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"90% of current dev time is going into a self aware meme generator actually" - CCP Pointy Bits

Comparing Tranquility_Previous (Build: 1271564) to Tranquility_Next (Build: 1275090)

Est. patch size: 880mb

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New Items (289 Entries)
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<url=showinfo:47269>Trig Small</url>
<url=showinfo:47270>Trig Medium</url>
<url=showinfo:47271>Trig Large</url>
<url=showinfo:47272>ABC Small</url>
<url=showinfo:47273>ABC Medium</url>
<url=showinfo:47274>ABC Large</url>
<url=showinfo:47281>Talos Serenity YC119 SKIN (365 Days)</url>
<url=showinfo:47282>Talos Serenity YC119 SKIN (Permanent)</url>
<url=showinfo:47283>Talos Serenity YC119 SKIN (7 Days)</url>
<url=showinfo:47284>Talos Serenity YC119 SKIN (30 Days)</url>
<url=showinfo:47285>Talos Serenity YC119 SKIN (90 Days)</url>
<url=showinfo:47286>Men's SARO 'Black Troop' Combat Suit</url>
<url=showinfo:47287>Women's SARO 'Black Troop' Combat Suit</url>
<url=showinfo:47297>KalliType</url>
<url=showinfo:47299>KalliType2</url>
<url=showinfo:47300>Capsuleer Dawn Firework (Large)</url>
<url=showinfo:47301>Crimson Helix Firework (Large)</url>
<url=showinfo:47302>Yoiul Blizzard Firework (Large)</url>
<url=showinfo:47303>Standup Large Festival Launcher</url>
<url=showinfo:47374>bacon_PLACEHOLDER</url>
<url=showinfo:47378>red_1_PLACEHOLDER</url>
<url=showinfo:47379>red_2_PLACEHOLDER</url>
<url=showinfo:47380>red_3_PLACEHOLDER</url>
<url=showinfo:47381>blue_1_PLACEHOLDER</url>
<url=showinfo:47382>blue_2_PLACEHOLDER</url>
<url=showinfo:47383>blue_3_PLACEHOLDER</url>
<url=showinfo:47384>green_1_PLACEHOLDER</url>
<url=showinfo:47385>green_2_PLACEHOLDER</url>
<url=showinfo:47386>green_3_PLACEHOLDER</url>
<url=showinfo:47387>yellow_1_PLACEHOLDER</url>
<url=showinfo:47388>yellow_2_PLACEHOLDER</url>
<url=showinfo:47389>yellow_3_PLACEHOLDER</url>
<url=showinfo:47390>orange_1_PLACEHOLDER</url>
<url=showinfo:47391>orange_2_PLACEHOLDER</url>
<url=showinfo:47392>orange_3_PLACEHOLDER</url>
<url=showinfo:47393>white_1_PLACEHOLDER</url>
<url=showinfo:47395>Standard 'Guri Hivaa' Cerebral Accelerator</url>
<url=showinfo:47396>Advanced 'Guri Hivaa' Cerebral Accelerator</url>
<url=showinfo:47397>Extended 'Guri Hivaa' Cerebral Accelerator</url>
<url=showinfo:47398>The Hunt - Easy Trash Spawner</url>
<url=showinfo:47399>The Hunt - Hard Trash Spawner</url>
<url=showinfo:47400>The Hunt - Boss Spawner</url>
<url=showinfo:47401>Sleeper Bunker</url>
<url=showinfo:47402>Small asteroid environment</url>
<url=showinfo:47403>Small asteroid environment</url>
<url=showinfo:47404>Small asteroid environment</url>
<url=showinfo:47405>Small asteroid environment</url>
<url=showinfo:47406>Medium asteroid environment</url>
<url=showinfo:47407>Medium asteroid environment</url>
<url=showinfo:47408>DynamicKalli</url>
<url=showinfo:47409>Medium asteroid environment</url>
<url=showinfo:47410>Medium asteroid environment</url>
<url=showinfo:47412>Large asteroid environment</url>
<url=showinfo:47413>Large asteroid environment</url>
<url=showinfo:47414>Large asteroid environment</url>
<url=showinfo:47415>Huge asteroid environment</url>
<url=showinfo:47416>Huge asteroid environment</url>
<url=showinfo:47417>Small pillar environment</url>
<url=showinfo:47418>Small pillar environment</url>
<url=showinfo:47419>Small pillar environment</url>
<url=showinfo:47420>Medium pillar environment</url>
<url=showinfo:47421>Medium pillar environment</url>
<url=showinfo:47422>Medium pillar environment</url>
<url=showinfo:47423>Large pillar environment</url>
<url=showinfo:47424>Large pillar environment</url>
<url=showinfo:47425>Large pillar environment</url>
<url=showinfo:47426>Huge pillar environment</url>
<url=showinfo:47427>Huge pillar environment</url>
<url=showinfo:47428>Huge pillar environment</url>
<url=showinfo:47430>A_30</url>
<url=showinfo:47431>A_31</url>
<url=showinfo:47432>A_32</url>
<url=showinfo:47433>A_33</url>
<url=showinfo:47434>A_34</url>
<url=showinfo:47435>A_35</url>
<url=showinfo:47436>small_PD_PLACEHOLDER</url>
<url=showinfo:47437>medium_PD_PLACEHOLDER</url>
<url=showinfo:47438>large_PD_PLACEHOLDER</url>
<url=showinfo:47439>small_biocloud_PLACEHOLDER</url>
<url=showinfo:47440>medium_biocloud_PLACEHOLDER</url>
<url=showinfo:47441>large_biocloud_PLACEHOLDER</url>
<url=showinfo:47442>small_stretch_PLACEHOLDER</url>
<url=showinfo:47443>large_stretch_PLACEHOLDER</url>
<url=showinfo:47444>medium_stretch_PLACEHOLDER</url>
<url=showinfo:47445>Flag Cruisers</url>
<url=showinfo:47446>Lux Xiphos</url>
<url=showinfo:47447>C3-A 'Hivaa Saitsuo' Ballistic Control System</url>
<url=showinfo:47448>C3-X 'Hivaa Saitsuo' Ballistic Control System</url>
<url=showinfo:47449>Inert Capsule</url>
<url=showinfo:47450>Compressed Capsule Shell</url>
<url=showinfo:47451>Background planet Moon</url>
<url=showinfo:47452>Background planet Sandstorm</url>
<url=showinfo:47453>Background planet Lava</url>
<url=showinfo:47454>Background planet Plasma</url>
<url=showinfo:47455>Background planet Gas</url>
<url=showinfo:47456>Background planet Terestrial</url>
<url=showinfo:47457>Secured Guristas Cache</url>
<url=showinfo:47459>Drifter Cruiser</url>
<url=showinfo:47460>AOE_10k_locator</url>
<url=showinfo:47461>AOE_30k_locator</url>
<url=showinfo:47462>AOE_80k_locator</url>
<url=showinfo:47463>entry_locator</url>
<url=showinfo:47464>exit_locator</url>
<url=showinfo:47466>Praxis</url>
<url=showinfo:47475>Women's Capsuleer Networker XV Suit</url>
<url=showinfo:47476>Men's Capsuleer Networker XV Suit</url>
<url=showinfo:47477>Women's Capsuleer Networker XV Cap</url>
<url=showinfo:47478>Men's Capsuleer Networker XV Cap</url>
<url=showinfo:47479>Women's Capsuleer Networker XV T-Shirt</url>
<url=showinfo:47480>Men's Capsuleer Networker XV T-Shirt</url>
<url=showinfo:47481>CDIA SPACE Cerebral Accelerator</url>
<url=showinfo:47482>CDIA Training Exercise Supply Crate</url>
<url=showinfo:47493>Armageddon Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47494>Maller Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47495>Inquisitor Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47496>Archon Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47497>Chimera Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47498>Raven Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47499>Caracal Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47500>Merlin Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47501>Hyperion Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47502>Exequror Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47503>Atron Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47504>Thanatos Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47505>Typhoon Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47506>Stabber Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47507>Breacher Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47508>Hel Hunter's Quiver SKIN (Permanent)</url>
<url=showinfo:47509>Worm Ace of Podhunters SKIN (Permanent)</url>
<url=showinfo:47510>Gila Ace of Podhunters SKIN (Permanent)</url>
<url=showinfo:47511>Rattlesnake Ace of Podhunters SKIN (Permanent)</url>
<url=showinfo:47512>Immensea Faction Citadel</url>
<url=showinfo:47513>Amarr Faction Citadel</url>
<url=showinfo:47514>Caldari Faction Citadel</url>
<url=showinfo:47515>Gallente Faction Citadel</url>
<url=showinfo:47516>Minmatar Faction Citadel</url>
<url=showinfo:47517>Immensea Faction Citadel Wreck</url>
<url=showinfo:47518>Amarr Faction Citadel Wreck</url>
<url=showinfo:47519>Caldari Faction Citadel Wreck</url>
<url=showinfo:47520>Gallente Faction Citadel Wreck</url>
<url=showinfo:47521>Minmatar Faction Citadel Wreck</url>
<url=showinfo:47522>Incursus Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47523>Ishkur Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47524>Enyo Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47526>Algos Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47527>Magus Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47528>Hecate Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47529>Thorax Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47530>Vexor Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47531>Vexor Navy Issue Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47532>Ishtar Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47533>Talos Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47534>Dominix Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47535>Dominix Navy Issue Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47536>Sin Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47537>Ninazu Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47538>Thanatos Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47539>Nyx Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47540>Erebus Glittering Dream SKIN (Permanent)</url>
<url=showinfo:47541>Dramiel Sariel's Flames SKIN (Permanent)</url>
<url=showinfo:47544>Apotheosis Versus Redforce SKIN (Permanent)</url>
<url=showinfo:47545>Sunesis Versus Redforce SKIN (Permanent)</url>
<url=showinfo:47546>Gnosis Versus Redforce SKIN (Permanent)</url>
<url=showinfo:47547>Apotheosis Versus Blueforce SKIN (Permanent)</url>
<url=showinfo:47548>Sunesis Versus Blueforce SKIN (Permanent)</url>
<url=showinfo:47549>Gnosis Versus Blueforce SKIN (Permanent)</url>
<url=showinfo:47550>Apotheosis Silver Racer SKIN (Permanent)</url>
<url=showinfo:47551>Sunesis Silver Racer SKIN (Permanent)</url>
<url=showinfo:47552>Gnosis Silver Racer SKIN (Permanent)</url>
<url=showinfo:47558>Corrupted Trinary Data Vault</url>
<url=showinfo:47560>Drifter Cruiser Wreck</url>
<url=showinfo:47561>Corrupted Trinary Data Vault</url>
<url=showinfo:47562>Corrupted Trinary Data Vault</url>
<url=showinfo:47563>Corrupted Trinary Data Vault</url>
<url=showinfo:47564>Corrupted Trinary Data Vault</url>
<url=showinfo:47565>Corrupted Trinary Data Vault</url>
<url=showinfo:47566>Corrupted Trinary Data Vault</url>
<url=showinfo:47567>Corrupted Trinary Data Vault</url>
<url=showinfo:47568>Corrupted Trinary Data Vault</url>
<url=showinfo:47569>Corrupted Trinary Data Vault</url>
<url=showinfo:47570>Corrupted Trinary Data Vault</url>
<url=showinfo:47571>Corrupted Trinary Data Vault</url>
<url=showinfo:47572>Corrupted Trinary Data Vault</url>
<url=showinfo:47573>Corrupted Trinary Data Vault</url>
<url=showinfo:47574>Corrupted Trinary Data Vault</url>
<url=showinfo:47575>Corrupted Trinary Data Vault</url>
<url=showinfo:47576>Corrupted Trinary Data Vault</url>
<url=showinfo:47577>Corrupted Trinary Data Vault</url>
<url=showinfo:47578>Corrupted Trinary Data Vault</url>
<url=showinfo:47579>Corrupted Trinary Data Vault</url>
<url=showinfo:47580>Corrupted Trinary Data Vault</url>
<url=showinfo:47581>Corrupted Trinary Data Vault</url>
<url=showinfo:47582>Corrupted Trinary Data Vault</url>
<url=showinfo:47583>Corrupted Trinary Data Vault</url>
<url=showinfo:47584>Corrupted Trinary Data Vault</url>
<url=showinfo:47585>Corrupted Trinary Data Vault</url>
<url=showinfo:47586>Corrupted Trinary Data Vault</url>
<url=showinfo:47587>Corrupted Trinary Data Vault</url>
<url=showinfo:47588>Corrupted Trinary Data Vault</url>
<url=showinfo:47589>Corrupted Trinary Data Vault</url>
<url=showinfo:47590>Corrupted Trinary Data Vault</url>
<url=showinfo:47591>Corrupted Trinary Data Vault</url>
<url=showinfo:47592>Corrupted Trinary Data Vault</url>
<url=showinfo:47593>Corrupted Trinary Data Vault</url>
<url=showinfo:47594>Corrupted Trinary Data Vault</url>
<url=showinfo:47595>Corrupted Trinary Data Vault</url>
<url=showinfo:47596>Corrupted Trinary Data Vault</url>
<url=showinfo:47597>Corrupted Trinary Data Vault</url>
<url=showinfo:47598>Corrupted Trinary Data Vault</url>
<url=showinfo:47599>Corrupted Trinary Data Vault</url>
<url=showinfo:47600>Corrupted Trinary Data Vault</url>
<url=showinfo:47601>Corrupted Trinary Data Vault</url>
<url=showinfo:47602>Corrupted Trinary Data Vault</url>
<url=showinfo:47603>Corrupted Trinary Data Vault</url>
<url=showinfo:47604>Corrupted Trinary Data Vault</url>
<url=showinfo:47605>Corrupted Trinary Data Vault</url>
<url=showinfo:47606>Corrupted Trinary Data Vault</url>
<url=showinfo:47607>Corrupted Trinary Data Vault</url>
<url=showinfo:47608>Corrupted Trinary Data Vault</url>
<url=showinfo:47609>Corrupted Trinary Data Vault</url>
<url=showinfo:47610>Cormorant Octopus Orange Flight SKIN (Permanent)</url>
<url=showinfo:47611>Jackdaw Octopus Orange Flight SKIN (Permanent)</url>
<url=showinfo:47612>Caracal Octopus Orange Flight SKIN (Permanent)</url>
<url=showinfo:47613>Caracal Navy Issue Octopus Orange Flight SKIN (Permanent)</url>
<url=showinfo:47614>Cerberus Octopus Orange Flight SKIN (Permanent)</url>
<url=showinfo:47615>Drake Octopus Orange Flight SKIN (Permanent)</url>
<url=showinfo:47616>Drake Navy Issue Octopus Orange Flight SKIN (Permanent)</url>
<url=showinfo:47617>Raven Octopus Orange Flight SKIN (Permanent)</url>
<url=showinfo:47618>Raven Navy Issue Octopus Orange Flight SKIN (Permanent)</url>
<url=showinfo:47619>Golem Octopus Orange Flight SKIN (Permanent)</url>
<url=showinfo:47621>Malediction Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47622>Zealot Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47623>Omen Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47624>Oracle Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47625>Apocalypse Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47626>Executioner Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47627>Raptor Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47628>Cerberus Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47629>Drake Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47630>Wyvern Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47631>Incursus Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47632>Ishtar Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47633>Myrmidon Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47634>Hyperion Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47635>Claw Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47636>Vagabond Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47637>Tornado Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47638>Tempest Capsuleer Day XV SKIN (Permanent)</url>
<url=showinfo:47639>Avatar Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47640>Apostle Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47641>Leviathan Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47642>Minokawa Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47643>Erebus Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47644>Ninazu Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47645>Ragnarok Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47646>Lif Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47647>Apotheosis Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47648>Sunesis Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47649>Gnosis Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47650>Praxis Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47651>Capsule Capsuleer Elite XV SKIN (Permanent)</url>
<url=showinfo:47652>Apotheosis Capsuleer Networker XV SKIN (Permanent)</url>
<url=showinfo:47653>Sunesis Capsuleer Networker XV SKIN (Permanent)</url>
<url=showinfo:47654>Gnosis Capsuleer Networker XV SKIN (Permanent)</url>
<url=showinfo:47655>Praxis Capsuleer Networker XV SKIN (Permanent)</url>
<url=showinfo:47680>Pacifier SARO 'Black Troop' SKIN (Permanent)</url>
<url=showinfo:47681>Enforcer SARO 'Black Troop' SKIN (Permanent)</url>
<url=showinfo:47682>Monitor SARO 'Black Troop' SKIN (Permanent)</url>
<url=showinfo:47683>Marshal SARO 'Black Troop' SKIN (Permanent)</url>
<url=showinfo:47684>Monitor Firewatch SKIN (Permanent)</url>
<url=showinfo:47698>Dominix IGC Victory SKIN (Permanent)</url>
<url=showinfo:47705>Weak Capsuleer Cerebral Accelerator</url>
<url=showinfo:47706>Standard Capsuleer Cerebral Accelerator</url>
<url=showinfo:47707>Advanced Capsuleer Cerebral Accelerator</url>
<url=showinfo:47708>Extended Capsuleer Cerebral Accelerator</url>
<url=showinfo:47710>Upwell General Industrial Support Facility</url>
<url=showinfo:47712>Upwell Advanced Manufacturing Support Facility</url>
<url=showinfo:47713>Upwell Advanced Research Support Facility</url>
<url=showinfo:47715>Sleeper Normal Frigate</url>
<url=showinfo:47716>Praxis Blueprint</url>
<url=showinfo:47717>Sleeper Elite Frigate</url>
<url=showinfo:47718>Sleeper Destroyer</url>
<url=showinfo:47719>Sleeper Normal Cruiser</url>
<url=showinfo:47720>Sleeper Elite Cruiser</url>
<url=showinfo:47721>Sleeper Battlecruiser</url>
<url=showinfo:47722>Drifter Cruiser</url>
<url=showinfo:47723>Drifter Normal Battleship</url>
<url=showinfo:47724>Drifter Elite Battleship</url>
<url=showinfo:47758>Sleeper Small Wreck</url>
Icon TypeID & Name Description Group Attributes
47269 - Trig Small No Description Frigate
Click to toggle showing the 18 attributes. typeID: 47269
graphicID: 22007
Capacity: 135.0
raceID: 4
isisGroupID: 8
typeNameID: 531862
basePrice: 0.0
marketGroupID: 72
Volume: 28600.0
soundID: 20063
wreckTypeID: 26484
radius: 34.0
Mass: 1190000.0
factionID: 500003
published: False
portionSize: 1
groupID: 25
certificateTemplate: 16
47270 - Trig Medium No Description Cruiser
Click to toggle showing the 18 attributes. typeID: 47270
graphicID: 21976
Capacity: 480.0
raceID: 4
isisGroupID: 16
typeNameID: 531863
basePrice: 0.0
marketGroupID: 74
Volume: 118000.0
soundID: 20063
wreckTypeID: 26473
radius: 110.0
Mass: 13150000.0
factionID: 500003
published: False
portionSize: 1
groupID: 26
certificateTemplate: 19
47271 - Trig Large No Description Battleship
Click to toggle showing the 18 attributes. typeID: 47271
graphicID: 21993
Capacity: 675.0
raceID: 4
isisGroupID: 26
typeNameID: 531864
basePrice: 112500000.0
marketGroupID: 79
Volume: 495000.0
soundID: 20061
wreckTypeID: 26470
radius: 400.0
Mass: 97100000.0
factionID: 500003
published: False
portionSize: 1
groupID: 27
certificateTemplate: 22
47272 - ABC Small No Description Energy Weapon
Click to toggle showing the 13 attributes. typeID: 47272
graphicID: 11117
Capacity: 1.0
typeNameID: 531865
iconID: 350
basePrice: 0.0
marketGroupID: 570
Volume: 5.0
radius: 1.0
published: False
Mass: 500.0
groupID: 53
portionSize: 1
47273 - ABC Medium No Description Energy Weapon
Click to toggle showing the 13 attributes. typeID: 47273
graphicID: 21996
Capacity: 1.0
typeNameID: 531866
iconID: 356
basePrice: 0.0
marketGroupID: 572
Volume: 10.0
radius: 1.0
published: False
Mass: 1000.0
groupID: 53
portionSize: 1
47274 - ABC Large No Description Energy Weapon
Click to toggle showing the 13 attributes. typeID: 47274
graphicID: 21994
Capacity: 1.0
typeNameID: 531867
iconID: 360
basePrice: 0.0
marketGroupID: 573
Volume: 20.0
radius: 1.0
published: False
Mass: 2000.0
groupID: 53
portionSize: 1
47281 - Talos Serenity YC119 SKIN (365 Days) No Description 1-Year SKIN
Click to toggle showing the 21 attributes. typeID: 47281
Capacity: 0.0
raceID: 8
typeNameID: 532180
published: True
Volume: 0.01
radius: 1.0
basePrice: 0.0
Mass: 0.0
groupID: 1955
portionSize: 1
skin_internalName: Talos Serenity YC119
skin_skinMaterialID: 232
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5066
skin_allowCCPDevs: True
skin_visibleTranquility: False
skin_duration: 365
skin_types: [4308]
skin_licenseTypeID: 47281
Extra Skin Attributes:
Applies to: Talos
isSingleUse: False
visibleTranquility: False
visibleSerenity: False
duration: 365
47282 - Talos Serenity YC119 SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 21 attributes. typeID: 47282
Capacity: 0.0
raceID: 8
typeNameID: 532181
published: True
Volume: 0.01
radius: 1.0
basePrice: 0.0
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Talos Serenity YC119
skin_skinMaterialID: 232
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5066
skin_allowCCPDevs: True
skin_visibleTranquility: False
skin_duration: -1
skin_types: [4308]
skin_licenseTypeID: 47282
Extra Skin Attributes:
Applies to: Talos
isSingleUse: False
visibleTranquility: False
visibleSerenity: False
duration: -1
47283 - Talos Serenity YC119 SKIN (7 Days) No Description 7-Day SKIN
Click to toggle showing the 21 attributes. typeID: 47283
Capacity: 0.0
raceID: 8
typeNameID: 532182
published: True
Volume: 0.01
radius: 1.0
basePrice: 0.0
Mass: 0.0
groupID: 1952
portionSize: 1
skin_internalName: Talos Serenity YC119
skin_skinMaterialID: 232
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5066
skin_allowCCPDevs: True
skin_visibleTranquility: False
skin_duration: 7
skin_types: [4308]
skin_licenseTypeID: 47283
Extra Skin Attributes:
Applies to: Talos
isSingleUse: False
visibleTranquility: False
visibleSerenity: False
duration: 7
47284 - Talos Serenity YC119 SKIN (30 Days) No Description 30-Day SKIN
Click to toggle showing the 21 attributes. typeID: 47284
Capacity: 0.0
raceID: 8
typeNameID: 532183
published: True
Volume: 0.01
radius: 1.0
basePrice: 0.0
Mass: 0.0
groupID: 1953
portionSize: 1
skin_internalName: Talos Serenity YC119
skin_skinMaterialID: 232
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5066
skin_allowCCPDevs: True
skin_visibleTranquility: False
skin_duration: 30
skin_types: [4308]
skin_licenseTypeID: 47284
Extra Skin Attributes:
Applies to: Talos
isSingleUse: False
visibleTranquility: False
visibleSerenity: False
duration: 30
47285 - Talos Serenity YC119 SKIN (90 Days) No Description 90-Day SKIN
Click to toggle showing the 21 attributes. typeID: 47285
Capacity: 0.0
raceID: 8
typeNameID: 532184
published: True
Volume: 0.01
radius: 1.0
basePrice: 0.0
Mass: 0.0
groupID: 1954
portionSize: 1
skin_internalName: Talos Serenity YC119
skin_skinMaterialID: 232
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5066
skin_allowCCPDevs: True
skin_visibleTranquility: False
skin_duration: 90
skin_types: [4308]
skin_licenseTypeID: 47285
Extra Skin Attributes:
Applies to: Talos
isSingleUse: False
visibleTranquility: False
visibleSerenity: False
duration: 90
47286 - Men's SARO 'Black Troop' Combat Suit CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
Outer
Click to toggle showing the 18 attributes. descriptionID: 533150
typeID: 47286
Capacity: 0.0
typeNameID: 532342
iconID: 21873
basePrice: 0.0
marketGroupID: 1399
Volume: 0.1
radius: 1.0
published: True
Mass: 0.5
groupID: 1088
portionSize: 1
Does Not Require Clothing Type: 25.0
clothingAlsoCoversCategory2: 22.0
Gender: 1.0
Does Not Require Clothing Type: 22.0
Does Not Require Clothing Type: 25.0
47287 - Women's SARO 'Black Troop' Combat Suit CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
Outer
Click to toggle showing the 18 attributes. descriptionID: 533149
typeID: 47287
Capacity: 0.0
typeNameID: 532341
iconID: 21872
basePrice: 0.0
marketGroupID: 1405
Volume: 0.1
radius: 1.0
published: True
Mass: 0.5
groupID: 1088
portionSize: 1
Does Not Require Clothing Type: 25.0
clothingAlsoCoversCategory2: 22.0
Gender: 3.0
Does Not Require Clothing Type: 22.0
Does Not Require Clothing Type: 25.0
47297 - KalliType No Description Kalli_PLACEHOLDER
Click to toggle showing the 11 attributes. typeID: 47297
Capacity: 0.0
typeNameID: 532395
iconID: 349
basePrice: 1000.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1964
portionSize: 1
47299 - KalliType2 No Description Kalli_PLACEHOLDER
Click to toggle showing the 11 attributes. typeID: 47299
Capacity: 0.0
typeNameID: 532396
iconID: 349
basePrice: 1000.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1964
portionSize: 1
47300 - Capsuleer Dawn Firework (Large) Celebrating the dawn of the Capsuleer space pilots, this pyrotechnic blasts the symbolism of the capsule into space in a multicolored firework display.

The Capsuleer Age began with the joining of the capsule and the clone in YC105, making it possible for independent spaceship captains to avail themselves of capsule technology and the benefits of high-fidelity cloning and personality transfer.

Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.
Structure Festival Charges
Click to toggle showing the 30 attributes. descriptionID: 533131
typeID: 47300
graphicID: 21970
Capacity: 0.0
typeNameID: 532397
iconID: 20973
basePrice: 0.0
marketGroupID: 1663
Volume: 0.1
radius: 1.0
published: True
Mass: 100.0
groupID: 1976
portionSize: 100
Maximum Velocity: 2000.0
Inertia Modifier: 3000.0
Tech Level: 1.0
Structure Hitpoints: 10.0
Detonation proximity: 35.0
structureUniformity: 1.0
Base Shield Damage: 0.0
aimedLaunch: 1.0
missileNeverDoesDamage: 1.0
rate of fire bonus: 1.0
requiredSkill1Level: 1.0
requiredSkill2Level: 1.0
Used with (Launcher Group): 1974.0
Maximum Flight Time: 100000.0
armorPiercingChance: 1.0
Base Armor Damage: 0.0
47301 - Crimson Helix Firework (Large) The Blood Raider Covenant's perverse mysticism is replete with symbolism involving blood, flesh and even the intricacies of biological science. The Crimson Helix firework melds sanguine and genetic imagery together in a startling pyrotechnic display.

Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.
Structure Festival Charges
Click to toggle showing the 30 attributes. descriptionID: 533132
typeID: 47301
graphicID: 21971
Capacity: 0.0
typeNameID: 532398
iconID: 20973
basePrice: 0.0
marketGroupID: 1663
Volume: 0.1
radius: 1.0
published: True
Mass: 100.0
groupID: 1976
portionSize: 100
Maximum Velocity: 2000.0
Inertia Modifier: 3000.0
Tech Level: 1.0
Structure Hitpoints: 10.0
Detonation proximity: 35.0
structureUniformity: 1.0
Base Shield Damage: 0.0
aimedLaunch: 1.0
missileNeverDoesDamage: 1.0
rate of fire bonus: 1.0
requiredSkill1Level: 1.0
requiredSkill2Level: 1.0
Used with (Launcher Group): 1974.0
Maximum Flight Time: 100000.0
armorPiercingChance: 1.0
Base Armor Damage: 0.0
47302 - Yoiul Blizzard Firework (Large) The Yoiul Blizzard firework is in truth an "icework" as it is a unique explosive charge that creates a storm of icy crystals in space, mimicking a wintry blizzard.

The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forbears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.

Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.
Structure Festival Charges
Click to toggle showing the 30 attributes. descriptionID: 533133
typeID: 47302
graphicID: 21972
Capacity: 0.0
typeNameID: 532400
iconID: 20973
basePrice: 0.0
marketGroupID: 1663
Volume: 0.1
radius: 1.0
published: True
Mass: 100.0
groupID: 1976
portionSize: 100
Maximum Velocity: 2000.0
Inertia Modifier: 3000.0
Tech Level: 1.0
Structure Hitpoints: 10.0
Detonation proximity: 35.0
structureUniformity: 1.0
Base Shield Damage: 0.0
aimedLaunch: 1.0
missileNeverDoesDamage: 1.0
rate of fire bonus: 1.0
requiredSkill1Level: 1.0
requiredSkill2Level: 1.0
Used with (Launcher Group): 1974.0
Maximum Flight Time: 100000.0
armorPiercingChance: 1.0
Base Armor Damage: 0.0
47303 - Standup Large Festival Launcher The Standup Large Festival Launcher is an impressive festival charge launcher system intended for large-scale pyrotechnic displays around Upwell Structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
Structure Festival Launcher
Click to toggle showing the 26 attributes. descriptionID: 533161
typeID: 47303
graphicID: 21192
Capacity: 5.0
typeNameID: 532403
iconID: 21565
basePrice: 0.0
marketGroupID: 1663
Volume: 20.0
radius: 1.0
published: True
Mass: 0.0
groupID: 1974
portionSize: 1
Reload Time: 200.0
Can be fitted to: 1404.0
Structure Hitpoints: 40.0
Can be fitted to: 1657.0
slots occupied: 1.0
CPU usage: 1.0
Rate of fire: 4000.0
Can be fitted to: 1406.0
structureItemVisualFlag: 1.0
Charges Per Cycle: 1.0
Used with (Charge Group): 1976.0
Powergrid Usage: 1.0
47374 - bacon_PLACEHOLDER No Description Beacon
Click to toggle showing the 12 attributes. typeID: 47374
graphicID: 2742
Capacity: 0.0
typeNameID: 532640
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 310
portionSize: 1
Untargetable: 1.0
47378 - red_1_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47378
graphicID: 21391
Capacity: 0.0
typeNameID: 532647
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47379 - red_2_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47379
graphicID: 21391
Capacity: 0.0
typeNameID: 532648
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47380 - red_3_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47380
graphicID: 21391
Capacity: 0.0
typeNameID: 532649
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47381 - blue_1_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47381
graphicID: 21391
Capacity: 0.0
typeNameID: 532650
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47382 - blue_2_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47382
graphicID: 21391
Capacity: 0.0
typeNameID: 532651
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47383 - blue_3_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47383
graphicID: 21391
Capacity: 0.0
typeNameID: 532652
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47384 - green_1_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47384
graphicID: 21391
Capacity: 0.0
typeNameID: 532653
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47385 - green_2_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47385
graphicID: 21391
Capacity: 0.0
typeNameID: 532654
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47386 - green_3_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47386
graphicID: 21391
Capacity: 0.0
typeNameID: 532655
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47387 - yellow_1_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47387
graphicID: 21391
Capacity: 0.0
typeNameID: 532656
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47388 - yellow_2_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47388
graphicID: 21391
Capacity: 0.0
typeNameID: 532657
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47389 - yellow_3_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47389
graphicID: 21391
Capacity: 0.0
typeNameID: 532658
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47390 - orange_1_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47390
graphicID: 21391
Capacity: 0.0
typeNameID: 532659
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47391 - orange_2_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47391
graphicID: 21391
Capacity: 0.0
typeNameID: 532660
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47392 - orange_3_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47392
graphicID: 21391
Capacity: 0.0
typeNameID: 532661
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47393 - white_1_PLACEHOLDER No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47393
graphicID: 21391
Capacity: 0.0
typeNameID: 532662
basePrice: 0.0
Volume: 0.0
soundID: 20220
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47395 - Standard 'Guri Hivaa' Cerebral Accelerator The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.

The compounds are only guaranteed to function until YC 120.04.24.
Booster
Click to toggle showing the 25 attributes. descriptionID: 532734
typeID: 47395
Capacity: 0.0
typeNameID: 532713
iconID: 10144
basePrice: 32768.0
marketGroupID: 977
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 303
portionSize: 1
Expiry Date: 17645.4583333
Booster Duration: 86400000.0
Non-Destructible: 1.0
Charisma Modifier: 10.0
Intelligence Modifier: 10.0
Memory Modifier: 10.0
Perception Modifier: 10.0
Willpower Modifier: 10.0
requiredSkill1Level: 1.0
Primary Skill required: 3402.0
Follows Jump Clones: 1.0
Booster Slot: 10.0
47396 - Advanced 'Guri Hivaa' Cerebral Accelerator The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.

The compounds are only guaranteed to function until YC 120.04.24.
Booster
Click to toggle showing the 25 attributes. descriptionID: 532715
typeID: 47396
Capacity: 0.0
typeNameID: 532714
iconID: 10144
basePrice: 32768.0
marketGroupID: 977
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 303
portionSize: 1
Expiry Date: 17645.4583333
Booster Duration: 86400000.0
Non-Destructible: 1.0
Charisma Modifier: 12.0
Intelligence Modifier: 12.0
Memory Modifier: 12.0
Perception Modifier: 12.0
Willpower Modifier: 12.0
requiredSkill1Level: 1.0
Primary Skill required: 3402.0
Follows Jump Clones: 1.0
Booster Slot: 10.0
47397 - Extended 'Guri Hivaa' Cerebral Accelerator The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.

The compounds are only guaranteed to function until YC 120.04.24.
Booster
Click to toggle showing the 25 attributes. descriptionID: 532717
typeID: 47397
Capacity: 0.0
typeNameID: 532716
iconID: 10144
basePrice: 32768.0
marketGroupID: 977
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 303
portionSize: 1
Expiry Date: 17645.4583333
Booster Duration: 259200000.0
Non-Destructible: 1.0
Charisma Modifier: 10.0
Intelligence Modifier: 10.0
Memory Modifier: 10.0
Perception Modifier: 10.0
Willpower Modifier: 10.0
requiredSkill1Level: 1.0
Primary Skill required: 3402.0
Follows Jump Clones: 1.0
Booster Slot: 10.0
47398 - The Hunt - Easy Trash Spawner No Description Cloud
Click to toggle showing the 11 attributes. typeID: 47398
graphicID: 10026
Capacity: 0.0
typeNameID: 532718
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 227
portionSize: 1
47399 - The Hunt - Hard Trash Spawner No Description Cloud
Click to toggle showing the 11 attributes. typeID: 47399
graphicID: 10026
Capacity: 0.0
typeNameID: 532719
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 227
portionSize: 1
47400 - The Hunt - Boss Spawner No Description Cloud
Click to toggle showing the 11 attributes. typeID: 47400
graphicID: 10026
Capacity: 0.0
typeNameID: 532720
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 227
portionSize: 1
47401 - Sleeper Bunker This structure appears to be a bunker designed by the Sleepers.
It is likely used for the accommodation and increased mobility of Sleeper troops and other personnel.
Large Collidable Structure
Click to toggle showing the 30 attributes. descriptionID: 532743
typeID: 47401
graphicID: 3567
Capacity: 10000.0
typeNameID: 532742
basePrice: 0.0
Volume: 100000000.0
radius: 7684.0
published: False
Mass: 100000.0
groupID: 319
portionSize: 1
Shield Capacity: 25.0
Structure Hitpoints: 25.0
armorUniformity: 1.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Accuracy falloff : 0.0
Turret Tracking: 0.0
Signature Radius: 8000.0
Optimal Range: 0.0
Armor Hitpoints: 25.0
entityFlyRange: 0.0
entityEquipmentMin: 5.0
entityEquipmentMax: 10.0
Disallows Assistance: 1.0
Shield recharge time: 0.0
entityAttackRange: 0.0
entityLootCountMin: 5.0
entityLootCountMax: 10.0
47402 - Small asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47402
graphicID: 22009
Capacity: 0.0
raceID: 128
typeNameID: 532744
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47403 - Small asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47403
graphicID: 22010
Capacity: 0.0
raceID: 128
typeNameID: 532745
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47404 - Small asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47404
graphicID: 22011
Capacity: 0.0
raceID: 128
typeNameID: 532746
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47405 - Small asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47405
graphicID: 22012
Capacity: 0.0
raceID: 128
typeNameID: 532747
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47406 - Medium asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47406
graphicID: 22013
Capacity: 0.0
raceID: 128
typeNameID: 532748
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47407 - Medium asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47407
graphicID: 22014
Capacity: 0.0
raceID: 128
typeNameID: 532749
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47408 - DynamicKalli No Description Dynamic_PLACEHOLDER typeID: 47408
Capacity: 0.0
typeNameID: 532750
published: False
Volume: 0.2
radius: 1.0
basePrice: 0.0
Mass: 1.0
groupID: 1969
portionSize: 1
47409 - Medium asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47409
graphicID: 22015
Capacity: 0.0
raceID: 128
typeNameID: 532751
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47410 - Medium asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47410
graphicID: 22016
Capacity: 0.0
raceID: 128
typeNameID: 532752
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47412 - Large asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47412
graphicID: 22017
Capacity: 0.0
raceID: 128
typeNameID: 532754
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47413 - Large asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47413
graphicID: 22018
Capacity: 0.0
raceID: 128
typeNameID: 532755
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47414 - Large asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47414
graphicID: 22019
Capacity: 0.0
raceID: 128
typeNameID: 532756
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47415 - Huge asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47415
graphicID: 22020
Capacity: 0.0
raceID: 128
typeNameID: 532757
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47416 - Huge asteroid environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47416
graphicID: 22021
Capacity: 0.0
raceID: 128
typeNameID: 532758
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47417 - Small pillar environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47417
graphicID: 22022
Capacity: 0.0
raceID: 128
typeNameID: 532759
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47418 - Small pillar environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47418
graphicID: 22023
Capacity: 0.0
raceID: 128
typeNameID: 532760
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47419 - Small pillar environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47419
graphicID: 22024
Capacity: 0.0
raceID: 128
typeNameID: 532761
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47420 - Medium pillar environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47420
graphicID: 22025
Capacity: 0.0
raceID: 128
typeNameID: 532762
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47421 - Medium pillar environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47421
graphicID: 22026
Capacity: 0.0
raceID: 128
typeNameID: 532763
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47422 - Medium pillar environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47422
graphicID: 22027
Capacity: 0.0
raceID: 128
typeNameID: 532764
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47423 - Large pillar environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47423
graphicID: 22028
Capacity: 0.0
raceID: 128
typeNameID: 532765
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47424 - Large pillar environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47424
graphicID: 22029
Capacity: 0.0
raceID: 128
typeNameID: 532766
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47425 - Large pillar environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47425
graphicID: 22030
Capacity: 0.0
raceID: 128
typeNameID: 532767
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47426 - Huge pillar environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47426
graphicID: 22031
Capacity: 0.0
raceID: 128
typeNameID: 532768
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47427 - Huge pillar environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47427
graphicID: 22032
Capacity: 0.0
raceID: 128
typeNameID: 532769
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47428 - Huge pillar environment No Description Large Collidable Object
Click to toggle showing the 12 attributes. typeID: 47428
graphicID: 22033
Capacity: 0.0
raceID: 128
typeNameID: 532770
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
47430 - A_30 No Description Lens Flares
Click to toggle showing the 11 attributes. typeID: 47430
graphicID: 22062
Capacity: 0.0
typeNameID: 532773
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1105
portionSize: 1
47431 - A_31 No Description Lens Flares
Click to toggle showing the 11 attributes. typeID: 47431
graphicID: 22057
Capacity: 0.0
typeNameID: 532774
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1105
portionSize: 1
47432 - A_32 No Description Lens Flares
Click to toggle showing the 11 attributes. typeID: 47432
graphicID: 22058
Capacity: 0.0
typeNameID: 532775
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1105
portionSize: 1
47433 - A_33 No Description Lens Flares
Click to toggle showing the 11 attributes. typeID: 47433
graphicID: 22059
Capacity: 0.0
typeNameID: 532776
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1105
portionSize: 1
47434 - A_34 No Description Lens Flares
Click to toggle showing the 11 attributes. typeID: 47434
graphicID: 22060
Capacity: 0.0
typeNameID: 532777
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1105
portionSize: 1
47435 - A_35 No Description Lens Flares
Click to toggle showing the 11 attributes. typeID: 47435
graphicID: 22061
Capacity: 0.0
typeNameID: 532778
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1105
portionSize: 1
47436 - small_PD_PLACEHOLDER No Description Localized Effect Beacon
Click to toggle showing the 11 attributes. typeID: 47436
graphicID: 22037
Capacity: 0.0
typeNameID: 532780
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1971
portionSize: 1
47437 - medium_PD_PLACEHOLDER No Description Localized Effect Beacon
Click to toggle showing the 11 attributes. typeID: 47437
graphicID: 22035
Capacity: 0.0
typeNameID: 532781
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1971
portionSize: 1
47438 - large_PD_PLACEHOLDER No Description Localized Effect Beacon
Click to toggle showing the 11 attributes. typeID: 47438
graphicID: 22036
Capacity: 0.0
typeNameID: 532782
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1971
portionSize: 1
47439 - small_biocloud_PLACEHOLDER No Description Localized Effect Beacon typeID: 47439
Capacity: 0.0
typeNameID: 532783
published: False
Volume: 0.0
radius: 1.0
basePrice: 0.0
Mass: 0.0
groupID: 1971
portionSize: 1
47440 - medium_biocloud_PLACEHOLDER No Description Localized Effect Beacon typeID: 47440
Capacity: 0.0
typeNameID: 532784
published: False
Volume: 0.0
radius: 1.0
basePrice: 0.0
Mass: 0.0
groupID: 1971
portionSize: 1
47441 - large_biocloud_PLACEHOLDER No Description Localized Effect Beacon typeID: 47441
Capacity: 0.0
typeNameID: 532785
published: False
Volume: 0.0
radius: 1.0
basePrice: 0.0
Mass: 0.0
groupID: 1971
portionSize: 1
47442 - small_stretch_PLACEHOLDER No Description Localized Effect Beacon typeID: 47442
Capacity: 0.0
typeNameID: 532786
published: False
Volume: 0.0
radius: 1.0
basePrice: 0.0
Mass: 0.0
groupID: 1971
portionSize: 1
47443 - large_stretch_PLACEHOLDER No Description Localized Effect Beacon typeID: 47443
Capacity: 0.0
typeNameID: 532788
published: False
Volume: 0.0
radius: 1.0
basePrice: 0.0
Mass: 0.0
groupID: 1971
portionSize: 1
47444 - medium_stretch_PLACEHOLDER No Description Localized Effect Beacon typeID: 47444
Capacity: 0.0
typeNameID: 532787
published: False
Volume: 0.0
radius: 1.0
basePrice: 0.0
Mass: 0.0
groupID: 1971
portionSize: 1
47445 - Flag Cruisers Skill for the operation of Flag Cruisers Spaceship Command
Click to toggle showing the 24 attributes. descriptionID: 532792
typeID: 47445
Capacity: 0.0
typeNameID: 532791
iconID: 33
basePrice: 64000000.0
marketGroupID: 377
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 257
portionSize: 1
requiredSkill2Level: 1.0
requiredSkill3Level: 1.0
Level: 0.0
Training time multiplier : 8.0
Primary attribute: 168.0
Secondary attribute: 167.0
Primary Skill required: 3327.0
Secondary Skill required: 24764.0
Tertiary Skill required: 3430.0
canNotBeTrainedOnTrial: 1.0
requiredSkill1Level: 5.0
47446 - Lux Xiphos This Drifter weapon system appears to be a more compact version of directed energy weapons used by Drifter battleships. It is semi-autonomous and is floating freely from the vessel deploying it. The weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets. Energy Weapon
Click to toggle showing the 15 attributes. descriptionID: 532813
typeID: 47446
graphicID: 22052
Capacity: 0.0
raceID: 16
typeNameID: 532812
iconID: 21409
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: True
Mass: 0.0
groupID: 53
portionSize: 1
Reload Time: 0.01
47447 - C3-A 'Hivaa Saitsuo' Ballistic Control System The C3-A 'Hivaa Saitsuo' Ballistic Control System is a special modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles. Ballistic Control system
Click to toggle showing the 26 attributes. descriptionID: 533615
typeID: 47447
Capacity: 0.0
typeNameID: 532814
iconID: 21440
basePrice: 0.0
marketGroupID: 645
Volume: 5.0
radius: 1.0
published: True
Mass: 1.0
groupID: 367
portionSize: 1
requiredSkill2Level: 2.0
Tech Level: 1.0
Structure Hitpoints: 40.0
Drone Damage Bonus: 10.0
rate of fire bonus: 0.93
CPU usage: 37.0
Missile Damage Bonus: 1.07
Primary Skill required: 3318.0
Secondary Skill required: 3436.0
Meta Level: 8.0
metaGroupID: 4.0
Powergrid Usage: 1.0
requiredSkill1Level: 2.0
47448 - C3-X 'Hivaa Saitsuo' Ballistic Control System The C3-X 'Hivaa Saitsuo' Ballistic Control System is a highly experimental modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles. Ballistic Control system
Click to toggle showing the 26 attributes. descriptionID: 533616
typeID: 47448
Capacity: 0.0
typeNameID: 532815
iconID: 21440
basePrice: 0.0
marketGroupID: 645
Volume: 5.0
radius: 1.0
published: True
Mass: 1.0
groupID: 367
portionSize: 1
requiredSkill2Level: 5.0
Tech Level: 1.0
Structure Hitpoints: 40.0
Drone Damage Bonus: 15.0
rate of fire bonus: 0.9
CPU usage: 42.0
Missile Damage Bonus: 1.1
Primary Skill required: 3318.0
Secondary Skill required: 3436.0
Meta Level: 12.0
metaGroupID: 4.0
Powergrid Usage: 1.0
requiredSkill1Level: 5.0
47449 - Inert Capsule This hydrostatic capsule is inert and unoccupied, lacking a stock of quantum-entangled 4-Helium, hyper-oxygenated crashgel or a clone blank. Nevertheless, the valuable technology of the capsule shell could be recovered and compressed for transport. Spawn Container
Click to toggle showing the 28 attributes. descriptionID: 533617
typeID: 47449
graphicID: 73
Capacity: 2700.0
typeNameID: 532819
iconID: 73
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: True
Mass: 10000.0
groupID: 306
portionSize: 1
Turret Tracking: 0.0
lootRespawnTime: 1800000.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 1.0
Structure Hitpoints: 1000000.0
entityEquipmentMax: 1.0
Capacitor Capacity: 2700.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFlyRange: 0.0
Disallows Assistance: 1.0
Optimal Range: 0.0
entityAttackRange: 0.0
entityChaseMaxDistance: 0.0
Accuracy falloff : 0.0
47450 - Compressed Capsule Shell This compressed hydrostatic capsule shell is full of valuable technology that should command the interest of prospective buyers. Commodities
Click to toggle showing the 15 attributes. descriptionID: 533618
typeID: 47450
Capacity: 0.0
typeNameID: 532823
iconID: 73
basePrice: 150000.0
marketGroupID: 614
Volume: 0.1
radius: 1.0
published: True
Mass: 1.0
groupID: 526
portionSize: 1
entityEquipmentMin: 1.0
entityEquipmentMax: 1.0
47451 - Background planet Moon No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47451
graphicID: 22064
Capacity: 0.0
raceID: 128
typeNameID: 532820
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47452 - Background planet Sandstorm No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47452
graphicID: 22068
Capacity: 0.0
raceID: 128
typeNameID: 532821
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47453 - Background planet Lava No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47453
graphicID: 22066
Capacity: 0.0
raceID: 128
typeNameID: 532827
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47454 - Background planet Plasma No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47454
graphicID: 22067
Capacity: 0.0
raceID: 128
typeNameID: 532824
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47455 - Background planet Gas No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47455
graphicID: 22065
Capacity: 0.0
raceID: 128
typeNameID: 532825
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47456 - Background planet Terestrial No Description MassiveEnvironments
Click to toggle showing the 12 attributes. typeID: 47456
graphicID: 22069
Capacity: 0.0
raceID: 128
typeNameID: 532826
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
47457 - Secured Guristas Cache No Description Scatter Container
Click to toggle showing the 22 attributes. typeID: 47457
graphicID: 3706
Capacity: 2700.0
typeNameID: 532828
basePrice: 0.0
Volume: 27500.0
radius: 314.0
published: False
Mass: 10000.0
groupID: 1207
portionSize: 1
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 1.0
Structure Hitpoints: 1000000.0
hackable: 1.0
Capacitor Capacity: 2700.0
structureUniformity: 1.0
Signature Radius: 500.0
Primary Skill required: 13278.0
entityEquipmentMax: 1.0
tierDifficulty: 4.0
47459 - Drifter Cruiser CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.

DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat.

Threat level: Critical
Drifter Reinforcements
Click to toggle showing the 101 attributes. descriptionID: 532854
typeID: 47459
graphicID: 22006
Capacity: 250.0
raceID: 16
typeNameID: 532853
basePrice: 0.0
Volume: 100000.0
wreckTypeID: 47560
radius: 150.0
published: False
Mass: 1000000.0
groupID: 1956
portionSize: 1
modifyTargetSpeedChance: 1.0
modifyTargetSpeedDuration: 2500.0
modifyTargetSpeedRange: 50000.0
entitySuperWeaponOptimalSignatureRadius: 125.0
Structure Hitpoints: 7500.0
armorUniformity: 0.75
structureUniformity: 1.0
Maximum Velocity Bonus: -5.0
Maximum Velocity: 3500.0
Signature Radius: 150.0
effectDeactivationDelay: 5000.0
Rate of fire: 5000.0
Scan Resolution: 330.0
Optimal Range: 75000.0
Capacitor Recharge time: 500000.0
Damage Modifier: 10.0
entityChaseMaxDelay: 5000.0
entityChaseMaxDelayChance: 0.25
entityChaseMaxDuration: 10000.0
entityChaseMaxDurationChance: 1.0
Neutralization Amount: 20.0
Neutralization Optimal Range: 25000.0
Warp Disruption Range: 50000.0
Warp Scramble Strength: 2.0
Signature Resolution: 20.0
Threat Target Switch: 1.0
Use Secondary targeting: 1.0
Use Signature Radius: 1.0
Chance to not change targets: 0.0
use effect monitoring: 1.0
Kinetic damage: 80.0
Thermal damage: 80.0
entityGroupRespawnChance: 1.0
entityChaseMaxDistance: 25000.0
Accuracy falloff : 75000.0
Turret Tracking: 0.06
EM damage: 80.0
Explosive damage: 80.0
Maximum Locked Targets: 4.0
maxAttackTargets: 1.0
RADAR Sensor Strength: 500.0
Ladar Sensor Strength: 500.0
Magnetometric Sensor Strength: 500.0
Gravimetric Sensor Strength: 500.0
propulsionGraphicID: 397.0
entityOverviewShipGroupId: 26.0
gfxTurretID: 47446.0
gfxBoosterID: 397.0
entityAttackRange: 122500.0
entityLootCountMin: 1.0
Security Status Kill Amount: 0.2
Shield Capacity: 2500.0
Armor Hitpoints: 10000.0
Armor EM Damage Resistance: 1.0
Armor Explosive Damage Resistance: 0.5
Armor Kinetic Damage Resistance: 0.5
Armor Thermal Damage Resistance: 0.5
Shield EM Damage Resistance: 0.51
Shield Explosive Damage Resistance: 0.51
Shield Kinetic Damage Resistance: 0.51
Shield Thermal Damage Resistance: 0.8
entityBracketColour: 1.0
entitySuperWeaponKineticDamage: 20000.0
entityAttackDelayMax: 5000.0
Damage Delay: 3000.0
entitySecurityMaxGain: 5.0
Disallows Assistance: 1.0
entitySuperWeaponTrackingSpeed: 0.132
entityFlyRange: 40000.0
energyNeutralizerEntityChance: 1.0
Neutralization Duration: 5000.0
entityEquipmentMin: 3.0
entityEquipmentMax: 6.0
entityReactionFactor: 0.6
entitySuperWeaponDuration: 3000.0
entitySuperWeaponEmDamage: 20000.0
entityAttackDelayMin: 1000.0
entitySuperWeaponThermalDamage: 1000.0
entitySuperWeaponExplosiveDamage: 1000.0
Shield recharge time: 250000.0
Capacitor Capacity: 4500.0
Shield Uniformity: 1.0
entityWarpScrambleChance: 1.0
Duration: 5000.0
Orbit Velocity: 235.0
entitySuperWeaponMaxRange: 100000.0
entitySuperWeaponFallOff: 100000.0
47460 - AOE_10k_locator No Description Locators
Click to toggle showing the 11 attributes. typeID: 47460
graphicID: 21346
Capacity: 0.0
typeNameID: 532855
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1973
portionSize: 1
47461 - AOE_30k_locator No Description Locators
Click to toggle showing the 11 attributes. typeID: 47461
graphicID: 21346
Capacity: 0.0
typeNameID: 532856
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1973
portionSize: 1
47462 - AOE_80k_locator No Description Locators
Click to toggle showing the 11 attributes. typeID: 47462
graphicID: 21346
Capacity: 0.0
typeNameID: 532857
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1973
portionSize: 1
47463 - entry_locator No Description Locators
Click to toggle showing the 11 attributes. typeID: 47463
graphicID: 2742
Capacity: 0.0
typeNameID: 532859
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1973
portionSize: 1
47464 - exit_locator No Description Locators
Click to toggle showing the 11 attributes. typeID: 47464
graphicID: 2742
Capacity: 0.0
typeNameID: 532860
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1973
portionSize: 1
47466 - Praxis "Action follows form. Form follows thought. We have thought deeply on the shape of the future. The forms have been established and now is the time to act." – Elder Mentor Matshi Raish, Geminate Chapter, Society of Conscious Thought, YC120.05.06.

The Praxis-class battleship is a new SoCT design that uses principles derived from Jove shipbuilding techniques recently made available to the Society's naval architects. The Praxis was designed and constructed to combat the emergent threats to New Eden, as they continue to increase in YC120 and beyond.

In the 15th year since the dawn of the Capsuleer Era, the Society made the Praxis available to all independent capsuleers.
Battleship
Click to toggle showing the 96 attributes. descriptionID: 533620
typeID: 47466
graphicID: 22070
Capacity: 1200.0
raceID: 16
typeNameID: 532873
basePrice: 180000000.0
Volume: 500000.0
soundID: 20824
wreckTypeID: 26470
radius: 400.0
Mass: 87000000.0
factionID: 500017
published: True
portionSize: 1
groupID: 27
certificateTemplate: 232
Rig Size: 3.0
maxPassengers: 1000.0
Upgrade Hardpoints: 3.0
Item Damage: 0.0
minTargetVelDmgMultiplier: 0.5
Shield Capacity: 6500.0
uniformity: 1.0
Structure Hitpoints: 6500.0
Powergrid Output: 15000.0
Low Slots: 7.0
Medium Slots: 7.0
High Slots: 7.0
Power Load: 0.0
Shield Explosive Damage Resistance: 0.725
Shield Kinetic Damage Resistance: 0.725
Shield Thermal Damage Resistance: 0.725
powerToSpeed: 1.0
Armor Kinetic Damage Resistance: 0.675
warpFactor: 0.0
maxDirectionalVelocity: 1000.0
shipBonusRole7: 25.0
shipBonusRole8: 37.5
warpCapacitorNeed: 1.38e-07
heatCapacityHi: 100.0
Drone Capacity: 225.0
Armor Hitpoints: 6500.0
heatDissipationRate: 0.01
Tech Level: 1.0
Maximum Velocity: 75.0
Rig Slots: 3.0
Signature Radius: 465.0
heatDissipationRateHi: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
CPU Output: 600.0
CPU Load: 0.0
Scan Resolution: 130.0
Primary Skill required: 3327.0
Capacitor Recharge time: 1260000.0
Maximum Locked Targets: 7.0
structureUniformity: 1.0
Armor EM Damage Resistance: 0.675
Inertia Modifier: 0.1
heatGenerationMultiplier: 0.5
Armor Explosive Damage Resistance: 0.675
heatCapacityLow: 100.0
Maximum Targeting Range: 70000.0
Targeting Speed: 7500.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 20.0
Ship Warp Speed: 1.0
Armor Thermal Damage Resistance: 0.675
heatAttenuationMed: 0.79
Warp Speed Multiplier: 2.0
propulsionGraphicID: 394.0
Shield EM Damage Resistance: 0.725
Shield recharge time: 3332500.0
Capacitor Capacity: 6450.0
Shield Uniformity: 0.75
Launcher Hardpoints: 6.0
Turret Hardpoints: 6.0
Color Scheme: 11313.0
Heat Attenuation: 0.79
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
fwLpKill: 500.0
Structure EM Damage Resistance: 0.67
heatAttenuationMed: 0.76
rookieDroneBonus: 50.0
gfxBoosterID: 394.0
Drone Bandwidth: 100.0
Meta Level: 4.0
mainColor: 16777215.0
armorUniformity: 0.75
requiredSkill1Level: 1.0
47475 - Women's Capsuleer Networker XV Suit Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Outer
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Does Not Require Clothing Type: 25.0
clothingAlsoCoversCategory2: 22.0
Gender: 3.0
Does Not Require Clothing Type: 22.0
Does Not Require Clothing Type: 25.0
47476 - Men's Capsuleer Networker XV Suit Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Outer
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clothingAlsoCoversCategory2: 22.0
Gender: 1.0
Does Not Require Clothing Type: 22.0
Does Not Require Clothing Type: 25.0
47477 - Women's Capsuleer Networker XV Cap Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Headwear
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typeID: 47477
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47478 - Men's Capsuleer Networker XV Cap Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Headwear
Click to toggle showing the 13 attributes. descriptionID: 532888
typeID: 47478
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47479 - Women's Capsuleer Networker XV T-Shirt Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Tops
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typeID: 47479
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47480 - Men's Capsuleer Networker XV T-Shirt Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Tops
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47481 - CDIA SPACE Cerebral Accelerator The CONCORD Directive Intelligence Agency operates a Spaceship Pilot and Capsuleer Essentials (SPACE) program with the aim of promoting the skills of law-abiding spaceship pilots. To this end they make available the CDIA SPACE Cerebral Accelerator to aid rapid uptake of useful piloting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.

The compounds are only guaranteed to function until YC 120.05.01.
Booster
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47482 - CDIA Training Exercise Supply Crate This CONCORD Directive Intelligence Agency supply crate contains nanocoatings useful in carrying out military training training exercises where one side takes the role of Blueforce and the other the role of Redforce. Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 533619
typeID: 47482
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47493 - Armageddon Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533020
typeID: 47493
Capacity: 0.0
raceID: 4
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basePrice: 0.0
marketGroupID: 1964
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skin_internalName: Armageddon Hunter's Quiver
skin_skinMaterialID: 254
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5101
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [643]
skin_licenseTypeID: 47493
Extra Skin Attributes:
Applies to: Armageddon
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47494 - Maller Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533043
typeID: 47494
Capacity: 0.0
raceID: 4
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skin_internalName: Maller Hunter's Quiver
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skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5102
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [624]
skin_licenseTypeID: 47494
Extra Skin Attributes:
Applies to: Maller
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47495 - Inquisitor Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533042
typeID: 47495
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raceID: 4
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skin_internalName: Inquisitor Hunter's Quiver
skin_skinMaterialID: 254
skin_isSingleUse: False
skin_visibleSerenity: False
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skin_allowCCPDevs: True
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skin_duration: -1
skin_types: [590]
skin_licenseTypeID: 47495
Extra Skin Attributes:
Applies to: Inquisitor
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47496 - Archon Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533019
typeID: 47496
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raceID: 4
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groupID: 1950
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skin_internalName: Archon Hunter's Quiver
skin_skinMaterialID: 254
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5104
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [23757]
skin_licenseTypeID: 47496
Extra Skin Attributes:
Applies to: Archon
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47497 - Chimera Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533038
typeID: 47497
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raceID: 1
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published: True
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groupID: 1950
portionSize: 1
skin_internalName: Chimera Hunter's Quiver
skin_skinMaterialID: 255
skin_isSingleUse: False
skin_visibleSerenity: False
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skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
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Extra Skin Attributes:
Applies to: Chimera
isSingleUse: False
visibleTranquility: True
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47498 - Raven Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533045
typeID: 47498
Capacity: 0.0
raceID: 1
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groupID: 1950
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skin_internalName: Raven Hunter's Quiver
skin_skinMaterialID: 255
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5106
skin_allowCCPDevs: True
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skin_duration: -1
skin_types: [638]
skin_licenseTypeID: 47498
Extra Skin Attributes:
Applies to: Raven
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47499 - Caracal Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533037
typeID: 47499
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raceID: 1
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skin_internalName: Caracal Hunter's Quiver
skin_skinMaterialID: 255
skin_isSingleUse: False
skin_visibleSerenity: False
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skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [621]
skin_licenseTypeID: 47499
Extra Skin Attributes:
Applies to: Caracal
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47500 - Merlin Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533044
typeID: 47500
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raceID: 1
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skin_internalName: Merlin Hunter's Quiver
skin_skinMaterialID: 255
skin_isSingleUse: False
skin_visibleSerenity: False
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skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [603]
skin_licenseTypeID: 47500
Extra Skin Attributes:
Applies to: Merlin
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47501 - Hyperion Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533041
typeID: 47501
Capacity: 0.0
raceID: 8
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groupID: 1950
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skin_internalName: Hyperion Hunter's Quiver
skin_skinMaterialID: 256
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5109
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24690]
skin_licenseTypeID: 47501
Extra Skin Attributes:
Applies to: Hyperion
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47502 - Exequror Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533039
typeID: 47502
Capacity: 0.0
raceID: 8
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skin_internalName: Exequror Hunter's Quiver
skin_skinMaterialID: 256
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skin_visibleSerenity: False
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skin_allowCCPDevs: True
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skin_duration: -1
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skin_licenseTypeID: 47502
Extra Skin Attributes:
Applies to: Exequror
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47503 - Atron Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533021
typeID: 47503
Capacity: 0.0
raceID: 8
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skin_internalName: Atron Hunter's Quiver
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skin_duration: -1
skin_types: [608]
skin_licenseTypeID: 47503
Extra Skin Attributes:
Applies to: Atron
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47504 - Thanatos Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533047
typeID: 47504
Capacity: 0.0
raceID: 8
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skin_internalName: Thanatos Hunter's Quiver
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skin_duration: -1
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skin_licenseTypeID: 47504
Extra Skin Attributes:
Applies to: Thanatos
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47505 - Typhoon Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533048
typeID: 47505
Capacity: 0.0
raceID: 2
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skin_internalName: Typhoon Hunter's Quiver
skin_skinMaterialID: 257
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skin_visibleSerenity: False
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skin_allowCCPDevs: True
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skin_duration: -1
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skin_licenseTypeID: 47505
Extra Skin Attributes:
Applies to: Typhoon
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47506 - Stabber Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533046
typeID: 47506
Capacity: 0.0
raceID: 2
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skin_internalName: Stabber Hunter's Quiver
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skin_duration: -1
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Extra Skin Attributes:
Applies to: Stabber
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
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47507 - Breacher Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533036
typeID: 47507
Capacity: 0.0
raceID: 2
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skin_internalName: Breacher Hunter's Quiver
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skin_duration: -1
skin_types: [598]
skin_licenseTypeID: 47507
Extra Skin Attributes:
Applies to: Breacher
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47508 - Hel Hunter's Quiver SKIN (Permanent) Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533040
typeID: 47508
Capacity: 0.0
raceID: 2
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groupID: 1950
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skin_internalName: Hel Hunter's Quiver
skin_skinMaterialID: 257
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skin_allowCCPDevs: True
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skin_duration: -1
skin_types: [22852]
skin_licenseTypeID: 47508
Extra Skin Attributes:
Applies to: Hel
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47509 - Worm Ace of Podhunters SKIN (Permanent) "There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)

The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533017
typeID: 47509
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Extra Skin Attributes:
Applies to: Worm
isSingleUse: False
visibleTranquility: True
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duration: -1
47510 - Gila Ace of Podhunters SKIN (Permanent) "There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)

The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533015
typeID: 47510
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typeNameID: 533013
basePrice: 0.0
marketGroupID: 2030
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Gila Ace of Podhunters
skin_skinMaterialID: 258
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5118
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17715]
skin_licenseTypeID: 47510
Extra Skin Attributes:
Applies to: Gila
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47511 - Rattlesnake Ace of Podhunters SKIN (Permanent) "There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)

The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533016
typeID: 47511
Capacity: 0.0
raceID: 1
typeNameID: 533014
basePrice: 0.0
marketGroupID: 1963
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Rattlesnake Ace of Podhunters
skin_skinMaterialID: 258
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5119
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17918]
skin_licenseTypeID: 47511
Extra Skin Attributes:
Applies to: Rattlesnake
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47512 - Immensea Faction Citadel No Description Citadel
Click to toggle showing the 83 attributes. typeID: 47512
graphicID: 21138
Capacity: 0.0
typeNameID: 533049
basePrice: 0.0
Volume: 80000.0
soundID: 20232
wreckTypeID: 47517
radius: 85000.0
published: False
Mass: 10000000000.0
groupID: 1657
portionSize: 1
Rig Size: 3.0
Sensor Warfare Resistance: 1e-05
Upgrade Hardpoints: 3.0
Standup Light Fighter Squadron Limit: 5.0
Shield Capacity: 14400000.0
uniformity: 1.0
Structure Hitpoints: 21600000.0
Powergrid Output: 2700000.0
Low Slots: 4.0
Medium Slots: 5.0
High Slots: 6.0
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.8
Shield Kinetic Damage Resistance: 0.8
Shield Thermal Damage Resistance: 0.8
Stasis Webifier Resistance: 1e-05
Armor Kinetic Damage Resistance: 0.8
Target Painter Resistance: 1e-05
Fighter Hangar Capacity: 300000.0
fighterAbilityAntiCapitalMissileResistance: 1.0
Armor Hitpoints: 14400000.0
Theoretical Maximum Targeting Range: 490000.0
structureServiceRoleBonus: -25.0
Rig Slots: 3.0
Signature Radius: 100000.0
hackable: 1.0
structureRoleBonus: 25.0
CPU Output: 38000.0
Service Slots: 8.0
Standup Support Fighter Squadron Limit: 2.0
Standup Heavy Fighter Squadrons Limit: 2.0
Scan Resolution: 40.0
Capacitor Recharge time: 5760000.0
Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors: -20.0
hiddenMissileDamageMultiplier: 1.0
hiddenArmorHPMultiplier: 1.0
Maximum Locked Targets: 7.0
Weapon Disruption Resistance: 1e-05
structureUniformity: 1.0
Armor EM Damage Resistance: 0.8
Remote Logistics Impedance: 1e-05
Armor Explosive Damage Resistance: 0.8
structureFullPowerStateHitpointMultiplier: 1.0
Maximum Targeting Range: 380000.0
ECM Resistance: 1e-05
Targeting Speed: 2500.0
RADAR Sensor Strength: 500.0
Ladar Sensor Strength: 500.0
Magnetometric Sensor Strength: 500.0
Gravimetric Sensor Strength: 500.0
Armor Thermal Damage Resistance: 0.8
Remote Electronic Assistance Impedance: 1e-05
Maximum tethering range: 10000.0
Shield recharge time: 9.99999999999e+11
Capacitor Capacity: 400000.0
Shield Uniformity: 1.0
Launcher Hardpoints: 3.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.8
Structure Thermal Damage Resistance: 0.8
Structure Explosive Damage Resistance: 0.8
fighterAbilityKamikazeResistance: 1.0
Structure EM Damage Resistance: 0.8
Shield Damage Limit (per second): 15000.0
Armor Damage Limit (per second): 15000.0
Structure Damage Limit (per second): 15000.0
Fighter Squadron Launch Tubes: 5.0
Capacitor Warfare Resistance: 1e-05
armorUniformity: 1.0
tierDifficulty: 4.0
47513 - Amarr Faction Citadel No Description Citadel
Click to toggle showing the 84 attributes. typeID: 47513
graphicID: 21138
Capacity: 0.0
raceID: 4
typeNameID: 533050
basePrice: 0.0
Volume: 80000.0
soundID: 20232
wreckTypeID: 47518
radius: 85000.0
published: False
Mass: 10000000000.0
groupID: 1657
portionSize: 1
Rig Size: 3.0
Sensor Warfare Resistance: 1e-05
Upgrade Hardpoints: 3.0
Standup Light Fighter Squadron Limit: 5.0
Shield Capacity: 14400000.0
uniformity: 1.0
Structure Hitpoints: 21600000.0
Powergrid Output: 2700000.0
Low Slots: 4.0
Medium Slots: 5.0
High Slots: 6.0
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.8
Shield Kinetic Damage Resistance: 0.8
Shield Thermal Damage Resistance: 0.8
Stasis Webifier Resistance: 1e-05
Armor Kinetic Damage Resistance: 0.8
Target Painter Resistance: 1e-05
Fighter Hangar Capacity: 300000.0
fighterAbilityAntiCapitalMissileResistance: 1.0
Armor Hitpoints: 14400000.0
Theoretical Maximum Targeting Range: 490000.0
structureServiceRoleBonus: -25.0
Rig Slots: 3.0
Signature Radius: 100000.0
hackable: 1.0
structureRoleBonus: 25.0
CPU Output: 38000.0
Service Slots: 7.0
Standup Support Fighter Squadron Limit: 2.0
Standup Heavy Fighter Squadrons Limit: 2.0
Scan Resolution: 40.0
Capacitor Recharge time: 5760000.0
Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors: -20.0
hiddenMissileDamageMultiplier: 1.0
hiddenArmorHPMultiplier: 1.0
Maximum Locked Targets: 7.0
Weapon Disruption Resistance: 1e-05
structureUniformity: 1.0
Armor EM Damage Resistance: 0.8
Remote Logistics Impedance: 1e-05
Armor Explosive Damage Resistance: 0.8
structureFullPowerStateHitpointMultiplier: 1.0
Maximum Targeting Range: 380000.0
ECM Resistance: 1e-05
Targeting Speed: 2500.0
RADAR Sensor Strength: 500.0
Ladar Sensor Strength: 500.0
Magnetometric Sensor Strength: 500.0
Gravimetric Sensor Strength: 500.0
Armor Thermal Damage Resistance: 0.8
Remote Electronic Assistance Impedance: 1e-05
Maximum tethering range: 10000.0
Shield recharge time: 9.99999999999e+11
Capacitor Capacity: 400000.0
Shield Uniformity: 1.0
Launcher Hardpoints: 3.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.8
Structure Thermal Damage Resistance: 0.8
Structure Explosive Damage Resistance: 0.8
fighterAbilityKamikazeResistance: 1.0
Structure EM Damage Resistance: 0.8
Shield Damage Limit (per second): 15000.0
Armor Damage Limit (per second): 15000.0
Structure Damage Limit (per second): 15000.0
Fighter Squadron Launch Tubes: 5.0
Capacitor Warfare Resistance: 1e-05
armorUniformity: 1.0
tierDifficulty: 4.0
47514 - Caldari Faction Citadel No Description Citadel
Click to toggle showing the 84 attributes. typeID: 47514
graphicID: 21138
Capacity: 0.0
raceID: 1
typeNameID: 533051
basePrice: 0.0
Volume: 80000.0
soundID: 20232
wreckTypeID: 47519
radius: 85000.0
published: False
Mass: 10000000000.0
groupID: 1657
portionSize: 1
Rig Size: 3.0
Sensor Warfare Resistance: 1e-05
Upgrade Hardpoints: 3.0
Standup Light Fighter Squadron Limit: 5.0
Shield Capacity: 14400000.0
uniformity: 1.0
Structure Hitpoints: 21600000.0
Powergrid Output: 2700000.0
Low Slots: 4.0
Medium Slots: 5.0
High Slots: 6.0
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.8
Shield Kinetic Damage Resistance: 0.8
Shield Thermal Damage Resistance: 0.8
Stasis Webifier Resistance: 1e-05
Armor Kinetic Damage Resistance: 0.8
Target Painter Resistance: 1e-05
Fighter Hangar Capacity: 300000.0
fighterAbilityAntiCapitalMissileResistance: 1.0
Armor Hitpoints: 14400000.0
Theoretical Maximum Targeting Range: 490000.0
structureServiceRoleBonus: -25.0
Rig Slots: 3.0
Signature Radius: 100000.0
hackable: 1.0
structureRoleBonus: 25.0
CPU Output: 38000.0
Service Slots: 7.0
Standup Support Fighter Squadron Limit: 2.0
Standup Heavy Fighter Squadrons Limit: 2.0
Scan Resolution: 40.0
Capacitor Recharge time: 5760000.0
Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors: -20.0
hiddenMissileDamageMultiplier: 1.0
hiddenArmorHPMultiplier: 1.0
Maximum Locked Targets: 7.0
Weapon Disruption Resistance: 1e-05
structureUniformity: 1.0
Armor EM Damage Resistance: 0.8
Remote Logistics Impedance: 1e-05
Armor Explosive Damage Resistance: 0.8
structureFullPowerStateHitpointMultiplier: 1.0
Maximum Targeting Range: 380000.0
ECM Resistance: 1e-05
Targeting Speed: 2500.0
RADAR Sensor Strength: 500.0
Ladar Sensor Strength: 500.0
Magnetometric Sensor Strength: 500.0
Gravimetric Sensor Strength: 500.0
Armor Thermal Damage Resistance: 0.8
Remote Electronic Assistance Impedance: 1e-05
Maximum tethering range: 10000.0
Shield recharge time: 9.99999999999e+11
Capacitor Capacity: 400000.0
Shield Uniformity: 1.0
Launcher Hardpoints: 3.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.8
Structure Thermal Damage Resistance: 0.8
Structure Explosive Damage Resistance: 0.8
fighterAbilityKamikazeResistance: 1.0
Structure EM Damage Resistance: 0.8
Shield Damage Limit (per second): 15000.0
Armor Damage Limit (per second): 15000.0
Structure Damage Limit (per second): 15000.0
Fighter Squadron Launch Tubes: 5.0
Capacitor Warfare Resistance: 1e-05
armorUniformity: 1.0
tierDifficulty: 4.0
47515 - Gallente Faction Citadel No Description Citadel
Click to toggle showing the 84 attributes. typeID: 47515
graphicID: 21138
Capacity: 0.0
raceID: 8
typeNameID: 533052
basePrice: 0.0
Volume: 80000.0
soundID: 20232
wreckTypeID: 47520
radius: 85000.0
published: False
Mass: 10000000000.0
groupID: 1657
portionSize: 1
Rig Size: 3.0
Sensor Warfare Resistance: 1e-05
Upgrade Hardpoints: 3.0
Standup Light Fighter Squadron Limit: 5.0
Shield Capacity: 14400000.0
uniformity: 1.0
Structure Hitpoints: 21600000.0
Powergrid Output: 2700000.0
Low Slots: 4.0
Medium Slots: 5.0
High Slots: 6.0
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.8
Shield Kinetic Damage Resistance: 0.8
Shield Thermal Damage Resistance: 0.8
Stasis Webifier Resistance: 1e-05
Armor Kinetic Damage Resistance: 0.8
Target Painter Resistance: 1e-05
Fighter Hangar Capacity: 300000.0
fighterAbilityAntiCapitalMissileResistance: 1.0
Armor Hitpoints: 14400000.0
Theoretical Maximum Targeting Range: 490000.0
structureServiceRoleBonus: -25.0
Rig Slots: 3.0
Signature Radius: 100000.0
hackable: 1.0
structureRoleBonus: 25.0
CPU Output: 38000.0
Service Slots: 7.0
Standup Support Fighter Squadron Limit: 2.0
Standup Heavy Fighter Squadrons Limit: 2.0
Scan Resolution: 40.0
Capacitor Recharge time: 5760000.0
Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors: -20.0
hiddenMissileDamageMultiplier: 1.0
hiddenArmorHPMultiplier: 1.0
Maximum Locked Targets: 7.0
Weapon Disruption Resistance: 1e-05
structureUniformity: 1.0
Armor EM Damage Resistance: 0.8
Remote Logistics Impedance: 1e-05
Armor Explosive Damage Resistance: 0.8
structureFullPowerStateHitpointMultiplier: 1.0
Maximum Targeting Range: 380000.0
ECM Resistance: 1e-05
Targeting Speed: 2500.0
RADAR Sensor Strength: 500.0
Ladar Sensor Strength: 500.0
Magnetometric Sensor Strength: 500.0
Gravimetric Sensor Strength: 500.0
Armor Thermal Damage Resistance: 0.8
Remote Electronic Assistance Impedance: 1e-05
Maximum tethering range: 10000.0
Shield recharge time: 9.99999999999e+11
Capacitor Capacity: 400000.0
Shield Uniformity: 1.0
Launcher Hardpoints: 3.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.8
Structure Thermal Damage Resistance: 0.8
Structure Explosive Damage Resistance: 0.8
fighterAbilityKamikazeResistance: 1.0
Structure EM Damage Resistance: 0.8
Shield Damage Limit (per second): 15000.0
Armor Damage Limit (per second): 15000.0
Structure Damage Limit (per second): 15000.0
Fighter Squadron Launch Tubes: 5.0
Capacitor Warfare Resistance: 1e-05
armorUniformity: 1.0
tierDifficulty: 4.0
47516 - Minmatar Faction Citadel No Description Citadel
Click to toggle showing the 84 attributes. typeID: 47516
graphicID: 21138
Capacity: 0.0
raceID: 2
typeNameID: 533053
basePrice: 0.0
Volume: 80000.0
soundID: 20232
wreckTypeID: 47521
radius: 85000.0
published: False
Mass: 10000000000.0
groupID: 1657
portionSize: 1
Rig Size: 3.0
Sensor Warfare Resistance: 1e-05
Upgrade Hardpoints: 3.0
Standup Light Fighter Squadron Limit: 5.0
Shield Capacity: 14400000.0
uniformity: 1.0
Structure Hitpoints: 21600000.0
Powergrid Output: 2700000.0
Low Slots: 4.0
Medium Slots: 5.0
High Slots: 6.0
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.8
Shield Kinetic Damage Resistance: 0.8
Shield Thermal Damage Resistance: 0.8
Stasis Webifier Resistance: 1e-05
Armor Kinetic Damage Resistance: 0.8
Target Painter Resistance: 1e-05
Fighter Hangar Capacity: 300000.0
fighterAbilityAntiCapitalMissileResistance: 1.0
Armor Hitpoints: 14400000.0
Theoretical Maximum Targeting Range: 490000.0
structureServiceRoleBonus: -25.0
Rig Slots: 3.0
Signature Radius: 100000.0
hackable: 1.0
structureRoleBonus: 25.0
CPU Output: 38000.0
Service Slots: 7.0
Standup Support Fighter Squadron Limit: 2.0
Standup Heavy Fighter Squadrons Limit: 2.0
Scan Resolution: 40.0
Capacitor Recharge time: 5760000.0
Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors: -20.0
hiddenMissileDamageMultiplier: 1.0
hiddenArmorHPMultiplier: 1.0
Maximum Locked Targets: 7.0
Weapon Disruption Resistance: 1e-05
structureUniformity: 1.0
Armor EM Damage Resistance: 0.8
Remote Logistics Impedance: 1e-05
Armor Explosive Damage Resistance: 0.8
structureFullPowerStateHitpointMultiplier: 1.0
Maximum Targeting Range: 380000.0
ECM Resistance: 1e-05
Targeting Speed: 2500.0
RADAR Sensor Strength: 500.0
Ladar Sensor Strength: 500.0
Magnetometric Sensor Strength: 500.0
Gravimetric Sensor Strength: 500.0
Armor Thermal Damage Resistance: 0.8
Remote Electronic Assistance Impedance: 1e-05
Maximum tethering range: 10000.0
Shield recharge time: 9.99999999999e+11
Capacitor Capacity: 400000.0
Shield Uniformity: 1.0
Launcher Hardpoints: 3.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.8
Structure Thermal Damage Resistance: 0.8
Structure Explosive Damage Resistance: 0.8
fighterAbilityKamikazeResistance: 1.0
Structure EM Damage Resistance: 0.8
Shield Damage Limit (per second): 15000.0
Armor Damage Limit (per second): 15000.0
Structure Damage Limit (per second): 15000.0
Fighter Squadron Launch Tubes: 5.0
Capacitor Warfare Resistance: 1e-05
armorUniformity: 1.0
tierDifficulty: 4.0
47517 - Immensea Faction Citadel Wreck No Description Wreck
Click to toggle showing the 17 attributes. typeID: 47517
graphicID: 21327
Capacity: 27500.0
typeNameID: 533054
basePrice: 0.0
Volume: 27500.0
soundID: 20236
radius: 85000.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Stasis Webifier Resistance: 0.0
Access Difficulty: -10.0
Signature Radius: 85000.0
Structure Hitpoints: 50000000.0
structureUniformity: 1.0
47518 - Amarr Faction Citadel Wreck No Description Wreck
Click to toggle showing the 17 attributes. typeID: 47518
graphicID: 21327
Capacity: 27500.0
typeNameID: 533055
basePrice: 0.0
Volume: 27500.0
soundID: 20236
radius: 85000.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Stasis Webifier Resistance: 0.0
Access Difficulty: -10.0
Signature Radius: 85000.0
Structure Hitpoints: 50000000.0
structureUniformity: 1.0
47519 - Caldari Faction Citadel Wreck No Description Wreck
Click to toggle showing the 17 attributes. typeID: 47519
graphicID: 21327
Capacity: 27500.0
typeNameID: 533056
basePrice: 0.0
Volume: 27500.0
soundID: 20236
radius: 85000.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Stasis Webifier Resistance: 0.0
Access Difficulty: -10.0
Signature Radius: 85000.0
Structure Hitpoints: 50000000.0
structureUniformity: 1.0
47520 - Gallente Faction Citadel Wreck No Description Wreck
Click to toggle showing the 17 attributes. typeID: 47520
graphicID: 21327
Capacity: 27500.0
typeNameID: 533057
basePrice: 0.0
Volume: 27500.0
soundID: 20236
radius: 85000.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Stasis Webifier Resistance: 0.0
Access Difficulty: -10.0
Signature Radius: 85000.0
Structure Hitpoints: 50000000.0
structureUniformity: 1.0
47521 - Minmatar Faction Citadel Wreck No Description Wreck
Click to toggle showing the 17 attributes. typeID: 47521
graphicID: 21327
Capacity: 27500.0
typeNameID: 533058
basePrice: 0.0
Volume: 27500.0
soundID: 20236
radius: 85000.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Stasis Webifier Resistance: 0.0
Access Difficulty: -10.0
Signature Radius: 85000.0
Structure Hitpoints: 50000000.0
structureUniformity: 1.0
47522 - Incursus Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533086
typeID: 47522
Capacity: 0.0
raceID: 8
typeNameID: 533060
basePrice: 0.0
marketGroupID: 2004
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Incursus Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5120
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [594]
skin_licenseTypeID: 47522
Extra Skin Attributes:
Applies to: Incursus
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47523 - Ishkur Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533087
typeID: 47523
Capacity: 0.0
raceID: 8
typeNameID: 533061
basePrice: 0.0
marketGroupID: 2049
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Ishkur Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5121
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12042]
skin_licenseTypeID: 47523
Extra Skin Attributes:
Applies to: Ishkur
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47524 - Enyo Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533082
typeID: 47524
Capacity: 0.0
raceID: 8
typeNameID: 533062
basePrice: 0.0
marketGroupID: 2049
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Enyo Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5122
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12044]
skin_licenseTypeID: 47524
Extra Skin Attributes:
Applies to: Enyo
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47526 - Algos Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533079
typeID: 47526
Capacity: 0.0
raceID: 8
typeNameID: 533064
basePrice: 0.0
marketGroupID: 1996
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Algos Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5124
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [32872]
skin_licenseTypeID: 47526
Extra Skin Attributes:
Applies to: Algos
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47527 - Magus Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533089
typeID: 47527
Capacity: 0.0
raceID: 8
typeNameID: 533065
basePrice: 0.0
marketGroupID: 2144
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Magus Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5125
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37483]
skin_licenseTypeID: 47527
Extra Skin Attributes:
Applies to: Magus
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47528 - Hecate Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533084
typeID: 47528
Capacity: 0.0
raceID: 8
typeNameID: 533066
basePrice: 0.0
marketGroupID: 2356
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Hecate Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5126
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [35683]
skin_licenseTypeID: 47528
Extra Skin Attributes:
Applies to: Hecate
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47529 - Thorax Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533094
typeID: 47529
Capacity: 0.0
raceID: 8
typeNameID: 533067
basePrice: 0.0
marketGroupID: 1992
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Thorax Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5127
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [627]
skin_licenseTypeID: 47529
Extra Skin Attributes:
Applies to: Thorax
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47530 - Vexor Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533095
typeID: 47530
Capacity: 0.0
raceID: 8
typeNameID: 533068
basePrice: 0.0
marketGroupID: 1992
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Vexor Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5128
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [626]
skin_licenseTypeID: 47530
Extra Skin Attributes:
Applies to: Vexor
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47531 - Vexor Navy Issue Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533096
typeID: 47531
Capacity: 0.0
raceID: 8
typeNameID: 533069
basePrice: 0.0
marketGroupID: 2063
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Vexor Navy Issue Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5129
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17843]
skin_licenseTypeID: 47531
Extra Skin Attributes:
Applies to: Vexor Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47532 - Ishtar Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533088
typeID: 47532
Capacity: 0.0
raceID: 8
typeNameID: 533070
basePrice: 0.0
marketGroupID: 2071
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Ishtar Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5130
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12005]
skin_licenseTypeID: 47532
Extra Skin Attributes:
Applies to: Ishtar
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47533 - Talos Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533092
typeID: 47533
Capacity: 0.0
raceID: 8
typeNameID: 533071
basePrice: 0.0
marketGroupID: 1958
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Talos Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5131
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4308]
skin_licenseTypeID: 47533
Extra Skin Attributes:
Applies to: Talos
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47534 - Dominix Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533080
typeID: 47534
Capacity: 0.0
raceID: 8
typeNameID: 533072
basePrice: 0.0
marketGroupID: 1966
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Dominix Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5132
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [645]
skin_licenseTypeID: 47534
Extra Skin Attributes:
Applies to: Dominix
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47535 - Dominix Navy Issue Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533081
typeID: 47535
Capacity: 0.0
raceID: 8
typeNameID: 533073
basePrice: 0.0
marketGroupID: 2108
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Dominix Navy Issue Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5133
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [32307]
skin_licenseTypeID: 47535
Extra Skin Attributes:
Applies to: Dominix Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47536 - Sin Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533091
typeID: 47536
Capacity: 0.0
raceID: 8
typeNameID: 533074
basePrice: 0.0
marketGroupID: 2112
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Sin Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5134
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22430]
skin_licenseTypeID: 47536
Extra Skin Attributes:
Applies to: Sin
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47537 - Ninazu Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533085
typeID: 47537
Capacity: 0.0
raceID: 8
typeNameID: 533075
basePrice: 0.0
marketGroupID: 2280
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Ninazu Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5135
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37607]
skin_licenseTypeID: 47537
Extra Skin Attributes:
Applies to: Ninazu
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47538 - Thanatos Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533093
typeID: 47538
Capacity: 0.0
raceID: 8
typeNameID: 533076
basePrice: 0.0
marketGroupID: 1976
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Thanatos Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5136
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [23911]
skin_licenseTypeID: 47538
Extra Skin Attributes:
Applies to: Thanatos
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47539 - Nyx Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533090
typeID: 47539
Capacity: 0.0
raceID: 8
typeNameID: 533077
basePrice: 0.0
marketGroupID: 1976
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Nyx Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5137
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [23913]
skin_licenseTypeID: 47539
Extra Skin Attributes:
Applies to: Nyx
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47540 - Erebus Glittering Dream SKIN (Permanent) The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533083
typeID: 47540
Capacity: 0.0
raceID: 8
typeNameID: 533078
basePrice: 0.0
marketGroupID: 1979
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Erebus Glittering Dream
skin_skinMaterialID: 259
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5138
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [671]
skin_licenseTypeID: 47540
Extra Skin Attributes:
Applies to: Erebus
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47541 - Dramiel Sariel's Flames SKIN (Permanent) Leader of a cell of renegades that broke away from the Angel Cartel, Sariel struck out on his own at first but quickly managed to gather a band of rogue Angels about him. In the days when he was a lone frigate ace, Sariel rigged up a series of plasma torches along the tusk-like flanks of his Dramiel and embarked on a campaign of terror and raiding.

Sariel's prowess with a frigate was no doubt a factor in attracting other rogues to his command and the ranks of "Sariel's Flames" swelled as his reputation filtered through the back-alleys and seediest dives of New Eden. The goals of Sariel and his "Flames" remain obscure but they appear to share with their former Cartel comrades an interest in acquiring ancient technology. This appears to include a special interest in advanced cloning techniques derived from dangerous and illegal archaeological delving.

By the standards of academics, or even corporate archaeotechs, such activities are no better than tomb-robbing. As Sariel's Flames make sure to achieve space-superiority over any site they plunder, they are unlikely to be dissuaded by the complaints of the archaeological establishment.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533101
typeID: 47541
Capacity: 0.0
raceID: 2
typeNameID: 533100
basePrice: 0.0
marketGroupID: 2031
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Dramiel Sariel's Flames
skin_skinMaterialID: 260
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5139
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17932]
skin_licenseTypeID: 47541
Extra Skin Attributes:
Applies to: Dramiel
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47544 - Apotheosis Versus Redforce SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 47544
Capacity: 0.0
raceID: 16
typeNameID: 533122
basePrice: 0.0
marketGroupID: 2316
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Apotheosis Versus Redforce
skin_skinMaterialID: 261
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5140
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [29266]
skin_licenseTypeID: 47544
Extra Skin Attributes:
Applies to: Apotheosis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47545 - Sunesis Versus Redforce SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 47545
Capacity: 0.0
raceID: 16
typeNameID: 533123
basePrice: 0.0
marketGroupID: 2314
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Sunesis Versus Redforce
skin_skinMaterialID: 261
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5141
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [42685]
skin_licenseTypeID: 47545
Extra Skin Attributes:
Applies to: Sunesis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47546 - Gnosis Versus Redforce SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 47546
Capacity: 0.0
raceID: 16
typeNameID: 533124
basePrice: 0.0
marketGroupID: 2312
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Gnosis Versus Redforce
skin_skinMaterialID: 261
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5142
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [3756]
skin_licenseTypeID: 47546
Extra Skin Attributes:
Applies to: Gnosis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47547 - Apotheosis Versus Blueforce SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 47547
Capacity: 0.0
raceID: 16
typeNameID: 533125
basePrice: 0.0
marketGroupID: 2316
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Apotheosis Versus Blueforce
skin_skinMaterialID: 262
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5143
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [29266]
skin_licenseTypeID: 47547
Extra Skin Attributes:
Applies to: Apotheosis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47548 - Sunesis Versus Blueforce SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 47548
Capacity: 0.0
raceID: 16
typeNameID: 533126
basePrice: 0.0
marketGroupID: 2314
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Sunesis Versus Blueforce
skin_skinMaterialID: 262
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5144
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [42685]
skin_licenseTypeID: 47548
Extra Skin Attributes:
Applies to: Sunesis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47549 - Gnosis Versus Blueforce SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 47549
Capacity: 0.0
raceID: 16
typeNameID: 533127
basePrice: 0.0
marketGroupID: 2312
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Gnosis Versus Blueforce
skin_skinMaterialID: 262
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5145
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [3756]
skin_licenseTypeID: 47549
Extra Skin Attributes:
Applies to: Gnosis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47550 - Apotheosis Silver Racer SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 47550
Capacity: 0.0
raceID: 16
typeNameID: 533135
basePrice: 0.0
marketGroupID: 2316
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Apotheosis Silver Racer
skin_skinMaterialID: 263
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5146
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [29266]
skin_licenseTypeID: 47550
Extra Skin Attributes:
Applies to: Apotheosis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47551 - Sunesis Silver Racer SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 47551
Capacity: 0.0
raceID: 16
typeNameID: 533136
basePrice: 0.0
marketGroupID: 2314
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Sunesis Silver Racer
skin_skinMaterialID: 263
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5147
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [42685]
skin_licenseTypeID: 47551
Extra Skin Attributes:
Applies to: Sunesis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47552 - Gnosis Silver Racer SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 47552
Capacity: 0.0
raceID: 16
typeNameID: 533137
basePrice: 0.0
marketGroupID: 2312
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Gnosis Silver Racer
skin_skinMaterialID: 263
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5148
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [3756]
skin_licenseTypeID: 47552
Extra Skin Attributes:
Applies to: Gnosis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47558 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47558.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533629
typeID: 47558
Capacity: 0.0
typeNameID: 533609
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47560 - Drifter Cruiser Wreck The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. Wreck
Click to toggle showing the 13 attributes. descriptionID: 533622
typeID: 47560
graphicID: 3116
Capacity: 27500.0
raceID: 64
typeNameID: 533621
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
47561 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47561.mp4>vdtqfbjrnzsetxdogiinpmhzxyadztvuhbvxiqdzaxtcdllbtkwqizzewaqyiotppippuojgrocstmslimnjwmnwbuaddyyqxbynsbaxbhxtiqznpgbth</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533631
typeID: 47561
Capacity: 0.0
typeNameID: 533630
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47562 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47562.mp4>zmbhudhtzayslekxuuvmntnwndwybmmjiixjpgtaxsdcemxfwokhtdvklbxlwrxnsclsoyfatsnvoszrmpjazjqnrmtfekaxnwrpfpyyltgxjsooodzbl</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533633
typeID: 47562
Capacity: 0.0
typeNameID: 533632
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47563 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47563.mp4>pycnpkfrirxlyqdoigzafmyjtkkissxjpcrlewjvjmjvpesarolhbjdkvooqkejvnijekdnedwaonahevaupqmvclqjxdiwnmxgnqmcibncdjoswcummn</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533635
typeID: 47563
Capacity: 0.0
typeNameID: 533634
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47564 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47564.mp4>drgftfgbvsrspauhpbjhigdugpruhdjiukhprpxlgnsvmllojmwcikhtanfcomhrpmbnwjjueqypududbgazobdkgoecqninrdoiuwmqvdwriwfsrxwcm</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533637
typeID: 47564
Capacity: 0.0
typeNameID: 533636
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47565 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47565.mp4>gqatwgrypsptvyrlwckccmgaushowwgdiqlxsuzpfgfuvcmjwyehtxlccjruaxuohpzjgegsotrmivqkdbqwlpaffnxhgqpyumwpqtbhnjnomwfrgicav</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533639
typeID: 47565
Capacity: 0.0
typeNameID: 533638
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47566 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47566.mp4>wjbwtjypdmfswybtypsbmfjbakpwiulofiisyvfmzxkrdvymbldyykyqocddxffwtzlxjhuhondtefdjsltbsvftaupqiolytvlvtgnyckihfomolmsog</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533641
typeID: 47566
Capacity: 0.0
typeNameID: 533640
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47567 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47567.mp4>mkpqnxmtfimhdyfmsmxwvencscehgmzojssjbmjwzzuzrabuksukphthczlrxmwmeqkfgbvzymeiaccqdgbyaepmgmzlpfxydizlcekvrtgduydlabnnv</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533643
typeID: 47567
Capacity: 0.0
typeNameID: 533642
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47568 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47568.mp4>neoylsjcyjmieudvegungeltpwegkvqccwshcirthoqowqyduhivvpzvmwbctssdjdhkpgeybretvofczeyytvecicjwlotqfpvykfbyrvwmmzjmurnaw</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533645
typeID: 47568
Capacity: 0.0
typeNameID: 533644
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47569 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47569.mp4>tmkzjunjlyuqqcgdqhzrlcssddoslkmrobldmremoyewzwfjtzizdzmkpgkwmvmtemknikkjldcxyenhzlzmxpxgoiaebilbxcieznwmvstgithtmhbmd</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533647
typeID: 47569
Capacity: 0.0
typeNameID: 533646
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47570 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47570.mp4>zxnbhkwfevhouuvjamyobxbbphycbhafrlaienbjkrrslofxaeslxvkdgdkqbbfzemyheacqfofckonmwqhemzcjkpydscihbkvyzgwpdpdlplhmkkcxr</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533649
typeID: 47570
Capacity: 0.0
typeNameID: 533648
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47571 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47571.mp4>ukxjukqpkunyupqqbrchjquctdykmcjqvzthsyhwyrecmfmavbtksryoiwymjximsnfdyxepamwotiqszhwsokvafsbhxelxcsfkudtavedzstxdpvcmi</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533651
typeID: 47571
Capacity: 0.0
typeNameID: 533650
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47572 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47572.mp4>jstyxygpzhgutwfgtftsaagbcyveeibfyzfdntcytisdupriochcvwqqzhfmhncyhjnsraeqazlufkxodcirxiubrxuwjdvmxkyzwnhscvwtwcoyqvczk</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533653
typeID: 47572
Capacity: 0.0
typeNameID: 533652
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47573 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47573.mp4>jqpcrekqruobmrbkueyfkfunnkpztcteypwueczzrquyoddcnzbubztuhqgfdhivmjqxfycgokvbbyenkwohiicsodrkmeupmvegzjvgaaewsfvwwvzuv</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533655
typeID: 47573
Capacity: 0.0
typeNameID: 533654
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47574 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47574.mp4>qflojeuhtmbygxcntbzeduilxfjfbdoxdlfgeyrxwvixujcdxwqmoyqnyoxteecksgfkxilarvpqecwvnwjmarrlielqrhyghranjjqhabnxhyvvygnqy</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533657
typeID: 47574
Capacity: 0.0
typeNameID: 533656
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47575 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47575.mp4>cnhlvycteqhpotquahlwejfizzsgjsiurnznepbhvbjamimwwbhsoyadvlshhleruzbpocestubtaegrrdcmypvxkhssocvlaojvnjowcxmaowazkmvrs</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533659
typeID: 47575
Capacity: 0.0
typeNameID: 533658
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47576 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47576.mp4>wcinktopvynrhgguusppxarpnezgzujaacohbcwvavwqypgkeeqdwmqjifnccxznecsxahqmkadavoxfmzqszbwyvngpxvxjfgbrvpagbvuudmwybtmrf</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533661
typeID: 47576
Capacity: 0.0
typeNameID: 533660
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47577 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47577.mp4>povgznulojbqyzoqnqjdvroksfznkwyespvyblyywmkaieetlnkodsvabbylrnxhotvlfhkfbzacvricrelhqwvblbeqlogwrdumktngnrhkthpoduudz</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533663
typeID: 47577
Capacity: 0.0
typeNameID: 533662
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47578 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47578.mp4>dtupvwzitymunprvuvacxhidarqzknjbkjbestobuazwsyugoffqrraqpajswcyblhodpzgyrildqdlldjoelvcijexxqtxgqabcbnmznizfpwlzjlehw</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533665
typeID: 47578
Capacity: 0.0
typeNameID: 533664
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47579 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47579.mp4>nuzkxtcihrrcqmkqixsmjsqjruigxycphoxrtuuizacmsuqwacxdkfgorocebldukakyimqknihxqumbodzweofrcnxcifpdjprudipaltdlejopcqmjc</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533667
typeID: 47579
Capacity: 0.0
typeNameID: 533666
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47580 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47580.mp4>uvxrcegucjszsxqlimehswmkfagpmfptuozecurxxnpzkoznotiuuyubgatxgpapznhhppsvjelyomdxcdifdifystxzeomjnonqefhawiroczczibgng</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533669
typeID: 47580
Capacity: 0.0
typeNameID: 533668
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47581 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47581.mp4>oyktvckdbkcbjupbzmwomsciizgbgzjfwlzbvfeuixpfipzwsbsmvqipskzfxcgfiupyzrohqctdqgoczspmcmyhyrfcelpaqdtwukumdolodewugjbbq</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533671
typeID: 47581
Capacity: 0.0
typeNameID: 533670
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47582 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47582.mp4>rilcivptujdckcxbrjzzcvebliwqsfbliadllvncovadmosupryduixzanwrwvxrqgjoirbfklaighpnwueizmxzosifvrurhwrejkwzgqwjywztiwvji</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533673
typeID: 47582
Capacity: 0.0
typeNameID: 533672
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47583 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47583.mp4>onluneddoljxtaexivpwubjnyconpwdmklipilwxwezxzwczpqmdkdjlymxvhathoplzigflmteqomldjolxyzcuwcvbtcrcrbwzbfzubxhiidknhwypo</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533675
typeID: 47583
Capacity: 0.0
typeNameID: 533674
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47584 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47584.mp4>hatjonpcawiwpkberfoixplmryfcckwfvbdgrcbmicrhrtxxxorxvqwyketgzdpzsbrggbbfvucksqqmphknnauwthnbpnktbfbkdhanjwhytoaabxcnp</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533677
typeID: 47584
Capacity: 0.0
typeNameID: 533676
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47585 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47585.mp4>weytexyrvgrafvgflvcejwthfooqrmxiceuchrzbixlsajfnypenpcuvzsfcgyhrbunxvqvgvbndiwsvoqzszsvzpnqlrkknevmugokjrifgokjdkkhyv</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533679
typeID: 47585
Capacity: 0.0
typeNameID: 533678
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47586 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47586.mp4>zgogcfenlszucjbbmexsyshyzrghuhtmvaticrktinsxylxuimilrmrvzxldymzaosoqjgqjvkhvjipqioqezndxvymvccbjncchzvabjvjrbavmlqnaa</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533681
typeID: 47586
Capacity: 0.0
typeNameID: 533680
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47587 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47587.mp4>gzjgxgisnpbjsiukxsziusxsdaytkpivprwpdjynthmvreeuyjxoquydifljbnqtukxkwppbnkrjupfrhiquxjsrcahcrrkxthxttwnveqfozxbvnfrfz</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533683
typeID: 47587
Capacity: 0.0
typeNameID: 533682
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47588 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47588.mp4>oawoxrfmqvsrxyqxolcubzafwhaikixtrbewafvgvitztzmajpkmleiiocimrdicutcryyklhssjxzfydfjzkhrcmugsrlkmtuvxfismplusymqvvxnfr</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533685
typeID: 47588
Capacity: 0.0
typeNameID: 533684
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47589 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47589.mp4>aetamktjnzoaygcsthnkychjjpqdsdxrqenccswakiusykxlrilhtjxwzqxvdmhfshfdtxwxxatpwdtixynglvyhuwahkxzsmbjywlpxevngivknekbxe</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533687
typeID: 47589
Capacity: 0.0
typeNameID: 533686
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47590 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47590.mp4>koewczeeryhamdnlwpefqbwfrylcjxaqbcewwokjgawaldkqahsibtzjrwksgohbrwknpppaeewdimpuuqjcxssancsijssbomcrrvmbfhsnqjdsgfsoe</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533689
typeID: 47590
Capacity: 0.0
typeNameID: 533688
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47591 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47591.mp4>wtrntedubneqrzvtgejdmhcxzzxlggzyrndlxnkoouydggpwcbvegvdaoprsnmaheiftjkihbkpizjngfhkfwcrryxdurqhfdkwoyvorsvqlgvgxdzoqt</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533691
typeID: 47591
Capacity: 0.0
typeNameID: 533690
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47592 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47592.mp4>pnezubxxhnktnzcitmayrgjaumnzveomaddmtzdhdjnyyhkzntpdodihigawihneziituftjkpzftgprxnnaumrnpozxigyogxrnrsowzbdpabbtfteuy</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533693
typeID: 47592
Capacity: 0.0
typeNameID: 533692
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47593 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47593.mp4>lbzphogqyiaomqdnsyawcmnhrchhmfttrvtmzifhturyouebjqbcrkfsrnyqnwrzurkxejhlxisoyerkarvczmwrlzxwdybuktasanmigpulbmmacnvhu</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533695
typeID: 47593
Capacity: 0.0
typeNameID: 533694
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47594 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47594.mp4>pndzquksffesqzqlobhqxprzvzguozriixdohfvsoftucrimmlosrxktgdrcckbshkvuxmpfmujctpxlyuqnjbojljnnmpcjhmbfbuedmzxykojmhlokp</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533697
typeID: 47594
Capacity: 0.0
typeNameID: 533696
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47595 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47595.mp4>hdrwqxilfrivmnptclvoybsvquasyoxquxltnyrtbftvjsgjxzexpeighimhxjtwunrbflxueqrzjimgclkyiwevbngtboubcvldgkzysbwaoswelczrx</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533699
typeID: 47595
Capacity: 0.0
typeNameID: 533698
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47596 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47596.mp4>ncreqkhpespkzdeeprytsrhzxmwdrdxcavzhflzlnepscppnyrsjalrermvlsohnbqjpvqrbyduzvfkfpsuempcibxrzuqjvgudhemsrjubgweocthzqx</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533701
typeID: 47596
Capacity: 0.0
typeNameID: 533700
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47597 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47597.mp4>eajwlxlfiswoizxiujyxqoaltziybymzwbdftrfqnlneojnaxgrfqgynjvkehibydddamejkgxtjhmepxloizashyqcbuljqjlbxbwoefewwhnarmcofe</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533703
typeID: 47597
Capacity: 0.0
typeNameID: 533702
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47598 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47598.mp4>slgfyuqnroozhajjesmkqfjnaihzhfdfvpdhwyqlmmoufhuvkfnddwxabrxvebdbzkuvsngnzrsbgixbyrjffawmvtjznqipbopfvxnepwoikuupkyqih</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533705
typeID: 47598
Capacity: 0.0
typeNameID: 533704
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47599 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47599.mp4>ygskxckfhlfqdsxfpzyipgcfwvtdaknqlksmvmoshjyqnvlcszwzvwmddmubhieihudptalghlgbegqzrscviiijeazixaszeupbuloztobxrwdyzrryx</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533707
typeID: 47599
Capacity: 0.0
typeNameID: 533706
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47600 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47600.mp4>hmekvjmyuzjbjnrytzfjcywyoiynesrwahzrhxevlqxhwoqcxqfjalusiifthtfpufidgospuopsfjxkqolsizsrpxonwnmxuulfjxsgqoohewxnncsrj</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533709
typeID: 47600
Capacity: 0.0
typeNameID: 533708
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47601 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47601.mp4>exhabwggrfcdcvkoqpitfnjulqcvgoepvtwywyystyecjoyygukvkqxsslaldtqtzwykeucgzdospqmshatgpfqldepjcepxdvgpvljkgzacmhyecyrov</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533711
typeID: 47601
Capacity: 0.0
typeNameID: 533710
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47602 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47602.mp4>lacnrwfaoglldxvpadzdinrfqhftdnmypgieyfvuxbsdxtbayplrgrgckjyfobaohdvsgybyunhimpdudxataceasadoopvpddsuvooulqjkqhfydtibp</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533713
typeID: 47602
Capacity: 0.0
typeNameID: 533712
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47603 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47603.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533715
typeID: 47603
Capacity: 0.0
typeNameID: 533714
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47604 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47604.mp4>fuusonqmvakuzawifejlnewgdsltbshfliuyfbnfubcrejnrtlorsmchpchbmwolucvsfeeumlvzpwcbqivnlyzcnocyfppvofdmyesyfgicavesuwrqi</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533717
typeID: 47604
Capacity: 0.0
typeNameID: 533716
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47605 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47605.mp4>ckhnrjgdmcejzglyozmggpzarobkzlydwdhivkresdlirbnevtpjokmunobmasfbppfkptaexqkavgdssyqvnfnqiaphtykarlerpxnxjrmcuzckqftcn</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533719
typeID: 47605
Capacity: 0.0
typeNameID: 533718
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47606 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47606.mp4>kypzgrrcppudxfgdebuybuxhidedzgojanlwurgpghiqyzdqyaxzlpyaogrswjlahhqhtknlocpnjyubrlmncwkecfzdullemaniojgzftskclhoeroxu</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533721
typeID: 47606
Capacity: 0.0
typeNameID: 533720
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47607 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47607.mp4>lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533723
typeID: 47607
Capacity: 0.0
typeNameID: 533722
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47608 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47608.mp4>lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533725
typeID: 47608
Capacity: 0.0
typeNameID: 533724
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47609 - Corrupted Trinary Data Vault Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47609.mp4>untuwkwosaanekbtodzvrvnnpnnbkssfvqrzovkpsrqspmnpjtzjiekmzubjntvtlavafjlaizvodgnmhwkfqqwaqlubnmssyensvmapsyqltcvfdhder</url>
Trinary Data Vaults
Click to toggle showing the 12 attributes. descriptionID: 533727
typeID: 47609
Capacity: 0.0
typeNameID: 533726
iconID: 21785
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 1977
portionSize: 1
47610 - Cormorant Octopus Orange Flight SKIN (Permanent) The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533742
typeID: 47610
Capacity: 0.0
raceID: 1
typeNameID: 533729
basePrice: 0.0
marketGroupID: 1995
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Cormorant Octopus Orange Flight
skin_skinMaterialID: 264
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5149
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [16238]
skin_licenseTypeID: 47610
Extra Skin Attributes:
Applies to: Cormorant
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47611 - Jackdaw Octopus Orange Flight SKIN (Permanent) The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533746
typeID: 47611
Capacity: 0.0
raceID: 1
typeNameID: 533730
basePrice: 0.0
marketGroupID: 2391
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Jackdaw Octopus Orange Flight
skin_skinMaterialID: 264
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5150
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [34828]
skin_licenseTypeID: 47611
Extra Skin Attributes:
Applies to: Jackdaw
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47612 - Caracal Octopus Orange Flight SKIN (Permanent) The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533740
typeID: 47612
Capacity: 0.0
raceID: 1
typeNameID: 533731
basePrice: 0.0
marketGroupID: 1991
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Caracal Octopus Orange Flight
skin_skinMaterialID: 264
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5151
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [621]
skin_licenseTypeID: 47612
Extra Skin Attributes:
Applies to: Caracal
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47613 - Caracal Navy Issue Octopus Orange Flight SKIN (Permanent) The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533739
typeID: 47613
Capacity: 0.0
raceID: 1
typeNameID: 533732
basePrice: 0.0
marketGroupID: 2063
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Caracal Navy Issue Octopus Orange Flight
skin_skinMaterialID: 264
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5152
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17634]
skin_licenseTypeID: 47613
Extra Skin Attributes:
Applies to: Caracal Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47614 - Cerberus Octopus Orange Flight SKIN (Permanent) The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533741
typeID: 47614
Capacity: 0.0
raceID: 1
typeNameID: 533733
basePrice: 0.0
marketGroupID: 2070
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Cerberus Octopus Orange Flight
skin_skinMaterialID: 264
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5153
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11993]
skin_licenseTypeID: 47614
Extra Skin Attributes:
Applies to: Cerberus
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47615 - Drake Octopus Orange Flight SKIN (Permanent) The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533744
typeID: 47615
Capacity: 0.0
raceID: 1
typeNameID: 533734
basePrice: 0.0
marketGroupID: 1957
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Drake Octopus Orange Flight
skin_skinMaterialID: 264
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5154
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24698]
skin_licenseTypeID: 47615
Extra Skin Attributes:
Applies to: Drake
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47616 - Drake Navy Issue Octopus Orange Flight SKIN (Permanent) The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533743
typeID: 47616
Capacity: 0.0
raceID: 1
typeNameID: 533735
basePrice: 0.0
marketGroupID: 2103
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Drake Navy Issue Octopus Orange Flight
skin_skinMaterialID: 264
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5155
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [33153]
skin_licenseTypeID: 47616
Extra Skin Attributes:
Applies to: Drake Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47617 - Raven Octopus Orange Flight SKIN (Permanent) The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533748
typeID: 47617
Capacity: 0.0
raceID: 1
typeNameID: 533736
basePrice: 0.0
marketGroupID: 1965
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Raven Octopus Orange Flight
skin_skinMaterialID: 264
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5156
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [638]
skin_licenseTypeID: 47617
Extra Skin Attributes:
Applies to: Raven
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47618 - Raven Navy Issue Octopus Orange Flight SKIN (Permanent) The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533747
typeID: 47618
Capacity: 0.0
raceID: 1
typeNameID: 533737
basePrice: 0.0
marketGroupID: 2108
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Raven Navy Issue Octopus Orange Flight
skin_skinMaterialID: 264
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5157
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17636]
skin_licenseTypeID: 47618
Extra Skin Attributes:
Applies to: Raven Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47619 - Golem Octopus Orange Flight SKIN (Permanent) The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533745
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skin_internalName: Golem Octopus Orange Flight
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skin_visibleSerenity: False
skin_skinID: 5158
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [28710]
skin_licenseTypeID: 47619
Extra Skin Attributes:
Applies to: Golem
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47621 - Malediction Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533785
typeID: 47621
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raceID: 4
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skin_internalName: Malediction Capsuleer Day XV
skin_skinMaterialID: 265
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5159
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11186]
skin_licenseTypeID: 47621
Extra Skin Attributes:
Applies to: Malediction
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47622 - Zealot Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533794
typeID: 47622
Capacity: 0.0
raceID: 4
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groupID: 1950
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skin_internalName: Zealot Capsuleer Day XV
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skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5160
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12003]
skin_licenseTypeID: 47622
Extra Skin Attributes:
Applies to: Zealot
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47623 - Omen Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533787
typeID: 47623
Capacity: 0.0
raceID: 4
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basePrice: 0.0
marketGroupID: 1990
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published: True
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skin_internalName: Omen Capsuleer Day XV
skin_skinMaterialID: 265
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5161
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [2006]
skin_licenseTypeID: 47623
Extra Skin Attributes:
Applies to: Omen
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47624 - Oracle Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533788
typeID: 47624
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raceID: 4
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published: True
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groupID: 1950
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skin_internalName: Oracle Capsuleer Day XV
skin_skinMaterialID: 265
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5162
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4302]
skin_licenseTypeID: 47624
Extra Skin Attributes:
Applies to: Oracle
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47625 - Apocalypse Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533777
typeID: 47625
Capacity: 0.0
raceID: 4
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basePrice: 0.0
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published: True
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groupID: 1950
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skin_internalName: Apocalypse Capsuleer Day XV
skin_skinMaterialID: 265
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5163
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [642]
skin_licenseTypeID: 47625
Extra Skin Attributes:
Applies to: Apocalypse
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47626 - Executioner Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533781
typeID: 47626
Capacity: 0.0
raceID: 4
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basePrice: 0.0
marketGroupID: 2002
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radius: 1.0
published: True
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groupID: 1950
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skin_internalName: Executioner Capsuleer Day XV
skin_skinMaterialID: 265
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5164
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [589]
skin_licenseTypeID: 47626
Extra Skin Attributes:
Applies to: Executioner
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47627 - Raptor Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533789
typeID: 47627
Capacity: 0.0
raceID: 1
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basePrice: 0.0
marketGroupID: 2060
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published: True
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groupID: 1950
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skin_internalName: Raptor Capsuleer Day XV
skin_skinMaterialID: 266
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5165
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11178]
skin_licenseTypeID: 47627
Extra Skin Attributes:
Applies to: Raptor
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47628 - Cerberus Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533778
typeID: 47628
Capacity: 0.0
raceID: 1
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basePrice: 0.0
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published: True
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groupID: 1950
portionSize: 1
skin_internalName: Cerberus Capsuleer Day XV
skin_skinMaterialID: 266
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5166
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11993]
skin_licenseTypeID: 47628
Extra Skin Attributes:
Applies to: Cerberus
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47629 - Drake Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533780
typeID: 47629
Capacity: 0.0
raceID: 1
typeNameID: 533767
basePrice: 0.0
marketGroupID: 1957
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Drake Capsuleer Day XV
skin_skinMaterialID: 266
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5167
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24698]
skin_licenseTypeID: 47629
Extra Skin Attributes:
Applies to: Drake
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47630 - Wyvern Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533793
typeID: 47630
Capacity: 0.0
raceID: 1
typeNameID: 533768
basePrice: 0.0
marketGroupID: 1975
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radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Wyvern Capsuleer Day XV
skin_skinMaterialID: 266
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5168
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [23917]
skin_licenseTypeID: 47630
Extra Skin Attributes:
Applies to: Wyvern
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47631 - Incursus Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533783
typeID: 47631
Capacity: 0.0
raceID: 8
typeNameID: 533769
basePrice: 0.0
marketGroupID: 2004
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Incursus Capsuleer Day XV
skin_skinMaterialID: 267
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5169
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [594]
skin_licenseTypeID: 47631
Extra Skin Attributes:
Applies to: Incursus
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47632 - Ishtar Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533784
typeID: 47632
Capacity: 0.0
raceID: 8
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basePrice: 0.0
marketGroupID: 2071
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published: True
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groupID: 1950
portionSize: 1
skin_internalName: Ishtar Capsuleer Day XV
skin_skinMaterialID: 267
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5170
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12005]
skin_licenseTypeID: 47632
Extra Skin Attributes:
Applies to: Ishtar
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47633 - Myrmidon Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533786
typeID: 47633
Capacity: 0.0
raceID: 8
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published: True
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groupID: 1950
portionSize: 1
skin_internalName: Myrmidon Capsuleer Day XV
skin_skinMaterialID: 267
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5171
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24700]
skin_licenseTypeID: 47633
Extra Skin Attributes:
Applies to: Myrmidon
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47634 - Hyperion Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533782
typeID: 47634
Capacity: 0.0
raceID: 8
typeNameID: 533772
basePrice: 0.0
marketGroupID: 1966
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radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Hyperion Capsuleer Day XV
skin_skinMaterialID: 267
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5172
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24690]
skin_licenseTypeID: 47634
Extra Skin Attributes:
Applies to: Hyperion
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47635 - Claw Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533779
typeID: 47635
Capacity: 0.0
raceID: 2
typeNameID: 533773
basePrice: 0.0
marketGroupID: 2062
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Claw Capsuleer Day XV
skin_skinMaterialID: 268
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5173
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11196]
skin_licenseTypeID: 47635
Extra Skin Attributes:
Applies to: Claw
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47636 - Vagabond Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533792
typeID: 47636
Capacity: 0.0
raceID: 2
typeNameID: 533774
basePrice: 0.0
marketGroupID: 2072
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Vagabond Capsuleer Day XV
skin_skinMaterialID: 268
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5174
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11999]
skin_licenseTypeID: 47636
Extra Skin Attributes:
Applies to: Vagabond
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47637 - Tornado Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533791
typeID: 47637
Capacity: 0.0
raceID: 2
typeNameID: 533775
basePrice: 0.0
marketGroupID: 1959
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Tornado Capsuleer Day XV
skin_skinMaterialID: 268
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5175
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4310]
skin_licenseTypeID: 47637
Extra Skin Attributes:
Applies to: Tornado
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47638 - Tempest Capsuleer Day XV SKIN (Permanent) Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533790
typeID: 47638
Capacity: 0.0
raceID: 2
typeNameID: 533776
basePrice: 0.0
marketGroupID: 1967
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Tempest Capsuleer Day XV
skin_skinMaterialID: 268
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5176
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [639]
skin_licenseTypeID: 47638
Extra Skin Attributes:
Applies to: Tempest
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47639 - Avatar Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533819
typeID: 47639
Capacity: 0.0
raceID: 4
typeNameID: 533801
basePrice: 0.0
marketGroupID: 1978
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Avatar Capsuleer Elite XV
skin_skinMaterialID: 270
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5177
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11567]
skin_licenseTypeID: 47639
Extra Skin Attributes:
Applies to: Avatar
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47640 - Apostle Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533814
typeID: 47640
Capacity: 0.0
raceID: 4
typeNameID: 533802
basePrice: 0.0
marketGroupID: 2278
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Apostle Capsuleer Elite XV
skin_skinMaterialID: 270
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5178
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37604]
skin_licenseTypeID: 47640
Extra Skin Attributes:
Applies to: Apostle
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47641 - Leviathan Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533822
typeID: 47641
Capacity: 0.0
raceID: 1
typeNameID: 533803
basePrice: 0.0
marketGroupID: 2092
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Leviathan Capsuleer Elite XV
skin_skinMaterialID: 271
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5179
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [3764]
skin_licenseTypeID: 47641
Extra Skin Attributes:
Applies to: Leviathan
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47642 - Minokawa Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533824
typeID: 47642
Capacity: 0.0
raceID: 1
typeNameID: 533804
basePrice: 0.0
marketGroupID: 2279
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Minokawa Capsuleer Elite XV
skin_skinMaterialID: 271
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5180
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37605]
skin_licenseTypeID: 47642
Extra Skin Attributes:
Applies to: Minokawa
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47643 - Erebus Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533821
typeID: 47643
Capacity: 0.0
raceID: 8
typeNameID: 533805
basePrice: 0.0
marketGroupID: 1979
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Erebus Capsuleer Elite XV
skin_skinMaterialID: 272
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5181
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [671]
skin_licenseTypeID: 47643
Extra Skin Attributes:
Applies to: Erebus
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47644 - Ninazu Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533825
typeID: 47644
Capacity: 0.0
raceID: 8
typeNameID: 533806
basePrice: 0.0
marketGroupID: 2280
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Ninazu Capsuleer Elite XV
skin_skinMaterialID: 272
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5182
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37607]
skin_licenseTypeID: 47644
Extra Skin Attributes:
Applies to: Ninazu
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47645 - Ragnarok Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533826
typeID: 47645
Capacity: 0.0
raceID: 2
typeNameID: 533807
basePrice: 0.0
marketGroupID: 2093
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Ragnarok Capsuleer Elite XV
skin_skinMaterialID: 273
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5183
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [23773]
skin_licenseTypeID: 47645
Extra Skin Attributes:
Applies to: Ragnarok
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47646 - Lif Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533823
typeID: 47646
Capacity: 0.0
raceID: 2
typeNameID: 533808
basePrice: 0.0
marketGroupID: 2281
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Lif Capsuleer Elite XV
skin_skinMaterialID: 273
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5184
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37606]
skin_licenseTypeID: 47646
Extra Skin Attributes:
Applies to: Lif
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47647 - Apotheosis Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533815
typeID: 47647
Capacity: 0.0
raceID: 16
typeNameID: 533809
basePrice: 0.0
marketGroupID: 2316
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Apotheosis Capsuleer Elite XV
skin_skinMaterialID: 274
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5185
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [29266]
skin_licenseTypeID: 47647
Extra Skin Attributes:
Applies to: Apotheosis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47648 - Sunesis Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533816
typeID: 47648
Capacity: 0.0
raceID: 16
typeNameID: 533810
basePrice: 0.0
marketGroupID: 2314
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Sunesis Capsuleer Elite XV
skin_skinMaterialID: 274
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5186
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [42685]
skin_licenseTypeID: 47648
Extra Skin Attributes:
Applies to: Sunesis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47649 - Gnosis Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533817
typeID: 47649
Capacity: 0.0
raceID: 16
typeNameID: 533811
basePrice: 0.0
marketGroupID: 2312
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Gnosis Capsuleer Elite XV
skin_skinMaterialID: 274
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5187
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [3756]
skin_licenseTypeID: 47649
Extra Skin Attributes:
Applies to: Gnosis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47650 - Praxis Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 22 attributes. descriptionID: 533818
typeID: 47650
Capacity: 0.0
raceID: 16
typeNameID: 533812
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Praxis Capsuleer Elite XV
skin_skinMaterialID: 274
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5188
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [47466]
skin_licenseTypeID: 47650
Extra Skin Attributes:
Applies to: Praxis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47651 - Capsule Capsuleer Elite XV SKIN (Permanent) The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533820
typeID: 47651
Capacity: 0.0
raceID: 16
typeNameID: 533813
basePrice: 0.0
marketGroupID: 2285
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Capsule Capsuleer Elite XV
skin_skinMaterialID: 275
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5190
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [670, 33328]
skin_licenseTypeID: 47651
Extra Skin Attributes:
Applies to: Capsule, Capsule - Genolution 'Auroral' 197-variant
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47652 - Apotheosis Capsuleer Networker XV SKIN (Permanent) Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533847
typeID: 47652
Capacity: 0.0
raceID: 16
typeNameID: 533842
basePrice: 0.0
marketGroupID: 2316
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
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skin_internalName: Apotheosis Capsuleer Networker XV
skin_skinMaterialID: 276
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5191
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [29266]
skin_licenseTypeID: 47652
Extra Skin Attributes:
Applies to: Apotheosis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47653 - Sunesis Capsuleer Networker XV SKIN (Permanent) Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533859
typeID: 47653
Capacity: 0.0
raceID: 16
typeNameID: 533843
basePrice: 0.0
marketGroupID: 2314
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Sunesis Capsuleer Networker XV
skin_skinMaterialID: 276
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5192
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [42685]
skin_licenseTypeID: 47653
Extra Skin Attributes:
Applies to: Sunesis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47654 - Gnosis Capsuleer Networker XV SKIN (Permanent) Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 533849
typeID: 47654
Capacity: 0.0
raceID: 16
typeNameID: 533844
basePrice: 0.0
marketGroupID: 2312
Volume: 0.01
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published: True
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groupID: 1950
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skin_internalName: Gnosis Capsuleer Networker XV
skin_skinMaterialID: 276
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5193
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [3756]
skin_licenseTypeID: 47654
Extra Skin Attributes:
Applies to: Gnosis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47655 - Praxis Capsuleer Networker XV SKIN (Permanent) Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Permanent SKIN
Click to toggle showing the 22 attributes. descriptionID: 533857
typeID: 47655
Capacity: 0.0
raceID: 16
typeNameID: 533845
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Praxis Capsuleer Networker XV
skin_skinMaterialID: 276
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5194
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [47466]
skin_licenseTypeID: 47655
Extra Skin Attributes:
Applies to: Praxis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47680 - Pacifier SARO 'Black Troop' SKIN (Permanent) CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
Permanent SKIN
Click to toggle showing the 22 attributes. descriptionID: 533935
typeID: 47680
Capacity: 0.0
typeNameID: 533925
basePrice: 0.0
marketGroupID: 2361
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Pacifier SARO 'Black Troop'
skin_skinMaterialID: 277
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5195
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [44993]
skin_licenseTypeID: 47680
Extra Skin Attributes:
Applies to: Pacifier
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47681 - Enforcer SARO 'Black Troop' SKIN (Permanent) CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
Permanent SKIN
Click to toggle showing the 22 attributes. descriptionID: 533929
typeID: 47681
Capacity: 0.0
typeNameID: 533926
basePrice: 0.0
marketGroupID: 2362
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Enforcer SARO 'Black Troop'
skin_skinMaterialID: 277
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5196
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [44995]
skin_licenseTypeID: 47681
Extra Skin Attributes:
Applies to: Enforcer
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47682 - Monitor SARO 'Black Troop' SKIN (Permanent) CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
Permanent SKIN
Click to toggle showing the 22 attributes. descriptionID: 533933
typeID: 47682
Capacity: 0.0
typeNameID: 533927
basePrice: 0.0
marketGroupID: 2419
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Monitor SARO 'Black Troop'
skin_skinMaterialID: 277
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5197
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [45534]
skin_licenseTypeID: 47682
Extra Skin Attributes:
Applies to: Monitor
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47683 - Marshal SARO 'Black Troop' SKIN (Permanent) CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
Permanent SKIN
Click to toggle showing the 22 attributes. descriptionID: 533936
typeID: 47683
Capacity: 0.0
typeNameID: 533928
basePrice: 0.0
marketGroupID: 2406
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Marshal SARO 'Black Troop'
skin_skinMaterialID: 277
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5198
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [44996]
skin_licenseTypeID: 47683
Extra Skin Attributes:
Applies to: Marshal
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47684 - Monitor Firewatch SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 21 attributes. typeID: 47684
Capacity: 0.0
typeNameID: 533941
basePrice: 0.0
marketGroupID: 2419
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Monitor Firewatch
skin_skinMaterialID: 190
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5199
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [45534]
skin_licenseTypeID: 47684
Extra Skin Attributes:
Applies to: Monitor
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47698 - Dominix IGC Victory SKIN (Permanent) No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 47698
Capacity: 0.0
raceID: 8
typeNameID: 534584
basePrice: 0.0
marketGroupID: 1966
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Dominix IGC Victory
skin_skinMaterialID: 196
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 5200
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [645]
skin_licenseTypeID: 47698
Extra Skin Attributes:
Applies to: Dominix
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
47705 - Weak Capsuleer Cerebral Accelerator No Description Booster
Click to toggle showing the 12 attributes. typeID: 47705
Capacity: 0.0
typeNameID: 534591
iconID: 10144
basePrice: 32768.0
marketGroupID: 977
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 303
portionSize: 1
47706 - Standard Capsuleer Cerebral Accelerator No Description Booster
Click to toggle showing the 12 attributes. typeID: 47706
Capacity: 0.0
typeNameID: 534592
iconID: 10144
basePrice: 32768.0
marketGroupID: 977
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 303
portionSize: 1
47707 - Advanced Capsuleer Cerebral Accelerator No Description Booster
Click to toggle showing the 12 attributes. typeID: 47707
Capacity: 0.0
typeNameID: 534593
iconID: 10144
basePrice: 32768.0
marketGroupID: 977
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 303
portionSize: 1
47708 - Extended Capsuleer Cerebral Accelerator No Description Booster
Click to toggle showing the 12 attributes. typeID: 47708
Capacity: 0.0
typeNameID: 534594
iconID: 10144
basePrice: 32768.0
marketGroupID: 977
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 303
portionSize: 1
47710 - Upwell General Industrial Support Facility No Description Industrial Support Facility
Click to toggle showing the 11 attributes. typeID: 47710
graphicID: 2403
Capacity: 0.0
typeNameID: 534596
basePrice: 0.0
Volume: 0.0
radius: 1255.0
published: False
Mass: 0.0
groupID: 1978
portionSize: 1
47712 - Upwell Advanced Manufacturing Support Facility No Description Industrial Support Facility
Click to toggle showing the 11 attributes. typeID: 47712
graphicID: 2403
Capacity: 0.0
typeNameID: 534597
basePrice: 0.0
Volume: 0.0
radius: 1255.0
published: False
Mass: 0.0
groupID: 1978
portionSize: 1
47713 - Upwell Advanced Research Support Facility No Description Industrial Support Facility
Click to toggle showing the 11 attributes. typeID: 47713
graphicID: 2403
Capacity: 0.0
typeNameID: 534598
basePrice: 0.0
Volume: 0.0
radius: 1255.0
published: False
Mass: 0.0
groupID: 1978
portionSize: 1
47715 - Sleeper Normal Frigate No Description Deadspace Sleeper Emergent Patroller
Click to toggle showing the 14 attributes. typeID: 47715
graphicID: 3528
Capacity: 120.0
raceID: 64
typeNameID: 534600
basePrice: 0.0
Volume: 19100.0
soundID: 12
wreckTypeID: 30484
radius: 50.0
published: False
Mass: 1910000.0
groupID: 987
portionSize: 1
47716 - Praxis Blueprint No Description Battleship Blueprint typeID: 47716
Capacity: 0.0
typeNameID: 534609
published: True
Volume: 0.01
radius: 1.0
basePrice: 1800000000.0
Mass: 0.0
groupID: 107
portionSize: 1
47717 - Sleeper Elite Frigate No Description Deadspace Sleeper Emergent Patroller
Click to toggle showing the 14 attributes. typeID: 47717
graphicID: 3560
Capacity: 120.0
raceID: 64
typeNameID: 534601
basePrice: 0.0
Volume: 19100.0
soundID: 12
wreckTypeID: 30484
radius: 50.0
published: False
Mass: 1910000.0
groupID: 987
portionSize: 1
47718 - Sleeper Destroyer No Description Irregular Destroyer
Click to toggle showing the 15 attributes. typeID: 47718
graphicID: 3527
Capacity: 120.0
raceID: 64
typeNameID: 534602
basePrice: 0.0
Volume: 109000.0
soundID: 12
wreckTypeID: 46604
radius: 150.0
factionID: 500021
published: False
Mass: 10900000.0
groupID: 1664
portionSize: 1
47719 - Sleeper Normal Cruiser No Description Deadspace Sleeper Awakened Patroller
Click to toggle showing the 14 attributes. typeID: 47719
graphicID: 3536
Capacity: 120.0
raceID: 64
typeNameID: 534603
basePrice: 0.0
Volume: 109000.0
soundID: 12
wreckTypeID: 30492
radius: 150.0
published: False
Mass: 10900000.0
groupID: 985
portionSize: 1
47720 - Sleeper Elite Cruiser No Description Deadspace Sleeper Awakened Patroller
Click to toggle showing the 14 attributes. typeID: 47720
graphicID: 3536
Capacity: 120.0
raceID: 64
typeNameID: 534604
basePrice: 0.0
Volume: 109000.0
soundID: 12
wreckTypeID: 30492
radius: 150.0
published: False
Mass: 10900000.0
groupID: 985
portionSize: 1
47721 - Sleeper Battlecruiser No Description Deadspace Sleeper Awakened Patroller
Click to toggle showing the 14 attributes. typeID: 47721
graphicID: 3516
Capacity: 120.0
raceID: 64
typeNameID: 534605
basePrice: 0.0
Volume: 109000.0
soundID: 12
wreckTypeID: 30492
radius: 150.0
published: False
Mass: 10900000.0
groupID: 985
portionSize: 1
47722 - Drifter Cruiser No Description Drifter Reinforcements
Click to toggle showing the 13 attributes. typeID: 47722
graphicID: 22006
Capacity: 250.0
raceID: 16
typeNameID: 534606
basePrice: 0.0
Volume: 100000.0
wreckTypeID: 47560
radius: 150.0
published: False
Mass: 1000000.0
groupID: 1956
portionSize: 1
47723 - Drifter Normal Battleship No Description Drifter Battleship
Click to toggle showing the 15 attributes. typeID: 47723
graphicID: 21049
Capacity: 120.0
raceID: 64
typeNameID: 534607
basePrice: 0.0
Volume: 109000.0
soundID: 20207
wreckTypeID: 34768
radius: 350.0
factionID: 500024
published: False
Mass: 10900000.0
groupID: 1310
portionSize: 1
47724 - Drifter Elite Battleship No Description Drifter Battleship
Click to toggle showing the 15 attributes. typeID: 47724
graphicID: 21049
Capacity: 120.0
raceID: 64
typeNameID: 534608
basePrice: 0.0
Volume: 109000.0
soundID: 20207
wreckTypeID: 34768
radius: 350.0
factionID: 500024
published: False
Mass: 10900000.0
groupID: 1310
portionSize: 1
47758 - Sleeper Small Wreck No Description Wreck
Click to toggle showing the 11 attributes. typeID: 47758
graphicID: 3117
Capacity: 27500.0
typeNameID: 535007
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Removed Items (5 Entries)

Please note that a "removed" item usually means the item was just not yet added to the "newer" build.

TypeID & Name Description Group Attributes
47080 - Hyperion Serenity YC119 SKIN (Permanent) No Description Permanent SKIN
47081 - Hyperion Serenity YC119 SKIN (7 Days) No Description 7-Day SKIN
47082 - Hyperion Serenity YC119 SKIN (30 Days) No Description 30-Day SKIN
47083 - Hyperion Serenity YC119 SKIN (90 Days) No Description 90-Day SKIN
47084 - Hyperion Serenity YC119 SKIN (365 Days) No Description 1-Year SKIN

Changed Blueprints (2 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
45535 - Monitor Blueprint BP Price: 60,000,000 ISK
Build Time: 4 days, 15:06:40
Copy:? ME:? TE:? Limit:1x
Materials:
50x R.A.M.- Starship Tech
53x Nuclear Reactor Unit
120x Plasma Thruster
300x Morphite
375x Construction Blocks
495x Ladar Sensor Cluster
600x Deflection Shield Emitter
900x Electrolytic Capacitor Unit
2100x Nanomechanical Microprocessor
10500x Fernite Carbide Composite Armor Plate
Skills:
Advanced Medium Ship Construction I
Nanite Engineering I
Hydromagnetic Physics I
Mechanical Engineering I
Industry V
Outcome:
1x Claymore (22468)
BP Price: 60,000,000 ISK
Build Time: 3 days, 11:20:00
Copy:? ME:? TE:? Limit:1x
Materials:
50x R.A.M.- Starship Tech
60x Nuclear Reactor Unit
100x Construction Blocks
100x Plasma Thruster
300x Morphite
500x Megacyte
600x Gravimetric Sensor Cluster
750x Tesseract Capacitor Unit
800x Sustained Shield Emitter
1100x Zydrine
1500x Photon Microprocessor
3500x Nocxium
12000x Tungsten Carbide Armor Plate
15000x Isogen
20000x Mexallon
150000x Pyerite
400000x Tritanium
Skills:
Advanced Medium Ship Construction I
Nanite Engineering I
Hydromagnetic Physics I
Mechanical Engineering I
Industry V
Outcome:
1x Monitor (45534)
BP Price: 60,000,000 ISK
Build Time:
43 days, 15:06:41:20:00
Copy:? ME:? TE:? Limit:1x
Materials:
50x 11478
5360x 11548
1
200x 3828
10
0x 11530
300x 11399
375x 3828
495
500x 40
600
x 11536
60
4
75
0x 11555
9
4
8
00x 11551
2100x 115
8
1100x 39
1500x 11541
3500x
38
1
20500x 115423
15000x 37
20000x 36
150000x 35
400000x 34

Skills:
3397 I
11442 I
11443 I
11452 I
3380 V
Outcome:
1x
2246845534
47716 - Praxis Blueprint No blueprint entry found. BP Price: 1,800,000,000 ISK
Build Time: 5:00:00
Copy:14400 ME:6300 TE:6300 Limit:10x
Materials:
1x Tritanium
Skills:
Industry I
Outcome:
1x Praxis (47466)
BP Price: 1,800,000,000 ISK
Build Time: 5:00:00
Copy:14400 ME:6300 TE:6300 Limit:10x
Materials:
1x 34
Skills:
3380 I
Outcome:
1x 47466
Changed Reprocessing (7 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff
45534 - Monitor (Flag Cruiser) No reprocessing data found. 400000x Tritanium
150000x Pyerite
20000x Mexallon
15000x Isogen
3500x Nocxium
1100x Zydrine
500x Megacyte
100x Construction Blocks
300x Morphite
100x Plasma Thruster
600x Gravimetric Sensor Cluster
1500x Photon Microprocessor
12000x Tungsten Carbide Armor Plate
60x Nuclear Reactor Unit
750x Tesseract Capacitor Unit
800x Sustained Shield Emitter
400000x 34
150000x 35
20000x 36
15000x 37
3500x 38
1100x 39
500x 40
100x 3828
300x 11399
100x 11530
600x 11534
1500x 11541
12000x 11543
60x 11548
750x 11554
800x 11558
47466 - Praxis (Battleship) No reprocessing data found. 1x Tritanium 1x 34
47512 - Immensea Faction Citadel (Citadel) No reprocessing data found. 10x Structure Construction Parts
10x Structure Hangar Array
10x Structure Storage Bay
4x Structure Laboratory
4x Structure Factory
10x Structure Repair Facility
4x Structure Reprocessing Plant
10x Structure Docking Bay
40x Structure Market Network
10x Structure Medical Center
10x Structure Office Center
4x Structure Advertisement Nexus
10x 21947
10x 21949
10x 21951
4x 21953
4x 21955
10x 21957
4x 21959
10x 21961
40x 21963
10x 21965
10x 21967
4x 36958
47513 - Amarr Faction Citadel (Citadel) No reprocessing data found. 10x Structure Construction Parts
10x Structure Hangar Array
10x Structure Storage Bay
4x Structure Laboratory
4x Structure Factory
10x Structure Repair Facility
4x Structure Reprocessing Plant
10x Structure Docking Bay
40x Structure Market Network
10x Structure Medical Center
10x Structure Office Center
4x Structure Advertisement Nexus
10x 21947
10x 21949
10x 21951
4x 21953
4x 21955
10x 21957
4x 21959
10x 21961
40x 21963
10x 21965
10x 21967
4x 36958
47514 - Caldari Faction Citadel (Citadel) No reprocessing data found. 10x Structure Construction Parts
10x Structure Hangar Array
10x Structure Storage Bay
4x Structure Laboratory
4x Structure Factory
10x Structure Repair Facility
4x Structure Reprocessing Plant
10x Structure Docking Bay
40x Structure Market Network
10x Structure Medical Center
10x Structure Office Center
4x Structure Advertisement Nexus
10x 21947
10x 21949
10x 21951
4x 21953
4x 21955
10x 21957
4x 21959
10x 21961
40x 21963
10x 21965
10x 21967
4x 36958
47515 - Gallente Faction Citadel (Citadel) No reprocessing data found. 10x Structure Construction Parts
10x Structure Hangar Array
10x Structure Storage Bay
4x Structure Laboratory
4x Structure Factory
10x Structure Repair Facility
4x Structure Reprocessing Plant
10x Structure Docking Bay
40x Structure Market Network
10x Structure Medical Center
10x Structure Office Center
4x Structure Advertisement Nexus
10x 21947
10x 21949
10x 21951
4x 21953
4x 21955
10x 21957
4x 21959
10x 21961
40x 21963
10x 21965
10x 21967
4x 36958
47516 - Minmatar Faction Citadel (Citadel) No reprocessing data found. 10x Structure Construction Parts
10x Structure Hangar Array
10x Structure Storage Bay
4x Structure Laboratory
4x Structure Factory
10x Structure Repair Facility
4x Structure Reprocessing Plant
10x Structure Docking Bay
40x Structure Market Network
10x Structure Medical Center
10x Structure Office Center
4x Structure Advertisement Nexus
10x 21947
10x 21949
10x 21951
4x 21953
4x 21955
10x 21957
4x 21959
10x 21961
40x 21963
10x 21965
10x 21967
4x 36958

Changed Traits (18 Entries)
TypeID, Group, & Name Tranquility_Previous Tranquility_Next Diff
670 - Capsule
(Capsule)
Role Bonus:
  • 90% reduction to effective distance traveled for jump fatigue
Role Bonus:
90% reduction to effective distance traveled for jump fatigue
672 - Caldari Shuttle
(Shuttle)
Role Bonus:
  • 90% reduction to effective distance traveled for jump fatigue
Role Bonus:
90% reduction to effective distance traveled for jump fatigue
11129 - Gallente Shuttle
(Shuttle)
Role Bonus:
  • 90% reduction to effective distance traveled for jump fatigue
Role Bonus:
90% reduction to effective distance traveled for jump fatigue
11132 - Minmatar Shuttle
(Shuttle)
Role Bonus:
  • 90% reduction to effective distance traveled for jump fatigue
Role Bonus:
90% reduction to effective distance traveled for jump fatigue
11134 - Amarr Shuttle
(Shuttle)
Role Bonus:
  • 90% reduction to effective distance traveled for jump fatigue
Role Bonus:
90% reduction to effective distance traveled for jump fatigue
12015 - Muninn
(Heavy Assault Cruiser)
Heavy Assault Cruisers bonuses (per skill level):
  • 10% bonus to Medium Projectile Turret optimal range
  • 7.5% bonus to Medium Projectile Turret tracking speed


Minmatar Cruiser bonuses (per skill level):
  • 5% bonus to Medium Projectile Turret rate of fire
  • 5% bonus to Medium Projectile Turret damage


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls
Heavy Assault Cruisers bonuses (per skill level):
  • 10% bonus to Medium Projectile Turret optimal range
  • 7.5% bonus to Medium Projectile Turret tracking speed


Minmatar Cruiser bonuses (per skill level):
  • 5% bonus to Medium Projectile Turret rate of fire
  • 7.5% bonus to Medium Projectile Turret damage


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls
Heavy Assault Cruisers bonuses (per skill level):
10% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> optimal range
7.5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> tracking speed

Minmatar Cruiser bonuses (per skill level):
5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> rate of fire
7.5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> damage

Role Bonus:
50% reduction in <a href=showinfo:3454>Microwarpdrive</a> signature radius penalty
Can fit <a href=showinfo:47254>Assault Damage Controls</a>
16231 - Cyclone
(Combat Battlecruiser)
Minmatar Battlecruiser bonuses (per skill level):
  • 5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire
  • 7.5% bonus to Shield Booster amount


Role Bonus:
  • Can use one Command Burst module
  • 50% bonus to Command Burst area of effect range
  • 25% bonus to Missile velocity
Minmatar Battlecruiser bonuses (per skill level):
  • 7.5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire
  • 7.5% bonus to Shield Booster amount


Role Bonus:
  • Can use one Command Burst module
  • 50% bonus to Command Burst area of effect range
  • 25% bonus to Missile velocity
Minmatar Battlecruiser bonuses (per skill level):
7.5% bonus to <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> Launcher rate of fire
7.5% bonus to <a href=showinfo:3416>Shield Booster</a> amount

Role Bonus:
Can use one <a href=showinfo:3348>Command Burst</a> module
50% bonus to <a href=showinfo:3348>Command Burst</a> area of effect range
25% bonus to Missile velocity
17738 - Machariel
(Battleship)
Gallente Battleship bonuses (per skill level):
  • 10% bonus to Large Projectile Turret falloff


Minmatar Battleship bonuses (per skill level):
  • 5% bonus to Large Projectile Turret damage


Role Bonus:
  • 25% bonus to Large Projectile Turret rate of fire
  • 50% bonus to warp speed and warp acceleration
Gallente Battleship bonuses (per skill level):
  • 7.5% bonus to Large Projectile Turret falloff


Minmatar Battleship bonuses (per skill level):
  • 5% bonus to Large Projectile Turret damage


Role Bonus:
  • 25% bonus to Large Projectile Turret rate of fire
  • 50% bonus to warp speed and warp acceleration
Gallente Battleship bonuses (per skill level):
107.5% bonus to <a href=showinfo:3308>Large Projectile Turret</a> falloff

Minmatar Battleship bonuses (per skill level):
5% bonus to <a href=showinfo:3308>Large Projectile Turret</a> damage

Role Bonus:
25% bonus to <a href=showinfo:3308>Large Projectile Turret</a> rate of fire
50% bonus to warp speed and warp acceleration
21097 - Goru's Shuttle
(Shuttle)
Role Bonus:
  • 90% reduction to effective distance traveled for jump fatigue
Role Bonus:
90% reduction to effective distance traveled for jump fatigue
21628 - Guristas Shuttle
(Shuttle)
Role Bonus:
  • 90% reduction to effective distance traveled for jump fatigue
Role Bonus:
90% reduction to effective distance traveled for jump fatigue
29266 - Apotheosis
(Shuttle)
Role Bonus:
  • 90% reduction to effective distance traveled for jump fatigue
Role Bonus:
90% reduction to effective distance traveled for jump fatigue
30842 - InterBus Shuttle
(Shuttle)
Role Bonus:
  • 90% reduction to effective distance traveled for jump fatigue
Role Bonus:
90% reduction to effective distance traveled for jump fatigue
33153 - Drake Navy Issue
(Combat Battlecruiser)
Caldari Battlecruiser bonuses (per skill level):
  • 4% bonus to all shield resistances
  • 5% bonus to Heavy Missile and Heavy Assault Missile explosion radius


Role Bonus:
  • Can use one Command Burst module
  • 50% bonus to Command Burst area of effect range
  • 25% bonus to Missile velocity
Caldari Battlecruiser bonuses (per skill level):
  • 10% bonus to Heavy Missile and Heavy Assault Missile damage
  • 5% bonus to Heavy Missile and Heavy Assault Missile explosion radius


Role Bonus:
  • Can use one Command Burst module
  • 50% bonus to Command Burst area of effect range
  • 25% bonus to Missile velocity
Caldari Battlecruiser bonuses (per skill level):
410% bonus to all shield resistances<a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> damage
5% bonus to <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> explosion radius

Role Bonus:
Can use one <a href=showinfo:3348>Command Burst</a> module
50% bonus to <a href=showinfo:3348>Command Burst</a> area of effect range
25% bonus to Missile velocity
33328 - Capsule - Genolution 'Auroral' 197-variant
(Capsule)
Role Bonus:
  • 90% reduction to effective distance traveled for jump fatigue
Role Bonus:
90% reduction to effective distance traveled for jump fatigue
33513 - Leopard
(Shuttle)
Role Bonus:
  • 300% bonus to warp speed and warp acceleration
  • 90% reduction to effective distance traveled for jump fatigue
Role Bonus:
300% bonus to warp speed and warp acceleration
90% reduction to effective distance traveled for jump fatigue
34496 - Council Diplomatic Shuttle
(Shuttle)
Role Bonus:
  • 90% reduction to effective distance traveled for jump fatigue
Role Bonus:
90% reduction to effective distance traveled for jump fatigue
45534 - Monitor
(Flag Cruiser)
Gallente Cruiser bonuses (per skill level):
  • 5% bonus to ship agility


Minmatar Cruiser bonuses (per skill level):
  • 5% reduction in ship signature radius


Caldari Cruiser bonuses (per skill level):
  • 5% bonus to ship shield hitpoints


Amarr Cruiser bonuses (per skill level):
  • 5% bonus to ship armor hitpoints


Flag Cruisers bonuses (per skill level):
  • 4% bonus to all armor, shield, and hull resistances


Role Bonus:
  • Can use Medium Micro Jump Drive modules
  • 99% reduction in powergrid and cpu requirements for Afterburner, Microwarpdrive, and Micro Jump Drive modules
  • 99.9% reduction in powergrid and cpu requirements for Scan Probe Launcher and Target Painter modules
  • 300% bonus to Target Painter optimal range
  • 99% reduction in Target Painter effectiveness
  • 100% resistance to ECM effects
  • 70% resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects
Gallente Cruiser bonuses (per skill level):
5% bonus to ship agility

Minmatar Cruiser bonuses (per skill level):
5% reduction in ship signature radius

Caldari Cruiser bonuses (per skill level):
5% bonus to ship shield hitpoints

Amarr Cruiser bonuses (per skill level):
5% bonus to ship armor hitpoints

Flag Cruisers bonuses (per skill level):
4% bonus to all armor, shield, and hull resistances

Role Bonus:
Can use <a href=showinfo:33915>Medium Micro Jump Drive</a> modules
99% reduction in powergrid and cpu requirements for <a href=showinfo:12056>Afterburner</a>, <a href=showinfo:12052>Microwarpdrive</a>, and <a href=showinfo:33915>Micro Jump Drive</a> modules
99.9% reduction in powergrid and cpu requirements for <a href=showinfo:18639>Scan Probe Launcher</a> and <a href=showinfo:12709>Target Painter</a> modules
300% bonus to <a href=showinfo:12709>Target Painter</a> optimal range
99% reduction in <a href=showinfo:12709>Target Painter</a> effectiveness
100% resistance to ECM effects
70% resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects
47466 - Praxis
(Battleship)
Role Bonus:
  • 25% bonus to Large Hybrid Turret , Large Energy Turret and Large Projectile Turret damage
  • 25% bonus to Heavy Missile, Cruise Missile and Torpedo damage
  • 50% bonus to Drone hitpoints and damage
  • 37.5% bonus to Core and Combat Scanner Probe strength
Role Bonus:
25% bonus to <a href=showinfo:3307>Large Hybrid Turret</a> , <a href=showinfo:3309>Large Energy Turret</a> and <a href=showinfo:3308>Large Projectile Turret</a> damage
25% bonus to <a href=showinfo:3324>Heavy Missile</a>, <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> damage
50% bonus to <a href=showinfo:3436>Drone</a> hitpoints and damage
37.5% bonus to <a href=showinfo:30013>Core</a> and <a href=showinfo:30028>Combat Scanner Probe</a> strength
Changes to Attributes (10 Entries)
Attribute Name Diff
927 - miningUpgradeCPUReductionBonus description: => CPU Penalty Reduction
displayNameID: None => 317701 ("CPU Penalty Reduction")
iconID: 0 => 1405
published: False => True
unitID: None => 105
1688 - shipBonusRole8 attributeName: shipBonusPirateFaction2 => shipBonusRole8
categoryID: 9 => 37
2675 - specialSubsystemHoldCapacity tooltipDescriptionID: 315777 => 317687
tooltipTitleID: 315776 => 317686
2752 - eliteBonusFlagCruisers1 attributeCategory: None => 5
attributeID: None => 2752
attributeName: None => eliteBonusFlagCruisers1
categoryID: None => 37
defaultValue: None => 0.0
description: None =>
displayName: None =>
highIsGood: None => True
published: None => False
stackable: None => True
2753 - flagCruiserFittingBonusPropMods attributeCategory: None => 5
attributeID: None => 2753
attributeName: None => flagCruiserFittingBonusPropMods
categoryID: None => 37
defaultValue: None => 0.0
description: None =>
displayName: None =>
displayNameID: None => 317707 ("Reduction in AB, MWD, MJD fitting requirements")
highIsGood: None => True
iconID: None => 70
published: None => True
stackable: None => True
unitID: None => 105
2754 - entosisAssistanceImpedanceMultiplier attributeCategory: None => 5
attributeID: None => 2754
attributeName: None => entosisAssistanceImpedanceMultiplier
categoryID: None => 36
defaultValue: None => 1.0
description: None =>
displayName: None =>
displayNameID: None => 317711 ("Entosis Assistance Impedance")
highIsGood: None => False
published: None => True
stackable: None => True
tooltipDescriptionID: None => 317734
tooltipTitleID: None => 317733
unitID: None => 108
2755 - targetPainterStrengthModifierFlagCruisers attributeCategory: None => 5
attributeID: None => 2755
attributeName: None => targetPainterStrengthModifierFlagCruisers
categoryID: None => 37
defaultValue: None => 0.0
description: None =>
displayName: None =>
displayNameID: None => 317715 ("Modification of Target Painter strength")
highIsGood: None => True
iconID: None => 1390
published: None => True
stackable: None => True
unitID: None => 105
2756 - targetPainterRangeModifierFlagCruisers attributeCategory: None => 5
attributeID: None => 2756
attributeName: None => targetPainterRangeModifierFlagCruisers
categoryID: None => 37
defaultValue: None => 0.0
description: None =>
displayName: None =>
displayNameID: None => 317716 ("Bonus to Target Painter optimal range")
highIsGood: None => True
iconID: None => 1390
published: None => True
stackable: None => True
unitID: None => 105
2757 - flagCruiserFittingBonusPainterProbes attributeCategory: None => 5
attributeID: None => 2757
attributeName: None => flagCruiserFittingBonusPainterProbes
categoryID: None => 37
defaultValue: None => 0.0
description: None =>
displayName: None =>
displayNameID: None => 317717 ("Reduction in Target Painter and Scan Probe Launcher fitting requirements")
highIsGood: None => True
iconID: None => 70
published: None => True
stackable: None => True
unitID: None => 105
2758 - canFitShipType11 attributeCategory: None => 11
attributeID: None => 2758
attributeName: None => canFitShipType11
categoryID: None => 1
defaultValue: None => 0.0
description: None =>
displayName: None =>
displayNameID: None => 317722 ("Can be fitted to")
highIsGood: None => True
iconID: None => 1443
published: None => True
stackable: None => True
unitID: None => 116
Attribute Changes per Type (137 Entries)
TypeID, Name, and Group Diff
36 - Mexallon (Mineral) radius: None => 1.0
638 - Raven (Battleship) Capacity: 665.0 => 830.0
Maximum Targeting Range: 75000.0 => 90000.0
639 - Tempest (Battleship) Capacity: 600.0 => 780.0
Maximum Targeting Range: 67500.0 => 81000.0
640 - Scorpion (Battleship) Capacity: 550.0 => 690.0
Maximum Targeting Range: 90000.0 => 108000.0
641 - Megathron (Battleship) Capacity: 675.0 => 845.0
Maximum Targeting Range: 72500.0 => 87000.0
642 - Apocalypse (Battleship) Capacity: 675.0 => 845.0
Maximum Targeting Range: 73000.0 => 87600.0
643 - Armageddon (Battleship) Capacity: 600.0 => 750.0
Maximum Targeting Range: 65000.0 => 82500.0
644 - Typhoon (Battleship) Capacity: 625.0 => 780.0
Maximum Targeting Range: 65000.0 => 82500.0
645 - Dominix (Battleship) Capacity: 600.0 => 750.0
Maximum Targeting Range: 70000.0 => 84000.0
670 - Capsule (Capsule) Jump Fatigue Multiplier: None => 0.1
671 - Erebus (Titan) Entosis Assistance Impedance: None => 1e-05
672 - Caldari Shuttle (Shuttle) Jump Fatigue Multiplier: None => 0.1
3112 - Eifyr and Co. 'Rogue' High Speed Maneuvering HS-902 (Cyber Navigation) Capacitor Need Multiplier: -2.0 => None
Capacitor Need Bonus: None => -2.0
3113 - Eifyr and Co. 'Rogue' High Speed Maneuvering HS-904 (Cyber Navigation) Capacitor Need Multiplier: -4.0 => None
Capacitor Need Bonus: None => -4.0
3116 - Eifyr and Co. 'Rogue' High Speed Maneuvering HS-906 (Cyber Navigation) Capacitor Need Multiplier: -6.0 => None
Capacitor Need Bonus: None => -6.0
3454 - High Speed Maneuvering (Navigation) Capacitor Need Multiplier: -5.0 => None
Capacitor Need Bonus: None => -5.0
3514 - Revenant (Supercarrier) Entosis Assistance Impedance: None => 1e-05
3764 - Leviathan (Titan) Entosis Assistance Impedance: None => 1e-05
11129 - Gallente Shuttle (Shuttle) Jump Fatigue Multiplier: None => 0.1
11132 - Minmatar Shuttle (Shuttle) Jump Fatigue Multiplier: None => 0.1
11134 - Amarr Shuttle (Shuttle) Jump Fatigue Multiplier: None => 0.1
11567 - Avatar (Titan) Entosis Assistance Impedance: None => 1e-05
12011 - Eagle (Heavy Assault Cruiser) Maximum Velocity: 190.0 => 202.0
Drone Capacity: 0.0 => 25.0
Drone Bandwidth: 0.0 => 25.0
12015 - Muninn (Heavy Assault Cruiser) Mass: 11750000.0 => 11000000.0
Medium Slots: 3.0 => 4.0
High Slots: 6.0 => 5.0
Maximum Velocity: 230.0 => 250.0
Armor Hitpoints: 2000.0 => 2150.0
Signature Radius: 125.0 => 115.0
shipBonusMC2: 5.0 => 7.5
13243 - Eifyr and Co. 'Rogue' High Speed Maneuvering HS-903 (Cyber Navigation) Capacitor Need Multiplier: -3.0 => None
Capacitor Need Bonus: None => -3.0
16006 - Eifyr and Co. 'Rogue' High Speed Maneuvering HS-905 (Cyber Navigation) Capacitor Need Multiplier: -5.0 => None
Capacitor Need Bonus: None => -5.0
16227 - Ferox (Combat Battlecruiser) Powergrid Output: 1250.0 => 1150.0
CPU Output: 530.0 => 515.0
16231 - Cyclone (Combat Battlecruiser) shipBonusMBC2: -5.0 => -7.5
17520 - Federation Navy Sensor Booster (Sensor Booster) Reload Time: None => 0.01
17636 - Raven Navy Issue (Battleship) Capacity: 625.0 => 800.0
Maximum Targeting Range: 75000.0 => 90000.0
17726 - Apocalypse Navy Issue (Battleship) Capacity: 625.0 => 790.0
Maximum Targeting Range: 76000.0 => 91200.0
17728 - Megathron Navy Issue (Battleship) Capacity: 650.0 => 840.0
Maximum Targeting Range: 72500.0 => 87000.0
17732 - Tempest Fleet Issue (Battleship) Capacity: 650.0 => 815.0
Maximum Targeting Range: 74000.0 => 88800.0
17736 - Nightmare (Battleship) Capacity: 665.0 => 830.0
Maximum Targeting Range: 80000.0 => 96000.0
17738 - Machariel (Battleship) Low Slots: 7.0 => 6.0
Medium Slots: 5.0 => 6.0
Capacity: 665.0 => 860.0
Maximum Targeting Range: 75000.0 => 90000.0
shipBonusGB: 10.0 => 7.5
Signature Radius: 350.0 => 380.0
17740 - Vindicator (Battleship) Capacity: 665.0 => 850.0
Maximum Targeting Range: 72500.0 => 87000.0
17918 - Rattlesnake (Battleship) Capacity: 665.0 => 815.0
Maximum Targeting Range: 75000.0 => 90000.0
17920 - Bhaalgorn (Battleship) Capacity: 675.0 => 845.0
Maximum Targeting Range: 72000.0 => 86400.0
19720 - Revelation (Dreadnought) Entosis Assistance Impedance: None => 1e-05
19722 - Naglfar (Dreadnought) Entosis Assistance Impedance: None => 1e-05
19724 - Moros (Dreadnought) Entosis Assistance Impedance: None => 1e-05
19726 - Phoenix (Dreadnought) Entosis Assistance Impedance: None => 1e-05
21097 - Goru's Shuttle (Shuttle) Jump Fatigue Multiplier: None => 0.1
21628 - Guristas Shuttle (Shuttle) Jump Fatigue Multiplier: None => 0.1
22852 - Hel (Supercarrier) Entosis Assistance Impedance: None => 1e-05
23757 - Archon (Carrier) Entosis Assistance Impedance: None => 1e-05
23773 - Ragnarok (Titan) Entosis Assistance Impedance: None => 1e-05
23911 - Thanatos (Carrier) Entosis Assistance Impedance: None => 1e-05
23913 - Nyx (Supercarrier) Entosis Assistance Impedance: None => 1e-05
23915 - Chimera (Carrier) Entosis Assistance Impedance: None => 1e-05
23917 - Wyvern (Supercarrier) Entosis Assistance Impedance: None => 1e-05
23919 - Aeon (Supercarrier) Entosis Assistance Impedance: None => 1e-05
24483 - Nidhoggur (Carrier) Entosis Assistance Impedance: None => 1e-05
24688 - Rokh (Battleship) Capacity: 625.0 => 820.0
Maximum Targeting Range: 90000.0 => 108000.0
24690 - Hyperion (Battleship) Capacity: 675.0 => 845.0
Maximum Targeting Range: 60000.0 => 85400.0
24692 - Abaddon (Battleship) Capacity: 525.0 => 740.0
Maximum Targeting Range: 80000.0 => 96000.0
24694 - Maelstrom (Battleship) Capacity: 550.0 => 790.0
Maximum Targeting Range: 75000.0 => 90000.0
26737 - Tough Gallente Starbase Control Tower (Large Collidable Structure) Shield Capacity: 12500.0 => 35000.0
Armor Hitpoints: 18000.0 => 35000.0
27100 - Eifyr and Co. 'Rogue' High Speed Maneuvering HS-901 (Cyber Navigation) Capacitor Need Multiplier: -1.0 => None
Capacitor Need Bonus: None => -1.0
28352 - Rorqual (Capital Industrial Ship) Entosis Assistance Impedance: None => 1e-05
29241 - Gallente Cruiser Vessel (Mission Faction Cruiser) graphicID: 1813 => 1802
29266 - Apotheosis (Shuttle) Jump Fatigue Multiplier: None => 0.1
30842 - InterBus Shuttle (Shuttle) Jump Fatigue Multiplier: None => 0.1
32305 - Armageddon Navy Issue (Battleship) Capacity: 700.0 => 875.0
Maximum Targeting Range: 70000.0 => 84000.0
32307 - Dominix Navy Issue (Battleship) Capacity: 675.0 => 845.0
Maximum Targeting Range: 70000.0 => 84000.0
32309 - Scorpion Navy Issue (Battleship) Capacity: 650.0 => 815.0
Maximum Targeting Range: 90000.0 => 108000.0
32311 - Typhoon Fleet Issue (Battleship) Capacity: 600.0 => 750.0
Maximum Targeting Range: 65000.0 => 86400.0
32352 - Ore Passkey (Miscellaneous) radius: None => 1.0
32375 - Gas Passkey (Miscellaneous) radius: None => 1.0
33153 - Drake Navy Issue (Combat Battlecruiser) Launcher Hardpoints: 8.0 => 7.0
shipBonusCBC2: -4.0 => 10.0
33328 - Capsule - Genolution 'Auroral' 197-variant (Capsule) Jump Fatigue Multiplier: None => 0.1
33472 - Nestor (Battleship) Capacity: 700.0 => 875.0
Maximum Targeting Range: 75000.0 => 90000.0
33513 - Leopard (Shuttle) Jump Fatigue Multiplier: None => 0.1
33818 - Orthrus (Cruiser) Powergrid Output: 900.0 => 800.0
Maximum Velocity: 245.0 => 230.0
Signature Radius: 120.0 => 135.0
33820 - Barghest (Battleship) Capacity: 665.0 => 830.0
Maximum Targeting Range: 76000.0 => 91200.0
33915 - Medium Micro Jump Drive (Micro Jump Drive) Can be fitted to: None => 1972.0
Can be fitted to: None => 1201.0
34141 - Burner Dramiel (Mission Generic Frigates) graphicID: 338 => 22121
34496 - Council Diplomatic Shuttle (Shuttle) Jump Fatigue Multiplier: None => 0.1
34593 - Entosis Link I (Entosis Link) Optimal Range: 25000.0 => 20000.0
Disallows Assistance: 1.0 => None
Gravimetric Strength: None => 100.0
Ladar Strength: None => 100.0
Magnetometric Strength: None => 100.0
Radar Strength: None => 100.0
Entosis Assistance Impedance: None => 1.0
34595 - Entosis Link II (Entosis Link) Powergrid Usage: 100.0 => 20.0
CPU usage: 10.0 => 5.0
Optimal Range: 250000.0 => 50000.0
Disallows Assistance: 1.0 => None
Gravimetric Strength: None => 100.0
Ladar Strength: None => 100.0
Magnetometric Strength: None => 100.0
Radar Strength: None => 100.0
Entosis Assistance Impedance: None => 1.0
34826 - QA Entosis Link (Entosis Link) Disallows Assistance: 1.0 => None
Gravimetric Strength: None => 100.0
Ladar Strength: None => 100.0
Magnetometric Strength: None => 100.0
Radar Strength: None => 100.0
Entosis Assistance Impedance: None => 1.0
35689 - Burner Escort Dramiel (Mission Generic Frigates) graphicID: 338 => 22121
35881 - Standup Capital Shipyard I (Structure Engineering Service Module) Can be fitted to: None => 47512.0
Can be fitted to: None => 47513.0
Can be fitted to: None => 47514.0
Can be fitted to: None => 47515.0
Can be fitted to: None => 47516.0
35892 - Standup Market Hub I (Structure Citadel Service Module) Can be fitted to: None => 47512.0
Can be fitted to: None => 47513.0
Can be fitted to: None => 47514.0
Can be fitted to: None => 47515.0
Can be fitted to: None => 47516.0
35926 - Standup Point Defense Battery I (Structure Area Denial Module) Can be fitted to: None => 47512.0
Can be fitted to: None => 47513.0
Can be fitted to: None => 47514.0
Can be fitted to: None => 47515.0
Can be fitted to: None => 47516.0
37604 - Apostle (Force Auxiliary) Entosis Assistance Impedance: None => 1e-05
37605 - Minokawa (Force Auxiliary) Entosis Assistance Impedance: None => 1e-05
37606 - Lif (Force Auxiliary) Entosis Assistance Impedance: None => 1e-05
37607 - Ninazu (Force Auxiliary) Entosis Assistance Impedance: None => 1e-05
40307 - Noir. Modified Entosis Link (Entosis Link) Optimal Range: 25000.0 => 20000.0
Disallows Assistance: 1.0 => None
Gravimetric Strength: None => 100.0
Ladar Strength: None => 100.0
Magnetometric Strength: None => 100.0
Radar Strength: None => 100.0
Entosis Assistance Impedance: None => 1.0
40308 - Spectre Fleet's Modified Entosis Link (Entosis Link) Optimal Range: 25000.0 => 20000.0
Disallows Assistance: 1.0 => None
Gravimetric Strength: None => 100.0
Ladar Strength: None => 100.0
Magnetometric Strength: None => 100.0
Radar Strength: None => 100.0
Entosis Assistance Impedance: None => 1.0
40309 - Affirmative. Modified Entosis Link (Entosis Link) Optimal Range: 25000.0 => 20000.0
Disallows Assistance: 1.0 => None
Gravimetric Strength: None => 100.0
Ladar Strength: None => 100.0
Magnetometric Strength: None => 100.0
Radar Strength: None => 100.0
Entosis Assistance Impedance: None => 1.0
40310 - Pandemic SPHERE Modified Entosis Link (Entosis Link) Optimal Range: 30000.0 => 24000.0
Disallows Assistance: 1.0 => None
Gravimetric Strength: None => 100.0
Ladar Strength: None => 100.0
Magnetometric Strength: None => 100.0
Radar Strength: None => 100.0
Entosis Assistance Impedance: None => 1.0
40725 - Guri Hivaa Killer (Irregular Frigate)
Click to toggle showing the 86 attributes.Mass: 2025000.0 => 981000.0
Structure Hitpoints: 75.0 => 500.0
Maximum Velocity Bonus: 0.0 => None
Maximum Velocity: 1760.0 => 320.0
Capacity: 235.0 => 130.0
Capacitor Recharge time: 500000.0 => 159000.0
Damage Modifier: 0.0 => None
Inertia Modifier: None => 3.8
Maximum Targeting Range: None => 30000.0
Warp Disruption Range: 0.0 => None
Kinetic damage: 0.0 => None
Thermal damage: 0.0 => None
Volume: 20250.0 => 16500.0
radius: 50.0 => 39.0
Maximum Locked Targets: 1.0 => 5.0
maxAttackTargets: 1.0 => None
RADAR Sensor Strength: None => 0.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: 10.0 => 15.0
Missile Damage Bonus: None => 1.5
propulsionGraphicID: 395.0 => None
gfxTurretID: None => 13926.0
entityAttackRange: 4500.0 => None
entityLootCountMin: 1.0 => None
Security Status Kill Amount: 0.0075 => 0.01
Shield Capacity: 100.0 => 1000.0
Armor Hitpoints: 50.0 => 500.0
Armor EM Damage Resistance: 0.68 => 0.4
Armor Explosive Damage Resistance: 0.78 => 0.5
Armor Kinetic Damage Resistance: 0.98 => 1.0
Armor Thermal Damage Resistance: 0.88 => 0.8
Shield EM Damage Resistance: 0.68 => 0.4
Shield Explosive Damage Resistance: 0.78 => 0.5
Shield Kinetic Damage Resistance: 0.98 => 1.0
Shield Thermal Damage Resistance: 0.88 => 0.8
entityFlyRange: 2500.0 => None
entityEquipmentMin: 1.0 => 0.0
entityEquipmentMax: 2.0 => 1.0
entityReactionFactor: 0.27 => None
entityAttackDelayMin: 7350.0 => None
entityAttackDelayMax: 29400.0 => None
Bounty: 6000.0 => 0.0
Capacitor Capacity: 90.0 => 380.0
Shield Uniformity: 0.75 => None
entityDefenderChance: 0.0 => None
entityWarpScrambleChance: 0.0 => None
Rate of fire: 7500.0 => 5000.0
Missile Type: 266.0 => 210.0
Orbit Velocity: 220.0 => None
modifyTargetSpeedChance: 0.0 => None
modifyTargetSpeedDuration: 0.0 => None
modifyTargetSpeedRange: 0.0 => None
armorUniformity: 0.75 => None
structureUniformity: 1.0 => None
Signature Radius: 33.0 => 40.0
entityFactionLoss: 0.0015 => 0.0
Scan Resolution: 1050.0 => 650.0
entityChaseMaxDelay: 10000.0 => None
entityChaseMaxDelayChance: 0.05 => None
entityChaseMaxDuration: 10000.0 => None
entityChaseMaxDurationChance: 1.0 => None
Warp Speed Multiplier: None => 25.0
Signature Resolution: 0.0 => None
entityShieldBoostDuration: 5000.0 => None
entityShieldBoostAmount: 15.0 => None
entityGroupRespawnChance: 1.0 => None
Missile Velocity Bonus: 1.0405 => None
Missile Flight Time Bonus: 1.0405 => None
entityChaseMaxDistance: 5000.0 => None
entityBracketColour: 1.0 => None
Disallows Assistance: 1.0 => None
Explosion Radius Bonus: 1.0 => None
Explosion Velocity Bonus: 1.0162 => None
entityShieldBoostDelayChanceSmall: 0.17 => None
Threat Target Switch: 1.0 => None
Use Signature Radius: 1.0 => None
Chance to not change targets: 0.0 => None
use effect monitoring: 1.0 => None
Drone Tanking Modifier: 0.7 => None
entityOverviewShipGroupId: 25.0 => None
Ignore Drones Below This Size: 50.0 => None
published: False => True
descriptionID: None => 533610
graphicID: 1832 => 1831
wreckTypeID: None => 26573
40726 - Guri Hivaa Assassin (Irregular Cruiser)
Click to toggle showing the 84 attributes.Mass: 10100000.0 => 9600000.0
Structure Hitpoints: 1200.0 => 1000.0
Maximum Velocity: 1280.0 => 195.0
Capacity: 235.0 => 440.0
Capacitor Recharge time: 1000000.0 => 2000000.0
Damage Modifier: 0.0 => None
Inertia Modifier: None => 0.66
Maximum Targeting Range: None => 58000.0
Kinetic damage: 0.0 => None
Thermal damage: 0.0 => None
radius: 150.0 => 166.0
Maximum Locked Targets: 3.0 => 7.0
maxAttackTargets: 1.0 => None
RADAR Sensor Strength: None => 0.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: 19.0 => 22.0
Missile Damage Bonus: 3.03 => 5.0
propulsionGraphicID: 395.0 => None
gfxTurretID: None => 13922.0
entityAttackRange: 70000.0 => None
entityLootCountMin: 1.0 => None
Security Status Kill Amount: 0.105 => 0.01
Shield Capacity: 1800.0 => 2000.0
Armor Hitpoints: 1150.0 => 1000.0
Armor EM Damage Resistance: 0.1 => 0.4
Armor Explosive Damage Resistance: 0.15 => 0.5
Armor Kinetic Damage Resistance: 0.28 => 1.0
Armor Thermal Damage Resistance: 0.21 => 0.8
Shield EM Damage Resistance: 0.1 => 0.4
Shield Explosive Damage Resistance: 0.15 => 0.5
Shield Kinetic Damage Resistance: 0.28 => 1.0
Shield Thermal Damage Resistance: 0.21 => 0.8
entityFlyRange: 25000.0 => None
entityEquipmentMin: 5.0 => 0.0
entityEquipmentMax: 6.0 => 1.0
entityReactionFactor: 0.73 => None
entityAttackDelayMin: 3900.0 => None
entityAttackDelayMax: 15600.0 => None
Shield recharge time: 1000000.0 => 2000000.0
Bounty: 330000.0 => 0.0
Capacitor Capacity: 1150.0 => 1400.0
Shield Uniformity: 0.75 => None
entityDefenderChance: 0.0675 => None
Rate of fire: 5000.0 => 15000.0
Missile Type: 211.0 => 209.0
Orbit Velocity: 160.0 => None
armorUniformity: 0.75 => None
structureUniformity: 1.0 => None
Signature Radius Modifier: None => 25.0
entityFactionLoss: 0.009 => 0.0
Scan Resolution: 250.0 => 285.0
entityChaseMaxDelay: 10000.0 => None
entityChaseMaxDelayChance: 0.1 => None
entityChaseMaxDuration: 10000.0 => None
entityChaseMaxDurationChance: 1.0 => None
Warp Speed Multiplier: None => 25.0
Signature Resolution: 0.0 => None
entityShieldBoostDuration: 5000.0 => None
entityShieldBoostAmount: 140.0 => None
entityGroupRespawnChance: 1.0 => None
Missile Velocity Bonus: 1.9835 => None
Missile Flight Time Bonus: 2.97525 => None
entityChaseMaxDistance: 37500.0 => None
entityBracketColour: 1.0 => None
Disallows Assistance: 1.0 => None
Explosion Radius Bonus: 0.8033 => None
Explosion Velocity Bonus: 1.3934 => None
entityShieldBoostDelayChanceMedium: 0.56 => None
Threat Target Switch: 1.0 => None
Use Signature Radius: 1.0 => None
Chance to not change targets: 0.0 => None
use effect monitoring: 1.0 => None
Drone Tanking Modifier: 0.7 => None
entityOverviewShipGroupId: 26.0 => None
Ignore Drones Below This Size: 25.0 => None
published: False => True
behaviorTargetPainterDuration: None => 5000.0
behaviorTargetPainterRange: None => 30000.0
behaviorTargetPainterFalloff: None => 75000.0
behaviorTargetPainterDischarge: None => 10.0
descriptionID: None => 533611
graphicID: 1823 => 1824
wreckTypeID: None => 26574
40727 - Guri Hivaa Rokosabai (Irregular Battleship)
Click to toggle showing the 84 attributes.Mass: 10100000.0 => 99300000.0
Structure Hitpoints: 1200.0 => 2000.0
Maximum Velocity: 1280.0 => 94.0
Capacity: 235.0 => 815.0
Rate of fire: 2750.0 => None
Optimal Range: 15000.0 => None
Capacitor Recharge time: 1000000.0 => 2000000.0
Damage Modifier: 2.75 => None
Inertia Modifier: None => 0.128
Maximum Targeting Range: None => 75000.0
EM damage: 0.0 => None
Explosive damage: 0.0 => None
Kinetic damage: 11.0 => None
Thermal damage: 9.0 => None
Accuracy falloff : 10000.0 => None
Turret Tracking: 0.027 => None
Volume: 101000.0 => 486000.0
radius: 150.0 => 250.0
Maximum Locked Targets: 3.0 => 7.0
maxAttackTargets: 1.0 => None
RADAR Sensor Strength: None => 0.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: 20.0 => 30.0
Missile Damage Bonus: 1.69 => 1.0
propulsionGraphicID: 395.0 => None
gfxTurretID: 567.0 => 13929.0
entityAttackRange: 52500.0 => None
entityLootCountMin: 1.0 => None
Security Status Kill Amount: 0.075 => 0.01
Shield Capacity: 1800.0 => 4000.0
Armor Hitpoints: 1150.0 => 2000.0
Armor Kinetic Damage Resistance: 0.7 => 1.0
Armor Thermal Damage Resistance: 0.6 => 0.8
Shield Kinetic Damage Resistance: 0.7 => 1.0
Shield Thermal Damage Resistance: 0.6 => 0.8
entityFlyRange: 17500.0 => None
entityEquipmentMin: 4.0 => 0.0
entityEquipmentMax: 7.0 => 1.0
entityReactionFactor: 0.61 => None
entityAttackDelayMin: 4800.0 => None
entityAttackDelayMax: 19200.0 => None
Shield recharge time: 1000000.0 => 2000000.0
Bounty: 175000.0 => 0.0
Capacitor Capacity: 850.0 => 5350.0
Shield Uniformity: 0.75 => None
entityDefenderChance: 0.0375 => None
Rate of fire: 5000.0 => 15000.0
Missile Type: 210.0 => 203.0
Orbit Velocity: 160.0 => None
armorUniformity: 0.75 => None
structureUniformity: 1.0 => None
Signature Radius: 285.0 => 450.0
entityFactionLoss: 0.009 => 0.0
Scan Resolution: 190.0 => 100.0
entityChaseMaxDelay: 10000.0 => None
entityChaseMaxDelayChance: 0.125 => None
entityChaseMaxDuration: 10000.0 => None
entityChaseMaxDurationChance: 1.0 => None
Warp Speed Multiplier: None => 25.0
Signature Resolution: 125.0 => None
entityShieldBoostDuration: 5000.0 => None
entityShieldBoostAmount: 150.0 => None
entityGroupRespawnChance: 1.0 => None
Missile Velocity Bonus: 1.7375 => None
Missile Flight Time Bonus: 1.7375 => None
entityChaseMaxDistance: 26250.0 => None
entityBracketColour: 1.0 => None
Disallows Assistance: 1.0 => None
Explosion Radius Bonus: 0.8525 => None
Explosion Velocity Bonus: 1.295 => None
entityShieldBoostDelayChanceMedium: 0.65 => None
Threat Target Switch: 1.0 => None
Use Signature Radius: 1.0 => None
Chance to not change targets: 0.0 => None
use effect monitoring: 1.0 => None
Drone Tanking Modifier: 0.7 => None
entityOverviewShipGroupId: 26.0 => None
Ignore Drones Below This Size: 50.0 => None
published: False => True
descriptionID: None => 533612
graphicID: 2919 => 2159
groupID: 1666 => 1667
wreckTypeID: None => 26575
40728 - Rakka's Rattlesnake (Irregular Battleship)
Click to toggle showing the 92 attributes.Mass: 21000000.0 => 99300000.0
Structure Hitpoints: 4750.0 => 10000.0
Maximum Velocity: 1120.0 => 94.0
Capacity: 235.0 => 815.0
Rate of fire: 2750.0 => None
Optimal Range: 20000.0 => None
Capacitor Recharge time: 1000000.0 => 2000000.0
Damage Modifier: 2.75 => None
Inertia Modifier: None => 0.128
Maximum Targeting Range: None => 75000.0
Kinetic damage: 20.0 => None
Thermal damage: 16.0 => None
Accuracy falloff : 35000.0 => None
Turret Tracking: 0.01167 => None
Volume: 22000000.0 => 486000.0
radius: 350.0 => 250.0
Maximum Locked Targets: 3.0 => 7.0
maxAttackTargets: 1.0 => None
RADAR Sensor Strength: None => 0.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: 33.0 => 30.0
Missile Damage Bonus: 1.33 => 4.0
propulsionGraphicID: 395.0 => None
Gravimetric ECM Jammer Strength: 4.0 => None
Ladar ECM Jammer Strength: 4.0 => None
Magnetometric ECM Jammer Strength: 4.0 => None
RADAR ECM Jammer Strength: 4.0 => None
gfxTurretID: 572.0 => 13929.0
entityAttackRange: 245000.0 => None
entityLootCountMin: 1.0 => None
Security Status Kill Amount: 0.2 => 0.01
Shield Capacity: 6750.0 => 50000.0
Armor Hitpoints: 4250.0 => 10000.0
Armor EM Damage Resistance: 0.26 => 0.4
Armor Explosive Damage Resistance: 0.36 => 0.5
Armor Kinetic Damage Resistance: 0.56 => 1.0
Armor Thermal Damage Resistance: 0.46 => 0.8
Shield EM Damage Resistance: 0.26 => 0.4
Shield Explosive Damage Resistance: 0.36 => 0.5
Shield Kinetic Damage Resistance: 0.56 => 1.0
Shield Thermal Damage Resistance: 0.46 => 0.8
entityFlyRange: 28750.0 => None
entityEquipmentMin: 5.0 => 2.0
entityEquipmentMax: 7.0 => 3.0
entityReactionFactor: 0.81 => None
entityAttackDelayMin: 3300.0 => None
entityAttackDelayMax: 13200.0 => None
Shield recharge time: 500000.0 => 2000000.0
Bounty: 1100000.0 => 350000.0
Capacitor Capacity: 3400.0 => 5350.0
Shield Uniformity: 0.75 => None
entityDefenderChance: 0.125 => None
Rate of fire: 6650.0 => 15000.0
Orbit Velocity: 140.0 => None
armorUniformity: 0.75 => None
structureUniformity: 1.0 => None
Signature Radius: 460.0 => 450.0
entityFactionLoss: 0.01 => 0.0
Scan Resolution: 75.0 => 100.0
entityChaseMaxDelay: 10000.0 => None
entityChaseMaxDelayChance: 0.25 => None
entityChaseMaxDuration: 10000.0 => None
entityChaseMaxDurationChance: 1.0 => None
Warp Speed Multiplier: None => 25.0
Signature Resolution: 36000.0 => None
entityShieldBoostDuration: 5000.0 => None
entityShieldBoostAmount: 255.0 => None
entityGroupRespawnChance: 1.0 => None
Missile Velocity Bonus: 2.1475 => None
Missile Flight Time Bonus: 2.1475 => None
entityChaseMaxDistance: 43125.0 => None
entityBracketColour: 1.0 => None
Disallows Assistance: 1.0 => None
Explosion Radius Bonus: 0.7705 => None
Explosion Velocity Bonus: 1.459 => None
entityTargetJam: 0.0 => None
ECM Activation time / duration: 20000.0 => None
ECMEntityChance: 1.0 => None
ECM Optimal Range: 50000.0 => None
entityShieldBoostDelayChanceLarge: 0.69 => None
Threat Target Switch: 1.0 => None
Use Signature Radius: 1.0 => None
Chance to not change targets: 0.0 => None
use effect monitoring: 1.0 => None
Drone Tanking Modifier: 0.7 => None
entityOverviewShipGroupId: 27.0 => None
Ignore Drones Below This Size: 100.0 => None
published: False => True
descriptionID: None => 533613
graphicID: 2158 => 2159
wreckTypeID: None => 26575
40729 - Kazue's Caiman (Irregular Dreadnought)
Click to toggle showing the 86 attributes.Mass: 10100000.0 => 1270000000.0
Structure Hitpoints: 1200.0 => 100000.0
Maximum Velocity: 1440.0 => 75.0
Capacity: 235.0 => 2750.0
Rate of fire: 2500.0 => None
Optimal Range: 10000.0 => None
Capacitor Recharge time: 1000000.0 => 2000000.0
Damage Modifier: 3.916666667 => None
Inertia Modifier: None => 0.038
Maximum Targeting Range: None => 115000.0
Kinetic damage: 10.0 => None
Thermal damage: 8.0 => None
Accuracy falloff : 6000.0 => None
Turret Tracking: 0.042 => None
Volume: 101000.0 => 16250000.0
radius: 150.0 => 1700.0
Maximum Locked Targets: 3.0 => 7.0
maxAttackTargets: 1.0 => None
RADAR Sensor Strength: None => 0.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: 16.0 => 55.0
Missile Damage Bonus: None => 1.0
propulsionGraphicID: 395.0 => None
gfxTurretID: 568.0 => 41174.0
entityAttackRange: 28750.0 => None
entityLootCountMin: 1.0 => None
Security Status Kill Amount: 0.09 => 0.01
Shield Capacity: 1800.0 => 700000.0
Armor Hitpoints: 1150.0 => 100000.0
Armor EM Damage Resistance: 0.3 => 0.4
Armor Explosive Damage Resistance: 0.4 => 0.5
Armor Kinetic Damage Resistance: 0.63 => 1.0
Armor Thermal Damage Resistance: 0.51 => 0.8
Shield EM Damage Resistance: 0.3 => 0.4
Shield Explosive Damage Resistance: 0.4 => 0.5
Shield Kinetic Damage Resistance: 0.63 => 1.0
Shield Thermal Damage Resistance: 0.51 => 0.8
entityFlyRange: 11500.0 => None
entityEquipmentMin: 4.0 => 5.0
entityEquipmentMax: 5.0 => 7.0
entityReactionFactor: 0.67 => None
entityAttackDelayMin: 4350.0 => None
entityAttackDelayMax: 17400.0 => None
Shield recharge time: 1000000.0 => 2000000.0
Bounty: 240000.0 => 2500000.0
Capacitor Capacity: 1000.0 => 57800.0
Shield Uniformity: 0.75 => None
entityDefenderChance: 0.0525 => None
Rate of fire: 1.0 => 30000.0
Missile Type: None => 32436.0
Orbit Velocity: 180.0 => None
armorUniformity: 0.75 => None
structureUniformity: 1.0 => None
Signature Radius: 125.0 => 12000.0
entityFactionLoss: 0.009 => 0.0
Scan Resolution: 270.0 => 75.0
entityChaseMaxDelay: 10000.0 => None
entityChaseMaxDelayChance: 0.1 => None
entityChaseMaxDuration: 10000.0 => None
entityChaseMaxDurationChance: 1.0 => None
Warp Speed Multiplier: None => 25.0
Signature Resolution: 125.0 => None
entityShieldBoostDuration: 5000.0 => None
entityShieldBoostAmount: 110.0 => None
entityGroupRespawnChance: 1.0 => None
Missile Velocity Bonus: 1.8605 => None
Missile Flight Time Bonus: 1.8605 => None
entityChaseMaxDistance: 17250.0 => None
entityBracketColour: 1.0 => None
Disallows Assistance: 1.0 => None
Explosion Radius Bonus: 0.8279 => None
Explosion Velocity Bonus: 1.3442 => None
entityShieldBoostDelayChanceMedium: 0.5 => None
Threat Target Switch: 1.0 => None
Use Signature Radius: 1.0 => None
Chance to not change targets: 0.0 => None
use effect monitoring: 1.0 => None
Drone Tanking Modifier: 0.7 => None
entityOverviewShipGroupId: 26.0 => None
Ignore Drones Below This Size: 25.0 => None
published: False => True
descriptionID: None => 533614
graphicID: 1824 => 21279
groupID: 1665 => 1724
wreckTypeID: None => 41692
42124 - Vehement (Dreadnought) Entosis Assistance Impedance: None => 1e-05
42125 - Vendetta (Supercarrier) Entosis Assistance Impedance: None => 1e-05
42126 - Vanquisher (Titan) Entosis Assistance Impedance: None => 1e-05
42132 - Vanguard (Carrier) Entosis Assistance Impedance: None => 1e-05
42133 - Venerable (Force Auxiliary) Entosis Assistance Impedance: None => 1e-05
42241 - Molok (Titan) Entosis Assistance Impedance: None => 1e-05
42242 - Dagon (Force Auxiliary) Entosis Assistance Impedance: None => 1e-05
42243 - Chemosh (Dreadnought) Entosis Assistance Impedance: None => 1e-05
43912 - Ice Harvesting Drone II Blueprint (Mining Drone Blueprint) Tech Level: None => 2.0
45534 - Monitor (Flag Cruiser)
Click to toggle showing the 111 attributes.Item Damage: None => 0.0
Mass: 18000000 => 16000000.0
Structure Hitpoints: None => 2000.0
Powergrid Output: None => 3.0
Low Slots: None => 0.0
Medium Slots: None => 3.0
High Slots: None => 1.0
Power Load: None => 0.0
powerToSpeed: None => 1.0
warpFactor: None => 0.0
Maximum Velocity: None => 220.0
CPU Output: None => 1.0
CPU Load: None => 0.0
Capacitor Recharge time: None => 500000.0
Duration Bonus: None => -50.0
Inertia Modifier: None => 0.6
Maximum Targeting Range: None => 250000.0
Targeting Speed: None => 4500.0
Launcher Hardpoints: None => 0.0
Turret Hardpoints: None => 0.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
mainColor: None => 16777215.0
uniformity: None => 1.0
warpCapacitorNeed: None => 8.13e-07
Volume: 250000 => 100000.0
radius: 351 => 200.0
Primary Skill required: None => 3335.0
Secondary Skill required: None => 3334.0
Tertiary Skill required: None => 3332.0
Maximum Locked Targets: None => 12.0
raceID: 16 => None
RADAR Sensor Strength: None => 0.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 20.0
propulsionGraphicID: None => 395.0
gfxBoosterID: None => 395.0
Shield Capacity: None => 9000.0
Armor Hitpoints: None => 9000.0
Armor EM Damage Resistance: None => 0.1
Armor Explosive Damage Resistance: None => 0.1
Armor Kinetic Damage Resistance: None => 0.1
Armor Thermal Damage Resistance: None => 0.1
Shield EM Damage Resistance: None => 0.1
Shield Explosive Damage Resistance: None => 0.1
Shield Kinetic Damage Resistance: None => 0.1
Shield Thermal Damage Resistance: None => 0.1
requiredSkill1Level: None => 1.0
requiredSkill2Level: None => 1.0
requiredSkill3Level: None => 1.0
Drone Capacity: None => 0.0
Tech Level: None => 2.0
shipBonusAC: None => 5.0
Shield recharge time: None => 10000000.0
Capacitor Capacity: None => 5000.0
Shield Uniformity: None => 0.75
shipBonusGC: None => -5.0
shipBonusCC: None => 5.0
shipBonusMC: None => -5.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 40.0
Scan Resolution: None => 400.0
Warp Speed Multiplier: None => 3.3
Meta Level: None => 5.0
Calibration: None => 0.0
Rig Slots: None => 0.0
Upgrade Hardpoints: None => 0.0
heatCapacityHi: None => 100.0
heatDissipationRate: None => 0.01
heatDissipationRateHi: None => 0.01
heatDissipationRateLow: None => 0.01
heatCapacityMed: None => 100.0
heatCapacityLow: None => 100.0
heatGenerationMultiplier: None => 0.75
Heat Attenuation: None => 0.0
heatAttenuationMed: None => 0.25
heatAttenuationMed: None => 0.0
Drone Bandwidth: None => 0.0
Ship Warp Speed: None => 1.0
Quaternary Skill required: None => 3333.0
requiredSkill5Level: None => 1.0
requiredSkill5Level: None => 1.0
Quinary Skill required: None => 47445.0
factionID: 500017 => 500006
Rig Size: None => 2.0
fwLpKill: None => 200.0
Ammo Hold Capacity: None => 10.0
Color Scheme: None => 11409.0
published: False => True
Capacitor Warfare Resistance: None => 0.3
Sensor Warfare Resistance: None => 0.3
Target Painter Resistance: None => 0.3
ECM Resistance: None => 1e-05
pilotSecurityStatus: None => 0.0
eliteBonusFlagCruisers1: None => -4.0
Reduction in AB, MWD, MJD fitting requirements: None => -99.0
Modification of Target Painter strength: None => -99.0
Bonus to Target Painter optimal range: None => 300.0
Reduction in Target Painter and Scan Probe Launcher fitting requirements: None => -99.9
basePrice: 120000000 => 200000000.0
certificateTemplate: None => 231
descriptionID: None => 532811
graphicID: 1231 => 22001
groupID: 540 => 1972
marketGroupID: None => 2417
soundID: 20125 => 20078
wreckTypeID: 26476 => 26940
45535 - Monitor Blueprint (Cruiser Blueprint) published: False => True
groupID: 489 => 106
45645 - Loggerhead (Force Auxiliary) Entosis Assistance Impedance: None => 1e-05
45647 - Caiman (Dreadnought) Entosis Assistance Impedance: None => 1e-05
45649 - Komodo (Titan) Entosis Assistance Impedance: None => 1e-05
46351 - Ubiquitous Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) Tech Level: None => 2.0
46353 - Common Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) Tech Level: None => 2.0
46358 - Uncommon Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) Tech Level: None => 2.0
46360 - Rare Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) Tech Level: None => 2.0
46362 - Exceptional Moon Ore Mining Crystal II Blueprint (Mining Crystal Blueprint) Tech Level: None => 2.0
47080 - NO ITEM NAME (NO GROUP NAME)
Click to toggle showing the 11 attributes.Mass: 0.0 => None
Capacity: 0.0 => None
Volume: 0.01 => None
radius: 1.0 => None
raceID: 8 => None
published: True => None
basePrice: 0.0 => None
groupID: 1950 => None
portionSize: 1 => None
typeID: 47080 => None
typeNameID: 531317 => None
47081 - NO ITEM NAME (NO GROUP NAME)
Click to toggle showing the 11 attributes.Mass: 0.0 => None
Capacity: 0.0 => None
Volume: 0.01 => None
radius: 1.0 => None
raceID: 8 => None
published: True => None
basePrice: 0.0 => None
groupID: 1952 => None
portionSize: 1 => None
typeID: 47081 => None
typeNameID: 531318 => None
47082 - NO ITEM NAME (NO GROUP NAME)
Click to toggle showing the 11 attributes.Mass: 0.0 => None
Capacity: 0.0 => None
Volume: 0.01 => None
radius: 1.0 => None
raceID: 8 => None
published: True => None
basePrice: 0.0 => None
groupID: 1953 => None
portionSize: 1 => None
typeID: 47082 => None
typeNameID: 531319 => None
47083 - NO ITEM NAME (NO GROUP NAME)
Click to toggle showing the 11 attributes.Mass: 0.0 => None
Capacity: 0.0 => None
Volume: 0.01 => None
radius: 1.0 => None
raceID: 8 => None
published: True => None
basePrice: 0.0 => None
groupID: 1954 => None
portionSize: 1 => None
typeID: 47083 => None
typeNameID: 531320 => None
47084 - NO ITEM NAME (NO GROUP NAME)
Click to toggle showing the 11 attributes.Mass: 0.0 => None
Capacity: 0.0 => None
Volume: 0.01 => None
radius: 1.0 => None
raceID: 8 => None
published: True => None
basePrice: 0.0 => None
groupID: 1955 => None
portionSize: 1 => None
typeID: 47084 => None
typeNameID: 531321 => None
47153 - Drifter Cruiser (Drifter Reinforcements)
Click to toggle showing the 95 attributes.Mass: 1.0 => 1000000.0
Structure Hitpoints: None => 7500.0
Maximum Velocity Bonus: None => -10.0
Maximum Velocity: None => 3500.0
Capacity: 1.0 => 250.0
Rate of fire: None => 5000.0
Optimal Range: None => 100000.0
Capacitor Recharge time: None => 500000.0
Damage Modifier: None => 8.0
Neutralization Amount: None => 30.0
Neutralization Optimal Range: None => 20000.0
Warp Disruption Range: None => 100000.0
Warp Scramble Strength: None => 2.0
EM damage: None => 80.0
Explosive damage: None => 80.0
Kinetic damage: None => 80.0
Thermal damage: None => 80.0
Accuracy falloff : None => 100000.0
Turret Tracking: None => 0.06
Volume: 1.0 => 100000.0
radius: 1.0 => 150.0
Maximum Locked Targets: None => 4.0
maxAttackTargets: None => 1.0
raceID: None => 16
RADAR Sensor Strength: None => 500.0
Ladar Sensor Strength: None => 500.0
Magnetometric Sensor Strength: None => 500.0
Gravimetric Sensor Strength: None => 500.0
propulsionGraphicID: None => 397.0
gfxTurretID: None => 47446.0
gfxBoosterID: None => 397.0
entityAttackRange: None => 122500.0
entityLootCountMin: None => 1.0
Security Status Kill Amount: None => 0.2
Shield Capacity: None => 2500.0
Armor Hitpoints: None => 10000.0
Armor EM Damage Resistance: None => 1.0
Armor Explosive Damage Resistance: None => 0.5
Armor Kinetic Damage Resistance: None => 0.5
Armor Thermal Damage Resistance: None => 0.5
Shield EM Damage Resistance: None => 0.51
Shield Explosive Damage Resistance: None => 0.51
Shield Kinetic Damage Resistance: None => 0.51
Shield Thermal Damage Resistance: None => 0.8
entityFlyRange: None => 30000.0
entityEquipmentMin: None => 3.0
entityEquipmentMax: None => 6.0
entityReactionFactor: None => 0.6
entityAttackDelayMin: None => 1000.0
entityAttackDelayMax: None => 5000.0
Shield recharge time: None => 250000.0
Capacitor Capacity: None => 4500.0
Shield Uniformity: None => 1.0
entityWarpScrambleChance: None => 1.0
Duration: None => 5000.0
Orbit Velocity: None => 235.0
modifyTargetSpeedChance: None => 1.0
modifyTargetSpeedDuration: None => 5000.0
modifyTargetSpeedRange: None => 50000.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 150.0
entitySecurityMaxGain: None => 5.0
Scan Resolution: None => 330.0
entityChaseMaxDelay: None => 5000.0
entityChaseMaxDelayChance: None => 0.25
entityChaseMaxDuration: None => 10000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 20.0
entityGroupRespawnChance: None => 1.0
entityChaseMaxDistance: None => 25000.0
entityBracketColour: None => 1.0
Disallows Assistance: None => 1.0
energyNeutralizerEntityChance: None => 1.0
Neutralization Duration: None => 10000.0
effectDeactivationDelay: None => 5000.0
Threat Target Switch: None => 1.0
Use Secondary targeting: None => 1.0
Use Signature Radius: None => 1.0
Chance to not change targets: None => 0.0
use effect monitoring: None => 1.0
entityOverviewShipGroupId: None => 26.0
Damage Delay: None => 3000.0
entitySuperWeaponDuration: None => 2500.0
entitySuperWeaponEmDamage: None => 15000.0
entitySuperWeaponKineticDamage: None => 15000.0
entitySuperWeaponThermalDamage: None => 15000.0
entitySuperWeaponExplosiveDamage: None => 15000.0
entitySuperWeaponMaxRange: None => 50000.0
entitySuperWeaponFallOff: None => 50000.0
entitySuperWeaponTrackingSpeed: None => 0.132
entitySuperWeaponOptimalSignatureRadius: None => 125.0
descriptionID: None => 532799
graphicID: None => 22006
wreckTypeID: None => 47560
47182 - Men's Amarr 'Loyalist' T-Shirt (Tops) published: False => True
descriptionID: None => 533156
marketGroupID: None => 1398
47183 - Men's Minmatar 'Liberator' T-Shirt (Tops) published: False => True
descriptionID: None => 533158
marketGroupID: None => 1398
47184 - Men's Gallente 'Defender' T-Shirt (Tops) published: False => True
descriptionID: None => 533160
marketGroupID: None => 1398
47185 - Women's Gallente 'Defender' T-Shirt (Tops) published: False => True
descriptionID: None => 533159
marketGroupID: None => 1406
47186 - Women's Amarr 'Loyalist' T-Shirt (Tops) published: False => True
descriptionID: None => 533155
marketGroupID: None => 1406
47187 - Women's Minmatar 'Liberator' T-Shirt (Tops) published: False => True
descriptionID: None => 533157
marketGroupID: None => 1406
47188 - Women's Caldari 'Patriot' T-Shirt (Tops) published: False => True
descriptionID: None => 533154
marketGroupID: None => 1406
47189 - Men's Caldari 'Patriot' T-Shirt (Tops) published: False => True
descriptionID: None => 533153
marketGroupID: None => 1398
47190 - Men's Capsuleer Elite XV T-Shirt (Tops) published: False => True
descriptionID: None => 533152
marketGroupID: None => 1398
47191 - Men's Capsuleer Elite XV Cap (Headwear) published: False => True
descriptionID: None => 533147
marketGroupID: None => 1943
47192 - Women's Capsuleer Elite XV T-Shirt (Tops) published: False => True
descriptionID: None => 533151
marketGroupID: None => 1406
47193 - Women's Capsuleer Elite XV Cap (Headwear) published: False => True
descriptionID: None => 533146
marketGroupID: None => 1943
47252 - Standup Remote Beacon Burst Projector (Structure Burst Projector) Can be fitted to: None => 47512.0
Can be fitted to: None => 47513.0
Can be fitted to: None => 47514.0
Can be fitted to: None => 47515.0
Can be fitted to: None => 47516.0
47327 - Standup Point Defense Battery II (Structure Area Denial Module) Can be fitted to: None => 47512.0
Can be fitted to: None => 47513.0
Can be fitted to: None => 47514.0
Can be fitted to: None => 47515.0
Can be fitted to: None => 47516.0

Changes to Effects (33 Entries)
Effect Name Diff
243 - highSpeedManuveringSkillBoostCapacitorNeedMultiplier modifierInfo: None

=>

- domain: itemID
func: ItemModifier
modifiedAttributeID: 317
modifyingAttributeID: 280
operator: 0

resistanceID: None => 0
244 - highSpeedManuveringCapacitorNeedMultiplierPostPercentCapacitorNeedLocationShipModulesRequiringHighSpeedManuvering modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 6
modifyingAttributeID: 317
operator: 6
skillTypeID: 3454

909 - shipArmorHpAC2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 265
modifyingAttributeID: 656
operator: 6

2451 - commandShipSkillMultiplier1 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1000
modifyingAttributeID: 280
operator: 0

2452 - commandShipSkillMultiplier2 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 999
modifyingAttributeID: 280
operator: 0

3415 - eliteBonusViolatorsLargeEnergyTurretDamageRole1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3309

3416 - eliteBonusViolatorsLargeHybridTurretDamageRole1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3307

3417 - eliteBonusViolatorsLargeProjectileTurretDamageRole1 modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3308

4635 - eliteBonusMaraudersCruiseAndTorpedoDamageRole1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3325
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3325
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3325
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3325
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3326
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3326
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3326
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3326

5229 - shipScanProbeStrengthBonusPirateCruiser modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 1371
modifyingAttributeID: 1688
operator: 6
skillTypeID: 3412

5571 - commandShipSkillMultiplier3 modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 1924
modifyingAttributeID: 280
operator: 0

5733 - eliteBonusMaraudersHeavyMissileDamageExpRole1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3324

5734 - eliteBonusMaraudersHeavyMissileDamageKinRole1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3324

5735 - eliteBonusMaraudersHeavyMissileDamageEMRole1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3324

5736 - eliteBonusMaraudersHeavyMissileDamageThermRole1 modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 1268
operator: 6
skillTypeID: 3324

6104 - entosisDurationMultiply modifierInfo:

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 2021
operator: 4
skillTypeID: 24242
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 2754
modifyingAttributeID: 2754
operator: 7
skillTypeID: 24242

resistanceID: None => 0
7031 - shipBonusHeavyMissileKineticDamageCBC2 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7031
effectName: None => shipBonusHeavyMissileKineticDamageCBC2
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19393
preExpression: None => 19392
propulsionChance: None => False
published: None => False
rangeChance: None => False
7032 - shipBonusHeavyMissileThermalDamageCBC2 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7032
effectName: None => shipBonusHeavyMissileThermalDamageCBC2
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19395
preExpression: None => 19394
propulsionChance: None => False
published: None => False
rangeChance: None => False
7033 - shipBonusHeavyMissileEMDamageCBC2 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7033
effectName: None => shipBonusHeavyMissileEMDamageCBC2
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19397
preExpression: None => 19396
propulsionChance: None => False
published: None => False
rangeChance: None => False
7034 - shipBonusHeavyMissileExplosiveDamageCBC2 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7034
effectName: None => shipBonusHeavyMissileExplosiveDamageCBC2
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19399
preExpression: None => 19398
propulsionChance: None => False
published: None => False
rangeChance: None => False
7035 - shipBonusHeavyAssaultMissileExplosiveDamageCBC2 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7035
effectName: None => shipBonusHeavyAssaultMissileExplosiveDamageCBC2
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19401
preExpression: None => 19400
propulsionChance: None => False
published: None => False
rangeChance: None => False
7036 - shipBonusHeavyAssaultMissileEMDamageCBC2 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7036
effectName: None => shipBonusHeavyAssaultMissileEMDamageCBC2
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19403
preExpression: None => 19402
propulsionChance: None => False
published: None => False
rangeChance: None => False
7037 - shipBonusHeavyAssaultMissileThermalDamageCBC2 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7037
effectName: None => shipBonusHeavyAssaultMissileThermalDamageCBC2
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19405
preExpression: None => 19404
propulsionChance: None => False
published: None => False
rangeChance: None => False
7038 - shipBonusHeavyAssaultMissileKineticDamageCBC2 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7038
effectName: None => shipBonusHeavyAssaultMissileKineticDamageCBC2
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
postExpression: None => 19407
preExpression: None => 19406
propulsionChance: None => False
published: None => False
rangeChance: None => False
7041 - flagCruiserSkillMultiplier1 disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7041
effectName: None => flagCruiserSkillMultiplier1
electronicChance: None => False
guid: None =>
iconID: None => 0
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 2752
modifyingAttributeID: 280
operator: 0
postExpression: None => 9017
preExpression: None => 9016
propulsionChance: None => False
published: None => False
rangeChance: None => False
resistanceID: None => 0
7042 - shipArmorHitPointsAC1 descriptionID: None => 317702
disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7042
effectName: None => shipArmorHitPointsAC1
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 265
modifyingAttributeID: 478
operator: 6

postExpression: None => 19410
preExpression: None => 19409
propulsionChance: None => False
published: None => False
rangeChance: None => False
resistanceID: None => 0
7043 - shipShieldHitpointsCC1 descriptionID: None => 317703
disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7043
effectName: None => shipShieldHitpointsCC1
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 263
modifyingAttributeID: 487
operator: 6
postExpression: None => 19410
preExpression: None => 19409
propulsionChance: None => False
published: None => False
rangeChance: None => False
resistanceID: None => 0
7044 - shipAgilityBonusGC1 descriptionID: None => 317704
disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7044
effectName: None => shipAgilityBonusGC1
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 70
modifyingAttributeID: 486
operator: 6

postExpression: None => 19410
preExpression: None => 19409
propulsionChance: None => False
published: None => False
rangeChance: None => False
7045 - shipSignatureRadiusMC1 descriptionID: None => 317705
disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7045
effectName: None => shipSignatureRadiusMC1
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 552
modifyingAttributeID: 489
operator: 6

postExpression: None => 19410
preExpression: None => 19409
propulsionChance: None => False
published: None => False
rangeChance: None => False
7046 - eliteBonusFlagCruiserAllResistances1 descriptionID: None => 317706
disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7046
effectName: None => eliteBonusFlagCruiserAllResistances1
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: shipID
func: ItemModifier
modifiedAttributeID: 267
modifyingAttributeID: 2752
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 268
modifyingAttributeID: 2752
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 269
modifyingAttributeID: 2752
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 270
modifyingAttributeID: 2752
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 271
modifyingAttributeID: 2752
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 272
modifyingAttributeID: 2752
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 273
modifyingAttributeID: 2752
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 274
modifyingAttributeID: 2752
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 113
modifyingAttributeID: 2752
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 111
modifyingAttributeID: 2752
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 109
modifyingAttributeID: 2752
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 110
modifyingAttributeID: 2752
operator: 6
postExpression: None => 19410
preExpression: None => 19409
propulsionChance: None => False
published: None => False
rangeChance: None => False
resistanceID: None => 0
7047 - roleBonusFlagCruiserModuleFittingReduction descriptionID: None => 317708
disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7047
effectName: None => roleBonusFlagCruiserModuleFittingReduction
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 46
modifiedAttributeID: 50
modifyingAttributeID: 2753
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 46
modifiedAttributeID: 30
modifyingAttributeID: 2753
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 1189
modifiedAttributeID: 50
modifyingAttributeID: 2753
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 1189
modifiedAttributeID: 30
modifyingAttributeID: 2753
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 481
modifiedAttributeID: 50
modifyingAttributeID: 2757
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 481
modifiedAttributeID: 30
modifyingAttributeID: 2757
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 379
modifiedAttributeID: 50
modifyingAttributeID: 2757
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 379
modifiedAttributeID: 30
modifyingAttributeID: 2757
operator: 6
postExpression: None => 19410
preExpression: None => 19409
propulsionChance: None => False
published: None => False
rangeChance: None => False
resistanceID: None => 0
7052 - roleBonusFlagCruiserTargetPainterModifications descriptionID: None => 317714
disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7052
effectName: None => roleBonusFlagCruiserTargetPainterModifications
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: shipID
func: LocationGroupModifier
groupID: 379
modifiedAttributeID: 554
modifyingAttributeID: 2755
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 379
modifiedAttributeID: 54
modifyingAttributeID: 2756
operator: 6
postExpression: None => 19410
preExpression: None => 19409
propulsionChance: None => False
published: None => False
rangeChance: None => False
resistanceID: None => 0
7055 - shipLargeWeaponsDamageBonus descriptionID: None => 317724
disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7055
effectName: None => shipLargeWeaponsDamageBonus
electronicChance: None => False
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 793
operator: 6
skillTypeID: 3324

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 793
operator: 6
skillTypeID: 3324

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 793
operator: 6
skillTypeID: 3324

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 793
operator: 6
skillTypeID: 3324

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 793
operator: 6
skillTypeID: 3325

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 793
operator: 6
skillTypeID: 3325

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 793
operator: 6
skillTypeID: 3325

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 793
operator: 6
skillTypeID: 3325

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 793
operator: 6
skillTypeID: 3326

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 793
operator: 6
skillTypeID: 3326

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 793
operator: 6
skillTypeID: 3326

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 793
operator: 6
skillTypeID: 3326

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 3308

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 3309

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 793
operator: 6
skillTypeID: 3307



postExpression: None => 19414
preExpression: None => 19413
propulsionChance: None => False
published: None => False
rangeChance: None => False
resistanceID: None => 0
Effect Changes per Type (25 Entries)
TypeID, Name, and Group Effects Changes
33153 - Drake Navy Issue (Combat Battlecruiser)
Click to toggle showing the 14 effects.Added Effects:
shipBonusHeavyMissileKineticDamageCBC2: None => False
shipBonusHeavyMissileThermalDamageCBC2: None => False
shipBonusHeavyMissileEMDamageCBC2: None => False
shipBonusHeavyMissileExplosiveDamageCBC2: None => False
shipBonusHeavyAssaultMissileExplosiveDamageCBC2: None => False
shipBonusHeavyAssaultMissileEMDamageCBC2: None => False
shipBonusHeavyAssaultMissileThermalDamageCBC2: None => False
shipBonusHeavyAssaultMissileKineticDamageCBC2: None => False
Removed Effects:
shipShieldEmResistance1CBC2: False => None
shipShieldExplosiveResistance1CBC2: False => None
shipShieldKineticResistance1CBC2: False => None
shipShieldThermalResistance1CBC2: False => None
40725 - Guri Hivaa Killer (Irregular Frigate) Changed Effects:
missileLaunchingForEntity: True => False
Removed Effects:
entityShieldBoostingSmall: False => None
40726 - Guri Hivaa Assassin (Irregular Cruiser) Added Effects:
behaviorTargetPainter: None => False
Removed Effects:
targetAttack: True => None
entityShieldBoostingMedium: False => None
40727 - Guri Hivaa Rokosabai (Irregular Battleship) Removed Effects:
targetAttack: True => None
entityShieldBoostingMedium: False => None
40728 - Rakka's Rattlesnake (Irregular Battleship) Removed Effects:
targetAttack: True => None
entityShieldBoostingLarge: False => None
entityECMFalloff: False => None
40729 - Kazue's Caiman (Irregular Dreadnought) Added Effects:
missileLaunchingForEntity: None => False
Removed Effects:
targetAttack: True => None
entityShieldBoostingMedium: False => None
45534 - Monitor (Flag Cruiser) Added Effects:
shipArmorHitPointsAC1: None => False
shipShieldHitpointsCC1: None => False
shipAgilityBonusGC1: None => False
shipSignatureRadiusMC1: None => False
eliteBonusFlagCruiserAllResistances1: None => False
roleBonusFlagCruiserModuleFittingReduction: None => False
roleBonusFlagCruiserTargetPainterModifications: None => False
47153 - Drifter Cruiser (Drifter Reinforcements) Added Effects:
targetAttack: None => True
warpScrambleForEntity: None => False
modifyTargetSpeed2: None => False
entitySuperWeapon: None => False
entityEnergyNeutralizerFalloff: None => False
47300 - Capsuleer Dawn Firework (Large) (Structure Festival Charges) Added Effects:
ammoSpeedMultiplier: None => False
snowBallLaunching: None => True
47301 - Crimson Helix Firework (Large) (Structure Festival Charges) Added Effects:
ammoSpeedMultiplier: None => False
snowBallLaunching: None => True
47302 - Yoiul Blizzard Firework (Large) (Structure Festival Charges) Added Effects:
ammoSpeedMultiplier: None => False
snowBallLaunching: None => True
47303 - Standup Large Festival Launcher (Structure Festival Launcher) Added Effects:
hiPower: None => False
online: None => False
useMissiles: None => True
47395 - Standard 'Guri Hivaa' Cerebral Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar: None => False
instantRecallMemoryBonusModAddMemoryLocationChar: None => False
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar: None => False
ironWillWillpowerBonusModAddWillpowerLocationChar: None => False
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar: None => False
47396 - Advanced 'Guri Hivaa' Cerebral Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar: None => False
instantRecallMemoryBonusModAddMemoryLocationChar: None => False
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar: None => False
ironWillWillpowerBonusModAddWillpowerLocationChar: None => False
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar: None => False
47397 - Extended 'Guri Hivaa' Cerebral Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar: None => False
instantRecallMemoryBonusModAddMemoryLocationChar: None => False
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar: None => False
ironWillWillpowerBonusModAddWillpowerLocationChar: None => False
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar: None => False
47445 - Flag Cruisers (Spaceship Command) Added Effects:
skillEffect: None => True
flagCruiserSkillMultiplier1: None => False
47447 - C3-A 'Hivaa Saitsuo' Ballistic Control System (Ballistic Control system) Added Effects:
loPower: None => False
online: None => False
missileDMGBonus: None => False
missileLauncherSpeedMultiplier: None => False
moduleBonusDroneDamageAmplifier: None => False
47448 - C3-X 'Hivaa Saitsuo' Ballistic Control System (Ballistic Control system) Added Effects:
loPower: None => False
online: None => False
missileDMGBonus: None => False
missileLauncherSpeedMultiplier: None => False
moduleBonusDroneDamageAmplifier: None => False
47459 - Drifter Cruiser (Drifter Reinforcements) Added Effects:
targetAttack: None => True
warpScrambleForEntity: None => False
modifyTargetSpeed2: None => False
entitySuperWeapon: None => False
entityEnergyNeutralizerFalloff: None => False
47466 - Praxis (Battleship) Added Effects:
shipBonusDroneDamageMultiplierRookie: None => False
shipBonusMiningDroneAmountPercentRookie: None => False
shipBonusDroneHitpointsRookie: None => False
shipScanProbeStrengthBonusPirateCruiser: None => False
shipLargeWeaponsDamageBonus: None => False
47512 - Immensea Faction Citadel (Citadel) Added Effects:
citadelRigBonus: None => False
citadelServiceFuelBonus: None => False
structureFullPowerStateHitpointModifier: None => False
structureAoERoFRoleBonus: None => False
structureHiddenMissileDamageMultiplier: None => False
structureHiddenArmorHPMultiplier: None => False
47513 - Amarr Faction Citadel (Citadel) Added Effects:
citadelRigBonus: None => False
citadelServiceFuelBonus: None => False
structureFullPowerStateHitpointModifier: None => False
structureAoERoFRoleBonus: None => False
structureHiddenMissileDamageMultiplier: None => False
structureHiddenArmorHPMultiplier: None => False
47514 - Caldari Faction Citadel (Citadel) Added Effects:
citadelRigBonus: None => False
citadelServiceFuelBonus: None => False
structureFullPowerStateHitpointModifier: None => False
structureAoERoFRoleBonus: None => False
structureHiddenMissileDamageMultiplier: None => False
structureHiddenArmorHPMultiplier: None => False
47515 - Gallente Faction Citadel (Citadel) Added Effects:
citadelRigBonus: None => False
citadelServiceFuelBonus: None => False
structureFullPowerStateHitpointModifier: None => False
structureAoERoFRoleBonus: None => False
structureHiddenMissileDamageMultiplier: None => False
structureHiddenArmorHPMultiplier: None => False
47516 - Minmatar Faction Citadel (Citadel) Added Effects:
citadelRigBonus: None => False
citadelServiceFuelBonus: None => False
structureFullPowerStateHitpointModifier: None => False
structureAoERoFRoleBonus: None => False
structureHiddenMissileDamageMultiplier: None => False
structureHiddenArmorHPMultiplier: None => False

Changed Clone State Access BETA (4 Entries)
Alpha Caldari (0 Skills & 1 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (1 Entries)
0 added items
TypeID, Item Name, & Group
1 removed items
TypeID, Item Name, & Group
45534 - Monitor (Flag Cruiser)
Alpha Minmatar (0 Skills & 1 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (1 Entries)
0 added items
TypeID, Item Name, & Group
1 removed items
TypeID, Item Name, & Group
45534 - Monitor (Flag Cruiser)
Alpha Amarr (0 Skills & 1 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (1 Entries)
0 added items
TypeID, Item Name, & Group
1 removed items
TypeID, Item Name, & Group
45534 - Monitor (Flag Cruiser)
Alpha Gallente (0 Skills & 1 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (1 Entries)
0 added items
TypeID, Item Name, & Group
1 removed items
TypeID, Item Name, & Group
45534 - Monitor (Flag Cruiser)

String Changes (741 Entries)
Key Tranquility_Previous Tranquility_Next Diff Notes
87136 Very flexible metallic mineral, dull to bright silvery green in color. Can be mixed with tritanium to make extremely hard alloys or it can be used by itself for various purposes. Fairly common in most regions.

May be obtained by reprocessing the following ores:

<color='0xFFFF0000'>0.0</color> security status solar system or lower:
Gneiss, Iridescent Gneiss, Prismatic Gneiss
Spodumain, Bright Spodumain, Gleaming Spodumain

<color='0xFFE58000'>0.4</color> security status solar system or lower:
Jaspet, Pure Jaspet, Pristine Jaspet

<color='0xFF00FF00'>0.7</color> security status solar system or lower:
Kernite, Luminous Kernite, Fiery Kernite

<color='0xFF4DFFCC'>0.9</color> security status solar system or lower:
Plagioclase, Azure Plagioclase, Rich Plagioclase
Pyroxeres, Solid Pyroxeres, Viscous Pyroxeres
Very flexible metallic mineral, dull to bright silvery green in color. Can be mixed with tritanium to make extremely hard alloys or it can be used by itself for various purposes. Fairly common in most regions.

May be obtained by reprocessing the following ores:

<color='0xFFFF0000'>0.0</color> security status solar system or lower:
Gneiss, Iridescent Gneiss, Prismatic Gneiss
Spodumain, Bright Spodumain, Gleaming Spodumain
Arkonor, Prime Arkonor, Crimson Arkonor

<color='0xFFE58000'>0.4</color> security status solar system or lower:
Jaspet, Pure Jaspet, Pristine Jaspet

<color='0xFF00FF00'>0.7</color> security status solar system or lower:
Kernite, Luminous Kernite, Fiery Kernite

<color='0xFF4DFFCC'>0.9</color> security status solar system or lower:
Plagioclase, Azure Plagioclase, Rich Plagioclase
Pyroxeres, Solid Pyroxeres, Viscous Pyroxeres
Very flexible metallic mineral, dull to bright silvery green in color. Can be mixed with tritanium to make extremely hard alloys or it can be used by itself for various purposes. Fairly common in most regions.

May be obtained by reprocessing the following ores:

<color='0xFFFF0000'>0.0</color> security status solar system or lower:
<a href=showinfo:1229>Gneiss</a>, <a href=showinfo:17865>Iridescent Gneiss</a>, <a href=showinfo:17866>Prismatic Gneiss</a>
<a href=showinfo:19>Spodumain</a>, <a href=showinfo:17466>Bright Spodumain</a>, <a href=showinfo:17467>Gleaming Spodumain</a>
<a href=showinfo:22>Arkonor</a>, <a href=showinfo:17426>Prime Arkonor</a>, <a href=showinfo:17425>Crimson Arkonor</a>

<color='0xFFE58000'>0.4</color> security status solar system or lower:
<a href=showinfo:1226>Jaspet</a>, <a href=showinfo:17448>Pure Jaspet</a>, <a href=showinfo:17449>Pristine Jaspet</a>

<color='0xFF00FF00'>0.7</color> security status solar system or lower:
<a href=showinfo:20>Kernite</a>, <a href=showinfo:17452>Luminous Kernite</a>, <a href=showinfo:17453>Fiery Kernite</a>

<color='0xFF4DFFCC'>0.9</color> security status solar system or lower:
<a href=showinfo:18>Plagioclase</a>, <a href=showinfo:17455>Azure Plagioclase</a>, <a href=showinfo:17456>Rich Plagioclase</a>
<a href=showinfo:1224>Pyroxeres</a>, <a href=showinfo:17459>Solid Pyroxeres</a>, <a href=showinfo:17460>Viscous Pyroxeres</a>
Item description for "Mexallon" (typeID 36)
93856 In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.

The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequror.

The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.

The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.
Item description for "Exequror" (typeID 634)
103577 Proof of Discovery: Gas Passkey Gas Passkey Proof of Discovery: Gas Passkey Item name for typeID 32375 (Miscellaneous)
103827 Proof of Discovery: Ore Passkey Ore Passkey Proof of Discovery: Ore Passkey Item name for typeID 32352 (Miscellaneous)
115281 Mine the Veldspar ore in the asteroid field your agent sent you to and return with 1000 units.
Transfer the Veldspar from your Ore Hold to your Item Hangar to complete the mission objectives.
Go to the asteroid field your agent sent you to and mine 1000 units of Veldspar in that location. <font color = #EE3B3B>Ore mined in another location won't be accepted.</font> Bring back the ore to the agent location and transfer it from your Ore Hold to your Item Hangar to complete the mission objectives. Mine the Veldspar ore inGo to the asteroid field your agent sent you to and return with 1000 units.
Transfer the Veldspar
mine 1000 units of Veldspar in that location. <font color = #EE3B3B>Ore mined in another location won't be accepted.</font> Bring back the ore to the agent location and transfer it from your Ore Hold to your Item Hangar to complete the mission objectives.
140117 The Gallente have ambushed a Caldari pilot who has been very helpful to us in the past. Her vessel suffered serious damage, and she barely escaped.


She managed to reach a station operated by the Sisters of EVE, who provided her with help. However, her ship is still damaged, and there is a Gallente ship is waiting to finish her off as soon as she leaves the station's shelter.


I would like you to assist her by making certain that the Gallente ship will no longer be a problem.
The Gallente have ambushed a Caldari pilot who has been very helpful to us in the past. Her vessel suffered serious damage, and she barely escaped.


She managed to reach a station operated by the Sisters of EVE, who provided her with help. However, her ship is still damaged, and there is a Gallente ship that is waiting to finish her off as soon as she leaves the station's shelter.


I would like you to assist her by making certain that the Gallente ship will no longer be a problem.
The Gallente have ambushed a Caldari pilot who has been very helpful to us in the past. Her vessel suffered serious damage, and she barely escaped.


She managed to reach a station operated by the Sisters of EVE, who provided her with help. However, her ship is still damaged, and there is a Gallente ship
that is waiting to finish her off as soon as she leaves the station's shelter.


I would like you to assist her by making certain that the Gallente ship will no longer be a problem.
142353 {[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me.



I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me.
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me.



I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me.



To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere.
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me.



I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me.




To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere.
142354 {[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me.



I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me.
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me.



I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me.



To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere.
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me.



I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me.




To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere.
142355 {[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me.



I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me.
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me.



I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me.



To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere.
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me.



I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me.




To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere.
142356 {[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me.



I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me.
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me.



I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me.



To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere.
{[character]player.name}, war never stops, and we need to stoke it with raw materials. I want you to go mine some Veldspar ore for me.



I've uploaded a location marker to your People & Places databank. Use it to find the asteroid field. Remember to fit a mining module to your ship before you go, and keep in mind that you might have to make more than one trip before you report back to me.




To make it clear, I want you to mine the ore only at the location I've uploaded for you. I won't accept the ore mined elsewhere.
142971 Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (remote ECCM), their gun tracking, and other functions. Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (Remote Sensor Boosting), their gun tracking, and other functions. Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (rRemote ECCMSensor Boosting), their gun tracking, and other functions.
142976 Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (remote ECCM), their gun tracking, and other functions. Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (Remote Sensor Boosting), their gun tracking, and other functions. Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (rRemote ECCMSensor Boosting), their gun tracking, and other functions.
142982 Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (remote ECCM), their gun tracking, and other functions. Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (Remote Sensor Boosting), their gun tracking, and other functions. Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (rRemote ECCMSensor Boosting), their gun tracking, and other functions.
142988 Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (remote ECCM), their gun tracking, and other functions. Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (Remote Sensor Boosting), their gun tracking, and other functions. Remote repair capabilities can often prove useful, as they increase your companions' chance of withstanding concentrated fire from the enemy. Remote assistance isn't limited to repair modules, either - it may include enhancements of your allies' electronics systems (rRemote ECCMSensor Boosting), their gun tracking, and other functions.
143210 Good work — you made it through the gauntlet alive.



You should take a moment to consider all that you've learned so far and how it all ties together. No module works in isolation. Warp Scramblers, for example (the close-range interdiction modules), don't work well unless you can close in on your enemy, and for that you need an Afterburner. Similarly, if you're using a Warp Disruptor, the long-range variants, you will perhaps want to keep your enemy away from you… so again, Afterburners become useful. Dictating range is a crucial aspect of any engagement, but when you are tackling, it becomes particularly important.



<font color="#FF0000">I'm giving you a Drones skillbook as a reward. You will need to train this skill to Level 1, if you haven't already done so, in order to complete your next assignment. </font>
Good work — you made it through the gauntlet alive.



You should take a moment to consider all that you've learned so far and how it all ties together. No module works in isolation. Warp Scramblers, for example (the close-range interdiction modules), don't work well unless you can close in on your enemy, and for that you need an Afterburner. Similarly, if you're using a Warp Disruptor, the long-range variants, you will perhaps want to keep your enemy away from you… so again, Afterburners become useful. Dictating range is a crucial aspect of any engagement, but when you are tackling, it becomes particularly important.
Good work — you made it through the gauntlet alive.



You should take a moment to consider all that you've learned so far and how it all ties together. No module works in isolation. Warp Scramblers, for example (the close-range interdiction modules), don't work well unless you can close in on your enemy, and for that you need an Afterburner. Similarly, if you're using a Warp Disruptor, the long-range variants, you will perhaps want to keep your enemy <i>away</i> from you… so again, Afterburners become useful. Dictating range is a crucial aspect of any engagement, but when you are tackling, it becomes particularly important.



<font color="#FF0000"><b>I'm giving you a Drones skillbook as a reward. You will need to train this skill to Level 1, if you haven't already done so, in order to complete your next assignment.</b> </font>
143387 Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document.



The materials found inside these clouds is used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them.



<font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font>
Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document.



The materials found inside these clouds are used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them.



<font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font>
Your last assignment is to scan down a <b>Gas</b> cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the <b>Proof of Discovery</b> document.



The materials found inside these clouds
isare used to make biochemical enhancers known as <b>boosters</b>. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them.



<font color="#FF0000"><b>As soon as you accept the mission, we'll provide you with the passkey into the second area.</b></font>
143388 Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document.



The materials found inside these clouds is used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them.



<font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font>
Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document.



The materials found inside these clouds are used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them.



<font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font>
Your last assignment is to scan down a <b>Gas</b> cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the <b>Proof of Discovery</b> document.



The materials found inside these clouds
isare used to make biochemical enhancers known as <b>boosters</b>. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them.



<font color="#FF0000"><b>As soon as you accept the mission, we'll provide you with the passkey into the second area.</b></font>
143389 Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document.



The materials found inside these clouds is used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them.



<font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font>
Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document.



The materials found inside these clouds are used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them.



<font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font>
Your last assignment is to scan down a <b>Gas</b> cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the <b>Proof of Discovery</b> document.



The materials found inside these clouds
isare used to make biochemical enhancers known as <b>boosters</b>. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them.



<font color="#FF0000"><b>As soon as you accept the mission, we'll provide you with the passkey into the second area.</b></font>
143390 Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document.



The materials found inside these clouds is used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them.



<font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font>
Your last assignment is to scan down a Gas cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the Proof of Discovery document.



The materials found inside these clouds are used to make biochemical enhancers known as boosters. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them.



<font color="#FF0000">As soon as you accept the mission, we'll provide you with the passkey into the second area.</font>
Your last assignment is to scan down a <b>Gas</b> cloud. We've created an artificial cloud pocket for you, and while you'd usually reap it with a Gas Cloud Harvester, our only concern is that you make it through to the second area and bring back the <b>Proof of Discovery</b> document.



The materials found inside these clouds
isare used to make biochemical enhancers known as <b>boosters</b>. It is a dangerous industry, populated by dangerous people. You're safe this time, but Gas clouds will occasionally be inhabited by pirates. Stay alert if you're on the prowl for them.



<font color="#FF0000"><b>As soon as you accept the mission, we'll provide you with the passkey into the second area.</b></font>
145152 Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive.



Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online.



I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up.

Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive.



Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online.



I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up.

Next up is a kind of interdiction <b>called <b>warp disruption</b>. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive.



Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the <b>Warp Core Stabilizers</b> it has online.



I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up.

145153 Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive.



Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online.



I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up.

Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive.



Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online.



I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up.

Next up is a kind of interdiction <b>called <b>warp disruption</b>. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive.



Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the <b>Warp Core Stabilizers</b> it has online.



I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up.

145154 Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive.



Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online.



I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up.

Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive.



Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online.



I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up.

Next up is a kind of interdiction <b>called <b>warp disruption</b>. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive.



Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the <b>Warp Core Stabilizers</b> it has online.



I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up.

145155 Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive.



Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online.



I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up.

Next up is a kind of interdiction called warp disruption. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive.



Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the Warp Core Stabilizers it has online.



I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up.

Next up is a kind of interdiction <b>called <b>warp disruption</b>. When activated on another targeted ship, these kinds of modules "tackle" it, disabling its warp drive.



Tackling only works if you maintain close distance - don't let the target slip outside your warp disruptor's range - and have sufficient strength to overpower its warp core. To successfully lock down a ship, the total number of warp disruptors attempting to tackle it must outnumber the <b>Warp Core Stabilizers</b> it has online.



I'll give you a Civilian Warp Disruptor to test out on a pirate that escaped from the headquarters you just blew up. Pin him down, but don't blow him up.

251195 Headquarters: {[location]location.name} Headquarters: {hqLink} Headquarters: {[location]location.namehqLink}
305455 This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, dock or receive any form of remote assistance.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
Capital ships cannot receive remote assistance while they have an Entosis Link active.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump,
or dock or receive any form of remote assistanc.
Capital ships cannot receive remote assistance while they have an Entosis Link activ
e.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
Item description for "Entosis Link I" (typeID 34593)
305459 This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, dock or receive any form of remote assistance.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
Capital ships cannot receive remote assistance while they have an Entosis Link active.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump,
or dock or receive any form of remote assistanc.
Capital ships cannot receive remote assistance while they have an Entosis Link activ
e.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
Item description for "Entosis Link II" (typeID 34595)
305917 This strange weapon system appears to be semi-autonomous, floating freely from the vessel deploying it. Analysis of the weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets. This Drifter weapon system appears to be semi-autonomous, floating freely from the vessel deploying it. Analysis of the weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets. This strangeDrifter weapon system appears to be semi-autonomous, floating freely from the vessel deploying it. Analysis of the weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets. Item description for "Lux Kontos" (typeID 34580)
315792 Armor Hitpoint Bonus Structure Hitpoint Bonus ArmorStructure Hitpoint Bonus
317686 Subsystem Hold Capacity Subsystem Hold Capacity
317687 The total volume of subsystems that can be stored in the ship's subsystem hold The total volume of subsystems that can be stored in the ship's subsystem hold
317701 CPU Penalty Reduction CPU Penalty Reduction
317702 Automatically generated effect Automatically generated effect
317703 Automatically generated effect Automatically generated effect
317704 Automatically generated effect Automatically generated effect
317705 Automatically generated effect Automatically generated effect
317706 Automatically generated effect Automatically generated effect
317707 Reduction in AB, MWD, MJD fitting requirements Reduction in AB, MWD, MJD fitting requirements
317708 Automatically generated effect Automatically generated effect
317709 Flag Cruisers Flag Cruisers
317710 CONCORD CONCORD
317711 Entosis Assistance Impedance Entosis Assistance Impedance
317712 Entosis Disallows Assistance Entosis Disallows Assistance
317713 Unable to receive benefits of remote assistance modules while operating an Entosis Link Unable to receive benefits of remote assistance modules while operating an Entosis Link
317714 Automatically generated effect Automatically generated effect
317715 Modification of Target Painter strength Modification of Target Painter strength
317716 Bonus to Target Painter optimal range Bonus to Target Painter optimal range
317717 Reduction in Target Painter and Scan Probe Launcher fitting requirements Reduction in Target Painter and Scan Probe Launcher fitting requirements
317722 Can be fitted to Can be fitted to
317723 Monitor BPC 1 Run Monitor BPC 1 Run
317724 Large Weapons Damage % Bonus Large Weapons Damage % Bonus
317725 Orion Tyrannos Orion Tyrannos
317726 Cassandra Tyrannos Cassandra Tyrannos
317727 Flag Cruisers Flag Cruisers
317728 CONCORD CONCORD
317729 Entosis Disallows Assistance Entosis Disallows Assistance
317730 Unable to receive benefits of remote assistance modules while operating an Entosis Link Unable to receive benefits of remote assistance modules while operating an Entosis Link
317731 Entosis Assistance Impedance Entosis Assistance Impedance
317732 Assistance Impedance while running an Entosis Link Assistance Impedance while running an Entosis Link
317733 Entosis Assistance Impedance Entosis Assistance Impedance
317734 Assistance Impedance while running an Entosis Link Assistance Impedance while running an Entosis Link
317741 Special Battleships Special Battleships
317742 Special Battleships Special Battleships
501228 bonus to all shield resistances bonus to Heavy Missile and Heavy Assault Missile damage bonus to all shield resistances<a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> damage
504266 Your next jump reactivation timer will be: {time} If you jump now, your next jump reactivation timer will be: {time} YIf you jump now, your next jump reactivation timer will be: <b>{time}</b>
513520 This Restrained variation of the standard Entosis Link was developed by the research division of the Capsuleer mercenary corporation <url=showinfo:2//1239884823>Noir.</url> <url=showinfo:2//1239884823>Noir's</url> forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for higher velocity operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with a Restrained Entosis Link are unable to accelerate beyond 4200m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, dock or receive any form of remote assistance.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
This Restrained variation of the standard Entosis Link was developed by the research division of the Capsuleer mercenary corporation <url=showinfo:2//1239884823>Noir.</url> <url=showinfo:2//1239884823>Noir's</url> forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for higher velocity operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with a Restrained Entosis Link are unable to accelerate beyond 4200m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
Capital ships cannot receive remote assistance while they have an Entosis Link active.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
This Restrained variation of the standard Entosis Link was developed by the research division of the Capsuleer mercenary corporation <url=showinfo:2//1239884823>Noir.</url> <url=showinfo:2//1239884823>Noir's</url> forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for higher velocity operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with a Restrained Entosis Link are unable to accelerate beyond 4200m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump,
or dock or receive any form of remote assistanc.
Capital ships cannot receive remote assistance while they have an Entosis Link activ
e.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
Item description for "Noir. Modified Entosis Link" (typeID 40307)
513521 This Compact variation of the standard Entosis Link was developed by the research division of the Capsuleer organization Spectre Fleet. Spectre Fleet's forces were among the earliest to research the applications of Entosis technology and were able to optimize the standard Entosis Link for lower powergrid requirements. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, dock or receive any form of remote assistance.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
This Compact variation of the standard Entosis Link was developed by the research division of the Capsuleer organization Spectre Fleet. Spectre Fleet's forces were among the earliest to research the applications of Entosis technology and were able to optimize the standard Entosis Link for lower powergrid requirements. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
Capital ships cannot receive remote assistance while they have an Entosis Link active.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
This Compact variation of the standard Entosis Link was developed by the research division of the Capsuleer organization Spectre Fleet. Spectre Fleet's forces were among the earliest to research the applications of Entosis technology and were able to optimize the standard Entosis Link for lower powergrid requirements. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump,
or dock or receive any form of remote assistanc.
Capital ships cannot receive remote assistance while they have an Entosis Link activ
e.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
Item description for "Spectre Fleet's Modified Entosis Link" (typeID 40308)
513522 This Enduring variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance <url=showinfo:16159//99004211>Affirmative.</url> <url=showinfo:16159//99004211>Affirmative's</url> forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for more efficient capacitor use. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, dock or receive any form of remote assistance.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
This Enduring variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance <url=showinfo:16159//99004211>Affirmative.</url> <url=showinfo:16159//99004211>Affirmative's</url> forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for more efficient capacitor use. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
Capital ships cannot receive remote assistance while they have an Entosis Link active.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
This Enduring variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance <url=showinfo:16159//99004211>Affirmative.</url> <url=showinfo:16159//99004211>Affirmative's</url> forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for more efficient capacitor use. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump,
or dock or receive any form of remote assistanc.
Capital ships cannot receive remote assistance while they have an Entosis Link activ
e.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
Item description for "Affirmative. Modified Entosis Link" (typeID 40309)
513523 This Scoped variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance <url=showinfo:16159//386292982>Pandemic Legion</url>. <url=showinfo:16159//386292982>Pandemic Legion's</url> forces have always been at the forefront of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for longer range operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, dock or receive any form of remote assistance.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
This Scoped variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance <url=showinfo:16159//386292982>Pandemic Legion</url>. <url=showinfo:16159//386292982>Pandemic Legion's</url> forces have always been at the forefront of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for longer range operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
Capital ships cannot receive remote assistance while they have an Entosis Link active.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
This Scoped variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance <url=showinfo:16159//386292982>Pandemic Legion</url>. <url=showinfo:16159//386292982>Pandemic Legion's</url> forces have always been at the forefront of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for longer range operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump,
or dock or receive any form of remote assistanc.
Capital ships cannot receive remote assistance while they have an Entosis Link activ
e.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.
Item description for "Pandemic SPHERE Modified Entosis Link" (typeID 40310)
514636 Guristas Frigate Guri Hivaa Killer Guristas Frigate Hivaa Killer Item name for typeID 40725 (Irregular Frigate)
514637 Guristas Cruiser Guri Hivaa Assassin Guristas Cruiser Hivaa Assassin Item name for typeID 40726 (Irregular Cruiser)
514638 Guristas Battlecruiser Guri Hivaa Rokosabai Guristas Battlecruiser Hivaa Rokosabai Item name for typeID 40727 (Irregular Battleship)
514639 Guristas Battleship Rakka's Rattlesnake GuristaRakka's BRattleshipnake Item name for typeID 40728 (Irregular Battleship)
514640 Guristas Cruiser Kazue's Caiman Guristas CruiserKazue's Caiman Item name for typeID 40729 (Irregular Dreadnought)
517723 Expired Cerebral Accelerator Expired Gold Ouroboros Accelerator Expired CerebralGold Ouroboros Accelerator Item name for typeID 42232 (Booster)
517724 Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.

Usually only available to naval officers or those who serve with private security mega corporations, the design for this particular version of the Cerebral Accelerator has been stolen and tweaked by Serpentis Corporation scientists to make the user highly sensitive and receptive to neural remapping.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 5 days once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.

The compounds are only guaranteed to function until YC118/08/19.
Expired Gold Ouroboros Accelerator

Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.

Usually only available to naval officers or those who serve with private security mega corporations, the design for this particular version of the Cerebral Accelerator has been stolen and tweaked by Serpentis Corporation scientists to make the user highly sensitive and receptive to neural remapping.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 5 days once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.

The compounds are only guaranteed to function until YC118/08/19.
Expired Gold Ouroboros Accelerator

Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.

Usually only available to naval officers or those who serve with private security mega corporations, the design for this particular version of the Cerebral Accelerator has been stolen and tweaked by Serpentis Corporation scientists to make the user highly sensitive and receptive to neural remapping.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 5 days once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.

The compounds are only guaranteed to function until YC118/08/19.
Item description for "Expired Gold Ouroboros Accelerator" (typeID 42232)
522788 Disallow tether Tether blocked Disallow tetherTether blocked
526348 Prototype Seven Monitor Prototype SevenMonitor Item name for typeID 45534 (Flag Cruiser)
526349 Prototype Seven Blueprint Monitor Blueprint Prototype SevenMonitor Blueprint Item name for typeID 45535 (Cruiser Blueprint)
526566 Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI.

While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.

The compounds are only guaranteed to function until YC119/30/06.
Expired Rogue Swarm Accelerator

Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI.

While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.

The compounds are only guaranteed to function until YC119/30/06.
Expired Rogue Swarm Accelerator

Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI.

While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.

The compounds are only guaranteed to function until YC119/30/06.
Item description for "Expired Rogue Swarm Cerebral Accelerator" (typeID 45634)
529370 Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.

The compounds are only guaranteed to function until YC 119.10.24
Expired Valkyrie Cerebral Accelerator

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.

The compounds are only guaranteed to function until YC 119.10.24
Expired Valkyrie Cerebral Accelerator

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.

The compounds are only guaranteed to function until YC 119.10.24
Item description for "Expired Valkyrie Cerebral Accelerator" (typeID 46007)
529371 Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.

The compounds are only guaranteed to function until YC 119.11.28
Expired Crimson Harvest Cerebral Accelerator

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.

The compounds are only guaranteed to function until YC 119.11.28
Expired Crimson Harvest Cerebral Accelerator

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.

The compounds are only guaranteed to function until YC 119.11.28
Item description for "Expired Crimson Cerebral Accelerator" (typeID 46008)
529375 Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Once activated, it will cease to function after a certain amount of time due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.

The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed.
Expired Yoiul Cerebral Accelerator

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Once activated, it will cease to function after a certain amount of time due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.

The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed.
Expired Yoiul Cerebral Accelerator

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Once activated, it will cease to function after a certain amount of time due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.

The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed.
Item description for "Expired Yoiul Cerebral Accelerator" (typeID 46009)
530300 Mine 30,000 units of: Spodumain, Crokite, Bistot, Arkonor, or Mercoxit. Mine 16,000 units of: Spodumain, Crokite, Bistot, Arkonor, or Mercoxit. Mine 3016,000 units of: Spodumain, Crokite, Bistot, Arkonor, or Mercoxit.
530576 Only Show Attributes That Differ Only Show Attributes That Differ
530577 Structures Structures
531023 Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI.

While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.

The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed.
Expired Rogue Swarm Cerebral Accelerator

Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI.

While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.

The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed.
Expired Rogue Swarm Cerebral Accelerator

Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI.

While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.

The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed.
Item description for "Expired Rogue Swarm Cerebral Accelerator" (typeID 47016)
531317 Hyperion Serenity YC119 SKIN (Permanent) Hyperion Serenity YC119 SKIN (Permanent) Item name for typeID 47080 (Permanent SKIN)
531318 Hyperion Serenity YC119 SKIN (7 Days) Hyperion Serenity YC119 SKIN (7 Days) Item name for typeID 47081 (7-Day SKIN)
531319 Hyperion Serenity YC119 SKIN (30 Days) Hyperion Serenity YC119 SKIN (30 Days) Item name for typeID 47082 (30-Day SKIN)
531320 Hyperion Serenity YC119 SKIN (90 Days) Hyperion Serenity YC119 SKIN (90 Days) Item name for typeID 47083 (90-Day SKIN)
531321 Hyperion Serenity YC119 SKIN (365 Days) Hyperion Serenity YC119 SKIN (365 Days) Item name for typeID 47084 (1-Year SKIN)
531441 Enter Color Edit Mode Enter Color Edit Mode
531442 Exit Color Edit Mode Exit Color Edit Mode
531443 Clear All Colors Clear All Colors
531455 Drifter Responder Drifter Cruiser Drifter RespondCruiser Item name for typeID 47153 (Drifter Reinforcements)
531456 Based on personal standing towards corporation Based on personal standing towards corporation
531457 Based on personal standing Based on personal standing
531458 Based on personal standing towards alliance Based on personal standing towards alliance
531459 Based on corporation standing Based on corporation standing
531460 Based on corporation standing towards corporation Based on corporation standing towards corporation
531461 Based on corporation standing towards alliance Based on corporation standing towards alliance
531462 Based on alliance standing Based on alliance standing
531463 Based on alliance standing towards corporation Based on alliance standing towards corporation
531464 Based on alliance standing towards alliance Based on alliance standing towards alliance
531465 Untag Item Untag Item
531466 Untag item Untag item
531535 Empire faction police will attack you in solar systems with security status {securityStatus} or above Empire faction police will attack you in solar systems with security status {securityStatus} or above
531638 TshirtM01_XV_Amarr.type Men's Amarr 'Loyalist' T-Shirt TshirtM01_XV_Amarr.typeMen's Amarr 'Loyalist' T-Shirt Item name for typeID 47182 (Tops)
531639 TshirtF01_XV_Caldari.type Men's Caldari 'Patriot' T-Shirt TshirtF01_XV_Caldari.typeMen's Caldari 'Patriot' T-Shirt Item name for typeID 47189 (Tops)
531640 TshirtM01_XV_Minmatar.type Men's Minmatar 'Liberator' T-Shirt TshirtM01_XV_Minmatar.typeMen's Minmatar 'Liberator' T-Shirt Item name for typeID 47183 (Tops)
531642 TshirtM01_XV_Gallente.type Men's Gallente 'Defender' T-Shirt TshirtM01_XV_Gallente.typeMen's Gallente 'Defender' T-Shirt Item name for typeID 47184 (Tops)
531643 TshirtF01_XV_Gallente.type Women's Gallente 'Defender' T-Shirt TshirtF01_XV_Gallente.typeWomen's Gallente 'Defender' T-Shirt Item name for typeID 47185 (Tops)
531644 TshirtF01_XV_Amarr.type Women's Amarr 'Loyalist' T-Shirt TshirtF01_XV_Amarr.typeWomen's Amarr 'Loyalist' T-Shirt Item name for typeID 47186 (Tops)
531645 TshirtF01_XV_Minmatar.type Women's Minmatar 'Liberator' T-Shirt TshirtF01_XV_Minmatar.typeWomen's Minmatar 'Liberator' T-Shirt Item name for typeID 47187 (Tops)
531646 TshirtM01_XV_Caldari.type Women's Caldari 'Patriot' T-Shirt TshirtM01_XV_Caldari.typeWomen's Caldari 'Patriot' T-Shirt Item name for typeID 47188 (Tops)
531647 HeadWear_Cap_M01_XV_BlackOrange.type Men's Capsuleer Elite XV Cap HeadWear_Cap_M01_XV_BlackOrange.typeMen's Capsuleer Elite XV Cap Item name for typeID 47191 (Headwear)
531648 TshirtM01_XV_StarOrange.type Men's Capsuleer Elite XV T-Shirt TshirtM01_XV_StarOrange.typeMen's Capsuleer Elite XV T-Shirt Item name for typeID 47190 (Tops)
531649 HeadWear_Cap_F01_XV_BlackOrange.type Women's Capsuleer Elite XV Cap HeadWear_Cap_F01_XV_BlackOrange.typeWomen's Capsuleer Elite XV Cap Item name for typeID 47193 (Headwear)
531650 TshirtF01_XV_StarOrange.type Women's Capsuleer Elite XV T-Shirt TshirtF01_XV_StarOrange.typeWomen's Capsuleer Elite XV T-Shirt Item name for typeID 47192 (Tops)
531795 Guardian Angels 'Standard' Cerebral Accelerator Expired Guardian Angels 'Standard' Cerebral Accelerator Expired Guardian Angels 'Standard' Cerebral Accelerator Item name for typeID 47265 (Booster)
531796 Guardian Angels 'Advanced' Cerebral Accelerator Expired Guardian Angels 'Advanced' Cerebral Accelerator Expired Guardian Angels 'Advanced' Cerebral Accelerator Item name for typeID 47266 (Booster)
531797 Serpentis Inquest 'Dripfeed' Cerebral Accelerator Expired Serpentis Inquest 'Dripfeed' Cerebral Accelerator Expired Serpentis Inquest 'Dripfeed' Cerebral Accelerator Item name for typeID 47267 (Booster)
531862 Trig Small Trig Small Item name for typeID 47269 (Frigate)
531863 Trig Medium Trig Medium Item name for typeID 47270 (Cruiser)
531864 Trig Large Trig Large Item name for typeID 47271 (Battleship)
531865 ABC Small ABC Small Item name for typeID 47272 (Energy Weapon)
531866 ABC Medium ABC Medium Item name for typeID 47273 (Energy Weapon)
531867 ABC Large ABC Large Item name for typeID 47274 (Energy Weapon)
531920 External Trade Freeze External Trade Freeze
531921 External Trade Thaw External Trade Thaw
531922 External Trade Delivery External Trade Delivery
531923 cashFrozen cashFrozen
532178 Talos Serenity YC119 SKIN (365 Days) Talos Serenity YC119 SKIN (365 Days)
532179 Talos Serenity YC119 SKIN (90 Days) Talos Serenity YC119 SKIN (90 Days)
532180 Talos Serenity YC119 SKIN (365 Days) Talos Serenity YC119 SKIN (365 Days) Item name for typeID 47281 (1-Year SKIN)
532181 Talos Serenity YC119 SKIN (Permanent) Talos Serenity YC119 SKIN (Permanent) Item name for typeID 47282 (Permanent SKIN)
532182 Talos Serenity YC119 SKIN (7 Days) Talos Serenity YC119 SKIN (7 Days) Item name for typeID 47283 (7-Day SKIN)
532183 Talos Serenity YC119 SKIN (30 Days) Talos Serenity YC119 SKIN (30 Days) Item name for typeID 47284 (30-Day SKIN)
532184 Talos Serenity YC119 SKIN (90 Days) Talos Serenity YC119 SKIN (90 Days) Item name for typeID 47285 (90-Day SKIN)
532341 Women's SARO 'Black Troop' Combat Suit Women's SARO 'Black Troop' Combat Suit Item name for typeID 47287 (Outer)
532342 Men's SARO 'Black Troop' Combat Suit Men's SARO 'Black Troop' Combat Suit Item name for typeID 47286 (Outer)
532367 Kalli_PLACEHOLDER Kalli_PLACEHOLDER Group description for group ID 1964
532376 This character is on sale and cannot be logged in This character is on sale and cannot be logged in
532377 Character On Sale Character On Sale
532382 This character is locked and cannot be logged in This character is locked and cannot be logged in
532383 Character Locked Character Locked
532391 This character is being sold and cannot be terminated This character is being sold and cannot be terminated
532392 Character On Sale Character On Sale
532393 This character is locked and cannot be terminated This character is locked and cannot be terminated
532394 Character Locked Character Locked
532395 KalliType KalliType Item name for typeID 47297 (Kalli_PLACEHOLDER)
532396 KalliType2 KalliType2 Item name for typeID 47299 (Kalli_PLACEHOLDER)
532397 Capsuleer Dawn Firework (Large) Capsuleer Dawn Firework (Large) Item name for typeID 47300 (Structure Festival Charges)
532398 Crimson Helix Firework (Large) Crimson Helix Firework (Large) Item name for typeID 47301 (Structure Festival Charges)
532400 Yoiul Blizzard Firework (Large) Yoiul Blizzard Firework (Large) Item name for typeID 47302 (Structure Festival Charges)
532403 Standup Large Festival Launcher Standup Large Festival Launcher Item name for typeID 47303 (Structure Festival Launcher)
532640 bacon_PLACEHOLDER bacon_PLACEHOLDER Item name for typeID 47374 (Beacon)
532647 red_1_PLACEHOLDER red_1_PLACEHOLDER Item name for typeID 47378 (MassiveEnvironments)
532648 red_2_PLACEHOLDER red_2_PLACEHOLDER Item name for typeID 47379 (MassiveEnvironments)
532649 red_3_PLACEHOLDER red_3_PLACEHOLDER Item name for typeID 47380 (MassiveEnvironments)
532650 blue_1_PLACEHOLDER blue_1_PLACEHOLDER Item name for typeID 47381 (MassiveEnvironments)
532651 blue_2_PLACEHOLDER blue_2_PLACEHOLDER Item name for typeID 47382 (MassiveEnvironments)
532652 blue_3_PLACEHOLDER blue_3_PLACEHOLDER Item name for typeID 47383 (MassiveEnvironments)
532653 green_1_PLACEHOLDER green_1_PLACEHOLDER Item name for typeID 47384 (MassiveEnvironments)
532654 green_2_PLACEHOLDER green_2_PLACEHOLDER Item name for typeID 47385 (MassiveEnvironments)
532655 green_3_PLACEHOLDER green_3_PLACEHOLDER Item name for typeID 47386 (MassiveEnvironments)
532656 yellow_1_PLACEHOLDER yellow_1_PLACEHOLDER Item name for typeID 47387 (MassiveEnvironments)
532657 yellow_2_PLACEHOLDER yellow_2_PLACEHOLDER Item name for typeID 47388 (MassiveEnvironments)
532658 yellow_3_PLACEHOLDER yellow_3_PLACEHOLDER Item name for typeID 47389 (MassiveEnvironments)
532659 orange_1_PLACEHOLDER orange_1_PLACEHOLDER Item name for typeID 47390 (MassiveEnvironments)
532660 orange_2_PLACEHOLDER orange_2_PLACEHOLDER Item name for typeID 47391 (MassiveEnvironments)
532661 orange_3_PLACEHOLDER orange_3_PLACEHOLDER Item name for typeID 47392 (MassiveEnvironments)
532662 white_1_PLACEHOLDER white_1_PLACEHOLDER Item name for typeID 47393 (MassiveEnvironments)
532666 CONCORD Marshal Blueprint Copy CONCORD Marshal Blueprint Copy
532667 Limited run blueprint for a CONCORD Marshal battleship Limited run blueprint for a CONCORD Marshal battleship
532706 In Asset Safety Wrap from {[location]structure.name} In Asset Safety Wrap from {[location]structure.name}
532707 This blueprint cannot be unlocked in its current state. If it has been moved into asset safety, you must deliver the wrap to a safe location before applying the action. This blueprint cannot be unlocked in its current state. If it has been moved into asset safety, you must deliver the wrap to a safe location before applying the action.
532708 Sanctioned action cannot be applied. Sanctioned action cannot be applied.
532713 Standard 'Guri Hivaa' Cerebral Accelerator Standard 'Guri Hivaa' Cerebral Accelerator Item name for typeID 47395 (Booster)
532714 Advanced 'Guri Hivaa' Cerebral Accelerator Advanced 'Guri Hivaa' Cerebral Accelerator Item name for typeID 47396 (Booster)
532715 The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.

The compounds are only guaranteed to function until YC 120.04.24.
The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.

The compounds are only guaranteed to function until YC 120.04.24.
Item description for "Advanced 'Guri Hivaa' Cerebral Accelerator" (typeID 47396)
532716 Extended 'Guri Hivaa' Cerebral Accelerator Extended 'Guri Hivaa' Cerebral Accelerator Item name for typeID 47397 (Booster)
532717 The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.

The compounds are only guaranteed to function until YC 120.04.24.
The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.

The compounds are only guaranteed to function until YC 120.04.24.
Item description for "Extended 'Guri Hivaa' Cerebral Accelerator" (typeID 47397)
532718 The Hunt - Easy Trash Spawner The Hunt - Easy Trash Spawner Item name for typeID 47398 (Cloud)
532719 The Hunt - Hard Trash Spawner The Hunt - Hard Trash Spawner Item name for typeID 47399 (Cloud)
532720 The Hunt - Boss Spawner The Hunt - Boss Spawner Item name for typeID 47400 (Cloud)
532734 The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.

The compounds are only guaranteed to function until YC 120.04.24.
The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.

The compounds are only guaranteed to function until YC 120.04.24.
Item description for "Standard 'Guri Hivaa' Cerebral Accelerator" (typeID 47395)
532735 Open Jump Navigation Open Jump Navigation
532736 Inactive Rig Inactive Rig
532737 Active Rig Active Rig
532738 The structure is anchoring and is secure until it finishes the anchoring phase The structure is anchoring and is secure until it finishes the anchoring phase
532739 The structure is unanchored The structure is unanchored
532741 Dynamic_PLACEHOLDER Dynamic_PLACEHOLDER Group description for group ID 1969
532742 Sleeper Bunker Sleeper Bunker Item name for typeID 47401 (Large Collidable Structure)
532743 This structure appears to be a bunker designed by the Sleepers.
It is likely used for the accommodation and increased mobility of Sleeper troops and other personnel.
This structure appears to be a bunker designed by the Sleepers.
It is likely used for the accommodation and increased mobility of Sleeper troops and other personnel.
Item description for "Sleeper Bunker" (typeID 47401)
532744 Small asteroid environment Small asteroid environment Item name for typeID 47402 (Large Collidable Object)
532745 Small asteroid environment Small asteroid environment Item name for typeID 47403 (Large Collidable Object)
532746 Small asteroid environment Small asteroid environment Item name for typeID 47404 (Large Collidable Object)
532747 Small asteroid environment Small asteroid environment Item name for typeID 47405 (Large Collidable Object)
532748 Medium asteroid environment Medium asteroid environment Item name for typeID 47406 (Large Collidable Object)
532749 Medium asteroid environment Medium asteroid environment Item name for typeID 47407 (Large Collidable Object)
532750 DynamicKalli DynamicKalli Item name for typeID 47408 (Dynamic_PLACEHOLDER)
532751 Medium asteroid environment Medium asteroid environment Item name for typeID 47409 (Large Collidable Object)
532752 Medium asteroid environment Medium asteroid environment Item name for typeID 47410 (Large Collidable Object)
532753 Unable to Tether Unable to Tether
532754 Large asteroid environment Large asteroid environment Item name for typeID 47412 (Large Collidable Object)
532755 Large asteroid environment Large asteroid environment Item name for typeID 47413 (Large Collidable Object)
532756 Large asteroid environment Large asteroid environment Item name for typeID 47414 (Large Collidable Object)
532757 Huge asteroid environment Huge asteroid environment Item name for typeID 47415 (Large Collidable Object)
532758 Huge asteroid environment Huge asteroid environment Item name for typeID 47416 (Large Collidable Object)
532759 Small pillar environment Small pillar environment Item name for typeID 47417 (Large Collidable Object)
532760 Small pillar environment Small pillar environment Item name for typeID 47418 (Large Collidable Object)
532761 Small pillar environment Small pillar environment Item name for typeID 47419 (Large Collidable Object)
532762 Medium pillar environment Medium pillar environment Item name for typeID 47420 (Large Collidable Object)
532763 Medium pillar environment Medium pillar environment Item name for typeID 47421 (Large Collidable Object)
532764 Medium pillar environment Medium pillar environment Item name for typeID 47422 (Large Collidable Object)
532765 Large pillar environment Large pillar environment Item name for typeID 47423 (Large Collidable Object)
532766 Large pillar environment Large pillar environment Item name for typeID 47424 (Large Collidable Object)
532767 Large pillar environment Large pillar environment Item name for typeID 47425 (Large Collidable Object)
532768 Huge pillar environment Huge pillar environment Item name for typeID 47426 (Large Collidable Object)
532769 Huge pillar environment Huge pillar environment Item name for typeID 47427 (Large Collidable Object)
532770 Huge pillar environment Huge pillar environment Item name for typeID 47428 (Large Collidable Object)
532772 This key combination is not allowed for {cmd}.
The following keys cannot be used with other modifier keys:
{listOfKeys}
This key combination is not allowed for {cmd}.
The following keys cannot be used with other modifier keys:
{listOfKeys}
532773 A_30 A_30 Item name for typeID 47430 (Lens Flares)
532774 A_31 A_31 Item name for typeID 47431 (Lens Flares)
532775 A_32 A_32 Item name for typeID 47432 (Lens Flares)
532776 A_33 A_33 Item name for typeID 47433 (Lens Flares)
532777 A_34 A_34 Item name for typeID 47434 (Lens Flares)
532778 A_35 A_35 Item name for typeID 47435 (Lens Flares)
532779 Localized Effect Beacon Localized Effect Beacon Group description for group ID 1971
532780 small_PD_PLACEHOLDER small_PD_PLACEHOLDER Item name for typeID 47436 (Localized Effect Beacon)
532781 medium_PD_PLACEHOLDER medium_PD_PLACEHOLDER Item name for typeID 47437 (Localized Effect Beacon)
532782 large_PD_PLACEHOLDER large_PD_PLACEHOLDER Item name for typeID 47438 (Localized Effect Beacon)
532783 small_biocloud_PLACEHOLDER small_biocloud_PLACEHOLDER Item name for typeID 47439 (Localized Effect Beacon)
532784 medium_biocloud_PLACEHOLDER medium_biocloud_PLACEHOLDER Item name for typeID 47440 (Localized Effect Beacon)
532785 large_biocloud_PLACEHOLDER large_biocloud_PLACEHOLDER Item name for typeID 47441 (Localized Effect Beacon)
532786 small_stretch_PLACEHOLDER small_stretch_PLACEHOLDER Item name for typeID 47442 (Localized Effect Beacon)
532787 medium_stretch_PLACEHOLDER medium_stretch_PLACEHOLDER Item name for typeID 47444 (Localized Effect Beacon)
532788 large_stretch_PLACEHOLDER large_stretch_PLACEHOLDER Item name for typeID 47443 (Localized Effect Beacon)
532791 Flag Cruisers Flag Cruisers Item name for typeID 47445 (Spaceship Command)
532792 Skill for the operation of Flag Cruisers Skill for the operation of Flag Cruisers Item description for "Flag Cruisers" (typeID 47445)
532793 Flag Cruiser Flag Cruiser Group description for group ID 1972
532799 CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.

DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat.

Threat level: Critical
CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.

DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat.

Threat level: Critical
Item description for "Drifter Cruiser" (typeID 47153)
532800 Flag Cruiser Flag Cruiser
532801 Advanced cruisers specialized in survival and observation at the expense of all other abilities. Advanced cruisers specialized in survival and observation at the expense of all other abilities.
532802 bonus to ship armor hitpoints bonus to ship armor hitpoints
532803 bonus to ship shield hitpoints bonus to ship shield hitpoints
532804 bonus to ship agility bonus to ship agility
532805 reduction in ship signature radius reduction in ship signature radius
532806 bonus to all armor, shield, and hull resistances bonus to all armor, shield, and hull resistances
532807 Can use Medium Micro Jump Drive modules Can use <a href=showinfo:33915>Medium Micro Jump Drive</a> modules
532808 reduction in powergrid and cpu requirements for Afterburner, Microwarpdrive, and Micro Jump Drive modules reduction in powergrid and cpu requirements for <a href=showinfo:12056>Afterburner</a>, <a href=showinfo:12052>Microwarpdrive</a>, and <a href=showinfo:33915>Micro Jump Drive</a> modules
532809 resistance to ECM effects resistance to ECM effects
532810 resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects
532811 The Monitor was initially developed by the CONCORD Directive Intelligence Agency as an observation ship that could survive extremely hostile areas of space for observation and data collection missions against pirate, capsuleer, and emergent threats. To serve in this role the Monitor was developed with defensive technology inspired by the venerable "Polaris" line of frigates. After initial field testing demonstrated the incredibly durability of this new vessel, CONCORD Aerospace realized that a civilian version would potentially prove valuable to capsuleer fleet commanders and the Inner Circle approved the distribution of blueprint copies directly to worthy capsuleers through the "loyalty point" program.

Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to fit propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield.
The Monitor was initially developed by the CONCORD Directive Intelligence Agency as an observation ship that could survive extremely hostile areas of space for observation and data collection missions against pirate, capsuleer, and emergent threats. To serve in this role the Monitor was developed with defensive technology inspired by the venerable "Polaris" line of frigates. After initial field testing demonstrated the incredibly durability of this new vessel, CONCORD Aerospace realized that a civilian version would potentially prove valuable to capsuleer fleet commanders and the Inner Circle approved the distribution of blueprint copies directly to worthy capsuleers through the "loyalty point" program.

Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to fit propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield.
Item description for "Monitor" (typeID 45534)
532812 Lux Xiphos Lux Xiphos Item name for typeID 47446 (Energy Weapon)
532813 This Drifter weapon system appears to be a more compact version of directed energy weapons used by Drifter battleships. It is semi-autonomous and is floating freely from the vessel deploying it. The weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets. This Drifter weapon system appears to be a more compact version of directed energy weapons used by Drifter battleships. It is semi-autonomous and is floating freely from the vessel deploying it. The weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets. Item description for "Lux Xiphos" (typeID 47446)
532814 C3-A 'Hivaa Saitsuo' Ballistic Control System C3-A 'Hivaa Saitsuo' Ballistic Control System Item name for typeID 47447 (Ballistic Control system)
532815 C3-X 'Hivaa Saitsuo' Ballistic Control System C3-X 'Hivaa Saitsuo' Ballistic Control System Item name for typeID 47448 (Ballistic Control system)
532819 Inert Capsule Inert Capsule Item name for typeID 47449 (Spawn Container)
532820 Background planet Moon Background planet Moon Item name for typeID 47451 (MassiveEnvironments)
532821 Background planet Sandstorm Background planet Sandstorm Item name for typeID 47452 (MassiveEnvironments)
532823 Compressed Capsule Shell Compressed Capsule Shell Item name for typeID 47450 (Commodities)
532824 Background planet Plasma Background planet Plasma Item name for typeID 47454 (MassiveEnvironments)
532825 Background planet Gas Background planet Gas Item name for typeID 47455 (MassiveEnvironments)
532826 Background planet Terestrial Background planet Terestrial Item name for typeID 47456 (MassiveEnvironments)
532827 Background planet Lava Background planet Lava Item name for typeID 47453 (MassiveEnvironments)
532828 Secured Guristas Cache Secured Guristas Cache Item name for typeID 47457 (Scatter Container)
532832 The Hunt The Hunt
532833 Easter Guristas Event Easter Guristas Event
532834 RABBIT SAYS GET THE EGGS RABBIT SAYS GET THE EGGS
532835 Capsuleer Day Capsuleer Day
532836 EVE XV Anniversary EVE XV Anniversary
532838 Hunting Rabbit (Part 1) Hunting Rabbit (Part 1)
532839 Huntsmen Defeated Huntsmen Defeated
532840 Defeat 5 Guristas at The Hunt sites. Defeat 5 Guristas at The Hunt sites.
532841 Hunting Rabbit (Part 5) Hunting Rabbit (Part 5)
532842 Huntsmen Defeated Huntsmen Defeated
532843 Defeat 100 Guristas at The Hunt sites. Defeat 100 Guristas at The Hunt sites.
532844 Hunting Rabbit (Part 4) Hunting Rabbit (Part 4)
532845 Huntsmen Defeated Huntsmen Defeated
532846 Defeat 50 Guristas at The Hunt sites. Defeat 50 Guristas at The Hunt sites.
532847 Hunting Rabbit (Part 3) Hunting Rabbit (Part 3)
532848 Huntsmen Defeated Huntsmen Defeated
532849 Defeat 25 Guristas at The Hunt sites. Defeat 25 Guristas at The Hunt sites.
532850 Hunting Rabbit (Part 2) Hunting Rabbit (Part 2)
532851 Huntsmen Defeated Huntsmen Defeated
532852 Defeat 10 Guristas at The Hunt sites. Defeat 10 Guristas at The Hunt sites.
532853 Drifter Cruiser Drifter Cruiser Item name for typeID 47459 (Drifter Reinforcements)
532854 CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.

DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat.

Threat level: Critical
CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.

DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat.

Threat level: Critical
Item description for "Drifter Cruiser" (typeID 47459)
532855 AOE_10k_locator AOE_10k_locator Item name for typeID 47460 (Locators)
532856 AOE_30k_locator AOE_30k_locator Item name for typeID 47461 (Locators)
532857 AOE_80k_locator AOE_80k_locator Item name for typeID 47462 (Locators)
532858 Locators Locators Group description for group ID 1973
532859 entry_locator entry_locator Item name for typeID 47463 (Locators)
532860 exit_locator exit_locator Item name for typeID 47464 (Locators)
532863 Fortune's Favors Fortune's Favors
532864 FanFest 2018 FanFest 2018
532872 You cannot perform this action because your account has been placed under restrictions by the security team. Please contact customer support for more information. You cannot perform this action because your account has been placed under restrictions by the security team. Please contact customer support for more information.
532873 Praxis Praxis Item name for typeID 47466 (Battleship)
532880 Structure Festival Launcher Structure Festival Launcher Group description for group ID 1974
532881 Women's Capsuleer Networker XV Suit Women's Capsuleer Networker XV Suit Item name for typeID 47475 (Outer)
532882 Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Item description for "Women's Capsuleer Networker XV Suit" (typeID 47475)
532883 Men's Capsuleer Networker XV Suit Men's Capsuleer Networker XV Suit Item name for typeID 47476 (Outer)
532884 Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Item description for "Men's Capsuleer Networker XV Suit" (typeID 47476)
532885 Women's Capsuleer Networker XV Cap Women's Capsuleer Networker XV Cap Item name for typeID 47477 (Headwear)
532886 Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Item description for "Women's Capsuleer Networker XV Cap" (typeID 47477)
532887 Men's Capsuleer Networker XV Cap Men's Capsuleer Networker XV Cap Item name for typeID 47478 (Headwear)
532888 Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Item description for "Men's Capsuleer Networker XV Cap" (typeID 47478)
532889 Women's Capsuleer Networker XV T-Shirt Women's Capsuleer Networker XV T-Shirt Item name for typeID 47479 (Tops)
532890 Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Item description for "Women's Capsuleer Networker XV T-Shirt" (typeID 47479)
532891 Men's Capsuleer Networker XV T-Shirt Men's Capsuleer Networker XV T-Shirt Item name for typeID 47480 (Tops)
532892 Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Item description for "Men's Capsuleer Networker XV T-Shirt" (typeID 47480)
532893 Due to a recent change in location, your ship is temporarily invulnerable.
This invulnerability period will end early if you lock any target, activate any module, or take action to move your ship.
Due to a recent change in location, your ship is temporarily invulnerable.
This invulnerability period will end early if you lock any target, activate any module, or take action to move your ship.
532899 The structure is not online The structure is not online
532900 Jump Through Jump Through
532903 CDIA SPACE Cerebral Accelerator CDIA SPACE Cerebral Accelerator Item name for typeID 47481 (Booster)
532904 The CONCORD Directive Intelligence Agency operates a Spaceship Pilot and Capsuleer Essentials (SPACE) program with the aim of promoting the skills of law-abiding spaceship pilots. To this end they make available the CDIA SPACE Cerebral Accelerator to aid rapid uptake of useful piloting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.

The compounds are only guaranteed to function until YC 120.05.01.
The CONCORD Directive Intelligence Agency operates a Spaceship Pilot and Capsuleer Essentials (SPACE) program with the aim of promoting the skills of law-abiding spaceship pilots. To this end they make available the CDIA SPACE Cerebral Accelerator to aid rapid uptake of useful piloting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.

The compounds are only guaranteed to function until YC 120.05.01.
Item description for "CDIA SPACE Cerebral Accelerator" (typeID 47481)
532905 CDIA Training Exercise Supply Crate CDIA Training Exercise Supply Crate Item name for typeID 47482 (Special Edition Commodities)
532906 If you jump now, your next jump reactivation timer will be between {minTime} and {maxTime} If you jump now, your next jump reactivation timer will be between {minTime} and {maxTime}
532976 Egg Hunt (Part 1) Egg Hunt (Part 1)
532977 Compressed Capsule shells collected Compressed Capsule shells collected
532978 Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned.
532979 Egg Hunt (Part 5) Egg Hunt (Part 5)
532980 Compressed Capsule shells collected Compressed Capsule shells collected
532981 Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned.
532982 Egg Hunt (Part 4) Egg Hunt (Part 4)
532983 Compressed Capsule shells collected Compressed Capsule shells collected
532984 Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned.
532985 Egg Hunt (Part 3) Egg Hunt (Part 3)
532986 Compressed Capsule shells collected Compressed Capsule shells collected
532987 Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned.
532988 Egg Hunt (Part 2) Egg Hunt (Part 2)
532989 Compressed Capsule shells collected Compressed Capsule shells collected
532990 Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned. Collect Compressed Capsule Shells from The Hunt sites. CONCORD and others might pay to have them returned.
532991 Hunter's Quiver Hunter's Quiver
532992 Hunter's Quiver Hunter's Quiver
532993 Hunter's Quiver Hunter's Quiver
532994 Hunter's Quiver Hunter's Quiver
532995 Ace of Podhunters Ace of Podhunters
532996 Armageddon Hunter's Quiver SKIN (Permanent) Armageddon Hunter's Quiver SKIN (Permanent) Item name for typeID 47493 (Permanent SKIN)
532997 Maller Hunter's Quiver SKIN (Permanent) Maller Hunter's Quiver SKIN (Permanent) Item name for typeID 47494 (Permanent SKIN)
532998 Inquisitor Hunter's Quiver SKIN (Permanent) Inquisitor Hunter's Quiver SKIN (Permanent) Item name for typeID 47495 (Permanent SKIN)
532999 Archon Hunter's Quiver SKIN (Permanent) Archon Hunter's Quiver SKIN (Permanent) Item name for typeID 47496 (Permanent SKIN)
533000 Chimera Hunter's Quiver SKIN (Permanent) Chimera Hunter's Quiver SKIN (Permanent) Item name for typeID 47497 (Permanent SKIN)
533001 Raven Hunter's Quiver SKIN (Permanent) Raven Hunter's Quiver SKIN (Permanent) Item name for typeID 47498 (Permanent SKIN)
533002 Caracal Hunter's Quiver SKIN (Permanent) Caracal Hunter's Quiver SKIN (Permanent) Item name for typeID 47499 (Permanent SKIN)
533003 Merlin Hunter's Quiver SKIN (Permanent) Merlin Hunter's Quiver SKIN (Permanent) Item name for typeID 47500 (Permanent SKIN)
533004 Hyperion Hunter's Quiver SKIN (Permanent) Hyperion Hunter's Quiver SKIN (Permanent) Item name for typeID 47501 (Permanent SKIN)
533005 Exequror Hunter's Quiver SKIN (Permanent) Exequror Hunter's Quiver SKIN (Permanent) Item name for typeID 47502 (Permanent SKIN)
533006 Atron Hunter's Quiver SKIN (Permanent) Atron Hunter's Quiver SKIN (Permanent) Item name for typeID 47503 (Permanent SKIN)
533007 Thanatos Hunter's Quiver SKIN (Permanent) Thanatos Hunter's Quiver SKIN (Permanent) Item name for typeID 47504 (Permanent SKIN)
533008 Typhoon Hunter's Quiver SKIN (Permanent) Typhoon Hunter's Quiver SKIN (Permanent) Item name for typeID 47505 (Permanent SKIN)
533009 Stabber Hunter's Quiver SKIN (Permanent) Stabber Hunter's Quiver SKIN (Permanent) Item name for typeID 47506 (Permanent SKIN)
533010 Breacher Hunter's Quiver SKIN (Permanent) Breacher Hunter's Quiver SKIN (Permanent) Item name for typeID 47507 (Permanent SKIN)
533011 Hel Hunter's Quiver SKIN (Permanent) Hel Hunter's Quiver SKIN (Permanent) Item name for typeID 47508 (Permanent SKIN)
533012 Worm Ace of Podhunters SKIN (Permanent) Worm Ace of Podhunters SKIN (Permanent) Item name for typeID 47509 (Permanent SKIN)
533013 Gila Ace of Podhunters SKIN (Permanent) Gila Ace of Podhunters SKIN (Permanent) Item name for typeID 47510 (Permanent SKIN)
533014 Rattlesnake Ace of Podhunters SKIN (Permanent) Rattlesnake Ace of Podhunters SKIN (Permanent) Item name for typeID 47511 (Permanent SKIN)
533015 "There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)

The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
"There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)

The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
Item description for "Gila Ace of Podhunters SKIN (Permanent)" (typeID 47510)
533016 "There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)

The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
"There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)

The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
Item description for "Rattlesnake Ace of Podhunters SKIN (Permanent)" (typeID 47511)
533017 "There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)

The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
"There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)

The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
Item description for "Worm Ace of Podhunters SKIN (Permanent)" (typeID 47509)
533019 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Archon Hunter's Quiver SKIN (Permanent)" (typeID 47496)
533020 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Armageddon Hunter's Quiver SKIN (Permanent)" (typeID 47493)
533021 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Atron Hunter's Quiver SKIN (Permanent)" (typeID 47503)
533036 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Breacher Hunter's Quiver SKIN (Permanent)" (typeID 47507)
533037 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Caracal Hunter's Quiver SKIN (Permanent)" (typeID 47499)
533038 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Chimera Hunter's Quiver SKIN (Permanent)" (typeID 47497)
533039 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Exequror Hunter's Quiver SKIN (Permanent)" (typeID 47502)
533040 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Hel Hunter's Quiver SKIN (Permanent)" (typeID 47508)
533041 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Hyperion Hunter's Quiver SKIN (Permanent)" (typeID 47501)
533042 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Inquisitor Hunter's Quiver SKIN (Permanent)" (typeID 47495)
533043 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Maller Hunter's Quiver SKIN (Permanent)" (typeID 47494)
533044 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Merlin Hunter's Quiver SKIN (Permanent)" (typeID 47500)
533045 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Raven Hunter's Quiver SKIN (Permanent)" (typeID 47498)
533046 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Stabber Hunter's Quiver SKIN (Permanent)" (typeID 47506)
533047 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Thanatos Hunter's Quiver SKIN (Permanent)" (typeID 47504)
533048 Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales. Item description for "Typhoon Hunter's Quiver SKIN (Permanent)" (typeID 47505)
533049 Immensea Faction Citadel Immensea Faction Citadel Item name for typeID 47512 (Citadel)
533050 Amarr Faction Citadel Amarr Faction Citadel Item name for typeID 47513 (Citadel)
533051 Caldari Faction Citadel Caldari Faction Citadel Item name for typeID 47514 (Citadel)
533052 Gallente Faction Citadel Gallente Faction Citadel Item name for typeID 47515 (Citadel)
533053 Minmatar Faction Citadel Minmatar Faction Citadel Item name for typeID 47516 (Citadel)
533054 Immensea Faction Citadel Wreck Immensea Faction Citadel Wreck Item name for typeID 47517 (Wreck)
533055 Amarr Faction Citadel Wreck Amarr Faction Citadel Wreck Item name for typeID 47518 (Wreck)
533056 Caldari Faction Citadel Wreck Caldari Faction Citadel Wreck Item name for typeID 47519 (Wreck)
533057 Gallente Faction Citadel Wreck Gallente Faction Citadel Wreck Item name for typeID 47520 (Wreck)
533058 Minmatar Faction Citadel Wreck Minmatar Faction Citadel Wreck Item name for typeID 47521 (Wreck)
533059 Glittering Dream Glittering Dream
533060 Incursus Glittering Dream SKIN (Permanent) Incursus Glittering Dream SKIN (Permanent) Item name for typeID 47522 (Permanent SKIN)
533061 Ishkur Glittering Dream SKIN (Permanent) Ishkur Glittering Dream SKIN (Permanent) Item name for typeID 47523 (Permanent SKIN)
533062 Enyo Glittering Dream SKIN (Permanent) Enyo Glittering Dream SKIN (Permanent) Item name for typeID 47524 (Permanent SKIN)
533064 Algos Glittering Dream SKIN (Permanent) Algos Glittering Dream SKIN (Permanent) Item name for typeID 47526 (Permanent SKIN)
533065 Magus Glittering Dream SKIN (Permanent) Magus Glittering Dream SKIN (Permanent) Item name for typeID 47527 (Permanent SKIN)
533066 Hecate Glittering Dream SKIN (Permanent) Hecate Glittering Dream SKIN (Permanent) Item name for typeID 47528 (Permanent SKIN)
533067 Thorax Glittering Dream SKIN (Permanent) Thorax Glittering Dream SKIN (Permanent) Item name for typeID 47529 (Permanent SKIN)
533068 Vexor Glittering Dream SKIN (Permanent) Vexor Glittering Dream SKIN (Permanent) Item name for typeID 47530 (Permanent SKIN)
533069 Vexor Navy Issue Glittering Dream SKIN (Permanent) Vexor Navy Issue Glittering Dream SKIN (Permanent) Item name for typeID 47531 (Permanent SKIN)
533070 Ishtar Glittering Dream SKIN (Permanent) Ishtar Glittering Dream SKIN (Permanent) Item name for typeID 47532 (Permanent SKIN)
533071 Talos Glittering Dream SKIN (Permanent) Talos Glittering Dream SKIN (Permanent) Item name for typeID 47533 (Permanent SKIN)
533072 Dominix Glittering Dream SKIN (Permanent) Dominix Glittering Dream SKIN (Permanent) Item name for typeID 47534 (Permanent SKIN)
533073 Dominix Navy Issue Glittering Dream SKIN (Permanent) Dominix Navy Issue Glittering Dream SKIN (Permanent) Item name for typeID 47535 (Permanent SKIN)
533074 Sin Glittering Dream SKIN (Permanent) Sin Glittering Dream SKIN (Permanent) Item name for typeID 47536 (Permanent SKIN)
533075 Ninazu Glittering Dream SKIN (Permanent) Ninazu Glittering Dream SKIN (Permanent) Item name for typeID 47537 (Permanent SKIN)
533076 Thanatos Glittering Dream SKIN (Permanent) Thanatos Glittering Dream SKIN (Permanent) Item name for typeID 47538 (Permanent SKIN)
533077 Nyx Glittering Dream SKIN (Permanent) Nyx Glittering Dream SKIN (Permanent) Item name for typeID 47539 (Permanent SKIN)
533078 Erebus Glittering Dream SKIN (Permanent) Erebus Glittering Dream SKIN (Permanent) Item name for typeID 47540 (Permanent SKIN)
533079 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Algos Glittering Dream SKIN (Permanent)" (typeID 47526)
533080 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Dominix Glittering Dream SKIN (Permanent)" (typeID 47534)
533081 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Dominix Navy Issue Glittering Dream SKIN (Permanent)" (typeID 47535)
533082 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Enyo Glittering Dream SKIN (Permanent)" (typeID 47524)
533083 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Erebus Glittering Dream SKIN (Permanent)" (typeID 47540)
533084 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Hecate Glittering Dream SKIN (Permanent)" (typeID 47528)
533085 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Ninazu Glittering Dream SKIN (Permanent)" (typeID 47537)
533086 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Incursus Glittering Dream SKIN (Permanent)" (typeID 47522)
533087 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Ishkur Glittering Dream SKIN (Permanent)" (typeID 47523)
533088 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Ishtar Glittering Dream SKIN (Permanent)" (typeID 47532)
533089 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Magus Glittering Dream SKIN (Permanent)" (typeID 47527)
533090 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Nyx Glittering Dream SKIN (Permanent)" (typeID 47539)
533091 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Sin Glittering Dream SKIN (Permanent)" (typeID 47536)
533092 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Talos Glittering Dream SKIN (Permanent)" (typeID 47533)
533093 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Thanatos Glittering Dream SKIN (Permanent)" (typeID 47538)
533094 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Thorax Glittering Dream SKIN (Permanent)" (typeID 47529)
533095 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Vexor Glittering Dream SKIN (Permanent)" (typeID 47530)
533096 The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
Item description for "Vexor Navy Issue Glittering Dream SKIN (Permanent)" (typeID 47531)
533099 Sariel's Flames Sariel's Flames
533100 Dramiel Sariel's Flames SKIN (Permanent) Dramiel Sariel's Flames SKIN (Permanent) Item name for typeID 47541 (Permanent SKIN)
533101 Leader of a cell of renegades that broke away from the Angel Cartel, Sariel struck out on his own at first but quickly managed to gather a band of rogue Angels about him. In the days when he was a lone frigate ace, Sariel rigged up a series of plasma torches along the tusk-like flanks of his Dramiel and embarked on a campaign of terror and raiding.

Sariel's prowess with a frigate was no doubt a factor in attracting other rogues to his command and the ranks of "Sariel's Flames" swelled as his reputation filtered through the back-alleys and seediest dives of New Eden. The goals of Sariel and his "Flames" remain obscure but they appear to share with their former Cartel comrades an interest in acquiring ancient technology. This appears to include a special interest in advanced cloning techniques derived from dangerous and illegal archaeological delving.

By the standards of academics, or even corporate archaeotechs, such activities are no better than tomb-robbing. As Sariel's Flames make sure to achieve space-superiority over any site they plunder, they are unlikely to be dissuaded by the complaints of the archaeological establishment.
Leader of a cell of renegades that broke away from the Angel Cartel, Sariel struck out on his own at first but quickly managed to gather a band of rogue Angels about him. In the days when he was a lone frigate ace, Sariel rigged up a series of plasma torches along the tusk-like flanks of his Dramiel and embarked on a campaign of terror and raiding.

Sariel's prowess with a frigate was no doubt a factor in attracting other rogues to his command and the ranks of "Sariel's Flames" swelled as his reputation filtered through the back-alleys and seediest dives of New Eden. The goals of Sariel and his "Flames" remain obscure but they appear to share with their former Cartel comrades an interest in acquiring ancient technology. This appears to include a special interest in advanced cloning techniques derived from dangerous and illegal archaeological delving.

By the standards of academics, or even corporate archaeotechs, such activities are no better than tomb-robbing. As Sariel's Flames make sure to achieve space-superiority over any site they plunder, they are unlikely to be dissuaded by the complaints of the archaeological establishment.
Item description for "Dramiel Sariel's Flames SKIN (Permanent)" (typeID 47541)
533102 Versus Redforce Versus Redforce
533103 Versus Blueforce Versus Blueforce
533122 Apotheosis Versus Redforce SKIN (Permanent) Apotheosis Versus Redforce SKIN (Permanent) Item name for typeID 47544 (Permanent SKIN)
533123 Sunesis Versus Redforce SKIN (Permanent) Sunesis Versus Redforce SKIN (Permanent) Item name for typeID 47545 (Permanent SKIN)
533124 Gnosis Versus Redforce SKIN (Permanent) Gnosis Versus Redforce SKIN (Permanent) Item name for typeID 47546 (Permanent SKIN)
533125 Apotheosis Versus Blueforce SKIN (Permanent) Apotheosis Versus Blueforce SKIN (Permanent) Item name for typeID 47547 (Permanent SKIN)
533126 Sunesis Versus Blueforce SKIN (Permanent) Sunesis Versus Blueforce SKIN (Permanent) Item name for typeID 47548 (Permanent SKIN)
533127 Gnosis Versus Blueforce SKIN (Permanent) Gnosis Versus Blueforce SKIN (Permanent) Item name for typeID 47549 (Permanent SKIN)
533128 reduction in powergrid and cpu requirements for Scan Probe Launcher and Target Painter modules reduction in powergrid and cpu requirements for <a href=showinfo:18639>Scan Probe Launcher</a> and <a href=showinfo:12709>Target Painter</a> modules
533129 bonus to Target Painter optimal range bonus to <a href=showinfo:12709>Target Painter</a> optimal range
533130 reduction in Target Painter effectiveness reduction in <a href=showinfo:12709>Target Painter</a> effectiveness
533131 Celebrating the dawn of the Capsuleer space pilots, this pyrotechnic blasts the symbolism of the capsule into space in a multicolored firework display.

The Capsuleer Age began with the joining of the capsule and the clone in YC105, making it possible for independent spaceship captains to avail themselves of capsule technology and the benefits of high-fidelity cloning and personality transfer.

Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.
Celebrating the dawn of the Capsuleer space pilots, this pyrotechnic blasts the symbolism of the capsule into space in a multicolored firework display.

The Capsuleer Age began with the joining of the capsule and the clone in YC105, making it possible for independent spaceship captains to avail themselves of capsule technology and the benefits of high-fidelity cloning and personality transfer.

Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.
Item description for "Capsuleer Dawn Firework (Large)" (typeID 47300)
533132 The Blood Raider Covenant's perverse mysticism is replete with symbolism involving blood, flesh and even the intricacies of biological science. The Crimson Helix firework melds sanguine and genetic imagery together in a startling pyrotechnic display.

Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.
The Blood Raider Covenant's perverse mysticism is replete with symbolism involving blood, flesh and even the intricacies of biological science. The Crimson Helix firework melds sanguine and genetic imagery together in a startling pyrotechnic display.

Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.
Item description for "Crimson Helix Firework (Large)" (typeID 47301)
533133 The Yoiul Blizzard firework is in truth an "icework" as it is a unique explosive charge that creates a storm of icy crystals in space, mimicking a wintry blizzard.

The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forbears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.

Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.
The Yoiul Blizzard firework is in truth an "icework" as it is a unique explosive charge that creates a storm of icy crystals in space, mimicking a wintry blizzard.

The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forbears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.

Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.
Item description for "Yoiul Blizzard Firework (Large)" (typeID 47302)
533134 Silver Racer Silver Racer
533135 Apotheosis Silver Racer SKIN (Permanent) Apotheosis Silver Racer SKIN (Permanent) Item name for typeID 47550 (Permanent SKIN)
533136 Sunesis Silver Racer SKIN (Permanent) Sunesis Silver Racer SKIN (Permanent) Item name for typeID 47551 (Permanent SKIN)
533137 Gnosis Silver Racer SKIN (Permanent) Gnosis Silver Racer SKIN (Permanent) Item name for typeID 47552 (Permanent SKIN)
533138 Structure Festival Charges Structure Festival Charges Group description for group ID 1976
533146 The Capsuleers are considered an elite group across New Eden and this cap lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this cap lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Women's Capsuleer Elite XV Cap" (typeID 47193)
533147 The Capsuleers are considered an elite group across New Eden and this cap lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this cap lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Men's Capsuleer Elite XV Cap" (typeID 47191)
533148 Set as default profile Set as default profile
533149 CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
Item description for "Women's SARO 'Black Troop' Combat Suit" (typeID 47287)
533150 CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
Item description for "Men's SARO 'Black Troop' Combat Suit" (typeID 47286)
533151 The Capsuleers are considered an elite group across New Eden and this T-shirt lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this T-shirt lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Women's Capsuleer Elite XV T-Shirt" (typeID 47192)
533152 The Capsuleers are considered an elite group across New Eden and this T-shirt lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this T-shirt lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Men's Capsuleer Elite XV T-Shirt" (typeID 47190)
533153 Display your patriotism as a citizen of the Caldari State with this simple but uncompromising T-shirt design. Display your patriotism as a citizen of the Caldari State with this simple but uncompromising T-shirt design. Item description for "Men's Caldari 'Patriot' T-Shirt" (typeID 47189)
533154 Display your patriotism as a citizen of the Caldari State with this simple but uncompromising T-shirt design. Display your patriotism as a citizen of the Caldari State with this simple but uncompromising T-shirt design. Item description for "Women's Caldari 'Patriot' T-Shirt" (typeID 47188)
533155 Display your loyalty to the Amarr Empire with this simple but uncompromising T-shirt design. Display your loyalty to the Amarr Empire with this simple but uncompromising T-shirt design. Item description for "Women's Amarr 'Loyalist' T-Shirt" (typeID 47186)
533156 Display your loyalty to the Amarr Empire with this simple but uncompromising T-shirt design. Display your loyalty to the Amarr Empire with this simple but uncompromising T-shirt design. Item description for "Men's Amarr 'Loyalist' T-Shirt" (typeID 47182)
533157 Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design. Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design. Item description for "Women's Minmatar 'Liberator' T-Shirt" (typeID 47187)
533158 Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design. Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design. Item description for "Men's Minmatar 'Liberator' T-Shirt" (typeID 47183)
533159 Display your willingness to defend the ideals of the Gallente Federation with this simple but uncompromising T-shirt design. Display your willingness to defend the ideals of the Gallente Federation with this simple but uncompromising T-shirt design. Item description for "Women's Gallente 'Defender' T-Shirt" (typeID 47185)
533160 Display your willingness to defend the ideals of the Gallente Federation with this simple but uncompromising T-shirt design. Display your willingness to defend the ideals of the Gallente Federation with this simple but uncompromising T-shirt design. Item description for "Men's Gallente 'Defender' T-Shirt" (typeID 47184)
533161 The Standup Large Festival Launcher is an impressive festival charge launcher system intended for large-scale pyrotechnic displays around Upwell Structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
The Standup Large Festival Launcher is an impressive festival charge launcher system intended for large-scale pyrotechnic displays around Upwell Structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
Item description for "Standup Large Festival Launcher" (typeID 47303)
533595 reduction to effective distance traveled for jump fatigue reduction to effective distance traveled for jump fatigue
533596 reduction to effective distance traveled for jump fatigue reduction to effective distance traveled for jump fatigue
533597 reduction to effective distance traveled for jump fatigue reduction to effective distance traveled for jump fatigue
533598 reduction to effective distance traveled for jump fatigue reduction to effective distance traveled for jump fatigue
533599 reduction to effective distance traveled for jump fatigue reduction to effective distance traveled for jump fatigue
533600 bonus to warp speed and warp acceleration bonus to warp speed and warp acceleration
533601 reduction to effective distance traveled for jump fatigue reduction to effective distance traveled for jump fatigue
533602 reduction to effective distance traveled for jump fatigue reduction to effective distance traveled for jump fatigue
533603 reduction to effective distance traveled for jump fatigue reduction to effective distance traveled for jump fatigue
533604 reduction to effective distance traveled for jump fatigue reduction to effective distance traveled for jump fatigue
533605 reduction to effective distance traveled for jump fatigue reduction to effective distance traveled for jump fatigue
533606 reduction to effective distance traveled for jump fatigue reduction to effective distance traveled for jump fatigue
533607 reduction to effective distance traveled for jump fatigue reduction to effective distance traveled for jump fatigue
533609 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47558 (Trinary Data Vaults)
533610 The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. Their rank and file killers are typically to be found in dedicated hunting frigates. The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. Their rank and file killers are typically to be found in dedicated hunting frigates. Item description for "Guri Hivaa Killer" (typeID 40725)
533611 The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. The veteran assassins of this group are usually encountered flying well-armed cruisers. The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. The veteran assassins of this group are usually encountered flying well-armed cruisers. Item description for "Guri Hivaa Assassin" (typeID 40726)
533612 The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. The elite Guri Hivaa Rokosabai are the most accomplished among their ranks and are afforded the command of high-tech and powerful battleships. The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. The elite Guri Hivaa Rokosabai are the most accomplished among their ranks and are afforded the command of high-tech and powerful battleships. Item description for "Guri Hivaa Rokosabai" (typeID 40727)
533613 Rakka 'The Fop' Tahiri is a strange character, even for the Guristas, a former special forces soldier with the Wiyrkomi Peace Corps, Rakka was dismissed for excessive drug use after being arrested for lewd behavior on the main concourse of the Wiyrkomi Corporation headquarters in Dantumi. For all his degeneracy, and strange tastes, the Fop is a fearsome battleship pilot. Rakka 'The Fop' Tahiri is a strange character, even for the Guristas, a former special forces soldier with the Wiyrkomi Peace Corps, Rakka was dismissed for excessive drug use after being arrested for lewd behavior on the main concourse of the Wiyrkomi Corporation headquarters in Dantumi. For all his degeneracy, and strange tastes, the Fop is a fearsome battleship pilot. Item description for "Rakka's Rattlesnake" (typeID 40728)
533614 Kazue Otalen's career as a ruthless enforcer for the Guristas Pirates was a natural progression for this ex-mercenary and disgraced Caldari Navy marine. Kazue usually operates as a ground man, co-ordinating mercenary and freelancer operatives working for the Guristas but occasionally he will take to the stars on especially important missions. Kazue Otalen's career as a ruthless enforcer for the Guristas Pirates was a natural progression for this ex-mercenary and disgraced Caldari Navy marine. Kazue usually operates as a ground man, co-ordinating mercenary and freelancer operatives working for the Guristas but occasionally he will take to the stars on especially important missions. Item description for "Kazue's Caiman" (typeID 40729)
533615 The C3-A 'Hivaa Saitsuo' Ballistic Control System is a special modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles. The C3-A 'Hivaa Saitsuo' Ballistic Control System is a special modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles. Item description for "C3-A 'Hivaa Saitsuo' Ballistic Control System" (typeID 47447)
533616 The C3-X 'Hivaa Saitsuo' Ballistic Control System is a highly experimental modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles. The C3-X 'Hivaa Saitsuo' Ballistic Control System is a highly experimental modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles. Item description for "C3-X 'Hivaa Saitsuo' Ballistic Control System" (typeID 47448)
533617 This hydrostatic capsule is inert and unoccupied, lacking a stock of quantum-entangled 4-Helium, hyper-oxygenated crashgel or a clone blank. Nevertheless, the valuable technology of the capsule shell could be recovered and compressed for transport. This hydrostatic capsule is inert and unoccupied, lacking a stock of quantum-entangled 4-Helium, hyper-oxygenated crashgel or a clone blank. Nevertheless, the valuable technology of the capsule shell could be recovered and compressed for transport. Item description for "Inert Capsule" (typeID 47449)
533618 This compressed hydrostatic capsule shell is full of valuable technology that should command the interest of prospective buyers. This compressed hydrostatic capsule shell is full of valuable technology that should command the interest of prospective buyers. Item description for "Compressed Capsule Shell" (typeID 47450)
533619 This CONCORD Directive Intelligence Agency supply crate contains nanocoatings useful in carrying out military training training exercises where one side takes the role of Blueforce and the other the role of Redforce. This CONCORD Directive Intelligence Agency supply crate contains nanocoatings useful in carrying out military training training exercises where one side takes the role of Blueforce and the other the role of Redforce. Item description for "CDIA Training Exercise Supply Crate" (typeID 47482)
533620 "Action follows form. Form follows thought. We have thought deeply on the shape of the future. The forms have been established and now is the time to act." – Elder Mentor Matshi Raish, Geminate Chapter, Society of Conscious Thought, YC120.05.06.

The Praxis-class battleship is a new SoCT design that uses principles derived from Jove shipbuilding techniques recently made available to the Society's naval architects. The Praxis was designed and constructed to combat the emergent threats to New Eden, as they continue to increase in YC120 and beyond.

In the 15th year since the dawn of the Capsuleer Era, the Society made the Praxis available to all independent capsuleers.
<i>"Action follows form. Form follows thought. We have thought deeply on the shape of the future. The forms have been established and now is the time to act."</i> – Elder Mentor Matshi Raish, Geminate Chapter, Society of Conscious Thought, YC120.05.06.

The Praxis-class battleship is a new SoCT design that uses principles derived from Jove shipbuilding techniques recently made available to the Society's naval architects. The Praxis was designed and constructed to combat the emergent threats to New Eden, as they continue to increase in YC120 and beyond.

In the 15th year since the dawn of the Capsuleer Era, the Society made the Praxis available to all independent capsuleers.
Item description for "Praxis" (typeID 47466)
533621 Drifter Cruiser Wreck Drifter Cruiser Wreck Item name for typeID 47560 (Wreck)
533622 The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. Item description for "Drifter Cruiser Wreck" (typeID 47560)
533629 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47558.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47558.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47558)
533630 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47561 (Trinary Data Vaults)
533631 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47561.mp4>vdtqfbjrnzsetxdogiinpmhzxyadztvuhbvxiqdzaxtcdllbtkwqizzewaqyiotppippuojgrocstmslimnjwmnwbuaddyyqxbynsbaxbhxtiqznpgbth</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47561.mp4>vdtqfbjrnzsetxdogiinpmhzxyadztvuhbvxiqdzaxtcdllbtkwqizzewaqyiotppippuojgrocstmslimnjwmnwbuaddyyqxbynsbaxbhxtiqznpgbth</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47561)
533632 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47562 (Trinary Data Vaults)
533633 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47562.mp4>zmbhudhtzayslekxuuvmntnwndwybmmjiixjpgtaxsdcemxfwokhtdvklbxlwrxnsclsoyfatsnvoszrmpjazjqnrmtfekaxnwrpfpyyltgxjsooodzbl</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47562.mp4>zmbhudhtzayslekxuuvmntnwndwybmmjiixjpgtaxsdcemxfwokhtdvklbxlwrxnsclsoyfatsnvoszrmpjazjqnrmtfekaxnwrpfpyyltgxjsooodzbl</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47562)
533634 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47563 (Trinary Data Vaults)
533635 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47563.mp4>pycnpkfrirxlyqdoigzafmyjtkkissxjpcrlewjvjmjvpesarolhbjdkvooqkejvnijekdnedwaonahevaupqmvclqjxdiwnmxgnqmcibncdjoswcummn</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47563.mp4>pycnpkfrirxlyqdoigzafmyjtkkissxjpcrlewjvjmjvpesarolhbjdkvooqkejvnijekdnedwaonahevaupqmvclqjxdiwnmxgnqmcibncdjoswcummn</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47563)
533636 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47564 (Trinary Data Vaults)
533637 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47564.mp4>drgftfgbvsrspauhpbjhigdugpruhdjiukhprpxlgnsvmllojmwcikhtanfcomhrpmbnwjjueqypududbgazobdkgoecqninrdoiuwmqvdwriwfsrxwcm</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47564.mp4>drgftfgbvsrspauhpbjhigdugpruhdjiukhprpxlgnsvmllojmwcikhtanfcomhrpmbnwjjueqypududbgazobdkgoecqninrdoiuwmqvdwriwfsrxwcm</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47564)
533638 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47565 (Trinary Data Vaults)
533639 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47565.mp4>gqatwgrypsptvyrlwckccmgaushowwgdiqlxsuzpfgfuvcmjwyehtxlccjruaxuohpzjgegsotrmivqkdbqwlpaffnxhgqpyumwpqtbhnjnomwfrgicav</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47565.mp4>gqatwgrypsptvyrlwckccmgaushowwgdiqlxsuzpfgfuvcmjwyehtxlccjruaxuohpzjgegsotrmivqkdbqwlpaffnxhgqpyumwpqtbhnjnomwfrgicav</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47565)
533640 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47566 (Trinary Data Vaults)
533641 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47566.mp4>wjbwtjypdmfswybtypsbmfjbakpwiulofiisyvfmzxkrdvymbldyykyqocddxffwtzlxjhuhondtefdjsltbsvftaupqiolytvlvtgnyckihfomolmsog</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47566.mp4>wjbwtjypdmfswybtypsbmfjbakpwiulofiisyvfmzxkrdvymbldyykyqocddxffwtzlxjhuhondtefdjsltbsvftaupqiolytvlvtgnyckihfomolmsog</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47566)
533642 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47567 (Trinary Data Vaults)
533643 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47567.mp4>mkpqnxmtfimhdyfmsmxwvencscehgmzojssjbmjwzzuzrabuksukphthczlrxmwmeqkfgbvzymeiaccqdgbyaepmgmzlpfxydizlcekvrtgduydlabnnv</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47567.mp4>mkpqnxmtfimhdyfmsmxwvencscehgmzojssjbmjwzzuzrabuksukphthczlrxmwmeqkfgbvzymeiaccqdgbyaepmgmzlpfxydizlcekvrtgduydlabnnv</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47567)
533644 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47568 (Trinary Data Vaults)
533645 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47568.mp4>neoylsjcyjmieudvegungeltpwegkvqccwshcirthoqowqyduhivvpzvmwbctssdjdhkpgeybretvofczeyytvecicjwlotqfpvykfbyrvwmmzjmurnaw</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47568.mp4>neoylsjcyjmieudvegungeltpwegkvqccwshcirthoqowqyduhivvpzvmwbctssdjdhkpgeybretvofczeyytvecicjwlotqfpvykfbyrvwmmzjmurnaw</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47568)
533646 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47569 (Trinary Data Vaults)
533647 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47569.mp4>tmkzjunjlyuqqcgdqhzrlcssddoslkmrobldmremoyewzwfjtzizdzmkpgkwmvmtemknikkjldcxyenhzlzmxpxgoiaebilbxcieznwmvstgithtmhbmd</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47569.mp4>tmkzjunjlyuqqcgdqhzrlcssddoslkmrobldmremoyewzwfjtzizdzmkpgkwmvmtemknikkjldcxyenhzlzmxpxgoiaebilbxcieznwmvstgithtmhbmd</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47569)
533648 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47570 (Trinary Data Vaults)
533649 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47570.mp4>zxnbhkwfevhouuvjamyobxbbphycbhafrlaienbjkrrslofxaeslxvkdgdkqbbfzemyheacqfofckonmwqhemzcjkpydscihbkvyzgwpdpdlplhmkkcxr</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47570.mp4>zxnbhkwfevhouuvjamyobxbbphycbhafrlaienbjkrrslofxaeslxvkdgdkqbbfzemyheacqfofckonmwqhemzcjkpydscihbkvyzgwpdpdlplhmkkcxr</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47570)
533650 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47571 (Trinary Data Vaults)
533651 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47571.mp4>ukxjukqpkunyupqqbrchjquctdykmcjqvzthsyhwyrecmfmavbtksryoiwymjximsnfdyxepamwotiqszhwsokvafsbhxelxcsfkudtavedzstxdpvcmi</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47571.mp4>ukxjukqpkunyupqqbrchjquctdykmcjqvzthsyhwyrecmfmavbtksryoiwymjximsnfdyxepamwotiqszhwsokvafsbhxelxcsfkudtavedzstxdpvcmi</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47571)
533652 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47572 (Trinary Data Vaults)
533653 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47572.mp4>jstyxygpzhgutwfgtftsaagbcyveeibfyzfdntcytisdupriochcvwqqzhfmhncyhjnsraeqazlufkxodcirxiubrxuwjdvmxkyzwnhscvwtwcoyqvczk</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47572.mp4>jstyxygpzhgutwfgtftsaagbcyveeibfyzfdntcytisdupriochcvwqqzhfmhncyhjnsraeqazlufkxodcirxiubrxuwjdvmxkyzwnhscvwtwcoyqvczk</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47572)
533654 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47573 (Trinary Data Vaults)
533655 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47573.mp4>jqpcrekqruobmrbkueyfkfunnkpztcteypwueczzrquyoddcnzbubztuhqgfdhivmjqxfycgokvbbyenkwohiicsodrkmeupmvegzjvgaaewsfvwwvzuv</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47573.mp4>jqpcrekqruobmrbkueyfkfunnkpztcteypwueczzrquyoddcnzbubztuhqgfdhivmjqxfycgokvbbyenkwohiicsodrkmeupmvegzjvgaaewsfvwwvzuv</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47573)
533656 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47574 (Trinary Data Vaults)
533657 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47574.mp4>qflojeuhtmbygxcntbzeduilxfjfbdoxdlfgeyrxwvixujcdxwqmoyqnyoxteecksgfkxilarvpqecwvnwjmarrlielqrhyghranjjqhabnxhyvvygnqy</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47574.mp4>qflojeuhtmbygxcntbzeduilxfjfbdoxdlfgeyrxwvixujcdxwqmoyqnyoxteecksgfkxilarvpqecwvnwjmarrlielqrhyghranjjqhabnxhyvvygnqy</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47574)
533658 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47575 (Trinary Data Vaults)
533659 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47575.mp4>cnhlvycteqhpotquahlwejfizzsgjsiurnznepbhvbjamimwwbhsoyadvlshhleruzbpocestubtaegrrdcmypvxkhssocvlaojvnjowcxmaowazkmvrs</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47575.mp4>cnhlvycteqhpotquahlwejfizzsgjsiurnznepbhvbjamimwwbhsoyadvlshhleruzbpocestubtaegrrdcmypvxkhssocvlaojvnjowcxmaowazkmvrs</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47575)
533660 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47576 (Trinary Data Vaults)
533661 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47576.mp4>wcinktopvynrhgguusppxarpnezgzujaacohbcwvavwqypgkeeqdwmqjifnccxznecsxahqmkadavoxfmzqszbwyvngpxvxjfgbrvpagbvuudmwybtmrf</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47576.mp4>wcinktopvynrhgguusppxarpnezgzujaacohbcwvavwqypgkeeqdwmqjifnccxznecsxahqmkadavoxfmzqszbwyvngpxvxjfgbrvpagbvuudmwybtmrf</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47576)
533662 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47577 (Trinary Data Vaults)
533663 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47577.mp4>povgznulojbqyzoqnqjdvroksfznkwyespvyblyywmkaieetlnkodsvabbylrnxhotvlfhkfbzacvricrelhqwvblbeqlogwrdumktngnrhkthpoduudz</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47577.mp4>povgznulojbqyzoqnqjdvroksfznkwyespvyblyywmkaieetlnkodsvabbylrnxhotvlfhkfbzacvricrelhqwvblbeqlogwrdumktngnrhkthpoduudz</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47577)
533664 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47578 (Trinary Data Vaults)
533665 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47578.mp4>dtupvwzitymunprvuvacxhidarqzknjbkjbestobuazwsyugoffqrraqpajswcyblhodpzgyrildqdlldjoelvcijexxqtxgqabcbnmznizfpwlzjlehw</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47578.mp4>dtupvwzitymunprvuvacxhidarqzknjbkjbestobuazwsyugoffqrraqpajswcyblhodpzgyrildqdlldjoelvcijexxqtxgqabcbnmznizfpwlzjlehw</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47578)
533666 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47579 (Trinary Data Vaults)
533667 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47579.mp4>nuzkxtcihrrcqmkqixsmjsqjruigxycphoxrtuuizacmsuqwacxdkfgorocebldukakyimqknihxqumbodzweofrcnxcifpdjprudipaltdlejopcqmjc</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47579.mp4>nuzkxtcihrrcqmkqixsmjsqjruigxycphoxrtuuizacmsuqwacxdkfgorocebldukakyimqknihxqumbodzweofrcnxcifpdjprudipaltdlejopcqmjc</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47579)
533668 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47580 (Trinary Data Vaults)
533669 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47580.mp4>uvxrcegucjszsxqlimehswmkfagpmfptuozecurxxnpzkoznotiuuyubgatxgpapznhhppsvjelyomdxcdifdifystxzeomjnonqefhawiroczczibgng</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47580.mp4>uvxrcegucjszsxqlimehswmkfagpmfptuozecurxxnpzkoznotiuuyubgatxgpapznhhppsvjelyomdxcdifdifystxzeomjnonqefhawiroczczibgng</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47580)
533670 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47581 (Trinary Data Vaults)
533671 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47581.mp4>oyktvckdbkcbjupbzmwomsciizgbgzjfwlzbvfeuixpfipzwsbsmvqipskzfxcgfiupyzrohqctdqgoczspmcmyhyrfcelpaqdtwukumdolodewugjbbq</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47581.mp4>oyktvckdbkcbjupbzmwomsciizgbgzjfwlzbvfeuixpfipzwsbsmvqipskzfxcgfiupyzrohqctdqgoczspmcmyhyrfcelpaqdtwukumdolodewugjbbq</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47581)
533672 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47582 (Trinary Data Vaults)
533673 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47582.mp4>rilcivptujdckcxbrjzzcvebliwqsfbliadllvncovadmosupryduixzanwrwvxrqgjoirbfklaighpnwueizmxzosifvrurhwrejkwzgqwjywztiwvji</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47582.mp4>rilcivptujdckcxbrjzzcvebliwqsfbliadllvncovadmosupryduixzanwrwvxrqgjoirbfklaighpnwueizmxzosifvrurhwrejkwzgqwjywztiwvji</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47582)
533674 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47583 (Trinary Data Vaults)
533675 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47583.mp4>onluneddoljxtaexivpwubjnyconpwdmklipilwxwezxzwczpqmdkdjlymxvhathoplzigflmteqomldjolxyzcuwcvbtcrcrbwzbfzubxhiidknhwypo</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47583.mp4>onluneddoljxtaexivpwubjnyconpwdmklipilwxwezxzwczpqmdkdjlymxvhathoplzigflmteqomldjolxyzcuwcvbtcrcrbwzbfzubxhiidknhwypo</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47583)
533676 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47584 (Trinary Data Vaults)
533677 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47584.mp4>hatjonpcawiwpkberfoixplmryfcckwfvbdgrcbmicrhrtxxxorxvqwyketgzdpzsbrggbbfvucksqqmphknnauwthnbpnktbfbkdhanjwhytoaabxcnp</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47584.mp4>hatjonpcawiwpkberfoixplmryfcckwfvbdgrcbmicrhrtxxxorxvqwyketgzdpzsbrggbbfvucksqqmphknnauwthnbpnktbfbkdhanjwhytoaabxcnp</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47584)
533678 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47585 (Trinary Data Vaults)
533679 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47585.mp4>weytexyrvgrafvgflvcejwthfooqrmxiceuchrzbixlsajfnypenpcuvzsfcgyhrbunxvqvgvbndiwsvoqzszsvzpnqlrkknevmugokjrifgokjdkkhyv</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47585.mp4>weytexyrvgrafvgflvcejwthfooqrmxiceuchrzbixlsajfnypenpcuvzsfcgyhrbunxvqvgvbndiwsvoqzszsvzpnqlrkknevmugokjrifgokjdkkhyv</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47585)
533680 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47586 (Trinary Data Vaults)
533681 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47586.mp4>zgogcfenlszucjbbmexsyshyzrghuhtmvaticrktinsxylxuimilrmrvzxldymzaosoqjgqjvkhvjipqioqezndxvymvccbjncchzvabjvjrbavmlqnaa</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47586.mp4>zgogcfenlszucjbbmexsyshyzrghuhtmvaticrktinsxylxuimilrmrvzxldymzaosoqjgqjvkhvjipqioqezndxvymvccbjncchzvabjvjrbavmlqnaa</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47586)
533682 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47587 (Trinary Data Vaults)
533683 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47587.mp4>gzjgxgisnpbjsiukxsziusxsdaytkpivprwpdjynthmvreeuyjxoquydifljbnqtukxkwppbnkrjupfrhiquxjsrcahcrrkxthxttwnveqfozxbvnfrfz</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47587.mp4>gzjgxgisnpbjsiukxsziusxsdaytkpivprwpdjynthmvreeuyjxoquydifljbnqtukxkwppbnkrjupfrhiquxjsrcahcrrkxthxttwnveqfozxbvnfrfz</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47587)
533684 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47588 (Trinary Data Vaults)
533685 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47588.mp4>oawoxrfmqvsrxyqxolcubzafwhaikixtrbewafvgvitztzmajpkmleiiocimrdicutcryyklhssjxzfydfjzkhrcmugsrlkmtuvxfismplusymqvvxnfr</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47588.mp4>oawoxrfmqvsrxyqxolcubzafwhaikixtrbewafvgvitztzmajpkmleiiocimrdicutcryyklhssjxzfydfjzkhrcmugsrlkmtuvxfismplusymqvvxnfr</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47588)
533686 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47589 (Trinary Data Vaults)
533687 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47589.mp4>aetamktjnzoaygcsthnkychjjpqdsdxrqenccswakiusykxlrilhtjxwzqxvdmhfshfdtxwxxatpwdtixynglvyhuwahkxzsmbjywlpxevngivknekbxe</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47589.mp4>aetamktjnzoaygcsthnkychjjpqdsdxrqenccswakiusykxlrilhtjxwzqxvdmhfshfdtxwxxatpwdtixynglvyhuwahkxzsmbjywlpxevngivknekbxe</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47589)
533688 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47590 (Trinary Data Vaults)
533689 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47590.mp4>koewczeeryhamdnlwpefqbwfrylcjxaqbcewwokjgawaldkqahsibtzjrwksgohbrwknpppaeewdimpuuqjcxssancsijssbomcrrvmbfhsnqjdsgfsoe</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47590.mp4>koewczeeryhamdnlwpefqbwfrylcjxaqbcewwokjgawaldkqahsibtzjrwksgohbrwknpppaeewdimpuuqjcxssancsijssbomcrrvmbfhsnqjdsgfsoe</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47590)
533690 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47591 (Trinary Data Vaults)
533691 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47591.mp4>wtrntedubneqrzvtgejdmhcxzzxlggzyrndlxnkoouydggpwcbvegvdaoprsnmaheiftjkihbkpizjngfhkfwcrryxdurqhfdkwoyvorsvqlgvgxdzoqt</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47591.mp4>wtrntedubneqrzvtgejdmhcxzzxlggzyrndlxnkoouydggpwcbvegvdaoprsnmaheiftjkihbkpizjngfhkfwcrryxdurqhfdkwoyvorsvqlgvgxdzoqt</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47591)
533692 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47592 (Trinary Data Vaults)
533693 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47592.mp4>pnezubxxhnktnzcitmayrgjaumnzveomaddmtzdhdjnyyhkzntpdodihigawihneziituftjkpzftgprxnnaumrnpozxigyogxrnrsowzbdpabbtfteuy</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47592.mp4>pnezubxxhnktnzcitmayrgjaumnzveomaddmtzdhdjnyyhkzntpdodihigawihneziituftjkpzftgprxnnaumrnpozxigyogxrnrsowzbdpabbtfteuy</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47592)
533694 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47593 (Trinary Data Vaults)
533695 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47593.mp4>lbzphogqyiaomqdnsyawcmnhrchhmfttrvtmzifhturyouebjqbcrkfsrnyqnwrzurkxejhlxisoyerkarvczmwrlzxwdybuktasanmigpulbmmacnvhu</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47593.mp4>lbzphogqyiaomqdnsyawcmnhrchhmfttrvtmzifhturyouebjqbcrkfsrnyqnwrzurkxejhlxisoyerkarvczmwrlzxwdybuktasanmigpulbmmacnvhu</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47593)
533696 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47594 (Trinary Data Vaults)
533697 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47594.mp4>pndzquksffesqzqlobhqxprzvzguozriixdohfvsoftucrimmlosrxktgdrcckbshkvuxmpfmujctpxlyuqnjbojljnnmpcjhmbfbuedmzxykojmhlokp</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47594.mp4>pndzquksffesqzqlobhqxprzvzguozriixdohfvsoftucrimmlosrxktgdrcckbshkvuxmpfmujctpxlyuqnjbojljnnmpcjhmbfbuedmzxykojmhlokp</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47594)
533698 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47595 (Trinary Data Vaults)
533699 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47595.mp4>hdrwqxilfrivmnptclvoybsvquasyoxquxltnyrtbftvjsgjxzexpeighimhxjtwunrbflxueqrzjimgclkyiwevbngtboubcvldgkzysbwaoswelczrx</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47595.mp4>hdrwqxilfrivmnptclvoybsvquasyoxquxltnyrtbftvjsgjxzexpeighimhxjtwunrbflxueqrzjimgclkyiwevbngtboubcvldgkzysbwaoswelczrx</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47595)
533700 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47596 (Trinary Data Vaults)
533701 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47596.mp4>ncreqkhpespkzdeeprytsrhzxmwdrdxcavzhflzlnepscppnyrsjalrermvlsohnbqjpvqrbyduzvfkfpsuempcibxrzuqjvgudhemsrjubgweocthzqx</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47596.mp4>ncreqkhpespkzdeeprytsrhzxmwdrdxcavzhflzlnepscppnyrsjalrermvlsohnbqjpvqrbyduzvfkfpsuempcibxrzuqjvgudhemsrjubgweocthzqx</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47596)
533702 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47597 (Trinary Data Vaults)
533703 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47597.mp4>eajwlxlfiswoizxiujyxqoaltziybymzwbdftrfqnlneojnaxgrfqgynjvkehibydddamejkgxtjhmepxloizashyqcbuljqjlbxbwoefewwhnarmcofe</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47597.mp4>eajwlxlfiswoizxiujyxqoaltziybymzwbdftrfqnlneojnaxgrfqgynjvkehibydddamejkgxtjhmepxloizashyqcbuljqjlbxbwoefewwhnarmcofe</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47597)
533704 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47598 (Trinary Data Vaults)
533705 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47598.mp4>slgfyuqnroozhajjesmkqfjnaihzhfdfvpdhwyqlmmoufhuvkfnddwxabrxvebdbzkuvsngnzrsbgixbyrjffawmvtjznqipbopfvxnepwoikuupkyqih</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47598.mp4>slgfyuqnroozhajjesmkqfjnaihzhfdfvpdhwyqlmmoufhuvkfnddwxabrxvebdbzkuvsngnzrsbgixbyrjffawmvtjznqipbopfvxnepwoikuupkyqih</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47598)
533706 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47599 (Trinary Data Vaults)
533707 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47599.mp4>ygskxckfhlfqdsxfpzyipgcfwvtdaknqlksmvmoshjyqnvlcszwzvwmddmubhieihudptalghlgbegqzrscviiijeazixaszeupbuloztobxrwdyzrryx</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47599.mp4>ygskxckfhlfqdsxfpzyipgcfwvtdaknqlksmvmoshjyqnvlcszwzvwmddmubhieihudptalghlgbegqzrscviiijeazixaszeupbuloztobxrwdyzrryx</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47599)
533708 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47600 (Trinary Data Vaults)
533709 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47600.mp4>hmekvjmyuzjbjnrytzfjcywyoiynesrwahzrhxevlqxhwoqcxqfjalusiifthtfpufidgospuopsfjxkqolsizsrpxonwnmxuulfjxsgqoohewxnncsrj</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47600.mp4>hmekvjmyuzjbjnrytzfjcywyoiynesrwahzrhxevlqxhwoqcxqfjalusiifthtfpufidgospuopsfjxkqolsizsrpxonwnmxuulfjxsgqoohewxnncsrj</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47600)
533710 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47601 (Trinary Data Vaults)
533711 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47601.mp4>exhabwggrfcdcvkoqpitfnjulqcvgoepvtwywyystyecjoyygukvkqxsslaldtqtzwykeucgzdospqmshatgpfqldepjcepxdvgpvljkgzacmhyecyrov</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47601.mp4>exhabwggrfcdcvkoqpitfnjulqcvgoepvtwywyystyecjoyygukvkqxsslaldtqtzwykeucgzdospqmshatgpfqldepjcepxdvgpvljkgzacmhyecyrov</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47601)
533712 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47602 (Trinary Data Vaults)
533713 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47602.mp4>lacnrwfaoglldxvpadzdinrfqhftdnmypgieyfvuxbsdxtbayplrgrgckjyfobaohdvsgybyunhimpdudxataceasadoopvpddsuvooulqjkqhfydtibp</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47602.mp4>lacnrwfaoglldxvpadzdinrfqhftdnmypgieyfvuxbsdxtbayplrgrgckjyfobaohdvsgybyunhimpdudxataceasadoopvpddsuvooulqjkqhfydtibp</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47602)
533714 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47603 (Trinary Data Vaults)
533715 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47603.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47603.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47603)
533716 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47604 (Trinary Data Vaults)
533717 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47604.mp4>fuusonqmvakuzawifejlnewgdsltbshfliuyfbnfubcrejnrtlorsmchpchbmwolucvsfeeumlvzpwcbqivnlyzcnocyfppvofdmyesyfgicavesuwrqi</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47604.mp4>fuusonqmvakuzawifejlnewgdsltbshfliuyfbnfubcrejnrtlorsmchpchbmwolucvsfeeumlvzpwcbqivnlyzcnocyfppvofdmyesyfgicavesuwrqi</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47604)
533718 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47605 (Trinary Data Vaults)
533719 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47605.mp4>ckhnrjgdmcejzglyozmggpzarobkzlydwdhivkresdlirbnevtpjokmunobmasfbppfkptaexqkavgdssyqvnfnqiaphtykarlerpxnxjrmcuzckqftcn</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47605.mp4>ckhnrjgdmcejzglyozmggpzarobkzlydwdhivkresdlirbnevtpjokmunobmasfbppfkptaexqkavgdssyqvnfnqiaphtykarlerpxnxjrmcuzckqftcn</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47605)
533720 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47606 (Trinary Data Vaults)
533721 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47606.mp4>kypzgrrcppudxfgdebuybuxhidedzgojanlwurgpghiqyzdqyaxzlpyaogrswjlahhqhtknlocpnjyubrlmncwkecfzdullemaniojgzftskclhoeroxu</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47606.mp4>kypzgrrcppudxfgdebuybuxhidedzgojanlwurgpghiqyzdqyaxzlpyaogrswjlahhqhtknlocpnjyubrlmncwkecfzdullemaniojgzftskclhoeroxu</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47606)
533722 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47607 (Trinary Data Vaults)
533723 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47607.mp4>lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47607.mp4>lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47607)
533724 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47608 (Trinary Data Vaults)
533725 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47608.mp4>lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47608.mp4>lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47608)
533726 Corrupted Trinary Data Vault Corrupted Trinary Data Vault Item name for typeID 47609 (Trinary Data Vaults)
533727 Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47609.mp4>untuwkwosaanekbtodzvrvnnpnnbkssfvqrzovkpsrqspmnpjtzjiekmzubjntvtlavafjlaizvodgnmhwkfqqwaqlubnmssyensvmapsyqltcvfdhder</url>
Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47609.mp4>untuwkwosaanekbtodzvrvnnpnnbkssfvqrzovkpsrqspmnpjtzjiekmzubjntvtlavafjlaizvodgnmhwkfqqwaqlubnmssyensvmapsyqltcvfdhder</url>
Item description for "Corrupted Trinary Data Vault" (typeID 47609)
533728 Octopus Orange Flight Octopus Orange Flight
533729 Cormorant Octopus Orange Flight SKIN (Permanent) Cormorant Octopus Orange Flight SKIN (Permanent) Item name for typeID 47610 (Permanent SKIN)
533730 Jackdaw Octopus Orange Flight SKIN (Permanent) Jackdaw Octopus Orange Flight SKIN (Permanent) Item name for typeID 47611 (Permanent SKIN)
533731 Caracal Octopus Orange Flight SKIN (Permanent) Caracal Octopus Orange Flight SKIN (Permanent) Item name for typeID 47612 (Permanent SKIN)
533732 Caracal Navy Issue Octopus Orange Flight SKIN (Permanent) Caracal Navy Issue Octopus Orange Flight SKIN (Permanent) Item name for typeID 47613 (Permanent SKIN)
533733 Cerberus Octopus Orange Flight SKIN (Permanent) Cerberus Octopus Orange Flight SKIN (Permanent) Item name for typeID 47614 (Permanent SKIN)
533734 Drake Octopus Orange Flight SKIN (Permanent) Drake Octopus Orange Flight SKIN (Permanent) Item name for typeID 47615 (Permanent SKIN)
533735 Drake Navy Issue Octopus Orange Flight SKIN (Permanent) Drake Navy Issue Octopus Orange Flight SKIN (Permanent) Item name for typeID 47616 (Permanent SKIN)
533736 Raven Octopus Orange Flight SKIN (Permanent) Raven Octopus Orange Flight SKIN (Permanent) Item name for typeID 47617 (Permanent SKIN)
533737 Raven Navy Issue Octopus Orange Flight SKIN (Permanent) Raven Navy Issue Octopus Orange Flight SKIN (Permanent) Item name for typeID 47618 (Permanent SKIN)
533738 Golem Octopus Orange Flight SKIN (Permanent) Golem Octopus Orange Flight SKIN (Permanent) Item name for typeID 47619 (Permanent SKIN)
533739 The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Item description for "Caracal Navy Issue Octopus Orange Flight SKIN (Permanent)" (typeID 47613)
533740 The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Item description for "Caracal Octopus Orange Flight SKIN (Permanent)" (typeID 47612)
533741 The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Item description for "Cerberus Octopus Orange Flight SKIN (Permanent)" (typeID 47614)
533742 The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Item description for "Cormorant Octopus Orange Flight SKIN (Permanent)" (typeID 47610)
533743 The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Item description for "Drake Navy Issue Octopus Orange Flight SKIN (Permanent)" (typeID 47616)
533744 The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Item description for "Drake Octopus Orange Flight SKIN (Permanent)" (typeID 47615)
533745 The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Item description for "Golem Octopus Orange Flight SKIN (Permanent)" (typeID 47619)
533746 The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Item description for "Jackdaw Octopus Orange Flight SKIN (Permanent)" (typeID 47611)
533747 The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Item description for "Raven Navy Issue Octopus Orange Flight SKIN (Permanent)" (typeID 47618)
533748 The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.
Item description for "Raven Octopus Orange Flight SKIN (Permanent)" (typeID 47617)
533750 bonus to Large Hybrid Turret , Large Energy Turret and Large Projectile Turret damage bonus to <a href=showinfo:3307>Large Hybrid Turret</a> , <a href=showinfo:3309>Large Energy Turret</a> and <a href=showinfo:3308>Large Projectile Turret</a> damage
533751 bonus to Heavy Missile, Cruise Missile and Torpedo damage bonus to <a href=showinfo:3324>Heavy Missile</a>, <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> damage
533752 bonus to Drone hitpoints and damage bonus to <a href=showinfo:3436>Drone</a> hitpoints and damage
533753 bonus to Core and Combat Scanner Probe strength bonus to <a href=showinfo:30013>Core</a> and <a href=showinfo:30028>Combat Scanner Probe</a> strength
533754 Empire faction police will attack you in solar systems with security status {securityStatus} Empire faction police will attack you in solar systems with security status {securityStatus}
533755 Capsuleer Day XV Capsuleer Day XV
533756 Capsuleer Day XV Capsuleer Day XV
533757 Capsuleer Day XV Capsuleer Day XV
533758 Capsuleer Day XV Capsuleer Day XV
533759 Malediction Capsuleer Day XV SKIN (Permanent) Malediction Capsuleer Day XV SKIN (Permanent) Item name for typeID 47621 (Permanent SKIN)
533760 Zealot Capsuleer Day XV SKIN (Permanent) Zealot Capsuleer Day XV SKIN (Permanent) Item name for typeID 47622 (Permanent SKIN)
533761 Omen Capsuleer Day XV SKIN (Permanent) Omen Capsuleer Day XV SKIN (Permanent) Item name for typeID 47623 (Permanent SKIN)
533762 Oracle Capsuleer Day XV SKIN (Permanent) Oracle Capsuleer Day XV SKIN (Permanent) Item name for typeID 47624 (Permanent SKIN)
533763 Apocalypse Capsuleer Day XV SKIN (Permanent) Apocalypse Capsuleer Day XV SKIN (Permanent) Item name for typeID 47625 (Permanent SKIN)
533764 Executioner Capsuleer Day XV SKIN (Permanent) Executioner Capsuleer Day XV SKIN (Permanent) Item name for typeID 47626 (Permanent SKIN)
533765 Raptor Capsuleer Day XV SKIN (Permanent) Raptor Capsuleer Day XV SKIN (Permanent) Item name for typeID 47627 (Permanent SKIN)
533766 Cerberus Capsuleer Day XV SKIN (Permanent) Cerberus Capsuleer Day XV SKIN (Permanent) Item name for typeID 47628 (Permanent SKIN)
533767 Drake Capsuleer Day XV SKIN (Permanent) Drake Capsuleer Day XV SKIN (Permanent) Item name for typeID 47629 (Permanent SKIN)
533768 Wyvern Capsuleer Day XV SKIN (Permanent) Wyvern Capsuleer Day XV SKIN (Permanent) Item name for typeID 47630 (Permanent SKIN)
533769 Incursus Capsuleer Day XV SKIN (Permanent) Incursus Capsuleer Day XV SKIN (Permanent) Item name for typeID 47631 (Permanent SKIN)
533770 Ishtar Capsuleer Day XV SKIN (Permanent) Ishtar Capsuleer Day XV SKIN (Permanent) Item name for typeID 47632 (Permanent SKIN)
533771 Myrmidon Capsuleer Day XV SKIN (Permanent) Myrmidon Capsuleer Day XV SKIN (Permanent) Item name for typeID 47633 (Permanent SKIN)
533772 Hyperion Capsuleer Day XV SKIN (Permanent) Hyperion Capsuleer Day XV SKIN (Permanent) Item name for typeID 47634 (Permanent SKIN)
533773 Claw Capsuleer Day XV SKIN (Permanent) Claw Capsuleer Day XV SKIN (Permanent) Item name for typeID 47635 (Permanent SKIN)
533774 Vagabond Capsuleer Day XV SKIN (Permanent) Vagabond Capsuleer Day XV SKIN (Permanent) Item name for typeID 47636 (Permanent SKIN)
533775 Tornado Capsuleer Day XV SKIN (Permanent) Tornado Capsuleer Day XV SKIN (Permanent) Item name for typeID 47637 (Permanent SKIN)
533776 Tempest Capsuleer Day XV SKIN (Permanent) Tempest Capsuleer Day XV SKIN (Permanent) Item name for typeID 47638 (Permanent SKIN)
533777 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Apocalypse Capsuleer Day XV SKIN (Permanent)" (typeID 47625)
533778 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Cerberus Capsuleer Day XV SKIN (Permanent)" (typeID 47628)
533779 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Claw Capsuleer Day XV SKIN (Permanent)" (typeID 47635)
533780 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Drake Capsuleer Day XV SKIN (Permanent)" (typeID 47629)
533781 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Executioner Capsuleer Day XV SKIN (Permanent)" (typeID 47626)
533782 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Hyperion Capsuleer Day XV SKIN (Permanent)" (typeID 47634)
533783 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Incursus Capsuleer Day XV SKIN (Permanent)" (typeID 47631)
533784 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Ishtar Capsuleer Day XV SKIN (Permanent)" (typeID 47632)
533785 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Malediction Capsuleer Day XV SKIN (Permanent)" (typeID 47621)
533786 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Myrmidon Capsuleer Day XV SKIN (Permanent)" (typeID 47633)
533787 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Omen Capsuleer Day XV SKIN (Permanent)" (typeID 47623)
533788 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Oracle Capsuleer Day XV SKIN (Permanent)" (typeID 47624)
533789 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Raptor Capsuleer Day XV SKIN (Permanent)" (typeID 47627)
533790 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Tempest Capsuleer Day XV SKIN (Permanent)" (typeID 47638)
533791 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Tornado Capsuleer Day XV SKIN (Permanent)" (typeID 47637)
533792 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Vagabond Capsuleer Day XV SKIN (Permanent)" (typeID 47636)
533793 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Wyvern Capsuleer Day XV SKIN (Permanent)" (typeID 47630)
533794 Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden. Item description for "Zealot Capsuleer Day XV SKIN (Permanent)" (typeID 47622)
533795 Capsuleer Elite XV Capsuleer Elite XV
533796 Capsuleer Elite XV Capsuleer Elite XV
533797 Capsuleer Elite XV Capsuleer Elite XV
533798 Capsuleer Elite XV Capsuleer Elite XV
533799 Capsuleer Elite XV Capsuleer Elite XV
533800 Capsuleer Elite XV Capsuleer Elite XV
533801 Avatar Capsuleer Elite XV SKIN (Permanent) Avatar Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47639 (Permanent SKIN)
533802 Apostle Capsuleer Elite XV SKIN (Permanent) Apostle Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47640 (Permanent SKIN)
533803 Leviathan Capsuleer Elite XV SKIN (Permanent) Leviathan Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47641 (Permanent SKIN)
533804 Minokawa Capsuleer Elite XV SKIN (Permanent) Minokawa Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47642 (Permanent SKIN)
533805 Erebus Capsuleer Elite XV SKIN (Permanent) Erebus Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47643 (Permanent SKIN)
533806 Ninazu Capsuleer Elite XV SKIN (Permanent) Ninazu Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47644 (Permanent SKIN)
533807 Ragnarok Capsuleer Elite XV SKIN (Permanent) Ragnarok Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47645 (Permanent SKIN)
533808 Lif Capsuleer Elite XV SKIN (Permanent) Lif Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47646 (Permanent SKIN)
533809 Apotheosis Capsuleer Elite XV SKIN (Permanent) Apotheosis Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47647 (Permanent SKIN)
533810 Sunesis Capsuleer Elite XV SKIN (Permanent) Sunesis Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47648 (Permanent SKIN)
533811 Gnosis Capsuleer Elite XV SKIN (Permanent) Gnosis Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47649 (Permanent SKIN)
533812 Praxis Capsuleer Elite XV SKIN (Permanent) Praxis Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47650 (Permanent SKIN)
533813 Capsule Capsuleer Elite XV SKIN (Permanent) Capsule Capsuleer Elite XV SKIN (Permanent) Item name for typeID 47651 (Permanent SKIN)
533814 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Apostle Capsuleer Elite XV SKIN (Permanent)" (typeID 47640)
533815 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Apotheosis Capsuleer Elite XV SKIN (Permanent)" (typeID 47647)
533816 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Sunesis Capsuleer Elite XV SKIN (Permanent)" (typeID 47648)
533817 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Gnosis Capsuleer Elite XV SKIN (Permanent)" (typeID 47649)
533818 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Praxis Capsuleer Elite XV SKIN (Permanent)" (typeID 47650)
533819 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Avatar Capsuleer Elite XV SKIN (Permanent)" (typeID 47639)
533820 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Capsule Capsuleer Elite XV SKIN (Permanent)" (typeID 47651)
533821 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Erebus Capsuleer Elite XV SKIN (Permanent)" (typeID 47643)
533822 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Leviathan Capsuleer Elite XV SKIN (Permanent)" (typeID 47641)
533823 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Lif Capsuleer Elite XV SKIN (Permanent)" (typeID 47646)
533824 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Minokawa Capsuleer Elite XV SKIN (Permanent)" (typeID 47642)
533825 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Ninazu Capsuleer Elite XV SKIN (Permanent)" (typeID 47644)
533826 The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden. Item description for "Ragnarok Capsuleer Elite XV SKIN (Permanent)" (typeID 47645)
533841 Capsuleer Networker XV Capsuleer Networker XV
533842 Apotheosis Capsuleer Networker XV SKIN (Permanent) Apotheosis Capsuleer Networker XV SKIN (Permanent) Item name for typeID 47652 (Permanent SKIN)
533843 Sunesis Capsuleer Networker XV SKIN (Permanent) Sunesis Capsuleer Networker XV SKIN (Permanent) Item name for typeID 47653 (Permanent SKIN)
533844 Gnosis Capsuleer Networker XV SKIN (Permanent) Gnosis Capsuleer Networker XV SKIN (Permanent) Item name for typeID 47654 (Permanent SKIN)
533845 Praxis Capsuleer Networker XV SKIN (Permanent) Praxis Capsuleer Networker XV SKIN (Permanent) Item name for typeID 47655 (Permanent SKIN)
533847 Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Item description for "Apotheosis Capsuleer Networker XV SKIN (Permanent)" (typeID 47652)
533849 Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Item description for "Gnosis Capsuleer Networker XV SKIN (Permanent)" (typeID 47654)
533857 Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Item description for "Praxis Capsuleer Networker XV SKIN (Permanent)" (typeID 47655)
533859 Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.
Item description for "Sunesis Capsuleer Networker XV SKIN (Permanent)" (typeID 47653)
533914 This channel is unavailable to you This channel is unavailable to you
533924 SARO 'Black Troop' SARO 'Black Troop'
533925 Pacifier SARO 'Black Troop' SKIN (Permanent) Pacifier SARO 'Black Troop' SKIN (Permanent) Item name for typeID 47680 (Permanent SKIN)
533926 Enforcer SARO 'Black Troop' SKIN (Permanent) Enforcer SARO 'Black Troop' SKIN (Permanent) Item name for typeID 47681 (Permanent SKIN)
533927 Monitor SARO 'Black Troop' SKIN (Permanent) Monitor SARO 'Black Troop' SKIN (Permanent) Item name for typeID 47682 (Permanent SKIN)
533928 Marshal SARO 'Black Troop' SKIN (Permanent) Marshal SARO 'Black Troop' SKIN (Permanent) Item name for typeID 47683 (Permanent SKIN)
533929 CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
Item description for "Enforcer SARO 'Black Troop' SKIN (Permanent)" (typeID 47681)
533933 CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
Item description for "Monitor SARO 'Black Troop' SKIN (Permanent)" (typeID 47682)
533935 CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
Item description for "Pacifier SARO 'Black Troop' SKIN (Permanent)" (typeID 47680)
533936 CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard. SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.
Item description for "Marshal SARO 'Black Troop' SKIN (Permanent)" (typeID 47683)
533941 Monitor Firewatch SKIN (Permanent) Monitor Firewatch SKIN (Permanent) Item name for typeID 47684 (Permanent SKIN)
534369 Corporation Settings Corporation Settings
534370 View and update corporation-wide structure settings View and update corporation-wide structure settings
534374 Default reinforcement Default reinforcement
534375 These settings apply only when deploying a new structure. Existing structures will not be affected. These settings apply only when deploying a new structure. Existing structures will not be affected.
534380 Settings successfully changed. Defaults will be applied to any new structures. Settings successfully changed. Defaults will be applied to any new structures.
534410 This CONCORD Directive Intelligence Agency supply crate contains nanocoatings useful in carrying out military training training exercises where one side takes the role of Blueforce and the other the role of Redforce. This CONCORD Directive Intelligence Agency supply crate contains nanocoatings useful in carrying out military training training exercises where one side takes the role of Blueforce and the other the role of Redforce.
534411 CDIA Training Exercise Supply Crate CDIA Training Exercise Supply Crate
534412 This crate contains SKIN Licenses. This crate contains SKIN Licenses.
534584 Dominix IGC Victory SKIN (Permanent) Dominix IGC Victory SKIN (Permanent) Item name for typeID 47698 (Permanent SKIN)
534589 Industrial Support Facility Industrial Support Facility Group description for group ID 1978
534591 Weak Capsuleer Cerebral Accelerator Weak Capsuleer Cerebral Accelerator Item name for typeID 47705 (Booster)
534592 Standard Capsuleer Cerebral Accelerator Standard Capsuleer Cerebral Accelerator Item name for typeID 47706 (Booster)
534593 Advanced Capsuleer Cerebral Accelerator Advanced Capsuleer Cerebral Accelerator Item name for typeID 47707 (Booster)
534594 Extended Capsuleer Cerebral Accelerator Extended Capsuleer Cerebral Accelerator Item name for typeID 47708 (Booster)
534596 Upwell General Industrial Support Facility Upwell General Industrial Support Facility Item name for typeID 47710 (Industrial Support Facility)
534597 Upwell Advanced Manufacturing Support Facility Upwell Advanced Manufacturing Support Facility Item name for typeID 47712 (Industrial Support Facility)
534598 Upwell Advanced Research Support Facility Upwell Advanced Research Support Facility Item name for typeID 47713 (Industrial Support Facility)
534600 Sleeper Normal Frigate Sleeper Normal Frigate Item name for typeID 47715 (Deadspace Sleeper Emergent Patroller)
534601 Sleeper Elite Frigate Sleeper Elite Frigate Item name for typeID 47717 (Deadspace Sleeper Emergent Patroller)
534602 Sleeper Destroyer Sleeper Destroyer Item name for typeID 47718 (Irregular Destroyer)
534603 Sleeper Normal Cruiser Sleeper Normal Cruiser Item name for typeID 47719 (Deadspace Sleeper Awakened Patroller)
534604 Sleeper Elite Cruiser Sleeper Elite Cruiser Item name for typeID 47720 (Deadspace Sleeper Awakened Patroller)
534605 Sleeper Battlecruiser Sleeper Battlecruiser Item name for typeID 47721 (Deadspace Sleeper Awakened Patroller)
534606 Drifter Cruiser Drifter Cruiser Item name for typeID 47722 (Drifter Reinforcements)
534607 Drifter Normal Battleship Drifter Normal Battleship Item name for typeID 47723 (Drifter Battleship)
534608 Drifter Elite Battleship Drifter Elite Battleship Item name for typeID 47724 (Drifter Battleship)
534609 Praxis Blueprint Praxis Blueprint Item name for typeID 47716 (Battleship Blueprint)
534748 Begin talking here to send a conversation request Begin talking here to send a conversation request
535007 Sleeper Small Wreck Sleeper Small Wreck Item name for typeID 47758 (Wreck)
535011 Connection to chat server lost Connection to chat server lost
535012 Reconnected to chat server Reconnected to chat server
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New Files (867 Entries)
File Name Size in kb (Decompressed)
bin/dynamicItemAttributesLoader.pyd
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texture/fx/motionparticles/mpramp_twistedgas_01a.dds
5592
texture/fx/motionparticles/mpramp_twistedgas_01a_flw.dds
1398
texture/fx/particles/cloudglobe_blue_01a.dds
22
texture/fx/particles/cloudglobe_xenon_01a.dds
22
texture/fx/smoke/cloud_01a.dds
349
texture/projection/capsule_02.dds
43
texture/projection/case_01.dds
43
texture/projection/number15_05.dds
43
texture/projection/stripe_04.dds
43
ui/asset/mannequin/hair/47477_female_hair_headwear_cap_f01_types_headwear_cap_f01_xv_ff.png
24
ui/asset/mannequin/hair/47478_male_hair_headwear_cap_m01_types_headwear_cap_m01_xv_ff.png
25
ui/asset/mannequin/outer/47286_male_outer_armorsuitmm01_types_armorsuitmm01_swat.png
27
ui/asset/mannequin/outer/47287_female_outer_armorsuitcf01_types_armorsuitcf01_swat.png
23
ui/asset/mannequin/outer/47475_female_outer_explorationsuit_f01_types_explorationsuit_f01_xv.png
23
ui/asset/mannequin/outer/47476_male_outer_explorationsuit_m01_types_explorationsuit_m01_xv.png
26
ui/asset/mannequin/topmiddle/47479_female_topmiddle_tshirtf01_types_tshirtf01_xv_ff.png
22
ui/asset/mannequin/topmiddle/47480_male_topmiddle_tshirtm01_types_tshirtm01_xv_ff.png
25
ui/texture/classes/skins/icons/254.png
3
ui/texture/classes/skins/icons/255.png
3
ui/texture/classes/skins/icons/256.png
3
ui/texture/classes/skins/icons/257.png
3
ui/texture/classes/skins/icons/258.png
3
ui/texture/classes/skins/icons/259.png
4
ui/texture/classes/skins/icons/260.png
4
ui/texture/classes/skins/icons/261.png
4
ui/texture/classes/skins/icons/262.png
4
ui/texture/classes/skins/icons/263.png
3
ui/texture/classes/skins/icons/264.png
4
ui/texture/classes/skins/icons/265.png
3
ui/texture/classes/skins/icons/266.png
3
ui/texture/classes/skins/icons/267.png
3
ui/texture/classes/skins/icons/268.png
3
ui/texture/classes/skins/icons/270.png
4
ui/texture/classes/skins/icons/271.png
4
ui/texture/classes/skins/icons/272.png
4
ui/texture/classes/skins/icons/273.png
4
ui/texture/classes/skins/icons/274.png
4
ui/texture/classes/skins/icons/275.png
4
ui/texture/classes/skins/icons/276.png
3
ui/texture/classes/skins/icons/277.png
3
ui/texture/crimewatch/invulnerable.png
0
ui/texture/icons/modules/blocktether.png
5
ui/texture/icons/statuseffects/tether.png
6
ui/texture/icons/statuseffects/tetherdisabled.png
7
video/billboards/common/1024x576_3.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3331
video/billboards/common/abamaster.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1869
video/billboards/common/absence of light take 2.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3052
video/billboards/common/advent of fate alliance billboard.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1925
video/billboards/common/agonistx.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

4302
video/billboards/common/amamake_all-star.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3254
video/billboards/common/amd_final_eve.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3160
video/billboards/common/arctic light billboard.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3048
video/billboards/common/astroco_3_2.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2646
video/billboards/common/b0ss_alliance_stationad.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1964
video/billboards/common/bb.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1908
video/billboards/common/bergmann federation billboard spot_1.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3715
video/billboards/common/bilboard hotel moscow.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3246
video/billboards/common/billboard_1.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

4029
video/billboards/common/black wolf syndicate2.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1858
video/billboards/common/bombers bar npsi community.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2899
video/billboards/common/bravecollective.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2176
video/billboards/common/bravenewbies.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

805
video/billboards/common/coreli corporation.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3147
video/billboards/common/darktaboo.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3030
video/billboards/common/dasfornaxprotektorat1.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2988
video/billboards/common/deos.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2669
video/billboards/common/doughboys_vid.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2616
video/billboards/common/drasydowhatyouwill.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

4864
video/billboards/common/eol alliance promo.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2128
video/billboards/common/escalating entropy alliance billboard ad.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2990
video/billboards/common/etny_billboard.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2906
video/billboards/common/eve005_iron_armada_sting_webm.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2838
video/billboards/common/fcon_billboard_1024x576x30_webm.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2686
video/billboards/common/fffff_1.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2469
video/billboards/common/freedom's dream alliance bulletin ad.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

978
video/billboards/common/frostybillboard.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3254
video/billboards/common/fusion enterprises ltd_ad-update.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2966
video/billboards/common/gsib v2 no sound.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2986
video/billboards/common/hd 1024.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2327
video/billboards/common/imperium_billboard.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3049
video/billboards/common/inner hellnosound.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3702
video/billboards/common/k0rv_eve.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1366
video/billboards/common/lds10_1.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3215
video/billboards/common/logo ra.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1807
video/billboards/common/lowsechnaya sholupen.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2907
video/billboards/common/lumpy alliance ad_30fps.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1859
video/billboards/common/mirelle_mens_glasses.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3133
video/billboards/common/moa_animation1.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

4431
video/billboards/common/mym8.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2852
video/billboards/common/nodal point teledildonics.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1779
video/billboards/common/nog8s billboard.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3104
video/billboards/common/oa_video_eve.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2945
video/billboards/common/only_for_fun.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2455
video/billboards/common/oos bill1.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2540
video/billboards/common/oos-bill v3_4.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2661
video/billboards/common/osm_1024x576_v2_.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2586
video/billboards/common/ossim_billbord.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1656
video/billboards/common/pandemic legion.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2831
video/billboards/common/public_enemy.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2805
video/billboards/common/razor_alliance_2.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3814
video/billboards/common/real enemy.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3036
video/billboards/common/requiem logo transparent.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

640
video/billboards/common/resistandbitenosound.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

8275
video/billboards/common/respect honor passion.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2755
video/billboards/common/sigcartel_billboard_v3_forccp.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2819
video/billboards/common/sistersofeve_cristianog.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

639
video/billboards/common/sniggwaffe - billboard.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1755
video/billboards/common/space station 13 alpha clone greytide.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1957
video/billboards/common/spectre fleet - logo ad.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3079
video/billboards/common/spoopy newbies.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2839
video/billboards/common/squad-v.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3053
video/billboards/common/starcaptain8.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1852
video/billboards/common/stellanew_eve1.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3275
video/billboards/common/strxp-ad4_vp8.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3067
video/billboards/common/sturm_billboard_final.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3053
video/billboards/common/suad_billboard_01_scrolling_webm.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3045
video/billboards/common/suddenly spaceships billboard advert.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2006
video/billboards/common/take2_final_eve.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2182
video/billboards/common/talushaya.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2742
video/billboards/common/test billboard.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2285
video/billboards/common/the bastard cartel advert.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2356
video/billboards/common/the chaos army - recruiting trailer ccp 1-bis zu 4k.webm.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3206
video/billboards/common/the incorruptible corpse.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1232
video/billboards/common/the stormcrows.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3347
video/billboards/common/the valhalla project - incursion community.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2936
video/billboards/common/ther0nin billboard.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

3747
video/billboards/common/tiklenosound.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

667
video/billboards/common/tnt_billboard_2016.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1783
video/billboards/common/txc-eve-03.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

4224
video/billboards/common/valkyriebillboardsound.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

9477
video/billboards/common/valkyriebillboardsound1.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

9477
video/billboards/common/valkyriebillboardsound2.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

9477
video/billboards/common/valkyriebillboardsound3.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

9477
video/billboards/common/valkyriebillboardsound4.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

9477
video/billboards/common/valkyriebillboardsound5.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

9477
video/billboards/common/vendetta mercenary group station ad.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2225
video/billboards/common/volt_billboard_submissionrender.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

9562
video/billboards/common/warriorsoulrevnosound.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

2844
video/billboards/fallback.png
382
video/billboards_zn/common/fallback.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

194
video/billboards_zn/fallback.png
382
Changed Files (1140 Entries)
File Name Size in kb (Decompressed)
audio/common.bnk
1639 -> 1778
audio/effects.bnk
10054 -> 11508
audio/shipeffects.bnk
8161 -> 8414
audio/soundbanksinfo.xml
3648 -> 3651
audio/turrets.bnk
57863 -> 58566
bin/_PlanetResources.dll
182 -> 182
bin/_audio2.dll
1865 -> 1865
bin/_ctypes.pyd
85 -> 85
bin/_destiny.dll
569 -> 569
bin/_elementtree.pyd
77 -> 77
bin/_evelocalization.dll
248 -> 248
bin/_ime.dll
70 -> 70
bin/_ssl.pyd
995 -> 996
bin/_trinity_dx11_deploy.dll
12857 -> 12909
bin/_trinity_dx9_deploy.dll
12781 -> 12838
bin/_videoplayer.dll
1763 -> 1763
bin/_yaml.pyd
207 -> 207
bin/blue.dll
3908 -> 3908
bin/character_colorLocationsLoader.pyd
34 -> 34
bin/character_colorNamesLoader.pyd
33 -> 34
bin/character_modifierLocationsLoader.pyd
33 -> 34
bin/character_resourcesLoader.pyd
34 -> 34
bin/character_sculptingLocationsLoader.pyd
33 -> 34
bin/d3dinfo.pyd
669 -> 669
bin/db.dll
262 -> 262
bin/effectSequencesLoader.pyd
48 -> 49
bin/exefile.exe
551 -> 551
bin/geo2.dll
195 -> 195
bin/graphicIDsLoader.pyd
46 -> 48
bin/nvapi.pyd
725 -> 725
bin/packages/monolithgeoip2/data/GeoLite2-ASN.mmdb
5894 -> 5932
bin/packages/monolithgeoip2/data/GeoLite2-Country.mmdb
3303 -> 3344
bin/pyEvePathfinder.dll
671 -> 671
bin/pyFSD.dll
784 -> 784
bin/pyexpat.pyd
133 -> 133
bin/python27.dll
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bin/unicodedata.pyd
693 -> 693
bulkdata/2000001.cache2
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bulkdata/3200012.cache2
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bulkdata/3200016.cache2
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bulkdata/600005.cache2
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bulkdata/800003.cache2
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bulkdata/800004.cache2
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bulkdata/800005.cache2
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bulkdata/800006.cache2
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bulkdata/800007.cache2
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bulkdata/mapbulk.db
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bulkdata/version
0 -> 0
code.ccp
19150 -> 19121
dx9/model/artifact/colony/battleship/colb1/effects/colb1_fx.black
3 -> 4
dx9/model/artifact/universal/ballandpillar/ubp01/effects/ubp01_fx.black
21 -> 21
dx9/model/decal/glow_emitter_02_at.dds
43 -> 43
dx9/model/deployables/generic/citadel/l/cl1/cl1_t1.gr2
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dx9/model/deployables/generic/citadel/l/cl1/cl1_t1_lowdetail.gr2
161 -> 132
dx9/model/deployables/generic/citadel/l/cl1/cl1_t1_mediumdetail.gr2
471 -> 440
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dx9/model/deployables/generic/citadel/m/cm1/cm1_t1.gr2
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dx9/model/deployables/generic/citadel/m/cm1/cm1_t1_lowdetail.gr2
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dx9/model/deployables/generic/citadel/m/cm1/cm1_t1_mediumdetail.gr2
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dx9/model/deployables/generic/citadel/xl/cxl1/cxl1_t1.gr2
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dx9/model/deployables/generic/citadel/xl/cxl1/cxl1_t1_lowdetail.gr2
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dx9/model/deployables/generic/citadel/xl/cxl1/cxl1_t1_mediumdetail.gr2
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dx9/model/deployables/generic/citadel/xl/cxl1/wreck/effect/fire.black
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dx9/model/deployables/generic/industrialarray/l/ial1/effects/ial1_t1_fx.black
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dx9/model/deployables/generic/industrialarray/l/ial1/ial1_t1.gr2
889 -> 842
dx9/model/deployables/generic/industrialarray/l/ial1/ial1_t1_lowdetail.gr2
372 -> 320
dx9/model/deployables/generic/industrialarray/l/ial1/ial1_t1_mediumdetail.gr2
708 -> 660
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dx9/model/deployables/generic/industrialarray/l/ial1/wreck/effect/fire.black
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dx9/model/deployables/generic/industrialarray/m/iam1/effects/iam1_t1_fx.black
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dx9/model/deployables/generic/industrialarray/m/iam1/iam1_t1.gr2
595 -> 568
dx9/model/deployables/generic/industrialarray/m/iam1/iam1_t1_lowdetail.gr2
236 -> 209
dx9/model/deployables/generic/industrialarray/m/iam1/iam1_t1_mediumdetail.gr2
434 -> 407
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dx9/model/deployables/generic/industrialarray/m/iam1/icons/iam1_t1_isis.png ->
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dx9/model/deployables/generic/industrialarray/m/iam1/wreck/effect/fire.black
7 -> 7
dx9/model/deployables/generic/industrialarray/xl/iaxl1/effects/iaxl1_fx.black
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dx9/model/deployables/generic/industrialarray/xl/iaxl1/iaxl1_t1.gr2
1110 -> 1103
dx9/model/deployables/generic/industrialarray/xl/iaxl1/iaxl1_t1_lowdetail.gr2
468 -> 458
dx9/model/deployables/generic/industrialarray/xl/iaxl1/iaxl1_t1_mediumdetail.gr2
859 -> 847
dx9/model/deployables/generic/industrialarray/xl/iaxl1/icons/21406_128.png ->
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dx9/model/deployables/generic/industrialarray/xl/iaxl1/wreck/effect/fire.black
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dx9/model/deployables/generic/powercore/gpc01/effects/gpc01_fx.black
3 -> 3
dx9/model/deployables/mobile/cynodisruptor/mcd01/effects/mcd01_fx.black
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dx9/model/deployables/mobile/microjumpdrive/mmjd_t1_fx.black
3 -> 3
dx9/model/hangar/amarr/ah1/ah1.black
104 -> 104
dx9/model/hangar/caldari/ch1/ch1.black
129 -> 129
dx9/model/hangar/gallente/gh1/gh1.black
98 -> 98
dx9/model/hangar/generic/capital/gench1/gench1_t1a.black
74 -> 74
dx9/model/hangar/generic/standard/gensh1/gensh1_t1a.black
129 -> 129
dx9/model/hangar/minmatar/mh1/mh1.black
107 -> 108
dx9/model/jumpgate/amarr/abg/effect/fx_jumpgate.black
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dx9/model/jumpgate/amarr/asg/effect/fx_jumpgate.black
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dx9/model/jumpgate/amarr/asmg/effect/fx_jumpgate.black
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dx9/model/jumpgate/caldari/cbg/effect/fx_jumpgate.black
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dx9/model/jumpgate/caldari/chg/effect/fx_jumpgate.black
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dx9/model/jumpgate/caldari/csg/effect/fx_jumpgate.black
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dx9/model/jumpgate/caldari/csmg/effect/fx_jumpgate.black
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dx9/model/jumpgate/gallente/gbg/effect/fx_jumpgate.black
15 -> 15
dx9/model/jumpgate/gallente/ghg/effect/fx_jumpgate.black
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dx9/model/jumpgate/gallente/gsmg/effect/fx_jumpgate.black
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dx9/model/jumpgate/jove/jbg1/effect/jbg4_fx_01.black
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dx9/model/jumpgate/minmatar/mbg/effect/fx_jumpgate.black
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dx9/model/jumpgate/minmatar/mhg/effect/fx_jumpgate.black
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dx9/model/jumpgate/minmatar/mhg/effect/fxjumpgate.black
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dx9/model/jumpgate/minmatar/msg/effect/fx_jumpgate.black
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dx9/model/jumpgate/minmatar/msmg/effect/fx_jumpgate.black
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dx9/model/jumpgate/smuggler/ssg/effect/fx_jumpgate.black
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dx9/model/jumpgate/smuggler/ssg/ssg_fx.black
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dx9/model/shared/fx/smallfurnace.black
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graphics/effect.dx9/managed/space/specialfx/particles/motionvector.sm_lo
60 -> 60
graphics/effect.dx9/managed/space/specialfx/ubershaderdistortion.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/ubershaderdistortion.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/ubershaderdistortion.sm_lo
4 -> 4
graphics/effect.gles2/managed/space/postprocess/tonemapping.sm_depth
22 -> 24
graphics/effect.gles2/managed/space/postprocess/tonemapping.sm_hi
22 -> 24
graphics/effect.gles2/managed/space/postprocess/tonemapping.sm_lo
21 -> 23
graphics/effect.gles2/managed/space/spaceobject/fx/hazespherical.sm_depth
8 -> 8
graphics/effect.gles2/managed/space/spaceobject/fx/hazespherical.sm_hi
6 -> 6
graphics/effect.gles2/managed/space/specialfx/motionvectorramp.sm_depth
10 -> 10
graphics/effect.gles2/managed/space/specialfx/motionvectorramp.sm_hi
7 -> 7
graphics/effect.gles2/managed/space/specialfx/motionvectorramp.sm_lo
6 -> 6
graphics/effect.gles2/managed/space/specialfx/particles/2layermask.sm_depth
61 -> 106
graphics/effect.gles2/managed/space/specialfx/particles/2layermask.sm_hi
51 -> 92
graphics/effect.gles2/managed/space/specialfx/particles/2layermask.sm_lo
51 -> 92
graphics/effect.gles2/managed/space/specialfx/particles/dynamic/motionvectorramp.sm_depth
12 -> 12
graphics/effect.gles2/managed/space/specialfx/particles/dynamic/motionvectorramp.sm_hi
10 -> 10
graphics/effect.gles2/managed/space/specialfx/particles/dynamic/motionvectorramp.sm_lo
9 -> 9
graphics/effect.gles2/managed/space/specialfx/particles/motionvector.sm_depth
208 -> 206
graphics/effect.gles2/managed/space/specialfx/particles/motionvector.sm_hi
174 -> 173
graphics/effect.gles2/managed/space/specialfx/particles/motionvector.sm_lo
148 -> 146
graphics/effect.gles2/managed/space/specialfx/ubershaderdistortion.sm_depth
10 -> 10
graphics/effect.gles2/managed/space/specialfx/ubershaderdistortion.sm_hi
10 -> 10
graphics/effect.gles2/managed/space/specialfx/ubershaderdistortion.sm_lo
10 -> 10
localization/localization_de.pickle
12940 -> 12942
localization/localization_en-us.pickle
11900 -> 11902
localization/localization_es.pickle
848 -> 848
localization/localization_fr.pickle
13523 -> 13525
localization/localization_it.pickle
798 -> 798
localization/localization_main.pickle
753 -> 753
localization/localization_ru.pickle
17938 -> 17943
localizationfsd/localization_fsd_de.pickle
19265 -> 19398
localizationfsd/localization_fsd_en-us.pickle
17640 -> 17760
localizationfsd/localization_fsd_fr.pickle
19446 -> 19574
localizationfsd/localization_fsd_ja.pickle
33586 -> 33586
localizationfsd/localization_fsd_main.pickle
2158 -> 2163
localizationfsd/localization_fsd_ru.pickle
62361 -> 62845
localizationfsd/localization_fsd_zh.pickle
23747 -> 23747
manifest.dat
12 -> 12
resfiledependencies.yaml
2734 -> 2824
resfileindex.txt
11108 -> 11226
resfileindex_prefetch.txt
759 -> 753
start.ini
0 -> 0
staticdata/archetypes.static
9 -> 10
staticdata/blueprints.static
4588 -> 4590
staticdata/bracketsbygroup.static
7 -> 7
staticdata/certificates.static
132 -> 133
staticdata/character_colorlocations.fsdbinary
3 -> 2
staticdata/character_colornames.fsdbinary
17 -> 17
staticdata/character_modifierlocations.fsdbinary
2 -> 2
staticdata/character_resources.fsdbinary
218 -> 186
staticdata/character_sculptinglocations.fsdbinary
12 -> 10
staticdata/clonegrades.static
26 -> 26
staticdata/crates.static
53 -> 54
staticdata/dbuffcollections.static
36 -> 36
staticdata/dialogs.static
275 -> 276
staticdata/effects.static
18 -> 19
staticdata/environmenttemplates.static
22 -> 36
staticdata/evecategories.static
10 -> 10
staticdata/evegroups.static
407 -> 408
staticdata/evetypelists.static
15 -> 15
staticdata/evetypes.static
13147 -> 13262
staticdata/explosionbuckets.static
20 -> 21
staticdata/fighterabilities.static
13 -> 13
staticdata/fighterabilitiesbytype.static
22 -> 22
staticdata/graphicids.fsdbinary
752 -> 717
staticdata/graphicmaterialsets.static
69 -> 73
staticdata/graphicstates.static
1 -> 1
staticdata/groupgraphics.static
8 -> 8
staticdata/iconids.static
210 -> 212
staticdata/industry_activities.static
6 -> 6
staticdata/industry_activity_modifier_sources.static
29 -> 29
staticdata/industry_activity_target_filters.static
8 -> 8
staticdata/industry_assembly_lines.static
340 -> 352
staticdata/industry_installation_types.static
23 -> 23
staticdata/infobubbles.static
251 -> 254
staticdata/skinlicenses.static
1229 -> 1240
staticdata/skinmaterials.static
38 -> 44
staticdata/skins.static
1873 -> 1933
staticdata/soundids.static
46 -> 46
staticdata/spacecomponents.static
233 -> 235
texture/sprite/mask_01a.dds
21 -> 22
texture/sprite/warptunnel3_n.dds
349 -> 87
ui/texture/classes/skins/icons/181.png ->
3 -> 3
ui/texture/icons/inventory/crateamarr.png ->
7 -> 8
ui/texture/icons/inventory/cratecaldari.png ->
7 -> 8
ui/texture/icons/inventory/crategallente.png ->
7 -> 8
ui/texture/icons/inventory/crateminmatar.png ->
7 -> 8

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