshi Raish, Geminate Chapter, Society of Conscious Thought, YC120.05.06. The Praxis-class battleship is a new SoCT design that uses principles derived from Jove shipbuilding techniques recently made available to the Society's naval architects. The Praxis was designed and constructed to combat the emergent threats to New Eden, as they continue to increase in YC120 and beyond. In the 15th year since the dawn of the Capsuleer Era, the Society made the Praxis available to all independent capsuleers. |
Item description for "Praxis" (typeID 47466) | |
533621 | Drifter Cruiser Wreck | Drifter Cruiser Wreck | Item name for typeID 47560 (Wreck) | |
533622 | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | Item description for "Drifter Cruiser Wreck" (typeID 47560) | |
533629 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47558.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47558.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47558) | |
533630 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47561 (Trinary Data Vaults) | |
533631 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47561.mp4>vdtqfbjrnzsetxdogiinpmhzxyadztvuhbvxiqdzaxtcdllbtkwqizzewaqyiotppippuojgrocstmslimnjwmnwbuaddyyqxbynsbaxbhxtiqznpgbth</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47561.mp4>vdtqfbjrnzsetxdogiinpmhzxyadztvuhbvxiqdzaxtcdllbtkwqizzewaqyiotppippuojgrocstmslimnjwmnwbuaddyyqxbynsbaxbhxtiqznpgbth</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47561) | |
533632 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47562 (Trinary Data Vaults) | |
533633 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47562.mp4>zmbhudhtzayslekxuuvmntnwndwybmmjiixjpgtaxsdcemxfwokhtdvklbxlwrxnsclsoyfatsnvoszrmpjazjqnrmtfekaxnwrpfpyyltgxjsooodzbl</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47562.mp4>zmbhudhtzayslekxuuvmntnwndwybmmjiixjpgtaxsdcemxfwokhtdvklbxlwrxnsclsoyfatsnvoszrmpjazjqnrmtfekaxnwrpfpyyltgxjsooodzbl</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47562) | |
533634 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47563 (Trinary Data Vaults) | |
533635 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47563.mp4>pycnpkfrirxlyqdoigzafmyjtkkissxjpcrlewjvjmjvpesarolhbjdkvooqkejvnijekdnedwaonahevaupqmvclqjxdiwnmxgnqmcibncdjoswcummn</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47563.mp4>pycnpkfrirxlyqdoigzafmyjtkkissxjpcrlewjvjmjvpesarolhbjdkvooqkejvnijekdnedwaonahevaupqmvclqjxdiwnmxgnqmcibncdjoswcummn</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47563) | |
533636 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47564 (Trinary Data Vaults) | |
533637 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47564.mp4>drgftfgbvsrspauhpbjhigdugpruhdjiukhprpxlgnsvmllojmwcikhtanfcomhrpmbnwjjueqypududbgazobdkgoecqninrdoiuwmqvdwriwfsrxwcm</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47564.mp4>drgftfgbvsrspauhpbjhigdugpruhdjiukhprpxlgnsvmllojmwcikhtanfcomhrpmbnwjjueqypududbgazobdkgoecqninrdoiuwmqvdwriwfsrxwcm</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47564) | |
533638 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47565 (Trinary Data Vaults) | |
533639 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47565.mp4>gqatwgrypsptvyrlwckccmgaushowwgdiqlxsuzpfgfuvcmjwyehtxlccjruaxuohpzjgegsotrmivqkdbqwlpaffnxhgqpyumwpqtbhnjnomwfrgicav</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47565.mp4>gqatwgrypsptvyrlwckccmgaushowwgdiqlxsuzpfgfuvcmjwyehtxlccjruaxuohpzjgegsotrmivqkdbqwlpaffnxhgqpyumwpqtbhnjnomwfrgicav</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47565) | |
533640 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47566 (Trinary Data Vaults) | |
533641 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47566.mp4>wjbwtjypdmfswybtypsbmfjbakpwiulofiisyvfmzxkrdvymbldyykyqocddxffwtzlxjhuhondtefdjsltbsvftaupqiolytvlvtgnyckihfomolmsog</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47566.mp4>wjbwtjypdmfswybtypsbmfjbakpwiulofiisyvfmzxkrdvymbldyykyqocddxffwtzlxjhuhondtefdjsltbsvftaupqiolytvlvtgnyckihfomolmsog</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47566) | |
533642 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47567 (Trinary Data Vaults) | |
533643 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47567.mp4>mkpqnxmtfimhdyfmsmxwvencscehgmzojssjbmjwzzuzrabuksukphthczlrxmwmeqkfgbvzymeiaccqdgbyaepmgmzlpfxydizlcekvrtgduydlabnnv</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47567.mp4>mkpqnxmtfimhdyfmsmxwvencscehgmzojssjbmjwzzuzrabuksukphthczlrxmwmeqkfgbvzymeiaccqdgbyaepmgmzlpfxydizlcekvrtgduydlabnnv</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47567) | |
533644 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47568 (Trinary Data Vaults) | |
533645 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47568.mp4>neoylsjcyjmieudvegungeltpwegkvqccwshcirthoqowqyduhivvpzvmwbctssdjdhkpgeybretvofczeyytvecicjwlotqfpvykfbyrvwmmzjmurnaw</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47568.mp4>neoylsjcyjmieudvegungeltpwegkvqccwshcirthoqowqyduhivvpzvmwbctssdjdhkpgeybretvofczeyytvecicjwlotqfpvykfbyrvwmmzjmurnaw</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47568) | |
533646 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47569 (Trinary Data Vaults) | |
533647 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47569.mp4>tmkzjunjlyuqqcgdqhzrlcssddoslkmrobldmremoyewzwfjtzizdzmkpgkwmvmtemknikkjldcxyenhzlzmxpxgoiaebilbxcieznwmvstgithtmhbmd</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47569.mp4>tmkzjunjlyuqqcgdqhzrlcssddoslkmrobldmremoyewzwfjtzizdzmkpgkwmvmtemknikkjldcxyenhzlzmxpxgoiaebilbxcieznwmvstgithtmhbmd</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47569) | |
533648 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47570 (Trinary Data Vaults) | |
533649 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47570.mp4>zxnbhkwfevhouuvjamyobxbbphycbhafrlaienbjkrrslofxaeslxvkdgdkqbbfzemyheacqfofckonmwqhemzcjkpydscihbkvyzgwpdpdlplhmkkcxr</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47570.mp4>zxnbhkwfevhouuvjamyobxbbphycbhafrlaienbjkrrslofxaeslxvkdgdkqbbfzemyheacqfofckonmwqhemzcjkpydscihbkvyzgwpdpdlplhmkkcxr</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47570) | |
533650 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47571 (Trinary Data Vaults) | |
533651 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47571.mp4>ukxjukqpkunyupqqbrchjquctdykmcjqvzthsyhwyrecmfmavbtksryoiwymjximsnfdyxepamwotiqszhwsokvafsbhxelxcsfkudtavedzstxdpvcmi</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47571.mp4>ukxjukqpkunyupqqbrchjquctdykmcjqvzthsyhwyrecmfmavbtksryoiwymjximsnfdyxepamwotiqszhwsokvafsbhxelxcsfkudtavedzstxdpvcmi</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47571) | |
533652 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47572 (Trinary Data Vaults) | |
533653 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47572.mp4>jstyxygpzhgutwfgtftsaagbcyveeibfyzfdntcytisdupriochcvwqqzhfmhncyhjnsraeqazlufkxodcirxiubrxuwjdvmxkyzwnhscvwtwcoyqvczk</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47572.mp4>jstyxygpzhgutwfgtftsaagbcyveeibfyzfdntcytisdupriochcvwqqzhfmhncyhjnsraeqazlufkxodcirxiubrxuwjdvmxkyzwnhscvwtwcoyqvczk</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47572) | |
533654 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47573 (Trinary Data Vaults) | |
533655 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47573.mp4>jqpcrekqruobmrbkueyfkfunnkpztcteypwueczzrquyoddcnzbubztuhqgfdhivmjqxfycgokvbbyenkwohiicsodrkmeupmvegzjvgaaewsfvwwvzuv</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47573.mp4>jqpcrekqruobmrbkueyfkfunnkpztcteypwueczzrquyoddcnzbubztuhqgfdhivmjqxfycgokvbbyenkwohiicsodrkmeupmvegzjvgaaewsfvwwvzuv</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47573) | |
533656 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47574 (Trinary Data Vaults) | |
533657 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47574.mp4>qflojeuhtmbygxcntbzeduilxfjfbdoxdlfgeyrxwvixujcdxwqmoyqnyoxteecksgfkxilarvpqecwvnwjmarrlielqrhyghranjjqhabnxhyvvygnqy</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47574.mp4>qflojeuhtmbygxcntbzeduilxfjfbdoxdlfgeyrxwvixujcdxwqmoyqnyoxteecksgfkxilarvpqecwvnwjmarrlielqrhyghranjjqhabnxhyvvygnqy</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47574) | |
533658 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47575 (Trinary Data Vaults) | |
533659 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47575.mp4>cnhlvycteqhpotquahlwejfizzsgjsiurnznepbhvbjamimwwbhsoyadvlshhleruzbpocestubtaegrrdcmypvxkhssocvlaojvnjowcxmaowazkmvrs</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47575.mp4>cnhlvycteqhpotquahlwejfizzsgjsiurnznepbhvbjamimwwbhsoyadvlshhleruzbpocestubtaegrrdcmypvxkhssocvlaojvnjowcxmaowazkmvrs</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47575) | |
533660 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47576 (Trinary Data Vaults) | |
533661 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47576.mp4>wcinktopvynrhgguusppxarpnezgzujaacohbcwvavwqypgkeeqdwmqjifnccxznecsxahqmkadavoxfmzqszbwyvngpxvxjfgbrvpagbvuudmwybtmrf</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47576.mp4>wcinktopvynrhgguusppxarpnezgzujaacohbcwvavwqypgkeeqdwmqjifnccxznecsxahqmkadavoxfmzqszbwyvngpxvxjfgbrvpagbvuudmwybtmrf</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47576) | |
533662 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47577 (Trinary Data Vaults) | |
533663 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47577.mp4>povgznulojbqyzoqnqjdvroksfznkwyespvyblyywmkaieetlnkodsvabbylrnxhotvlfhkfbzacvricrelhqwvblbeqlogwrdumktngnrhkthpoduudz</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47577.mp4>povgznulojbqyzoqnqjdvroksfznkwyespvyblyywmkaieetlnkodsvabbylrnxhotvlfhkfbzacvricrelhqwvblbeqlogwrdumktngnrhkthpoduudz</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47577) | |
533664 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47578 (Trinary Data Vaults) | |
533665 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47578.mp4>dtupvwzitymunprvuvacxhidarqzknjbkjbestobuazwsyugoffqrraqpajswcyblhodpzgyrildqdlldjoelvcijexxqtxgqabcbnmznizfpwlzjlehw</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47578.mp4>dtupvwzitymunprvuvacxhidarqzknjbkjbestobuazwsyugoffqrraqpajswcyblhodpzgyrildqdlldjoelvcijexxqtxgqabcbnmznizfpwlzjlehw</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47578) | |
533666 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47579 (Trinary Data Vaults) | |
533667 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47579.mp4>nuzkxtcihrrcqmkqixsmjsqjruigxycphoxrtuuizacmsuqwacxdkfgorocebldukakyimqknihxqumbodzweofrcnxcifpdjprudipaltdlejopcqmjc</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47579.mp4>nuzkxtcihrrcqmkqixsmjsqjruigxycphoxrtuuizacmsuqwacxdkfgorocebldukakyimqknihxqumbodzweofrcnxcifpdjprudipaltdlejopcqmjc</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47579) | |
533668 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47580 (Trinary Data Vaults) | |
533669 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47580.mp4>uvxrcegucjszsxqlimehswmkfagpmfptuozecurxxnpzkoznotiuuyubgatxgpapznhhppsvjelyomdxcdifdifystxzeomjnonqefhawiroczczibgng</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47580.mp4>uvxrcegucjszsxqlimehswmkfagpmfptuozecurxxnpzkoznotiuuyubgatxgpapznhhppsvjelyomdxcdifdifystxzeomjnonqefhawiroczczibgng</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47580) | |
533670 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47581 (Trinary Data Vaults) | |
533671 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47581.mp4>oyktvckdbkcbjupbzmwomsciizgbgzjfwlzbvfeuixpfipzwsbsmvqipskzfxcgfiupyzrohqctdqgoczspmcmyhyrfcelpaqdtwukumdolodewugjbbq</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47581.mp4>oyktvckdbkcbjupbzmwomsciizgbgzjfwlzbvfeuixpfipzwsbsmvqipskzfxcgfiupyzrohqctdqgoczspmcmyhyrfcelpaqdtwukumdolodewugjbbq</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47581) | |
533672 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47582 (Trinary Data Vaults) | |
533673 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47582.mp4>rilcivptujdckcxbrjzzcvebliwqsfbliadllvncovadmosupryduixzanwrwvxrqgjoirbfklaighpnwueizmxzosifvrurhwrejkwzgqwjywztiwvji</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47582.mp4>rilcivptujdckcxbrjzzcvebliwqsfbliadllvncovadmosupryduixzanwrwvxrqgjoirbfklaighpnwueizmxzosifvrurhwrejkwzgqwjywztiwvji</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47582) | |
533674 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47583 (Trinary Data Vaults) | |
533675 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47583.mp4>onluneddoljxtaexivpwubjnyconpwdmklipilwxwezxzwczpqmdkdjlymxvhathoplzigflmteqomldjolxyzcuwcvbtcrcrbwzbfzubxhiidknhwypo</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47583.mp4>onluneddoljxtaexivpwubjnyconpwdmklipilwxwezxzwczpqmdkdjlymxvhathoplzigflmteqomldjolxyzcuwcvbtcrcrbwzbfzubxhiidknhwypo</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47583) | |
533676 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47584 (Trinary Data Vaults) | |
533677 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47584.mp4>hatjonpcawiwpkberfoixplmryfcckwfvbdgrcbmicrhrtxxxorxvqwyketgzdpzsbrggbbfvucksqqmphknnauwthnbpnktbfbkdhanjwhytoaabxcnp</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47584.mp4>hatjonpcawiwpkberfoixplmryfcckwfvbdgrcbmicrhrtxxxorxvqwyketgzdpzsbrggbbfvucksqqmphknnauwthnbpnktbfbkdhanjwhytoaabxcnp</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47584) | |
533678 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47585 (Trinary Data Vaults) | |
533679 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47585.mp4>weytexyrvgrafvgflvcejwthfooqrmxiceuchrzbixlsajfnypenpcuvzsfcgyhrbunxvqvgvbndiwsvoqzszsvzpnqlrkknevmugokjrifgokjdkkhyv</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47585.mp4>weytexyrvgrafvgflvcejwthfooqrmxiceuchrzbixlsajfnypenpcuvzsfcgyhrbunxvqvgvbndiwsvoqzszsvzpnqlrkknevmugokjrifgokjdkkhyv</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47585) | |
533680 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47586 (Trinary Data Vaults) | |
533681 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47586.mp4>zgogcfenlszucjbbmexsyshyzrghuhtmvaticrktinsxylxuimilrmrvzxldymzaosoqjgqjvkhvjipqioqezndxvymvccbjncchzvabjvjrbavmlqnaa</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47586.mp4>zgogcfenlszucjbbmexsyshyzrghuhtmvaticrktinsxylxuimilrmrvzxldymzaosoqjgqjvkhvjipqioqezndxvymvccbjncchzvabjvjrbavmlqnaa</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47586) | |
533682 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47587 (Trinary Data Vaults) | |
533683 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47587.mp4>gzjgxgisnpbjsiukxsziusxsdaytkpivprwpdjynthmvreeuyjxoquydifljbnqtukxkwppbnkrjupfrhiquxjsrcahcrrkxthxttwnveqfozxbvnfrfz</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47587.mp4>gzjgxgisnpbjsiukxsziusxsdaytkpivprwpdjynthmvreeuyjxoquydifljbnqtukxkwppbnkrjupfrhiquxjsrcahcrrkxthxttwnveqfozxbvnfrfz</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47587) | |
533684 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47588 (Trinary Data Vaults) | |
533685 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47588.mp4>oawoxrfmqvsrxyqxolcubzafwhaikixtrbewafvgvitztzmajpkmleiiocimrdicutcryyklhssjxzfydfjzkhrcmugsrlkmtuvxfismplusymqvvxnfr</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47588.mp4>oawoxrfmqvsrxyqxolcubzafwhaikixtrbewafvgvitztzmajpkmleiiocimrdicutcryyklhssjxzfydfjzkhrcmugsrlkmtuvxfismplusymqvvxnfr</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47588) | |
533686 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47589 (Trinary Data Vaults) | |
533687 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47589.mp4>aetamktjnzoaygcsthnkychjjpqdsdxrqenccswakiusykxlrilhtjxwzqxvdmhfshfdtxwxxatpwdtixynglvyhuwahkxzsmbjywlpxevngivknekbxe</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47589.mp4>aetamktjnzoaygcsthnkychjjpqdsdxrqenccswakiusykxlrilhtjxwzqxvdmhfshfdtxwxxatpwdtixynglvyhuwahkxzsmbjywlpxevngivknekbxe</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47589) | |
533688 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47590 (Trinary Data Vaults) | |
533689 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47590.mp4>koewczeeryhamdnlwpefqbwfrylcjxaqbcewwokjgawaldkqahsibtzjrwksgohbrwknpppaeewdimpuuqjcxssancsijssbomcrrvmbfhsnqjdsgfsoe</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47590.mp4>koewczeeryhamdnlwpefqbwfrylcjxaqbcewwokjgawaldkqahsibtzjrwksgohbrwknpppaeewdimpuuqjcxssancsijssbomcrrvmbfhsnqjdsgfsoe</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47590) | |
533690 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47591 (Trinary Data Vaults) | |
533691 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47591.mp4>wtrntedubneqrzvtgejdmhcxzzxlggzyrndlxnkoouydggpwcbvegvdaoprsnmaheiftjkihbkpizjngfhkfwcrryxdurqhfdkwoyvorsvqlgvgxdzoqt</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47591.mp4>wtrntedubneqrzvtgejdmhcxzzxlggzyrndlxnkoouydggpwcbvegvdaoprsnmaheiftjkihbkpizjngfhkfwcrryxdurqhfdkwoyvorsvqlgvgxdzoqt</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47591) | |
533692 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47592 (Trinary Data Vaults) | |
533693 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47592.mp4>pnezubxxhnktnzcitmayrgjaumnzveomaddmtzdhdjnyyhkzntpdodihigawihneziituftjkpzftgprxnnaumrnpozxigyogxrnrsowzbdpabbtfteuy</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47592.mp4>pnezubxxhnktnzcitmayrgjaumnzveomaddmtzdhdjnyyhkzntpdodihigawihneziituftjkpzftgprxnnaumrnpozxigyogxrnrsowzbdpabbtfteuy</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47592) | |
533694 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47593 (Trinary Data Vaults) | |
533695 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47593.mp4>lbzphogqyiaomqdnsyawcmnhrchhmfttrvtmzifhturyouebjqbcrkfsrnyqnwrzurkxejhlxisoyerkarvczmwrlzxwdybuktasanmigpulbmmacnvhu</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47593.mp4>lbzphogqyiaomqdnsyawcmnhrchhmfttrvtmzifhturyouebjqbcrkfsrnyqnwrzurkxejhlxisoyerkarvczmwrlzxwdybuktasanmigpulbmmacnvhu</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47593) | |
533696 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47594 (Trinary Data Vaults) | |
533697 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47594.mp4>pndzquksffesqzqlobhqxprzvzguozriixdohfvsoftucrimmlosrxktgdrcckbshkvuxmpfmujctpxlyuqnjbojljnnmpcjhmbfbuedmzxykojmhlokp</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47594.mp4>pndzquksffesqzqlobhqxprzvzguozriixdohfvsoftucrimmlosrxktgdrcckbshkvuxmpfmujctpxlyuqnjbojljnnmpcjhmbfbuedmzxykojmhlokp</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47594) | |
533698 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47595 (Trinary Data Vaults) | |
533699 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47595.mp4>hdrwqxilfrivmnptclvoybsvquasyoxquxltnyrtbftvjsgjxzexpeighimhxjtwunrbflxueqrzjimgclkyiwevbngtboubcvldgkzysbwaoswelczrx</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47595.mp4>hdrwqxilfrivmnptclvoybsvquasyoxquxltnyrtbftvjsgjxzexpeighimhxjtwunrbflxueqrzjimgclkyiwevbngtboubcvldgkzysbwaoswelczrx</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47595) | |
533700 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47596 (Trinary Data Vaults) | |
533701 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47596.mp4>ncreqkhpespkzdeeprytsrhzxmwdrdxcavzhflzlnepscppnyrsjalrermvlsohnbqjpvqrbyduzvfkfpsuempcibxrzuqjvgudhemsrjubgweocthzqx</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47596.mp4>ncreqkhpespkzdeeprytsrhzxmwdrdxcavzhflzlnepscppnyrsjalrermvlsohnbqjpvqrbyduzvfkfpsuempcibxrzuqjvgudhemsrjubgweocthzqx</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47596) | |
533702 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47597 (Trinary Data Vaults) | |
533703 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47597.mp4>eajwlxlfiswoizxiujyxqoaltziybymzwbdftrfqnlneojnaxgrfqgynjvkehibydddamejkgxtjhmepxloizashyqcbuljqjlbxbwoefewwhnarmcofe</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47597.mp4>eajwlxlfiswoizxiujyxqoaltziybymzwbdftrfqnlneojnaxgrfqgynjvkehibydddamejkgxtjhmepxloizashyqcbuljqjlbxbwoefewwhnarmcofe</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47597) | |
533704 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47598 (Trinary Data Vaults) | |
533705 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47598.mp4>slgfyuqnroozhajjesmkqfjnaihzhfdfvpdhwyqlmmoufhuvkfnddwxabrxvebdbzkuvsngnzrsbgixbyrjffawmvtjznqipbopfvxnepwoikuupkyqih</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47598.mp4>slgfyuqnroozhajjesmkqfjnaihzhfdfvpdhwyqlmmoufhuvkfnddwxabrxvebdbzkuvsngnzrsbgixbyrjffawmvtjznqipbopfvxnepwoikuupkyqih</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47598) | |
533706 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47599 (Trinary Data Vaults) | |
533707 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47599.mp4>ygskxckfhlfqdsxfpzyipgcfwvtdaknqlksmvmoshjyqnvlcszwzvwmddmubhieihudptalghlgbegqzrscviiijeazixaszeupbuloztobxrwdyzrryx</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47599.mp4>ygskxckfhlfqdsxfpzyipgcfwvtdaknqlksmvmoshjyqnvlcszwzvwmddmubhieihudptalghlgbegqzrscviiijeazixaszeupbuloztobxrwdyzrryx</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47599) | |
533708 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47600 (Trinary Data Vaults) | |
533709 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47600.mp4>hmekvjmyuzjbjnrytzfjcywyoiynesrwahzrhxevlqxhwoqcxqfjalusiifthtfpufidgospuopsfjxkqolsizsrpxonwnmxuulfjxsgqoohewxnncsrj</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47600.mp4>hmekvjmyuzjbjnrytzfjcywyoiynesrwahzrhxevlqxhwoqcxqfjalusiifthtfpufidgospuopsfjxkqolsizsrpxonwnmxuulfjxsgqoohewxnncsrj</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47600) | |
533710 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47601 (Trinary Data Vaults) | |
533711 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47601.mp4>exhabwggrfcdcvkoqpitfnjulqcvgoepvtwywyystyecjoyygukvkqxsslaldtqtzwykeucgzdospqmshatgpfqldepjcepxdvgpvljkgzacmhyecyrov</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47601.mp4>exhabwggrfcdcvkoqpitfnjulqcvgoepvtwywyystyecjoyygukvkqxsslaldtqtzwykeucgzdospqmshatgpfqldepjcepxdvgpvljkgzacmhyecyrov</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47601) | |
533712 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47602 (Trinary Data Vaults) | |
533713 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47602.mp4>lacnrwfaoglldxvpadzdinrfqhftdnmypgieyfvuxbsdxtbayplrgrgckjyfobaohdvsgybyunhimpdudxataceasadoopvpddsuvooulqjkqhfydtibp</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47602.mp4>lacnrwfaoglldxvpadzdinrfqhftdnmypgieyfvuxbsdxtbayplrgrgckjyfobaohdvsgybyunhimpdudxataceasadoopvpddsuvooulqjkqhfydtibp</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47602) | |
533714 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47603 (Trinary Data Vaults) | |
533715 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47603.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47603.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47603) | |
533716 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47604 (Trinary Data Vaults) | |
533717 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47604.mp4>fuusonqmvakuzawifejlnewgdsltbshfliuyfbnfubcrejnrtlorsmchpchbmwolucvsfeeumlvzpwcbqivnlyzcnocyfppvofdmyesyfgicavesuwrqi</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47604.mp4>fuusonqmvakuzawifejlnewgdsltbshfliuyfbnfubcrejnrtlorsmchpchbmwolucvsfeeumlvzpwcbqivnlyzcnocyfppvofdmyesyfgicavesuwrqi</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47604) | |
533718 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47605 (Trinary Data Vaults) | |
533719 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47605.mp4>ckhnrjgdmcejzglyozmggpzarobkzlydwdhivkresdlirbnevtpjokmunobmasfbppfkptaexqkavgdssyqvnfnqiaphtykarlerpxnxjrmcuzckqftcn</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47605.mp4>ckhnrjgdmcejzglyozmggpzarobkzlydwdhivkresdlirbnevtpjokmunobmasfbppfkptaexqkavgdssyqvnfnqiaphtykarlerpxnxjrmcuzckqftcn</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47605) | |
533720 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47606 (Trinary Data Vaults) | |
533721 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47606.mp4>kypzgrrcppudxfgdebuybuxhidedzgojanlwurgpghiqyzdqyaxzlpyaogrswjlahhqhtknlocpnjyubrlmncwkecfzdullemaniojgzftskclhoeroxu</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47606.mp4>kypzgrrcppudxfgdebuybuxhidedzgojanlwurgpghiqyzdqyaxzlpyaogrswjlahhqhtknlocpnjyubrlmncwkecfzdullemaniojgzftskclhoeroxu</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47606) | |
533722 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47607 (Trinary Data Vaults) | |
533723 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47607.mp4>lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47607.mp4>lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47607) | |
533724 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47608 (Trinary Data Vaults) | |
533725 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47608.mp4>lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47608.mp4>lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47608) | |
533726 | Corrupted Trinary Data Vault | Corrupted Trinary Data Vault | Item name for typeID 47609 (Trinary Data Vaults) | |
533727 | Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47609.mp4>untuwkwosaanekbtodzvrvnnpnnbkssfvqrzovkpsrqspmnpjtzjiekmzubjntvtlavafjlaizvodgnmhwkfqqwaqlubnmssyensvmapsyqltcvfdhder</url> |
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file: <url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47609.mp4>untuwkwosaanekbtodzvrvnnpnnbkssfvqrzovkpsrqspmnpjtzjiekmzubjntvtlavafjlaizvodgnmhwkfqqwaqlubnmssyensvmapsyqltcvfdhder</url> |
Item description for "Corrupted Trinary Data Vault" (typeID 47609) | |
533728 | Octopus Orange Flight | Octopus Orange Flight | ||
533729 | Cormorant Octopus Orange Flight SKIN (Permanent) | Cormorant Octopus Orange Flight SKIN (Permanent) | Item name for typeID 47610 (Permanent SKIN) | |
533730 | Jackdaw Octopus Orange Flight SKIN (Permanent) | Jackdaw Octopus Orange Flight SKIN (Permanent) | Item name for typeID 47611 (Permanent SKIN) | |
533731 | Caracal Octopus Orange Flight SKIN (Permanent) | Caracal Octopus Orange Flight SKIN (Permanent) | Item name for typeID 47612 (Permanent SKIN) | |
533732 | Caracal Navy Issue Octopus Orange Flight SKIN (Permanent) | Caracal Navy Issue Octopus Orange Flight SKIN (Permanent) | Item name for typeID 47613 (Permanent SKIN) | |
533733 | Cerberus Octopus Orange Flight SKIN (Permanent) | Cerberus Octopus Orange Flight SKIN (Permanent) | Item name for typeID 47614 (Permanent SKIN) | |
533734 | Drake Octopus Orange Flight SKIN (Permanent) | Drake Octopus Orange Flight SKIN (Permanent) | Item name for typeID 47615 (Permanent SKIN) | |
533735 | Drake Navy Issue Octopus Orange Flight SKIN (Permanent) | Drake Navy Issue Octopus Orange Flight SKIN (Permanent) | Item name for typeID 47616 (Permanent SKIN) | |
533736 | Raven Octopus Orange Flight SKIN (Permanent) | Raven Octopus Orange Flight SKIN (Permanent) | Item name for typeID 47617 (Permanent SKIN) | |
533737 | Raven Navy Issue Octopus Orange Flight SKIN (Permanent) | Raven Navy Issue Octopus Orange Flight SKIN (Permanent) | Item name for typeID 47618 (Permanent SKIN) | |
533738 | Golem Octopus Orange Flight SKIN (Permanent) | Golem Octopus Orange Flight SKIN (Permanent) | Item name for typeID 47619 (Permanent SKIN) | |
533739 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Item description for "Caracal Navy Issue Octopus Orange Flight SKIN (Permanent)" (typeID 47613) | |
533740 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Item description for "Caracal Octopus Orange Flight SKIN (Permanent)" (typeID 47612) | |
533741 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Item description for "Cerberus Octopus Orange Flight SKIN (Permanent)" (typeID 47614) | |
533742 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Item description for "Cormorant Octopus Orange Flight SKIN (Permanent)" (typeID 47610) | |
533743 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Item description for "Drake Navy Issue Octopus Orange Flight SKIN (Permanent)" (typeID 47616) | |
533744 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Item description for "Drake Octopus Orange Flight SKIN (Permanent)" (typeID 47615) | |
533745 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Item description for "Golem Octopus Orange Flight SKIN (Permanent)" (typeID 47619) | |
533746 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Item description for "Jackdaw Octopus Orange Flight SKIN (Permanent)" (typeID 47611) | |
533747 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Item description for "Raven Navy Issue Octopus Orange Flight SKIN (Permanent)" (typeID 47618) | |
533748 | The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy. Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th. |
Item description for "Raven Octopus Orange Flight SKIN (Permanent)" (typeID 47617) | |
533750 | bonus to Large Hybrid Turret , Large Energy Turret and Large Projectile Turret damage | bonus to <a href=showinfo:3307>Large Hybrid Turret</a> , <a href=showinfo:3309>Large Energy Turret</a> and <a href=showinfo:3308>Large Projectile Turret</a> damage | ||
533751 | bonus to Heavy Missile, Cruise Missile and Torpedo damage | bonus to <a href=showinfo:3324>Heavy Missile</a>, <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> damage | ||
533752 | bonus to Drone hitpoints and damage | bonus to <a href=showinfo:3436>Drone</a> hitpoints and damage | ||
533753 | bonus to Core and Combat Scanner Probe strength | bonus to <a href=showinfo:30013>Core</a> and <a href=showinfo:30028>Combat Scanner Probe</a> strength | ||
533754 | Empire faction police will attack you in solar systems with security status {securityStatus} | Empire faction police will attack you in solar systems with security status {securityStatus} | ||
533755 | Capsuleer Day XV | Capsuleer Day XV | ||
533756 | Capsuleer Day XV | Capsuleer Day XV | ||
533757 | Capsuleer Day XV | Capsuleer Day XV | ||
533758 | Capsuleer Day XV | Capsuleer Day XV | ||
533759 | Malediction Capsuleer Day XV SKIN (Permanent) | Malediction Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47621 (Permanent SKIN) | |
533760 | Zealot Capsuleer Day XV SKIN (Permanent) | Zealot Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47622 (Permanent SKIN) | |
533761 | Omen Capsuleer Day XV SKIN (Permanent) | Omen Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47623 (Permanent SKIN) | |
533762 | Oracle Capsuleer Day XV SKIN (Permanent) | Oracle Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47624 (Permanent SKIN) | |
533763 | Apocalypse Capsuleer Day XV SKIN (Permanent) | Apocalypse Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47625 (Permanent SKIN) | |
533764 | Executioner Capsuleer Day XV SKIN (Permanent) | Executioner Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47626 (Permanent SKIN) | |
533765 | Raptor Capsuleer Day XV SKIN (Permanent) | Raptor Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47627 (Permanent SKIN) | |
533766 | Cerberus Capsuleer Day XV SKIN (Permanent) | Cerberus Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47628 (Permanent SKIN) | |
533767 | Drake Capsuleer Day XV SKIN (Permanent) | Drake Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47629 (Permanent SKIN) | |
533768 | Wyvern Capsuleer Day XV SKIN (Permanent) | Wyvern Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47630 (Permanent SKIN) | |
533769 | Incursus Capsuleer Day XV SKIN (Permanent) | Incursus Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47631 (Permanent SKIN) | |
533770 | Ishtar Capsuleer Day XV SKIN (Permanent) | Ishtar Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47632 (Permanent SKIN) | |
533771 | Myrmidon Capsuleer Day XV SKIN (Permanent) | Myrmidon Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47633 (Permanent SKIN) | |
533772 | Hyperion Capsuleer Day XV SKIN (Permanent) | Hyperion Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47634 (Permanent SKIN) | |
533773 | Claw Capsuleer Day XV SKIN (Permanent) | Claw Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47635 (Permanent SKIN) | |
533774 | Vagabond Capsuleer Day XV SKIN (Permanent) | Vagabond Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47636 (Permanent SKIN) | |
533775 | Tornado Capsuleer Day XV SKIN (Permanent) | Tornado Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47637 (Permanent SKIN) | |
533776 | Tempest Capsuleer Day XV SKIN (Permanent) | Tempest Capsuleer Day XV SKIN (Permanent) | Item name for typeID 47638 (Permanent SKIN) | |
533777 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Apocalypse Capsuleer Day XV SKIN (Permanent)" (typeID 47625) | |
533778 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Cerberus Capsuleer Day XV SKIN (Permanent)" (typeID 47628) | |
533779 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Claw Capsuleer Day XV SKIN (Permanent)" (typeID 47635) | |
533780 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Drake Capsuleer Day XV SKIN (Permanent)" (typeID 47629) | |
533781 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Executioner Capsuleer Day XV SKIN (Permanent)" (typeID 47626) | |
533782 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Hyperion Capsuleer Day XV SKIN (Permanent)" (typeID 47634) | |
533783 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Incursus Capsuleer Day XV SKIN (Permanent)" (typeID 47631) | |
533784 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Ishtar Capsuleer Day XV SKIN (Permanent)" (typeID 47632) | |
533785 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Malediction Capsuleer Day XV SKIN (Permanent)" (typeID 47621) | |
533786 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Myrmidon Capsuleer Day XV SKIN (Permanent)" (typeID 47633) | |
533787 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Omen Capsuleer Day XV SKIN (Permanent)" (typeID 47623) | |
533788 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Oracle Capsuleer Day XV SKIN (Permanent)" (typeID 47624) | |
533789 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Raptor Capsuleer Day XV SKIN (Permanent)" (typeID 47627) | |
533790 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Tempest Capsuleer Day XV SKIN (Permanent)" (typeID 47638) | |
533791 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Tornado Capsuleer Day XV SKIN (Permanent)" (typeID 47637) | |
533792 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Vagabond Capsuleer Day XV SKIN (Permanent)" (typeID 47636) | |
533793 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Wyvern Capsuleer Day XV SKIN (Permanent)" (typeID 47630) | |
533794 | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. | Item description for "Zealot Capsuleer Day XV SKIN (Permanent)" (typeID 47622) | |
533795 | Capsuleer Elite XV | Capsuleer Elite XV | ||
533796 | Capsuleer Elite XV | Capsuleer Elite XV | ||
533797 | Capsuleer Elite XV | Capsuleer Elite XV | ||
533798 | Capsuleer Elite XV | Capsuleer Elite XV | ||
533799 | Capsuleer Elite XV | Capsuleer Elite XV | ||
533800 | Capsuleer Elite XV | Capsuleer Elite XV | ||
533801 | Avatar Capsuleer Elite XV SKIN (Permanent) | Avatar Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47639 (Permanent SKIN) | |
533802 | Apostle Capsuleer Elite XV SKIN (Permanent) | Apostle Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47640 (Permanent SKIN) | |
533803 | Leviathan Capsuleer Elite XV SKIN (Permanent) | Leviathan Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47641 (Permanent SKIN) | |
533804 | Minokawa Capsuleer Elite XV SKIN (Permanent) | Minokawa Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47642 (Permanent SKIN) | |
533805 | Erebus Capsuleer Elite XV SKIN (Permanent) | Erebus Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47643 (Permanent SKIN) | |
533806 | Ninazu Capsuleer Elite XV SKIN (Permanent) | Ninazu Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47644 (Permanent SKIN) | |
533807 | Ragnarok Capsuleer Elite XV SKIN (Permanent) | Ragnarok Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47645 (Permanent SKIN) | |
533808 | Lif Capsuleer Elite XV SKIN (Permanent) | Lif Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47646 (Permanent SKIN) | |
533809 | Apotheosis Capsuleer Elite XV SKIN (Permanent) | Apotheosis Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47647 (Permanent SKIN) | |
533810 | Sunesis Capsuleer Elite XV SKIN (Permanent) | Sunesis Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47648 (Permanent SKIN) | |
533811 | Gnosis Capsuleer Elite XV SKIN (Permanent) | Gnosis Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47649 (Permanent SKIN) | |
533812 | Praxis Capsuleer Elite XV SKIN (Permanent) | Praxis Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47650 (Permanent SKIN) | |
533813 | Capsule Capsuleer Elite XV SKIN (Permanent) | Capsule Capsuleer Elite XV SKIN (Permanent) | Item name for typeID 47651 (Permanent SKIN) | |
533814 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Apostle Capsuleer Elite XV SKIN (Permanent)" (typeID 47640) | |
533815 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Apotheosis Capsuleer Elite XV SKIN (Permanent)" (typeID 47647) | |
533816 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Sunesis Capsuleer Elite XV SKIN (Permanent)" (typeID 47648) | |
533817 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Gnosis Capsuleer Elite XV SKIN (Permanent)" (typeID 47649) | |
533818 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Praxis Capsuleer Elite XV SKIN (Permanent)" (typeID 47650) | |
533819 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Avatar Capsuleer Elite XV SKIN (Permanent)" (typeID 47639) | |
533820 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Capsule Capsuleer Elite XV SKIN (Permanent)" (typeID 47651) | |
533821 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Erebus Capsuleer Elite XV SKIN (Permanent)" (typeID 47643) | |
533822 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Leviathan Capsuleer Elite XV SKIN (Permanent)" (typeID 47641) | |
533823 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Lif Capsuleer Elite XV SKIN (Permanent)" (typeID 47646) | |
533824 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Minokawa Capsuleer Elite XV SKIN (Permanent)" (typeID 47642) | |
533825 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Ninazu Capsuleer Elite XV SKIN (Permanent)" (typeID 47644) | |
533826 | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. | Item description for "Ragnarok Capsuleer Elite XV SKIN (Permanent)" (typeID 47645) | |
533841 | Capsuleer Networker XV | Capsuleer Networker XV | ||
533842 | Apotheosis Capsuleer Networker XV SKIN (Permanent) | Apotheosis Capsuleer Networker XV SKIN (Permanent) | Item name for typeID 47652 (Permanent SKIN) | |
533843 | Sunesis Capsuleer Networker XV SKIN (Permanent) | Sunesis Capsuleer Networker XV SKIN (Permanent) | Item name for typeID 47653 (Permanent SKIN) | |
533844 | Gnosis Capsuleer Networker XV SKIN (Permanent) | Gnosis Capsuleer Networker XV SKIN (Permanent) | Item name for typeID 47654 (Permanent SKIN) | |
533845 | Praxis Capsuleer Networker XV SKIN (Permanent) | Praxis Capsuleer Networker XV SKIN (Permanent) | Item name for typeID 47655 (Permanent SKIN) | |
533847 | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III. The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Item description for "Apotheosis Capsuleer Networker XV SKIN (Permanent)" (typeID 47652) | |
533849 | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III. The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Item description for "Gnosis Capsuleer Networker XV SKIN (Permanent)" (typeID 47654) | |
533857 | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III. The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Item description for "Praxis Capsuleer Networker XV SKIN (Permanent)" (typeID 47655) | |
533859 | Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III. The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden. |
Item description for "Sunesis Capsuleer Networker XV SKIN (Permanent)" (typeID 47653) | |
533914 | This channel is unavailable to you | This channel is unavailable to you | ||
533924 | SARO 'Black Troop' | SARO 'Black Troop' | ||
533925 | Pacifier SARO 'Black Troop' SKIN (Permanent) | Pacifier SARO 'Black Troop' SKIN (Permanent) | Item name for typeID 47680 (Permanent SKIN) | |
533926 | Enforcer SARO 'Black Troop' SKIN (Permanent) | Enforcer SARO 'Black Troop' SKIN (Permanent) | Item name for typeID 47681 (Permanent SKIN) | |
533927 | Monitor SARO 'Black Troop' SKIN (Permanent) | Monitor SARO 'Black Troop' SKIN (Permanent) | Item name for typeID 47682 (Permanent SKIN) | |
533928 | Marshal SARO 'Black Troop' SKIN (Permanent) | Marshal SARO 'Black Troop' SKIN (Permanent) | Item name for typeID 47683 (Permanent SKIN) | |
533929 | CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.
Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions. Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
Item description for "Enforcer SARO 'Black Troop' SKIN (Permanent)" (typeID 47681) | |
533933 | CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.
Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions. Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
Item description for "Monitor SARO 'Black Troop' SKIN (Permanent)" (typeID 47682) | |
533935 | CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.
Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions. Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
Item description for "Pacifier SARO 'Black Troop' SKIN (Permanent)" (typeID 47680) | |
533936 | CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.
Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions. Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop. |
Item description for "Marshal SARO 'Black Troop' SKIN (Permanent)" (typeID 47683) | |
533941 | Monitor Firewatch SKIN (Permanent) | Monitor Firewatch SKIN (Permanent) | Item name for typeID 47684 (Permanent SKIN) | |
534369 | Corporation Settings | Corporation Settings | ||
534370 | View and update corporation-wide structure settings | View and update corporation-wide structure settings | ||
534374 | Default reinforcement | Default reinforcement | ||
534375 | These settings apply only when deploying a new structure. Existing structures will not be affected. | These settings apply only when deploying a new structure. Existing structures will not be affected. | ||
534380 | Settings successfully changed. Defaults will be applied to any new structures. | Settings successfully changed. Defaults will be applied to any new structures. | ||
534410 | This CONCORD Directive Intelligence Agency supply crate contains nanocoatings useful in carrying out military training training exercises where one side takes the role of Blueforce and the other the role of Redforce. | This CONCORD Directive Intelligence Agency supply crate contains nanocoatings useful in carrying out military training training exercises where one side takes the role of Blueforce and the other the role of Redforce. | ||
534411 | CDIA Training Exercise Supply Crate | CDIA Training Exercise Supply Crate | ||
534412 | This crate contains SKIN Licenses. | This crate contains SKIN Licenses. | ||
534584 | Dominix IGC Victory SKIN (Permanent) | Dominix IGC Victory SKIN (Permanent) | Item name for typeID 47698 (Permanent SKIN) | |
534589 | Industrial Support Facility | Industrial Support Facility | Group description for group ID 1978 | |
534591 | Weak Capsuleer Cerebral Accelerator | Weak Capsuleer Cerebral Accelerator | Item name for typeID 47705 (Booster) | |
534592 | Standard Capsuleer Cerebral Accelerator | Standard Capsuleer Cerebral Accelerator | Item name for typeID 47706 (Booster) | |
534593 | Advanced Capsuleer Cerebral Accelerator | Advanced Capsuleer Cerebral Accelerator | Item name for typeID 47707 (Booster) | |
534594 | Extended Capsuleer Cerebral Accelerator | Extended Capsuleer Cerebral Accelerator | Item name for typeID 47708 (Booster) | |
534596 | Upwell General Industrial Support Facility | Upwell General Industrial Support Facility | Item name for typeID 47710 (Industrial Support Facility) | |
534597 | Upwell Advanced Manufacturing Support Facility | Upwell Advanced Manufacturing Support Facility | Item name for typeID 47712 (Industrial Support Facility) | |
534598 | Upwell Advanced Research Support Facility | Upwell Advanced Research Support Facility | Item name for typeID 47713 (Industrial Support Facility) | |
534600 | Sleeper Normal Frigate | Sleeper Normal Frigate | Item name for typeID 47715 (Deadspace Sleeper Emergent Patroller) | |
534601 | Sleeper Elite Frigate | Sleeper Elite Frigate | Item name for typeID 47717 (Deadspace Sleeper Emergent Patroller) | |
534602 | Sleeper Destroyer | Sleeper Destroyer | Item name for typeID 47718 (Irregular Destroyer) | |
534603 | Sleeper Normal Cruiser | Sleeper Normal Cruiser | Item name for typeID 47719 (Deadspace Sleeper Awakened Patroller) | |
534604 | Sleeper Elite Cruiser | Sleeper Elite Cruiser | Item name for typeID 47720 (Deadspace Sleeper Awakened Patroller) | |
534605 | Sleeper Battlecruiser | Sleeper Battlecruiser | Item name for typeID 47721 (Deadspace Sleeper Awakened Patroller) | |
534606 | Drifter Cruiser | Drifter Cruiser | Item name for typeID 47722 (Drifter Reinforcements) | |
534607 | Drifter Normal Battleship | Drifter Normal Battleship | Item name for typeID 47723 (Drifter Battleship) | |
534608 | Drifter Elite Battleship | Drifter Elite Battleship | Item name for typeID 47724 (Drifter Battleship) | |
534609 | Praxis Blueprint | Praxis Blueprint | Item name for typeID 47716 (Battleship Blueprint) | |
534748 | Begin talking here to send a conversation request | Begin talking here to send a conversation request | ||
535007 | Sleeper Small Wreck | Sleeper Small Wreck | Item name for typeID 47758 (Wreck) | |
535011 | Connection to chat server lost | Connection to chat server lost | ||
535012 | Reconnected to chat server | Reconnected to chat server | ||
535051 | <color=red>WARNING: Your elevated role might be giving you access to delete channels you should not be touching.
The channel will be permanently deleted if you continue.</color> Are you sure you want to delete {displayName}? |
<color=red>WARNING: Your elevated role might be giving you access to delete channels you should not be touching. The channel will be permanently deleted if you continue.</color> Are you sure you want to delete {displayName}? |
||
535052 | Confirm Delete | Confirm Delete | ||
535058 | Your attempt to join this channel was unsuccessful. This could mean that the link is invalid or you have lost access to the channel. | Your attempt to join this channel was unsuccessful. This could mean that the link is invalid or you have lost access to the channel. |
All patch data and media listed or linked on this page is the property of CCP hf. All rights reserved. This website is not in any way endorsed by, or affiliated with CCP Games.