Comparing Tranquility (Build: 3424810) to Singularity (Build: 3411701)

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Please note that Singularity will be kept inaccessible except for specific testing windows, and may fall significantly behind Tranquility in patches. The Tranquility/Singularity diff (homepage) may not be particularly useful for the time being. Refer to the latest Tranquility patches instead.

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New Items (0 Entries)
Icon TypeID & Name Description Group Attributes
Removed Items (51 Entries)

Please note that a "removed" item often means the item was just not yet added to the "newer" build.

TypeID & Name Description Group
95391 - Amarr Gate State Large No Description Non-Interactable Object
95392 - Caldari Gate State Large No Description Non-Interactable Object
95393 - Gallente Gate State Large No Description Non-Interactable Object
95394 - Minmatar Gate State Large No Description Non-Interactable Object
95458 - Operation Avalon Background This can be consumed when updating your portrait if it is in an accessible inventory location. Portrait Backgrounds
95464 - Air Small Structure 01a No Description Non-Interactable Object
95465 - Air Small Structure 02a No Description Non-Interactable Object
95466 - Air Medium Structure 01a No Description Non-Interactable Object
95467 - Air Medium Structure 02a No Description Non-Interactable Object
95468 - Air Medium Structure 03a No Description Non-Interactable Object
95469 - Air Connection 01a No Description Non-Interactable Object
95470 - Air Connection 01b No Description Non-Interactable Object
95471 - Air Connection 02a No Description Non-Interactable Object
95472 - Air Connection 02b No Description Non-Interactable Object
95495 - Paragon Medium Structure 01a No Description Non-Interactable Object
95496 - Paragon Small Structure 01a No Description Non-Interactable Object
95497 - Paragon Station Harbor s01a No Description Non-Interactable Object
95498 - Paragon Station Harbor m01a No Description Non-Interactable Object
95499 - Paragon Center Hub No Description Non-Interactable Object
95500 - Paragon Small Structure 03a No Description Non-Interactable Object
95506 - Concord Station - CS1 No Description Non-Interactable Object
95507 - Concord Station - CS3 No Description Non-Interactable Object
95508 - Concord Station - GS5 No Description Non-Interactable Object
95509 - Concord Station - GS6 No Description Non-Interactable Object
95525 - Dragoon Navy Issue Forever Creative SKIN In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
Permanent SKIN
95526 - Corax Navy Issue Forever Creative SKIN In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
Permanent SKIN
95527 - Talwar Fleet Issue Forever Creative SKIN In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
Permanent SKIN
95528 - Algos Navy Issue Forever Creative SKIN In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
Permanent SKIN
95625 - FW ELT-5 Dungeon Tactical Destroyer Proximity Effect (DO NOT TRANSLATE) No Description Cloud
95633 - Minmatar Pilot <font size="14">Minmatar Pilot Expert System</font>

This Expert System makes available skills enabling a capsuleer to fly Minmatar Tech 1 and Navy frigate-type, destroyer-type, cruiser-type, battlecruiser-type and battleship-type ships along with Gallente-focused supporting skills.

The temporary skills provided by this Expert System last for seven days.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
Standard Expert Systems
95640 - Vanguard Resonant Cypher A cypher used to encrypt or decrypt a strand of a Vanguard’s resonant consciousness. These cyphers are only shared with those who have earned the Vanguard’s trust. The theft or recreation of a Resonant Cypher is a sign of malicious intent against the Vanguard and is considered a heinous crime by the Avalon Flotilla.

Avalon Flotilla Traders will gladly trade for any Vanguard Resonant Cyphers that have been either earned or recovered from their enemies.
Special Edition Commodities
95641 - Avalon Flotilla Trader This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.

It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
Large Collidable Object
95643 - Avalon Flotilla Trader This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.

It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
Large Collidable Object
95645 - Avalon Flotilla Trader This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.

It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
Large Collidable Object
95646 - Avalon Flotilla Trader This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.

It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
Large Collidable Object
95647 - Operation Avalon Booster Crate This crate contains a randomly selected Operation Avalon event booster. Special Edition Commodities
95648 - Cenotaph Arkombine Arisen SKIN The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Permanent SKIN
95649 - Probe Arkombine Arisen SKIN The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Permanent SKIN
95650 - Talwar Fleet Issue Arkombine Arisen SKIN The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Permanent SKIN
95651 - Corax Navy Issue Arkombine Arisen SKIN The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Permanent SKIN
95652 - Caracal Arkombine Arisen SKIN The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Permanent SKIN
95653 - Dragoon Navy Issue Arkombine Arisen SKIN The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Permanent SKIN
95654 - Aeon Arkombine Arisen SKIN The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
Permanent SKIN
95655 - Salvation Arkombine Arisen SKIN The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
Permanent SKIN
95656 - Algos Navy Issue Arkombine Arisen SKIN The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Permanent SKIN
95657 - Liberation Day Celebration Crate This crate contains 10 PLEX, Flowers of Matar Satin - Limited, Darkness Forged Ferros Metallic - Limited, Pillars of the Republic - Limited, Liberated Matar Background, Festival Launcher and a Flames of the Rebellion Firework. Special Edition Commodities
95660 - Aralez A prototype medium combat drone designed by Mordu’s Legion. Irregular Drone
95672 - Liberated Matar Background This can be consumed when updating your portrait if it is in an accessible inventory location. Portrait Backgrounds
95673 - Foundation Wisdom Background This can be consumed when updating your portrait if it is in an accessible inventory location. Portrait Backgrounds
95674 - Union Contemplation Background This can be consumed when updating your portrait if it is in an accessible inventory location. Portrait Backgrounds
95716 - Ranking Vanguard Resonant Cypher A more valuable cypher used to encrypt or decrypt a strand of a ranking member of the Vanguard’s resonant consciousness.

These cyphers are only shared with those who have earned the Vanguard’s trust. The theft or recreation of a Resonant Cypher is a sign of malicious intent against the Vanguard and is considered a heinous crime by the Avalon Flotilla.

Avalon Flotilla Traders will gladly trade for any Vanguard Resonant Cyphers that have been either earned or recovered from their enemies.
Special Edition Commodities

Blueprints (2 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
60769 - Aralez Blueprint BP Price: 1,600,000 ISK
Build Time: 6:00:00
Copy:? ME:? TE:? Limit:5x
Materials: (Janice)
1x Ogre II
1x Vespa II
Skills:
Graviton Physics I
Electronic Engineering I
Industry V
Outcome:
1x Aralez (60766)
BP Price: 1,600,000 ISK
Build Time: 0:10:00
Copy:? ME:? TE:? Limit:300x
Materials: (Janice)
1x Tritanium
Skills:
Industry I
Outcome:
1x Aralez (60766)
BP Price: 1,600,000 ISK
Build Time:
6:00:10:00
Copy:? ME:? TE:? Limit:
5300x
Materials:
1x
2446
1x 21638
Skills:
11446 I
11453 I
34
Skills:

3380
VI
Outcome:
1x 60766
86036 - Glorified Unstable Medium Ancillary Shield Booster Mutaplasmid Blueprint BP Price: 0 ISK
Build Time: 3:00:00
Copy:? ME:? TE:? Limit:10x
Materials: (Janice)
1x Unstable Medium Ancillary Shield Booster Mutaplasmid
240x Medium Mutaplasmid Residue
240x Shield Mutaplasmid Residue
Skills:
Industry III
Outcome:
1x Glorified Unstable Medium Ancillary Shield Booster Mutaplasmid (85541)
BP Price: 0 ISK
Build Time: 3:00:00
Copy:? ME:? TE:? Limit:10x
Materials: (Janice)
1x Unstable Medium Shield Booster Mutaplasmid
240x Medium Mutaplasmid Residue
240x Shield Mutaplasmid Residue
Skills:
Industry III
Outcome:
1x Glorified Unstable Medium Ancillary Shield Booster Mutaplasmid (85541)
BP Price: 0 ISK
Build Time: 3:00:00
Copy:? ME:? TE:? Limit:10x
Materials:
1x 47
7835
240x 85398
240x 85402
Skills:
3380 III
Outcome:
1x 85541
Reprocessing (0 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff

Traits (0 Entries)
TypeID, Group, & Name Tranquility Singularity Diff
Attributes (3 Entries)

Attribute "proximityDbuffEffectTacticalDestroyerHP" (6270) was removed.

Attribute "npcDroneTypeID" (6271) was removed.

Attribute Name Diff
169 - agilityMultiplier highIsGood: 0 => 1
Attributes per Type (38 Entries)
TypeID, Name, and Group Diff
28393 - Batch Compressed Crokite IV-Grade (Crokite) ignoreMiningWaste: 0.0 => None
34317 - Confessor (Tactical Destroyer) Unknown attribute 6270: 0.0 => None
34562 - Svipul (Tactical Destroyer) Unknown attribute 6270: 0.0 => None
34828 - Jackdaw (Tactical Destroyer) Unknown attribute 6270: 0.0 => None
35683 - Hecate (Tactical Destroyer) Unknown attribute 6270: 0.0 => None
49708 - Calm Abyssal Filaments Crate (Special Edition Commodities) iconID: 21924 => 24510
56365 - Tranquil Abyssal Filaments Crate (Special Edition Commodities) iconID: 24510 => 21924
60766 - Aralez (Combat Drone)
Click to toggle showing the 16 attributes.Structure Hitpoints: 580.0 => 350.0
Maximum Velocity: 1800.0 => 2000.0
Optimal Range: 4800.0 => 4200.0
Kinetic damage: 58.0 => 70.0
Thermal damage: 38.0 => 30.0
Accuracy falloff: 5000.0 => 3000.0
Turret Tracking: 0.71 => 0.7
Tertiary Skill required: 12486.0 => None
Shield Capacity: 680.0 => 650.0
Armor Hitpoints: 300.0 => 250.0
requiredSkill3Level: 1.0 => None
entityFlyRange: 4800.0 => 4200.0
Orbit Velocity: 450.0 => 500.0
Signature Radius: 75.0 => 100.0
Quaternary Skill required: 12487.0 => None
Level 5 required: 1.0 => None
87784 - Conflux Mist Gloss - Limited (Ship SKIN Design Element) marketGroupID: 3655 (Gloss) => 3654 (Satin)
89808 - Skua (Tactical Destroyer) Unknown attribute 6270: 0.0 => None
91169 - Odysseus Arkombine Arisen SKIN (Permanent SKIN) metaGroupID: None => 17
93482 - Republic Iconic - Unlimited (Ship SKIN Design Element) isDynamicType: 0 => 1
95348 - Research Vault (Spawn Container) lootRespawnTime: 86400000.0 => None
95350 - AEGIS Security Platform (Large Collidable Structure) Shield recharge time: 600000.0 => None
shieldUniformity: 1.0 => None
descriptionID: 1048262 => None
95381 - Nemesis Test Center (Large Collidable Structure) Shield recharge time: 600000.0 => None
shieldUniformity: 1.0 => None
95383 - Nemesis Research Outpost (Large Collidable Structure) Shield recharge time: 600000.0 => None
shieldUniformity: 1.0 => None
95390 - Avalon Hacking Can (Spawn Container) lootRespawnTime: 86400000.0 => None
descriptionID: 1048116 => None
95396 - Defiant Ochre Metallic - Limited (Ship SKIN Design Element) published: 1 => 0
95397 - Defiant Ochre Metallic - Unlimited (Ship SKIN Design Element) published: 1 => 0
95398 - Radiant Aureate Metallic - Limited (Ship SKIN Design Element) published: 1 => 0
95399 - Radiant Aureate Metallic - Unlimited (Ship SKIN Design Element) published: 1 => 0
marketGroupID: 3632 (Metallic Nanocoatings) => 3654 (Satin)
95400 - Defiant Ochre Matte - Limited (Ship SKIN Design Element) published: 1 => 0
95401 - Defiant Ochre Matte - Unlimited (Ship SKIN Design Element) published: 1 => 0
95402 - Resolve Stratos Gloss - Limited (Ship SKIN Design Element) published: 1 => 0
95403 - Resolve Stratos Gloss - Unlimited (Ship SKIN Design Element) published: 1 => 0
95404 - Violent Surge Metallic - Limited (Ship SKIN Design Element) published: 1 => 0
95406 - Resolve Stratos Matte - Limited (Ship SKIN Design Element) published: 1 => 0
95408 - Reclaimed Dawn Satin - Limited (Ship SKIN Design Element) published: 1 => 0
95410 - Ascendant Zenith Gloss - Limited (Ship SKIN Design Element) published: 1 => 0
95411 - Ascendant Zenith Gloss - Unlimited (Ship SKIN Design Element) published: 1 => 0
95412 - Enduring Core - Limited (Ship SKIN Design Element) published: 1 => 0
95413 - Enduring Core - Unlimited (Ship SKIN Design Element) published: 1 => 0
95415 - Rebel Crest - Limited (Ship SKIN Design Element) published: 1 => 0
95417 - Remnant Dominion - Limited (Ship SKIN Design Element) published: 1 => 0
95502 - Director Thunderchild (Irregular Battleship) npcDroneCapacity: 2.0 => None
npcDroneBandwidth: 1.0 => None
Unknown attribute 6271: 95660.0 => None
95533 - Astrograph Clash Booster (Booster) Primary Skill required: 3405.0 => None
requiredSkill1Level: 1.0 => None
95534 - SITREP Fleeting Booster (Booster) Primary Skill required: 3405.0 => None
requiredSkill1Level: 1.0 => None
95543 - Tenacious Volatile Booster (Booster) Booster Slot: 15.0 => 17.0
marketGroupID: 2790 (Booster Slot 15) => 2792 (Booster Slot 17)
Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

Effects (0 Entries)

Effect "capNeedBonusEffectLasersOnline" (12940) was removed.

Effect "proximityDbuffTacticalDestroyerHPAddEffect" (12924) was removed.

Effect Name Diff
Effects per Type (23 Entries)
TypeID, Name, and Group Effects Changes
34317 - Confessor (Tactical Destroyer) Removed Effects:
proximityDbuffTacticalDestroyerHPAddEffect
34562 - Svipul (Tactical Destroyer) Removed Effects:
proximityDbuffTacticalDestroyerHPAddEffect
34828 - Jackdaw (Tactical Destroyer) Removed Effects:
proximityDbuffTacticalDestroyerHPAddEffect
35683 - Hecate (Tactical Destroyer) Removed Effects:
proximityDbuffTacticalDestroyerHPAddEffect
77489 - Preaching Augoror (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77654 - Sawbones Osprey (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77655 - Bulwark Exequror (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77656 - Malignant Ixion (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77657 - Machinist Renderer (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77658 - Fortifying Rodiva (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77659 - Soothing Rectifier (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77660 - Skald Scythe (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77661 - Justifier Augoror (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77662 - Insurer Osprey (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77663 - Exonerater Exequror (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77664 - Bastion Exequror (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77665 - Bolstering Osprey (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77666 - Refuge Scythe (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
77667 - Shepherd Augoror (Homefront Operations Enemy Cruiser) Added Effects:
targetAttack
84636 - Soothing Linothorax (Irregular Cruiser) Added Effects:
targetAttack
86427 - Soothing Chiton (Irregular Cruiser) Added Effects:
targetAttack
89808 - Skua (Tactical Destroyer) Removed Effects:
proximityDbuffTacticalDestroyerHPAddEffect
93913 - Imperial Navy 'Atonement' Tracking Enhancer (Tracking Enhancer) Added Effects:
capNeedBonusEffectLasers
Removed Effects:
capNeedBonusEffectLasersOnline

Clone State Access (0 Entries)
Alpha Caldari (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Minmatar (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Gallente (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Expert Systems (3 Entries)
TypeID & Name Tranquility Singularity Diff
87492 - Enforcer destroyer_es (7d duration)

Small Hybrid Turret IV
Small Projectile Turret IV
Small Energy Turret IV
Rapid Firing III
Sharpshooter III
Motion Prediction III
Surgical Strike III
Controlled Bursts III
Trajectory Analysis III
Weapon Upgrades IV
Rockets IV
Spaceship Command IV
Social III
Connections III
Mechanics IV
Repair Systems IV
Hull Upgrades IV
Biology III
Shield Operation IV
Capacitor Systems Operation IV
Shield Management IV
Tactical Shield Manipulation III
Capacitor Emission Systems III
Energy Grid Upgrades IV
Shield Upgrades III
Drones IV
Drone Avionics III
Drone Interfacing III
Afterburner IV
Fuel Conservation III
Acceleration Control IV
Evasive Maneuvering IV
Warp Drive Operation IV
Missile Bombardment IV
Guided Missile Precision III
Target Navigation Prediction III
Warhead Upgrades III
Rapid Launch III
EM Armor Compensation III
Explosive Armor Compensation III
Kinetic Armor Compensation III
Thermal Armor Compensation III
Light Drone Operation IV
Jury Rigging III
Launcher Rigging III
Amarr Destroyer IV
Caldari Destroyer IV
Gallente Destroyer IV
Minmatar Destroyer IV
destroyer_es (7d duration)

Small Hybrid Turret IV
Small Projectile Turret IV
Small Energy Turret IV
Rapid Firing III
Sharpshooter III
Motion Prediction III
Surgical Strike III
Controlled Bursts III
Trajectory Analysis III
Weapon Upgrades III
Rockets IV
Spaceship Command IV
Social III
Connections III
Mechanics IV
Repair Systems IV
Hull Upgrades IV
Biology III
Shield Operation IV
Capacitor Systems Operation IV
Shield Management IV
Tactical Shield Manipulation III
Capacitor Emission Systems III
Energy Grid Upgrades IV
Shield Upgrades III
Drones IV
Drone Avionics III
Drone Interfacing III
Afterburner IV
Fuel Conservation III
Acceleration Control IV
Evasive Maneuvering IV
Warp Drive Operation IV
Missile Bombardment IV
Guided Missile Precision III
Target Navigation Prediction III
Warhead Upgrades III
Rapid Launch III
EM Armor Compensation III
Explosive Armor Compensation III
Kinetic Armor Compensation III
Thermal Armor Compensation III
Light Drone Operation IV
Jury Rigging III
Launcher Rigging III
Amarr Destroyer IV
Caldari Destroyer IV
Gallente Destroyer IV
Minmatar Destroyer IV
destroyer_es (7d duration)

Small Hybrid Turret IV
Small Projectile Turret IV
Small Energy Turret IV
Rapid Firing III
Sharpshooter III
Motion Prediction III
Surgical Strike III
Controlled Bursts III
Trajectory Analysis III
Weapon Upgrades I
VII
Rockets IV
Spaceship Command IV
Social III
Connections III
Mechanics IV
Repair Systems IV
Hull Upgrades IV
Biology III
Shield Operation IV
Capacitor Systems Operation IV
Shield Management IV
Tactical Shield Manipulation III
Capacitor Emission Systems III
Energy Grid Upgrades IV
Shield Upgrades III
Drones IV
Drone Avionics III
Drone Interfacing III
Afterburner IV
Fuel Conservation III
Acceleration Control IV
Evasive Maneuvering IV
Warp Drive Operation IV
Missile Bombardment IV
Guided Missile Precision III
Target Navigation Prediction III
Warhead Upgrades III
Rapid Launch III
EM Armor Compensation III
Explosive Armor Compensation III
Kinetic Armor Compensation III
Thermal Armor Compensation III
Light Drone Operation IV
Jury Rigging III
Launcher Rigging III
Amarr Destroyer IV
Caldari Destroyer IV
Gallente Destroyer IV
Minmatar Destroyer IV
87494 - Soldier of Fortune sof_expert (7d duration)

Medium Hybrid Turret IV
Medium Projectile Turret IV
Medium Energy Turret IV
Rapid Firing III
Sharpshooter III
Motion Prediction III
Surgical Strike III
Controlled Bursts III
Trajectory Analysis III
Weapon Upgrades IV
Spaceship Command IV
Gallente Cruiser III
Minmatar Cruiser III
Caldari Cruiser III
Amarr Cruiser III
Social III
Connections III
Mechanics IV
Repair Systems IV
Hull Upgrades IV
Biology III
Shield Operation IV
Capacitor Systems Operation IV
Shield Management IV
Tactical Shield Manipulation III
Capacitor Emission Systems III
Energy Grid Upgrades IV
Shield Upgrades IV
Drones V
Drone Avionics III
Drone Interfacing III
Afterburner IV
Fuel Conservation IV
Acceleration Control IV
Evasive Maneuvering IV
High Speed Maneuvering IV
Warp Drive Operation IV
Missile Bombardment III
Guided Missile Precision III
Target Navigation Prediction III
Warhead Upgrades III
Rapid Launch III
Light Drone Operation III
Heavy Assault Missiles IV
Medium Drone Operation IV
sof_expert (7d duration)

Medium Hybrid Turret IV
Medium Projectile Turret IV
Medium Energy Turret IV
Rapid Firing III
Sharpshooter III
Motion Prediction III
Surgical Strike III
Controlled Bursts III
Trajectory Analysis III
Weapon Upgrades IV
Spaceship Command IV
Gallente Cruiser III
Minmatar Cruiser III
Caldari Cruiser III
Amarr Cruiser III
Social III
Connections III
Mechanics IV
Repair Systems IV
Hull Upgrades IV
Biology III
Shield Operation IV
Capacitor Systems Operation IV
Shield Management IV
Tactical Shield Manipulation III
Capacitor Emission Systems III
Energy Grid Upgrades IV
Shield Upgrades IV
Drones V
Drone Avionics III
Drone Interfacing III
Afterburner IV
Fuel Conservation IV
Evasive Maneuvering IV
High Speed Maneuvering IV
Warp Drive Operation IV
Missile Bombardment III
Guided Missile Precision III
Target Navigation Prediction III
Warhead Upgrades III
Rapid Launch III
Light Drone Operation III
Heavy Assault Missiles IV
Medium Drone Operation IV
sof_expert (7d duration)

Medium Hybrid Turret IV
Medium Projectile Turret IV
Medium Energy Turret IV
Rapid Firing III
Sharpshooter III
Motion Prediction III
Surgical Strike III
Controlled Bursts III
Trajectory Analysis III
Weapon Upgrades IV
Spaceship Command IV
Gallente Cruiser III
Minmatar Cruiser III
Caldari Cruiser III
Amarr Cruiser III
Social III
Connections III
Mechanics IV
Repair Systems IV
Hull Upgrades IV
Biology III
Shield Operation IV
Capacitor Systems Operation IV
Shield Management IV
Tactical Shield Manipulation III
Capacitor Emission Systems III
Energy Grid Upgrades IV
Shield Upgrades IV
Drones V
Drone Avionics III
Drone Interfacing III
Afterburner IV
Fuel Conservation
IV
Acceleration Control
IV
Evasive Maneuvering IV
High Speed Maneuvering IV
Warp Drive Operation IV
Missile Bombardment III
Guided Missile Precision III
Target Navigation Prediction III
Warhead Upgrades III
Rapid Launch III
Light Drone Operation III
Heavy Assault Missiles IV
Medium Drone Operation IV
95633 - No Item Name liberation_es (7d duration)

Gunnery V
Small Projectile Turret V
Medium Projectile Turret V
Large Projectile Turret IV
Rapid Firing IV
Sharpshooter IV
Motion Prediction IV
Surgical Strike IV
Controlled Bursts IV
Trajectory Analysis IV
Weapon Upgrades IV
Missile Launcher Operation V
Light Missiles V
Heavy Missiles V
Torpedoes IV
Cruise Missiles IV
Spaceship Command IV
Minmatar Frigate IV
Minmatar Cruiser IV
Minmatar Battleship IV
Social III
Connections II
Mechanics V
Repair Systems IV
Hull Upgrades V
Biology III
Shield Operation IV
Capacitor Systems Operation III
Shield Management IV
Tactical Shield Manipulation IV
Capacitor Emission Systems III
Energy Grid Upgrades IV
Shield Upgrades IV
Drones V
Drone Avionics IV
Drone Interfacing III
Afterburner III
Acceleration Control III
Evasive Maneuvering III
High Speed Maneuvering III
Warp Drive Operation III
Small Autocannon Specialization III
Thermal Shield Compensation II
Small Artillery Specialization III
Medium Artillery Specialization III
Medium Autocannon Specialization III
Drone Navigation IV
EM Shield Compensation II
Kinetic Shield Compensation II
Explosive Shield Compensation II
Missile Bombardment IV
Light Missile Specialization III
Heavy Missile Specialization III
Guided Missile Precision III
Target Navigation Prediction III
Rapid Launch IV
Drone Sharpshooting IV
Drone Durability III
Light Drone Operation IV
Heavy Assault Missile Specialization III
Heavy Assault Missiles V
Minmatar Destroyer IV
Minmatar Battlecruiser IV
Medium Drone Operation IV
No Data liberation_es (7d duration)

Gunnery V
Small Projectile Turret V
Medium Projectile Turret V
Large Projectile Turret IV
Rapid Firing IV
Sharpshooter IV
Motion Prediction IV
Surgical Strike IV
Controlled Bursts IV
Trajectory Analysis IV
Weapon Upgrades IV
Missile Launcher Operation V
Light Missiles V
Heavy Missiles V
Torpedoes IV
Cruise Missiles IV
Spaceship Command IV
Minmatar Frigate IV
Minmatar Cruiser IV
Minmatar Battleship IV
Social III
Connections II
Mechanics V
Repair Systems IV
Hull Upgrades V
Biology III
Shield Operation IV
Capacitor Systems Operation III
Shield Management IV
Tactical Shield Manipulation IV
Capacitor Emission Systems III
Energy Grid Upgrades IV
Shield Upgrades IV
Drones V
Drone Avionics IV
Drone Interfacing III
Afterburner III
Acceleration Control III
Evasive Maneuvering III
High Speed Maneuvering III
Warp Drive Operation III
Small Autocannon Specialization III
Thermal Shield Compensation II
Small Artillery Specialization III
Medium Artillery Specialization III
Medium Autocannon Specialization III
Drone Navigation IV
EM Shield Compensation II
Kinetic Shield Compensation II
Explosive Shield Compensation II
Missile Bombardment IV
Light Missile Specialization III
Heavy Missile Specialization III
Guided Missile Precision III
Target Navigation Prediction III
Rapid Launch IV
Drone Sharpshooting IV
Drone Durability III
Light Drone Operation IV
Heavy Assault Missile Specialization III
Heavy Assault Missiles V
Minmatar Destroyer IV
Minmatar Battlecruiser IV
Medium Drone Operation IV
No Data

Strings (267 Entries)
Key Tranquility Singularity Diff Usage
93930 The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime.

It was most famously flown by the legendary Admiral Yakiya Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.

The Chimera is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.
The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime.

It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.

The Chimera is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.
The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime.

It was most famously flown by the legendary Admiral Yaki
ya Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.

The Chimera is capable of generating a <a href=showinfo:83094>Jump Conduit Portal</a> which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.
Description of item "Chimera" (23915)
144429 Our engineering scientists, working at our highly secure, clandestine R&D facility on a nearby planet have produced a new type of cloaking device that, when fitted to Covert Ops ships, could theoretically enable them to jump through stargates without uncloaking! And yes, I can see by the look on your face that you must think I've had far too many Extra Strength Quafe sodas today. However, I can assure you that, while it may be many years before this technology is perfected and suitable for even experimental use, the science behind it is quite real, and this is where this story takes a very important twist.


Our internal security teams have managed to uncover a plan formulated by one of our competitors to steal the prototype cloaking system at some point between the time it leaves the lab up until it arrives at the field testing facility over in the next system. Problem is, we don't yet know who the spy is, so we devised a plan to get that spy to expose himself so that we can then move in and make the arrest.


To this end, you will be delivering is a very detailed mock-up series of the actual prototype, one that will withstand an initial visual and electronic scrutiny on the part of the thief. In all practical terms, however, these devices could no more cloak a ship than it could cook your morning breakfast. We are naming this event Operation Doorstop, which is our planning team's attempt at humor, given the uselessness of this particular lump of metal and wires. What we do need, though, is your absolute confidentiality on this shipment. If the spy gets any whiff that this is a set-up, we will likely never know who he or she is, and we will remain at ongoing risk of one of our most important R&D projects potentially falling into the wrong hands.


So, what do you say, {[character]player.name}? Willing to take on this rather interesting assignment?
Our engineering scientists, working at our highly secure, clandestine R&D facility on a nearby planet have produced a new type of cloaking device that, when fitted to Covert Ops ships, could theoretically enable them to jump through stargates without uncloaking! And yes, I can see by the look on your face that you must think I've had far too many Extra Strength Quafe sodas today. However, I can assure you that, while it may be many years before this technology is perfected and suitable for even experimental use, the science behind it is quite real, and this is where this story takes a very important twist.


Our internal security teams have managed to uncover a plan formulated by one of our competitors to steal the prototype cloaking system at some point between the time it leaves the lab up until it arrives at the field testing facility over in the next system. Problem is, we don't yet know who the spy is, so we devised a plan to get that spy to expose himself so that we can then move in and make the arrest.


To this end, you will be delivering is a very detailed mock-up series of the actual prototype, one that will withstand an initial visual and electronic scrutiny on the part of the thief. In all practical terms, however, these devices could no more cloak a ship than it could cook your morning breakfast. We are naming this event Operation Doorstop, which is our planning team's attempt at humor, given the uselessness of this particular lump of metal and wires. What we do need, though, is your absolute confidentiality on this shipment. If the spy gets any whiff that this is a set-up, we will likely never know who he or she is, and we will remain at ongoing risk of one of our most important R&D projects potentially falling into the wrong hands.


So, what do you say, {[character]player.name}? Willing to take on this rather interesting assignment?
Our engineering scientists, working at our highly secure, clandestine R&amp;D facility on a nearby planet have produced a new type of cloaking device that, when fitted to Covert Ops ships, could theoretically enable them to jump through stargates without uncloaking! And yes, I can see by the look on your face that you must think I've had far too many Extra Strength Quafe sodas today. However, I can assure you that, while it may be many years before this technology is perfected and suitable for even experimental use, the science behind it is quite real, and this is where this story takes a very important twist.


Our internal security teams have managed to uncover a plan formulated by one of our competitors to steal the prototype cloaking system at some point between the time it leaves the lab up until it arrives at the field testing facility over in the next system. Problem is, we don't yet know who the spy is, so we devised a plan to get that spy to expose himself so that we can then move in and make the arrest.


To this end, you will be delivering is a very detailed mock-up series of the actual prototype, one that will withstand an initial visual and electronic scrutiny on the part of the thief. In all practical terms, however, these devices could no more cloak a ship than it could cook your morning breakfast. We are naming this event Operation Doorstop, which is our planning team's attempt at humor, given the uselessness of this particular lump of metal and wires. What we do need, though, is your absolute confidentiality on this shipment. If the spy gets any whiff that this is a set-up, we will likely never know who he or she is, and we will remain at ongoing risk of one of our most important R&amp;D projects potentially falling into the wrong hands.


So, what do you say, {[character]player.name}? Willing to take on this rather interesting assignment?
144431 Our engineering scientists, working at our highly secure, clandestine R&D facility on a nearby planet have produced a new type of cloaking device that, when fitted to Covert Ops ships, could theoretically enable them to jump through stargates without uncloaking! And yes, I can see by the look on your face that you must think I've had far too many Extra Strength Quafe sodas today. However, I can assure you that, while it may be many years before this technology is perfected and suitable for even experimental use, the science behind it is quite real, and this is where this story takes a very important twist.


Our internal security teams have managed to uncover a plan formulated by one of our competitors to steal the prototype cloaking system at some point between the time it leaves the lab up until it arrives at the field testing facility over in the next system. Problem is, we don't yet know who the spy is, so we devised a plan to get that spy to expose himself so that we can then move in and make the arrest.


To this end, you will be delivering is a very detailed mock-up series of the actual prototype, one that will withstand an initial visual and electronic scrutiny on the part of the thief. In all practical terms, however, these devices could no more cloak a ship than it could cook your morning breakfast. We are naming this event Operation Doorstop, which is our planning team's attempt at humor, given the uselessness of this particular lump of metal and wires. What we do need, though, is your absolute confidentiality on this shipment. If the spy gets any whiff that this is a set-up, we will likely never know who he or she is, and we will remain at ongoing risk of one of our most important R&D projects potentially falling into the wrong hands.


So, what do you say, {[character]player.name}? Willing to take on this rather interesting assignment?
Our engineering scientists, working at our highly secure, clandestine R&D facility on a nearby planet have produced a new type of cloaking device that, when fitted to Covert Ops ships, could theoretically enable them to jump through stargates without uncloaking! And yes, I can see by the look on your face that you must think I've had far too many Extra Strength Quafe sodas today. However, I can assure you that, while it may be many years before this technology is perfected and suitable for even experimental use, the science behind it is quite real, and this is where this story takes a very important twist.


Our internal security teams have managed to uncover a plan formulated by one of our competitors to steal the prototype cloaking system at some point between the time it leaves the lab up until it arrives at the field testing facility over in the next system. Problem is, we don't yet know who the spy is, so we devised a plan to get that spy to expose himself so that we can then move in and make the arrest.


To this end, you will be delivering is a very detailed mock-up series of the actual prototype, one that will withstand an initial visual and electronic scrutiny on the part of the thief. In all practical terms, however, these devices could no more cloak a ship than it could cook your morning breakfast. We are naming this event Operation Doorstop, which is our planning team's attempt at humor, given the uselessness of this particular lump of metal and wires. What we do need, though, is your absolute confidentiality on this shipment. If the spy gets any whiff that this is a set-up, we will likely never know who he or she is, and we will remain at ongoing risk of one of our most important R&D projects potentially falling into the wrong hands.


So, what do you say, {[character]player.name}? Willing to take on this rather interesting assignment?
Our engineering scientists, working at our highly secure, clandestine R&amp;D facility on a nearby planet have produced a new type of cloaking device that, when fitted to Covert Ops ships, could theoretically enable them to jump through stargates without uncloaking! And yes, I can see by the look on your face that you must think I've had far too many Extra Strength Quafe sodas today. However, I can assure you that, while it may be many years before this technology is perfected and suitable for even experimental use, the science behind it is quite real, and this is where this story takes a very important twist.


Our internal security teams have managed to uncover a plan formulated by one of our competitors to steal the prototype cloaking system at some point between the time it leaves the lab up until it arrives at the field testing facility over in the next system. Problem is, we don't yet know who the spy is, so we devised a plan to get that spy to expose himself so that we can then move in and make the arrest.


To this end, you will be delivering is a very detailed mock-up series of the actual prototype, one that will withstand an initial visual and electronic scrutiny on the part of the thief. In all practical terms, however, these devices could no more cloak a ship than it could cook your morning breakfast. We are naming this event Operation Doorstop, which is our planning team's attempt at humor, given the uselessness of this particular lump of metal and wires. What we do need, though, is your absolute confidentiality on this shipment. If the spy gets any whiff that this is a set-up, we will likely never know who he or she is, and we will remain at ongoing risk of one of our most important R&amp;D projects potentially falling into the wrong hands.


So, what do you say, {[character]player.name}? Willing to take on this rather interesting assignment?
264044 One of our R&D facilities has been working hard to produce a new type of cloaking device for Covert Ops vessels that will allow those ships to remain cloaked while jumping stargates. However, it has recently been brought to our attention that a corporate espionage agent sent by a rival company is targeting this new technology, for obvious reasons. In order to flush him out and arrest him, however, we need to catch him in the act. So, we are asking you to transport a decoy prototype cloaking device from this station to one we designate. With such a juicy target, we feel the spy will not be able to resist making an attempt to steal it somewhere between here and there. We need you to fly this device to that station utilizing absolute secrecy. One of our R&D facilities has been working hard to produce a new type of cloaking device for Covert Ops vessels that will allow those ships to remain cloaked while jumping stargates. However, it has recently been brought to our attention that a corporate espionage agent sent by a rival company is targeting this new technology, for obvious reasons. In order to flush him out and arrest him, however, we need to catch him in the act. So, we are asking you to transport a decoy prototype cloaking device from this station to one we designate. With such a juicy target, we feel the spy will not be able to resist making an attempt to steal it somewhere between here and there. We need you to fly this device to that station utilizing absolute secrecy. One of our R&amp;D facilities has been working hard to produce a new type of cloaking device for Covert Ops vessels that will allow those ships to remain cloaked while jumping stargates. However, it has recently been brought to our attention that a corporate espionage agent sent by a rival company is targeting this new technology, for obvious reasons. In order to flush him out and arrest him, however, we need to catch him in the act. So, we are asking you to transport a decoy prototype cloaking device from this station to one we designate. With such a juicy target, we feel the spy will not be able to resist making an attempt to steal it somewhere between here and there. We need you to fly this device to that station utilizing absolute secrecy.
545150 Payment for use of {[item]arg1.name}. Payment for use of {itemTraderTypeID}. Payment for use of {[item]arg1.nameTraderTypeID}. UI/Wallet/EntryTypeDescriptions/itemTraderPaymentDescription
553391 HyperNet offer created HyperNet offer created. HyperNet offer created. Notifications/NotificationNames/HyperNetOfferCreated
570550 Payment for use of {[item]arg1.name}. Payment for use of {itemTraderTypeID}. Payment for use of {[item]arg1.nameTraderTypeID}. UI/Generic/FormatReference/itemTraderPaymentDescription
1009122 The crate contains an insured T1 fitted Destroyer from your starter Empire.
This item cannot be traded or sold on the market.
This item cannot be traded or sold on the market. The crate contains an insured T1 fitted Destroyer from your starter Empire.
This item cannot be traded or sold on the market.
Description of item "Enforcer Starter Crate" (87430)
1009124 The crate contains an exploration frigate for your starting Empire; it is fitted and insured.
This item cannot be traded or sold on the market.
This item cannot be traded or sold on the market. The crate contains an exploration frigate for your starting Empire; it is fitted and insured.
This item cannot be traded or sold on the market.
Description of item "Explorer Starter Crate" (87431)
1009128 The crate contains an insured T1 fitted Cruiser from your starting Empire.
This item cannot be traded or sold on the market.
This item cannot be traded or sold on the market. The crate contains an insured T1 fitted Cruiser from your starting Empire.
This item cannot be traded or sold on the market.
Description of item "Soldier of Fortune Starter Crate" (87433)
1018527 Avalon Investigations: {[numeric]amount} Active Convoys: {[numeric]amount} Avalon Investigationctive Convoys: {[numeric]amount} UI/Agency/Seasons/VanguardNemesis/ActiveConvoys
1018597 As Vanguard finish Expeditions, they will progress this track, revealing additional Avalon Investigations each time it completes.

Location Avalon Investigations using the Universe Map. Track AEGIS Sqaulls in Investigation systems with your Directional Scanner or Combat Probes to uncover hidden sites.
All Capsuleers help progress this challenge. It will progress whenever a player completes an Assignment while playing Vanguard. Once completed it will spawn Unlisted Squall convoys somewhere in the Universe. Convoys will be shown on the Universe Map and can be seen on the D-Scanner or with Combat Probes. As Vanguard finish Expeditions, they will progress this track, revealing additional Avalon Investigations each time it completes.

Location Avalon Investigations us
ll Capsuleers help progress this challenge. It will progress whenever a player completes an Assignment while playing Vanguard. Once completed it will spawn Unlisted Squall convoys somewhere ing the Universe Map. Track AEGIS Sqaulls in Investigation systems with your Directional . Convoys will be shown on the Universe Map and can be seen on the D-Scanner or with Combat Probes to uncover hidden sites.
UI/Agency/Seasons/VanguardNemesis/InfoHint
1018631 Operation Avalon Vanguard Event Operation AvalonVanguard Event UI/Map/StarModeHandler/VanguardNemesisConvoys
1018632 Avalon Investigations, they can be revealed when the Vanguard have completed sufficient Expeditions. Convoys revealed through the actions of the deployed Vanguard clones Avalon Investigations, they can be revealed when the Vanguard have completed sufficient Expeditions.Convoys revealed through the actions of the deployed Vanguard clones UI/Map/StarModeHandler/Hints/VanguardNemesisConvoys
1018775 {[numeric]amount} {[numeric]amount -> "Avalon Investigation", "Avalon Investigations"} in system {[numeric]amount} {[numeric]amount -> "Convoy", "Convoys"} in system {[numeric]amount} {[numeric]amount -> "Avalon Investigation", "Avalon InvestigationConvoy", "Convoys"} in system UI/Map/StarModeHandler/Hints/VanguardNemesisConvoysTooltip
1031290 Batch Compressed Crokite II-Grade Batch Compressed Crokite IV-Grade Batch Compressed Crokite IIV-Grade Name of item 28393 (Crokite)
1038389 Contested Sanctified FRF ELT-5 Contested Sanctified FRF ELT-10 Contested Sanctified FRF ELT-510
1038391 Contested Sanctified FRF ELT-5 Contested Sanctified FRF ELT-10 Contested Sanctified FRF ELT-510 Name for dungeon 14053
1039158 Amarr Sanctified Field Research Facility Amarr Sanctified Field Research Facility
1039170 FW Complex - Contested FRF ELT-5 - Attacker Spawner (DO NOT TRANSLATE) FW Complex - Contested FRF ELT-10 - Attacker Spawner (DO NOT TRANSLATE) FW Complex - Contested FRF ELT-510 - Attacker Spawner (DO NOT TRANSLATE) Name of item 93083 (Cloud)
1039262 Caldari Eyrie Drifter Field Research Facility Caldari Eyrie Field Research Facility Caldari Eyrie Drifter Field Research Facility
1039263 Contested Eyrie FRF ELT-5 Contested Eyrie FRF ELT-10 Contested Eyrie FRF ELT-510
1039264 Contested Eyrie FRF ELT-5 Contested Eyrie FRF ELT-10 Contested Eyrie FRF ELT-510 Name for dungeon 14064
1039265 Contested Rogue FRF ELT-5 Contested Rogue FRF ELT-10 Contested Rogue FRF ELT-510
1039267 Contested Rogue FRF ELT-5 Contested Rogue FRF ELT-10 Contested Rogue FRF ELT-510 Name for dungeon 14065
1039268 Minmatar Liberated Drifter Field Research Facility Minmatar Liberated Field Research Facility Minmatar Liberated Drifter Field Research Facility
1039269 Contested Liberated FRF ELT-5 Contested Liberated FRF ELT-10 Contested Liberated FRF ELT-510
1039270 Contested Liberated FRF ELT-5 Contested Liberated FRF ELT-10 Contested Liberated FRF ELT-510 Name for dungeon 14066
1040092 All Objectives All Objectives UI/Campaigns/AllObjectives
1042586 FW Complex - Contested FRF ELT-5 - Occupier Spawner (DO NOT TRANSLATE) FW Complex - Contested FRF ELT-10 - Occupier Spawner (DO NOT TRANSLATE) FW Complex - Contested FRF ELT-510 - Occupier Spawner (DO NOT TRANSLATE) Name of item 93082 (Cloud)
1042814 My objectives Active My objeActives UI/Campaigns/ActiveObjectives
1045807 This sealed containment crate holds a Tranquil Abyssal Filament of a random weather type that can transport you to an Abyssal Deadspace pocket. This sealed containment crate holds a Calm Abyssal Filament of a random weather type that can transport you to an Abyssal Deadspace pocket. This sealed containment crate holds a TranquilCalm Abyssal Filament of a random weather type that can transport you to an Abyssal Deadspace pocket.
1045814 The crate contains an insured T1 fitted Cruiser from your starting Empire. The crate contains an insured T1 fitted Cruisers from your starting Empire. The crate contains an insured T1 fitted Cruisers from your starting Empire.
1045832 The crate contains a fitted Pioneer mining destroyer with insurance.
This item cannot be traded or sold on the market.
This item cannot be traded or sold on the market. The crate contains a fitted Pioneer mining destroyer with insurance.
This item cannot be traded or sold on the market.
Description of item "Pioneer Starter Crate" (95191)
1046758 POI: Nemesis Test Center POI: Nemesis Test Center Name for dungeon 14218
1046991 POI: AEGIS Security Platform AEGIS Security Platform POI: AEGIS Security Platform Name for dungeon 14225
1047135 Surveillance Vault Avalon Hacking Can Surveillance VaultAvalon Hacking Can Name of item 95390 (Spawn Container)
1047138 Amarr Gate State Large Amarr Gate State Large Name of item 95391 (Non-Interactable Object)
1047139 Caldari Gate State Large Caldari Gate State Large Name of item 95392 (Non-Interactable Object)
1047140 Gallente Gate State Large Gallente Gate State Large Name of item 95393 (Non-Interactable Object)
1047141 Minmatar Gate State Large Minmatar Gate State Large Name of item 95394 (Non-Interactable Object)
1047144 Adaz - Gate to Steadfast Adaz - Gate to Steadfast
1047145 Steadfast - Gate to Adaz Steadfast - Gate to Adaz
1047174 Defiant Latten Defiant Ochre Defiant LattenOchre
1047175 Defiant Latten Metallic - Limited Defiant Ochre Metallic - Limited Defiant LattenOchre Metallic - Limited Name of item 95396 (Ship SKIN Design Element)
1047177 Defiant Latten Metallic - Unlimited Defiant Ochre Metallic - Unlimited Defiant LattenOchre Metallic - Unlimited Name of item 95397 (Ship SKIN Design Element)
1047179 Radiant Aureate Radiant Aureate Satin Radiant Aureate Satin
1047184 Defiant Latten Matte Defiant Ochre Matte Defiant LattenOchre Matte
1047185 Defiant Latten Matte - Limited Defiant Ochre Matte - Limited Defiant LattenOchre Matte - Limited Name of item 95400 (Ship SKIN Design Element)
1047187 Defiant Latten Matte - Unlimited Defiant Ochre Matte - Unlimited Defiant LattenOchre Matte - Unlimited Name of item 95401 (Ship SKIN Design Element)
1047189 Avalon Aqua Gloss Resolve Stratos Gloss Avalon AquaResolve Stratos Gloss
1047190 Avalon Aqua Gloss - Limited Resolve Stratos Gloss - Limited Avalon AquaResolve Stratos Gloss - Limited Name of item 95402 (Ship SKIN Design Element)
1047192 Avalon Aqua Gloss - Unlimited Resolve Stratos Gloss - Unlimited Avalon AquaResolve Stratos Gloss - Unlimited Name of item 95403 (Ship SKIN Design Element)
1047194 Harmonic Alloy Violent Surge Harmonic AlloyViolent Surge
1047195 Harmonic Alloy Metallic - Limited Violent Surge Metallic - Limited Harmonic AlloyViolent Surge Metallic - Limited Name of item 95404 (Ship SKIN Design Element)
1047197 Harmonic Alloy Metallic - Unlimited Violent Surge Metallic - Unlimited Harmonic AlloyViolent Surge Metallic - Unlimited Name of item 95405 (Ship SKIN Design Element)
1047199 Avalon Aqua Matte Resolve Stratos Matte Avalon AquaResolve Stratos Matte
1047209 Avalon Aqua Matte - Limited Resolve Stratos Matte - Limited Avalon AquaResolve Stratos Matte - Limited Name of item 95406 (Ship SKIN Design Element)
1047211 Avalon Aqua Matte - Unlimited Resolve Stratos Matte - Unlimited Avalon AquaResolve Stratos Matte - Unlimited Name of item 95407 (Ship SKIN Design Element)
1047213 Arkombine Dawn Satin Reclaimed Dawn Satin ArkombineReclaimed Dawn Satin
1047214 Arkombine Dawn Satin - Limited Reclaimed Dawn Satin - Limited ArkombineReclaimed Dawn Satin - Limited Name of item 95408 (Ship SKIN Design Element)
1047216 Arkombine Dawn Satin - Unlimited Reclaimed Dawn Satin - Unlimited ArkombineReclaimed Dawn Satin - Unlimited Name of item 95409 (Ship SKIN Design Element)
1047218 Resonant Turf Gloss Ascendant Zenith Gloss Resonant TurfAscendant Zenith Gloss
1047219 Resonant Turf Gloss - Limited Ascendant Zenith Gloss - Limited Resonant TurfAscendant Zenith Gloss - Limited Name of item 95410 (Ship SKIN Design Element)
1047221 Resonant Turf Gloss - Unlimited Ascendant Zenith Gloss - Unlimited Resonant TurfAscendant Zenith Gloss - Unlimited Name of item 95411 (Ship SKIN Design Element)
1047223 Harmonius Bridge Enduring Core Harmonius BridgEnduring Core
1047225 Harmonius Bridge - Limited Enduring Core - Limited Harmonius BridgEnduring Core - Limited Name of item 95412 (Ship SKIN Design Element)
1047228 Harmonius Bridge - Unlimited Enduring Core - Unlimited Harmonius BridgEnduring Core - Unlimited Name of item 95413 (Ship SKIN Design Element)
1047232 Rebel Cross Rebel Crest Rebel Crossest
1047233 Rebel Cross - Limited Rebel Crest - Limited Rebel Crossest - Limited Name of item 95415 (Ship SKIN Design Element)
1047235 Rebel Cross - Unlimited Rebel Crest - Unlimited Rebel Crossest - Unlimited Name of item 95416 (Ship SKIN Design Element)
1047237 Remnant Honor Remnant Dominion Remnant HonorDominion
1047238 Remnant Honor - Limited Remnant Dominion - Limited Remnant HonorDominion - Limited Name of item 95417 (Ship SKIN Design Element)
1047240 Remnant Honor - Unlimited Remnant Dominion - Unlimited Remnant HonorDominion - Unlimited Name of item 95418 (Ship SKIN Design Element)
1047273 Kita-Aino - Gate to Celerity Kita-Aino - Gate to Celerity
1047274 Celerity - Gate to Kita-Aino Celerity - Gate to Kita-Aino
1047283 Tiberis - Gate to Fortitude Tiberis - Gate to Fortitude
1047284 Fortitude - Gate to Tiberis Fortitude - Gate to Tiberis
1047285 Vatna - Gate to Rigor Vatna - Gate to Rigor
1047286 Rigor - Gate to Vatna Rigor - Gate to Vatna
1047336 Operation Avalon Vanguard: Avalon OperationVanguard: Avalon
1047338 AEGIS activities are being revealed throughout space. Track down AEGIS Squalls and locate sites to aid in Avalon Investigations, gaining rewards and a chance to earn the flotilla’s trust on behalf of your local empire. AEGIS activities are being revealed throughout space. Track down AEGIS Squalls and locate sites to aid in Avalon Investigations, gaining rewards and a chance to earn the flotilla’s trust on behalf of your local empire.
1047385 Defiant Latten Matte - Limited Shapash Corporation Emblem Defiant Latten Matte - LimitedShapash Corporation Emblem Name of item 95445 (Ship Emblems)
1047440 This can be consumed when updating your portrait if it is in an accessible inventory location. This can be consumed when updating your portrait if it is in an accessible inventory location. Description of item "No item name" (95458)
1047441 Operation Avalon Background Operation Avalon Background Name of item 95458 (Portrait Backgrounds)
1047442 Nemesis Command Outpost Operation Avalon Boss Dungeon Nemesis Command OutpostOperation Avalon Boss Dungeon Name for dungeon 14253
1047448 Air Small Structure 01a Air Small Structure 01a Name of item 95464 (Non-Interactable Object)
1047449 Air Small Structure 02a Air Small Structure 02a Name of item 95465 (Non-Interactable Object)
1047450 Air Medium Structure 01a Air Medium Structure 01a Name of item 95466 (Non-Interactable Object)
1047451 Air Medium Structure 02a Air Medium Structure 02a Name of item 95467 (Non-Interactable Object)
1047452 Air Medium Structure 03a Air Medium Structure 03a Name of item 95468 (Non-Interactable Object)
1047453 Air Connection 01a Air Connection 01a Name of item 95469 (Non-Interactable Object)
1047454 Air Connection 01b Air Connection 01b Name of item 95470 (Non-Interactable Object)
1047455 Air Connection 02a Air Connection 02a Name of item 95471 (Non-Interactable Object)
1047456 Air Connection 02b Air Connection 02b Name of item 95472 (Non-Interactable Object)
1047503 Vanguard Expeditions Completed Assignment Completed Vanguard ExpeditionsAssignment Completed
1047504 Complete 6 Vanguard expeditions. As a Vanguard, complete 5 assignments. <i>Complete 6 Vanguard expeditions.</i>As a Vanguard, complete 5 assignments.
1047505 Vanguard Avalon: POI Main Challenge Vanguard Avalon: Item Trader Vanguard Avalon: POI Main ChallengeItem Trader
1047506 POIs destroyed Items Traded POIs destroyItems Traded
1047507 Destroy 10 Nemesis Research Outposts, Nemesis Test Centers, or AEGIS Security Platforms found at POIs in Avalon Investigations systems.

POIs are invisible to all scanning methods and cannot be discovered directly. They are, however, destinations on AEGIS Squall routes.
Receive 5 items from an Item Trader. <i>Destroy 10 Nemesis Research Outposts, Nemesis Test Centers, or AEGIS Security Platforms found at POIs in Avalon Investigations systems.

POIs are invisible to all scanning methods and cannot be discovered directly. They are, however, destinations on AEGIS Squall routes.</i>
Receive 5 items from an Item Trader.
1047508 Vanguard Avalon: Roamer Main Challenge Vanguard Avalon: Mining Vanguard Avalon: Roamer Main ChalleMininge
1047509 AEGIS Squalls destroyed Ore Mined (m3) AEGIS Squalls destroyedOre Mined (m3)
1047510 Scan down and destroy 15 AEGIS Squall ships in Avalon Investigations systems. Mine 50,000 m3 of ore. <i>Scan down and destroy 15 AEGIS Squall ships in Avalon Investigations systems.</i>Mine 50,000 m3 of ore.
1047511 Vanguard Avalon: Mini Bosses Repeatable Challenge Vanguard Avalon: Site Vanguard Avalon: Mini Bosses Repeatable ChallengSite
1047512 Deputy Directors destroyed Sites Completes Deputy Directors destroyedSites Completes
1047513 Destroy six Deputy Directors in AEGIS Joint Operation Center, POI: AEGIS Security Platform, or Nemesis Command Outpost sites. Complete 5 Combat sites. <i>Destroy six Deputy Directors in AEGIS Joint Operation Center, POI: AEGIS Security Platform, or Nemesis Command OutposComplete 5 Combat sites.</i>
1047515 Vanguard Avalon: Mini Bosses Main Challenge Vanguard Avalon: Salvage Vanguard Avalon: Mini Bosses Main ChallenSalvage
1047516 Deputy Directors destroyed Wrecks Salvaged Deputy Directors destroyWrecks Salvaged
1047517 Destroy 15 Deputy Directors in AEGIS Joint Operation Center, POI: AEGIS Security Platform, or Nemesis Command Outpost sites. Salvage 5 wrecks. <i>Destroy 15 Deputy Directors in AEGIS Joint Operation Center, POI: AEGIS Security Platform, or Nemesis Command Outpost sites.</i>Salvage 5 wrecks.
1047518 Vanguard Avalon: Roamer Repeatable Vanguard Avalon: Hacking Vanguard Avalon: Roamer RepeatableHacking
1047519 AEGIS Squalls destroyed Items Hacked AEGIS Squalls destroyItems Hacked
1047520 Scan down and destroy six AEGIS Squall ships in Avalon Investigations systems. Hack 10 containers. <i>Scan down and destroy six AEGIS Squall ships in Avalon Investigations systems.</i>Hack 10 containers.
1047574 Paragon Medium Structure 01a Paragon Medium Structure 01a Name of item 95495 (Non-Interactable Object)
1047575 Paragon Small Structure 01a Paragon Small Structure 01a Name of item 95496 (Non-Interactable Object)
1047576 Paragon Station Harbor s01a Paragon Station Harbor s01a Name of item 95497 (Non-Interactable Object)
1047577 Paragon Station Harbor m01a Paragon Station Harbor m01a Name of item 95498 (Non-Interactable Object)
1047578 Paragon Center Hub Paragon Center Hub Name of item 95499 (Non-Interactable Object)
1047579 Paragon Small Structure 03a Paragon Small Structure 03a Name of item 95500 (Non-Interactable Object)
1047580 Manifest - Paragon Fulfilment Center Manifest - Paragon Fulfilment Center
1047596 All known objectives, including available, completed, and upcoming objectives. All known objectives, including available, completed, and upcoming objectives.
1047597 Objectives you are currently participating in. Objectives you are currently participating in.
1047598 Objectives that have been completed by the community and are no longer available for contribution. Objectives that have been completed by the community and are no longer available for contribution.
1047599 Objectives scheduled to become available in the near future. Objectives scheduled to become available in the near future.
1047600 Objectives that are currently active and open for contribution. Objectives that are currently active and open for contribution.
1047644 Concord Station - CS1 Concord Station - CS1 Name of item 95506 (Non-Interactable Object)
1047645 Concord Station - CS3 Concord Station - CS3 Name of item 95507 (Non-Interactable Object)
1047646 Concord Station - GS5 Concord Station - GS5 Name of item 95508 (Non-Interactable Object)
1047647 Concord Station - GS6 Concord Station - GS6 Name of item 95509 (Non-Interactable Object)
1047723 Upwell Wreckage Avalon Normal Salvaging Dungeon Upwell WreckageAvalon Normal Salvaging Dungeon Name for dungeon 14259
1047735 Forever Creative Forever Creative
1047736 Forever Creative Forever Creative
1047737 Forever Creative Forever Creative
1047738 Forever Creative Forever Creative
1047739 In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
1047740 In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
Description of item "No item name" (95525)
1047741 Dragoon Navy Issue Forever Creative SKIN Dragoon Navy Issue Forever Creative SKIN Name of item 95525 (Permanent SKIN)
1047742 In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
1047743 In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
Description of item "No item name" (95526)
1047744 Corax Navy Issue Forever Creative SKIN Corax Navy Issue Forever Creative SKIN Name of item 95526 (Permanent SKIN)
1047745 In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
1047746 In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
Description of item "No item name" (95527)
1047747 Talwar Fleet Issue Forever Creative SKIN Talwar Fleet Issue Forever Creative SKIN Name of item 95527 (Permanent SKIN)
1047748 In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
1047749 In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse
Description of item "No item name" (95528)
1047750 Algos Navy Issue Forever Creative SKIN Algos Navy Issue Forever Creative SKIN Name of item 95528 (Permanent SKIN)
1047786 SITREP Clash Booster SITREP Fleeting Booster SITREP ClashFleeting Booster Name of item 95534 (Booster)
1047788 Upwell Wreck Generic Salvage Wreck UpwellGeneric Salvage Wreck Name of item 95535 (Wreck)
1047789 There may still be something worth salvaging from the wreck of this Upwell vessel. The wreck contains traces of organic material, suggesting the weapons test was simulating attacking an armored human target.

With the proper equipment, something of value could be salvaged. ( copy )
There may still be something worth salvaging from the wreck of this Upwell vessel. wreck contains traces of organic material, suggesting the weapons test was simulating attacking an armored human target.

With the proper equipment, something of value could be salvaged. ( copy )
Description of item "Generic Salvage Wreck" (95535)
1047790 Upwell Avalanche Wreck Wrecked Avalanche (Salvage) UpwellWrecked Avalanche Wreck(Salvage) Name of item 95536 (Wreck)
1047791 There may still be something worth salvaging from the wreck of this Avalanche. The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. The re may still be something worthins of a destroyed ship. Perhaps with the proper equipment something of value could be salvaginged from ithe wreck of this Avalanche. Description of item "Wrecked Avalanche (Salvage)" (95536)
1047866 Flotilla Aeon Wreckage Wrecked Roamer Flotilla Aeon WreckageWrecked Roamer Name of item 95554 (Wreck)
1047867 There may still be something worth salvaging from the wreck of this Aeon that was once part of the Avalon flotilla. There may still be something worth salvaging from the wreck of this Aeon that was once part of the Avalon flotilla. Description of item "Wrecked Roamer" (95554)
1047960 Additional base Shield, Armor and Structure hitpoints for Tactical Destroyers Additional base <b>Shield</b>, <b>Armor</b> and <b>Structure</b> hitpoints for <b>Tactical Destroyers</b>
1047961 FW ELT-5 Dungeon Tactical Destroyer Proximity Effect (DO NOT TRANSLATE) FW ELT-5 Dungeon Tactical Destroyer Proximity Effect (DO NOT TRANSLATE) Name of item 95625 (Cloud)
1047968 A command center coordinating all work on the mysterious project Nemesis. Expect serious opposition to any attacks.


Time to complete: Approximately 20 minutes.
Hostiles: EDENCOM.
Size: 1+ pilots.
Roles: Enforcer.
Ship Restrictions: Cruisers and smaller.
A command center coordinating all work on the mysterious project Nemesis. Expect serious opposition to any attacks.


<b>Time to complete:</b> Approximately 20 minutes.
<b>Hostiles:</b> EDENCOM.
<b>Size:</b> 1+ pilots.
<b>Roles:</b> Enforcer.
<b>Ship Restrictions:</b> Cruisers and smaller.
1047980 Vanguard Avalon: POI Repeateble Challenge Vanguard Avalon: POI Repeateble Challenge
1047981 POIs Destroyed POIs Destroyed
1047982 Destroy four Nemesis Research Outposts, Nemesis Test Centers, or AEGIS Security Platforms found at POIs in Avalon Investigations systems.

POIs are invisible to all scanning methods and cannot be discovered directly. They are, however, destinations on AEGIS Squall routes.
<i>Destroy four Nemesis Research Outposts, Nemesis Test Centers, or AEGIS Security Platforms found at POIs in Avalon Investigations systems.

POIs are invisible to all scanning methods and cannot be discovered directly. They are, however, destinations on AEGIS Squall routes.</i>
1047983 Vanguard Avalon: Hacking Main Challenge Vanguard Avalon: Hacking Main Challenge
1047984 Vaults hacked Vaults hacked
1047985 Hack 30 Surveillance Vaults or Research Vaults found in Flotilla Observation Outpost or POI: Nemesis Research Outpost sites. <i>Hack 30 Surveillance Vaults or Research Vaults found in Flotilla Observation Outpost or POI: Nemesis Research Outpost sites.</i>
1047986 Vanguard Avalon: Hacking Repeatable Challenge Vanguard Avalon: Hacking Repeatable Challenge
1047987 Vaults hacked Vaults hacked
1047988 Hack 12 Surveillance Vaults or Research Vaults found in Flotilla Observation Outpost or POI: Nemesis Research Outpost sites. <i>Hack 12 Surveillance Vaults or Research Vaults found in Flotilla Observation Outpost or POI: Nemesis Research Outpost sites.</i>
1047989 Vanguard Avalon: Salvaging Main Challenge Vanguard Avalon: Salvaging Main Challenge
1047990 Wrecks salvaged Wrecks salvaged
1047991 Salvage 150 Upwell Wrecks, Upwell Avalanche Wrecks, Flotilla Aeon Wreckages or Target Wrecks found in Upwell Wreckage or POI: Nemesis Test Center sites. <i>Salvage 150 Upwell Wrecks, Upwell Avalanche Wrecks, Flotilla Aeon Wreckages or Target Wrecks found in Upwell Wreckage or POI: Nemesis Test Center sites.</i>
1047992 Vanguard Avalon: Salvaging Repeatable Challenge Vanguard Avalon: Salvaging Repeatable Challenge
1047993 Wrecks salvaged Wrecks salvaged
1047994 Salvage 60 Upwell Wrecks, Upwell Avalanche Wrecks, Flotilla Aeon Wreckages or Target Wrecks found in Upwell Wreckage or POI: Nemesis Test Center sites. <i>Salvage 60 Upwell Wrecks, Upwell Avalanche Wrecks, Flotilla Aeon Wreckages or Target Wrecks found in Upwell Wreckage or POI: Nemesis Test Center sites.</i>
1047995 Vanguard Avalon: Big Boss Main Challenge Vanguard Avalon: Big Boss Main Challenge
1047996 Directors destroyed Directors destroyed
1047997 Destroy five Director Thunderchild ships.

These Aegis military commanders can be found in Nemesis Command Outpost sites, which only appear once Avalon Investigations influence reaches 100%.
<i>Destroy five Director Thunderchild ships.

These Aegis military commanders can be found in Nemesis Command Outpost sites, which only appear once Avalon Investigations influence reaches 100%.</i>
1047998 Vanguard Avalon: Big Boss Repeating Challenge Vanguard Avalon: Big Boss Repeating Challenge
1047999 Directors destroyed Directors destroyed
1048000 Destroy two Director Thunderchild ships.

These Aegis military commanders can be found in Nemesis Command Outpost sites, which only appear once Avalon Investigations influence reaches 100%.
<i>Destroy two Director Thunderchild ships.

These Aegis military commanders can be found in Nemesis Command Outpost sites, which only appear once Avalon Investigations influence reaches 100%.</i>
1048001 Vanguard Avalon: Item Trader Main Challenge Vanguard Avalon: Item Trader Main Challenge
1048002 Items traded Items traded
1048003 Receive 30 items from Avalon Flotilla Traders.
Warning: Additional items in this trade do not count towards any further challenges.

Avalon Flotilla Trader locations:
Amarr: Amarr, Sifilar
Caldari: New Caldari, Kinakka, Poitot
Gallente: Dodixie, Ostingele
Minmatar: Rens, Hadozeko, SL-YBS
<i>Receive 30 items from Avalon Flotilla Traders.
<b>Warning:</b> Additional items in this trade do not count towards any further challenges.

<b>Avalon Flotilla Trader locations:</b>
Amarr: Amarr, Sifilar
Caldari: New Caldari, Kinakka, Poitot
Gallente: Dodixie, Ostingele
Minmatar: Rens, Hadozeko, SL-YBS</i>
1048004 Vanguard Avalon: Item Trader Repeatable Challenge Vanguard Avalon: Item Trader Repeatable Challenge
1048005 Items traded Items traded
1048006 Receive 12 items from Avalon Flotilla Traders.
Warning: Additional items in this trade do not count towards any further challenges.

Avalon Flotilla Trader locations:
Amarr: Amarr, Sifilar
Caldari: New Caldari, Kinakka, Poitot
Gallente: Dodixie, Ostingele
Minmatar: Rens, Hadozeko, SL-YBS
<i>Receive 12 items from Avalon Flotilla Traders.
<b>Warning:</b> Additional items in this trade do not count towards any further challenges.

<b>Avalon Flotilla Trader locations:</b>
Amarr: Amarr, Sifilar
Caldari: New Caldari, Kinakka, Poitot
Gallente: Dodixie, Ostingele
Minmatar: Rens, Hadozeko, SL-YBS</i>
1048007 Operation Avalon Operation Avalon
1048008 Sites associated with Operation Avalon Sites associated with Operation Avalon
1048012 Include Restricted Objectives Include Restricted Objectives
1048031 Minmatar Pilot Minmatar Pilot Name of item 95633 (Standard Expert Systems)
1048032 <font size="14">Minmatar Pilot Expert System</font>

This Expert System makes available skills enabling a capsuleer to fly Minmatar Tech 1 and Navy frigate-type, destroyer-type, cruiser-type, battlecruiser-type and battleship-type ships along with Gallente-focused supporting skills.

The temporary skills provided by this Expert System last for seven days.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
<font size="14"><b>Minmatar Pilot Expert System</b></font>

This Expert System makes available skills enabling a capsuleer to fly Minmatar Tech 1 and Navy frigate-type, destroyer-type, cruiser-type, battlecruiser-type and battleship-type ships along with Gallente-focused supporting skills.

<b>The temporary skills provided by this Expert System last for seven days.</b>

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14"><b>Activating an Expert System</b></font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

<i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i>
Description of item "No item name" (95633)
1048038 The remains of an Upwell convoy, it may contain valuable salvage. The remains of an Upwell convoy, it may contain valuable salvage.
1048089 Avalon Flotilla Trader Avalon Flotilla Trader
1048093 Locations of Avalon Investigations Locations of Avalon Investigations
1048094 A cypher used to encrypt or decrypt a strand of a Vanguard’s resonant consciousness. These cyphers are only shared with those who have earned the Vanguard’s trust. The theft or recreation of a Resonant Cypher is a sign of malicious intent against the Vanguard and is considered a heinous crime by the Avalon Flotilla.

Avalon Flotilla Traders will gladly trade for any Vanguard Resonant Cyphers that have been either earned or recovered from their enemies.
A cypher used to encrypt or decrypt a strand of a Vanguard’s resonant consciousness. These cyphers are only shared with those who have earned the Vanguard’s trust. The theft or recreation of a Resonant Cypher is a sign of malicious intent against the Vanguard and is considered a heinous crime by the Avalon Flotilla.

Avalon Flotilla Traders will gladly trade for any Vanguard Resonant Cyphers that have been either earned or recovered from their enemies.
Description of item "No item name" (95640)
1048095 Vanguard Resonant Cypher Vanguard Resonant Cypher Name of item 95640 (Special Edition Commodities)
1048096 Avalon Flotilla Trader Avalon Flotilla Trader Name of item 95641 (Large Collidable Object)
1048097 This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.

It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.

It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
Description of item "No item name" (95641)
1048098 The remains of an Upwell convoy, left behind following a battle with ships from the Avalon Flotilla.


Time to complete: Approximately 10 minutes.
Size: 1+ pilots.
Roles: Salvager.
Modules: Salvager.
The remains of an Upwell convoy, left behind following a battle with ships from the Avalon Flotilla.


<b>Time to complete:</b> Approximately 10 minutes.
<b>Size:</b> 1+ pilots.
<b>Roles:</b> Salvager.
<b>Modules:</b> Salvager.
1048099 Avalon Flotilla Trader Avalon Flotilla Trader Name of item 95643 (Large Collidable Object)
1048100 This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.

It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.

It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
Description of item "No item name" (95643)
1048101 Avalon Flotilla Trader ( copy ) Avalon Flotilla Trader ( copy )
1048103 Avalon Flotilla Trader Avalon Flotilla Trader Name of item 95645 (Large Collidable Object)
1048104 This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.

It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.

It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
Description of item "No item name" (95645)
1048105 Avalon Flotilla Trader Avalon Flotilla Trader Name of item 95646 (Large Collidable Object)
1048106 This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.

It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.

It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
Description of item "No item name" (95646)
1048107 Avalon Flotilla Trader Avalon Flotilla Trader
1048108 Avalon Flotilla Trader Avalon Flotilla Trader
1048109 Avalon Flotilla Trader Avalon Flotilla Trader
1048110 This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.


It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.


It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
1048111 This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.


It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.


It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
1048112 This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.


It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.


It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
1048113 This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.


It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
This Aeon-class vessel is acting as a representative for the larger Avalon Flotilla, which remains hidden while its flagship is under construction.


It will gladly offer rewards to those who have Vanguard Resonant Cyphers to trade.
1048116 A vault containing resources needed for the maintenance of this site's surveillance equipment, along with the data that surveillance equipment has gathered. A vault containing resources needed for the maintenance of this site's surveillance equipment, along with the data that surveillance equipment has gathered.
1048149 This crate contains a randomly selected Operation Avalon event booster. This crate contains a randomly selected Operation Avalon event booster. Description of item "No item name" (95647)
1048150 Operation Avalon Booster Crate Operation Avalon Booster Crate Name of item 95647 (Special Edition Commodities)
1048151 Operation Avalon Assets Operation Avalon Assets
1048152 Operation Avalon Booster Crate Operation Avalon Booster Crate
1048153 This crate contains a randomly selected Operation Avalon event booster. This crate contains a randomly selected Operation Avalon event booster.
1048155 Flotilla Harmonic Shielding Flotilla Harmonic Shielding
1048156 From this platform, AEGIS command is able to directly coordinate local security activities. The activities taking place under its purview are so secretive that even the wider EDENCOM organization lacks the security clearance level necessary to provide oversight, and a specialist task force directly under AEGIS control has been granted responsibility for combat operations. From this platform, AEGIS command is able to directly coordinate local security activities. The activities taking place under its purview are so secretive that even the wider EDENCOM organization lacks the security clearance level necessary to provide oversight, and a specialist task force directly under AEGIS control has been granted responsibility for combat operations.
1048157 A command outpost overseeing all work on project Nemesis. A command outpost overseeing all work on project Nemesis.
1048167 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
1048168 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Description of item "No item name" (95648)
1048169 Cenotaph Arkombine Arisen SKIN Cenotaph Arkombine Arisen SKIN Name of item 95648 (Permanent SKIN)
1048170 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
1048171 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Description of item "No item name" (95649)
1048172 Probe Arkombine Arisen SKIN Probe Arkombine Arisen SKIN Name of item 95649 (Permanent SKIN)
1048173 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
1048174 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Description of item "No item name" (95650)
1048175 Talwar Fleet Issue Arkombine Arisen SKIN Talwar Fleet Issue Arkombine Arisen SKIN Name of item 95650 (Permanent SKIN)
1048176 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
1048177 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Description of item "No item name" (95651)
1048178 Corax Navy Issue Arkombine Arisen SKIN Corax Navy Issue Arkombine Arisen SKIN Name of item 95651 (Permanent SKIN)
1048179 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
1048180 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Description of item "No item name" (95652)
1048181 Caracal Arkombine Arisen SKIN Caracal Arkombine Arisen SKIN Name of item 95652 (Permanent SKIN)
1048182 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
1048183 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Description of item "No item name" (95653)
1048184 Dragoon Navy Issue Arkombine Arisen SKIN Dragoon Navy Issue Arkombine Arisen SKIN Name of item 95653 (Permanent SKIN)
1048185 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
1048186 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
Description of item "No item name" (95654)
1048187 Aeon Arkombine Arisen SKIN Aeon Arkombine Arisen SKIN Name of item 95654 (Permanent SKIN)
1048188 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
1048189 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
Description of item "No item name" (95655)
1048190 Salvation Arkombine Arisen SKIN Salvation Arkombine Arisen SKIN Name of item 95655 (Permanent SKIN)
1048191 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.
1048192 The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.

With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.

This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Description of item "No item name" (95656)
1048193 Algos Navy Issue Arkombine Arisen SKIN Algos Navy Issue Arkombine Arisen SKIN Name of item 95656 (Permanent SKIN)
1048203 Liberation Day Celebration Crate Liberation Day Celebration Crate Name of item 95657 (Special Edition Commodities)
1048204 This crate contains 10 PLEX, Flowers of Matar Satin - Limited, Darkness Forged Ferros Metallic - Limited, Pillars of the Republic - Limited, Liberated Matar Background, Festival Launcher and a Flames of the Rebellion Firework. This crate contains 10 PLEX, Flowers of Matar Satin - Limited, Darkness Forged Ferros Metallic - Limited, Pillars of the Republic - Limited, Liberated Matar Background, Festival Launcher and a Flames of the Rebellion Firework. Description of item "No item name" (95657)
1048212 Liberation Day Celebration Crate Liberation Day Celebration Crate
1048213 This crate contains 10 PLEX, Flowers of Matar Satin - Limited, Darkness Forged Ferros Metallic - Limited, Pillars of the Republic - Limited, Liberated Matar Background, Festival Launcher and a Flames of the Rebellion Firework. This crate contains 10 PLEX, Flowers of Matar Satin - Limited, Darkness Forged Ferros Metallic - Limited, Pillars of the Republic - Limited, Liberated Matar Background, Festival Launcher and a Flames of the Rebellion Firework.
1048216 Aralez Aralez Name of item 95660 (Irregular Drone)
1048217 A prototype medium combat drone designed by Mordu’s Legion. A prototype medium combat drone designed by Mordu’s Legion. Description of item "No item name" (95660)
1048262 From this platform, AEGIS command is able to directly coordinate local security activities. The activities taking place under its purview are so secretive that even the wider EDENCOM organization lacks the security clearance level necessary to provide oversight, and a specialist task force directly under AEGIS control has been granted responsibility for combat operations. From this platform, AEGIS command is able to directly coordinate local security activities. The activities taking place under its purview are so secretive that even the wider EDENCOM organization lacks the security clearance level necessary to provide oversight, and a specialist task force directly under AEGIS control has been granted responsibility for combat operations.
1048291 Liberated Matar Background Liberated Matar Background Name of item 95672 (Portrait Backgrounds)
1048292 This can be consumed when updating your portrait if it is in an accessible inventory location. This can be consumed when updating your portrait if it is in an accessible inventory location. Description of item "No item name" (95672)
1048294 Foundation Wisdom Background Foundation Wisdom Background Name of item 95673 (Portrait Backgrounds)
1048295 This can be consumed when updating your portrait if it is in an accessible inventory location. This can be consumed when updating your portrait if it is in an accessible inventory location. Description of item "No item name" (95673)
1048296 Union Contemplation Background Union Contemplation Background Name of item 95674 (Portrait Backgrounds)
1048297 This can be consumed when updating your portrait if it is in an accessible inventory location. This can be consumed when updating your portrait if it is in an accessible inventory location. Description of item "No item name" (95674)
1048335 Operation Avalon Operation Avalon
1048403 A more valuable cypher used to encrypt or decrypt a strand of a ranking member of the Vanguard’s resonant consciousness.

These cyphers are only shared with those who have earned the Vanguard’s trust. The theft or recreation of a Resonant Cypher is a sign of malicious intent against the Vanguard and is considered a heinous crime by the Avalon Flotilla.

Avalon Flotilla Traders will gladly trade for any Vanguard Resonant Cyphers that have been either earned or recovered from their enemies.
A more valuable cypher used to encrypt or decrypt a strand of a ranking member of the Vanguard’s resonant consciousness.

These cyphers are only shared with those who have earned the Vanguard’s trust. The theft or recreation of a Resonant Cypher is a sign of malicious intent against the Vanguard and is considered a heinous crime by the Avalon Flotilla.

Avalon Flotilla Traders will gladly trade for any Vanguard Resonant Cyphers that have been either earned or recovered from their enemies.
Description of item "No item name" (95716)
1048404 Ranking Vanguard Resonant Cypher Ranking Vanguard Resonant Cypher Name of item 95716 (Special Edition Commodities)
1048427 Operation Avalon is Here! Operation Avalon is Here!
1048428 Fight, hack and salvage in support of planetside warclones. Fight, hack and salvage in support of planetside warclones.
1048429 Destroy roaming convoys for immediate rewards—or follow them to discover hidden opportunities… Destroy roaming convoys for immediate rewards—or follow them to discover hidden opportunities…
1048430 Exchange Vanguard Tokens within your empire’s space to influence Avalon’s initial destination Exchange Vanguard Tokens within your empire’s space to influence Avalon’s initial destination
1048431 Unlock powerful boosters, modules and components, character backgrounds and more! Unlock powerful boosters, modules and components, character backgrounds and more!
1048581 Invalid or spoofed link Invalid or spoofed link

New Files (0 Entries)
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audio/soundprioritizationmetadata.json
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staticdata/asteroidtypesbysolarsystemid.pickle
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staticdata/audiometadata.fsdbinary
2694 -> 2694
staticdata/blueprints.static
4612 -> 4612
staticdata/blueprintsbymaterialtypeids.pickle
131 -> 131
staticdata/bracketsbytype.static
20 -> 19
staticdata/challenges.fsdbinary
241 -> 239
staticdata/character_portraitresources.fsdbinary
11 -> 10
staticdata/clonegrades.static
49 -> 49
staticdata/community_track_templates.fsdbinary
0 -> 0
staticdata/contenttags.fsdbinary
5 -> 5
staticdata/crates.fsdbinary
128 -> 128
staticdata/dbuffcollections.static
139 -> 139
staticdata/dogmaattributes.fsdbinary
449 -> 449
staticdata/dogmaeffects.fsdbinary
874 -> 873
staticdata/dungeonenvironmenttemplates.fsdbinary
11 -> 10
staticdata/dungeonobjectives.fsdbinary
7 -> 7
staticdata/dungeons.fsdbinary
748 -> 724
staticdata/environmenttemplates.fsdbinary
126 -> 124
staticdata/expertsystems.fsdbinary
52 -> 51
staticdata/fighterabilities.static
32 -> 32
staticdata/fighterabilitiesbytype.static
45 -> 45
staticdata/graphicids.fsdbinary
1531 -> 1525
staticdata/graphicmaterialsets.fsdbinary
239 -> 238
staticdata/iconids.fsdbinary
533 -> 532
staticdata/industry_activities.static
24 -> 24
staticdata/industry_activity_modifier_sources.static
77 -> 77
staticdata/industry_activity_target_filters.static
24 -> 24
staticdata/industry_assembly_lines.static
385 -> 385
staticdata/industry_installation_types.static
40 -> 40
staticdata/infobubbles.static
389 -> 389
staticdata/itemtraderrecipes.fsdbinary
91 -> 85
staticdata/marketgroups.fsdbinary
75 -> 75
staticdata/newfeatures.fsdbinary
45 -> 44
staticdata/nodegraphs.fsdbinary
8104 -> 8106
staticdata/objectivechains.fsdbinary
232 -> 232
staticdata/requiredskillsfortypes.fsdbinary
821 -> 821
staticdata/requiredskillsindex.fsdbinary
265 -> 265
staticdata/seasonalcampaignsloginrewards.fsdbinary
222 -> 220
staticdata/ship_skin_design_components.fsdbinary
190 -> 190
staticdata/skinlicenses.static
1941 -> 1970
staticdata/skinmaterials.static
184 -> 184
staticdata/skins.static
4050 -> 4042
staticdata/solarsystemcontent.static
92396 -> 92396
staticdata/spacecomponentsbytype.fsdbinary
23049 -> 23081
staticdata/starmapcache.pickle
2165 -> 2165
staticdata/typedogma.fsdbinary
12252 -> 12251
staticdata/types.fsdbinary
9075 -> 9066
texture/fx/gradients/aurora_03a.dds
87 -> 87
texture/fx/gradients/rainbow_01b.dds
87 -> 87
ui/texture/classes/characterselection/background.png ->
4610 -> 4532
ui/texture/icons/modules/damage_control_variant.png ->
9 -> 9

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