Want to be notified of new patches? Hop into #hoboleaks on Tweetfleet Slack! Instructions on how to join Tweetfleet Slack here.
Please note that Singularity will be kept inaccessible except for specific testing windows, and may fall significantly behind Tranquility in patches. The Tranquility/Singularity diff (homepage) may not be particularly useful for the time being. Refer to the latest Tranquility patches instead.
Find Hoboleaks useful and want to provide some support at no additional cost to yourself?
Use affiliate code HL (short for HoboLeaks) the next time you make a purchase through the official EVE store, which has Omega, PLEX, and much more. The small commission we receive helps Hoboleaks remain ad-free. Thank you! ♥
| Icon | TypeID & Name | Description | Group | Attributes |
|---|
Please note that a "removed" item often means the item was just not yet added to the "newer" build.
| TypeID & Name | Description | Group |
|---|---|---|
| 95391 - Amarr Gate State Large | No Description | Non-Interactable Object |
| 95392 - Caldari Gate State Large | No Description | Non-Interactable Object |
| 95393 - Gallente Gate State Large | No Description | Non-Interactable Object |
| 95394 - Minmatar Gate State Large | No Description | Non-Interactable Object |
| 95458 - Operation Avalon Background | This can be consumed when updating your portrait if it is in an accessible inventory location. | Portrait Backgrounds |
| 95464 - Air Small Structure 01a | No Description | Non-Interactable Object |
| 95465 - Air Small Structure 02a | No Description | Non-Interactable Object |
| 95466 - Air Medium Structure 01a | No Description | Non-Interactable Object |
| 95467 - Air Medium Structure 02a | No Description | Non-Interactable Object |
| 95468 - Air Medium Structure 03a | No Description | Non-Interactable Object |
| 95469 - Air Connection 01a | No Description | Non-Interactable Object |
| 95470 - Air Connection 01b | No Description | Non-Interactable Object |
| 95471 - Air Connection 02a | No Description | Non-Interactable Object |
| 95472 - Air Connection 02b | No Description | Non-Interactable Object |
| 95495 - Paragon Medium Structure 01a | No Description | Non-Interactable Object |
| 95496 - Paragon Small Structure 01a | No Description | Non-Interactable Object |
| 95497 - Paragon Station Harbor s01a | No Description | Non-Interactable Object |
| 95498 - Paragon Station Harbor m01a | No Description | Non-Interactable Object |
| 95499 - Paragon Center Hub | No Description | Non-Interactable Object |
| 95500 - Paragon Small Structure 03a | No Description | Non-Interactable Object |
| 95506 - Concord Station - CS1 | No Description | Non-Interactable Object |
| 95507 - Concord Station - CS3 | No Description | Non-Interactable Object |
| 95508 - Concord Station - GS5 | No Description | Non-Interactable Object |
| 95509 - Concord Station - GS6 | No Description | Non-Interactable Object |
| 95525 - Dragoon Navy Issue Forever Creative SKIN | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
Permanent SKIN |
| 95526 - Corax Navy Issue Forever Creative SKIN | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
Permanent SKIN |
| 95527 - Talwar Fleet Issue Forever Creative SKIN | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
Permanent SKIN |
| 95528 - Algos Navy Issue Forever Creative SKIN | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
Permanent SKIN |
| 95625 - FW ELT-5 Dungeon Tactical Destroyer Proximity Effect (DO NOT TRANSLATE) | No Description | Cloud |
| 95633 - Minmatar Pilot | <font size="14">Minmatar Pilot Expert System</font>
This Expert System makes available skills enabling a capsuleer to fly Minmatar Tech 1 and Navy frigate-type, destroyer-type, cruiser-type, battlecruiser-type and battleship-type ships along with Gallente-focused supporting skills. The temporary skills provided by this Expert System last for seven days. An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump. <font size="14">Activating an Expert System</font> Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service. Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet. |
Standard Expert Systems |
| 95640 - Vanguard Resonant Cypher | A cypher used to encrypt or decrypt a strand of a Vanguard’s resonant consciousness. These cyphers are only shared with those who have earned the Vanguard’s trust. The theft or recreation of a Resonant Cypher is a sign of malicious intent against the Vanguard and is considered a heinous crime by the Avalon Flotilla.
Avalon Flotilla Traders will gladly trade for any Vanguard Resonant Cyphers that have been either earned or recovered from their enemies. |
Special Edition Commodities |
| 95641 - Avalon Flotilla Trader | This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
Large Collidable Object |
| 95643 - Avalon Flotilla Trader | This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
Large Collidable Object |
| 95645 - Avalon Flotilla Trader | This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
Large Collidable Object |
| 95646 - Avalon Flotilla Trader | This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
Large Collidable Object |
| 95647 - Operation Avalon Booster Crate | This crate contains a randomly selected Operation Avalon event booster. | Special Edition Commodities |
| 95648 - Cenotaph Arkombine Arisen SKIN | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Permanent SKIN |
| 95649 - Probe Arkombine Arisen SKIN | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Permanent SKIN |
| 95650 - Talwar Fleet Issue Arkombine Arisen SKIN | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Permanent SKIN |
| 95651 - Corax Navy Issue Arkombine Arisen SKIN | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Permanent SKIN |
| 95652 - Caracal Arkombine Arisen SKIN | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Permanent SKIN |
| 95653 - Dragoon Navy Issue Arkombine Arisen SKIN | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Permanent SKIN |
| 95654 - Aeon Arkombine Arisen SKIN | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
Permanent SKIN |
| 95655 - Salvation Arkombine Arisen SKIN | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
Permanent SKIN |
| 95656 - Algos Navy Issue Arkombine Arisen SKIN | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Permanent SKIN |
| 95657 - Liberation Day Celebration Crate | This crate contains 10 PLEX, Flowers of Matar Satin - Limited, Darkness Forged Ferros Metallic - Limited, Pillars of the Republic - Limited, Liberated Matar Background, Festival Launcher and a Flames of the Rebellion Firework. | Special Edition Commodities |
| 95660 - Aralez | A prototype medium combat drone designed by Mordu’s Legion. | Irregular Drone |
| 95672 - Liberated Matar Background | This can be consumed when updating your portrait if it is in an accessible inventory location. | Portrait Backgrounds |
| 95673 - Foundation Wisdom Background | This can be consumed when updating your portrait if it is in an accessible inventory location. | Portrait Backgrounds |
| 95674 - Union Contemplation Background | This can be consumed when updating your portrait if it is in an accessible inventory location. | Portrait Backgrounds |
| 95716 - Ranking Vanguard Resonant Cypher | A more valuable cypher used to encrypt or decrypt a strand of a ranking member of the Vanguard’s resonant consciousness.
These cyphers are only shared with those who have earned the Vanguard’s trust. The theft or recreation of a Resonant Cypher is a sign of malicious intent against the Vanguard and is considered a heinous crime by the Avalon Flotilla. Avalon Flotilla Traders will gladly trade for any Vanguard Resonant Cyphers that have been either earned or recovered from their enemies. |
Special Edition Commodities |
| Blueprint Name | Old BP Data | New BP Data | Raw Diff |
|---|---|---|---|
| 60769 - Aralez Blueprint | BP Price: 1,600,000 ISK Build Time: 6:00:00 Copy:? ME:? TE:? Limit:5x Materials: (Janice) 1x Ogre II 1x Vespa II Skills: Graviton Physics I Electronic Engineering I Industry V Outcome: 1x Aralez (60766) |
BP Price: 1,600,000 ISK Build Time: 0:10:00 Copy:? ME:? TE:? Limit:300x Materials: (Janice) 1x Tritanium Skills: Industry I Outcome: 1x Aralez (60766) |
BP Price: 1,600,000 ISK Build Time: Copy:? ME:? TE:? Limit: Materials: 1x 1x 21638 Skills: 11446 I 11453 I Skills: 3380 Outcome: 1x 60766 |
| 86036 - Glorified Unstable Medium Ancillary Shield Booster Mutaplasmid Blueprint | BP Price: 0 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Unstable Medium Ancillary Shield Booster Mutaplasmid 240x Medium Mutaplasmid Residue 240x Shield Mutaplasmid Residue Skills: Industry III Outcome: 1x Glorified Unstable Medium Ancillary Shield Booster Mutaplasmid (85541) |
BP Price: 0 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Unstable Medium Shield Booster Mutaplasmid 240x Medium Mutaplasmid Residue 240x Shield Mutaplasmid Residue Skills: Industry III Outcome: 1x Glorified Unstable Medium Ancillary Shield Booster Mutaplasmid (85541) |
BP Price: 0 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 47783 240x 85398 240x 85402 Skills: 3380 III Outcome: 1x 85541 |
| TypeID, Name, and Group | Old Reprocessing Data | New Reprocessing Data | Raw Diff |
|---|
| TypeID, Group, & Name | Tranquility | Singularity | Diff |
|---|
| Attribute Name | Diff |
|---|---|
| 169 - agilityMultiplier | highIsGood: 0 => 1 |
| TypeID, Name, and Group | Diff |
|---|---|
| 28393 - Batch Compressed Crokite IV-Grade (Crokite) | ignoreMiningWaste: 0.0 => None |
| 34317 - Confessor (Tactical Destroyer) | Unknown attribute 6270: 0.0 => None |
| 34562 - Svipul (Tactical Destroyer) | Unknown attribute 6270: 0.0 => None |
| 34828 - Jackdaw (Tactical Destroyer) | Unknown attribute 6270: 0.0 => None |
| 35683 - Hecate (Tactical Destroyer) | Unknown attribute 6270: 0.0 => None |
| 49708 - Calm Abyssal Filaments Crate (Special Edition Commodities) | iconID: 21924 => 24510 |
| 56365 - Tranquil Abyssal Filaments Crate (Special Edition Commodities) | iconID: 24510 => 21924 |
| 60766 - Aralez (Combat Drone) | Click to toggle showing the 16 attributes.Structure Hitpoints: 580.0 => 350.0Maximum Velocity: 1800.0 => 2000.0 Optimal Range: 4800.0 => 4200.0 Kinetic damage: 58.0 => 70.0 Thermal damage: 38.0 => 30.0 Accuracy falloff: 5000.0 => 3000.0 Turret Tracking: 0.71 => 0.7 Tertiary Skill required: 12486.0 => None Shield Capacity: 680.0 => 650.0 Armor Hitpoints: 300.0 => 250.0 requiredSkill3Level: 1.0 => None entityFlyRange: 4800.0 => 4200.0 Orbit Velocity: 450.0 => 500.0 Signature Radius: 75.0 => 100.0 Quaternary Skill required: 12487.0 => None Level 5 required: 1.0 => None |
| 87784 - Conflux Mist Gloss - Limited (Ship SKIN Design Element) | marketGroupID: 3655 (Gloss) => 3654 (Satin) |
| 89808 - Skua (Tactical Destroyer) | Unknown attribute 6270: 0.0 => None |
| 91169 - Odysseus Arkombine Arisen SKIN (Permanent SKIN) | metaGroupID: None => 17 |
| 93482 - Republic Iconic - Unlimited (Ship SKIN Design Element) | isDynamicType: 0 => 1 |
| 95348 - Research Vault (Spawn Container) | lootRespawnTime: 86400000.0 => None |
| 95350 - AEGIS Security Platform (Large Collidable Structure) | Shield recharge time: 600000.0 => None shieldUniformity: 1.0 => None descriptionID: 1048262 => None |
| 95381 - Nemesis Test Center (Large Collidable Structure) | Shield recharge time: 600000.0 => None shieldUniformity: 1.0 => None |
| 95383 - Nemesis Research Outpost (Large Collidable Structure) | Shield recharge time: 600000.0 => None shieldUniformity: 1.0 => None |
| 95390 - Avalon Hacking Can (Spawn Container) | lootRespawnTime: 86400000.0 => None descriptionID: 1048116 => None |
| 95396 - Defiant Ochre Metallic - Limited (Ship SKIN Design Element) | published: 1 => 0 |
| 95397 - Defiant Ochre Metallic - Unlimited (Ship SKIN Design Element) | published: 1 => 0 |
| 95398 - Radiant Aureate Metallic - Limited (Ship SKIN Design Element) | published: 1 => 0 |
| 95399 - Radiant Aureate Metallic - Unlimited (Ship SKIN Design Element) | published: 1 => 0 marketGroupID: 3632 (Metallic Nanocoatings) => 3654 (Satin) |
| 95400 - Defiant Ochre Matte - Limited (Ship SKIN Design Element) | published: 1 => 0 |
| 95401 - Defiant Ochre Matte - Unlimited (Ship SKIN Design Element) | published: 1 => 0 |
| 95402 - Resolve Stratos Gloss - Limited (Ship SKIN Design Element) | published: 1 => 0 |
| 95403 - Resolve Stratos Gloss - Unlimited (Ship SKIN Design Element) | published: 1 => 0 |
| 95404 - Violent Surge Metallic - Limited (Ship SKIN Design Element) | published: 1 => 0 |
| 95406 - Resolve Stratos Matte - Limited (Ship SKIN Design Element) | published: 1 => 0 |
| 95408 - Reclaimed Dawn Satin - Limited (Ship SKIN Design Element) | published: 1 => 0 |
| 95410 - Ascendant Zenith Gloss - Limited (Ship SKIN Design Element) | published: 1 => 0 |
| 95411 - Ascendant Zenith Gloss - Unlimited (Ship SKIN Design Element) | published: 1 => 0 |
| 95412 - Enduring Core - Limited (Ship SKIN Design Element) | published: 1 => 0 |
| 95413 - Enduring Core - Unlimited (Ship SKIN Design Element) | published: 1 => 0 |
| 95415 - Rebel Crest - Limited (Ship SKIN Design Element) | published: 1 => 0 |
| 95417 - Remnant Dominion - Limited (Ship SKIN Design Element) | published: 1 => 0 |
| 95502 - Director Thunderchild (Irregular Battleship) | npcDroneCapacity: 2.0 => None npcDroneBandwidth: 1.0 => None Unknown attribute 6271: 95660.0 => None |
| 95533 - Astrograph Clash Booster (Booster) | Primary Skill required: 3405.0 => None requiredSkill1Level: 1.0 => None |
| 95534 - SITREP Fleeting Booster (Booster) | Primary Skill required: 3405.0 => None requiredSkill1Level: 1.0 => None |
| 95543 - Tenacious Volatile Booster (Booster) | Booster Slot: 15.0 => 17.0 marketGroupID: 2790 (Booster Slot 15) => 2792 (Booster Slot 17) |
| Mutator | Combines With | Produces | Mutations |
|---|
| Effect Name | Diff |
|---|
| TypeID, Name, and Group | Effects Changes |
|---|---|
| 34317 - Confessor (Tactical Destroyer) | Removed Effects: proximityDbuffTacticalDestroyerHPAddEffect |
| 34562 - Svipul (Tactical Destroyer) | Removed Effects: proximityDbuffTacticalDestroyerHPAddEffect |
| 34828 - Jackdaw (Tactical Destroyer) | Removed Effects: proximityDbuffTacticalDestroyerHPAddEffect |
| 35683 - Hecate (Tactical Destroyer) | Removed Effects: proximityDbuffTacticalDestroyerHPAddEffect |
| 77489 - Preaching Augoror (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77654 - Sawbones Osprey (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77655 - Bulwark Exequror (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77656 - Malignant Ixion (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77657 - Machinist Renderer (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77658 - Fortifying Rodiva (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77659 - Soothing Rectifier (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77660 - Skald Scythe (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77661 - Justifier Augoror (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77662 - Insurer Osprey (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77663 - Exonerater Exequror (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77664 - Bastion Exequror (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77665 - Bolstering Osprey (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77666 - Refuge Scythe (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 77667 - Shepherd Augoror (Homefront Operations Enemy Cruiser) | Added Effects: targetAttack |
| 84636 - Soothing Linothorax (Irregular Cruiser) | Added Effects: targetAttack |
| 86427 - Soothing Chiton (Irregular Cruiser) | Added Effects: targetAttack |
| 89808 - Skua (Tactical Destroyer) | Removed Effects: proximityDbuffTacticalDestroyerHPAddEffect |
| 93913 - Imperial Navy 'Atonement' Tracking Enhancer (Tracking Enhancer) | Added Effects: capNeedBonusEffectLasers Removed Effects: capNeedBonusEffectLasersOnline |
| TypeID & Skill Name | Old Level | New Level |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID & Skill Name | Old Level | New Level |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID & Skill Name | Old Level | New Level |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID & Skill Name | Old Level | New Level |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID & Name | Tranquility | Singularity | Diff |
|---|---|---|---|
| 87492 - Enforcer | destroyer_es (7d duration) Small Hybrid Turret IV Small Projectile Turret IV Small Energy Turret IV Rapid Firing III Sharpshooter III Motion Prediction III Surgical Strike III Controlled Bursts III Trajectory Analysis III Weapon Upgrades IV Rockets IV Spaceship Command IV Social III Connections III Mechanics IV Repair Systems IV Hull Upgrades IV Biology III Shield Operation IV Capacitor Systems Operation IV Shield Management IV Tactical Shield Manipulation III Capacitor Emission Systems III Energy Grid Upgrades IV Shield Upgrades III Drones IV Drone Avionics III Drone Interfacing III Afterburner IV Fuel Conservation III Acceleration Control IV Evasive Maneuvering IV Warp Drive Operation IV Missile Bombardment IV Guided Missile Precision III Target Navigation Prediction III Warhead Upgrades III Rapid Launch III EM Armor Compensation III Explosive Armor Compensation III Kinetic Armor Compensation III Thermal Armor Compensation III Light Drone Operation IV Jury Rigging III Launcher Rigging III Amarr Destroyer IV Caldari Destroyer IV Gallente Destroyer IV Minmatar Destroyer IV |
destroyer_es (7d duration) Small Hybrid Turret IV Small Projectile Turret IV Small Energy Turret IV Rapid Firing III Sharpshooter III Motion Prediction III Surgical Strike III Controlled Bursts III Trajectory Analysis III Weapon Upgrades III Rockets IV Spaceship Command IV Social III Connections III Mechanics IV Repair Systems IV Hull Upgrades IV Biology III Shield Operation IV Capacitor Systems Operation IV Shield Management IV Tactical Shield Manipulation III Capacitor Emission Systems III Energy Grid Upgrades IV Shield Upgrades III Drones IV Drone Avionics III Drone Interfacing III Afterburner IV Fuel Conservation III Acceleration Control IV Evasive Maneuvering IV Warp Drive Operation IV Missile Bombardment IV Guided Missile Precision III Target Navigation Prediction III Warhead Upgrades III Rapid Launch III EM Armor Compensation III Explosive Armor Compensation III Kinetic Armor Compensation III Thermal Armor Compensation III Light Drone Operation IV Jury Rigging III Launcher Rigging III Amarr Destroyer IV Caldari Destroyer IV Gallente Destroyer IV Minmatar Destroyer IV |
destroyer_es (7d duration) Small Hybrid Turret IV Small Projectile Turret IV Small Energy Turret IV Rapid Firing III Sharpshooter III Motion Prediction III Surgical Strike III Controlled Bursts III Trajectory Analysis III Weapon Upgrades I Rockets IV Spaceship Command IV Social III Connections III Mechanics IV Repair Systems IV Hull Upgrades IV Biology III Shield Operation IV Capacitor Systems Operation IV Shield Management IV Tactical Shield Manipulation III Capacitor Emission Systems III Energy Grid Upgrades IV Shield Upgrades III Drones IV Drone Avionics III Drone Interfacing III Afterburner IV Fuel Conservation III Acceleration Control IV Evasive Maneuvering IV Warp Drive Operation IV Missile Bombardment IV Guided Missile Precision III Target Navigation Prediction III Warhead Upgrades III Rapid Launch III EM Armor Compensation III Explosive Armor Compensation III Kinetic Armor Compensation III Thermal Armor Compensation III Light Drone Operation IV Jury Rigging III Launcher Rigging III Amarr Destroyer IV Caldari Destroyer IV Gallente Destroyer IV Minmatar Destroyer IV |
| 87494 - Soldier of Fortune | sof_expert (7d duration) Medium Hybrid Turret IV Medium Projectile Turret IV Medium Energy Turret IV Rapid Firing III Sharpshooter III Motion Prediction III Surgical Strike III Controlled Bursts III Trajectory Analysis III Weapon Upgrades IV Spaceship Command IV Gallente Cruiser III Minmatar Cruiser III Caldari Cruiser III Amarr Cruiser III Social III Connections III Mechanics IV Repair Systems IV Hull Upgrades IV Biology III Shield Operation IV Capacitor Systems Operation IV Shield Management IV Tactical Shield Manipulation III Capacitor Emission Systems III Energy Grid Upgrades IV Shield Upgrades IV Drones V Drone Avionics III Drone Interfacing III Afterburner IV Fuel Conservation IV Acceleration Control IV Evasive Maneuvering IV High Speed Maneuvering IV Warp Drive Operation IV Missile Bombardment III Guided Missile Precision III Target Navigation Prediction III Warhead Upgrades III Rapid Launch III Light Drone Operation III Heavy Assault Missiles IV Medium Drone Operation IV |
sof_expert (7d duration) Medium Hybrid Turret IV Medium Projectile Turret IV Medium Energy Turret IV Rapid Firing III Sharpshooter III Motion Prediction III Surgical Strike III Controlled Bursts III Trajectory Analysis III Weapon Upgrades IV Spaceship Command IV Gallente Cruiser III Minmatar Cruiser III Caldari Cruiser III Amarr Cruiser III Social III Connections III Mechanics IV Repair Systems IV Hull Upgrades IV Biology III Shield Operation IV Capacitor Systems Operation IV Shield Management IV Tactical Shield Manipulation III Capacitor Emission Systems III Energy Grid Upgrades IV Shield Upgrades IV Drones V Drone Avionics III Drone Interfacing III Afterburner IV Fuel Conservation IV Evasive Maneuvering IV High Speed Maneuvering IV Warp Drive Operation IV Missile Bombardment III Guided Missile Precision III Target Navigation Prediction III Warhead Upgrades III Rapid Launch III Light Drone Operation III Heavy Assault Missiles IV Medium Drone Operation IV |
sof_expert (7d duration) Medium Hybrid Turret IV Medium Projectile Turret IV Medium Energy Turret IV Rapid Firing III Sharpshooter III Motion Prediction III Surgical Strike III Controlled Bursts III Trajectory Analysis III Weapon Upgrades IV Spaceship Command IV Gallente Cruiser III Minmatar Cruiser III Caldari Cruiser III Amarr Cruiser III Social III Connections III Mechanics IV Repair Systems IV Hull Upgrades IV Biology III Shield Operation IV Capacitor Systems Operation IV Shield Management IV Tactical Shield Manipulation III Capacitor Emission Systems III Energy Grid Upgrades IV Shield Upgrades IV Drones V Drone Avionics III Drone Interfacing III Afterburner IV Fuel Conservation Acceleration Control Evasive Maneuvering IV High Speed Maneuvering IV Warp Drive Operation IV Missile Bombardment III Guided Missile Precision III Target Navigation Prediction III Warhead Upgrades III Rapid Launch III Light Drone Operation III Heavy Assault Missiles IV Medium Drone Operation IV |
| 95633 - No Item Name | liberation_es (7d duration) Gunnery V Small Projectile Turret V Medium Projectile Turret V Large Projectile Turret IV Rapid Firing IV Sharpshooter IV Motion Prediction IV Surgical Strike IV Controlled Bursts IV Trajectory Analysis IV Weapon Upgrades IV Missile Launcher Operation V Light Missiles V Heavy Missiles V Torpedoes IV Cruise Missiles IV Spaceship Command IV Minmatar Frigate IV Minmatar Cruiser IV Minmatar Battleship IV Social III Connections II Mechanics V Repair Systems IV Hull Upgrades V Biology III Shield Operation IV Capacitor Systems Operation III Shield Management IV Tactical Shield Manipulation IV Capacitor Emission Systems III Energy Grid Upgrades IV Shield Upgrades IV Drones V Drone Avionics IV Drone Interfacing III Afterburner III Acceleration Control III Evasive Maneuvering III High Speed Maneuvering III Warp Drive Operation III Small Autocannon Specialization III Thermal Shield Compensation II Small Artillery Specialization III Medium Artillery Specialization III Medium Autocannon Specialization III Drone Navigation IV EM Shield Compensation II Kinetic Shield Compensation II Explosive Shield Compensation II Missile Bombardment IV Light Missile Specialization III Heavy Missile Specialization III Guided Missile Precision III Target Navigation Prediction III Rapid Launch IV Drone Sharpshooting IV Drone Durability III Light Drone Operation IV Heavy Assault Missile Specialization III Heavy Assault Missiles V Minmatar Destroyer IV Minmatar Battlecruiser IV Medium Drone Operation IV |
No Data | Gunnery V Small Projectile Turret V Medium Projectile Turret V Large Projectile Turret IV Rapid Firing IV Sharpshooter IV Motion Prediction IV Surgical Strike IV Controlled Bursts IV Trajectory Analysis IV Weapon Upgrades IV Missile Launcher Operation V Light Missiles V Heavy Missiles V Torpedoes IV Cruise Missiles IV Spaceship Command IV Minmatar Frigate IV Minmatar Cruiser IV Minmatar Battleship IV Social III Connections II Mechanics V Repair Systems IV Hull Upgrades V Biology III Shield Operation IV Capacitor Systems Operation III Shield Management IV Tactical Shield Manipulation IV Capacitor Emission Systems III Energy Grid Upgrades IV Shield Upgrades IV Drones V Drone Avionics IV Drone Interfacing III Afterburner III Acceleration Control III Evasive Maneuvering III High Speed Maneuvering III Warp Drive Operation III Small Autocannon Specialization III Thermal Shield Compensation II Small Artillery Specialization III Medium Artillery Specialization III Medium Autocannon Specialization III Drone Navigation IV EM Shield Compensation II Kinetic Shield Compensation II Explosive Shield Compensation II Missile Bombardment IV Light Missile Specialization III Heavy Missile Specialization III Guided Missile Precision III Target Navigation Prediction III Rapid Launch IV Drone Sharpshooting IV Drone Durability III Light Drone Operation IV Heavy Assault Missile Specialization III Heavy Assault Missiles V Minmatar Destroyer IV Minmatar Battlecruiser IV Medium Drone Operation IV |
| Key | Tranquility | Singularity | Diff | Usage |
|---|---|---|---|---|
| 93930 | The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime.
It was most famously flown by the legendary Admiral Yakiya Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember. The Chimera is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships. |
The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime.
It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember. The Chimera is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships. |
The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime. It was most famously flown by the legendary Admiral Yaki The Chimera is capable of generating a <a href=showinfo:83094>Jump Conduit Portal</a> which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships. |
Description of item "Chimera" (23915) |
| 144429 | Our engineering scientists, working at our highly secure, clandestine R&D facility on a nearby planet have produced a new type of cloaking device that, when fitted to Covert Ops ships, could theoretically enable them to jump through stargates without uncloaking! And yes, I can see by the look on your face that you must think I've had far too many Extra Strength Quafe sodas today. However, I can assure you that, while it may be many years before this technology is perfected and suitable for even experimental use, the science behind it is quite real, and this is where this story takes a very important twist. Our internal security teams have managed to uncover a plan formulated by one of our competitors to steal the prototype cloaking system at some point between the time it leaves the lab up until it arrives at the field testing facility over in the next system. Problem is, we don't yet know who the spy is, so we devised a plan to get that spy to expose himself so that we can then move in and make the arrest. To this end, you will be delivering is a very detailed mock-up series of the actual prototype, one that will withstand an initial visual and electronic scrutiny on the part of the thief. In all practical terms, however, these devices could no more cloak a ship than it could cook your morning breakfast. We are naming this event Operation Doorstop, which is our planning team's attempt at humor, given the uselessness of this particular lump of metal and wires. What we do need, though, is your absolute confidentiality on this shipment. If the spy gets any whiff that this is a set-up, we will likely never know who he or she is, and we will remain at ongoing risk of one of our most important R&D projects potentially falling into the wrong hands. So, what do you say, {[character]player.name}? Willing to take on this rather interesting assignment? |
Our engineering scientists, working at our highly secure, clandestine R&D facility on a nearby planet have produced a new type of cloaking device that, when fitted to Covert Ops ships, could theoretically enable them to jump through stargates without uncloaking! And yes, I can see by the look on your face that you must think I've had far too many Extra Strength Quafe sodas today. However, I can assure you that, while it may be many years before this technology is perfected and suitable for even experimental use, the science behind it is quite real, and this is where this story takes a very important twist. Our internal security teams have managed to uncover a plan formulated by one of our competitors to steal the prototype cloaking system at some point between the time it leaves the lab up until it arrives at the field testing facility over in the next system. Problem is, we don't yet know who the spy is, so we devised a plan to get that spy to expose himself so that we can then move in and make the arrest. To this end, you will be delivering is a very detailed mock-up series of the actual prototype, one that will withstand an initial visual and electronic scrutiny on the part of the thief. In all practical terms, however, these devices could no more cloak a ship than it could cook your morning breakfast. We are naming this event Operation Doorstop, which is our planning team's attempt at humor, given the uselessness of this particular lump of metal and wires. What we do need, though, is your absolute confidentiality on this shipment. If the spy gets any whiff that this is a set-up, we will likely never know who he or she is, and we will remain at ongoing risk of one of our most important R&D projects potentially falling into the wrong hands. So, what do you say, {[character]player.name}? Willing to take on this rather interesting assignment? |
Our engineering scientists, working at our highly secure, clandestine R& Our internal security teams have managed to uncover a plan formulated by one of our competitors to steal the prototype cloaking system at some point between the time it leaves the lab up until it arrives at the field testing facility over in the next system. Problem is, we don't yet know who the spy is, so we devised a plan to get that spy to expose himself so that we can then move in and make the arrest. To this end, you will be delivering is a very detailed mock-up series of the actual prototype, one that will withstand an initial visual and electronic scrutiny on the part of the thief. In all practical terms, however, these devices could no more cloak a ship than it could cook your morning breakfast. We are naming this event Operation Doorstop, which is our planning team's attempt at humor, given the uselessness of this particular lump of metal and wires. What we do need, though, is your absolute confidentiality on this shipment. If the spy gets any whiff that this is a set-up, we will likely never know who he or she is, and we will remain at ongoing risk of one of our most important R&D projects potentially falling into the wrong hands. So, what do you say, {[character]player.name}? Willing to take on this rather interesting assignment? |
|
| 144431 | Our engineering scientists, working at our highly secure, clandestine R&D facility on a nearby planet have produced a new type of cloaking device that, when fitted to Covert Ops ships, could theoretically enable them to jump through stargates without uncloaking! And yes, I can see by the look on your face that you must think I've had far too many Extra Strength Quafe sodas today. However, I can assure you that, while it may be many years before this technology is perfected and suitable for even experimental use, the science behind it is quite real, and this is where this story takes a very important twist. Our internal security teams have managed to uncover a plan formulated by one of our competitors to steal the prototype cloaking system at some point between the time it leaves the lab up until it arrives at the field testing facility over in the next system. Problem is, we don't yet know who the spy is, so we devised a plan to get that spy to expose himself so that we can then move in and make the arrest. To this end, you will be delivering is a very detailed mock-up series of the actual prototype, one that will withstand an initial visual and electronic scrutiny on the part of the thief. In all practical terms, however, these devices could no more cloak a ship than it could cook your morning breakfast. We are naming this event Operation Doorstop, which is our planning team's attempt at humor, given the uselessness of this particular lump of metal and wires. What we do need, though, is your absolute confidentiality on this shipment. If the spy gets any whiff that this is a set-up, we will likely never know who he or she is, and we will remain at ongoing risk of one of our most important R&D projects potentially falling into the wrong hands. So, what do you say, {[character]player.name}? Willing to take on this rather interesting assignment? |
Our engineering scientists, working at our highly secure, clandestine R&D facility on a nearby planet have produced a new type of cloaking device that, when fitted to Covert Ops ships, could theoretically enable them to jump through stargates without uncloaking! And yes, I can see by the look on your face that you must think I've had far too many Extra Strength Quafe sodas today. However, I can assure you that, while it may be many years before this technology is perfected and suitable for even experimental use, the science behind it is quite real, and this is where this story takes a very important twist. Our internal security teams have managed to uncover a plan formulated by one of our competitors to steal the prototype cloaking system at some point between the time it leaves the lab up until it arrives at the field testing facility over in the next system. Problem is, we don't yet know who the spy is, so we devised a plan to get that spy to expose himself so that we can then move in and make the arrest. To this end, you will be delivering is a very detailed mock-up series of the actual prototype, one that will withstand an initial visual and electronic scrutiny on the part of the thief. In all practical terms, however, these devices could no more cloak a ship than it could cook your morning breakfast. We are naming this event Operation Doorstop, which is our planning team's attempt at humor, given the uselessness of this particular lump of metal and wires. What we do need, though, is your absolute confidentiality on this shipment. If the spy gets any whiff that this is a set-up, we will likely never know who he or she is, and we will remain at ongoing risk of one of our most important R&D projects potentially falling into the wrong hands. So, what do you say, {[character]player.name}? Willing to take on this rather interesting assignment? |
Our engineering scientists, working at our highly secure, clandestine R& Our internal security teams have managed to uncover a plan formulated by one of our competitors to steal the prototype cloaking system at some point between the time it leaves the lab up until it arrives at the field testing facility over in the next system. Problem is, we don't yet know who the spy is, so we devised a plan to get that spy to expose himself so that we can then move in and make the arrest. To this end, you will be delivering is a very detailed mock-up series of the actual prototype, one that will withstand an initial visual and electronic scrutiny on the part of the thief. In all practical terms, however, these devices could no more cloak a ship than it could cook your morning breakfast. We are naming this event Operation Doorstop, which is our planning team's attempt at humor, given the uselessness of this particular lump of metal and wires. What we do need, though, is your absolute confidentiality on this shipment. If the spy gets any whiff that this is a set-up, we will likely never know who he or she is, and we will remain at ongoing risk of one of our most important R&D projects potentially falling into the wrong hands. So, what do you say, {[character]player.name}? Willing to take on this rather interesting assignment? |
|
| 264044 | One of our R&D facilities has been working hard to produce a new type of cloaking device for Covert Ops vessels that will allow those ships to remain cloaked while jumping stargates. However, it has recently been brought to our attention that a corporate espionage agent sent by a rival company is targeting this new technology, for obvious reasons. In order to flush him out and arrest him, however, we need to catch him in the act. So, we are asking you to transport a decoy prototype cloaking device from this station to one we designate. With such a juicy target, we feel the spy will not be able to resist making an attempt to steal it somewhere between here and there. We need you to fly this device to that station utilizing absolute secrecy. | One of our R&D facilities has been working hard to produce a new type of cloaking device for Covert Ops vessels that will allow those ships to remain cloaked while jumping stargates. However, it has recently been brought to our attention that a corporate espionage agent sent by a rival company is targeting this new technology, for obvious reasons. In order to flush him out and arrest him, however, we need to catch him in the act. So, we are asking you to transport a decoy prototype cloaking device from this station to one we designate. With such a juicy target, we feel the spy will not be able to resist making an attempt to steal it somewhere between here and there. We need you to fly this device to that station utilizing absolute secrecy. | One of our R& |
|
| 545150 | Payment for use of {[item]arg1.name}. | Payment for use of {itemTraderTypeID}. | Payment for use of { |
UI/Wallet/EntryTypeDescriptions/itemTraderPaymentDescription |
| 553391 | HyperNet offer created | HyperNet offer created. | HyperNet offer created. | Notifications/NotificationNames/HyperNetOfferCreated |
| 570550 | Payment for use of {[item]arg1.name}. | Payment for use of {itemTraderTypeID}. | Payment for use of { |
UI/Generic/FormatReference/itemTraderPaymentDescription |
| 1009122 | The crate contains an insured T1 fitted Destroyer from your starter Empire.
This item cannot be traded or sold on the market. |
This item cannot be traded or sold on the market. | Description of item "Enforcer Starter Crate" (87430) | |
| 1009124 | The crate contains an exploration frigate for your starting Empire; it is fitted and insured.
This item cannot be traded or sold on the market. |
This item cannot be traded or sold on the market. | Description of item "Explorer Starter Crate" (87431) | |
| 1009128 | The crate contains an insured T1 fitted Cruiser from your starting Empire.
This item cannot be traded or sold on the market. |
This item cannot be traded or sold on the market. | Description of item "Soldier of Fortune Starter Crate" (87433) | |
| 1018527 | Avalon Investigations: {[numeric]amount} | Active Convoys: {[numeric]amount} | A |
UI/Agency/Seasons/VanguardNemesis/ActiveConvoys |
| 1018597 | As Vanguard finish Expeditions, they will progress this track, revealing additional Avalon Investigations each time it completes.
Location Avalon Investigations using the Universe Map. Track AEGIS Sqaulls in Investigation systems with your Directional Scanner or Combat Probes to uncover hidden sites. |
All Capsuleers help progress this challenge. It will progress whenever a player completes an Assignment while playing Vanguard. Once completed it will spawn Unlisted Squall convoys somewhere in the Universe. Convoys will be shown on the Universe Map and can be seen on the D-Scanner or with Combat Probes. | A Location Avalon Investigations us |
UI/Agency/Seasons/VanguardNemesis/InfoHint |
| 1018631 | Operation Avalon | Vanguard Event | UI/Map/StarModeHandler/VanguardNemesisConvoys | |
| 1018632 | Avalon Investigations, they can be revealed when the Vanguard have completed sufficient Expeditions. | Convoys revealed through the actions of the deployed Vanguard clones | UI/Map/StarModeHandler/Hints/VanguardNemesisConvoys | |
| 1018775 | {[numeric]amount} {[numeric]amount -> "Avalon Investigation", "Avalon Investigations"} in system | {[numeric]amount} {[numeric]amount -> "Convoy", "Convoys"} in system | {[numeric]amount} {[numeric]amount -> " |
UI/Map/StarModeHandler/Hints/VanguardNemesisConvoysTooltip |
| 1031290 | Batch Compressed Crokite II-Grade | Batch Compressed Crokite IV-Grade | Batch Compressed Crokite I |
Name of item 28393 (Crokite) |
| 1038389 | Contested Sanctified FRF ELT-5 | Contested Sanctified FRF ELT-10 | Contested Sanctified FRF ELT- |
|
| 1038391 | Contested Sanctified FRF ELT-5 | Contested Sanctified FRF ELT-10 | Contested Sanctified FRF ELT- |
Name for dungeon 14053 |
| 1039158 | Amarr Sanctified Field Research Facility | Amarr Sanctified Field Research Facility | ||
| 1039170 | FW Complex - Contested FRF ELT-5 - Attacker Spawner (DO NOT TRANSLATE) | FW Complex - Contested FRF ELT-10 - Attacker Spawner (DO NOT TRANSLATE) | FW Complex - Contested FRF ELT- |
Name of item 93083 (Cloud) |
| 1039262 | Caldari Eyrie Drifter Field Research Facility | Caldari Eyrie Field Research Facility | Caldari Eyrie |
|
| 1039263 | Contested Eyrie FRF ELT-5 | Contested Eyrie FRF ELT-10 | Contested Eyrie FRF ELT- |
|
| 1039264 | Contested Eyrie FRF ELT-5 | Contested Eyrie FRF ELT-10 | Contested Eyrie FRF ELT- |
Name for dungeon 14064 |
| 1039265 | Contested Rogue FRF ELT-5 | Contested Rogue FRF ELT-10 | Contested Rogue FRF ELT- |
|
| 1039267 | Contested Rogue FRF ELT-5 | Contested Rogue FRF ELT-10 | Contested Rogue FRF ELT- |
Name for dungeon 14065 |
| 1039268 | Minmatar Liberated Drifter Field Research Facility | Minmatar Liberated Field Research Facility | Minmatar Liberated |
|
| 1039269 | Contested Liberated FRF ELT-5 | Contested Liberated FRF ELT-10 | Contested Liberated FRF ELT- |
|
| 1039270 | Contested Liberated FRF ELT-5 | Contested Liberated FRF ELT-10 | Contested Liberated FRF ELT- |
Name for dungeon 14066 |
| 1040092 | All Objectives | All Objectives | UI/Campaigns/AllObjectives | |
| 1042586 | FW Complex - Contested FRF ELT-5 - Occupier Spawner (DO NOT TRANSLATE) | FW Complex - Contested FRF ELT-10 - Occupier Spawner (DO NOT TRANSLATE) | FW Complex - Contested FRF ELT- |
Name of item 93082 (Cloud) |
| 1042814 | My objectives | Active | UI/Campaigns/ActiveObjectives | |
| 1045807 | This sealed containment crate holds a Tranquil Abyssal Filament of a random weather type that can transport you to an Abyssal Deadspace pocket. | This sealed containment crate holds a Calm Abyssal Filament of a random weather type that can transport you to an Abyssal Deadspace pocket. | This sealed containment crate holds a |
|
| 1045814 | The crate contains an insured T1 fitted Cruiser from your starting Empire. | The crate contains an insured T1 fitted Cruisers from your starting Empire. | The crate contains an insured T1 fitted Cruisers from your starting Empire. | |
| 1045832 | The crate contains a fitted Pioneer mining destroyer with insurance.
This item cannot be traded or sold on the market. |
This item cannot be traded or sold on the market. | Description of item "Pioneer Starter Crate" (95191) | |
| 1046758 | POI: Nemesis Test Center | Name for dungeon 14218 | ||
| 1046991 | POI: AEGIS Security Platform | AEGIS Security Platform | Name for dungeon 14225 | |
| 1047135 | Surveillance Vault | Avalon Hacking Can | Name of item 95390 (Spawn Container) | |
| 1047138 | Amarr Gate State Large | Name of item 95391 (Non-Interactable Object) | ||
| 1047139 | Caldari Gate State Large | Name of item 95392 (Non-Interactable Object) | ||
| 1047140 | Gallente Gate State Large | Name of item 95393 (Non-Interactable Object) | ||
| 1047141 | Minmatar Gate State Large | Name of item 95394 (Non-Interactable Object) | ||
| 1047144 | Adaz - Gate to Steadfast | |||
| 1047145 | Steadfast - Gate to Adaz | |||
| 1047174 | Defiant Latten | Defiant Ochre | Defiant |
|
| 1047175 | Defiant Latten Metallic - Limited | Defiant Ochre Metallic - Limited | Defiant |
Name of item 95396 (Ship SKIN Design Element) |
| 1047177 | Defiant Latten Metallic - Unlimited | Defiant Ochre Metallic - Unlimited | Defiant |
Name of item 95397 (Ship SKIN Design Element) |
| 1047179 | Radiant Aureate | Radiant Aureate Satin | Radiant Aureate Satin | |
| 1047184 | Defiant Latten Matte | Defiant Ochre Matte | Defiant |
|
| 1047185 | Defiant Latten Matte - Limited | Defiant Ochre Matte - Limited | Defiant |
Name of item 95400 (Ship SKIN Design Element) |
| 1047187 | Defiant Latten Matte - Unlimited | Defiant Ochre Matte - Unlimited | Defiant |
Name of item 95401 (Ship SKIN Design Element) |
| 1047189 | Avalon Aqua Gloss | Resolve Stratos Gloss | ||
| 1047190 | Avalon Aqua Gloss - Limited | Resolve Stratos Gloss - Limited | Name of item 95402 (Ship SKIN Design Element) | |
| 1047192 | Avalon Aqua Gloss - Unlimited | Resolve Stratos Gloss - Unlimited | Name of item 95403 (Ship SKIN Design Element) | |
| 1047194 | Harmonic Alloy | Violent Surge | ||
| 1047195 | Harmonic Alloy Metallic - Limited | Violent Surge Metallic - Limited | Name of item 95404 (Ship SKIN Design Element) | |
| 1047197 | Harmonic Alloy Metallic - Unlimited | Violent Surge Metallic - Unlimited | Name of item 95405 (Ship SKIN Design Element) | |
| 1047199 | Avalon Aqua Matte | Resolve Stratos Matte | ||
| 1047209 | Avalon Aqua Matte - Limited | Resolve Stratos Matte - Limited | Name of item 95406 (Ship SKIN Design Element) | |
| 1047211 | Avalon Aqua Matte - Unlimited | Resolve Stratos Matte - Unlimited | Name of item 95407 (Ship SKIN Design Element) | |
| 1047213 | Arkombine Dawn Satin | Reclaimed Dawn Satin | ||
| 1047214 | Arkombine Dawn Satin - Limited | Reclaimed Dawn Satin - Limited | Name of item 95408 (Ship SKIN Design Element) | |
| 1047216 | Arkombine Dawn Satin - Unlimited | Reclaimed Dawn Satin - Unlimited | Name of item 95409 (Ship SKIN Design Element) | |
| 1047218 | Resonant Turf Gloss | Ascendant Zenith Gloss | ||
| 1047219 | Resonant Turf Gloss - Limited | Ascendant Zenith Gloss - Limited | Name of item 95410 (Ship SKIN Design Element) | |
| 1047221 | Resonant Turf Gloss - Unlimited | Ascendant Zenith Gloss - Unlimited | Name of item 95411 (Ship SKIN Design Element) | |
| 1047223 | Harmonius Bridge | Enduring Core | ||
| 1047225 | Harmonius Bridge - Limited | Enduring Core - Limited | Name of item 95412 (Ship SKIN Design Element) | |
| 1047228 | Harmonius Bridge - Unlimited | Enduring Core - Unlimited | Name of item 95413 (Ship SKIN Design Element) | |
| 1047232 | Rebel Cross | Rebel Crest | Rebel Cr |
|
| 1047233 | Rebel Cross - Limited | Rebel Crest - Limited | Rebel Cr |
Name of item 95415 (Ship SKIN Design Element) |
| 1047235 | Rebel Cross - Unlimited | Rebel Crest - Unlimited | Rebel Cr |
Name of item 95416 (Ship SKIN Design Element) |
| 1047237 | Remnant Honor | Remnant Dominion | Remnant |
|
| 1047238 | Remnant Honor - Limited | Remnant Dominion - Limited | Remnant |
Name of item 95417 (Ship SKIN Design Element) |
| 1047240 | Remnant Honor - Unlimited | Remnant Dominion - Unlimited | Remnant |
Name of item 95418 (Ship SKIN Design Element) |
| 1047273 | Kita-Aino - Gate to Celerity | |||
| 1047274 | Celerity - Gate to Kita-Aino | |||
| 1047283 | Tiberis - Gate to Fortitude | |||
| 1047284 | Fortitude - Gate to Tiberis | |||
| 1047285 | Vatna - Gate to Rigor | |||
| 1047286 | Rigor - Gate to Vatna | |||
| 1047336 | Operation Avalon | Vanguard: Avalon | ||
| 1047338 | AEGIS activities are being revealed throughout space. Track down AEGIS Squalls and locate sites to aid in Avalon Investigations, gaining rewards and a chance to earn the flotilla’s trust on behalf of your local empire. | |||
| 1047385 | Defiant Latten Matte - Limited | Shapash Corporation Emblem | Name of item 95445 (Ship Emblems) | |
| 1047440 | This can be consumed when updating your portrait if it is in an accessible inventory location. | Description of item "No item name" (95458) | ||
| 1047441 | Operation Avalon Background | Name of item 95458 (Portrait Backgrounds) | ||
| 1047442 | Nemesis Command Outpost | Operation Avalon Boss Dungeon | Name for dungeon 14253 | |
| 1047448 | Air Small Structure 01a | Name of item 95464 (Non-Interactable Object) | ||
| 1047449 | Air Small Structure 02a | Name of item 95465 (Non-Interactable Object) | ||
| 1047450 | Air Medium Structure 01a | Name of item 95466 (Non-Interactable Object) | ||
| 1047451 | Air Medium Structure 02a | Name of item 95467 (Non-Interactable Object) | ||
| 1047452 | Air Medium Structure 03a | Name of item 95468 (Non-Interactable Object) | ||
| 1047453 | Air Connection 01a | Name of item 95469 (Non-Interactable Object) | ||
| 1047454 | Air Connection 01b | Name of item 95470 (Non-Interactable Object) | ||
| 1047455 | Air Connection 02a | Name of item 95471 (Non-Interactable Object) | ||
| 1047456 | Air Connection 02b | Name of item 95472 (Non-Interactable Object) | ||
| 1047503 | Vanguard Expeditions Completed | Assignment Completed | ||
| 1047504 | Complete 6 Vanguard expeditions. | As a Vanguard, complete 5 assignments. | ||
| 1047505 | Vanguard Avalon: POI Main Challenge | Vanguard Avalon: Item Trader | Vanguard Avalon: |
|
| 1047506 | POIs destroyed | Items Traded | ||
| 1047507 | Destroy 10 Nemesis Research Outposts, Nemesis Test Centers, or AEGIS Security Platforms found at POIs in Avalon Investigations systems. POIs are invisible to all scanning methods and cannot be discovered directly. They are, however, destinations on AEGIS Squall routes. |
Receive 5 items from an Item Trader. | POIs are invisible to all scanning methods and cannot be discovered directly. They are, however, destinations on AEGIS Squall routes.</i> |
|
| 1047508 | Vanguard Avalon: Roamer Main Challenge | Vanguard Avalon: Mining | Vanguard Avalon: |
|
| 1047509 | AEGIS Squalls destroyed | Ore Mined (m3) | ||
| 1047510 | Scan down and destroy 15 AEGIS Squall ships in Avalon Investigations systems. | Mine 50,000 m3 of ore. | ||
| 1047511 | Vanguard Avalon: Mini Bosses Repeatable Challenge | Vanguard Avalon: Site | Vanguard Avalon: |
|
| 1047512 | Deputy Directors destroyed | Sites Completes | ||
| 1047513 | Destroy six Deputy Directors in AEGIS Joint Operation Center, POI: AEGIS Security Platform, or Nemesis Command Outpost sites. | Complete 5 Combat sites. | ||
| 1047515 | Vanguard Avalon: Mini Bosses Main Challenge | Vanguard Avalon: Salvage | Vanguard Avalon: |
|
| 1047516 | Deputy Directors destroyed | Wrecks Salvaged | ||
| 1047517 | Destroy 15 Deputy Directors in AEGIS Joint Operation Center, POI: AEGIS Security Platform, or Nemesis Command Outpost sites. | Salvage 5 wrecks. | ||
| 1047518 | Vanguard Avalon: Roamer Repeatable | Vanguard Avalon: Hacking | Vanguard Avalon: |
|
| 1047519 | AEGIS Squalls destroyed | Items Hacked | ||
| 1047520 | Scan down and destroy six AEGIS Squall ships in Avalon Investigations systems. | Hack 10 containers. | ||
| 1047574 | Paragon Medium Structure 01a | Name of item 95495 (Non-Interactable Object) | ||
| 1047575 | Paragon Small Structure 01a | Name of item 95496 (Non-Interactable Object) | ||
| 1047576 | Paragon Station Harbor s01a | Name of item 95497 (Non-Interactable Object) | ||
| 1047577 | Paragon Station Harbor m01a | Name of item 95498 (Non-Interactable Object) | ||
| 1047578 | Paragon Center Hub | Name of item 95499 (Non-Interactable Object) | ||
| 1047579 | Paragon Small Structure 03a | Name of item 95500 (Non-Interactable Object) | ||
| 1047580 | Manifest - Paragon Fulfilment Center | |||
| 1047596 | All known objectives, including available, completed, and upcoming objectives. | |||
| 1047597 | Objectives you are currently participating in. | |||
| 1047598 | Objectives that have been completed by the community and are no longer available for contribution. | |||
| 1047599 | Objectives scheduled to become available in the near future. | |||
| 1047600 | Objectives that are currently active and open for contribution. | |||
| 1047644 | Concord Station - CS1 | Name of item 95506 (Non-Interactable Object) | ||
| 1047645 | Concord Station - CS3 | Name of item 95507 (Non-Interactable Object) | ||
| 1047646 | Concord Station - GS5 | Name of item 95508 (Non-Interactable Object) | ||
| 1047647 | Concord Station - GS6 | Name of item 95509 (Non-Interactable Object) | ||
| 1047723 | Upwell Wreckage | Avalon Normal Salvaging Dungeon | Name for dungeon 14259 | |
| 1047735 | Forever Creative | |||
| 1047736 | Forever Creative | |||
| 1047737 | Forever Creative | |||
| 1047738 | Forever Creative | |||
| 1047739 | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
- Evermore, President, Alexander Ducasse |
||
| 1047740 | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
- Evermore, President, Alexander Ducasse |
Description of item "No item name" (95525) | |
| 1047741 | Dragoon Navy Issue Forever Creative SKIN | Name of item 95525 (Permanent SKIN) | ||
| 1047742 | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
- Evermore, President, Alexander Ducasse |
||
| 1047743 | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
- Evermore, President, Alexander Ducasse |
Description of item "No item name" (95526) | |
| 1047744 | Corax Navy Issue Forever Creative SKIN | Name of item 95526 (Permanent SKIN) | ||
| 1047745 | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
- Evermore, President, Alexander Ducasse |
||
| 1047746 | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
- Evermore, President, Alexander Ducasse |
Description of item "No item name" (95527) | |
| 1047747 | Talwar Fleet Issue Forever Creative SKIN | Name of item 95527 (Permanent SKIN) | ||
| 1047748 | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
- Evermore, President, Alexander Ducasse |
||
| 1047749 | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
- Evermore, President, Alexander Ducasse |
Description of item "No item name" (95528) | |
| 1047750 | Algos Navy Issue Forever Creative SKIN | Name of item 95528 (Permanent SKIN) | ||
| 1047786 | SITREP Clash Booster | SITREP Fleeting Booster | SITREP |
Name of item 95534 (Booster) |
| 1047788 | Upwell Wreck | Generic Salvage Wreck | Name of item 95535 (Wreck) | |
| 1047789 | There may still be something worth salvaging from the wreck of this Upwell vessel. | The wreck contains traces of organic material, suggesting the weapons test was simulating attacking an armored human target.
With the proper equipment, something of value could be salvaged. ( copy ) |
The With the proper equipment, something of value could be salvaged. ( copy ) |
Description of item "Generic Salvage Wreck" (95535) |
| 1047790 | Upwell Avalanche Wreck | Wrecked Avalanche (Salvage) | Name of item 95536 (Wreck) | |
| 1047791 | There may still be something worth salvaging from the wreck of this Avalanche. | The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. | The re |
Description of item "Wrecked Avalanche (Salvage)" (95536) |
| 1047866 | Flotilla Aeon Wreckage | Wrecked Roamer | Name of item 95554 (Wreck) | |
| 1047867 | There may still be something worth salvaging from the wreck of this Aeon that was once part of the Avalon flotilla. | Description of item "Wrecked Roamer" (95554) | ||
| 1047960 | Additional base Shield, Armor and Structure hitpoints for Tactical Destroyers | |||
| 1047961 | FW ELT-5 Dungeon Tactical Destroyer Proximity Effect (DO NOT TRANSLATE) | Name of item 95625 (Cloud) | ||
| 1047968 | A command center coordinating all work on the mysterious project Nemesis. Expect serious opposition to any attacks. Time to complete: Approximately 20 minutes. Hostiles: EDENCOM. Size: 1+ pilots. Roles: Enforcer. Ship Restrictions: Cruisers and smaller. |
<b>Time to complete:</b> Approximately 20 minutes. <b>Hostiles:</b> EDENCOM. <b>Size:</b> 1+ pilots. <b>Roles:</b> Enforcer. <b>Ship Restrictions:</b> Cruisers and smaller. |
||
| 1047980 | Vanguard Avalon: POI Repeateble Challenge | |||
| 1047981 | POIs Destroyed | |||
| 1047982 | Destroy four Nemesis Research Outposts, Nemesis Test Centers, or AEGIS Security Platforms found at POIs in Avalon Investigations systems. POIs are invisible to all scanning methods and cannot be discovered directly. They are, however, destinations on AEGIS Squall routes. |
POIs are invisible to all scanning methods and cannot be discovered directly. They are, however, destinations on AEGIS Squall routes.</i> |
||
| 1047983 | Vanguard Avalon: Hacking Main Challenge | |||
| 1047984 | Vaults hacked | |||
| 1047985 | Hack 30 Surveillance Vaults or Research Vaults found in Flotilla Observation Outpost or POI: Nemesis Research Outpost sites. | |||
| 1047986 | Vanguard Avalon: Hacking Repeatable Challenge | |||
| 1047987 | Vaults hacked | |||
| 1047988 | Hack 12 Surveillance Vaults or Research Vaults found in Flotilla Observation Outpost or POI: Nemesis Research Outpost sites. | |||
| 1047989 | Vanguard Avalon: Salvaging Main Challenge | |||
| 1047990 | Wrecks salvaged | |||
| 1047991 | Salvage 150 Upwell Wrecks, Upwell Avalanche Wrecks, Flotilla Aeon Wreckages or Target Wrecks found in Upwell Wreckage or POI: Nemesis Test Center sites. | |||
| 1047992 | Vanguard Avalon: Salvaging Repeatable Challenge | |||
| 1047993 | Wrecks salvaged | |||
| 1047994 | Salvage 60 Upwell Wrecks, Upwell Avalanche Wrecks, Flotilla Aeon Wreckages or Target Wrecks found in Upwell Wreckage or POI: Nemesis Test Center sites. | |||
| 1047995 | Vanguard Avalon: Big Boss Main Challenge | |||
| 1047996 | Directors destroyed | |||
| 1047997 | Destroy five Director Thunderchild ships. These Aegis military commanders can be found in Nemesis Command Outpost sites, which only appear once Avalon Investigations influence reaches 100%. |
These Aegis military commanders can be found in Nemesis Command Outpost sites, which only appear once Avalon Investigations influence reaches 100%.</i> |
||
| 1047998 | Vanguard Avalon: Big Boss Repeating Challenge | |||
| 1047999 | Directors destroyed | |||
| 1048000 | Destroy two Director Thunderchild ships. These Aegis military commanders can be found in Nemesis Command Outpost sites, which only appear once Avalon Investigations influence reaches 100%. |
These Aegis military commanders can be found in Nemesis Command Outpost sites, which only appear once Avalon Investigations influence reaches 100%.</i> |
||
| 1048001 | Vanguard Avalon: Item Trader Main Challenge | |||
| 1048002 | Items traded | |||
| 1048003 | Receive 30 items from Avalon Flotilla Traders. Warning: Additional items in this trade do not count towards any further challenges. Avalon Flotilla Trader locations: Amarr: Amarr, Sifilar Caldari: New Caldari, Kinakka, Poitot Gallente: Dodixie, Ostingele Minmatar: Rens, Hadozeko, SL-YBS |
<b>Warning:</b> Additional items in this trade do not count towards any further challenges. <b>Avalon Flotilla Trader locations:</b> Amarr: Amarr, Sifilar Caldari: New Caldari, Kinakka, Poitot Gallente: Dodixie, Ostingele Minmatar: Rens, Hadozeko, SL-YBS</i> |
||
| 1048004 | Vanguard Avalon: Item Trader Repeatable Challenge | |||
| 1048005 | Items traded | |||
| 1048006 | Receive 12 items from Avalon Flotilla Traders. Warning: Additional items in this trade do not count towards any further challenges. Avalon Flotilla Trader locations: Amarr: Amarr, Sifilar Caldari: New Caldari, Kinakka, Poitot Gallente: Dodixie, Ostingele Minmatar: Rens, Hadozeko, SL-YBS |
<b>Warning:</b> Additional items in this trade do not count towards any further challenges. <b>Avalon Flotilla Trader locations:</b> Amarr: Amarr, Sifilar Caldari: New Caldari, Kinakka, Poitot Gallente: Dodixie, Ostingele Minmatar: Rens, Hadozeko, SL-YBS</i> |
||
| 1048007 | Operation Avalon | |||
| 1048008 | Sites associated with Operation Avalon | |||
| 1048012 | Include Restricted Objectives | |||
| 1048031 | Minmatar Pilot | Name of item 95633 (Standard Expert Systems) | ||
| 1048032 | <font size="14">Minmatar Pilot Expert System</font>
This Expert System makes available skills enabling a capsuleer to fly Minmatar Tech 1 and Navy frigate-type, destroyer-type, cruiser-type, battlecruiser-type and battleship-type ships along with Gallente-focused supporting skills. The temporary skills provided by this Expert System last for seven days. An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump. <font size="14">Activating an Expert System</font> Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service. Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet. |
This Expert System makes available skills enabling a capsuleer to fly Minmatar Tech 1 and Navy frigate-type, destroyer-type, cruiser-type, battlecruiser-type and battleship-type ships along with Gallente-focused supporting skills. <b>The temporary skills provided by this Expert System last for seven days.</b> An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump. <font size="14"><b>Activating an Expert System</b></font> Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service. <i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i> |
Description of item "No item name" (95633) | |
| 1048038 | The remains of an Upwell convoy, it may contain valuable salvage. | |||
| 1048089 | Avalon Flotilla Trader | |||
| 1048093 | Locations of Avalon Investigations | |||
| 1048094 | A cypher used to encrypt or decrypt a strand of a Vanguard’s resonant consciousness. These cyphers are only shared with those who have earned the Vanguard’s trust. The theft or recreation of a Resonant Cypher is a sign of malicious intent against the Vanguard and is considered a heinous crime by the Avalon Flotilla.
Avalon Flotilla Traders will gladly trade for any Vanguard Resonant Cyphers that have been either earned or recovered from their enemies. |
Avalon Flotilla Traders will gladly trade for any Vanguard Resonant Cyphers that have been either earned or recovered from their enemies. |
Description of item "No item name" (95640) | |
| 1048095 | Vanguard Resonant Cypher | Name of item 95640 (Special Edition Commodities) | ||
| 1048096 | Avalon Flotilla Trader | Name of item 95641 (Large Collidable Object) | ||
| 1048097 | This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
Description of item "No item name" (95641) | |
| 1048098 | The remains of an Upwell convoy, left behind following a battle with ships from the Avalon Flotilla. Time to complete: Approximately 10 minutes. Size: 1+ pilots. Roles: Salvager. Modules: Salvager. |
<b>Time to complete:</b> Approximately 10 minutes. <b>Size:</b> 1+ pilots. <b>Roles:</b> Salvager. <b>Modules:</b> Salvager. |
||
| 1048099 | Avalon Flotilla Trader | Name of item 95643 (Large Collidable Object) | ||
| 1048100 | This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
Description of item "No item name" (95643) | |
| 1048101 | Avalon Flotilla Trader ( copy ) | |||
| 1048103 | Avalon Flotilla Trader | Name of item 95645 (Large Collidable Object) | ||
| 1048104 | This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
Description of item "No item name" (95645) | |
| 1048105 | Avalon Flotilla Trader | Name of item 95646 (Large Collidable Object) | ||
| 1048106 | This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
Description of item "No item name" (95646) | |
| 1048107 | Avalon Flotilla Trader | |||
| 1048108 | Avalon Flotilla Trader | |||
| 1048109 | Avalon Flotilla Trader | |||
| 1048110 | This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction. It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
||
| 1048111 | This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction. It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
||
| 1048112 | This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction. It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
||
| 1048113 | This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction. It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade. |
||
| 1048116 | A vault containing resources needed for the maintenance of this site's surveillance equipment, along with the data that surveillance equipment has gathered. | |||
| 1048149 | This crate contains a randomly selected Operation Avalon event booster. | Description of item "No item name" (95647) | ||
| 1048150 | Operation Avalon Booster Crate | Name of item 95647 (Special Edition Commodities) | ||
| 1048151 | Operation Avalon Assets | |||
| 1048152 | Operation Avalon Booster Crate | |||
| 1048153 | This crate contains a randomly selected Operation Avalon event booster. | |||
| 1048155 | Flotilla Harmonic Shielding | |||
| 1048156 | From this platform, AEGIS command is able to directly coordinate local security activities. The activities taking place under its purview are so secretive that even the wider EDENCOM organization lacks the security clearance level necessary to provide oversight, and a specialist task force directly under AEGIS control has been granted responsibility for combat operations. | |||
| 1048157 | A command outpost overseeing all work on project Nemesis. | |||
| 1048167 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
||
| 1048168 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Description of item "No item name" (95648) | |
| 1048169 | Cenotaph Arkombine Arisen SKIN | Name of item 95648 (Permanent SKIN) | ||
| 1048170 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
||
| 1048171 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Description of item "No item name" (95649) | |
| 1048172 | Probe Arkombine Arisen SKIN | Name of item 95649 (Permanent SKIN) | ||
| 1048173 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
||
| 1048174 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Description of item "No item name" (95650) | |
| 1048175 | Talwar Fleet Issue Arkombine Arisen SKIN | Name of item 95650 (Permanent SKIN) | ||
| 1048176 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
||
| 1048177 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Description of item "No item name" (95651) | |
| 1048178 | Corax Navy Issue Arkombine Arisen SKIN | Name of item 95651 (Permanent SKIN) | ||
| 1048179 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
||
| 1048180 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Description of item "No item name" (95652) | |
| 1048181 | Caracal Arkombine Arisen SKIN | Name of item 95652 (Permanent SKIN) | ||
| 1048182 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
||
| 1048183 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Description of item "No item name" (95653) | |
| 1048184 | Dragoon Navy Issue Arkombine Arisen SKIN | Name of item 95653 (Permanent SKIN) | ||
| 1048185 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
||
| 1048186 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
Description of item "No item name" (95654) | |
| 1048187 | Aeon Arkombine Arisen SKIN | Name of item 95654 (Permanent SKIN) | ||
| 1048188 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
||
| 1048189 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
Description of item "No item name" (95655) | |
| 1048190 | Salvation Arkombine Arisen SKIN | Name of item 95655 (Permanent SKIN) | ||
| 1048191 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
||
| 1048192 | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Description of item "No item name" (95656) | |
| 1048193 | Algos Navy Issue Arkombine Arisen SKIN | Name of item 95656 (Permanent SKIN) | ||
| 1048203 | Liberation Day Celebration Crate | Name of item 95657 (Special Edition Commodities) | ||
| 1048204 | This crate contains 10 PLEX, Flowers of Matar Satin - Limited, Darkness Forged Ferros Metallic - Limited, Pillars of the Republic - Limited, Liberated Matar Background, Festival Launcher and a Flames of the Rebellion Firework. | Description of item "No item name" (95657) | ||
| 1048212 | Liberation Day Celebration Crate | |||
| 1048213 | This crate contains 10 PLEX, Flowers of Matar Satin - Limited, Darkness Forged Ferros Metallic - Limited, Pillars of the Republic - Limited, Liberated Matar Background, Festival Launcher and a Flames of the Rebellion Firework. | |||
| 1048216 | Aralez | Name of item 95660 (Irregular Drone) | ||
| 1048217 | A prototype medium combat drone designed by Mordu’s Legion. | Description of item "No item name" (95660) | ||
| 1048262 | From this platform, AEGIS command is able to directly coordinate local security activities. The activities taking place under its purview are so secretive that even the wider EDENCOM organization lacks the security clearance level necessary to provide oversight, and a specialist task force directly under AEGIS control has been granted responsibility for combat operations. | |||
| 1048291 | Liberated Matar Background | Name of item 95672 (Portrait Backgrounds) | ||
| 1048292 | This can be consumed when updating your portrait if it is in an accessible inventory location. | Description of item "No item name" (95672) | ||
| 1048294 | Foundation Wisdom Background | Name of item 95673 (Portrait Backgrounds) | ||
| 1048295 | This can be consumed when updating your portrait if it is in an accessible inventory location. | Description of item "No item name" (95673) | ||
| 1048296 | Union Contemplation Background | Name of item 95674 (Portrait Backgrounds) | ||
| 1048297 | This can be consumed when updating your portrait if it is in an accessible inventory location. | Description of item "No item name" (95674) | ||
| 1048335 | Operation Avalon | |||
| 1048403 | A more valuable cypher used to encrypt or decrypt a strand of a ranking member of the Vanguard’s resonant consciousness.
These cyphers are only shared with those who have earned the Vanguard’s trust. The theft or recreation of a Resonant Cypher is a sign of malicious intent against the Vanguard and is considered a heinous crime by the Avalon Flotilla. Avalon Flotilla Traders will gladly trade for any Vanguard Resonant Cyphers that have been either earned or recovered from their enemies. |
These cyphers are only shared with those who have earned the Vanguard’s trust. The theft or recreation of a Resonant Cypher is a sign of malicious intent against the Vanguard and is considered a heinous crime by the Avalon Flotilla. Avalon Flotilla Traders will gladly trade for any Vanguard Resonant Cyphers that have been either earned or recovered from their enemies. |
Description of item "No item name" (95716) | |
| 1048404 | Ranking Vanguard Resonant Cypher | Name of item 95716 (Special Edition Commodities) | ||
| 1048427 | Operation Avalon is Here! | |||
| 1048428 | Fight, hack and salvage in support of planetside warclones. | |||
| 1048429 | Destroy roaming convoys for immediate rewards—or follow them to discover hidden opportunities… | |||
| 1048430 | Exchange Vanguard Tokens within your empire’s space to influence Avalon’s initial destination | |||
| 1048431 | Unlock powerful boosters, modules and components, character backgrounds and more! | |||
| 1048581 | Invalid or spoofed link |
| File Name | Size in kb (Decompressed) |
|---|
Hoboleaks is a third party website presenting unofficial information. Visit eveonline.com for the latest official news.