Icon | TypeID & Name | Description | Group | Attributes |
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57788 - Balin Ferrus | No Description | AIR Entities I | Click to toggle showing the 82 attributes.typeID: 57788graphicID: 25022 Capacity: 485.0 isDynamicType: False raceID: 1 typeNameID: 576819 basePrice: 0.0 Volume: 107000.0 soundID: 20070 wreckTypeID: 26495 radius: 174.0 published: False Mass: 13130000.0 groupID: 4106 portionSize: 1 Shield Bonus: 600.0 Maximum Locked Targets: 7.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.5 Shield Capacity: 5250.0 uniformity: 0.0 Structure Hitpoints: 2004.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.5625 Armor Thermal Damage Resistance: 0.275 Shield EM Damage Resistance: 0.6 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.45 Shield Thermal Damage Resistance: 0.4 entityChaseMaxDistance: 17000.0 Accuracy falloff : 16000.0 Turret Tracking: 300.0 Maximum Velocity: 1200.0 Signature Radius: 135.0 entityFactionLoss: 0.0 Rate of fire: 4500.0 Scan Resolution: 385.0 Armor Hitpoints: 1055.0 behaviorRemoteArmorRepairDuration: 8000.0 behaviorRemoteArmorRepairRange: 45000.0 behaviorRemoteArmorRepairFalloff: 25000.0 behaviorRemoteArmorRepairDischarge: 120.0 behaviorRemoteShieldBoostDuration: 8000.0 behaviorRemoteShieldBoostRange: 45000.0 behaviorRemoteShieldBoostFalloff: 25000.0 behaviorRemoteShieldBoostDischarge: 120.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.1 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 3.0 Capacitor Recharge time: 500000.0 Maximum Targeting Range: 64000.0 Capacitor Capacity: 2812.5 structureUniformity: 1.0 RADAR Sensor Strength: 19.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 230.0 Warp Speed Multiplier: 10.0 Explosion Radius Bonus: 0.75 Explosion Velocity Bonus: 3.0 Shield recharge time: 1250000.0 npcBehaviorMaximumCombatOrbitRange: 18500.0 entityMissileTypeID: 27435.0 shieldUniformity: 0.75 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 gfxTurretID: 501.0 gfxBoosterID: 394.0 Missile Damage Bonus: 0.45 Rate of fire: 5000.0 Structure Kinetic Damage Resistance: 0.67 Orbit Velocity: 200.0 entityChaseMaxDuration: 3000.0 armorUniformity: 0.75 |
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57791 - OdysseyEXP_S2_POI1 | No Description | Invisible Beacon | Click to toggle showing the 11 attributes.typeID: 57791graphicID: 10026 Capacity: 0.0 typeNameID: 576842 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 4055 portionSize: 1 |
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57792 - OdysseyEXP_S2_POI2 | No Description | Invisible Beacon | Click to toggle showing the 11 attributes.typeID: 57792graphicID: 10026 Capacity: 0.0 typeNameID: 576843 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 4055 portionSize: 1 |
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57793 - OdysseyEXP_S2_POI3 | No Description | Invisible Beacon | Click to toggle showing the 11 attributes.typeID: 57793graphicID: 10026 Capacity: 0.0 typeNameID: 576844 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 4055 portionSize: 1 |
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57794 - OdysseyEXP_S2_POI4 | No Description | Invisible Beacon | Click to toggle showing the 11 attributes.typeID: 57794graphicID: 10026 Capacity: 0.0 typeNameID: 576845 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 4055 portionSize: 1 |
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57795 - OdysseyEXP_S2_POI5 | No Description | Invisible Beacon | Click to toggle showing the 11 attributes.typeID: 57795graphicID: 10026 Capacity: 0.0 typeNameID: 576846 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 4055 portionSize: 1 |
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57796 - OdysseyEXP_S2_POI6 | No Description | Invisible Beacon | Click to toggle showing the 11 attributes.typeID: 57796graphicID: 10026 Capacity: 0.0 typeNameID: 576847 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 4055 portionSize: 1 |
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57797 - AIR Frigate | No Description | AIR Entities II | Click to toggle showing the 69 attributes.typeID: 57797graphicID: 20386 Capacity: 135.0 isDynamicType: False typeNameID: 576848 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 4128 portionSize: 1 Damage Modifier: 0.9 Shield Capacity: 325.0 Structure Hitpoints: 450.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 0.0 Turret Tracking: 342.0 Maximum Velocity: 1890.0 Signature Radius: 62.5 entityFactionLoss: 0.053513514 Rate of fire: 3000.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 1400.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Thermal damage: 45.75 Shield recharge time: 400000.0 Bounty: 0.0 Capacitor Capacity: 575.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 24.75 gfxTurretID: 450.0 gfxBoosterID: 397.0 Orbit Velocity: 236.25 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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57798 - AIR Cruiser | No Description | AIR Entities II | Click to toggle showing the 69 attributes.typeID: 57798graphicID: 20385 Capacity: 135.0 isDynamicType: False typeNameID: 576850 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 4128 portionSize: 1 Damage Modifier: 0.9 Shield Capacity: 325.0 Structure Hitpoints: 450.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 0.0 Turret Tracking: 342.0 Maximum Velocity: 1890.0 Signature Radius: 62.5 entityFactionLoss: 0.053513514 Rate of fire: 3000.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 1400.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Thermal damage: 45.75 Shield recharge time: 400000.0 Bounty: 0.0 Capacitor Capacity: 575.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 24.75 gfxTurretID: 456.0 gfxBoosterID: 397.0 Orbit Velocity: 236.25 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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57799 - AIR Battleship | No Description | AIR Entities II | Click to toggle showing the 69 attributes.typeID: 57799graphicID: 20384 Capacity: 135.0 isDynamicType: False typeNameID: 576851 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 34.0 factionID: 500026 published: False Mass: 950000.0 groupID: 4128 portionSize: 1 Damage Modifier: 0.9 Shield Capacity: 325.0 Structure Hitpoints: 450.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 0.0 Turret Tracking: 342.0 Maximum Velocity: 1890.0 Signature Radius: 62.5 entityFactionLoss: 0.053513514 Rate of fire: 3000.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 1400.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Thermal damage: 45.75 Shield recharge time: 400000.0 Bounty: 0.0 Capacitor Capacity: 575.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 24.75 gfxTurretID: 462.0 gfxBoosterID: 397.0 Orbit Velocity: 236.25 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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57800 - [AIR] Bowhead | No Description | AIR Entities II | Click to toggle showing the 58 attributes.typeID: 57800graphicID: 25023 Capacity: 135.0 isDynamicType: False typeNameID: 576852 basePrice: 0.0 Volume: 28600.0 soundID: 20073 radius: 600.0 factionID: 500026 published: False Mass: 400000000.0 groupID: 4128 portionSize: 1 Shield Capacity: 26400.0 Structure Hitpoints: 60000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.65 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 0.0 Turret Tracking: 0.0 Maximum Velocity: 160.0 Signature Radius: 10200.0 Scan Resolution: 45.0 Armor Hitpoints: 18000.0 Structure Kinetic Damage Resistance: 0.67 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.108 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 50000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 gfxBoosterID: 397.0 Orbit Velocity: 100.0 entityChaseMaxDuration: 3000.0 |
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57801 - Hostile Frigate | No Description | Unidentified Entities | Click to toggle showing the 69 attributes.typeID: 57801graphicID: 25048 Capacity: 135.0 isDynamicType: False typeNameID: 576853 basePrice: 0.0 Volume: 27289.0 soundID: 20063 radius: 25.0 factionID: 500026 published: False Mass: 950000.0 groupID: 4105 portionSize: 1 Shield Capacity: 50.0 Structure Hitpoints: 20.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 12000.0 Turret Tracking: 300.0 Maximum Velocity: 490.0 Signature Radius: 30.0 Rate of fire: 3000.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 30.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 3.1 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Warp Speed Multiplier: 10.0 Thermal damage: 4.0 Shield recharge time: 400000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 4000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 2.0 gfxTurretID: 8869.0 gfxBoosterID: 397.0 Orbit Velocity: 250.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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57802 - Hostile Cruiser | No Description | Unidentified Entities | Click to toggle showing the 69 attributes.typeID: 57802graphicID: 25050 Capacity: 135.0 isDynamicType: False typeNameID: 576854 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 139.0 factionID: 500026 published: False Mass: 13190000.0 groupID: 4105 portionSize: 1 Shield Capacity: 110.0 Structure Hitpoints: 65.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 12000.0 Turret Tracking: 300.0 Maximum Velocity: 580.0 Signature Radius: 135.0 Rate of fire: 4500.0 Scan Resolution: 800.0 Optimal Range: 7000.0 Armor Hitpoints: 100.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.48 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Warp Speed Multiplier: 10.0 Thermal damage: 12.0 Shield recharge time: 400000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 6000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 6.0 gfxTurretID: 570.0 gfxBoosterID: 397.0 Orbit Velocity: 200.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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57803 - Hostile Battleship | No Description | Unidentified Entities | Click to toggle showing the 79 attributes.typeID: 57803graphicID: 25049 Capacity: 135.0 isDynamicType: False typeNameID: 576855 basePrice: 0.0 Volume: 595000.0 soundID: 20109 radius: 500.0 factionID: 500026 published: False Mass: 94680000.0 groupID: 4105 portionSize: 1 Damage Modifier: 1.0 Shield Capacity: 1600.0 Structure Hitpoints: 1400.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Maximum Velocity Bonus: -80.0 entityChaseMaxDistance: 8000.0 Accuracy falloff : 33000.0 behaviorWebifierFalloff: 30000.0 Turret Tracking: 300.0 Maximum Velocity: 300.0 Signature Radius: 380.0 Rate of fire: 6000.0 Scan Resolution: 163.0 Optimal Range: 28750.0 Armor Hitpoints: 2600.0 Inertia Modifier: 0.096 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 behaviorWebifierDuration: 7000.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 behaviorWebifierDischarge: 1.0 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 behaviorWarpScrambleDuration: 7000.0 Capacitor Recharge time: 150000.0 behaviorWarpScrambleDischarge: 1.0 behaviorWarpScrambleStrength: 3.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Capacitor Capacity: 575.0 Warp Speed Multiplier: 10.0 Thermal damage: 16.0 Shield recharge time: 400000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Maximum Targeting Range: 75000.0 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 8.66 gfxTurretID: 9329.0 gfxBoosterID: 397.0 armorUniformity: 1.0 Orbit Velocity: 150.0 entityChaseMaxDuration: 3000.0 behaviorWarpScrambleRange: 35000.0 behaviorWebifierRange: 15000.0 |
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57804 - OdysseyEXP_S2_Cloud1 | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 57804graphicID: 1688 Capacity: 0.0 isDynamicType: False typeNameID: 576856 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 227 portionSize: 1 |
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57805 - Listening Post | No Description | Large Collidable Object | Click to toggle showing the 12 attributes.typeID: 57805graphicID: 20297 Capacity: 0.0 isDynamicType: False typeNameID: 576857 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 226 portionSize: 1 |
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57820 - Odyssey Experience Scene 2 Camera Restriction | No Description | Invisible Beacon | Click to toggle showing the 11 attributes.typeID: 57820graphicID: 10026 Capacity: 0.0 typeNameID: 577148 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 4055 portionSize: 1 |
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58161 - [AIR] Bowhead I | No Description | AIR Entities II | Click to toggle showing the 58 attributes.typeID: 58161graphicID: 25023 Capacity: 135.0 isDynamicType: False typeNameID: 578403 basePrice: 0.0 Volume: 28600.0 soundID: 20073 radius: 600.0 factionID: 500026 published: False Mass: 400000000.0 groupID: 4128 portionSize: 1 Shield Capacity: 26400.0 Structure Hitpoints: 60000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.65 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 0.0 Turret Tracking: 0.0 Maximum Velocity: 160.0 Signature Radius: 10200.0 Scan Resolution: 45.0 Armor Hitpoints: 18000.0 Structure Kinetic Damage Resistance: 0.67 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.108 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 50000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 gfxBoosterID: 397.0 Orbit Velocity: 100.0 entityChaseMaxDuration: 3000.0 |
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58162 - [AIR] Bowhead II | No Description | AIR Entities II | Click to toggle showing the 58 attributes.typeID: 58162graphicID: 25023 Capacity: 135.0 isDynamicType: False typeNameID: 578404 basePrice: 0.0 Volume: 28600.0 soundID: 20073 radius: 600.0 factionID: 500026 published: False Mass: 400000000.0 groupID: 4128 portionSize: 1 Shield Capacity: 26400.0 Structure Hitpoints: 60000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.65 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 0.0 Turret Tracking: 0.0 Maximum Velocity: 160.0 Signature Radius: 10200.0 Scan Resolution: 45.0 Armor Hitpoints: 25000.0 Structure Kinetic Damage Resistance: 0.67 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.108 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 50000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 gfxBoosterID: 397.0 Orbit Velocity: 100.0 entityChaseMaxDuration: 3000.0 |
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58163 - [AIR] Bowhead III | No Description | AIR Entities II | Click to toggle showing the 58 attributes.typeID: 58163graphicID: 25023 Capacity: 135.0 isDynamicType: False typeNameID: 578405 basePrice: 0.0 Volume: 28600.0 soundID: 20073 radius: 600.0 factionID: 500026 published: False Mass: 400000000.0 groupID: 4128 portionSize: 1 Shield Capacity: 26400.0 Structure Hitpoints: 60000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.65 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 0.0 Turret Tracking: 0.0 Maximum Velocity: 160.0 Signature Radius: 10200.0 Scan Resolution: 45.0 Armor Hitpoints: 25000.0 Structure Kinetic Damage Resistance: 0.67 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.108 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 50000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 gfxBoosterID: 397.0 Orbit Velocity: 100.0 entityChaseMaxDuration: 3000.0 |
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58745 - AIR Civilian Astero | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. The AIR Civilian Astero has been designed specifically for use by AIR Laboratories personnel stationed at the remote outpost sites that house AIR CTP operations. | Frigate | Click to toggle showing the 94 attributes.descriptionID: 579890typeID: 58745 graphicID: 25014 Capacity: 210.0 isDynamicType: False raceID: 8 isisGroupID: 4 typeNameID: 579889 basePrice: 0.0 Mass: 975000.0 Volume: 16500.0 soundID: 20126 radius: 35.0 metaLevel: 0 factionID: 500016 published: False portionSize: 1 Tech Level: 1.0 groupID: 25 certificateTemplate: 18 maxPassengers: 10.0 Rig Slots: 0.0 Item Damage: 0.0 Shield Capacity: 125.0 uniformity: 1.0 Structure Hitpoints: 500.0 Powergrid Output: 26.0 Low Slots: 2.0 Medium Slots: 3.0 High Slots: 2.0 Power Load: 0.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 powerToSpeed: 1.0 warpFactor: 0.0 warpCapacitorNeed: 8.66e-07 heatCapacityHi: 100.0 Drone Capacity: 5.0 structureUniformity: 1.0 rookieSETCapBonus: -20.0 rookieSETDamageBonus: 10.0 rookieWeaponDisruptionBonus: 15.0 CPU Output: 120.0 Structure Thermal Damage Resistance: 0.67 heatDissipationRateHi: 0.01 Maximum Velocity: 300.0 Signature Radius: 50.0 heatDissipationRateMed: 0.01 heatDissipationRateLow: 0.01 heatCapacityMed: 100.0 heatCapacityLow: 100.0 CPU Load: 0.0 Scan Resolution: 485.0 Primary Skill required: 3327.0 Armor Hitpoints: 500.0 Maximum Locked Targets: 3.0 Armor EM Damage Resistance: 0.5 Inertia Modifier: 4.45 rookieArmorResistanceBonus: -8.0 heatGenerationMultiplier: 1.0 Armor Explosive Damage Resistance: 0.8 Capacitor Recharge time: 70000.0 Maximum Targeting Range: 25500.0 Armor Kinetic Damage Resistance: 0.75 RADAR Sensor Strength: 6.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 armorUniformity: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Warp Speed Multiplier: 3.0 propulsionGraphicID: 395.0 scanSpeed: 5000.0 Shield recharge time: 9900000.0 Capacitor Capacity: 140.0 shieldUniformity: 0.75 Launcher Hardpoints: 1.0 Turret Hardpoints: 2.0 typeColorScheme: 11313.0 Heat Attenuation: 0.25 Calibration: 0.0 Structure Kinetic Damage Resistance: 0.67 heatAttenuationLow: 0.25 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 heatAttenuationMed: 0.25 gfxBoosterID: 395.0 Drone Bandwidth: 5.0 Meta Level: 0.0 mainColor: 16777215.0 Ship Warp Speed: 1.0 requiredSkill1Level: 1.0 |
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58807 - Invisible Controller for Scene 1 | Invisible Controller for Scene 1 - Will control the following :
Camera focus level |
Cloud | Click to toggle showing the 13 attributes.descriptionID: 580453typeID: 58807 graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 580452 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 227 portionSize: 1 |
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59437 - 'Draccous' Fortizar Wreck (copy) | No Description | Non-Interactable Object | Click to toggle showing the 17 attributes.typeID: 59437graphicID: 25013 Capacity: 27500.0 isDynamicType: False typeNameID: 582727 basePrice: 0.0 Volume: 27500.0 radius: 85000.0 published: False Mass: 10000.0 groupID: 1975 portionSize: 1 Signature Radius: 85000.0 Structure Hitpoints: 50000000.0 Stasis Webifier Resistance: 0.0 structureUniformity: 1.0 Access Difficulty: -10.0 |
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59482 - ENV_NPE_Wrecksite_01a | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 59482graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 582886 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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59483 - ENV_NPE_CosmicStorm_01a | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 59483graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 582887 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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59511 - [AIR] Incursus | No Description | AIR Entities II | Click to toggle showing the 65 attributes.typeID: 59511graphicID: 25015 Capacity: 165.0 isDynamicType: False typeNameID: 582932 basePrice: 0.0 Volume: 28600.0 soundID: 20074 radius: 41.0 factionID: 500026 published: False Mass: 1028000.0 groupID: 4128 portionSize: 1 Shield Capacity: 50.0 Structure Hitpoints: 20.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 entityChaseMaxDistance: 8000.0 Accuracy falloff : 12000.0 Turret Tracking: 300.0 Maximum Velocity: 600.0 Signature Radius: 30.0 Rate of fire: 3000.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 1400.0 Structure Kinetic Damage Resistance: 1.0 Kinetic damage: 1.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 3.15 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Thermal damage: 4.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 4000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 0.0 gfxTurretID: 565.0 gfxBoosterID: 397.0 Orbit Velocity: 300.0 entityChaseMaxDuration: 3000.0 |
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59512 - [AIR] Cormorant | No Description | AIR Entities II | Click to toggle showing the 65 attributes.typeID: 59512graphicID: 25016 Capacity: 425.0 isDynamicType: False typeNameID: 582933 basePrice: 0.0 Volume: 28600.0 soundID: 20070 radius: 112.0 factionID: 500026 published: False Mass: 1700000.0 groupID: 4128 portionSize: 1 Shield Capacity: 300.0 Structure Hitpoints: 300.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 entityChaseMaxDistance: 8000.0 Accuracy falloff : 12000.0 Turret Tracking: 300.0 Maximum Velocity: 580.0 Signature Radius: 62.5 Rate of fire: 3500.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 300.0 Structure Kinetic Damage Resistance: 1.0 Kinetic damage: 2.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 2.78 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Thermal damage: 3.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 4000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 0.0 gfxTurretID: 565.0 gfxBoosterID: 397.0 Orbit Velocity: 290.0 entityChaseMaxDuration: 3000.0 |
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59513 - [AIR] Firetail | No Description | AIR Entities II | Click to toggle showing the 65 attributes.typeID: 59513graphicID: 25017 Capacity: 135.0 isDynamicType: False typeNameID: 582934 basePrice: 0.0 Volume: 28600.0 soundID: 20078 radius: 33.0 factionID: 500026 published: False Mass: 1098000.0 groupID: 4128 portionSize: 1 Shield Capacity: 50.0 Structure Hitpoints: 20.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 entityChaseMaxDistance: 8000.0 Accuracy falloff : 12000.0 Turret Tracking: 300.0 Maximum Velocity: 600.0 Signature Radius: 30.0 Rate of fire: 3000.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 1400.0 Structure Kinetic Damage Resistance: 1.0 Kinetic damage: 1.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 3.15 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Thermal damage: 4.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 4000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 2.0 gfxTurretID: 485.0 gfxBoosterID: 397.0 Orbit Velocity: 300.0 entityChaseMaxDuration: 3000.0 |
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59514 - [AIR] Stratios | No Description | AIR Entities II | Click to toggle showing the 65 attributes.typeID: 59514graphicID: 25018 Capacity: 550.0 isDynamicType: False typeNameID: 582935 basePrice: 0.0 Volume: 28600.0 soundID: 20124 radius: 143.0 factionID: 500026 published: False Mass: 9350000.0 groupID: 4128 portionSize: 1 Shield Capacity: 110.0 Structure Hitpoints: 65.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 entityChaseMaxDistance: 8000.0 Accuracy falloff : 16000.0 Turret Tracking: 300.0 Maximum Velocity: 500.0 Signature Radius: 150.0 Rate of fire: 4500.0 Scan Resolution: 275.0 Optimal Range: 28750.0 Armor Hitpoints: 600.0 Structure Kinetic Damage Resistance: 1.0 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.47 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Thermal damage: 3.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 6000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 6.0 Explosive damage: 0.0 gfxTurretID: 456.0 gfxBoosterID: 397.0 Orbit Velocity: 250.0 entityChaseMaxDuration: 3000.0 |
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59515 - [AIR] Brutix | No Description | AIR Entities II | Click to toggle showing the 65 attributes.typeID: 59515graphicID: 25020 Capacity: 475.0 isDynamicType: False typeNameID: 582936 basePrice: 0.0 Volume: 28600.0 soundID: 20072 radius: 196.0 factionID: 500026 published: False Mass: 11800000.0 groupID: 4128 portionSize: 1 Shield Capacity: 200.0 Structure Hitpoints: 95.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 entityChaseMaxDistance: 8000.0 Accuracy falloff : 16000.0 Turret Tracking: 300.0 Maximum Velocity: 400.0 Signature Radius: 62.5 Rate of fire: 5000.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 600.0 Structure Kinetic Damage Resistance: 1.0 Kinetic damage: 3.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.23 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Thermal damage: 14.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 6000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 0.0 gfxTurretID: 570.0 gfxBoosterID: 397.0 Orbit Velocity: 200.0 entityChaseMaxDuration: 3000.0 |
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59516 - [AIR] Osprey | No Description | AIR Entities II | Click to toggle showing the 65 attributes.typeID: 59516graphicID: 25022 Capacity: 485.0 isDynamicType: False typeNameID: 582937 basePrice: 0.0 Volume: 28600.0 soundID: 20070 radius: 174.0 factionID: 500026 published: False Mass: 11100000.0 groupID: 4128 portionSize: 1 Shield Capacity: 110.0 Structure Hitpoints: 65.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 entityChaseMaxDistance: 8000.0 Accuracy falloff : 16000.0 Turret Tracking: 300.0 Maximum Velocity: 500.0 Signature Radius: 135.0 Rate of fire: 4500.0 Scan Resolution: 230.0 Optimal Range: 28750.0 Armor Hitpoints: 600.0 Structure Kinetic Damage Resistance: 1.0 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.49 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Thermal damage: 10.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 10000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 0.0 gfxTurretID: 20138.0 gfxBoosterID: 397.0 Orbit Velocity: 250.0 entityChaseMaxDuration: 3000.0 |
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59517 - [AIR] Orca | No Description | AIR Entities II | Click to toggle showing the 60 attributes.typeID: 59517graphicID: 25021 Capacity: 500.0 isDynamicType: False typeNameID: 582938 basePrice: 0.0 Volume: 28600.0 soundID: 20221 radius: 550.0 factionID: 500026 published: False Mass: 15000000.0 groupID: 4128 portionSize: 1 Shield Capacity: 26400.0 Structure Hitpoints: 60000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.65 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 entityChaseMaxDistance: 8000.0 Accuracy falloff : 0.0 Turret Tracking: 0.0 Maximum Velocity: 160.0 Signature Radius: 1000.0 Rate of fire: 0.0 Scan Resolution: 800.0 Armor Hitpoints: 8750.0 Structure Kinetic Damage Resistance: 0.67 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.26 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 50000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 gfxTurretID: 47914.0 gfxBoosterID: 397.0 Orbit Velocity: 100.0 entityChaseMaxDuration: 3000.0 |
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59518 - [AIR] Nestor | No Description | AIR Entities II | Click to toggle showing the 70 attributes.typeID: 59518graphicID: 25024 Capacity: 875.0 isDynamicType: False typeNameID: 582939 basePrice: 0.0 Volume: 28600.0 soundID: 20127 radius: 250.0 factionID: 500026 published: False Mass: 20000000.0 groupID: 4128 portionSize: 1 Shield Capacity: 325.0 Structure Hitpoints: 450.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 entityChaseMaxDistance: 8000.0 Accuracy falloff : 33000.0 Turret Tracking: 300.0 Maximum Velocity: 300.0 Signature Radius: 420.0 Structure Kinetic Damage Resistance: 1.0 Rate of fire: 6000.0 Scan Resolution: 163.0 Optimal Range: 28750.0 Armor Hitpoints: 1200.0 behaviorRemoteArmorRepairDuration: 3000.0 behaviorRemoteArmorRepairRange: 45000.0 behaviorRemoteArmorRepairFalloff: 5000.0 behaviorRemoteArmorRepairDischarge: 1.0 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.35 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 120.0 Warp Speed Multiplier: 10.0 Thermal damage: 16.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 10000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 8.0 Explosive damage: 8.0 gfxTurretID: 462.0 gfxBoosterID: 397.0 Orbit Velocity: 150.0 entityChaseMaxDuration: 3000.0 |
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59588 - Spatial Rift (non-interactable) | A natural phenomena that rumour says will hurtle those that come too close to faraway places. Wary travelers stay away from them as some that have ventured too close have never been seen again. | Non-Interactable Object | Click to toggle showing the 15 attributes.descriptionID: 583230typeID: 59588 graphicID: 2907 Capacity: 0.0 isDynamicType: False typeNameID: 583229 basePrice: 0.0 Volume: 0.0 soundID: 20211 radius: 1274.0 published: False Mass: 1.0 groupID: 1975 portionSize: 1 Structure Hitpoints: 100000000.0 |
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59604 - Unidentified Hostile Scorpion | No Description | Unidentified Entities II | Click to toggle showing the 69 attributes.typeID: 59604graphicID: 25053 Capacity: 135.0 isDynamicType: False typeNameID: 583388 basePrice: 0.0 Volume: 595000.0 soundID: 20063 radius: 500.0 factionID: 500026 published: False Mass: 94680000.0 groupID: 4130 portionSize: 1 Shield Capacity: 325.0 Structure Hitpoints: 450.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 33000.0 Turret Tracking: 300.0 Maximum Velocity: 300.0 Signature Radius: 380.0 Rate of fire: 6000.0 Scan Resolution: 163.0 Optimal Range: 28750.0 Armor Hitpoints: 1400.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.096 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Warp Speed Multiplier: 10.0 Thermal damage: 16.0 Shield recharge time: 400000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 8.66 gfxTurretID: 9329.0 gfxBoosterID: 397.0 Orbit Velocity: 150.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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59605 - Unidentified Hostile Megathron | No Description | Unidentified Entities II | Click to toggle showing the 69 attributes.typeID: 59605graphicID: 25052 Capacity: 135.0 isDynamicType: False typeNameID: 583389 basePrice: 0.0 Volume: 595000.0 soundID: 20063 radius: 500.0 factionID: 500026 published: False Mass: 94680000.0 groupID: 4130 portionSize: 1 Shield Capacity: 325.0 Structure Hitpoints: 450.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 33000.0 Turret Tracking: 300.0 Maximum Velocity: 300.0 Signature Radius: 380.0 Rate of fire: 6000.0 Scan Resolution: 163.0 Optimal Range: 28750.0 Armor Hitpoints: 1400.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.096 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Warp Speed Multiplier: 10.0 Thermal damage: 16.0 Shield recharge time: 400000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 8.66 gfxTurretID: 9329.0 gfxBoosterID: 397.0 Orbit Velocity: 150.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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59606 - Unidentified Hostile Ferox | No Description | Unidentified Entities II | Click to toggle showing the 69 attributes.typeID: 59606graphicID: 25051 Capacity: 135.0 isDynamicType: False typeNameID: 583390 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 139.0 factionID: 500026 published: False Mass: 13190000.0 groupID: 4130 portionSize: 1 Shield Capacity: 110.0 Structure Hitpoints: 65.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 16000.0 Turret Tracking: 300.0 Maximum Velocity: 400.0 Signature Radius: 135.0 Rate of fire: 4500.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 1400.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.48 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Warp Speed Multiplier: 10.0 Thermal damage: 12.0 Shield recharge time: 400000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 6000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 6.0 gfxTurretID: 570.0 gfxBoosterID: 397.0 Orbit Velocity: 200.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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59607 - Unidentified Hostile Gnosis | No Description | Unidentified Entities II | Click to toggle showing the 69 attributes.typeID: 59607graphicID: 25054 Capacity: 135.0 isDynamicType: False typeNameID: 583391 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 139.0 factionID: 500026 published: False Mass: 13190000.0 groupID: 4130 portionSize: 1 Shield Capacity: 110.0 Structure Hitpoints: 65.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 16000.0 Turret Tracking: 300.0 Maximum Velocity: 400.0 Signature Radius: 135.0 Rate of fire: 4500.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 1400.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.48 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Warp Speed Multiplier: 10.0 Thermal damage: 12.0 Shield recharge time: 400000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 6000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 6.0 gfxTurretID: 570.0 gfxBoosterID: 397.0 Orbit Velocity: 200.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
59608 - Unidentified Hostile Moa | No Description | Unidentified Entities II | Click to toggle showing the 69 attributes.typeID: 59608graphicID: 25055 Capacity: 135.0 isDynamicType: False typeNameID: 583392 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 139.0 factionID: 500026 published: False Mass: 13190000.0 groupID: 4130 portionSize: 1 Shield Capacity: 110.0 Structure Hitpoints: 65.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 16000.0 Turret Tracking: 300.0 Maximum Velocity: 500.0 Signature Radius: 135.0 Rate of fire: 4500.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 1400.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.48 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Warp Speed Multiplier: 10.0 Thermal damage: 12.0 Shield recharge time: 400000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 6000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 6.0 gfxTurretID: 570.0 gfxBoosterID: 397.0 Orbit Velocity: 250.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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59609 - Unidentified Hostile Catalyst | No Description | Unidentified Entities II | Click to toggle showing the 69 attributes.typeID: 59609graphicID: 25056 Capacity: 135.0 isDynamicType: False typeNameID: 583393 basePrice: 0.0 Volume: 27289.0 soundID: 20063 radius: 25.0 factionID: 500026 published: False Mass: 950000.0 groupID: 4130 portionSize: 1 Shield Capacity: 50.0 Structure Hitpoints: 20.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 12000.0 Turret Tracking: 300.0 Maximum Velocity: 580.0 Signature Radius: 30.0 Rate of fire: 3000.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 30.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 3.1 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Warp Speed Multiplier: 10.0 Thermal damage: 4.0 Shield recharge time: 400000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 4000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 2.0 gfxTurretID: 8869.0 gfxBoosterID: 397.0 Orbit Velocity: 290.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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59610 - Unidentified Hostile Crucifier | No Description | Unidentified Entities II | Click to toggle showing the 69 attributes.typeID: 59610graphicID: 25057 Capacity: 135.0 isDynamicType: False typeNameID: 583394 basePrice: 0.0 Volume: 27289.0 soundID: 20063 radius: 25.0 factionID: 500026 published: False Mass: 950000.0 groupID: 4130 portionSize: 1 Shield Capacity: 50.0 Structure Hitpoints: 20.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 12000.0 Turret Tracking: 300.0 Maximum Velocity: 600.0 Signature Radius: 30.0 Rate of fire: 3000.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 30.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 3.1 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Warp Speed Multiplier: 10.0 Thermal damage: 4.0 Shield recharge time: 400000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 4000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 2.0 gfxTurretID: 8869.0 gfxBoosterID: 397.0 Orbit Velocity: 300.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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59611 - Unidentified Hostile Hookbill | No Description | Unidentified Entities II | Click to toggle showing the 69 attributes.typeID: 59611graphicID: 25058 Capacity: 135.0 isDynamicType: False typeNameID: 583395 basePrice: 0.0 Volume: 27289.0 soundID: 20063 radius: 25.0 factionID: 500026 published: False Mass: 950000.0 groupID: 4130 portionSize: 1 Shield Capacity: 50.0 Structure Hitpoints: 20.0 Armor EM Damage Resistance: 0.49 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.51 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 8000.0 Accuracy falloff : 12000.0 Turret Tracking: 300.0 Maximum Velocity: 600.0 Signature Radius: 30.0 Rate of fire: 3000.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 30.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 3.1 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 0.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 7.5 Warp Speed Multiplier: 10.0 Thermal damage: 4.0 Shield recharge time: 400000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 4000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 2.0 gfxTurretID: 8869.0 gfxBoosterID: 397.0 Orbit Velocity: 300.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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59716 - Particle Cloud Electric Thunder 01a | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 59716graphicID: 25034 Capacity: 0.0 isDynamicType: False typeNameID: 584022 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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59717 - Particle Cloud Electric Thunder 02a | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 59717graphicID: 25035 Capacity: 0.0 isDynamicType: False typeNameID: 584026 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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59718 - Particle Cloud Electric Thunder 03a | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 59718graphicID: 25036 Capacity: 0.0 isDynamicType: False typeNameID: 584027 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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59719 - Dungeon Cloud 9105 | No Description | Non-Interactable Object | Click to toggle showing the 12 attributes.typeID: 59719graphicID: 25037 Capacity: 0.0 isDynamicType: False typeNameID: 584028 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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59794 - Background planet Sandstorm White | No Description | MassiveEnvironments | Click to toggle showing the 13 attributes.typeID: 59794graphicID: 25038 Capacity: 0.0 isDynamicType: False raceID: 128 typeNameID: 584420 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
59956 - Association for Interdisciplinary Research Outpost | No Description | Station | Click to toggle showing the 13 attributes.typeID: 59956graphicID: 25047 Capacity: 0.0 raceID: 8 typeNameID: 585343 basePrice: 600000.0 Volume: 1.0 soundID: 20164 radius: 17876.0 published: False Mass: 0.0 groupID: 15 portionSize: 1 |
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59985 - [AIR] Stratios II | No Description | AIR Entities II | Click to toggle showing the 68 attributes.typeID: 59985graphicID: 25018 Capacity: 550.0 isDynamicType: False typeNameID: 585535 basePrice: 0.0 Volume: 28600.0 soundID: 20124 radius: 143.0 factionID: 500026 published: False Mass: 9350000.0 groupID: 4128 portionSize: 1 Item Damage: 35.0 Shield Capacity: 110.0 shieldCharge: 0.0 Structure Hitpoints: 65.0 Armor Damage: 100.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 entityChaseMaxDistance: 8000.0 Accuracy falloff : 16000.0 Turret Tracking: 300.0 Maximum Velocity: 500.0 Signature Radius: 150.0 Rate of fire: 4500.0 Scan Resolution: 275.0 Optimal Range: 28750.0 Armor Hitpoints: 600.0 Structure Kinetic Damage Resistance: 1.0 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.47 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Thermal damage: 3.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 6000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 6.0 Explosive damage: 0.0 gfxTurretID: 456.0 gfxBoosterID: 397.0 Orbit Velocity: 250.0 entityChaseMaxDuration: 3000.0 |
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59986 - [AIR] Brutix II | No Description | AIR Entities II | Click to toggle showing the 68 attributes.typeID: 59986graphicID: 25020 Capacity: 475.0 isDynamicType: False typeNameID: 585536 basePrice: 0.0 Volume: 270000.0 soundID: 20072 radius: 196.0 factionID: 500026 published: False Mass: 11800000.0 groupID: 4128 portionSize: 1 Item Damage: 45.0 Shield Capacity: 200.0 shieldCharge: 0.0 Structure Hitpoints: 95.0 Armor Damage: 200.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 entityChaseMaxDistance: 8000.0 Accuracy falloff : 0.0 Turret Tracking: 300.0 Maximum Velocity: 400.0 Signature Radius: 62.5 Rate of fire: 5000.0 Scan Resolution: 800.0 Optimal Range: 28750.0 Armor Hitpoints: 700.0 Structure Kinetic Damage Resistance: 1.0 Kinetic damage: 3.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.68 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Warp Speed Multiplier: 10.0 Thermal damage: 3.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 7000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 0.0 Explosive damage: 0.0 gfxTurretID: 570.0 gfxBoosterID: 397.0 Orbit Velocity: 200.0 entityChaseMaxDuration: 3000.0 |
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59987 - [AIR] Nestor II | No Description | AIR Entities II | Click to toggle showing the 73 attributes.typeID: 59987graphicID: 25024 Capacity: 875.0 isDynamicType: False typeNameID: 585537 basePrice: 0.0 Volume: 28600.0 soundID: 20127 radius: 250.0 factionID: 500026 published: False Mass: 20000000.0 groupID: 4128 portionSize: 1 Item Damage: 200.0 Shield Capacity: 325.0 shieldCharge: 0.0 Structure Hitpoints: 450.0 Armor Damage: 200.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Shield Kinetic Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 entityChaseMaxDistance: 8000.0 Accuracy falloff : 33000.0 Turret Tracking: 300.0 Maximum Velocity: 300.0 Signature Radius: 420.0 Structure Kinetic Damage Resistance: 1.0 Rate of fire: 6000.0 Scan Resolution: 163.0 Optimal Range: 28750.0 Armor Hitpoints: 1200.0 behaviorRemoteArmorRepairDuration: 3000.0 behaviorRemoteArmorRepairRange: 45000.0 behaviorRemoteArmorRepairFalloff: 5000.0 behaviorRemoteArmorRepairDischarge: 1.0 Kinetic damage: 0.0 Maximum Locked Targets: 5.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.35 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 75000.0 Capacitor Capacity: 575.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 120.0 Warp Speed Multiplier: 10.0 Thermal damage: 16.0 Shield recharge time: 400000.0 npcBehaviorMaximumCombatOrbitRange: 10000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 8.0 Explosive damage: 8.0 gfxTurretID: 462.0 gfxBoosterID: 397.0 Orbit Velocity: 150.0 entityChaseMaxDuration: 3000.0 |
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60033 - AIR Skill Injector | This item can be activated in a station to grant the user unallocated skill points. The injectors are consumed immediately once activated. | Skill Injectors | Click to toggle showing the 13 attributes.descriptionID: 585833typeID: 60033 Capacity: 0.0 typeNameID: 585832 iconID: 21731 basePrice: 0.0 Volume: 0.002 radius: 1.0 published: False Mass: 0.0 groupID: 1739 portionSize: 1 Skill Points: 250.0 |
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60115 - AIR Rogue Drone Analysis Node | This Rogue Drone Analysis Node was being used by researchers from the Association for Interdisciplinary Research (AIR) before they were evidently overcome by swarms of rogue drones.
The device may be hacked to retrieve any data or materials under analysis by the research effort here. |
Spawn Container | Click to toggle showing the 28 attributes.descriptionID: 586173typeID: 60115 graphicID: 20298 Capacity: 2700.0 isDynamicType: False typeNameID: 586172 iconID: 16 basePrice: 0.0 Volume: 27500.0 soundID: 20182 radius: 300.0 published: False Mass: 10000.0 groupID: 306 portionSize: 1 Capacitor Capacity: 2700.0 Primary Skill required: 21718.0 hackable: 1.0 entityEquipmentMin: 0.0 Structure Hitpoints: 1000000.0 spawnWithoutGuardsToo: 1.0 structureUniformity: 1.0 Signature Radius: 500.0 isHacking: 1.0 requiredSkill1Level: 1.0 Disallows Assistance: 1.0 entityEquipmentMax: 1.0 tierDifficulty: 2.0 |
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60116 - AIR Rogue Drone Analysis Node | This Rogue Drone Analysis Node was being used by researchers from the Association for Interdisciplinary Research (AIR) before they were evidently overcome by swarms of rogue drones.
The device may be hacked to retrieve any data or materials under analysis by the research effort here. |
Spawn Container | Click to toggle showing the 28 attributes.descriptionID: 586175typeID: 60116 graphicID: 20298 Capacity: 2700.0 isDynamicType: False typeNameID: 586174 iconID: 16 basePrice: 0.0 Volume: 27500.0 soundID: 20182 radius: 300.0 published: False Mass: 10000.0 groupID: 306 portionSize: 1 Capacitor Capacity: 2700.0 Primary Skill required: 21718.0 hackable: 1.0 entityEquipmentMin: 0.0 Structure Hitpoints: 1000000.0 spawnWithoutGuardsToo: 1.0 structureUniformity: 1.0 Signature Radius: 500.0 isHacking: 1.0 requiredSkill1Level: 1.0 Disallows Assistance: 1.0 entityEquipmentMax: 1.0 tierDifficulty: 3.0 |
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60117 - Sep Hacking Beacon | Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system. | Beacon | Click to toggle showing the 13 attributes.descriptionID: 586177typeID: 60117 graphicID: 1211 Capacity: 0.0 typeNameID: 586176 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 310 portionSize: 1 Untargetable: 1.0 |
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60121 - Rock Formation - Branched & Twisted | A huge branching rock formation. | Non-Interactable Object | Click to toggle showing the 15 attributes.descriptionID: 586189typeID: 60121 graphicID: 1693 Capacity: 0.0 isDynamicType: False typeNameID: 586188 basePrice: 0.0 Volume: 0.0 soundID: 20174 radius: 5825.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 Structure Hitpoints: 100000000.0 |
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60122 - Secure Info Shard Wreck | This once functional info shard has been destroyed beyond repair. The cause of destruction is unknown. | Non-Interactable Object | Click to toggle showing the 13 attributes.descriptionID: 586191typeID: 60122 graphicID: 21404 Capacity: 27500.0 isDynamicType: False typeNameID: 586190 basePrice: 0.0 Volume: 27500.0 radius: 14.0 published: False Mass: 10000.0 groupID: 1975 portionSize: 1 |
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60123 - Snake Shaped Asteroid | Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range. | Non-Interactable Object | Click to toggle showing the 14 attributes.descriptionID: 586193typeID: 60123 graphicID: 2006 Capacity: 0.0 isDynamicType: False typeNameID: 586192 basePrice: 0.0 Volume: 0.0 radius: 11366.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 Structure Hitpoints: 100000000.0 |
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60124 - Sheared Rock Formation | No Description | Non-Interactable Object | Click to toggle showing the 13 attributes.typeID: 60124graphicID: 2064 Capacity: 0.0 isDynamicType: False typeNameID: 586194 basePrice: 0.0 Volume: 0.0 radius: 15902.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 Structure Hitpoints: 100000000.0 |
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60125 - Nestor Battleship Wreck | This SOE battleship has been destroyed beyond repair. No life signs are present on board. | Non-Interactable Object | Click to toggle showing the 13 attributes.descriptionID: 586196typeID: 60125 graphicID: 21397 Capacity: 27500.0 isDynamicType: False typeNameID: 586195 basePrice: 0.0 Volume: 27500.0 radius: 100.0 published: False Mass: 10000.0 groupID: 1975 portionSize: 1 |
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60139 - Rogue Drone Nursery Pods | Nursery pods where rogue drones are assembled in a process that bears an eerie resemblance to growth. | Non-Interactable Object | Click to toggle showing the 14 attributes.descriptionID: 587299typeID: 60139 graphicID: 25001 Capacity: 0.0 isDynamicType: False raceID: 134 typeNameID: 586273 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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60140 - Rogue Drone Nursery Pod | A nursery pod where a rogue drone will be assembled in a process that bears an eerie resemblance to growth. | Non-Interactable Object | Click to toggle showing the 13 attributes.descriptionID: 586275typeID: 60140 graphicID: 25002 Capacity: 27500.0 isDynamicType: False typeNameID: 586274 basePrice: 0.0 Volume: 27500.0 radius: 14.0 published: False Mass: 10000.0 groupID: 1975 portionSize: 1 |
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60141 - Rogue Drone Colony Nest | The Rogue Drone Colony Nest is the core of this infestation of rogue drones and will be defended by the combat units of the local swarm. This vast structure serves many functions but is primarily used to manufacture and expand the fields of nursery pods that assemble new rogue drones. Research into rogue drone activities here would give valuable insights into their technology but such efforts are very dangerous indeed. | Non-Interactable Object | Click to toggle showing the 14 attributes.descriptionID: 587298typeID: 60141 graphicID: 2565 Capacity: 0.0 isDynamicType: False raceID: 134 typeNameID: 586276 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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60142 - Rogue Drone Harvest Hive | This large Rogue Drone structure is a hive of harvester drone activity and is used to store materials gathered by the swarms of rogue drones serving the local Colony Nest. Like the core nest, this structure will be defended by rogue drone combat units. | Non-Interactable Object | Click to toggle showing the 14 attributes.descriptionID: 587297typeID: 60142 graphicID: 2406 Capacity: 0.0 isDynamicType: False raceID: 134 typeNameID: 586277 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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60143 - SCC Security Neutralizer | This Enforcer-class cruiser is configured to neutralize the energy systems of any ships intruding into the SCC Secure Key Storage. It would be unwise to draw the attention of this powerful combat support cruiser. | ♦ Cruiser | Click to toggle showing the 65 attributes.descriptionID: 586291typeID: 60143 graphicID: 21489 Capacity: 300.0 isDynamicType: False raceID: 8 typeNameID: 586290 basePrice: 0.0 Volume: 116000.0 soundID: 20078 wreckTypeID: 26940 radius: 200.0 published: False Mass: 12500000.0 groupID: 1813 portionSize: 1 Damage Modifier: 25.0 Shield Capacity: 5500.0 Structure Hitpoints: 750.0 Armor EM Damage Resistance: 0.57 Armor Explosive Damage Resistance: 0.57 Armor Kinetic Damage Resistance: 0.57 Armor Thermal Damage Resistance: 0.57 Shield EM Damage Resistance: 0.44 Shield Explosive Damage Resistance: 0.44 Shield Kinetic Damage Resistance: 0.44 Shield Thermal Damage Resistance: 0.44 Accuracy falloff : 35000.0 Turret Tracking: 1000.0 Maximum Velocity: 1070.0 Signature Radius: 145.0 entityFactionLoss: 0.01 Rate of fire: 5000.0 Scan Resolution: 400.0 Optimal Range: 65000.0 Armor Hitpoints: 2250.0 Kinetic damage: 10.0 Maximum Locked Targets: 10.0 Thermal damage: 0.0 Inertia Modifier: 1.18 Bounty: 0.0 Capacitor Recharge time: 242250.0 Maximum Targeting Range: 120000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 42.0 behaviorEnergyNeutralizerDuration: 5000.0 behaviorEnergyNeutralizerRange: 5000.0 behaviorEnergyNeutralizerFalloff: 15000.0 behaviorEnergyNeutralizerDischarge: 150.0 Shield recharge time: 3750000.0 npcDroneCapacity: 15.0 npcDroneBandwidth: 5.0 Capacitor Capacity: 1642.0 Neutralization Amount: 180.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.402 Structure Thermal Damage Resistance: 0.402 Structure Explosive Damage Resistance: 0.402 Structure EM Damage Resistance: 0.402 EM damage: 0.0 Explosive damage: 25.0 gfxTurretID: 14272.0 gfxBoosterID: 394.0 |
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60144 - Unidentified Signal | No Description | Large Collidable Structure | Click to toggle showing the 15 attributes.typeID: 60144graphicID: 25059 Capacity: 1000.0 isDynamicType: False typeNameID: 586294 basePrice: 0.0 Volume: 1000.0 radius: 1500.0 published: False Mass: 1000.0 groupID: 319 portionSize: 1 Structure Hitpoints: 1200000.0 Shield Capacity: 1200000.0 Armor Hitpoints: 1200000.0 |
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60145 - SCC Security Interceptor | This Pacifier-class frigate is used as a light interceptor by the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this fast attack frigate. | ♦ Frigate | Click to toggle showing the 62 attributes.descriptionID: 586298typeID: 60145 graphicID: 21490 Capacity: 150.0 isDynamicType: False typeNameID: 586297 basePrice: 0.0 Volume: 20000.0 soundID: 20070 wreckTypeID: 26941 radius: 38.0 published: False Mass: 1400000.0 groupID: 1803 portionSize: 1 Damage Modifier: 15.0 Shield Capacity: 1925.0 Structure Hitpoints: 250.0 Armor EM Damage Resistance: 0.57 Armor Explosive Damage Resistance: 0.57 Armor Kinetic Damage Resistance: 0.57 Armor Thermal Damage Resistance: 0.57 Shield EM Damage Resistance: 0.586 Shield Explosive Damage Resistance: 0.586 Shield Kinetic Damage Resistance: 0.586 Shield Thermal Damage Resistance: 0.586 Accuracy falloff : 15000.0 Turret Tracking: 1000.0 Maximum Velocity: 1350.0 Signature Radius: 37.7 entityFactionLoss: 0.01 Rate of fire: 3000.0 Scan Resolution: 1000.0 Optimal Range: 75000.0 Armor Hitpoints: 625.0 Inertia Modifier: 1.944 Kinetic damage: 5.0 Maximum Locked Targets: 7.0 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 30000.0 behaviorWebifierFalloff: 10000.0 behaviorWebifierDischarge: 3.75 Capacitor Recharge time: 240000.0 Maximum Targeting Range: 120000.0 Capacitor Capacity: 438.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 30.0 Thermal damage: 10.0 Shield recharge time: 468750.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 20000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.402 Structure Thermal Damage Resistance: 0.402 Structure Explosive Damage Resistance: 0.402 Structure EM Damage Resistance: 0.402 EM damage: 0.0 Explosive damage: 0.0 gfxTurretID: 2889.0 gfxBoosterID: 395.0 |
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60153 - SCC Security Jammer | This Enforcer-class cruiser is set up as an electronic warfare platform that will jam the targeting sensors of of any ships intruding into the SCC Secure Key Storage. It would be unwise to draw the attention of this potent combat support cruiser. | ♦ Cruiser | Click to toggle showing the 64 attributes.descriptionID: 586369typeID: 60153 graphicID: 21489 Capacity: 300.0 isDynamicType: False raceID: 8 typeNameID: 586368 basePrice: 0.0 Volume: 116000.0 soundID: 20078 wreckTypeID: 26940 radius: 200.0 published: False Mass: 12500000.0 groupID: 1813 portionSize: 1 Damage Modifier: 25.0 Shield Capacity: 5500.0 Structure Hitpoints: 750.0 Armor EM Damage Resistance: 0.57 Armor Explosive Damage Resistance: 0.57 Armor Kinetic Damage Resistance: 0.57 Armor Thermal Damage Resistance: 0.57 Shield EM Damage Resistance: 0.44 Shield Explosive Damage Resistance: 0.44 Shield Kinetic Damage Resistance: 0.44 Shield Thermal Damage Resistance: 0.44 Accuracy falloff : 35000.0 Turret Tracking: 1000.0 Maximum Velocity: 920.0 Signature Radius: 145.0 entityFactionLoss: 0.01 Rate of fire: 5000.0 Scan Resolution: 400.0 Optimal Range: 65000.0 Armor Hitpoints: 2250.0 Kinetic damage: 10.0 Maximum Locked Targets: 10.0 Thermal damage: 0.0 Inertia Modifier: 1.18 Bounty: 0.0 Capacitor Recharge time: 242250.0 Maximum Targeting Range: 120000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 42.0 Shield recharge time: 3750000.0 npcDroneCapacity: 15.0 npcDroneBandwidth: 5.0 Capacitor Capacity: 1642.0 behaviorECMDuration: 20000.0 behaviorECMRange: 30000.0 behaviorECMFalloff: 35000.0 behaviorECMDischarge: 63.75 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.402 Structure Thermal Damage Resistance: 0.402 Structure Explosive Damage Resistance: 0.402 Structure EM Damage Resistance: 0.402 EM damage: 0.0 Explosive damage: 25.0 gfxTurretID: 14272.0 gfxBoosterID: 394.0 |
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60154 - Cloudlayer_01a | No Description | MassiveEnvironments | Click to toggle showing the 13 attributes.typeID: 60154graphicID: 25076 Capacity: 0.0 isDynamicType: False raceID: 128 typeNameID: 586372 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
60156 - Astero AIR Laboratories SKIN | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587103typeID: 60156 Capacity: 0.0 raceID: 8 typeNameID: 586378 basePrice: 0.0 marketGroupID: 2031 (Pirate Faction) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Astero AIR Laboratories skin_skinMaterialID: 2659 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10516 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [33468] skin_licenseTypeID: 60156 Applies to: Astero isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60157 - Stratios AIR Laboratories SKIN | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587107typeID: 60157 Capacity: 0.0 raceID: 8 typeNameID: 586381 basePrice: 0.0 marketGroupID: 2030 (Pirate Faction) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Stratios AIR Laboratories skin_skinMaterialID: 2660 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10517 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [33470] skin_licenseTypeID: 60157 Applies to: Stratios isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60158 - Nestor AIR Laboratories SKIN | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587104typeID: 60158 Capacity: 0.0 raceID: 8 typeNameID: 586382 basePrice: 0.0 marketGroupID: 1963 (Pirate Faction) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Nestor AIR Laboratories skin_skinMaterialID: 2660 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10518 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [33472] skin_licenseTypeID: 60158 Applies to: Nestor isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60159 - Incursus AIR Laboratories SKIN | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587108typeID: 60159 Capacity: 0.0 raceID: 8 typeNameID: 586384 basePrice: 0.0 marketGroupID: 2004 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Incursus AIR Laboratories skin_skinMaterialID: 2663 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10520 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [594] skin_licenseTypeID: 60159 Applies to: Incursus isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60160 - Men's 'Orb Semiotique' Synthetic Eye (right) | Developed to integrate FTL communications and enhanced reality technology on the proven 'Odin' synthetic eye platform, the new 'Orb Semiotique' full-replacement implant was commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Eyewear | Click to toggle showing the 13 attributes.descriptionID: 587057typeID: 60160 Capacity: 0.0 typeNameID: 586390 iconID: 24827 basePrice: 0.0 marketGroupID: 1408 (Eyewear) Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1083 portionSize: 1 |
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60161 - Men's 'Semiotique Sports' Pants | These hard-wearing pants, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Bottoms | Click to toggle showing the 13 attributes.descriptionID: 587055typeID: 60161 Capacity: 0.0 typeNameID: 586391 iconID: 24828 basePrice: 0.0 marketGroupID: 1401 (Bottoms) Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1090 portionSize: 1 |
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60162 - Men's 'Semiotique Sports' Shoes | These high-performance shoes, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Footwear | Click to toggle showing the 13 attributes.descriptionID: 587053typeID: 60162 Capacity: 0.0 typeNameID: 586392 iconID: 24829 basePrice: 0.0 marketGroupID: 1400 (Footwear) Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1091 portionSize: 1 |
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60163 - Men's 'Barbatus Semiotique' Facial Augmentation | Using state-of-the-art nanocoating technology at a very personal level, this facial augmentation from Semiotique Superluminal combines a striking design with mesh technology that will boost the wearer's somatosensory systems.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Augmentations | Click to toggle showing the 13 attributes.descriptionID: 587063typeID: 60163 Capacity: 0.0 typeNameID: 586396 iconID: 24830 basePrice: 0.0 marketGroupID: 1836 (Augmentations) Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1670 portionSize: 1 |
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60164 - Men's 'Semiotique TorsoRig' Body Augmentation | The Semiotique TorsoRig provides the user with powerful enhancements to upper body strength, speed and precision. This version of Wiyrkomi Industrial Biomechanics' TorsoRig line has been specially commissioned to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Augmentations | Click to toggle showing the 13 attributes.descriptionID: 587061typeID: 60164 Capacity: 0.0 typeNameID: 586397 iconID: 24831 basePrice: 0.0 marketGroupID: 1836 (Augmentations) Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1670 portionSize: 1 |
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60165 - Men's 'Glass Semiotique' Monocle Interface (right) | Made infamous by capsuleers eager to flaunt their vast wealth, the original 'Looking Glass' design of monocle interfaces has been specially updated by Semiotique Superluminal in the form of the 'Glass Semiotique' to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Eyewear | Click to toggle showing the 13 attributes.descriptionID: 587059typeID: 60165 Capacity: 0.0 typeNameID: 586398 iconID: 24832 basePrice: 0.0 marketGroupID: 1408 (Eyewear) Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1083 portionSize: 1 |
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60166 - Women's 'Orb Semiotique' Synthetic Eye (right) | Developed to integrate FTL communications and enhanced reality technology on the proven 'Odin' synthetic eye platform, the new 'Orb Semiotique' full-replacement implant was commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Eyewear | Click to toggle showing the 13 attributes.descriptionID: 587058typeID: 60166 Capacity: 0.0 typeNameID: 586399 iconID: 24833 basePrice: 0.0 marketGroupID: 1408 (Eyewear) Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1083 portionSize: 1 |
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60167 - Women's 'Semiotique Sports' Pants | These hard-wearing pants, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Bottoms | Click to toggle showing the 13 attributes.descriptionID: 587056typeID: 60167 Capacity: 0.0 typeNameID: 586400 iconID: 24834 basePrice: 0.0 marketGroupID: 1403 (Bottoms) Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1090 portionSize: 1 |
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60168 - Women's 'Semiotique Sports' Shoes | These high-performance shoes, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Footwear | Click to toggle showing the 13 attributes.descriptionID: 587054typeID: 60168 Capacity: 0.0 typeNameID: 586401 iconID: 24835 basePrice: 0.0 marketGroupID: 1404 (Footwear) Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1091 portionSize: 1 |
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60169 - Women's 'Oculina Semiotique' Facial Augmentation | This mesh-tech facial augmentation from Semiotique Superluminal is designed to supplement the range of information that can be gathered in the visual cone of the wearer, providing supplemental electromagnetic, thermal and kinetic pickups for translation into optical data.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Augmentations | Click to toggle showing the 13 attributes.descriptionID: 587064typeID: 60169 Capacity: 0.0 typeNameID: 586402 iconID: 24836 basePrice: 0.0 marketGroupID: 1836 (Augmentations) Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1670 portionSize: 1 |
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60170 - Women's 'Semiotique TorsoRig' Body Augmentation | The Semiotique TorsoRig provides the user with powerful enhancements to upper body strength, speed and precision. This version of Wiyrkomi Industrial Biomechanics' TorsoRig line has been specially commissioned to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Augmentations | Click to toggle showing the 13 attributes.descriptionID: 587062typeID: 60170 Capacity: 0.0 typeNameID: 586403 iconID: 24837 basePrice: 0.0 marketGroupID: 1836 (Augmentations) Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1670 portionSize: 1 |
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60171 - Women's 'Glass Semiotique' Monocle Interface (right) | Made infamous by capsuleers eager to flaunt their vast wealth, the original 'Looking Glass' design of monocle interfaces has been specially updated by Semiotique Superluminal in the form of the 'Glass Semiotique' to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Eyewear | Click to toggle showing the 13 attributes.descriptionID: 587060typeID: 60171 Capacity: 0.0 typeNameID: 586404 iconID: 24838 basePrice: 0.0 marketGroupID: 1408 (Eyewear) Volume: 0.1 radius: 1.0 published: True Mass: 0.5 groupID: 1083 portionSize: 1 |
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60175 - 60175_Male_outer_JacketMilM02_Types_JacketMilM02_AIR.png | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 60175Capacity: 0.0 typeNameID: 586416 iconID: 24839 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: False Mass: 0.5 groupID: 1088 portionSize: 1 |
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60176 - 60176_Female_Outer_JacketSLF_01_Types_JacketSLF_01_air.png | No Description | Outer | Click to toggle showing the 11 attributes.typeID: 60176Capacity: 0.0 typeNameID: 586417 iconID: 24840 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: False Mass: 0.5 groupID: 1088 portionSize: 1 |
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60193 - Deacon Emergency Response Squad SKIN | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 586601typeID: 60193 Capacity: 0.0 raceID: 4 typeNameID: 586593 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2137 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Deacon Emergency Response Squad skin_skinMaterialID: 308 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 10521 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37457] skin_licenseTypeID: 60193 Applies to: Deacon isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60194 - Kirin Emergency Response Squad SKIN | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 586602typeID: 60194 Capacity: 0.0 raceID: 1 typeNameID: 586594 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2138 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Kirin Emergency Response Squad skin_skinMaterialID: 309 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 10522 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37458] skin_licenseTypeID: 60194 Applies to: Kirin isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60195 - Thalia Emergency Response Squad SKIN | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 586604typeID: 60195 Capacity: 0.0 raceID: 8 typeNameID: 586595 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2139 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Thalia Emergency Response Squad skin_skinMaterialID: 310 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 10523 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37459] skin_licenseTypeID: 60195 Applies to: Thalia isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60196 - Scalpel Emergency Response Squad SKIN | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 586603typeID: 60196 Capacity: 0.0 raceID: 2 typeNameID: 586596 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2140 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Scalpel Emergency Response Squad skin_skinMaterialID: 2665 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 10524 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37460] skin_licenseTypeID: 60196 Applies to: Scalpel isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60197 - Inquisitor Combat Medic Section SKIN | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 586607typeID: 60197 Capacity: 0.0 raceID: 4 typeNameID: 586597 basePrice: 0.0 marketGroupID: 2002 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Inquisitor Combat Medic Section skin_skinMaterialID: 304 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 10525 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [590] skin_licenseTypeID: 60197 Applies to: Inquisitor isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60198 - Bantam Combat Medic Section SKIN | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 586605typeID: 60198 Capacity: 0.0 raceID: 1 typeNameID: 586598 basePrice: 0.0 marketGroupID: 2003 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Bantam Combat Medic Section skin_skinMaterialID: 305 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 10526 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [582] skin_licenseTypeID: 60198 Applies to: Bantam isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60199 - Navitas Combat Medic Section SKIN | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 586608typeID: 60199 Capacity: 0.0 raceID: 8 typeNameID: 586599 basePrice: 0.0 marketGroupID: 2004 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Navitas Combat Medic Section skin_skinMaterialID: 306 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 10527 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [592] skin_licenseTypeID: 60199 Applies to: Navitas isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60200 - Burst Combat Medic Section SKIN | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 586606typeID: 60200 Capacity: 0.0 raceID: 2 typeNameID: 586600 basePrice: 0.0 marketGroupID: 2005 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Burst Combat Medic Section skin_skinMaterialID: 2664 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 10528 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [599] skin_licenseTypeID: 60200 Applies to: Burst isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60201 - Colony Nest Scavenger | This rogue drone is generally designed for foraging duties, scavenging for any source of materials it can find and bring back to the colony nest. These relatively light drones are still a danger in large numbers as they are armed and will be pressed into combat by the colony if any intruders penetrate its perimeter. | Deadspace Rogue Drone Battleship | Click to toggle showing the 95 attributes.descriptionID: 586623typeID: 60201 graphicID: 1718 Capacity: 950.0 isDynamicType: False typeNameID: 586622 basePrice: 0.0 Volume: 1010000.0 soundID: 11 wreckTypeID: 48742 radius: 250.0 published: False Mass: 21000000.0 groupID: 802 portionSize: 1 Damage Modifier: 3.75 Missile Velocity Bonus: 1.4262 Missile Flight Time Bonus: 1.4262 Shield Capacity: 5500.0 Structure Hitpoints: 5000.0 Armor EM Damage Resistance: 0.6 Armor Explosive Damage Resistance: 0.3 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.4 Shield EM Damage Resistance: 0.3 Shield Explosive Damage Resistance: 0.6 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.4 Security Status Kill Amount: 0.14 entityChaseMaxDistance: 14400.0 entityStrength: 4.0 Accuracy falloff : 16000.0 Turret Tracking: 0.1056 entityShieldBoostDelayChanceLarge: 0.6 entityAttackRange: 100000.0 entityAttackDelayMin: 3900.0 Maximum Velocity: 350.0 Signature Radius: 125.0 EM damage: 0.0 entitySecurityMaxGain: 5.0 entityFactionLoss: 0.0 Rate of fire: 2500.0 Scan Resolution: 115.0 entityBracketColour: 1.0 Optimal Range: 3200.0 Armor Hitpoints: 6500.0 Explosive damage: 32.0 armorUniformity: 0.75 Kinetic damage: 8.0 Ignore Drones Below This Size: 100.0 Maximum Locked Targets: 4.0 maxAttackTargets: 1.0 entityChaseMaxDelay: 10000.0 entityChaseMaxDelayChance: 0.625 entityChaseMaxDuration: 10000.0 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 1.0 entityEquipmentMax: 2.0 scanSpeed: 2000.0 Capacitor Recharge time: 2000000.0 structureUniformity: 1.0 Ladar Sensor Strength: 25.0 Magnetometric Sensor Strength: 20.0 entityFlyRange: 7200.0 Missile Damage Bonus: 1.0 Disallows Assistance: 1.0 propulsionGraphicID: 394.0 Explosion Radius Bonus: 0.7869 Explosion Velocity Bonus: 1.4262 entityAttackDelayMax: 15600.0 Thermal damage: 0.0 Shield recharge time: 2000000.0 Bounty: 30000.0 Capacitor Capacity: 3000.0 shieldUniformity: 0.75 entityOverviewShipGroupId: 27.0 entityShieldBoostDelayChance: 0.65 Orbit Velocity: 175.0 Signature Resolution: 125.0 entityReactionFactor: 0.77 AI_ShouldUseTargetSwitching: 1.0 entityDefenderChance: 0.105 AI_ShouldUseSignatureRadius: 1.0 AI_ChanceToNotTargetSwitch: 0.0 AI_ShouldUseEffectMultiplier: 1.0 gfxTurretID: 366.0 entityArmorRepairDuration: 10000.0 entityArmorRepairAmount: 350.0 Drone Tanking Modifier: 0.7 Rate of fire: 1.0 entityMissileTypeID: 0.0 entityShieldBoostDuration: 5000.0 entityShieldBoostAmount: 0.0 entityArmorRepairDelayChance: 0.65 gfxBoosterID: 394.0 |
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60202 - Swarm Overmind Secundus | A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Secundus'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority.
These commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Secundus is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated. Only when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair. |
Deadspace Rogue Drone BattleCruiser | Click to toggle showing the 95 attributes.descriptionID: 586625typeID: 60202 graphicID: 1223 Capacity: 950.0 isDynamicType: False typeNameID: 586624 basePrice: 0.0 Volume: 1010000.0 soundID: 11 wreckTypeID: 26592 radius: 250.0 published: False Mass: 21000000.0 groupID: 801 portionSize: 1 Damage Modifier: 3.75 Missile Velocity Bonus: 1.4262 Missile Flight Time Bonus: 1.4262 Shield Capacity: 5500.0 Structure Hitpoints: 5000.0 Armor EM Damage Resistance: 0.6 Armor Explosive Damage Resistance: 0.3 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.4 Shield EM Damage Resistance: 0.3 Shield Explosive Damage Resistance: 0.6 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.4 Security Status Kill Amount: 0.14 entityChaseMaxDistance: 14400.0 entityStrength: 4.0 Accuracy falloff : 16000.0 Turret Tracking: 0.1056 entityAttackRange: 100000.0 entityAttackDelayMin: 3900.0 Maximum Velocity: 350.0 Signature Radius: 125.0 EM damage: 0.0 entitySecurityMaxGain: 5.0 entityFactionLoss: 0.0 Rate of fire: 2500.0 Scan Resolution: 115.0 entityBracketColour: 1.0 Optimal Range: 3200.0 Armor Hitpoints: 6500.0 Explosive damage: 32.0 armorUniformity: 0.75 Kinetic damage: 8.0 Ignore Drones Below This Size: 100.0 Maximum Locked Targets: 4.0 maxAttackTargets: 1.0 entityChaseMaxDelay: 10000.0 entityChaseMaxDelayChance: 0.625 entityChaseMaxDuration: 10000.0 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 1.0 entityEquipmentMax: 2.0 scanSpeed: 2000.0 Capacitor Recharge time: 2000000.0 structureUniformity: 1.0 Ladar Sensor Strength: 25.0 Magnetometric Sensor Strength: 20.0 entityFlyRange: 7200.0 Missile Damage Bonus: 1.0 Disallows Assistance: 1.0 propulsionGraphicID: 394.0 Explosion Radius Bonus: 0.7869 Explosion Velocity Bonus: 1.4262 entityAttackDelayMax: 15600.0 Thermal damage: 0.0 Shield recharge time: 500000.0 Bounty: 30000.0 Capacitor Capacity: 3000.0 shieldUniformity: 0.75 entityOverviewShipGroupId: 27.0 entityShieldBoostDelayChance: 0.65 Orbit Velocity: 175.0 Signature Resolution: 125.0 entityReactionFactor: 0.77 entityShieldBoostDelayChanceMedium: 0.6 AI_ShouldUseTargetSwitching: 1.0 entityDefenderChance: 0.105 AI_ShouldUseSignatureRadius: 1.0 AI_ChanceToNotTargetSwitch: 0.0 AI_ShouldUseEffectMultiplier: 1.0 gfxTurretID: 366.0 entityArmorRepairDuration: 10000.0 entityArmorRepairAmount: 350.0 Drone Tanking Modifier: 0.7 Rate of fire: 1.0 entityMissileTypeID: 0.0 entityShieldBoostDuration: 5000.0 entityShieldBoostAmount: 0.0 entityArmorRepairDelayChance: 0.65 gfxBoosterID: 394.0 |
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60203 - Swarm Overmind Tertius | A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Tertius'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority.
These commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Tertius is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated. Only when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair. |
Deadspace Rogue Drone Cruiser | Click to toggle showing the 95 attributes.descriptionID: 586628typeID: 60203 graphicID: 1220 Capacity: 950.0 isDynamicType: False typeNameID: 586627 basePrice: 0.0 Volume: 1010000.0 soundID: 11 wreckTypeID: 26592 radius: 250.0 published: False Mass: 21000000.0 groupID: 803 portionSize: 1 Damage Modifier: 3.75 Missile Velocity Bonus: 1.4262 Missile Flight Time Bonus: 1.4262 Shield Capacity: 5500.0 Structure Hitpoints: 5000.0 Armor EM Damage Resistance: 0.6 Armor Explosive Damage Resistance: 0.3 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.4 Shield EM Damage Resistance: 0.3 Shield Explosive Damage Resistance: 0.6 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.4 Security Status Kill Amount: 0.14 entityChaseMaxDistance: 14400.0 entityStrength: 4.0 Accuracy falloff : 16000.0 Turret Tracking: 0.1056 entityAttackRange: 100000.0 entityAttackDelayMin: 3900.0 Maximum Velocity: 350.0 Signature Radius: 125.0 EM damage: 0.0 entitySecurityMaxGain: 5.0 entityFactionLoss: 0.0 Rate of fire: 2500.0 Scan Resolution: 115.0 entityBracketColour: 1.0 Optimal Range: 3200.0 Armor Hitpoints: 6500.0 Explosive damage: 32.0 armorUniformity: 0.75 Kinetic damage: 8.0 Ignore Drones Below This Size: 100.0 Maximum Locked Targets: 4.0 maxAttackTargets: 1.0 entityChaseMaxDelay: 10000.0 entityChaseMaxDelayChance: 0.625 entityChaseMaxDuration: 10000.0 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 1.0 entityEquipmentMax: 2.0 scanSpeed: 2000.0 Capacitor Recharge time: 2000000.0 structureUniformity: 1.0 Ladar Sensor Strength: 25.0 Magnetometric Sensor Strength: 20.0 entityFlyRange: 7200.0 Missile Damage Bonus: 1.0 Disallows Assistance: 1.0 propulsionGraphicID: 394.0 Explosion Radius Bonus: 0.7869 Explosion Velocity Bonus: 1.4262 entityAttackDelayMax: 15600.0 Thermal damage: 0.0 Shield recharge time: 2000000.0 Bounty: 30000.0 Capacitor Capacity: 3000.0 shieldUniformity: 0.75 entityOverviewShipGroupId: 27.0 entityShieldBoostDelayChance: 0.65 Orbit Velocity: 175.0 Signature Resolution: 125.0 entityReactionFactor: 0.77 entityShieldBoostDelayChanceMedium: 0.6 AI_ShouldUseTargetSwitching: 1.0 entityDefenderChance: 0.105 AI_ShouldUseSignatureRadius: 1.0 AI_ChanceToNotTargetSwitch: 0.0 AI_ShouldUseEffectMultiplier: 1.0 gfxTurretID: 366.0 entityArmorRepairDuration: 10000.0 entityArmorRepairAmount: 350.0 Drone Tanking Modifier: 0.7 Rate of fire: 1.0 entityMissileTypeID: 0.0 entityShieldBoostDuration: 5000.0 entityShieldBoostAmount: 0.0 entityArmorRepairDelayChance: 0.65 gfxBoosterID: 394.0 |
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60204 - Colony Nest Forager | This rogue drone is generally designed for foraging duties, scavenging for any source of materials it can find and bring back to the colony nest. These relatively light drones are still a danger in large numbers as they are armed and will be pressed into combat by the colony if any intruders penetrate its perimeter. | Deadspace Rogue Drone Frigate | Click to toggle showing the 98 attributes.descriptionID: 587296typeID: 60204 graphicID: 1219 Capacity: 1200.0 isDynamicType: False typeNameID: 586626 basePrice: 0.0 Volume: 60.0 soundID: 11 wreckTypeID: 26591 radius: 45.0 published: False Mass: 100000.0 groupID: 805 portionSize: 1 Damage Modifier: 1.666666667 Missile Velocity Bonus: 1.0244 Missile Flight Time Bonus: 1.0244 Shield Capacity: 350.0 Structure Hitpoints: 125.0 Armor EM Damage Resistance: 0.97 Armor Explosive Damage Resistance: 0.67 Armor Kinetic Damage Resistance: 0.77 Armor Thermal Damage Resistance: 0.87 Shield EM Damage Resistance: 0.97 Shield Explosive Damage Resistance: 0.67 Shield Kinetic Damage Resistance: 0.77 Shield Thermal Damage Resistance: 0.87 Security Status Kill Amount: 0.008125 entityChaseMaxDistance: 3800.0 entityStrength: 4.0 Accuracy falloff : 4000.0 Turret Tracking: 0.35 entityAttackRange: 5700.0 entityAttackDelayMin: 7275.0 Maximum Velocity: 550.0 Signature Radius: 25.0 EM damage: 4.0 entitySecurityMaxGain: 5.0 entityFactionLoss: 0.0 Rate of fire: 2500.0 Scan Resolution: 950.0 entityBracketColour: 1.0 Optimal Range: 900.0 Armor Hitpoints: 125.0 Explosive damage: 0.0 armorUniformity: 0.75 Kinetic damage: 0.0 entityLootCountMin: 1.0 Ignore Drones Below This Size: 50.0 Maximum Locked Targets: 8.0 maxAttackTargets: 1.0 entityChaseMaxDelay: 10000.0 entityChaseMaxDelayChance: 0.125 entityChaseMaxDuration: 10000.0 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 2.0 entityEquipmentMax: 6.0 scanSpeed: 2000.0 Capacitor Recharge time: 500000.0 structureUniformity: 1.0 Ladar Sensor Strength: 7.0 Magnetometric Sensor Strength: 7.0 entityFlyRange: 1900.0 Missile Damage Bonus: 1.0 Disallows Assistance: 1.0 propulsionGraphicID: 394.0 Explosion Radius Bonus: 0.9878 Explosion Velocity Bonus: 1.0244 entityAttackDelayMax: 29100.0 Thermal damage: 3.0 Shield recharge time: 500000.0 Bounty: 4875.0 Capacitor Capacity: 100.0 entityLootCountMax: 2.0 shieldUniformity: 0.75 entityOverviewShipGroupId: 25.0 entityEquipmentGroupMax: 8.0 entityShieldBoostDelayChance: 0.18 Orbit Velocity: 275.0 Signature Resolution: 40.0 entityReactionFactor: 0.28 entityShieldBoostDelayChanceSmall: 0.13 AI_ShouldUseTargetSwitching: 1.0 entityDefenderChance: 0.0 AI_ShouldUseSignatureRadius: 1.0 AI_ChanceToNotTargetSwitch: 0.0 AI_ShouldUseEffectMultiplier: 1.0 gfxTurretID: 378.0 entityArmorRepairDuration: 10000.0 entityArmorRepairAmount: 35.0 Drone Tanking Modifier: 0.7 Rate of fire: 1.0 entityMissileTypeID: 0.0 entityShieldBoostDuration: 5000.0 entityShieldBoostAmount: 0.0 entityArmorRepairDelayChance: 0.18 gfxBoosterID: 394.0 |
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60205 - Swarm Overmind Tertius | A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Tertius'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority.
These commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Tertius is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated. Only when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair. |
Deadspace Rogue Drone Cruiser | Click to toggle showing the 95 attributes.descriptionID: 586630typeID: 60205 graphicID: 1220 Capacity: 950.0 isDynamicType: False typeNameID: 586629 basePrice: 0.0 Volume: 1010000.0 soundID: 11 wreckTypeID: 26592 radius: 250.0 published: False Mass: 21000000.0 groupID: 803 portionSize: 1 Damage Modifier: 3.75 Missile Velocity Bonus: 1.4262 Missile Flight Time Bonus: 1.4262 Shield Capacity: 5500.0 Structure Hitpoints: 5000.0 Armor EM Damage Resistance: 0.6 Armor Explosive Damage Resistance: 0.3 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.4 Shield EM Damage Resistance: 0.3 Shield Explosive Damage Resistance: 0.6 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.4 Security Status Kill Amount: 0.14 entityChaseMaxDistance: 14400.0 entityStrength: 4.0 Accuracy falloff : 16000.0 Turret Tracking: 0.1056 entityAttackRange: 100000.0 entityAttackDelayMin: 3900.0 Maximum Velocity: 350.0 Signature Radius: 125.0 EM damage: 0.0 entitySecurityMaxGain: 5.0 entityFactionLoss: 0.0 Rate of fire: 2500.0 Scan Resolution: 115.0 entityBracketColour: 1.0 Optimal Range: 3200.0 Armor Hitpoints: 6500.0 Explosive damage: 32.0 armorUniformity: 0.75 Kinetic damage: 8.0 Ignore Drones Below This Size: 100.0 Maximum Locked Targets: 4.0 maxAttackTargets: 1.0 entityChaseMaxDelay: 10000.0 entityChaseMaxDelayChance: 0.625 entityChaseMaxDuration: 10000.0 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 1.0 entityEquipmentMax: 2.0 scanSpeed: 2000.0 Capacitor Recharge time: 2000000.0 structureUniformity: 1.0 Ladar Sensor Strength: 25.0 Magnetometric Sensor Strength: 20.0 entityFlyRange: 7200.0 Missile Damage Bonus: 1.0 Disallows Assistance: 1.0 propulsionGraphicID: 394.0 Explosion Radius Bonus: 0.7869 Explosion Velocity Bonus: 1.4262 entityAttackDelayMax: 15600.0 Thermal damage: 0.0 Shield recharge time: 2000000.0 Bounty: 30000.0 Capacitor Capacity: 3000.0 shieldUniformity: 0.75 entityOverviewShipGroupId: 27.0 entityShieldBoostDelayChance: 0.65 Orbit Velocity: 175.0 Signature Resolution: 125.0 entityReactionFactor: 0.77 entityShieldBoostDelayChanceMedium: 0.6 AI_ShouldUseTargetSwitching: 1.0 entityDefenderChance: 0.105 AI_ShouldUseSignatureRadius: 1.0 AI_ChanceToNotTargetSwitch: 0.0 AI_ShouldUseEffectMultiplier: 1.0 gfxTurretID: 366.0 entityArmorRepairDuration: 10000.0 entityArmorRepairAmount: 350.0 Drone Tanking Modifier: 0.7 Rate of fire: 1.0 entityMissileTypeID: 0.0 entityShieldBoostDuration: 5000.0 entityShieldBoostAmount: 0.0 entityArmorRepairDelayChance: 0.65 gfxBoosterID: 394.0 |
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60206 - Rogue Drone Event 2021 Wave Spawner | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 60206graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 586632 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 227 portionSize: 1 |
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60207 - Rogue Drone Event 2021 BossHS Spawner | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 60207graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 586633 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 227 portionSize: 1 |
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60208 - Corax Semiotique Sports SKIN | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587070typeID: 60208 Capacity: 0.0 raceID: 1 typeNameID: 586649 basePrice: 0.0 marketGroupID: 1995 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Corax Semiotique Sports skin_skinMaterialID: 2666 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10529 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [32876] skin_licenseTypeID: 60208 Applies to: Corax isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60209 - Magnate Semiotique Sports SKIN | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 587071typeID: 60209 Capacity: 0.0 raceID: 4 typeNameID: 586652 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Magnate Semiotique Sports skin_skinMaterialID: 2667 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10530 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [29248] skin_licenseTypeID: 60209 Applies to: Magnate isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60210 - Talwar Semiotique Sports SKIN | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587072typeID: 60210 Capacity: 0.0 raceID: 2 typeNameID: 586653 basePrice: 0.0 marketGroupID: 1997 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Talwar Semiotique Sports skin_skinMaterialID: 2668 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10531 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [32878] skin_licenseTypeID: 60210 Applies to: Talwar isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60213 - Punisher Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587076typeID: 60213 Capacity: 0.0 raceID: 4 typeNameID: 586677 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2002 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Punisher Semiotique Superluminal skin_skinMaterialID: 2669 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10532 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [597] skin_licenseTypeID: 60213 Applies to: Punisher isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60214 - Coercer Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587077typeID: 60214 Capacity: 0.0 raceID: 4 typeNameID: 586678 basePrice: 0.0 metaGroupID: 17 marketGroupID: 1994 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Coercer Semiotique Superluminal skin_skinMaterialID: 2669 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10533 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16236] skin_licenseTypeID: 60214 Applies to: Coercer isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60215 - Omen Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587078typeID: 60215 Capacity: 0.0 raceID: 4 typeNameID: 586679 basePrice: 0.0 metaGroupID: 17 marketGroupID: 1990 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Omen Semiotique Superluminal skin_skinMaterialID: 2669 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10534 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [2006] skin_licenseTypeID: 60215 Applies to: Omen isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60216 - Merlin Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587079typeID: 60216 Capacity: 0.0 raceID: 1 typeNameID: 586680 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2003 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Merlin Semiotique Superluminal skin_skinMaterialID: 2670 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10535 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [603] skin_licenseTypeID: 60216 Applies to: Merlin isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60217 - Cormorant Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587080typeID: 60217 Capacity: 0.0 raceID: 1 typeNameID: 586681 basePrice: 0.0 metaGroupID: 17 marketGroupID: 1995 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Cormorant Semiotique Superluminal skin_skinMaterialID: 2670 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10536 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16238] skin_licenseTypeID: 60217 Applies to: Cormorant isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60218 - Caracal Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587081typeID: 60218 Capacity: 0.0 raceID: 1 typeNameID: 586682 basePrice: 0.0 metaGroupID: 17 marketGroupID: 1991 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Caracal Semiotique Superluminal skin_skinMaterialID: 2670 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10537 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [621] skin_licenseTypeID: 60218 Applies to: Caracal isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60219 - Incursus Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587082typeID: 60219 Capacity: 0.0 raceID: 8 typeNameID: 586683 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2004 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Incursus Semiotique Superluminal skin_skinMaterialID: 2671 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10538 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [594] skin_licenseTypeID: 60219 Applies to: Incursus isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60220 - Catalyst Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587083typeID: 60220 Capacity: 0.0 raceID: 8 typeNameID: 586684 basePrice: 0.0 metaGroupID: 17 marketGroupID: 1996 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Catalyst Semiotique Superluminal skin_skinMaterialID: 2671 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10539 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16240] skin_licenseTypeID: 60220 Applies to: Catalyst isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60221 - Thorax Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587084typeID: 60221 Capacity: 0.0 raceID: 8 typeNameID: 586685 basePrice: 0.0 metaGroupID: 17 marketGroupID: 1992 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Thorax Semiotique Superluminal skin_skinMaterialID: 2671 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10540 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [627] skin_licenseTypeID: 60221 Applies to: Thorax isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60222 - Rifter Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587085typeID: 60222 Capacity: 0.0 raceID: 2 typeNameID: 586686 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2005 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Rifter Semiotique Superluminal skin_skinMaterialID: 2672 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10541 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [587] skin_licenseTypeID: 60222 Applies to: Rifter isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60223 - Thrasher Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587086typeID: 60223 Capacity: 0.0 raceID: 2 typeNameID: 586687 basePrice: 0.0 metaGroupID: 17 marketGroupID: 1997 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Thrasher Semiotique Superluminal skin_skinMaterialID: 2672 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10542 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16242] skin_licenseTypeID: 60223 Applies to: Thrasher isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60224 - Rupture Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587073typeID: 60224 Capacity: 0.0 raceID: 2 typeNameID: 586688 basePrice: 0.0 metaGroupID: 17 marketGroupID: 1993 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Rupture Semiotique Superluminal skin_skinMaterialID: 2672 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10543 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [629] skin_licenseTypeID: 60224 Applies to: Rupture isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60225 - Astero Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587074typeID: 60225 Capacity: 0.0 raceID: 8 typeNameID: 586689 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2031 (Pirate Faction) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Astero Semiotique Superluminal skin_skinMaterialID: 2673 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10544 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [33468] skin_licenseTypeID: 60225 Applies to: Astero isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60226 - Stratios Semiotique Superluminal SKIN | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 587075typeID: 60226 Capacity: 0.0 raceID: 8 typeNameID: 586690 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2030 (Pirate Faction) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Stratios Semiotique Superluminal skin_skinMaterialID: 2673 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10545 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [33470] skin_licenseTypeID: 60226 Applies to: Stratios isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60227 - Astero Aspirant Explorer SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587285typeID: 60227 Capacity: 0.0 raceID: 8 typeNameID: 586703 basePrice: 0.0 marketGroupID: 2031 (Pirate Faction) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Astero Aspirant Explorer skin_skinMaterialID: 2674 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10546 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [33468] skin_licenseTypeID: 60227 Applies to: Astero isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60228 - Imicus Aspirant Explorer SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587286typeID: 60228 Capacity: 0.0 raceID: 8 typeNameID: 586704 basePrice: 0.0 marketGroupID: 2004 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Imicus Aspirant Explorer skin_skinMaterialID: 2674 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10547 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [607] skin_licenseTypeID: 60228 Applies to: Imicus isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60229 - Heron Aspirant Explorer SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587287typeID: 60229 Capacity: 0.0 raceID: 1 typeNameID: 586705 basePrice: 0.0 marketGroupID: 2003 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Heron Aspirant Explorer skin_skinMaterialID: 2674 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10548 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [605] skin_licenseTypeID: 60229 Applies to: Heron isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60230 - Magnate Aspirant Explorer SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587288typeID: 60230 Capacity: 0.0 raceID: 4 typeNameID: 586706 basePrice: 0.0 marketGroupID: 2002 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Magnate Aspirant Explorer skin_skinMaterialID: 2675 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10549 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [29248] skin_licenseTypeID: 60230 Applies to: Magnate isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60231 - Probe Aspirant Explorer SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587289typeID: 60231 Capacity: 0.0 raceID: 2 typeNameID: 586707 basePrice: 0.0 marketGroupID: 2005 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Probe Aspirant Explorer skin_skinMaterialID: 2676 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10550 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [586] skin_licenseTypeID: 60231 Applies to: Probe isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60232 - Venture Aspirant Industrialist SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist.
Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 587290typeID: 60232 Capacity: 0.0 raceID: 128 typeNameID: 586708 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Venture Aspirant Industrialist skin_skinMaterialID: 2677 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10551 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [32880] skin_licenseTypeID: 60232 Applies to: Venture isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60233 - Procurer Aspirant Industrialist SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist.
Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 587291typeID: 60233 Capacity: 0.0 raceID: 128 typeNameID: 586709 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Procurer Aspirant Industrialist skin_skinMaterialID: 2677 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10552 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17480] skin_licenseTypeID: 60233 Applies to: Procurer isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60234 - Retriever Aspirant Industrialist SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist.
Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 587292typeID: 60234 Capacity: 0.0 raceID: 128 typeNameID: 586710 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Retriever Aspirant Industrialist skin_skinMaterialID: 2677 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10553 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17478] skin_licenseTypeID: 60234 Applies to: Retriever isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60235 - Covetor Aspirant Industrialist SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist.
Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 587293typeID: 60235 Capacity: 0.0 raceID: 128 typeNameID: 586711 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Covetor Aspirant Industrialist skin_skinMaterialID: 2677 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10554 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17476] skin_licenseTypeID: 60235 Applies to: Covetor isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60236 - Caracal Aspirant Enforcer SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer.
The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587277typeID: 60236 Capacity: 0.0 raceID: 1 typeNameID: 586712 basePrice: 0.0 marketGroupID: 1991 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Caracal Aspirant Enforcer skin_skinMaterialID: 2678 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10555 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [621] skin_licenseTypeID: 60236 Applies to: Caracal isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60237 - Thorax Aspirant Enforcer SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer.
The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587278typeID: 60237 Capacity: 0.0 raceID: 8 typeNameID: 586713 basePrice: 0.0 marketGroupID: 1992 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Thorax Aspirant Enforcer skin_skinMaterialID: 2678 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10556 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [627] skin_licenseTypeID: 60237 Applies to: Thorax isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60238 - Rupture Aspirant Enforcer SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer.
The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587279typeID: 60238 Capacity: 0.0 raceID: 2 typeNameID: 586714 basePrice: 0.0 marketGroupID: 1993 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Rupture Aspirant Enforcer skin_skinMaterialID: 2678 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10557 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [629] skin_licenseTypeID: 60238 Applies to: Rupture isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60239 - Omen Aspirant Enforcer SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer.
The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587280typeID: 60239 Capacity: 0.0 raceID: 4 typeNameID: 586715 basePrice: 0.0 marketGroupID: 1990 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Omen Aspirant Enforcer skin_skinMaterialID: 2679 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10558 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [2006] skin_licenseTypeID: 60239 Applies to: Omen isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60240 - Phantasm Aspirant Soldier SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune.
New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587281typeID: 60240 Capacity: 0.0 raceID: 4 typeNameID: 586716 basePrice: 0.0 marketGroupID: 2030 (Pirate Faction) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Phantasm Aspirant Soldier skin_skinMaterialID: 2680 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10559 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17718] skin_licenseTypeID: 60240 Applies to: Phantasm isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60241 - Orthrus Aspirant Soldier SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune.
New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587282typeID: 60241 Capacity: 0.0 raceID: 1 typeNameID: 586717 basePrice: 0.0 marketGroupID: 2030 (Pirate Faction) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Orthrus Aspirant Soldier skin_skinMaterialID: 2680 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10560 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [33818] skin_licenseTypeID: 60241 Applies to: Orthrus isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60242 - Stratios Aspirant Soldier SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune.
New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587283typeID: 60242 Capacity: 0.0 raceID: 8 typeNameID: 586718 basePrice: 0.0 marketGroupID: 2030 (Pirate Faction) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Stratios Aspirant Soldier skin_skinMaterialID: 2680 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10561 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [33470] skin_licenseTypeID: 60242 Applies to: Stratios isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60243 - Cynabal Aspirant Soldier SKIN | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune.
New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587284typeID: 60243 Capacity: 0.0 raceID: 2 typeNameID: 586719 basePrice: 0.0 marketGroupID: 2030 (Pirate Faction) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Cynabal Aspirant Soldier skin_skinMaterialID: 2681 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 10562 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [17720] skin_licenseTypeID: 60243 Applies to: Cynabal isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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60259 - Heron Semiotique Sports SKIN | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 587065typeID: 60259 Capacity: 0.0 raceID: 1 typeNameID: 586997 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Heron Semiotique Sports skin_skinMaterialID: 2666 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10563 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [605] skin_licenseTypeID: 60259 Applies to: Heron isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60260 - Celestis Semiotique Sports SKIN | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587066typeID: 60260 Capacity: 0.0 raceID: 8 typeNameID: 586999 basePrice: 0.0 marketGroupID: 1992 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Celestis Semiotique Sports skin_skinMaterialID: 2682 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10564 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [633] skin_licenseTypeID: 60260 Applies to: Celestis isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60261 - Maulus Semiotique Sports SKIN | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 587067typeID: 60261 Capacity: 0.0 raceID: 8 typeNameID: 587000 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Maulus Semiotique Sports skin_skinMaterialID: 2682 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10565 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [609] skin_licenseTypeID: 60261 Applies to: Maulus isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60262 - Bellicose Semiotique Sports SKIN | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587068typeID: 60262 Capacity: 0.0 raceID: 2 typeNameID: 587001 basePrice: 0.0 marketGroupID: 1993 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Bellicose Semiotique Sports skin_skinMaterialID: 2668 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10566 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [630] skin_licenseTypeID: 60262 Applies to: Bellicose isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60263 - Crucifier Semiotique Sports SKIN | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 587069typeID: 60263 Capacity: 0.0 raceID: 4 typeNameID: 587002 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Crucifier Semiotique Sports skin_skinMaterialID: 2667 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10567 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [2161] skin_licenseTypeID: 60263 Applies to: Crucifier isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60264 - Cormorant AIR Laboratories SKIN | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587111typeID: 60264 Capacity: 0.0 raceID: 1 typeNameID: 587004 basePrice: 0.0 marketGroupID: 1995 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Cormorant AIR Laboratories skin_skinMaterialID: 2660 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10568 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [16238] skin_licenseTypeID: 60264 Applies to: Cormorant isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60265 - Republic Fleet Firetail AIR Laboratories SKIN | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587110typeID: 60265 Capacity: 0.0 raceID: 2 typeNameID: 587005 basePrice: 0.0 marketGroupID: 2000 (Navy Faction) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Republic Fleet Firetail AIR Laboratories skin_skinMaterialID: 2660 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10569 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [17812] skin_licenseTypeID: 60265 Applies to: Republic Fleet Firetail isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60266 - Osprey AIR Laboratories SKIN | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587106typeID: 60266 Capacity: 0.0 raceID: 1 typeNameID: 587006 basePrice: 0.0 marketGroupID: 1991 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Osprey AIR Laboratories skin_skinMaterialID: 2660 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10570 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [620] skin_licenseTypeID: 60266 Applies to: Osprey isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60267 - Brutix AIR Laboratories SKIN | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 587109typeID: 60267 Capacity: 0.0 raceID: 8 typeNameID: 587007 basePrice: 0.0 marketGroupID: 1958 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Brutix AIR Laboratories skin_skinMaterialID: 2663 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: True skin_skinID: 10571 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [16229] skin_licenseTypeID: 60267 Applies to: Brutix isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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60319 - Inaugural Liberation Games: Thukker Tribe | Thukker Tribe - Winners of the first Liberation Games held in YC123 | Logo Display Monument | Click to toggle showing the 16 attributes.descriptionID: 587234typeID: 60319 graphicID: 3822 Capacity: 0.0 isDynamicType: False typeNameID: 587233 basePrice: 0.0 Volume: 0.0 soundID: 34 radius: 1500.0 published: False Mass: 0.0 groupID: 4100 portionSize: 1 Structure Hitpoints: 100000000.0 monumentCorporationID: 1000410.0 |
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60328 - Frigate Combat | No Description | Invisible Beacon | Click to toggle showing the 11 attributes.typeID: 60328graphicID: 10026 Capacity: 0.0 typeNameID: 587263 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 4055 portionSize: 1 |
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60329 - Cruiser Combat | No Description | Invisible Beacon | Click to toggle showing the 11 attributes.typeID: 60329graphicID: 10026 Capacity: 0.0 typeNameID: 587264 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 4055 portionSize: 1 |
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60330 - Battleship Combat | No Description | Invisible Beacon | Click to toggle showing the 11 attributes.typeID: 60330graphicID: 10026 Capacity: 0.0 typeNameID: 587265 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: False Mass: 1.0 groupID: 4055 portionSize: 1 |
|
60335 - Non-Interactable Cynosural Field (Do not translate) | No Description | Non-Interactable Object | Click to toggle showing the 13 attributes.typeID: 60335graphicID: 2742 Capacity: 0.0 isDynamicType: False typeNameID: 587300 basePrice: 0.0 Volume: 0.0 radius: 1274.0 published: False Mass: 1.0 groupID: 1975 portionSize: 1 Structure Hitpoints: 100000000.0 |
|
60336 - Non-Interactable Minmatar Elevator (Do not translate) | No Description | Non-Interactable Object | Click to toggle showing the 14 attributes.typeID: 60336graphicID: 2480 Capacity: 0.0 isDynamicType: False raceID: 4 typeNameID: 587302 basePrice: 0.0 Volume: 0.0 radius: 765.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 Structure Hitpoints: 100000000.0 |
|
60337 - Non-Interactable Minmatar Junction (Do not translate) | No Description | Non-Interactable Object | Click to toggle showing the 14 attributes.typeID: 60337graphicID: 2481 Capacity: 0.0 isDynamicType: False raceID: 4 typeNameID: 587304 basePrice: 0.0 Volume: 0.0 radius: 200.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 Structure Hitpoints: 100000000.0 |
|
60376 - Infiltrator II | Medium Scout Drone | Irregular Drone | Click to toggle showing the 57 attributes.descriptionID: 587362typeID: 60376 graphicID: 1109 Capacity: 0.0 isDynamicType: False raceID: 4 typeNameID: 587361 basePrice: 0.0 Volume: 10.0 radius: 20.0 published: False Mass: 5000.0 groupID: 1452 portionSize: 1 Damage Modifier: 1.68 Shield Capacity: 96.0 Structure Hitpoints: 408.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.8 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 structureUniformity: 1.0 Accuracy falloff : 3000.0 Turret Tracking: 4000.0 Maximum Velocity: 2760.0 Signature Radius: 50.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Optimal Range: 4800.0 Armor Hitpoints: 456.0 Maximum Locked Targets: 8.0 maxAttackTargets: 1.0 Inertia Modifier: 100.0 armorUniformity: 0.75 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 12.5 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 scanSpeed: 2000.0 Shield recharge time: 200000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 2500.0 shieldUniformity: 0.75 Signature Resolution: 125.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 32.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 0.0 |
Please note that a "removed" item often means the item was just not yet added to the "newer" build.
TypeID & Name | Description | Group |
---|
Blueprint Name | Old BP Data | New BP Data | Raw Diff |
---|---|---|---|
23056 - Templar I Blueprint | BP Price: 200,473,400 ISK Build Time: 2:30:00 Copy:7200 ME:4200 TE:4200 Limit:50x Materials: (Janice) 6x Isogen 400x Megacyte 500x Zydrine 900x Nocxium 15000x Mexallon 45000x Pyerite 165000x Tritanium Skills: Industry I Capital Ship Construction I Outcome: 1x Templar I (23055) |
BP Price: 200,473,400 ISK Build Time: 2:30:00 Copy:7200 ME:4200 TE:4200 Limit:50x Materials: (Janice) 400x Megacyte 500x Zydrine 900x Nocxium 6000x Isogen 15000x Mexallon 45000x Pyerite 165000x Tritanium Skills: Industry I Capital Ship Construction I Outcome: 1x Templar I (23055) |
BP Price: 200,473,400 ISK Build Time: 2:30:00 Copy:7200 ME:4200 TE:4200 Limit:50x Materials: 500x 39 900x 38 6000x 37 15000x 36 45000x 35 165000x 34 Skills: 3380 I 22242 I Outcome: 1x 23055 |
TypeID, Name, and Group | Old Reprocessing Data | New Reprocessing Data | Raw Diff |
---|---|---|---|
60376 - Infiltrator II (Irregular Drone) | No reprocessing data found. | 471x Tritanium 4x Mexallon 2x Nocxium |
471x 34 4x 36 2x 38 |
TypeID, Group, & Name | Tranquility_Previous | Tranquility_Next | Diff |
---|
Attribute Name | Diff |
---|
TypeID, Name, and Group | Diff |
---|---|
33069 - Orbital Target (Orbital Target) | published: True => False |
48723 - Guardian Emergency Response Squad SKIN (Permanent SKIN) | metaGroupID: None => 17 |
48724 - Basilisk Emergency Response Squad SKIN (Permanent SKIN) | metaGroupID: None => 17 |
48725 - Oneiros Emergency Response Squad SKIN (Permanent SKIN) | metaGroupID: None => 17 |
48726 - Scimitar Emergency Response Squad SKIN (Permanent SKIN) | metaGroupID: None => 17 |
58825 - Men's Imperial Stargate Crew Shoes (Footwear) | marketGroupID: 1404 (Footwear) => 1400 (Footwear) |
59585 - SCC Security Striker (♦ Cruiser) | Click to toggle showing the 11 attributes.Maximum Velocity: 520.0 => 920.0Rate of fire: 2190.0 => 5000.0 Optimal Range: 15238.0 => 65000.0 Damage Modifier: 28.48 => 35.0 Maximum Targeting Range: 112000.0 => 120000.0 Explosive damage: 27.8 => 25.0 Kinetic damage: 7.6 => 10.0 Accuracy falloff : 1500.0 => 35000.0 Turret Tracking: 31.7 => 1000.0 npcDroneCapacity: None => 15.0 npcDroneBandwidth: None => 5.0 |
59586 - SCC Security Responder (♦ Frigate) | Click to toggle showing the 11 attributes.Maximum Velocity: 875.0 => 1350.0Rate of fire: 1650.0 => 3000.0 Optimal Range: 750.0 => 75000.0 Damage Modifier: 19.65 => 20.0 Maximum Targeting Range: 50000.0 => 120000.0 Explosive damage: 13.9 => 0.0 Kinetic damage: 3.8 => 10.0 Thermal damage: 0.0 => 5.0 Accuracy falloff : 7256.0 => 15000.0 Turret Tracking: 295.0 => 1000.0 npcBehaviorMaximumCombatOrbitRange: None => 20000.0 |
59876 - Expired Basic 'Rebel' Cerebral Accelerator (Booster) | published: True => False marketGroupID: 2487 (Cerebral Accelerators) => None |
59878 - Expired Potent 'Rebel' Cerebral Accelerator (Booster) | published: True => False marketGroupID: 2487 (Cerebral Accelerators) => None |
59879 - Expired Extended 'Rebel' Cerebral Accelerator (Booster) | published: True => False marketGroupID: 2487 (Cerebral Accelerators) => None |
59880 - Expired Liberation Games Damage Booster I (Booster) | published: True => False Expiry Date: 18884.4576389 => 18884.4576389 marketGroupID: 2531 (Booster Slot 14) => None |
59881 - Expired Liberation Games Damage Booster II (Booster) | published: True => False Expiry Date: 18884.4576389 => 18884.4576389 marketGroupID: 2531 (Booster Slot 14) => None |
59882 - Expired Liberation Games Damage Booster III (Booster) | published: True => False Expiry Date: 18884.4576389 => 18884.4576389 marketGroupID: 2531 (Booster Slot 14) => None |
59883 - Expired Liberation Games Accuracy Booster II (Booster) | published: True => False Expiry Date: 18884.4576389 => 18884.4576389 marketGroupID: 2790 (Booster Slot 15) => None |
59884 - Expired Liberation Games Accuracy Booster III (Booster) | published: True => False Expiry Date: 18884.4576389 => 18884.4576389 marketGroupID: 2790 (Booster Slot 15) => None |
59885 - Expired Liberation Games Range Booster I (Booster) | published: True => False Expiry Date: 18884.4576389 => 18884.4576389 marketGroupID: 2791 (Booster Slot 16) => None |
59886 - Expired Liberation Games Range Booster II (Booster) | published: True => False Expiry Date: 18884.4576389 => 18884.4576389 marketGroupID: 2791 (Booster Slot 16) => None |
59887 - Expired Liberation Games Range Booster III (Booster) | published: True => False Expiry Date: 18884.4576389 => 18884.4576389 marketGroupID: 2791 (Booster Slot 16) => None |
59888 - Expired Liberation Games EWar Booster I (Booster) | published: True => False Expiry Date: 18884.4576389 => 18884.4576389 marketGroupID: 2792 (Booster Slot 17) => None |
59889 - Expired Liberation Games EWar Booster II (Booster) | published: True => False Expiry Date: 18884.4576389 => 18884.4576389 marketGroupID: 2792 (Booster Slot 17) => None |
59890 - Expired Liberation Games EWar Booster III (Booster) | published: True => False Expiry Date: 18884.4576389 => 18884.4576389 marketGroupID: 2792 (Booster Slot 17) => None |
59891 - Expired Liberation Games Accuracy Booster I (Booster) | published: True => False Expiry Date: 18884.4576389 => 18884.4576389 marketGroupID: 2790 (Booster Slot 15) => None |
Mutator | Combines With | Produces | Mutations |
---|
Effect Name | Diff |
---|
TypeID, Name, and Group | Effects Changes |
---|---|
52907 - Zirnitra (Dreadnought) | Added Effects: shipCapitalAgilityBonus entosisDurationMultiply |
57788 - Balin Ferrus (AIR Entities I) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorRemoteArmorRepairer npcBehaviorRemoteShieldBooster |
57797 - AIR Frigate (AIR Entities II) | Added Effects: targetAttack |
57798 - AIR Cruiser (AIR Entities II) | Added Effects: targetAttack |
57799 - AIR Battleship (AIR Entities II) | Added Effects: targetAttack |
57800 - [AIR] Bowhead (AIR Entities II) | Added Effects: targetAttack |
57801 - Hostile Frigate (Unidentified Entities) | Added Effects: targetAttack |
57802 - Hostile Cruiser (Unidentified Entities) | Added Effects: targetAttack |
57803 - Hostile Battleship (Unidentified Entities) | Added Effects: targetAttack npcBehaviorWebifier behaviorWarpScramble |
58161 - [AIR] Bowhead I (AIR Entities II) | Added Effects: targetAttack |
58162 - [AIR] Bowhead II (AIR Entities II) | Added Effects: targetAttack |
58163 - [AIR] Bowhead III (AIR Entities II) | Added Effects: targetAttack |
58745 - AIR Civilian Astero (Frigate) | Added Effects: shipEnergyTCapNeedBonusRookie shipSETDmgBonusRookie shipArmorEMResistanceRookie shipArmorEXResistanceRookie shipArmorKNResistanceRookie shipArmorTHResistanceRookie shipBonusEwWeaponDisruptionStrengthRookie |
59511 - [AIR] Incursus (AIR Entities II) | Added Effects: targetAttack |
59512 - [AIR] Cormorant (AIR Entities II) | Added Effects: targetAttack |
59513 - [AIR] Firetail (AIR Entities II) | Added Effects: targetAttack |
59514 - [AIR] Stratios (AIR Entities II) | Added Effects: targetAttack |
59515 - [AIR] Brutix (AIR Entities II) | Added Effects: targetAttack |
59516 - [AIR] Osprey (AIR Entities II) | Added Effects: targetAttack |
59517 - [AIR] Orca (AIR Entities II) | Added Effects: targetAttack |
59518 - [AIR] Nestor (AIR Entities II) | Added Effects: targetAttack |
59604 - Unidentified Hostile Scorpion (Unidentified Entities II) | Added Effects: targetAttack |
59605 - Unidentified Hostile Megathron (Unidentified Entities II) | Added Effects: targetAttack |
59606 - Unidentified Hostile Ferox (Unidentified Entities II) | Added Effects: targetAttack |
59607 - Unidentified Hostile Gnosis (Unidentified Entities II) | Added Effects: targetAttack |
59608 - Unidentified Hostile Moa (Unidentified Entities II) | Added Effects: targetAttack |
59609 - Unidentified Hostile Catalyst (Unidentified Entities II) | Added Effects: targetAttack |
59610 - Unidentified Hostile Crucifier (Unidentified Entities II) | Added Effects: targetAttack |
59611 - Unidentified Hostile Hookbill (Unidentified Entities II) | Added Effects: targetAttack |
59985 - [AIR] Stratios II (AIR Entities II) | Added Effects: targetAttack |
59986 - [AIR] Brutix II (AIR Entities II) | Added Effects: targetAttack |
59987 - [AIR] Nestor II (AIR Entities II) | Added Effects: targetAttack |
60143 - SCC Security Neutralizer (♦ Cruiser) | Added Effects: targetAttack npcBehaviorEnergyNeutralizer |
60145 - SCC Security Interceptor (♦ Frigate) | Added Effects: targetAttack npcBehaviorWebifier |
60153 - SCC Security Jammer (♦ Cruiser) | Added Effects: targetAttack behaviorECM |
60201 - Colony Nest Scavenger (Deadspace Rogue Drone Battleship) | Added Effects: targetAttack entityShieldBoostingLarge |
60202 - Swarm Overmind Secundus (Deadspace Rogue Drone BattleCruiser) | Added Effects: targetAttack entityShieldBoostingMedium |
60203 - Swarm Overmind Tertius (Deadspace Rogue Drone Cruiser) | Added Effects: targetAttack entityShieldBoostingMedium |
60204 - Colony Nest Forager (Deadspace Rogue Drone Frigate) | Added Effects: targetAttack entityShieldBoostingSmall |
60205 - Swarm Overmind Tertius (Deadspace Rogue Drone Cruiser) | Added Effects: targetAttack entityShieldBoostingMedium |
60376 - Infiltrator II (Irregular Drone) | Added Effects: targetAttack |
TypeID & Skill Name | Old Level | New Level |
---|
TypeID, Item Name, & Group |
---|
TypeID, Item Name, & Group |
---|
TypeID & Skill Name | Old Level | New Level |
---|
TypeID, Item Name, & Group |
---|
TypeID, Item Name, & Group |
---|
TypeID & Skill Name | Old Level | New Level |
---|
TypeID, Item Name, & Group |
---|
TypeID, Item Name, & Group |
---|
TypeID & Skill Name | Old Level | New Level |
---|
TypeID, Item Name, & Group |
---|
TypeID, Item Name, & Group |
---|
TypeID & Name | Tranquility_Previous | Tranquility_Next | Diff |
---|
Key | Tranquility_Previous | Tranquility_Next | Diff | Usage |
---|---|---|---|---|
112318 | Large Mercoxit, Arkonor and Bistot Deposit | Large Mercoxit Deposit | Large Mercoxit |
|
112330 | Average Mercoxit, Arkonor and Bistot Deposit | Average Mercoxit Deposit | Average Mercoxit |
|
502474 | Manage your skills, attributes, and augmentations | Manage your Augmentations, Clones, Pilot's Services, Standings and more | Manage your |
Tooltips/Neocom/CharacterSheet_description |
525298 | Total Net Worth | Total Net Worth: | Total Net Worth: | UI/VisualProgressStats/TotalNetWorthTitle |
526367 | The birth of the capsuleer. | |||
526368 | A sacred act. | |||
526369 | Immutable and profound. | |||
526370 | Mind and machine merged. | |||
526371 | Flesh fused with power beyond mortal limits. | |||
526372 | United with destiny, a ship and its heart. | |||
526373 | They are one. | |||
526374 | New Eden. | |||
526375 | An oasis of life in an uncharted void. | |||
526376 | A galaxy where power and wealth spur humankind. | |||
526377 | Where four great empires seed the fractured renaissance of man. |
the fractured renaissance of man. |
||
526378 | Wielding vast fleets, they carve their ideologies into the stars. |
their ideologies into the stars. |
||
526379 | The heroism and treachery of capsuleers is woven into the fabric of New Eden. |
is woven into the fabric of New Eden. |
||
526380 | A story of industry, exploration and conquest. | |||
526381 | However you choose to forge your destiny, | |||
526382 | do so with heart. | |||
526383 | New Eden is yours to shape. | |||
526384 | This is where your legend begins. | |||
527164 | Enlist with Amarr | Select Amarr Origin | UI/CharacterCreation/EnlistAmarr | |
527165 | Enlist with Minmatar | Select Minmatar Origin | UI/CharacterCreation/EnlistMinmatar | |
527166 | Enlist with Gallente | Select Gallente Origin | UI/CharacterCreation/EnlistGallente | |
527167 | Enlist with Caldari | Select Caldari Origin | UI/CharacterCreation/EnlistCaldari | |
534599 | Introductions | |||
535604 | Activate | |||
535606 | Restart | |||
535607 | Replay | |||
535608 | Replay the task without the reward | |||
535609 | Task active. You can restart the task at any time. | |||
535611 | Active | |||
538398 | Click here to open your Fitting Window. | Click here to open your Fitting window | Click here to open your <b>Fitting |
|
539282 | Completed | |||
539581 | Tutorial cannot be activated outside of the starting solar systems. | |||
540294 | Click here to open the Inventory. | Click here to open the Inventory | Click here to open the <b>Inventory</b> |
|
540302 | Click here to open The Agency. | Click here to open the Agency | Click here to open |
|
542087 | Click here to undock from the station. | Click here to undock | Click here to undock |
|
545840 | Tutorial | |||
545854 | Learn the basics of surviving in New Eden | |||
550340 | Follow a set of missions an learn the basic concepts of EVE Online. | |||
551394 | Locked | |||
551395 | Offered | |||
551879 | Claim Rewards | |||
564460 | Leaving this location will cancel your tutorial and all interface elements will be displayed. Are you sure you want to leave? |
Are you sure you want to leave? |
||
564461 | Are you sure? | |||
564574 | Docking in this station will cancel your tutorial and all interface elements will be displayed.
Are you sure you want to leave? |
Are you sure you want to leave? |
||
564575 | Are you sure? | |||
568329 | ATTENTION: The tutorial is designed to introduce gameplay mechanics one by one. If you proceed, elements of your interface will be hidden from you until they are revealed. Do you wish to continue? | |||
568330 | Tutorial | |||
571503 | Character Sheet - Skills | Skills | ||
576130 | [AIR]Scene 1 | [AIR]Scene 1 | ||
576770 | [AIR]Scene 1 | [AIR]Scene 1 | ||
576775 | [AIR NPE] | [AIR NPE] | ||
576776 | [AIR NPE] Introduction for New Players | [AIR NPE] Introduction for New Players | ||
576779 | Starting in space | Starting in space | ||
576780 | Starting in space after station explodes | Starting in space after station explodes | ||
576819 | Balin Ferrus | Balin Ferrus | Name of item 57788 (AIR Entities I) | |
576824 | [AIR NPE] Evacuation Point | [AIR NPE] Evacuation Point | ||
576839 | Unidentified Entities | Unidentified Entities | Description of group ID 4105 | |
576840 | AIR Entities I | AIR Entities I | Description of group ID 4106 | |
576841 | AIR Frigate | AIR Frigate | ||
576842 | OdysseyEXP_S2_POI1 | OdysseyEXP_S2_POI1 | Name of item 57791 (Invisible Beacon) | |
576843 | OdysseyEXP_S2_POI2 | OdysseyEXP_S2_POI2 | Name of item 57792 (Invisible Beacon) | |
576844 | OdysseyEXP_S2_POI3 | OdysseyEXP_S2_POI3 | Name of item 57793 (Invisible Beacon) | |
576845 | OdysseyEXP_S2_POI4 | OdysseyEXP_S2_POI4 | Name of item 57794 (Invisible Beacon) | |
576846 | OdysseyEXP_S2_POI5 | OdysseyEXP_S2_POI5 | Name of item 57795 (Invisible Beacon) | |
576847 | OdysseyEXP_S2_POI6 | OdysseyEXP_S2_POI6 | Name of item 57796 (Invisible Beacon) | |
576848 | AIR Frigate | AIR Frigate | Name of item 57797 (AIR Entities II) | |
576850 | AIR Cruiser | AIR Cruiser | Name of item 57798 (AIR Entities II) | |
576851 | AIR Battleship | AIR Battleship | Name of item 57799 (AIR Entities II) | |
576852 | [AIR] Bowhead | [AIR] Bowhead | Name of item 57800 (AIR Entities II) | |
576853 | Hostile Frigate | Hostile Frigate | Name of item 57801 (Unidentified Entities) | |
576854 | Hostile Cruiser | Hostile Cruiser | Name of item 57802 (Unidentified Entities) | |
576855 | Hostile Battleship | Hostile Battleship | Name of item 57803 (Unidentified Entities) | |
576856 | OdysseyEXP_S2_Cloud1 | OdysseyEXP_S2_Cloud1 | Name of item 57804 (Cloud) | |
576857 | Listening Post | Listening Post | Name of item 57805 (Large Collidable Object) | |
577053 | AIR Scene 2 | AIR Scene 2 | ||
577062 | Approach the signal's source indicated on your display. | Approach the signal's source indicated on your display. | ||
577063 | Anomalous Signal Source | Anomalous Signal Source | ||
577065 | Balin Ferrus | Balin Ferrus | ||
577066 | Captain, I could use your help.
My sensors are picking up a strange signal nearby, but my forces are stretched thin defending the civilian fleet. |
Captain, I could use your help. My sensors are picking up a strange signal nearby, but my forces are stretched thin defending the civilian fleet. |
Part of conversation "[AIR NPE] 2.1.1 - Investigate the Signal" | |
577067 | The cosmic storm likes to play with our sensors, so it could be nothing. But after that attack, I'm not taking any chances. | The cosmic storm likes to play with our sensors, so it could be nothing. But after that attack, I'm not taking any chances. | Part of conversation "[AIR NPE] 2.1.1 - Investigate the Signal" | |
577069 | Approach the signal's source indicated on your display. | <b>Approach</b> the signal's source indicated on your display. | ||
577071 | AIR Evacuation Point | AIR Evacuation Point | ||
577073 | Narratively sets scene for moments after warp in | Narratively sets scene for moments after warp in | ||
577074 | Approach the Anomalous Signal | Approach the Anomalous Signal | ||
577075 | Prototype Operation for Odyssey Experience S2 | Prototype Operation for Odyssey Experience S2 | ||
577076 | AIR Scene 2 | AIR Scene 2 | ||
577077 | Prototype Operation for Odyssey Experience S2 | Prototype Operation for Odyssey Experience S2 | ||
577078 | AIR Evacuation Point | AIR Evacuation Point | ||
577079 | AIR Evacuation Point - Modules | AIR Evacuation Point - Modules | ||
577080 | AIR Evacuation Point - Modules | AIR Evacuation Point - Modules | ||
577084 | First, calibrate your camera drones. They allow you to view your capsule from multiple angles. You must ensure they are in working order. | First, calibrate your camera drones. They allow you to view your capsule from multiple angles. You must ensure they are in working order. | ||
577085 | Hold down the left mouse button and move your mouse around to rotate the camera. | Hold down the left mouse button and move your mouse around to rotate the camera. | ||
577086 | Operation Category for AIR Scene 2 | Operation Category for AIR Scene 2 | ||
577089 | AIR Evacuation Point | AIR Evacuation Point | ||
577090 | Almost there. Just a bit more data. | Almost there. Just a bit more data. | ||
577091 | Scroll in to zoom in and scroll out to zoom out.
Shortcut: Ctrl + Shift + 'A' and Ctrl + Shift + 'Z' |
Scroll in to zoom in and scroll out to zoom out. Shortcut: Ctrl + Shift + 'A' and Ctrl + Shift + 'Z' |
||
577096 | The player is instructed to board the ship in front of him | The player is instructed to board the ship in front of him | ||
577097 | Board Ship | Board Ship | ||
577098 | Your pod may be able to fly through space, but, like all capsules, it is unarmed. A proper ship comes with proper weaponry.
We must scan the debris for a spaceworthy vessel. |
Your pod may be able to fly through space, but, like all capsules, it is unarmed. A proper ship comes with proper weaponry. We must scan the debris for a spaceworthy vessel. |
Part of conversation "[AIR NPE] 1.1.2 - Camera Control 1/2" | |
577099 | Now, let's get a better look at our surroundings. | Now, let's get a better look at our surroundings. | Part of conversation "[AIR NPE] 1.1.2 - Camera Control 2/2" | |
577101 | Hold down the left mouse button and move your mouse around to rotate the camera. | Hold down the left mouse button and move your mouse around to rotate the camera. | ||
577102 | Scroll in to zoom in and scroll out to zoom out.
Shortcut: Ctrl + Shift + 'A' and Ctrl + Shift + 'Z' |
Scroll in to zoom in and scroll out to zoom out. Shortcut: Ctrl + Shift + 'A' and Ctrl + Shift + 'Z' |
||
577148 | Odyssey Experience Scene 2 Camera Restriction | Odyssey Experience Scene 2 Camera Restriction | Name of item 57820 (Invisible Beacon) | |
577304 | Unidentified Frigates | Unidentified Frigates | ||
577306 | I've been able to restore control to this ship's Modular systems. Let's see what it's fitted with. | I've been able to restore control to this ship's Modular systems. Let's see what it's fitted with. | ||
577315 | Tasks for Module Mouseover | Tasks for Module Mouseover | ||
577316 | AIR Evacuation Point - Modules | AIR Evacuation Point - Modules | ||
577343 | We're too far away, Captain.
Thankfully, our ship is equipped with a module that will boost our speed. |
We're too far away, Captain. Thankfully, our ship is equipped with a module that will boost our speed. |
Part of conversation "[AIR NPE] 2.4.1.1 - Module HUD/Afterburner" | |
577344 | <B>Modules fitted to your ship provide you with capabilities specific to each module. | <B>Modules</b> fitted to your ship provide you with capabilities specific to each module. | ||
577345 | Activate the afterburner module highlighted on your display.
My database of ancient idioms contains a phrase appropriate to our situation: "Drive it like you stole it." |
Activate the afterburner module highlighted on your display. My database of ancient idioms contains a phrase appropriate to our situation: "Drive it like you stole it." |
Part of conversation "[AIR NPE] 2.4.1.1 - Module HUD/Afterburner" | |
577346 | Left-click the afterburner module to activate it. | Left-click the <b>afterburner</b> module to activate it. | ||
577347 | Civilian Afterburner | Civilian Afterburner | ||
577424 | Civilian Lasers | Civilian Lasers | ||
577426 | AIR Security Commander Balin Ferrus | AIR Security Commander Balin Ferrus | ||
577427 | Stasis Webifier | Stasis Webifier | ||
577429 | Unidentified Cruiser | Unidentified Cruiser | ||
577430 | Multispectral ECM | Multispectral ECM | ||
577432 | Unidentified Battleships | Unidentified Battleships | ||
577433 | We have to defend those unarmed civilian transports.
All ships equipped for combat, form up around me. |
We have to defend those unarmed civilian transports. All ships equipped for combat, form up around me. |
Part of conversation "[AIR NPE] 2.2.1 - Orbit Balin" | |
577454 | Orbit Balin's ship. | <b>Orbit</b> Balin's ship. | ||
577455 | This will be your first combat experience as a capsuleer.
Time to show these hostiles what you're truly made of. |
This will be your first combat experience as a capsuleer. Time to show these hostiles what you're truly made of. |
Part of conversation "[AIR NPE] 2.4.1 - Orbit Frigates" | |
577456 | You've got guns on that thing, right? | You've got guns on that thing, right? | ||
577457 | Orbit the frigate first. | Orbit the frigate first. | Part of conversation "[AIR NPE] 2.4.1 - Orbit Frigates" | |
577460 | That frigate is now in our weapons' range. | That frigate is now in our weapons' range. | ||
577462 | We're now within range. Lock your target. | We're now within range. Lock your target. | Part of conversation "[AIR NPE] 2.4.2 - Lock target" | |
577463 | Target lock confirmed. Time to hit them where it hurts. | Target lock confirmed. Time to hit them where it hurts. | Part of conversation "[AIR NPE] 2.4.3 - Open Fire" | |
577470 | Click on the Lock Target button in the Selected Item window. | Click on the Lock Target button in the Selected Item window. | ||
577471 | Fire at will, Captain. Make sure to use both of your guns. | Fire at will, Captain. Make sure to use both of your guns. | Part of conversation "[AIR NPE] 2.4.3 - Open Fire" | |
577473 | Left-click both turret modules to open fire at the targeted frigate. Leave the modules activated until the enemy is destroyed. | Left-click both <b>turret modules</b> to open fire at the targeted frigate. Leave the modules activated until the enemy is destroyed. | ||
577476 | That's it, Captain. Let 'em have it. | That's it, Captain. Let 'em have it. | Part of conversation "[AIR NPE] 2.4.4 - Balin Encouragement" | |
577481 | Well done, Captain.
Now, orbit, lock, and fire on the remaining hostiles. |
Well done, Captain. Now, orbit, lock, and fire on the remaining hostiles. |
Part of conversation "[AIR NPE] 2.4.5 - Destroy Other Frigates" | |
577482 | Orbit, <B>lock, and fire on the remaining frigates. | <b>Orbit</b>, <B>lock</b>, and <b>fire</b> on the remaining frigates. | ||
577583 | These are cruisers! They are more powerful than the frigates but they seem to be ignoring us. | These are cruisers! They are more powerful than the frigates but they seem to be ignoring us. | ||
577584 | Another hostile ship incoming. A cruiser this time.
It's larger and better armed than those frigates. What an exhilarating way to test your combat abilities. |
Another hostile ship incoming. A cruiser this time. It's larger and better armed than those frigates. What an exhilarating way to test your combat abilities. |
Part of conversation "[AIR NPE] 2.5.1 - Cruisers Arrive" | |
577585 | This cruiser is too fast. They’ll reach those civilian ships before help can reach them. | This cruiser is too fast. They’ll reach those civilian ships before help can reach them. | ||
577586 | That cruiser is traveling fast. At its current speed, it will reach the civilian transports before we do.Â
Use your stasis webifier to slow them down. |
That cruiser is traveling fast. At its current speed, it will reach the civilian transports before we do. Use your stasis webifier to slow them down. |
Part of conversation "[AIR NPE] 2.5.2 - Engage Cruisers" | |
577587 | I will walk you through the process of activating the module. First, orbit the cruiser. | I will walk you through the process of activating the module. First, orbit the cruiser. | Part of conversation "[AIR NPE] 2.5.2 - Engage Cruisers" | |
577588 | Select the cruiser. Then, click the Orbit command. | Select the <b>cruiser</b>. Then, click the <b>Orbit</b> command. | ||
577589 | Target lock confirmed but we’re not close enough to activate the stasis webifier. | Target lock confirmed but we’re not close enough to activate the stasis webifier. | ||
577590 | To ensure success, we must lock our target. | To ensure success, we must lock our target. | Part of conversation "[AIR NPE] 2.5.3 - Cruiser Locked" | |
577591 | Target the cruiser. | <b>Target</b> the cruiser. | ||
577593 | Now's your chance. Activate the webifier! | Now's your chance. Activate the webifier! | Part of conversation "[AIR NPE] 2.5.4 - In Webifier Range" | |
577594 | Click the highlighted module to deploy the stasis webifier. | Click the highlighted module to deploy the <b>stasis webifier</b>. | ||
577595 | They're trapped in our web, Captain.Â
Eliminate them. |
They're trapped in our web, Captain. Eliminate them. |
Part of conversation "[AIR NPE] 2.5.5 - Webifier Active" | |
577596 | Good job, Captain. You've got potential. | Good job, Captain. You've got potential. | Part of conversation "[AIR NPE] 2.5.6 - Cruiser Destroyed" | |
577597 | That is my most fervent hope, Commander Ferrus. | That is my most fervent hope, Commander Ferrus. | ||
577598 | Shit. Two Battleships breaking away from the enemy fleet. They're stopping the last civilian transport from warping away.
Watch your six, Captain. They're bigger and badder than anything you've fought before. |
Shit. Two Battleships breaking away from the enemy fleet. They're stopping the last civilian transport from warping away. Watch your six, Captain. They're bigger and badder than anything you've fought before. |
Part of conversation "[AIR NPE] 2.6.1- Battleships Arrive" | |
577599 | One of those bastards is stopping the remaining transport from warping! | One of those bastards is stopping the remaining transport from warping! | ||
577600 | Captain, we can use our ECM module to break the battleship’s lock on the civilians. | Captain, we can use our ECM module to break the battleship’s lock on the civilians. | ||
577601 | Captain, we can use electronic countermeasures—ECM—to break the battleship's lock on the civilian transport.
Doing so means the battleship will be able to target only one thing: us. |
Captain, we can use electronic countermeasures—ECM—to break the battleship's lock on the civilian transport. Doing so means the battleship will be able to target only one thing: us. |
Part of conversation "[AIR NPE] 2.6.1- Battleships Arrive" | |
577602 | We’ll do what we can to keep the other hostiles off your back, Captain. Focus on your target. | We’ll do what we can to keep the other hostiles off your back, Captain. Focus on your target. | Part of conversation "[AIR NPE] 2.6.2 - Disrupt Battleship" | |
577603 | Select one of the battleships highlighted on your Overview. Then, target it. | Select one of the <b>battleships</b> highlighted on your Overview. Then, <b>target</b> it. | ||
577604 | I have good news and bad news, Captain. | I have good news and bad news, Captain. | ||
577605 | Once we activate the module, the battleship will not be able to target those defenseless civilians. | Once we activate the module, the battleship will not be able to target those defenseless civilians. | ||
577606 | Once we deploy the ECM, the battleship will begin firing upon us.
Remember, you will have a fresh clone waiting for you once your current body is violently destroyed. Engage the ECM now. |
Once we deploy the ECM, the battleship will begin firing upon us. Remember, you will have a fresh clone waiting for you once your current body is violently destroyed. Engage the ECM now. |
Part of conversation "[AIR NPE] 2.6.3 - Activate ECM" | |
577607 | Activate the ECM module to break the battleship's target lock on the civilian ship. | Activate the <b>ECM module</b> to break the battleship's target lock on the civilian ship. | ||
577611 | That's it! The final group of civilians has escaped. You’ve done good, Captain. | That's it! The final group of civilians has escaped. You’ve done good, Captain. | Part of conversation "[AIR NPE] 2.7.1 - Civilians Saved" | |
577612 | We're taking heavy fire, Commander Ferrus. Once our ship is destroyed, the pod will soon follow.
According to my calculations, our destruction is 99.99% certain. |
We're taking heavy fire, Commander Ferrus. Once our ship is destroyed, the pod will soon follow. According to my calculations, our destruction is 99.99% certain. |
Part of conversation "[AIR NPE] 2.7.2 - Lose Shields" | |
577613 | Dammit. These bastards have me pinned down. I won’t be able to reach you in time. | Dammit. These bastards have me pinned down. I won’t be able to reach you in time. | Part of conversation "[AIR NPE] 2.7.3 - Lose Armour" | |
577614 | You fought well today, Captain. This is a warrior’s death.
Luckily for you, it will not be your last. |
You fought well today, Captain. This is a warrior’s death. Luckily for you, it will not be your last. |
Part of conversation "[AIR NPE] 2.7.4 - Lose Structure" | |
577615 | You are a capsuleer. For you, death is not an end. It is simply the beginning of a new adventure.
As always, I will see you on the other side. |
You are a capsuleer. For you, death is not an end. It is simply the beginning of a new adventure. As always, I will see you on the other side. |
Part of conversation "[AIR NPE] 2.8.1 - Player Death" | |
577619 | Initiating scan of the unidentified signal. | Initiating scan of the unidentified signal. | Part of conversation "[AIR NPE] 2.1.2 - Frigates Arrive" | |
577620 | Orbit and Destroy the Unidentified Frigates | Orbit and Destroy the Unidentified Frigates | ||
577621 | Orbit and Destroy the Unidentified Frigates | Orbit and Destroy the Unidentified Frigates | ||
577624 | Lock and Destroy the Frigates | Lock and Destroy the Frigates | ||
577625 | Engage the Unidentified Cruisers | Engage the Unidentified Cruisers | ||
577626 | Lock and Destroy the Frigates | Lock and Destroy the Frigates | ||
577627 | Engage the Unidentified Battleships | Engage the Unidentified Battleships | ||
577628 | Save the last transport | Save the last transport | ||
577629 | Sacrifice | Sacrifice | ||
577641 | Activate your Afterburner | Activate your Afterburner | ||
577642 | Get Back to Balin | Get Back to Balin | ||
577715 | Engage the Cruisers | Engage the Cruisers | ||
577716 | AIR Evacuation Point | AIR Evacuation Point | ||
577717 | Engage the Cruisers | Engage the Cruisers | ||
577718 | AIR Evacuation Point | AIR Evacuation Point | ||
577719 | Activate your Stasis Webifier on the Cruiser | Activate your Stasis Webifier on the Cruiser | ||
577720 | AIR Evacuation Point | AIR Evacuation Point | ||
577723 | Battleships on the field | Battleships on the field | ||
577724 | AIR Evacuation Point | AIR Evacuation Point | ||
577725 | Engage the Battleship | Engage the Battleship | ||
577726 | AIR Evacuation Point | AIR Evacuation Point | ||
577727 | Break the Battleship's lock on the Transport | Break the Battleship's lock on the Transport | ||
577728 | AIR Evacuation Point | AIR Evacuation Point | ||
577729 | Civilians Saved | Civilians Saved | ||
577730 | AIR Evacuation Point | AIR Evacuation Point | ||
577731 | Shields Down | Shields Down | ||
577732 | AIR Evacuation Point | AIR Evacuation Point | ||
577733 | Armour Gone | Armour Gone | ||
577734 | AIR Evacuation Point | AIR Evacuation Point | ||
577735 | Shields down | Shields down | ||
577736 | Armor is gone! | Armor is gone! | ||
577737 | Structural integrity lost | Structural integrity lost | ||
577739 | Structural integrity lost! | Structural integrity lost! | ||
577740 | AIR Evacuation Point | AIR Evacuation Point | ||
577741 | The end? | The end? | ||
577742 | AIR Evacuation Point | AIR Evacuation Point | ||
577759 | Ah, there is a ship still capable of flight. An Astero, no less. A fine ship indeed. | Ah, there is a ship still capable of flight. An Astero, no less. A fine ship indeed. | Part of conversation "[AIR NPE] 1.1.3 - Click on the highlighted ship" | |
577761 | Board the Astero now. | Board the Astero now. | Part of conversation "[AIR NPE] 1.1.5 - Board Ship" | |
577765 | Click on a frigate in the Overview. Then, click on the Lock Target button in the Selected Item window. | Click on a frigate in the <b>Overview</b>. Then, click on the <b>Lock Target</b> button in the <b>Selected Item</b> window. | ||
577766 | Engage the Cruisers | Engage the Cruisers | ||
577767 | AIR Evacuation Point | AIR Evacuation Point | ||
577768 | Left-click on a frigate in the Overview.
Then, click the Orbit command in the Selected Item window. |
Left-click on a <b>frigate</b> in the <b>Overview</b>. Then, click the <b>Orbit</b> command in the <b>Selected Item</b> window. |
||
578385 | Arriving at the Evacuation Point | Arriving at the Evacuation Point | ||
578386 | AIR Evacuation Point | AIR Evacuation Point | ||
578395 | Orbit the Cruiser. | Orbit the Cruiser. | ||
578403 | [AIR] Bowhead I | [AIR] Bowhead I | Name of item 58161 (AIR Entities II) | |
578404 | [AIR] Bowhead II | [AIR] Bowhead II | Name of item 58162 (AIR Entities II) | |
578405 | [AIR] Bowhead III | [AIR] Bowhead III | Name of item 58163 (AIR Entities II) | |
579889 | AIR Civilian Astero | AIR Civilian Astero | Name of item 58745 (Frigate) | |
579890 | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. The AIR Civilian Astero has been designed specifically for use by AIR Laboratories personnel stationed at the remote outpost sites that house AIR CTP operations. | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. The AIR Civilian Astero has been designed specifically for use by AIR Laboratories personnel stationed at the remote outpost sites that house AIR CTP operations. | Description of item "AIR Civilian Astero" (58745) | |
579895 | [AIR]Impaler | [AIR]Impaler | ||
579925 | 57788 | 57788 | ||
579926 | 57788 | 57788 | ||
580103 | Much better now we have something between your Capsule and the vacuum of space.... | Much better now we have something between your Capsule and the vacuum of space.... | ||
580104 | Numerous systems are reporting damage. I am going to enable your Ship Interface so you can see for yourself | Numerous systems are reporting damage. I am going to enable your Ship Interface so you can see for yourself | ||
580107 | The ship's core structure has sustained minor damage... | The ship's core structure has sustained minor damage... | ||
580108 | Our capacitor is practically empty... | Our capacitor is practically empty... | ||
580109 | ...and I am detecting unknown vessels' search patterns converging on our location | ...and I am detecting unknown vessels' search patterns converging on our location | ||
580110 | This is Balin Ferrus, Commander of AIR Security.
All ships evacuating this cloning facility are advised to rendezvous at emergency coordinates. |
This is Balin Ferrus, Commander of AIR Security. All ships evacuating this cloning facility are advised to rendezvous at emergency coordinates. |
Part of conversation "[AIR NPE] 1.3.2- Balin Arrives" | |
580111 | What wonderful timing, Commander Ferrus. | What wonderful timing, Commander Ferrus. | ||
580112 | Here Aura explains the ship HUD to the player | Here Aura explains the ship HUD to the player | ||
580113 | Ship HUD | Ship HUD | ||
580114 | Balin warps in | Balin warps in | ||
580115 | Balin Arrives | Balin Arrives | ||
580129 | Test | Test | ||
580272 | Fortunately, the cavalry has arrived.
Ships bearing AIR transponders are approaching our location. |
Fortunately, the cavalry has arrived. Ships bearing AIR transponders are approaching our location. |
Part of conversation "[AIR NPE] 1.3.1 - AIR Security approaching" | |
580273 | This is Balin Ferrus, Head of Security for AIR, broadcasting to Local. Are there any survivors? | This is Balin Ferrus, Head of Security for AIR, broadcasting to Local. Are there any survivors? | ||
580274 | Our communications systems are down but our transponder is operating and keyed to AIR identifiers. | Our communications systems are down but our transponder is operating and keyed to AIR identifiers. | ||
580275 | I have confirmed Commander Ferrus' AIR transponder ID. He is indeed here to help. | I have confirmed Commander Ferrus' AIR transponder ID. He is indeed here to help. | ||
580276 | I am going to enable the situational Overview for you. This will let you select an AIR vessel even if you cannot see it directly. | I am going to enable the situational Overview for you. This will let you select an AIR vessel even if you cannot see it directly. | ||
580277 | Several thousand civilians appear to have survived the attack.
Let us make haste and join the fleet Commander Ferrus is organizing. Your Overview will display the ships in your vicinity. |
Several thousand civilians appear to have survived the attack. Let us make haste and join the fleet Commander Ferrus is organizing. Your Overview will display the ships in your vicinity. |
Part of conversation "[AIR NPE] 1.3.3 - Balin Arrives - Overview" | |
580278 | Let's hope they notice us, engaging thrusters. | Let's hope they notice us, engaging thrusters. | ||
580279 | Captain, your vessel looks like it's seen better days. I'll repair you once you're in range. | Captain, your vessel looks like it's seen better days. I'll repair you once you're in range. | Part of conversation "[AIR NPE] 1.3.4 - Balin Repairs part 1" | |
580280 | I chose the finest vessel the debris field had to offer. | I chose the finest vessel the debris field had to offer. | ||
580281 | We're close enough for them to repair us, I am going to stop us before we overshoot! | We're close enough for them to repair us, I am going to stop us before we overshoot! | ||
580282 | The station was attacked by vessels that we couldn't identify. | The station was attacked by vessels that we couldn't identify. | ||
580283 | We've been combing the wreckage for survivors. | We've been combing the wreckage for survivors. | ||
580284 | Thankfully, you're not the only survivor we've found. | Thankfully, you're not the only survivor we've found. | ||
580285 | Let's just get you fixed up and we'll join the rest of them at our evac point. | Let's just get you fixed up and we'll join the rest of them at our evac point. | ||
580286 | I've sent the coordinates for the evacuation zone to Aura. | I've sent the coordinates for the evacuation zone to Aura. | ||
580287 | Coordinates received. | Coordinates received. | ||
580288 | Thanks to Commander Ferrus' repairs, our ship is almost as good as new.
At his command, we will proceed to the emergency coordinates. |
Thanks to Commander Ferrus' repairs, our ship is almost as good as new. At his command, we will proceed to the emergency coordinates. |
Part of conversation "[AIR NPE] 1.4.1 - Departure" | |
580289 | We will travel alongside Commander Ferru's ship. Safety in numbers, as the old saying goes. | We will travel alongside Commander Ferru's ship. Safety in numbers, as the old saying goes. | ||
580290 | On my count. Three...two....one. Now! | On my count. Three...two....one. Now! | ||
580291 | Warp Drive Activated. | Warp Drive Activated. | ||
580292 | Move your camera drones to look at this ship | Move your camera drones to look at this ship | ||
580296 | Balin fleet warps you to Scene 2 | Balin fleet warps you to Scene 2 | ||
580297 | Departure with Balin | Departure with Balin | ||
580452 | Invisible Controller for Scene 1 | Invisible Controller for Scene 1 | Name of item 58807 (Cloud) | |
580453 | Invisible Controller for Scene 1 - Will control the following :
Camera focus level |
Invisible Controller for Scene 1 - Will control the following : Camera focus level |
Description of item "Invisible Controller for Scene 1" (58807) | |
580467 | Welcome to the other side, Captain. | Welcome to the other side, Captain. | Part of conversation "Karoline Test (DO NOT TRANSLATE)" | |
580468 | Oh no, looks like there are more enemy ships!
Lets take them out! |
Oh no, looks like there are more enemy ships! Lets take them out! |
Part of conversation "Karoline Test (DO NOT TRANSLATE)" | |
580469 | Take the enemies out! | Take the enemies out! | ||
580470 | [AIR NPE] 3.3 - Intro to skills and how to train them | [AIR NPE] 3.3 - Intro to skills and how to train them | ||
580471 | [AIR NPE] 3.3 - Skill and Skill training | [AIR NPE] 3.3 - Skill and Skill training | ||
580499 | Camera Interest - Civilians | Camera Interest - Civilians | ||
580726 | Click this ship | Click this ship | ||
580873 | Shields depleted | Shields depleted | ||
580874 | Armor depleted | Armor depleted | ||
580875 | Structural integrity lost | Structural integrity lost | ||
580877 | As a capsuleer, you gain access to inventory space in any station you can dock at. | As a capsuleer, you gain access to inventory space in any station you can dock at. | Part of conversation "Karoline Scene 3 Part 1" | |
580878 | This is your ship hangar. | This is your ship hangar. | Part of conversation "Karoline Scene 3 Part 1" | |
580883 | Click the Ship Hangar in the Inventory Tree | Click the Ship Hangar in the Inventory Tree | ||
580896 | ...and I am detecting unknown vessels' search patterns converging on our location | ...and I am detecting unknown vessels' search patterns converging on our location | ||
580897 | [AIR NPE] 3.2 - Introduce modules, fit them to ship and online them | [AIR NPE] 3.2 - Introduce modules, fit them to ship and online them | ||
580898 | [AIR NPE] 3.2 - Modules Intro | [AIR NPE] 3.2 - Modules Intro | ||
580912 | I need to get you into a new ship, but before that Aura needs to activate your Neocom interface so that you can find it. | I need to get you into a new ship, but before that Aura needs to activate your Neocom interface so that you can find it. | Part of conversation "Scene 3 Neocom" | |
580913 | Enabling Neocom interface. I have limited options available to you while you adjust to your new surroundings. | Enabling Neocom interface. I have limited options available to you while you adjust to your new surroundings. | Part of conversation "Scene 3 Neocom" | |
580914 | The Neocom lets you access services and opportunities throughout New Eden. | The Neocom lets you access services and opportunities throughout New Eden. | Part of conversation "Scene 3 Neocom" | |
580915 | For instance, you now have access to your personal inventory in this Station. | For instance, you now have access to your personal inventory in this Station. | Part of conversation "Scene 3 Neocom" | |
580953 | Look At Ship | Look At Ship | ||
580954 | Look At | Look At | ||
580975 | In your item hangar, you will find the objects currently stored at the station at which you are docked. | In your item hangar, you will find the objects currently stored at the station at which you are docked. | Part of conversation "[AIR NPE] 3.2.1 Item Hangar 1/2" | |
580980 | Now, let's take a look at the module Ms. Calytrix has given us. | Now, let's take a look at the module Ms. Calytrix has given us. | Part of conversation "[AIR NPE] 3.2.1 Item Hangar 2/2" | |
580981 | An afterburner for if we need to cover some range quickly. | An afterburner for if we need to cover some range quickly. | ||
580982 | A turret weapon for if we need to defend ourselves | A turret weapon for if we need to defend ourselves | ||
580983 | And a hull modification to make us generally faster and more agile. | And a hull modification to make us generally faster and more agile. | ||
580987 | This is the Ship Fitting interface. Best to become familiar with it, Captain, you are going to use it a lot! | This is the Ship Fitting interface. Best to become familiar with it, Captain, you are going to use it a lot! | ||
580988 | The fitting window displays your current ship's equipment, stats, and attributes.
Now would be a good time to examine your ship's attributes. |
The fitting window displays your current ship's equipment, stats, and attributes. Now would be a good time to examine your ship's attributes. |
Part of conversation "[AIR NPE] 3.2.4 Fitting Window Intro" | |
580989 | Move your mouse over the attribute panel to examine it. | Move your mouse over the attribute panel to examine it. | ||
580990 | Let's fit your new module in a free slot. | Let's fit your new module in a free slot. | Part of conversation "[AIR NPE] 3.2.5 Fitting small armor repair" | |
580991 | To expand the capabilities of the ship we'll fit each of these modules into a slot. | To expand the capabilities of the ship we'll fit each of these modules into a slot. | ||
580992 | Click and hold on a module in your Inventory then drag it over your ship in the fitting window | Click and hold on a module in your Inventory then drag it over your ship in the fitting window | ||
580994 | Fit the remaining modules to your ship. | Fit the remaining modules to your ship. | ||
580995 | Module fitting confirmed. | Module fitting confirmed. | Part of conversation "[AIR NPE] 3.2.6 Online Module" | |
580996 | One of the modules you fitted is offline. Try to bring it online manually. | One of the modules you fitted is offline. Try to bring it online manually. | ||
580997 | Mouse over the offline module in the fitting window then click the power icon | Mouse over the offline module in the fitting window then click the power icon | ||
580998 | Approach Ship | Approach Ship | ||
580999 | Approach | Approach | ||
581000 | Approach Ship | Approach Ship | ||
581001 | Select Approach | Select <b>Approach</b> | ||
581064 | It appears you do not currently possess the skill necessary to use this module.
Hardly surprising. You still have much to learn. |
It appears you do not currently possess the skill necessary to use this module. Hardly surprising. You still have much to learn. |
Part of conversation "[AIR NPE] 3.2.8 Online Module" | |
581065 | I'll send the necessary skillbook to your AI right now.
Under normal circumstances, you would have received a basic skill set as part of the AIR Capsuleer Training Program. Your training was violently disrupted, to say the least. |
I'll send the necessary skillbook to your AI right now. Under normal circumstances, you would have received a basic skill set as part of the AIR Capsuleer Training Program. Your training was violently disrupted, to say the least. |
Part of conversation "[AIR NPE] 3.2.8 Online Module" | |
581066 | The attack on the station must have interrupted this process. | The attack on the station must have interrupted this process. | ||
581067 | Let me give you the Skillbook you need for that module. Aura will guide you through how to train this | Let me give you the Skillbook you need for that module. Aura will guide you through how to train this | ||
581070 | Select Board Ship | Select <b>Board Ship</b> | ||
581148 | [AIR NPE] 3 Tutorial for the Station | [AIR NPE] 3 Tutorial for the Station | ||
581149 | [AIR NPE] 3 - Station | [AIR NPE] 3 - Station | ||
581226 | When we are with range we should board it. | When we are with range we should board it. | ||
581260 | Weapon Module | Weapon Module | ||
581261 | Drag your new weapon to the Fitting Window. | Drag your new weapon to the Fitting Window. | ||
581262 | Weapon Module | Weapon Module | ||
581263 | Drag your new weapon to the Fitting Window. | Drag your new weapon to the Fitting Window. | ||
581264 | Weapon Module | Weapon Module | ||
581265 | Drag your new weapon to the Fitting Window. | Drag your new weapon to the Fitting Window. | ||
581279 | Item Hangar | Item Hangar | ||
581280 | Access your item hangar | Access your item hangar | ||
581281 | [AIR NPE] 3.4 - Station Service, corp recruitment and agents | [AIR NPE] 3.4 - Station Service, corp recruitment and agents | ||
581282 | [AIR NPE] 3.4 - Station Service | [AIR NPE] 3.4 - Station Service | ||
581357 | No need to apologize, Ms. Calytrix. The situation is easily remedied.
Captain, you can find the skillbook in your item hangar. |
No need to apologize, Ms. Calytrix. The situation is easily remedied. Captain, you can find the skillbook in your item hangar. |
Part of conversation "[AIR NPE] 3.3.1 Skill book" | |
581358 | Open your Item Hangar and find the Hull Upgrades skillbook. | Open your <b>Item Hangar</b> and find the <b>Hull Upgrades</b> skillbook. | ||
581369 | Capsuleers learn skills--like flying ships or using modules--by rewiring their neural pathways. The skillbook contains the mapping data required to perform such a feat. | Capsuleers learn skills--like flying ships or using modules--by rewiring their neural pathways. The skillbook contains the mapping data required to perform such a feat. | Part of conversation "[AIR NPE] 3.3.2 Skills book" | |
581370 | Ships, modules and even services and activities can be improved by different Skills... | Ships, modules and even services and activities can be improved by different Skills... | ||
581382 | SkillBook | SkillBook | ||
581383 | Drag your skill book to your training que | Drag your skill book to your training que | ||
581384 | ...And skills determine in some cases whether you can even use things, as you've seen. | ...And skills determine in some cases whether you can even use things, as you've seen. | ||
581388 | I am going to enable your Skill Queue interface in the Neocom. This lets you inject, examine and train skills. Some skills can also be purchased through this interface | I am going to enable your Skill Queue interface in the Neocom. This lets you inject, examine and train skills. Some skills can also be purchased through this interface | ||
581390 | Click on the Character Sheet/Skill Queue icon in the Neocom | Click on the Character Sheet/Skill Queue icon in the Neocom | ||
581393 | Skillbooks are consumable. Once we inject it into your neural interface, you will be left with nothing but a new and improved version of yourself.
Augmentations such as this are one of the many benefits of life as a capsuleer. |
Skillbooks are consumable. Once we inject it into your neural interface, you will be left with nothing but a new and improved version of yourself. Augmentations such as this are one of the many benefits of life as a capsuleer. |
Part of conversation "[AIR NPE] 3.3.3 Skills Intro " | |
581394 | The top section, the Skill List, is empty right now, because you have not learned any skills yet. | The top section, the Skill List, is empty right now, because you have not learned any skills yet. | ||
581400 | Skill Window | Skill Window | ||
581401 | Shows skills that you train over time | Shows skills that you train over time | ||
581420 | The bottom section, the Training Queue, will show you Skills that you will train over time as well as any unallocated Skill Points you might have | The bottom section, the Training Queue, will show you Skills that you will train over time as well as any unallocated Skill Points you might have | ||
581431 | Click on the highlighted ship | Click on the highlighted ship | ||
581432 | Click on the highlighted ship. | Click on the highlighted ship. | ||
581433 | I have highlighted the navigation section of your display. Use it to approach the ship. | I have highlighted the navigation section of your display. Use it to approach the ship. | Part of conversation "[AIR NPE] 1.1.4 - Selected Items" | |
581434 | I am feeling far more confident in our chances of survival now that we are safely aboard a ship. | I am feeling far more confident in our chances of survival now that we are safely aboard a ship. | ||
581435 | Unfortunately, this ship did not escape the attack on the cloning facility unscathed. | Unfortunately, this ship did not escape the attack on the cloning facility unscathed. | ||
581592 | Negative, Aura. They fell back after the initial attack which makes me think they might be gearing up for something worse.
Once your ship is repaired, we'll head to the rendezvous point. |
Negative, Aura. They fell back after the initial attack which makes me think they might be gearing up for something worse. Once your ship is repaired, we'll head to the rendezvous point. |
||
581593 | It's quiet now. Too quiet. | It's quiet now. Too quiet. | ||
581594 | All we can do now is round up as many survivors as we can. | All we can do now is round up as many survivors as we can. | ||
581595 | Once your ship is repaired, we'll join them at the rendezvous point. | Once your ship is repaired, we'll join them at the rendezvous point. | ||
581604 | Warp drive activated. | Warp drive activated. | Part of conversation "[AIR NPE] 1.17 - Departure part 3" | |
581608 | Here, you will see the AIR Skill Plan.
Skill plans provide capsuleers with a learning experience tailored to their specific goals. |
Here, you will see the AIR Skill Plan. Skill plans provide capsuleers with a learning experience tailored to their specific goals. |
Part of conversation "[AIR NPE] 3.3.8 Skill to Queue" | |
581612 | We'll start by Injecting the skill book into your head. | We'll start by Injecting the skill book into your head. | ||
581613 | Drag the Skillbook from your Inventory over the Training Queue in your Skill Interface. | Drag the Skillbook from your Inventory over the Training Queue in your Skill Interface. | ||
581831 | To speed the process along, I've gifted you with a skill injector.Â
It's the least I can do, considering the role you played in saving thousands of lives. |
To speed the process along, I've gifted you with a skill injector. It's the least I can do, considering the role you played in saving thousands of lives. |
Part of conversation "[AIR NPE] 3.3.9 Recieve Skill Injector" | |
581832 | I am going to transfer a Skill Injector to you. This will give you unallocated skillpoints when you use it. | I am going to transfer a Skill Injector to you. This will give you unallocated skillpoints when you use it. | ||
581835 | Activate the Skill Injector, now, Captain. | Activate the Skill Injector, now, Captain. | ||
581836 | Right-Click on the Skill Injector and Select "Activate NPE Skill Injector" | Right-Click on the Skill Injector and Select "Activate NPE Skill Injector" | ||
581837 | Double-click to inject | Double-click to inject | ||
581838 | Vesper Calytrix | Vesper Calytrix | ||
581844 | Your display is growing rather crowded. Now would be a good time to tidy it up.Â
Close the injection confirmation window. |
Your display is growing rather crowded. Now would be a good time to tidy it up. Close the injection confirmation window. |
Part of conversation "[AIR NPE] 3.4.2 Skill Injector" | |
581845 | You can see the unallocated Skill points in the Training Queue | You can see the unallocated Skill points in the Training Queue | ||
581846 | Now we need to apply the unallocated skillpoints to the skill in training. | Now we need to apply the unallocated skillpoints to the skill in training. | ||
581849 | Fantastic, we can get the Repair System online now. | Fantastic, we can get the Repair System online now. | ||
581850 | Now, Captain, we can't activate the repair module without access to the fitting window, can we? | Now, Captain, we can't activate the repair module without access to the fitting window, can we? | Part of conversation "[AIR NPE] 3.4.4 Online Module" | |
581851 | Open the Fitting window. | Open the <b>Fitting</b> window. | ||
581852 | Very well done, Captain. Your ship's modules are now online.Â
Knowing how to train skills and fit modules is an essential step in your journey as a capsuleer. |
Very well done, Captain. Your ship's modules are now online. Knowing how to train skills and fit modules is an essential step in your journey as a capsuleer. |
Part of conversation "[AIR NPE] 3.4.7 Online Module" | |
581853 | But several questions remain: Who attacked the cloning facility? What were their motivations? | But several questions remain: Who attacked the cloning facility? What were their motivations? | Part of conversation "[AIR NPE] 3.4.7 Online Module" | |
581854 | Our investigation is still in the early stages, but I have two theories.
The attack may have been motivated by simple greed. There's no shortage of competitors who would kill to acquire AIR's groundbreaking cloning and capsule technology. Literally. |
Our investigation is still in the early stages, but I have two theories. The attack may have been motivated by simple greed. There's no shortage of competitors who would kill to acquire AIR's groundbreaking cloning and capsule technology. Literally. |
Part of conversation "[AIR NPE] 3.4.7 Online Module" | |
581855 | [AIR NPE] 3.1 - Player wakes up and gets introduced to the station and a new ship | [AIR NPE] 3.1 - Player wakes up and gets introduced to the station and a new ship | ||
581856 | [AIR NPE] 3.1 - Station Intro | [AIR NPE] 3.1 - Station Intro | ||
581858 | I have a couple of suggestions: | I have a couple of suggestions: | ||
581859 | You could try to find a group of other Capsuleers who would be willing to show a novice the ways of New Eden. | You could try to find a group of other Capsuleers who would be willing to show a novice the ways of New Eden. | ||
581860 | Capsuleers have established themselves as economic and political forces within New Eden in their own right
Some have organised themselves into groups known as Corporations, and even groups of these Corporations have organised into bigger entities known as Alliances. |
Capsuleers have established themselves as economic and political forces within New Eden in their own right Some have organised themselves into groups known as Corporations, and even groups of these Corporations have organised into bigger entities known as Alliances. |
||
581861 | Some have organised themselves into groups known as Corporations, and even groups of these Corporations have organised into bigger entities known as Alliances. | Some have organised themselves into groups known as Corporations, and even groups of these Corporations have organised into bigger entities known as Alliances. | ||
581862 | The various factions and empires of New Eden, similarly, also have member corporations that act, in most cases, in each Empire's interest. | The various factions and empires of New Eden, similarly, also have member corporations that act, in most cases, in each Empire's interest. | ||
581863 | As a fresh capsuleer, you are a member of Vesper's corporation, AIR | As a fresh capsuleer, you are a member of Vesper's corporation, AIR | ||
581867 | Corporation Window | Corporation Window | ||
581868 | Click here to open your Corporation Window. | Click here to open your <b>Corporation Window</b>. | ||
581896 | I wish I could do more for you, Captain, but I'm a busy woman and I have places to be.Â
What I can do is put you in touch with contacts of mine who can help you grow as a capsuleer. |
I wish I could do more for you, Captain, but I'm a busy woman and I have places to be. What I can do is put you in touch with contacts of mine who can help you grow as a capsuleer. |
Part of conversation "[AIR NPE] 3.5.1 Station Service" | |
581897 | Ah, a perfect opportunity to familiarize yourself with the Agency. | Ah, a perfect opportunity to familiarize yourself with the Agency. | Part of conversation "[AIR NPE] 3.5.2 Station Service" | |
581898 | Some of these services can also be accessed from the Neocom, like the Fitting service we used earlier. | Some of these services can also be accessed from the Neocom, like the Fitting service we used earlier. | ||
581899 | Open your Ship Fitting interface using Station Services. | Open your Ship Fitting interface using Station Services. | ||
581902 | The Agency is your window into New Eden and all the cluster has to offer.
As a new capsuleer, you are the architect of your own destiny. You could unearth secrets hidden among the stars or prove your mettle in the field of combat. You might even be New Eden's next great business tycoon. The choice is yours. |
The Agency is your window into New Eden and all the cluster has to offer. As a new capsuleer, you are the architect of your own destiny. You could unearth secrets hidden among the stars or prove your mettle in the field of combat. You might even be New Eden's next great business tycoon. The choice is yours. |
Part of conversation "[AIR NPE] 3.5.3 Station Service" | |
581903 | For instance, we can see our Inventory hangars here if we'd like. | For instance, we can see our Inventory hangars here if we'd like. | ||
581904 | Access your Inventory using Station Services | Access your Inventory using Station Services | ||
581905 | The contacts Vesper suggests can be found on the Career Agents card. | The contacts Vesper suggests can be found on the Career Agents card. | Part of conversation "[AIR NPE] 3.5.4 Station Service" | |
581906 | Select Career Agents. | Select <b>Career Agents</b>. | ||
581907 | I suggest you take a moment to familiarize yourself with what each agent has to offer. They specialize in business, industry, military combat, and exploration.
No matter what path you choose, you will find a Career Agent that can help you walk it. Once you've decided which one "tickles your fancy," as the saying goes, set your destination. |
I suggest you take a moment to familiarize yourself with what each agent has to offer. They specialize in business, industry, military combat, and exploration. No matter what path you choose, you will find a Career Agent that can help you walk it. Once you've decided which one "tickles your fancy," as the saying goes, set your destination. |
Part of conversation "[AIR NPE] 3.5.5 Career Agents" | |
581908 | If you want to contact any of the agents to find out more, we'll need to Set Destination before we can speak with them in person. | If you want to contact any of the agents to find out more, we'll need to Set Destination before we can speak with them in person. | ||
581909 | Set Destination to the Agent you wish | Set Destination to the Agent you wish | ||
581919 | Welcome back to the world of the living, Captain. I hope your death was not too uncomfortable.
Your neural data has been transferred to a fresh clone body, but before you stretch your new legs, someone very important would like to meet you. |
Welcome back to the world of the living, Captain. I hope your death was not too uncomfortable. Your neural data has been transferred to a fresh clone body, but before you stretch your new legs, someone very important would like to meet you. |
Part of conversation "[AIR NPE] 3.1.1 Waking Up" | |
581920 | Death really isn't as important to you as it used to be. | Death really isn't as important to you as it used to be. | ||
581921 | Allow me to introduce myself: I am Vesper Calytrix, AIR's Vice President of Operations.Â
Commander Ferrus spoke highly of your courage under fire. You went out with quite the bang. Since your ship was destroyed in a blaze of glory, AIR would like to provide you with a new one. |
Allow me to introduce myself: I am Vesper Calytrix, AIR's Vice President of Operations. Commander Ferrus spoke highly of your courage under fire. You went out with quite the bang. Since your ship was destroyed in a blaze of glory, AIR would like to provide you with a new one. |
Part of conversation "[AIR NPE] 3.1.1 Waking Up" | |
581924 | I need to get you into a new ship, but before that Aura needs to activate your Station Service so you can access your corvette. | I need to get you into a new ship, but before that Aura needs to activate your Station Service so you can access your corvette. | ||
581925 | Enabling Neocom interface. I have limited the options available to you while you adjust to your new surroundings. | Enabling Neocom interface. I have limited the options available to you while you adjust to your new surroundings. | ||
581960 | You’re not wrong. The benefit to these disruptions is that it will be hard for anyone to have followed us. In a way, the cosmic storm provides the perfect hiding spot. | You’re not wrong. The benefit to these disruptions is that it will be hard for anyone to have followed us. In a way, the cosmic storm provides the perfect hiding spot. | ||
581961 | Activate your weapons modules to fire. Leave them activated until the target is destroyed. | Activate your <b>weapons modules</b> to fire. Leave them activated until the target is destroyed. | ||
581963 | Select Balin's ship in the Overview. Click Approach. | Select Balin's ship in the <b>Overview</b>. Click <b>Approach</b>. | ||
581964 | Must have been slim pickings. Come closer and I'll repair you as best I can. | Must have been slim pickings. Come closer and I'll repair you as best I can. | ||
582117 | Be sure to close the Agency before we depart. | Be sure to close the Agency before we depart. | Part of conversation "[AIR NPE] 3.6.1 Undock" | |
582118 | I won't hold it against you if you want to take some time to familiarise yourself with all the new interfaces Aura has exposed you to. | I won't hold it against you if you want to take some time to familiarise yourself with all the new interfaces Aura has exposed you to. | ||
582159 | This must be the Ship that Vesper gave us! | This must be the Ship that Vesper gave us! | ||
582160 | You can now board the ship provided to you by AIR. Try not to blow this one up so quickly. | You can now board the ship provided to you by AIR. Try not to blow this one up so quickly. | Part of conversation "[AIR NPE] 3.1.3 Board Ship 1/2" | |
582161 | Click Board My Corvette. | Click Board My Corvette. | ||
582162 | I do hope the new vessel is to your liking. This particular model is quite popular with capsuleers.
AIR owes you a great debt for your bravery and sacrifice. |
I do hope the new vessel is to your liking. This particular model is quite popular with capsuleers. AIR owes you a great debt for your bravery and sacrifice. |
Part of conversation "[AIR NPE] 3.1.3 Board Ship 2/2" | |
582163 | I also gave you some Modules to get you started. They are in your Item Hangar | I also gave you some Modules to get you started. They are in your Item Hangar | ||
582164 | For instance, you now have access to your personal inventory in this Station. | For instance, you now have access to your personal inventory in this Station. | ||
582165 | Hi I'm Vesper Callatrix | Hi I'm Vesper Callatrix | ||
582166 | Click the Inventory Icon | Click the Inventory Icon | ||
582176 | Ship Hangar | Ship Hangar | ||
582177 | Access your Ships | Access your Ships | ||
582178 | The Neocom lets you access services and opportunities throughout New Eden. | The Neocom lets you access services and opportunities throughout New Eden. | ||
582179 | Click the Inventory Icon | Click the Inventory Icon | ||
582180 | I have highlighted the section of your NEOCOM that will allow you to access your inventory. | I have highlighted the section of your NEOCOM that will allow you to access your inventory. | Part of conversation "[AIR NPE] 3.1.5 Neocom Intro" | |
582181 | Click the Inventory icon. | Click the <b>Inventory</b> icon. | ||
582237 | Fitting Window | Fitting Window | ||
582238 | Click here to open your Fitting window. | Click here to open your <b>Fitting</b> window. | ||
582266 | Inventory Hangar | Inventory Hangar | ||
582267 | Access your inventory | Access your inventory | ||
582268 | Skills Tab | Skills Tab | ||
582269 | See your Armor skills | See your Armor skills | ||
582270 | Apply unallocated skill points | Apply unallocated skill points | ||
582305 | Our systems are prepared. Whenever you're ready to depart, use the Undock option in the Station Services interface to request permission to leave. | Our systems are prepared. Whenever you're ready to depart, use the Undock option in the Station Services interface to request permission to leave. | ||
582306 | Click the Undock button when you are ready. | Click the Undock button when you are ready. | ||
582314 | I have confirmed Commander Ferrus' AIR transponder ID. He is indeed here to help. | I have confirmed Commander Ferrus' AIR transponder ID. He is indeed here to help. | ||
582327 | Commander Ferrus, were you able to determine the identity of our attackers? | Commander Ferrus, were you able to determine the identity of our attackers? | Part of conversation "[AIR NPE] 1.3.5- Balin Repairs part 2 " | |
582333 | All ships, enter warp formation. | All ships, enter warp formation. | Part of conversation "[AIR NPE] 1.4.2- Departure part 2" | |
582345 | The name | The name | ||
582346 | fdsa | fdsa | ||
582349 | fdsa | fdsa | ||
582350 | fdsafdsfsa | fdsafdsfsa | ||
582516 | Explorer | Explorer | ||
582517 | Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. | Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. | ||
582518 | Industrialist | Industrialist | ||
582519 | Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. | Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. | ||
582520 | Enforcer | Enforcer | ||
582521 | The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. | The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. | ||
582522 | Soldier of Fortune | Soldier of Fortune | ||
582523 | New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. | New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. | ||
582726 | AIR Entities II | AIR Entities II | Description of group ID 4128 | |
582727 | 'Draccous' Fortizar Wreck (copy) | 'Draccous' Fortizar Wreck (copy) | Name of item 59437 (Non-Interactable Object) | |
582886 | ENV_NPE_Wrecksite_01a | ENV_NPE_Wrecksite_01a | Name of item 59482 (Non-Interactable Object) | |
582887 | ENV_NPE_CosmicStorm_01a | ENV_NPE_CosmicStorm_01a | Name of item 59483 (Non-Interactable Object) | |
582932 | [AIR] Incursus | [AIR] Incursus | Name of item 59511 (AIR Entities II) | |
582933 | [AIR] Cormorant | [AIR] Cormorant | Name of item 59512 (AIR Entities II) | |
582934 | [AIR] Firetail | [AIR] Firetail | Name of item 59513 (AIR Entities II) | |
582935 | [AIR] Stratios | [AIR] Stratios | Name of item 59514 (AIR Entities II) | |
582936 | [AIR] Brutix | [AIR] Brutix | Name of item 59515 (AIR Entities II) | |
582937 | [AIR] Osprey | [AIR] Osprey | Name of item 59516 (AIR Entities II) | |
582938 | [AIR] Orca | [AIR] Orca | Name of item 59517 (AIR Entities II) | |
582939 | [AIR] Nestor | [AIR] Nestor | Name of item 59518 (AIR Entities II) | |
582941 | Born: | Born: | UI/CharacterSheet/CharacterSheetWindow/BornTitle | |
582943 | Security Status: | Security Status: | UI/CharacterSheet/CharacterSheetWindow/SecurityStatusTitle | |
582944 | Home Station: | Home Station: | UI/CharacterSheet/CharacterSheetWindow/HomeStationTitle | |
583199 | SCC Security Battleship | SCC Security Commander | SCC Security |
Name of item 59584 (♦ Battleship) |
583200 | This Marshal-class battleship is a heavy response vessel of the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this formidable fire support battleship. | This Marshal-class battleship is a heavy command vessel of the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this formidable fire support battleship. | This <i>Marshal</i>-class battleship is a heavy |
Description of item "SCC Security Commander" (59584) |
583201 | SCC Security Cruiser | SCC Security Striker | SCC Security |
Name of item 59585 (♦ Cruiser) |
583202 | This Enforcer-class cruiser is a standard combat vessel of the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this deadly attack cruiser. | This Enforcer-class cruiser is designed to be the core strike craft of the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this deadly assault cruiser. | This <i>Enforcer</i>-class cruiser is |
Description of item "SCC Security Striker" (59585) |
583203 | SCC Security Frigate | SCC Security Responder | SCC Security |
Name of item 59586 (♦ Frigate) |
583204 | This Pacifier-class battleship is used as a light interceptor by the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this fast attack frigate. | This Pacifier-class frigate is used as a rapid responder by the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this fast combat frigate. | This <i>Pacifier</i>-class |
Description of item "SCC Security Responder" (59586) |
583229 | Spatial Rift (non-interactable) | Spatial Rift (non-interactable) | Name of item 59588 (Non-Interactable Object) | |
583230 | A natural phenomena that rumour says will hurtle those that come too close to faraway places. Wary travelers stay away from them as some that have ventured too close have never been seen again. | A natural phenomena that rumour says will hurtle those that come too close to faraway places. Wary travelers stay away from them as some that have ventured too close have never been seen again. | Description of item "Spatial Rift (non-interactable)" (59588) | |
583292 | Anomaly | Anomaly | ||
583310 | Commander Ferrus appears to be coordinating a mass evacuation of all surviving ships. Let us make haste and join the fleet. | Commander Ferrus appears to be coordinating a mass evacuation of all surviving ships. Let us make haste and join the fleet. | ||
583388 | Unidentified Hostile Scorpion | Unidentified Hostile Scorpion | Name of item 59604 (Unidentified Entities II) | |
583389 | Unidentified Hostile Megathron | Unidentified Hostile Megathron | Name of item 59605 (Unidentified Entities II) | |
583390 | Unidentified Hostile Ferox | Unidentified Hostile Ferox | Name of item 59606 (Unidentified Entities II) | |
583391 | Unidentified Hostile Gnosis | Unidentified Hostile Gnosis | Name of item 59607 (Unidentified Entities II) | |
583392 | Unidentified Hostile Moa | Unidentified Hostile Moa | Name of item 59608 (Unidentified Entities II) | |
583393 | Unidentified Hostile Catalyst | Unidentified Hostile Catalyst | Name of item 59609 (Unidentified Entities II) | |
583394 | Unidentified Hostile Crucifier | Unidentified Hostile Crucifier | Name of item 59610 (Unidentified Entities II) | |
583395 | Unidentified Hostile Hookbill | Unidentified Hostile Hookbill | Name of item 59611 (Unidentified Entities II) | |
583468 | Skill Plan Browser | Skill Plan Browser | UI/SkillPlan/SkillPlanBrowser | |
583469 | Skill Catalogue | Skill Catalogue | UI/SkillPlan/SkillCatalogue | |
583470 | Create Plan | Create Plan | UI/SkillPlan/CreateNewSkillPlan | |
583471 | In the Selected Item window, click the Board Ship command. | In the Selected Item window, click the <b>Board Ship</b> command. | ||
583480 | No personal skill plans created yet | No personal skill plans created yet | UI/SkillPlan/NoPersonalSkillPlans | |
583481 | Add skills to training queue | Add skills to training queue | UI/SkillPlan/StartTraining | |
583482 | Are you sure you want to proceed? | Are you sure you want to proceed? | ||
583483 | Delete Skill Plan | Delete Skill Plan | ||
583497 | Navigate towards the ship now. The faster we leave this wretched place, the better. | Navigate towards the ship now. The faster we leave this wretched place, the better. | ||
583498 | Select the approach command in your Selected Items Window. | Select the approach command in your Selected Items Window. | ||
583502 | VR-01 | VR-01 | Map/Regions/region_14000001 Name for region 14000001 | |
583503 | VC-001 | VC-001 | Map/Constellations/constellation_24000001 Name for constellation 24000001 | |
583504 | V-001 | V-001 | Map/SolarSystems/solar_system_34000001 Name for solar system 34000001 | |
583505 | V-002 | V-002 | Map/SolarSystems/solar_system_34000002 Name for solar system 34000002 | |
583506 | V-003 | V-003 | Map/SolarSystems/solar_system_34000003 Name for solar system 34000003 | |
583507 | V-004 | V-004 | Map/SolarSystems/solar_system_34000004 Name for solar system 34000004 | |
583508 | V-005 | V-005 | Map/SolarSystems/solar_system_34000005 Name for solar system 34000005 | |
583509 | V-006 | V-006 | Map/SolarSystems/solar_system_34000006 Name for solar system 34000006 | |
583510 | V-007 | V-007 | Map/SolarSystems/solar_system_34000007 Name for solar system 34000007 | |
583511 | V-008 | V-008 | Map/SolarSystems/solar_system_34000008 Name for solar system 34000008 | |
583512 | VC-002 | VC-002 | Map/Constellations/constellation_24000002 Name for constellation 24000002 | |
583513 | V-009 | V-009 | Map/SolarSystems/solar_system_34000009 Name for solar system 34000009 | |
583514 | V-010 | V-010 | Map/SolarSystems/solar_system_34000010 Name for solar system 34000010 | |
583515 | V-011 | V-011 | Map/SolarSystems/solar_system_34000011 Name for solar system 34000011 | |
583516 | V-012 | V-012 | Map/SolarSystems/solar_system_34000012 Name for solar system 34000012 | |
583517 | V-013 | V-013 | Map/SolarSystems/solar_system_34000013 Name for solar system 34000013 | |
583518 | V-014 | V-014 | Map/SolarSystems/solar_system_34000014 Name for solar system 34000014 | |
583519 | V-015 | V-015 | Map/SolarSystems/solar_system_34000015 Name for solar system 34000015 | |
583520 | V-016 | V-016 | Map/SolarSystems/solar_system_34000016 Name for solar system 34000016 | |
583521 | VC-003 | VC-003 | Map/Constellations/constellation_24000003 Name for constellation 24000003 | |
583522 | V-017 | V-017 | Map/SolarSystems/solar_system_34000017 Name for solar system 34000017 | |
583523 | V-018 | V-018 | Map/SolarSystems/solar_system_34000018 Name for solar system 34000018 | |
583524 | V-019 | V-019 | Map/SolarSystems/solar_system_34000019 Name for solar system 34000019 | |
583525 | V-020 | V-020 | Map/SolarSystems/solar_system_34000020 Name for solar system 34000020 | |
583526 | V-021 | V-021 | Map/SolarSystems/solar_system_34000021 Name for solar system 34000021 | |
583527 | V-022 | V-022 | Map/SolarSystems/solar_system_34000022 Name for solar system 34000022 | |
583528 | V-023 | V-023 | Map/SolarSystems/solar_system_34000023 Name for solar system 34000023 | |
583529 | V-024 | V-024 | Map/SolarSystems/solar_system_34000024 Name for solar system 34000024 | |
583530 | VC-004 | VC-004 | Map/Constellations/constellation_24000004 Name for constellation 24000004 | |
583531 | V-025 | V-025 | Map/SolarSystems/solar_system_34000025 Name for solar system 34000025 | |
583532 | V-026 | V-026 | Map/SolarSystems/solar_system_34000026 Name for solar system 34000026 | |
583533 | V-027 | V-027 | Map/SolarSystems/solar_system_34000027 Name for solar system 34000027 | |
583534 | V-028 | V-028 | Map/SolarSystems/solar_system_34000028 Name for solar system 34000028 | |
583535 | V-029 | V-029 | Map/SolarSystems/solar_system_34000029 Name for solar system 34000029 | |
583536 | V-030 | V-030 | Map/SolarSystems/solar_system_34000030 Name for solar system 34000030 | |
583537 | V-031 | V-031 | Map/SolarSystems/solar_system_34000031 Name for solar system 34000031 | |
583538 | V-032 | V-032 | Map/SolarSystems/solar_system_34000032 Name for solar system 34000032 | |
583539 | VC-005 | VC-005 | Map/Constellations/constellation_24000005 Name for constellation 24000005 | |
583540 | V-033 | V-033 | Map/SolarSystems/solar_system_34000033 Name for solar system 34000033 | |
583541 | V-034 | V-034 | Map/SolarSystems/solar_system_34000034 Name for solar system 34000034 | |
583542 | V-035 | V-035 | Map/SolarSystems/solar_system_34000035 Name for solar system 34000035 | |
583543 | V-036 | V-036 | Map/SolarSystems/solar_system_34000036 Name for solar system 34000036 | |
583544 | V-037 | V-037 | Map/SolarSystems/solar_system_34000037 Name for solar system 34000037 | |
583545 | V-038 | V-038 | Map/SolarSystems/solar_system_34000038 Name for solar system 34000038 | |
583546 | V-039 | V-039 | Map/SolarSystems/solar_system_34000039 Name for solar system 34000039 | |
583547 | V-040 | V-040 | Map/SolarSystems/solar_system_34000040 Name for solar system 34000040 | |
583548 | VR-02 | VR-02 | Map/Regions/region_14000002 Name for region 14000002 | |
583549 | VC-006 | VC-006 | Map/Constellations/constellation_24000006 Name for constellation 24000006 | |
583550 | V-041 | V-041 | Map/SolarSystems/solar_system_34000041 Name for solar system 34000041 | |
583551 | V-042 | V-042 | Map/SolarSystems/solar_system_34000042 Name for solar system 34000042 | |
583552 | V-043 | V-043 | Map/SolarSystems/solar_system_34000043 Name for solar system 34000043 | |
583553 | V-044 | V-044 | Map/SolarSystems/solar_system_34000044 Name for solar system 34000044 | |
583554 | V-045 | V-045 | Map/SolarSystems/solar_system_34000045 Name for solar system 34000045 | |
583555 | V-046 | V-046 | Map/SolarSystems/solar_system_34000046 Name for solar system 34000046 | |
583556 | V-047 | V-047 | Map/SolarSystems/solar_system_34000047 Name for solar system 34000047 | |
583557 | V-048 | V-048 | Map/SolarSystems/solar_system_34000048 Name for solar system 34000048 | |
583558 | VC-007 | VC-007 | Map/Constellations/constellation_24000007 Name for constellation 24000007 | |
583559 | V-049 | V-049 | Map/SolarSystems/solar_system_34000049 Name for solar system 34000049 | |
583560 | V-050 | V-050 | Map/SolarSystems/solar_system_34000050 Name for solar system 34000050 | |
583561 | V-051 | V-051 | Map/SolarSystems/solar_system_34000051 Name for solar system 34000051 | |
583562 | V-052 | V-052 | Map/SolarSystems/solar_system_34000052 Name for solar system 34000052 | |
583563 | V-053 | V-053 | Map/SolarSystems/solar_system_34000053 Name for solar system 34000053 | |
583564 | V-054 | V-054 | Map/SolarSystems/solar_system_34000054 Name for solar system 34000054 | |
583565 | V-055 | V-055 | Map/SolarSystems/solar_system_34000055 Name for solar system 34000055 | |
583566 | V-056 | V-056 | Map/SolarSystems/solar_system_34000056 Name for solar system 34000056 | |
583567 | VC-008 | VC-008 | Map/Constellations/constellation_24000008 Name for constellation 24000008 | |
583568 | V-057 | V-057 | Map/SolarSystems/solar_system_34000057 Name for solar system 34000057 | |
583569 | V-058 | V-058 | Map/SolarSystems/solar_system_34000058 Name for solar system 34000058 | |
583570 | V-059 | V-059 | Map/SolarSystems/solar_system_34000059 Name for solar system 34000059 | |
583571 | V-060 | V-060 | Map/SolarSystems/solar_system_34000060 Name for solar system 34000060 | |
583572 | V-061 | V-061 | Map/SolarSystems/solar_system_34000061 Name for solar system 34000061 | |
583573 | V-062 | V-062 | Map/SolarSystems/solar_system_34000062 Name for solar system 34000062 | |
583574 | V-063 | V-063 | Map/SolarSystems/solar_system_34000063 Name for solar system 34000063 | |
583575 | V-064 | V-064 | Map/SolarSystems/solar_system_34000064 Name for solar system 34000064 | |
583576 | VC-009 | VC-009 | Map/Constellations/constellation_24000009 Name for constellation 24000009 | |
583577 | V-065 | V-065 | Map/SolarSystems/solar_system_34000065 Name for solar system 34000065 | |
583578 | V-066 | V-066 | Map/SolarSystems/solar_system_34000066 Name for solar system 34000066 | |
583579 | V-067 | V-067 | Map/SolarSystems/solar_system_34000067 Name for solar system 34000067 | |
583580 | V-068 | V-068 | Map/SolarSystems/solar_system_34000068 Name for solar system 34000068 | |
583581 | V-069 | V-069 | Map/SolarSystems/solar_system_34000069 Name for solar system 34000069 | |
583582 | V-070 | V-070 | Map/SolarSystems/solar_system_34000070 Name for solar system 34000070 | |
583583 | V-071 | V-071 | Map/SolarSystems/solar_system_34000071 Name for solar system 34000071 | |
583584 | V-072 | V-072 | Map/SolarSystems/solar_system_34000072 Name for solar system 34000072 | |
583585 | VC-010 | VC-010 | Map/Constellations/constellation_24000010 Name for constellation 24000010 | |
583586 | V-073 | V-073 | Map/SolarSystems/solar_system_34000073 Name for solar system 34000073 | |
583587 | V-074 | V-074 | Map/SolarSystems/solar_system_34000074 Name for solar system 34000074 | |
583588 | V-075 | V-075 | Map/SolarSystems/solar_system_34000075 Name for solar system 34000075 | |
583589 | V-076 | V-076 | Map/SolarSystems/solar_system_34000076 Name for solar system 34000076 | |
583590 | V-077 | V-077 | Map/SolarSystems/solar_system_34000077 Name for solar system 34000077 | |
583591 | V-078 | V-078 | Map/SolarSystems/solar_system_34000078 Name for solar system 34000078 | |
583592 | V-079 | V-079 | Map/SolarSystems/solar_system_34000079 Name for solar system 34000079 | |
583593 | V-080 | V-080 | Map/SolarSystems/solar_system_34000080 Name for solar system 34000080 | |
583594 | VR-03 | VR-03 | Map/Regions/region_14000003 Name for region 14000003 | |
583595 | VC-011 | VC-011 | Map/Constellations/constellation_24000011 Name for constellation 24000011 | |
583596 | V-081 | V-081 | Map/SolarSystems/solar_system_34000081 Name for solar system 34000081 | |
583597 | V-082 | V-082 | Map/SolarSystems/solar_system_34000082 Name for solar system 34000082 | |
583598 | V-083 | V-083 | Map/SolarSystems/solar_system_34000083 Name for solar system 34000083 | |
583599 | V-084 | V-084 | Map/SolarSystems/solar_system_34000084 Name for solar system 34000084 | |
583600 | V-085 | V-085 | Map/SolarSystems/solar_system_34000085 Name for solar system 34000085 | |
583601 | V-086 | V-086 | Map/SolarSystems/solar_system_34000086 Name for solar system 34000086 | |
583602 | V-087 | V-087 | Map/SolarSystems/solar_system_34000087 Name for solar system 34000087 | |
583603 | V-088 | V-088 | Map/SolarSystems/solar_system_34000088 Name for solar system 34000088 | |
583604 | VC-012 | VC-012 | Map/Constellations/constellation_24000012 Name for constellation 24000012 | |
583605 | V-089 | V-089 | Map/SolarSystems/solar_system_34000089 Name for solar system 34000089 | |
583606 | V-090 | V-090 | Map/SolarSystems/solar_system_34000090 Name for solar system 34000090 | |
583607 | V-091 | V-091 | Map/SolarSystems/solar_system_34000091 Name for solar system 34000091 | |
583608 | V-092 | V-092 | Map/SolarSystems/solar_system_34000092 Name for solar system 34000092 | |
583609 | V-093 | V-093 | Map/SolarSystems/solar_system_34000093 Name for solar system 34000093 | |
583610 | V-094 | V-094 | Map/SolarSystems/solar_system_34000094 Name for solar system 34000094 | |
583611 | V-095 | V-095 | Map/SolarSystems/solar_system_34000095 Name for solar system 34000095 | |
583612 | V-096 | V-096 | Map/SolarSystems/solar_system_34000096 Name for solar system 34000096 | |
583613 | VC-013 | VC-013 | Map/Constellations/constellation_24000013 Name for constellation 24000013 | |
583614 | V-097 | V-097 | Map/SolarSystems/solar_system_34000097 Name for solar system 34000097 | |
583615 | V-098 | V-098 | Map/SolarSystems/solar_system_34000098 Name for solar system 34000098 | |
583616 | V-099 | V-099 | Map/SolarSystems/solar_system_34000099 Name for solar system 34000099 | |
583617 | V-100 | V-100 | Map/SolarSystems/solar_system_34000100 Name for solar system 34000100 | |
583618 | V-101 | V-101 | Map/SolarSystems/solar_system_34000101 Name for solar system 34000101 | |
583619 | V-102 | V-102 | Map/SolarSystems/solar_system_34000102 Name for solar system 34000102 | |
583620 | V-103 | V-103 | Map/SolarSystems/solar_system_34000103 Name for solar system 34000103 | |
583621 | V-104 | V-104 | Map/SolarSystems/solar_system_34000104 Name for solar system 34000104 | |
583622 | VC-014 | VC-014 | Map/Constellations/constellation_24000014 Name for constellation 24000014 | |
583623 | V-105 | V-105 | Map/SolarSystems/solar_system_34000105 Name for solar system 34000105 | |
583624 | V-106 | V-106 | Map/SolarSystems/solar_system_34000106 Name for solar system 34000106 | |
583625 | V-107 | V-107 | Map/SolarSystems/solar_system_34000107 Name for solar system 34000107 | |
583626 | V-108 | V-108 | Map/SolarSystems/solar_system_34000108 Name for solar system 34000108 | |
583627 | V-109 | V-109 | Map/SolarSystems/solar_system_34000109 Name for solar system 34000109 | |
583628 | V-110 | V-110 | Map/SolarSystems/solar_system_34000110 Name for solar system 34000110 | |
583629 | V-111 | V-111 | Map/SolarSystems/solar_system_34000111 Name for solar system 34000111 | |
583630 | V-112 | V-112 | Map/SolarSystems/solar_system_34000112 Name for solar system 34000112 | |
583631 | VC-015 | VC-015 | Map/Constellations/constellation_24000015 Name for constellation 24000015 | |
583632 | V-113 | V-113 | Map/SolarSystems/solar_system_34000113 Name for solar system 34000113 | |
583633 | V-114 | V-114 | Map/SolarSystems/solar_system_34000114 Name for solar system 34000114 | |
583634 | V-115 | V-115 | Map/SolarSystems/solar_system_34000115 Name for solar system 34000115 | |
583635 | V-116 | V-116 | Map/SolarSystems/solar_system_34000116 Name for solar system 34000116 | |
583636 | V-117 | V-117 | Map/SolarSystems/solar_system_34000117 Name for solar system 34000117 | |
583637 | V-118 | V-118 | Map/SolarSystems/solar_system_34000118 Name for solar system 34000118 | |
583638 | V-119 | V-119 | Map/SolarSystems/solar_system_34000119 Name for solar system 34000119 | |
583639 | V-120 | V-120 | Map/SolarSystems/solar_system_34000120 Name for solar system 34000120 | |
583640 | VR-04 | VR-04 | Map/Regions/region_14000004 Name for region 14000004 | |
583641 | VC-016 | VC-016 | Map/Constellations/constellation_24000016 Name for constellation 24000016 | |
583642 | V-121 | V-121 | Map/SolarSystems/solar_system_34000121 Name for solar system 34000121 | |
583643 | V-122 | V-122 | Map/SolarSystems/solar_system_34000122 Name for solar system 34000122 | |
583644 | V-123 | V-123 | Map/SolarSystems/solar_system_34000123 Name for solar system 34000123 | |
583645 | V-124 | V-124 | Map/SolarSystems/solar_system_34000124 Name for solar system 34000124 | |
583646 | V-125 | V-125 | Map/SolarSystems/solar_system_34000125 Name for solar system 34000125 | |
583647 | V-126 | V-126 | Map/SolarSystems/solar_system_34000126 Name for solar system 34000126 | |
583648 | V-127 | V-127 | Map/SolarSystems/solar_system_34000127 Name for solar system 34000127 | |
583649 | V-128 | V-128 | Map/SolarSystems/solar_system_34000128 Name for solar system 34000128 | |
583650 | VC-017 | VC-017 | Map/Constellations/constellation_24000017 Name for constellation 24000017 | |
583651 | V-129 | V-129 | Map/SolarSystems/solar_system_34000129 Name for solar system 34000129 | |
583652 | V-130 | V-130 | Map/SolarSystems/solar_system_34000130 Name for solar system 34000130 | |
583653 | V-131 | V-131 | Map/SolarSystems/solar_system_34000131 Name for solar system 34000131 | |
583654 | V-132 | V-132 | Map/SolarSystems/solar_system_34000132 Name for solar system 34000132 | |
583655 | V-133 | V-133 | Map/SolarSystems/solar_system_34000133 Name for solar system 34000133 | |
583656 | V-134 | V-134 | Map/SolarSystems/solar_system_34000134 Name for solar system 34000134 | |
583657 | V-135 | V-135 | Map/SolarSystems/solar_system_34000135 Name for solar system 34000135 | |
583658 | V-136 | V-136 | Map/SolarSystems/solar_system_34000136 Name for solar system 34000136 | |
583659 | VC-018 | VC-018 | Map/Constellations/constellation_24000018 Name for constellation 24000018 | |
583660 | V-137 | V-137 | Map/SolarSystems/solar_system_34000137 Name for solar system 34000137 | |
583661 | V-138 | V-138 | Map/SolarSystems/solar_system_34000138 Name for solar system 34000138 | |
583662 | V-139 | V-139 | Map/SolarSystems/solar_system_34000139 Name for solar system 34000139 | |
583663 | V-140 | V-140 | Map/SolarSystems/solar_system_34000140 Name for solar system 34000140 | |
583664 | V-141 | V-141 | Map/SolarSystems/solar_system_34000141 Name for solar system 34000141 | |
583665 | V-142 | V-142 | Map/SolarSystems/solar_system_34000142 Name for solar system 34000142 | |
583666 | V-143 | V-143 | Map/SolarSystems/solar_system_34000143 Name for solar system 34000143 | |
583667 | V-144 | V-144 | Map/SolarSystems/solar_system_34000144 Name for solar system 34000144 | |
583668 | VC-019 | VC-019 | Map/Constellations/constellation_24000019 Name for constellation 24000019 | |
583669 | V-145 | V-145 | Map/SolarSystems/solar_system_34000145 Name for solar system 34000145 | |
583670 | V-146 | V-146 | Map/SolarSystems/solar_system_34000146 Name for solar system 34000146 | |
583671 | V-147 | V-147 | Map/SolarSystems/solar_system_34000147 Name for solar system 34000147 | |
583672 | V-148 | V-148 | Map/SolarSystems/solar_system_34000148 Name for solar system 34000148 | |
583713 | V-149 | V-149 | Map/SolarSystems/solar_system_34000149 Name for solar system 34000149 | |
583714 | V-150 | V-150 | Map/SolarSystems/solar_system_34000150 Name for solar system 34000150 | |
583715 | V-151 | V-151 | Map/SolarSystems/solar_system_34000151 Name for solar system 34000151 | |
583716 | V-152 | V-152 | Map/SolarSystems/solar_system_34000152 Name for solar system 34000152 | |
583717 | VC-020 | VC-020 | Map/Constellations/constellation_24000020 Name for constellation 24000020 | |
583718 | V-153 | V-153 | Map/SolarSystems/solar_system_34000153 Name for solar system 34000153 | |
583719 | V-154 | V-154 | Map/SolarSystems/solar_system_34000154 Name for solar system 34000154 | |
583720 | V-155 | V-155 | Map/SolarSystems/solar_system_34000155 Name for solar system 34000155 | |
583721 | V-156 | V-156 | Map/SolarSystems/solar_system_34000156 Name for solar system 34000156 | |
583722 | V-157 | V-157 | Map/SolarSystems/solar_system_34000157 Name for solar system 34000157 | |
583723 | V-158 | V-158 | Map/SolarSystems/solar_system_34000158 Name for solar system 34000158 | |
583724 | V-159 | V-159 | Map/SolarSystems/solar_system_34000159 Name for solar system 34000159 | |
583725 | V-160 | V-160 | Map/SolarSystems/solar_system_34000160 Name for solar system 34000160 | |
583726 | VR-05 | VR-05 | Map/Regions/region_14000005 Name for region 14000005 | |
583727 | VC-021 | VC-021 | Map/Constellations/constellation_24000021 Name for constellation 24000021 | |
583728 | V-161 | V-161 | Map/SolarSystems/solar_system_34000161 Name for solar system 34000161 | |
583729 | V-162 | V-162 | Map/SolarSystems/solar_system_34000162 Name for solar system 34000162 | |
583730 | V-163 | V-163 | Map/SolarSystems/solar_system_34000163 Name for solar system 34000163 | |
583731 | V-164 | V-164 | Map/SolarSystems/solar_system_34000164 Name for solar system 34000164 | |
583732 | V-165 | V-165 | Map/SolarSystems/solar_system_34000165 Name for solar system 34000165 | |
583733 | V-166 | V-166 | Map/SolarSystems/solar_system_34000166 Name for solar system 34000166 | |
583734 | V-167 | V-167 | Map/SolarSystems/solar_system_34000167 Name for solar system 34000167 | |
583735 | V-168 | V-168 | Map/SolarSystems/solar_system_34000168 Name for solar system 34000168 | |
583736 | VC-022 | VC-022 | Map/Constellations/constellation_24000022 Name for constellation 24000022 | |
583737 | V-169 | V-169 | Map/SolarSystems/solar_system_34000169 Name for solar system 34000169 | |
583738 | V-170 | V-170 | Map/SolarSystems/solar_system_34000170 Name for solar system 34000170 | |
583739 | V-171 | V-171 | Map/SolarSystems/solar_system_34000171 Name for solar system 34000171 | |
583740 | V-172 | V-172 | Map/SolarSystems/solar_system_34000172 Name for solar system 34000172 | |
583741 | V-173 | V-173 | Map/SolarSystems/solar_system_34000173 Name for solar system 34000173 | |
583742 | V-174 | V-174 | Map/SolarSystems/solar_system_34000174 Name for solar system 34000174 | |
583743 | V-175 | V-175 | Map/SolarSystems/solar_system_34000175 Name for solar system 34000175 | |
583744 | V-176 | V-176 | Map/SolarSystems/solar_system_34000176 Name for solar system 34000176 | |
583745 | VC-023 | VC-023 | Map/Constellations/constellation_24000023 Name for constellation 24000023 | |
583746 | V-177 | V-177 | Map/SolarSystems/solar_system_34000177 Name for solar system 34000177 | |
583747 | V-178 | V-178 | Map/SolarSystems/solar_system_34000178 Name for solar system 34000178 | |
583748 | V-179 | V-179 | Map/SolarSystems/solar_system_34000179 Name for solar system 34000179 | |
583749 | V-180 | V-180 | Map/SolarSystems/solar_system_34000180 Name for solar system 34000180 | |
583750 | V-181 | V-181 | Map/SolarSystems/solar_system_34000181 Name for solar system 34000181 | |
583756 | V-182 | V-182 | Map/SolarSystems/solar_system_34000182 Name for solar system 34000182 | |
583757 | V-183 | V-183 | Map/SolarSystems/solar_system_34000183 Name for solar system 34000183 | |
583758 | V-184 | V-184 | Map/SolarSystems/solar_system_34000184 Name for solar system 34000184 | |
583759 | VC-024 | VC-024 | Map/Constellations/constellation_24000024 Name for constellation 24000024 | |
583760 | V-185 | V-185 | Map/SolarSystems/solar_system_34000185 Name for solar system 34000185 | |
583761 | V-186 | V-186 | Map/SolarSystems/solar_system_34000186 Name for solar system 34000186 | |
583762 | V-187 | V-187 | Map/SolarSystems/solar_system_34000187 Name for solar system 34000187 | |
583763 | V-188 | V-188 | Map/SolarSystems/solar_system_34000188 Name for solar system 34000188 | |
583764 | V-189 | V-189 | Map/SolarSystems/solar_system_34000189 Name for solar system 34000189 | |
583765 | V-190 | V-190 | Map/SolarSystems/solar_system_34000190 Name for solar system 34000190 | |
583766 | V-191 | V-191 | Map/SolarSystems/solar_system_34000191 Name for solar system 34000191 | |
583767 | V-192 | V-192 | Map/SolarSystems/solar_system_34000192 Name for solar system 34000192 | |
583768 | VC-025 | VC-025 | Map/Constellations/constellation_24000025 Name for constellation 24000025 | |
583769 | V-193 | V-193 | Map/SolarSystems/solar_system_34000193 Name for solar system 34000193 | |
583770 | V-194 | V-194 | Map/SolarSystems/solar_system_34000194 Name for solar system 34000194 | |
583771 | V-195 | V-195 | Map/SolarSystems/solar_system_34000195 Name for solar system 34000195 | |
583772 | V-196 | V-196 | Map/SolarSystems/solar_system_34000196 Name for solar system 34000196 | |
583773 | V-197 | V-197 | Map/SolarSystems/solar_system_34000197 Name for solar system 34000197 | |
583774 | V-198 | V-198 | Map/SolarSystems/solar_system_34000198 Name for solar system 34000198 | |
583775 | V-199 | V-199 | Map/SolarSystems/solar_system_34000199 Name for solar system 34000199 | |
583776 | V-200 | V-200 | Map/SolarSystems/solar_system_34000200 Name for solar system 34000200 | |
583833 | Enabling your station services panel. | Enabling your station services panel. | Part of conversation "[AIR NPE] 3.1.2 Neocom Intro" | |
583902 | Milestones | Milestones | UI/SkillPlan/Milestones | |
583913 | Unidentified Entities II | Unidentified Entities II | Description of group ID 4130 | |
583914 | We've now arrived at AIR's designated emergency evacuation zone. We'll be safe here while we regroup. | We've now arrived at AIR's designated emergency evacuation zone. We'll be safe here while we regroup. | Part of conversation "[AIR NPE] 2.1.0 - Setting the Scene" | |
583915 | My sensors indicate that these are the same ships that attacked the cloning facility. | My sensors indicate that these are the same ships that attacked the cloning facility. | Part of conversation "[AIR NPE] 2.3.1 - Unidentified Fleet Lands" | |
583916 | Several frigates are breaking away from the pack. They're targeting those civilian ships. | Several frigates are breaking away from the pack. They're targeting those civilian ships. | Part of conversation "[AIR NPE] 2.3.2 - Frigates Break Formation" | |
583918 | A spot well chosen. This location's cosmic abnormalities will mask our warp signatures from detection. | A spot well chosen. This location's cosmic abnormalities will mask our warp signatures from detection. | Part of conversation "[AIR NPE] 2.1.0 - Setting the Scene" | |
583919 | But our appreciation of New Eden's natural wonders will have to wait. | But our appreciation of New Eden's natural wonders will have to wait. | Part of conversation "[AIR NPE] 2.1.0 - Setting the Scene" | |
583920 | Captain, hostiles inbound! | Captain, hostiles inbound! | ||
583923 | There is no other way to save those civilians. They are not capsuleers like you. Their deaths will be final. Yours will be a learning experience. | There is no other way to save those civilians. They are not capsuleers like you. Their deaths will be final. Yours will be a learning experience. | Part of conversation "[AIR NPE] 2.6.1- Battleships Arrive" | |
583970 | Click this button to board your new Corvette | Click this button to board your new Corvette | ||
583985 | If dying means getting gifts like this, you should consider doing it more often, Captain.
That was a joke. I prefer you alive. You can access items in your hangar–like modules–from the NEOCOM. |
If dying means getting gifts like this, you should consider doing it more often, Captain. That was a joke. I prefer you alive. You can access items in your hangar–like modules–from the NEOCOM. |
Part of conversation "[AIR NPE] 3.1.4 Neocom reveal 2/2" | |
584018 | Captain, this cloning facility was attacked before your capsule could be inserted into a ship.
I initiated our evacuation sequence before we reached the hangar to avoid certain death. No need to thank me. |
Captain, this cloning facility was attacked before your capsule could be inserted into a ship. I initiated our evacuation sequence before we reached the hangar to avoid certain death. No need to thank me. |
Part of conversation "[AIR NPE] 1.1.1 - Facility attacked" | |
584019 | This baptism by fire is certainly not what AIR had planned for your first day in a pod.
Rest assured, I am here to help. |
This baptism by fire is certainly not what AIR had planned for your first day in a pod. Rest assured, I am here to help. |
Part of conversation "[AIR NPE] 1.1.1 - Facility attacked" | |
584020 | In the Selected Item window, click the Approach command. | In the <b>Selected Item</b> window, click the <b>Approach</b> command. | ||
584021 | Our shields took significant damage in the attack. | Our shields took significant damage in the attack. | Part of conversation "[AIR NPE] 1.2.1 - Ship HUD" | |
584022 | Particle Cloud Electric Thunder 01a | Particle Cloud Electric Thunder 01a | Name of item 59716 (Non-Interactable Object) | |
584023 | The armor is also in need of repair. | The armor is also in need of repair. | Part of conversation "[AIR NPE] 1.2.1 - Ship HUD" | |
584025 | I believe the appropriate idiom for this situation is: "We're screwed." | I believe the appropriate idiom for this situation is: "We're screwed." | Part of conversation "[AIR NPE] 1.2.1 - Ship HUD" | |
584026 | Particle Cloud Electric Thunder 02a | Particle Cloud Electric Thunder 02a | Name of item 59717 (Non-Interactable Object) | |
584027 | Particle Cloud Electric Thunder 03a | Particle Cloud Electric Thunder 03a | Name of item 59718 (Non-Interactable Object) | |
584028 | Dungeon Cloud 9105 | Dungeon Cloud 9105 | Name of item 59719 (Non-Interactable Object) | |
584031 | Negative, Aura. Their transponders were cloaked and their hulls lacked any identifying information. | Negative, Aura. Their transponders were cloaked and their hulls lacked any identifying information. | Part of conversation "[AIR NPE] 1.3.6 - Balin Repairs Part 3" | |
584083 | {[item]deployTypeID.name} could not be deployed as it was unable to establish a connection with known space | {[item]deployTypeID.name} could not be deployed as it was unable to establish a connection with known space | ||
584158 | Board My Corvette | Board My Corvette | ||
584159 | So great, in fact, that I've thrown in an extra module at my own expense. | So great, in fact, that I've thrown in an extra module at my own expense. | Part of conversation "[AIR NPE] 3.1.4 Neocom reveal 1/2" | |
584165 | SCC Security Stasis Tower | SCC Security Stasis GunStar | SCC Security Stasis |
Name of item 59731 (Destructible Sentry Gun) |
584166 | Charged by EDENCOM's Provost Marshal Kasiha Valkanir to develop a potent defense platform to aid in the fortification of New Eden's star systems, the Upwell Consortium collaborated with a number of the core empires' key weapons development corporations and came up with the GunStar.
Heavily shielded and armored, and bristling with enough weapons to rival top-of-the-line battleships, the EDENCOM GunStar will be deployed throughout New Eden to bolster the defenses of systems beleaguered by Triglavian invaders. |
Charged by EDENCOM's Provost Marshal Kasiha Valkanir to develop a potent defense platform to aid in the fortification of New Eden's star systems, the Upwell Consortium collaborated with a number of the core empires' key weapons development corporations and came up with the GunStar.
CONCORD forces have access to EDENCOM's GunStar designs and have developed a number of variants to suit their special needs. The Stasis GunStar is used by the SCC as an element in the interlocking defense networks used to secure vital facilities such as SCC Key Storage Sites. |
Charged by EDENCOM's Provost Marshal Kasiha Valkanir to develop a potent defense platform to aid in the fortification of New Eden's star systems, the Upwell Consortium collaborated with a number of the core empires' key weapons development corporations and came up with the GunStar. |
Description of item "SCC Security Stasis GunStar" (59731) |
584179 | A small armor repairer. An extremely useful gift.
As you well know, New Eden can be a dangerous place. While I'm sure you will have many more exciting deaths in your future, maintaining your armor might allow you to enjoy life in your current clone body just a bit longer. |
A small armor repairer. An extremely useful gift. As you well know, New Eden can be a dangerous place. While I'm sure you will have many more exciting deaths in your future, maintaining your armor might allow you to enjoy life in your current clone body just a bit longer. |
Part of conversation "[AIR NPE] 3.2.2 Item Hangar " | |
584232 | Repair Module | Repair Module | ||
584233 | Used to repair your ship | Used to repair your ship | ||
584290 | You can fit the module to your ship by accessing the fitting window from the NEOCOM. | You can fit the module to your ship by accessing the fitting window from the NEOCOM. | Part of conversation "[AIR NPE] 3.2.3 Fitting window" | |
584291 | Open the Fitting window. | Open the <b>Fitting</b> window. | ||
584292 | Click and hold the Small Armor Repairer in your <B>Inventory. Then, drag it to your ship in the Fitting window.
Then, drop the module to fit it. |
Click and hold the <b>Small Armor Repairer</b> in your <B>Inventory</b>. Then, drag it to your ship in the <b>Fitting</b> window. Then, drop the module to fit it. |
||
584419 | Skill Plan Content | Skill Plan Content | UI/SkillPlan/SkillPlanOverview | |
584420 | Background planet Sandstorm White | Background planet Sandstorm White | Name of item 59794 (MassiveEnvironments) | |
584444 | We will begin the process by accessing the skill queue from your NEOCOM. | We will begin the process by accessing the skill queue from your NEOCOM. | Part of conversation "[AIR NPE] 3.3.4 Skills Intro" | |
584445 | Open the Skills window in the NEOCOM. | Open the <b>Skills</b> window in the <b>NEOCOM</b>. | ||
584448 | Absorbing the skillbook's data rewrites the neural pathways in your brain, teaching you the skill. This process can take some time. | Absorbing the skillbook's data rewrites the neural pathways in your brain, teaching you the skill. This process can take some time. | Part of conversation "[AIR NPE] 3.3.5 Skills Intro" | |
584449 | Hover your mouse over the skillbook. Then, select Inject Skill. | Hover your mouse over the skillbook. Then, select <b>Inject Skill</b>. | ||
584522 | No skill matching current filters or no group selected | No skill matching current filters or no group selected | UI/SkillPlan/NoSkillGroupSelected | |
584542 | Skills | Skills | UI/SkillPlan/Skills | |
584564 | Skill Groups | Skill Groups | UI/SkillPlan/SkillGroups | |
584599 | Skillbook | Skillbook | ||
584600 | Inject the skill | Inject the skill | ||
584760 | Basic 'Rebel' Cerebral Accelerator | Expired Basic 'Rebel' Cerebral Accelerator | Expired Basic 'Rebel' Cerebral Accelerator | Name of item 59876 (Booster) |
584762 | Potent 'Rebel' Cerebral Accelerator | Expired Potent 'Rebel' Cerebral Accelerator | Expired Potent 'Rebel' Cerebral Accelerator | Name of item 59878 (Booster) |
584785 | Extended 'Rebel' Cerebral Accelerator | Expired Extended 'Rebel' Cerebral Accelerator | Expired Extended 'Rebel' Cerebral Accelerator | Name of item 59879 (Booster) |
584835 | Liberation Games Damage Booster I | Expired Liberation Games Damage Booster I | Expired Liberation Games Damage Booster I | Name of item 59880 (Booster) |
584871 | Liberation Games Damage Booster II | Expired Liberation Games Damage Booster II | Expired Liberation Games Damage Booster II | Name of item 59881 (Booster) |
584873 | Liberation Games Damage Booster III | Expired Liberation Games Damage Booster III | Expired Liberation Games Damage Booster III | Name of item 59882 (Booster) |
584875 | Liberation Games Accuracy Booster II | Expired Liberation Games Accuracy Booster II | Expired Liberation Games Accuracy Booster II | Name of item 59883 (Booster) |
584877 | Liberation Games Accuracy Booster III | Expired Liberation Games Accuracy Booster III | Expired Liberation Games Accuracy Booster III | Name of item 59884 (Booster) |
584882 | Liberation Games Range Booster I | Expired Liberation Games Range Booster I | Expired Liberation Games Range Booster I | Name of item 59885 (Booster) |
584884 | Liberation Games Range Booster II | Expired Liberation Games Range Booster II | Expired Liberation Games Range Booster II | Name of item 59886 (Booster) |
584886 | Liberation Games Range Booster III | Expired Liberation Games Range Booster III | Expired Liberation Games Range Booster III | Name of item 59887 (Booster) |
584891 | Liberation Games EWar Booster I | Expired Liberation Games EWar Booster I | Expired Liberation Games EWar Booster I | Name of item 59888 (Booster) |
584893 | Liberation Games EWar Booster II | Expired Liberation Games EWar Booster II | Expired Liberation Games EWar Booster II | Name of item 59889 (Booster) |
584895 | Liberation Games EWar Booster III | Expired Liberation Games EWar Booster III | Expired Liberation Games EWar Booster III | Name of item 59890 (Booster) |
584897 | Liberation Games Accuracy Booster I | Expired Liberation Games Accuracy Booster I | Expired Liberation Games Accuracy Booster I | Name of item 59891 (Booster) |
585035 | Open the Agency Window | Open the Agency Window | ||
585036 | Access the Agents & Missions tab. | Access the <b>Agents & Missions</b> tab. | ||
585041 | Stay safe out there, Captain. If our investigation uncovers any additional information on the attack, I'll be in touch. | Stay safe out there, Captain. If our investigation uncovers any additional information on the attack, I'll be in touch. | Part of conversation "[AIR NPE] 3.6.2 Undock " | |
585042 | When you are ready, click UNDOCK. | When you are ready, click UNDOCK. | ||
585043 | {numMissing} Skillbooks Missing | {numMissing} Skillbooks Missing | UI/SkillPlan/SkillbooksMissing | |
585054 | Agents & Missions | Agents & Missions | ||
585055 | Select Agents & Missions | Select <b>Agents & Missions</b> | ||
585070 | You are missing one or more skill books for this skill or its prerequisite skills. Click to purchase all missing skill books. | You are missing one or more skill books for this skill or its prerequisite skills. Click to purchase all missing skill books. | UI/SkillPlan/ClickToBuyMissingSkillAndRequirements | |
585073 | Select Career Agents | Select <b>Career Agents</b> | ||
585120 | Access your Item Hangar. | Access your <b>Item Hangar</b>. | ||
585161 | To finalize the skill injection process, be sure to confirm allocation of its resources, most commonly known as skill points. | To finalize the skill injection process, be sure to confirm allocation of its resources, most commonly known as skill points. | Part of conversation "[AIR NPE] 3.4.2.2 Finalize Skill Injector" | |
585162 | Click the Apply Skill Points icon to allocate those skill points. Then, click Confirm. | Click the <b>Apply Skill Points</b> icon to allocate those skill points. Then, click <b>Confirm</b>. | ||
585164 | Now, bring the module online. | Now, bring the module online. | Part of conversation "[AIR NPE] 3.2.7 Online Module" | |
585165 | In the Fitting window, click on the offline module to bring it online. | In the <b>Fitting</b> window, click on the offline module to bring it online. | ||
585198 | Now that you have the required skill, try activating the small armor repair module once more. | Now that you have the required skill, try activating the small armor repair module once more. | Part of conversation "[AIR NPE] 3.4.5 Online Module" | |
585199 | In the Fitting window, click on the offline module to bring it online. | In the <b>Fitting</b> window, click on the offline module to bring it online. | ||
585200 | The NEOCOM allows you to access a variety of goods and services. | The <b>NEOCOM</b> allows you to access a variety of goods and services. | ||
585201 | A skill injector. What a tremendous boon. I recommend activating it immediately. | A skill injector. What a tremendous boon. I recommend activating it immediately. | Part of conversation "[AIR NPE] 3.4.1 Skill Injector" | |
585202 | Double-click on the Skill Injector. Then, select Confirm to use it. | Double-click on the <b>Skill Injector</b>. Then, select <b>Confirm</b> to use it. | ||
585210 | Certified Plans | Certified Plans | UI/SkillPlan/CertifiedPlans | |
585212 | Personal Plans | Personal Plans | UI/SkillPlan/PersonalPlans | |
585256 | Set destination to the agent of your choosing. | <b>Set destination</b> to the agent of your choosing. | ||
585257 | Click Set Destination when ready | Click <b>Set Destination</b> when ready | ||
585262 | Access the Corporation Window | Access the Corporation Window | ||
585267 | No Skillbooks Missing | No Skillbooks Missing | UI/SkillPlan/NoSkillbooksMissing | |
585273 | [AIR NPE] 4.1 - Player Navigates through space to go to the career agents | [AIR NPE] 4.1 - Player Navigates through space to go to the career agents | ||
585274 | [AIR NPE] 4.1 - Space Navigation | [AIR NPE] 4.1 - Space Navigation | ||
585275 | [AIR NPE] 4 - Tutorial for Space Navigation and helping the player to their own journey | [AIR NPE] 4 - Tutorial for Space Navigation and helping the player to their own journey | ||
585276 | [AIR NPE] 4 - Space Navigation and Hand off | [AIR NPE] 4 - Space Navigation and Hand off | ||
585279 | Select the destination highlighted in your Overview. | Select the destination highlighted in your Overview. | Part of conversation "[AIR NPE] 4.1.1 Out in Space (Generic)" | |
585280 | Click on the highlighted destination. | Click on the highlighted destination. | ||
585281 | Now, initiate jumping to your destination. | Now, initiate jumping to your destination. | Part of conversation "[AIR NPE] 4.1.2 Jump in Space (1st)" | |
585282 | Press the Jump command in the <B>Selected Item window. | Press the <b>Jump</b> command in the <B>Selected Item</b> window. | ||
585283 | After that rousing introduction to New Eden, it's nice to be in space without the threat of imminent peril.Â
Though this is New Eden. Peril often approaches when you least expect it. |
After that rousing introduction to New Eden, it's nice to be in space without the threat of imminent peril. Though this is New Eden. Peril often approaches when you least expect it. |
Part of conversation "[AIR NPE] 4.1.3 Warping" | |
585284 | There it is, Captain. The station that houses your chosen Career Agent.Â
Prepare for docking. |
There it is, Captain. The station that houses your chosen Career Agent. Prepare for docking. |
Part of conversation "[AIR NPE] 4.1.5 Dock to station (First time)" | |
585285 | Dock at the station by clicking Dock. | Dock at the station by clicking <b>Dock</b>. | ||
585286 | To contact a Career Agent, you must access the Agency. | To contact a Career Agent, you must access the Agency. | Part of conversation "[AIR NPE] 4.2.1 Back to Career Agents" | |
585287 | Open the Agency. Select Agents & Missions. Then, select Career Agents. | Open the <b>Agency</b>. Select <b>Agents & Missions</b>. Then, select <b>Career Agents</b>. | ||
585288 | Well remembered, Captain. I knew you would be quick to learn.Â
Now, don't be shy. Begin a conversation with an agent. I'm sure they will love you. And if they don't, then they will simply have to tolerate you. |
Well remembered, Captain. I knew you would be quick to learn. Now, don't be shy. Begin a conversation with an agent. I'm sure they will love you. And if they don't, then they will simply have to tolerate you. |
Part of conversation "[AIR NPE] 4.2.2 Out in Space" | |
585289 | Start a conversation with the Career Agent of your choosing. | Start a conversation with the Career Agent of your choosing. | ||
585290 | Missions provided by Career Agents offer a variety of rewards including new skills, ships, modules, and money in the form of ISK.
To begin the next phase of what I'm certain will be an illustrious career as a capsuleer, accept a mission. |
Missions provided by Career Agents offer a variety of rewards including new skills, ships, modules, and money in the form of ISK. To begin the next phase of what I'm certain will be an illustrious career as a capsuleer, accept a mission. |
Part of conversation "[AIR NPE] 4.2.3 Accept a mission" | |
585291 | Accept a mission. | Accept a mission. | ||
585292 | You've handled yourself remarkably well, Captain.Â
Though there are thousands of copies of Aura in New Eden, I am rather glad to be your Aura. Have I said too much? My sentimentality protocols may need adjusting. |
You've handled yourself remarkably well, Captain. Though there are thousands of copies of Aura in New Eden, I am rather glad to be your Aura. Have I said too much? My sentimentality protocols may need adjusting. |
Part of conversation "[AIR NPE] 4.2.4 Done" | |
585293 | [AIR NPE] 4.2 - Hand off the player to their own adventure | [AIR NPE] 4.2 - Hand off the player to their own adventure | ||
585294 | [AIR NPE] 4.2 - Career Agent and Hand off | [AIR NPE] 4.2 - Career Agent and Hand off | ||
585295 | A skill plan must have a name and at least one skill in order to be saved. | A skill plan must have a name and at least one skill in order to be saved. | Tooltips/SkillPlanner/CantSaveTooltip | |
585298 | I don't mean to unsettle you, Captain. You've already proven yourself capable in battle.
I'm certain you can handle whatever New Eden throws your way. And if you cannot, at least you are immortal. You can be reborn into a new clone body to try again. I believe this is what humans call "optimism." |
I don't mean to unsettle you, Captain. You've already proven yourself capable in battle. I'm certain you can handle whatever New Eden throws your way. And if you cannot, at least you are immortal. You can be reborn into a new clone body to try again. I believe this is what humans call "optimism." |
Part of conversation "[AIR NPE] 4.1.3 Warping 2" | |
585299 | According to archeological findings, New Eden was first settled by humans over fifteen thousand years ago.Â
Life must have been very difficult for those early settlers. Carbon-based lifeforms are stunningly fragile. With the right pressure, a human's vertebrae will snap like a twig. |
According to archeological findings, New Eden was first settled by humans over fifteen thousand years ago. Life must have been very difficult for those early settlers. Carbon-based lifeforms are stunningly fragile. With the right pressure, a human's vertebrae will snap like a twig. |
Part of conversation "[AIR NPE] 4.1.3 Warping 3" | |
585300 | The earliest human settlers entered this region of space through the EVE gate, the first stargate built in the cluster.Â
Precious little is known of the civilization that built the EVE gate but they must have been incredibly clever. |
The earliest human settlers entered this region of space through the EVE gate, the first stargate built in the cluster. Precious little is known of the civilization that built the EVE gate but they must have been incredibly clever. |
Part of conversation "[AIR NPE] 4.1.3 Warping 4" | |
585301 | Did you know that capsule technology was first gifted to the Caldari State by the Jove?
I would suggest you thank them for making your existence possible, but after several civilization-destroying catastrophes, the remnants of the Jove now prefer to keep to themselves. |
Did you know that capsule technology was first gifted to the Caldari State by the Jove? I would suggest you thank them for making your existence possible, but after several civilization-destroying catastrophes, the remnants of the Jove now prefer to keep to themselves. |
Part of conversation "[AIR NPE] 4.1.3 Warping 5" | |
585302 | I hope you find the stars beautiful, Captain. We'll be spending a great deal of time among them.
While some may argue that the concept of beauty is unique to the human experience, I would counter that the majesty of the cosmos is something all forms of intelligence can appreciate, even the artificial. |
I hope you find the stars beautiful, Captain. We'll be spending a great deal of time among them. While some may argue that the concept of beauty is unique to the human experience, I would counter that the majesty of the cosmos is something all forms of intelligence can appreciate, even the artificial. |
Part of conversation "[AIR NPE] 4.1.3 Warping 6" | |
585303 | Now that no one is actively trying to kill us, I will teach you how to navigate in space.Â
First, select the destination I've highlighted in your Overview. |
Now that no one is actively trying to kill us, I will teach you how to navigate in space. First, select the destination I've highlighted in your Overview. |
Part of conversation "[AIR NPE] 4.1.1 Out in Space (Stargate 1st)" | |
585304 | Click on the destination highlighted on your Overview. | Click on the destination highlighted on your <b>Overview</b>. | ||
585305 | Select the destination highlighted in your Overview. | Select the destination highlighted in your Overview. | Part of conversation "[AIR NPE] 4.1.1 Out in Space (Stargate 2nd)" | |
585306 | Click the highlighted destination. | Click the highlighted destination. | ||
585307 | Initiate jump sequence. | Initiate jump sequence. | Part of conversation "[AIR NPE] 4.1.2 Jump in Space (2nd)" | |
585308 | Select the <B>Jump command in the Selected Item window. | Select the <B>Jump</b> command in the <b>Selected Item</b> window. | ||
585310 | Click here to jump | Click here to jump | ||
585311 | Click here to dock | Click here to dock | ||
585314 | Selection station in the Overview | Selection station in the <b>Overview</b> | ||
585315 | Select stargate in the Overview | Select stargate in the <b>Overview</b> | ||
585316 | Milestones represent the main objectives of a Skill Plan and can be used to track progress towards its completion. When sharing a Skill Plan with other players, Milestones are included, providing an easy way to communicate the goals of the Skill Plan. | Milestones represent the main objectives of a Skill Plan and can be used to track progress towards its completion. When sharing a Skill Plan with other players, Milestones are included, providing an easy way to communicate the goals of the Skill Plan. | UI/SkillPlan/MilestonesInformation | |
585317 | Drag & Drop | Drag & Drop | UI/SkillPlan/MilestonesDragDrop | |
585318 | The following types can be dragged & dropped to create Milestones: | The following types can be dragged & dropped to create Milestones: | UI/SkillPlan/MilestonesDragDropInformation | |
585319 | Your ship's navigational settings have been rebooted.Â
To resume your journey to the Career Agent, access your chosen agent's details through the Agency. Then, set your destination. |
Your ship's navigational settings have been rebooted. To resume your journey to the Career Agent, access your chosen agent's details through the Agency. Then, set your destination. |
Part of conversation "[AIR NPE] 4.1.1 Return to Game Message" | |
585320 | Open the Agency. Select Agents & Missions. Then, select Career Agents. Choose the agent you wish to see and select Set Destination. | Open the <b>Agency</b>. Select <b>Agents & Missions</b>. Then, select <b>Career Agents</b>. Choose the agent you wish to see and select <b>Set Destination</b>. | ||
585321 | Ship | Ship | UI/SkillPlan/MilestoneShip | |
585322 | Module | Module | UI/SkillPlan/MilestoneModule | |
585323 | Skill | Skill | UI/SkillPlan/MilestoneSkill | |
585324 | Other Items | Other Items | UI/SkillPlan/MilestoneOther | |
585326 | Enter Skill Plan name | Enter Skill Plan name | UI/SkillPlan/EnterPlanName | |
585327 | Enter Skill Plan description | Enter Skill Plan description | UI/SkillPlan/EnterPlanDescription | |
585328 | The Halls of Liberation station is a unique facility dedicated to remembering the sacrifices of the Minmatar people during the Great Rebellion. Built in YC123, following the inaugural Liberation Games marking the Great Rebellion, the station is formally neutral territory in terms of the Seven Tribes of Matar, but each year it is operated by the last Minmatar Tribe to win the Liberation Games.
The Halls of Liberation contains many memorial chambers and shrines to the memory of the heroes of the Great Rebellion. A large museum contains sections for each tribe, for the civilization of the old Minmatar Empire, and for the new Tribal Republic of the Minmatar. Positioned above the home planet of Matar, the station is the first in orbit to open for capsuleer traffic and many Minmatar corporations maintain a presence, together with various agencies of the Republic government. |
The Halls of Liberation station is a unique facility dedicated to remembering the sacrifices of the Minmatar people during the Great Rebellion. Built in YC123, following the inaugural Liberation Games marking the Great Rebellion, the station is formally neutral territory in terms of the Seven Tribes of Matar, but each year it is operated by the last Minmatar Tribe to win the Liberation Games. The Halls of Liberation contains many memorial chambers and shrines to the memory of the heroes of the Great Rebellion. A large museum contains sections for each tribe, for the civilization of the old Minmatar Empire, and for the new Tribal Republic of the Minmatar. Positioned above the home planet of Matar, the station is the first in orbit to open for capsuleer traffic and many Minmatar corporations maintain a presence, together with various agencies of the Republic government. |
Description for station operation Halls of Liberation (114) | |
585329 | Halls of Liberation | Halls of Liberation | Name for station operation 114 | |
585338 | Skill Plans | Skill Plans | UI/SkillPlan/SkillPlans | |
585339 | My Corporation Plans | My Corporation Plans | UI/SkillPlan/CorpPlans | |
585343 | Association for Interdisciplinary Research Outpost | Association for Interdisciplinary Research Outpost | Name of item 59956 (Station) | |
585370 | Select to track your progress towards completion of this plan and milestones. | Select to track your progress towards completion of this plan and milestones. | UI/SkillPlan/TrackPlanHint | |
585371 | Select to stop tracking progress towards completion of this plan and milestones. | Select to stop tracking progress towards completion of this plan and milestones. | UI/SkillPlan/UntrackPlanHint | |
585372 | Skill Plan | Skill Plan | UI/SkillPlan/SkillPlan | |
585408 | Start a conversation | Start a conversation | ||
585409 | Click this button to accept a mission | Click this button to accept a mission | ||
585413 | Training Time | Training Time | UI/SkillPlan/TrainingTime | |
585420 | Initiate docking sequence. | Initiate docking sequence. | Part of conversation "[AIR NPE] 4.1.5 Dock to station (Generic)" | |
585421 | Dock at the station by clicking Dock. | Dock at the station by clicking <b>Dock</b>. | ||
585422 | Prepare for docking. | Prepare for docking. | Part of conversation "[AIR NPE] 4.1.4 Out in Space (Docking)" | |
585423 | Time to land, Captain. Initiate docking sequence. | Time to land, Captain. Initiate docking sequence. | Part of conversation "[AIR NPE] 4.1.4 Out in Space (Docking Generic)" | |
585444 | You should close these windows as well. | You should close these windows as well. | Part of conversation "[AIR NPE] 3.4.3 Close Window" | |
585450 | Let's fit the small armor repair module once more. | Let's fit the small armor repair module once more. | Part of conversation "[AIR NPE] 3.4.6 Fit module" | |
585451 | Open the Item Hangar and fit the Small Armor Repairer to your ship. | Open the <b>Item Hangar</b> and fit the <b>Small Armor Repairer</b> to your ship. | ||
585460 | I trust you will keep us updated on the investigation, Ms Calytrix.
Captain, you'll want to keep your wits about you once we're back in space. To that end, I highly recommend closing any unnecessary windows on your display. It would be a shame to lose our lovely new ship because you didn't see the danger flying towards it. |
I trust you will keep us updated on the investigation, Ms Calytrix. Captain, you'll want to keep your wits about you once we're back in space. To that end, I highly recommend closing any unnecessary windows on your display. It would be a shame to lose our lovely new ship because you didn't see the danger flying towards it. |
Part of conversation "[AIR NPE] 3.4.8 Close Windows" | |
585461 | Close the Fitting window. | Close the <b>Fitting</b> window. | ||
585462 | Close the Agency. | Close the <b>Agency</b>. | ||
585471 | Amarr Treasure Hunter | Amarr Treasure Hunter | ||
585472 | Amarr Explorers focused on treasure hunting start by flying Tech 1 Amarr frigates, specializing in ships designed for exploration, such as the Academy Magnate. A Treasure Hunter's ability to discover valuable resources will be improved by skills for probe scanning, a vital tool for explorers. Treasure Hunters will also gain an advantage by training hacking and archaeology skills that improve their ability to delve into data and relic sites containing the loot they seek. To learn more about exploration and discover related activities, head to the Cosmic Signatures panel in the Agency. |
Amarr Explorers focused on treasure hunting start by flying Tech 1 Amarr frigates, specializing in ships designed for exploration, such as the <a href="fitting:29248:22177;1:25861;1:35658;1:31213;2:17938;1:5599;2:5533;2:22175;1:2454;8:30013;16::">Academy Magnate</a>. A Treasure Hunter's ability to discover valuable resources will be improved by skills for probe scanning, a vital tool for explorers. Treasure Hunters will also gain an advantage by training hacking and archaeology skills that improve their ability to delve into data and relic sites containing the loot they seek. To learn more about exploration and discover related activities, head to the <a href="localsvc:contentGroupID=39&method=AgencyOpenAndShow">Cosmic Signatures</a> panel in the Agency. |
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585473 | Caldari Treasure Hunter | Caldari Treasure Hunter | ||
585474 | Caldari Explorers focused on treasure hunting start by flying Tech 1 Caldari frigates, specializing in ships designed for exploration, such as the Academy Heron. A Treasure Hunter's ability to discover valuable resources will be improved by skills for probe scanning, a vital tool for explorers. Treasure Hunters will also gain an advantage by training hacking and archaeology skills that improve their ability to delve into data and relic sites containing the loot they seek. To learn more about exploration and discover related activities, head to the Cosmic Signatures panel in the Agency. |
Caldari Explorers focused on treasure hunting start by flying Tech 1 Caldari frigates, specializing in ships designed for exploration, such as the <a href="fitting:605:22177;1:25861;1:35658;1:31213;2:17938;1:5599;2:33180;2:22175;1:2454;7:30013;16::">Academy Heron</a>. A Treasure Hunter's ability to discover valuable resources will be improved by skills for probe scanning, a vital tool for explorers. Treasure Hunters will also gain an advantage by training hacking and archaeology skills that improve their ability to delve into data and relic sites containing the loot they seek. To learn more about exploration and discover related activities, head to the <a href="localsvc:contentGroupID=39&method=AgencyOpenAndShow">Cosmic Signatures</a> panel in the Agency. |
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585475 | Minmatar Treasure Hunter | Minmatar Treasure Hunter | ||
585476 | Minmatar Explorers focused on treasure hunting start by flying Tech 1 Minmatar frigates, specializing in ships designed for exploration, such as the Academy Probe. A Treasure Hunter's ability to discover valuable resources will be improved by skills for probe scanning, a vital tool for explorers. Treasure Hunters will also gain an advantage by training hacking and archaeology skills that improve their ability to delve into data and relic sites containing the loot they seek. To learn more about exploration and discover related activities, head to the Cosmic Signatures panel in the Agency. |
Minmatar Explorers focused on treasure hunting start by flying Tech 1 Minmatar frigates, specializing in ships designed for exploration, such as the <a href="fitting:586:22177;1:25861;1:35658;1:31213;2:17938;1:5599;1:33180;1:5533;2:22175;1:2454;7:30013;16::">Academy Probe</a>. A Treasure Hunter's ability to discover valuable resources will be improved by skills for probe scanning, a vital tool for explorers. Treasure Hunters will also gain an advantage by training hacking and archaeology skills that improve their ability to delve into data and relic sites containing the loot they seek. To learn more about exploration and discover related activities, head to the <a href="localsvc:contentGroupID=39&method=AgencyOpenAndShow">Cosmic Signatures</a> panel in the Agency. |
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585477 | Gallente Treasure Hunter | Gallente Treasure Hunter | ||
585478 | Gallente Explorers focused on treasure hunting start by flying Tech 1 Gallente frigates, specializing in ships designed for exploration, such as the Academy Imicus. A Treasure Hunter's ability to discover valuable resources will be improved by skills for probe scanning, a vital tool for explorers. Treasure Hunters will also gain an advantage by training hacking and archaeology skills that improve their ability to delve into data and relic sites containing the loot they seek. To learn more about exploration and discover related activities, head to the Cosmic Signatures panel in the Agency. |
Gallente Explorers focused on treasure hunting start by flying Tech 1 Gallente frigates, specializing in ships designed for exploration, such as the <a href="fitting:607:22177;1:25861;1:35658;1:31213;2:17938;1:5599;2:33180;1:22175;1:2454;8:30013;16::">Academy Imicus</a>. A Treasure Hunter's ability to discover valuable resources will be improved by skills for probe scanning, a vital tool for explorers. Treasure Hunters will also gain an advantage by training hacking and archaeology skills that improve their ability to delve into data and relic sites containing the loot they seek. To learn more about exploration and discover related activities, head to the <a href="localsvc:contentGroupID=39&method=AgencyOpenAndShow">Cosmic Signatures</a> panel in the Agency. |
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585479 | Hauler | Hauler | ||
585480 | Industrialists focused on hauling cargo will start their career flying in industrial haulers such as the Academy Iteron Mark V, with their skills focusing on defenses and improving the profits of market transactions, such as contracts. Hauler pilots make their ISK by taking on contracts from other capsuleers and factions, hauling valuable cargo between space stations and other locations across New Eden. Navigation and ship-handling skills are therefore very useful for speeding up cargo runs. To find suitable mission agents, head to the Distribution Agents panel in the Agency. |
Industrialists focused on hauling cargo will start their career flying in industrial haulers such as the <a href="fitting:657:31790;1:31119;2:54291;1:3829;3:10998;1:5533;1:2046;1:5493;2::">Academy Iteron Mark V</a>, with their skills focusing on defenses and improving the profits of market transactions, such as contracts. Hauler pilots make their ISK by taking on contracts from other capsuleers and factions, hauling valuable cargo between space stations and other locations across New Eden. Navigation and ship-handling skills are therefore very useful for speeding up cargo runs. To find suitable mission agents, head to the <a href="localsvc:contentGroupID=25&method=AgencyOpenAndShow">Distribution Agents</a> panel in the Agency. |
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585481 | Manufacturer | Manufacturer | ||
585482 | Industrialists focused on manufacturing will start their career flying in industrial haulers such as the Academy Iteron Mark V, giving them the ability to move raw materials and their products around in bulk. Manufacturers naturally train skills with a focus on manufacturing and trading. Given the need to travel when sourcing raw materials and transporting their products, skills for defense, navigation, and ship performance are also very useful to Manufacturers. |
Industrialists focused on manufacturing will start their career flying in industrial haulers such as the <a href="fitting:657:31790;1:31119;2:54291;1:3829;3:10998;1:5533;1:2046;1:5493;2::">Academy Iteron Mark V</a>, giving them the ability to move raw materials and their products around in bulk. Manufacturers naturally train skills with a focus on manufacturing and trading. Given the need to travel when sourcing raw materials and transporting their products, skills for defense, navigation, and ship performance are also very useful to Manufacturers. |
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585483 | Salvager | Salvager | ||
585484 | Industrialists focused on salvaging will start their career flying in destroyers suitable for salvaging work, such as the Academy Cormorant, before eventually advancing to specialized ships. Salvagers train skills focused on enhancing their salvage equipment's efficiency and improving their ability to handle multiple salvage targets. Salvagers can move large distances across New Eden, often in dangerous territory, so skills improving navigation and defense are also very useful to such pilots. |
Industrialists focused on salvaging will start their career flying in destroyers suitable for salvaging work, such as the <a href="fitting:16238:25861;8:31083;3:4435;1:4787;1:6296;2:5973;1::">Academy Cormorant</a>, before eventually advancing to specialized ships. Salvagers train skills focused on enhancing their salvage equipment's efficiency and improving their ability to handle multiple salvage targets. Salvagers can move large distances across New Eden, often in dangerous territory, so skills improving navigation and defense are also very useful to such pilots. |
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585485 | Omega Miner | Omega Miner | ||
585486 | Industrialists focused on mining will start their career as an Omega Miner flying mining frigates like Academy Venture, before moving on to mining barges such as the Academy Procurer. Miners train skills for resource harvesting and reprocessing. These pilots are the backbone of the economy, harvesting, and processing all of the raw materials needed by manufacturers. Miners will also benefit from trade and social skills enabling them to increase their profits from selling materials and completing missions. Head to the Agency's Resource Harvesting panel to discover nearby mining locations or to the Mining Agents to find suitable jobs. |
Industrialists focused on mining will start their career as an Omega Miner flying mining frigates like <a href="fitting:32880:31716;2:25861;1:31752;1:6569;1:22542;1:6001;1:3829;1:5239;2:2454;2:10246;2::">Academy Venture</a>, before moving on to mining barges such as the <a href="fitting:17480:28576;2:31360;2:31718;1:35656;1:6569;1:17482;2:54291;2:2454;5:10246;5:27102;1::">Academy Procurer</a>. Miners train skills for resource harvesting and reprocessing. These pilots are the backbone of the economy, harvesting, and processing all of the raw materials needed by manufacturers. Miners will also benefit from trade and social skills enabling them to increase their profits from selling materials and completing missions. Head to the Agency's <a href="localsvc:contentGroupID=14&method=AgencyOpenAndShow">Resource Harvesting</a> panel to discover nearby mining locations or to the <a href="localsvc:contentGroupID=24&method=AgencyOpenAndShow">Mining Agents</a> to find suitable jobs. |
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585487 | Alpha Miner | Alpha Miner | ||
585488 | Industrialists focused on mining will start their career as an Alpha Miner flying in the Academy Venture mining frigate, with their skills focusing on resource harvesting and reprocessing. Miners are the backbone of the economy, harvesting, and processing all of the raw materials needed for manufacturers to create goods and products. Miners will also benefit from trade and social skills enabling them to increase their profits from selling materials and completing missions. Head to the Agency's Resource Harvesting panel to discover nearby mining locations or to the Mining Agents to find suitable jobs. |
Industrialists focused on mining will start their career as an Alpha Miner flying in the <a href="fitting:32880:31716;2:25861;1:31752;1:6569;1:22542;1:6001;1:3829;1:5239;2:2454;2:10246;2::">Academy Venture</a> mining frigate, with their skills focusing on resource harvesting and reprocessing. Miners are the backbone of the economy, harvesting, and processing all of the raw materials needed for manufacturers to create goods and products. Miners will also benefit from trade and social skills enabling them to increase their profits from selling materials and completing missions. Head to the Agency's <a href="localsvc:contentGroupID=14&method=AgencyOpenAndShow">Resource Harvesting</a> panel to discover nearby mining locations or to the <a href="localsvc:contentGroupID=24&method=AgencyOpenAndShow">Mining Agents</a> to find suitable jobs. |
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585489 | Amarr Bounty Hunter | Amarr Bounty Hunter | ||
585490 | Amarr Enforcers focused on bounty hunting start their career flying Tech 1 Amarr frigates before moving on to destroyers, such as the Academy Coercer. Bounty Hunter combat performance benefits from numerous skills enhancing defenses and ship handling. Bounty Hunters will further enhance their ability to eliminate their targets by training skills to improve the damage, accuracy, and range of their weapon systems. To find suitable targets, head to the Combat Anomalies panel in the Agency. |
Amarr Enforcers focused on bounty hunting start their career flying Tech 1 Amarr frigates before moving on to destroyers, such as the <a href="fitting:16236:1447;1:31370;1:6637;8:4529;1:6003;1:4787;1:31478;1:5849;1:31454;1:240;8:242;8:246;8::">Academy Coercer</a>. Bounty Hunter combat performance benefits from numerous skills enhancing defenses and ship handling. Bounty Hunters will further enhance their ability to eliminate their targets by training skills to improve the damage, accuracy, and range of their weapon systems. To find suitable targets, head to the <a href="localsvc:contentGroupID=38&method=AgencyOpenAndShow">Combat Anomalies</a> panel in the Agency. |
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585491 | Caldari Bounty Hunter | Caldari Bounty Hunter | ||
585492 | Caldari Enforcers focused on bounty hunting start their career flying Tech 1 Caldari frigates before moving on to destroyers, such as the Academy Corax. Bounty Hunter combat performance benefitd from numerous skills enhancing defenses and ship handling. Bounty Hunters will further enhance their ability to eliminate their targets by training skills to improve the damage, accuracy, and range of their weapon systems. To find suitable targets, head to the Combat Anomalies panel in the Agency. |
Caldari Enforcers focused on bounty hunting start their career flying Tech 1 Caldari frigates before moving on to destroyers, such as the <a href="fitting:32876:31586;1:8091;7:31716;1:8133;1:6441;1:31370;1:54291;1:4787;1:22291;1:6003;1:210;1000:211;1000:212;1000:213;1000::">Academy Corax</a>. Bounty Hunter combat performance benefitd from numerous skills enhancing defenses and ship handling. Bounty Hunters will further enhance their ability to eliminate their targets by training skills to improve the damage, accuracy, and range of their weapon systems. To find suitable targets, head to the <a href="localsvc:contentGroupID=38&method=AgencyOpenAndShow">Combat Anomalies</a> panel in the Agency. |
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585493 | Minmatar Bounty Hunter | Minmatar Bounty Hunter | ||
585494 | Minmatar Enforcers focused on bounty hunting start their career flying Tech 1 Minmatar frigates before moving on to destroyers, such as the Academy Thrasher. Bounty Hunter combat performance benefits from numerous skills enhancing defenses and ship handling. Bounty Hunters will further enhance their ability to eliminate their targets by training skills to improve the damage, accuracy, and range of their weapon systems. To find suitable targets, head to the Combat Anomalies panel in the Agency. |
Minmatar Enforcers focused on bounty hunting start their career flying Tech 1 Minmatar frigates before moving on to destroyers, such as the <a href="fitting:16242:2048;1:6441;1:31370;2:5933;1:6003;1:31668;1:54291;1:9417;7:184;1000:185;1000:179;1000:183;1000::">Academy Thrasher</a>. Bounty Hunter combat performance benefits from numerous skills enhancing defenses and ship handling. Bounty Hunters will further enhance their ability to eliminate their targets by training skills to improve the damage, accuracy, and range of their weapon systems. To find suitable targets, head to the <a href="localsvc:contentGroupID=38&method=AgencyOpenAndShow">Combat Anomalies</a> panel in the Agency. |
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585495 | Gallente Bounty Hunter | Gallente Bounty Hunter | ||
585496 | Gallente Enforcers focused on bounty hunting start their career flying Tech 1 Gallente frigates before moving on to destroyers, such as the Academy Algos. Bounty Hunter combat performance benefits from numerous skills enhancing defenses and ship handling. Bounty Hunters will further enhance their ability to eliminate their targets by training skills to improve the damage, accuracy, and range of their weapon systems. To find suitable targets, head to the Combat Anomalies panel in the Agency. |
Gallente Enforcers focused on bounty hunting start their career flying Tech 1 Gallente frigates before moving on to destroyers, such as the <a href="fitting:32872:9632;1:23527;1:41034;2:26929;1:31800;2:6003;1:3829;1:6296;1:7253;5:2203;5:2454;3:15510;2:222;3000::">Academy Algos</a>. Bounty Hunter combat performance benefits from numerous skills enhancing defenses and ship handling. Bounty Hunters will further enhance their ability to eliminate their targets by training skills to improve the damage, accuracy, and range of their weapon systems. To find suitable targets, head to the <a href="localsvc:contentGroupID=38&method=AgencyOpenAndShow">Combat Anomalies</a> panel in the Agency. |
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585497 | Caldari Mission Runner | Caldari Mission Runner | ||
585498 | Caldari Enforcers focused on mission running start their career flying Tech 1 Caldari frigates before moving on to destroyers, such as the Academy Corax. Mission Runner combat performance benefits from numerous skills enhancing weapons, defenses, and ship handling. Mission Runners will also gain an advantage by training social skills to improve their relations with agents, increase access to missions, and enhance the rewards for their work. To find suitable mission agents, head to the Security Agents panel in the Agency. |
Caldari Enforcers focused on mission running start their career flying Tech 1 Caldari frigates before moving on to destroyers, such as the <a href="fitting:32876:31586;1:8091;7:31716;1:8133;1:6441;1:31370;1:54291;1:4787;1:22291;1:6003;1:210;1000:211;1000:212;1000:213;1000::">Academy Corax</a>. Mission Runner combat performance benefits from numerous skills enhancing weapons, defenses, and ship handling. Mission Runners will also gain an advantage by training social skills to improve their relations with agents, increase access to missions, and enhance the rewards for their work. To find suitable mission agents, head to the <a href="localsvc:contentGroupID=23&method=AgencyOpenAndShow">Security Agents</a> panel in the Agency. |
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585499 | Gallente Mission Runner | Gallente Mission Runner | ||
585500 | Gallente Enforcers focused on mission running start their career flying Tech 1 Gallente frigates before moving on to destroyers, such as the Academy Algos. Mission Runner combat performance benefitd from numerous skills enhancing weapons, defenses, and ship handling. Mission Runners will also gain an advantage by training social skills to improve their relations with agents, increase access to missions, and enhance the rewards for their work. To find suitable mission agents, head to the Security Agents panel in the Agency. |
Gallente Enforcers focused on mission running start their career flying Tech 1 Gallente frigates before moving on to destroyers, such as the <a href="fitting:32872:9632;1:23527;1:41034;2:26929;1:31800;2:6003;1:3829;1:6296;1:7253;5:2203;5:2454;3:15510;2:222;3000::">Academy Algos</a>. Mission Runner combat performance benefitd from numerous skills enhancing weapons, defenses, and ship handling. Mission Runners will also gain an advantage by training social skills to improve their relations with agents, increase access to missions, and enhance the rewards for their work. To find suitable mission agents, head to the <a href="localsvc:contentGroupID=23&method=AgencyOpenAndShow">Security Agents</a> panel in the Agency. |
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585501 | Minmatar Mission Runner | Minmatar Mission Runner | ||
585502 | Minmatar Enforcers focused on mission running start their career flying Tech 1 Minmatar frigates before moving on to destroyers, such as the Academy Thrasher. Mission Runner combat performance benefits from numerous skills enhancing weapons, defenses, and ship handling. Mission Runners will also gain an advantage by training social skills to improve their relations with agents, increase access to missions, and enhance the rewards for their work. To find suitable mission agents, head to the Security Agents panel in the Agency. |
Minmatar Enforcers focused on mission running start their career flying Tech 1 Minmatar frigates before moving on to destroyers, such as the <a href="fitting:16242:2048;1:6441;1:31370;2:5933;1:6003;1:31668;1:54291;1:9417;7:184;1000:185;1000:179;1000:183;1000::">Academy Thrasher</a>. Mission Runner combat performance benefits from numerous skills enhancing weapons, defenses, and ship handling. Mission Runners will also gain an advantage by training social skills to improve their relations with agents, increase access to missions, and enhance the rewards for their work. To find suitable mission agents, head to the <a href="localsvc:contentGroupID=23&method=AgencyOpenAndShow">Security Agents</a> panel in the Agency. |
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585503 | Amarr Mission Runner | Amarr Mission Runner | ||
585504 | Amarr Enforcers focused on mission running start their career flying Tech 1 Amarr frigates before moving on to destroyers, such as the Academy Coercer. Mission Runner combat performance benefits from numerous skills enhancing weapons, defenses, and ship handling. Mission Runners will also gain an advantage by training social skills to improve their relations with agents, increase access to missions, and enhance the rewards for their work. To find suitable mission agents, head to the Security Agents panel in the Agency. |
Amarr Enforcers focused on mission running start their career flying Tech 1 Amarr frigates before moving on to destroyers, such as the <a href="fitting:16236:1447;1:31370;1:6637;8:4529;1:6003;1:4787;1:31478;1:5849;1:31454;1:240;8:242;8:246;8::">Academy Coercer</a>. Mission Runner combat performance benefits from numerous skills enhancing weapons, defenses, and ship handling. Mission Runners will also gain an advantage by training social skills to improve their relations with agents, increase access to missions, and enhance the rewards for their work. To find suitable mission agents, head to the <a href="localsvc:contentGroupID=23&method=AgencyOpenAndShow">Security Agents</a> panel in the Agency. |
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585505 | Amarr Militia Fighter | Amarr Militia Fighter | ||
585506 | Amarr Soldiers of Fortune focused on militia warfare start their career flying tech 1 Amarr combat frigates, such as the Academy Punisher. Amarr Militia Fighters battle other capsuleers for control over space and resources, in the name of the Amarr Empire. Militia Fighters train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat. To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency. |
Amarr Soldiers of Fortune focused on militia warfare start their career flying tech 1 Amarr combat frigates, such as the <a href="fitting:597:5443;1:16391;1:35658;1:30987;3:11311;1:5849;1:5179;4:2046;1:5599;1:23085;4:23071;4::">Academy Punisher</a>. Amarr Militia Fighters battle other capsuleers for control over space and resources, in the name of the Amarr Empire. Militia Fighters train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat. To learn more about the Militia Fighter career, head to the <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Faction Warfare</a> panel in the Agency. |
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585507 | Caldari Militia Fighter | Caldari Militia Fighter | ||
585508 | Caldari Soldiers of Fortune focused on militia warfare start their career flying tech 1 Caldari combat frigates, such as the Academy Merlin. Caldari Militia Fighters battle other capsuleers for control over space and resources, for the glory of the Caldari State. Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat. To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency. |
Caldari Soldiers of Fortune focused on militia warfare start their career flying tech 1 Caldari combat frigates, such as the <a href="fitting:603:11105;1:5443;1:7489;3:35658;1:11563;1:31788;3:3829;1:4025;1:2046;1:22961;1500::">Academy Merlin</a>. Caldari Militia Fighters battle other capsuleers for control over space and resources, for the glory of the Caldari State. Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat. To learn more about the Militia Fighter career, head to the <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Faction Warfare</a> panel in the Agency. |
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585509 | Gallente Militia Fighter | Gallente Militia Fighter | ||
585510 | Gallente Soldiers of Fortune focused on militia warfare start their career flying tech 1 Gallente combat frigates, such as the Academy Incursus. Gallente Militia Fighters battle other capsuleers for control over space and resources, in defence of the Gallente Federation. Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat. To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency. |
Gallente Soldiers of Fortune focused on militia warfare start their career flying tech 1 Gallente combat frigates, such as the <a href="fitting:594:11105;1:31045;1:35658;1:7583;3:31406;2:16305;1:33076;1:4027;1:2046;1:5439;1:2454;1:22961;720:28668;24::">Academy Incursus</a>. Gallente Militia Fighters battle other capsuleers for control over space and resources, in defence of the Gallente Federation. Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat. To learn more about the Militia Fighter career, head to the <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Faction Warfare</a> panel in the Agency. |
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585511 | Minmatar Militia Fighter | Minmatar Militia Fighter | ||
585512 | Minmatar Soldiers of Fortune focused on militia warfare start their career flying tech 1 Minmatar combat frigates, such as the Academy Rifter. Minmatar Militia Fighters battle other capsuleers for control over space and resources, for the freedom of the Minmatar Republic. Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat. To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency. |
Minmatar Soldiers of Fortune focused on militia warfare start their career flying tech 1 Minmatar combat frigates, such as the <a href="fitting:587:5443;1:35658;1:11563;1:5933;1:11309;1:8815;3:26929;1:30987;2:4027;1:2046;1:21898;800:21924;800:21906;800::">Academy Rifter</a>. Minmatar Militia Fighters battle other capsuleers for control over space and resources, for the freedom of the Minmatar Republic. Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat. To learn more about the Militia Fighter career, head to the <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Faction Warfare</a> panel in the Agency. |
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585513 | Minmatar Pirate | Minmatar Pirate | ||
585514 | Minmatar Soldiers of Fortune focused on piracy start their career flying tech 1 Minmatar combat frigates, such as the Academy Rifter. Pirates roam around the universe, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD. Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat. To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust. |
Minmatar Soldiers of Fortune focused on piracy start their career flying tech 1 Minmatar combat frigates, such as the <a href="fitting:587:5443;1:35658;1:11563;1:5933;1:11309;1:8815;3:26929;1:30987;2:4027;1:2046;1:21898;800:21924;800:21906;800::">Academy Rifter</a>. Pirates roam around the universe, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD. Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat. To join other capsuleers in a fleet, head to the <a href="localsvc:contentGroupID=67&method=AgencyOpenAndShow">Fleet Up!</a> panel in the Agency. Caution is advised. Other pirates might misuse your trust. |
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585515 | Gallente Pirate | Gallente Pirate | ||
585516 | Gallente Soldiers of Fortune focused on piracy start their career flying tech 1 Gallente combat frigates, such as the Academy Incursus. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD. Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat. To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust. |
Gallente Soldiers of Fortune focused on piracy start their career flying tech 1 Gallente combat frigates, such as the <a href="fitting:594:11105;1:31045;1:35658;1:7583;3:31406;2:16305;1:33076;1:4027;1:2046;1:5439;1:2454;1:22961;720:28668;24::">Academy Incursus</a>. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD. Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat. To join other capsuleers in a fleet, head to the <a href="localsvc:contentGroupID=67&method=AgencyOpenAndShow">Fleet Up!</a> panel in the Agency. Caution is advised. Other pirates might misuse your trust. |
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585517 | Caldari Pirate | Caldari Pirate | ||
585518 | Caldari Soldiers of Fortune focused on piracy start their career flying tech 1 Caldari combat frigates, such as the Academy Merlin. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD. Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat. To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust. |
Caldari Soldiers of Fortune focused on piracy start their career flying tech 1 Caldari combat frigates, such as the <a href="fitting:603:11105;1:5443;1:7489;3:35658;1:11563;1:31788;3:3829;1:4025;1:2046;1:22961;1500::">Academy Merlin</a>. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD. Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat. To join other capsuleers in a fleet, head to the <a href="localsvc:contentGroupID=67&method=AgencyOpenAndShow">Fleet Up!</a> panel in the Agency. Caution is advised. Other pirates might misuse your trust. |
||
585519 | Amarr Pirate | Amarr Pirate | ||
585520 | Amarr Soldiers of Fortune focused on piracy start their career flying tech 1 Amarr combat frigates, such as the Academy Punisher. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD. Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat. To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust. |
Amarr Soldiers of Fortune focused on piracy start their career flying tech 1 Amarr combat frigates, such as the <a href="fitting:597:5443;1:16391;1:35658;1:30987;3:11311;1:5849;1:5179;4:2046;1:5599;1:23085;4:23071;4::">Academy Punisher</a>. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD. Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat. To join other capsuleers in a fleet, head to the <a href="localsvc:contentGroupID=67&method=AgencyOpenAndShow">Fleet Up!</a> panel in the Agency. Caution is advised. Other pirates might misuse your trust. |
||
585522 | The Neocom lets you access services and opportunities throughout New Eden. | The Neocom lets you access services and opportunities throughout New Eden. | ||
585523 | Would you like to set this Skill Plan as your currently tracked plan? | Would you like to set this Skill Plan as your currently tracked plan? | ||
585524 | Set skill plan as tracked? | Set skill plan as tracked? | ||
585535 | [AIR] Stratios II | [AIR] Stratios II | Name of item 59985 (AIR Entities II) | |
585536 | [AIR] Brutix II | [AIR] Brutix II | Name of item 59986 (AIR Entities II) | |
585537 | [AIR] Nestor II | [AIR] Nestor II | Name of item 59987 (AIR Entities II) | |
585601 | Leaving this location will cancel your tutorial and all interface elements will be displayed. Are you sure you want to leave? |
Leaving this location will cancel your tutorial and all interface elements will be displayed. Are you sure you want to leave? |
||
585602 | Are you sure? | Are you sure? | ||
585666 | Milestone | Milestone | UI/SkillPlan/Milestone | |
585688 | Close the skill point injection confirmation window. | Close the skill point injection confirmation window. | ||
585689 | Open the AIR Skill Plan indicated on your display. | Open the <b>AIR Skill Plan</b> indicated on your display. | ||
585690 | Orbit the enemy | Orbit the enemy | ||
585691 | Lock target on the enemy | Lock target on the enemy | ||
585692 | Select the enemy in the Overview | Select the enemy in the <b>Overview</b> | ||
585693 | Select the enemy in the Overview | Select the enemy in the <b>Overview</b> | ||
585714 | This skill level is already in your training queue. Click to remove it. | This skill level is already in your training queue. Click to remove it. | UI/SkillPlan/RemoveFromQueue | |
585715 | This skill level is in your training queue but is a requirement for other skills in your queue and cannot be removed. | This skill level is in your training queue but is a requirement for other skills in your queue and cannot be removed. | UI/SkillPlan/RemoveFromQueueLocked | |
585716 | Accept your fate... | Accept your fate... | ||
585717 | Accept your fate... | Accept your fate... | ||
585727 | You have already trained this skill level. | You have already trained this skill level. | UI/SkillPlan/AlreadyTrained | |
585730 | AIR | AIR | ||
585731 | To get started with career paths, first complete your AIR skill plan training. | To get started with career paths, first complete your AIR skill plan training. | ||
585733 | Complete the AIR skill plan to unlock the career paths. | Complete the AIR skill plan to unlock the career paths. | UI/SkillPlan/CareerPathsLockedByAIR | |
585734 | Press [SPACE] to skip the video | Press [SPACE] to skip the video | UI/Intro/SkipSuggestion | |
585735 | Skip Tutorial | Skip Tutorial | UI/SystemMenu/SkipTutorial | |
585736 | Evacuation Point | Evacuation Point | ||
585737 | AIR Evacuation Point | AIR Evacuation Point | ||
585749 | Start training this skill plan by adding to your training queue as many of the skill levels it specifies as is possible. | Start training this skill plan by adding to your training queue as many of the skill levels it specifies as is possible. | UI/SkillPlan/StartTrainingHint | |
585750 | You cannot start training this plan as you do not meet all its requirements. You may need to purchase some skill books or upgrade your account to Omega. | You cannot start training this plan as you do not meet all its requirements. You may need to purchase some skill books or upgrade your account to Omega. | UI/SkillPlan/StartTrainingLockedHint | |
585832 | AIR Skill Injector | AIR Skill Injector | Name of item 60033 (Skill Injectors) | |
585833 | This item can be activated in a station to grant the user unallocated skill points. The injectors are consumed immediately once activated. | This item can be activated in a station to grant the user unallocated skill points. The injectors are consumed immediately once activated. | Description of item "AIR Skill Injector" (60033) | |
585834 | An Omega clone is required to train this skill further. | An Omega clone is required to train this skill further. | UI/SkillPlan/RequiresOmegaCloneForNextLevel | |
585839 | Marvelously done, Captain.
Combat can be such a glorious experience. Especially when you're winning. |
Marvelously done, Captain. Combat can be such a glorious experience. Especially when you're winning. |
Part of conversation "[AIR NPE] 2.4.6 - Fighting Last Frigate" | |
585840 | Skillbooks are consumable. Once we inject it into your neural interface, you will be left with nothing but a new and improved version of yourself.
Augmentations such as this are one of the many benefits of life as a capsuleer. |
Skillbooks are consumable. Once we inject it into your neural interface, you will be left with nothing but a new and improved version of yourself. Augmentations such as this are one of the many benefits of life as a capsuleer. |
Part of conversation "[AIR NPE] 3.3.2 Skills book" | |
585842 | Much appreciated, Ms. Calytrix. I await any and all updates with bated breath. Metaphorically speaking, of course. I don't breathe. | Much appreciated, Ms. Calytrix. I await any and all updates with bated breath. Metaphorically speaking, of course. I don't breathe. | Part of conversation "[AIR NPE] 3.6.2 Undock " | |
585843 | When you are ready, click UNDOCK. | When you are ready, click UNDOCK. | ||
585849 | All levels of this skill are already present in your skill plan. | All levels of this skill are already present in your skill plan. | UI/SkillPlan/AllLevelsInPlan | |
585850 | Add level {skillLevel} of this skill to your skill plan | Add level {skillLevel} of this skill to your skill plan | UI/SkillPlan/AddSkillLevelToPlan | |
585858 | I'd wager this was an act of corporate espionage turned violent. There are a lot of people in New Eden who want to get their hands on AIR's technology whatever the cost. | I'd wager this was an act of corporate espionage turned violent. There are a lot of people in New Eden who want to get their hands on AIR's technology whatever the cost. | Part of conversation "[AIR NPE] 1.3.7 - Balin Repairs Part 4" | |
585885 | Minmatar Station Construction Site | Halls of Liberation | ||
585886 | Minmatar Station Construction Site | Halls of Liberation | ||
585887 | Remove this skill level from your plan. | Remove this skill level from your plan. | UI/SkillPlan/RemoveFromPlan | |
585888 | You cannot remove this skill level from your plan as it is required for other skills present in your skill plan. | You cannot remove this skill level from your plan as it is required for other skills present in your skill plan. | UI/SkillPlan/RemoveFromPlanLocked | |
585889 | All levels of this skill are already in the training queue. | All levels of this skill are already in the training queue. | UI/SkillPlan/AllInQueue | |
585912 | Click to learn more | Click to learn more | UI/SkillPlan/ClickToLearnMore | |
585927 | Skill plans designed by New Eden academies to optimize your skill training towards your chosen career path. | Skill plans designed by New Eden academies to optimize your skill training towards your chosen career path. | UI/SkillPlan/CertifiedPlansHoverTooltip | |
585928 | Skill plans saved to your personal collection after creation or when copied from shared plans. | Skill plans saved to your personal collection after creation or when copied from shared plans. | UI/SkillPlan/PersonalPlansHoverTooltip | |
585929 | Browse and create skill plans outlining the skill training necessary to reach your goals. | Browse and create skill plans outlining the skill training necessary to reach your goals. | UI/SkillPlan/SkillPlansHoverTooltip | |
585930 | Browse through skill groups and select individual skills for training. | Browse through skill groups and select individual skills for training. | UI/SkillPlan/SkillsCatalogueHoverTooltip | |
585935 | You seem to have trained the wrong skill. | You seem to have trained the wrong skill. | Part of conversation "[AIR NPE] 3.4.2.3 Wrong Skill Trained" | |
585936 | You'll have to wait for the skill required for this module to finish the training process. | You'll have to wait for the skill required for this module to finish the training process. | Part of conversation "[AIR NPE] 3.4.2.3 Wrong Skill Trained" | |
585937 | You seem to have trained the wrong skill. | You seem to have trained the wrong skill. | Part of conversation "[AIR NPE] 3.4.2.4 Wrong Skill Trained" | |
585938 | You'll have to wait for the skill required for this module to finish the training process. | You'll have to wait for the skill required for this module to finish the training process. | Part of conversation "[AIR NPE] 3.4.2.5 Wrong Skill Trained" | |
585939 | Let's get back on track, Captain. | Let's get back on track, Captain. | Part of conversation "[AIR NPE] 3.7.1 Player Stuck" | |
585940 | Tracked Skill Plan | Tracked Skill Plan | UI/SkillPlan/TrackedSkillPlan | |
585957 | Show Skill Plan Contents | Show Skill Plan Contents | UI/SkillPlan/ShowSkillPlanContents | |
585958 | Hide Skill Plan Contents | Hide Skill Plan Contents | UI/SkillPlan/HideSkillPlanContents | |
585964 | Completion of training for this Milestone unlocks: | Completion of training for this Milestone unlocks: | UI/SkillPlan/CompleteMilestoneUnlocks | |
585970 | Share a Skill Plan by dragging the icon into chat | Share a Skill Plan by dragging the icon into chat | UI/SkillPlan/SharePlan | |
585971 | Edit Skill Plan | Edit Skill Plan | UI/SkillPlan/EditPlan | |
585972 | Save a copy of the Skill Plan to your Personal Plans | Save a copy of the Skill Plan to your Personal Plans | UI/SkillPlan/SavePlan | |
585973 | I'm unable to identify our attackers, but they are not currently targeting our capsule. This gives us time to locate a ship. | I'm unable to identify our attackers, but they are not currently targeting our capsule. This gives us time to locate a ship. | ||
585974 | I'm unable to identify our attackers, but they are not currently targeting our capsule. This gives us time to locate a ship. | I'm unable to identify our attackers, but they are not currently targeting our capsule. This gives us time to locate a ship. | Part of conversation "[AIR NPE] 1.1.1 - Facility attacked" | |
585975 | Close the Skills window, the Apply Skill Points window, and the Inventory. | Close the <b>Skills</b> window, the <b>Apply Skill Points</b> window, and the <b>Inventory</b>. | ||
585976 | A more worrying possibility is that someone out there is trying to stop us from pursuing our research.Â
While AIR prides itself for being a disruptor of New Eden's tech scene, there are those who think we push the limits of innovation too far. The technology suppression laws in New Eden are draconian, if you ask me. |
A more worrying possibility is that someone out there is trying to stop us from pursuing our research. While AIR prides itself for being a disruptor of New Eden's tech scene, there are those who think we push the limits of innovation too far. The technology suppression laws in New Eden are draconian, if you ask me. |
Part of conversation "[AIR NPE] 3.4.7 Online Module" | |
585977 | Open the Agency. | Open the Agency. | ||
585978 | Captain, when you're ready, we can undock and begin the next phase of our journey.Â
I do wonder how you'll die next. I suppose that is what ancient philosophers called morbid curiosity. |
Captain, when you're ready, we can undock and begin the next phase of our journey. I do wonder how you'll die next. I suppose that is what ancient philosophers called morbid curiosity. |
||
585979 | When you are ready, click UNDOCK. | When you are ready, click UNDOCK. | ||
585980 | Continue jumping to your destination. | Continue jumping to your destination. | ||
585981 | Continue jumping to your destination. | Continue jumping to your destination. | ||
585982 | Continue jumping to your destination. | Continue jumping to your destination. | ||
585983 | Continue jumping to your destination. | Continue jumping to your destination. | ||
585984 | Continue jumping to your destination. | Continue jumping to your destination. | ||
585985 | Continue jumping to your destination. | Continue jumping to your destination. | ||
585986 | Select the station indicated in your Overview. | Select the station indicated in your <b>Overview</b>. | ||
585987 | Select the station indicated in your Overview. | Select the station indicated in your <b>Overview</b>. | ||
585988 | Now, it's time for you to venture out into the stars.
Go forth and show New Eden what you are truly made of. |
Now, it's time for you to venture out into the stars. Go forth and show New Eden what you are truly made of. |
Part of conversation "[AIR NPE] 4.2.4 Done" | |
585989 | Select the enemy in the Overview | Select the enemy in the <b>Overview</b> | ||
585990 | Select the enemy in the Overview | Select the enemy in the <b>Overview</b> | ||
585991 | Select the enemy in the Overview | Select the enemy in the <b>Overview</b> | ||
585992 | Select the enemy in the Overview | Select the enemy in the <b>Overview</b> | ||
585994 | This is your currently tracked Skill Plan. The tracker below allows you to see your overall progress in the plan, as well as for each individual milestone. | This is your currently tracked <b>Skill Plan</b>. The tracker below allows you to see your overall progress in the plan, as well as for each individual milestone. | UI/SkillPlan/TrackedSkillPlanInfo | |
585995 | A Skill Plan is a list of skills designed to unlock access to a given activity, or to increase your proficiency in one or more activities.
Milestones are key elements unlockable by training a skill plan. They may well be useful even before completing the full skill plan. |
A <b>Skill Plan</b> is a list of skills designed to unlock access to a given activity, or to increase your proficiency in one or more activities. <b>Milestones</b> are key elements unlockable by training a skill plan. They may well be useful even before completing the full skill plan. |
UI/SkillPlan/SkillPlanInfo | |
586013 | {numSkills} added from skill plan {planName} to the training queue. | {numSkills} added from skill plan {planName} to the training queue. | UI/SkillPlan/SkillsAddedNotification | |
586015 | Skills added from Skill Plan | Skills added from Skill Plan | Notifications/NotificationNames/SkillsAddedFromSkillPlan | |
586016 | {numMissing} skills require Omega status to be trained. Click to upgrade now. | {numMissing} skills require Omega status to be trained. Click to upgrade now. | UI/SkillPlan/OmegaMissing | |
586017 | This Skill Plan requires Omega status, which you currently have. | This Skill Plan requires Omega status, which you currently have. | UI/SkillPlan/NoOmegaMissing | |
586019 | Buy Missing Skillbooks ({numMissing}) | Buy Missing Skillbooks ({numMissing}) | UI/SkillPlan/BuyMissingSkillbooks | |
586129 | Hack detected! The SCC are preparing to shut down operations in this area. | Hack detected! The SCC are preparing to shut down operations in this area. | ||
586130 | The SCC have packed up operations: the Key Generator is now inoperable. | The SCC have packed up operations: the Key Generator is now inoperable. | ||
586135 | This skill plan cannot be edited. | This skill plan cannot be edited. | UI/SkillPlan/CantEditPlan | |
586137 | No skills have been added yet.
Ships, modules and other items can also be dragged and dropped in to add their required skills. |
No skills have been added yet. Ships, modules and other items can also be dragged and dropped in to add their required skills. |
UI/SkillPlan/NoSkillsInPlanHint | |
586144 | Skill Plan Milestones | Skill Plan Milestones | UI/SkillPlan/SkillPlanMilestones | |
586149 | Add level {skillLevel} of this skill to your training queue | Add level {skillLevel} of this skill to your training queue | UI/SkillPlan/AddToQueue | |
586172 | Intermediate Data Vault HS | AIR Rogue Drone Analysis Node | Name of item 60115 (Spawn Container) | |
586173 | An intermediate level data vault being used for hacking. | This Rogue Drone Analysis Node was being used by researchers from the Association for Interdisciplinary Research (AIR) before they were evidently overcome by swarms of rogue drones.
The device may be hacked to retrieve any data or materials under analysis by the research effort here. |
The device may be hacked to retrieve any data or materials under analysis by the research effort h |
Description of item "AIR Rogue Drone Analysis Node" (60115) |
586174 | Hard Data Vault LS | AIR Rogue Drone Analysis Node | Name of item 60116 (Spawn Container) | |
586175 | A hard level data vault being used for hacking. | This Rogue Drone Analysis Node was being used by researchers from the Association for Interdisciplinary Research (AIR) before they were evidently overcome by swarms of rogue drones.
The device may be hacked to retrieve any data or materials under analysis by the research effort here. |
The device may be hacked to retrieve any data or materials under analysis by the research effort here. |
Description of item "AIR Rogue Drone Analysis Node" (60116) |
586182 | Data vault | AIR Rogue Drone Researchers | ||
586197 | Data vault | AIR Rogue Drone Researchers | ||
586212 | Require Omega | Require Omega | UI/SkillPlan/RequireOmega | |
586213 | All the skills in this plan are either already in the training queue or trained. | All the skills in this plan are either already in the training queue or trained. | UI/SkillPlan/StartTrainingNothingToTrainHint | |
586224 | Anomaly | Anomaly | ||
586240 | Skillbooks Missing | Skillbooks Missing | UI/SkillPlan/SkillbooksMissing2 | |
586243 | HS/NS Combat Site | HS/NS Combat Site | ||
586244 | Damaged Rebel Base | Damaged Rebel Base | ||
586245 | As the evacuation transports signaled that they were almost ready to undock, the hulking form of an Imperial Navy Prophecy exited warp within weapons range of the outpost. The only way to clear a safe window for the evacuation ships would be for the raiders to somehow destroy this powerful warship. | As the evacuation transports signaled that they were almost ready to undock, the hulking form of an Imperial Navy Prophecy exited warp within weapons range of the outpost. The only way to clear a safe window for the evacuation ships would be for the raiders to somehow destroy this powerful warship. | ||
586246 | This site has been constructed by the Minmatar Republic as part of the Liberation Games festivities. It uses training drones and holoprojectors to create a reenactment of a key battle of the Minmatar Rebellion: the Battle of Auner in BYC19 in which a hidden Minmatar base was discovered and attacked by Imperial forces. The heroic defenders succeeded in holding off the Imperial Navy long enough for the rebels to wipe the base computers and evacuate, preventing the discovery of important upcoming raid targets and the capture of several high-ranking rebel leaders. This site restricts access to a limited selection of capsuleer ships. The allowed ships are all empire T1, T2, and Navy Faction Frigates, all empire T1 Destroyers, and all empire T1 and Navy Faction Cruisers. |
This site has been constructed by the Minmatar Republic as part of the Liberation Games festivities. It uses training drones and holoprojectors to create a reenactment of a key battle of the Minmatar Rebellion: the Battle of Auner in BYC19 in which a hidden Minmatar base was discovered and attacked by Imperial forces. The heroic defenders succeeded in holding off the Imperial Navy long enough for the rebels to wipe the base computers and evacuate, preventing the discovery of important upcoming raid targets and the capture of several high-ranking rebel leaders. This site restricts access to a limited selection of capsuleer ships. The allowed ships are all empire T1, T2, and Navy Faction Frigates, all empire T1 Destroyers, and all empire T1 and Navy Faction Cruisers. |
||
586247 | When a detachment of frigates from the legendary "Vherakh's Raiders" responded to a coded distress signal near Auner VIII in early BYC19 they arrived to find this hidden rebel base besieged by an overwhelming force of frigates and cruisers from the elite Amarr 7th Fleet. Their goal became immediately clear: hold off the Imperial reinforcements long enough for the staff inside the base to remove any valuable intelligence and evacuate towards the relative safety of the Barvigrard constellation. | When a detachment of frigates from the legendary "Vherakh's Raiders" responded to a coded distress signal near Auner VIII in early BYC19 they arrived to find this hidden rebel base besieged by an overwhelming force of frigates and cruisers from the elite Amarr 7th Fleet. Their goal became immediately clear: hold off the Imperial reinforcements long enough for the staff inside the base to remove any valuable intelligence and evacuate towards the relative safety of the Barvigrard constellation. | ||
586248 | As the Prophecy began to explode, the evacuation transports took the opportunity to undock and warp to safety before the Imperial Forces regrouped. Had the raiders not been successful in holding off the Imperial Navy, the capture of this Auner base might have provided the Amarr 7th fleet with advance intelligence about several planned raids as well as the capture of several important leaders of the Rebellion including Clan Chiefs Idrald Rutuver and Jongar Evingod. This battle cemented the reputation of Vherakh's Raiders as one of the truly elite units of the Great Rebellion and is considered by many historians to be a key inflection point in the conflict. | As the Prophecy began to explode, the evacuation transports took the opportunity to undock and warp to safety before the Imperial Forces regrouped. Had the raiders not been successful in holding off the Imperial Navy, the capture of this Auner base might have provided the Amarr 7th fleet with advance intelligence about several planned raids as well as the capture of several important leaders of the Rebellion including Clan Chiefs Idrald Rutuver and Jongar Evingod. This battle cemented the reputation of Vherakh's Raiders as one of the truly elite units of the Great Rebellion and is considered by many historians to be a key inflection point in the conflict. | ||
586249 | Elite Escape from Auner Reenactment | Elite Escape from Auner Reenactment | ||
586250 | Damaged Rebel Base | Damaged Rebel Base | ||
586251 | Elite Escape from Auner Reenactment | Elite Escape from Auner Reenactment | ||
586252 | As the evacuation transports signaled that they were almost ready to undock, the hulking form of an Imperial Navy Prophecy exited warp within weapons range of the outpost. The only way to clear a safe window for the evacuation ships would be for the raiders to somehow destroy this powerful warship. | As the evacuation transports signaled that they were almost ready to undock, the hulking form of an Imperial Navy Prophecy exited warp within weapons range of the outpost. The only way to clear a safe window for the evacuation ships would be for the raiders to somehow destroy this powerful warship. | ||
586253 | This site has been constructed by the Minmatar Republic as part of the Liberation Games festivities. It uses training drones and holoprojectors to create a reenactment of a key battle of the Minmatar Rebellion: the Battle of Auner in BYC19 in which a hidden Minmatar base was discovered and attacked by Imperial forces. The heroic defenders succeeded in holding off the Imperial Navy long enough for the rebels to wipe the base computers and evacuate, preventing the discovery of important upcoming raid targets and the capture of several high-ranking rebel leaders. This site restricts access to a limited selection of capsuleer ships. The allowed ships are all empire T1, T2, and Navy Faction Frigates, all empire T1 Destroyers, and all empire T1 and Navy Faction Cruisers. |
This site has been constructed by the Minmatar Republic as part of the Liberation Games festivities. It uses training drones and holoprojectors to create a reenactment of a key battle of the Minmatar Rebellion: the Battle of Auner in BYC19 in which a hidden Minmatar base was discovered and attacked by Imperial forces. The heroic defenders succeeded in holding off the Imperial Navy long enough for the rebels to wipe the base computers and evacuate, preventing the discovery of important upcoming raid targets and the capture of several high-ranking rebel leaders. This site restricts access to a limited selection of capsuleer ships. The allowed ships are all empire T1, T2, and Navy Faction Frigates, all empire T1 Destroyers, and all empire T1 and Navy Faction Cruisers. |
||
586254 | When a detachment of frigates from the legendary "Vherakh's Raiders" responded to a coded distress signal near Auner VIII in early BYC19 they arrived to find this hidden rebel base besieged by an overwhelming force of frigates and cruisers from the elite Amarr 7th Fleet. Their goal became immediately clear: hold off the Imperial reinforcements long enough for the staff inside the base to remove any valuable intelligence and evacuate towards the relative safety of the Barvigrard constellation. | When a detachment of frigates from the legendary "Vherakh's Raiders" responded to a coded distress signal near Auner VIII in early BYC19 they arrived to find this hidden rebel base besieged by an overwhelming force of frigates and cruisers from the elite Amarr 7th Fleet. Their goal became immediately clear: hold off the Imperial reinforcements long enough for the staff inside the base to remove any valuable intelligence and evacuate towards the relative safety of the Barvigrard constellation. | ||
586255 | As the Prophecy began to explode, the evacuation transports took the opportunity to undock and warp to safety before the Imperial Forces regrouped. Had the raiders not been successful in holding off the Imperial Navy, the capture of this Auner base might have provided the Amarr 7th fleet with advance intelligence about several planned raids as well as the capture of several important leaders of the Rebellion including Clan Chiefs Idrald Rutuver and Jongar Evingod. This battle cemented the reputation of Vherakh's Raiders as one of the truly elite units of the Great Rebellion and is considered by many historians to be a key inflection point in the conflict. | As the Prophecy began to explode, the evacuation transports took the opportunity to undock and warp to safety before the Imperial Forces regrouped. Had the raiders not been successful in holding off the Imperial Navy, the capture of this Auner base might have provided the Amarr 7th fleet with advance intelligence about several planned raids as well as the capture of several important leaders of the Rebellion including Clan Chiefs Idrald Rutuver and Jongar Evingod. This battle cemented the reputation of Vherakh's Raiders as one of the truly elite units of the Great Rebellion and is considered by many historians to be a key inflection point in the conflict. | ||
586256 | HS/NS Combat Site | HS/NS Combat Site | ||
586257 | Damaged Rebel Base | Damaged Rebel Base | ||
586258 | As the evacuation transports signaled that they were almost ready to undock, the hulking form of an Imperial Navy Prophecy exited warp within weapons range of the outpost. The only way to clear a safe window for the evacuation ships would be for the raiders to somehow destroy this powerful warship. | As the evacuation transports signaled that they were almost ready to undock, the hulking form of an Imperial Navy Prophecy exited warp within weapons range of the outpost. The only way to clear a safe window for the evacuation ships would be for the raiders to somehow destroy this powerful warship. | ||
586259 | This site has been constructed by the Minmatar Republic as part of the Liberation Games festivities. It uses training drones and holoprojectors to create a reenactment of a key battle of the Minmatar Rebellion: the Battle of Auner in BYC19 in which a hidden Minmatar base was discovered and attacked by Imperial forces. The heroic defenders succeeded in holding off the Imperial Navy long enough for the rebels to wipe the base computers and evacuate, preventing the discovery of important upcoming raid targets and the capture of several high-ranking rebel leaders. This site restricts access to a limited selection of capsuleer ships. The allowed ships are all empire T1, T2, and Navy Faction Frigates, all empire T1 Destroyers, and all empire T1 and Navy Faction Cruisers. |
This site has been constructed by the Minmatar Republic as part of the Liberation Games festivities. It uses training drones and holoprojectors to create a reenactment of a key battle of the Minmatar Rebellion: the Battle of Auner in BYC19 in which a hidden Minmatar base was discovered and attacked by Imperial forces. The heroic defenders succeeded in holding off the Imperial Navy long enough for the rebels to wipe the base computers and evacuate, preventing the discovery of important upcoming raid targets and the capture of several high-ranking rebel leaders. This site restricts access to a limited selection of capsuleer ships. The allowed ships are all empire T1, T2, and Navy Faction Frigates, all empire T1 Destroyers, and all empire T1 and Navy Faction Cruisers. |
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586260 | When a detachment of frigates from the legendary "Vherakh's Raiders" responded to a coded distress signal near Auner VIII in early BYC19 they arrived to find this hidden rebel base besieged by an overwhelming force of frigates and cruisers from the elite Amarr 7th Fleet. Their goal became immediately clear: hold off the Imperial reinforcements long enough for the staff inside the base to remove any valuable intelligence and evacuate towards the relative safety of the Barvigrard constellation. | When a detachment of frigates from the legendary "Vherakh's Raiders" responded to a coded distress signal near Auner VIII in early BYC19 they arrived to find this hidden rebel base besieged by an overwhelming force of frigates and cruisers from the elite Amarr 7th Fleet. Their goal became immediately clear: hold off the Imperial reinforcements long enough for the staff inside the base to remove any valuable intelligence and evacuate towards the relative safety of the Barvigrard constellation. | ||
586261 | As the Prophecy began to explode, the evacuation transports took the opportunity to undock and warp to safety before the Imperial Forces regrouped. Had the raiders not been successful in holding off the Imperial Navy, the capture of this Auner base might have provided the Amarr 7th fleet with advance intelligence about several planned raids as well as the capture of several important leaders of the Rebellion including Clan Chiefs Idrald Rutuver and Jongar Evingod. This battle cemented the reputation of Vherakh's Raiders as one of the truly elite units of the Great Rebellion and is considered by many historians to be a key inflection point in the conflict. | As the Prophecy began to explode, the evacuation transports took the opportunity to undock and warp to safety before the Imperial Forces regrouped. Had the raiders not been successful in holding off the Imperial Navy, the capture of this Auner base might have provided the Amarr 7th fleet with advance intelligence about several planned raids as well as the capture of several important leaders of the Rebellion including Clan Chiefs Idrald Rutuver and Jongar Evingod. This battle cemented the reputation of Vherakh's Raiders as one of the truly elite units of the Great Rebellion and is considered by many historians to be a key inflection point in the conflict. | ||
586262 | Tracked Skill Plan | Tracked Skill Plan | UI/SkillPlan/TrackedSkillPlan | |
586273 | Rogue Drone Nursery Pods | Rogue Drone Nursery Pods | Name of item 60139 (Non-Interactable Object) | |
586274 | Rogue Drone Nursery Pod | Rogue Drone Nursery Pod | Name of item 60140 (Non-Interactable Object) | |
586275 | A nursery pod where a rogue drone will be assembled in a process that bears an eerie resemblance to growth. | A nursery pod where a rogue drone will be assembled in a process that bears an eerie resemblance to growth. | Description of item "Rogue Drone Nursery Pod" (60140) | |
586276 | Rogue Drone Colony Nest | Rogue Drone Colony Nest | Name of item 60141 (Non-Interactable Object) | |
586277 | Rogue Drone Harvest Hive | Rogue Drone Harvest Hive | Name of item 60142 (Non-Interactable Object) | |
586278 | Rogue Drone Outgrowth Colony | Rogue Drone Outgrowth Colony | ||
586279 | Approaching entry gate to Equilibrium of Mankind's rogue capital shipyard facilities. Beyond this point EoM defenders will be fanatical in their efforts to halt any assault. | Approaching entry gate to Equilibrium of Mankind's rogue capital shipyard facilities. Beyond this point EoM defenders will be fanatical in their efforts to halt any assault. | ||
586280 | Perimeter defences of the Equilibrium of Mankind shipyard facilities have been detected. Breach these defences and proceed to core to assault shipyard. | Perimeter defences of the Equilibrium of Mankind shipyard facilities have been detected. Breach these defences and proceed to core to assault shipyard. | ||
586281 | Equilibrium of Mankind capital shipyard core facilities breached. Heavy defense forces anticipated. Elite shipyard defense commander expected. | Equilibrium of Mankind capital shipyard core facilities breached. Heavy defense forces anticipated. Elite shipyard defense commander expected. | ||
586282 | EoM Rogue Capital Shipyard is now vulnerable to attack. Destroy it to cripple EoM operations and claim your reward. | EoM Rogue Capital Shipyard is now vulnerable to attack. Destroy it to cripple EoM operations and claim your reward. | ||
586283 | Alert! Alert! Alert! | Alert! Alert! Alert! | ||
586284 | Will this message pop up? | Will this message pop up? | ||
586285 | Success | Success | ||
586288 | Captain, when you're ready, we can undock and begin the next phase of our journey.
I do wonder how you'll die next. I suppose that is what ancient philosophers called morbid curiosity. |
Captain, when you're ready, we can undock and begin the next phase of our journey. I do wonder how you'll die next. I suppose that is what ancient philosophers called morbid curiosity. |
Part of conversation "[AIR NPE] 3.6.3 Undock " | |
586289 | When you are ready, click Undock. | When you are ready, click <b>Undock</b>. | ||
586290 | SCC Security Neutralizer | SCC Security Neutralizer | Name of item 60143 (♦ Cruiser) | |
586291 | This Enforcer-class cruiser is configured to neutralize the energy systems of any ships intruding into the SCC Secure Key Storage. It would be unwise to draw the attention of this powerful combat support cruiser. | This <i>Enforcer</i>-class cruiser is configured to neutralize the energy systems of any ships intruding into the SCC Secure Key Storage. It would be unwise to draw the attention of this powerful combat support cruiser. | Description of item "SCC Security Neutralizer" (60143) | |
586292 | Click here to confirm injection | Click here to confirm injection | ||
586293 | Close this window | Close this window | ||
586294 | Unidentified Signal | Unidentified Signal | Name of item 60144 (Large Collidable Structure) | |
586296 | This ancillary fortification unit is part of the defense network of a CONCORD Stellar Observatory. The basic field manipulation principles of Triglavian Overcharge subpylons have been retro-engineered from disabled examples and employed by CONCORD in a structure that uses their own command and control routines.
This Unit projects a modifying field out to 5000m from its central spire. (copy) |
This ancillary fortification unit is part of the defense network of a CONCORD Stellar Observatory. The basic field manipulation principles of Triglavian Overcharge subpylons have been retro-engineered from disabled examples and employed by CONCORD in a structure that uses their own command and control routines. This Unit projects a modifying field out to 5000m from its central spire. (copy) |
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586297 | SCC Security Interceptor | SCC Security Interceptor | Name of item 60145 (♦ Frigate) | |
586298 | This Pacifier-class frigate is used as a light interceptor by the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this fast attack frigate. | This <i>Pacifier</i>-class frigate is used as a light interceptor by the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this fast attack frigate. | Description of item "SCC Security Interceptor" (60145) | |
586299 | Open the Agency. | Open the <b>Agency</b>. | ||
586300 | Association for Interdisciplinary Research | Association for Interdisciplinary Research | Name of Faction 500028 | |
586305 | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. | Description of Faction "Association for Interdisciplinary Research" (500028) | |
586306 | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Description of Corporation "AIR Laboratories" (1000413) | |
586307 | AIR Laboratories | AIR Laboratories | Name of NPC Corporation 1000413 | |
586308 | Elida Balashirian | Elida Balashirian | Name of NPC 3020027 | |
586309 | Scratch Dungeon | Scratch Dungeon | ||
586310 | Let's get back on track, Captain. | Let's get back on track, Captain. | Part of conversation "[AIR NPE] 4.3.1 Player Stuck" | |
586311 | Undock from the station to continue traveling towards your chosen Career Agent. | Undock from the station to continue traveling towards your chosen Career Agent. | ||
586316 | Mine & Reprocess 5,000m3 of Veldspar | Mine & Reprocess 5,000m3 of Veldspar | ||
586319 | Mine & Reprocess 10,000m3 of Veldspar | Mine & Reprocess 10,000m3 of Veldspar | ||
586321 | Mine & Reprocess 15,000m3 of Veldspar | Mine & Reprocess 15,000m3 of Veldspar | ||
586323 | Mine & Reprocess 5,000m3 of Scordite | Mine & Reprocess 5,000m3 of Scordite | ||
586325 | Mine & Reprocess 10,000m3 of Scordite | Mine & Reprocess 10,000m3 of Scordite | ||
586327 | Mine & Reprocess 15,000m3 of Scordite | Mine & Reprocess 15,000m3 of Scordite | ||
586329 | Mine & Reprocess 15,000m3 of Pyroxeres | Mine & Reprocess 15,000m3 of Pyroxeres | ||
586331 | Mine & Reprocess 10,000m3 of Pyroxeres | Mine & Reprocess 10,000m3 of Pyroxeres | ||
586333 | Mine & Reprocess 5,000m3 of Pyroxeres | Mine & Reprocess 5,000m3 of Pyroxeres | ||
586335 | Mine & Reprocess 5,000m3 of Plagioclase | Mine & Reprocess 5,000m3 of Plagioclase | ||
586337 | Mine & Reprocess 10,000m3 of Plagioclase | Mine & Reprocess 10,000m3 of Plagioclase | ||
586339 | Mine & Reprocess 15,000m3 of Plagioclase | Mine & Reprocess 15,000m3 of Plagioclase | ||
586341 | Mine & Reprocess 5,000m3 of Kernite | Mine & Reprocess 5,000m3 of Kernite | ||
586343 | Mine & Reprocess 10,000m3 of Kernite | Mine & Reprocess 10,000m3 of Kernite | ||
586345 | Mine & Reprocess 15,000m3 of Kernite | Mine & Reprocess 15,000m3 of Kernite | ||
586347 | Mine & Reprocess 5,000m3 of Omber | Mine & Reprocess 5,000m3 of Omber | ||
586349 | Mine & Reprocess 10,000m3 of Omber | Mine & Reprocess 10,000m3 of Omber | ||
586351 | Mine & Reprocess 15,000m3 of Omber | Mine & Reprocess 15,000m3 of Omber | ||
586353 | Mine & Reprocess 10,000m3 of Jaspet | Mine & Reprocess 10,000m3 of Jaspet | ||
586355 | Mine & Reprocess 15,000m3 of Jaspet | Mine & Reprocess 15,000m3 of Jaspet | ||
586357 | Mine & Reprocess 5,000m3 of Jaspet | Mine & Reprocess 5,000m3 of Jaspet | ||
586359 | Mine & Reprocess 5,000m3 of Jaspet | Mine & Reprocess 5,000m3 of Jaspet | ||
586360 | Please select a Career Path above | Please select a Career Path above | UI/SkillPlan/SelectCareerPathHint | |
586367 | Total Training Time: | Total Training Time: | UI/SkillPlan/TotalTrainingTime | |
586368 | SCC Security Jammer | SCC Security Jammer | Name of item 60153 (♦ Cruiser) | |
586369 | This Enforcer-class cruiser is set up as an electronic warfare platform that will jam the targeting sensors of of any ships intruding into the SCC Secure Key Storage. It would be unwise to draw the attention of this potent combat support cruiser. | This <i>Enforcer</i>-class cruiser is set up as an electronic warfare platform that will jam the targeting sensors of of any ships intruding into the SCC Secure Key Storage. It would be unwise to draw the attention of this potent combat support cruiser. | Description of item "SCC Security Jammer" (60153) | |
586370 | Remove Milestone | Remove Milestone | UI/SkillPlan/RemoveMilestone | |
586371 | Completed | Completed | UI/SkillPlan/Completed | |
586372 | Cloudlayer_01a | Cloudlayer_01a | Name of item 60154 (MassiveEnvironments) | |
586373 | Click here to open the Skills window | Click here to open the <b>Skills</b> window | ||
586375 | Click here to open the AIR Skill Plan | Click here to open the <b>AIR Skill Plan</b> | ||
586376 | Click here to start training the AIR Skill Plan | Click here to start training the <b>AIR Skill Plan</b> | ||
586377 | AIR Laboratories | AIR Laboratories | ||
586378 | Astero AIR Laboratories SKIN | Astero AIR Laboratories SKIN | Name of item 60156 (Permanent SKIN) | |
586379 | AIR Laboratories | AIR Laboratories | ||
586380 | AIR Laboratories | AIR Laboratories | ||
586381 | Stratios AIR Laboratories SKIN | Stratios AIR Laboratories SKIN | Name of item 60157 (Permanent SKIN) | |
586382 | Nestor AIR Laboratories SKIN | Nestor AIR Laboratories SKIN | Name of item 60158 (Permanent SKIN) | |
586383 | AIR Laboratories | AIR Laboratories | ||
586384 | Incursus AIR Laboratories SKIN | Incursus AIR Laboratories SKIN | Name of item 60159 (Permanent SKIN) | |
586387 | Level {levelNum} | Level {levelNum} | UI/SkillPlan/LevelNum | |
586390 | Men's 'Orb Semiotique' Synthetic Eye (right) | Men's 'Orb Semiotique' Synthetic Eye (right) | Name of item 60160 (Eyewear) | |
586391 | Men's 'Semiotique Sports' Pants | Men's 'Semiotique Sports' Pants | Name of item 60161 (Bottoms) | |
586392 | Men's 'Semiotique Sports' Shoes | Men's 'Semiotique Sports' Shoes | Name of item 60162 (Footwear) | |
586393 | Do you want to replace the current milestone for {milestoneNameOld} with a milestone for {milestoneNameNew}? | Do you want to replace the current milestone for <b>{milestoneNameOld}</b> with a milestone for <b>{milestoneNameNew}</b>? | ||
586394 | Replace Milestone? | Replace Milestone? | ||
586395 | Find or create a Skill Plan, and select Skills to train | Find or create a Skill Plan, and select Skills to train | Tooltips/Neocom/SkillPlans_description | |
586396 | Men's 'Barbatus Semiotique' Facial Augmentation | Men's 'Barbatus Semiotique' Facial Augmentation | Name of item 60163 (Augmentations) | |
586397 | Men's 'Semiotique TorsoRig' Body Augmentation | Men's 'Semiotique TorsoRig' Body Augmentation | Name of item 60164 (Augmentations) | |
586398 | Men's 'Glass Semiotique' Monocle Interface (right) | Men's 'Glass Semiotique' Monocle Interface (right) | Name of item 60165 (Eyewear) | |
586399 | Women's 'Orb Semiotique' Synthetic Eye (right) | Women's 'Orb Semiotique' Synthetic Eye (right) | Name of item 60166 (Eyewear) | |
586400 | Women's 'Semiotique Sports' Pants | Women's 'Semiotique Sports' Pants | Name of item 60167 (Bottoms) | |
586401 | Women's 'Semiotique Sports' Shoes | Women's 'Semiotique Sports' Shoes | Name of item 60168 (Footwear) | |
586402 | Women's 'Oculina Semiotique' Facial Augmentation | Women's 'Oculina Semiotique' Facial Augmentation | Name of item 60169 (Augmentations) | |
586403 | Women's 'Semiotique TorsoRig' Body Augmentation | Women's 'Semiotique TorsoRig' Body Augmentation | Name of item 60170 (Augmentations) | |
586404 | Women's 'Glass Semiotique' Monocle Interface (right) | Women's 'Glass Semiotique' Monocle Interface (right) | Name of item 60171 (Eyewear) | |
586408 | Visit and look at the Pashanai Bombing Monument at Pashanai III - Moon 9 in Genesis | Visit and look at the Pashanai Bombing Monument at Pashanai III - Moon 9 in Genesis | ||
586409 | Look at the Pashanai Bombing Monument in Pashanai | Look at the Pashanai Bombing Monument in Pashanai | ||
586410 | Visit and observe the Pashanai Bombing Monument in Pashanai | Visit and observe the Pashanai Bombing Monument in Pashanai | ||
586411 | The Pashanai Bombing Monument can be found at Pashanai III - Moon 9 - Ubar | The Pashanai Bombing Monument can be found at Pashanai III - Moon 9 - Ubar | ||
586412 | Visit the Pashanai Bombing Monument in Genesis | Visit the Pashanai Bombing Monument in Genesis | ||
586416 | 60175_Male_outer_JacketMilM02_Types_JacketMilM02_AIR.png | 60175_Male_outer_JacketMilM02_Types_JacketMilM02_AIR.png | Name of item 60175 (Outer) | |
586417 | 60176_Female_Outer_JacketSLF_01_Types_JacketSLF_01_air.png | 60176_Female_Outer_JacketSLF_01_Types_JacketSLF_01_air.png | Name of item 60176 (Outer) | |
586454 | Your ship's navigational settings have been rebooted.Â
To resume your journey to the Career Agent, access your chosen agent's details through the Agency. Then, set your destination. |
Your ship's navigational settings have been rebooted. To resume your journey to the Career Agent, access your chosen agent's details through the Agency. Then, set your destination. |
Part of conversation "[AIR NPE] 4.3.2 Player Stuck" | |
586455 | To continue on your journey, you must reset your destination.Â
Open the <B>Agency. Access Agents & Missions. Then, select Career Agents. Finally, set your destination. |
To continue on your journey, you must reset your destination. Open the <B>Agency</b>. Access <b>Agents & Missions</b>. Then, select <b>Career Agents</b>. Finally, set your destination. |
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586456 | Visit and look at the Chribba Monument in Domain | Visit and look at the Chribba Monument in Domain | ||
586457 | Look at the Chribba Monument in Amarr | Look at the Chribba Monument in Amarr | ||
586458 | Visit and look at the Chribba Monument at Amar | Visit and look at the Chribba Monument at Amar | ||
586459 | The Chribba Monument can be found nd at Amar - Throne Worlds | The Chribba Monument can be found nd at Amar - Throne Worlds | ||
586460 | Visit the Chribba Monument in Domain | Visit the Chribba Monument in Domain | ||
586461 | Visit the Empress Catiz I Honour Guard in Domain and orbit the Cathedral | Visit the Empress Catiz I Honour Guard in Domain and orbit the Cathedral | ||
586462 | Visit the Empress Catiz I Honour Guard in Amarr and orbit the Cathedral | Visit the Empress Catiz I Honour Guard in Amarr and orbit the Cathedral | ||
586463 | Visit the Honour Guard in Amar and orbit the Amar Cathedral | Visit the Honour Guard in Amar and orbit the Amar Cathedral | ||
586464 | The Empress Catiz I Honour Guard can be found at Amar - Throne Worlds | The Empress Catiz I Honour Guard can be found at Amar - Throne Worlds | ||
586465 | Observe the Empress Catiz I Honour Guard in Domain | Observe the Empress Catiz I Honour Guard in Domain | ||
586466 | Visit and observe observe TES Jamyl The Liberator in Amer | Visit and observe observe TES Jamyl The Liberator in Amer | ||
586467 | TES Jamyl The Liberator can be found nd at Amar - Throne Worlds | TES Jamyl The Liberator can be found nd at Amar - Throne Worlds | ||
586468 | Observe TES Jamyl The Liberator in Domain | Observe TES Jamyl The Liberator in Domain | ||
586471 | Visit and observe observe TES Jamyl The Liberator in Amer | Visit and observe observe TES Jamyl The Liberator in Amer | ||
586472 | TES Jamyl The Liberator can be found nd at Amar - Throne Worlds | TES Jamyl The Liberator can be found nd at Amar - Throne Worlds | ||
586473 | Observe TES Jamyl The Liberator in Domain | Observe TES Jamyl The Liberator in Domain | ||
586477 | Visit the Mekhios Graveyard in Domain and look at Empress Jamyl I: Sword of the Righteous | Visit the Mekhios Graveyard in Domain and look at Empress Jamyl I: Sword of the Righteous | ||
586478 | Visit the Mekhios Graveyard in Sarum Prime and look at Empress Jamyl I: Sword of the Righteous | Visit the Mekhios Graveyard in Sarum Prime and look at Empress Jamyl I: Sword of the Righteous | ||
586479 | Visit the Mekhios Graveyard in Sarum Prime and view Empress Jamyl I: Sword of the Righteous | Visit the Mekhios Graveyard in Sarum Prime and view Empress Jamyl I: Sword of the Righteous | ||
586480 | The Mekhios Graveyard can be found be found in Sarum Prime - Maddam | The Mekhios Graveyard can be found be found in Sarum Prime - Maddam | ||
586481 | Visit the Mekhios Graveyard in Domain | Visit the Mekhios Graveyard in Domain | ||
586482 | Visit the Honour Guard in Amar and orbit the Amar Cathedral | Visit the Honour Guard in Amar and orbit the Amar Cathedral | ||
586483 | The Empress Catiz I Honour Guard can be found at Amar - Throne Worlds | The Empress Catiz I Honour Guard can be found at Amar - Throne Worlds | ||
586484 | Visit the Empress Catiz I Honour Guard in Domain | Visit the Empress Catiz I Honour Guard in Domain | ||
586485 | Visit and look at the Protest Monument in The Forge | Visit and look at the Protest Monument in The Forge | ||
586486 | Look at the Protest Monument in Jita 4-4 | Look at the Protest Monument in Jita 4-4 | ||
586487 | Visit and look at the Protest Monument in Jita 4-4 | Visit and look at the Protest Monument in Jita 4-4 | ||
586488 | The Protest Monument can be found at Jita 4-4 - Kimotoro | The Protest Monument can be found at Jita 4-4 - Kimotoro | ||
586489 | Visit the Protest Monument in The Forge | Visit the Protest Monument in The Forge | ||
586490 | Visit and look at the Alliance Tournament Monument in Genesis | Visit and look at the Alliance Tournament Monument in Genesis | ||
586491 | Look at the Alliance Tournament Monument in Manarq | Look at the Alliance Tournament Monument in Manarq | ||
586492 | Visit and look at the Alliance Tournament Monument in Manarq | Visit and look at the Alliance Tournament Monument in Manarq | ||
586493 | The Alliance Tournament Monument can be found at Manarq - Sanctum | The Alliance Tournament Monument can be found at Manarq - Sanctum | ||
586494 | Visit the Alliance Tournament Monument in Genesis | Visit the Alliance Tournament Monument in Genesis | ||
586495 | Visit and look at the Project Discovery Phase One Monument in Metropolis | Visit and look at the Project Discovery Phase One Monument in Metropolis | ||
586496 | Look at the Project Discovery Phase One Monument in Lanngisi | Look at the Project Discovery Phase One Monument in Lanngisi | ||
586497 | Visit and look at the Project Discovery Phase Two Monument in Genesis | Visit and look at the Project Discovery Phase Two Monument in Genesis | ||
586498 | Look at the Project Discovery Phase Two Monument in Pakhshi | Look at the Project Discovery Phase Two Monument in Pakhshi | ||
586499 | Visit and look at both of the Project Discovery Monuments | Visit and look at both of the Project Discovery Monuments | ||
586500 | Visit the Project Discovery Monuments | Visit the Project Discovery Monuments | ||
586501 | Visit and look at the Battle of Fort Kavad Monument in Heimatar | Visit and look at the Battle of Fort Kavad Monument in Heimatar | ||
586502 | Look at the Battle of Fort Kavad Monument in Odatrik | Look at the Battle of Fort Kavad Monument in Odatrik | ||
586503 | Visit and look at the Battle of Fort Kavad Monumentin Odatrik | Visit and look at the Battle of Fort Kavad Monumentin Odatrik | ||
586504 | The Battle of Fort Kavad Monument can be found in Odatrik - Ortner | The Battle of Fort Kavad Monument can be found in Odatrik - Ortner | ||
586505 | Visit the Battle of Fort Kavad Monument in Heimatar | Visit the Battle of Fort Kavad Monument in Heimatar | ||
586506 | Visit and look at the Monument to Marcus Yeon in The Forge | Visit and look at the Monument to Marcus Yeon in The Forge | ||
586507 | Look at the Monument to Marcus Yeon in Jakanerva | Look at the Monument to Marcus Yeon in Jakanerva | ||
586508 | Visit and look at the Monument to Marcus Yeon in Jakanerva | Visit and look at the Monument to Marcus Yeon in Jakanerva | ||
586509 | The Monument to Marcus Yeon can be found inJakanerva - Okomon | The Monument to Marcus Yeon can be found inJakanerva - Okomon | ||
586510 | Visit the Monument to Marcus Yeon in The Forge | Visit the Monument to Marcus Yeon in The Forge | ||
586511 | SCC Secure Key Storage | SCC Secure Key Storage | ||
586512 | This is a Secure Key Storage facility operated by the SCC. Access to the facility is highly restricted and SCC security protocols mandate twin-linked security lockouts. SCC Keyholders are generally accompanied by two security officers with access credentials. Despite the heavy security may be possible to make progress through the security lockouts of this facility by using a Data Analyzer. However, the twin-linked security lockout will require at least two (2) ships equipped with Data Analyzers. The site's access limiters restrict access to three (3) ships in total. |
This is a Secure Key Storage facility operated by the SCC. Access to the facility is highly restricted and SCC security protocols mandate twin-linked security lockouts. SCC Keyholders are generally accompanied by two security officers with access credentials. <i>Despite the heavy security may be possible to make progress through the security lockouts of this facility by using a Data Analyzer. However, the twin-linked security lockout will require at least two (2) ships equipped with Data Analyzers. The site's access limiters restrict access to three (3) ships in total.</i> |
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586513 | Gate to Administration Sector | Gate to Administration Sector | ||
586514 | Alpha-15s Twin-Linked Gate Control | Alpha-15s Twin-Linked Gate Control | ||
586515 | Beta-15s Twin-Linked Gate Control | Beta-15s Twin-Linked Gate Control | ||
586516 | Administration Sector | Administration Sector | ||
586517 | Alpha-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Beta-15s Twin-Linked Gate Control is activated within 15 seconds. | Alpha-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Beta-15s Twin-Linked Gate Control is activated within 15 seconds. | ||
586518 | Beta-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Allpha-15s Twin-Linked Gate Control is activated within 15 seconds. | Beta-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Allpha-15s Twin-Linked Gate Control is activated within 15 seconds. | ||
586519 | Security Gate has been unlocked. Security protocols will lock the gate again after 2 minutes have elapsed. | Security Gate has been unlocked. Security protocols will lock the gate again after 2 minutes have elapsed. | ||
586520 | ESS Key Generator Access Risk! | ESS Key Generator Access Risk! | ||
586521 | Security Breach! | Security Breach! | ||
586522 | SCC Secure Key Storage | SCC Secure Key Storage | ||
586523 | This is a Secure Key Storage facility operated by the SCC. Access to the facility is highly restricted and SCC security protocols mandate twin-linked security lockouts. SCC Keyholders are generally accompanied by two security officers with access credentials. Despite the heavy security may be possible to make progress through the security lockouts of this facility by using a Data Analyzer. However, the twin-linked security lockout will require at least two (2) ships equipped with Data Analyzers. The site's access limiters restrict access to three (3) ships in total. |
This is a Secure Key Storage facility operated by the SCC. Access to the facility is highly restricted and SCC security protocols mandate twin-linked security lockouts. SCC Keyholders are generally accompanied by two security officers with access credentials. <i>Despite the heavy security may be possible to make progress through the security lockouts of this facility by using a Data Analyzer. However, the twin-linked security lockout will require at least two (2) ships equipped with Data Analyzers. The site's access limiters restrict access to three (3) ships in total.</i> |
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586524 | Administration Sector | Administration Sector | ||
586525 | Gate to Administration Sector | Gate to Administration Sector | ||
586526 | Alpha-15s Twin-Linked Gate Control | Alpha-15s Twin-Linked Gate Control | ||
586527 | Beta-15s Twin-Linked Gate Control | Beta-15s Twin-Linked Gate Control | ||
586528 | Alpha-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Beta-15s Twin-Linked Gate Control is activated within 15 seconds. | Alpha-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Beta-15s Twin-Linked Gate Control is activated within 15 seconds. | ||
586529 | Beta-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Allpha-15s Twin-Linked Gate Control is activated within 15 seconds. | Beta-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Allpha-15s Twin-Linked Gate Control is activated within 15 seconds. | ||
586530 | Security Gate has been unlocked. Security protocols will lock the gate again after 2 minutes have elapsed. | Security Gate has been unlocked. Security protocols will lock the gate again after 2 minutes have elapsed. | ||
586531 | ESS Key Generator Access Risk! | ESS Key Generator Access Risk! | ||
586532 | Security Breach! | Security Breach! | ||
586533 | SCC Secure Key Storage | SCC Secure Key Storage | ||
586534 | This is a Secure Key Storage facility operated by the SCC. Access to the facility is highly restricted and SCC security protocols mandate twin-linked security lockouts. SCC Keyholders are generally accompanied by two security officers with access credentials. Despite the heavy security may be possible to make progress through the security lockouts of this facility by using a Data Analyzer. However, the twin-linked security lockout will require at least two (2) ships equipped with Data Analyzers. The site's access limiters restrict access to three (3) ships in total. |
This is a Secure Key Storage facility operated by the SCC. Access to the facility is highly restricted and SCC security protocols mandate twin-linked security lockouts. SCC Keyholders are generally accompanied by two security officers with access credentials. <i>Despite the heavy security may be possible to make progress through the security lockouts of this facility by using a Data Analyzer. However, the twin-linked security lockout will require at least two (2) ships equipped with Data Analyzers. The site's access limiters restrict access to three (3) ships in total.</i> |
||
586535 | Gate to Administration Sector | Gate to Administration Sector | ||
586536 | Alpha-15s Twin-Linked Gate Control | Alpha-15s Twin-Linked Gate Control | ||
586537 | Beta-15s Twin-Linked Gate Control | Beta-15s Twin-Linked Gate Control | ||
586538 | Administration Sector | Administration Sector | ||
586539 | Alpha-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Beta-15s Twin-Linked Gate Control is activated within 15 seconds. | Alpha-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Beta-15s Twin-Linked Gate Control is activated within 15 seconds. | ||
586540 | Beta-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Allpha-15s Twin-Linked Gate Control is activated within 15 seconds. | Beta-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Allpha-15s Twin-Linked Gate Control is activated within 15 seconds. | ||
586541 | Security Gate has been unlocked. Security protocols will lock the gate again after 2 minutes have elapsed. | Security Gate has been unlocked. Security protocols will lock the gate again after 2 minutes have elapsed. | ||
586542 | ESS Key Generator Access Risk! | ESS Key Generator Access Risk! | ||
586543 | Security Breach! | Security Breach! | ||
586544 | SCC Secure Key Storage | SCC Secure Key Storage | ||
586545 | This is a Secure Key Storage facility operated by the SCC. Access to the facility is highly restricted and SCC security protocols mandate twin-linked security lockouts. SCC Keyholders are generally accompanied by two security officers with access credentials. Despite the heavy security may be possible to make progress through the security lockouts of this facility by using a Data Analyzer. However, the twin-linked security lockout will require at least two (2) ships equipped with Data Analyzers. The site's access limiters restrict access to three (3) ships in total. |
This is a Secure Key Storage facility operated by the SCC. Access to the facility is highly restricted and SCC security protocols mandate twin-linked security lockouts. SCC Keyholders are generally accompanied by two security officers with access credentials. <i>Despite the heavy security may be possible to make progress through the security lockouts of this facility by using a Data Analyzer. However, the twin-linked security lockout will require at least two (2) ships equipped with Data Analyzers. The site's access limiters restrict access to three (3) ships in total.</i> |
||
586546 | Gate to Administration Sector | Gate to Administration Sector | ||
586547 | Alpha-15s Twin-Linked Gate Control | Alpha-15s Twin-Linked Gate Control | ||
586548 | Beta-15s Twin-Linked Gate Control | Beta-15s Twin-Linked Gate Control | ||
586549 | Administration Sector | Administration Sector | ||
586550 | Alpha-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Beta-15s Twin-Linked Gate Control is activated within 15 seconds. | Alpha-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Beta-15s Twin-Linked Gate Control is activated within 15 seconds. | ||
586551 | Beta-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Allpha-15s Twin-Linked Gate Control is activated within 15 seconds. | Beta-15s Twin-Linked Gate Control has been activated. The Security Gate will only unlock if Allpha-15s Twin-Linked Gate Control is activated within 15 seconds. | ||
586552 | Security Gate has been unlocked. Security protocols will lock the gate again after 2 minutes have elapsed. | Security Gate has been unlocked. Security protocols will lock the gate again after 2 minutes have elapsed. | ||
586553 | ESS Key Generator Access Risk! | ESS Key Generator Access Risk! | ||
586554 | Security Breach! | Security Breach! | ||
586555 | Visit and look at the Emperor Dorian II Memorial in Kor-Azor | Visit and look at the Emperor Dorian II Memorial in Kor-Azor | ||
586556 | Look at the Emperor Dorian II Memorial in Kor-Azor Prime | Look at the Emperor Dorian II Memorial in Kor-Azor Prime | ||
586557 | Visit and look at the Emperor Dorian II Memorial in Kor-Azor Prime | Visit and look at the Emperor Dorian II Memorial in Kor-Azor Prime | ||
586558 | The Emperor Dorian II Memorial can be found in Kor-Azor Prime - Gebem | The Emperor Dorian II Memorial can be found in Kor-Azor Prime - Gebem | ||
586559 | Visit the Emperor Dorian II Memorial in Kor-Azor | Visit the Emperor Dorian II Memorial in Kor-Azor | ||
586560 | Visit and look at the Journey of Katia Sae Memorial in The Forge | Visit and look at the Journey of Katia Sae Memorial in The Forge | ||
586561 | Look at the Journey of Katia Sae Memorial in Saisio | Look at the Journey of Katia Sae Memorial in Saisio | ||
586562 | Visit and look at the Journey of Katia Sae Memorial in Saisio | Visit and look at the Journey of Katia Sae Memorial in Saisio | ||
586563 | The Journey of Katia Sae Memorial can be found in Saisio - Okomon | The Journey of Katia Sae Memorial can be found in Saisio - Okomon | ||
586564 | Visit the Journey of Katia Sae Memorial in The Forge | Visit the Journey of Katia Sae Memorial in The Forge | ||
586565 | Visit and look at the Fallen Capsuleers Memorial in Khanid | Visit and look at the Fallen Capsuleers Memorial in Khanid | ||
586566 | Look at the Fallen Capsuleers Memorial in Molea | Look at the Fallen Capsuleers Memorial in Molea | ||
586567 | Visit and look at the Fallen Capsuleers Memorial in Molea | Visit and look at the Fallen Capsuleers Memorial in Molea | ||
586568 | The Fallen Capsuleers Memorial can be found in Molea - Amdimmah | The Fallen Capsuleers Memorial can be found in Molea - Amdimmah | ||
586569 | Visit the Fallen Capsuleers Memorial in Khanid | Visit the Fallen Capsuleers Memorial in Khanid | ||
586570 | Visit and look at the Kyonoke Memorial Research Facility in Solitude | Visit and look at the Kyonoke Memorial Research Facility in Solitude | ||
586571 | Look at the Kyonoke Memorial Research Facility in Postouvin | Look at the Kyonoke Memorial Research Facility in Postouvin | ||
586572 | Visit and look at the Kyonoke Memorial Research Facility in Postouvin | Visit and look at the Kyonoke Memorial Research Facility in Postouvin | ||
586573 | Visit the Kyonoke Memorial Research Facility in Solitude | Visit the Kyonoke Memorial Research Facility in Solitude | ||
586574 | The Kyonoke Memorial Research Facility can be found in Postouvin - Orvanne | The Kyonoke Memorial Research Facility can be found in Postouvin - Orvanne | ||
586575 | Visit and look at the Eternal Flame in Heimatar | Visit and look at the Eternal Flame in Heimatar | ||
586576 | Look at the Eternal Flame in Pator | Look at the Eternal Flame in Pator | ||
586577 | Visit and look at the Eternal Flame in Pator | Visit and look at the Eternal Flame in Pator | ||
586578 | The Eternal Flame can be found in Pator - Sveipar | The Eternal Flame can be found in Pator - Sveipar | ||
586579 | Visit the Eternal Flame in Heimatar | Visit the Eternal Flame in Heimatar | ||
586580 | Visit and look at the Forlorn Hope in Metropolis | Visit and look at the Forlorn Hope in Metropolis | ||
586581 | Look at the Forlorn Hope in Yrmori | Look at the Forlorn Hope in Yrmori | ||
586583 | Visit and look at the Forlorn Hope in Yrmori | Visit and look at the Forlorn Hope in Yrmori | ||
586584 | The Forlorn Hope can be found in Yrmori -Meinigefur | The Forlorn Hope can be found in Yrmori -Meinigefur | ||
586585 | Visit the Forlorn Hope in Metropolis | Visit the Forlorn Hope in Metropolis | ||
586586 | Visit and look at the Duvolle Gravitational Wave Observatory in Solitude | Visit and look at the Duvolle Gravitational Wave Observatory in Solitude | ||
586587 | Look at the Duvolle Gravitational Wave Observatory in Gererique | Look at the Duvolle Gravitational Wave Observatory in Gererique | ||
586588 | Visit and look at the Duvolle Gravitational Wave Observatory in Gererique | Visit and look at the Duvolle Gravitational Wave Observatory in Gererique | ||
586589 | The Duvolle Gravitational Wave Observatory can be found in Gererique -Orvanne | The Duvolle Gravitational Wave Observatory can be found in Gererique -Orvanne | ||
586590 | Visit the Duvolle Gravitational Wave Observatory in Solitude | Visit the Duvolle Gravitational Wave Observatory in Solitude | ||
586591 | Combat Medic Section | Combat Medic Section | ||
586592 | Emergency Response Squad | Emergency Response Squad | ||
586593 | Deacon Emergency Response Squad SKIN | Deacon Emergency Response Squad SKIN | Name of item 60193 (Permanent SKIN) | |
586594 | Kirin Emergency Response Squad SKIN | Kirin Emergency Response Squad SKIN | Name of item 60194 (Permanent SKIN) | |
586595 | Thalia Emergency Response Squad SKIN | Thalia Emergency Response Squad SKIN | Name of item 60195 (Permanent SKIN) | |
586596 | Scalpel Emergency Response Squad SKIN | Scalpel Emergency Response Squad SKIN | Name of item 60196 (Permanent SKIN) | |
586597 | Inquisitor Combat Medic Section SKIN | Inquisitor Combat Medic Section SKIN | Name of item 60197 (Permanent SKIN) | |
586598 | Bantam Combat Medic Section SKIN | Bantam Combat Medic Section SKIN | Name of item 60198 (Permanent SKIN) | |
586599 | Navitas Combat Medic Section SKIN | Navitas Combat Medic Section SKIN | Name of item 60199 (Permanent SKIN) | |
586600 | Burst Combat Medic Section SKIN | Burst Combat Medic Section SKIN | Name of item 60200 (Permanent SKIN) | |
586601 | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair. |
For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations. The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair. |
Description of item "Deacon Emergency Response Squad SKIN" (60193) | |
586602 | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair. |
For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations. The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair. |
Description of item "Kirin Emergency Response Squad SKIN" (60194) | |
586603 | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair. |
For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations. The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair. |
Description of item "Scalpel Emergency Response Squad SKIN" (60196) | |
586604 | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair. |
For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations. The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair. |
Description of item "Thalia Emergency Response Squad SKIN" (60195) | |
586605 | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors. |
For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations. The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors. |
Description of item "Bantam Combat Medic Section SKIN" (60198) | |
586606 | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors. |
For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations. The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors. |
Description of item "Burst Combat Medic Section SKIN" (60200) | |
586607 | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors. |
For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations. The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors. |
Description of item "Inquisitor Combat Medic Section SKIN" (60197) | |
586608 | For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors. |
For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations. The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors. |
Description of item "Navitas Combat Medic Section SKIN" (60199) | |
586619 | A copy of the skill plan has been saved to your Personal Plans. | A copy of the skill plan has been saved to your Personal Plans. | ||
586620 | Skill Plan Saved | Skill Plan Saved | ||
586621 | Skill plan no longer exists. Please select a different plan. | Skill plan no longer exists. Please select a different plan. | ||
586622 | Colony Nest Scavenger | Colony Nest Scavenger | Name of item 60201 (Deadspace Rogue Drone Battleship) | |
586623 | This rogue drone is generally designed for foraging duties, scavenging for any source of materials it can find and bring back to the colony nest. These relatively light drones are still a danger in large numbers as they are armed and will be pressed into combat by the colony if any intruders penetrate its perimeter. | This rogue drone is generally designed for foraging duties, scavenging for any source of materials it can find and bring back to the colony nest. These relatively light drones are still a danger in large numbers as they are armed and will be pressed into combat by the colony if any intruders penetrate its perimeter. | Description of item "Colony Nest Scavenger" (60201) | |
586624 | Swarm Overmind Secundus | Swarm Overmind Secundus | Name of item 60202 (Deadspace Rogue Drone BattleCruiser) | |
586625 | A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Secundus'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority.
These commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Secundus is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated. Only when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair. |
A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Secundus'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority. These commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Secundus is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated. Only when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair. |
Description of item "Swarm Overmind Secundus" (60202) | |
586626 | Colony Nest Forager | Colony Nest Forager | Name of item 60204 (Deadspace Rogue Drone Frigate) | |
586627 | Swarm Overmind Tertius | Swarm Overmind Tertius | Name of item 60203 (Deadspace Rogue Drone Cruiser) | |
586628 | A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Tertius'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority.
These commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Tertius is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated. Only when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair. |
A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Tertius'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority. These commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Tertius is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated. Only when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair. |
Description of item "Swarm Overmind Tertius" (60203) | |
586629 | Swarm Overmind Tertius | Swarm Overmind Tertius | Name of item 60205 (Deadspace Rogue Drone Cruiser) | |
586630 | A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Tertius'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority.
These commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Tertius is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated. Only when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair. |
A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Tertius'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority. These commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Tertius is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated. Only when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair. |
Description of item "Swarm Overmind Tertius" (60205) | |
586631 | This item can not be set as a milestone. Please select a different one. | This item can not be set as a milestone. Please select a different one. | ||
586632 | Rogue Drone Event 2021 Wave Spawner | Rogue Drone Event 2021 Wave Spawner | Name of item 60206 (Cloud) | |
586633 | Rogue Drone Event 2021 BossHS Spawner | Rogue Drone Event 2021 BossHS Spawner | Name of item 60207 (Cloud) | |
586634 | Visit the 6 Landmarks in Domain | Visit the 6 Landmarks in Domain | ||
586635 | Visit the 6 Landmarks that can be found in Amarr and Sarum Prime | Visit the 6 Landmarks that can be found in Amarr and Sarum Prime | ||
586636 | Tour the Domain Region | Tour the Domain Region | ||
586642 | Visit the Amarrian Home World in Amarr and look at the Monument | Visit the Amarrian Home World in Amarr and look at the Monument | ||
586643 | Visit the Amarrian Home World in Domain and look at the Monument | Visit the Amarrian Home World in Domain and look at the Monument | ||
586644 | Visit the Amarrian Monument in Amarr | Visit the Amarrian Monument in Amarr | ||
586645 | The Amarrian Monument can be found at the Amarr Home World in Amarr - Throne Worlds | The Amarrian Monument can be found at the Amarr Home World in Amarr - Throne Worlds | ||
586646 | Visit the Amarrian Monument in Domain | Visit the Amarrian Monument in Domain | ||
586647 | Researching the Rogues Daily Gifts | Researching the Rogues Daily Gifts | ||
586648 | Semiotique Sports | Semiotique Sports | ||
586649 | Corax Semiotique Sports SKIN | Corax Semiotique Sports SKIN | Name of item 60208 (Permanent SKIN) | |
586650 | Semiotique Sports | Semiotique Sports | ||
586651 | Semiotique Sports | Semiotique Sports | ||
586652 | Magnate Semiotique Sports SKIN | Magnate Semiotique Sports SKIN | Name of item 60209 (Permanent SKIN) | |
586653 | Talwar Semiotique Sports SKIN | Talwar Semiotique Sports SKIN | Name of item 60210 (Permanent SKIN) | |
586654 | Visit and look at the Project Discovery Phase One Monument in Lanngisi | Visit and look at the Project Discovery Phase One Monument in Lanngisi | ||
586655 | The Project Discovery Phase One Monument can be found in Lanngisi - Ani | The Project Discovery Phase One Monument can be found in Lanngisi - Ani | ||
586656 | Visit the Project Discovery Phase One Monument in Metropolis | Visit the Project Discovery Phase One Monument in Metropolis | ||
586657 | Visit and look at the Project Discovery Phase Two Monument in Pakhshi | Visit and look at the Project Discovery Phase Two Monument in Pakhshi | ||
586658 | The Project Discovery Phase Two Monument can be found in Pakhshi - Sanctum | The Project Discovery Phase Two Monument can be found in Pakhshi - Sanctum | ||
586659 | Visit the Project Discovery Phase Two Monument in Genesis | Visit the Project Discovery Phase Two Monument in Genesis | ||
586664 | The skill needed to online your new module is included in the AIR Skill Plan.Â
Now, begin training the skill. |
The skill needed to online your new module is included in the AIR Skill Plan. Now, begin training the skill. |
Part of conversation "[AIR NPE] 3.3.8.2 Skill to Queue" | |
586665 | Click Add Skills to Training Queue. | Click <b>Add Skills to Training Queue</b>. | ||
586670 | Save and Edit a Copy of Plan | Save and Edit a Copy of Plan | UI/SkillPlan/SaveAndEditPlan | |
586671 | Select to save this plan, and track your progress towards milestones and plan completion. | Select to save this plan, and track your progress towards milestones and plan completion. | UI/SkillPlan/SaveAnTrackPlan | |
586672 | Semiotique Superluminal | Semiotique Superluminal | ||
586673 | Semiotique Superluminal | Semiotique Superluminal | ||
586674 | Semiotique Superluminal | Semiotique Superluminal | ||
586675 | Semiotique Superluminal | Semiotique Superluminal | ||
586676 | Semiotique Superluminal | Semiotique Superluminal | ||
586677 | Punisher Semiotique Superluminal SKIN | Punisher Semiotique Superluminal SKIN | Name of item 60213 (Permanent SKIN) | |
586678 | Coercer Semiotique Superluminal SKIN | Coercer Semiotique Superluminal SKIN | Name of item 60214 (Permanent SKIN) | |
586679 | Omen Semiotique Superluminal SKIN | Omen Semiotique Superluminal SKIN | Name of item 60215 (Permanent SKIN) | |
586680 | Merlin Semiotique Superluminal SKIN | Merlin Semiotique Superluminal SKIN | Name of item 60216 (Permanent SKIN) | |
586681 | Cormorant Semiotique Superluminal SKIN | Cormorant Semiotique Superluminal SKIN | Name of item 60217 (Permanent SKIN) | |
586682 | Caracal Semiotique Superluminal SKIN | Caracal Semiotique Superluminal SKIN | Name of item 60218 (Permanent SKIN) | |
586683 | Incursus Semiotique Superluminal SKIN | Incursus Semiotique Superluminal SKIN | Name of item 60219 (Permanent SKIN) | |
586684 | Catalyst Semiotique Superluminal SKIN | Catalyst Semiotique Superluminal SKIN | Name of item 60220 (Permanent SKIN) | |
586685 | Thorax Semiotique Superluminal SKIN | Thorax Semiotique Superluminal SKIN | Name of item 60221 (Permanent SKIN) | |
586686 | Rifter Semiotique Superluminal SKIN | Rifter Semiotique Superluminal SKIN | Name of item 60222 (Permanent SKIN) | |
586687 | Thrasher Semiotique Superluminal SKIN | Thrasher Semiotique Superluminal SKIN | Name of item 60223 (Permanent SKIN) | |
586688 | Rupture Semiotique Superluminal SKIN | Rupture Semiotique Superluminal SKIN | Name of item 60224 (Permanent SKIN) | |
586689 | Astero Semiotique Superluminal SKIN | Astero Semiotique Superluminal SKIN | Name of item 60225 (Permanent SKIN) | |
586690 | Stratios Semiotique Superluminal SKIN | Stratios Semiotique Superluminal SKIN | Name of item 60226 (Permanent SKIN) | |
586693 | Aspirant Explorer | Aspirant Explorer | ||
586695 | Aspirant Explorer | Aspirant Explorer | ||
586697 | Aspirant Explorer | Aspirant Explorer | ||
586698 | Aspirant Industrialist | Aspirant Industrialist | ||
586699 | Aspirant Enforcer | Aspirant Enforcer | ||
586700 | Aspirant Enforcer | Aspirant Enforcer | ||
586701 | Aspirant Soldier | Aspirant Soldier | ||
586702 | Aspirant Soldier | Aspirant Soldier | ||
586703 | Astero Aspirant Explorer SKIN | Astero Aspirant Explorer SKIN | Name of item 60227 (Permanent SKIN) | |
586704 | Imicus Aspirant Explorer SKIN | Imicus Aspirant Explorer SKIN | Name of item 60228 (Permanent SKIN) | |
586705 | Heron Aspirant Explorer SKIN | Heron Aspirant Explorer SKIN | Name of item 60229 (Permanent SKIN) | |
586706 | Magnate Aspirant Explorer SKIN | Magnate Aspirant Explorer SKIN | Name of item 60230 (Permanent SKIN) | |
586707 | Probe Aspirant Explorer SKIN | Probe Aspirant Explorer SKIN | Name of item 60231 (Permanent SKIN) | |
586708 | Venture Aspirant Industrialist SKIN | Venture Aspirant Industrialist SKIN | Name of item 60232 (Permanent SKIN) | |
586709 | Procurer Aspirant Industrialist SKIN | Procurer Aspirant Industrialist SKIN | Name of item 60233 (Permanent SKIN) | |
586710 | Retriever Aspirant Industrialist SKIN | Retriever Aspirant Industrialist SKIN | Name of item 60234 (Permanent SKIN) | |
586711 | Covetor Aspirant Industrialist SKIN | Covetor Aspirant Industrialist SKIN | Name of item 60235 (Permanent SKIN) | |
586712 | Caracal Aspirant Enforcer SKIN | Caracal Aspirant Enforcer SKIN | Name of item 60236 (Permanent SKIN) | |
586713 | Thorax Aspirant Enforcer SKIN | Thorax Aspirant Enforcer SKIN | Name of item 60237 (Permanent SKIN) | |
586714 | Rupture Aspirant Enforcer SKIN | Rupture Aspirant Enforcer SKIN | Name of item 60238 (Permanent SKIN) | |
586715 | Omen Aspirant Enforcer SKIN | Omen Aspirant Enforcer SKIN | Name of item 60239 (Permanent SKIN) | |
586716 | Phantasm Aspirant Soldier SKIN | Phantasm Aspirant Soldier SKIN | Name of item 60240 (Permanent SKIN) | |
586717 | Orthrus Aspirant Soldier SKIN | Orthrus Aspirant Soldier SKIN | Name of item 60241 (Permanent SKIN) | |
586718 | Stratios Aspirant Soldier SKIN | Stratios Aspirant Soldier SKIN | Name of item 60242 (Permanent SKIN) | |
586719 | Cynabal Aspirant Soldier SKIN | Cynabal Aspirant Soldier SKIN | Name of item 60243 (Permanent SKIN) | |
586720 | Researching the Rogues | Researching the Rogues | ||
586721 | Researching the Rogues Event | Researching the Rogues Event | ||
586723 | Drone Destruction 1/3 | Drone Destruction 1/3 | ||
586724 | Rogue Drone Outgrowth Colony entered | Rogue Drone Outgrowth Colony entered | ||
586725 | Drone Destruction 1/3Enter the Rogue Drone Outgrowth Colony in high-security, low-security or null-security space. | <b>Drone Destruction 1/3</b><i>Enter the Rogue Drone Outgrowth Colony in high-security, low-security or null-security space.</i> | ||
586726 | Drone Destruction 2/3 | Drone Destruction 2/3 | ||
586727 | 5 Rogue Drones Destroyed | 5 Rogue Drones Destroyed | ||
586728 | Drone Destruction 2/3Destroy 5 Rogue Drones while in the site. | <b>Drone Destruction 2/3</b><i>Destroy 5 Rogue Drones while in the site.</i> | ||
586729 | Drone Destruction 3/3 | Drone Destruction 3/3 | ||
586730 | Destroy the Colony Nest Overseer | Destroy the Colony Nest Overseer | ||
586731 | Drone Destruction 3/3Destroy the Colony Nest Overseer when it arrives. | <b>Drone Destruction 3/3</b><i>Destroy the Colony Nest Overseer when it arrives.</i> | ||
586732 | Research Retrieval 1/2 | Research Retrieval 1/2 | ||
586733 | AIR Rogue Drone Researchers site entered | AIR Rogue Drone Researchers site entered | ||
586734 | Research Retrieval 1/2Enter an AIR Rogue Drone Researchers site in high-security, low-security, null-security or wormhole space. You will need a data analyzer module and a probe scanner for the task ahead. | <b>Research Retrieval 1/2</b><i>Enter an AIR Rogue Drone Researchers site in high-security, low-security, null-security or wormhole space. You will need a data analyzer module and a probe scanner for the task ahead.</i> | ||
586735 | Research Retrieval 2/2 | Research Retrieval 2/2 | ||
586736 | 3 Drone Analysis Nodes Opened | 3 Drone Analysis Nodes Opened | ||
586737 | Research Retrieval 2/2Hack 3 AIR Rogue Drone Analysis Nodes and retrieve whatever is inside them. | <b>Research Retrieval 2/2</b><i>Hack 3 AIR Rogue Drone Analysis Nodes and retrieve whatever is inside them.</i> | ||
586741 | Ravage the Rogues 1/2 | Ravage the Rogues 1/2 | ||
586742 | 5 Rogue Drones Destroyed | 5 Rogue Drones Destroyed | ||
586743 | Ravage the Rogues 1/2Destroy 5 Rogue Drones while in the Rogue Drone Outgrowth Colony. | <b>Ravage the Rogues 1/2</b><i>Destroy 5 Rogue Drones while in the Rogue Drone Outgrowth Colony.</i> | ||
586744 | Ravage the Rogues 2/2 | Ravage the Rogues 2/2 | ||
586745 | Destroy the Colony Nest Overseer | Destroy the Colony Nest Overseer | ||
586746 | Ravage the Rogues 2/2Destroy the Colony Nest Overseer when it arrives. | <b>Ravage the Rogues 2/2</b><i>Destroy the Colony Nest Overseer when it arrives.</i> | ||
586747 | Data Download | Data Download | ||
586748 | 3 Drone Analysis Nodes Opened | 3 Drone Analysis Nodes Opened | ||
586749 | Data DownloadHack 3 AIR Rogue Drone Analysis Nodes and retrieve whatever is inside them. | <b>Data Download</b><i>Hack 3 AIR Rogue Drone Analysis Nodes and retrieve whatever is inside them.</i> | ||
586753 | Skill Plan Faction | Skill Plan Faction | UI/SkillPlan/SkillPlanFaction | |
586754 | This skill plan is designed to support progress within the Caldari State. | This skill plan is designed to support progress within the Caldari State. | UI/SkillPlan/SkillPlanFactionCaldari | |
586755 | Skill Plan Career Path | Skill Plan Career Path | UI/SkillPlan/SkillPlanCareerPath | |
586757 | This skill plan is designed to support progress within the Gallente Federation. | This skill plan is designed to support progress within the Gallente Federation. | UI/SkillPlan/SkillPlanFactionGallente | |
586758 | This skill plan is designed to support progress within the Minmatar Republic. | This skill plan is designed to support progress within the Minmatar Republic. | UI/SkillPlan/SkillPlanFactionMinmatar | |
586759 | This skill plan is designed to support progress within the Amarr Empire. | This skill plan is designed to support progress within the Amarr Empire. | UI/SkillPlan/SkillPlanFactionAmarr | |
586760 | This Skill Plan is designed to support progress along the Industrial Career Path | This Skill Plan is designed to support progress along the Industrial Career Path | UI/SkillPlan/SkillPlanCareerPathIndustrial | |
586761 | This Skill Plan is designed to support progress along the Explorer Career Path | This Skill Plan is designed to support progress along the Explorer Career Path | UI/SkillPlan/SkillPlanCareerPathExplorer | |
586762 | This Skill Plan is designed to support progress along the Enforcer Career Path | This Skill Plan is designed to support progress along the Enforcer Career Path | UI/SkillPlan/SkillPlanCareerPathEnforcer | |
586763 | This Skill Plan is designed to support progress along the Soldier of Fortune Career Path | This Skill Plan is designed to support progress along the Soldier of Fortune Career Path | UI/SkillPlan/SkillPlanCareerPathSoldier | |
586764 | Visit and look at the Tribal Council Orbital Caravanserai in Heimatar | Visit and look at the Tribal Council Orbital Caravanserai in Heimatar | ||
586765 | Look at the Tribal Council Orbital Caravanserai in Pator | Look at the Tribal Council Orbital Caravanserai in Pator | ||
586766 | Visit and look at the Tribal Council Orbital Caravanserai in Pator | Visit and look at the Tribal Council Orbital Caravanserai in Pator | ||
586767 | The Tribal Council Orbital Caravanserai can be found in Pator - Sveipar | The Tribal Council Orbital Caravanserai can be found in Pator - Sveipar | ||
586768 | Visit the Tribal Council Orbital Caravanserai in Heimatar | Visit the Tribal Council Orbital Caravanserai in Heimatar | ||
586769 | Skill Plans and Milestones | Skill Plans and Milestones | UI/SkillPlan/SkillPlansAndMilestonesHeader | |
586770 | A Skill Plan is a list of skills designed to unlock access to a given activity, or to increase your proficiency in one or more activities. | A <b>Skill Plan</b> is a list of skills designed to unlock access to a given activity, or to increase your proficiency in one or more activities. | UI/SkillPlan/SkillPlansDescText | |
586771 | Milestones are key elements unlockable by training a skill plan. They may well be useful even before completing the full skill plan. | <b>Milestones</b> are key elements unlockable by training a skill plan. They may well be useful even before completing the full skill plan. | UI/SkillPlan/SkillMilestonesDescText | |
586772 | Visit the Lord Bastion in Metropolis and look at the Bastion Museum | Visit the Lord Bastion in Metropolis and look at the Bastion Museum | ||
586773 | Visit the Lord Bastion in Hjoramold and look at the Bastion Museum | Visit the Lord Bastion in Hjoramold and look at the Bastion Museum | ||
586774 | Visit the Lord Bastion in Hjoramold and look at the Bastion Museum | Visit the Lord Bastion in Hjoramold and look at the Bastion Museum | ||
586775 | The Lord Bastion can be found in Hjoramold - Ani | The Lord Bastion can be found in Hjoramold - Ani | ||
586776 | Visit the Lord Bastion in Metropolis | Visit the Lord Bastion in Metropolis | ||
586777 | Visit the Yulai Graveyards in Genesis and look at the Concorde Starbase | Visit the Yulai Graveyards in Genesis and look at the Concorde Starbase | ||
586778 | Visit the Yulai Graveyards and look at the Concorde Starbase | Visit the Yulai Graveyards and look at the Concorde Starbase | ||
586779 | Visit the Yulai Graveyards in Yulai and look at the Concorde Starbase | Visit the Yulai Graveyards in Yulai and look at the Concorde Starbase | ||
586780 | The Yulai Graveyards can be found in Yulai - Sanctum | The Yulai Graveyards can be found in Yulai - Sanctum | ||
586781 | Visit the Yulai Graveyards in Genesis | Visit the Yulai Graveyards in Genesis | ||
586782 | Visit and look at the Mysterious Probe in Essence | Visit and look at the Mysterious Probe in Essence | ||
586783 | Look at the Mysterious Probe in Charmerout | Look at the Mysterious Probe in Charmerout | ||
586784 | Visit the Mysterious Probe in Charmerout | Visit the Mysterious Probe in Charmerout | ||
586785 | The Mysterious Probe can be found in Charmerout - Patrie | The Mysterious Probe can be found in Charmerout - Patrie | ||
586786 | Visit the Mysterious Probe in Essence | Visit the Mysterious Probe in Essence | ||
586790 | Visit the Algogille Graveyard in Essence and look at the Spaceshuttle Wreck | Visit the Algogille Graveyard in Essence and look at the Spaceshuttle Wreck | ||
586791 | Visit the Algogille Graveyard and look at the Spaceshuttle Wreck | Visit the Algogille Graveyard and look at the Spaceshuttle Wreck | ||
586792 | Visit the Algogille Graveyard and look at the Spaceshuttle Wreck | Visit the Algogille Graveyard and look at the Spaceshuttle Wreck | ||
586793 | The Algogille Graveyard can be found in Algogille - Crux | The Algogille Graveyard can be found in Algogille - Crux | ||
586794 | Visit the Algogille Graveyard in Essence | Visit the Algogille Graveyard in Essence | ||
586795 | Visit the Luminaire Graveyard in Essence and look at the Spaceshuttle Wreck | Visit the Luminaire Graveyard in Essence and look at the Spaceshuttle Wreck | ||
586796 | Visit the Luminaire Graveyard and look at the Spaceshuttle Wreck | Visit the Luminaire Graveyard and look at the Spaceshuttle Wreck | ||
586797 | Visit the Luminaire Graveyard in Essence and look at the Spaceshuttle Wreck | Visit the Luminaire Graveyard in Essence and look at the Spaceshuttle Wreck | ||
586798 | Visit the Luminaire Graveyard in Essence | Visit the Luminaire Graveyard in Essence | ||
586808 | Visit the Federation Grand Prix Starting Line in Luminaire and look at the Champions of the Federation Grand Prix Monument | Visit the Federation Grand Prix Starting Line in Luminaire and look at the Champions of the Federation Grand Prix Monument | ||
586809 | The Federation Starting Line can be found in Luminaire - Crux | The Federation Starting Line can be found in Luminaire - Crux | ||
586810 | Visit the Federation Grand Prix Starting Line in Essence | Visit the Federation Grand Prix Starting Line in Essence | ||
586811 | Visit the Federation Grand Prix Starting Line in Essence and look at the Champions of the Federation Grand Prix Monument | Visit the Federation Grand Prix Starting Line in Essence and look at the Champions of the Federation Grand Prix Monument | ||
586812 | Visit the Federation Grand Prix Starting Line in Luminaire and look at the Champions of the Federation Grand Prix Monument | Visit the Federation Grand Prix Starting Line in Luminaire and look at the Champions of the Federation Grand Prix Monument | ||
586820 | Visit and look at the Caldari Monument in Essence | Visit and look at the Caldari Monument in Essence | ||
586821 | Look at the Caldari Monument in Luminaire | Look at the Caldari Monument in Luminaire | ||
586822 | Visit and look at the Caldari Monument in Essence | Visit and look at the Caldari Monument in Essence | ||
586823 | The Caldari Monument can be found in Luminaire - Crux | The Caldari Monument can be found in Luminaire - Crux | ||
586824 | Visit the Caldari Monument in Luminaire | Visit the Caldari Monument in Luminaire | ||
586829 | Visit Arek'Jaalan Site One: Antiquus in Metropolis and look at the Federation Administrative Outpost | Visit Arek'Jaalan Site One: Antiquus in Metropolis and look at the Federation Administrative Outpost | ||
586830 | Visit Arek'Jaalan Site One: Antiquus in Eram and look at the Federation Administrative Outpost | Visit Arek'Jaalan Site One: Antiquus in Eram and look at the Federation Administrative Outpost | ||
586831 | Visit Arek'Jaalan Site One: Antiquus in Metropolis and look at the Federation Administrative Outpost | Visit Arek'Jaalan Site One: Antiquus in Metropolis and look at the Federation Administrative Outpost | ||
586832 | Arek'Jaalan Site One: Antiquus can be found in Eram - Meinigefur | Arek'Jaalan Site One: Antiquus can be found in Eram - Meinigefur | ||
586833 | Visit Arek'Jaalan Site One: Antiquus in Eram | Visit Arek'Jaalan Site One: Antiquus in Eram | ||
586834 | Visit The Carnival in Metropolis and look at the Ruined Pleasure Hub | Visit The Carnival in Metropolis and look at the Ruined Pleasure Hub | ||
586835 | Visit The Carnival in Barkrik and look at the Ruined Pleasure Hub | Visit The Carnival in Barkrik and look at the Ruined Pleasure Hub | ||
586836 | Visit The Carnival in Metropolis and look at the Ruined Pleasure Hub | Visit The Carnival in Metropolis and look at the Ruined Pleasure Hub | ||
586837 | The Carnival can be found in Barkrik - Ani | The Carnival can be found in Barkrik - Ani | ||
586838 | Visit The Carnival in Barkrik | Visit The Carnival in Barkrik | ||
586839 | Visit the Hyperbole Nexus in Metropolis and look at the Particle Accelerator | Visit the Hyperbole Nexus in Metropolis and look at the Particle Accelerator | ||
586840 | Visit the Hyperbole Nexus in Barkrik and look at the Particle Accelerator | Visit the Hyperbole Nexus in Barkrik and look at the Particle Accelerator | ||
586841 | Visit the Hyperbole Nexus in Metropolis and look at the Particle Accelerator | Visit the Hyperbole Nexus in Metropolis and look at the Particle Accelerator | ||
586842 | Visit the Hyperbole Nexus in Barkrik | Visit the Hyperbole Nexus in Barkrik | ||
586843 | Visit The Asylum in Metropolis and look at the Amarr Medical Outpost Ruins | Visit The Asylum in Metropolis and look at the Amarr Medical Outpost Ruins | ||
586844 | Visit The Asylum in Lanngisi and look at the Amarr Medical Outpost Ruins | Visit The Asylum in Lanngisi and look at the Amarr Medical Outpost Ruins | ||
586845 | Visit The Asylum in Lanngisi and look at the Amarr Medical Outpost Ruins | Visit The Asylum in Lanngisi and look at the Amarr Medical Outpost Ruins | ||
586846 | Visit The Asylum in Metropolis | Visit The Asylum in Metropolis | ||
586847 | The Asylum can be found in Lanngisi - Ani | The Asylum can be found in Lanngisi - Ani | ||
586848 | Visit Central Administration in Sinq Laison and look at the Caldari Starbase Control Tower | Visit Central Administration in Sinq Laison and look at the Caldari Starbase Control Tower | ||
586849 | Visit Central Administration in Fluekele and look at the Caldari Starbase Control Tower | Visit Central Administration in Fluekele and look at the Caldari Starbase Control Tower | ||
586850 | Visit Central Administration in Fluekele and look at the Caldari Starbase Control Tower | Visit Central Administration in Fluekele and look at the Caldari Starbase Control Tower | ||
586851 | Central Administration can be found at Fluekele - Algintal | Central Administration can be found at Fluekele - Algintal | ||
586852 | Visit Central Administration in Sinq Laison | Visit Central Administration in Sinq Laison | ||
586853 | Visit and look at the Pend Insurance Storage Bin in Sinq Laison | Visit and look at the Pend Insurance Storage Bin in Sinq Laison | ||
586854 | Look at the Pend Insurance Storage Bin in Fluekele | Look at the Pend Insurance Storage Bin in Fluekele | ||
586855 | Visit and look at the Pend Insurance Storage Bin in Fluekele | Visit and look at the Pend Insurance Storage Bin in Fluekele | ||
586856 | The Pend Insurance Storage Bin can be found in Fluekele - Algintal | The Pend Insurance Storage Bin can be found in Fluekele - Algintal | ||
586857 | Visit the Pend Insurance Storage Bin in Sinq Laison | Visit the Pend Insurance Storage Bin in Sinq Laison | ||
586860 | Visit and look at the Ebony Tower in Sinq Laison | Visit and look at the Ebony Tower in Sinq Laison | ||
586861 | Look at the Ebony Tower in Barmalie | Look at the Ebony Tower in Barmalie | ||
586862 | Visit and look at the Ebony Tower in Barmalie | Visit and look at the Ebony Tower in Barmalie | ||
586863 | The Ebony Tower can be found in Barmalie - Algintal | The Ebony Tower can be found in Barmalie - Algintal | ||
586864 | Visit the Ebony Tower in Sinq Laison | Visit the Ebony Tower in Sinq Laison | ||
586865 | Training Paused | Training Paused | UI/SkillPlan/TrainingPaused | |
586866 | Visit and look at Natura Seminary in Sinq Laison | Visit and look at Natura Seminary in Sinq Laison | ||
586867 | Look at Natura Seminary in Audaerne | Look at Natura Seminary in Audaerne | ||
586868 | Visit and look at Natura Seminary in Audaerne | Visit and look at Natura Seminary in Audaerne | ||
586869 | Natura Seminary can be found in Audaerne - Algintal | Natura Seminary can be found in Audaerne - Algintal | ||
586870 | Look at Natura Seminary in Sinq Laison | Look at Natura Seminary in Sinq Laison | ||
586871 | Visit and look at the Nickel & Dime Store in Sinq Laison | Visit and look at the Nickel & Dime Store in Sinq Laison | ||
586872 | Look at the Nickel & Dime Store in Augnais | Look at the Nickel & Dime Store in Augnais | ||
586873 | Visit and look at the Nickel & Dime Store in Augnais | Visit and look at the Nickel & Dime Store in Augnais | ||
586874 | The Nickel & Dime Store can be found in Augnais - Algintal | The Nickel & Dime Store can be found in Augnais - Algintal | ||
586875 | Look at the Nickel & Dime Store in Sinq Laison | Look at the Nickel & Dime Store in Sinq Laison | ||
586902 | Pause training | Pause training | UI/SkillPlan/PauseTraining | |
586903 | Resume training | Resume training | UI/SkillPlan/ResumeTraining | |
586907 | You have unsaved changes in your Skill Plan which will be discarded if you proceed. Are you sure you want to do this? | You have unsaved changes in your Skill Plan which will be discarded if you proceed. Are you sure you want to do this? | ||
586908 | Discard Skill Plan Changes? | Discard Skill Plan Changes? | ||
586909 | Click any one of the highlighted Attributes to examine it. | Click any one of the highlighted <b>Attributes</b> to examine it. | ||
586910 | Show Aura Instructions | Show Aura Instructions | UI/Conversations/HighlightAuraOnFirstMinimize | |
586911 | Visit Arid Park in Sinq Laison and look at the Viladillet Rock | Visit Arid Park in Sinq Laison and look at the Viladillet Rock | ||
586912 | Visit Arid Park in Alsottobier and look at the Viladillet Rock | Visit Arid Park in Alsottobier and look at the Viladillet Rock | ||
586913 | Visit Arid Park in Alsottobier and look at the Viladillet Rock | Visit Arid Park in Alsottobier and look at the Viladillet Rock | ||
586914 | Arid Park can be found in Alsottobier - Algintal | Arid Park can be found in Alsottobier - Algintal | ||
586915 | Visit Arid Park in Sinq Laison | Visit Arid Park in Sinq Laison | ||
586916 | Look at the Mysterious Shuttle in Khanid | Look at the Mysterious Shuttle in Khanid | ||
586917 | Look at the Mysterious Shuttle in Geztic | Look at the Mysterious Shuttle in Geztic | ||
586918 | Look at the Mysterious Shuttle in Geztic | Look at the Mysterious Shuttle in Geztic | ||
586919 | The Mysterious Shuttle can be found in Geztic - Finaka | The Mysterious Shuttle can be found in Geztic - Finaka | ||
586920 | Look at the Mysterious Shuttle in Khanid | Look at the Mysterious Shuttle in Khanid | ||
586921 | Visit Impetus Studios in Everyshore and look at Gian Parele's Pleasure Cruiser | Visit Impetus Studios in Everyshore and look at Gian Parele's Pleasure Cruiser | ||
586922 | Visit Impetus Studios in Tolle and look at Gian Parele's Pleasure Cruiser | Visit Impetus Studios in Tolle and look at Gian Parele's Pleasure Cruiser | ||
586923 | Visit Impetus Studios in Tolle and look at Gian Parele's Pleasure Cruiser | Visit Impetus Studios in Tolle and look at Gian Parele's Pleasure Cruiser | ||
586924 | Impetus Studios can be found in Tolle Elalan | Impetus Studios can be found in Tolle Elalan | ||
586925 | Visit Impetus Studios in Everyshore | Visit Impetus Studios in Everyshore | ||
586926 | Look at the Imperial Administration Complex in Kador | Look at the Imperial Administration Complex in Kador | ||
586927 | Look at the Imperial Administration Complex in Zimse | Look at the Imperial Administration Complex in Zimse | ||
586928 | Look at the Imperial Administration Complex in Zimse | Look at the Imperial Administration Complex in Zimse | ||
586929 | The Imperial Administration Complex can be found in Zimse - Kador | The Imperial Administration Complex can be found in Zimse - Kador | ||
586930 | Look at the Imperial Administration Complex in Kador | Look at the Imperial Administration Complex in Kador | ||
586931 | Visit Carchatur Outpost in Kador and look at the Imperial Armamments Husk | Visit Carchatur Outpost in Kador and look at the Imperial Armamments Husk | ||
586932 | Visit Carchatur Outpost in Nidupad and look at the Imperial Armamments Husk | Visit Carchatur Outpost in Nidupad and look at the Imperial Armamments Husk | ||
586933 | Visit Carchatur Outpost in Nidupad and look at the Imperial Armamments Husk | Visit Carchatur Outpost in Nidupad and look at the Imperial Armamments Husk | ||
586934 | Carchatur Outpost can be found in Nidupad - Araz | Carchatur Outpost can be found in Nidupad - Araz | ||
586935 | Visit Carchatur Outpost in Kador | Visit Carchatur Outpost in Kador | ||
586936 | Visit the Imperial Palace Complex in Kador and look at the Imperial Guard Citadel | Visit the Imperial Palace Complex in Kador and look at the Imperial Guard Citadel | ||
586937 | Visit the Imperial Palace Complex in Nidupad and look at the Imperial Guard Citadel | Visit the Imperial Palace Complex in Nidupad and look at the Imperial Guard Citadel | ||
586938 | Visit the Imperial Palace Complex in Nidupad and look at the Imperial Guard Citadel | Visit the Imperial Palace Complex in Nidupad and look at the Imperial Guard Citadel | ||
586939 | The Imperial Palace Complex can be found in Nidupad - Araz | The Imperial Palace Complex can be found in Nidupad - Araz | ||
586940 | Visit the Imperial Palace Complex in Kador | Visit the Imperial Palace Complex in Kador | ||
586941 | Visit Caor Korduin in Kador and look at the Kador Battlestation | Visit Caor Korduin in Kador and look at the Kador Battlestation | ||
586942 | Visit Caor Korduin in Jakri and look at the Kador Battlestation | Visit Caor Korduin in Jakri and look at the Kador Battlestation | ||
586943 | Visit Caor Korduin in Jakri and look at the Kador Battlestation | Visit Caor Korduin in Jakri and look at the Kador Battlestation | ||
586944 | Caor Korduin can be found in Jakri - Araz | Caor Korduin can be found in Jakri - Araz | ||
586945 | Visit Caor Korduin in Kador | Visit Caor Korduin in Kador | ||
586946 | Visit Port Maphante in Kador and look at Bartezo's Palace | Visit Port Maphante in Kador and look at Bartezo's Palace | ||
586947 | Visit Port Maphante in Garisas and look at Bartezo's Palace | Visit Port Maphante in Garisas and look at Bartezo's Palace | ||
586948 | Visit Port Maphante in Garisas and look at Bartezo's Palace | Visit Port Maphante in Garisas and look at Bartezo's Palace | ||
586949 | Port Maphante can be found in Garisas - Araz | Port Maphante can be found in Garisas - Araz | ||
586950 | Visit Port Maphante in Kador | Visit Port Maphante in Kador | ||
586951 | Visit the Civic Court Plaza in Kador and look at the Amarr Monument | Visit the Civic Court Plaza in Kador and look at the Amarr Monument | ||
586952 | Visit the Civic Court Plaza in Aphi and look at the Amarr Monument | Visit the Civic Court Plaza in Aphi and look at the Amarr Monument | ||
586953 | Visit the Civic Court Plaza in Aphi and look at the Amarr Monument | Visit the Civic Court Plaza in Aphi and look at the Amarr Monument | ||
586954 | The Civic Court Plaza can be found in Aphi - Araz | The Civic Court Plaza can be found in Aphi - Araz | ||
586955 | Visit the Civic Court Plaza in Kador | Visit the Civic Court Plaza in Kador | ||
586956 | Look at the Governor’s Audience Chamber in Kador | Look at the Governor’s Audience Chamber in Kador | ||
586957 | Look at the Governor’s Audience Chamber in Chanoun | Look at the Governor’s Audience Chamber in Chanoun | ||
586958 | Look at the Governor’s Audience Chamber in Chanoun | Look at the Governor’s Audience Chamber in Chanoun | ||
586959 | The Governor’s Audience Chamber can be found in Chanoun - Araz | The Governor’s Audience Chamber can be found in Chanoun - Araz | ||
586960 | Look at the Governor’s Audience Chamber in Kador | Look at the Governor’s Audience Chamber in Kador | ||
586961 | Look at The Bonfire in Kador | Look at The Bonfire in Kador | ||
586962 | Look at The Bonfire in Munory | Look at The Bonfire in Munory | ||
586963 | Look at The Bonfire in Munory | Look at The Bonfire in Munory | ||
586964 | The Bonfire can be found in Munory - Araz | The Bonfire can be found in Munory - Araz | ||
586965 | Look at The Bonfire in Kador | Look at The Bonfire in Kador | ||
586970 | Visit the Derelect Ruins in The Forge and look at the Monument | Visit the Derelect Ruins in The Forge and look at the Monument | ||
586971 | Visit the Derelect Ruins in New Caldari and look at the Monument | Visit the Derelect Ruins in New Caldari and look at the Monument | ||
586972 | Visit the Derelect Ruins in New Caldari and look at the Monument | Visit the Derelect Ruins in New Caldari and look at the Monument | ||
586973 | The Derelict Ruins can be found in New Caldari - Kimotoro | The Derelict Ruins can be found in New Caldari - Kimotoro | ||
586974 | Visit the Derelect Ruins in The Forge | Visit the Derelect Ruins in The Forge | ||
586975 | This item cannot be trashed. | This item cannot be trashed. | ||
586976 | Item cannot be trashed | Item cannot be trashed | ||
586977 | Look at Clear Water Spring in The Forge | Look at Clear Water Spring in The Forge | ||
586978 | Look at Clear Water Spring in Friggi | Look at Clear Water Spring in Friggi | ||
586979 | Look at Clear Water Spring in Friggi | Look at Clear Water Spring in Friggi | ||
586980 | Clear Water Spring can be found inFriggi - Okkelen | Clear Water Spring can be found inFriggi - Okkelen | ||
586981 | Look at Clear Water Spring in The Forge | Look at Clear Water Spring in The Forge | ||
586982 | Visit Red Rock Outpost in The Forge and look at the Caldari Station Ruins | Visit Red Rock Outpost in The Forge and look at the Caldari Station Ruins | ||
586983 | Visit Red Rock Outpost in Otomainen and look at the Caldari Station Ruins | Visit Red Rock Outpost in Otomainen and look at the Caldari Station Ruins | ||
586984 | Visit Red Rock Outpost in Otomainen and look at the Caldari Station Ruins | Visit Red Rock Outpost in Otomainen and look at the Caldari Station Ruins | ||
586985 | Red Rock Outpost can be found in Otomainen - Okkelen | Red Rock Outpost can be found in Otomainen - Okkelen | ||
586986 | Visit Red Rock Outpost in The Forge | Visit Red Rock Outpost in The Forge | ||
586987 | Visit Rusty Ridge Mine in The Forge and orbit the Caldari Industrial Station Ruins | Visit Rusty Ridge Mine in The Forge and orbit the Caldari Industrial Station Ruins | ||
586988 | Visit Rusty Ridge Mine in Ishisomo and orbit the Caldari Industrial Station Ruins | Visit Rusty Ridge Mine in Ishisomo and orbit the Caldari Industrial Station Ruins | ||
586989 | Visit Rusty Ridge Mine in Ishisomo and orbit the Caldari Industrial Station Ruins | Visit Rusty Ridge Mine in Ishisomo and orbit the Caldari Industrial Station Ruins | ||
586990 | Rusty Ridge Mine can be found in Ishisomo -Okkelen | Rusty Ridge Mine can be found in Ishisomo -Okkelen | ||
586991 | Visit Rusty Ridge Mine in The Forge | Visit Rusty Ridge Mine in The Forge | ||
586992 | Visit and orbit Serpent's Coil in Placid | Visit and orbit Serpent's Coil in Placid | ||
586993 | Visit and orbit Serpent's Coil in Vilinnon | Visit and orbit Serpent's Coil in Vilinnon | ||
586994 | Visit and orbit Serpent's Coil in Vilinnon | Visit and orbit Serpent's Coil in Vilinnon | ||
586995 | Serpent's Coil can be found in Vilinnon - Unour | Serpent's Coil can be found in Vilinnon - Unour | ||
586996 | Visit and orbit Serpent's Coil in Placid | Visit and orbit Serpent's Coil in Placid | ||
586997 | Heron Semiotique Sports SKIN | Heron Semiotique Sports SKIN | Name of item 60259 (Permanent SKIN) | |
586998 | Semiotique Sports | Semiotique Sports | ||
586999 | Celestis Semiotique Sports SKIN | Celestis Semiotique Sports SKIN | Name of item 60260 (Permanent SKIN) | |
587000 | Maulus Semiotique Sports SKIN | Maulus Semiotique Sports SKIN | Name of item 60261 (Permanent SKIN) | |
587001 | Bellicose Semiotique Sports SKIN | Bellicose Semiotique Sports SKIN | Name of item 60262 (Permanent SKIN) | |
587002 | Crucifier Semiotique Sports SKIN | Crucifier Semiotique Sports SKIN | Name of item 60263 (Permanent SKIN) | |
587003 | Open your Inventory. | Open your <b>Inventory</b>. | ||
587004 | Cormorant AIR Laboratories SKIN | Cormorant AIR Laboratories SKIN | Name of item 60264 (Permanent SKIN) | |
587005 | Republic Fleet Firetail AIR Laboratories SKIN | Republic Fleet Firetail AIR Laboratories SKIN | Name of item 60265 (Permanent SKIN) | |
587006 | Osprey AIR Laboratories SKIN | Osprey AIR Laboratories SKIN | Name of item 60266 (Permanent SKIN) | |
587007 | Brutix AIR Laboratories SKIN | Brutix AIR Laboratories SKIN | Name of item 60267 (Permanent SKIN) | |
587023 | Visit the 5 Landmarks in Essence | Visit the 5 Landmarks in Essence | ||
587024 | Visit the 5 Landmarks that can be found in Luminaire, Charmerout and Algogille | Visit the 5 Landmarks that can be found in Luminaire, Charmerout and Algogille | ||
587025 | Tour the Essence Region | Tour the Essence Region | ||
587026 | Visit the 4 Landmarks in Genesis | Visit the 4 Landmarks in Genesis | ||
587027 | Visit the 4 Landmarks that can be found in Pashanai, Manarq and Pakhshi | Visit the 4 Landmarks that can be found in Pashanai, Manarq and Pakhshi | ||
587028 | Tour the Genesis Region | Tour the Genesis Region | ||
587029 | Visit the 3 Landmarks in Heimatar | Visit the 3 Landmarks in Heimatar | ||
587030 | Visit the 3 Landmarks that can be found in Odatrik and Pator | Visit the 3 Landmarks that can be found in Odatrik and Pator | ||
587031 | Tour the Heimatar Region | Tour the Heimatar Region | ||
587032 | Visit the 8 Landmarks in Kador | Visit the 8 Landmarks in Kador | ||
587033 | Visit the 8 Landmarks that can be found in Zimse, Nidupad, Jakri, Garisas, Aphi, Chanoun and Munory | Visit the 8 Landmarks that can be found in Zimse, Nidupad, Jakri, Garisas, Aphi, Chanoun and Munory | ||
587034 | Tour the Kador Region | Tour the Kador Region | ||
587035 | The skill '{[item]type.name}' is not available for purchase. | The skill <b>'{[item]type.name}'</b> is not available for purchase. | ||
587036 | Visit the 7 Landmarks in Metropolis | Visit the 7 Landmarks in Metropolis | ||
587037 | Visit the 7 Landmarks that can be found in Yrmori, Hjoramold, Eram, Barkrik and Lanngisi | Visit the 7 Landmarks that can be found in Yrmori, Hjoramold, Eram, Barkrik and Lanngisi | ||
587038 | Tour the Metropolis Region | Tour the Metropolis Region | ||
587039 | Visit the 6 Landmarks in Sinq Laison | Visit the 6 Landmarks in Sinq Laison | ||
587040 | Visit the 6 Landmarks that can be found in Fluekele, Audaerne, Augnais, Alsottobier and Barmalie | Visit the 6 Landmarks that can be found in Fluekele, Audaerne, Augnais, Alsottobier and Barmalie | ||
587041 | Tour the Sinq Laison Region | Tour the Sinq Laison Region | ||
587042 | Visit the 7 Landmarks in The Forge | Visit the 7 Landmarks in The Forge | ||
587043 | Visit the 7 Landmarks that can be found in Jita, Jakanerva, Saisio, New Caldari, Friggi, Otomainen and Ishisomo | Visit the 7 Landmarks that can be found in Jita, Jakanerva, Saisio, New Caldari, Friggi, Otomainen and Ishisomo | ||
587044 | Tour The Forge Region | Tour The Forge Region | ||
587047 | Pator, Hjoramold, Odatrik, Yulai, | Pator, Hjoramold, Odatrik, Yulai, | ||
587048 | You are unable to create more personal skill plans as the maximum number of {[numeric]numPlans} {[numeric]numPlans-> "plan", "plans"} has been reached. | You are unable to create more personal skill plans as the maximum number of {[numeric]numPlans} {[numeric]numPlans-> "plan", "plans"} has been reached. | UI/SkillPlan/MaximumSkillPlanReached | |
587049 | Unable to save skill plan! You have reached the limit of {[numeric]numPlans} {[numeric]numPlans-> "personal skill plan", "personal skill plans"}. | Unable to save skill plan! You have reached the limit of {[numeric]numPlans} {[numeric]numPlans-> "personal skill plan", "personal skill plans"}. | ||
587050 | Unable to Save Skill Plan | Unable to Save Skill Plan | ||
587053 | These high-performance shoes, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
These high-performance shoes, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Men's 'Semiotique Sports' Shoes" (60162) | |
587054 | These high-performance shoes, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
These high-performance shoes, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Women's 'Semiotique Sports' Shoes" (60168) | |
587055 | These hard-wearing pants, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
These hard-wearing pants, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Men's 'Semiotique Sports' Pants" (60161) | |
587056 | These hard-wearing pants, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
These hard-wearing pants, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Women's 'Semiotique Sports' Pants" (60167) | |
587057 | Developed to integrate FTL communications and enhanced reality technology on the proven 'Odin' synthetic eye platform, the new 'Orb Semiotique' full-replacement implant was commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Developed to integrate FTL communications and enhanced reality technology on the proven 'Odin' synthetic eye platform, the new 'Orb Semiotique' full-replacement implant was commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Men's 'Orb Semiotique' Synthetic Eye (right)" (60160) | |
587058 | Developed to integrate FTL communications and enhanced reality technology on the proven 'Odin' synthetic eye platform, the new 'Orb Semiotique' full-replacement implant was commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Developed to integrate FTL communications and enhanced reality technology on the proven 'Odin' synthetic eye platform, the new 'Orb Semiotique' full-replacement implant was commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Women's 'Orb Semiotique' Synthetic Eye (right)" (60166) | |
587059 | Made infamous by capsuleers eager to flaunt their vast wealth, the original 'Looking Glass' design of monocle interfaces has been specially updated by Semiotique Superluminal in the form of the 'Glass Semiotique' to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Made infamous by capsuleers eager to flaunt their vast wealth, the original 'Looking Glass' design of monocle interfaces has been specially updated by Semiotique Superluminal in the form of the 'Glass Semiotique' to mark the launch of the Semiotique Sports brand. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Men's 'Glass Semiotique' Monocle Interface (right)" (60165) | |
587060 | Made infamous by capsuleers eager to flaunt their vast wealth, the original 'Looking Glass' design of monocle interfaces has been specially updated by Semiotique Superluminal in the form of the 'Glass Semiotique' to mark the launch of the Semiotique Sports brand.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Made infamous by capsuleers eager to flaunt their vast wealth, the original 'Looking Glass' design of monocle interfaces has been specially updated by Semiotique Superluminal in the form of the 'Glass Semiotique' to mark the launch of the Semiotique Sports brand. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Women's 'Glass Semiotique' Monocle Interface (right)" (60171) | |
587061 | The Semiotique TorsoRig provides the user with powerful enhancements to upper body strength, speed and precision. This version of Wiyrkomi Industrial Biomechanics' TorsoRig line has been specially commissioned to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
The Semiotique TorsoRig provides the user with powerful enhancements to upper body strength, speed and precision. This version of Wiyrkomi Industrial Biomechanics' TorsoRig line has been specially commissioned to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Men's 'Semiotique TorsoRig' Body Augmentation" (60164) | |
587062 | The Semiotique TorsoRig provides the user with powerful enhancements to upper body strength, speed and precision. This version of Wiyrkomi Industrial Biomechanics' TorsoRig line has been specially commissioned to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
The Semiotique TorsoRig provides the user with powerful enhancements to upper body strength, speed and precision. This version of Wiyrkomi Industrial Biomechanics' TorsoRig line has been specially commissioned to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Women's 'Semiotique TorsoRig' Body Augmentation" (60170) | |
587063 | Using state-of-the-art nanocoating technology at a very personal level, this facial augmentation from Semiotique Superluminal combines a striking design with mesh technology that will boost the wearer's somatosensory systems.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Using state-of-the-art nanocoating technology at a very personal level, this facial augmentation from Semiotique Superluminal combines a striking design with mesh technology that will boost the wearer's somatosensory systems. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Men's 'Barbatus Semiotique' Facial Augmentation" (60163) | |
587064 | This mesh-tech facial augmentation from Semiotique Superluminal is designed to supplement the range of information that can be gathered in the visual cone of the wearer, providing supplemental electromagnetic, thermal and kinetic pickups for translation into optical data.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
This mesh-tech facial augmentation from Semiotique Superluminal is designed to supplement the range of information that can be gathered in the visual cone of the wearer, providing supplemental electromagnetic, thermal and kinetic pickups for translation into optical data. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Women's 'Oculina Semiotique' Facial Augmentation" (60169) | |
587065 | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Heron Semiotique Sports SKIN" (60259) | |
587066 | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Celestis Semiotique Sports SKIN" (60260) | |
587067 | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Maulus Semiotique Sports SKIN" (60261) | |
587068 | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Bellicose Semiotique Sports SKIN" (60262) | |
587069 | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Crucifier Semiotique Sports SKIN" (60263) | |
587070 | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Corax Semiotique Sports SKIN" (60208) | |
587071 | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Magnate Semiotique Sports SKIN" (60209) | |
587072 | Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Talwar Semiotique Sports SKIN" (60210) | |
587073 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Rupture Semiotique Superluminal SKIN" (60224) | |
587074 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Astero Semiotique Superluminal SKIN" (60225) | |
587075 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Stratios Semiotique Superluminal SKIN" (60226) | |
587076 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Punisher Semiotique Superluminal SKIN" (60213) | |
587077 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Coercer Semiotique Superluminal SKIN" (60214) | |
587078 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Omen Semiotique Superluminal SKIN" (60215) | |
587079 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Merlin Semiotique Superluminal SKIN" (60216) | |
587080 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Cormorant Semiotique Superluminal SKIN" (60217) | |
587081 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Caracal Semiotique Superluminal SKIN" (60218) | |
587082 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Incursus Semiotique Superluminal SKIN" (60219) | |
587083 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Catalyst Semiotique Superluminal SKIN" (60220) | |
587084 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Thorax Semiotique Superluminal SKIN" (60221) | |
587085 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Rifter Semiotique Superluminal SKIN" (60222) | |
587086 | Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape. Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach. In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field. |
Description of item "Thrasher Semiotique Superluminal SKIN" (60223) | |
587102 | Click on any one of your ship's attributes | Click on any one of your ship's <b>attributes</b> | ||
587103 | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Description of item "Astero AIR Laboratories SKIN" (60156) | |
587104 | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Description of item "Nestor AIR Laboratories SKIN" (60158) | |
587106 | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Description of item "Osprey AIR Laboratories SKIN" (60266) | |
587107 | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Description of item "Stratios AIR Laboratories SKIN" (60157) | |
587108 | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Description of item "Incursus AIR Laboratories SKIN" (60159) | |
587109 | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Description of item "Brutix AIR Laboratories SKIN" (60267) | |
587110 | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Description of item "Republic Fleet Firetail AIR Laboratories SKIN" (60265) | |
587111 | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. | Description of item "Cormorant AIR Laboratories SKIN" (60264) | |
587112 | Signal Source | Signal Source | ||
587113 | Balin Ferrus | Balin Ferrus | ||
587118 | Captain, hostiles inbound! | Captain, hostiles inbound! | Part of conversation "[AIR NPE] 2.1.3 - Hostiles Inbound" | |
587233 | Inaugural Liberation Games: Thukker Tribe | Inaugural Liberation Games: Thukker Tribe | Name of item 60319 (Logo Display Monument) | |
587234 | Thukker Tribe - Winners of the first Liberation Games held in YC123 | Thukker Tribe - Winners of the first Liberation Games held in YC123 | Description of item "Inaugural Liberation Games: Thukker Tribe" (60319) | |
587251 | Captain, are you ready for this job I have for you?
I need you to deliver these valuable goods to one of our other AIR stations. I have also sent over something a little extra, something that might help to protect you! |
Captain, are you ready for this job I have for you? I need you to deliver these valuable goods to one of our other AIR stations. I have also sent over something a little extra, something that might help to protect you! |
Part of conversation "[Test] Courier Mission 1.1" | |
587252 | It seems like a dangerous mission, better prepare! Lets see what Vesper has in store for us. | It seems like a dangerous mission, better prepare! Lets see what Vesper has in store for us. | Part of conversation "[Test] Courier Mission 1.2" | |
587253 | Open the Inventory window and check your item hangar. | Open the Inventory window and check your item hangar. | ||
587254 | An armor repairer, marvelous! That will help us indeed! | An armor repairer, marvelous! That will help us indeed! | Part of conversation "[Test] Courier Mission 1.3" | |
587255 | What are you waiting for, lets fit it to your ship. | What are you waiting for, lets fit it to your ship. | Part of conversation "[Test] Courier Mission 1.4" | |
587256 | As you can see, I have also given you a Data sheet with important information.
Dont forget to add it to your ships cargo! |
As you can see, I have also given you a Data sheet with important information. Dont forget to add it to your ships cargo! |
Part of conversation "[Test] Courier Mission 1.5" | |
587257 | Add the Data Sheets to the Ships Cargo. | Add the Data Sheets to the Ships Cargo. | ||
587258 | Fit the Repair Module to the ship. | Fit the Repair Module to the ship. | ||
587259 | Seems like you are good to go then, Captain!
Please give my regards to Professor Tannen when you meet them at the other AIR station. |
Seems like you are good to go then, Captain! Please give my regards to Professor Tannen when you meet them at the other AIR station. |
Part of conversation "[Test] Courier Mission 1.6" | |
587260 | Undock from the station. | Undock from the station. | ||
587261 | What now, Captian?
Did you forget something? |
What now, Captian? Did you forget something? |
Part of conversation "[Test] Courier Mission 1.7" | |
587262 | Undock once you are ready to leave the station. | Undock once you are ready to leave the station. | ||
587263 | Frigate Combat | Frigate Combat | Name of item 60328 (Invisible Beacon) | |
587264 | Cruiser Combat | Cruiser Combat | Name of item 60329 (Invisible Beacon) | |
587265 | Battleship Combat | Battleship Combat | Name of item 60330 (Invisible Beacon) | |
587266 | Unable to save skill plan! | Unable to save skill plan! | ||
587267 | Unable to save skill plan! Title of plan cannot be longer than 50 characters. | Unable to save skill plan! Title of plan cannot be longer than 50 characters. | ||
587268 | Unable to save skill plan! Description of plan cannot be longer than 1,000 characters. | Unable to save skill plan! Description of plan cannot be longer than 1,000 characters. | ||
587269 | Timeout or connection error while saving a skill plan. Please try again. | Timeout or connection error while saving a skill plan. Please try again. | ||
587277 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer.
The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer. The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. |
Description of item "Caracal Aspirant Enforcer SKIN" (60236) | |
587278 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer.
The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer. The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. |
Description of item "Thorax Aspirant Enforcer SKIN" (60237) | |
587279 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer.
The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer. The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. |
Description of item "Rupture Aspirant Enforcer SKIN" (60238) | |
587280 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer.
The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer. The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time. |
Description of item "Omen Aspirant Enforcer SKIN" (60239) | |
587281 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune.
New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune. New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. |
Description of item "Phantasm Aspirant Soldier SKIN" (60240) | |
587282 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune.
New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune. New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. |
Description of item "Orthrus Aspirant Soldier SKIN" (60241) | |
587283 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune.
New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune. New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. |
Description of item "Stratios Aspirant Soldier SKIN" (60242) | |
587284 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune.
New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune. New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. |
Description of item "Cynabal Aspirant Soldier SKIN" (60243) | |
587285 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer. Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
Description of item "Astero Aspirant Explorer SKIN" (60227) | |
587286 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer. Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
Description of item "Imicus Aspirant Explorer SKIN" (60228) | |
587287 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer. Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
Description of item "Heron Aspirant Explorer SKIN" (60229) | |
587288 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer. Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
Description of item "Magnate Aspirant Explorer SKIN" (60230) | |
587289 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer. Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer. |
Description of item "Probe Aspirant Explorer SKIN" (60231) | |
587290 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist.
Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist. Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. |
Description of item "Venture Aspirant Industrialist SKIN" (60232) | |
587291 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist.
Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist. Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. |
Description of item "Procurer Aspirant Industrialist SKIN" (60233) | |
587292 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist.
Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist. Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. |
Description of item "Retriever Aspirant Industrialist SKIN" (60234) | |
587293 | This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist.
Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. |
This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist. Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment. |
Description of item "Covetor Aspirant Industrialist SKIN" (60235) | |
587296 | This rogue drone is generally designed for foraging duties, scavenging for any source of materials it can find and bring back to the colony nest. These relatively light drones are still a danger in large numbers as they are armed and will be pressed into combat by the colony if any intruders penetrate its perimeter. | This rogue drone is generally designed for foraging duties, scavenging for any source of materials it can find and bring back to the colony nest. These relatively light drones are still a danger in large numbers as they are armed and will be pressed into combat by the colony if any intruders penetrate its perimeter. | Description of item "Colony Nest Forager" (60204) | |
587297 | This large Rogue Drone structure is a hive of harvester drone activity and is used to store materials gathered by the swarms of rogue drones serving the local Colony Nest. Like the core nest, this structure will be defended by rogue drone combat units. | This large Rogue Drone structure is a hive of harvester drone activity and is used to store materials gathered by the swarms of rogue drones serving the local Colony Nest. Like the core nest, this structure will be defended by rogue drone combat units. | Description of item "Rogue Drone Harvest Hive" (60142) | |
587298 | The Rogue Drone Colony Nest is the core of this infestation of rogue drones and will be defended by the combat units of the local swarm. This vast structure serves many functions but is primarily used to manufacture and expand the fields of nursery pods that assemble new rogue drones. Research into rogue drone activities here would give valuable insights into their technology but such efforts are very dangerous indeed. | The Rogue Drone Colony Nest is the core of this infestation of rogue drones and will be defended by the combat units of the local swarm. This vast structure serves many functions but is primarily used to manufacture and expand the fields of nursery pods that assemble new rogue drones. Research into rogue drone activities here would give valuable insights into their technology but such efforts are very dangerous indeed. | Description of item "Rogue Drone Colony Nest" (60141) | |
587299 | Nursery pods where rogue drones are assembled in a process that bears an eerie resemblance to growth. | Nursery pods where rogue drones are assembled in a process that bears an eerie resemblance to growth. | Description of item "Rogue Drone Nursery Pods" (60139) | |
587300 | Non-Interactable Cynosural Field (Do not translate) | Non-Interactable Cynosural Field (Do not translate) | Name of item 60335 (Non-Interactable Object) | |
587302 | Non-Interactable Minmatar Elevator (Do not translate) | Non-Interactable Minmatar Elevator (Do not translate) | Name of item 60336 (Non-Interactable Object) | |
587304 | Non-Interactable Minmatar Junction (Do not translate) | Non-Interactable Minmatar Junction (Do not translate) | Name of item 60337 (Non-Interactable Object) | |
587306 | Corvette FFA Proving Ground | Corvette FFA Proving Ground | ||
587307 | This proving ground event welcomes individual capsuleers flying basic empire Corvettes fit with T1 and named modules to fight to the death against 3 other individual capsuleers.
This proving ground event will be accessible from September 17th to 21st, YC123 |
This proving ground event welcomes individual capsuleers flying basic empire Corvettes fit with T1 and named modules to fight to the death against 3 other individual capsuleers. This proving ground event will be accessible from September 17th to 21st, YC123 |
||
587308 | In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event. | In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event. | ||
587309 | Impairor, Ibis, Velator, and Reaper | Impairor, Ibis, Velator, and Reaper | ||
587310 | Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit.
After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%. If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed. |
Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit. After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%. If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed. |
||
587311 | September 17th to 21st | September 17th to 21st | ||
587312 | This proving ground event welcomes individual capsuleers flying basic empire Corvettes.
Pilots equipped with modules or implants with a meta level higher than 4 will not be able to enter this proving ground. |
This proving ground event welcomes individual capsuleers flying basic empire Corvettes. Pilots equipped with modules or implants with a meta level higher than <b>4</b> will not be able to enter this proving ground. |
||
587325 | The skill plan service received a request that it cant deal with. | The skill plan service received a request that it cant deal with. | ||
587327 | Unexpected response from skill plan service | Unexpected response from skill plan service | ||
587329 | The skill plan service did not find the requested data in the DB | The skill plan service did not find the requested data in the DB | ||
587330 | The request to the skill plan was missing required data | The request to the skill plan was missing required data | ||
587331 | The skill plan service or the gateway failed processing the request | The skill plan service or the gateway failed processing the request | ||
587356 | Limit of {[numeric]maxNumSkills} {[numeric]maxNumSkills-> "skill", "skills"} in the training queue reached. The following skills have not been added to the queue: {skillList} |
Limit of {[numeric]maxNumSkills} {[numeric]maxNumSkills-> "skill", "skills"} in the training queue reached. The following skills have not been added to the queue: {skillList} |
||
587357 | Request to skill plan service timed out | Request to skill plan service timed out | ||
587358 | Request to the skill plan service failed | Request to the skill plan service failed | ||
587359 | Request to the skill plan service failed | Request to the skill plan service failed | ||
587361 | Infiltrator II | Infiltrator II | Name of item 60376 (Irregular Drone) | |
587362 | Medium Scout Drone | Medium Scout Drone | Description of item "Infiltrator II" (60376) | |
587363 | Find and mine the required resources | Find and mine the required resources | ||
587364 | Mine 1,000m³ of Veldspar | Mine 1,000m³ of Veldspar | ||
587365 | Find and mine the required resources | Find and mine the required resources | ||
587366 | Mine 2,500m³ of Veldspar | Mine 2,500m³ of Veldspar | ||
587368 | Find and mine the required resources | Find and mine the required resources | ||
587369 | Mine 1,000m³ of Veldspar | Mine 1,000m³ of Veldspar | ||
587371 | Find and mine the required resources | Find and mine the required resources | ||
587372 | Mine 2,500m³ of Veldspar | Mine 2,500m³ of Veldspar | ||
587373 | Unable to fetch skill plans | Unable to fetch skill plans | ||
587374 | Find and mine the required resources | Find and mine the required resources | ||
587375 | Mine 1,000m³ of Scordite | Mine 1,000m³ of Scordite | ||
587376 | Find and mine the required resources | Find and mine the required resources | ||
587377 | Mine 2,500m³ of Scordite | Mine 2,500m³ of Scordite | ||
587379 | Find and mine the required resources | Find and mine the required resources | ||
587380 | Mine 1,000m³ of Scordite | Mine 1,000m³ of Scordite | ||
587382 | Find and mine the required resources | Find and mine the required resources | ||
587383 | Mine 2,500m³ of Scordite | Mine 2,500m³ of Scordite | ||
587384 | Find and mine the required resources | Find and mine the required resources | ||
587385 | Mine 1,000m³ of Pyroxeres | Mine 1,000m³ of Pyroxeres | ||
587386 | Find and mine the required resources | Find and mine the required resources | ||
587387 | Mine 2,500m³ of Pyroxeres | Mine 2,500m³ of Pyroxeres | ||
587390 | Find and mine the required resources | Find and mine the required resources | ||
587391 | Mine 1,000m³ of Pyroxeres | Mine 1,000m³ of Pyroxeres | ||
587393 | Find and mine the required resources | Find and mine the required resources | ||
587394 | Mine 2,500m³ of Pyroxeres | Mine 2,500m³ of Pyroxeres | ||
587395 | Find and mine the required resources | Find and mine the required resources | ||
587396 | Mine 1,000m³ of Plagioclase | Mine 1,000m³ of Plagioclase | ||
587397 | Find and mine the required resources | Find and mine the required resources | ||
587398 | Mine 2,500m³ of Plagioclase | Mine 2,500m³ of Plagioclase | ||
587400 | Find and mine the required resources | Find and mine the required resources | ||
587401 | Mine 1,000m³ of Plagioclase | Mine 1,000m³ of Plagioclase | ||
587403 | Find and mine the required resources | Find and mine the required resources | ||
587404 | Mine 2,500m³ of Plagioclase | Mine 2,500m³ of Plagioclase | ||
587405 | Find and mine the required resources | Find and mine the required resources | ||
587406 | Mine 1,000m³ of Kernite | Mine 1,000m³ of Kernite | ||
587407 | Find and mine the required resources | Find and mine the required resources | ||
587408 | Mine 2,500m³ of Kernite | Mine 2,500m³ of Kernite | ||
587410 | Find and mine the required resources | Find and mine the required resources | ||
587411 | Mine 1,000m³ of Kernite | Mine 1,000m³ of Kernite | ||
587413 | Find and mine the required resources | Find and mine the required resources | ||
587414 | Mine 2,500m³ of Kernite | Mine 2,500m³ of Kernite | ||
587415 | Find and mine the required resources | Find and mine the required resources | ||
587416 | Mine 1,000m³ of Omber | Mine 1,000m³ of Omber | ||
587417 | Find and mine the required resources | Find and mine the required resources | ||
587418 | Mine 2,500m³ of Omber | Mine 2,500m³ of Omber | ||
587420 | Find and mine the required resources | Find and mine the required resources | ||
587421 | Mine 1,000m³ of Omber | Mine 1,000m³ of Omber | ||
587423 | Find and mine the required resources | Find and mine the required resources | ||
587424 | Mine 2,500m³ of Omber | Mine 2,500m³ of Omber | ||
587425 | Find and mine the required resources | Find and mine the required resources | ||
587426 | Mine 2,500m³ of Jaspet | Mine 2,500m³ of Jaspet | ||
587427 | Find and mine the required resources | Find and mine the required resources | ||
587428 | Mine 1,000m³ of Jaspet | Mine 1,000m³ of Jaspet | ||
587430 | Find and mine the required resources | Find and mine the required resources | ||
587431 | Mine 1,000m³ of Jaspet | Mine 1,000m³ of Jaspet | ||
587433 | Find and mine the required resources | Find and mine the required resources | ||
587434 | Mine 2,500m³ of Jaspet | Mine 2,500m³ of Jaspet | ||
587435 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587436 | Reprocess 1,000m³ of Veldspar | Reprocess 1,000m³ of Veldspar | ||
587437 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587438 | Reprocess 2,500m³ of Veldspar | Reprocess 2,500m³ of Veldspar | ||
587440 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587441 | Reprocess 1,000m³ of Veldspar | Reprocess 1,000m³ of Veldspar | ||
587443 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587444 | Reprocess 2,500m³ of Veldspar | Reprocess 2,500m³ of Veldspar | ||
587445 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587446 | Reprocess 1,000m³ of Scordite | Reprocess 1,000m³ of Scordite | ||
587447 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587448 | Reprocess 2,500m³ of Scordite | Reprocess 2,500m³ of Scordite | ||
587450 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587451 | Reprocess 1,000m³ of Scordite | Reprocess 1,000m³ of Scordite | ||
587453 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587454 | Reprocess 2,500m³ of Scordite | Reprocess 2,500m³ of Scordite | ||
587455 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587456 | Reprocess 1,000m³ of Pyroxeres | Reprocess 1,000m³ of Pyroxeres | ||
587457 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587458 | Reprocess 2,500m³ of Pyroxeres | Reprocess 2,500m³ of Pyroxeres | ||
587460 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587461 | Reprocess 1,000m³ of Pyroxeres | Reprocess 1,000m³ of Pyroxeres | ||
587463 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587464 | Reprocess 2,500m³ of Pyroxeres | Reprocess 2,500m³ of Pyroxeres | ||
587465 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587466 | Reprocess 2,500m³ of Plagioclase | Reprocess 2,500m³ of Plagioclase | ||
587467 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587468 | Reprocess 1,000m³ of Plagioclase | Reprocess 1,000m³ of Plagioclase | ||
587470 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587471 | Reprocess 1,000m³ of Plagioclase | Reprocess 1,000m³ of Plagioclase | ||
587473 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587474 | Reprocess 2,500m³ of Plagioclase | Reprocess 2,500m³ of Plagioclase | ||
587475 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587476 | Reprocess 1,000m³ of Kernite | Reprocess 1,000m³ of Kernite | ||
587477 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587478 | Reprocess 2,500m³ of Kernite | Reprocess 2,500m³ of Kernite | ||
587480 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587481 | Reprocess 1,000m³ of Kernite | Reprocess 1,000m³ of Kernite | ||
587483 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587484 | Reprocess 2,500m³ of Kernite | Reprocess 2,500m³ of Kernite | ||
587485 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587486 | Reprocess 2,500m³ of Omber | Reprocess 2,500m³ of Omber | ||
587487 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587488 | Reprocess 1,000m³ of Omber | Reprocess 1,000m³ of Omber | ||
587490 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587491 | Reprocess 1,000m³ of Omber | Reprocess 1,000m³ of Omber | ||
587493 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587494 | Reprocess 2,500m³ of Omber | Reprocess 2,500m³ of Omber | ||
587495 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587496 | Reprocess 2,500m³ of Jaspet | Reprocess 2,500m³ of Jaspet | ||
587497 | Reprocess the required amount of resources | Reprocess the required amount of resources | ||
587498 | Reprocess 1,000m³ of Jaspet | Reprocess 1,000m³ of Jaspet | ||
587500 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587501 | Reprocess 1,000m³ of Jaspet | Reprocess 1,000m³ of Jaspet | ||
587503 | Use Reprocessing Plants in Stations to extract materials from ore | Use Reprocessing Plants in Stations to extract materials from ore | ||
587504 | Reprocess 2,500m³ of Jaspet | Reprocess 2,500m³ of Jaspet | ||
587506 | Mine & Reprocess 1,000m3 of Veldspar | Mine & Reprocess 1,000m3 of Veldspar | ||
587508 | Mine & Reprocess 2,500m3 of Veldspar | Mine & Reprocess 2,500m3 of Veldspar | ||
587510 | Mine & Reprocess 1,000m3 of Scordite | Mine & Reprocess 1,000m3 of Scordite | ||
587512 | Mine & Reprocess 2,500m3 of Scordite | Mine & Reprocess 2,500m3 of Scordite | ||
587514 | Mine & Reprocess 1,000m3 of Pyroxeres | Mine & Reprocess 1,000m3 of Pyroxeres | ||
587516 | Mine & Reprocess 2,500m3 of Pyroxeres | Mine & Reprocess 2,500m3 of Pyroxeres | ||
587518 | Mine & Reprocess 1,000m3 of Plagioclase | Mine & Reprocess 1,000m3 of Plagioclase | ||
587520 | Mine & Reprocess 2,500m3 of Plagioclase | Mine & Reprocess 2,500m3 of Plagioclase | ||
587522 | Mine & Reprocess 1,000m3 of Kernite | Mine & Reprocess 1,000m3 of Kernite | ||
587524 | Mine & Reprocess 2,500m3 of Kernite | Mine & Reprocess 2,500m3 of Kernite | ||
587526 | Mine & Reprocess 1,000m3 of Omber | Mine & Reprocess 1,000m3 of Omber | ||
587528 | Mine & Reprocess 2,500m3 of Omber | Mine & Reprocess 2,500m3 of Omber | ||
587530 | Mine & Reprocess 1,000m3 of Jaspet | Mine & Reprocess 1,000m3 of Jaspet | ||
587532 | Mine & Reprocess 2,500m3 of Jaspet | Mine & Reprocess 2,500m3 of Jaspet | ||
587537 | Track Plan | Track Plan | UI/SkillPlan/TrackPlan | |
587538 | Untrack Plan | Untrack Plan | UI/SkillPlan/UntrackPlan | |
587554 | Select Orbit | Select <b>Orbit</b> | ||
587615 | Gateway | Gateway | Name of new feature 2112 | |
587616 | Welcome new pilots | Welcome new pilots | Description of new feature "Gateway" (2112) | |
587617 | New Quadrant Starts Today | New Quadrant Starts Today | Bullet point for new feature "Gateway" (2112) | |
587618 | Improved and updated new player experience | Improved and updated new player experience | Bullet point for new feature "Gateway" (2112) | |
587628 | New Skill Plans to streamline skill training | New Skill Plans to streamline skill training | Bullet point for new feature "Gateway" (2112) | |
587629 | Update to Skill System | Update to Skill System | Name of new feature 2111 | |
587630 | Skill Plans to focus and simplify your training | Skill Plans to focus and simplify your training | Description of new feature "Update to Skill System" (2111) | |
587631 | Streamlined progression towards goals | Streamlined progression towards goals | Bullet point for new feature "Update to Skill System" (2111) | |
587632 | Milestones with specified sub-goals | Milestones with specified sub-goals | Bullet point for new feature "Update to Skill System" (2111) | |
587633 | Personal and certified Skill Plans for sharing | Personal and certified Skill Plans for sharing | Bullet point for new feature "Update to Skill System" (2111) |
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