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Comparing Tranquility_Previous (Build: 1326911) to Tranquility_Next (Build: 1330057)

Est. patch size: 85mb

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New Items (0 Entries)
Icon TypeID & Name Description Group Attributes
Removed Items (0 Entries)

Please note that a "removed" item usually means the item was just not yet added to the "newer" build.

TypeID & Name Description Group Attributes

Changed Blueprints (0 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
Changed Reprocessing (0 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff

Changed Traits (0 Entries)
TypeID, Group, & Name Tranquility_Previous Tranquility_Next Diff
Changes to Attributes (1 Entries)
Attribute Name Diff
2422 - boosterLastInjectionDatetime description: The last allowed injection date. After this date the booster can no longer be consumed. => The last allowed injection date. After this date the booster can no longer be consumed. Formatted YYYY.MM.DD HH:MM:SS
Attribute Changes per Type (11 Entries)
TypeID, Name, and Group Diff
47705 - Expired Basic X-Sense 'Consciousness' Cerebral Accelerator (Booster) published: True => False
marketGroupID: 977 => None
47706 - Expired Improved X-Sense 'Consciousness' Cerebral Accelerator (Booster) published: True => False
marketGroupID: 977 => None
47707 - Expired Advanced X-Sense 'Consciousness' Cerebral Accelerator (Booster) published: True => False
marketGroupID: 977 => None
47708 - Expired Extended X-Sense 'Consciousness' Cerebral Accelerator (Booster) published: True => False
marketGroupID: 977 => None
48116 - Standard 'Liberty' Cerebral Accelerator (Booster) Expiry Date: 17708.4583333 => 17715.4583333
48117 - Advanced 'Liberty' Cerebral Accelerator (Booster) Expiry Date: 17708.4583333 => 17715.4583333
48118 - Extended 'Liberty' Cerebral Accelerator (Booster) Expiry Date: 17708.4583333 => 17715.4583333
48119 - Official Federation Grand Prix Transport Ship (Irregular Industrial)
Click to toggle showing the 31 attributes.Mass: 1044000.0 => 110500000.0
Structure Hitpoints: None => 1100.0
Maximum Velocity: None => 200.0
Capacity: 140.0 => 4000.0
Capacitor Recharge time: None => 2500000.0
Volume: 26500.0 => 1105000.0
radius: 29.0 => 553.0
RADAR Sensor Strength: None => 0.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 18.0
Gravimetric Sensor Strength: None => 0.0
Shield Capacity: None => 1200.0
Armor Hitpoints: None => 1000.0
Armor EM Damage Resistance: None => 0.4
Armor Explosive Damage Resistance: None => 0.8
Armor Kinetic Damage Resistance: None => 0.65
Armor Thermal Damage Resistance: None => 0.725
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.4
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.8
Shield recharge time: None => 500000.0
Capacitor Capacity: None => 4000.0
Signature Radius: None => 125.0
entityBracketColour: None => 2.0
Disallows Assistance: None => 1.0
descriptionID: None => 537691
graphicID: 60 => 328
groupID: 1568 => 1895
soundID: 31 => None
wreckTypeID: 26528 => 26529
48128 - Official Federation Grand Prix Passenger Yacht (Irregular Shuttle)
Click to toggle showing the 29 attributes.Mass: 1550000.0 => 13075000.0
Structure Hitpoints: None => 925.0
Maximum Velocity: None => 120.0
Capacity: 450.0 => 1750.0
Capacitor Recharge time: None => 2500000.0
Volume: 55000.0 => 115000.0
radius: 143.0 => 150.0
RADAR Sensor Strength: None => 0.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 18.0
Gravimetric Sensor Strength: None => 0.0
Shield Capacity: None => 700.0
Armor Hitpoints: None => 950.0
Armor EM Damage Resistance: None => 0.4
Armor Explosive Damage Resistance: None => 0.8
Armor Kinetic Damage Resistance: None => 0.65
Armor Thermal Damage Resistance: None => 0.725
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.4
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.8
Shield recharge time: None => 500000.0
Capacitor Capacity: None => 800.0
Signature Radius: None => 125.0
entityBracketColour: None => 2.0
graphicID: 2389 => 330
groupID: 1664 => 1566
soundID: 31 => None
wreckTypeID: 26518 => 26558
48148 - CreoDron 'Yellowjacket' Drone Tuner D5-10T (Cyber Drones) Primary Skill required: None => 3411.0
requiredSkill1Level: None => 3.0
Damage Multiplier Bonus: None => 5.0
Hitpoint Bonus: None => -10.0
Implant Slot: None => 9.0
Armor Hitpoint Bonus: None => -10.0
Shield Capacity Bonus: None => -10.0
marketGroupID: None => 2477
48149 - CreoDron 'Bumblebee' Drone Tuner T10-5D (Cyber Drones) Primary Skill required: None => 3411.0
requiredSkill1Level: None => 3.0
Damage Multiplier Bonus: None => -5.0
Hitpoint Bonus: None => 10.0
Implant Slot: None => 9.0
Armor Hitpoint Bonus: None => 10.0
Shield Capacity Bonus: None => 10.0
marketGroupID: None => 2477
Changed Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

Changes to Effects (0 Entries)
Effect Name Diff
Effect Changes per Type (2 Entries)
TypeID, Name, and Group Effects Changes
48148 - CreoDron 'Yellowjacket' Drone Tuner D5-10T (Cyber Drones) Added Effects:
skillBonusDroneInterfacing: None => False
skillBonusDroneDurability: None => False
48149 - CreoDron 'Bumblebee' Drone Tuner T10-5D (Cyber Drones) Added Effects:
skillBonusDroneInterfacing: None => False
skillBonusDroneDurability: None => False

Changed Clone State Access BETA (0 Entries)
Alpha Caldari (0 Skills & 0 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Minmatar (0 Skills & 0 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Gallente (0 Skills & 0 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group

String Changes (158 Entries)
Key Tranquility_Previous Tranquility_Next Diff Notes
317752 The Triglavian Collective had a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective.

The Veles Clade seems to be made up of many subclades and is seemingly very strong in the fields of heavy space industry, communications technology and high-energy exotic particle physics. The Veles Clade seems to prize discourse and diplomacy, after a fashion, over strife – that is, if the evidence has been understood correctly.
The Triglavian Collective has a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective.

The Veles Clade seems to be made up of many subclades and is seemingly very strong in the fields of heavy space industry, communications technology and high-energy exotic particle physics. The Veles Clade seems to prize discourse and diplomacy, after a fashion, over strife – that is, if the evidence has been understood correctly.
The Triglavian Collective hads a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective.

The Veles Clade seems to be made up of many subclades and is seemingly very strong in the fields of heavy space industry, communications technology and high-energy exotic particle physics. The Veles Clade seems to prize discourse and diplomacy, after a fashion, over strife – that is, if the evidence has been understood correctly.
317754 The Triglavian Collective had a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective.

The Perun Clade seems to be made up of many subclades and appears to be accomplished in space-time mechanics, high-impulse and FTL engine construction, and electronic systems. The Perun Clade apparently exerts itself in the sphere of strategic leadership of the Collective to a greater degree than others.
The Triglavian Collective has a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective.

The Perun Clade seems to be made up of many subclades and appears to be accomplished in space-time mechanics, high-impulse and FTL engine construction, and electronic systems. The Perun Clade apparently exerts itself in the sphere of strategic leadership of the Collective to a greater degree than others.
The Triglavian Collective hads a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective.

The Perun Clade seems to be made up of many subclades and appears to be accomplished in space-time mechanics, high-impulse and FTL engine construction, and electronic systems. The Perun Clade apparently exerts itself in the sphere of strategic leadership of the Collective to a greater degree than others.
317756 The Triglavian Collective had a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective.

The Svarog Clade is clearly made up of many subclades and the evidence so far indicates strengths in combat vessel construction, the development of novel weapon systems and extensive use of bioadaptive mutaplasmid technology. The Svarog Clade seems the most aggressive and traditional, while inclined to explore new opportunities.
The Triglavian Collective has a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective.

The Svarog Clade is apparently made up of many subclades and the evidence so far indicates strengths in combat vessel construction, the development of novel weapon systems and extensive use of bioadaptive mutaplasmid technology. The Svarog Clade seems the most aggressive and traditional, while inclined to explore new opportunities.
The Triglavian Collective hads a complex social structure that is not easy for outsiders to understand on the strength of the limited observations made so far. One important element of the civilization is the so-called 'Clades', which clearly play a vital role in all aspects of the Collective.

The Svarog Clade is
clearapparently made up of many subclades and the evidence so far indicates strengths in combat vessel construction, the development of novel weapon systems and extensive use of bioadaptive mutaplasmid technology. The Svarog Clade seems the most aggressive and traditional, while inclined to explore new opportunities.
504891 Enable window blur Enable window blur
534591 Basic X-Sense 'Consciousness' Cerebral Accelerator Expired Basic X-Sense 'Consciousness' Cerebral Accelerator Expired Basic X-Sense 'Consciousness' Cerebral Accelerator Item name for typeID 47705 (Booster)
534592 Improved X-Sense 'Consciousness' Cerebral Accelerator Expired Improved X-Sense 'Consciousness' Cerebral Accelerator Expired Improved X-Sense 'Consciousness' Cerebral Accelerator Item name for typeID 47706 (Booster)
534593 Advanced X-Sense 'Consciousness' Cerebral Accelerator Expired Advanced X-Sense 'Consciousness' Cerebral Accelerator Expired Advanced X-Sense 'Consciousness' Cerebral Accelerator Item name for typeID 47707 (Booster)
534594 Extended X-Sense 'Consciousness' Cerebral Accelerator Expired Extended X-Sense 'Consciousness' Cerebral Accelerator Expired Extended X-Sense 'Consciousness' Cerebral Accelerator Item name for typeID 47708 (Booster)
536615 GalFed_NPC1 Official Federation Grand Prix Transport Ship GOfficial Fed_NPC1eration Grand Prix Transport Ship Item name for typeID 48119 (Irregular Industrial)
536616 GalFed_NPC2 Official Federation Grand Prix Passenger Yacht GOfficial Fed_NPC2eration Grand Prix Passenger Yacht Item name for typeID 48128 (Irregular Shuttle)
537561 Federation Grand Prix Federation Grand Prix
537691 This ship is being used to transport goods to and from the Federation Grand Prix. This ship is being used to transport goods to and from the Federation Grand Prix. Item description for "Official Federation Grand Prix Transport Ship" (typeID 48119)
537725 Homestretch Hotel Homestretch Hotel
537727 Grand Stands Resort Grand Stands Resort
537738 Fed GP HQ and Administration Fed GP HQ and Administration
537742 Viewing Stands Viewing Stands
537746 Viewing Stands Viewing Stands
537750 Viewing Stands Viewing Stands
537751 Viewing Stands Viewing Stands
537752 Viewing Stands Viewing Stands
537753 Viewing Stands Viewing Stands
537754 Viewing Stands Viewing Stands
537755 Viewing Stands Viewing Stands
537756 Viewing Stands Viewing Stands
537759 Viewing Stands Viewing Stands
537760 Pit Area One Pit Area One
537761 Pit Area Two Pit Area Two
537762 Pit Area Three Pit Area Three
537763 Pit Area Four Pit Area Four
537764 Pit Area Five Pit Area Five
537862 Starting Line Starting Line
537863 Go to the Federation Grand Prix Go to the Federation Grand Prix
537864 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
537865 Starting Line Starting Line
537866 Go to the Federation Grand Prix Go to the Federation Grand Prix
537867 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
537868 Amarr Home Worlds Amarr Home Worlds
537869 Go to Amarr Home Worlds Go to Amarr Home Worlds
537870 Warp to the Amarr Home Worlds beacon in the Amarr system before the timer runs out. Warp to the Amarr Home Worlds beacon in the Amarr system before the timer runs out.
537871 Black Monolith Black Monolith
537872 Go to the Black Monolith Go to the Black Monolith
537873 Warp to the Black Monolith beacon in the Dead End system before the timer runs out. Warp to the Black Monolith beacon in the Dead End system before the timer runs out.
537874 Starting Line Starting Line
537875 Warp to the Federation Grand Prix beacon in the Luminaire System. Warp to the Federation Grand Prix beacon in the Luminaire System.
537877 Starting Line Starting Line
537878 Warp to the Federation Grand Prix beacon in the Luminaire System. Warp to the Federation Grand Prix beacon in the Luminaire System.
537879 Warp to Federation Grand Prix Warp to Federation Grand Prix
537880 Starting Line Starting Line
537881 Go to the Federation Grand Prix Go to the Federation Grand Prix
537882 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
537883 Children of Light Children of Light
537884 Warp to the Children of Light beacon in the Iyen-Oursta system. Warp to the Children of Light beacon in the Iyen-Oursta system.
537886 Children of Light Children of Light
537887 Go to the Children of Light Go to the Children of Light
537888 Warp to the Children of Light beacon in the Iyen-Oursta system before the timer runs out. Warp to the Children of Light beacon in the Iyen-Oursta system before the timer runs out.
537928 Starting Line Starting Line
537929 Go to the Federation Grand Prix Go to the Federation Grand Prix
537930 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
537931 City of God City of God
537932 Go to the City of God Go to the City of God
537934 City of God City of God
537935 Go to the City of God Go to the City of God
537937 City of God City of God
537938 Go to the City of God Go to the City of God
537939 Warp to the City of God beacon in the Shastal system. Warp to the City of God beacon in the Shastal system.
537940 City of God City of God
537941 Go to the City of God Go to the City of God
537942 Warp to the City of God beacon in the Shastal system before the timer runs out. Warp to the City of God beacon in the Shastal system before the timer runs out.
537943 Starting Line Starting Line
537944 Go to the Federation Grand Prix Go to the Federation Grand Prix
537945 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
537949 Kyonoke Research Site Kyonoke Research Site
537950 Go to the Kyonoke Research Site Go to the Kyonoke Research Site
537951 Warp to the Kyonoke Research Site beacon in the Postouvin system before the timer runs out. Warp to the Kyonoke Research Site beacon in the Postouvin system before the timer runs out.
537952 Starting Line Starting Line
537953 Go to the Federation Grand Prix Go to the Federation Grand Prix
537955 Starting Line Starting Line
537956 Go to the Federation Grand Prix Go to the Federation Grand Prix
537958 Starting Line Starting Line
537959 Go to the Federation Grand Prix Go to the Federation Grand Prix
537960 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
537961 Starting Line Starting Line
537962 Go to the Federation Grand Prix Go to the Federation Grand Prix
537964 Starting Line Starting Line
537965 Go to the Federation Grand Prix Go to the Federation Grand Prix
537970 Starting Line Starting Line
537971 Go to the Federation Grand Prix Go to the Federation Grand Prix
537972 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
537973 Minmatar Sculpture Minmatar Sculpture
537974 Go to the Minmatar Sculpture Go to the Minmatar Sculpture
537976 Minmatar Sculpture Minmatar Sculpture
537977 Go to the Minmatar Sculpture Go to the Minmatar Sculpture
537978 Warp to the Minmatar Sculpture beacon in the Pator system. Warp to the Minmatar Sculpture beacon in the Pator system.
537979 Minmatar Sculpture Minmatar Sculpture
537980 Go to the Minmatar Sculpture Go to the Minmatar Sculpture
537981 Warp to the Minmatar Sculpture beacon in the Pator system before the timer runs out. Warp to the Minmatar Sculpture beacon in the Pator system before the timer runs out.
537982 Starting Line Starting Line
537983 Starting Line Starting Line
537984 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
537985 Mysterious Probe Mysterious Probe
537986 Go to the Mysterious Probe Go to the Mysterious Probe
537988 Mysterious Probe Mysterious Probe
537989 Go to the Mysterious Probe Go to the Mysterious Probe
537990 Warp to the Mysterious Probe beacon in the Charmerout system. Warp to the Mysterious Probe beacon in the Charmerout system.
537991 Mysterious Probe Mysterious Probe
537992 Go to the Mysterious Probe Go to the Mysterious Probe
537994 Mysterious Probe Mysterious Probe
537995 Go to the Mysterious Probe Go to the Mysterious Probe
537996 Warp to the Mysterious Probe beacon in the Charmerout system before the timer elapses. Warp to the Mysterious Probe beacon in the Charmerout system before the timer elapses.
537997 Starting Line Starting Line
537998 Go to the Federation Grand Prix Go to the Federation Grand Prix
538000 Starting Line Starting Line
538001 Go to the Federation Grand Prix Go to the Federation Grand Prix
538002 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
538003 Pashanai Monument Pashanai Monument
538004 Go to the Pashanai Monument Go to the Pashanai Monument
538005 Warp to the Pashanai Monument in the Pashanai system before the timer runs out. Warp to the Pashanai Monument in the Pashanai system before the timer runs out.
538006 Starting Line Starting Line
538007 Go to the Federation Grand Prix Go to the Federation Grand Prix
538008 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
538009 SOE Project Discovery Phase One Monument SOE Project Discovery Phase One Monument
538010 Go to the SOE Project Discovery Phase One Monument Go to the SOE Project Discovery Phase One Monument
538011 Warp to the SOE Project Discovery Phase One Monument in the Lanngisi system before the timer runs out. Warp to the SOE Project Discovery Phase One Monument in the Lanngisi system before the timer runs out.
538012 Starting Line Starting Line
538013 Go to the Federation Grand Prix Go to the Federation Grand Prix
538014 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
538015 The Forlorn Hope The Forlorn Hope
538016 Go to The Forlorn Hope Go to The Forlorn Hope
538017 Warp to the The Forlorn Hope beacon in the Yrmori system before the timer runs out. Warp to the The Forlorn Hope beacon in the Yrmori system before the timer runs out.
538018 Starting Line Starting Line
538019 Go to the Federation Grand Prix Go to the Federation Grand Prix
538020 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
538021 The Solitaire The Solitaire
538022 Go to The Solitaire Go to The Solitaire
538024 The Solitaire The Solitaire
538025 Go to The Solitaire Go to The Solitaire
538027 The Solitaire The Solitaire
538028 Go to The Solitaire Go to The Solitaire
538029 Warp to The Solitaire beacon in the Ienakkamon system before the timer runs out. Warp to The Solitaire beacon in the Ienakkamon system before the timer runs out.
538030 Starting Line Starting Line
538031 Go to the Federation Grand Prix Go to the Federation Grand Prix
538033 Starting Line Starting Line
538034 Go to the Federation Grand Prix Go to the Federation Grand Prix
538035 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
538036 The Traumark Installation The Traumark Installation
538037 Go to The Traumark Installation Go to The Traumark Installation
538038 Warp to The Traumark Installation beacon in the Saminer system before the timer runs out. Warp to The Traumark Installation beacon in the Saminer system before the timer runs out.
538039 Starting Line Starting Line
538040 Go to the Federation Grand Prix Go to the Federation Grand Prix
538042 Starting Line Starting Line
538043 Go to the Federation Grand Prix Go to the Federation Grand Prix
538044 Warp to the Federation Grand Prix beacon in the Luminaire system. Warp to the Federation Grand Prix beacon in the Luminaire system.
538045 Mysterious Shuttle Mysterious Shuttle
538046 Go to the Mysterious Shuttle Go to the Mysterious Shuttle
538047 Warp to the Mysterious Shuttle beacon in the Geztic system before the timer runs out. Warp to the Mysterious Shuttle beacon in the Geztic system before the timer runs out.
538243 The oldest of Caldari ways continue to thrive on Caldari Prime, even after the secession of the State. Traditional peoples continue to live in the valleys and forests of the Kaalakiota Peaks. They hold no identity nor allegiance to the State, and identify themselves with the ancient Raata culture and customs. The Raata Caldari use these chimes to hear the "voice" of the the venerated winds as they pass through them. The oldest of Caldari ways continue to thrive on Caldari Prime, even after the secession of the State. Traditional peoples continue to live in the valleys and forests of the Kaalakiota Peaks. They hold no allegiance to the State, and identify themselves with the ancient Raata culture and customs. The Raata Caldari use these chimes to hear the "voice" of the the venerated winds as they pass through them. The oldest of Caldari ways continue to thrive on Caldari Prime, even after the secession of the State. Traditional peoples continue to live in the valleys and forests of the Kaalakiota Peaks. They hold no identity nor allegiance to the State, and identify themselves with the ancient Raata culture and customs. The Raata Caldari use these chimes to hear the "voice" of the the venerated winds as they pass through them. Item description for "Raata Wind Chimes" (typeID 48141)
538247 Intaki tea uses spices from their tropical homeworld, and is milky, with a very high amount of sugar. It is served in small cups, and its extremely sweet taste makes it a somewhat distinctive beverage. Traditionally, the milk of the Intaki pygmy water buffalo is used but it is not required. The drink's milky, sticky qualities combined with the unique spices give it a unique status amongst other forms of tea. Intaki tea uses spices from their tropical homeworld, and is milky, with a very high amount of sugar. It is served in small cups, and its extremely sweet taste makes it a somewhat distinctive beverage. Traditionally, the milk of the Intaki pygmy water buffalo is used but it is not required. The drink's milky, sticky qualities combined with the special spices give it a unique status amongst other forms of tea. Intaki tea uses spices from their tropical homeworld, and is milky, with a very high amount of sugar. It is served in small cups, and its extremely sweet taste makes it a somewhat distinctive beverage. Traditionally, the milk of the Intaki pygmy water buffalo is used but it is not required. The drink's milky, sticky qualities combined with the uniquespecial spices give it a unique status amongst other forms of tea. Item description for "Intaki Spiced Tea" (typeID 48143)
538260 Fast animations Fast animations

New Files (0 Entries)
File Name Size in kb (Decompressed)
Changed Files (83 Entries)
File Name Size in kb (Decompressed)
bin/_PlanetResources.dll
182 -> 182
bin/_audio2.dll
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bin/_ctypes.pyd
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bin/_destiny.dll
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bin/_elementtree.pyd
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bin/_evelocalization.dll
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bin/_ssl.pyd
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bin/_trinity_dx11_deploy.dll
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bin/_videoplayer.dll
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bin/_yaml.pyd
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bin/activityNodesLoader.pyd
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bin/blue.dll
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bin/character_colorLocationsLoader.pyd
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bin/character_colorNamesLoader.pyd
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bin/character_modifierLocationsLoader.pyd
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bin/character_resourcesLoader.pyd
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bin/character_sculptingLocationsLoader.pyd
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bin/d3dinfo.pyd
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bin/db.dll
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bin/dynamicItemAttributesLoader.pyd
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bin/effectSequencesLoader.pyd
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bin/exefile.exe
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bin/geo2.dll
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bin/graphicIDsLoader.pyd
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bin/nvapi.pyd
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bin/pyEvePathfinder.dll
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bin/pyFSD.dll
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bin/pyexpat.pyd
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bin/python27.dll
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bin/unicodedata.pyd
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bulkdata/800007.cache2
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bulkdata/mapbulk.db
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bulkdata/version
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code.ccp
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eve.exe
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fisfx/explosion/ecx_triglavian_lootcontainer_01a.black
35 -> 35
fisfx/travel/abyssal/abyssal_spacetear_trace_01a.black
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fisfx/travel/abyssal/abyssal_spacetear_trace_01b.black
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localization/localization_de.pickle
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localization/localization_en-us.pickle
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localization/localization_es.pickle
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localization/localization_fr.pickle
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localization/localization_it.pickle
798 -> 798
localization/localization_main.pickle
755 -> 755
localization/localization_ru.pickle
17962 -> 17962
localizationfsd/localization_fsd_de.pickle
19949 -> 19949
localizationfsd/localization_fsd_en-us.pickle
18325 -> 18333
localizationfsd/localization_fsd_fr.pickle
20139 -> 20138
localizationfsd/localization_fsd_ja.pickle
33611 -> 33611
localizationfsd/localization_fsd_main.pickle
2198 -> 2198
localizationfsd/localization_fsd_ru.pickle
65115 -> 65115
localizationfsd/localization_fsd_zh.pickle
23766 -> 23766
manifest.dat
12 -> 12
resfileindex.txt
11421 -> 11421
resfileindex_prefetch.txt
764 -> 764
start.ini
0 -> 0
staticdata/asteroidtypesbysolarsystemid.pickle
273 -> 273
staticdata/blueprints.static
4624 -> 4624
staticdata/clonegrades.static
26 -> 26
staticdata/crates.static
54 -> 55
staticdata/dbuffcollections.static
46 -> 46
staticdata/evecategories.static
10 -> 10
staticdata/evegroups.static
413 -> 413
staticdata/evetypelists.static
21 -> 21
staticdata/evetypes.static
14081 -> 14081
staticdata/fighterabilities.static
13 -> 13
staticdata/fighterabilitiesbytype.static
22 -> 22
staticdata/industry_activities.static
6 -> 6
staticdata/industry_activity_modifier_sources.static
70 -> 70
staticdata/industry_activity_target_filters.static
8 -> 8
staticdata/industry_assembly_lines.static
352 -> 352
staticdata/industry_installation_types.static
23 -> 23
staticdata/infobubbles.static
259 -> 259
staticdata/skinlicenses.static
1267 -> 1267
staticdata/skinmaterials.static
47 -> 47
staticdata/skins.static
1978 -> 1978
staticdata/spacecomponents.static
242 -> 242
staticdata/starmapcache.pickle
1676 -> 1676
texture/fx/pattern/triangle_01a.dds
22 -> 22

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