Comparing Tranquility (Build: 3670638) to Singularity (Build: 3678022)

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New Items (618 Entries)
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<url=showinfo:95629>Oracle Navy Issue</url>
<url=showinfo:95630>Naga Navy Issue</url>
<url=showinfo:95631>Talos Navy Issue</url>
<url=showinfo:95632>Tornado Fleet Issue</url>
<url=showinfo:95634>Oracle Navy Issue Blueprint</url>
<url=showinfo:95635>Naga Navy Issue Blueprint</url>
<url=showinfo:95636>Talos Navy Issue Blueprint</url>
<url=showinfo:95637>Tornado Fleet Issue Blueprint</url>
<url=showinfo:95664>Oracle Navy Issue Corporation Emblem</url>
<url=showinfo:95665>Oracle Navy Issue Alliance Emblem</url>
<url=showinfo:95666>Naga Navy Issue Corporation Emblem</url>
<url=showinfo:95667>Naga Navy Issue Alliance Emblem</url>
<url=showinfo:95668>Talos Navy Issue Corporation Emblem</url>
<url=showinfo:95669>Talos Navy Issue Alliance Emblem</url>
<url=showinfo:95670>Tornado Fleet Issue Corporation Emblem</url>
<url=showinfo:95671>Tornado Fleet Issue Alliance Emblem</url>
<url=showinfo:95809>Small Federation Navy Synchronizer</url>
<url=showinfo:95859>Academy Merlin</url>
<url=showinfo:95860>Academy Incursus</url>
<url=showinfo:95861>Academy Probe</url>
<url=showinfo:95862>Academy Venture</url>
<url=showinfo:95863>Academy Damage Control</url>
<url=showinfo:95864>Academy Magnetic Field Stabilizer</url>
<url=showinfo:95865>Academy 1MN Afterburner</url>
<url=showinfo:95866>Academy Small Shield Booster</url>
<url=showinfo:95867>Academy Cap Recharger</url>
<url=showinfo:95868>Academy Small Cap Battery</url>
<url=showinfo:95869>Academy 125mm Railgun</url>
<url=showinfo:95870>Academy Small EM Shield Reinforcer</url>
<url=showinfo:95871>Academy Small Thermal Shield Reinforcer</url>
<url=showinfo:95872>Academy Small Capacitor Control Circuit</url>
<url=showinfo:95873>Academy Lead Charge S</url>
<url=showinfo:95874>Academy Antimatter Charge S</url>
<url=showinfo:95875>Academy Iron Charge S</url>
<url=showinfo:95876>Academy Small Armor Repairer</url>
<url=showinfo:95877>Academy Multispectrum Coating</url>
<url=showinfo:95878>Academy EM Shield Amplifier</url>
<url=showinfo:95879>Academy Small Auxiliary Nano Pump</url>
<url=showinfo:95880>Academy Small Hybrid Collision Accelerator</url>
<url=showinfo:95881>Academy Hobgoblin</url>
<url=showinfo:95882>Academy Power Diagnostic System</url>
<url=showinfo:95883>Academy Nanofiber Internal Structure</url>
<url=showinfo:95884>Academy 5MN Microwarpdrive</url>
<url=showinfo:95885>Academy Data Analyzer</url>
<url=showinfo:95886>Academy Relic Analyzer</url>
<url=showinfo:95887>Academy Scan Rangefinding Array</url>
<url=showinfo:95888>Academy Core Probe Launcher</url>
<url=showinfo:95889>Academy Salvager</url>
<url=showinfo:95890>Academy Small Gravity Capacitor Upgrade</url>
<url=showinfo:95891>Academy Small Polycarbon Engine Housing</url>
<url=showinfo:95892>Academy Small Hyperspatial Velocity Optimizer</url>
<url=showinfo:95893>Academy Core Scanner Probe</url>
<url=showinfo:95894>Academy Medium Shield Extender</url>
<url=showinfo:95895>Academy Miner</url>
<url=showinfo:95896>Academy Small Core Defense Field Extender</url>
<url=showinfo:95986>Vanguard Amarr Hauler</url>
<url=showinfo:95989>Vanguard Amarr Hauler ( copy )</url>
<url=showinfo:95990>Vanguard Amarr Hauler ( copy )</url>
<url=showinfo:95991>Vanguard Amarr Hauler ( copy )</url>
<url=showinfo:95992>Seasonal FW - Prototype Amarr Convoy Spawner</url>
<url=showinfo:96100>Synchronization Rigging</url>
<url=showinfo:96128>Medium Federation Navy Synchronizer</url>
<url=showinfo:96129>Large Federation Navy Synchronizer</url>
<url=showinfo:96130>Small Imperial Navy Synchronizer</url>
<url=showinfo:96131>Medium Imperial Navy Synchronizer</url>
<url=showinfo:96132>Large Imperial Navy Synchronizer</url>
<url=showinfo:96136>Small Republic Fleet Synchronizer</url>
<url=showinfo:96137>Medium Republic Fleet Synchronizer</url>
<url=showinfo:96138>Large Republic Fleet Synchronizer</url>
<url=showinfo:96139>Small Caldari Navy Synchronizer</url>
<url=showinfo:96144>Medium Caldari Navy Synchronizer</url>
<url=showinfo:96145>Large Caldari Navy Synchronizer</url>
<url=showinfo:96146>Small Imperial Navy Synchronizer Blueprint</url>
<url=showinfo:96147>Medium Imperial Navy Synchronizer Blueprint</url>
<url=showinfo:96148>Large Imperial Navy Synchronizer Blueprint</url>
<url=showinfo:96149>Small Caldari Navy Synchronizer Blueprint</url>
<url=showinfo:96150>Medium Caldari Navy Synchronizer Blueprint</url>
<url=showinfo:96151>Large Caldari Navy Synchronizer Blueprint</url>
<url=showinfo:96152>Small Federation Navy Synchronizer Blueprint</url>
<url=showinfo:96153>Medium Federation Navy Synchronizer Blueprint</url>
<url=showinfo:96154>Large Federation Navy Synchronizer Blueprint</url>
<url=showinfo:96155>Small Republic Fleet Synchronizer Blueprint</url>
<url=showinfo:96156>Medium Republic Fleet Synchronizer Blueprint</url>
<url=showinfo:96157>Large Republic Fleet Synchronizer Blueprint</url>
<url=showinfo:96162>Drone Bunker</url>
<url=showinfo:96163>Non-Interactable ORE HISC-99 Ice Refinery</url>
<url=showinfo:96167>Non-Interactable Sanctuary EVE Gate Research Facility (Do not translate)</url>
<url=showinfo:96168>Non-Interactable Mammoth (Do not translate)</url>
<url=showinfo:96169>Non-interactable Habitation Brothel (do not translate)</url>
<url=showinfo:96170>Non-interactable Habitation Casino (do not translate)</url>
<url=showinfo:96171>SFW Amarr Conquest Track System Dbuff Emitter 1 - Warp Speed - (DO NOT TRANSLATE)</url>
<url=showinfo:96172>SFW Amarr Conquest Track System Dbuff Emitter 2 - Subcapital Energy Turret Damage & Cap Usage ( DO NOT TRANSLATE )</url>
<url=showinfo:96173>SFW Amarr Conquest Track System Dbuff Emitter 3 ( DO NOT TRANSLATE )</url>
<url=showinfo:96174>SFW Amarr Conquest Track System Dbuff Emitter 4 - Mining Critical Chance ( DO NOT TRANSLATE )</url>
<url=showinfo:96175>SFW Amarr Conquest Track System Dbuff Emitter 5 - Stasis Grappler Base Strength ( DO NOT TRANSLATE )</url>
<url=showinfo:96176>SFW Amarr Conquest Track System Dbuff Emitter 6 - Scan Probe Strength Bonus ( DO NOT TRANSLATE )</url>
<url=showinfo:96177>SFW Amarr Conquest Track System Dbuff Emitter 7 - subcapital armor and remote armor repairer capacitor cost reduction ( DO NOT TRANSLATE )</url>
<url=showinfo:96178>SFW Amarr Conquest Track System Dbuff Emitter 8 - Capacitor Battery Amount ( DO NOT TRANSLATE )</url>
<url=showinfo:96179>SFW Amarr Conquest Track System Dbuff Emitter 9 - Amarr General Armor HP Buff ( DO NOT TRANSLATE )</url>
<url=showinfo:96180>SFW Amarr Conquest Track System Dbuff Emitter 10 - Conquest Engine Hitpoints ( DO NOT TRANSLATE )</url>
<url=showinfo:96181>SFW Amarr Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE )</url>
<url=showinfo:96182>SFW Amarr Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE )</url>
<url=showinfo:96183>SFW Amarr Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE )</url>
<url=showinfo:96184>SFW Amarr Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE )</url>
<url=showinfo:96185>SFW Amarr Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE )</url>
<url=showinfo:96186>SFW Amarr Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE )</url>
<url=showinfo:96187>SFW Amarr Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE )</url>
<url=showinfo:96188>SFW Amarr Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE )</url>
<url=showinfo:96189>SFW Amarr Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE )</url>
<url=showinfo:96190>SFW Amarr Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE )</url>
<url=showinfo:96191>SFW Caldari Conquest Track System Dbuff Emitter 1 - Warp Speed ( DO NOT TRANSLATE )</url>
<url=showinfo:96192>SFW Caldari Conquest Track System Dbuff Emitter 2 - Subcapital Missile Launcher rate of fire and missile application ( DO NOT TRANSLATE )</url>
<url=showinfo:96193>SFW Caldari Conquest Track System Dbuff Emitter 3 - Mining Critical Hit Chance ( DO NOT TRANSLATE )</url>
<url=showinfo:96194>SFW Caldari Conquest Track System Dbuff Emitter 4 - missile guidance and computer velocity bonus ( DO NOT TRANSLATE )</url>
<url=showinfo:96195>SFW Caldari Conquest Track System Dbuff Emitter 5 - directional scanner range ( DO NOT TRANSLATE )</url>
<url=showinfo:96196>SFW Caldari Conquest Track System Dbuff Emitter 6 - Missile aoe cloud size reduction and shield booster remote shield booster capacitor cost ( DO NOT TRANSLATE )</url>
<url=showinfo:96197>SFW Caldari Conquest Track System Dbuff Emitter 7 - Shield Booster Amplifier shield boost amount ( DO NOT TRANSLATE )</url>
<url=showinfo:96198>SFW Caldari Conquest Track System Dbuff Emitter 8 - Caldari General Shield HP Bonus ( DO NOT TRANSLATE )</url>
<url=showinfo:96199>SFW Caldari Conquest Track System Dbuff Emitter 9 - Conquest Engine Hitpoints ( DO NOT TRANSLATE )</url>
<url=showinfo:96200>SFW Caldari Conquest Track System Dbuff Emitter 10 ( DO NOT TRANSLATE )</url>
<url=showinfo:96201>SFW Caldari Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE )</url>
<url=showinfo:96202>SFW Caldari Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE )</url>
<url=showinfo:96203>SFW Caldari Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE )</url>
<url=showinfo:96204>SFW Caldari Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE )</url>
<url=showinfo:96205>SFW Caldari Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE )</url>
<url=showinfo:96206>SFW Caldari Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE )</url>
<url=showinfo:96207>SFW Caldari Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE )</url>
<url=showinfo:96208>SFW Caldari Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE )</url>
<url=showinfo:96209>SFW Caldari Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE )</url>
<url=showinfo:96210>SFW Caldari Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE )</url>
<url=showinfo:96211>SFW Gallente Conquest Track System Dbuff Emitter 1 - Warp Speed Rearguard - ( DO NOT TRANSLATE )</url>
<url=showinfo:96212>SFW Gallente Conquest Track System Dbuff Emitter 2 - Hybrid Damage and Tracking ( DO NOT TRANSLATE )</url>
<url=showinfo:96213>SFW Gallente Conquest Track System Dbuff Emitter 3 - Mining Critical Hit Chance ( DO NOT TRANSLATE )</url>
<url=showinfo:96214>SFW Gallente Conquest Track System Dbuff Emitter 4 - Scan Probe Strength ( DO NOT TRANSLATE )</url>
<url=showinfo:96215>SFW Gallente Conquest Track System Dbuff Emitter 5 - Tracking speed and subcapital armor and remote armor cap costs ( DO NOT TRANSLATE )</url>
<url=showinfo:96216>SFW Gallente Conquest Track System Dbuff Emitter 6 ( DO NOT TRANSLATE )</url>
<url=showinfo:96217>SFW Gallente Conquest Track System Dbuff Emitter 7 - tracking enhancer and tracking computer tracking speed ( DO NOT TRANSLATE )</url>
<url=showinfo:96218>SFW Gallente Conquest Track System Dbuff Emitter 8 - Gallente General Armor HP bonus ( DO NOT TRANSLATE )</url>
<url=showinfo:96219>SFW Gallente Conquest Track System Dbuff Emitter 9 - Conquest Engine Hitpoints ( DO NOT TRANSLATE )</url>
<url=showinfo:96220>SFW Gallente Conquest Track System Dbuff Emitter 10 ( DO NOT TRANSLATE )</url>
<url=showinfo:96221>SFW Gallente Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE )</url>
<url=showinfo:96222>SFW Gallente Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE )</url>
<url=showinfo:96223>SFW Gallente Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE )</url>
<url=showinfo:96224>SFW Gallente Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE )</url>
<url=showinfo:96225>SFW Gallente Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE )</url>
<url=showinfo:96226>SFW Gallente Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE )</url>
<url=showinfo:96227>SFW Gallente Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE )</url>
<url=showinfo:96228>SFW Gallente Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE )</url>
<url=showinfo:96229>SFW Gallente Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE )</url>
<url=showinfo:96230>SFW Gallente Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE )</url>
<url=showinfo:96231>SFW Minmatar Conquest Track System Dbuff Emitter 1 - Warp Speed Bonus ( DO NOT TRANSLATE )</url>
<url=showinfo:96232>SFW Minmatar Conquest Track System Dbuff Emitter 2 - subcapital projectile damage and falloff ( DO NOT TRANSLATE )</url>
<url=showinfo:96233>SFW Minmatar Conquest Track System Dbuff Emitter 3 - Mining Critical Hit Chance ( DO NOT TRANSLATE )</url>
<url=showinfo:96234>SFW Minmatar Conquest Track System Dbuff Emitter 4 - Overdrive Injector System flat velocity increase ( DO NOT TRANSLATE )</url>
<url=showinfo:96235>SFW Minmatar Conquest Track System Dbuff Emitter 5 - Directional Scanner Range ( DO NOT TRANSLATE )</url>
<url=showinfo:96236>SFW Minmatar Conquest Track System Dbuff Emitter 6 ( DO NOT TRANSLATE )</url>
<url=showinfo:96237>SFW Minmatar Conquest Track System Dbuff Emitter 7 - bonus to tracking enhancer falloff ( DO NOT TRANSLATE )</url>
<url=showinfo:96238>SFW Minmatar Conquest Track System Dbuff Emitter 8 - Minmatar General Shield HP Bonus ( DO NOT TRANSLATE )</url>
<url=showinfo:96239>SFW Minmatar Conquest Track System Dbuff Emitter 9 - Conquest Engine Hitpoints ( DO NOT TRANSLATE )</url>
<url=showinfo:96240>SFW Minmatar Conquest Track System Dbuff Emitter 10 ( DO NOT TRANSLATE )</url>
<url=showinfo:96241>SFW Minmatar Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE )</url>
<url=showinfo:96242>SFW Minmatar Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE )</url>
<url=showinfo:96243>SFW Minmatar Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE )</url>
<url=showinfo:96244>SFW Minmatar Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE )</url>
<url=showinfo:96245>SFW Minmatar Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE )</url>
<url=showinfo:96246>SFW Minmatar Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE )</url>
<url=showinfo:96247>SFW Minmatar Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE )</url>
<url=showinfo:96248>SFW Minmatar Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE )</url>
<url=showinfo:96249>SFW Minmatar Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE )</url>
<url=showinfo:96250>SFW Minmatar Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE )</url>
<url=showinfo:96286>Raspite Z-Grade</url>
<url=showinfo:96288>Polycrase Z-Grade</url>
<url=showinfo:96289>Moissanite Z-Grade</url>
<url=showinfo:96290>Kangite Z-Grade</url>
<url=showinfo:96291>Compressed Raspite Z-Grade</url>
<url=showinfo:96292>Compressed Polycrase Z-Grade</url>
<url=showinfo:96293>Compressed Moissanite Z-Grade</url>
<url=showinfo:96294>Compressed Kangite Z-Grade</url>
<url=showinfo:96295>Non Interactable Serpentis Barrier (Do not translate)</url>
<url=showinfo:96296>Non Interactable Serpentis Fence (Do not translate)</url>
<url=showinfo:96298>CONCORD Starship Vessel</url>
<url=showinfo:96299>Into the Light Trader</url>
<url=showinfo:96301>DED Officer 1st Class Vessel</url>
<url=showinfo:96302>xer Qosh’s Salvation</url>
<url=showinfo:96303>Torigo’s Simurgh</url>
<url=showinfo:96304>Revelli’s Gaia</url>
<url=showinfo:96305>Filmir’s Ymir</url>
<url=showinfo:96306>Amarr FW Salvation Wreck</url>
<url=showinfo:96307>Caldari FW Simurgh Wreck</url>
<url=showinfo:96308>Gallente FW Gaia Wreck</url>
<url=showinfo:96309>Minmatar FW Ymir Wreck</url>
<url=showinfo:96311>Imperial Conquest Engine</url>
<url=showinfo:96312>State Conquest Engine</url>
<url=showinfo:96313>Federation Conquest Engine</url>
<url=showinfo:96314>Republic Conquest Engine</url>
<url=showinfo:96322>CONCORD Frigate Vessel</url>
<url=showinfo:96337>Non Interactable Amarr Propaganda Broadcast Structure</url>
<url=showinfo:96338>Non Interactable Caldari Propaganda Broadcast Structure</url>
<url=showinfo:96339>Non Interactable Gallente Propaganda Broadcast Structure</url>
<url=showinfo:96340>Non Interactable Minmatar Propaganda Broadcast Structure</url>
<url=showinfo:96515>Imperial Light Token</url>
<url=showinfo:96516>Federal Equilibrium Token</url>
<url=showinfo:96517>State Security Token</url>
<url=showinfo:96518>Republic Silence Token</url>
<url=showinfo:96541>Small Dark Blood Synchronizer</url>
<url=showinfo:96559>Medium Dark Blood Synchronizer</url>
<url=showinfo:96564>Large Dark Blood Synchronizer</url>
<url=showinfo:96587>Small True Sansha Synchronizer</url>
<url=showinfo:96594>Medium True Sansha Synchronizer</url>
<url=showinfo:96595>Large True Sansha Synchronizer</url>
<url=showinfo:96600>Non Interactable Amarr Barricade</url>
<url=showinfo:96625>Small Shadow Serpentis Synchronizer</url>
<url=showinfo:96640>Medium Shadow Serpentis Synchronizer</url>
<url=showinfo:96641>Large Shadow Serpentis Synchronizer</url>
<url=showinfo:96696>Small Dread Guristas Synchronizer</url>
<url=showinfo:96719>Medium Dread Guristas Synchronizer</url>
<url=showinfo:96720>Large Dread Guristas Synchronizer</url>
<url=showinfo:96723>Small Domination Synchronizer</url>
<url=showinfo:96725>Medium Domination Synchronizer</url>
<url=showinfo:96726>Large Domination Synchronizer</url>
<url=showinfo:96774>Small Dark Blood Synchronizer Blueprint</url>
<url=showinfo:96775>Medium Dark Blood Synchronizer Blueprint</url>
<url=showinfo:96776>Large Dark Blood Synchronizer Blueprint</url>
<url=showinfo:96777>Small True Sansha Synchronizer Blueprint</url>
<url=showinfo:96778>Medium True Sansha Synchronizer Blueprint</url>
<url=showinfo:96779>Large True Sansha Synchronizer Blueprint</url>
<url=showinfo:96780>Small Dread Guristas Synchronizer Blueprint</url>
<url=showinfo:96781>Medium Dread Guristas Synchronizer Blueprint</url>
<url=showinfo:96782>Large Dread Guristas Synchronizer Blueprint</url>
<url=showinfo:96783>Small Shadow Serpentis Synchronizer Blueprint</url>
<url=showinfo:96784>Medium Shadow Serpentis Synchronizer Blueprint</url>
<url=showinfo:96785>Large Shadow Serpentis Synchronizer Blueprint</url>
<url=showinfo:96786>Small Domination Synchronizer Blueprint</url>
<url=showinfo:96787>Medium Domination Synchronizer Blueprint</url>
<url=showinfo:96788>Large Domination Synchronizer Blueprint</url>
<url=showinfo:96837>Non Interactable Amarr Stargate</url>
<url=showinfo:96846>Non Interactable Stationary Tayra</url>
<url=showinfo:97193>Non Interactable Starbase Auxiliary Power Array</url>
<url=showinfo:97211>Non Interactable Amarr Barricade</url>
<url=showinfo:97212>Non Interactable Amarr Barrier</url>
<url=showinfo:97213>Non Interactable Amarr Fence</url>
<url=showinfo:97229>Non Interactable Stargate Gallente 1</url>
<url=showinfo:97266>Academy Kestrel</url>
<url=showinfo:97267>Academy Tristan</url>
<url=showinfo:97268>Academy Rifter</url>
<url=showinfo:97269>Academy Breacher</url>
<url=showinfo:97270>Academy Punisher</url>
<url=showinfo:97271>Academy Tormentor</url>
<url=showinfo:97272>Academy Heron</url>
<url=showinfo:97273>Academy Imicus</url>
<url=showinfo:97274>Academy Magnate</url>
<url=showinfo:97316>Academy Ballistic Control System</url>
<url=showinfo:97317>Academy Multispectrum Shield Hardener</url>
<url=showinfo:97318>Academy Thermal Shield Amplifier</url>
<url=showinfo:97319>Academy Rocket Launcher</url>
<url=showinfo:97320>Academy Gyrostabilizer</url>
<url=showinfo:97321>Academy Tracking Computer</url>
<url=showinfo:97322>Academy 200mm AutoCannon</url>
<url=showinfo:97323>Academy Small Projectile Collision Accelerator</url>
<url=showinfo:97324>Academy Warrior</url>
<url=showinfo:97325>Academy Acolyte</url>
<url=showinfo:97326>Academy Heat Sink</url>
<url=showinfo:97327>Academy Dual Light Pulse Laser</url>
<url=showinfo:97328>Academy Tracking Enhancer</url>
<url=showinfo:97329>Academy Small Focused Beam Laser</url>
<url=showinfo:97330>Academy Overdrive Injector System</url>
<url=showinfo:97331>Academy Drone Damage Amplifier</url>
<url=showinfo:97332>Academy 75mm Gatling Rail</url>
<url=showinfo:97334>Academy Scan Pinpointing Array</url>
<url=showinfo:97335>Academy Scourge Rocket</url>
<url=showinfo:97336>Academy Mjolnir Rocket</url>
<url=showinfo:97337>Academy Inferno Rocket</url>
<url=showinfo:97338>Academy Nova Rocket</url>
<url=showinfo:97339>Academy Multifrequency S</url>
<url=showinfo:97340>Academy Standard S</url>
<url=showinfo:97341>Academy Radio S</url>
<url=showinfo:97342>Academy Fusion S</url>
<url=showinfo:97343>Academy Phased Plasma S</url>
<url=showinfo:97344>Academy Tracking Speed Script</url>
<url=showinfo:97345>Academy Optimal Range Script</url>
<url=showinfo:97509>Academy Small Focused Pulse Laser</url>
<url=showinfo:97512>Aberrant Raspite</url>
<url=showinfo:97513>Aberrant Polycrase</url>
<url=showinfo:97514>Aberrant Moissanite</url>
<url=showinfo:97515>Aberrant Kangite</url>
<url=showinfo:97537>Drifter Containment Crystal (Amarr)</url>
<url=showinfo:97541>Drifter Containment Crystal (Caldari)</url>
<url=showinfo:97542>Drifter Containment Crystal (Gallente)</url>
<url=showinfo:97543>Drifter Containment Crystal (Minmatar)</url>
<url=showinfo:97544>Thermoelectric Flux Log</url>
<url=showinfo:97545>Shield Failover Report</url>
<url=showinfo:97546>Rogue Anoikis Telemetry</url>
<url=showinfo:97547>Stereo-Collapse Signal</url>
<url=showinfo:97548>Republic Strategic Intel</url>
<url=showinfo:97549>Federation Strategic Intel</url>
<url=showinfo:97550>State Strategic Intel</url>
<url=showinfo:97551>Imperial Strategic Intel</url>
<url=showinfo:97552>Hyperspherical Housing</url>
<url=showinfo:97553>Hyper-Field Projector</url>
<url=showinfo:97554>Pulse-Mimic Circuitry</url>
<url=showinfo:97555>Hyper-Step Connector</url>
<url=showinfo:97559>Raspite X-Grade</url>
<url=showinfo:97560>Polycrase X-Grade</url>
<url=showinfo:97561>Moissanite X-Grade</url>
<url=showinfo:97562>Kangite X-Grade</url>
<url=showinfo:97564>Compressed Raspite X-Grade</url>
<url=showinfo:97566>Compressed Polycrase X-Grade</url>
<url=showinfo:97569>Compressed Moissanite X-Grade</url>
<url=showinfo:97570>Compressed Kangite X-Grade</url>
<url=showinfo:97571>Spreading ParticleCloud Yellow 01a</url>
<url=showinfo:97586>Phased Prismaticite</url>
<url=showinfo:97587>Phased Prismaticite</url>
<url=showinfo:97588>Phased Prismaticite</url>
<url=showinfo:97622>Secure Strength Trader</url>
<url=showinfo:97623>Equilibrium Trader</url>
<url=showinfo:97624>Trail of Silence Trader</url>
<url=showinfo:97689>Engineering Alpha Logging</url>
<url=showinfo:97690>Engineering Beta Logging</url>
<url=showinfo:97691>Engineering Omega Logging</url>
<url=showinfo:97692>Logistics Alpha Reporter</url>
<url=showinfo:97693>Logistics Beta Reporter</url>
<url=showinfo:97694>Logistics Omega Reporter</url>
<url=showinfo:97695>Rogue Hoard</url>
<url=showinfo:97696>Rogue Trove</url>
<url=showinfo:97697>Rogue Stockpile</url>
<url=showinfo:97698>Comms Alpha Signaling</url>
<url=showinfo:97699>Comms Beta Signaling</url>
<url=showinfo:97700>Comms Omega Signaling</url>
<url=showinfo:97701>Engineering Initiator</url>
<url=showinfo:97702>Logistics Initiator</url>
<url=showinfo:97703>Comms Initiator</url>
<url=showinfo:97747>Basic Conquest Glamourex Booster</url>
<url=showinfo:97748>Potent Conquest Glamourex Booster</url>
<url=showinfo:97749>Extended Conquest Glamourex Booster</url>
<url=showinfo:97753>PTC - Amarr Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE)</url>
<url=showinfo:97754>PTC - Caldari Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE)</url>
<url=showinfo:97755>PTC - Gallente Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE)</url>
<url=showinfo:97756>PTC - Minmatar Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE)</url>
<url=showinfo:97757>PTC - Amarr Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE)</url>
<url=showinfo:97758>PTC - Caldari Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE)</url>
<url=showinfo:97759>PTC - Gallente Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE)</url>
<url=showinfo:97760>PTC - Minmatar Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE)</url>
<url=showinfo:97761>PTC - Amarr Enforcer System Wide Effect - Capacitor Capacity - (DO NOT TRANSLATE)</url>
<url=showinfo:97762>PTC - Caldari Enforcer System Wide Effect - Shield Booster Amount - (DO NOT TRANSLATE)</url>
<url=showinfo:97763>PTC - Gallente Enforcer System Wide Effect - Armor Repairer Amount - (DO NOT TRANSLATE)</url>
<url=showinfo:97764>PTC - Minmatar Enforcer System Wide Effect - Signature Radius Reduction</url>
<url=showinfo:97765>PTC - Amarr Soldier System Wide Effect - Energy Vampire and Energy Neutralizer Strength - (DO NOT TRANSLATE)</url>
<url=showinfo:97766>PTC - Caldari Soldier System Wide Effect - Remote Shield Booster Amount - (DO NOT TRANSLATE)</url>
<url=showinfo:97767>PTC - Gallente Soldier System Wide Effect - Remote Armor Repairer - (DO NOT TRANSLATE)</url>
<url=showinfo:97768>PTC - Minmatar Soldier System Wide Effect - Target Painter Strength - (DO NOT TRANSLATE)</url>
<url=showinfo:97769>Tormentor Penumbral Shadows SKIN</url>
<url=showinfo:97770>Maller Penumbral Shadows SKIN</url>
<url=showinfo:97771>Oracle Penumbral Shadows SKIN</url>
<url=showinfo:97772>Oracle Navy Issue Penumbral Shadows SKIN</url>
<url=showinfo:97773>Abaddon Penumbral Shadows SKIN</url>
<url=showinfo:97774>Kestrel Penumbral Shadows SKIN</url>
<url=showinfo:97775>Moa Penumbral Shadows SKIN</url>
<url=showinfo:97776>Naga Penumbral Shadows SKIN</url>
<url=showinfo:97777>Naga Navy Issue Penumbral Shadows SKIN</url>
<url=showinfo:97778>Rokh Penumbral Shadows SKIN</url>
<url=showinfo:97779>Rifter Penumbral Shadows SKIN</url>
<url=showinfo:97780>Rupture Penumbral Shadows SKIN</url>
<url=showinfo:97781>Tornado Penumbral Shadows SKIN</url>
<url=showinfo:97782>Tornado Fleet Issue Penumbral Shadows SKIN</url>
<url=showinfo:97783>Maelstrom Penumbral Shadows SKIN</url>
<url=showinfo:97784>Tristan Penumbral Shadows SKIN</url>
<url=showinfo:97785>Thorax Penumbral Shadows SKIN</url>
<url=showinfo:97786>Hyperion Penumbral Shadows SKIN</url>
<url=showinfo:97787>Talos Penumbral Shadows SKIN</url>
<url=showinfo:97788>Talos Navy Issue Penumbral Shadows SKIN</url>
<url=showinfo:97808>Amarr Conquest SKINR Crate</url>
<url=showinfo:97809>Caldari Conquest SKINR Crate</url>
<url=showinfo:97810>Gallente Conquest SKINR Crate</url>
<url=showinfo:97811>Minmatar Conquest SKINR Crate</url>
<url=showinfo:97812>Conquest Glamourex Booster Crate</url>
<url=showinfo:97813>Imperial Wreck</url>
<url=showinfo:97814>Imperial Priest Wreck</url>
<url=showinfo:97815>State Wreck</url>
<url=showinfo:97816>State Executive Wreck</url>
<url=showinfo:97817>Federation Wreck</url>
<url=showinfo:97818>Federation Administrator Wreck</url>
<url=showinfo:97819>Republic Wreck</url>
<url=showinfo:97820>Republic Chief Wreck</url>
<url=showinfo:97829>Guarded Imperial Wreck</url>
<url=showinfo:97830>Guarded Imperial Priest Wreck</url>
<url=showinfo:97831>Guarded State Wreck</url>
<url=showinfo:97832>Guarded State Executive Wreck</url>
<url=showinfo:97833>Guarded Federation Wreck</url>
<url=showinfo:97834>Guarded Federation Administrator Wreck</url>
<url=showinfo:97835>Guarded Republic Wreck</url>
<url=showinfo:97836>Guarded Republic Chief Wreck</url>
<url=showinfo:97841>Expedition Distress Signal</url>
<url=showinfo:97843>Damning Punisher</url>
<url=showinfo:97844>Obstructor Merlin</url>
<url=showinfo:97845>Crippling Incursus</url>
<url=showinfo:97846>Hellir Rifter</url>
<url=showinfo:97847>Damning Malediction</url>
<url=showinfo:97848>Damning Malediction</url>
<url=showinfo:97849>Damning Malediction</url>
<url=showinfo:97850>Damning Malediction</url>
<url=showinfo:97851>Obstructor Crow</url>
<url=showinfo:97852>Obstructor Crow</url>
<url=showinfo:97853>Obstructor Crow</url>
<url=showinfo:97854>Obstructor Crow</url>
<url=showinfo:97855>Crippling Ares</url>
<url=showinfo:97856>Crippling Ares</url>
<url=showinfo:97857>Crippling Ares</url>
<url=showinfo:97858>Crippling Ares</url>
<url=showinfo:97859>Hellir Stiletto</url>
<url=showinfo:97860>Hellir Stiletto</url>
<url=showinfo:97861>Hellir Stiletto</url>
<url=showinfo:97862>Hellir Stiletto</url>
<url=showinfo:97863>Righteous Coercer</url>
<url=showinfo:97864>Defiant Cormorant</url>
<url=showinfo:97865>Supreme Catalyst</url>
<url=showinfo:97866>Vandal Thrasher</url>
<url=showinfo:97867>Slothful Crucifier</url>
<url=showinfo:97868>Activist Griffin</url>
<url=showinfo:97869>Regressive Maulus</url>
<url=showinfo:97870>Weaver Vigil</url>
<url=showinfo:97871>Atgeir Claw</url>
<url=showinfo:97872>Wrathful Crusader</url>
<url=showinfo:97873>Activist Raptor</url>
<url=showinfo:97874>Errant Taranis</url>
<url=showinfo:97875>Wrathful Retribution</url>
<url=showinfo:97876>Activist Harpy</url>
<url=showinfo:97877>Errant Enyo</url>
<url=showinfo:97878>Atgeir Wolf</url>
<url=showinfo:97879>PTC Waylaid Expedition Spawner (Do not translate)</url>
<url=showinfo:97880>Navy Salvager</url>
<url=showinfo:97899>Gila Penumbral Shadows SKIN</url>
<url=showinfo:97900>Alligator Penumbral Shadows SKIN</url>
<url=showinfo:97901>Vigilant Penumbral Shadows SKIN</url>
<url=showinfo:97902>Vindicator Penumbral Shadows SKIN</url>
<url=showinfo:97903>Bhaalgorn Penumbral Shadows SKIN</url>
<url=showinfo:97916>Vigilant Tyrannos 'Xyston' Armor Rigging AR-1020</url>
<url=showinfo:97917>Vigilant Tyrannos 'Xyston' Astronautics Rigging AS-1020</url>
<url=showinfo:97918>Vigilant Tyrannos 'Xyston' Drones Rigging DR-1020</url>
<url=showinfo:97919>Vigilant Tyrannos 'Xyston' Electronic Superiority Rigging ES-1020</url>
<url=showinfo:97920>Vigilant Tyrannos 'Xyston' Energy Weapon Rigging EW-1020</url>
<url=showinfo:97921>Vigilant Tyrannos 'Xyston' Hybrid Weapon Rigging HW-1020</url>
<url=showinfo:97922>Vigilant Tyrannos 'Xyston' Projectile Weapon Rigging PW-1020</url>
<url=showinfo:97923>Vigilant Tyrannos 'Xyston' Launcher Rigging LR-1020</url>
<url=showinfo:97924>Vigilant Tyrannos 'Xyston' Shield Rigging SH-1020</url>
<url=showinfo:97925>Vigilant Tyrannos 'Xyston' Synchronization Rigging SY-1020</url>
<url=showinfo:97927>Secure Strength Trader</url>
<url=showinfo:97928>Equilibrium Trader</url>
<url=showinfo:97929>Into the Light Trader</url>
<url=showinfo:97930>Trail of Silence Trader</url>
<url=showinfo:97932>Vanguard PTC HighSec SARO Spawner (DO NOT TRANSLATE)</url>
<url=showinfo:97935>Lieutenant Marshal</url>
<url=showinfo:97936>Path to Conquest SARO HighSec combat site boss spawner (DO NOT TRANSLATE)</url>
<url=showinfo:97954>Captain Marshal</url>
<url=showinfo:97955>Imperial Navy Stasis Webifier</url>
<url=showinfo:97956>Imperial Navy Warp Scrambler</url>
<url=showinfo:97957>Imperial Navy Warp Disruptor</url>
<url=showinfo:97958>Vanguard PTC LowSec SARO Spawner (DO NOT TRANSLATE)</url>
<url=showinfo:97959>Path to Conquest SARO LowSec combat site boss spawner (DO NOT TRANSLATE)</url>
<url=showinfo:97961>PTC Amarr FW General Spawner (DO NOT TRANSLATE)</url>
<url=showinfo:97962>PTC Caldari FW General Spawner (DO NOT TRANSLATE)</url>
<url=showinfo:97963>PTC Gallente FW General Spawner (DO NOT TRANSLATE)</url>
<url=showinfo:97964>PTC Minmatar FW General Spawner (DO NOT TRANSLATE)</url>
<url=showinfo:97966>Amarr FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE)</url>
<url=showinfo:97967>Caldari FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE)</url>
<url=showinfo:97968>Gallente FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE)</url>
<url=showinfo:97969>Minmatar FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE)</url>
<url=showinfo:97970>Amarr FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE)</url>
<url=showinfo:97971>Caldari FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE)</url>
<url=showinfo:97972>Gallente FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE)</url>
<url=showinfo:97973>Minmatar FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE)</url>
<url=showinfo:97974>'Vigilant' Vital Overdrive Injector System</url>
<url=showinfo:97975>'Vigilant' Vital Shield Boost Amplifier</url>
<url=showinfo:97976>'Vigilant' Vital Drone Navigation Computer</url>
<url=showinfo:97982>'Vigilant' Vital Cap Recharger</url>
<url=showinfo:97983>Concord Station - SARO / SWAT</url>
<url=showinfo:97985>Surveillance Vault</url>
<url=showinfo:97986>Operation Rogue Edge Monument</url>
<url=showinfo:97987>Starkmanir Restoration Monument</url>
<url=showinfo:97988>State Corridor Initiative Monument</url>
<url=showinfo:97989>The Blessed Exchange Monument</url>
<url=showinfo:97990>SARO Surveillance Vault Lowsec</url>
<url=showinfo:97993>Imperial Navy Warp Disruptor Blueprint</url>
<url=showinfo:97994>Imperial Navy Warp Scrambler Blueprint</url>
<url=showinfo:97995>Imperial Navy Stasis Webifier Blueprint</url>
<url=showinfo:98019>Rogue Edge Stargate</url>
<url=showinfo:98020>State Corridor Stargate</url>
<url=showinfo:98021>State Corridor Stargate</url>
<url=showinfo:98023>Deaconry of Economic Oversight</url>
<url=showinfo:98134>SARO Monitoring Booster</url>
<url=showinfo:98135>SARO Pursuit Booster</url>
<url=showinfo:98136>SARO Forensic Booster</url>
<url=showinfo:98137>SARO Enforcement Booster</url>
<url=showinfo:98142>SARO Mobile Observatory</url>
<url=showinfo:98143>SARO Mobile Observatory Blueprint</url>
<url=showinfo:98149>Blackout Driller</url>
<url=showinfo:98150>Blackout Handler</url>
<url=showinfo:98151>Corrupted Handler</url>
<url=showinfo:98152>Bewildering Lathe</url>
<url=showinfo:98153>Corrupted Sweeper</url>
<url=showinfo:98154>Bewildering Sweeper</url>
<url=showinfo:98155>Alienator Crusher</url>
<url=showinfo:98156>Alienator Divider</url>
<url=showinfo:98157>Corrupted Divider</url>
<url=showinfo:98158>Scrutinizer Sorter</url>
<url=showinfo:98159>Scrutinizer Manipulator</url>
<url=showinfo:98160>Corrupted Sorter</url>
<url=showinfo:98161>Infested Research Facility - Enemy Spawner - Easy - (DO NOT TRANSLATE)</url>
<url=showinfo:98162>Rogue Drone Outbreak - Enemy Spawner - Roamers (DO NOT TRANSLATE)</url>
<url=showinfo:98163>Infestation Rendezvous Cluster</url>
<url=showinfo:98164>Infested Research Archive</url>
<url=showinfo:98165>Outbreak Initiation Thread</url>
<url=showinfo:98166>Infested Research Facility - Enemy Spawner - Medium - (DO NOT TRANSLATE)</url>
<url=showinfo:98167>Rogue Drone Hive Wreck</url>
<url=showinfo:98168>Conquest Salvager</url>
<url=showinfo:98220>Fractured Minmatar Background</url>
<url=showinfo:98221>Fractured Amarr Background</url>
<url=showinfo:98222>Fractured Caldari Background</url>
<url=showinfo:98223>Fractured Gallente Background</url>
<url=showinfo:98224>Fractured Background Crate</url>
<url=showinfo:98296>Gradated Sunrise - Unlimited</url>
<url=showinfo:98297>Gradated Sunrise - Limited</url>
<url=showinfo:98298>Savage Palms - Unlimited</url>
<url=showinfo:98299>Savage Palms - Limited</url>
<url=showinfo:98300>Amarr Empire Emblem - Unlimited</url>
<url=showinfo:98301>Amarr Empire Emblem - Limited</url>
<url=showinfo:98302>Caldari State Emblem - Unlimited</url>
<url=showinfo:98303>Caldari State Emblem - Limited</url>
<url=showinfo:98304>Gallente Federation Emblem - Unlimited</url>
<url=showinfo:98305>Gallente Federation Emblem - Limited</url>
<url=showinfo:98306>Minmatar Republic Emblem - Unlimited</url>
<url=showinfo:98307>Minmatar Republic Emblem - Limited</url>
<url=showinfo:98309>Sirdan xer Qosh's Escape Shuttle</url>
<url=showinfo:98310>Heika Torigo's Escape Shuttle</url>
<url=showinfo:98311>Foriana Revelli's Escape Shuttle</url>
<url=showinfo:98312>Kanth Filmir's Escape Shuttle</url>
<url=showinfo:98313>Caliginous Glaze Metallic - Unlimited</url>
<url=showinfo:98314>Caliginous Glaze Metallic - Limited</url>
<url=showinfo:98315>Polished Skies Metallic - Unlimited</url>
<url=showinfo:98316>Polished Skies Metallic - Limited</url>
<url=showinfo:98317>Carmine Chrome Metallic - Unlimited</url>
<url=showinfo:98318>Carmine Chrome Metallic - Limited</url>
<url=showinfo:98319>Deep-Space Crimson Metallic - Unlimited</url>
<url=showinfo:98320>Deep-Space Crimson Metallic - Limited</url>
<url=showinfo:98321>Amber Comet Metallic - Unlimited</url>
<url=showinfo:98322>Amber Comet Metallic - Limited</url>
<url=showinfo:98330>Amber Comet Gloss - Unlimited</url>
<url=showinfo:98331>Amber Comet Gloss - Limited</url>
<url=showinfo:98332>Terracotta Core Satin - Unlimited</url>
<url=showinfo:98333>Terracotta Core Satin - Limited</url>
<url=showinfo:98334>Silken Vapors Satin - Unlimited</url>
<url=showinfo:98335>Silken Vapors Satin - Limited</url>
<url=showinfo:98336>Boosted Nightshade Satin - Unlimited</url>
<url=showinfo:98337>Boosted Nightshade Satin - Limited</url>
<url=showinfo:98338>Ultra-Indigo Matte - Unlimited</url>
<url=showinfo:98339>Ultra-Indigo Matte - Limited</url>
<url=showinfo:98340>Oceanic Coral Satin - Unlimited</url>
<url=showinfo:98341>Oceanic Coral Satin - Limited</url>
<url=showinfo:98408>Imperial Electronics Booster I</url>
<url=showinfo:98409>Imperial Electronics Booster II</url>
<url=showinfo:98410>Imperial Electronics Booster III</url>
<url=showinfo:98411>Imperial Defense Booster I</url>
<url=showinfo:98412>Imperial Defense Booster II</url>
<url=showinfo:98413>Imperial Defense Booster III</url>
<url=showinfo:98414>Imperial Mobility Booster I</url>
<url=showinfo:98415>Imperial Mobility Booster II</url>
<url=showinfo:98416>Imperial Mobility Booster III</url>
<url=showinfo:98417>Imperial Hardpoint Booster I</url>
<url=showinfo:98418>Imperial Hardpoint Booster II</url>
<url=showinfo:98419>Imperial Hardpoint Booster III</url>
<url=showinfo:98420>State Electronics Booster I</url>
<url=showinfo:98421>State Electronics Booster II</url>
<url=showinfo:98422>State Electronics Booster III</url>
<url=showinfo:98423>State Defense Booster I</url>
<url=showinfo:98424>State Defense Booster II</url>
<url=showinfo:98425>State Defense Booster III</url>
<url=showinfo:98426>State Mobility Booster I</url>
<url=showinfo:98427>State Mobility Booster II</url>
<url=showinfo:98428>State Mobility Booster III</url>
<url=showinfo:98429>State Hardpoint Booster I</url>
<url=showinfo:98430>State Hardpoint Booster II</url>
<url=showinfo:98431>State Hardpoint Booster III</url>
<url=showinfo:98432>Federation Electronics Booster I</url>
<url=showinfo:98433>Federation Electronics Booster II</url>
<url=showinfo:98434>Federation Electronics Booster III</url>
<url=showinfo:98435>Federation Defense Booster I</url>
<url=showinfo:98436>Federation Defense Booster II</url>
<url=showinfo:98437>Federation Defense Booster III</url>
<url=showinfo:98438>Federation Mobility Booster I</url>
<url=showinfo:98439>Federation Mobility Booster II</url>
<url=showinfo:98440>Federation Mobility Booster III</url>
<url=showinfo:98441>Federation Hardpoint Booster I</url>
<url=showinfo:98442>Federation Hardpoint Booster II</url>
<url=showinfo:98443>Federation Hardpoint Booster III</url>
<url=showinfo:98444>Republic Electronics Booster I</url>
<url=showinfo:98445>Republic Electronics Booster II</url>
<url=showinfo:98446>Republic Electronics Booster III</url>
<url=showinfo:98447>Republic Defense Booster I</url>
<url=showinfo:98448>Republic Defense Booster II</url>
<url=showinfo:98449>Republic Defense Booster III</url>
<url=showinfo:98450>Republic Mobility Booster I</url>
<url=showinfo:98451>Republic Mobility Booster II</url>
<url=showinfo:98452>Republic Mobility Booster III</url>
<url=showinfo:98453>Republic Hardpoint Booster I</url>
<url=showinfo:98454>Republic Hardpoint Booster II</url>
<url=showinfo:98455>Republic Hardpoint Booster III</url>
<url=showinfo:98456>Amarr Conquest Booster Crate</url>
<url=showinfo:98457>Caldari Conquest Booster Crate</url>
<url=showinfo:98458>Gallente Conquest Booster Crate</url>
<url=showinfo:98459>Minmatar Conquest Booster Crate</url>
<url=showinfo:98466>FW Rally Point</url>
<url=showinfo:98482>Besieger Revelation</url>
<url=showinfo:98483>Besieger Naglfar</url>
<url=showinfo:98504>Besieger Moros</url>
<url=showinfo:98505>Besieger Karura</url>
<url=showinfo:98650>Oracle Navy Issue Mandate of Faith SKIN</url>
<url=showinfo:98651>Naga Navy Issue State Regulator SKIN</url>
<url=showinfo:98652>Talos Navy Issue Presidential Agent SKIN</url>
<url=showinfo:98653>Tornado Fleet Issue Stark Strategist SKIN</url>
Icon TypeID & Name Description Group Attributes
95629 - Oracle Navy Issue In YC128, rising tensions between the empires became one of the arguments made for economic reform within the Amarr Empire. Funding levied from holders as part of this reform was used by the Imperial Navy to develop the Oracle Navy Issue, a superior, more efficient version of the original design. Attack Battlecruiser
Click to toggle showing the 115 attributes. quoteID: 1048015
raceID: 4
typeNameID: 1048016
designerIDs: [1000066, 1000084]
radius: 199.0
factionID: 500003
quoteAuthorID: 1048017
typeID: 95629
graphicID: 34791
Capacity: 500.0
isDynamicType: 0
soundID: 20061
wreckTypeID: 26469
Tech Level: 1.0
certificateTemplate: 32
published: 1
marketGroupID: 3865 (Amarr)
Volume: 234000.0
descriptionID: 1048018
metaLevel: 8
metaGroupID: 4
isisGroupID: 25
Mass: 14760000.0
variationParentTypeID: 4302
basePrice: 52500000.0
portionSize: 1
groupID: 1201
Item Damage: 0.0
Structure Hitpoints: 2500.0
Rig Size: 2.0
Low Slots: 7.0
Medium Slots: 3.0
High Slots: 7.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 225.0
Signature Radius: 210.0
CPU Output: 345.0
CPU Load: 0.0
Scan Resolution: 230.0
Capacitor Recharge time: 875000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Inertia Modifier: 0.47
armorUniformity: 0.75
Maximum Targeting Range: 70000.0
scanSpeed: 5000.0
shipBonusABC3: 7.5
Warp Speed Multiplier: 3.5
Launcher Hardpoints: 0.0
Turret Hardpoints: 6.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 200.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 450.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 2000.0
minTargetVelDmgMultiplier: 0.25
warpCapacitorNeed: 8.13e-07
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Drone Capacity: 0.0
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
Primary Skill required: 33095.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 7.0
heatGenerationMultiplier: 0.65
RADAR Sensor Strength: 22.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
propulsionGraphicID: 394.0
Ansiblex Activation Cost: 14000.0
typeColorScheme: 11313.0
Heat Attenuation: 0.79
heatAttenuationMed: 0.5
heatAttenuationLow: 0.79
gfxBoosterID: 394.0
Drone Bandwidth: 0.0
bcLargeTurretPower: 0.05
bcLargeTurretCPU: 0.5
bcLargeTurretCap: 0.5
Ship Warp Speed: 1.0
Shield Capacity: 2000.0
Armor Hitpoints: 2700.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 2.0
shipBonusABC1: -10.0
Powergrid Output: 1200.0
shipBonusABC2: 15.0
structureUniformity: 1.0
Shield recharge time: 1400000.0
Capacitor Capacity: 3500.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
95630 - Naga Navy Issue Faced with the prospect of maintaining order in Syndicate in YC128, a region beyond the reach of CONCORD, the Caldari Navy needed a new hard-hitting solution that would establish State authority through its intimidating presence alone. The Naga Navy Issue was commissioned in partnership with the megacorporations of the Mountain faction to ensure that the newly controlled region would witness the uncompromisable honor and strength of the Caldari. Attack Battlecruiser
Click to toggle showing the 114 attributes. quoteID: 1048019
raceID: 1
typeNameID: 1048020
designerIDs: [1000005, 1000035]
radius: 263.0
factionID: 500001
quoteAuthorID: 1048021
typeID: 95630
graphicID: 34792
Capacity: 700.0
isDynamicType: 0
soundID: 20068
wreckTypeID: 26491
Tech Level: 1.0
certificateTemplate: 2316
published: 1
marketGroupID: 3866 (Caldari)
Volume: 252000.0
descriptionID: 1048022
metaLevel: 8
metaGroupID: 4
isisGroupID: 25
Mass: 15000000.0
variationParentTypeID: 4306
basePrice: 52500000.0
portionSize: 1
groupID: 1201
Item Damage: 0.0
Structure Hitpoints: 2200.0
Rig Size: 2.0
Low Slots: 3.0
Medium Slots: 7.0
High Slots: 7.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 220.0
Signature Radius: 215.0
CPU Output: 475.0
CPU Load: 0.0
Scan Resolution: 210.0
Capacitor Recharge time: 725000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Inertia Modifier: 0.5
armorUniformity: 0.75
Maximum Targeting Range: 80000.0
scanSpeed: 6000.0
Warp Speed Multiplier: 3.5
Launcher Hardpoints: 6.0
Turret Hardpoints: 0.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 200.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 450.0
Rig Slots: 3.0
uniformity: 1.0
bcLargeLauncherCPU: 0.5
maxDirectionalVelocity: 2000.0
minTargetVelDmgMultiplier: 0.25
warpCapacitorNeed: 8.13e-07
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
Primary Skill required: 33096.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 8.0
heatGenerationMultiplier: 0.65
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 26.0
propulsionGraphicID: 395.0
Ansiblex Activation Cost: 14000.0
shipBonusCBC1: 10.0
typeColorScheme: 11324.0
shipBonusCBC2: 5.0
Heat Attenuation: 0.79
heatAttenuationMed: 0.79
heatAttenuationLow: 0.5
gfxBoosterID: 395.0
Drone Bandwidth: 0.0
Ship Warp Speed: 1.0
Shield Capacity: 2700.0
Armor Hitpoints: 2000.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 2.0
Drone Capacity: 0.0
bcLargeLauncherPower: 0.05
Powergrid Output: 650.0
structureUniformity: 1.0
shipBonusCBC3: 10.0
Shield recharge time: 1400000.0
Capacitor Capacity: 2900.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
95631 - Talos Navy Issue The industrial innovations unlocked by Operation Rogue Edge in YC128 allowed the Federation Navy to explore new frontiers of iterative and creative development. The Talos Navy Issue is the result of that design and development program, a sturdier and more damage-efficient version of the basic design. Attack Battlecruiser
Click to toggle showing the 115 attributes. quoteID: 1048023
raceID: 8
typeNameID: 1048024
designerIDs: [1000121, 1000109, 1000120]
radius: 266.0
factionID: 500004
quoteAuthorID: 1048025
typeID: 95631
graphicID: 34793
Capacity: 600.0
isDynamicType: 0
soundID: 20072
wreckTypeID: 26513
Tech Level: 1.0
certificateTemplate: 174
published: 1
marketGroupID: 3867 (Gallente)
Volume: 270000.0
descriptionID: 1048026
metaLevel: 8
metaGroupID: 4
isisGroupID: 25
Mass: 15552000.0
variationParentTypeID: 4308
basePrice: 52500000.0
portionSize: 1
groupID: 1201
Item Damage: 0.0
Structure Hitpoints: 2750.0
Rig Size: 2.0
Low Slots: 6.0
Medium Slots: 4.0
High Slots: 7.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 265.0
Signature Radius: 220.0
CPU Output: 360.0
CPU Load: 0.0
Scan Resolution: 220.0
Capacitor Recharge time: 775000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Inertia Modifier: 0.43
armorUniformity: 0.75
Maximum Targeting Range: 75000.0
scanSpeed: 5500.0
Warp Speed Multiplier: 3.5
Launcher Hardpoints: 0.0
Turret Hardpoints: 6.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 200.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 450.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 2000.0
minTargetVelDmgMultiplier: 0.25
warpCapacitorNeed: 8.13e-07
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
Primary Skill required: 33097.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 8.0
heatGenerationMultiplier: 0.65
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 25.0
Gravimetric Sensor Strength: 0.0
propulsionGraphicID: 394.0
Ansiblex Activation Cost: 14000.0
typeColorScheme: 11331.0
shipBonusGBC2: 15.0
shipBonusGBC1: 7.5
heatAttenuationMed: 0.63
heatAttenuationLow: 0.76
gfxBoosterID: 394.0
Drone Bandwidth: 25.0
bcLargeTurretPower: 0.05
bcLargeTurretCPU: 0.5
bcLargeTurretCap: 0.5
Ship Warp Speed: 1.0
Shield Capacity: 2200.0
Armor Hitpoints: 2400.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.65
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 2.0
Drone Capacity: 25.0
Powergrid Output: 975.0
Heat Attenuation: 0.79
structureUniformity: 1.0
shipBonusGBC3: -15.0
Shield recharge time: 1400000.0
Capacitor Capacity: 3100.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
95632 - Tornado Fleet Issue With the specter of Conquest technology on the horizon in YC128, the Republic Fleet issued a request for a new Balttlecruiser that might help provide some edge to the strike teams expected to be a part of that conflict. Though Conquest technology had been restricted by agreement with CONCORD, many felt that its deployment was inevitable, and the Minmatar wished to be proactive in their fear.

The result was the Tornado Fleet issue, an advanced Republic Fleet vessel. Despite its proud suite of improvements over the original model, detractors claimed that this vessel was merely a conventional weapon that could in no way match the awesome power of the Conquest Engines.
Attack Battlecruiser
Click to toggle showing the 114 attributes. quoteID: 1048027
raceID: 2
typeNameID: 1048028
designerIDs: [1000051, 1000057]
radius: 246.0
factionID: 500002
quoteAuthorID: 1048029
typeID: 95632
graphicID: 34794
Capacity: 600.0
isDynamicType: 0
soundID: 20076
wreckTypeID: 26535
Tech Level: 1.0
certificateTemplate: 113
published: 1
marketGroupID: 3868 (Minmatar)
Volume: 216000.0
descriptionID: 1048030
metaLevel: 8
metaGroupID: 4
isisGroupID: 25
Mass: 15228000.0
variationParentTypeID: 4310
basePrice: 52500000.0
portionSize: 1
groupID: 1201
Item Damage: 0.0
Structure Hitpoints: 2250.0
Rig Size: 2.0
Low Slots: 4.0
Medium Slots: 6.0
High Slots: 7.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 280.0
Signature Radius: 195.0
CPU Output: 375.0
CPU Load: 0.0
Scan Resolution: 240.0
Capacitor Recharge time: 675000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Inertia Modifier: 0.52
armorUniformity: 0.75
Maximum Targeting Range: 65000.0
scanSpeed: 4500.0
shipBonusMBC3: -15.0
Warp Speed Multiplier: 3.5
Launcher Hardpoints: 0.0
Turret Hardpoints: 6.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 200.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 450.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 2000.0
minTargetVelDmgMultiplier: 0.25
warpCapacitorNeed: 8.13e-07
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
Primary Skill required: 33098.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 7.0
heatGenerationMultiplier: 0.65
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 21.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
propulsionGraphicID: 397.0
Ansiblex Activation Cost: 14000.0
typeColorScheme: 11342.0
Heat Attenuation: 0.79
shipBonusMBC1: -10.0
heatAttenuationMed: 0.76
heatAttenuationLow: 0.63
gfxBoosterID: 397.0
Drone Bandwidth: 0.0
bcLargeTurretPower: 0.05
bcLargeTurretCPU: 0.5
Ship Warp Speed: 1.0
Shield Capacity: 2400.0
Armor Hitpoints: 2250.0
Armor EM Damage Resistance: 0.4
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 2.0
Drone Capacity: 0.0
Powergrid Output: 865.0
shipBonusMBC2: 7.5
structureUniformity: 1.0
Shield recharge time: 1400000.0
Capacitor Capacity: 2700.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
95634 - Oracle Navy Issue Blueprint No Description Battlecruiser Blueprint
Click to toggle showing the 12 attributes. typeID: 95634
graphicID: 34791
Capacity: 0.0
typeNameID: 1048033
basePrice: 625000000.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 489
portionSize: 1
industryBlueprintRank: 50.0
95635 - Naga Navy Issue Blueprint No Description Battlecruiser Blueprint
Click to toggle showing the 12 attributes. typeID: 95635
graphicID: 34792
Capacity: 0.0
typeNameID: 1048034
basePrice: 625000000.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 489
portionSize: 1
industryBlueprintRank: 50.0
95636 - Talos Navy Issue Blueprint No Description Battlecruiser Blueprint
Click to toggle showing the 12 attributes. typeID: 95636
graphicID: 34793
Capacity: 0.0
typeNameID: 1048035
basePrice: 625000000.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 489
portionSize: 1
industryBlueprintRank: 50.0
95637 - Tornado Fleet Issue Blueprint No Description Battlecruiser Blueprint
Click to toggle showing the 12 attributes. typeID: 95637
graphicID: 34794
Capacity: 0.0
typeNameID: 1048036
basePrice: 625000000.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 489
portionSize: 1
industryBlueprintRank: 50.0
95664 - Oracle Navy Issue Corporation Emblem Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Ship Emblems
Click to toggle showing the 12 attributes. descriptionID: 1048266
typeID: 95664
Capacity: 0.0
typeNameID: 1048265
iconID: 25468
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 4471
portionSize: 1
95665 - Oracle Navy Issue Alliance Emblem Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Ship Emblems
Click to toggle showing the 12 attributes. descriptionID: 1048268
typeID: 95665
Capacity: 0.0
typeNameID: 1048267
iconID: 25467
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 4471
portionSize: 1
95666 - Naga Navy Issue Corporation Emblem Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Ship Emblems
Click to toggle showing the 12 attributes. descriptionID: 1048271
typeID: 95666
Capacity: 0.0
typeNameID: 1048270
iconID: 25468
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 4471
portionSize: 1
95667 - Naga Navy Issue Alliance Emblem Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Ship Emblems
Click to toggle showing the 12 attributes. descriptionID: 1048274
typeID: 95667
Capacity: 0.0
typeNameID: 1048273
iconID: 25467
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 4471
portionSize: 1
95668 - Talos Navy Issue Corporation Emblem Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Ship Emblems
Click to toggle showing the 12 attributes. descriptionID: 1048276
typeID: 95668
Capacity: 0.0
typeNameID: 1048275
iconID: 25468
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 4471
portionSize: 1
95669 - Talos Navy Issue Alliance Emblem Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Ship Emblems
Click to toggle showing the 12 attributes. descriptionID: 1048278
typeID: 95669
Capacity: 0.0
typeNameID: 1048277
iconID: 25467
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 4471
portionSize: 1
95670 - Tornado Fleet Issue Corporation Emblem Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Ship Emblems
Click to toggle showing the 12 attributes. descriptionID: 1048280
typeID: 95670
Capacity: 0.0
typeNameID: 1048279
iconID: 25468
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 4471
portionSize: 1
95671 - Tornado Fleet Issue Alliance Emblem Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Ship Emblems
Click to toggle showing the 12 attributes. descriptionID: 1048282
typeID: 95671
Capacity: 0.0
typeNameID: 1048281
iconID: 25467
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 4471
portionSize: 1
95809 - Small Federation Navy Synchronizer Developed by the Federation Navy, this rig improves hybrid turret, armor repair, and structure hitpoints. It also integrates the pathways between Federation Navy technology. This unlocks even greater performance the more Federation Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 29 attributes. descriptionID: 1048869
typeID: 95809
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1048868
iconID: 28177
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3875 (Small)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Hybrid Turret Damage Bonus: 5.0
Repair Bonus: 5.0
Hitpoint Bonus: 5.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Federation Navy Modules Fitted: 0.0
rigHiddenTurretDamageMultiplier: 1.0
Drawback: -10.0
Meta Level: 0.0
Tracking Speed Bonus: 5.0
95859 - Academy Merlin The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls.

This is a special AIR Academy version of the Merlin. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 111 attributes. quoteID: 1049065
raceID: 1
typeNameID: 1049066
designerIDs: [1000019]
radius: 39.0
factionID: 500001
quoteAuthorID: 1049067
typeID: 95859
graphicID: 35671
Capacity: 150.0
isDynamicType: 0
soundID: 20070
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 48
published: 0
Volume: 16500.0
descriptionID: 1049068
metaLevel: 0
metaGroupID: 62
isisGroupID: 8
Mass: 997000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 400.0
Rig Size: 1.0
Low Slots: 3.0
Medium Slots: 4.0
High Slots: 3.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 320.0
Signature Radius: 39.0
CPU Output: 180.0
CPU Load: 0.0
Scan Resolution: 580.0
Capacitor Recharge time: 175000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Powergrid Output: 40.0
Primary Skill required: 3330.0
Inertia Modifier: 3.6
armorUniformity: 0.75
shipBonusCF2: 5.0
scanSpeed: 3000.0
Warp Speed Multiplier: 5.0
Launcher Hardpoints: 0.0
Turret Hardpoints: 3.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 5.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 2.24e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 603.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 5.0
heatGenerationMultiplier: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 11.0
propulsionGraphicID: 395.0
typeColorScheme: 11324.0
Heat Attenuation: 0.5
heatAttenuationMed: 0.63
heatAttenuationLow: 0.5
gfxBoosterID: 395.0
Drone Bandwidth: 0.0
Ship Warp Speed: 1.0
Shield Capacity: 500.0
Armor Hitpoints: 350.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 0.0
Stasis Webifier Resistance: 1.0
structureUniformity: 1.0
Maximum Targeting Range: 50000.0
shipBonusCF: -4.0
Shield recharge time: 625000.0
Capacitor Capacity: 350.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
95860 - Academy Incursus The Incursus may be found both spearheading and bulwarking Gallente military operations. Its speed makes it excellent for skirmishing duties, while its resilience helps it outlast its opponents on the battlefield. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.

This is a special AIR Academy version of the Incursus. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 111 attributes. quoteID: 1049069
raceID: 8
typeNameID: 1049070
designerIDs: [1000109]
radius: 41.0
factionID: 500004
quoteAuthorID: 1049071
typeID: 95860
graphicID: 35673
Capacity: 165.0
isDynamicType: 0
soundID: 20074
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 80
published: 0
Volume: 29500.0
descriptionID: 1049072
metaLevel: 0
metaGroupID: 62
isisGroupID: 8
Mass: 1028000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 500.0
Rig Size: 1.0
Low Slots: 4.0
Medium Slots: 3.0
High Slots: 3.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 340.0
Signature Radius: 42.0
CPU Output: 135.0
CPU Load: 0.0
Scan Resolution: 600.0
Capacitor Recharge time: 185000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Primary Skill required: 3328.0
Inertia Modifier: 3.15
armorUniformity: 0.75
shipBonusGF2: 7.5
Maximum Targeting Range: 30000.0
structureUniformity: 1.0
Warp Speed Multiplier: 5.0
Launcher Hardpoints: 0.0
Turret Hardpoints: 3.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 2.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 2.24e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 594.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 4.0
heatGenerationMultiplier: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 9.0
Gravimetric Sensor Strength: 0.0
propulsionGraphicID: 394.0
typeColorScheme: 11331.0
Heat Attenuation: 0.5
heatAttenuationMed: 0.5
heatAttenuationLow: 0.63
gfxBoosterID: 394.0
Drone Bandwidth: 5.0
Ship Warp Speed: 1.0
Shield Capacity: 400.0
Armor Hitpoints: 450.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.65
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 5.0
Powergrid Output: 45.0
shipBonusGF: 5.0
scanSpeed: 2500.0
Shield recharge time: 625000.0
Capacitor Capacity: 370.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
95861 - Academy Probe The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on drone assistance if engaged in combat.

This is a special AIR Academy version of the Probe. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 115 attributes. quoteID: 1049073
raceID: 2
typeNameID: 1049074
designerIDs: [1000160]
radius: 19.95
factionID: 500002
quoteAuthorID: 1049075
typeID: 95861
graphicID: 35678
Capacity: 400.0
isDynamicType: 0
soundID: 20078
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 120
published: 0
Volume: 19500.0
descriptionID: 1049076
metaLevel: 0
metaGroupID: 62
isisGroupID: 8
Mass: 1123000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 225.0
Rig Size: 1.0
Low Slots: 3.0
Medium Slots: 4.0
High Slots: 3.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 360.0
Signature Radius: 38.0
CPU Output: 240.0
CPU Load: 0.0
Scan Resolution: 465.0
Capacitor Recharge time: 130000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Primary Skill required: 3329.0
Inertia Modifier: 3.58
armorUniformity: 0.75
shipBonusMF2: 7.5
Maximum Targeting Range: 32500.0
scanSpeed: 4500.0
Warp Speed Multiplier: 5.0
Launcher Hardpoints: 2.0
Turret Hardpoints: 2.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 10.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 1.67e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 586.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 4.0
heatGenerationMultiplier: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 9.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Capacitor Need Multiplier: 0.4
propulsionGraphicID: 397.0
typeColorScheme: 11342.0
Heat Attenuation: 0.5
heatAttenuationMed: 0.63
heatAttenuationLow: 0.5
gfxBoosterID: 397.0
Drone Bandwidth: 15.0
Ship Warp Speed: 1.0
Shield Capacity: 300.0
Armor Hitpoints: 300.0
Armor EM Damage Resistance: 0.4
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 35.0
miniProfessionRangeBonus: 50.0
Powergrid Output: 25.0
Analyzer Virus Strength Bonus: 5.0
roleMaxActiveDronesAssign: 3.0
structureUniformity: 1.0
Special Ability Bonus: -5.0
Shield recharge time: 625000.0
Capacitor Capacity: 235.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
95862 - Academy Venture Recognizing the dire need for a ship capable of fast operation in unsafe territories, <a href=showinfo:30//500014>ORE</a> created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.

The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.

This is a special AIR Academy version of the Venture. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 124 attributes. quoteID: 1049077
raceID: 128
typeNameID: 1049078
designerIDs: [1000276]
radius: 41.0
factionID: 500014
quoteAuthorID: 1049079
typeID: 95862
graphicID: 35681
Capacity: 50.0
isDynamicType: 0
soundID: 20811
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 138
published: 0
Volume: 29500.0
descriptionID: 1049080
metaLevel: 0
metaGroupID: 62
isisGroupID: 41
Mass: 1200000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 200.0
Rig Size: 1.0
Low Slots: 1.0
Medium Slots: 3.0
High Slots: 3.0
Power Load: 0.0
powerToSpeed: 1.0
Mining Hold Capacity: 5000.0
warpFactor: 0.0
Maximum Velocity: 335.0
Signature Radius: 40.0
CPU Output: 240.0
CPU Load: 0.0
Scan Resolution: 750.0
Capacitor Recharge time: 125000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Powergrid Output: 45.0
Primary Skill required: 32918.0
Inertia Modifier: 3.6
armorUniformity: 0.75
shipBonusGF2: 10.0
Maximum Targeting Range: 15000.0
structureUniformity: 1.0
Warp Speed Multiplier: 5.0
Shield Explosive Damage Resistance: 0.5
Launcher Hardpoints: 0.0
Turret Hardpoints: 2.0
Warp Scramble Status: -2.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 2.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 1.35e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
miningFrigateBonusGasCloudHarvestingDuration: -5.0
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 32880.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 5.0
heatGenerationMultiplier: 1.0
Mining Amount Multiplier: 2.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 4.0
Gravimetric Sensor Strength: 0.0
propulsionGraphicID: 394.0
typeColorScheme: 11331.0
Heat Attenuation: 0.5
heatAttenuationMed: 0.5
heatAttenuationLow: 0.0
gfxBoosterID: 394.0
Drone Bandwidth: 10.0
isIndustrialJumpConduitPassenger: 1.0
isIndustrialJumpPortalPassenger: 1.0
Ship Warp Speed: 1.0
Shield Capacity: 225.0
Armor Hitpoints: 175.0
Armor EM Damage Resistance: 0.4
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Consumption Quantity Bonus: -50.0
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 10.0
miningFrigatesBonusOreMiningYield: 5.0
integratedMiningScanner: 1.0
allowedInCapIndustrialMaintenanceBay: 1.0
roleMaxActiveDronesAssign: 2.0
Stasis Webifier Resistance: 1.0
affectedByIndustrialInvulnModule: 1.0
shipBonusGF: 5.0
scanSpeed: 2500.0
Shield recharge time: 625000.0
Capacitor Capacity: 250.0
shieldUniformity: 0.75
shipRoleBonusGasHarvestingYield: 100.0
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
95863 - Academy Damage Control Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be fit at a given time.

This is a special AIR Academy version of a Damage Control. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Damage Control
Click to toggle showing the 37 attributes. descriptionID: 1049082
typeID: 95863
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049081
iconID: 77
basePrice: 0.0
metaGroupID: 0.0
Volume: 5.0
radius: 1.0
published: 0
Mass: 5000.0
Tech Level: 1.0
groupID: 60
portionSize: 1
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Armor EM Damage Resistance: 0.9
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.9
Armor Thermal Damage Resistance: 0.9
Shield EM Damage Resistance: 0.925
Shield Explosive Damage Resistance: 0.925
Shield Kinetic Damage Resistance: 0.925
Shield Thermal Damage Resistance: 0.925
requiredSkill1Level: 0.0
Powergrid Usage: 1.0
CPU usage: 25.0
AIR Academy Item: 1.0
Equivalent Standard Item: 2046.0
Primary Skill required: 3394.0
Structure EM Damage Resistance: 0.7
Structure Explosive Damage Resistance: 0.7
Structure Kinetic Damage Resistance: 0.7
Structure Thermal Damage Resistance: 0.7
Meta Level: 0.0
95864 - Academy Magnetic Field Stabilizer Grants a bonus to the firing rate and damage of hybrid turrets.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Magnetic Field Stabilizer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Magnetic Field Stabilizer
Click to toggle showing the 27 attributes. descriptionID: 1049084
typeID: 95864
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049083
iconID: 26454
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
raceID: 8
radius: 1.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 302
portionSize: 1
Damage Modifier: 1.07
Primary Skill required: 3318.0
Structure Hitpoints: 40.0
Rate of Fire Bonus: 0.92
CPU usage: 27.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 9944.0
Meta Level: 0.0
Powergrid Usage: 1.0
AIR Academy Item: 1.0
95865 - Academy 1MN Afterburner Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.

Note: Usually fit on Frigates and Destroyers.

This is a special AIR Academy version of a 1MN Afterburner. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Propulsion Module
Click to toggle showing the 36 attributes. descriptionID: 1049086
typeID: 95865
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049085
iconID: 96
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
raceID: 4
radius: 1.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 46
portionSize: 1
deadspaceUnsafe: 0.0
maxGroupActive: 1.0
Activation Cost: 20.0
Overload Speed Bonus: 50.0
Structure Hitpoints: 40.0
AIR Academy Item: 1.0
Mass Addition: 500000.0
Activation time / duration: 10000.0
CPU usage: 15.0
Required Thermodynamics Level: 1.0
Maximum Velocity Bonus: 115.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 439.0
Thrust: 1500000.0
Meta Level: 0.0
Heat Damage: 9.6
heatAbsorbtionRateModifier: 0.04
Powergrid Usage: 10.0
Primary Skill required: 3450.0
95866 - Academy Small Shield Booster Expends energy to provide a quick boost in shield strength.

This is a special AIR Academy version of a Small Shield Booster. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Shield Booster
Click to toggle showing the 32 attributes. descriptionID: 1049088
typeID: 95866
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049087
iconID: 84
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 500.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 40
portionSize: 1
heatAbsorbtionRateModifier: 0.01
Shield Bonus: 26.0
Activation Cost: 20.0
Structure Hitpoints: 40.0
Primary Skill required: 3416.0
Overload Shield Boost Bonus: 10.0
CPU usage: 25.0
AIR Academy Item: 1.0
Equivalent Standard Item: 399.0
Activation time / duration: 2000.0
Meta Level: 0.0
Heat Damage: 0.8
Required Thermodynamics Level: 1.0
Overload duration bonus: -15.0
Powergrid Usage: 2.0
requiredSkill1Level: 0.0
95867 - Academy Cap Recharger Increases the capacitor recharge rate.

This is a special AIR Academy version of a Cap Recharger. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Capacitor Recharger
Click to toggle showing the 25 attributes. descriptionID: 1049090
typeID: 95867
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049089
iconID: 26457
basePrice: 0.0
metaGroupID: 0.0
Volume: 5.0
radius: 1.0
published: 0
Mass: 1.0
Tech Level: 1.0
groupID: 43
portionSize: 1
Primary Skill required: 3424.0
Structure Hitpoints: 40.0
Capacitor recharge rate bonus: 0.85
CPU usage: 10.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 1195.0
Meta Level: 0.0
Powergrid Usage: 1.0
AIR Academy Item: 1.0
95868 - Academy Small Cap Battery Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.

This is a special AIR Academy version of a Small Cap Battery. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Capacitor Battery
Click to toggle showing the 26 attributes. descriptionID: 1049092
typeID: 95868
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049091
iconID: 89
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 500.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 61
portionSize: 1
Capacitor Bonus: 120.0
Primary Skill required: 3424.0
Structure Hitpoints: 40.0
CPU usage: 20.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 1185.0
Meta Level: 0.0
Capacitor Warfare Resistance Bonus: -20.0
Powergrid Usage: 8.0
AIR Academy Item: 1.0
95869 - Academy 125mm Railgun The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

This is a special AIR Academy version of a 125mm Railgun. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Hybrid Weapon
Click to toggle showing the 47 attributes. descriptionID: 1049094
typeID: 95869
graphicID: 11138
Capacity: 0.2
metaLevel: 0
isDynamicType: 0
typeNameID: 1049093
iconID: 349
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 10.0
published: 0
Mass: 500.0
Tech Level: 1.0
groupID: 74
portionSize: 1
Charge size: 1.0
Reload Time: 5000.0
Activation Cost: 1.505
Structure Hitpoints: 40.0
Accuracy falloff: 5000.0
requiredSkill1Level: 0.0
requiredSkill2Level: 0.0
heatAbsorbtionRateModifier: 0.01
Powergrid Usage: 7.0
Turret Tracking: 89.25
slots: 1.0
CPU usage: 14.0
Rate of fire: 3250.0
AIR Academy Item: 1.0
Equivalent Standard Item: 10678.0
Secondary Skill required: 3300.0
Charges Per Cycle: 1.0
Heat Damage: 0.8
Required Thermodynamics Level: 1.0
targetModule: 0.0
accuracyBonus: 0.0
Damage Modifier: 2.2
Primary Skill required: 3301.0
Optimal Range: 9000.0
Used with (Charge Group): 85.0
Overload rate of fire bonus: -15.0
typeColorScheme: 11324.0
Signature Resolution: 40000.0
Meta Level: 0.0
mainColor: 8627698.0
95870 - Academy Small EM Shield Reinforcer This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.

This is a special AIR Academy version of a Small EM Shield Reinforcer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rig Shield
Click to toggle showing the 24 attributes. descriptionID: 1049096
typeID: 95870
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049095
iconID: 3193
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 100.0
published: 0
Mass: 200.0
Tech Level: 1.0
groupID: 774
portionSize: 1
Calibration cost: 50.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Drawback: 10.0
AIR Academy Item: 1.0
Equivalent Standard Item: 31716.0
EM Damage Resistance Bonus: -30.0
Meta Level: 0.0
95871 - Academy Small Thermal Shield Reinforcer This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.

This is a special AIR Academy version of a Small Thermal Shield Reinforcer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rig Shield
Click to toggle showing the 24 attributes. descriptionID: 1049098
typeID: 95871
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049097
iconID: 3193
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 100.0
published: 0
Mass: 200.0
Tech Level: 1.0
groupID: 774
portionSize: 1
Calibration cost: 50.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Drawback: 10.0
AIR Academy Item: 1.0
Equivalent Standard Item: 31752.0
Meta Level: 0.0
Thermal Damage Resistance Bonus: -30.0
95872 - Academy Small Capacitor Control Circuit This ship modification is designed to increase a ship's capacitor recharge rate.

This is a special AIR Academy version of a Small Capacitor Control Circuit. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rig Core
Click to toggle showing the 23 attributes. descriptionID: 1049100
typeID: 95872
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049099
iconID: 3195
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 100.0
published: 0
Mass: 200.0
Tech Level: 1.0
groupID: 781
portionSize: 1
Calibration cost: 100.0
Structure Hitpoints: 40.0
Rig Size: 1.0
AIR Academy Item: 1.0
Equivalent Standard Item: 31370.0
Meta Level: 0.0
Cap Recharge Time Reduction: -15.0
95873 - Academy Lead Charge S Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

50% reduced capacitor need.

This is a special AIR Academy version of a Lead Charge S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Hybrid Charge
Click to toggle showing the 28 attributes. descriptionID: 1049102
typeID: 95873
graphicID: 1312
Capacity: 0.0
isDynamicType: 0
typeNameID: 1049101
iconID: 1312
basePrice: 0.0
metaGroupID: 62
Volume: 0.0025
radius: 1.0
published: 0
Mass: 0.01
Tech Level: 1.0
groupID: 85
portionSize: 100
Charge size: 1.0
Thermal damage: 3.0
Used with (Launcher Group): 74.0
entityFlyRangeMultiplier: 1.0
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 5.0
Equivalent Standard Item: 218.0
Range bonus: 1.0
mainColor: 8301159.0
Capacitor Need Bonus: -50.0
AIR Academy Item: 1.0
95874 - Academy Antimatter Charge S Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

50% reduced optimal range.

This is a special AIR Academy version of an Antimatter Charge S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Hybrid Charge
Click to toggle showing the 28 attributes. descriptionID: 1049104
typeID: 95874
graphicID: 1047
Capacity: 0.0
isDynamicType: 0
typeNameID: 1049103
iconID: 1047
basePrice: 0.0
metaGroupID: 62
Volume: 0.0025
radius: 1.0
published: 0
Mass: 0.01
Tech Level: 1.0
groupID: 85
portionSize: 100
Charge size: 1.0
Thermal damage: 5.0
Used with (Launcher Group): 74.0
entityFlyRangeMultiplier: 0.5
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 7.0
Equivalent Standard Item: 222.0
Range bonus: 0.5
mainColor: 16764120.0
Capacitor Need Bonus: 0.0
AIR Academy Item: 1.0
95875 - Academy Iron Charge S Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

60% increased optimal range.
30% reduced capacitor need.

This is a special AIR Academy version of an Iron Charge S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Hybrid Charge
Click to toggle showing the 28 attributes. descriptionID: 1049106
typeID: 95875
graphicID: 1311
Capacity: 0.0
isDynamicType: 0
typeNameID: 1049105
iconID: 1311
basePrice: 0.0
metaGroupID: 62
Volume: 0.0025
radius: 1.0
published: 0
Mass: 0.01
Tech Level: 1.0
groupID: 85
portionSize: 100
Charge size: 1.0
Thermal damage: 2.0
Used with (Launcher Group): 74.0
entityFlyRangeMultiplier: 1.6
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 3.0
Equivalent Standard Item: 215.0
Range bonus: 1.6
mainColor: 5202838.0
Capacitor Need Bonus: -30.0
AIR Academy Item: 1.0
95876 - Academy Small Armor Repairer This module uses nano-assemblers to repair damage done to the armor of the ship.

This is a special AIR Academy version of a Small Armor Repairer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Armor Repair Unit
Click to toggle showing the 34 attributes. descriptionID: 1049110
typeID: 95876
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049109
iconID: 80
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 500.0
Tech Level: 1.0
groupID: 62
portionSize: 1
heatAbsorbtionRateModifier: 0.01
Equivalent Standard Item: 523.0
Activation Cost: 40.0
Structure Hitpoints: 40.0
Primary Skill required: 3393.0
Overload Repair Bonus: 10.0
Activation time / duration: 6000.0
CPU usage: 5.0
Armor Hitpoints Repaired: 69.0
AIR Academy Item: 1.0
requiredSkill2Level: 0.0
Secondary Skill required: 3392.0
Meta Level: 0.0
Heat Damage: 5.4
Required Thermodynamics Level: 1.0
Overload duration bonus: -15.0
Powergrid Usage: 5.0
requiredSkill1Level: 0.0
95877 - Academy Multispectrum Coating This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Multispectrum Coating. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Armor Coating
Click to toggle showing the 29 attributes. descriptionID: 1049112
typeID: 95877
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049111
iconID: 1030
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 10.0
published: 0
Mass: 1.0
Tech Level: 1.0
groupID: 98
portionSize: 1
Primary Skill required: 3394.0
Structure Hitpoints: 40.0
CPU usage: 0.0
Armor Hitpoint Bonus: 1.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 1304.0
Meta Level: 0.0
EM Damage Resistance Bonus: -11.68
Explosive Damage Resistance Bonus: -11.68
Kinetic Damage Resistance Bonus: -11.68
Thermal Damage Resistance Bonus: -11.68
Powergrid Usage: 1.0
AIR Academy Item: 1.0
95878 - Academy EM Shield Amplifier Boosts the EM resistance of the shield.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of an EM Shield Amplifier. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Shield Resistance Amplifier
Click to toggle showing the 29 attributes. descriptionID: 1049114
typeID: 95878
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049113
iconID: 20942
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 295
portionSize: 1
Primary Skill required: 3425.0
Shield Hitpoint Bonus: 0.0
Structure Hitpoints: 40.0
CPU usage: 25.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 1808.0
Meta Level: 0.0
EM Damage Resistance Bonus: -32.5
Explosive Damage Resistance Bonus: 0.0
Kinetic Damage Resistance Bonus: 0.0
Thermal Damage Resistance Bonus: 0.0
Powergrid Usage: 1.0
AIR Academy Item: 1.0
95879 - Academy Small Auxiliary Nano Pump This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.

This is a special AIR Academy version of a Small Auxiliary Nano Pump. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rig Armor
Click to toggle showing the 24 attributes. descriptionID: 1049116
typeID: 95879
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049115
iconID: 3194
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 100.0
published: 0
Mass: 200.0
Tech Level: 1.0
groupID: 773
portionSize: 1
Calibration cost: 100.0
Repair Bonus: 15.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Drawback: 10.0
AIR Academy Item: 1.0
Equivalent Standard Item: 31045.0
Meta Level: 0.0
95880 - Academy Small Hybrid Collision Accelerator This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.

This is a special AIR Academy version of a Small Hybrid Collision Accelerator. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rig Hybrid Weapon
Click to toggle showing the 24 attributes. descriptionID: 1049118
typeID: 95880
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049117
iconID: 3202
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 100.0
published: 0
Mass: 200.0
Tech Level: 1.0
groupID: 776
portionSize: 1
Damage Modifier: 1.1
Calibration cost: 200.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Drawback: 10.0
AIR Academy Item: 1.0
Equivalent Standard Item: 31538.0
Meta Level: 0.0
95881 - Academy Hobgoblin Light Scout Drone

This is a special AIR Academy version of a Hobgoblin. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Combat Drone
Click to toggle showing the 77 attributes. descriptionID: 1049120
typeID: 95881
graphicID: 1099
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049119
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
raceID: 8
radius: 15.0
published: 0
Mass: 3000.0
Tech Level: 1.0
groupID: 100
portionSize: 1
Damage Modifier: 1.6
Shield Capacity: 50.0
uniformity: 0.75
Structure Hitpoints: 200.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.65
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
requiredSkill3Level: 0.0
entityChaseMaxDistance: 2800.0
Activation proximity: 1000.0
structureUniformity: 1.0
Accuracy falloff: 2000.0
Turret Tracking: 1.815
Maximum Velocity: 2800.0
Signature Radius: 25.0
maxAttackTargets: 1.0
Rate of fire: 4000.0
AIR Academy Item: 1.0
Equivalent Standard Item: 2454.0
Armor Hitpoints: 90.0
Tertiary Skill required: 3436.0
Shield recharge time: 125000.0
Maximum Locked Targets: 8.0
entityFlyRange: 700.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 1.0
Inertia Modifier: 100.0
entityChaseMaxDurationChance: 1.0
armorUniformity: 0.75
scanSpeed: 2000.0
Capacitor Recharge time: 2500000.0
entityChaseMaxDuration: 2500.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 7.5
Gravimetric Sensor Strength: 0.0
Optimal Range: 2100.0
Primary Skill required: 24241.0
Capacitor Capacity: 1.0
shieldUniformity: 0.75
Signature Resolution: 25.0
Structure Kinetic Damage Resistance: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 20.0
entityAttackRange: 2800.0
Bandwidth Needed: 5.0
Meta Level: 0.0
Orbit Velocity: 660.0
95882 - Academy Power Diagnostic System Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.

This is a special AIR Academy version of a Power Diagnostic System. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Power Diagnostic System
Click to toggle showing the 29 attributes. descriptionID: 1049122
typeID: 95882
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049121
iconID: 26546
basePrice: 0.0
metaGroupID: 0.0
Volume: 5.0
radius: 500.0
published: 0
Mass: 20.0
Tech Level: 1.0
groupID: 766
portionSize: 1
AIR Academy Item: 1.0
Shield recharge rate bonus: 0.925
Structure Hitpoints: 40.0
CPU usage: 20.0
Capacitor recharge rate bonus: 0.925
Powergrid bonus: 1.05
Shield Hitpoint Bonus: 1.04
Capacitor Capacity Bonus: 1.04
requiredSkill1Level: 0.0
Equivalent Standard Item: 1539.0
Meta Level: 0.0
Powergrid Usage: 0.0
Primary Skill required: 3424.0
95883 - Academy Nanofiber Internal Structure Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Nanofiber Internal Structure. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Nanofiber Internal Structure
Click to toggle showing the 25 attributes. descriptionID: 1049124
typeID: 95883
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049123
iconID: 1042
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 50.0
published: 0
Mass: 100.0
Tech Level: 1.0
groupID: 763
portionSize: 1
AIR Academy Item: 1.0
Equivalent Standard Item: 2603.0
Structure Hitpoints: 40.0
Velocity Modifier: 7.75
requiredSkill1Level: 0.0
Structure Hitpoint Bonus: 0.85
Inertia Modifier: -13.0
Meta Level: 0.0
Primary Skill required: 3394.0
95884 - Academy 5MN Microwarpdrive Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.

Penalty: Max capacitor reduced.

Note: Usually fit on Frigates and Destroyers.

This is a special AIR Academy version of a 5MN Microwarpdrive. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Propulsion Module
Click to toggle showing the 39 attributes. descriptionID: 1049126
typeID: 95884
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049125
iconID: 10149
basePrice: 0.0
metaGroupID: 62
Volume: 10.0
raceID: 4
radius: 1.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 46
portionSize: 1
Activation Cost: 45.0
Structure Hitpoints: 40.0
Capacitor Capacity Bonus: 0.75
Maximum Velocity Bonus: 500.0
requiredSkill1Level: 0.0
heatAbsorbtionRateModifier: 0.04
Reactivation Delay: 0.0
Powergrid Usage: 15.0
deadspaceUnsafe: 1.0
Mass Addition: 500000.0
Signature Radius Modifier: 500.0
CPU usage: 25.0
AIR Academy Item: 1.0
Equivalent Standard Item: 434.0
Thrust: 1500000.0
Heat Damage: 19.0
Required Thermodynamics Level: 1.0
Primary Skill required: 3454.0
Overload Speed Bonus: 50.0
Activation time / duration: 10000.0
Meta Level: 0.0
maxGroupActive: 1.0
95885 - Academy Data Analyzer A Hacking system used to override electronic security systems, potentially providing access to valuable data or items.

This is a special AIR Academy version of a Data Analyzer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Data Miners
Click to toggle showing the 32 attributes. descriptionID: 1049128
typeID: 95885
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049127
iconID: 2856
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 500.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 538
portionSize: 1
Meta Level: 0.0
Equivalent Standard Item: 22175.0
Activation Cost: 20.0
Structure Hitpoints: 40.0
Virus Utility Element Slots: 3.0
Activation time / duration: 10000.0
Access Difficulty Bonus: 5.0
CPU usage: 20.0
Virus Coherence: 40.0
requiredSkill2Level: 0.0
Secondary Skill required: 21718.0
Virus Strength: 20.0
Cannot Auto Repeat: 1.0
Optimal Range: 5000.0
Powergrid Usage: 1.0
AIR Academy Item: 1.0
95886 - Academy Relic Analyzer An archaeology system used to analyze and search ancient ruins, potentially revealing valuable items for collection.

This is a special AIR Academy version of a Relic Analyzer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Data Miners
Click to toggle showing the 32 attributes. descriptionID: 1049130
typeID: 95886
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049129
iconID: 2857
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 500.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 538
portionSize: 1
Meta Level: 0.0
Equivalent Standard Item: 22177.0
Activation Cost: 20.0
Structure Hitpoints: 40.0
Virus Utility Element Slots: 3.0
Activation time / duration: 10000.0
Access Difficulty Bonus: 5.0
CPU usage: 20.0
Virus Coherence: 40.0
requiredSkill2Level: 0.0
Secondary Skill required: 13278.0
Virus Strength: 20.0
Cannot Auto Repeat: 1.0
Optimal Range: 5000.0
Powergrid Usage: 1.0
AIR Academy Item: 1.0
95887 - Academy Scan Rangefinding Array Increases the scan strength when scanning with scan probes.

Penalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.

This is a special AIR Academy version of a Scan Rangefinding Array. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Scanning Upgrade
Click to toggle showing the 25 attributes. descriptionID: 1049132
typeID: 95887
Capacity: 1.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049131
iconID: 21027
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 1223
portionSize: 1
Primary Skill required: 25739.0
Structure Hitpoints: 40.0
CPU usage: 30.0
Scan Strength Bonus: 5.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 33180.0
Meta Level: 0.0
Powergrid Usage: 1.0
AIR Academy Item: 1.0
95888 - Academy Core Probe Launcher Launcher for <a href=showinfo:30013>Core Scanner Probes</a>, which are used to scan down Cosmic Signatures in space.

Note: Only one probe launcher can be fitted per ship.

This is a special AIR Academy version of a Core Probe Launcher. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Scan Probe Launcher
Click to toggle showing the 34 attributes. descriptionID: 1049134
typeID: 95888
Capacity: 0.8
metaLevel: 0
isDynamicType: 0
typeNameID: 1049133
iconID: 2677
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 481
portionSize: 1
AIR Academy Item: 1.0
Reload Time: 10000.0
Meta Level: 0.0
Equivalent Standard Item: 17938.0
expeditionCommandBurstProbeDeviationBonusCharID: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
slots: 1.0
CPU usage: 15.0
Rate of fire: 2000.0
requiredSkill1Level: 0.0
Cannot Auto Repeat: 1.0
Activation time / duration: 10000.0
expeditionCommandBurstProbeStrengthBonusCharID: 1.0
maxGroupActive: 1.0
Used with (Charge Group): 479.0
Powergrid Usage: 1.0
Primary Skill required: 3412.0
95889 - Academy Salvager A specialized scanner used to detect salvageable items in ship wrecks.

This is a special AIR Academy version of a Salvager. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Salvager
Click to toggle showing the 30 attributes. descriptionID: 1049137
typeID: 95889
graphicID: 11165
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049136
iconID: 3240
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 500.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 1122
portionSize: 1
Activation Cost: 20.0
typeColorScheme: 11346.0
Structure Hitpoints: 40.0
Activation time / duration: 10000.0
Access Difficulty Bonus: 5.0
CPU usage: 20.0
AIR Academy Item: 1.0
requiredSkill2Level: 0.0
Secondary Skill required: 25863.0
Meta Level: 0.0
Optimal Range: 5000.0
Powergrid Usage: 1.0
Equivalent Standard Item: 25861.0
95890 - Academy Small Gravity Capacitor Upgrade This ship modification is designed to increase a ship's scan probe strength.

This is a special AIR Academy version of a Small Gravity Capacitor Upgrade. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rig Scanning
Click to toggle showing the 23 attributes. descriptionID: 1049140
typeID: 95890
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049139
iconID: 3199
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 100.0
published: 0
Mass: 200.0
Tech Level: 1.0
groupID: 1233
portionSize: 1
Calibration cost: 200.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Probe Scan Strength Bonus: 10.0
AIR Academy Item: 1.0
Equivalent Standard Item: 31213.0
Meta Level: 0.0
95891 - Academy Small Polycarbon Engine Housing This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.

This is a special AIR Academy version of a Small Polycarbon Engine Housing. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rig Navigation
Click to toggle showing the 25 attributes. descriptionID: 1049142
typeID: 95891
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049141
iconID: 3196
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 100.0
published: 0
Mass: 200.0
Tech Level: 1.0
groupID: 782
portionSize: 1
Calibration cost: 100.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Drawback: -10.0
Velocity Modifier: 5.5
AIR Academy Item: 1.0
Equivalent Standard Item: 31177.0
Inertia Modifier: -9.1
Meta Level: 0.0
95892 - Academy Small Hyperspatial Velocity Optimizer This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.

This is a special AIR Academy version of a Small Hyperspatial Velocity Optimizer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rig Navigation
Click to toggle showing the 25 attributes. descriptionID: 1049144
typeID: 95892
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049143
iconID: 3196
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
raceID: 4
radius: 100.0
published: 0
Mass: 200.0
Tech Level: 1.0
groupID: 782
portionSize: 1
Calibration cost: 50.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Warp Speed Bonus: 20.0
Drawback: 10.0
AIR Academy Item: 1.0
Equivalent Standard Item: 31159.0
Meta Level: 0.0
95893 - Academy Core Scanner Probe A scanner probe used for scanning down Cosmic Signatures in space.

Can be launched from <a href=showinfo:17938>Core Probe Launchers</a> and <a href=showinfo:18639>Expanded Probe Launchers</a>.

This is a special AIR Academy version of a Core Scanner Probe. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Scanner Probe
Click to toggle showing the 34 attributes. descriptionID: 1049146
typeID: 95893
graphicID: 3767
Capacity: 0.0
isDynamicType: 0
typeNameID: 1049145
iconID: 1723
basePrice: 0.0
metaGroupID: 62
Volume: 0.1
radius: 1.0
published: 0
Mass: 1.0
Tech Level: 1.0
groupID: 479
portionSize: 1
AIR Academy Item: 1.0
Equivalent Standard Item: 30013.0
Maximum Velocity: 3000.0
Inertia Modifier: 1000.0
Structure Hitpoints: 240.0
explosionRange: 0.0
structureUniformity: 1.0
Secondary Skill required: 3402.0
requiredSkill1Level: 0.0
requiredSkill2Level: 0.0
Used with (Launcher Group): 481.0
Warp Speed Multiplier: 15.0
Maximum Flight Time: 4000000.0
Base Scan Range: 0.25
Base Sensor Strength: 40.0
Base Maximum Deviation: 0.125
Scan Range Increment Factor: 2.0
Primary Skill required: 3412.0
95894 - Academy Medium Shield Extender Increases the maximum strength of the shield.

This is a special AIR Academy version of a Medium Shield Extender. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Shield Extender
Click to toggle showing the 26 attributes. descriptionID: 1049148
typeID: 95894
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049147
iconID: 1044
basePrice: 0.0
metaGroupID: 62
Volume: 10.0
radius: 1.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 38
portionSize: 1
Primary Skill required: 3425.0
Shield Hitpoint Bonus: 800.0
Structure Hitpoints: 40.0
CPU usage: 28.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 3829.0
Signature Radius Modifier: 7.0
Meta Level: 0.0
Powergrid Usage: 28.0
AIR Academy Item: 1.0
95895 - Academy Miner Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.

This is a special AIR Academy version of a Miner. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Mining Laser
Click to toggle showing the 35 attributes. descriptionID: 1049150
typeID: 95895
graphicID: 11146
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049149
iconID: 1061
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 25.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 54
portionSize: 1
Critical Success Chance: 0.01
CPU usage: 60.0
Equivalent Standard Item: 483.0
Activation Cost: 5.0
typeColorScheme: 11346.0
Structure Hitpoints: 40.0
Powergrid Usage: 2.0
Mining amount: 10.0
slots: 1.0
Residue Volume Multiplier: 0.0
Residue Probability: 0.0
requiredSkill1Level: 0.0
Primary Skill required: 3386.0
Activation time / duration: 15000.0
Meta Level: 0.0
Optimal Range: 10000.0
Critical Success Bonus Yield: 2.0
AIR Academy Item: 1.0
95896 - Academy Small Core Defense Field Extender This ship modification is designed to increase shield capacity at the expense of increased signature radius.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.

This is a special AIR Academy version of a Small Core Defense Field Extender. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rig Shield
Click to toggle showing the 24 attributes. descriptionID: 1049152
typeID: 95896
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1049151
iconID: 3193
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 100.0
published: 0
Mass: 200.0
Tech Level: 1.0
groupID: 774
portionSize: 1
Calibration cost: 50.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Shield Capacity Bonus: 15.0
Drawback: 10.0
AIR Academy Item: 1.0
Equivalent Standard Item: 31788.0
Meta Level: 0.0
95986 - Vanguard Amarr Hauler A hauler of the Amarr Empire hauling goods obtained from vanguard. FW Vanguard Hauler
Click to toggle showing the 51 attributes. descriptionID: 1049328
typeID: 95986
graphicID: 1064
Capacity: 135.0
raceID: 8
isDynamicType: 0
typeNameID: 1049327
basePrice: 0.0
Volume: 28600.0
wreckTypeID: 29365
radius: 94.79
published: 0
Mass: 13500000.0
groupID: 5151
portionSize: 1
Shield Capacity: 500.0
Armor Hitpoints: 3000.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.6
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.8
Shield EM Damage Resistance: 0.5
Shield Explosive Damage Resistance: 0.6
Shield Kinetic Damage Resistance: 0.7
Shield Thermal Damage Resistance: 0.8
Maximum Velocity: 600.0
Signature Radius: 250.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 1000.0
Structure Hitpoints: 1500.0
Maximum Locked Targets: 4.0
Inertia Modifier: 2.0
Capacitor Recharge time: 500000.0
Maximum Targeting Range: 50000.0
Structure Kinetic Damage Resistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 12.0
Gravimetric Sensor Strength: 0.0
Warp Speed Multiplier: 35.0
Shield recharge time: 600000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Security Status Kill Amount: 0.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 397.0
Orbit Velocity: 115.0
95989 - Vanguard Amarr Hauler ( copy ) A hauler of the Amarr Empire hauling goods obtained from vanguard. ( copy ) FW Amarr Empire Hauler
Click to toggle showing the 51 attributes. descriptionID: 1049342
typeID: 95989
graphicID: 1064
Capacity: 135.0
raceID: 8
isDynamicType: 0
typeNameID: 1049341
basePrice: 0.0
Volume: 28600.0
wreckTypeID: 29365
radius: 94.79
published: 0
Mass: 13500000.0
groupID: 5063
portionSize: 1
Shield Capacity: 500.0
Armor Hitpoints: 3000.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.6
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.8
Shield EM Damage Resistance: 0.5
Shield Explosive Damage Resistance: 0.6
Shield Kinetic Damage Resistance: 0.7
Shield Thermal Damage Resistance: 0.8
Maximum Velocity: 600.0
Signature Radius: 250.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 1000.0
Structure Hitpoints: 1500.0
Maximum Locked Targets: 4.0
Inertia Modifier: 2.0
Capacitor Recharge time: 500000.0
Maximum Targeting Range: 50000.0
Structure Kinetic Damage Resistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 12.0
Gravimetric Sensor Strength: 0.0
Warp Speed Multiplier: 35.0
Shield recharge time: 600000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Security Status Kill Amount: 0.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 397.0
Orbit Velocity: 115.0
95990 - Vanguard Amarr Hauler ( copy ) A hauler of the Amarr Empire hauling goods obtained from vanguard. ( copy ) FW Amarr Empire Hauler
Click to toggle showing the 51 attributes. descriptionID: 1049344
typeID: 95990
graphicID: 1064
Capacity: 135.0
raceID: 8
isDynamicType: 0
typeNameID: 1049343
basePrice: 0.0
Volume: 28600.0
wreckTypeID: 29365
radius: 94.79
published: 0
Mass: 13500000.0
groupID: 5063
portionSize: 1
Shield Capacity: 500.0
Armor Hitpoints: 3000.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.6
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.8
Shield EM Damage Resistance: 0.5
Shield Explosive Damage Resistance: 0.6
Shield Kinetic Damage Resistance: 0.7
Shield Thermal Damage Resistance: 0.8
Maximum Velocity: 600.0
Signature Radius: 250.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 1000.0
Structure Hitpoints: 1500.0
Maximum Locked Targets: 4.0
Inertia Modifier: 2.0
Capacitor Recharge time: 500000.0
Maximum Targeting Range: 50000.0
Structure Kinetic Damage Resistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 12.0
Gravimetric Sensor Strength: 0.0
Warp Speed Multiplier: 35.0
Shield recharge time: 600000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Security Status Kill Amount: 0.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 397.0
Orbit Velocity: 115.0
95991 - Vanguard Amarr Hauler ( copy ) A hauler of the Amarr Empire hauling goods obtained from vanguard. ( copy ) FW Amarr Empire Hauler
Click to toggle showing the 51 attributes. descriptionID: 1049346
typeID: 95991
graphicID: 1064
Capacity: 135.0
raceID: 8
isDynamicType: 0
typeNameID: 1049345
basePrice: 0.0
Volume: 28600.0
wreckTypeID: 29365
radius: 94.79
published: 0
Mass: 13500000.0
groupID: 5063
portionSize: 1
Shield Capacity: 500.0
Armor Hitpoints: 3000.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.6
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.8
Shield EM Damage Resistance: 0.5
Shield Explosive Damage Resistance: 0.6
Shield Kinetic Damage Resistance: 0.7
Shield Thermal Damage Resistance: 0.8
Maximum Velocity: 600.0
Signature Radius: 250.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 1000.0
Structure Hitpoints: 1500.0
Maximum Locked Targets: 4.0
Inertia Modifier: 2.0
Capacitor Recharge time: 500000.0
Maximum Targeting Range: 50000.0
Structure Kinetic Damage Resistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 12.0
Gravimetric Sensor Strength: 0.0
Warp Speed Multiplier: 35.0
Shield recharge time: 600000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Security Status Kill Amount: 0.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 397.0
Orbit Velocity: 115.0
95992 - Seasonal FW - Prototype Amarr Convoy Spawner No Description Cloud
Click to toggle showing the 12 attributes. typeID: 95992
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1049347
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
96100 - Synchronization Rigging Advanced understanding of the synchronicity between ship components. Allows makeshift modifications to ship systems through the use of rigs.

Grants a 10% reduction in synchronizer rig drawbacks per level.
Rigging
Click to toggle showing the 22 attributes. descriptionID: 1049911
typeID: 96100
Capacity: 0.0
isDynamicType: 0
typeNameID: 1049910
iconID: 33
basePrice: 25000000.0
marketGroupID: 372 (Rigging)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 269
portionSize: 1
Rig Drawback Reduction: -10.0
Training time multiplier: 5.0
Primary attribute: 165.0
Secondary attribute: 166.0
Primary Skill required: 26252.0
canNotBeTrainedOnTrial: 0.0
Level: 0.0
requiredSkill1Level: 5.0
96128 - Medium Federation Navy Synchronizer Developed by the Federation Navy, this rig improves hybrid turret, armor repair, and structure hitpoints. It also integrates the pathways between Federation Navy technology. This unlocks even greater performance the more Federation Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 29 attributes. descriptionID: 1049948
typeID: 96128
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1049947
iconID: 28177
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3876 (Medium)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Hybrid Turret Damage Bonus: 5.0
Repair Bonus: 5.0
Hitpoint Bonus: 5.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 2.0
Federation Navy Modules Fitted: 0.0
rigHiddenTurretDamageMultiplier: 1.0
Drawback: -10.0
Meta Level: 0.0
Tracking Speed Bonus: 5.0
96129 - Large Federation Navy Synchronizer Developed by the Federation Navy, this rig improves hybrid turret, armor repair, and structure hitpoints. It also integrates the pathways between Federation Navy technology. This unlocks even greater performance the more Federation Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 29 attributes. descriptionID: 1049950
typeID: 96129
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1049949
iconID: 28177
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3877 (Large)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Hybrid Turret Damage Bonus: 5.0
Repair Bonus: 5.0
Hitpoint Bonus: 5.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 3.0
Federation Navy Modules Fitted: 0.0
rigHiddenTurretDamageMultiplier: 1.0
Drawback: -10.0
Meta Level: 0.0
Tracking Speed Bonus: 5.0
96130 - Small Imperial Navy Synchronizer Developed by the Amarr Navy, this rig improves energy turrets, armor, and the ship’s capacitor. It also integrates the pathways between Imperial Navy technology. This unlocks even greater performance the more Imperial Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 29 attributes. descriptionID: 1049956
typeID: 96130
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1049955
iconID: 28175
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3875 (Small)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Energy Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Imperial Navy Modules Fitted: 0.0
Armor Hitpoint Bonus: 5.0
Drawback: -10.0
Capacitor Modifier: 5.0
Meta Level: 0.0
Capacitor Need Bonus: -5.0
96131 - Medium Imperial Navy Synchronizer Developed by the Amarr Navy, this rig improves energy turrets, armor, and the ship’s capacitor. It also integrates the pathways between Imperial Navy technology. This unlocks even greater performance the more Imperial Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 29 attributes. descriptionID: 1049958
typeID: 96131
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1049957
iconID: 28175
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3876 (Medium)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Energy Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 2.0
Imperial Navy Modules Fitted: 0.0
Armor Hitpoint Bonus: 5.0
Drawback: -10.0
Capacitor Modifier: 5.0
Meta Level: 0.0
Capacitor Need Bonus: -5.0
96132 - Large Imperial Navy Synchronizer Developed by the Amarr Navy, this rig improves energy turrets, armor, and the ship’s capacitor. It also integrates the pathways between Imperial Navy technology. This unlocks even greater performance the more Imperial Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 29 attributes. descriptionID: 1049960
typeID: 96132
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1049959
iconID: 28175
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3877 (Large)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Energy Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 3.0
Imperial Navy Modules Fitted: 0.0
Armor Hitpoint Bonus: 5.0
Drawback: -10.0
Capacitor Modifier: 5.0
Meta Level: 0.0
Capacitor Need Bonus: -5.0
96136 - Small Republic Fleet Synchronizer Developed by the Republic Fleet, this rig improves projectile turret, shield boosters, and maximum velocity. It also integrates the pathways between Republic Fleet technology. This unlocks even greater performance the more Republic Fleet modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 29 attributes. descriptionID: 1049977
typeID: 96136
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1049976
iconID: 28178
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3875 (Small)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Projectile Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Republic Fleet modules fitted: 0.0
Drawback: -10.0
Duration Bonus: -5.0
Meta Level: 0.0
Velocity Modifier: 5.0
Tracking Speed Bonus: 5.0
96137 - Medium Republic Fleet Synchronizer Developed by the Republic Fleet, this rig improves projectile turret, shield boosters, and maximum velocity. It also integrates the pathways between Republic Fleet technology. This unlocks even greater performance the more Republic Fleet modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 29 attributes. descriptionID: 1049980
typeID: 96137
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1049979
iconID: 28178
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3876 (Medium)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Projectile Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 2.0
Republic Fleet modules fitted: 0.0
Drawback: -10.0
Duration Bonus: -5.0
Meta Level: 0.0
Velocity Modifier: 5.0
Tracking Speed Bonus: 5.0
96138 - Large Republic Fleet Synchronizer Developed by the Republic Fleet, this rig improves projectile turret, shield boosters, and maximum velocity. It also integrates the pathways between Republic Fleet technology. This unlocks even greater performance the more Republic Fleet modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 29 attributes. descriptionID: 1049982
typeID: 96138
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1049981
iconID: 28178
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3877 (Large)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Projectile Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 3.0
Republic Fleet modules fitted: 0.0
Drawback: -10.0
Duration Bonus: -5.0
Meta Level: 0.0
Velocity Modifier: 5.0
Tracking Speed Bonus: 5.0
96139 - Small Caldari Navy Synchronizer Developed by the Caldari Navy, this rig improves missiles, shields, and targeting. It also integrates the pathways between Caldari Navy technology. This unlocks even greater performance the more Caldari Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 29 attributes. descriptionID: 1049984
typeID: 96139
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1049983
iconID: 28176
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3875 (Small)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
rigHiddenMissileDamageMultiplier: 1.0
Missile Damage Bonus: 5.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Caldari Navy Modules Fitted: 0.0
Shield Capacity Bonus: 5.0
Drawback: -10.0
Maximum Velocity Bonus: 5.0
Maximum Targeting Range Bonus: 5.0
Meta Level: 0.0
96144 - Medium Caldari Navy Synchronizer Developed by the Caldari Navy, this rig improves missiles, shields, and targeting. It also integrates the pathways between Caldari Navy technology. This unlocks even greater performance the more Caldari Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 29 attributes. descriptionID: 1050000
typeID: 96144
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1049999
iconID: 28176
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3876 (Medium)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
rigHiddenMissileDamageMultiplier: 1.0
Missile Damage Bonus: 5.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 2.0
Caldari Navy Modules Fitted: 0.0
Shield Capacity Bonus: 5.0
Drawback: -10.0
Maximum Velocity Bonus: 5.0
Maximum Targeting Range Bonus: 5.0
Meta Level: 0.0
96145 - Large Caldari Navy Synchronizer Developed by the Caldari Navy, this rig improves missiles, shields, and targeting. It also integrates the pathways between Caldari Navy technology. This unlocks even greater performance the more Caldari Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 29 attributes. descriptionID: 1050002
typeID: 96145
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1050001
iconID: 28176
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3877 (Large)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
rigHiddenMissileDamageMultiplier: 1.0
Missile Damage Bonus: 5.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 3.0
Caldari Navy Modules Fitted: 0.0
Shield Capacity Bonus: 5.0
Drawback: -10.0
Maximum Velocity Bonus: 5.0
Maximum Targeting Range Bonus: 5.0
Meta Level: 0.0
96146 - Small Imperial Navy Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96146
Capacity: 0.0
metaLevel: 8
typeNameID: 1050003
iconID: 28175
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96147 - Medium Imperial Navy Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96147
Capacity: 0.0
metaLevel: 8
typeNameID: 1050004
iconID: 28175
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96148 - Large Imperial Navy Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96148
Capacity: 0.0
metaLevel: 8
typeNameID: 1050005
iconID: 28175
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96149 - Small Caldari Navy Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96149
Capacity: 0.0
metaLevel: 8
typeNameID: 1050006
iconID: 28176
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96150 - Medium Caldari Navy Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96150
Capacity: 0.0
metaLevel: 8
typeNameID: 1050007
iconID: 28176
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96151 - Large Caldari Navy Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96151
Capacity: 0.0
metaLevel: 8
typeNameID: 1050008
iconID: 28176
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96152 - Small Federation Navy Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96152
Capacity: 0.0
metaLevel: 8
typeNameID: 1050009
iconID: 28177
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96153 - Medium Federation Navy Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96153
Capacity: 0.0
metaLevel: 8
typeNameID: 1050010
iconID: 28177
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96154 - Large Federation Navy Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96154
Capacity: 0.0
metaLevel: 8
typeNameID: 1050011
iconID: 28177
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96155 - Small Republic Fleet Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96155
Capacity: 0.0
metaLevel: 8
typeNameID: 1050012
iconID: 28178
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96156 - Medium Republic Fleet Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96156
Capacity: 0.0
metaLevel: 8
typeNameID: 1050013
iconID: 28178
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96157 - Large Republic Fleet Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96157
Capacity: 0.0
metaLevel: 8
typeNameID: 1050014
iconID: 28178
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96162 - Drone Bunker This large metal bunker is thoroughly infested with rogue drones. Deadspace Overseer's Structure
Click to toggle showing the 36 attributes. descriptionID: 1050032
typeID: 96162
graphicID: 2583
Capacity: 10000.0
isDynamicType: 0
typeNameID: 1050031
basePrice: 0.0
Volume: 100000000.0
radius: 717.0
published: 0
Mass: 100000.0
groupID: 494
portionSize: 1
Shield Capacity: 200.0
Structure Hitpoints: 300.0
armorUniformity: 1.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Armor Hitpoints: 200.0
Accuracy falloff: 0.0
Turret Tracking: 0.0
Signature Radius: 1000.0
entityFactionLoss: 0.0
Optimal Range: 0.0
Capacitor Recharge time: 0.0
entityFlyRange: 0.0
entityEquipmentMin: -3.0
entityEquipmentMax: 2.0
Disallows Assistance: 1.0
Shield recharge time: 86400000.0
Bounty: 0.0
Capacitor Capacity: 0.0
entityAttackRange: 0.0
entityLootCountMin: -3.0
entityLootCountMax: 2.0
Security Status Kill Amount: 0.0
96163 - Non-Interactable ORE HISC-99 Ice Refinery No Description Non-Interactable Object
Click to toggle showing the 12 attributes. typeID: 96163
graphicID: 26520
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050131
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 1975
portionSize: 1
96167 - Non-Interactable Sanctuary EVE Gate Research Facility (Do not translate) No Description Non-Interactable Object
Click to toggle showing the 14 attributes. typeID: 96167
graphicID: 20967
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050260
basePrice: 0.0
Volume: 0.0
soundID: 20183
radius: 8000.0
published: 0
Mass: 0.0
groupID: 1975
portionSize: 1
Structure Hitpoints: 100000000.0
96168 - Non-Interactable Mammoth (Do not translate) No Description Non-Interactable Object
Click to toggle showing the 14 attributes. typeID: 96168
graphicID: 309
Capacity: 0.0
raceID: 2
isDynamicType: 0
typeNameID: 1050262
basePrice: 0.0
Volume: 0.0
radius: 660.0
published: 0
Mass: 0.0
groupID: 1975
portionSize: 1
Structure Hitpoints: 100000000.0
96169 - Non-interactable Habitation Brothel (do not translate) No Description Non-Interactable Object
Click to toggle showing the 15 attributes. typeID: 96169
graphicID: 2514
Capacity: 0.0
raceID: 4
isDynamicType: 0
typeNameID: 1050264
basePrice: 0.0
Volume: 0.0
soundID: 20215
radius: 300.0
published: 0
Mass: 0.0
groupID: 1975
portionSize: 1
Structure Hitpoints: 100000000.0
96170 - Non-interactable Habitation Casino (do not translate) No Description Non-Interactable Object
Click to toggle showing the 14 attributes. typeID: 96170
graphicID: 2517
Capacity: 0.0
raceID: 4
isDynamicType: 0
typeNameID: 1050266
basePrice: 0.0
Volume: 0.0
radius: 300.0
published: 0
Mass: 0.0
groupID: 1975
portionSize: 1
Structure Hitpoints: 100000000.0
96171 - SFW Amarr Conquest Track System Dbuff Emitter 1 - Warp Speed - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96171
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050321
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96172 - SFW Amarr Conquest Track System Dbuff Emitter 2 - Subcapital Energy Turret Damage & Cap Usage ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96172
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050323
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96173 - SFW Amarr Conquest Track System Dbuff Emitter 3 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96173
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050324
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96174 - SFW Amarr Conquest Track System Dbuff Emitter 4 - Mining Critical Chance ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96174
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050325
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96175 - SFW Amarr Conquest Track System Dbuff Emitter 5 - Stasis Grappler Base Strength ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96175
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050326
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96176 - SFW Amarr Conquest Track System Dbuff Emitter 6 - Scan Probe Strength Bonus ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96176
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050327
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96177 - SFW Amarr Conquest Track System Dbuff Emitter 7 - subcapital armor and remote armor repairer capacitor cost reduction ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96177
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050328
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96178 - SFW Amarr Conquest Track System Dbuff Emitter 8 - Capacitor Battery Amount ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96178
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050329
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96179 - SFW Amarr Conquest Track System Dbuff Emitter 9 - Amarr General Armor HP Buff ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96179
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050330
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96180 - SFW Amarr Conquest Track System Dbuff Emitter 10 - Conquest Engine Hitpoints ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96180
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050331
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96181 - SFW Amarr Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96181
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050332
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96182 - SFW Amarr Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96182
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050333
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96183 - SFW Amarr Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96183
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050334
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96184 - SFW Amarr Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96184
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050335
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96185 - SFW Amarr Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96185
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050336
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96186 - SFW Amarr Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96186
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050337
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96187 - SFW Amarr Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96187
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050338
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96188 - SFW Amarr Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96188
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050339
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96189 - SFW Amarr Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96189
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050340
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96190 - SFW Amarr Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96190
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050341
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96191 - SFW Caldari Conquest Track System Dbuff Emitter 1 - Warp Speed ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96191
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050342
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96192 - SFW Caldari Conquest Track System Dbuff Emitter 2 - Subcapital Missile Launcher rate of fire and missile application ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96192
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050343
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96193 - SFW Caldari Conquest Track System Dbuff Emitter 3 - Mining Critical Hit Chance ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96193
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050344
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96194 - SFW Caldari Conquest Track System Dbuff Emitter 4 - missile guidance and computer velocity bonus ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96194
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050345
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96195 - SFW Caldari Conquest Track System Dbuff Emitter 5 - directional scanner range ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96195
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050346
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96196 - SFW Caldari Conquest Track System Dbuff Emitter 6 - Missile aoe cloud size reduction and shield booster remote shield booster capacitor cost ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96196
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050347
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96197 - SFW Caldari Conquest Track System Dbuff Emitter 7 - Shield Booster Amplifier shield boost amount ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96197
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050348
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96198 - SFW Caldari Conquest Track System Dbuff Emitter 8 - Caldari General Shield HP Bonus ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96198
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050349
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96199 - SFW Caldari Conquest Track System Dbuff Emitter 9 - Conquest Engine Hitpoints ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96199
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050350
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96200 - SFW Caldari Conquest Track System Dbuff Emitter 10 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96200
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050351
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96201 - SFW Caldari Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96201
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050352
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96202 - SFW Caldari Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96202
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050353
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96203 - SFW Caldari Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96203
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050354
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96204 - SFW Caldari Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96204
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050355
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96205 - SFW Caldari Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96205
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050356
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96206 - SFW Caldari Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96206
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050357
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96207 - SFW Caldari Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96207
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050358
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96208 - SFW Caldari Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96208
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050359
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96209 - SFW Caldari Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96209
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050360
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96210 - SFW Caldari Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96210
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050361
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96211 - SFW Gallente Conquest Track System Dbuff Emitter 1 - Warp Speed Rearguard - ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96211
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050362
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96212 - SFW Gallente Conquest Track System Dbuff Emitter 2 - Hybrid Damage and Tracking ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96212
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050363
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96213 - SFW Gallente Conquest Track System Dbuff Emitter 3 - Mining Critical Hit Chance ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96213
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050364
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96214 - SFW Gallente Conquest Track System Dbuff Emitter 4 - Scan Probe Strength ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96214
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050365
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96215 - SFW Gallente Conquest Track System Dbuff Emitter 5 - Tracking speed and subcapital armor and remote armor cap costs ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96215
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050366
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96216 - SFW Gallente Conquest Track System Dbuff Emitter 6 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96216
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050367
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96217 - SFW Gallente Conquest Track System Dbuff Emitter 7 - tracking enhancer and tracking computer tracking speed ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96217
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050368
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96218 - SFW Gallente Conquest Track System Dbuff Emitter 8 - Gallente General Armor HP bonus ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96218
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050369
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96219 - SFW Gallente Conquest Track System Dbuff Emitter 9 - Conquest Engine Hitpoints ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96219
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050370
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96220 - SFW Gallente Conquest Track System Dbuff Emitter 10 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96220
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050371
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96221 - SFW Gallente Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96221
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050372
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96222 - SFW Gallente Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96222
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050373
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96223 - SFW Gallente Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96223
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050374
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96224 - SFW Gallente Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96224
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050375
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96225 - SFW Gallente Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96225
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050376
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96226 - SFW Gallente Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96226
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050377
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96227 - SFW Gallente Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96227
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050378
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96228 - SFW Gallente Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96228
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050379
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96229 - SFW Gallente Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96229
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050380
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96230 - SFW Gallente Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96230
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050381
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96231 - SFW Minmatar Conquest Track System Dbuff Emitter 1 - Warp Speed Bonus ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96231
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050382
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96232 - SFW Minmatar Conquest Track System Dbuff Emitter 2 - subcapital projectile damage and falloff ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96232
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050383
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96233 - SFW Minmatar Conquest Track System Dbuff Emitter 3 - Mining Critical Hit Chance ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96233
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050384
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96234 - SFW Minmatar Conquest Track System Dbuff Emitter 4 - Overdrive Injector System flat velocity increase ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96234
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050385
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96235 - SFW Minmatar Conquest Track System Dbuff Emitter 5 - Directional Scanner Range ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96235
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050386
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96236 - SFW Minmatar Conquest Track System Dbuff Emitter 6 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96236
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050387
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96237 - SFW Minmatar Conquest Track System Dbuff Emitter 7 - bonus to tracking enhancer falloff ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96237
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050388
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96238 - SFW Minmatar Conquest Track System Dbuff Emitter 8 - Minmatar General Shield HP Bonus ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96238
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050389
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96239 - SFW Minmatar Conquest Track System Dbuff Emitter 9 - Conquest Engine Hitpoints ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96239
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050390
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96240 - SFW Minmatar Conquest Track System Dbuff Emitter 10 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96240
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050391
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96241 - SFW Minmatar Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96241
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050392
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96242 - SFW Minmatar Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96242
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050393
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96243 - SFW Minmatar Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96243
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050394
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96244 - SFW Minmatar Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96244
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050395
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96245 - SFW Minmatar Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96245
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050396
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96246 - SFW Minmatar Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96246
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050397
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96247 - SFW Minmatar Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96247
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050398
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96248 - SFW Minmatar Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96248
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050399
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96249 - SFW Minmatar Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96249
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050400
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96250 - SFW Minmatar Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE ) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 96250
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050401
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
96286 - Raspite Z-Grade This rich variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Unfortunately, most known deposits of Raspite Z-Grade are found in the contested space of the Amarr and Minmatar warzone.

Unlike regular Raspite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97512>Aberrant Raspite</a>. The Amarr Empire will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.
Raspite
Click to toggle showing the 24 attributes. descriptionID: 1050605
typeID: 96286
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050604
iconID: 21823
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 1.0
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5083
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
96288 - Polycrase Z-Grade This rich variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Unfortunately, most known deposits of Polycrase Z-Grade are found in the contested space of the Caldari and Gallente warzone.

Unlike regular Polycrase ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97513>Aberrant Polycrase</a>. The Caldari State will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.
Polycrase
Click to toggle showing the 24 attributes. descriptionID: 1050609
typeID: 96288
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050608
iconID: 21823
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 1.0
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5084
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
96289 - Moissanite Z-Grade This rich variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Unfortunately, most known deposits of Moissanite Z-Grade are found in the contested space of the Caldari and Gallente warzone.

Unlike regular Moissanite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97514>Aberrant Moissanite</a>. The Federation will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.
Moissanite
Click to toggle showing the 24 attributes. descriptionID: 1050613
typeID: 96289
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050612
iconID: 21823
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 1.0
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5085
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
96290 - Kangite Z-Grade This rich variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Unfortunately, most known deposits of Kangite Z-Grade are found in the contested space of the Amarr and Minmatar warzone.

Unlike regular Kangite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97515>Aberrant Kangite</a>. The Republic will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.
Kangite
Click to toggle showing the 24 attributes. descriptionID: 1050615
typeID: 96290
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050614
iconID: 21823
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 1.0
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5086
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
96291 - Compressed Raspite Z-Grade This rich variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Unfortunately, most known deposits of Raspite Z-Grade are found in the contested space of the Amarr and Minmatar warzone.

Unlike regular Raspite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97512>Aberrant Raspite</a>. The Amarr Empire will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

This material is compressed and a much more compact form of the original material.
Raspite
Click to toggle showing the 24 attributes. descriptionID: 1050618
typeID: 96291
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050617
iconID: 3313
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 0.01
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5083
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
96292 - Compressed Polycrase Z-Grade This rich variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Unfortunately, most known deposits of Polycrase Z-Grade are found in the contested space of the Caldari and Gallente warzone.

Unlike regular Polycrase ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97513>Aberrant Polycrase</a>. The Caldari State will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

This material is compressed and a much more compact form of the original material.
Polycrase
Click to toggle showing the 24 attributes. descriptionID: 1050620
typeID: 96292
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050619
iconID: 3313
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 0.01
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5084
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
96293 - Compressed Moissanite Z-Grade This rich variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Unfortunately, most known deposits of Moissanite Z-Grade are found in the contested space of the Caldari and Gallente warzone.

Unlike regular Moissanite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97514>Aberrant Moissanite</a>. The Federation will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

This material is compressed and a much more compact form of the original material.
Moissanite
Click to toggle showing the 24 attributes. descriptionID: 1050623
typeID: 96293
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050622
iconID: 3313
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 0.01
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5085
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
96294 - Compressed Kangite Z-Grade This rich variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Unfortunately, most known deposits of Kangite Z-Grade are found in the contested space of the Amarr and Minmatar warzone.

Unlike regular Kangite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97515>Aberrant Kangite</a>. The Republic will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

This material is compressed and a much more compact form of the original material.
Kangite
Click to toggle showing the 24 attributes. descriptionID: 1050626
typeID: 96294
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050625
iconID: 3313
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 0.01
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5086
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
96295 - Non Interactable Serpentis Barrier (Do not translate) No Description Non-Interactable Object
Click to toggle showing the 35 attributes. typeID: 96295
graphicID: 2504
Capacity: 10000.0
isDynamicType: 0
typeNameID: 1050631
basePrice: 0.0
Volume: 100000000.0
radius: 719.0
published: 0
Mass: 100000.0
groupID: 1975
portionSize: 1
Shield Capacity: 200.0
Structure Hitpoints: 300.0
armorUniformity: 1.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Armor Hitpoints: 200.0
Accuracy falloff: 0.0
Turret Tracking: 0.0
Signature Radius: 1000.0
entityFactionLoss: 0.0
Optimal Range: 0.0
Capacitor Recharge time: 0.0
entityFlyRange: 0.0
entityEquipmentMin: 5.0
entityEquipmentMax: 10.0
Disallows Assistance: 1.0
Shield recharge time: 86400000.0
Bounty: 0.0
Capacitor Capacity: 0.0
entityAttackRange: 0.0
entityLootCountMin: 5.0
entityLootCountMax: 10.0
Security Status Kill Amount: 0.0
96296 - Non Interactable Serpentis Fence (Do not translate) No Description Non-Interactable Object
Click to toggle showing the 35 attributes. typeID: 96296
graphicID: 2503
Capacity: 10000.0
isDynamicType: 0
typeNameID: 1050633
basePrice: 0.0
Volume: 100000000.0
radius: 320.0
published: 0
Mass: 100000.0
groupID: 1975
portionSize: 1
Shield Capacity: 200.0
Structure Hitpoints: 300.0
armorUniformity: 1.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Armor Hitpoints: 200.0
Accuracy falloff: 0.0
Turret Tracking: 0.0
Signature Radius: 1000.0
entityFactionLoss: 0.0
Optimal Range: 0.0
Capacitor Recharge time: 0.0
entityFlyRange: 0.0
entityEquipmentMin: 5.0
entityEquipmentMax: 10.0
Disallows Assistance: 1.0
Shield recharge time: 86400000.0
Bounty: 0.0
Capacitor Capacity: 0.0
entityAttackRange: 0.0
entityLootCountMin: 5.0
entityLootCountMax: 10.0
Security Status Kill Amount: 0.0
96298 - CONCORD Starship Vessel The CONCORD Starship is solely used for transporting or escorting people of extreme importance within CONCORD patrolled space. It is built for defense with very light offensive capability. ( copy ) Mission CONCORD Battleship
Click to toggle showing the 93 attributes. descriptionID: 1050721
typeID: 96298
graphicID: 1058
Capacity: 665.0
isDynamicType: 0
typeNameID: 1050720
basePrice: 0.0
Volume: 1080000.0
wreckTypeID: 26559
radius: 600.0
published: 0
Mass: 20500000.0
groupID: 697
portionSize: 1
modifyTargetSpeedChance: 0.0
modifyTargetSpeedDuration: 0.0
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 1.5
Shield Capacity: 90000.0
Structure Hitpoints: 90000.0
Armor EM Damage Resistance: 1.0
Armor Explosive Damage Resistance: 1.0
Armor Kinetic Damage Resistance: 1.0
Armor Thermal Damage Resistance: 1.0
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 1.0
Shield Kinetic Damage Resistance: 1.0
Shield Thermal Damage Resistance: 1.0
Maximum Velocity Bonus: 0.0
Security Status Kill Amount: 0.0
entityChaseMaxDistance: 0.0
Accuracy falloff: 35000.0
entityFlyRange: 40000.0
entityAttackDelayMin: 1500.0
Maximum Velocity: 330.0
Signature Radius: 350.0
maxAttackTargets: 0.0
EM damage: 0.0
entityFactionLoss: 0.01
Rate of fire: 3950.0
Scan Resolution: 100.0
entityBracketColour: 2.0
Optimal Range: 40000.0
Armor Hitpoints: 90000.0
Explosive damage: 28.0
entityWarpScrambleChance: 0.0
Kinetic damage: 8.0
entityLootCountMin: 1.0
Ignore Drones Below This Size: 100.0
Damage Modifier: 0.5
Turret Tracking: 0.0129375
entityChaseMaxDelay: 10000.0
entityChaseMaxDelayChance: 0.5
entityChaseMaxDuration: 10000.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 5.0
entityEquipmentMax: 9.0
Capacitor Recharge time: 1000000.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 30.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 0.1
Disallows Assistance: 1.0
propulsionGraphicID: 397.0
scanSpeed: 6750.0
entityAttackDelayMax: 7500.0
Thermal damage: 0.0
Shield recharge time: 500000.0
Bounty: 0.0
Capacitor Capacity: 1400.0
shieldUniformity: 0.75
entityOverviewShipGroupId: 27.0
disallowOffensiveModifiers: 1.0
Orbit Velocity: 165.0
Signature Resolution: 400.0
entityReactionFactor: 0.7
AI_ShouldUseTargetSwitching: 1.0
entityDefenderChance: 0.25
AI_ShouldUseSignatureRadius: 1.0
AI_ChanceToNotTargetSwitch: 0.0
AI_ShouldUseEffectMultiplier: 1.0
gfxTurretID: 12354.0
gfxBoosterID: 397.0
entityAttackRange: 0.0
Drone Tanking Modifier: 0.7
Rate of fire: 19375.0
entityMissileTypeID: 207.0
entityShieldBoostDuration: 10000.0
entityShieldBoostAmount: 3000.25
armorUniformity: 0.75
entityShieldBoostDelayChance: 0.75
96299 - Into the Light Trader An item trader ready to provide rewards in exchange for deliveries to the Amarr Empire’s “Into the Light” campaign.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Item Trader
Click to toggle showing the 14 attributes. descriptionID: 1050725
typeID: 96299
graphicID: 3357
Capacity: 0.0
raceID: 4
isDynamicType: 0
typeNameID: 1050724
basePrice: 0.0
Volume: 0.0
radius: 700.0
published: 0
Mass: 0.0
groupID: 5254
portionSize: 1
96301 - DED Officer 1st Class Vessel This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space. Mission CONCORD Cruiser
Click to toggle showing the 93 attributes. descriptionID: 1050728
typeID: 96301
graphicID: 1052
Capacity: 900.0
isDynamicType: 0
typeNameID: 1050727
basePrice: 0.0
Volume: 101000.0
wreckTypeID: 26558
radius: 199.86
published: 0
Mass: 12155000.0
groupID: 695
portionSize: 1
modifyTargetSpeedChance: 0.0
modifyTargetSpeedDuration: 0.0
modifyTargetSpeedRange: 0.0
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 1.5
Shield Capacity: 1400.0
Structure Hitpoints: 1050.0
Armor EM Damage Resistance: 0.4
Armor Explosive Damage Resistance: 0.4
Armor Kinetic Damage Resistance: 0.4
Armor Thermal Damage Resistance: 0.4
Shield EM Damage Resistance: 0.4
Shield Explosive Damage Resistance: 0.4
Shield Kinetic Damage Resistance: 0.4
Shield Thermal Damage Resistance: 0.4
Maximum Velocity Bonus: 0.0
Security Status Kill Amount: 0.0
entityChaseMaxDistance: 20000.0
Accuracy falloff: 12000.0
entityFlyRange: 18000.0
entityAttackDelayMin: 1500.0
Maximum Velocity: 350.0
Signature Radius: 135.0
maxAttackTargets: 0.0
EM damage: 5.0
entityFactionLoss: 0.006
Rate of fire: 2500.0
Scan Resolution: 275.0
entityBracketColour: 2.0
Optimal Range: 18000.0
Armor Hitpoints: 1000.0
Explosive damage: 5.0
entityWarpScrambleChance: 0.0
Kinetic damage: 5.0
entityLootCountMin: 1.0
Ignore Drones Below This Size: 50.0
Damage Modifier: 4.464285714
Turret Tracking: 0.02645
entityChaseMaxDelay: 15000.0
entityChaseMaxDelayChance: 0.35
entityChaseMaxDuration: 10000.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 2.0
entityEquipmentMax: 6.0
Capacitor Recharge time: 1000000.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 20.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 1.0
Disallows Assistance: 1.0
propulsionGraphicID: 395.0
scanSpeed: 6000.0
entityAttackDelayMax: 7500.0
Thermal damage: 5.0
Shield recharge time: 1000000.0
Bounty: 0.0
Capacitor Capacity: 450.0
shieldUniformity: 0.75
entityOverviewShipGroupId: 26.0
Orbit Velocity: 175.0
Signature Resolution: 125.0
entityReactionFactor: 0.7
AI_ShouldUseTargetSwitching: 1.0
entityDefenderChance: 0.06
AI_ShouldUseSignatureRadius: 1.0
AI_ChanceToNotTargetSwitch: 0.0
AI_ShouldUseEffectMultiplier: 1.0
gfxTurretID: 12344.0
gfxBoosterID: 395.0
entityAttackRange: 0.0
Drone Tanking Modifier: 0.7
Rate of fire: 30000.0
entityMissileTypeID: 209.0
entityShieldBoostDuration: 10000.0
entityShieldBoostAmount: 110.0
armorUniformity: 0.75
entityShieldBoostDelayChance: 0.6
96302 - xer Qosh’s Salvation A Salvation-class command carrier under the control of Captain Marshal Sirdan xer Qosh, leader of the Amarr Empire’s Conquest operations.

His presence in this siege is a sign of his faith in the Conquest and dedication to ensuring victory. His fervent devotion should instill a zealous fury in all who hear him.
FW Amarr Empire General
Click to toggle showing the 55 attributes. descriptionID: 1050732
typeID: 96302
graphicID: 33283
Capacity: 3310.0
raceID: 4
isDynamicType: 0
typeNameID: 1050731
basePrice: 0.0
Volume: 28600.0
wreckTypeID: 96306
radius: 1643.0
published: 0
Mass: 1270000000.0
groupID: 5186
portionSize: 1
Shield Capacity: 1000000.0
Armor Hitpoints: 1000000.0
Armor EM Damage Resistance: 0.1
Armor Explosive Damage Resistance: 0.1
Armor Kinetic Damage Resistance: 0.1
Armor Thermal Damage Resistance: 0.1
Shield EM Damage Resistance: 0.2
Shield Explosive Damage Resistance: 0.2
Shield Kinetic Damage Resistance: 0.2
Shield Thermal Damage Resistance: 0.2
Maximum Velocity: 160.0
Signature Radius: 10635.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 150.0
Structure Hitpoints: 1000000.0
Maximum Locked Targets: 12.0
Inertia Modifier: 0.1254
entityEquipmentMin: -4.0
entityEquipmentMax: 5.0
Capacitor Recharge time: 5000000.0
Maximum Targeting Range: 1000000.0
Capacitor Capacity: 60000.0
Structure Kinetic Damage Resistance: 1.0
RADAR Sensor Strength: 80.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Warp Speed Multiplier: 1.5
Shield recharge time: 10000000.0
Bounty: 0.0
npcBehaviorMaximumCombatOrbitRange: 250000.0
Security Status Kill Amount: 0.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 394.0
Capital Sized Vessel: 1.0
Orbit Velocity: 80.0
96303 - Torigo’s Simurgh A Simurgh-class command carrier under the control of Executive General Heika Torigo, leader of the Caldari State’s Conquest operations.

Her arrival is evidence that this Conquest has been fought with honor and Torigo’s desire to guarantee its success. Her strict oversight guarantees discipline amongst those present.
FW Caldari State General
Click to toggle showing the 55 attributes. descriptionID: 1050735
typeID: 96303
graphicID: 33284
Capacity: 3310.0
raceID: 1
isDynamicType: 0
typeNameID: 1050734
basePrice: 0.0
Volume: 28600.0
wreckTypeID: 96307
radius: 1000.0
published: 0
Mass: 1270000000.0
groupID: 5187
portionSize: 1
Shield Capacity: 1000000.0
Armor Hitpoints: 1000000.0
Armor EM Damage Resistance: 0.2
Armor Explosive Damage Resistance: 0.2
Armor Kinetic Damage Resistance: 0.2
Armor Thermal Damage Resistance: 0.2
Shield EM Damage Resistance: 0.1
Shield Explosive Damage Resistance: 0.1
Shield Kinetic Damage Resistance: 0.1
Shield Thermal Damage Resistance: 0.1
Maximum Velocity: 160.0
Signature Radius: 10785.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 150.0
Structure Hitpoints: 1000000.0
Maximum Locked Targets: 12.0
Inertia Modifier: 0.1254
entityEquipmentMin: -4.0
entityEquipmentMax: 5.0
Capacitor Recharge time: 5000000.0
Maximum Targeting Range: 1000000.0
Capacitor Capacity: 60000.0
Structure Kinetic Damage Resistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 80.0
Warp Speed Multiplier: 1.5
Shield recharge time: 10000000.0
Bounty: 0.0
npcBehaviorMaximumCombatOrbitRange: 250000.0
Security Status Kill Amount: 0.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 397.0
Capital Sized Vessel: 1.0
Orbit Velocity: 80.0
96304 - Revelli’s Gaia A Gaia-class command carrier under the control of Vice Admiral Foriana Revelli, leader of the Gallente Federation’s Conquest operations.

Federation service people know that her presence is a sign of strategic investment in this Conquest, and share stories of her maverick tactical brilliance.
FW Gallente Federation General
Click to toggle showing the 55 attributes. descriptionID: 1050738
typeID: 96304
graphicID: 33280
Capacity: 3625.0
raceID: 8
isDynamicType: 0
typeNameID: 1050737
basePrice: 0.0
Volume: 28600.0
wreckTypeID: 96308
radius: 400.0
published: 0
Mass: 1220000000.0
groupID: 5188
portionSize: 1
Shield Capacity: 1000000.0
Armor Hitpoints: 1000000.0
Armor EM Damage Resistance: 0.1
Armor Explosive Damage Resistance: 0.1
Armor Kinetic Damage Resistance: 0.1
Armor Thermal Damage Resistance: 0.1
Shield EM Damage Resistance: 0.2
Shield Explosive Damage Resistance: 0.2
Shield Kinetic Damage Resistance: 0.2
Shield Thermal Damage Resistance: 0.2
Maximum Velocity: 160.0
Signature Radius: 10665.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 150.0
Structure Hitpoints: 1000000.0
Maximum Locked Targets: 12.0
Inertia Modifier: 0.1254
entityEquipmentMin: -4.0
entityEquipmentMax: 5.0
Capacitor Recharge time: 5000000.0
Maximum Targeting Range: 1000000.0
Capacitor Capacity: 60000.0
Structure Kinetic Damage Resistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 80.0
Gravimetric Sensor Strength: 0.0
Warp Speed Multiplier: 1.5
Shield recharge time: 10000000.0
Bounty: 0.0
npcBehaviorMaximumCombatOrbitRange: 250000.0
Security Status Kill Amount: 0.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 394.0
Capital Sized Vessel: 1.0
Orbit Velocity: 80.0
96305 - Filmir’s Ymir An Ymir-class command carrier under the control of Hetman General Kanth Filmir, leader of the Minmatar Republic’s Conquest operations.

Filmir would not be here if the Republic was not dedicated to this Conquest, and his tactical oversight is meant to ensure that those who fight bring pride to all seven tribes of the Matari.
FW Minmatar Republic General
Click to toggle showing the 65 attributes. descriptionID: 1050740
typeID: 96305
graphicID: 33285
Capacity: 3775.0
raceID: 2
isDynamicType: 0
typeNameID: 1050739
basePrice: 0.0
Volume: 28600.0
wreckTypeID: 96309
radius: 1000.0
published: 0
Mass: 1230000000.0
groupID: 5189
portionSize: 1
Damage Modifier: 12.0
Shield Capacity: 1000000.0
Structure Hitpoints: 1000000.0
Armor EM Damage Resistance: 0.2
Armor Explosive Damage Resistance: 0.2
Armor Kinetic Damage Resistance: 0.2
Armor Thermal Damage Resistance: 0.2
Shield EM Damage Resistance: 0.1
Shield Explosive Damage Resistance: 0.1
Shield Kinetic Damage Resistance: 0.1
Shield Thermal Damage Resistance: 0.1
Accuracy falloff: 20000.0
Turret Tracking: 5.0
Maximum Velocity: 160.0
Signature Radius: 10585.0
entityFactionLoss: 0.0
Rate of fire: 5000.0
Scan Resolution: 150.0
Optimal Range: 60000.0
Armor Hitpoints: 1000000.0
Maximum Locked Targets: 4.0
Thermal damage: 0.0
Inertia Modifier: 0.1254
entityEquipmentMin: -4.0
entityEquipmentMax: 5.0
Capacitor Recharge time: 5000000.0
Maximum Targeting Range: 50000.0
Capacitor Capacity: 6000.0
Structure Kinetic Damage Resistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 21.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 1.5
Shield recharge time: 10000000.0
Bounty: 0.0
npcBehaviorMaximumCombatOrbitRange: 250000.0
Security Status Kill Amount: 0.0
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 15.0
Kinetic damage: 10.0
gfxBoosterID: 397.0
Capital Sized Vessel: 1.0
Orbit Velocity: 80.0
96306 - Amarr FW Salvation Wreck The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. Wreck
Click to toggle showing the 17 attributes. descriptionID: 1050742
typeID: 96306
graphicID: 33286
Capacity: 27500.0
typeNameID: 1050741
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 186
portionSize: 1
Signature Radius: 5000.0
Structure Hitpoints: 15000.0
structureUniformity: 1.0
Access Difficulty: -10.0
flagAllAsSuspectOnLootWreck: 0.0
96307 - Caldari FW Simurgh Wreck The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. Wreck
Click to toggle showing the 17 attributes. descriptionID: 1050745
typeID: 96307
graphicID: 33287
Capacity: 27500.0
typeNameID: 1050744
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 186
portionSize: 1
Signature Radius: 5000.0
Structure Hitpoints: 15000.0
structureUniformity: 1.0
Access Difficulty: -10.0
flagAllAsSuspectOnLootWreck: 0.0
96308 - Gallente FW Gaia Wreck The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. Wreck
Click to toggle showing the 17 attributes. descriptionID: 1050748
typeID: 96308
graphicID: 33288
Capacity: 27500.0
typeNameID: 1050747
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 186
portionSize: 1
Signature Radius: 5000.0
Structure Hitpoints: 15000.0
structureUniformity: 1.0
Access Difficulty: -10.0
flagAllAsSuspectOnLootWreck: 0.0
96309 - Minmatar FW Ymir Wreck The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. Wreck
Click to toggle showing the 17 attributes. descriptionID: 1050750
typeID: 96309
graphicID: 33322
Capacity: 27500.0
typeNameID: 1050749
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 186
portionSize: 1
Signature Radius: 5000.0
Structure Hitpoints: 15000.0
structureUniformity: 1.0
Access Difficulty: -10.0
flagAllAsSuspectOnLootWreck: 0.0
96311 - Imperial Conquest Engine Once active and uncontested, this engine will secure control of this entire star system on the behalf of the Amarr Empire.

The engine makes use of “Conquest technology”, brute force manipulations of hyperspace backward engineered from Drifter technology. A powerful burst of energy is transferred through hyperspace, bypassing three-dimensional defenses and overpowering the command systems in every military complex, defense grid, war facility, and planetary defense system within the local star's gravity well. This grants its masters, the Amarr Empire, uncontested control over the star system for as long as the engine remains active.

The only known force capable of stopping the engine from firing is another Conquest engine, and it must be the sole operational device of its type within range in order to fire.
Conquest Engine
Click to toggle showing the 66 attributes. descriptionID: 1060091
typeID: 96311
graphicID: 35682
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050817
basePrice: 0.0
Volume: 8000.0
soundID: 20244
radius: 50000.0
published: 0
Mass: 3000000000.0
groupID: 5198
portionSize: 1
Maximum Locked Targets: 8.0
Shield Capacity: 10000000.0
uniformity: 1.0
Structure Hitpoints: 10000000.0
Armor EM Damage Resistance: 0.8
Low Slots: 2.0
Medium Slots: 2.0
High Slots: 2.0
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.8
Shield Kinetic Damage Resistance: 0.8
Shield Thermal Damage Resistance: 0.8
Remote Logistics Impedance: 1e-05
DPS threshold to pause shield repair: 500.0
DPS threshold to pause armor repair: 500.0
DPS threshold to pause hull repair: 500.0
Theoretical Maximum Targeting Range: 400000.0
Signature Radius: 50000.0
CPU Output: 15000.0
Service Slots: 5.0
Scan Resolution: 65.0
Armor Hitpoints: 10000000.0
Sensor Warfare Resistance: 1e-05
Weapon Disruption Resistance: 1e-05
Stasis Webifier Resistance: 1e-05
fighterAbilityAntiCapitalMissileResistance: 1.0
Armor Explosive Damage Resistance: 0.8
Capacitor Recharge time: 3600000.0
Maximum Targeting Range: 350000.0
ECM Resistance: 1e-05
Armor Kinetic Damage Resistance: 0.8
Powergrid Output: 600000.0
Ladar Sensor Strength: 500.0
Magnetometric Sensor Strength: 500.0
Gravimetric Sensor Strength: 500.0
Armor Thermal Damage Resistance: 0.8
Remote Electronic Assistance Impedance: 1e-05
Maximum tethering range: 30000.0
Shield recharge time: 9.99999999999e+11
RADAR Sensor Strength: 500.0
Capacitor Capacity: 100000.0
shieldUniformity: 1.0
Structure Kinetic Damage Resistance: 0.8
Structure Thermal Damage Resistance: 0.8
Structure Explosive Damage Resistance: 0.8
Structure EM Damage Resistance: 0.8
Shield Damage Limit (per second): 20000.0
Armor Damage Limit (per second): 20000.0
Structure Damage Limit (per second): 20000.0
structureDropLootTableID: 13162.0
Capacitor Warfare Resistance: 1e-05
armorUniformity: 1.0
96312 - State Conquest Engine Once active and uncontested, this engine will secure control of this entire star system on the behalf of the Caldari State.

The engine makes use of “Conquest technology”, brute force manipulations of hyperspace backward engineered from Drifter technology. A powerful burst of energy is transferred through hyperspace, bypassing three-dimensional defenses and overpowering the command systems in every military complex, defense grid, war facility, and planetary defense system within the local star's gravity well. This grants its masters, the Caldari State, uncontested control over the star system for as long as the engine remains active.

The only known force capable of stopping the engine from firing is another Conquest engine, and it must be the sole operational device of its type within range in order to fire.
Conquest Engine
Click to toggle showing the 66 attributes. descriptionID: 1060088
typeID: 96312
graphicID: 35683
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050819
basePrice: 0.0
Volume: 8000.0
soundID: 20244
radius: 50000.0
published: 0
Mass: 3000000000.0
groupID: 5198
portionSize: 1
Maximum Locked Targets: 8.0
Shield Capacity: 10000000.0
uniformity: 1.0
Structure Hitpoints: 10000000.0
Armor EM Damage Resistance: 0.8
Low Slots: 2.0
Medium Slots: 2.0
High Slots: 2.0
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.8
Shield Kinetic Damage Resistance: 0.8
Shield Thermal Damage Resistance: 0.8
Remote Logistics Impedance: 1e-05
DPS threshold to pause shield repair: 500.0
DPS threshold to pause armor repair: 500.0
DPS threshold to pause hull repair: 500.0
Theoretical Maximum Targeting Range: 400000.0
Signature Radius: 50000.0
CPU Output: 15000.0
Service Slots: 5.0
Scan Resolution: 65.0
Armor Hitpoints: 10000000.0
Sensor Warfare Resistance: 1e-05
Weapon Disruption Resistance: 1e-05
Stasis Webifier Resistance: 1e-05
fighterAbilityAntiCapitalMissileResistance: 1.0
Armor Explosive Damage Resistance: 0.8
Capacitor Recharge time: 3600000.0
Maximum Targeting Range: 350000.0
ECM Resistance: 1e-05
Armor Kinetic Damage Resistance: 0.8
Powergrid Output: 600000.0
Ladar Sensor Strength: 500.0
Magnetometric Sensor Strength: 500.0
Gravimetric Sensor Strength: 500.0
Armor Thermal Damage Resistance: 0.8
Remote Electronic Assistance Impedance: 1e-05
Maximum tethering range: 30000.0
Shield recharge time: 9.99999999999e+11
RADAR Sensor Strength: 500.0
Capacitor Capacity: 100000.0
shieldUniformity: 1.0
Structure Kinetic Damage Resistance: 0.8
Structure Thermal Damage Resistance: 0.8
Structure Explosive Damage Resistance: 0.8
Structure EM Damage Resistance: 0.8
Shield Damage Limit (per second): 20000.0
Armor Damage Limit (per second): 20000.0
Structure Damage Limit (per second): 20000.0
structureDropLootTableID: 13162.0
Capacitor Warfare Resistance: 1e-05
armorUniformity: 1.0
96313 - Federation Conquest Engine Once active and uncontested, this engine will secure control of this entire star system on the behalf of the Gallente Federation.

The Federation engine is not a true example of Conquest technology. This engine makes use of Rogue Infestation technology to create a facsimile of the hyperspace energy bursts used in true Conquest tech. The AI infestation is overclocked, accelerating its effects to peak performance before being unleashed in order ot overpower the command systems in every military complex, defense grid, war facility, and planetary defense system within the system. This grants the Federation uncontested control over the star system territory for as long as the engine remains active.

The only known force capable of stopping a Conquest engine from firing is another Conquest engine, and the overclocked infestation achieves this by waging a non-stop barrage of cyber attacks on any Conquest engine within range, preventing them from firing as long as it is in operation, but also preventing itself from firing through this process.

Because of this, it must be the sole operational Conquest engine within range in order to activate.
Conquest Engine
Click to toggle showing the 66 attributes. descriptionID: 1060089
typeID: 96313
graphicID: 35684
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050822
basePrice: 0.0
Volume: 8000.0
soundID: 20244
radius: 50000.0
published: 0
Mass: 3000000000.0
groupID: 5198
portionSize: 1
Maximum Locked Targets: 8.0
Shield Capacity: 10000000.0
uniformity: 1.0
Structure Hitpoints: 10000000.0
Armor EM Damage Resistance: 0.8
Low Slots: 2.0
Medium Slots: 2.0
High Slots: 2.0
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.8
Shield Kinetic Damage Resistance: 0.8
Shield Thermal Damage Resistance: 0.8
Remote Logistics Impedance: 1e-05
DPS threshold to pause shield repair: 500.0
DPS threshold to pause armor repair: 500.0
DPS threshold to pause hull repair: 500.0
Theoretical Maximum Targeting Range: 400000.0
Signature Radius: 50000.0
CPU Output: 15000.0
Service Slots: 5.0
Scan Resolution: 65.0
Armor Hitpoints: 10000000.0
Sensor Warfare Resistance: 1e-05
Weapon Disruption Resistance: 1e-05
Stasis Webifier Resistance: 1e-05
fighterAbilityAntiCapitalMissileResistance: 1.0
Armor Explosive Damage Resistance: 0.8
Capacitor Recharge time: 3600000.0
Maximum Targeting Range: 350000.0
ECM Resistance: 1e-05
Armor Kinetic Damage Resistance: 0.8
Powergrid Output: 600000.0
Ladar Sensor Strength: 500.0
Magnetometric Sensor Strength: 500.0
Gravimetric Sensor Strength: 500.0
Armor Thermal Damage Resistance: 0.8
Remote Electronic Assistance Impedance: 1e-05
Maximum tethering range: 30000.0
Shield recharge time: 9.99999999999e+11
RADAR Sensor Strength: 500.0
Capacitor Capacity: 100000.0
shieldUniformity: 1.0
Structure Kinetic Damage Resistance: 0.8
Structure Thermal Damage Resistance: 0.8
Structure Explosive Damage Resistance: 0.8
Structure EM Damage Resistance: 0.8
Shield Damage Limit (per second): 20000.0
Armor Damage Limit (per second): 20000.0
Structure Damage Limit (per second): 20000.0
structureDropLootTableID: 13162.0
Capacitor Warfare Resistance: 1e-05
armorUniformity: 1.0
96314 - Republic Conquest Engine Once active and uncontested, this engine will secure control of this entire star system on the behalf of the Minmatar Republic.

The engine makes use of “Conquest technology”, brute force manipulations of hyperspace backward engineered from Drifter technology. A powerful burst of energy is transferred through hyperspace, bypassing three-dimensional defenses and overpowering the command systems in every military complex, defense grid, war facility, and planetary defense system within the local star's gravity well. This grants its masters, the Minmatar Republic, uncontested control over the star system for as long as the engine remains active.

The only known force capable of stopping the engine from firing is another Conquest engine, and it must be the sole operational device of its type within range in order to fire.
Conquest Engine
Click to toggle showing the 66 attributes. descriptionID: 1060090
typeID: 96314
graphicID: 35685
Capacity: 0.0
isDynamicType: 0
typeNameID: 1050825
basePrice: 0.0
Volume: 8000.0
soundID: 20244
radius: 50000.0
published: 0
Mass: 3000000000.0
groupID: 5198
portionSize: 1
Maximum Locked Targets: 8.0
Shield Capacity: 10000000.0
uniformity: 1.0
Structure Hitpoints: 10000000.0
Armor EM Damage Resistance: 0.8
Low Slots: 2.0
Medium Slots: 2.0
High Slots: 2.0
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.8
Shield Kinetic Damage Resistance: 0.8
Shield Thermal Damage Resistance: 0.8
Remote Logistics Impedance: 1e-05
DPS threshold to pause shield repair: 500.0
DPS threshold to pause armor repair: 500.0
DPS threshold to pause hull repair: 500.0
Theoretical Maximum Targeting Range: 400000.0
Signature Radius: 50000.0
CPU Output: 15000.0
Service Slots: 5.0
Scan Resolution: 65.0
Armor Hitpoints: 10000000.0
Sensor Warfare Resistance: 1e-05
Weapon Disruption Resistance: 1e-05
Stasis Webifier Resistance: 1e-05
fighterAbilityAntiCapitalMissileResistance: 1.0
Armor Explosive Damage Resistance: 0.8
Capacitor Recharge time: 3600000.0
Maximum Targeting Range: 350000.0
ECM Resistance: 1e-05
Armor Kinetic Damage Resistance: 0.8
Powergrid Output: 600000.0
Ladar Sensor Strength: 500.0
Magnetometric Sensor Strength: 500.0
Gravimetric Sensor Strength: 500.0
Armor Thermal Damage Resistance: 0.8
Remote Electronic Assistance Impedance: 1e-05
Maximum tethering range: 30000.0
Shield recharge time: 9.99999999999e+11
RADAR Sensor Strength: 500.0
Capacitor Capacity: 100000.0
shieldUniformity: 1.0
Structure Kinetic Damage Resistance: 0.8
Structure Thermal Damage Resistance: 0.8
Structure Explosive Damage Resistance: 0.8
Structure EM Damage Resistance: 0.8
Shield Damage Limit (per second): 20000.0
Armor Damage Limit (per second): 20000.0
Structure Damage Limit (per second): 20000.0
structureDropLootTableID: 13162.0
Capacitor Warfare Resistance: 1e-05
armorUniformity: 1.0
96322 - CONCORD Frigate Vessel This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space. Mission CONCORD Frigate
Click to toggle showing the 92 attributes. descriptionID: 1050852
typeID: 96322
graphicID: 1055
Capacity: 235.0
isDynamicType: 0
typeNameID: 1050851
basePrice: 0.0
Volume: 20400.0
wreckTypeID: 26557
radius: 38.0
published: 0
Mass: 2040000.0
groupID: 693
portionSize: 1
modifyTargetSpeedChance: 0.0
modifyTargetSpeedDuration: 0.0
modifyTargetSpeedRange: 0.0
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 1.5
Shield Capacity: 200.0
Damage Modifier: 2.5
Structure Hitpoints: 150.0
Armor EM Damage Resistance: 0.9
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.9
Armor Thermal Damage Resistance: 0.9
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.9
Shield Kinetic Damage Resistance: 0.9
Shield Thermal Damage Resistance: 0.9
Maximum Velocity Bonus: 0.0
Security Status Kill Amount: 0.0
entityChaseMaxDistance: 5000.0
Accuracy falloff: 10000.0
Turret Tracking: 0.336
entityAttackDelayMin: 5500.0
Maximum Velocity: 400.0
Signature Radius: 45.0
maxAttackTargets: 0.0
EM damage: 3.0
entityFactionLoss: 0.00225
Rate of fire: 2500.0
Scan Resolution: 850.0
entityBracketColour: 2.0
Optimal Range: 10000.0
Armor Hitpoints: 125.0
Explosive damage: 3.0
entityWarpScrambleChance: 0.0
Kinetic damage: 3.0
Maximum Locked Targets: 1.0
entityFlyRange: 5000.0
entityChaseMaxDelay: 0.0
entityChaseMaxDelayChance: 0.0
entityChaseMaxDuration: 0.0
entityChaseMaxDurationChance: 0.0
entityEquipmentMin: 1.0
entityEquipmentMax: 2.0
Capacitor Recharge time: 500000.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 8.0
Gravimetric Sensor Strength: 0.0
Disallows Assistance: 1.0
propulsionGraphicID: 395.0
scanSpeed: 3000.0
entityAttackDelayMax: 15000.0
Thermal damage: 4.0
Shield recharge time: 2000000.0
Bounty: 0.0
Capacitor Capacity: 100.0
shieldUniformity: 0.75
entityOverviewShipGroupId: 25.0
Warp Disruption Range: 0.0
Orbit Velocity: 200.0
Signature Resolution: 40.0
entityReactionFactor: 0.4
AI_ShouldUseTargetSwitching: 1.0
entityDefenderChance: 0.0
AI_ShouldUseSignatureRadius: 1.0
AI_ChanceToNotTargetSwitch: 0.0
AI_ShouldUseEffectMultiplier: 1.0
gfxTurretID: 10678.0
gfxBoosterID: 395.0
entityAttackRange: 0.0
Drone Tanking Modifier: 0.7
entityLootCountMin: 1.0
Ignore Drones Below This Size: 50.0
entityShieldBoostDuration: 10000.0
entityShieldBoostAmount: 32.0
armorUniformity: 0.75
entityShieldBoostDelayChance: 0.35
96337 - Non Interactable Amarr Propaganda Broadcast Structure No Description Non-Interactable Object
Click to toggle showing the 15 attributes. typeID: 96337
graphicID: 25664
Capacity: 0.0
metaLevel: 1
isDynamicType: 0
typeNameID: 1050916
basePrice: 0.0
Volume: 100.0
soundID: 20803
radius: 100.0
published: 0
Mass: 10000.0
Tech Level: 1
groupID: 1975
portionSize: 1
96338 - Non Interactable Caldari Propaganda Broadcast Structure No Description Non-Interactable Object
Click to toggle showing the 15 attributes. typeID: 96338
graphicID: 25665
Capacity: 0.0
metaLevel: 1
isDynamicType: 0
typeNameID: 1050920
basePrice: 0.0
Volume: 100.0
soundID: 20803
radius: 100.0
published: 0
Mass: 10000.0
Tech Level: 1
groupID: 1975
portionSize: 1
96339 - Non Interactable Gallente Propaganda Broadcast Structure No Description Non-Interactable Object
Click to toggle showing the 15 attributes. typeID: 96339
graphicID: 25666
Capacity: 0.0
metaLevel: 1
isDynamicType: 0
typeNameID: 1050924
basePrice: 0.0
Volume: 100.0
soundID: 20803
radius: 100.0
published: 0
Mass: 10000.0
Tech Level: 1
groupID: 1975
portionSize: 1
96340 - Non Interactable Minmatar Propaganda Broadcast Structure No Description Non-Interactable Object
Click to toggle showing the 15 attributes. typeID: 96340
graphicID: 25667
Capacity: 0.0
metaLevel: 1
isDynamicType: 0
typeNameID: 1050929
basePrice: 0.0
Volume: 100.0
soundID: 20803
radius: 100.0
published: 0
Mass: 10000.0
Tech Level: 1
groupID: 1975
portionSize: 1
96515 - Imperial Light Token A trade token that shows the bearer has supported the Amarr Empire’s “Into the Light” campaign.

Trade it in at their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url> to receive blessed rewards.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 1051176
typeID: 96515
Capacity: 0.0
isDynamicType: 0
typeNameID: 1051175
iconID: 24678
basePrice: 100000.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.001
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
96516 - Federal Equilibrium Token A trade token that shows the bearer has supported the Gallente Federation’s “Equilibrium” campaign.

Trade it in at their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 1051178
typeID: 96516
Capacity: 0.0
isDynamicType: 0
typeNameID: 1051177
iconID: 24680
basePrice: 100000.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.001
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
96517 - State Security Token A trade token that shows the bearer has supported the Caldari State’s “Secure Strength” campaign.

Trade it in at their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 1051180
typeID: 96517
Capacity: 0.0
isDynamicType: 0
typeNameID: 1051179
iconID: 24679
basePrice: 100000.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.001
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
96518 - Republic Silence Token A trade token that shows the bearer has supported the Minmatar Republic’s “Trail of Silence” campaign.

Trade it in at their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 1051182
typeID: 96518
Capacity: 0.0
isDynamicType: 0
typeNameID: 1051181
iconID: 24681
basePrice: 100000.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.001
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
96541 - Small Dark Blood Synchronizer Built by Blood Raider engineers from combined Amarr and Minmatar synchronizers, this rig improves Energy Nosferatu, Energy Neutralizer and Energy Turret performance. However, the brute force combination that powers this synchronizer takes a significant toll on its capacitor recharge. It also integrates the pathways between Dark Blood technology. This unlocks even greater performance the more Dark Blood modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 31 attributes. descriptionID: 1051281
typeID: 96541
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051280
iconID: 28181
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3875 (Small)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Energy Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Drawback: -10.0
Nosferatu and Energy Neutralizer Drain Amount Bonus: 10.0
Nosferatu and Energy Neutralizer Overheat Bonus: 10.0
Nosferatu and Energy Neutralizer Optimal Range Bonus: 5.0
Nosferatu and Energy Neutralizer Falloff Range Bonus: 5.0
Cap Recharge Time Penalty: 200.0
Dark Blood Modules Fitted: 0.0
Meta Level: 0.0
96559 - Medium Dark Blood Synchronizer Built by Blood Raider engineers from combined Amarr and Minmatar synchronizers, this rig improves Energy Nosferatu, Energy Neutralizer and Energy Turret performance. However, the brute force combination that powers this synchronizer takes a significant toll on its capacitor recharge. It also integrates the pathways between Dark Blood technology. This unlocks even greater performance the more Dark Blood modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 31 attributes. descriptionID: 1051332
typeID: 96559
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051331
iconID: 28181
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3876 (Medium)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Energy Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 2.0
Drawback: -10.0
Nosferatu and Energy Neutralizer Drain Amount Bonus: 10.0
Nosferatu and Energy Neutralizer Overheat Bonus: 10.0
Nosferatu and Energy Neutralizer Optimal Range Bonus: 5.0
Nosferatu and Energy Neutralizer Falloff Range Bonus: 5.0
Cap Recharge Time Penalty: 200.0
Dark Blood Modules Fitted: 0.0
Meta Level: 0.0
96564 - Large Dark Blood Synchronizer Built by Blood Raider engineers from combined Amarr and Minmatar synchronizers, this rig improves Energy Nosferatu, Energy Neutralizer and Energy Turret performance. However, the brute force combination that powers this synchronizer takes a significant toll on its capacitor recharge. It also integrates the pathways between Dark Blood technology. This unlocks even greater performance the more Dark Blood modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 31 attributes. descriptionID: 1051343
typeID: 96564
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051342
iconID: 28181
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3877 (Large)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Energy Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 3.0
Drawback: -10.0
Nosferatu and Energy Neutralizer Drain Amount Bonus: 10.0
Nosferatu and Energy Neutralizer Overheat Bonus: 10.0
Nosferatu and Energy Neutralizer Optimal Range Bonus: 5.0
Nosferatu and Energy Neutralizer Falloff Range Bonus: 5.0
Cap Recharge Time Penalty: 200.0
Dark Blood Modules Fitted: 0.0
Meta Level: 0.0
96587 - Small True Sansha Synchronizer Reverse-engineered by True Creations' finest minds from Amarr and Caldari synchronizers, this rig improves <a href=showinfo:3450>Afterburner</a> and Energy Turret performance. However, the extreme conditions its powerful design creates significantly increase Afterburner activation costs. It also integrates the pathways between True Sansha technology. This unlocks even greater performance the more True Sansha modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 30 attributes. descriptionID: 1051404
typeID: 96587
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051403
iconID: 28182
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3875 (Small)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Energy Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
True Sansha Modules Fitted: 0.0
Rig Size: 1.0
Drawback: -10.0
Afterburner Speed Bonus: 10.0
Afterburner Overload Bonus: 10.0
Afterburner Activation Cost Penalty: 400.0
Meta Level: 0.0
Tracking Speed Bonus: 5.0
96594 - Medium True Sansha Synchronizer Reverse-engineered by True Creations' finest minds from Amarr and Caldari synchronizers, this rig improves <a href=showinfo:3450>Afterburner</a> and Energy Turret performance. However, the extreme conditions its powerful design creates significantly increase Afterburner activation costs. It also integrates the pathways between True Sansha technology. This unlocks even greater performance the more True Sansha modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 30 attributes. descriptionID: 1051438
typeID: 96594
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051437
iconID: 28182
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3876 (Medium)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Energy Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
True Sansha Modules Fitted: 0.0
Rig Size: 2.0
Drawback: -10.0
Afterburner Speed Bonus: 10.0
Afterburner Overload Bonus: 10.0
Afterburner Activation Cost Penalty: 400.0
Meta Level: 0.0
Tracking Speed Bonus: 5.0
96595 - Large True Sansha Synchronizer Reverse-engineered by True Creations' finest minds from Amarr and Caldari synchronizers, this rig improves <a href=showinfo:3450>Afterburner</a> and Energy Turret performance. However, the extreme conditions its powerful design creates significantly increase Afterburner activation costs. It also integrates the pathways between True Sansha technology. This unlocks even greater performance the more True Sansha modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 30 attributes. descriptionID: 1051440
typeID: 96595
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051439
iconID: 28182
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3877 (Large)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Energy Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
True Sansha Modules Fitted: 0.0
Rig Size: 3.0
Drawback: -10.0
Afterburner Speed Bonus: 10.0
Afterburner Overload Bonus: 10.0
Afterburner Activation Cost Penalty: 400.0
Meta Level: 0.0
Tracking Speed Bonus: 5.0
96600 - Non Interactable Amarr Barricade Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other. They are also commonly used to transport liquid or gas between structures. Non-Interactable Object
Click to toggle showing the 12 attributes. descriptionID: 83708
typeID: 96600
graphicID: 2427
Capacity: 10000.0
typeNameID: 1051501
basePrice: 0.0
Volume: 100000000.0
radius: 747.0
published: 0
Mass: 100000.0
groupID: 1975
portionSize: 1
96625 - Small Shadow Serpentis Synchronizer Serpentis developed this synchronizer from stolen Gallente and Minmatar technology. It improves hybrid turret performance, ship maximum velocity, and web resistance. However, Serpentis R&D was unable to recreate the clean signal of the originals, and this rig significantly reduces targeting range. It also integrates the pathways between Shadow Serpentis technology. This unlocks even greater performance the more Shadow Serpentis modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 30 attributes. descriptionID: 1051595
typeID: 96625
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051594
iconID: 28183
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3875 (Small)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Hybrid Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Shadow Serpentis Modules Fitted: 0.0
Drawback: -10.0
Meta Level: 0.0
Web Resistance Bonus: -10.0
Maximum Targeting Range Penalty: -60.0
Velocity Modifier: 5.0
Falloff Bonus: 10.0
96640 - Medium Shadow Serpentis Synchronizer Serpentis developed this synchronizer from stolen Gallente and Minmatar technology. It improves hybrid turret performance, ship maximum velocity, and web resistance. However, Serpentis R&D was unable to recreate the clean signal of the originals, and this rig significantly reduces targeting range. It also integrates the pathways between Shadow Serpentis technology. This unlocks even greater performance the more Shadow Serpentis modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 30 attributes. descriptionID: 1051643
typeID: 96640
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051642
iconID: 28183
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3876 (Medium)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Hybrid Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 2.0
Shadow Serpentis Modules Fitted: 0.0
Drawback: -10.0
Meta Level: 0.0
Web Resistance Bonus: -10.0
Maximum Targeting Range Penalty: -60.0
Velocity Modifier: 5.0
Falloff Bonus: 10.0
96641 - Large Shadow Serpentis Synchronizer Serpentis developed this synchronizer from stolen Gallente and Minmatar technology. It improves hybrid turret performance, ship maximum velocity, and web resistance. However, Serpentis R&D was unable to recreate the clean signal of the originals, and this rig significantly reduces targeting range. It also integrates the pathways between Shadow Serpentis technology. This unlocks even greater performance the more Shadow Serpentis modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 30 attributes. descriptionID: 1051645
typeID: 96641
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051644
iconID: 28183
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3877 (Large)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Hybrid Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 3.0
Shadow Serpentis Modules Fitted: 0.0
Drawback: -10.0
Meta Level: 0.0
Web Resistance Bonus: -10.0
Maximum Targeting Range Penalty: -60.0
Velocity Modifier: 5.0
Falloff Bonus: 10.0
96696 - Small Dread Guristas Synchronizer Built from Caldari synchronizers hacked to accommodate Gallente software, this rig improves drones, ECM modules, and shield resistances. However, the incompatibility of the Gallente firmware with Caldari technology results in greatly reduced drone control ranges. It also integrates the pathways between Dread Guristas technology. This unlocks even greater performance the more Dread Guristas modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 33 attributes. descriptionID: 1051832
typeID: 96696
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051831
iconID: 28180
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3875 (Small)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Dread Guristas Modules Fitted: 0.0
Optimal Range Modifier: 5.0
Hitpoint Bonus: 10.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Drawback: -10.0
Meta Level: 0.0
EM Damage Resistance Bonus: -5.0
Explosive Damage Resistance Bonus: -5.0
Kinetic Damage Resistance Bonus: -5.0
Thermal Damage Resistance Bonus: -5.0
EW Strength Modifier: 5.0
Drone Maximum Control Range Penalty: -60.0
Drone Damage Bonus: 10.0
96719 - Medium Dread Guristas Synchronizer Built from Caldari synchronizers hacked to accommodate Gallente software, this rig improves drones, ECM modules, and shield resistances. However, the incompatibility of the Gallente firmware with Caldari technology results in greatly reduced drone control ranges. It also integrates the pathways between Dread Guristas technology. This unlocks even greater performance the more Dread Guristas modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 33 attributes. descriptionID: 1051953
typeID: 96719
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051952
iconID: 28180
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3876 (Medium)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Dread Guristas Modules Fitted: 0.0
Optimal Range Modifier: 5.0
Hitpoint Bonus: 10.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 2.0
Drawback: -10.0
Meta Level: 0.0
EM Damage Resistance Bonus: -5.0
Explosive Damage Resistance Bonus: -5.0
Kinetic Damage Resistance Bonus: -5.0
Thermal Damage Resistance Bonus: -5.0
EW Strength Modifier: 5.0
Drone Maximum Control Range Penalty: -60.0
Drone Damage Bonus: 10.0
96720 - Large Dread Guristas Synchronizer Built from Caldari synchronizers hacked to accommodate Gallente software, this rig improves drones, ECM modules, and shield resistances. However, the incompatibility of the Gallente firmware with Caldari technology results in greatly reduced drone control ranges. It also integrates the pathways between Dread Guristas technology. This unlocks even greater performance the more Dread Guristas modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 33 attributes. descriptionID: 1051955
typeID: 96720
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051954
iconID: 28180
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3877 (Large)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Dread Guristas Modules Fitted: 0.0
Optimal Range Modifier: 5.0
Hitpoint Bonus: 10.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 3.0
Drawback: -10.0
Meta Level: 0.0
EM Damage Resistance Bonus: -5.0
Explosive Damage Resistance Bonus: -5.0
Kinetic Damage Resistance Bonus: -5.0
Thermal Damage Resistance Bonus: -5.0
EW Strength Modifier: 5.0
Drone Maximum Control Range Penalty: -60.0
Drone Damage Bonus: 10.0
96723 - Small Domination Synchronizer This rig uses Jovian-inspired interfaced to connect Gallente and Minmatar synchronizers. It improves projectile turrets, signature radius, and warp speed. However, as its builders do not fully understand the technology they used, it also reduces the integrity of the ship's shields, armor, and structure. It also integrates the pathways between Domination technology. This unlocks even greater performance the more Domination modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 30 attributes. descriptionID: 1051985
typeID: 96723
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1051984
iconID: 28179
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3875 (Small)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Projectile Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Domination Modules Fitted: 0.0
Warp Speed Bonus: 5.0
Drawback: -10.0
Meta Level: 0.0
Falloff Bonus: 10.0
Ship Signature Radius Reduction: -10.0
Shield Armor And Structure Hitpoint Penalty: -30.0
96725 - Medium Domination Synchronizer This rig uses Jovian-inspired interfaced to connect Gallente and Minmatar synchronizers. It improves projectile turrets, signature radius, and warp speed. However, as its builders do not fully understand the technology they used, it also reduces the integrity of the ship's shields, armor, and structure. It also integrates the pathways between Domination technology. This unlocks even greater performance the more Domination modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 30 attributes. descriptionID: 1052020
typeID: 96725
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1052019
iconID: 28179
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3876 (Medium)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Projectile Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 2.0
Domination Modules Fitted: 0.0
Warp Speed Bonus: 5.0
Drawback: -10.0
Meta Level: 0.0
Falloff Bonus: 10.0
Ship Signature Radius Reduction: -10.0
Shield Armor And Structure Hitpoint Penalty: -30.0
96726 - Large Domination Synchronizer This rig uses Jovian-inspired interfaced to connect Gallente and Minmatar synchronizers. It improves projectile turrets, signature radius, and warp speed. However, as its builders do not fully understand the technology they used, it also reduces the integrity of the ship's shields, armor, and structure. It also integrates the pathways between Domination technology. This unlocks even greater performance the more Domination modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Rig Synchronizer
Click to toggle showing the 30 attributes. descriptionID: 1052022
typeID: 96726
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1052021
iconID: 28179
basePrice: 0.0
metaGroupID: 4
marketGroupID: 3877 (Large)
Volume: 5.0
radius: 100.0
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 5140
portionSize: 1
Calibration cost: 250.0
Projectile Turret Damage Bonus: 5.0
rigHiddenTurretDamageMultiplier: 1.0
Max Modules Of This Group Allowed: 1.0
Structure Hitpoints: 40.0
Rig Size: 3.0
Domination Modules Fitted: 0.0
Warp Speed Bonus: 5.0
Drawback: -10.0
Meta Level: 0.0
Falloff Bonus: 10.0
Ship Signature Radius Reduction: -10.0
Shield Armor And Structure Hitpoint Penalty: -30.0
96774 - Small Dark Blood Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96774
Capacity: 0.0
metaLevel: 8
typeNameID: 1052188
iconID: 28181
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96775 - Medium Dark Blood Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96775
Capacity: 0.0
metaLevel: 8
typeNameID: 1052189
iconID: 28181
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96776 - Large Dark Blood Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96776
Capacity: 0.0
metaLevel: 8
typeNameID: 1052190
iconID: 28181
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96777 - Small True Sansha Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96777
Capacity: 0.0
metaLevel: 8
typeNameID: 1052191
iconID: 28182
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96778 - Medium True Sansha Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96778
Capacity: 0.0
metaLevel: 8
typeNameID: 1052192
iconID: 28182
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96779 - Large True Sansha Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96779
Capacity: 0.0
metaLevel: 8
typeNameID: 1052193
iconID: 28182
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96780 - Small Dread Guristas Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96780
Capacity: 0.0
metaLevel: 8
typeNameID: 1052194
iconID: 28180
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96781 - Medium Dread Guristas Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96781
Capacity: 0.0
metaLevel: 8
typeNameID: 1052195
iconID: 28180
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96782 - Large Dread Guristas Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96782
Capacity: 0.0
metaLevel: 8
typeNameID: 1052196
iconID: 28180
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96783 - Small Shadow Serpentis Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96783
Capacity: 0.0
metaLevel: 8
typeNameID: 1052197
iconID: 28183
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96784 - Medium Shadow Serpentis Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96784
Capacity: 0.0
metaLevel: 8
typeNameID: 1052198
iconID: 28183
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96785 - Large Shadow Serpentis Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96785
Capacity: 0.0
metaLevel: 8
typeNameID: 1052199
iconID: 28183
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96786 - Small Domination Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96786
Capacity: 0.0
metaLevel: 8
typeNameID: 1052200
iconID: 28179
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96787 - Medium Domination Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96787
Capacity: 0.0
metaLevel: 8
typeNameID: 1052201
iconID: 28179
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96788 - Large Domination Synchronizer Blueprint No Description Rig Blueprint
Click to toggle showing the 14 attributes. typeID: 96788
Capacity: 0.0
metaLevel: 8
typeNameID: 1052202
iconID: 28179
basePrice: 2000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 787
portionSize: 1
industryBlueprintRank: 5.0
96837 - Non Interactable Amarr Stargate This stargate has been manufactured according to Amarr design. It is not usable without the proper authorization code. Non-Interactable Object
Click to toggle showing the 14 attributes. descriptionID: 95415
typeID: 96837
graphicID: 236
Capacity: 10000.0
raceID: 4
isDynamicType: 0
typeNameID: 1052336
basePrice: 0.0
Volume: 100000000.0
radius: 1500.0
published: 0
Mass: 1e+35
groupID: 1975
portionSize: 1
96846 - Non Interactable Stationary Tayra This Tayra-class industrial is currently undergoing maintenance. Non-Interactable Object
Click to toggle showing the 13 attributes. descriptionID: 80763
typeID: 96846
graphicID: 52
Capacity: 10000.0
raceID: 1
typeNameID: 1052401
basePrice: 0.0
Volume: 100000000.0
radius: 313.0
published: 0
Mass: 100000.0
groupID: 1975
portionSize: 1
97193 - Non Interactable Starbase Auxiliary Power Array These arrays provide considerable added power output, allowing for an increased number of deployable structures in the starbase's field of operation. Non-Interactable Object
Click to toggle showing the 14 attributes. descriptionID: 83531
typeID: 97193
graphicID: 2374
Capacity: 0.0
isDynamicType: 0
typeNameID: 1052756
basePrice: 0.0
Volume: 100.0
soundID: 20181
radius: 459.0
published: 0
Mass: 100.0
groupID: 1975
portionSize: 1
97211 - Non Interactable Amarr Barricade Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other. They are also commonly used to transport liquid or gas between structures. Non-Interactable Object
Click to toggle showing the 12 attributes. descriptionID: 83708
typeID: 97211
graphicID: 2427
Capacity: 10000.0
typeNameID: 1052936
basePrice: 0.0
Volume: 100000000.0
radius: 747.0
published: 0
Mass: 100000.0
groupID: 1975
portionSize: 1
97212 - Non Interactable Amarr Barrier Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other. Non-Interactable Object
Click to toggle showing the 12 attributes. descriptionID: 83712
typeID: 97212
graphicID: 2429
Capacity: 10000.0
typeNameID: 1052937
basePrice: 0.0
Volume: 100000000.0
radius: 774.0
published: 0
Mass: 100000.0
groupID: 1975
portionSize: 1
97213 - Non Interactable Amarr Fence Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other. Non-Interactable Object
Click to toggle showing the 12 attributes. descriptionID: 83711
typeID: 97213
graphicID: 2428
Capacity: 10000.0
typeNameID: 1052939
basePrice: 0.0
Volume: 100000000.0
radius: 578.0
published: 0
Mass: 100000.0
groupID: 1975
portionSize: 1
97229 - Non Interactable Stargate Gallente 1 This stargate has been manufactured according to Federation design. It is not usable without the proper authorization code. Non-Interactable Object
Click to toggle showing the 13 attributes. descriptionID: 81646
typeID: 97229
graphicID: 1259
Capacity: 10000.0
raceID: 8
typeNameID: 1053111
basePrice: 0.0
Volume: 100000000.0
radius: 4706.0
published: 0
Mass: 1e+35
groupID: 1975
portionSize: 1
97266 - Academy Kestrel The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers.

This is a special AIR Academy version of the Kestrel. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 111 attributes. quoteID: 1053385
raceID: 1
typeNameID: 1053386
designerIDs: [1000010]
radius: 45.98
factionID: 500001
quoteAuthorID: 1053387
typeID: 97266
graphicID: 35670
Capacity: 160.0
isDynamicType: 0
soundID: 20070
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 53
published: 0
Volume: 19700.0
descriptionID: 1053388
metaLevel: 0
metaGroupID: 62
isisGroupID: 8
Mass: 1113000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 400.0
Rig Size: 1.0
Low Slots: 2.0
Medium Slots: 4.0
High Slots: 4.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 325.0
Signature Radius: 38.0
CPU Output: 180.0
CPU Load: 0.0
Scan Resolution: 620.0
Capacitor Recharge time: 165000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Powergrid Output: 45.0
Primary Skill required: 3330.0
Inertia Modifier: 3.27
armorUniformity: 0.75
shipBonusCF2: 5.0
scanSpeed: 4000.0
Warp Speed Multiplier: 5.0
Launcher Hardpoints: 4.0
Turret Hardpoints: 0.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 6.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 2.24e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 602.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 5.0
heatGenerationMultiplier: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 11.0
propulsionGraphicID: 395.0
typeColorScheme: 11324.0
Heat Attenuation: 0.63
heatAttenuationMed: 0.63
heatAttenuationLow: 0.25
gfxBoosterID: 395.0
Drone Bandwidth: 0.0
Ship Warp Speed: 1.0
Shield Capacity: 500.0
Armor Hitpoints: 350.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 0.0
Stasis Webifier Resistance: 1.0
structureUniformity: 1.0
Maximum Targeting Range: 50000.0
shipBonusCF: 10.0
Shield recharge time: 625000.0
Capacitor Capacity: 330.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
97267 - Academy Tristan Often nicknamed The Fat Man this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.

This is a special AIR Academy version of the Tristan. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 116 attributes. quoteID: 1053389
raceID: 8
typeNameID: 1053390
designerIDs: [1000101]
radius: 29.0
factionID: 500004
quoteAuthorID: 1053391
typeID: 97267
graphicID: 35672
Capacity: 140.0
isDynamicType: 0
soundID: 20074
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 75
published: 0
Volume: 26500.0
descriptionID: 1053392
metaLevel: 0
metaGroupID: 62
isisGroupID: 8
Mass: 1044000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 550.0
Rig Size: 1.0
Low Slots: 3.0
Medium Slots: 3.0
High Slots: 3.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 315.0
Signature Radius: 41.0
CPU Output: 130.0
CPU Load: 0.0
Scan Resolution: 600.0
Capacitor Recharge time: 175000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Primary Skill required: 3328.0
Inertia Modifier: 3.44
armorUniformity: 0.75
shipBonusGF2: 7.5
Maximum Targeting Range: 40000.0
structureUniformity: 1.0
Warp Speed Multiplier: 5.0
Launcher Hardpoints: 0.0
Turret Hardpoints: 2.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 3.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 2.24e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 593.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 5.0
heatGenerationMultiplier: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 9.0
Gravimetric Sensor Strength: 0.0
Structure EM Damage Resistance: 1.0
propulsionGraphicID: 394.0
typeColorScheme: 11331.0
Heat Attenuation: 0.5
heatAttenuationMed: 0.5
heatAttenuationLow: 0.5
gfxBoosterID: 394.0
Drone Bandwidth: 25.0
Ship Warp Speed: 1.0
Shield Capacity: 350.0
Armor Hitpoints: 450.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.65
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 40.0
Powergrid Output: 35.0
roleMaxActiveDronesAssign: 5.0
shipBonusGF: 10.0
Structure Explosive Damage Resistance: 1.0
Structure Kinetic Damage Resistance: 1.0
Structure Thermal Damage Resistance: 1.0
scanSpeed: 2500.0
Shield recharge time: 625000.0
Capacitor Capacity: 350.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
97268 - Academy Rifter The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary.

This is a special AIR Academy version of the Rifter. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 115 attributes. quoteID: 1053393
raceID: 2
typeNameID: 1053394
designerIDs: [1000049]
radius: 31.0
factionID: 500002
quoteAuthorID: 1053395
typeID: 97268
graphicID: 35679
Capacity: 140.0
isDynamicType: 0
soundID: 20078
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 101
published: 0
Volume: 27289.0
descriptionID: 1053396
metaLevel: 0
metaGroupID: 62
isisGroupID: 8
Mass: 1067000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 350.0
Rig Size: 1.0
Low Slots: 4.0
Medium Slots: 3.0
High Slots: 3.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 365.0
Signature Radius: 35.0
CPU Output: 130.0
CPU Load: 0.0
Scan Resolution: 660.0
Capacitor Recharge time: 125000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Primary Skill required: 3329.0
Inertia Modifier: 3.2
armorUniformity: 0.75
shipBonusMF2: 10.0
Maximum Targeting Range: 22500.0
scanSpeed: 1500.0
Warp Speed Multiplier: 5.0
Launcher Hardpoints: 2.0
Turret Hardpoints: 3.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 2.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 2.24e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 587.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 4.0
heatGenerationMultiplier: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 8.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
propulsionGraphicID: 397.0
typeColorScheme: 11342.0
Heat Attenuation: 0.5
heatAttenuationMed: 0.5
heatAttenuationLow: 0.63
gfxBoosterID: 397.0
Drone Bandwidth: 0.0
Ship Warp Speed: 1.0
Shield Capacity: 450.0
Armor Hitpoints: 450.0
Armor EM Damage Resistance: 0.4
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 0.0
Powergrid Output: 41.0
structureUniformity: 1.0
Special Ability Bonus: -7.5
Structure EM Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure Kinetic Damage Resistance: 1.0
Structure Thermal Damage Resistance: 1.0
Shield recharge time: 625000.0
Capacitor Capacity: 250.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
97269 - Academy Breacher The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.

This is a special AIR Academy version of the Breacher. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 111 attributes. quoteID: 1053397
raceID: 2
typeNameID: 1053398
designerIDs: [1000057]
radius: 47.0
factionID: 500002
quoteAuthorID: 1053399
typeID: 97269
graphicID: 35680
Capacity: 175.0
isDynamicType: 0
soundID: 20078
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 106
published: 0
Volume: 20000.0
descriptionID: 1053400
metaLevel: 0
metaGroupID: 62
isisGroupID: 8
Mass: 1087000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 350.0
Rig Size: 1.0
Low Slots: 3.0
Medium Slots: 4.0
High Slots: 3.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 365.0
Signature Radius: 36.0
CPU Output: 180.0
CPU Load: 0.0
Scan Resolution: 650.0
Capacitor Recharge time: 150000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Primary Skill required: 3329.0
Inertia Modifier: 3.1
armorUniformity: 0.75
shipBonusMF2: -5.0
Maximum Targeting Range: 35000.0
scanSpeed: 2500.0
Warp Speed Multiplier: 5.0
Launcher Hardpoints: 3.0
Turret Hardpoints: 0.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
maxPassengers: 8.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 2.24e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 598.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 4.0
heatGenerationMultiplier: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 8.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
propulsionGraphicID: 397.0
typeColorScheme: 11342.0
Heat Attenuation: 0.5
heatAttenuationMed: 0.63
heatAttenuationLow: 0.5
gfxBoosterID: 397.0
Drone Bandwidth: 10.0
Ship Warp Speed: 1.0
Shield Capacity: 500.0
Armor Hitpoints: 350.0
Armor EM Damage Resistance: 0.4
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 10.0
Powergrid Output: 37.0
roleMaxActiveDronesAssign: 2.0
structureUniformity: 1.0
Special Ability Bonus: 7.5
Shield recharge time: 625000.0
Capacitor Capacity: 300.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
97270 - Academy Punisher The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents.

This is a special AIR Academy version of the Punisher. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 111 attributes. quoteID: 1053401
raceID: 4
typeNameID: 1053402
designerIDs: [1000064]
radius: 34.0
factionID: 500003
quoteAuthorID: 1053403
typeID: 97270
graphicID: 35675
Capacity: 135.0
isDynamicType: 0
soundID: 20063
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 16
published: 0
Volume: 28600.0
descriptionID: 1053404
metaLevel: 0
metaGroupID: 62
isisGroupID: 8
Mass: 1190000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 450.0
Rig Size: 1.0
Low Slots: 5.0
Medium Slots: 2.0
High Slots: 4.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 355.0
Signature Radius: 37.0
CPU Output: 140.0
CPU Load: 0.0
Scan Resolution: 640.0
Capacitor Recharge time: 160000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Primary Skill required: 3331.0
Inertia Modifier: 2.9
armorUniformity: 0.75
Maximum Targeting Range: 25000.0
scanSpeed: 2000.0
Warp Speed Multiplier: 5.0
Launcher Hardpoints: 0.0
Turret Hardpoints: 4.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 12.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 2.24e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 597.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 4.0
heatGenerationMultiplier: 1.0
RADAR Sensor Strength: 10.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
propulsionGraphicID: 394.0
typeColorScheme: 11313.0
Heat Attenuation: 0.63
heatAttenuationMed: 0.25
heatAttenuationLow: 0.71
gfxBoosterID: 394.0
Drone Bandwidth: 0.0
Ship Warp Speed: 1.0
Shield Capacity: 350.0
Armor Hitpoints: 500.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 0.0
Powergrid Output: 67.0
structureUniformity: 1.0
shipBonusAF: -4.0
Shield recharge time: 625000.0
Capacitor Capacity: 400.0
shieldUniformity: 0.75
shipBonus2AF: -10.0
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
97271 - Academy Tormentor The Tormentor has been in service for many decades. For most of that time it saw service as a mining ship, its size barring it from making any kind of impact on the battlefield. As with most Amarr ships, however, its strong defenses always made it a tough opponent to crack, and with recent advances in turret capacitor use and damage output, its lasers have now stopped digging into dead ore and are instead focused on boring through the hulls of hapless vessels in combat.

This is a special AIR Academy version of the Tormentor. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 113 attributes. quoteID: 1053405
raceID: 4
typeNameID: 1053406
designerIDs: [1000066]
radius: 26.0
factionID: 500003
quoteAuthorID: 1053407
typeID: 97271
graphicID: 35676
Capacity: 130.0
isDynamicType: 0
soundID: 20063
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 16
published: 0
Volume: 24398.0
descriptionID: 1053408
metaLevel: 0
metaGroupID: 62
isisGroupID: 8
Mass: 1080000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 400.0
Rig Size: 1.0
Low Slots: 4.0
Medium Slots: 3.0
High Slots: 3.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 335.0
Signature Radius: 35.0
CPU Output: 130.0
CPU Load: 0.0
Scan Resolution: 620.0
Capacitor Recharge time: 212500.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Primary Skill required: 3331.0
Inertia Modifier: 3.1
armorUniformity: 0.75
Maximum Targeting Range: 40000.0
scanSpeed: 2000.0
Warp Speed Multiplier: 5.0
Launcher Hardpoints: 0.0
Turret Hardpoints: 3.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 10.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 2.24e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 591.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 4.0
heatGenerationMultiplier: 1.0
RADAR Sensor Strength: 9.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Capacitor Need Multiplier: 0.4
propulsionGraphicID: 394.0
typeColorScheme: 11313.0
Heat Attenuation: 0.5
heatAttenuationMed: 0.5
heatAttenuationLow: 0.63
gfxBoosterID: 394.0
Drone Bandwidth: 10.0
Ship Warp Speed: 1.0
Shield Capacity: 350.0
Armor Hitpoints: 500.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 20.0
Powergrid Output: 50.0
roleMaxActiveDronesAssign: 2.0
structureUniformity: 1.0
shipBonusAF: 5.0
Shield recharge time: 625000.0
Capacitor Capacity: 425.0
shieldUniformity: 0.75
shipBonus2AF: -10.0
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
97272 - Academy Heron The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.

This is a special AIR Academy version of the Heron. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 115 attributes. quoteID: 1053409
raceID: 1
typeNameID: 1053410
designerIDs: [1000019]
radius: 35.0
factionID: 500001
quoteAuthorID: 1053411
typeID: 97272
graphicID: 35669
Capacity: 400.0
isDynamicType: 0
soundID: 20070
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 65
published: 0
Volume: 18900.0
descriptionID: 1053412
metaLevel: 0
metaGroupID: 62
isisGroupID: 8
Mass: 1150000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 200.0
Rig Size: 1.0
Low Slots: 2.0
Medium Slots: 5.0
High Slots: 3.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 340.0
Signature Radius: 40.0
CPU Output: 260.0
CPU Load: 0.0
Scan Resolution: 430.0
Capacitor Recharge time: 135000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Primary Skill required: 3330.0
Inertia Modifier: 3.57
armorUniformity: 0.75
shipBonusCF2: 7.5
scanSpeed: 6000.0
Warp Speed Multiplier: 5.0
Launcher Hardpoints: 2.0
Turret Hardpoints: 2.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 2.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 1.67e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 605.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 4.0
heatGenerationMultiplier: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Capacitor Need Multiplier: 0.4
propulsionGraphicID: 395.0
typeColorScheme: 11324.0
Heat Attenuation: 0.5
heatAttenuationMed: 0.71
heatAttenuationLow: 0.25
gfxBoosterID: 395.0
Drone Bandwidth: 15.0
Ship Warp Speed: 1.0
Shield Capacity: 400.0
Armor Hitpoints: 200.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 35.0
miniProfessionRangeBonus: 50.0
Powergrid Output: 24.0
Analyzer Virus Strength Bonus: 5.0
roleMaxActiveDronesAssign: 3.0
structureUniformity: 1.0
Maximum Targeting Range: 37500.0
shipBonusCF: -5.0
Shield recharge time: 625000.0
Capacitor Capacity: 245.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
97273 - Academy Imicus The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.

This is a special AIR Academy version of the Imicus. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 115 attributes. quoteID: 1053413
raceID: 8
typeNameID: 1053414
designerIDs: [1000101]
radius: 33.0
factionID: 500004
quoteAuthorID: 1053415
typeID: 97273
graphicID: 35674
Capacity: 400.0
isDynamicType: 0
soundID: 20074
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 89
published: 0
Volume: 21500.0
descriptionID: 1053416
metaLevel: 0
metaGroupID: 62
isisGroupID: 8
Mass: 997000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 275.0
Rig Size: 1.0
Low Slots: 3.0
Medium Slots: 4.0
High Slots: 3.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 330.0
Signature Radius: 41.0
CPU Output: 250.0
CPU Load: 0.0
Scan Resolution: 450.0
Capacitor Recharge time: 150000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Primary Skill required: 3328.0
Inertia Modifier: 4.15
armorUniformity: 0.75
shipBonusGF2: 7.5
Maximum Targeting Range: 35000.0
structureUniformity: 1.0
Warp Speed Multiplier: 5.0
Launcher Hardpoints: 0.0
Turret Hardpoints: 1.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 10.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 1.67e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 607.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 4.0
heatGenerationMultiplier: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 11.0
Gravimetric Sensor Strength: 0.0
Capacitor Need Multiplier: 0.4
propulsionGraphicID: 394.0
typeColorScheme: 11331.0
Heat Attenuation: 0.5
heatAttenuationMed: 0.63
heatAttenuationLow: 0.5
gfxBoosterID: 394.0
Drone Bandwidth: 20.0
Ship Warp Speed: 1.0
Shield Capacity: 275.0
Armor Hitpoints: 325.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.65
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 40.0
miniProfessionRangeBonus: 50.0
Powergrid Output: 21.0
Analyzer Virus Strength Bonus: 5.0
roleMaxActiveDronesAssign: 4.0
shipBonusGF: -5.0
scanSpeed: 5500.0
Shield recharge time: 625000.0
Capacitor Capacity: 270.0
shieldUniformity: 0.75
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
97274 - Academy Magnate This Magnate-class frigate is one of the most decoratively designed ship classes in the Amarr Empire, considered to be a pet project for a small, elite group of royal ship engineers for over a decade. The frigate's design has gone through several stages over the past decade, and new models of the Magnate appear every few years. The most recent versions of this ship – the Silver Magnate and the Gold Magnate – debuted as rewards in the Amarr Championships in YC105, though the original Magnate design is still a popular choice among Amarr pilots.

This is a special AIR Academy version of the Magnate. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Frigate
Click to toggle showing the 115 attributes. quoteID: 1053417
raceID: 4
typeNameID: 1053418
designerIDs: [1000081]
radius: 32.0
factionID: 500003
quoteAuthorID: 1053419
typeID: 97274
graphicID: 35677
Capacity: 400.0
isDynamicType: 0
soundID: 20063
wreckTypeID: 26557
Tech Level: 1.0
certificateTemplate: 33
published: 0
Volume: 22100.0
descriptionID: 1053420
metaLevel: 0
metaGroupID: 62
isisGroupID: 8
Mass: 1072000.0
basePrice: 0.0
portionSize: 1
groupID: 25
Item Damage: 0.0
Structure Hitpoints: 250.0
Rig Size: 1.0
Low Slots: 4.0
Medium Slots: 3.0
High Slots: 3.0
Power Load: 0.0
powerToSpeed: 1.0
warpFactor: 0.0
Maximum Velocity: 350.0
Signature Radius: 39.0
CPU Output: 230.0
CPU Load: 0.0
Scan Resolution: 445.0
Capacitor Recharge time: 180000.0
Sensor Warfare Resistance: 1.0
Weapon Disruption Resistance: 1.0
Stasis Webifier Resistance: 1.0
Primary Skill required: 3331.0
Inertia Modifier: 3.8
armorUniformity: 0.75
Maximum Targeting Range: 34000.0
scanSpeed: 5500.0
Warp Speed Multiplier: 5.0
Launcher Hardpoints: 2.0
Turret Hardpoints: 2.0
Calibration: 400.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
Structure EM Damage Resistance: 0.67
fwLpKill: 25.0
Meta Level: 0.0
mainColor: 16777215.0
maxPassengers: 8.0
Rig Slots: 3.0
uniformity: 1.0
maxDirectionalVelocity: 3000.0
minTargetVelDmgMultiplier: 0.05
warpCapacitorNeed: 1.67e-06
heatCapacityHi: 100.0
heatDissipationRateHi: 0.01
Maximum Directional Scan Range: 2.147483647e+12
Rig Slots: 3.0
heatDissipationRateMed: 0.01
heatDissipationRateLow: 0.01
heatCapacityMed: 100.0
heatCapacityLow: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 29248.0
Cargo Scan Resistance: 0.0
Maximum Locked Targets: 4.0
heatGenerationMultiplier: 1.0
RADAR Sensor Strength: 10.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Capacitor Need Multiplier: 0.4
propulsionGraphicID: 394.0
typeColorScheme: 11313.0
Heat Attenuation: 0.5
heatAttenuationMed: 0.5
heatAttenuationLow: 0.63
gfxBoosterID: 394.0
Drone Bandwidth: 15.0
Ship Warp Speed: 1.0
Shield Capacity: 250.0
Armor Hitpoints: 350.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
Drone Capacity: 40.0
miniProfessionRangeBonus: 50.0
Powergrid Output: 26.0
Analyzer Virus Strength Bonus: 5.0
roleMaxActiveDronesAssign: 3.0
structureUniformity: 1.0
shipBonusAF: -5.0
Shield recharge time: 625000.0
Capacitor Capacity: 325.0
shieldUniformity: 0.75
shipBonus2AF: 7.5
Capacitor Warfare Resistance: 1.0
shipScanResistance: 0.0
97316 - Academy Ballistic Control System A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Ballistic Control System. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Ballistic Control System
Click to toggle showing the 26 attributes. descriptionID: 1053636
typeID: 97316
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053635
iconID: 21440
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 1.0
Tech Level: 1.0
groupID: 367
portionSize: 1
requiredSkill1Level: 0.0
Primary Skill required: 3318.0
Structure Hitpoints: 40.0
Rate of Fire Bonus: 0.92
CPU usage: 35.0
AIR Academy Item: 1.0
Equivalent Standard Item: 12274.0
Meta Level: 0.0
Powergrid Usage: 1.0
Missile Damage Bonus: 1.07
97317 - Academy Multispectrum Shield Hardener Boosts shield resistance against all damage types.

Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.

This is a special AIR Academy version of a Multispectrum Shield Hardener. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Shield Hardener
Click to toggle showing the 34 attributes. descriptionID: 1053638
typeID: 97317
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053637
iconID: 81
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 10000.0
Tech Level: 1.0
groupID: 77
portionSize: 1
AIR Academy Item: 1.0
Thermal Damage Resistance Bonus: -25.0
Activation Cost: 40.0
Explosive Damage Resistance Bonus: -25.0
Structure Hitpoints: 40.0
heatAbsorbtionRateModifier: 0.01
EM Damage Resistance Bonus: -25.0
CPU usage: 40.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 578.0
Activation time / duration: 10000.0
Overload hardening bonus: 20.0
Meta Level: 0.0
Kinetic Damage Resistance Bonus: -25.0
Heat Damage: 3.4
Required Thermodynamics Level: 1.0
Powergrid Usage: 1.0
Primary Skill required: 3420.0
97318 - Academy Thermal Shield Amplifier Boosts the thermal resistance of the shield.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Thermal Shield Amplifier. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Shield Resistance Amplifier
Click to toggle showing the 29 attributes. descriptionID: 1053640
typeID: 97318
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053639
iconID: 20940
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 295
portionSize: 1
Primary Skill required: 3425.0
Shield Hitpoint Bonus: 0.0
Structure Hitpoints: 40.0
CPU usage: 25.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 2537.0
Meta Level: 0.0
EM Damage Resistance Bonus: 0.0
Explosive Damage Resistance Bonus: 0.0
Kinetic Damage Resistance Bonus: 0.0
Thermal Damage Resistance Bonus: -32.5
Powergrid Usage: 1.0
AIR Academy Item: 1.0
97319 - Academy Rocket Launcher A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.

This is a special AIR Academy version of a Rocket Launcher. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Missile Launcher Rocket
Click to toggle showing the 37 attributes. descriptionID: 1053643
typeID: 97319
graphicID: 20089
Capacity: 0.1875
metaLevel: 0
isDynamicType: 0
typeNameID: 1053642
iconID: 1345
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 507
portionSize: 1
Used with (Charge Group): 387.0
Overload rate of fire bonus: -15.0
Primary Skill required: 3320.0
Reload Time: 10000.0
Equivalent Standard Item: 10629.0
typeColorScheme: 11324.0
Structure Hitpoints: 40.0
CPU usage: 15.0
slots: 1.0
heatAbsorbtionRateModifier: 0.01
Rate of fire: 5000.0
AIR Academy Item: 1.0
requiredSkill2Level: 0.0
Secondary Skill required: 3319.0
Charges Per Cycle: 1.0
Meta Level: 0.0
Heat Damage: 1.0
Required Thermodynamics Level: 1.0
Powergrid Usage: 4.0
requiredSkill1Level: 0.0
97320 - Academy Gyrostabilizer Gives a bonus to the speed and damage of projectile turrets.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Gyrostabilizer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Gyrostabilizer
Click to toggle showing the 26 attributes. descriptionID: 1053646
typeID: 97320
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053645
iconID: 26452
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 59
portionSize: 1
Damage Modifier: 1.07
Primary Skill required: 3318.0
Structure Hitpoints: 40.0
Rate of Fire Bonus: 0.92
CPU usage: 27.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 520.0
Meta Level: 0.0
Powergrid Usage: 1.0
AIR Academy Item: 1.0
97321 - Academy Tracking Computer By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Tracking Computer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Tracking Computer
Click to toggle showing the 36 attributes. descriptionID: 1053648
typeID: 97321
Capacity: 1.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053647
iconID: 3346
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 213
portionSize: 1
Charge size: 1.0
Used with (Charge Group): 907.0
Tracking Speed Bonus: 10.0
Reload Time: 0.01
Activation Cost: 7.0
Optimal Range Bonus: 5.0
Structure Hitpoints: 40.0
Primary Skill required: 3317.0
Overload Effectiveness Bonus: 15.0
CPU usage: 32.0
Required Thermodynamics Level: 1.0
AIR Academy Item: 1.0
Equivalent Standard Item: 1977.0
Activation time / duration: 10000.0
Meta Level: 0.0
Heat Damage: 3.3
heatAbsorbtionRateModifier: 0.01
Falloff Bonus: 10.0
Powergrid Usage: 1.0
requiredSkill1Level: 0.0
97322 - Academy 200mm AutoCannon A powerful autocannon that can smash apart most lightly armored frigates with ease.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

This is a special AIR Academy version of a 200mm AutoCannon. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Projectile Weapon
Click to toggle showing the 45 attributes. descriptionID: 1053650
typeID: 97322
graphicID: 11163
Capacity: 0.3
metaLevel: 0
isDynamicType: 0
typeNameID: 1053649
iconID: 387
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 20.0
published: 0
Mass: 500.0
Tech Level: 1.0
groupID: 55
portionSize: 1
Charge size: 1.0
Reload Time: 10000.0
Activation Cost: 0.0
Structure Hitpoints: 40.0
Accuracy falloff: 5160.0
requiredSkill1Level: 0.0
requiredSkill2Level: 0.0
heatAbsorbtionRateModifier: 0.01
Powergrid Usage: 4.0
Turret Tracking: 315.0
slots: 1.0
CPU usage: 9.0
Rate of fire: 3750.0
AIR Academy Item: 1.0
Equivalent Standard Item: 486.0
Secondary Skill required: 3300.0
Charges Per Cycle: 1.0
Overload damage bonus: 15.0
Heat Damage: 1.0
Required Thermodynamics Level: 1.0
accuracyBonus: 0.0
Damage Modifier: 2.8875
Primary Skill required: 3302.0
Optimal Range: 1000.0
Used with (Charge Group): 83.0
typeColorScheme: 11342.0
Signature Resolution: 40000.0
Meta Level: 0.0
97323 - Academy Small Projectile Collision Accelerator This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.

This is a special AIR Academy version of a Small Projectile Collision Accelerator. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rig Projectile Weapon
Click to toggle showing the 24 attributes. descriptionID: 1053652
typeID: 97323
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053651
iconID: 3201
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 100.0
published: 0
Mass: 200.0
Tech Level: 1.0
groupID: 777
portionSize: 1
Damage Modifier: 1.1
Calibration cost: 200.0
Structure Hitpoints: 40.0
Rig Size: 1.0
Drawback: 10.0
AIR Academy Item: 1.0
Equivalent Standard Item: 31680.0
Meta Level: 0.0
97324 - Academy Warrior Light Scout Drone

This is a special AIR Academy version of a Warrior. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Combat Drone
Click to toggle showing the 77 attributes. descriptionID: 1053654
typeID: 97324
graphicID: 1124
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053653
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
raceID: 2
radius: 15.0
published: 0
Mass: 4000.0
Tech Level: 1.0
groupID: 100
portionSize: 1
Damage Modifier: 1.3
Shield Capacity: 100.0
uniformity: 0.75
Structure Hitpoints: 130.0
Armor EM Damage Resistance: 0.4
Armor Explosive Damage Resistance: 0.9
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
requiredSkill3Level: 0.0
entityChaseMaxDistance: 2800.0
Activation proximity: 1000.0
structureUniformity: 1.0
Accuracy falloff: 2000.0
Turret Tracking: 2.7
Maximum Velocity: 4200.0
Signature Radius: 25.0
maxAttackTargets: 1.0
Rate of fire: 4000.0
AIR Academy Item: 1.0
Equivalent Standard Item: 2486.0
Armor Hitpoints: 90.0
Tertiary Skill required: 3436.0
Shield recharge time: 125000.0
Maximum Locked Targets: 8.0
entityFlyRange: 700.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 1.0
Inertia Modifier: 100.0
entityChaseMaxDurationChance: 1.0
armorUniformity: 0.75
scanSpeed: 2000.0
Capacitor Recharge time: 2500000.0
entityChaseMaxDuration: 2500.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 7.5
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Optimal Range: 2100.0
Primary Skill required: 24241.0
Capacitor Capacity: 1.0
shieldUniformity: 0.75
Signature Resolution: 25.0
Structure Kinetic Damage Resistance: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 20.0
Kinetic damage: 0.0
Thermal damage: 0.0
entityAttackRange: 2800.0
Bandwidth Needed: 5.0
Meta Level: 0.0
Orbit Velocity: 900.0
97325 - Academy Acolyte Light Scout Drone

This is a special AIR Academy version of an Acolyte. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Combat Drone
Click to toggle showing the 78 attributes. descriptionID: 1053656
typeID: 97325
graphicID: 1084
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053655
iconID: 1084
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
raceID: 4
radius: 15.0
published: 0
Mass: 3000.0
Tech Level: 1.0
groupID: 100
portionSize: 1
Damage Modifier: 1.4
Shield Capacity: 40.0
uniformity: 0.75
Structure Hitpoints: 170.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.75
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
requiredSkill1Level: 0.0
requiredSkill3Level: 0.0
entityChaseMaxDistance: 3200.0
Activation proximity: 1000.0
structureUniformity: 1.0
Accuracy falloff: 2000.0
Turret Tracking: 2.49
Maximum Velocity: 3850.0
Signature Radius: 25.0
maxAttackTargets: 1.0
Rate of fire: 4000.0
AIR Academy Item: 1.0
Equivalent Standard Item: 2203.0
Armor Hitpoints: 190.0
Tertiary Skill required: 3436.0
Shield recharge time: 125000.0
Maximum Locked Targets: 8.0
entityFlyRange: 800.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 1.0
Inertia Modifier: 100.0
entityChaseMaxDurationChance: 1.0
armorUniformity: 0.75
scanSpeed: 2000.0
Capacitor Recharge time: 2500000.0
entityChaseMaxDuration: 2500.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 7.5
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Optimal Range: 2400.0
Primary Skill required: 24241.0
Capacitor Capacity: 1.0
shieldUniformity: 0.75
Signature Resolution: 25.0
Structure Kinetic Damage Resistance: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 20.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 0.0
entityAttackRange: 3200.0
Bandwidth Needed: 5.0
Meta Level: 0.0
Orbit Velocity: 830.0
97326 - Academy Heat Sink Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Heat Sink. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Heat Sink
Click to toggle showing the 26 attributes. descriptionID: 1053658
typeID: 97326
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053657
iconID: 26453
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 1.0
Tech Level: 1.0
groupID: 205
portionSize: 1
Damage Modifier: 1.07
Primary Skill required: 3318.0
Structure Hitpoints: 40.0
Rate of Fire Bonus: 0.92
CPU usage: 27.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 2363.0
Meta Level: 0.0
Powergrid Usage: 1.0
AIR Academy Item: 1.0
97327 - Academy Dual Light Pulse Laser This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

This is a special AIR Academy version of a Dual Light Pulse Laser. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Energy Weapon
Click to toggle showing the 44 attributes. descriptionID: 1053660
typeID: 97327
graphicID: 11117
Capacity: 1.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053659
iconID: 350
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 500.0
Tech Level: 1.0
groupID: 53
portionSize: 1
Charge size: 1.0
Reload Time: 0.01
Activation Cost: 2.67
Structure Hitpoints: 40.0
Accuracy falloff: 2000.0
requiredSkill1Level: 0.0
requiredSkill2Level: 0.0
heatAbsorbtionRateModifier: 0.01
Powergrid Usage: 6.0
Turret Tracking: 273.75
slots: 1.0
CPU usage: 8.0
Rate of fire: 2700.0
AIR Academy Item: 1.0
Equivalent Standard Item: 451.0
Secondary Skill required: 3300.0
Overload damage bonus: 15.0
Heat Damage: 0.6
Required Thermodynamics Level: 1.0
targetModule: 0.0
Damage Modifier: 2.0
Primary Skill required: 3303.0
Optimal Range: 4725.0
Used with (Charge Group): 86.0
typeColorScheme: 11313.0
Signature Resolution: 40000.0
Meta Level: 0.0
97328 - Academy Tracking Enhancer Enhances the range and improves the tracking speed of turrets.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Tracking Enhancer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Tracking Enhancer
Click to toggle showing the 27 attributes. descriptionID: 1053662
typeID: 97328
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053661
iconID: 1640
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 20.0
Tech Level: 1.0
groupID: 211
portionSize: 1
Primary Skill required: 3318.0
Optimal Range Bonus: 7.25
Structure Hitpoints: 40.0
CPU usage: 10.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 1998.0
Meta Level: 0.0
Tracking Speed Bonus: 7.0
Falloff Bonus: 14.5
Powergrid Usage: 1.0
AIR Academy Item: 1.0
97329 - Academy Small Focused Beam Laser A high-powered beam laser. Good for medium range encounters.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

This is a special AIR Academy version of a Small Focused Beam Laser. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Energy Weapon
Click to toggle showing the 44 attributes. descriptionID: 1053664
typeID: 97329
graphicID: 11111
Capacity: 1.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053663
iconID: 352
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 500.0
Tech Level: 1.0
groupID: 53
portionSize: 1
Charge size: 1.0
Reload Time: 0.01
Activation Cost: 9.025
Structure Hitpoints: 40.0
Powergrid Usage: 12.0
requiredSkill1Level: 0.0
requiredSkill2Level: 0.0
heatAbsorbtionRateModifier: 0.01
Accuracy falloff: 2500.0
Turret Tracking: 90.0
slots: 1.0
CPU usage: 18.0
Rate of fire: 5000.0
AIR Academy Item: 1.0
Equivalent Standard Item: 454.0
Secondary Skill required: 3300.0
Heat Damage: 1.25
Required Thermodynamics Level: 1.0
targetModule: 0.0
Overload rate of fire bonus: -15.0
Damage Modifier: 4.5
Primary Skill required: 3303.0
Optimal Range: 11000.0
Used with (Charge Group): 86.0
typeColorScheme: 11313.0
Signature Resolution: 40000.0
Meta Level: 0.0
97330 - Academy Overdrive Injector System This monster unit vastly increases engine power at the expense of cargo capacity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of an Overdrive Injector System. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Overdrive Injector System
Click to toggle showing the 24 attributes. descriptionID: 1053666
typeID: 97330
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053665
iconID: 98
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 50.0
published: 0
Mass: 50.0
Tech Level: 1.0
groupID: 764
portionSize: 1
requiredSkill1Level: 0.0
Primary Skill required: 3394.0
Structure Hitpoints: 40.0
Velocity Modifier: 10.5
Cargo capacity bonus: 0.85
Equivalent Standard Item: 1244.0
Meta Level: 0.0
AIR Academy Item: 1.0
97331 - Academy Drone Damage Amplifier The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Drone Damage Amplifier. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Drone Damage Modules
Click to toggle showing the 27 attributes. descriptionID: 1053668
typeID: 97331
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053667
iconID: 10934
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 1.0
Tech Level: 1.0
groupID: 645
portionSize: 1
AIR Academy Item: 1.0
Equivalent Standard Item: 4393.0
Drone Damage Bonus: 15.0
Structure Hitpoints: 40.0
CPU usage: 27.0
requiredSkill1Level: 0.0
requiredSkill2Level: 0.0
Secondary Skill required: 3436.0
Meta Level: 0.0
Powergrid Usage: 1.0
Primary Skill required: 3318.0
97332 - Academy 75mm Gatling Rail A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

This is a special AIR Academy version of a 75mm Gatling Rail. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Hybrid Weapon
Click to toggle showing the 47 attributes. descriptionID: 1053671
typeID: 97332
graphicID: 11140
Capacity: 0.5
metaLevel: 0
isDynamicType: 0
typeNameID: 1053670
iconID: 349
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 10.0
published: 0
Mass: 500.0
Tech Level: 1.0
groupID: 74
portionSize: 1
Charge size: 1.0
Reload Time: 5000.0
Activation Cost: 1.169
Structure Hitpoints: 40.0
Accuracy falloff: 3000.0
requiredSkill1Level: 0.0
requiredSkill2Level: 0.0
heatAbsorbtionRateModifier: 0.01
Powergrid Usage: 2.0
Turret Tracking: 136.5
slots: 1.0
CPU usage: 5.0
Rate of fire: 2600.0
AIR Academy Item: 1.0
Equivalent Standard Item: 561.0
Secondary Skill required: 3300.0
Charges Per Cycle: 1.0
Heat Damage: 0.6
Required Thermodynamics Level: 1.0
targetModule: 0.0
accuracyBonus: 0.0
Damage Modifier: 1.65
Primary Skill required: 3301.0
Optimal Range: 6000.0
Used with (Charge Group): 85.0
Overload rate of fire bonus: -15.0
typeColorScheme: 11324.0
Signature Resolution: 40000.0
Meta Level: 0.0
mainColor: 8627698.0
97334 - Academy Scan Pinpointing Array Reduces the scan deviation when scanning with scan probes.

Penalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.

This is a special AIR Academy version of a Scan Pinpointing Array. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Scanning Upgrade
Click to toggle showing the 25 attributes. descriptionID: 1053676
typeID: 97334
Capacity: 1.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053675
iconID: 21026
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 0.0
Tech Level: 1.0
groupID: 1223
portionSize: 1
Primary Skill required: 25810.0
Structure Hitpoints: 40.0
Maximum Scan Deviation Modifier: -10.0
CPU usage: 30.0
requiredSkill1Level: 0.0
Equivalent Standard Item: 33178.0
Meta Level: 0.0
Powergrid Usage: 1.0
AIR Academy Item: 1.0
97335 - Academy Scourge Rocket A small rocket with a piercing warhead.

This is a special AIR Academy version of a Scourge Rocket. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rocket
Click to toggle showing the 45 attributes. descriptionID: 1053678
typeID: 97335
graphicID: 20060
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053677
iconID: 1350
basePrice: 0.0
metaGroupID: 62
Volume: 0.005
radius: 300.0
published: 0
Mass: 100.0
Tech Level: 1.0
groupID: 387
portionSize: 100
aimedLaunch: 1.0
Structure Hitpoints: 90.0
Explosion Velocity: 150.0
Explosion Radius: 20.0
aoeFalloff: 1500.0
requiredSkill1Level: 0.0
requiredSkill2Level: 0.0
Used with (Launcher Group): 507.0
Maximum Flight Time: 2000.0
Maximum Velocity: 2250.0
AIR Academy Item: 1.0
Equivalent Standard Item: 266.0
Secondary Skill required: 3319.0
Primary Skill required: 3320.0
Inertia Modifier: 5.22012569356
aoeDamageReductionFactor: 0.644
structureUniformity: 1.0
detonationRange: 35.0
Structure Kinetic Damage Resistance: 0.8
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 33.0
Thermal damage: 0.0
Meta Level: 0.0
armorPiercingChance: 1.0
97336 - Academy Mjolnir Rocket A small rocket with an EMP warhead.

This is a special AIR Academy version of a Mjolnir Rocket. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rocket
Click to toggle showing the 45 attributes. descriptionID: 1053680
typeID: 97336
graphicID: 20058
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053679
iconID: 1352
basePrice: 0.0
metaGroupID: 62
Volume: 0.005
radius: 300.0
published: 0
Mass: 100.0
Tech Level: 1.0
groupID: 387
portionSize: 100
aimedLaunch: 1.0
Structure Hitpoints: 90.0
Explosion Velocity: 150.0
Explosion Radius: 20.0
aoeFalloff: 1500.0
requiredSkill1Level: 0.0
requiredSkill2Level: 0.0
Used with (Launcher Group): 507.0
Maximum Flight Time: 2000.0
Maximum Velocity: 2250.0
AIR Academy Item: 1.0
Equivalent Standard Item: 2512.0
Secondary Skill required: 3319.0
Primary Skill required: 3320.0
Inertia Modifier: 5.22012569356
aoeDamageReductionFactor: 0.644
structureUniformity: 1.0
detonationRange: 35.0
Structure Kinetic Damage Resistance: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 0.8
EM damage: 33.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 0.0
Meta Level: 0.0
armorPiercingChance: 1.0
97337 - Academy Inferno Rocket A small rocket with a plasma warhead.

This is a special AIR Academy version of an Inferno Rocket. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rocket
Click to toggle showing the 45 attributes. descriptionID: 1053682
typeID: 97337
graphicID: 20057
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053681
iconID: 1351
basePrice: 0.0
metaGroupID: 62
Volume: 0.005
radius: 300.0
published: 0
Mass: 100.0
Tech Level: 1.0
groupID: 387
portionSize: 100
aimedLaunch: 1.0
Structure Hitpoints: 90.0
Explosion Velocity: 150.0
Explosion Radius: 20.0
aoeFalloff: 1500.0
requiredSkill1Level: 0.0
requiredSkill2Level: 0.0
Used with (Launcher Group): 507.0
Maximum Flight Time: 2000.0
Maximum Velocity: 2250.0
AIR Academy Item: 1.0
Equivalent Standard Item: 2514.0
Secondary Skill required: 3319.0
Primary Skill required: 3320.0
Inertia Modifier: 5.22012569356
aoeDamageReductionFactor: 0.644
structureUniformity: 1.0
detonationRange: 35.0
Structure Kinetic Damage Resistance: 1.0
Structure Thermal Damage Resistance: 0.8
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 33.0
Meta Level: 0.0
armorPiercingChance: 1.0
97338 - Academy Nova Rocket A small rocket with a nuclear warhead.

This is a special AIR Academy version of a Nova Rocket. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Rocket
Click to toggle showing the 45 attributes. descriptionID: 1053684
typeID: 97338
graphicID: 20059
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1053683
iconID: 1353
basePrice: 0.0
metaGroupID: 62
Volume: 0.005
radius: 300.0
published: 0
Mass: 100.0
Tech Level: 1.0
groupID: 387
portionSize: 100
aimedLaunch: 1.0
Structure Hitpoints: 90.0
Explosion Velocity: 150.0
Explosion Radius: 20.0
aoeFalloff: 1500.0
requiredSkill1Level: 0.0
requiredSkill2Level: 0.0
Used with (Launcher Group): 507.0
Maximum Flight Time: 2000.0
Maximum Velocity: 2250.0
AIR Academy Item: 1.0
Equivalent Standard Item: 2516.0
Secondary Skill required: 3319.0
Primary Skill required: 3320.0
Inertia Modifier: 5.22012569356
aoeDamageReductionFactor: 0.644
structureUniformity: 1.0
detonationRange: 35.0
Structure Kinetic Damage Resistance: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 0.8
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 33.0
Kinetic damage: 0.0
Thermal damage: 0.0
Meta Level: 0.0
armorPiercingChance: 1.0
97339 - Academy Multifrequency S Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.

With shorter range, Thermal damage increases and the overall damage output is increased.

50% reduced optimal range.

This is a special AIR Academy version of Multifrequency S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Frequency Crystal
Click to toggle showing the 33 attributes. descriptionID: 1053686
typeID: 97339
graphicID: 1131
Capacity: 0.0
isDynamicType: 0
typeNameID: 1053685
iconID: 1131
basePrice: 0.0
metaGroupID: 62
Volume: 1.0
radius: 1.0
published: 0
Mass: 1.0
Tech Level: 1.0
groupID: 86
portionSize: 1
Charge size: 1.0
Item Damage: 0.0
Thermal damage: 5.0
Structure Hitpoints: 1.0
entityFlyRangeMultiplier: 0.5
EM damage: 7.0
Volatility: 1.0
Volatility Damage: 0.00025
Crystals Take Damage: 0.0
Explosive damage: 0.0
Kinetic damage: 0.0
Equivalent Standard Item: 246.0
Used with (Launcher Group): 53.0
Range bonus: 0.5
mainColor: 11646664.0
Capacitor Need Bonus: 0.0
AIR Academy Item: 1.0
97340 - Academy Standard S Modulates the beam of a laser weapon into the visible light spectrum.

45% reduced capacitor need.

This is a special AIR Academy version of Standard S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Frequency Crystal
Click to toggle showing the 33 attributes. descriptionID: 1053688
typeID: 97340
graphicID: 1142
Capacity: 0.0
isDynamicType: 0
typeNameID: 1053687
iconID: 1142
basePrice: 0.0
metaGroupID: 62
Volume: 1.0
radius: 1.0
published: 0
Mass: 1.0
Tech Level: 1.0
groupID: 86
portionSize: 1
Charge size: 1.0
Item Damage: 0.0
Thermal damage: 3.0
Structure Hitpoints: 1.0
entityFlyRangeMultiplier: 1.0
EM damage: 5.0
Volatility: 1.0
Volatility Damage: 0.00025
Crystals Take Damage: 0.0
Explosive damage: 0.0
Kinetic damage: 0.0
Equivalent Standard Item: 242.0
Used with (Launcher Group): 53.0
Range bonus: 1.0
mainColor: 5215864.0
Capacitor Need Bonus: -45.0
AIR Academy Item: 1.0
97341 - Academy Radio S Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.

With longer range, EM damage increases although the overall damage output is decreased.

60% increased optimal range.
15% reduced capacitor need.

This is a special AIR Academy version of Radio S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Frequency Crystal
Click to toggle showing the 33 attributes. descriptionID: 1053690
typeID: 97341
graphicID: 1145
Capacity: 0.0
isDynamicType: 0
typeNameID: 1053689
iconID: 1145
basePrice: 0.0
metaGroupID: 62
Volume: 1.0
radius: 1.0
published: 0
Mass: 1.0
Tech Level: 1.0
groupID: 86
portionSize: 1
Charge size: 1.0
Item Damage: 0.0
Thermal damage: 0.0
Structure Hitpoints: 1.0
entityFlyRangeMultiplier: 1.6
EM damage: 5.0
Volatility: 1.0
Volatility Damage: 0.00025
Crystals Take Damage: 0.0
Explosive damage: 0.0
Kinetic damage: 0.0
Equivalent Standard Item: 239.0
Used with (Launcher Group): 53.0
Range bonus: 1.6
mainColor: 2833864.0
Capacitor Need Bonus: -15.0
AIR Academy Item: 1.0
97342 - Academy Fusion S Small Projectile Ammo. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.

50% reduced optimal range.

This is a special AIR Academy version of Fusion S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Projectile Ammo
Click to toggle showing the 28 attributes. descriptionID: 1053692
typeID: 97342
graphicID: 1287
Capacity: 0.0
isDynamicType: 0
typeNameID: 1053691
iconID: 1287
basePrice: 0.0
metaGroupID: 62
Volume: 0.0025
radius: 1.0
published: 0
Mass: 0.01
Tech Level: 1.0
groupID: 83
portionSize: 100
Charge size: 1.0
Thermal damage: 0.0
Used with (Launcher Group): 55.0
entityFlyRangeMultiplier: 0.75
EM damage: 0.0
Explosive damage: 10.0
Kinetic damage: 2.0
Equivalent Standard Item: 183.0
Range bonus: 0.5
Tracking Speed Multiplier: 1.0
mainColor: 12021089.0
AIR Academy Item: 1.0
97343 - Academy Phased Plasma S Small Projectile Ammo. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.

50% reduced optimal range.

This is a special AIR Academy version of Phased Plasma S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Projectile Ammo
Click to toggle showing the 28 attributes. descriptionID: 1053694
typeID: 97343
graphicID: 1289
Capacity: 0.0
isDynamicType: 0
typeNameID: 1053693
iconID: 1289
basePrice: 0.0
metaGroupID: 62
Volume: 0.0025
radius: 1.0
published: 0
Mass: 0.01
Tech Level: 1.0
groupID: 83
portionSize: 100
Charge size: 1.0
Thermal damage: 10.0
Used with (Launcher Group): 55.0
entityFlyRangeMultiplier: 0.625
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 2.0
Equivalent Standard Item: 184.0
Range bonus: 0.5
Tracking Speed Multiplier: 1.0
mainColor: 3304021.0
AIR Academy Item: 1.0
97344 - Academy Tracking Speed Script This script can be loaded into a tracking computer or tracking link module to increase the module's tracking speed bonus at the expense of its optimal range bonus.

This is a special AIR Academy version of a Tracking Speed Script. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Tracking Script
Click to toggle showing the 27 attributes. descriptionID: 1053696
typeID: 97344
Capacity: 0.0
isDynamicType: 0
typeNameID: 1053695
iconID: 3347
basePrice: 0.0
metaGroupID: 62
Volume: 1.0
radius: 1.0
published: 0
Mass: 1.0
Tech Level: 1.0
groupID: 907
portionSize: 1
Charge size: 1.0
Modification of Optimal Range Bonus: -100.0
Modification of Tracking Speed Bonus: 100.0
Modification of Explosion Radius Bonus: 100.0
Modification of Explosion Velocity Bonus: 100.0
Used with (Launcher Group): 213.0
Modification of Falloff Bonus: -100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 29001.0
Used with (Launcher Group): 209.0
Used with (Launcher Group): 646.0
mainColor: 11646664.0
97345 - Academy Optimal Range Script This script can be loaded into a tracking computer or tracking link module to increase the module's optimal range bonus at the expense of its tracking speed bonus.

This is a special AIR Academy version of an Optimal Range Script. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Tracking Script
Click to toggle showing the 27 attributes. descriptionID: 1053698
typeID: 97345
Capacity: 0.0
isDynamicType: 0
typeNameID: 1053697
iconID: 3348
basePrice: 0.0
metaGroupID: 62
Volume: 1.0
radius: 1.0
published: 0
Mass: 1.0
Tech Level: 1.0
groupID: 907
portionSize: 1
Charge size: 1.0
Modification of Optimal Range Bonus: 100.0
Modification of Tracking Speed Bonus: -100.0
Modification of Explosion Radius Bonus: -100.0
Modification of Explosion Velocity Bonus: -100.0
Used with (Launcher Group): 213.0
Modification of Falloff Bonus: 100.0
AIR Academy Item: 1.0
Equivalent Standard Item: 28999.0
Used with (Launcher Group): 209.0
Used with (Launcher Group): 646.0
mainColor: 11646664.0
97509 - Academy Small Focused Pulse Laser A high-powered pulse laser. Good for short to medium range encounters.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

This is a special AIR Academy version of a Small Focused Pulse Laser. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Energy Weapon
Click to toggle showing the 44 attributes. descriptionID: 1054665
typeID: 97509
graphicID: 11119
Capacity: 1.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1054664
iconID: 350
basePrice: 0.0
metaGroupID: 62
Volume: 5.0
radius: 1.0
published: 0
Mass: 500.0
Tech Level: 1.0
groupID: 53
portionSize: 1
Charge size: 1.0
Reload Time: 0.01
Activation Cost: 4.44
Structure Hitpoints: 40.0
Accuracy falloff: 2500.0
requiredSkill1Level: 0.0
requiredSkill2Level: 0.0
heatAbsorbtionRateModifier: 0.01
Powergrid Usage: 10.0
Turret Tracking: 246.25
slots: 1.0
CPU usage: 15.0
Rate of fire: 3500.0
AIR Academy Item: 1.0
Equivalent Standard Item: 453.0
Secondary Skill required: 3300.0
Overload damage bonus: 15.0
Heat Damage: 0.8
Required Thermodynamics Level: 1.0
targetModule: 0.0
Damage Modifier: 3.0
Primary Skill required: 3303.0
Optimal Range: 5250.0
Used with (Charge Group): 86.0
typeColorScheme: 11313.0
Signature Resolution: 40000.0
Meta Level: 0.0
97512 - Aberrant Raspite Aberrant molecules of Raspite mineral that have been altered by exposure to hyperdimensional forces. The Amarr Empire needs this aberrant material for their research into Drifter energy efficiency.

Accepts their campaign objective and delivers this to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.
Mineral
Click to toggle showing the 14 attributes. descriptionID: 1054675
typeID: 97512
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054674
iconID: 27861
basePrice: 10000.0
marketGroupID: 3848 (Faction Materials)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 18
portionSize: 1
97513 - Aberrant Polycrase Aberrant molecules of Polycrase mineral that have been altered by exposure to hyperdimensional forces. The Caldari State needs this aberrant material to develop civilian shielding from Conquest Engine activations.

The State will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.
Mineral
Click to toggle showing the 14 attributes. descriptionID: 1054677
typeID: 97513
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054676
iconID: 27863
basePrice: 10000.0
marketGroupID: 3848 (Faction Materials)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 18
portionSize: 1
97514 - Aberrant Moissanite Aberrant molecules of Moissanite mineral that have been altered by exposure to hyperdimensional forces. The Gallente Federation needs this aberrant material to be able to monitor the Drifter hyperspace interactions of other factions.

The Federation will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.
Mineral
Click to toggle showing the 14 attributes. descriptionID: 1054679
typeID: 97514
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054678
iconID: 27866
basePrice: 10000.0
marketGroupID: 3848 (Faction Materials)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 18
portionSize: 1
97515 - Aberrant Kangite Aberrant molecules of Kangite mineral that have been altered by exposure to hyperdimensional forces. The Minmatar Republic needs this aberrant material to build connections between conventional and Drifter hyperspace communication systems.

The Republic will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.
Mineral
Click to toggle showing the 14 attributes. descriptionID: 1054681
typeID: 97515
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054680
iconID: 27867
basePrice: 10000.0
marketGroupID: 3848 (Faction Materials)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 18
portionSize: 1
97537 - Drifter Containment Crystal (Amarr) Placeholder Item for November path to conquest campaign Miscellaneous
Click to toggle showing the 12 attributes. descriptionID: 1054807
typeID: 97537
Capacity: 0.0
typeNameID: 1054806
iconID: 25666
basePrice: 0.0
Volume: 0.1
radius: 1.0
published: 0
Mass: 1.0
groupID: 314
portionSize: 1
97541 - Drifter Containment Crystal (Caldari) Placeholder Item for November path to conquest campaign ( copy ) Miscellaneous
Click to toggle showing the 12 attributes. descriptionID: 1054815
typeID: 97541
Capacity: 0.0
typeNameID: 1054814
iconID: 25666
basePrice: 0.0
Volume: 0.1
radius: 1.0
published: 0
Mass: 1.0
groupID: 314
portionSize: 1
97542 - Drifter Containment Crystal (Gallente) Placeholder Item for November path to conquest campaign ( copy ) Miscellaneous
Click to toggle showing the 12 attributes. descriptionID: 1054817
typeID: 97542
Capacity: 0.0
typeNameID: 1054816
iconID: 25666
basePrice: 0.0
Volume: 0.1
radius: 1.0
published: 0
Mass: 1.0
groupID: 314
portionSize: 1
97543 - Drifter Containment Crystal (Minmatar) Placeholder Item for November path to conquest campaign ( copy ) Miscellaneous
Click to toggle showing the 12 attributes. descriptionID: 1054819
typeID: 97543
Capacity: 0.0
typeNameID: 1054818
iconID: 25666
basePrice: 0.0
Volume: 0.1
radius: 1.0
published: 0
Mass: 1.0
groupID: 314
portionSize: 1
97544 - Thermoelectric Flux Log The Empire will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

Inside this log are Sleeper records about the transfer of thermoelectric energy across the Drifter Hyperspace Network. With enough data of that type, it should be possible to identify their connection to the Emergent Artifact, as well as help the Empire unlock the secrets of superior energy transfer.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1054825
typeID: 97544
Capacity: 0.0
typeNameID: 1054824
iconID: 27877
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.1
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
97545 - Shield Failover Report The State will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

Failover data from the loss of Sleeper shields or the overshields of their Drifter masters could help isolate the time component of the Emergent Artifact's manifestation. It also may expose key information about how shielding technology could come back online quickly after a Conquest attack.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1054827
typeID: 97545
Capacity: 0.0
typeNameID: 1054826
iconID: 27879
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.1
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
97546 - Rogue Anoikis Telemetry The Federation will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

Collected by Rogue Drones that have infested Anoikis, this telemetry includes evidence of hyperspace fluctuations. Mapping these could help identify the details of the Emergent Artifact’s manifestation.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1054829
typeID: 97546
Capacity: 0.0
typeNameID: 1054828
iconID: 27885
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.1
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
97547 - Stereo-Collapse Signal The Republic will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

This Sleeper data is a hyperspace communication from their Drifter masters that has collapsed into lower-dimensional spacetime upon being received. Not only could these messages contain information that is key to locating the Emergent Artifact, but they could also help unlock the secrets of how to connect hyperspace communications to conventional technology.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1054831
typeID: 97547
Capacity: 0.0
typeNameID: 1054830
iconID: 27883
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.1
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
97548 - Republic Strategic Intel The Empire will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

This document contains operational secrets of the Republic Fleet. It could help fill in gaps in the Empire’s knowledge of the Emergent Artifact, as well as provide key tactical information.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1054834
typeID: 97548
Capacity: 0.0
typeNameID: 1054833
iconID: 27893
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.1
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
97549 - Federation Strategic Intel The State will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

This document contains operational secrets of the Federation Navy. It could help fill in gaps in the State’s knowledge of the Emergent Artifact, as well as provide key tactical information.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1054836
typeID: 97549
Capacity: 0.0
typeNameID: 1054835
iconID: 27891
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.1
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
97550 - State Strategic Intel The Federation will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

This document contains operational secrets of the Caldari Navy. It could help fill in gaps in the Federation’s knowledge of the Emergent Artifact, as well as provide key tactical information.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1054838
typeID: 97550
Capacity: 0.0
typeNameID: 1054837
iconID: 27889
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.1
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
97551 - Imperial Strategic Intel The Republic will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

This document contains operational secrets of the Imperial Navy. It could help fill in gaps in the republic’s knowledge of the Emergent Artifact, as well as provide key tactical information.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1054840
typeID: 97551
Capacity: 0.0
typeNameID: 1054839
iconID: 27887
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.1
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
97552 - Hyperspherical Housing The Empire will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

These prototype components are part of an attempt to house a Drifter higher-dimensional spheroid so it could be used as an energy focusing device.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1054844
typeID: 97552
Capacity: 0.0
typeNameID: 1054843
iconID: 27869
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.1
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
97553 - Hyper-Field Projector The State will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

This Drifter energy field projector has been modified in an attempt to connect it to a conventional power source, similar to the type that might be found in any civilian structure.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1054846
typeID: 97553
Capacity: 0.0
typeNameID: 1054845
iconID: 27871
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.1
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
97554 - Pulse-Mimic Circuitry The Federation will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

This circuitry is part of a device that attempts to mimic a Conquest activation pulse by through a lightspeed acceleration of Rogue Drone infestation interference.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1054848
typeID: 97554
Capacity: 0.0
typeNameID: 1054847
iconID: 27873
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.1
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
97555 - Hyper-Step Connector The Republic will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

Receivers and transformers that are components of an early prototype. They are designed to step down complex hyperspace data to conventional binary.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1054850
typeID: 97555
Capacity: 0.0
typeNameID: 1054849
iconID: 27875
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.1
radius: 1.0
published: 1
Mass: 1.0
groupID: 1194
portionSize: 1
97559 - Raspite X-Grade This variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Empire needed them.

Unlike regular Raspite ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97512>Aberrant Raspite</a>. The Amarr Empire will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.
Raspite
Click to toggle showing the 24 attributes. descriptionID: 1054891
typeID: 97559
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054890
iconID: 21823
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 1.0
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5083
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
97560 - Polycrase X-Grade This variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the State needed them.

Unlike regular Polycrase ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97513>Aberrant Polycrase</a>. The Caldari State will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.
Polycrase
Click to toggle showing the 24 attributes. descriptionID: 1054893
typeID: 97560
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054892
iconID: 21823
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 1.0
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5084
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
97561 - Moissanite X-Grade This variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Federation needed them.

Unlike regular Moissanite ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97514>Aberrant Moissanite</a>. The Federation will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.
Moissanite
Click to toggle showing the 24 attributes. descriptionID: 1054896
typeID: 97561
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054895
iconID: 21823
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 1.0
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5085
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
97562 - Kangite X-Grade This variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Republic needed them.

Unlike regular Kangite ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97515>Aberrant Kangite</a>. The Republic will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.
Kangite
Click to toggle showing the 24 attributes. descriptionID: 1054899
typeID: 97562
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054898
iconID: 21823
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 1.0
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5086
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
97564 - Compressed Raspite X-Grade This variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Empire needed them.

Unlike regular Raspite ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97512>Aberrant Raspite</a>. The Amarr Empire will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

This material is compressed and a much more compact form of the original material.
Raspite
Click to toggle showing the 24 attributes. descriptionID: 1054917
typeID: 97564
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054916
iconID: 3313
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 0.01
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5083
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
97566 - Compressed Polycrase X-Grade This variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the State needed them.

Unlike regular Polycrase ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97513>Aberrant Polycrase</a>. The Caldari State will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

This material is compressed and a much more compact form of the original material.
Polycrase
Click to toggle showing the 24 attributes. descriptionID: 1054921
typeID: 97566
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054920
iconID: 3313
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 0.01
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5084
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
97569 - Compressed Moissanite X-Grade This variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Federation needed them.

Unlike regular Moissanite ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97514>Aberrant Moissanite</a>. The Federation will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

This material is compressed and a much more compact form of the original material.
Moissanite
Click to toggle showing the 24 attributes. descriptionID: 1054925
typeID: 97569
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054924
iconID: 3313
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 0.01
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5085
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
97570 - Compressed Kangite X-Grade This variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Republic needed them.

Unlike regular Kangite ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97515>Aberrant Kangite</a>. The Republic will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

This material is compressed and a much more compact form of the original material.
Kangite
Click to toggle showing the 24 attributes. descriptionID: 1054930
typeID: 97570
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054929
iconID: 3313
basePrice: 23.0
marketGroupID: 3849 (Empire Ores)
Volume: 0.01
radius: 1.0
published: 1
Mass: 1e+35
groupID: 5086
portionSize: 100
Stasis Webifier Resistance: 0.0
ignoreMiningWaste: 0.0
Reprocessing Skill: 60377.0
Asteroid radius size multiplier: 0.35
asteroidMetaLevel: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
oreBasicType: 1228.0
ignoreMiningCrits: 0.0
Asteroid unit radius: 600.0
97571 - Spreading ParticleCloud Yellow 01a No Description Non-Interactable Object
Click to toggle showing the 12 attributes. typeID: 97571
graphicID: 35776
Capacity: 0.0
isDynamicType: 0
typeNameID: 1054935
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 1975
portionSize: 1
97586 - Phased Prismaticite A Phased Asteroid containing the erratic ore, <a href=showinfo:90041>Prismaticite</a>. It can only be mined while inside the moving Fracture, and can only be efficiently harvested while phased by a <a href=showinfo:90037>Mobile Phase Anchor</a>.

This asteroid has come to our lower dimensions from somewhere beyond normal reach. It is naturally out of phase with our spacetime.

Visit the User Manual tab for more information
Phased Asteroid
Click to toggle showing the 20 attributes. descriptionID: 1055013
typeID: 97586
graphicID: 28913
Capacity: 0.0
raceID: 4
isDynamicType: 0
typeNameID: 1055012
iconID: 1274
basePrice: 1149400.0
Volume: 40.0
radius: 6000.0
published: 0
Mass: 1e+35
groupID: 4918
portionSize: 100
ignoreMiningWaste: 0.0
Stasis Webifier Resistance: 0.0
ignoreMiningCrits: 0.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
97587 - Phased Prismaticite A Phased Asteroid containing the erratic ore, <a href=showinfo:90041>Prismaticite</a>. It can only be mined while inside the moving Fracture, and can only be efficiently harvested while phased by a <a href=showinfo:90037>Mobile Phase Anchor</a>.

This asteroid has come to our lower dimensions from somewhere beyond normal reach. It is naturally out of phase with our spacetime.

Visit the User Manual tab for more information
Phased Asteroid
Click to toggle showing the 20 attributes. descriptionID: 1055018
typeID: 97587
graphicID: 28910
Capacity: 0.0
raceID: 4
isDynamicType: 0
typeNameID: 1055017
iconID: 1274
basePrice: 1149400.0
Volume: 40.0
radius: 11000.0
published: 0
Mass: 1e+35
groupID: 4918
portionSize: 100
ignoreMiningWaste: 0.0
Stasis Webifier Resistance: 0.0
ignoreMiningCrits: 0.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
97588 - Phased Prismaticite A Phased Asteroid containing the erratic ore, <a href=showinfo:90041>Prismaticite</a>. It can only be mined while inside the moving Fracture, and can only be efficiently harvested while phased by a <a href=showinfo:90037>Mobile Phase Anchor</a>.

This asteroid has come to our lower dimensions from somewhere beyond normal reach. It is naturally out of phase with our spacetime.

Visit the User Manual tab for more information
Phased Asteroid
Click to toggle showing the 20 attributes. descriptionID: 1055020
typeID: 97588
graphicID: 28895
Capacity: 0.0
raceID: 4
isDynamicType: 0
typeNameID: 1055019
iconID: 1274
basePrice: 1149400.0
Volume: 40.0
radius: 25000.0
published: 0
Mass: 1e+35
groupID: 4918
portionSize: 100
ignoreMiningWaste: 0.0
Stasis Webifier Resistance: 0.0
ignoreMiningCrits: 0.0
requiredSkill1Level: 1.0
Primary Skill required: 3386.0
97622 - Secure Strength Trader An item trader ready to provide rewards in exchange for deliveries to the Caldari State’s “Secure Strength” campaign.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Item Trader
Click to toggle showing the 14 attributes. descriptionID: 1055179
typeID: 97622
graphicID: 20277
Capacity: 0.0
raceID: 1
isDynamicType: 0
typeNameID: 1055178
basePrice: 0.0
Volume: 0.0
radius: 700.0
published: 0
Mass: 0.0
groupID: 5254
portionSize: 1
97623 - Equilibrium Trader An item trader ready to provide rewards in exchange for deliveries to the Gallente Federation’s “Equilibrium” campaign.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Item Trader
Click to toggle showing the 14 attributes. descriptionID: 1055181
typeID: 97623
graphicID: 3359
Capacity: 0.0
raceID: 8
isDynamicType: 0
typeNameID: 1055180
basePrice: 0.0
Volume: 0.0
radius: 700.0
published: 0
Mass: 0.0
groupID: 5254
portionSize: 1
97624 - Trail of Silence Trader An item trader ready to provide rewards in exchange for deliveries to the Minmatar Republic’s “Trail of Silence” campaign.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Item Trader
Click to toggle showing the 14 attributes. descriptionID: 1055183
typeID: 97624
graphicID: 3360
Capacity: 0.0
raceID: 2
isDynamicType: 0
typeNameID: 1055182
basePrice: 0.0
Volume: 0.0
radius: 700.0
published: 0
Mass: 0.0
groupID: 5254
portionSize: 1
97689 - Engineering Alpha Logging A low-tier engineering cache and logging device.

This may contain the <url=showinfo:97544>Thermoelectric Flux Logs</url> that the Amarr Empire has been so keen to collect for its “Into the Light” campaign.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055522
typeID: 97689
graphicID: 3518
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055521
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 3.0
Primary Skill required: 13278.0
97690 - Engineering Beta Logging A mid-tier engineering cache and logging device.

This may contain the <url=showinfo:97544>Thermoelectric Flux Logs</url> that the Amarr Empire has been so keen to collect for its “Into the Light” campaign.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055524
typeID: 97690
graphicID: 3518
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055523
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 4.0
Primary Skill required: 13278.0
97691 - Engineering Omega Logging A high-tier engineering cache and logging device.

This may contain the <url=showinfo:97544>Thermoelectric Flux Logs</url> that the Amarr Empire has been so keen to collect for its “Into the Light” campaign.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055526
typeID: 97691
graphicID: 3518
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055525
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 5.0
Primary Skill required: 13278.0
97692 - Logistics Alpha Reporter A low-tier logistics cache and reporting device.

This may contain the <url=showinfo:97545>Shield Failover Reports</url> that the Caldari State has been so keen to collect for its “Secure Strength” campaign.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055528
typeID: 97692
graphicID: 3518
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055527
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 3.0
Primary Skill required: 13278.0
97693 - Logistics Beta Reporter A mid-tier logistics cache and reporting device.

This may contain the <url=showinfo:97545>Shield Failover Reports</url> that the Caldari State has been so keen to collect for its “Secure Strength” campaign.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055530
typeID: 97693
graphicID: 3518
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055529
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 4.0
Primary Skill required: 13278.0
97694 - Logistics Omega Reporter A high-tier logistics cache and reporting device.

This may contain the <url=showinfo:97545>Shield Failover Reports</url> that the Caldari State has been so keen to collect for its “Secure Strength” campaign.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055532
typeID: 97694
graphicID: 3518
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055531
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 5.0
Primary Skill required: 13278.0
97695 - Rogue Hoard A low-tier data cache constructed by Rogue Drones who have infested Anoikis.

This may contain the <url=showinfo:97546>Rogue Anoikis Telemetry</url> that the Gallente Federation has been so keen to collect for its “Equilibrium” campaign.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055534
typeID: 97695
graphicID: 27939
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055533
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 3.0
Primary Skill required: 13278.0
97696 - Rogue Trove A mid-tier data cache constructed by Rogue Drones who have infested Anoikis.

This may contain the <url=showinfo:97546>Rogue Anoikis Telemetry</url> that the Gallente Federation has been so keen to collect for its “Equilibrium” campaign.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055536
typeID: 97696
graphicID: 27939
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055535
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 4.0
Primary Skill required: 13278.0
97697 - Rogue Stockpile A high-tier data cache constructed by Rogue Drones who have infested Anoikis.

This may contain the <url=showinfo:97546>Rogue Anoikis Telemetry</url> that the Gallente Federation has been so keen to collect for its “Equilibrium” campaign.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055538
typeID: 97697
graphicID: 27939
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055537
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 5.0
Primary Skill required: 13278.0
97698 - Comms Alpha Signaling A low-tier communications cache and signalling device.

This may contain the <url=showinfo:97547>Stereo-Collapse Signals</url> that the Minmatar Republic has been so keen to collect for its “Trail of Silence” campaign.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055540
typeID: 97698
graphicID: 3518
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055539
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 3.0
Primary Skill required: 13278.0
97699 - Comms Beta Signaling A mid-tier communications cache and signalling device.

This may contain the <url=showinfo:97547>Stereo-Collapse Signals</url> that the Minmatar Republic has been so keen to collect for its “Trail of Silence” campaign.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055542
typeID: 97699
graphicID: 3518
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055541
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 4.0
Primary Skill required: 13278.0
97700 - Comms Omega Signaling A high-tier communications cache and signalling device.

This may contain the <url=showinfo:97547>Stereo-Collapse Signals</url> that the Minmatar Republic has been so keen to collect for its “Trail of Silence” campaign.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055544
typeID: 97700
graphicID: 3518
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055543
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 5.0
Primary Skill required: 13278.0
97701 - Engineering Initiator Hacking this Initiator with the help of a Relic Analyzer will bring the Engineering section of this site online. It is in that section that <url=showinfo:97544>Thermoelectric Flux Logs</url> might be found.

WARNING: This site is severely unstable. Bringing engineering online will cause the Comms and Logistics Initiators to explode, making those sections inaccessible.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055550
typeID: 97701
graphicID: 28011
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055549
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 3.0
Primary Skill required: 13278.0
97702 - Logistics Initiator Hacking this Initiator with the help of a Relic Analyzer will bring the Logistics section of this site online. It is in that section that <url=showinfo:97545>Shield Failover Reports</url> might be found.

WARNING: This site is severely unstable. Hacking this initiator will cause the Comms and Engineering Initiators to explode, making those sections inaccessible.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055552
typeID: 97702
graphicID: 28011
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055551
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 3.0
Primary Skill required: 13278.0
97703 - Comms Initiator Hacking this Initiator with the help of a Relic Analyzer will bring the Comms section of this site online. It is in that section that <url=showinfo:97547>Stereo-Collapse Signals</url> might be found.

WARNING: This site is severely unstable. Hacking this initiator will cause the Engineering and Logistics Initiators to explode, making those sections inaccessible.
Spawn Container
Click to toggle showing the 32 attributes. descriptionID: 1055554
typeID: 97703
graphicID: 28011
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1055553
iconID: 16
basePrice: 0.0
metaGroupID: 1
Volume: 27500.0
isisGroupID: 4
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1000000.0
entityEquipmentMax: 1.0
tierDifficulty: 3.0
Primary Skill required: 13278.0
97747 - Basic Conquest Glamourex Booster Impetus developed the Glamourex neural booster as a means to improve the charm and appeal of its holoreel stars. Generally used at a low dosage on valuable hot properties such as actors and other celebrities, Impetus does make Glamourex available at higher, possibly inadvisable potencies for those who require a rapid boost in their social standing. Working much like the Social skill this booster provides a 20% bonus to agent, corporation and faction standing increases.

Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after February 2nd, 2027
Booster
Click to toggle showing the 24 attributes. descriptionID: 1055949
typeID: 97747
Capacity: 0.0
isDynamicType: 0
typeNameID: 1055948
iconID: 24592
basePrice: 32768.0
metaGroupID: 19
marketGroupID: 2530 (Booster Slot 12)
Volume: 1.0
radius: 1.0
published: 1
Mass: 1.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Expiry Date: 20851.4576389
Social Mutator: 20.0
Booster Duration: 86400000.0
requiredSkill1Level: 1.0
Primary Skill required: 3355.0
Follows Jump Clones: 1.0
Social Bonus: 20.0
Booster Slot: 12.0
97748 - Potent Conquest Glamourex Booster Impetus developed the Glamourex neural booster as a means to improve the charm and appeal of its holoreel stars. Generally used at a low dosage on valuable hot properties such as actors and other celebrities, Impetus does make Glamourex available at higher, possibly inadvisable potencies for those who require a rapid boost in their social standing. Working much like the Social skill this booster provides a 50% bonus to agent, corporation and faction standing increases.

Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after February 2nd, 2027
Booster
Click to toggle showing the 24 attributes. descriptionID: 1055951
typeID: 97748
Capacity: 0.0
isDynamicType: 0
typeNameID: 1055950
iconID: 24592
basePrice: 32768.0
metaGroupID: 19
marketGroupID: 2530 (Booster Slot 12)
Volume: 1.0
radius: 1.0
published: 1
Mass: 1.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Expiry Date: 20851.4576389
Social Mutator: 50.0
Booster Duration: 86400000.0
requiredSkill1Level: 1.0
Primary Skill required: 3355.0
Follows Jump Clones: 1.0
Social Bonus: 50.0
Booster Slot: 12.0
97749 - Extended Conquest Glamourex Booster Impetus developed the Glamourex neural booster as a means to improve the charm and appeal of its holoreel stars. Generally used at a low dosage on valuable hot properties such as actors and other celebrities, Impetus does make Glamourex available at higher, possibly inadvisable potencies for those who require a rapid boost in their social standing. Working much like the Social skill this booster provides a 25% bonus to agent, corporation and faction standing increases.

Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after February 2nd, 2027
Booster
Click to toggle showing the 24 attributes. descriptionID: 1055953
typeID: 97749
Capacity: 0.0
isDynamicType: 0
typeNameID: 1055952
iconID: 24592
basePrice: 32768.0
metaGroupID: 19
marketGroupID: 2530 (Booster Slot 12)
Volume: 1.0
radius: 1.0
published: 1
Mass: 1.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Expiry Date: 20851.4576389
Social Mutator: 25.0
Booster Duration: 259200000.0
requiredSkill1Level: 1.0
Primary Skill required: 3355.0
Follows Jump Clones: 1.0
Social Bonus: 25.0
Booster Slot: 12.0
97753 - PTC - Amarr Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97753
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056006
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97754 - PTC - Caldari Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97754
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056007
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97755 - PTC - Gallente Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97755
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056008
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97756 - PTC - Minmatar Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97756
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056009
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97757 - PTC - Amarr Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97757
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056010
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97758 - PTC - Caldari Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97758
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056011
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97759 - PTC - Gallente Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97759
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056012
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97760 - PTC - Minmatar Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97760
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056013
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97761 - PTC - Amarr Enforcer System Wide Effect - Capacitor Capacity - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97761
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056014
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97762 - PTC - Caldari Enforcer System Wide Effect - Shield Booster Amount - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97762
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056015
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97763 - PTC - Gallente Enforcer System Wide Effect - Armor Repairer Amount - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97763
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056016
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97764 - PTC - Minmatar Enforcer System Wide Effect - Signature Radius Reduction No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97764
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056017
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97765 - PTC - Amarr Soldier System Wide Effect - Energy Vampire and Energy Neutralizer Strength - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97765
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056018
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97766 - PTC - Caldari Soldier System Wide Effect - Remote Shield Booster Amount - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97766
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056019
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97767 - PTC - Gallente Soldier System Wide Effect - Remote Armor Repairer - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97767
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056020
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97768 - PTC - Minmatar Soldier System Wide Effect - Target Painter Strength - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97768
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056021
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: 0
Mass: 1.0
groupID: 227
portionSize: 250
97769 - Tormentor Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056040
typeID: 97769
Capacity: 0.0
raceID: 4
typeNameID: 1056041
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Tormentor Penumbral Shadows
skin_skinMaterialID: 2870
skin_isSingleUse: False
skin_skinDescription: 1056039
skin_visibleSerenity: False
skin_skinID: 13000
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [591]
skin_licenseTypeID: 97769
Extra Skin Attributes:
Applies to: Tormentor
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97770 - Maller Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056043
typeID: 97770
Capacity: 0.0
raceID: 4
typeNameID: 1056044
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Maller Penumbral Shadows
skin_skinMaterialID: 2870
skin_isSingleUse: False
skin_skinDescription: 1056042
skin_visibleSerenity: False
skin_skinID: 13001
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [624]
skin_licenseTypeID: 97770
Extra Skin Attributes:
Applies to: Maller
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97771 - Oracle Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056046
typeID: 97771
Capacity: 0.0
raceID: 4
typeNameID: 1056047
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Oracle Penumbral Shadows
skin_skinMaterialID: 2870
skin_isSingleUse: False
skin_skinDescription: 1056045
skin_visibleSerenity: False
skin_skinID: 13002
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4302]
skin_licenseTypeID: 97771
Extra Skin Attributes:
Applies to: Oracle
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97772 - Oracle Navy Issue Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056049
typeID: 97772
Capacity: 0.0
raceID: 4
typeNameID: 1056050
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Oracle Navy Issue Penumbral Shadows
skin_skinMaterialID: 2870
skin_isSingleUse: False
skin_skinDescription: 1056048
skin_visibleSerenity: False
skin_skinID: 13003
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [95629]
skin_licenseTypeID: 97772
Extra Skin Attributes:
Applies to: Oracle Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97773 - Abaddon Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056052
typeID: 97773
Capacity: 0.0
raceID: 4
typeNameID: 1056053
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Abaddon Penumbral Shadows
skin_skinMaterialID: 2870
skin_isSingleUse: False
skin_skinDescription: 1056051
skin_visibleSerenity: False
skin_skinID: 13004
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24692]
skin_licenseTypeID: 97773
Extra Skin Attributes:
Applies to: Abaddon
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97774 - Kestrel Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056055
typeID: 97774
Capacity: 0.0
raceID: 1
typeNameID: 1056056
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Kestrel Penumbral Shadows
skin_skinMaterialID: 2871
skin_isSingleUse: False
skin_skinDescription: 1056054
skin_visibleSerenity: False
skin_skinID: 13005
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [602]
skin_licenseTypeID: 97774
Extra Skin Attributes:
Applies to: Kestrel
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97775 - Moa Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056058
typeID: 97775
Capacity: 0.0
raceID: 1
typeNameID: 1056059
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Moa Penumbral Shadows
skin_skinMaterialID: 2871
skin_isSingleUse: False
skin_skinDescription: 1056057
skin_visibleSerenity: False
skin_skinID: 13006
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [623]
skin_licenseTypeID: 97775
Extra Skin Attributes:
Applies to: Moa
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97776 - Naga Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056061
typeID: 97776
Capacity: 0.0
raceID: 1
typeNameID: 1056062
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Naga Penumbral Shadows
skin_skinMaterialID: 2871
skin_isSingleUse: False
skin_skinDescription: 1056060
skin_visibleSerenity: False
skin_skinID: 13007
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4306]
skin_licenseTypeID: 97776
Extra Skin Attributes:
Applies to: Naga
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97777 - Naga Navy Issue Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056064
typeID: 97777
Capacity: 0.0
raceID: 1
typeNameID: 1056065
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Naga Navy Issue Penumbral Shadows
skin_skinMaterialID: 2871
skin_isSingleUse: False
skin_skinDescription: 1056063
skin_visibleSerenity: False
skin_skinID: 13008
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [95630]
skin_licenseTypeID: 97777
Extra Skin Attributes:
Applies to: Naga Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97778 - Rokh Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056067
typeID: 97778
Capacity: 0.0
raceID: 1
typeNameID: 1056068
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Rokh Penumbral Shadows
skin_skinMaterialID: 2871
skin_isSingleUse: False
skin_skinDescription: 1056066
skin_visibleSerenity: False
skin_skinID: 13009
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24688]
skin_licenseTypeID: 97778
Extra Skin Attributes:
Applies to: Rokh
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97779 - Rifter Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056070
typeID: 97779
Capacity: 0.0
raceID: 2
typeNameID: 1056071
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Rifter Penumbral Shadows
skin_skinMaterialID: 2874
skin_isSingleUse: False
skin_skinDescription: 1056069
skin_visibleSerenity: False
skin_skinID: 13010
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [587]
skin_licenseTypeID: 97779
Extra Skin Attributes:
Applies to: Rifter
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97780 - Rupture Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056073
typeID: 97780
Capacity: 0.0
raceID: 2
typeNameID: 1056074
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Rupture Penumbral Shadows
skin_skinMaterialID: 2874
skin_isSingleUse: False
skin_skinDescription: 1056072
skin_visibleSerenity: False
skin_skinID: 13011
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [629]
skin_licenseTypeID: 97780
Extra Skin Attributes:
Applies to: Rupture
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97781 - Tornado Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056076
typeID: 97781
Capacity: 0.0
raceID: 2
typeNameID: 1056077
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Tornado Penumbral Shadows
skin_skinMaterialID: 2874
skin_isSingleUse: False
skin_skinDescription: 1056075
skin_visibleSerenity: False
skin_skinID: 13012
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4310]
skin_licenseTypeID: 97781
Extra Skin Attributes:
Applies to: Tornado
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97782 - Tornado Fleet Issue Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056079
typeID: 97782
Capacity: 0.0
raceID: 2
typeNameID: 1056080
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Tornado Fleet Issue Penumbral Shadows
skin_skinMaterialID: 2874
skin_isSingleUse: False
skin_skinDescription: 1056078
skin_visibleSerenity: False
skin_skinID: 13013
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [95632]
skin_licenseTypeID: 97782
Extra Skin Attributes:
Applies to: Tornado Fleet Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97783 - Maelstrom Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056082
typeID: 97783
Capacity: 0.0
raceID: 2
typeNameID: 1056083
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Maelstrom Penumbral Shadows
skin_skinMaterialID: 2874
skin_isSingleUse: False
skin_skinDescription: 1056081
skin_visibleSerenity: False
skin_skinID: 13014
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24694]
skin_licenseTypeID: 97783
Extra Skin Attributes:
Applies to: Maelstrom
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97784 - Tristan Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056085
typeID: 97784
Capacity: 0.0
raceID: 8
typeNameID: 1056086
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Tristan Penumbral Shadows
skin_skinMaterialID: 2872
skin_isSingleUse: False
skin_skinDescription: 1056084
skin_visibleSerenity: False
skin_skinID: 13015
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [593]
skin_licenseTypeID: 97784
Extra Skin Attributes:
Applies to: Tristan
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97785 - Thorax Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056088
typeID: 97785
Capacity: 0.0
raceID: 8
typeNameID: 1056089
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Thorax Penumbral Shadows
skin_skinMaterialID: 2872
skin_isSingleUse: False
skin_skinDescription: 1056087
skin_visibleSerenity: False
skin_skinID: 13016
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [627]
skin_licenseTypeID: 97785
Extra Skin Attributes:
Applies to: Thorax
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97786 - Hyperion Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056091
typeID: 97786
Capacity: 0.0
raceID: 8
typeNameID: 1056092
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Hyperion Penumbral Shadows
skin_skinMaterialID: 2872
skin_isSingleUse: False
skin_skinDescription: 1056090
skin_visibleSerenity: False
skin_skinID: 13017
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24690]
skin_licenseTypeID: 97786
Extra Skin Attributes:
Applies to: Hyperion
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97787 - Talos Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056096
typeID: 97787
Capacity: 0.0
raceID: 8
typeNameID: 1056097
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Talos Penumbral Shadows
skin_skinMaterialID: 3252
skin_isSingleUse: False
skin_skinDescription: 1056095
skin_visibleSerenity: False
skin_skinID: 13018
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4308]
skin_licenseTypeID: 97787
Extra Skin Attributes:
Applies to: Talos
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97788 - Talos Navy Issue Penumbral Shadows SKIN This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1056099
typeID: 97788
Capacity: 0.0
raceID: 8
typeNameID: 1056100
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Talos Navy Issue Penumbral Shadows
skin_skinMaterialID: 3253
skin_isSingleUse: False
skin_skinDescription: 1056098
skin_visibleSerenity: False
skin_skinID: 13019
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [95631]
skin_licenseTypeID: 97788
Extra Skin Attributes:
Applies to: Talos Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97808 - Amarr Conquest SKINR Crate Contains randomly selected Amarr Themed SKINR Components and Patterns. Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1056201
typeID: 97808
Capacity: 0.0
typeNameID: 1056200
iconID: 26051
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 1194
portionSize: 1
97809 - Caldari Conquest SKINR Crate Contains randomly selected Caldari Themed SKINR Components and Patterns. Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1056203
typeID: 97809
Capacity: 0.0
typeNameID: 1056202
iconID: 26051
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 1194
portionSize: 1
97810 - Gallente Conquest SKINR Crate Contains randomly selected Gallente Themed SKINR Components and Patterns. Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1056206
typeID: 97810
Capacity: 0.0
typeNameID: 1056205
iconID: 26051
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 1194
portionSize: 1
97811 - Minmatar Conquest SKINR Crate Contains randomly selected Minmatar Themed SKINR Components and Patterns. Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1056208
typeID: 97811
Capacity: 0.0
typeNameID: 1056207
iconID: 26051
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 1194
portionSize: 1
97812 - Conquest Glamourex Booster Crate Contains a randomly selected Conquest Glamourex Booster. Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1056232
typeID: 97812
Capacity: 0.0
typeNameID: 1056231
iconID: 21742
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 1194
portionSize: 1
97813 - Imperial Wreck The wreckage of a ship that was part of an Imperial research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97552>Hyperspherical Housing</url> that the research team was testing may still be hidden somewhere inside.
Spawn Container
Click to toggle showing the 34 attributes. descriptionID: 1056257
typeID: 97813
graphicID: 21102
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056256
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: 20.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97814 - Imperial Priest Wreck The wreckage of a ship piloted by a priest who was overseeing this Imperial research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97552>Hyperspherical Housing</url> that the research team was testing may still be hidden somewhere inside.
Spawn Container
Click to toggle showing the 34 attributes. descriptionID: 1056259
typeID: 97814
graphicID: 33286
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056258
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: -10.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97815 - State Wreck The wreckage of a ship that was part of a State research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97553>Hyper-Field Projectors</url> that the research team was testing may still be hidden somewhere inside.
Spawn Container
Click to toggle showing the 34 attributes. descriptionID: 1056261
typeID: 97815
graphicID: 21103
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056260
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: 20.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97816 - State Executive Wreck The wreckage of a ship that was responsible for managing this State research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97553>Hyper-Field Projectors</url> that the research team was testing may still be hidden somewhere inside.
Spawn Container
Click to toggle showing the 34 attributes. descriptionID: 1056263
typeID: 97816
graphicID: 33287
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056262
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: -10.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97817 - Federation Wreck The wreckage of a ship that was part of a Federation research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97554>Pulse-Mimic Circuitry</url> that the research team was testing may still be hidden somewhere inside.
Spawn Container
Click to toggle showing the 34 attributes. descriptionID: 1056265
typeID: 97817
graphicID: 21104
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056264
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: 20.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97818 - Federation Administrator Wreck The wreckage of a ship that was responsible for overseeing this Federation research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97554>Pulse-Mimic Circuitry</url> that the research team was testing may still be hidden somewhere inside.
Spawn Container
Click to toggle showing the 34 attributes. descriptionID: 1056267
typeID: 97818
graphicID: 33288
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056266
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: -10.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97819 - Republic Wreck The wreckage of a ship that was part of a Republic research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97555>Hyper-Step Connector</url> that the research team was testing may still be hidden somewhere inside.
Spawn Container
Click to toggle showing the 34 attributes. descriptionID: 1056269
typeID: 97819
graphicID: 21105
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056268
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: 20.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97820 - Republic Chief Wreck The wreckage of the chief scientist responsible for overseeing a Republic research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97555>Hyper-Step Connector</url> that the research team was testing may still be hidden somewhere inside.
Spawn Container
Click to toggle showing the 34 attributes. descriptionID: 1056271
typeID: 97820
graphicID: 33322
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056270
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: -10.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97829 - Guarded Imperial Wreck WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was part of an Imperial research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97552>Hyperspherical Housing</url> that the research team was testing may still be hidden somewhere inside.
Large Collidable Object
Click to toggle showing the 34 attributes. descriptionID: 1056301
typeID: 97829
graphicID: 21102
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056300
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 226
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: 10.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97830 - Guarded Imperial Priest Wreck WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship piloted by a priest who was overseeing this Imperial research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97552>Hyperspherical Housing</url> that the research team was testing may still be hidden somewhere inside.
Large Collidable Object
Click to toggle showing the 34 attributes. descriptionID: 1056303
typeID: 97830
graphicID: 33286
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056302
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 226
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: 10.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97831 - Guarded State Wreck WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was part of a State research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97553>Hyper-Field Projectors</url> that the research team was testing may still be hidden somewhere inside.
Large Collidable Object
Click to toggle showing the 34 attributes. descriptionID: 1056305
typeID: 97831
graphicID: 21103
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056304
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 226
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: 10.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97832 - Guarded State Executive Wreck WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was responsible for managing this State research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97553>Hyper-Field Projectors</url> that the research team was testing may still be hidden somewhere inside.
Large Collidable Object
Click to toggle showing the 34 attributes. descriptionID: 1056307
typeID: 97832
graphicID: 33287
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056306
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 226
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: 10.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97833 - Guarded Federation Wreck WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was part of a Federation research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97554>Pulse-Mimic Circuitry</url> that the research team was testing may still be hidden somewhere inside.
Large Collidable Object
Click to toggle showing the 34 attributes. descriptionID: 1056309
typeID: 97833
graphicID: 21104
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056308
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 226
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: 10.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97834 - Guarded Federation Administrator Wreck WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was responsible for overseeing this Federation research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97554>Pulse-Mimic Circuitry</url> that the research team was testing may still be hidden somewhere inside.
Large Collidable Object
Click to toggle showing the 34 attributes. descriptionID: 1056311
typeID: 97834
graphicID: 33288
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056310
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 226
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: 10.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97835 - Guarded Republic Wreck WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was part of a Republic research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97555>Hyper-Step Connector</url> that the research team was testing may still be hidden somewhere inside.
Large Collidable Object
Click to toggle showing the 34 attributes. descriptionID: 1056313
typeID: 97835
graphicID: 21105
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056312
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 226
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: 10.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97836 - Guarded Republic Chief Wreck WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of the chief scientist responsible for overseeing a Republic research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97555>Hyper-Step Connector</url> that the research team was testing may still be hidden somewhere inside.
Large Collidable Object
Click to toggle showing the 34 attributes. descriptionID: 1056315
typeID: 97836
graphicID: 33322
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1056314
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: 0
Mass: 10000.0
groupID: 226
portionSize: 1
Turret Tracking: 0.0
entityFlyRange: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 1200000000.0
Bounty: 0.0
entityEquipmentMin: 2.0
entityEquipmentMax: 5.0
entityAttackRange: 0.0
structureUniformity: 1.0
entityChaseMaxDistance: 0.0
Signature Radius: 500.0
entityFactionLoss: 0.0
Disallows Assistance: 1.0
requiredSkill1Level: 1.0
Optimal Range: 0.0
Structure Hitpoints: 1000000.0
Access Difficulty: 10.0
Capacitor Recharge time: 0.0
spawnWithoutGuardsToo: 1.0
Accuracy falloff: 0.0
Primary Skill required: 25863.0
97841 - Expedition Distress Signal A distress signal from a research team that was running tests on spacetime disturbances. Hostiles appear to be active on site. Even if the researchers have not survived, there may be valuable prototypes worth recovering for the ongoing campaigns.

This site can be entered by Tech 1, Faction, or Tech 2 frigates and Tech 1 or Faction destroyers.
Beacon
Click to toggle showing the 16 attributes. descriptionID: 1056327
typeID: 97841
graphicID: 1211
Capacity: 0.0
raceID: 4
isDynamicType: 0
typeNameID: 1056326
basePrice: 0.0
Volume: 0.0
isisGroupID: 4
radius: 1.0
published: 0
Mass: 0.0
groupID: 310
portionSize: 1
Untargetable: 1.0
97843 - Damning Punisher A Punisher-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Homefront Operations Enemy Frigate
Click to toggle showing the 88 attributes. descriptionID: 1056366
typeID: 97843
graphicID: 26071
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056365
basePrice: 0.0
Volume: 26500.0
soundID: 20076
wreckTypeID: 27052
radius: 32.0
published: 0
Mass: 1430000.0
groupID: 4569
portionSize: 1
Damage Modifier: 3.0
Shield Capacity: 175.0
Structure Hitpoints: 150.0
Armor EM Damage Resistance: 0.3
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.75
Maximum Velocity Bonus: -30.0
entityChaseMaxDistance: 9000.0
Accuracy falloff: 10000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 700.0
Maximum Velocity: 1800.0
Signature Radius: 90.0
Capacitor Capacity: 1500.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 600.0
Optimal Range: 4000.0
Armor Hitpoints: 275.0
Inertia Modifier: 0.3
behaviorWarpScrambleDuration: 5000.0
Kinetic damage: 0.0
Maximum Locked Targets: 10.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 1.0
entityChaseMaxDurationChance: 1.0
Maximum Targeting Range: 160000.0
behaviorArmorRepairerDischarge: 5.0
behaviorArmorRepairerAmount: 5.0
behaviorWarpScrambleDischarge: 1.0
behaviorWarpScrambleStrength: 2.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 20.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 7000.0
behaviorEnergyNeutralizerRange: 6000.0
behaviorEnergyNeutralizerFalloff: 6000.0
behaviorEnergyNeutralizerDischarge: 2.0
Thermal damage: 3.0
Shield recharge time: 625000.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 4000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 2000.0
Neutralization Amount: 6.0
Warp Speed Multiplier: 10.0
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 5.0
Explosive damage: 0.0
gfxTurretID: 3001.0
gfxBoosterID: 246.0
Capacitor Recharge time: 150000.0
Structure Kinetic Damage Resistance: 1.0
Orbit Velocity: 360.0
entityChaseMaxDuration: 1000.0
behaviorWarpScrambleRange: 10000.0
behaviorWebifierRange: 12000.0
97844 - Obstructor Merlin A Merlin-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Homefront Operations Enemy Frigate
Click to toggle showing the 88 attributes. descriptionID: 1056368
typeID: 97844
graphicID: 26097
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056367
basePrice: 0.0
Volume: 26500.0
soundID: 20076
wreckTypeID: 27049
radius: 32.0
published: 0
Mass: 1430000.0
groupID: 4569
portionSize: 1
Damage Modifier: 3.0
Shield Capacity: 175.0
Structure Hitpoints: 150.0
Armor EM Damage Resistance: 0.3
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.75
Maximum Velocity Bonus: -30.0
entityChaseMaxDistance: 9000.0
Accuracy falloff: 10000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 700.0
Maximum Velocity: 1800.0
Signature Radius: 90.0
Capacitor Capacity: 1500.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 600.0
Optimal Range: 4000.0
Armor Hitpoints: 275.0
Inertia Modifier: 0.3
behaviorWarpScrambleDuration: 5000.0
Kinetic damage: 5.0
Maximum Locked Targets: 10.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 1.0
entityChaseMaxDurationChance: 1.0
Maximum Targeting Range: 160000.0
behaviorArmorRepairerDischarge: 5.0
behaviorArmorRepairerAmount: 5.0
behaviorWarpScrambleDischarge: 1.0
behaviorWarpScrambleStrength: 2.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 20.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 7000.0
behaviorEnergyNeutralizerRange: 6000.0
behaviorEnergyNeutralizerFalloff: 6000.0
behaviorEnergyNeutralizerDischarge: 2.0
Thermal damage: 3.0
Shield recharge time: 625000.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 4000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 2000.0
Neutralization Amount: 6.0
Warp Speed Multiplier: 10.0
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 0.0
gfxTurretID: 10680.0
gfxBoosterID: 246.0
Capacitor Recharge time: 150000.0
Structure Kinetic Damage Resistance: 1.0
Orbit Velocity: 360.0
entityChaseMaxDuration: 1000.0
behaviorWarpScrambleRange: 10000.0
behaviorWebifierRange: 12000.0
97845 - Crippling Incursus An Incursus-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Homefront Operations Enemy Frigate
Click to toggle showing the 88 attributes. descriptionID: 1056370
typeID: 97845
graphicID: 26086
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056369
basePrice: 0.0
Volume: 26500.0
soundID: 20076
wreckTypeID: 27055
radius: 32.0
published: 0
Mass: 1430000.0
groupID: 4569
portionSize: 1
Damage Modifier: 3.0
Shield Capacity: 175.0
Structure Hitpoints: 150.0
Armor EM Damage Resistance: 0.3
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.75
Maximum Velocity Bonus: -30.0
entityChaseMaxDistance: 9000.0
Accuracy falloff: 10000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 700.0
Maximum Velocity: 1800.0
Signature Radius: 90.0
Capacitor Capacity: 1500.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 600.0
Optimal Range: 4000.0
Armor Hitpoints: 275.0
Inertia Modifier: 0.3
behaviorWarpScrambleDuration: 5000.0
Kinetic damage: 3.0
Maximum Locked Targets: 10.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 1.0
entityChaseMaxDurationChance: 1.0
Maximum Targeting Range: 160000.0
behaviorArmorRepairerDischarge: 5.0
behaviorArmorRepairerAmount: 5.0
behaviorWarpScrambleDischarge: 1.0
behaviorWarpScrambleStrength: 2.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 20.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 7000.0
behaviorEnergyNeutralizerRange: 6000.0
behaviorEnergyNeutralizerFalloff: 6000.0
behaviorEnergyNeutralizerDischarge: 2.0
Thermal damage: 5.0
Shield recharge time: 625000.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 4000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 2000.0
Neutralization Amount: 6.0
Warp Speed Multiplier: 10.0
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 0.0
gfxTurretID: 3170.0
gfxBoosterID: 246.0
Capacitor Recharge time: 150000.0
Structure Kinetic Damage Resistance: 1.0
Orbit Velocity: 360.0
entityChaseMaxDuration: 1000.0
behaviorWarpScrambleRange: 10000.0
behaviorWebifierRange: 12000.0
97846 - Hellir Rifter A Rifter-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Homefront Operations Enemy Frigate
Click to toggle showing the 88 attributes. descriptionID: 1056372
typeID: 97846
graphicID: 26120
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056371
basePrice: 0.0
Volume: 26500.0
soundID: 20076
wreckTypeID: 27043
radius: 32.0
published: 0
Mass: 1430000.0
groupID: 4569
portionSize: 1
Damage Modifier: 3.0
Shield Capacity: 175.0
Structure Hitpoints: 150.0
Armor EM Damage Resistance: 0.3
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.65
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.75
Maximum Velocity Bonus: -30.0
entityChaseMaxDistance: 9000.0
Accuracy falloff: 10000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 700.0
Maximum Velocity: 1800.0
Signature Radius: 90.0
Capacitor Capacity: 1500.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 600.0
Optimal Range: 4000.0
Armor Hitpoints: 275.0
Inertia Modifier: 0.3
behaviorWarpScrambleDuration: 5000.0
Kinetic damage: 2.0
Maximum Locked Targets: 10.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 1.0
entityChaseMaxDurationChance: 1.0
Maximum Targeting Range: 160000.0
behaviorArmorRepairerDischarge: 5.0
behaviorArmorRepairerAmount: 5.0
behaviorWarpScrambleDischarge: 1.0
behaviorWarpScrambleStrength: 2.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 20.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 7000.0
behaviorEnergyNeutralizerRange: 6000.0
behaviorEnergyNeutralizerFalloff: 6000.0
behaviorEnergyNeutralizerDischarge: 2.0
Thermal damage: 3.0
Shield recharge time: 625000.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 4000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 2000.0
Neutralization Amount: 6.0
Warp Speed Multiplier: 10.0
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 3.0
gfxTurretID: 2881.0
gfxBoosterID: 246.0
Capacitor Recharge time: 150000.0
Structure Kinetic Damage Resistance: 1.0
Orbit Velocity: 360.0
entityChaseMaxDuration: 1000.0
behaviorWarpScrambleRange: 10000.0
behaviorWebifierRange: 12000.0
97847 - Damning Malediction A Malediction-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056376
typeID: 97847
graphicID: 35816
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056375
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27052
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 212.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97848 - Damning Malediction A Malediction-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056378
typeID: 97848
graphicID: 35816
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056377
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27052
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 211.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97849 - Damning Malediction A Malediction-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056380
typeID: 97849
graphicID: 35816
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056379
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27052
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 210.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97850 - Damning Malediction A Malediction-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056382
typeID: 97850
graphicID: 35816
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056381
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27052
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 213.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97851 - Obstructor Crow A Crow-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056384
typeID: 97851
graphicID: 35819
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056383
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27049
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 212.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97852 - Obstructor Crow A Crow-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056386
typeID: 97852
graphicID: 35819
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056385
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27049
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 211.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97853 - Obstructor Crow A Crow-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056388
typeID: 97853
graphicID: 35819
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056387
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27049
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 210.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97854 - Obstructor Crow A Crow-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056390
typeID: 97854
graphicID: 35819
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056389
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27049
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 213.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97855 - Crippling Ares An Ares-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056392
typeID: 97855
graphicID: 35814
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056391
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27055
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 212.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97856 - Crippling Ares An Ares-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056394
typeID: 97856
graphicID: 35814
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056393
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27055
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 211.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97857 - Crippling Ares An Ares-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056396
typeID: 97857
graphicID: 35814
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056395
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27055
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 210.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97858 - Crippling Ares An Ares-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056398
typeID: 97858
graphicID: 35814
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056397
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27055
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 213.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97859 - Hellir Stiletto A Stiletto-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056400
typeID: 97859
graphicID: 35821
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056399
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27043
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 212.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97860 - Hellir Stiletto A Stiletto-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056402
typeID: 97860
graphicID: 35821
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056401
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27043
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 211.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97861 - Hellir Stiletto A Stiletto-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056404
typeID: 97861
graphicID: 35821
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056403
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27043
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 210.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97862 - Hellir Stiletto A Stiletto-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Homefront Operations Enemy Frigate
Click to toggle showing the 74 attributes. descriptionID: 1056406
typeID: 97862
graphicID: 35821
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056405
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27043
radius: 33.0
published: 0
Mass: 1065000.0
groupID: 4569
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 2.0
Shield Capacity: 350.0
Armor Hitpoints: 150.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.7
Armor Thermal Damage Resistance: 0.45
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.65
entityChaseMaxDistance: 14000.0
behaviorShieldBoosterAmount: 6.0
behaviorShieldBoosterDischarge: 5.0
behaviorShieldBoosterDuration: 2000.0
Signature Radius: 90.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 675.0
Structure Hitpoints: 200.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 1200.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 12.0
Missile Damage Bonus: 1.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Maximum Velocity: 2300.0
Bounty: 10000.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 246.0
Rate of fire: 5000.0
entityMissileTypeID: 213.0
Orbit Velocity: 460.0
entityChaseMaxDuration: 1000.0
97863 - Righteous Coercer A Coercer-class destroyer sent by the Disciples of Purity. It has been charged with destruction and fitted to smite down those loyal to the Empress.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Homefront Operations Enemy Destroyer
Click to toggle showing the 83 attributes. descriptionID: 1056408
typeID: 97863
graphicID: 26077
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056407
basePrice: 0.0
Volume: 26500.0
soundID: 20063
wreckTypeID: 27052
radius: 42.0
published: 0
Mass: 1450000.0
groupID: 4570
portionSize: 1
Damage Modifier: 10.0
Shield Capacity: 600.0
Structure Hitpoints: 700.0
Armor EM Damage Resistance: 0.41
Armor Explosive Damage Resistance: 0.32
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.27
Shield EM Damage Resistance: 0.51
Shield Explosive Damage Resistance: 0.22
Shield Kinetic Damage Resistance: 0.48
Shield Thermal Damage Resistance: 0.42
entityChaseMaxDistance: 13000.0
Accuracy falloff: 4000.0
Turret Tracking: 1000.0
Maximum Velocity: 2500.0
Signature Radius: 120.0
Capacitor Capacity: 1500.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 700.0
Optimal Range: 15000.0
Armor Hitpoints: 1100.0
behaviorWarpScrambleDuration: 5000.0
Kinetic damage: 0.0
Maximum Locked Targets: 4.0
behaviorArmorRepairerAmount: 17.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.5
entityChaseMaxDurationChance: 1.0
Maximum Targeting Range: 80000.0
behaviorArmorRepairerDischarge: 2.0
Capacitor Recharge time: 200000.0
behaviorWarpScrambleDischarge: 1.0
behaviorWarpScrambleStrength: 2.0
structureUniformity: 1.0
RADAR Sensor Strength: 14.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 8000.0
behaviorEnergyNeutralizerRange: 7000.0
behaviorEnergyNeutralizerFalloff: 2000.0
behaviorEnergyNeutralizerDischarge: 4.0
Thermal damage: 4.0
Shield recharge time: 625000.0
Bounty: 100000.0
npcBehaviorMaximumCombatOrbitRange: 7000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 3000.0
Neutralization Amount: 16.0
Warp Speed Multiplier: 10.0
Security Status Kill Amount: 0.02
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 6.0
Explosive damage: 0.0
gfxTurretID: 3041.0
gfxBoosterID: 397.0
Structure Kinetic Damage Resistance: 1.0
Orbit Velocity: 280.0
entityChaseMaxDuration: 3000.0
behaviorWarpScrambleRange: 12000.0
97864 - Defiant Cormorant A Cormorant-class destroyer, piloted by members of the UCF. It has signed up to annihilate State sympathizers with extreme prejudice.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Homefront Operations Enemy Destroyer
Click to toggle showing the 83 attributes. descriptionID: 1056410
typeID: 97864
graphicID: 26102
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056409
basePrice: 0.0
Volume: 26500.0
soundID: 20063
wreckTypeID: 27049
radius: 42.0
published: 0
Mass: 1450000.0
groupID: 4570
portionSize: 1
Damage Modifier: 10.0
Shield Capacity: 600.0
Structure Hitpoints: 700.0
Armor EM Damage Resistance: 0.41
Armor Explosive Damage Resistance: 0.32
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.27
Shield EM Damage Resistance: 0.51
Shield Explosive Damage Resistance: 0.22
Shield Kinetic Damage Resistance: 0.48
Shield Thermal Damage Resistance: 0.42
entityChaseMaxDistance: 13000.0
Accuracy falloff: 4000.0
Turret Tracking: 1000.0
Maximum Velocity: 2500.0
Signature Radius: 120.0
Capacitor Capacity: 1500.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 700.0
Optimal Range: 15000.0
Armor Hitpoints: 1100.0
behaviorWarpScrambleDuration: 5000.0
Kinetic damage: 6.0
Maximum Locked Targets: 4.0
behaviorArmorRepairerAmount: 17.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.5
entityChaseMaxDurationChance: 1.0
Maximum Targeting Range: 80000.0
behaviorArmorRepairerDischarge: 2.0
Capacitor Recharge time: 200000.0
behaviorWarpScrambleDischarge: 1.0
behaviorWarpScrambleStrength: 2.0
structureUniformity: 1.0
RADAR Sensor Strength: 14.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 8000.0
behaviorEnergyNeutralizerRange: 7000.0
behaviorEnergyNeutralizerFalloff: 2000.0
behaviorEnergyNeutralizerDischarge: 4.0
Thermal damage: 4.0
Shield recharge time: 625000.0
Bounty: 100000.0
npcBehaviorMaximumCombatOrbitRange: 7000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 3000.0
Neutralization Amount: 16.0
Warp Speed Multiplier: 10.0
Security Status Kill Amount: 0.02
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 0.0
gfxTurretID: 3074.0
gfxBoosterID: 397.0
Structure Kinetic Damage Resistance: 1.0
Orbit Velocity: 280.0
entityChaseMaxDuration: 3000.0
behaviorWarpScrambleRange: 12000.0
97865 - Supreme Catalyst A Catalyst-class destroyer under the command of the Gallentia Primacy. It is tasked with eradicating any who stand against ultranationalism.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Homefront Operations Enemy Destroyer
Click to toggle showing the 83 attributes. descriptionID: 1056412
typeID: 97865
graphicID: 26091
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056411
basePrice: 0.0
Volume: 26500.0
soundID: 20063
wreckTypeID: 27055
radius: 42.0
published: 0
Mass: 1450000.0
groupID: 4570
portionSize: 1
Damage Modifier: 10.0
Shield Capacity: 600.0
Structure Hitpoints: 700.0
Armor EM Damage Resistance: 0.41
Armor Explosive Damage Resistance: 0.32
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.27
Shield EM Damage Resistance: 0.51
Shield Explosive Damage Resistance: 0.22
Shield Kinetic Damage Resistance: 0.48
Shield Thermal Damage Resistance: 0.42
entityChaseMaxDistance: 13000.0
Accuracy falloff: 4000.0
Turret Tracking: 1000.0
Maximum Velocity: 2500.0
Signature Radius: 120.0
Capacitor Capacity: 1500.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 700.0
Optimal Range: 15000.0
Armor Hitpoints: 1100.0
behaviorWarpScrambleDuration: 5000.0
Kinetic damage: 4.0
Maximum Locked Targets: 4.0
behaviorArmorRepairerAmount: 17.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.5
entityChaseMaxDurationChance: 1.0
Maximum Targeting Range: 80000.0
behaviorArmorRepairerDischarge: 2.0
Capacitor Recharge time: 200000.0
behaviorWarpScrambleDischarge: 1.0
behaviorWarpScrambleStrength: 2.0
structureUniformity: 1.0
RADAR Sensor Strength: 14.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 8000.0
behaviorEnergyNeutralizerRange: 7000.0
behaviorEnergyNeutralizerFalloff: 2000.0
behaviorEnergyNeutralizerDischarge: 4.0
Thermal damage: 6.0
Shield recharge time: 625000.0
Bounty: 100000.0
npcBehaviorMaximumCombatOrbitRange: 7000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 3000.0
Neutralization Amount: 16.0
Warp Speed Multiplier: 10.0
Security Status Kill Amount: 0.02
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 0.0
gfxTurretID: 3178.0
gfxBoosterID: 397.0
Structure Kinetic Damage Resistance: 1.0
Orbit Velocity: 280.0
entityChaseMaxDuration: 3000.0
behaviorWarpScrambleRange: 12000.0
97866 - Vandal Thrasher A Thrasher-class destroyer that is part of an Ashes of Turnur raiding clan. It is piloted by one of the Ashes' most ruthless and unrestrained warriors.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Homefront Operations Enemy Destroyer
Click to toggle showing the 83 attributes. descriptionID: 1056414
typeID: 97866
graphicID: 26125
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056413
basePrice: 0.0
Volume: 26500.0
soundID: 20063
wreckTypeID: 27043
radius: 42.0
published: 0
Mass: 1450000.0
groupID: 4570
portionSize: 1
Damage Modifier: 10.0
Shield Capacity: 600.0
Structure Hitpoints: 700.0
Armor EM Damage Resistance: 0.41
Armor Explosive Damage Resistance: 0.32
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.27
Shield EM Damage Resistance: 0.51
Shield Explosive Damage Resistance: 0.22
Shield Kinetic Damage Resistance: 0.48
Shield Thermal Damage Resistance: 0.42
entityChaseMaxDistance: 13000.0
Accuracy falloff: 4000.0
Turret Tracking: 1000.0
Maximum Velocity: 2500.0
Signature Radius: 120.0
Capacitor Capacity: 1500.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 700.0
Optimal Range: 15000.0
Armor Hitpoints: 1100.0
behaviorWarpScrambleDuration: 5000.0
Kinetic damage: 4.0
Maximum Locked Targets: 4.0
behaviorArmorRepairerAmount: 17.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.5
entityChaseMaxDurationChance: 1.0
Maximum Targeting Range: 80000.0
behaviorArmorRepairerDischarge: 2.0
Capacitor Recharge time: 200000.0
behaviorWarpScrambleDischarge: 1.0
behaviorWarpScrambleStrength: 2.0
structureUniformity: 1.0
RADAR Sensor Strength: 14.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 8000.0
behaviorEnergyNeutralizerRange: 7000.0
behaviorEnergyNeutralizerFalloff: 2000.0
behaviorEnergyNeutralizerDischarge: 4.0
Thermal damage: 0.0
Shield recharge time: 625000.0
Bounty: 100000.0
npcBehaviorMaximumCombatOrbitRange: 7000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 3000.0
Neutralization Amount: 16.0
Warp Speed Multiplier: 10.0
Security Status Kill Amount: 0.02
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 6.0
gfxTurretID: 2889.0
gfxBoosterID: 397.0
Structure Kinetic Damage Resistance: 1.0
Orbit Velocity: 280.0
entityChaseMaxDuration: 3000.0
behaviorWarpScrambleRange: 12000.0
97867 - Slothful Crucifier A Crucifier-class frigate sent by the Disciples of Purity. It has been fitted with webifying capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Homefront Operations Enemy Frigate
Click to toggle showing the 93 attributes. descriptionID: 1056416
typeID: 97867
graphicID: 26072
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056415
basePrice: 0.0
Volume: 26500.0
soundID: 20076
wreckTypeID: 27052
radius: 29.0
published: 0
Mass: 1191300.0
groupID: 4569
portionSize: 1
Damage Modifier: 9.0
Shield Capacity: 550.0
Structure Hitpoints: 250.0
Armor EM Damage Resistance: 0.28
Armor Explosive Damage Resistance: 0.67
Armor Kinetic Damage Resistance: 0.58
Armor Thermal Damage Resistance: 0.44
Shield EM Damage Resistance: 0.34
Shield Explosive Damage Resistance: 0.34
Shield Kinetic Damage Resistance: 0.39
Shield Thermal Damage Resistance: 0.39
Maximum Velocity Bonus: -50.0
entityChaseMaxDistance: 14000.0
Thermal damage: 0.0
Accuracy falloff: 10000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 1000.0
behaviorShieldBoosterAmount: 8.0
behaviorShieldBoosterDischarge: 2.0
Maximum Velocity: 2500.0
Signature Radius: 85.0
Signature Radius Modifier: 60.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 6000.0
Scan Resolution: 900.0
Optimal Range: 10000.0
Armor Hitpoints: 350.0
Shield recharge time: 625000.0
Inertia Modifier: 0.3
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 2.0
Maximum Locked Targets: 4.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 2.0
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 2.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 500.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 21.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 8000.0
behaviorEnergyNeutralizerRange: 10000.0
behaviorEnergyNeutralizerFalloff: 5000.0
behaviorEnergyNeutralizerDischarge: 2.0
behaviorTargetPainterDuration: 5000.0
behaviorTargetPainterRange: 80000.0
behaviorTargetPainterFalloff: 75000.0
behaviorTargetPainterDischarge: 2.0
behaviorShieldBoosterDuration: 3000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 8000.0
shieldUniformity: 0.75
Neutralization Amount: 7.0
Warp Speed Multiplier: 10.0
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 8.0
gfxTurretID: 2889.0
gfxBoosterID: 397.0
Orbit Velocity: 300.0
entityChaseMaxDuration: 3000.0
behaviorWebifierRange: 30000.0
97868 - Activist Griffin A Griffin-class frigate, piloted by members of the UCF. It has signed up for web duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Homefront Operations Enemy Frigate
Click to toggle showing the 93 attributes. descriptionID: 1056418
typeID: 97868
graphicID: 26098
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056417
basePrice: 0.0
Volume: 26500.0
soundID: 20076
wreckTypeID: 27049
radius: 29.0
published: 0
Mass: 1191300.0
groupID: 4569
portionSize: 1
Damage Modifier: 9.0
Shield Capacity: 550.0
Structure Hitpoints: 250.0
Armor EM Damage Resistance: 0.28
Armor Explosive Damage Resistance: 0.67
Armor Kinetic Damage Resistance: 0.58
Armor Thermal Damage Resistance: 0.44
Shield EM Damage Resistance: 0.34
Shield Explosive Damage Resistance: 0.34
Shield Kinetic Damage Resistance: 0.39
Shield Thermal Damage Resistance: 0.39
Maximum Velocity Bonus: -50.0
entityChaseMaxDistance: 14000.0
Thermal damage: 0.0
Accuracy falloff: 10000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 1000.0
behaviorShieldBoosterAmount: 8.0
behaviorShieldBoosterDischarge: 2.0
Maximum Velocity: 2500.0
Signature Radius: 85.0
Signature Radius Modifier: 60.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 6000.0
Scan Resolution: 900.0
Optimal Range: 10000.0
Armor Hitpoints: 350.0
Shield recharge time: 625000.0
Inertia Modifier: 0.3
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 0.0
Maximum Locked Targets: 4.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 2.0
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 2.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 500.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 21.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 8000.0
behaviorEnergyNeutralizerRange: 10000.0
behaviorEnergyNeutralizerFalloff: 5000.0
behaviorEnergyNeutralizerDischarge: 2.0
behaviorTargetPainterDuration: 5000.0
behaviorTargetPainterRange: 80000.0
behaviorTargetPainterFalloff: 75000.0
behaviorTargetPainterDischarge: 2.0
behaviorShieldBoosterDuration: 3000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 8000.0
shieldUniformity: 0.75
Neutralization Amount: 7.0
Warp Speed Multiplier: 10.0
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 8.0
Explosive damage: 2.0
gfxTurretID: 3041.0
gfxBoosterID: 397.0
Orbit Velocity: 300.0
entityChaseMaxDuration: 3000.0
behaviorWebifierRange: 30000.0
97869 - Regressive Maulus A Maulus-class frigate under the command of the Gallentia Primacy. It is tasked with webifying.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Homefront Operations Enemy Frigate
Click to toggle showing the 93 attributes. descriptionID: 1056420
typeID: 97869
graphicID: 26087
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056419
basePrice: 0.0
Volume: 26500.0
soundID: 20076
wreckTypeID: 27055
radius: 29.0
published: 0
Mass: 1191300.0
groupID: 4569
portionSize: 1
Damage Modifier: 9.0
Shield Capacity: 550.0
Structure Hitpoints: 250.0
Armor EM Damage Resistance: 0.28
Armor Explosive Damage Resistance: 0.67
Armor Kinetic Damage Resistance: 0.58
Armor Thermal Damage Resistance: 0.44
Shield EM Damage Resistance: 0.34
Shield Explosive Damage Resistance: 0.34
Shield Kinetic Damage Resistance: 0.39
Shield Thermal Damage Resistance: 0.39
Maximum Velocity Bonus: -50.0
entityChaseMaxDistance: 14000.0
Thermal damage: 0.0
Accuracy falloff: 10000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 1000.0
behaviorShieldBoosterAmount: 8.0
behaviorShieldBoosterDischarge: 2.0
Maximum Velocity: 2500.0
Signature Radius: 85.0
Signature Radius Modifier: 60.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 6000.0
Scan Resolution: 900.0
Optimal Range: 10000.0
Armor Hitpoints: 350.0
Shield recharge time: 625000.0
Inertia Modifier: 0.3
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 0.0
Maximum Locked Targets: 4.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 2.0
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 2.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 500.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 21.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 8000.0
behaviorEnergyNeutralizerRange: 10000.0
behaviorEnergyNeutralizerFalloff: 5000.0
behaviorEnergyNeutralizerDischarge: 2.0
behaviorTargetPainterDuration: 5000.0
behaviorTargetPainterRange: 80000.0
behaviorTargetPainterFalloff: 75000.0
behaviorTargetPainterDischarge: 2.0
behaviorShieldBoosterDuration: 3000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 8000.0
shieldUniformity: 0.75
Neutralization Amount: 7.0
Warp Speed Multiplier: 10.0
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 2.0
Explosive damage: 8.0
gfxTurretID: 2889.0
gfxBoosterID: 397.0
Orbit Velocity: 300.0
entityChaseMaxDuration: 3000.0
behaviorWebifierRange: 30000.0
97870 - Weaver Vigil A Vigil-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with webifying capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Homefront Operations Enemy Frigate
Click to toggle showing the 93 attributes. descriptionID: 1056422
typeID: 97870
graphicID: 26121
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056421
basePrice: 0.0
Volume: 26500.0
soundID: 20076
wreckTypeID: 27043
radius: 29.0
published: 0
Mass: 1191300.0
groupID: 4569
portionSize: 1
Damage Modifier: 9.0
Shield Capacity: 550.0
Structure Hitpoints: 250.0
Armor EM Damage Resistance: 0.28
Armor Explosive Damage Resistance: 0.67
Armor Kinetic Damage Resistance: 0.58
Armor Thermal Damage Resistance: 0.44
Shield EM Damage Resistance: 0.34
Shield Explosive Damage Resistance: 0.34
Shield Kinetic Damage Resistance: 0.39
Shield Thermal Damage Resistance: 0.39
Maximum Velocity Bonus: -50.0
entityChaseMaxDistance: 14000.0
Thermal damage: 0.0
Accuracy falloff: 10000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 1000.0
behaviorShieldBoosterAmount: 8.0
behaviorShieldBoosterDischarge: 2.0
Maximum Velocity: 2500.0
Signature Radius: 85.0
Signature Radius Modifier: 60.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 6000.0
Scan Resolution: 900.0
Optimal Range: 10000.0
Armor Hitpoints: 350.0
Shield recharge time: 625000.0
Inertia Modifier: 0.3
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 0.0
Maximum Locked Targets: 4.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 2.0
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 2.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 500.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 21.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 8000.0
behaviorEnergyNeutralizerRange: 10000.0
behaviorEnergyNeutralizerFalloff: 5000.0
behaviorEnergyNeutralizerDischarge: 2.0
behaviorTargetPainterDuration: 5000.0
behaviorTargetPainterRange: 80000.0
behaviorTargetPainterFalloff: 75000.0
behaviorTargetPainterDischarge: 2.0
behaviorShieldBoosterDuration: 3000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 8000.0
shieldUniformity: 0.75
Neutralization Amount: 7.0
Warp Speed Multiplier: 10.0
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 8.0
Explosive damage: 2.0
gfxTurretID: 3041.0
gfxBoosterID: 397.0
Orbit Velocity: 300.0
entityChaseMaxDuration: 3000.0
behaviorWebifierRange: 30000.0
97871 - Atgeir Claw A Claw-class frigate that is part of an Ashes of Turnur raiding clan. Its only task is destruction.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Homefront Operations Enemy Frigate
Click to toggle showing the 78 attributes. descriptionID: 1056424
typeID: 97871
graphicID: 35820
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056423
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27043
radius: 33.0
published: 0
Mass: 1050000.0
groupID: 4569
portionSize: 1
Damage Modifier: 7.0
Shield Capacity: 650.0
Structure Hitpoints: 300.0
Armor EM Damage Resistance: 0.46
Armor Explosive Damage Resistance: 0.69
Armor Kinetic Damage Resistance: 0.6
Armor Thermal Damage Resistance: 0.44
Shield EM Damage Resistance: 0.49
Shield Explosive Damage Resistance: 0.3
Shield Kinetic Damage Resistance: 0.34
Shield Thermal Damage Resistance: 0.37
entityChaseMaxDistance: 9000.0
Accuracy falloff: 4000.0
Turret Tracking: 1000.0
behaviorShieldBoosterAmount: 9.0
behaviorShieldBoosterDischarge: 2.0
Maximum Velocity: 3000.0
Signature Radius: 100.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 1000.0
Optimal Range: 8000.0
Armor Hitpoints: 300.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 5.0
Maximum Locked Targets: 4.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.2
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 2.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 500.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 14.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 10.0
Thermal damage: 0.0
behaviorShieldBoosterDuration: 3000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 5000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 5.0
gfxTurretID: 2889.0
gfxBoosterID: 395.0
Orbit Velocity: 400.0
entityChaseMaxDuration: 3000.0
97872 - Wrathful Crusader A Crusader-class frigate sent by the Disciples of Purity. It has been charged with destruction.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Homefront Operations Enemy Frigate
Click to toggle showing the 78 attributes. descriptionID: 1056426
typeID: 97872
graphicID: 35817
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056425
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27052
radius: 33.0
published: 0
Mass: 1050000.0
groupID: 4569
portionSize: 1
Damage Modifier: 7.0
Shield Capacity: 650.0
Structure Hitpoints: 300.0
Armor EM Damage Resistance: 0.46
Armor Explosive Damage Resistance: 0.69
Armor Kinetic Damage Resistance: 0.6
Armor Thermal Damage Resistance: 0.44
Shield EM Damage Resistance: 0.49
Shield Explosive Damage Resistance: 0.3
Shield Kinetic Damage Resistance: 0.34
Shield Thermal Damage Resistance: 0.37
entityChaseMaxDistance: 9000.0
Accuracy falloff: 4000.0
Turret Tracking: 1000.0
behaviorShieldBoosterAmount: 9.0
behaviorShieldBoosterDischarge: 2.0
Maximum Velocity: 3000.0
Signature Radius: 100.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 1000.0
Optimal Range: 8000.0
Armor Hitpoints: 300.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 0.0
Maximum Locked Targets: 4.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.2
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 2.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 500.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 14.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 10.0
Thermal damage: 5.0
behaviorShieldBoosterDuration: 3000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 5000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 5.0
Explosive damage: 0.0
gfxTurretID: 3041.0
gfxBoosterID: 395.0
Orbit Velocity: 400.0
entityChaseMaxDuration: 3000.0
97873 - Activist Raptor A Raptor-class frigate, piloted by members of the UCF. It has signed up to destroy anyone suspected of State sympathies.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Homefront Operations Enemy Frigate
Click to toggle showing the 78 attributes. descriptionID: 1056428
typeID: 97873
graphicID: 35818
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056427
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27049
radius: 33.0
published: 0
Mass: 1050000.0
groupID: 4569
portionSize: 1
Damage Modifier: 7.0
Shield Capacity: 650.0
Structure Hitpoints: 300.0
Armor EM Damage Resistance: 0.46
Armor Explosive Damage Resistance: 0.69
Armor Kinetic Damage Resistance: 0.6
Armor Thermal Damage Resistance: 0.44
Shield EM Damage Resistance: 0.49
Shield Explosive Damage Resistance: 0.3
Shield Kinetic Damage Resistance: 0.34
Shield Thermal Damage Resistance: 0.37
entityChaseMaxDistance: 9000.0
Accuracy falloff: 4000.0
Turret Tracking: 1000.0
behaviorShieldBoosterAmount: 9.0
behaviorShieldBoosterDischarge: 2.0
Maximum Velocity: 3000.0
Signature Radius: 100.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 1000.0
Optimal Range: 8000.0
Armor Hitpoints: 300.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 5.0
Maximum Locked Targets: 4.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.2
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 2.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 500.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 14.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 10.0
Thermal damage: 5.0
behaviorShieldBoosterDuration: 3000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 5000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 0.0
gfxTurretID: 3074.0
gfxBoosterID: 395.0
Orbit Velocity: 400.0
entityChaseMaxDuration: 3000.0
97874 - Errant Taranis A Taranis-class frigate under the command of the Gallentia Primacy. It is tasked with violence.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Homefront Operations Enemy Frigate
Click to toggle showing the 78 attributes. descriptionID: 1056430
typeID: 97874
graphicID: 35815
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056429
basePrice: 0.0
Volume: 26500.0
soundID: 20070
wreckTypeID: 27055
radius: 33.0
published: 0
Mass: 1050000.0
groupID: 4569
portionSize: 1
Damage Modifier: 7.0
Shield Capacity: 650.0
Structure Hitpoints: 300.0
Armor EM Damage Resistance: 0.46
Armor Explosive Damage Resistance: 0.69
Armor Kinetic Damage Resistance: 0.6
Armor Thermal Damage Resistance: 0.44
Shield EM Damage Resistance: 0.49
Shield Explosive Damage Resistance: 0.3
Shield Kinetic Damage Resistance: 0.34
Shield Thermal Damage Resistance: 0.37
entityChaseMaxDistance: 9000.0
Accuracy falloff: 4000.0
Turret Tracking: 1000.0
behaviorShieldBoosterAmount: 9.0
behaviorShieldBoosterDischarge: 2.0
Maximum Velocity: 3000.0
Signature Radius: 100.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 1000.0
Optimal Range: 8000.0
Armor Hitpoints: 300.0
Shield recharge time: 625000.0
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 5.0
Maximum Locked Targets: 4.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.2
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 2.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 500.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 14.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 10.0
Thermal damage: 5.0
behaviorShieldBoosterDuration: 3000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 5000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 0.0
gfxTurretID: 3178.0
gfxBoosterID: 395.0
Orbit Velocity: 400.0
entityChaseMaxDuration: 3000.0
97875 - Wrathful Retribution A Retribution-class frigate sent by the Disciples of Purity. It has been built for flexibility and balance.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Homefront Operations Enemy Frigate
Click to toggle showing the 78 attributes. descriptionID: 1056432
typeID: 97875
graphicID: 26074
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056431
basePrice: 0.0
Volume: 26500.0
soundID: 20078
wreckTypeID: 27052
radius: 31.0
published: 0
Mass: 1191300.0
groupID: 4569
portionSize: 1
Damage Modifier: 11.0
Shield Capacity: 600.0
Structure Hitpoints: 400.0
Armor EM Damage Resistance: 0.26
Armor Explosive Damage Resistance: 0.67
Armor Kinetic Damage Resistance: 0.58
Armor Thermal Damage Resistance: 0.42
Shield EM Damage Resistance: 0.32
Shield Explosive Damage Resistance: 0.34
Shield Kinetic Damage Resistance: 0.39
Shield Thermal Damage Resistance: 0.37
entityChaseMaxDistance: 12000.0
Accuracy falloff: 12000.0
Turret Tracking: 1000.0
Maximum Velocity: 2500.0
Signature Radius: 85.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 900.0
Optimal Range: 8000.0
Armor Hitpoints: 900.0
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 0.0
Maximum Locked Targets: 4.0
behaviorArmorRepairerAmount: 8.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 2.0
behaviorArmorRepairerDischarge: 2.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 500.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 21.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 10.0
Thermal damage: 3.0
Shield recharge time: 625000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 2000.0
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 7.0
Explosive damage: 0.0
gfxTurretID: 2977.0
gfxBoosterID: 397.0
Orbit Velocity: 300.0
entityChaseMaxDuration: 3000.0
97876 - Activist Harpy A Harpy-class frigate, piloted by members of the UCF. It has been fitted for flexibility and balance.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Homefront Operations Enemy Frigate
Click to toggle showing the 78 attributes. descriptionID: 1056434
typeID: 97876
graphicID: 35822
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056433
basePrice: 0.0
Volume: 26500.0
soundID: 20078
wreckTypeID: 27049
radius: 31.0
published: 0
Mass: 1191300.0
groupID: 4569
portionSize: 1
Damage Modifier: 11.0
Shield Capacity: 600.0
Structure Hitpoints: 400.0
Armor EM Damage Resistance: 0.26
Armor Explosive Damage Resistance: 0.67
Armor Kinetic Damage Resistance: 0.58
Armor Thermal Damage Resistance: 0.42
Shield EM Damage Resistance: 0.32
Shield Explosive Damage Resistance: 0.34
Shield Kinetic Damage Resistance: 0.39
Shield Thermal Damage Resistance: 0.37
entityChaseMaxDistance: 12000.0
Accuracy falloff: 12000.0
Turret Tracking: 1000.0
Maximum Velocity: 2500.0
Signature Radius: 85.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 900.0
Optimal Range: 8000.0
Armor Hitpoints: 900.0
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 7.0
Maximum Locked Targets: 4.0
behaviorArmorRepairerAmount: 8.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 2.0
behaviorArmorRepairerDischarge: 2.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 500.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 21.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 10.0
Thermal damage: 3.0
Shield recharge time: 625000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 2000.0
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 0.0
gfxTurretID: 2977.0
gfxBoosterID: 397.0
Orbit Velocity: 300.0
entityChaseMaxDuration: 3000.0
97877 - Errant Enyo An Enyo-class frigate under the command of the Gallentia Primacy. It is fitted for balance and flexibility.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Homefront Operations Enemy Frigate
Click to toggle showing the 78 attributes. descriptionID: 1056436
typeID: 97877
graphicID: 26089
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056435
basePrice: 0.0
Volume: 26500.0
soundID: 20078
wreckTypeID: 27055
radius: 31.0
published: 0
Mass: 1191300.0
groupID: 4569
portionSize: 1
Damage Modifier: 11.0
Shield Capacity: 600.0
Structure Hitpoints: 400.0
Armor EM Damage Resistance: 0.26
Armor Explosive Damage Resistance: 0.67
Armor Kinetic Damage Resistance: 0.58
Armor Thermal Damage Resistance: 0.42
Shield EM Damage Resistance: 0.32
Shield Explosive Damage Resistance: 0.34
Shield Kinetic Damage Resistance: 0.39
Shield Thermal Damage Resistance: 0.37
entityChaseMaxDistance: 12000.0
Accuracy falloff: 12000.0
Turret Tracking: 1000.0
Maximum Velocity: 2500.0
Signature Radius: 85.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 900.0
Optimal Range: 8000.0
Armor Hitpoints: 900.0
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 3.0
Maximum Locked Targets: 4.0
behaviorArmorRepairerAmount: 8.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 2.0
behaviorArmorRepairerDischarge: 2.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 500.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 21.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 10.0
Thermal damage: 7.0
Shield recharge time: 625000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 2000.0
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 0.0
gfxTurretID: 2977.0
gfxBoosterID: 397.0
Orbit Velocity: 300.0
entityChaseMaxDuration: 3000.0
97878 - Atgeir Wolf A Wolf-class frigate that is part of an Ashes of Turnur raiding clan. It has been fitted for balance and flexibility.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Homefront Operations Enemy Frigate
Click to toggle showing the 78 attributes. descriptionID: 1056438
typeID: 97878
graphicID: 26123
Capacity: 265.0
raceID: 8
isDynamicType: 0
typeNameID: 1056437
basePrice: 0.0
Volume: 26500.0
soundID: 20078
wreckTypeID: 27043
radius: 31.0
published: 0
Mass: 1191300.0
groupID: 4569
portionSize: 1
Damage Modifier: 11.0
Shield Capacity: 600.0
Structure Hitpoints: 400.0
Armor EM Damage Resistance: 0.26
Armor Explosive Damage Resistance: 0.67
Armor Kinetic Damage Resistance: 0.58
Armor Thermal Damage Resistance: 0.42
Shield EM Damage Resistance: 0.32
Shield Explosive Damage Resistance: 0.34
Shield Kinetic Damage Resistance: 0.39
Shield Thermal Damage Resistance: 0.37
entityChaseMaxDistance: 12000.0
Accuracy falloff: 12000.0
Turret Tracking: 1000.0
Maximum Velocity: 2500.0
Signature Radius: 85.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 900.0
Optimal Range: 8000.0
Armor Hitpoints: 900.0
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 3.0
Maximum Locked Targets: 4.0
behaviorArmorRepairerAmount: 8.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 24000.0
behaviorWarpDisruptDischarge: 2.0
behaviorArmorRepairerDischarge: 2.0
Capacitor Recharge time: 150000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 500.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 21.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 10.0
Thermal damage: 0.0
Shield recharge time: 625000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 6000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 2000.0
Security Status Kill Amount: 0.01
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 0.0
Explosive damage: 7.0
gfxTurretID: 2977.0
gfxBoosterID: 397.0
Orbit Velocity: 300.0
entityChaseMaxDuration: 3000.0
97879 - PTC Waylaid Expedition Spawner (Do not translate) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97879
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056439
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97880 - Navy Salvager A specialized scanner used to detect salvageable items in ship wrecks. Salvager
Click to toggle showing the 30 attributes. descriptionID: 1056449
typeID: 97880
graphicID: 11165
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1056448
iconID: 3240
basePrice: 33264.0
metaGroupID: 4
marketGroupID: 1715 (Salvagers)
Volume: 5.0
radius: 500.0
variationParentTypeID: 25861
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 1122
portionSize: 1
Activation Cost: 16.0
typeColorScheme: 11346.0
Structure Hitpoints: 40.0
Activation time / duration: 10000.0
Access Difficulty Bonus: 6.0
CPU usage: 16.0
requiredSkill2Level: 1.0
Secondary Skill required: 25863.0
Meta Level: 8.0
Optimal Range: 8000.0
Powergrid Usage: 1.0
97899 - Gila Penumbral Shadows SKIN No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 97899
Capacity: 0.0
raceID: 1
typeNameID: 1056592
basePrice: 0.0
marketGroupID: 2030 (Pirate Faction)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Gila Penumbral Shadows
skin_skinMaterialID: 2871
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 13030
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17715]
skin_licenseTypeID: 97899
Extra Skin Attributes:
Applies to: Gila
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97900 - Alligator Penumbral Shadows SKIN No Description Permanent SKIN
Click to toggle showing the 21 attributes. typeID: 97900
Capacity: 0.0
raceID: 1
typeNameID: 1056593
published: 1
Volume: 0.01
radius: 1.0
basePrice: 0.0
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Alligator Penumbral Shadows
skin_skinMaterialID: 2871
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 13031
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [78366]
skin_licenseTypeID: 97900
Extra Skin Attributes:
Applies to: Alligator
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97901 - Vigilant Penumbral Shadows SKIN No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 97901
Capacity: 0.0
raceID: 8
typeNameID: 1056594
basePrice: 0.0
marketGroupID: 2030 (Pirate Faction)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Vigilant Penumbral Shadows
skin_skinMaterialID: 2872
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 13032
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17722]
skin_licenseTypeID: 97901
Extra Skin Attributes:
Applies to: Vigilant
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97902 - Vindicator Penumbral Shadows SKIN No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 97902
Capacity: 0.0
raceID: 8
typeNameID: 1056595
basePrice: 0.0
marketGroupID: 1963 (Pirate Faction)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Vindicator Penumbral Shadows
skin_skinMaterialID: 2873
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 13033
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17740]
skin_licenseTypeID: 97902
Extra Skin Attributes:
Applies to: Vindicator
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97903 - Bhaalgorn Penumbral Shadows SKIN No Description Permanent SKIN
Click to toggle showing the 22 attributes. typeID: 97903
Capacity: 0.0
raceID: 4
typeNameID: 1056596
basePrice: 0.0
marketGroupID: 1963 (Pirate Faction)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Bhaalgorn Penumbral Shadows
skin_skinMaterialID: 2870
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 13034
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17920]
skin_licenseTypeID: 97903
Extra Skin Attributes:
Applies to: Bhaalgorn
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
97916 - Vigilant Tyrannos 'Xyston' Armor Rigging AR-1020 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Armor Rig drawbacks.
Cyber Rigging
Click to toggle showing the 19 attributes. descriptionID: 1056738
typeID: 97916
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056737
iconID: 2224
basePrice: 200000.0
marketGroupID: 3889 (Implant Slot 10)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 5251
portionSize: 1
Implant Slot: 10.0
Rig Drawback Reduction: -20.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
97917 - Vigilant Tyrannos 'Xyston' Astronautics Rigging AS-1020 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Astronautics Rig drawbacks.
Cyber Rigging
Click to toggle showing the 19 attributes. descriptionID: 1056740
typeID: 97917
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056739
iconID: 2224
basePrice: 200000.0
marketGroupID: 3889 (Implant Slot 10)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 5251
portionSize: 1
Implant Slot: 10.0
Rig Drawback Reduction: -20.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
97918 - Vigilant Tyrannos 'Xyston' Drones Rigging DR-1020 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Drone Rig drawbacks.
Cyber Rigging
Click to toggle showing the 19 attributes. descriptionID: 1056742
typeID: 97918
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056741
iconID: 2224
basePrice: 200000.0
marketGroupID: 3889 (Implant Slot 10)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 5251
portionSize: 1
Implant Slot: 10.0
Rig Drawback Reduction: -20.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
97919 - Vigilant Tyrannos 'Xyston' Electronic Superiority Rigging ES-1020 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Electronic Superiority Rig drawbacks.
Cyber Rigging
Click to toggle showing the 19 attributes. descriptionID: 1056744
typeID: 97919
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056743
iconID: 2224
basePrice: 200000.0
marketGroupID: 3889 (Implant Slot 10)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 5251
portionSize: 1
Implant Slot: 10.0
Rig Drawback Reduction: -20.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
97920 - Vigilant Tyrannos 'Xyston' Energy Weapon Rigging EW-1020 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Energy Weapon Rig drawbacks.
Cyber Rigging
Click to toggle showing the 19 attributes. descriptionID: 1056746
typeID: 97920
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056745
iconID: 2224
basePrice: 200000.0
marketGroupID: 3889 (Implant Slot 10)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 5251
portionSize: 1
Implant Slot: 10.0
Rig Drawback Reduction: -20.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
97921 - Vigilant Tyrannos 'Xyston' Hybrid Weapon Rigging HW-1020 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Hybrid Weapon Rig drawbacks.
Cyber Rigging
Click to toggle showing the 19 attributes. descriptionID: 1056748
typeID: 97921
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056747
iconID: 2224
basePrice: 200000.0
marketGroupID: 3889 (Implant Slot 10)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 5251
portionSize: 1
Implant Slot: 10.0
Rig Drawback Reduction: -20.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
97922 - Vigilant Tyrannos 'Xyston' Projectile Weapon Rigging PW-1020 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Projectile Weapon Rig drawbacks.
Cyber Rigging
Click to toggle showing the 19 attributes. descriptionID: 1056750
typeID: 97922
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056749
iconID: 2224
basePrice: 200000.0
marketGroupID: 3889 (Implant Slot 10)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 5251
portionSize: 1
Implant Slot: 10.0
Rig Drawback Reduction: -20.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
97923 - Vigilant Tyrannos 'Xyston' Launcher Rigging LR-1020 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Launcher Rig drawbacks.
Cyber Rigging
Click to toggle showing the 19 attributes. descriptionID: 1056752
typeID: 97923
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056751
iconID: 2224
basePrice: 200000.0
marketGroupID: 3889 (Implant Slot 10)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 5251
portionSize: 1
Implant Slot: 10.0
Rig Drawback Reduction: -20.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
97924 - Vigilant Tyrannos 'Xyston' Shield Rigging SH-1020 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Shield Rig drawbacks.
Cyber Rigging
Click to toggle showing the 19 attributes. descriptionID: 1056754
typeID: 97924
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056753
iconID: 2224
basePrice: 200000.0
marketGroupID: 3889 (Implant Slot 10)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 5251
portionSize: 1
Implant Slot: 10.0
Rig Drawback Reduction: -20.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
97925 - Vigilant Tyrannos 'Xyston' Synchronization Rigging SY-1020 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Synchronization Rig drawbacks.
Cyber Rigging
Click to toggle showing the 19 attributes. descriptionID: 1056756
typeID: 97925
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056755
iconID: 2224
basePrice: 200000.0
marketGroupID: 3889 (Implant Slot 10)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 5251
portionSize: 1
Implant Slot: 10.0
Rig Drawback Reduction: -20.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
97927 - Secure Strength Trader This beacon marks a loading location where a state freighter tasked with collecting and transporting items vital to the Caldari State’s “Secure Strength” campaign awaits. Players who deliver such items will be rewarded.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Beacon
Click to toggle showing the 13 attributes. descriptionID: 1056760
typeID: 97927
graphicID: 1211
Capacity: 0.0
typeNameID: 1056759
basePrice: 0.0
Volume: 1.0
radius: 10.0
published: 0
Mass: 1.0
groupID: 310
portionSize: 1
Untargetable: 1.0
97928 - Equilibrium Trader This beacon marks a loading location where a federation freighter tasked with collecting and transporting items vital to the Gallente Federation’s “Equilibrium” campaign awaits. Players who deliver such items will be rewarded.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Beacon
Click to toggle showing the 13 attributes. descriptionID: 1056764
typeID: 97928
graphicID: 1211
Capacity: 0.0
typeNameID: 1056763
basePrice: 0.0
Volume: 1.0
radius: 10.0
published: 0
Mass: 1.0
groupID: 310
portionSize: 1
Untargetable: 1.0
97929 - Into the Light Trader This beacon marks a loading location where an imperial freighter tasked with collecting and transporting items vital to the Amarr Empire’s “Into the Light” campaign awaits. Players who deliver such items will be rewarded.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Beacon
Click to toggle showing the 13 attributes. descriptionID: 1056768
typeID: 97929
graphicID: 1211
Capacity: 0.0
typeNameID: 1056767
basePrice: 0.0
Volume: 1.0
radius: 10.0
published: 0
Mass: 1.0
groupID: 310
portionSize: 1
Untargetable: 1.0
97930 - Trail of Silence Trader This beacon marks a loading location where an republic freighter tasked with collecting and transporting items vital to the Minmatar Republics’s “Trail of Silence” campaign awaits. Players who deliver such items will be rewarded.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Beacon
Click to toggle showing the 13 attributes. descriptionID: 1056770
typeID: 97930
graphicID: 1211
Capacity: 0.0
typeNameID: 1056769
basePrice: 0.0
Volume: 1.0
radius: 10.0
published: 0
Mass: 1.0
groupID: 310
portionSize: 1
Untargetable: 1.0
97932 - Vanguard PTC HighSec SARO Spawner (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97932
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056798
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97935 - Lieutenant Marshal A Marshal-class battleship under the command of the Special Affairs for Regulations & Order (SARO).

piloted by a SARO Lieutenant. Responsible for this shift ,they will do whatever it takes to maintain SARO’s authority.
Irregular Battleship
Click to toggle showing the 97 attributes. descriptionID: 1056809
typeID: 97935
graphicID: 21864
Capacity: 700.0
raceID: 64
isDynamicType: 0
typeNameID: 1056808
basePrice: 0.0
Volume: 0.0
soundID: 20068
wreckTypeID: 26939
radius: 600.0
published: 0
Mass: 150000000.0
groupID: 1667
portionSize: 1
Damage Modifier: 48.0
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 5.0
Shield Capacity: 6000.0
Structure Hitpoints: 7250.0
Armor EM Damage Resistance: 0.39
Armor Explosive Damage Resistance: 0.39
Armor Kinetic Damage Resistance: 0.39
Armor Thermal Damage Resistance: 0.39
Shield EM Damage Resistance: 0.52
Shield Explosive Damage Resistance: 0.52
Shield Kinetic Damage Resistance: 0.52
Shield Thermal Damage Resistance: 0.52
Maximum Velocity Bonus: -55.0
propulsionGraphicID: 395.0
entityChaseMaxDistance: 15000.0
Explosion Radius Bonus: 0.5
Accuracy falloff: 20000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 100.0
behaviorArmorRepairerAmount: 75.0
Maximum Velocity: 1600.0
Signature Radius: 550.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 8000.0
Scan Resolution: 220.0
Optimal Range: 120000.0
Armor Hitpoints: 12000.0
Inertia Modifier: 0.003
Structure Kinetic Damage Resistance: 0.4
Kinetic damage: 0.0
Maximum Locked Targets: 8.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 1.0
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 36000.0
behaviorWarpDisruptDischarge: 1.0
behaviorArmorRepairerDischarge: 10.0
Capacitor Recharge time: 700000.0
Maximum Targeting Range: 250000.0
Capacitor Capacity: 9000.0
behaviorWarpDisruptStrength: 1.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 40.0
Missile Damage Bonus: 4.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 20000.0
behaviorEnergyNeutralizerRange: 10000.0
behaviorEnergyNeutralizerFalloff: 20000.0
behaviorEnergyNeutralizerDischarge: 100.0
Explosion Velocity Bonus: 1.5
Thermal damage: 4.0
Shield recharge time: 2500000.0
Bounty: 0.0
npcBehaviorMaximumCombatOrbitRange: 9000.0
shieldUniformity: 0.75
behaviorArmorRepairerDuration: 6000.0
Neutralization Amount: 300.0
Warp Speed Multiplier: 30.0
Security Status Kill Amount: 0.0
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.4
Structure Explosive Damage Resistance: 0.4
Structure EM Damage Resistance: 0.4
EM damage: 6.0
Explosive damage: 0.0
gfxTurretID: 3057.0
gfxBoosterID: 395.0
Rate of fire: 10000.0
entityMissileTypeID: 27429.0
Orbit Velocity: 170.0
entityChaseMaxDuration: 3000.0
armorUniformity: 0.75
behaviorWebifierRange: 20000.0
97936 - Path to Conquest SARO HighSec combat site boss spawner (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97936
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056810
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97954 - Captain Marshal A Marshal-class battleship under the command of the Special Affairs for Regulations & Order (SARO).

This ship is piloted by a SARO Captain. The commander of local SARO forces, they will do whatever it takes to maintain SARO’s authority.
Irregular Battleship
Click to toggle showing the 100 attributes. descriptionID: 1056846
typeID: 97954
graphicID: 21864
Capacity: 861.0
isDynamicType: 0
typeNameID: 1056845
basePrice: 112500000.0
Volume: 495000.0
soundID: 20068
wreckTypeID: 26939
radius: 250.0
published: 0
Mass: 102141000.0
groupID: 1667
portionSize: 1
Damage Modifier: 286.0
Missile Velocity Bonus: 1.0
Missile Flight Time Bonus: 6.0
Shield Capacity: 22500.0
Structure Hitpoints: 9000.0
Armor EM Damage Resistance: 0.457
Armor Explosive Damage Resistance: 0.712
Explosion Velocity: 177.0
Armor Thermal Damage Resistance: 0.487
Shield EM Damage Resistance: 0.466
Shield Explosive Damage Resistance: 0.324
Shield Kinetic Damage Resistance: 0.324
Shield Thermal Damage Resistance: 0.466
Maximum Velocity Bonus: -60.0
entityChaseMaxDistance: 14000.0
Thermal damage: 0.0
structureUniformity: 1.0
Explosion Radius Bonus: 1.0
Accuracy falloff: 0.0
behaviorWebifierFalloff: 0.0
behaviorShieldBoosterAmount: 260.0
behaviorShieldBoosterDischarge: 0.0
Maximum Velocity: 1500.0
Signature Radius: 550.0
entityChaseMaxDurationChance: 1.0
entityFactionLoss: 0.0
Rate of fire: 10000.0
Scan Resolution: 220.0
Optimal Range: 96000.0
Armor Hitpoints: 6000.0
Shield recharge time: 2500000.0
Inertia Modifier: 0.003
Structure Kinetic Damage Resistance: 0.4
aoeDamageReductionFactor: 0.82
Kinetic damage: 2.0
Maximum Locked Targets: 8.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 1.0
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 30000.0
behaviorWarpDisruptDischarge: 1.0
Capacitor Recharge time: 700000.0
Maximum Targeting Range: 250000.0
Capacitor Capacity: 9000.0
behaviorWarpDisruptStrength: 3.0
Armor Kinetic Damage Resistance: 0.614
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 26.0
Missile Damage Bonus: 3.3
Explosion Radius: 130.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 20000.0
behaviorEnergyNeutralizerRange: 16000.0
behaviorEnergyNeutralizerFalloff: 24000.0
behaviorEnergyNeutralizerDischarge: 100.0
Explosion Velocity Bonus: 1.0
Vorton Arc Range: 10000.0
Arc Chain Targets: 5.0
gfxTurretCount: 1.0
behaviorShieldBoosterDuration: 6000.0
Bounty: 0.0
npcBehaviorMaximumCombatOrbitRange: 8000.0
shieldUniformity: 0.75
Neutralization Amount: 600.0
Warp Speed Multiplier: 30.0
Security Status Kill Amount: 0.0
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.4
Structure Explosive Damage Resistance: 0.4
Structure EM Damage Resistance: 0.4
EM damage: 8.0
Explosive damage: 0.0
gfxTurretID: 54753.0
gfxBoosterID: 395.0
Rate of fire: 15000.0
entityMissileTypeID: 27423.0
Orbit Velocity: 140.0
entityChaseMaxDuration: 3000.0
armorUniformity: 1.0
behaviorWebifierRange: 12000.0
97955 - Imperial Navy Stasis Webifier Reduces the maximum speed of a ship by employing micro energy streams that effectively entangle the target temporarily, thereby slowing it down.

In YC128, 14,161 capsuleers contributed to the Blessed Exchange campaign. It is thanks to that campaign’s economic reforms that the Imperial Navy was able to finance the development of its own Stasis Webifier version.
Stasis Web
Click to toggle showing the 36 attributes. descriptionID: 1056852
typeID: 97955
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1056851
iconID: 1284
basePrice: 0.0
metaGroupID: 4.0
marketGroupID: 683 (Stasis Webifiers)
Volume: 5.0
radius: 500.0
variationParentTypeID: 526
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 65
portionSize: 1
heatAbsorbtionRateModifier: 0.01
Heat Damage: 5.0
Overload optimal range bonus: 30.0
Activation Cost: 5.0
rigSetAmarrNavyModule: 1.0
Structure Hitpoints: 40.0
Effectiveness Falloff: 0.0
CPU usage: 25.0
Required Thermodynamics Level: 1.0
Maximum Velocity Bonus: -55.0
Powergrid Usage: 1.0
Primary Skill required: 3435.0
Activation time / duration: 5000.0
Meta Level: 8.0
remoteResistanceID: 2115.0
Optimal Range: 15000.0
Accuracy falloff: 0.0
requiredSkill1Level: 1.0
97956 - Imperial Navy Warp Scrambler Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.

In YC128, 14,161 capsuleers contributed to the Blessed Exchange campaign. It is thanks to that campaign’s economic reforms that the Imperial Navy was able to finance the development of its own Warp Scrambler version.
Warp Scrambler
Click to toggle showing the 38 attributes. descriptionID: 1056864
typeID: 97956
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1056863
iconID: 3433
basePrice: 0.0
metaGroupID: 4.0
marketGroupID: 1936 (Warp Scramblers)
Volume: 5.0
radius: 1.0
variationParentTypeID: 447
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 52
portionSize: 1
Activation Cost: 6.0
Structure Hitpoints: 40.0
requiredSkill1Level: 1.0
requiredSkill2Level: 1.0
heatAbsorbtionRateModifier: 0.01
Powergrid Usage: 1.0
activationBlockedStrenght: 1.0
rigSetAmarrNavyModule: 1.0
CPU usage: 30.0
Accuracy falloff: 0.0
Optimal Range: 11250.0
Secondary Skill required: 3449.0
Heat Damage: 5.0
Required Thermodynamics Level: 1.0
Maximum velocity multiplier: 1.0
Primary Skill required: 3435.0
Overload optimal range bonus: 20.0
Activation time / duration: 5000.0
Warp Scramble Strength: 3.0
Meta Level: 8.0
97957 - Imperial Navy Warp Disruptor Disrupts the target ship's navigation computer, which prevents it from warping.

In YC128, 14,161 capsuleers contributed to the Blessed Exchange campaign. It is thanks to that campaign’s economic reforms that the Imperial Navy was able to finance the development of its own Warp Disruptor version.
Warp Scrambler
Click to toggle showing the 34 attributes. descriptionID: 1056866
typeID: 97957
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1056865
iconID: 111
basePrice: 0.0
metaGroupID: 4.0
marketGroupID: 1935 (Warp Disruptors)
Volume: 5.0
radius: 1.0
variationParentTypeID: 3242
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 52
portionSize: 1
Heat Damage: 5.0
Overload optimal range bonus: 20.0
Activation Cost: 28.0
rigSetAmarrNavyModule: 1.0
Structure Hitpoints: 40.0
heatAbsorbtionRateModifier: 0.01
Activation time / duration: 5000.0
CPU usage: 38.0
Required Thermodynamics Level: 1.0
Powergrid Usage: 1.0
Primary Skill required: 3435.0
Warp Scramble Strength: 1.0
Meta Level: 8.0
Optimal Range: 30000.0
Accuracy falloff: 0.0
requiredSkill1Level: 1.0
97958 - Vanguard PTC LowSec SARO Spawner (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97958
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056969
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97959 - Path to Conquest SARO LowSec combat site boss spawner (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97959
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1056970
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97961 - PTC Amarr FW General Spawner (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97961
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057014
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97962 - PTC Caldari FW General Spawner (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97962
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057015
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97963 - PTC Gallente FW General Spawner (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97963
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057016
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97964 - PTC Minmatar FW General Spawner (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97964
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057017
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97966 - Amarr FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97966
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057021
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97967 - Caldari FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97967
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057022
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97968 - Gallente FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97968
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057023
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97969 - Minmatar FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97969
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057025
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97970 - Amarr FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97970
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057026
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97971 - Caldari FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97971
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057027
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97972 - Gallente FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97972
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057029
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97973 - Minmatar FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 97973
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057031
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
97974 - 'Vigilant' Vital Overdrive Injector System This monster unit vastly increases engine power at the expense of cargo capacity.

The vital variant includes an active mode. Drifter nanites reconfigure the module to unlock increased benefits for a limited time.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Overdrive Injector System
Click to toggle showing the 30 attributes. descriptionID: 1057035
typeID: 97974
Capacity: 0.0
metaLevel: 9
isDynamicType: 0
typeNameID: 1057034
iconID: 98
basePrice: 0.0
metaGroupID: 63
marketGroupID: 1087 (Overdrives)
Volume: 5.0
radius: 50.0
variationParentTypeID: 1244
published: 1
Mass: 50.0
Tech Level: 1.0
groupID: 764
portionSize: 1
Cargo capacity bonus: 0.85
Activation Cost: 5.0
Structure Hitpoints: 40.0
Active Speed Boost Amount: 15.0
Velocity Modifier: 8.0
requiredSkill1Level: 5.0
Primary Skill required: 3394.0
Activation time / duration: 20000.0
Meta Level: 25.0
Reactivation Delay: 120000.0
Cannot Auto Repeat: 1.0
Max Modules Of This Type Allowed: 1.0
97975 - 'Vigilant' Vital Shield Boost Amplifier Focuses and amplifies the efficiency of shield boosting modules.

The vital variant includes an active mode. Drifter nanites reconfigure the module to unlock increased benefits for a limited time. It can no longer be modified by mutaplasmids.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Shield Boost Amplifier
Click to toggle showing the 32 attributes. descriptionID: 1057041
typeID: 97975
Capacity: 0.0
metaLevel: 9
isDynamicType: 0
typeNameID: 1057040
iconID: 2104
basePrice: 0.0
metaGroupID: 63
marketGroupID: 613 (Boost Amplifiers)
Volume: 5.0
radius: 500.0
variationParentTypeID: 11561
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 338
portionSize: 1
Shield Boost Bonus: 24.0
Activation Cost: 24.0
Structure Hitpoints: 40.0
CPU usage: 50.0
Reactivation Delay: 120000.0
Active Shield Booster Amount: 43.2
requiredSkill1Level: 5.0
Cannot Auto Repeat: 1.0
Activation time / duration: 20000.0
Meta Level: 0.0
Max Modules Of This Type Allowed: 1.0
Heat damage penalty: 100.0
Powergrid Usage: 1.0
Primary Skill required: 3419.0
97976 - 'Vigilant' Vital Drone Navigation Computer Increases microwarpdrive speed of drones. Increases the speed of fighters.

The vital variant includes an active mode. Drifter nanites reconfigure the module to unlock increased benefits for a limited time. It can no longer be modified by mutaplasmids.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Drone Navigation Computer
Click to toggle showing the 31 attributes. descriptionID: 1057052
typeID: 97976
Capacity: 0.0
metaLevel: 9
isDynamicType: 0
typeNameID: 1057051
iconID: 2988
basePrice: 139232.0
metaGroupID: 63
marketGroupID: 938 (Drone Upgrades)
Volume: 25.0
radius: 100.0
variationParentTypeID: 24395
published: 1
Mass: 200.0
Tech Level: 1.0
groupID: 644
portionSize: 1
Activation Cost: 24.0
Structure Hitpoints: 40.0
Powergrid Usage: 1.0
CPU usage: 30.0
Active Drone and Fighter Maximum Velocity Bonus: 36.0
Maximum Velocity Bonus: 20.0
requiredSkill1Level: 5.0
Primary Skill required: 12305.0
Activation time / duration: 20000.0
Meta Level: 0.0
Reactivation Delay: 120000.0
Cannot Auto Repeat: 1.0
Max Modules Of This Type Allowed: 1.0
97982 - 'Vigilant' Vital Cap Recharger Increases capacitor recharge rate.

The vital variant includes an active mode. Drifter nanites reconfigure the module to unlock increased benefits for a limited time. It can no longer be modified by mutaplasmids.
Capacitor Recharger
Click to toggle showing the 31 attributes. descriptionID: 1057164
typeID: 97982
Capacity: 0.0
metaLevel: 9
isDynamicType: 0
typeNameID: 1057163
iconID: 26457
basePrice: 0.0
metaGroupID: 0.0
marketGroupID: 665 (Capacitor Rechargers)
Volume: 5.0
radius: 1.0
variationParentTypeID: 1195
published: 1
Mass: 1.0
Tech Level: 1.0
groupID: 43
portionSize: 1
Activation Cost: 1.0
Structure Hitpoints: 40.0
Capacitor recharge rate bonus: 0.88
CPU usage: 10.0
Active Capacitor recharge rate bonus: 0.75
requiredSkill1Level: 2.0
Cannot Auto Repeat: 1.0
Activation time / duration: 20000.0
Meta Level: 0.0
Max Modules Of This Type Allowed: 1.0
Reactivation Delay: 120000.0
Powergrid Usage: 1.0
Primary Skill required: 3424.0
97983 - Concord Station - SARO / SWAT No Description Non-Interactable Object
Click to toggle showing the 12 attributes. typeID: 97983
graphicID: 35831
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057171
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 1975
portionSize: 1
97985 - Surveillance Vault A Special Affairs for Regulations & Order (SARO) controlled vault containing surveilance data and pertinent operational materials, including information intercepted across hyperspace communications. Spawn Container
Click to toggle showing the 30 attributes. descriptionID: 1057207
typeID: 97985
graphicID: 35828
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1057206
basePrice: 0.0
Volume: 27500.0
radius: 100.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1.0
entityEquipmentMax: 1.0
entityChaseMaxDistance: 0.0
tierDifficulty: 3.0
Primary Skill required: 21718.0
97986 - Operation Rogue Edge Monument This monument has been erected to honor the 17,129 Capsuleers who helped make the Federation's "Operation Rogue Edge" military campaign a success. Special tribute is paid to the first 10 capsuleers who were awarded with the "Operational Mastermind" title.

<url=showinfo:1377//2118390050>Paunch Gigabyte</url>
<url=showinfo:1377//2116985642>Skander Ollemari</url>
<url=showinfo:1377//93095324>Mikey Ormand</url>
<url=showinfo:1377//1685853583>Cameron22</url>
<url=showinfo:1377//91023734>Racro Arifistan</url>
<url=showinfo:1377//1816417415>MantelGlobalIndustries</url>
<url=showinfo:1377//2113209136>Ganasyu</url>
<url=showinfo:1377//1291547703>Makaze Koufu</url>
<url=showinfo:1377//923688672>Akurus</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>

Additionally, Vice Admiral Foriana Revelli has left a special marking honoring the following 10 capsuleers who contributed the most amount of individual progress to the campaign.

<url=showinfo:1377//2118390050>Paunch Gigabyte</url>
<url=showinfo:1377//91254567>Norman Seversky</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//96896997>Ivanka Eyrou</url>
<url=showinfo:1377//1592503651>Captain Aramus</url>
<url=showinfo:1377//2122157589>Ellicent Ouelleur</url>
<url=showinfo:1377//1460834792>atomicdk</url>
<url=showinfo:1377//2123893995>Claire Reets</url>
<url=showinfo:1377//91023734>Racro Arifistan</url>
<url=showinfo:1377//291662310>Kahetha</url>
Large Collidable Object
Click to toggle showing the 14 attributes. descriptionID: 1057209
typeID: 97986
graphicID: 24959
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057208
basePrice: 0.0
Volume: 0.0
soundID: 20803
radius: 6000.0
published: 0
Mass: 0.0
groupID: 226
portionSize: 1
97987 - Starkmanir Restoration Monument This monument has been erected to honor the 13,957 Capsuleers who helped make the Republic's "Starkmanir Restoration" military campaign a success. Special tribute is paid to the first 10 capsuleers who were awarded with the "Starkman Legend" title.

<url=showinfo:1377//94406097>Bixtarqi</url>
<url=showinfo:1377//151515810>DeT Resprox</url>
<url=showinfo:1377//2113112777>Elisia Direnna</url>
<url=showinfo:1377//1186576736>Hratan</url>
<url=showinfo:1377//96808241>Czajnol Kopara</url>
<url=showinfo:1377//201268381>Kojo</url>
<url=showinfo:1377//2122959823>Ellis Ofsol</url>
<url=showinfo:1377//2117744220>Aestii</url>
<url=showinfo:1377//2119337581>Tupak Corvus</url>
<url=showinfo:1377//91114166>Kane Sintar</url>

Additionally, Hetman General Kanth Filmar has left a special marking honoring the following 10 capsuleers who contributed the most amount of individual progress to the campaign.

<url=showinfo:1377//1186576736>Hratan</url>
<url=showinfo:1377//151515810>DeT Resprox</url>
<url=showinfo:1377//96808241>Czajnol Kopara</url>
<url=showinfo:1377//2117322256>MILINT ARC Trooper</url>
<url=showinfo:1377//1592503651>Captain Aramus</url>
<url=showinfo:1377//2119337581>Tupak Corvus</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//97042707>Aidan Landon</url>
<url=showinfo:1377//577820985>Shalmon Aliatus</url>
<url=showinfo:1377//2117744220>Aestii</url>
Large Collidable Object
Click to toggle showing the 14 attributes. descriptionID: 1057214
typeID: 97987
graphicID: 24960
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057213
basePrice: 0.0
Volume: 0.0
soundID: 20803
radius: 6000.0
published: 0
Mass: 0.0
groupID: 226
portionSize: 1
97988 - State Corridor Initiative Monument This monument has been erected to honor the 17,079 Capsuleers who helped make the State's "State Corridor Initative" military campaign a success. Special tribute is paid to the first 10 capsuleers who were awarded with the "Corridor Architech" title.

<url=showinfo:1377//96806684>Remilia Malitia</url>
<url=showinfo:1377//93074900>UberCookies</url>
<url=showinfo:1377//2124288444>UberTreat</url>
<url=showinfo:1377//2114096575>Abby Aurilen</url>
<url=showinfo:1377//92689599>Rolder Slaton</url>
<url=showinfo:1377//2124164104>iOBi</url>
<url=showinfo:1377//121167547>Marcius Nhasty</url>
<url=showinfo:1377//179842939>John Walkentower</url>
<url=showinfo:1377//2122959823>Ellis Ofsol</url>
<url=showinfo:1377//2124161603>FooBot</url>

Additionally, Executive General Heika Torigo has left a special marking honoring the following 10 capsuleers who contributed the most amount of individual progress to the campaign.

<url=showinfo:1377//96806684>Remilia Malitia</url>
<url=showinfo:1377//1592503651>Captain Aramus</url>
<url=showinfo:1377//1620086158>Emiug</url>
<url=showinfo:1377//93074900>UberCookies</url>
<url=showinfo:1377//2114096575>Abby Aurilen</url>
<url=showinfo:1377//92689599>Rolder Slaton</url>
<url=showinfo:1377//1152243964>Thadius Faran</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//2124161603>FooBot</url>
<url=showinfo:1377//94881262>Hitomi Auduin</url>
Large Collidable Object
Click to toggle showing the 14 attributes. descriptionID: 1057217
typeID: 97988
graphicID: 24958
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057216
basePrice: 0.0
Volume: 0.0
soundID: 20803
radius: 6000.0
published: 0
Mass: 0.0
groupID: 226
portionSize: 1
97989 - The Blessed Exchange Monument This monument has been erected to honor the 14,161 Capsuleers who helped make the Empire's "Blessed Exchange" military campaign a success. Special tribute is paid to the first 10 capsuleers who were awarded with the "Deacon of the Exchange" title.

<url=showinfo:1377//559883966>ceyriot</url>
<url=showinfo:1377//191810045>Yiri Yovazi</url>
<url=showinfo:1377//2117221019>Ylanah Stoner</url>
<url=showinfo:1377//1489210444>Medory</url>
<url=showinfo:1377//822435284>Cognak</url>
<url=showinfo:1377//95959654>Andrius Uhad</url>
<url=showinfo:1377//2124365965>SeraphRadiance</url>
<url=showinfo:1377//2119218053>Gnaeus Tranquillus</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//757066055>Gaun Arel</url>

Additionally, Capital Marshal Sirdan xer Qosh has left a special marking honoring the following 10 capsuleers who contributed the most amount of individual progress to the campaign.

<url=showinfo:1377//2117221019>Ylanah Stoner</url>
<url=showinfo:1377//757066055>Gaun Arel</url>
<url=showinfo:1377//1614570939>Urad Gula</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//2113068986>Kirreniem Nakrar</url>
<url=showinfo:1377//2124407015>serranocaldari</url>
<url=showinfo:1377//1592503651>Captain Aramus</url>
<url=showinfo:1377//2122826667>Blast Phlegmy</url>
<url=showinfo:1377//95959654>Andrius Uhad</url>
<url=showinfo:1377//1196059795>smokieakm</url>
Large Collidable Object
Click to toggle showing the 14 attributes. descriptionID: 1057220
typeID: 97989
graphicID: 21862
Capacity: 0.0
isDynamicType: 0
typeNameID: 1057219
basePrice: 0.0
Volume: 0.0
soundID: 20803
radius: 6000.0
published: 0
Mass: 0.0
groupID: 226
portionSize: 1
97990 - SARO Surveillance Vault Lowsec A Special Affairs for Regulations & Order (SARO )controlled vault containing surveilance data and pertinent operational materials, including information intercepted across hyperspace communications. Spawn Container
Click to toggle showing the 30 attributes. descriptionID: 1057230
typeID: 97990
graphicID: 35828
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1057229
basePrice: 0.0
Volume: 27500.0
radius: 100.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
spawnWithoutGuardsToo: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
hackable: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
entityFactionLoss: 0.0
requiredSkill1Level: 1.0
lootRespawnTime: 1200000000.0
Capacitor Recharge time: 1.0
entityEquipmentMax: 1.0
entityChaseMaxDistance: 0.0
tierDifficulty: 3.0
Primary Skill required: 21718.0
97993 - Imperial Navy Warp Disruptor Blueprint No Description Warp Scrambler Blueprint
Click to toggle showing the 13 attributes. typeID: 97993
Capacity: 0.0
typeNameID: 1057369
iconID: 111
basePrice: 0.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 132
portionSize: 1
industryBlueprintRank: 6.0
97994 - Imperial Navy Warp Scrambler Blueprint No Description Warp Scrambler Blueprint
Click to toggle showing the 13 attributes. typeID: 97994
Capacity: 0.0
typeNameID: 1057372
iconID: 3433
basePrice: 0.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 132
portionSize: 1
industryBlueprintRank: 6.0
97995 - Imperial Navy Stasis Webifier Blueprint No Description Stasis Web Blueprint
Click to toggle showing the 13 attributes. typeID: 97995
Capacity: 0.0
typeNameID: 1057373
iconID: 1284
basePrice: 0.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 145
portionSize: 1
industryBlueprintRank: 6.0
98019 - Rogue Edge Stargate A product of the Operation Rogue Edge campaign, the construction of this Stargate was completed thanks to the contributions of 17,129 capsuleers. Built by construction drones with integrated Rogue Drone enhancements, it proved the viability of a new attitude towards Rogue technology. Stargate
Click to toggle showing the 14 attributes. descriptionID: 1058006
typeID: 98019
graphicID: 1261
Capacity: 0.0
raceID: 8
typeNameID: 1058005
basePrice: 0.0
Volume: 10000000000.0
soundID: 32
radius: 5222.0
published: 0
Mass: 1e+11
groupID: 10
portionSize: 1
98020 - State Corridor Stargate A product of the State Corridor Initiative campaign, the construction of this Stargate was completed in YC128 thanks to the efforts of 17,079 capsuleers. Their work to secure Caldari oversight of the Syndicate region made its construction possible and forever linked the State to the people of Syndicate. Stargate
Click to toggle showing the 14 attributes. descriptionID: 1058008
typeID: 98020
graphicID: 1260
Capacity: 0.0
raceID: 8
typeNameID: 1058007
basePrice: 0.0
Volume: 10000000.0
soundID: 32
radius: 3377.0
published: 0
Mass: 1e+11
groupID: 10
portionSize: 1
98021 - State Corridor Stargate A product of the State Corridor Initiative campaign, the construction of this Stargate was completed in YC128 thanks to the efforts of 17,079 capsuleers. Their work to secure Caldari oversight of the Syndicate region made its construction possible and forever linked the State to the people of Syndicate. Stargate
Click to toggle showing the 15 attributes. descriptionID: 1058010
typeID: 98021
graphicID: 235
Capacity: 0.0
raceID: 1
isDynamicType: 0
typeNameID: 1058009
basePrice: 0.0
Volume: 10000000.0
soundID: 32
radius: 3532.0
published: 0
Mass: 1e+11
groupID: 10
portionSize: 1
98023 - Deaconry of Economic Oversight This is the central oversight office of the reformed Amarrian economy. The Amarr economy was reformed for greater trade freedom combined with stronger local authority tied with responsibility towards Imperial might in YC128 following the Blessed Exchange edict. This edict was passed as the result of a campaign to which 14,161 capsuleers contributed. Their work ushered in an age of prosperity across the Empire. Large Collidable Object
Click to toggle showing the 13 attributes. descriptionID: 1058019
typeID: 98023
graphicID: 35866
Capacity: 0.0
isDynamicType: 0
typeNameID: 1058018
basePrice: 0.0
Volume: 0.0
radius: 0.0
published: 0
Mass: 0.0
groupID: 226
portionSize: 1
98134 - SARO Monitoring Booster This booster has been produced by the SARO to assist with their investigations into Vanguard activity.

+10% bonus to Directional Scanner maximum range
+10% bonus to Scan Probe Strength

Base Duration: 2 Hours.

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 23 attributes. descriptionID: 1058239
typeID: 98134
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1058238
iconID: 24672
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
bonus to directional scanner range: 10.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 10.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Booster Slot: 14.0
98135 - SARO Pursuit Booster This booster has been produced by the SARO to assist with their investigations into Vanguard activity.

+20% bonus to the benefits of overheating Warp Scrambler modules.
+20% bonus to the benefits of overheating Microwarpdrive modules.

Base Duration: 2 Hours.

Note: This bonus only applies to Warp Scramblers and not to Warp Disruptors.

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 22 attributes. descriptionID: 1058242
typeID: 98135
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1058241
iconID: 24673
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
bonus to the benefits of overheating warp scrambler and microwarpdrive modules.: 20.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Booster Slot: 16.0
98136 - SARO Forensic Booster This booster has been produced by the SARO to assist with their investigations into Vanguard activity.

+10 bonus to chance of salvage retrieval
+10 bonus to Data and Relic analyzer virus coherence

Base Duration: 2 Hours.

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 23 attributes. descriptionID: 1058247
typeID: 98136
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1058246
iconID: 24675
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Primary Skill required: 3405.0
Access Difficulty Bonus: 10.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 10.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Booster Slot: 15.0
98137 - SARO Enforcement Booster This booster has been produced by the SARO to assist with their investigations into Vanguard activity.

+5% bonus to turret damage
+5% bonus to turret optimal range

Base Duration: 2 Hours.

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 23 attributes. descriptionID: 1058249
typeID: 98137
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1058248
iconID: 24674
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Multiplier Bonus: 5.0
Expiry Date: 20851.4576389
Optimal Range Modifier: 5.0
Booster Duration: 7200000.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Booster Slot: 17.0
98142 - SARO Mobile Observatory This structure, once deployed and having completed its automatic activation process, will periodically scan the solar system for cloaked objects and reveal them. Mobile Observatory
Click to toggle showing the 34 attributes. descriptionID: 1058395
typeID: 98142
graphicID: 35946
Capacity: 0.0
metaLevel: 8
isDynamicType: 0
typeNameID: 1058394
basePrice: 0.0
metaGroupID: 4
marketGroupID: 2771 (Mobile Observatories)
Volume: 100.0
wreckTypeID: 33538
radius: 100.0
variationParentTypeID: 58904
published: 1
Mass: 10000.0
Tech Level: 1.0
groupID: 4107
portionSize: 1
shieldUniformity: 0.75
Shield Capacity: 7500.0
Signature Radius: 400.0
Structure Hitpoints: 30000.0
armorUniformity: 0.75
structureUniformity: 1.0
RADAR Sensor Strength: 20.0
Ladar Sensor Strength: 20.0
Magnetometric Sensor Strength: 20.0
Gravimetric Sensor Strength: 20.0
requiredSkill1Level: 3.0
Primary Skill required: 11584.0
Armor Hitpoints: 7500.0
Meta Level: 8.0
Shield recharge time: 2400000.0
98143 - SARO Mobile Observatory Blueprint No Description Mobile Observatory Blueprint
Click to toggle showing the 14 attributes. typeID: 98143
graphicID: 35946
Capacity: 0.0
typeNameID: 1058396
basePrice: 140000000.0
metaGroupID: 4
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
Tech Level: 1
groupID: 4108
portionSize: 1
industryBlueprintRank: 40.0
98149 - Blackout Driller The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a Tech 2 frigate and features ECM capabilities.
Irregular Frigate
Click to toggle showing the 60 attributes. descriptionID: 1058499
typeID: 98149
graphicID: 1219
Capacity: 100.0
isDynamicType: 0
typeNameID: 1058498
basePrice: 0.0
Volume: 0.0
radius: 25.0
published: 0
Mass: 1000000.0
groupID: 1568
portionSize: 1
Shield Capacity: 250.0
Structure Hitpoints: 500.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.45
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.55
Shield Thermal Damage Resistance: 0.6
Accuracy falloff: 10000.0
Turret Tracking: 600.0
Maximum Velocity: 2100.0
Signature Radius: 80.0
entityFactionLoss: 0.09
Rate of fire: 1500.0
Scan Resolution: 800.0
Optimal Range: 20000.0
Armor Hitpoints: 2250.0
Maximum Locked Targets: 8.0
Thermal damage: 60.0
Inertia Modifier: 2.4
Capacitor Recharge time: 120000.0
Maximum Targeting Range: 100000.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 10.0
Gravimetric Sensor Strength: 0.0
shieldUniformity: 0.75
Shield recharge time: 120000.0
Bounty: 75000.0
Capacitor Capacity: 500.0
behaviorECMDuration: 20000.0
behaviorECMRange: 30000.0
behaviorECMFalloff: 30000.0
behaviorECMDischarge: 60.0
Signature Resolution: 40000.0
Gravimetric ECM Jammer Strength: 2.6
Ladar ECM Jammer Strength: 2.6
Magnetometric ECM Jammer Strength: 2.6
RADAR ECM Jammer Strength: 2.6
EM damage: 90.0
Explosive damage: 0.0
Kinetic damage: 0.0
gfxBoosterID: 394.0
Orbit Velocity: 700.0
98150 - Blackout Handler The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a frigate and features ECM capabilities.
Irregular Frigate
Click to toggle showing the 60 attributes. descriptionID: 1058501
typeID: 98150
graphicID: 1224
Capacity: 100.0
isDynamicType: 0
typeNameID: 1058500
basePrice: 0.0
Volume: 0.0
radius: 25.0
published: 0
Mass: 1000000.0
groupID: 1568
portionSize: 1
Shield Capacity: 250.0
Structure Hitpoints: 500.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.45
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.55
Shield Thermal Damage Resistance: 0.6
Accuracy falloff: 10000.0
Turret Tracking: 600.0
Maximum Velocity: 2100.0
Signature Radius: 80.0
entityFactionLoss: 0.06
Rate of fire: 1650.0
Scan Resolution: 800.0
Optimal Range: 20000.0
Armor Hitpoints: 1750.0
Maximum Locked Targets: 8.0
Thermal damage: 50.0
Inertia Modifier: 2.4
Capacitor Recharge time: 120000.0
Maximum Targeting Range: 100000.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 10.0
Gravimetric Sensor Strength: 0.0
shieldUniformity: 0.75
Shield recharge time: 120000.0
Bounty: 62500.0
Capacitor Capacity: 500.0
behaviorECMDuration: 20000.0
behaviorECMRange: 30000.0
behaviorECMFalloff: 30000.0
behaviorECMDischarge: 60.0
Signature Resolution: 40000.0
Gravimetric ECM Jammer Strength: 2.6
Ladar ECM Jammer Strength: 2.6
Magnetometric ECM Jammer Strength: 2.6
RADAR ECM Jammer Strength: 2.6
EM damage: 75.0
Explosive damage: 0.0
Kinetic damage: 0.0
gfxBoosterID: 394.0
Orbit Velocity: 700.0
98151 - Corrupted Handler The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a frigate, and its only goal is destruction.
Irregular Frigate
Click to toggle showing the 52 attributes. descriptionID: 1058503
typeID: 98151
graphicID: 1224
Capacity: 100.0
isDynamicType: 0
typeNameID: 1058502
basePrice: 0.0
Volume: 0.0
radius: 25.0
published: 0
Mass: 1000000.0
groupID: 1568
portionSize: 1
Shield Capacity: 250.0
Armor Hitpoints: 1500.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.45
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.55
Shield Thermal Damage Resistance: 0.6
Accuracy falloff: 10000.0
Turret Tracking: 600.0
Maximum Velocity: 2250.0
Signature Radius: 80.0
entityFactionLoss: 0.06
Rate of fire: 1350.0
Scan Resolution: 800.0
Optimal Range: 20000.0
Structure Hitpoints: 500.0
Maximum Locked Targets: 8.0
gfxBoosterID: 394.0
Inertia Modifier: 2.4
Capacitor Recharge time: 120000.0
Maximum Targeting Range: 100000.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 10.0
Gravimetric Sensor Strength: 0.0
Shield recharge time: 120000.0
Bounty: 56250.0
Capacitor Capacity: 400.0
shieldUniformity: 0.75
Signature Resolution: 40000.0
EM damage: 75.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 50.0
Orbit Velocity: 750.0
98152 - Bewildering Lathe The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a Tech 2 destroyer and features sensor dampening capabilities.
Irregular Destroyer
Click to toggle showing the 58 attributes. descriptionID: 1058505
typeID: 98152
graphicID: 1225
Capacity: 200.0
isDynamicType: 0
typeNameID: 1058504
basePrice: 0.0
Volume: 0.0
radius: 25.0
published: 0
Mass: 1500000.0
groupID: 1664
portionSize: 1
Shield Capacity: 500.0
Armor Hitpoints: 4500.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.45
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.55
Shield Thermal Damage Resistance: 0.6
Accuracy falloff: 20000.0
Turret Tracking: 400.0
Maximum Velocity: 1500.0
Signature Radius: 160.0
entityFactionLoss: 0.12
Rate of fire: 2000.0
Scan Resolution: 600.0
Maximum Targeting Range Bonus: -25.0
Optimal Range: 30000.0
Structure Hitpoints: 1000.0
Shield recharge time: 240000.0
Maximum Locked Targets: 8.0
Scan Resolution Bonus: -25.0
Inertia Modifier: 2.4
Bounty: 150000.0
Capacitor Recharge time: 240000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 750.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 15.0
Gravimetric Sensor Strength: 0.0
behaviorSensorDampenerDuration: 10000.0
behaviorSensorDampenerRange: 30000.0
behaviorSensorDampenerFalloff: 50000.0
behaviorSensorDampenerDischarge: 30.0
shieldUniformity: 0.75
gfxBoosterID: 394.0
Signature Resolution: 40000.0
EM damage: 180.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 120.0
Orbit Velocity: 500.0
98153 - Corrupted Sweeper The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a destroyer, and its only goal is destruction.
Irregular Destroyer
Click to toggle showing the 52 attributes. descriptionID: 1058507
typeID: 98153
graphicID: 1226
Capacity: 200.0
isDynamicType: 0
typeNameID: 1058506
basePrice: 0.0
Volume: 0.0
radius: 25.0
published: 0
Mass: 1500000.0
groupID: 1664
portionSize: 1
Shield Capacity: 500.0
Armor Hitpoints: 3000.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.45
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.55
Shield Thermal Damage Resistance: 0.6
Accuracy falloff: 20000.0
Turret Tracking: 400.0
Maximum Velocity: 1650.0
Signature Radius: 160.0
entityFactionLoss: 0.09
Rate of fire: 1800.0
Scan Resolution: 600.0
Optimal Range: 30000.0
Structure Hitpoints: 1000.0
Maximum Locked Targets: 8.0
gfxBoosterID: 394.0
Inertia Modifier: 2.4
Capacitor Recharge time: 240000.0
Maximum Targeting Range: 100000.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 15.0
Gravimetric Sensor Strength: 0.0
Shield recharge time: 240000.0
Bounty: 112500.0
Capacitor Capacity: 600.0
shieldUniformity: 0.75
Signature Resolution: 40000.0
EM damage: 150.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 100.0
Orbit Velocity: 550.0
98154 - Bewildering Sweeper The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a destroyer and features sensor dampening capabilities.
Irregular Destroyer
Click to toggle showing the 58 attributes. descriptionID: 1058509
typeID: 98154
graphicID: 1226
Capacity: 200.0
isDynamicType: 0
typeNameID: 1058508
basePrice: 0.0
Volume: 0.0
radius: 25.0
published: 0
Mass: 1500000.0
groupID: 1664
portionSize: 1
Shield Capacity: 500.0
Armor Hitpoints: 3500.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.45
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.55
Shield Thermal Damage Resistance: 0.6
Accuracy falloff: 20000.0
Turret Tracking: 400.0
Maximum Velocity: 1500.0
Signature Radius: 160.0
entityFactionLoss: 0.09
Rate of fire: 2200.0
Scan Resolution: 600.0
Maximum Targeting Range Bonus: -25.0
Optimal Range: 30000.0
Structure Hitpoints: 1000.0
Shield recharge time: 240000.0
Maximum Locked Targets: 8.0
Scan Resolution Bonus: -25.0
Inertia Modifier: 2.4
Bounty: 125000.0
Capacitor Recharge time: 240000.0
Maximum Targeting Range: 100000.0
Capacitor Capacity: 750.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 15.0
Gravimetric Sensor Strength: 0.0
behaviorSensorDampenerDuration: 10000.0
behaviorSensorDampenerRange: 30000.0
behaviorSensorDampenerFalloff: 50000.0
behaviorSensorDampenerDischarge: 30.0
shieldUniformity: 0.75
gfxBoosterID: 394.0
Signature Resolution: 40000.0
EM damage: 150.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 100.0
Orbit Velocity: 500.0
98155 - Alienator Crusher The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a Tech 2 cruiser and features webifying capabilities.
Irregular Cruiser
Click to toggle showing the 57 attributes. descriptionID: 1058511
typeID: 98155
graphicID: 1222
Capacity: 400.0
isDynamicType: 0
typeNameID: 1058510
basePrice: 0.0
Volume: 0.0
radius: 50.0
published: 0
Mass: 10000000.0
groupID: 1665
portionSize: 1
Shield Capacity: 1000.0
Armor Hitpoints: 9000.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.45
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.55
Shield Thermal Damage Resistance: 0.6
Maximum Velocity Bonus: -60.0
Accuracy falloff: 30000.0
Turret Tracking: 200.0
Maximum Velocity: 1050.0
Signature Radius: 240.0
entityFactionLoss: 0.15
Rate of fire: 3000.0
Scan Resolution: 300.0
Optimal Range: 40000.0
Structure Hitpoints: 2000.0
Inertia Modifier: 0.48
Maximum Locked Targets: 8.0
behaviorWebifierDuration: 5000.0
behaviorWebifierRange: 20000.0
behaviorWebifierFalloff: 0.0
behaviorWebifierDischarge: 5.0
Capacitor Recharge time: 360000.0
Maximum Targeting Range: 150000.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 20.0
Gravimetric Sensor Strength: 0.0
Shield recharge time: 360000.0
Bounty: 300000.0
Capacitor Capacity: 1500.0
shieldUniformity: 0.75
gfxBoosterID: 394.0
Signature Resolution: 40000.0
EM damage: 360.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 240.0
Orbit Velocity: 350.0
98156 - Alienator Divider The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a cruiser and features webifying capabilities.
Irregular Cruiser
Click to toggle showing the 57 attributes. descriptionID: 1058513
typeID: 98156
graphicID: 1220
Capacity: 400.0
isDynamicType: 0
typeNameID: 1058512
basePrice: 0.0
Volume: 0.0
radius: 50.0
published: 0
Mass: 10000000.0
groupID: 1665
portionSize: 1
Shield Capacity: 1000.0
Armor Hitpoints: 7000.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.45
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.55
Shield Thermal Damage Resistance: 0.6
Maximum Velocity Bonus: -60.0
Accuracy falloff: 30000.0
Turret Tracking: 200.0
Maximum Velocity: 1050.0
Signature Radius: 240.0
entityFactionLoss: 0.12
Rate of fire: 3300.0
Scan Resolution: 300.0
Optimal Range: 40000.0
Structure Hitpoints: 2000.0
Inertia Modifier: 0.48
Maximum Locked Targets: 8.0
behaviorWebifierDuration: 5000.0
behaviorWebifierRange: 20000.0
behaviorWebifierFalloff: 0.0
behaviorWebifierDischarge: 5.0
Capacitor Recharge time: 360000.0
Maximum Targeting Range: 150000.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 20.0
Gravimetric Sensor Strength: 0.0
Shield recharge time: 360000.0
Bounty: 250000.0
Capacitor Capacity: 1500.0
shieldUniformity: 0.75
gfxBoosterID: 394.0
Signature Resolution: 40000.0
EM damage: 300.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 200.0
Orbit Velocity: 350.0
98157 - Corrupted Divider The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a cruiser, and its only goal is destruction.
Irregular Cruiser
Click to toggle showing the 52 attributes. descriptionID: 1058515
typeID: 98157
graphicID: 1220
Capacity: 400.0
isDynamicType: 0
typeNameID: 1058514
basePrice: 0.0
Volume: 0.0
radius: 50.0
published: 0
Mass: 10000000.0
groupID: 1665
portionSize: 1
Shield Capacity: 1000.0
Armor Hitpoints: 6000.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.45
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.55
Shield Thermal Damage Resistance: 0.6
Accuracy falloff: 30000.0
Turret Tracking: 200.0
Maximum Velocity: 1200.0
Signature Radius: 240.0
entityFactionLoss: 0.12
Rate of fire: 2700.0
Scan Resolution: 300.0
Optimal Range: 40000.0
Structure Hitpoints: 2000.0
Maximum Locked Targets: 8.0
gfxBoosterID: 394.0
Inertia Modifier: 0.48
Capacitor Recharge time: 360000.0
Maximum Targeting Range: 150000.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 20.0
Gravimetric Sensor Strength: 0.0
Shield recharge time: 360000.0
Bounty: 225000.0
Capacitor Capacity: 1200.0
shieldUniformity: 0.75
Signature Resolution: 40000.0
EM damage: 300.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 200.0
Orbit Velocity: 400.0
98158 - Scrutinizer Sorter The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a battlecruiser and features target painting capabilities.
Irregular Battlecruiser
Click to toggle showing the 57 attributes. descriptionID: 1058517
typeID: 98158
graphicID: 1223
Capacity: 600.0
isDynamicType: 0
typeNameID: 1058516
basePrice: 0.0
Volume: 0.0
radius: 50.0
published: 0
Mass: 12000000.0
groupID: 1666
portionSize: 1
Shield Capacity: 1500.0
Armor Hitpoints: 10500.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.45
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.55
Shield Thermal Damage Resistance: 0.6
Accuracy falloff: 40000.0
Turret Tracking: 100.0
Maximum Velocity: 750.0
Signature Radius: 320.0
Signature Radius Modifier: 30.0
entityFactionLoss: 0.15
Rate of fire: 3300.0
Scan Resolution: 250.0
Optimal Range: 60000.0
Structure Hitpoints: 3000.0
Maximum Locked Targets: 8.0
gfxBoosterID: 394.0
Inertia Modifier: 0.5
Capacitor Recharge time: 480000.0
Maximum Targeting Range: 150000.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 30.0
Gravimetric Sensor Strength: 0.0
behaviorTargetPainterDuration: 5000.0
behaviorTargetPainterRange: 30000.0
behaviorTargetPainterFalloff: 75000.0
behaviorTargetPainterDischarge: 10.0
Shield recharge time: 480000.0
Bounty: 375000.0
Capacitor Capacity: 3000.0
shieldUniformity: 0.75
Signature Resolution: 40000.0
EM damage: 450.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 300.0
Orbit Velocity: 250.0
98159 - Scrutinizer Manipulator The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a Tech 2 battlecruiser and features target painting capabilities.
Irregular Battlecruiser
Click to toggle showing the 57 attributes. descriptionID: 1058519
typeID: 98159
graphicID: 1227
Capacity: 600.0
isDynamicType: 0
typeNameID: 1058518
basePrice: 0.0
Volume: 0.0
radius: 50.0
published: 0
Mass: 12000000.0
groupID: 1666
portionSize: 1
Shield Capacity: 1500.0
Armor Hitpoints: 13500.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.45
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.55
Shield Thermal Damage Resistance: 0.6
Accuracy falloff: 40000.0
Turret Tracking: 100.0
Maximum Velocity: 750.0
Signature Radius: 320.0
Signature Radius Modifier: 30.0
entityFactionLoss: 0.18
Rate of fire: 3000.0
Scan Resolution: 250.0
Optimal Range: 60000.0
Structure Hitpoints: 3000.0
Maximum Locked Targets: 8.0
gfxBoosterID: 394.0
Inertia Modifier: 0.5
Capacitor Recharge time: 480000.0
Maximum Targeting Range: 150000.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 30.0
Gravimetric Sensor Strength: 0.0
behaviorTargetPainterDuration: 5000.0
behaviorTargetPainterRange: 30000.0
behaviorTargetPainterFalloff: 75000.0
behaviorTargetPainterDischarge: 10.0
Shield recharge time: 480000.0
Bounty: 450000.0
Capacitor Capacity: 3000.0
shieldUniformity: 0.75
Signature Resolution: 40000.0
EM damage: 540.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 360.0
Orbit Velocity: 250.0
98160 - Corrupted Sorter The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a battlecruiser, and its only goal is destruction.
Irregular Battlecruiser
Click to toggle showing the 52 attributes. descriptionID: 1058521
typeID: 98160
graphicID: 1223
Capacity: 600.0
isDynamicType: 0
typeNameID: 1058520
basePrice: 0.0
Volume: 0.0
radius: 50.0
published: 0
Mass: 12000000.0
groupID: 1666
portionSize: 1
Shield Capacity: 1500.0
Armor Hitpoints: 9000.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.45
Armor Kinetic Damage Resistance: 0.55
Armor Thermal Damage Resistance: 0.6
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.55
Shield Thermal Damage Resistance: 0.6
Accuracy falloff: 40000.0
Turret Tracking: 100.0
Maximum Velocity: 900.0
Signature Radius: 320.0
entityFactionLoss: 0.15
Rate of fire: 2700.0
Scan Resolution: 250.0
Optimal Range: 60000.0
Structure Hitpoints: 3000.0
Maximum Locked Targets: 8.0
gfxBoosterID: 394.0
Inertia Modifier: 0.5
Capacitor Recharge time: 480000.0
Maximum Targeting Range: 150000.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 30.0
Gravimetric Sensor Strength: 0.0
Shield recharge time: 480000.0
Bounty: 337500.0
Capacitor Capacity: 2400.0
shieldUniformity: 0.75
Signature Resolution: 40000.0
EM damage: 450.0
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 300.0
Orbit Velocity: 300.0
98161 - Infested Research Facility - Enemy Spawner - Easy - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 98161
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1058522
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
98162 - Rogue Drone Outbreak - Enemy Spawner - Roamers (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 98162
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1058523
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
98163 - Infestation Rendezvous Cluster This structure has been created to attract any newly emergent Rogue Drones to this harborage. Its destruction is imperative to curbing the current Outbreak. Large Collidable Structure
Click to toggle showing the 23 attributes. descriptionID: 1058525
typeID: 98163
graphicID: 2566
Capacity: 500.0
isDynamicType: 0
typeNameID: 1058524
basePrice: 0.0
Volume: 0.0
wreckTypeID: 98167
radius: 5000.0
published: 0
Mass: 10000.0
groupID: 319
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 500.0
Shield Capacity: 2000.0
Signature Radius: 1000.0
Structure Hitpoints: 5000.0
entityFactionLoss: 0.0
Capacitor Recharge time: 0.0
Armor Hitpoints: 3000.0
Shield recharge time: 86400000.0
98164 - Infested Research Archive This research archive has become overrun by the Rogue Drone infestation that began here, but inside may be valuable information on how the Outbreak occurred. Spawn Container
Click to toggle showing the 27 attributes. descriptionID: 1058527
typeID: 98164
graphicID: 2586
Capacity: 2700.0
isDynamicType: 0
typeNameID: 1058526
basePrice: 0.0
Volume: 0.0
radius: 300.0
published: 0
Mass: 10000.0
groupID: 306
portionSize: 1
Bounty: 0.0
Capacitor Capacity: 2700.0
lootRespawnTime: 86400000.0
spawnWithoutGuardsToo: 1.0
Signature Radius: 500.0
Structure Hitpoints: 1000000.0
hackable: 1.0
entityFactionLoss: 0.0
isHacking: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 21718.0
Capacitor Recharge time: 0.0
Cargo Scan Resistance: 1.0
tierDifficulty: 2.0
98165 - Outbreak Initiation Thread A data thread that contains traces of how this particular outbreak began.

It would be valuable to the Federal Intelligence Office, Federation Navy, and CreoDron, but interested foreign buyers include Lai Dai, the House of Records, the Ministry of Internal Order, and Republic Security Services.
Limited Rarities
Click to toggle showing the 13 attributes. descriptionID: 1058534
typeID: 98165
Capacity: 0.0
typeNameID: 1058533
iconID: 10848
basePrice: 100000.0
marketGroupID: 3737 (Limited Rarities)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.1
groupID: 4843
portionSize: 1
98166 - Infested Research Facility - Enemy Spawner - Medium - (DO NOT TRANSLATE) No Description Cloud
Click to toggle showing the 12 attributes. typeID: 98166
graphicID: 10026
Capacity: 0.0
isDynamicType: 0
typeNameID: 1058542
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 227
portionSize: 1
98167 - Rogue Drone Hive Wreck No Description Wreck
Click to toggle showing the 11 attributes. typeID: 98167
graphicID: 33234
Capacity: 10000.0
typeNameID: 1058549
basePrice: 0.0
Volume: 0.0
radius: 5000.0
published: 0
Mass: 0.0
groupID: 186
portionSize: 1
98168 - Conquest Salvager A specialized scanner used to detect salvageable items in ship wrecks. Salvager
Click to toggle showing the 30 attributes. descriptionID: 1058622
typeID: 98168
graphicID: 11165
Capacity: 0.0
metaLevel: 15
isDynamicType: 0
typeNameID: 1058621
iconID: 3240
basePrice: 33264.0
metaGroupID: 5
marketGroupID: 1715 (Salvagers)
Volume: 5.0
radius: 500.0
variationParentTypeID: 25861
published: 1
Mass: 0.0
Tech Level: 1.0
groupID: 1122
portionSize: 1
Activation Cost: 24.0
typeColorScheme: 11346.0
Structure Hitpoints: 40.0
Activation time / duration: 10000.0
Access Difficulty Bonus: 8.0
CPU usage: 30.0
requiredSkill2Level: 5.0
Secondary Skill required: 25863.0
Meta Level: 15.0
Optimal Range: 10000.0
Powergrid Usage: 1.0
98220 - Fractured Minmatar Background This can be consumed when updating your portrait if it is in an accessible inventory location. Portrait Backgrounds
Click to toggle showing the 13 attributes. descriptionID: 1059176
typeID: 98220
Capacity: 0.0
typeNameID: 1059177
iconID: 28184
basePrice: 0.0
marketGroupID: 3846 (Portrait Backgrounds)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.1
groupID: 5082
portionSize: 1
98221 - Fractured Amarr Background This can be consumed when updating your portrait if it is in an accessible inventory location. Portrait Backgrounds
Click to toggle showing the 13 attributes. descriptionID: 1059179
typeID: 98221
Capacity: 0.0
typeNameID: 1059180
iconID: 28185
basePrice: 0.0
marketGroupID: 3846 (Portrait Backgrounds)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.1
groupID: 5082
portionSize: 1
98222 - Fractured Caldari Background This can be consumed when updating your portrait if it is in an accessible inventory location. Portrait Backgrounds
Click to toggle showing the 13 attributes. descriptionID: 1059181
typeID: 98222
Capacity: 0.0
typeNameID: 1059182
iconID: 28186
basePrice: 0.0
marketGroupID: 3846 (Portrait Backgrounds)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.1
groupID: 5082
portionSize: 1
98223 - Fractured Gallente Background This can be consumed when updating your portrait if it is in an accessible inventory location. Portrait Backgrounds
Click to toggle showing the 13 attributes. descriptionID: 1059183
typeID: 98223
Capacity: 0.0
typeNameID: 1059184
iconID: 28187
basePrice: 0.0
marketGroupID: 3846 (Portrait Backgrounds)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.1
groupID: 5082
portionSize: 1
98224 - Fractured Background Crate Contains the Fractured Backgrounds for each of the 4 Empires. Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1059196
typeID: 98224
Capacity: 0.0
typeNameID: 1059197
iconID: 24275
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 0.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 1194
portionSize: 1
98296 - Gradated Sunrise - Unlimited A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059726
typeID: 98296
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059725
iconID: 28221
basePrice: 0.0
marketGroupID: 3633 (Patterns)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98297 - Gradated Sunrise - Limited A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059728
typeID: 98297
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059727
iconID: 28222
basePrice: 0.0
marketGroupID: 3633 (Patterns)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98298 - Savage Palms - Unlimited A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059731
typeID: 98298
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059730
iconID: 28223
basePrice: 0.0
marketGroupID: 3633 (Patterns)
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radius: 1.0
published: 1
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groupID: 4726
portionSize: 1
98299 - Savage Palms - Limited A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059733
typeID: 98299
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059732
iconID: 28224
basePrice: 0.0
marketGroupID: 3633 (Patterns)
Volume: 0.1
radius: 1.0
published: 1
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groupID: 4726
portionSize: 1
98300 - Amarr Empire Emblem - Unlimited A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059736
typeID: 98300
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059735
iconID: 28225
basePrice: 0.0
marketGroupID: 3633 (Patterns)
Volume: 0.1
radius: 1.0
published: 1
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groupID: 4726
portionSize: 1
98301 - Amarr Empire Emblem - Limited A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059738
typeID: 98301
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059737
iconID: 28226
basePrice: 0.0
marketGroupID: 3633 (Patterns)
Volume: 0.1
radius: 1.0
published: 1
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groupID: 4726
portionSize: 1
98302 - Caldari State Emblem - Unlimited A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059741
typeID: 98302
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059740
iconID: 28227
basePrice: 0.0
marketGroupID: 3633 (Patterns)
Volume: 0.1
radius: 1.0
published: 1
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groupID: 4726
portionSize: 1
98303 - Caldari State Emblem - Limited A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059743
typeID: 98303
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059742
iconID: 28228
basePrice: 0.0
marketGroupID: 3633 (Patterns)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98304 - Gallente Federation Emblem - Unlimited A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059746
typeID: 98304
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059745
iconID: 28229
basePrice: 0.0
marketGroupID: 3633 (Patterns)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98305 - Gallente Federation Emblem - Limited A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059748
typeID: 98305
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059747
iconID: 28230
basePrice: 0.0
marketGroupID: 3633 (Patterns)
Volume: 0.1
radius: 1.0
published: 1
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groupID: 4726
portionSize: 1
98306 - Minmatar Republic Emblem - Unlimited A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059751
typeID: 98306
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059750
iconID: 28231
basePrice: 0.0
marketGroupID: 3633 (Patterns)
Volume: 0.1
radius: 1.0
published: 1
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groupID: 4726
portionSize: 1
98307 - Minmatar Republic Emblem - Limited A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059753
typeID: 98307
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059752
iconID: 28232
basePrice: 0.0
marketGroupID: 3633 (Patterns)
Volume: 0.1
radius: 1.0
published: 1
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groupID: 4726
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98309 - Sirdan xer Qosh's Escape Shuttle No Description FW Amarr Empire Shuttle
Click to toggle showing the 55 attributes. descriptionID: 1059763
typeID: 98309
graphicID: 2044
Capacity: 135.0
raceID: 4
isDynamicType: 0
typeNameID: 1059762
basePrice: 0.0
Volume: 28600.0
radius: 350.0
published: 0
Mass: 1600000.0
groupID: 5265
portionSize: 1
warpBubbleImmune: 1.0
Untargetable: 1.0
Shield Capacity: 10000.0
Structure Hitpoints: 10000.0
Armor EM Damage Resistance: 0.01
Armor Explosive Damage Resistance: 0.01
Armor Kinetic Damage Resistance: 0.01
Armor Thermal Damage Resistance: 0.01
Shield EM Damage Resistance: 0.01
Shield Explosive Damage Resistance: 0.01
Shield Kinetic Damage Resistance: 0.01
Shield Thermal Damage Resistance: 0.01
Structure Explosive Damage Resistance: 0.01
Maximum Velocity: 600.0
Signature Radius: 25.0
Vorton Projector Damage Resistance: 0.0001
entityFactionLoss: 0.0
Scan Resolution: 800.0
Armor Hitpoints: 10000.0
Maximum Locked Targets: 4.0
Inertia Modifier: 1.0
Capacitor Recharge time: 500000.0
Maximum Targeting Range: 30000.0
Structure Kinetic Damage Resistance: 0.01
RADAR Sensor Strength: 12.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Warp Speed Multiplier: 5.0
Disruptive Lance Damage Resistance: 0.0001
Shield recharge time: 300000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Warp Scramble Status: -99.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.01
Breacher Pod Damage Resistance: 0.0001
Structure EM Damage Resistance: 0.01
gfxBoosterID: 395.0
Smartbomb Damage Resistance: 0.0001
Orbit Velocity: 600.0
98310 - Heika Torigo's Escape Shuttle No Description FW Caldari State Shuttle
Click to toggle showing the 54 attributes. typeID: 98310
graphicID: 317
Capacity: 135.0
raceID: 4
isDynamicType: 0
typeNameID: 1059765
basePrice: 0.0
Volume: 28600.0
radius: 350.0
published: 0
Mass: 1600000.0
groupID: 5266
portionSize: 1
warpBubbleImmune: 1.0
Untargetable: 1.0
Shield Capacity: 10000.0
Structure Hitpoints: 10000.0
Armor EM Damage Resistance: 0.01
Armor Explosive Damage Resistance: 0.01
Armor Kinetic Damage Resistance: 0.01
Armor Thermal Damage Resistance: 0.01
Shield EM Damage Resistance: 0.01
Shield Explosive Damage Resistance: 0.01
Shield Kinetic Damage Resistance: 0.01
Shield Thermal Damage Resistance: 0.01
Structure Explosive Damage Resistance: 0.01
Maximum Velocity: 600.0
Signature Radius: 25.0
Vorton Projector Damage Resistance: 0.0001
entityFactionLoss: 0.0
Scan Resolution: 800.0
Armor Hitpoints: 10000.0
Maximum Locked Targets: 4.0
Inertia Modifier: 1.0
Capacitor Recharge time: 500000.0
Maximum Targeting Range: 30000.0
Structure Kinetic Damage Resistance: 0.01
RADAR Sensor Strength: 12.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Warp Speed Multiplier: 5.0
Disruptive Lance Damage Resistance: 0.0001
Shield recharge time: 300000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Warp Scramble Status: -99.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.01
Breacher Pod Damage Resistance: 0.0001
Structure EM Damage Resistance: 0.01
gfxBoosterID: 395.0
Smartbomb Damage Resistance: 0.0001
Orbit Velocity: 600.0
98311 - Foriana Revelli's Escape Shuttle No Description FW Gallente Federation Shuttle
Click to toggle showing the 54 attributes. typeID: 98311
graphicID: 2043
Capacity: 135.0
raceID: 4
isDynamicType: 0
typeNameID: 1059767
basePrice: 0.0
Volume: 28600.0
radius: 350.0
published: 0
Mass: 1600000.0
groupID: 5267
portionSize: 1
warpBubbleImmune: 1.0
Untargetable: 1.0
Shield Capacity: 10000.0
Structure Hitpoints: 10000.0
Armor EM Damage Resistance: 0.01
Armor Explosive Damage Resistance: 0.01
Armor Kinetic Damage Resistance: 0.01
Armor Thermal Damage Resistance: 0.01
Shield EM Damage Resistance: 0.01
Shield Explosive Damage Resistance: 0.01
Shield Kinetic Damage Resistance: 0.01
Shield Thermal Damage Resistance: 0.01
Structure Explosive Damage Resistance: 0.01
Maximum Velocity: 600.0
Signature Radius: 25.0
Vorton Projector Damage Resistance: 0.0001
entityFactionLoss: 0.0
Scan Resolution: 800.0
Armor Hitpoints: 10000.0
Maximum Locked Targets: 4.0
Inertia Modifier: 1.0
Capacitor Recharge time: 500000.0
Maximum Targeting Range: 30000.0
Structure Kinetic Damage Resistance: 0.01
RADAR Sensor Strength: 12.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Warp Speed Multiplier: 5.0
Disruptive Lance Damage Resistance: 0.0001
Shield recharge time: 300000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Warp Scramble Status: -99.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.01
Breacher Pod Damage Resistance: 0.0001
Structure EM Damage Resistance: 0.01
gfxBoosterID: 395.0
Smartbomb Damage Resistance: 0.0001
Orbit Velocity: 600.0
98312 - Kanth Filmir's Escape Shuttle No Description FW Minmatar Republic Shuttle
Click to toggle showing the 54 attributes. typeID: 98312
graphicID: 2045
Capacity: 135.0
raceID: 4
isDynamicType: 0
typeNameID: 1059768
basePrice: 0.0
Volume: 28600.0
radius: 350.0
published: 0
Mass: 1600000.0
groupID: 5268
portionSize: 1
warpBubbleImmune: 1.0
Untargetable: 1.0
Shield Capacity: 10000.0
Structure Hitpoints: 10000.0
Armor EM Damage Resistance: 0.01
Armor Explosive Damage Resistance: 0.01
Armor Kinetic Damage Resistance: 0.01
Armor Thermal Damage Resistance: 0.01
Shield EM Damage Resistance: 0.01
Shield Explosive Damage Resistance: 0.01
Shield Kinetic Damage Resistance: 0.01
Shield Thermal Damage Resistance: 0.01
Structure Explosive Damage Resistance: 0.01
Maximum Velocity: 600.0
Signature Radius: 25.0
Vorton Projector Damage Resistance: 0.0001
entityFactionLoss: 0.0
Scan Resolution: 800.0
Armor Hitpoints: 10000.0
Maximum Locked Targets: 4.0
Inertia Modifier: 1.0
Capacitor Recharge time: 500000.0
Maximum Targeting Range: 30000.0
Structure Kinetic Damage Resistance: 0.01
RADAR Sensor Strength: 12.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Warp Speed Multiplier: 5.0
Disruptive Lance Damage Resistance: 0.0001
Shield recharge time: 300000.0
Bounty: 0.0
Capacitor Capacity: 500.0
Warp Scramble Status: -99.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.01
Breacher Pod Damage Resistance: 0.0001
Structure EM Damage Resistance: 0.01
gfxBoosterID: 395.0
Smartbomb Damage Resistance: 0.0001
Orbit Velocity: 600.0
98313 - Caliginous Glaze Metallic - Unlimited A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide <a href=showinfo:81349>Fermionic Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059770
typeID: 98313
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059769
iconID: 28233
basePrice: 0.0
marketGroupID: 3632 (Metallic Nanocoatings)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98314 - Caliginous Glaze Metallic - Limited A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059772
typeID: 98314
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059771
iconID: 28234
basePrice: 0.0
marketGroupID: 3632 (Metallic Nanocoatings)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98315 - Polished Skies Metallic - Unlimited A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide <a href=showinfo:81349>Fermionic Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059775
typeID: 98315
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059774
iconID: 28235
basePrice: 0.0
marketGroupID: 3632 (Metallic Nanocoatings)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98316 - Polished Skies Metallic - Limited A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059777
typeID: 98316
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059776
iconID: 28236
basePrice: 0.0
marketGroupID: 3632 (Metallic Nanocoatings)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98317 - Carmine Chrome Metallic - Unlimited A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide <a href=showinfo:81349>Fermionic Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059780
typeID: 98317
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059779
iconID: 28237
basePrice: 0.0
marketGroupID: 3632 (Metallic Nanocoatings)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98318 - Carmine Chrome Metallic - Limited A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059782
typeID: 98318
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059781
iconID: 28238
basePrice: 0.0
marketGroupID: 3632 (Metallic Nanocoatings)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98319 - Deep-Space Crimson Metallic - Unlimited A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide <a href=showinfo:81349>Fermionic Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059786
typeID: 98319
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059785
iconID: 28239
basePrice: 0.0
marketGroupID: 3632 (Metallic Nanocoatings)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98320 - Deep-Space Crimson Metallic - Limited A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059788
typeID: 98320
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059787
iconID: 28240
basePrice: 0.0
marketGroupID: 3632 (Metallic Nanocoatings)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98321 - Amber Comet Metallic - Unlimited A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide <a href=showinfo:81349>Fermionic Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059791
typeID: 98321
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059790
iconID: 28241
basePrice: 0.0
marketGroupID: 3632 (Metallic Nanocoatings)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98322 - Amber Comet Metallic - Limited A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059794
typeID: 98322
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059793
iconID: 28242
basePrice: 0.0
marketGroupID: 3632 (Metallic Nanocoatings)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98330 - Amber Comet Gloss - Unlimited A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059924
typeID: 98330
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059923
iconID: 28243
basePrice: 0.0
marketGroupID: 3655 (Gloss)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98331 - Amber Comet Gloss - Limited A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059927
typeID: 98331
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059926
iconID: 28244
basePrice: 0.0
marketGroupID: 3655 (Gloss)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98332 - Terracotta Core Satin - Unlimited A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059933
typeID: 98332
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059932
iconID: 28245
basePrice: 0.0
marketGroupID: 3654 (Satin)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98333 - Terracotta Core Satin - Limited A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059935
typeID: 98333
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059934
iconID: 28246
basePrice: 0.0
marketGroupID: 3654 (Satin)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98334 - Silken Vapors Satin - Unlimited A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059938
typeID: 98334
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059937
iconID: 28247
basePrice: 0.0
marketGroupID: 3654 (Satin)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98335 - Silken Vapors Satin - Limited A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059940
typeID: 98335
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059939
iconID: 28248
basePrice: 0.0
marketGroupID: 3654 (Satin)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98336 - Boosted Nightshade Satin - Unlimited A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059943
typeID: 98336
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059942
iconID: 28249
basePrice: 0.0
marketGroupID: 3654 (Satin)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98337 - Boosted Nightshade Satin - Limited A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059945
typeID: 98337
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059944
iconID: 28250
basePrice: 0.0
marketGroupID: 3654 (Satin)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98338 - Ultra-Indigo Matte - Unlimited A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059950
typeID: 98338
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059949
iconID: 28251
basePrice: 0.0
marketGroupID: 3653 (Matte)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98339 - Ultra-Indigo Matte - Limited A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059952
typeID: 98339
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059951
iconID: 28252
basePrice: 0.0
marketGroupID: 3653 (Matte)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98340 - Oceanic Coral Satin - Unlimited A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059955
typeID: 98340
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059954
iconID: 28253
basePrice: 0.0
marketGroupID: 3654 (Satin)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98341 - Oceanic Coral Satin - Limited A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
Click to toggle showing the 14 attributes. descriptionID: 1059957
typeID: 98341
Capacity: 0.0
isDynamicType: 0
typeNameID: 1059956
iconID: 28254
basePrice: 0.0
marketGroupID: 3654 (Satin)
Volume: 0.1
radius: 1.0
published: 1
Mass: 0.0
groupID: 4726
portionSize: 1
98408 - Imperial Electronics Booster I This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+4% Stasis Webfier Resistance
+2% Scan Probe Strength
+2% Maximum Targeting Range
+4% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060215
typeID: 98408
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060214
iconID: 25250
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 2.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 0.0
Maximum Targeting Range Bonus: 2.0
Mining Critical Success Chance Bonus: 4.0
Stasis Webifier Resistance Bonus: -4.0
Booster Slot: 14.0
98409 - Imperial Electronics Booster II This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.


+8% Stasis Webfier Resistance
+4% Scan Probe Strength
+4% Maximum Targeting Range
+8% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060217
typeID: 98409
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060216
iconID: 25251
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 3.0
Maximum Targeting Range Bonus: 4.0
Mining Critical Success Chance Bonus: 8.0
Stasis Webifier Resistance Bonus: -8.0
Booster Slot: 14.0
98410 - Imperial Electronics Booster III This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.


+12% Stasis Webfier Resistance
+6% Scan Probe Strength
+6% Maximum Targeting Range
+12% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060219
typeID: 98410
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060218
iconID: 25252
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 6.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 5.0
Maximum Targeting Range Bonus: 6.0
Mining Critical Success Chance Bonus: 12.0
Stasis Webifier Resistance Bonus: -12.0
Booster Slot: 14.0
98411 - Imperial Defense Booster I This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+2% bonus to Explosive Shield, Armor and Hull Resistances
+1% bonus to Kinetic Shield, Armor and Hull Resistances
+4 bonus to Data and Relic Analyzer Virus Coherence
+4% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060221
typeID: 98411
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060220
iconID: 25250
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Passive Explosive Damage Resistance Bonus: -2.0
Passive Kinetic Damage Resistance Bonus: -1.0
Residue Probability Reduction: -4.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 4.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 0.0
Booster Slot: 15.0
Primary Skill required: 3405.0
98412 - Imperial Defense Booster II This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+4% bonus to Explosive Shield, Armor and Hull Resistances
+2% bonus to Kinetic Shield, Armor and Hull Resistances
+8 bonus to Data and Relic Analyzer Virus Coherence
+8% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060223
typeID: 98412
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060222
iconID: 25251
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Passive Explosive Damage Resistance Bonus: -4.0
Passive Kinetic Damage Resistance Bonus: -2.0
Residue Probability Reduction: -8.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 8.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 3.0
Booster Slot: 15.0
Primary Skill required: 3405.0
98413 - Imperial Defense Booster III This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+6% bonus to Explosive Shield, Armor and Hull Resistances
+3% bonus to Kinetic Shield, Armor and Hull Resistances
+12 bonus to Data and Relic Analyzer Virus Coherence
+12% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060225
typeID: 98413
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060224
iconID: 25252
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Passive Explosive Damage Resistance Bonus: -6.0
Passive Kinetic Damage Resistance Bonus: -3.0
Residue Probability Reduction: -12.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 12.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 5.0
Booster Slot: 15.0
Primary Skill required: 3405.0
98414 - Imperial Mobility Booster I This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+2% bonus to Ship Velocity
+3% reduction to Afterburner Capacitor Consumption
+3% bonus to Warp Speed
+4% bonus to range of all mining lasers


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060227
typeID: 98414
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060226
iconID: 25250
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Warp Speed Bonus: 3.0
Maximum Mining Range Bonus: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 0.0
Velocity Modifier: 2.0
Capacitor Need Bonus: -3.0
Booster Slot: 16.0
98415 - Imperial Mobility Booster II This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+4% bonus to Ship Velocity
+6% reduction to Afterburner Capacitor Consumption
+6% bonus to Warp Speed
+8% bonus to range of all mining lasers


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060229
typeID: 98415
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060228
iconID: 25251
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Warp Speed Bonus: 6.0
Maximum Mining Range Bonus: 8.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 3.0
Velocity Modifier: 4.0
Capacitor Need Bonus: -6.0
Booster Slot: 16.0
98416 - Imperial Mobility Booster III This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+6% bonus to Ship Velocity
+9% reduction to Afterburner Capacitor Consumption
+9% bonus to Warp Speed
+12% bonus to range of all mining lasers


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060231
typeID: 98416
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060230
iconID: 25252
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Warp Speed Bonus: 9.0
Maximum Mining Range Bonus: 12.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 5.0
Velocity Modifier: 6.0
Capacitor Need Bonus: -9.0
Booster Slot: 16.0
98417 - Imperial Hardpoint Booster I This booster has been produced by the Amarr Empire to assist with their military campaign war efforts.

+2% bonus to Energy Turret Damage
+2% bonus to Drone Damage
+2% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+4% reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060233
typeID: 98417
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060232
iconID: 25250
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Modifier: 1.02
Duration Bonus: -4.0
Damage Multiplier Bonus: 2.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Mining, Ice and Gas Module Duration & Capacitor-use bonus: -2.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 0.0
Booster Slot: 17.0
98418 - Imperial Hardpoint Booster II This booster has been produced by the Amarr Empire to assist with their military campaign war efforts.

+4% bonus to Energy Turret Damage
+4% bonus to Drone Damage
+4% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+8% reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060235
typeID: 98418
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060234
iconID: 25251
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Modifier: 1.04
Duration Bonus: -8.0
Damage Multiplier Bonus: 4.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Mining, Ice and Gas Module Duration & Capacitor-use bonus: -4.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 3.0
Booster Slot: 17.0
98419 - Imperial Hardpoint Booster III This booster has been produced by the Amarr Empire to assist with their military campaign war efforts.

+6% bonus to Energy Turret Damage
+6% bonus to Drone Damage
+6% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+12% reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060237
typeID: 98419
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060236
iconID: 25252
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Modifier: 1.06
Duration Bonus: -12.0
Damage Multiplier Bonus: 6.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Mining, Ice and Gas Module Duration & Capacitor-use bonus: -6.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 5.0
Booster Slot: 17.0
98420 - State Electronics Booster I This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.


+4% Sensor Dampener Resistance
+2% Scan Probe Strength
+2% Maximum Targeting Range
+4% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060239
typeID: 98420
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060238
iconID: 25240
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 2.0
Sensor Dampener Resistance Bonus: -4.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 0.0
Maximum Targeting Range Bonus: 2.0
Mining Critical Success Chance Bonus: 4.0
Booster Slot: 14.0
98421 - State Electronics Booster II This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.


+8% Sensor Dampener Resistance
+4% Scan Probe Strength
+4% Maximum Targeting Range
+8% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060241
typeID: 98421
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060240
iconID: 25241
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 4.0
Sensor Dampener Resistance Bonus: -8.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 3.0
Maximum Targeting Range Bonus: 4.0
Mining Critical Success Chance Bonus: 8.0
Booster Slot: 14.0
98422 - State Electronics Booster III This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.


+12% Sensor Dampener Resistance
+6% Scan Probe Strength
+6% Maximum Targeting Range
+12% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060243
typeID: 98422
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060242
iconID: 25242
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 6.0
Sensor Dampener Resistance Bonus: -12.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 5.0
Maximum Targeting Range Bonus: 6.0
Mining Critical Success Chance Bonus: 12.0
Booster Slot: 14.0
98423 - State Defense Booster I This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

+2% bonus to Thermal Shield, Armor and Hull Resistances
+1% bonus to Kinetic Shield, Armor and Hull Resistances
+4 bonus to Data and Relic Analyzer Virus Coherence
+4% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060245
typeID: 98423
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060244
iconID: 25240
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Passive Kinetic Damage Resistance Bonus: -1.0
Residue Probability Reduction: -4.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 0.0
Booster Slot: 15.0
Expiry Date: 20851.4576389
Passive Thermal Damage Resistance Bonus: -2.0
98424 - State Defense Booster II This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

+4% bonus to Thermal Shield, Armor and Hull Resistances
+2% bonus to Kinetic Shield, Armor and Hull Resistances
+8 bonus to Data and Relic Analyzer Virus Coherence
+8% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060247
typeID: 98424
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060246
iconID: 25241
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Passive Kinetic Damage Resistance Bonus: -2.0
Residue Probability Reduction: -8.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 8.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 3.0
Booster Slot: 15.0
Expiry Date: 20851.4576389
Passive Thermal Damage Resistance Bonus: -4.0
98425 - State Defense Booster III This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

+6% bonus to Thermal Shield, Armor and Hull Resistances
+3% bonus to Kinetic Shield, Armor and Hull Resistances
+12 bonus to Data and Relic Analyzer Virus Coherence
+12% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060249
typeID: 98425
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060248
iconID: 25242
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Passive Kinetic Damage Resistance Bonus: -3.0
Residue Probability Reduction: -12.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 12.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 5.0
Booster Slot: 15.0
Expiry Date: 20851.4576389
Passive Thermal Damage Resistance Bonus: -6.0
98426 - State Mobility Booster I This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

+2% bonus to Ship Agility
+3% reduction to Afterburner Capacitor Consumption
+3% bonus to Warp Speed
+4% bonus to range of all mining lasers


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060251
typeID: 98426
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060250
iconID: 25240
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Warp Speed Bonus: 3.0
Maximum Mining Range Bonus: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Inertia Modifier: -2.0
Meta Level: 0.0
Capacitor Need Bonus: -3.0
Booster Slot: 16.0
98427 - State Mobility Booster II This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

+4% bonus to Ship Agility
+6% reduction to Afterburner Capacitor Consumption
+6% bonus to Warp Speed
+8% bonus to range of all mining lasers


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060253
typeID: 98427
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060252
iconID: 25241
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Warp Speed Bonus: 6.0
Maximum Mining Range Bonus: 8.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Inertia Modifier: -4.0
Meta Level: 3.0
Capacitor Need Bonus: -6.0
Booster Slot: 16.0
98428 - State Mobility Booster III This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

+6% bonus to Ship Agility
+9% reduction to Afterburner Capacitor Consumption
+9% bonus to Warp Speed
+12% bonus to range of all mining lasers


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060255
typeID: 98428
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060254
iconID: 25242
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Warp Speed Bonus: 9.0
Maximum Mining Range Bonus: 12.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Inertia Modifier: -6.0
Meta Level: 5.0
Capacitor Need Bonus: -9.0
Booster Slot: 16.0
98429 - State Hardpoint Booster I This booster has been produced by the Caldari State to assist with their military campaign war efforts.

+2% bonus to Hybrid Turret Damage
+2% bonus to Missile Damage
+2% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+4% Reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060257
typeID: 98429
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060256
iconID: 25240
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Modifier: 1.02
Duration Bonus: -4.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Missile Damage Bonus: 2.0
Mining, Ice and Gas Module Duration & Capacitor-use bonus: -2.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 0.0
Booster Slot: 17.0
98430 - State Hardpoint Booster II This booster has been produced by the Caldari State to assist with their military campaign war efforts.

+4% bonus to Hybrid Turret Damage
+4% bonus to Missile Damage
+4% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+8% Reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060259
typeID: 98430
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060258
iconID: 25241
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Modifier: 1.04
Duration Bonus: -8.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Missile Damage Bonus: 4.0
Mining, Ice and Gas Module Duration & Capacitor-use bonus: -4.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 3.0
Booster Slot: 17.0
98431 - State Hardpoint Booster III This booster has been produced by the Caldari State to assist with their military campaign war efforts.

+6% bonus to Hybrid Turret Damage
+6% bonus to Missile Damage
+6% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+12% Reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060261
typeID: 98431
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060260
iconID: 25242
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Modifier: 1.06
Duration Bonus: -12.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Missile Damage Bonus: 6.0
Mining, Ice and Gas Module Duration & Capacitor-use bonus: -6.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 5.0
Booster Slot: 17.0
98432 - Federation Electronics Booster I This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.


+12% to ship Sensor Strength
+2% Scan Probe Strength
+2% Scan Resolution
+4% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 29 attributes. descriptionID: 1060263
typeID: 98432
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060262
iconID: 25235
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Gravimetric Strength: 12.0
Ladar Strength: 12.0
Scan Resolution Bonus: 2.0
Radar Strength: 12.0
Magnetometric Strength: 12.0
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 2.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 0.0
Expiry Date: 20851.4576389
Mining Critical Success Chance Bonus: 4.0
Booster Slot: 14.0
98433 - Federation Electronics Booster II This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.


+24% to ship Sensor Strength
+4% Scan Probe Strength
+4% Scan Resolution
+8% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 29 attributes. descriptionID: 1060265
typeID: 98433
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060264
iconID: 25236
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Gravimetric Strength: 24.0
Ladar Strength: 24.0
Scan Resolution Bonus: 4.0
Radar Strength: 24.0
Magnetometric Strength: 24.0
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 3.0
Expiry Date: 20851.4576389
Mining Critical Success Chance Bonus: 8.0
Booster Slot: 14.0
98434 - Federation Electronics Booster III This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.


+36% to ship Sensor Strength
+6% Scan Probe Strength
+6% Scan Resolution
+12% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 29 attributes. descriptionID: 1060267
typeID: 98434
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060266
iconID: 25237
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Gravimetric Strength: 36.0
Ladar Strength: 36.0
Scan Resolution Bonus: 6.0
Radar Strength: 36.0
Magnetometric Strength: 36.0
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 6.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 5.0
Expiry Date: 20851.4576389
Mining Critical Success Chance Bonus: 12.0
Booster Slot: 14.0
98435 - Federation Defense Booster I This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

+2% bonus to Kinetic Shield, Armor and Hull Resistances
+1% bonus to Thermal Shield, Armor and Hull Resistances
+4 bonus to Data and Relic Analyzer Virus Coherence
+4% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060269
typeID: 98435
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060268
iconID: 25235
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Passive Kinetic Damage Resistance Bonus: -2.0
Residue Probability Reduction: -4.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 0.0
Booster Slot: 15.0
Expiry Date: 20851.4576389
Passive Thermal Damage Resistance Bonus: -1.0
98436 - Federation Defense Booster II This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

+4% bonus to Kinetic Shield, Armor and Hull Resistances
+2% bonus to Thermal Shield, Armor and Hull Resistances
+8 bonus to Data and Relic Analyzer Virus Coherence
+8% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060271
typeID: 98436
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060270
iconID: 25236
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Passive Kinetic Damage Resistance Bonus: -4.0
Residue Probability Reduction: -8.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 8.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 3.0
Booster Slot: 15.0
Expiry Date: 20851.4576389
Passive Thermal Damage Resistance Bonus: -2.0
98437 - Federation Defense Booster III This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

+6% bonus to Kinetic Shield, Armor and Hull Resistances
+3% bonus to Thermal Shield, Armor and Hull Resistances
+12 bonus to Data and Relic Analyzer Virus Coherence
+12% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060273
typeID: 98437
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060272
iconID: 25237
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Passive Kinetic Damage Resistance Bonus: -6.0
Residue Probability Reduction: -12.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 12.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 5.0
Booster Slot: 15.0
Expiry Date: 20851.4576389
Passive Thermal Damage Resistance Bonus: -3.0
98438 - Federation Mobility Booster I This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

+2% bonus to Ship Agility
+3% reduction to Microwarpdrive Capacitor Consumption
+3% bonus to Warp Speed
+4% bonus to range of all mining lasers


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060275
typeID: 98438
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060274
iconID: 25235
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Warp Speed Bonus: 3.0
Maximum Mining Range Bonus: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Inertia Modifier: -2.0
Meta Level: 0.0
Capacitor Need Bonus: -3.0
Booster Slot: 16.0
98439 - Federation Mobility Booster II This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

+4% bonus to Ship Agility
+6% reduction to Microwarpdrive Capacitor Consumption
+6% bonus to Warp Speed
+8% bonus to range of all mining lasers


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060277
typeID: 98439
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060276
iconID: 25236
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Warp Speed Bonus: 6.0
Maximum Mining Range Bonus: 8.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Inertia Modifier: -4.0
Meta Level: 3.0
Capacitor Need Bonus: -6.0
Booster Slot: 16.0
98440 - Federation Mobility Booster III This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

+6% bonus to Ship Agility
+9% reduction to Microwarpdrive Capacitor Consumption
+9% bonus to Warp Speed
+12% bonus to range of all mining lasers


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060279
typeID: 98440
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060278
iconID: 25237
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Warp Speed Bonus: 9.0
Maximum Mining Range Bonus: 12.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Inertia Modifier: -6.0
Meta Level: 5.0
Capacitor Need Bonus: -9.0
Booster Slot: 16.0
98441 - Federation Hardpoint Booster I This booster has been produced by the Gallente Federation to assist with their military campaign war efforts.

+2% bonus to Hybrid Turret Damage
+2% bonus to Drone Damage
+2% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+4% reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060281
typeID: 98441
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060280
iconID: 25235
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Modifier: 1.02
Duration Bonus: -4.0
Damage Multiplier Bonus: 2.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Mining, Ice and Gas Module Duration & Capacitor-use bonus: -2.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 0.0
Booster Slot: 17.0
98442 - Federation Hardpoint Booster II This booster has been produced by the Gallente Federation to assist with their military campaign war efforts.

+4% bonus to Hybrid Turret Damage
+4% bonus to Drone Damage
+4% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+8% reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060283
typeID: 98442
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060282
iconID: 25236
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Modifier: 1.04
Duration Bonus: -8.0
Damage Multiplier Bonus: 4.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Mining, Ice and Gas Module Duration & Capacitor-use bonus: -4.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 3.0
Booster Slot: 17.0
98443 - Federation Hardpoint Booster III This booster has been produced by the Gallente Federation to assist with their military campaign war efforts.

+6% bonus to Hybrid Turret Damage
+6% bonus to Drone Damage
+6% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+12% reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060285
typeID: 98443
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060284
iconID: 25237
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Modifier: 1.06
Duration Bonus: -12.0
Damage Multiplier Bonus: 6.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Mining, Ice and Gas Module Duration & Capacitor-use bonus: -6.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 5.0
Booster Slot: 17.0
98444 - Republic Electronics Booster I This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.


+4% Weapon Disruptor Resistance
+2% Scan Probe Strength
+2% Scan Resolution
+4% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060287
typeID: 98444
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060286
iconID: 25245
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 2.0
Weapon Disruption Resistance Bonus: -4.0
requiredSkill1Level: 1.0
Scan Resolution Bonus: 2.0
Meta Level: 0.0
Expiry Date: 20851.4576389
Mining Critical Success Chance Bonus: 4.0
Booster Slot: 14.0
98445 - Republic Electronics Booster II This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.


+8% Weapon Disruptor Resistance
+4% Scan Probe Strength
+4% Scan Resolution
+8% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060289
typeID: 98445
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060288
iconID: 25246
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 4.0
Weapon Disruption Resistance Bonus: -8.0
requiredSkill1Level: 1.0
Scan Resolution Bonus: 4.0
Meta Level: 3.0
Expiry Date: 20851.4576389
Mining Critical Success Chance Bonus: 8.0
Booster Slot: 14.0
98446 - Republic Electronics Booster III This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.


+12% Weapon Disruptor Resistance
+6% Scan Probe Strength
+6% Scan Resolution
+12% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060291
typeID: 98446
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060290
iconID: 25247
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2531 (Booster Slot 14)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Probe Scan Strength Bonus: 6.0
Weapon Disruption Resistance Bonus: -12.0
requiredSkill1Level: 1.0
Scan Resolution Bonus: 6.0
Meta Level: 5.0
Expiry Date: 20851.4576389
Mining Critical Success Chance Bonus: 12.0
Booster Slot: 14.0
98447 - Republic Defense Booster I This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

+2% bonus to EM Shield, Armor and Hull Resistances
+1% bonus to Thermal Shield, Armor and Hull Resistances
+4 bonus to Data and Relic Analyzer Virus Coherence
+4% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060293
typeID: 98447
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060292
iconID: 25245
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Passive EM Damage Resistance Bonus: -2.0
Residue Probability Reduction: -4.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 0.0
Booster Slot: 15.0
Expiry Date: 20851.4576389
Passive Thermal Damage Resistance Bonus: -1.0
98448 - Republic Defense Booster II This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

+4% bonus to EM Shield, Armor and Hull Resistances
+2% bonus to Thermal Shield, Armor and Hull Resistances
+8 bonus to Data and Relic Analyzer Virus Coherence
+8% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060295
typeID: 98448
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060294
iconID: 25246
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Passive EM Damage Resistance Bonus: -4.0
Residue Probability Reduction: -8.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 8.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 3.0
Booster Slot: 15.0
Expiry Date: 20851.4576389
Passive Thermal Damage Resistance Bonus: -2.0
98449 - Republic Defense Booster III This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

+6% bonus to EM Shield, Armor and Hull Resistances
+3% bonus to Thermal Shield, Armor and Hull Resistances
+12 bonus to Data and Relic Analyzer Virus Coherence
+12% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060297
typeID: 98449
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060296
iconID: 25247
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2790 (Booster Slot 15)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Passive EM Damage Resistance Bonus: -6.0
Residue Probability Reduction: -12.0
Booster Duration: 7200000.0
Virus Coherence Bonus: 12.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 5.0
Booster Slot: 15.0
Expiry Date: 20851.4576389
Passive Thermal Damage Resistance Bonus: -3.0
98450 - Republic Mobility Booster I This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

+2% bonus to Ship Velocity
+3% reduction to Microwarpdrive Capacitor Consumption
+3% bonus to Warp Speed
+4% bonus to range of all mining lasers


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060299
typeID: 98450
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060298
iconID: 25245
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Warp Speed Bonus: 3.0
Maximum Mining Range Bonus: 4.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 0.0
Velocity Modifier: 2.0
Capacitor Need Bonus: -3.0
Booster Slot: 16.0
98451 - Republic Mobility Booster II This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

+4% bonus to Ship Velocity
+6% reduction to Microwarpdrive Capacitor Consumption
+6% bonus to Warp Speed
+8% bonus to range of all mining lasers


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060301
typeID: 98451
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060300
iconID: 25246
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Warp Speed Bonus: 6.0
Maximum Mining Range Bonus: 8.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 3.0
Velocity Modifier: 4.0
Capacitor Need Bonus: -6.0
Booster Slot: 16.0
98452 - Republic Mobility Booster III This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

+6% bonus to Ship Velocity
+9% reduction to Microwarpdrive Capacitor Consumption
+9% bonus to Warp Speed
+12% bonus to range of all mining lasers


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060303
typeID: 98452
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060302
iconID: 25247
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2791 (Booster Slot 16)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Expiry Date: 20851.4576389
Booster Duration: 7200000.0
Warp Speed Bonus: 9.0
Maximum Mining Range Bonus: 12.0
requiredSkill1Level: 1.0
Primary Skill required: 3405.0
Meta Level: 5.0
Velocity Modifier: 6.0
Capacitor Need Bonus: -9.0
Booster Slot: 16.0
98453 - Republic Hardpoint Booster I This booster has been produced by the Minmatar Republic to assist with their military campaign war efforts.

+2% bonus to Projectile Turret Damage
+2% bonus to Missile Damage
+2% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+4% Reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060305
typeID: 98453
Capacity: 0.0
metaLevel: 0
isDynamicType: 0
typeNameID: 1060304
iconID: 25245
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Modifier: 1.02
Duration Bonus: -4.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Missile Damage Bonus: 2.0
Mining, Ice and Gas Module Duration & Capacitor-use bonus: -2.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 0.0
Booster Slot: 17.0
98454 - Republic Hardpoint Booster II This booster has been produced by the Minmatar Republic to assist with their military campaign war efforts.

+4% bonus to Projectile Turret Damage
+4% bonus to Missile Damage
+4% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+8% Reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060307
typeID: 98454
Capacity: 0.0
metaLevel: 3
isDynamicType: 0
typeNameID: 1060306
iconID: 25246
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Modifier: 1.04
Duration Bonus: -8.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Missile Damage Bonus: 4.0
Mining, Ice and Gas Module Duration & Capacitor-use bonus: -4.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 3.0
Booster Slot: 17.0
98455 - Republic Hardpoint Booster III This booster has been produced by the Minmatar Republic to assist with their military campaign war efforts.

+6% bonus to Projectile Turret Damage
+6% bonus to Missile Damage
+6% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+12% Reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
Booster
Click to toggle showing the 26 attributes. descriptionID: 1060309
typeID: 98455
Capacity: 0.0
metaLevel: 5
isDynamicType: 0
typeNameID: 1060308
iconID: 25247
basePrice: 0.0
metaGroupID: 19
marketGroupID: 2792 (Booster Slot 17)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 303
portionSize: 1
Damage Modifier: 1.06
Duration Bonus: -12.0
Primary Skill required: 3405.0
Booster Duration: 7200000.0
Missile Damage Bonus: 6.0
Mining, Ice and Gas Module Duration & Capacitor-use bonus: -6.0
requiredSkill1Level: 1.0
Expiry Date: 20851.4576389
Meta Level: 5.0
Booster Slot: 17.0
98456 - Amarr Conquest Booster Crate Contains randomly selected Imperial boosters. Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1060311
typeID: 98456
Capacity: 0.0
typeNameID: 1060310
iconID: 24297
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 1194
portionSize: 1
98457 - Caldari Conquest Booster Crate Contains randomly selected State boosters. Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1060313
typeID: 98457
Capacity: 0.0
typeNameID: 1060312
iconID: 24299
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 1194
portionSize: 1
98458 - Gallente Conquest Booster Crate Contains randomly selected Federation boosters. Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1060315
typeID: 98458
Capacity: 0.0
typeNameID: 1060314
iconID: 24298
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 1194
portionSize: 1
98459 - Minmatar Conquest Booster Crate Contains randomly selected Republic boosters Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 1060317
typeID: 98459
Capacity: 0.0
typeNameID: 1060316
iconID: 24300
basePrice: 0.0
marketGroupID: 3887 (Campaign Assets)
Volume: 1.0
radius: 1.0
published: 1
Mass: 0.0
groupID: 1194
portionSize: 1
98466 - FW Rally Point This beacon marks a navigation location where capsuleers will potentially arrive at based on their faction affiliation. FW Rally Point
Click to toggle showing the 15 attributes. descriptionID: 1060380
typeID: 98466
graphicID: 1211
Capacity: 0.0
isDynamicType: 0
typeNameID: 1060379
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: 0
Mass: 0.0
groupID: 5270
portionSize: 1
Structure Hitpoints: 100000000.0
Untargetable: 1.0
98482 - Besieger Revelation A Dreadnought of the Amarr Empire. FW Amarr Empire Dreadnought
Click to toggle showing the 70 attributes. descriptionID: 1060435
typeID: 98482
graphicID: 25601
Capacity: 135.0
raceID: 4
isDynamicType: 0
typeNameID: 1060434
basePrice: 0.0
Volume: 28600.0
wreckTypeID: 26475
radius: 400.0
published: 0
Mass: 1300000000.0
groupID: 5190
portionSize: 1
Damage Modifier: 400.0
Shield Capacity: 100000.0
Structure Hitpoints: 100000.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.8
Armor Thermal Damage Resistance: 0.8
Shield EM Damage Resistance: 0.5
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.5
Shield Thermal Damage Resistance: 0.5
Accuracy falloff: 50000.0
Turret Tracking: 0.05
behaviorShieldBoosterDischarge: 0.0
Maximum Velocity: 80.0
Signature Radius: 11000.0
entityFactionLoss: 0.0
Rate of fire: 10000.0
Scan Resolution: 100.0
Optimal Range: 120000.0
Armor Hitpoints: 200000.0
Kinetic damage: 0.0
Maximum Locked Targets: 4.0
behaviorArmorRepairerAmount: 40000.0
Thermal damage: 10.0
Inertia Modifier: 0.1254
entityEquipmentMin: -4.0
entityEquipmentMax: 5.0
behaviorArmorRepairerDischarge: 1.0
Capacitor Recharge time: 4400000.0
Maximum Targeting Range: 200000.0
Capacitor Capacity: 75000.0
Structure Kinetic Damage Resistance: 0.4
RADAR Sensor Strength: 50.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 1.5
Shield recharge time: 10000000.0
Bounty: 0.0
npcBehaviorMaximumCombatOrbitRange: 25000.0
behaviorArmorRepairerDuration: 20000.0
Security Status Kill Amount: 0.0
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.4
Structure Explosive Damage Resistance: 0.4
Structure EM Damage Resistance: 0.4
EM damage: 15.0
Explosive damage: 0.0
gfxTurretID: 37298.0
gfxBoosterID: 394.0
Capital Sized Vessel: 1.0
Orbit Velocity: 20.0
98483 - Besieger Naglfar A Dreadnought of the Minmatar Republic FW Minmatar Republic Dreadnought
Click to toggle showing the 69 attributes. descriptionID: 1060439
typeID: 98483
graphicID: 25604
Capacity: 135.0
raceID: 4
isDynamicType: 0
typeNameID: 1060438
basePrice: 0.0
Volume: 28600.0
wreckTypeID: 26541
radius: 2000.0
published: 0
Mass: 1300000000.0
groupID: 5193
portionSize: 1
Damage Modifier: 400.0
Shield Capacity: 200000.0
Structure Hitpoints: 100000.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.5
Armor Kinetic Damage Resistance: 0.5
Armor Thermal Damage Resistance: 0.5
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.8
Shield Kinetic Damage Resistance: 0.8
Shield Thermal Damage Resistance: 0.8
Accuracy falloff: 50000.0
Turret Tracking: 0.05
behaviorShieldBoosterAmount: 40000.0
behaviorShieldBoosterDischarge: 1.0
Maximum Velocity: 80.0
Signature Radius: 11000.0
entityFactionLoss: 0.0
Rate of fire: 10000.0
Scan Resolution: 100.0
Optimal Range: 120000.0
Armor Hitpoints: 100000.0
Shield recharge time: 10000000.0
Kinetic damage: 10.0
Maximum Locked Targets: 4.0
Thermal damage: 0.0
Inertia Modifier: 0.1254
entityEquipmentMin: -4.0
entityEquipmentMax: 5.0
Capacitor Recharge time: 4400000.0
Maximum Targeting Range: 200000.0
Capacitor Capacity: 75000.0
Structure Kinetic Damage Resistance: 0.4
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 50.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 1.5
behaviorShieldBoosterDuration: 20000.0
Bounty: 0.0
npcBehaviorMaximumCombatOrbitRange: 25000.0
Security Status Kill Amount: 0.0
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.4
Structure Explosive Damage Resistance: 0.4
Structure EM Damage Resistance: 0.4
EM damage: 0.0
Explosive damage: 15.0
gfxTurretID: 37306.0
gfxBoosterID: 394.0
Capital Sized Vessel: 1.0
Orbit Velocity: 20.0
98504 - Besieger Moros A Dreadnought of the Gallente Federation. FW Gallente Federation Dreadnought
Click to toggle showing the 70 attributes. descriptionID: 1060515
typeID: 98504
graphicID: 25602
Capacity: 135.0
raceID: 4
isDynamicType: 0
typeNameID: 1060514
basePrice: 0.0
Volume: 28600.0
wreckTypeID: 26519
radius: 400.0
published: 0
Mass: 1300000000.0
groupID: 5192
portionSize: 1
Damage Modifier: 400.0
Shield Capacity: 100000.0
Structure Hitpoints: 100000.0
Armor EM Damage Resistance: 0.8
Armor Explosive Damage Resistance: 0.8
Armor Kinetic Damage Resistance: 0.8
Armor Thermal Damage Resistance: 0.8
Shield EM Damage Resistance: 0.5
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.5
Shield Thermal Damage Resistance: 0.5
Accuracy falloff: 50000.0
Turret Tracking: 0.05
behaviorShieldBoosterDischarge: 0.0
Maximum Velocity: 80.0
Signature Radius: 11000.0
entityFactionLoss: 0.0
Rate of fire: 10000.0
Scan Resolution: 100.0
Optimal Range: 120000.0
Armor Hitpoints: 200000.0
Kinetic damage: 10.0
Maximum Locked Targets: 4.0
behaviorArmorRepairerAmount: 40000.0
Thermal damage: 15.0
Inertia Modifier: 0.1254
entityEquipmentMin: -4.0
entityEquipmentMax: 5.0
behaviorArmorRepairerDischarge: 1.0
Capacitor Recharge time: 4400000.0
Maximum Targeting Range: 200000.0
Capacitor Capacity: 75000.0
Structure Kinetic Damage Resistance: 0.4
RADAR Sensor Strength: 50.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 1.5
Shield recharge time: 10000000.0
Bounty: 0.0
npcBehaviorMaximumCombatOrbitRange: 25000.0
behaviorArmorRepairerDuration: 20000.0
Security Status Kill Amount: 0.0
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.4
Structure Explosive Damage Resistance: 0.4
Structure EM Damage Resistance: 0.4
EM damage: 0.0
Explosive damage: 0.0
gfxTurretID: 37302.0
gfxBoosterID: 394.0
Capital Sized Vessel: 1.0
Orbit Velocity: 20.0
98505 - Besieger Karura A Dreadnought of the Caldari State FW Caldari State Dreadnought
Click to toggle showing the 69 attributes. descriptionID: 1060521
typeID: 98505
graphicID: 26002
Capacity: 135.0
raceID: 4
isDynamicType: 0
typeNameID: 1060520
basePrice: 0.0
Volume: 28600.0
wreckTypeID: 26497
radius: 2000.0
published: 0
Mass: 1300000000.0
groupID: 5191
portionSize: 1
Damage Modifier: 400.0
Shield Capacity: 200000.0
Structure Hitpoints: 100000.0
Armor EM Damage Resistance: 0.5
Armor Explosive Damage Resistance: 0.5
Armor Kinetic Damage Resistance: 0.5
Armor Thermal Damage Resistance: 0.5
Shield EM Damage Resistance: 0.8
Shield Explosive Damage Resistance: 0.8
Shield Kinetic Damage Resistance: 0.8
Shield Thermal Damage Resistance: 0.8
Accuracy falloff: 50000.0
Turret Tracking: 0.05
behaviorShieldBoosterAmount: 40000.0
behaviorShieldBoosterDischarge: 1.0
Maximum Velocity: 80.0
Signature Radius: 11000.0
entityFactionLoss: 0.0
Rate of fire: 10000.0
Scan Resolution: 100.0
Optimal Range: 120000.0
Armor Hitpoints: 100000.0
Shield recharge time: 10000000.0
Kinetic damage: 15.0
Maximum Locked Targets: 4.0
Thermal damage: 10.0
Inertia Modifier: 0.1254
entityEquipmentMin: -4.0
entityEquipmentMax: 5.0
Capacitor Recharge time: 4400000.0
Maximum Targeting Range: 200000.0
Capacitor Capacity: 75000.0
Structure Kinetic Damage Resistance: 0.4
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 50.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 1.5
behaviorShieldBoosterDuration: 20000.0
Bounty: 0.0
npcBehaviorMaximumCombatOrbitRange: 25000.0
Security Status Kill Amount: 0.0
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.4
Structure Explosive Damage Resistance: 0.4
Structure EM Damage Resistance: 0.4
EM damage: 0.0
Explosive damage: 0.0
gfxTurretID: 37303.0
gfxBoosterID: 394.0
Capital Sized Vessel: 1.0
Orbit Velocity: 20.0
98650 - Oracle Navy Issue Mandate of Faith SKIN As the Warpth Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1061331
typeID: 98650
Capacity: 0.0
raceID: 4
typeNameID: 1061332
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Oracle Navy Issue Mandate of Faith
skin_skinMaterialID: 3221
skin_isSingleUse: False
skin_skinDescription: 1061330
skin_visibleSerenity: False
skin_skinID: 13044
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [95629]
skin_licenseTypeID: 98650
Extra Skin Attributes:
Applies to: Oracle Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
98651 - Naga Navy Issue State Regulator SKIN The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 1061536
typeID: 98651
Capacity: 0.0
raceID: 1
typeNameID: 1061537
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Naga Navy Issue State Regulator
skin_skinMaterialID: 3222
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 1061535
skin_visibleSerenity: False
skin_skinID: 13045
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [95630]
skin_licenseTypeID: 98651
Extra Skin Attributes:
Applies to: Naga Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
98652 - Talos Navy Issue Presidential Agent SKIN Formed by Presidential decree during the first days of the Warpath Conflict, the Special Presidential Agents are a unique military unit of independently operating special agents given total autonomy over their actions. They answer directly to the president, and their primary mission directive is to disrupt the Caldari operations by any means necessary. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1061541
typeID: 98652
Capacity: 0.0
raceID: 8
typeNameID: 1061542
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Talos Navy Issue Presidential Agent
skin_skinMaterialID: 3227
skin_isSingleUse: False
skin_skinDescription: 1061540
skin_visibleSerenity: False
skin_skinID: 13046
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [95631]
skin_licenseTypeID: 98652
Extra Skin Attributes:
Applies to: Talos Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
98653 - Tornado Fleet Issue Stark Strategist SKIN The smallest of the tribes by far, the Starkmanir are masters of ancient warfare strategies and battle wisdom all but lost by the other tribes. These strategies provide the basis for a Starkmanir Strategic wing, a small force of extremely effective Starkmanir pilots that came together in response to the Warpath Conflict. Famed for their ability to establish tactical superiority even against much larger enemy fleets, the Warpath Stark are often underestimated but never outclassed. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 1061545
typeID: 98653
Capacity: 0.0
raceID: 2
typeNameID: 1061546
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Tornado Fleet Issue Stark Strategist
skin_skinMaterialID: 3224
skin_isSingleUse: False
skin_skinDescription: 1061544
skin_visibleSerenity: False
skin_skinID: 13047
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [95632]
skin_licenseTypeID: 98653
Extra Skin Attributes:
Applies to: Tornado Fleet Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
Removed Items (0 Entries)

Please note that a "removed" item often means the item was just not yet added to the "newer" build.

TypeID & Name Description Group

Blueprints (35 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
95634 - Oracle Navy Issue Blueprint No blueprint entry found. BP Price: 625,000,000 ISK
Build Time: 4:10:00
Copy:12000 ME:5250 TE:5250 Limit:10x
Materials: (Janice)
65x Life Support Backup Unit
130x Auto-Integrity Preservation Seal
520x Megacyte
2600x Zydrine
10400x Nocxium
26000x Isogen
234000x Mexallon
1300000x Pyerite
3640000x Tritanium
Skills:
Industry I
Outcome:
1x Oracle Navy Issue (95629)
BP Price: 625,000,000 ISK
Build Time: 4:10:00
Copy:12000 ME:5250 TE:5250 Limit:10x
Materials:
65x 57486
130x 57478
520x 40
2600x 39
10400x 38
26000x 37
234000x 36
1300000x 35
3640000x 34
Skills:
3380 I
Outcome:
1x 95629
95635 - Naga Navy Issue Blueprint No blueprint entry found. BP Price: 625,000,000 ISK
Build Time: 4:10:00
Copy:12000 ME:5250 TE:5250 Limit:10x
Materials: (Janice)
65x Life Support Backup Unit
130x Auto-Integrity Preservation Seal
520x Megacyte
2600x Zydrine
10400x Nocxium
26000x Isogen
234000x Mexallon
1300000x Pyerite
3640000x Tritanium
Skills:
Industry I
Outcome:
1x Naga Navy Issue (95630)
BP Price: 625,000,000 ISK
Build Time: 4:10:00
Copy:12000 ME:5250 TE:5250 Limit:10x
Materials:
65x 57486
130x 57478
520x 40
2600x 39
10400x 38
26000x 37
234000x 36
1300000x 35
3640000x 34
Skills:
3380 I
Outcome:
1x 95630
95636 - Talos Navy Issue Blueprint No blueprint entry found. BP Price: 625,000,000 ISK
Build Time: 4:10:00
Copy:12000 ME:5250 TE:5250 Limit:10x
Materials: (Janice)
65x Life Support Backup Unit
130x Auto-Integrity Preservation Seal
520x Megacyte
2600x Zydrine
10400x Nocxium
26000x Isogen
234000x Mexallon
1300000x Pyerite
3640000x Tritanium
Skills:
Industry I
Outcome:
1x Talos Navy Issue (95631)
BP Price: 625,000,000 ISK
Build Time: 4:10:00
Copy:12000 ME:5250 TE:5250 Limit:10x
Materials:
65x 57486
130x 57478
520x 40
2600x 39
10400x 38
26000x 37
234000x 36
1300000x 35
3640000x 34
Skills:
3380 I
Outcome:
1x 95631
95637 - Tornado Fleet Issue Blueprint No blueprint entry found. BP Price: 625,000,000 ISK
Build Time: 4:10:00
Copy:12000 ME:5250 TE:5250 Limit:10x
Materials: (Janice)
65x Life Support Backup Unit
130x Auto-Integrity Preservation Seal
520x Megacyte
2600x Zydrine
10400x Nocxium
26000x Isogen
234000x Mexallon
1300000x Pyerite
3640000x Tritanium
Skills:
Industry I
Outcome:
1x Tornado Fleet Issue (95632)
BP Price: 625,000,000 ISK
Build Time: 4:10:00
Copy:12000 ME:5250 TE:5250 Limit:10x
Materials:
65x 57486
130x 57478
520x 40
2600x 39
10400x 38
26000x 37
234000x 36
1300000x 35
3640000x 34
Skills:
3380 I
Outcome:
1x 95632
96146 - Small Imperial Navy Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials: (Janice)
5x Fried Interface Circuit
5x Conductive Polymer
6x Melted Capacitor Console
6x Armor Plates
12x Defective Current Pump
12x Charred Micro Circuit
15x Damaged Artificial Neural Network
30x Thermoelectric Catalysts
90x Powdered C-540 Graphite
90x Cartesian Temporal Coordinator
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
150x Modified Fluid Router
150x Electromechanical Hull Sheeting
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Small Imperial Navy Synchronizer (96130)
BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials:
5x 25601
5x 25604
6x 25603
6x 25605
12x 25592
12x 25599
15x 25597
30x 30252
90x 30019
90x 30024
100x 30304
100x 30305
150x 30021
150x 30254
Skills:
3380 I
96100 I
Outcome:
1x 96130
96147 - Medium Imperial Navy Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials: (Janice)
25x Fried Interface Circuit
25x Conductive Polymer
30x Melted Capacitor Console
30x Armor Plates
60x Defective Current Pump
60x Charred Micro Circuit
75x Damaged Artificial Neural Network
150x Thermoelectric Catalysts
450x Powdered C-540 Graphite
450x Cartesian Temporal Coordinator
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
750x Modified Fluid Router
750x Electromechanical Hull Sheeting
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Medium Imperial Navy Synchronizer (96131)
BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials:
25x 25601
25x 25604
30x 25603
30x 25605
60x 25592
60x 25599
75x 25597
150x 30252
450x 30019
450x 30024
500x 30304
500x 30305
750x 30021
750x 30254
Skills:
3380 I
96100 I
Outcome:
1x 96131
96148 - Large Imperial Navy Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials: (Janice)
125x Fried Interface Circuit
125x Conductive Polymer
150x Melted Capacitor Console
150x Armor Plates
300x Defective Current Pump
300x Charred Micro Circuit
375x Damaged Artificial Neural Network
750x Thermoelectric Catalysts
2250x Powdered C-540 Graphite
2250x Cartesian Temporal Coordinator
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
3750x Modified Fluid Router
3750x Electromechanical Hull Sheeting
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Large Imperial Navy Synchronizer (96132)
BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials:
125x 25601
125x 25604
150x 25603
150x 25605
300x 25592
300x 25599
375x 25597
750x 30252
2250x 30019
2250x 30024
2500x 30304
2500x 30305
3750x 30021
3750x 30254
Skills:
3380 I
96100 I
Outcome:
1x 96132
96149 - Small Caldari Navy Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials: (Janice)
5x Fried Interface Circuit
5x Conductive Polymer
6x Burned Logic Circuit
6x Ward Console
12x Scorched Telemetry Processor
12x Charred Micro Circuit
15x Damaged Artificial Neural Network
30x Thermoelectric Catalysts
90x Powdered C-540 Graphite
90x Cartesian Temporal Coordinator
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
150x Modified Fluid Router
150x Electromechanical Hull Sheeting
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Small Caldari Navy Synchronizer (96139)
BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials:
5x 25601
5x 25604
6x 25600
6x 25606
12x 25588
12x 25599
15x 25597
30x 30252
90x 30019
90x 30024
100x 30304
100x 30305
150x 30021
150x 30254
Skills:
3380 I
96100 I
Outcome:
1x 96139
96150 - Medium Caldari Navy Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials: (Janice)
25x Fried Interface Circuit
25x Conductive Polymer
30x Burned Logic Circuit
30x Ward Console
60x Scorched Telemetry Processor
60x Charred Micro Circuit
75x Damaged Artificial Neural Network
150x Thermoelectric Catalysts
450x Powdered C-540 Graphite
450x Cartesian Temporal Coordinator
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
750x Modified Fluid Router
750x Electromechanical Hull Sheeting
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Medium Caldari Navy Synchronizer (96144)
BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials:
25x 25601
25x 25604
30x 25600
30x 25606
60x 25588
60x 25599
75x 25597
150x 30252
450x 30019
450x 30024
500x 30304
500x 30305
750x 30021
750x 30254
Skills:
3380 I
96100 I
Outcome:
1x 96144
96151 - Large Caldari Navy Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials: (Janice)
125x Fried Interface Circuit
125x Conductive Polymer
150x Burned Logic Circuit
150x Ward Console
300x Scorched Telemetry Processor
300x Charred Micro Circuit
375x Damaged Artificial Neural Network
750x Thermoelectric Catalysts
2250x Powdered C-540 Graphite
2250x Cartesian Temporal Coordinator
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
3750x Modified Fluid Router
3750x Electromechanical Hull Sheeting
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Large Caldari Navy Synchronizer (96145)
BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials:
125x 25601
125x 25604
150x 25600
150x 25606
300x 25588
300x 25599
375x 25597
750x 30252
2250x 30019
2250x 30024
2500x 30304
2500x 30305
3750x 30021
3750x 30254
Skills:
3380 I
96100 I
Outcome:
1x 96145
96152 - Small Federation Navy Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials: (Janice)
3x Drone Cerebral Fragment
5x Fried Interface Circuit
5x Conductive Polymer
6x Contaminated Nanite Compound
6x Alloyed Tritanium Bar
9x Drone Capillary Fluid
9x Drone Tactical Limb
12x Contaminated Lorentz Fluid
12x Charred Micro Circuit
15x Damaged Artificial Neural Network
15x Drone Synaptic Relay Wiring
15x Drone Epidermal Shielding Chunk
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Small Federation Navy Synchronizer (95809)
BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials:
3x 28363
5x 25601
5x 25604
6x 25590
6x 25595
9x 28362
9x 28364
12x 25591
12x 25599
15x 25597
15x 28361
15x 28365
100x 30304
100x 30305
Skills:
3380 I
96100 I
Outcome:
1x 95809
96153 - Medium Federation Navy Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials: (Janice)
15x Drone Cerebral Fragment
25x Fried Interface Circuit
25x Conductive Polymer
30x Contaminated Nanite Compound
30x Alloyed Tritanium Bar
45x Drone Capillary Fluid
45x Drone Tactical Limb
60x Contaminated Lorentz Fluid
60x Charred Micro Circuit
75x Damaged Artificial Neural Network
75x Drone Synaptic Relay Wiring
75x Drone Epidermal Shielding Chunk
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Medium Federation Navy Synchronizer (96128)
BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials:
15x 28363
25x 25601
25x 25604
30x 25590
30x 25595
45x 28362
45x 28364
60x 25591
60x 25599
75x 25597
75x 28361
75x 28365
500x 30304
500x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96128
96154 - Large Federation Navy Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials: (Janice)
75x Drone Cerebral Fragment
125x Fried Interface Circuit
125x Conductive Polymer
150x Contaminated Nanite Compound
150x Alloyed Tritanium Bar
225x Drone Capillary Fluid
225x Drone Tactical Limb
300x Contaminated Lorentz Fluid
300x Charred Micro Circuit
375x Damaged Artificial Neural Network
375x Drone Synaptic Relay Wiring
375x Drone Epidermal Shielding Chunk
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Large Federation Navy Synchronizer (96129)
BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials:
75x 28363
125x 25601
125x 25604
150x 25590
150x 25595
225x 28362
225x 28364
300x 25591
300x 25599
375x 25597
375x 28361
375x 28365
2500x 30304
2500x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96129
96155 - Small Republic Fleet Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials: (Janice)
5x Fried Interface Circuit
5x Conductive Polymer
6x Malfunctioning Shield Emitter
6x Thruster Console
12x Smashed Trigger Unit
12x Charred Micro Circuit
15x Damaged Artificial Neural Network
30x Thermoelectric Catalysts
90x Powdered C-540 Graphite
90x Cartesian Temporal Coordinator
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
150x Modified Fluid Router
150x Electromechanical Hull Sheeting
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Small Republic Fleet Synchronizer (96136)
BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials:
5x 25601
5x 25604
6x 25589
6x 25602
12x 25593
12x 25599
15x 25597
30x 30252
90x 30019
90x 30024
100x 30304
100x 30305
150x 30021
150x 30254
Skills:
3380 I
96100 I
Outcome:
1x 96136
96156 - Medium Republic Fleet Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials: (Janice)
25x Fried Interface Circuit
25x Conductive Polymer
30x Malfunctioning Shield Emitter
30x Thruster Console
60x Charred Micro Circuit
60x Trigger Unit
75x Damaged Artificial Neural Network
150x Thermoelectric Catalysts
450x Powdered C-540 Graphite
450x Cartesian Temporal Coordinator
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
750x Modified Fluid Router
750x Electromechanical Hull Sheeting
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Medium Republic Fleet Synchronizer (96137)
BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials:
25x 25601
25x 25604
30x 25589
30x 25602
60x 25599
60x 25612
75x 25597
150x 30252
450x 30019
450x 30024
500x 30304
500x 30305
750x 30021
750x 30254
Skills:
3380 I
96100 I
Outcome:
1x 96137
96157 - Large Republic Fleet Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials: (Janice)
125x Fried Interface Circuit
125x Conductive Polymer
150x Malfunctioning Shield Emitter
150x Thruster Console
300x Smashed Trigger Unit
300x Charred Micro Circuit
375x Damaged Artificial Neural Network
750x Thermoelectric Catalysts
2250x Powdered C-540 Graphite
2250x Cartesian Temporal Coordinator
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
3750x Modified Fluid Router
3750x Electromechanical Hull Sheeting
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Large Republic Fleet Synchronizer (96138)
BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials:
125x 25601
125x 25604
150x 25589
150x 25602
300x 25593
300x 25599
375x 25597
750x 30252
2250x 30019
2250x 30024
2500x 30304
2500x 30305
3750x 30021
3750x 30254
Skills:
3380 I
96100 I
Outcome:
1x 96138
96774 - Small Dark Blood Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials: (Janice)
1x Small Imperial Navy Synchronizer
1x Small Republic Fleet Synchronizer
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Small Dark Blood Synchronizer (96541)
BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials:
1x 96130
1x 96136
100x 30304
100x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96541
96775 - Medium Dark Blood Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials: (Janice)
1x Medium Imperial Navy Synchronizer
1x Medium Republic Fleet Synchronizer
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Medium Dark Blood Synchronizer (96559)
BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials:
1x 96131
1x 96137
500x 30304
500x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96559
96776 - Large Dark Blood Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials: (Janice)
1x Large Imperial Navy Synchronizer
1x Large Republic Fleet Synchronizer
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Large Dark Blood Synchronizer (96564)
BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials:
1x 96132
1x 96138
2500x 30304
2500x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96564
96777 - Small True Sansha Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials: (Janice)
1x Small Imperial Navy Synchronizer
1x Small Caldari Navy Synchronizer
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Small True Sansha Synchronizer (96587)
BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials:
1x 96130
1x 96139
100x 30304
100x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96587
96778 - Medium True Sansha Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials: (Janice)
1x Medium Imperial Navy Synchronizer
1x Medium Caldari Navy Synchronizer
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Medium True Sansha Synchronizer (96594)
BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials:
1x 96131
1x 96144
500x 30304
500x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96594
96779 - Large True Sansha Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials: (Janice)
1x Large Imperial Navy Synchronizer
1x Large Caldari Navy Synchronizer
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Large True Sansha Synchronizer (96595)
BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials:
1x 96132
1x 96145
2500x 30304
2500x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96595
96780 - Small Dread Guristas Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials: (Janice)
1x Small Federation Navy Synchronizer
1x Small Caldari Navy Synchronizer
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Small Dread Guristas Synchronizer (96696)
BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials:
1x 95809
1x 96139
100x 30304
100x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96696
96781 - Medium Dread Guristas Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials: (Janice)
1x Medium Federation Navy Synchronizer
1x Medium Caldari Navy Synchronizer
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Medium Dread Guristas Synchronizer (96719)
BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials:
1x 96128
1x 96144
500x 30304
500x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96719
96782 - Large Dread Guristas Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials: (Janice)
1x Large Federation Navy Synchronizer
1x Large Caldari Navy Synchronizer
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Large Dread Guristas Synchronizer (96720)
BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials:
1x 96129
1x 96145
2500x 30304
2500x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96720
96783 - Small Shadow Serpentis Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials: (Janice)
1x Small Federation Navy Synchronizer
1x Small Republic Fleet Synchronizer
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Small Shadow Serpentis Synchronizer (96625)
BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials:
1x 95809
1x 96136
100x 30304
100x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96625
96784 - Medium Shadow Serpentis Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials: (Janice)
1x Medium Federation Navy Synchronizer
1x Medium Republic Fleet Synchronizer
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Medium Shadow Serpentis Synchronizer (96640)
BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials:
1x 96128
1x 96137
500x 30304
500x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96640
96785 - Large Shadow Serpentis Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials: (Janice)
1x Large Federation Navy Synchronizer
1x Large Republic Fleet Synchronizer
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Large Shadow Serpentis Synchronizer (96641)
BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials:
1x 96129
1x 96138
2500x 30304
2500x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96641
96786 - Small Domination Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials: (Janice)
1x Small Federation Navy Synchronizer
1x Small Republic Fleet Synchronizer
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Small Domination Synchronizer (96723)
BP Price: 2,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:100x
Materials:
1x 95809
1x 96136
100x 30304
100x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96723
96787 - Medium Domination Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials: (Janice)
1x Medium Federation Navy Synchronizer
1x Medium Republic Fleet Synchronizer
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Medium Domination Synchronizer (96725)
BP Price: 2,000,000 ISK
Build Time: 0:50:00
Copy:2400 ME:1050 TE:1050 Limit:100x
Materials:
1x 96128
1x 96137
500x 30304
500x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96725
96788 - Large Domination Synchronizer Blueprint No blueprint entry found. BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials: (Janice)
1x Large Federation Navy Synchronizer
1x Large Republic Fleet Synchronizer
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
Skills:
Industry I
Synchronization Rigging I
Outcome:
1x Large Domination Synchronizer (96726)
BP Price: 2,000,000 ISK
Build Time: 1:15:00
Copy:3600 ME:1575 TE:1575 Limit:100x
Materials:
1x 96129
1x 96138
2500x 30304
2500x 30305
Skills:
3380 I
96100 I
Outcome:
1x 96726
97993 - Imperial Navy Warp Disruptor Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 0:30:00
Copy:1440 ME:630 TE:630 Limit:100x
Materials: (Janice)
4x Zydrine
197x Isogen
297x Pyerite
334x Mexallon
502x Tritanium
Skills:
Industry I
Outcome:
1x Imperial Navy Warp Disruptor (97957)
BP Price: 0 ISK
Build Time: 0:30:00
Copy:1440 ME:630 TE:630 Limit:100x
Materials:
4x 39
197x 37
297x 35
334x 36
502x 34
Skills:
3380 I
Outcome:
1x 97957
97994 - Imperial Navy Warp Scrambler Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 0:30:00
Copy:1440 ME:630 TE:630 Limit:100x
Materials: (Janice)
4x Zydrine
197x Isogen
297x Pyerite
334x Mexallon
502x Tritanium
Skills:
Industry I
Outcome:
1x Imperial Navy Warp Scrambler (97956)
BP Price: 0 ISK
Build Time: 0:30:00
Copy:1440 ME:630 TE:630 Limit:100x
Materials:
4x 39
197x 37
297x 35
334x 36
502x 34
Skills:
3380 I
Outcome:
1x 97956
97995 - Imperial Navy Stasis Webifier Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 0:30:00
Copy:1440 ME:630 TE:630 Limit:100x
Materials: (Janice)
529x Mexallon
792x Pyerite
862x Tritanium
Skills:
Industry I
Outcome:
1x Imperial Navy Stasis Webifier (97955)
BP Price: 0 ISK
Build Time: 0:30:00
Copy:1440 ME:630 TE:630 Limit:100x
Materials:
529x 36
792x 35
862x 34
Skills:
3380 I
Outcome:
1x 97955
98143 - SARO Mobile Observatory Blueprint No blueprint entry found. BP Price: 140,000,000 ISK
Build Time: 3:20:00
Copy:9600 ME:4200 TE:4200 Limit:10x
Materials: (Janice)
1x Mobile Observatory
Skills:
Industry I
Graviton Physics IV
Electromagnetic Physics IV
Outcome:
1x SARO Mobile Observatory (98142)
BP Price: 140,000,000 ISK
Build Time: 3:20:00
Copy:9600 ME:4200 TE:4200 Limit:10x
Materials:
1x 58904
Skills:
3380 I
11446 IV
11448 IV
Outcome:
1x 98142
Reprocessing (67 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff
95629 - Oracle Navy Issue (Attack Battlecruiser) No reprocessing data found. 3640000x Tritanium
1300000x Pyerite
234000x Mexallon
26000x Isogen
10400x Nocxium
2600x Zydrine
520x Megacyte
3640000x 34
1300000x 35
234000x 36
26000x 37
10400x 38
2600x 39
520x 40
95630 - Naga Navy Issue (Attack Battlecruiser) No reprocessing data found. 3640000x Tritanium
1300000x Pyerite
234000x Mexallon
26000x Isogen
10400x Nocxium
2600x Zydrine
520x Megacyte
3640000x 34
1300000x 35
234000x 36
26000x 37
10400x 38
2600x 39
520x 40
95631 - Talos Navy Issue (Attack Battlecruiser) No reprocessing data found. 3640000x Tritanium
1300000x Pyerite
234000x Mexallon
26000x Isogen
10400x Nocxium
2600x Zydrine
520x Megacyte
3640000x 34
1300000x 35
234000x 36
26000x 37
10400x 38
2600x 39
520x 40
95632 - Tornado Fleet Issue (Attack Battlecruiser) No reprocessing data found. 3640000x Tritanium
1300000x Pyerite
234000x Mexallon
26000x Isogen
10400x Nocxium
2600x Zydrine
520x Megacyte
3640000x 34
1300000x 35
234000x 36
26000x 37
10400x 38
2600x 39
520x 40
95809 - Small Federation Navy Synchronizer (Rig Synchronizer) No reprocessing data found. 6x Contaminated Nanite Compound
12x Contaminated Lorentz Fluid
6x Alloyed Tritanium Bar
15x Damaged Artificial Neural Network
12x Charred Micro Circuit
5x Fried Interface Circuit
5x Conductive Polymer
15x Drone Synaptic Relay Wiring
9x Drone Capillary Fluid
3x Drone Cerebral Fragment
9x Drone Tactical Limb
15x Drone Epidermal Shielding Chunk
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
6x 25590
12x 25591
6x 25595
15x 25597
12x 25599
5x 25601
5x 25604
15x 28361
9x 28362
3x 28363
9x 28364
15x 28365
100x 30304
100x 30305
96128 - Medium Federation Navy Synchronizer (Rig Synchronizer) No reprocessing data found. 30x Contaminated Nanite Compound
60x Contaminated Lorentz Fluid
30x Alloyed Tritanium Bar
75x Damaged Artificial Neural Network
60x Charred Micro Circuit
25x Fried Interface Circuit
25x Conductive Polymer
75x Drone Synaptic Relay Wiring
45x Drone Capillary Fluid
15x Drone Cerebral Fragment
45x Drone Tactical Limb
75x Drone Epidermal Shielding Chunk
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
30x 25590
60x 25591
30x 25595
75x 25597
60x 25599
25x 25601
25x 25604
75x 28361
45x 28362
15x 28363
45x 28364
75x 28365
500x 30304
500x 30305
96129 - Large Federation Navy Synchronizer (Rig Synchronizer) No reprocessing data found. 150x Contaminated Nanite Compound
300x Contaminated Lorentz Fluid
150x Alloyed Tritanium Bar
375x Damaged Artificial Neural Network
300x Charred Micro Circuit
125x Fried Interface Circuit
125x Conductive Polymer
375x Drone Synaptic Relay Wiring
225x Drone Capillary Fluid
75x Drone Cerebral Fragment
225x Drone Tactical Limb
375x Drone Epidermal Shielding Chunk
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
150x 25590
300x 25591
150x 25595
375x 25597
300x 25599
125x 25601
125x 25604
375x 28361
225x 28362
75x 28363
225x 28364
375x 28365
2500x 30304
2500x 30305
96130 - Small Imperial Navy Synchronizer (Rig Synchronizer) No reprocessing data found. 12x Defective Current Pump
15x Damaged Artificial Neural Network
12x Charred Micro Circuit
5x Fried Interface Circuit
6x Melted Capacitor Console
5x Conductive Polymer
6x Armor Plates
90x Powdered C-540 Graphite
150x Modified Fluid Router
90x Cartesian Temporal Coordinator
30x Thermoelectric Catalysts
150x Electromechanical Hull Sheeting
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
12x 25592
15x 25597
12x 25599
5x 25601
6x 25603
5x 25604
6x 25605
90x 30019
150x 30021
90x 30024
30x 30252
150x 30254
100x 30304
100x 30305
96131 - Medium Imperial Navy Synchronizer (Rig Synchronizer) No reprocessing data found. 60x Defective Current Pump
75x Damaged Artificial Neural Network
60x Charred Micro Circuit
25x Fried Interface Circuit
30x Melted Capacitor Console
25x Conductive Polymer
30x Armor Plates
450x Powdered C-540 Graphite
750x Modified Fluid Router
450x Cartesian Temporal Coordinator
150x Thermoelectric Catalysts
750x Electromechanical Hull Sheeting
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
60x 25592
75x 25597
60x 25599
25x 25601
30x 25603
25x 25604
30x 25605
450x 30019
750x 30021
450x 30024
150x 30252
750x 30254
500x 30304
500x 30305
96132 - Large Imperial Navy Synchronizer (Rig Synchronizer) No reprocessing data found. 300x Defective Current Pump
375x Damaged Artificial Neural Network
300x Charred Micro Circuit
125x Fried Interface Circuit
150x Melted Capacitor Console
125x Conductive Polymer
150x Armor Plates
2250x Powdered C-540 Graphite
3750x Modified Fluid Router
2250x Cartesian Temporal Coordinator
750x Thermoelectric Catalysts
3750x Electromechanical Hull Sheeting
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
300x 25592
375x 25597
300x 25599
125x 25601
150x 25603
125x 25604
150x 25605
2250x 30019
3750x 30021
2250x 30024
750x 30252
3750x 30254
2500x 30304
2500x 30305
96136 - Small Republic Fleet Synchronizer (Rig Synchronizer) No reprocessing data found. 6x Malfunctioning Shield Emitter
12x Smashed Trigger Unit
15x Damaged Artificial Neural Network
12x Charred Micro Circuit
6x Fried Interface Circuit
5x Thruster Console
5x Conductive Polymer
90x Powdered C-540 Graphite
150x Modified Fluid Router
90x Cartesian Temporal Coordinator
30x Thermoelectric Catalysts
150x Electromechanical Hull Sheeting
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
6x 25589
12x 25593
15x 25597
12x 25599
6x 25601
5x 25602
5x 25604
90x 30019
150x 30021
90x 30024
30x 30252
150x 30254
100x 30304
100x 30305
96137 - Medium Republic Fleet Synchronizer (Rig Synchronizer) No reprocessing data found. 30x Malfunctioning Shield Emitter
60x Smashed Trigger Unit
75x Damaged Artificial Neural Network
60x Charred Micro Circuit
30x Fried Interface Circuit
25x Thruster Console
25x Conductive Polymer
450x Powdered C-540 Graphite
750x Modified Fluid Router
450x Cartesian Temporal Coordinator
150x Thermoelectric Catalysts
750x Electromechanical Hull Sheeting
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
30x 25589
60x 25593
75x 25597
60x 25599
30x 25601
25x 25602
25x 25604
450x 30019
750x 30021
450x 30024
150x 30252
750x 30254
500x 30304
500x 30305
96138 - Large Republic Fleet Synchronizer (Rig Synchronizer) No reprocessing data found. 150x Malfunctioning Shield Emitter
300x Smashed Trigger Unit
375x Damaged Artificial Neural Network
300x Charred Micro Circuit
150x Fried Interface Circuit
125x Thruster Console
125x Conductive Polymer
2250x Powdered C-540 Graphite
3750x Modified Fluid Router
2250x Cartesian Temporal Coordinator
750x Thermoelectric Catalysts
3750x Electromechanical Hull Sheeting
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
150x 25589
300x 25593
375x 25597
300x 25599
150x 25601
125x 25602
125x 25604
2250x 30019
3750x 30021
2250x 30024
750x 30252
3750x 30254
2500x 30304
2500x 30305
96139 - Small Caldari Navy Synchronizer (Rig Synchronizer) No reprocessing data found. 12x Scorched Telemetry Processor
15x Damaged Artificial Neural Network
12x Charred Micro Circuit
5x Burned Logic Circuit
6x Fried Interface Circuit
5x Conductive Polymer
6x Ward Console
90x Powdered C-540 Graphite
150x Modified Fluid Router
90x Cartesian Temporal Coordinator
30x Thermoelectric Catalysts
150x Electromechanical Hull Sheeting
100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
12x 25588
15x 25597
12x 25599
5x 25600
6x 25601
5x 25604
6x 25606
90x 30019
150x 30021
90x 30024
30x 30252
150x 30254
100x 30304
100x 30305
96144 - Medium Caldari Navy Synchronizer (Rig Synchronizer) No reprocessing data found. 60x Scorched Telemetry Processor
75x Damaged Artificial Neural Network
60x Charred Micro Circuit
25x Burned Logic Circuit
30x Fried Interface Circuit
25x Conductive Polymer
30x Ward Console
450x Powdered C-540 Graphite
750x Modified Fluid Router
450x Cartesian Temporal Coordinator
150x Thermoelectric Catalysts
750x Electromechanical Hull Sheeting
500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
60x 25588
75x 25597
60x 25599
25x 25600
30x 25601
25x 25604
30x 25606
450x 30019
750x 30021
450x 30024
150x 30252
750x 30254
500x 30304
500x 30305
96145 - Large Caldari Navy Synchronizer (Rig Synchronizer) No reprocessing data found. 300x Scorched Telemetry Processor
375x Damaged Artificial Neural Network
300x Charred Micro Circuit
125x Burned Logic Circuit
150x Fried Interface Circuit
125x Conductive Polymer
150x Ward Console
2250x Powdered C-540 Graphite
3750x Modified Fluid Router
2250x Cartesian Temporal Coordinator
750x Thermoelectric Catalysts
3750x Electromechanical Hull Sheeting
2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
300x 25588
375x 25597
300x 25599
125x 25600
150x 25601
125x 25604
150x 25606
2250x 30019
3750x 30021
2250x 30024
750x 30252
3750x 30254
2500x 30304
2500x 30305
96286 - Raspite Z-Grade (Raspite) No reprocessing data found. 75x Mexallon
25x Nocxium
25x Aberrant Raspite
75x 36
25x 38
25x 97512
96288 - Polycrase Z-Grade (Polycrase) No reprocessing data found. 75x Mexallon
25x Nocxium
25x Aberrant Polycrase
75x 36
25x 38
25x 97513
96289 - Moissanite Z-Grade (Moissanite) No reprocessing data found. 75x Mexallon
25x Nocxium
25x Aberrant Moissanite
75x 36
25x 38
25x 97514
96290 - Kangite Z-Grade (Kangite) No reprocessing data found. 75x Mexallon
25x Nocxium
25x Aberrant Kangite
75x 36
25x 38
25x 97515
96291 - Compressed Raspite Z-Grade (Raspite) No reprocessing data found. 75x Mexallon
25x Nocxium
25x Aberrant Raspite
75x 36
25x 38
25x 97512
96292 - Compressed Polycrase Z-Grade (Polycrase) No reprocessing data found. 75x Mexallon
25x Nocxium
25x Aberrant Polycrase
75x 36
25x 38
25x 97513
96293 - Compressed Moissanite Z-Grade (Moissanite) No reprocessing data found. 75x Mexallon
25x Nocxium
25x Aberrant Moissanite
75x 36
25x 38
25x 97514
96294 - Compressed Kangite Z-Grade (Kangite) No reprocessing data found. 75x Mexallon
25x Nocxium
25x Aberrant Kangite
75x 36
25x 38
25x 97515
96541 - Small Dark Blood Synchronizer (Rig Synchronizer) No reprocessing data found. 100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
1x Small Imperial Navy Synchronizer
1x Small Republic Fleet Synchronizer
100x 30304
100x 30305
1x 96130
1x 96136
96559 - Medium Dark Blood Synchronizer (Rig Synchronizer) No reprocessing data found. 500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
1x Medium Imperial Navy Synchronizer
1x Medium Republic Fleet Synchronizer
500x 30304
500x 30305
1x 96131
1x 96137
96564 - Large Dark Blood Synchronizer (Rig Synchronizer) No reprocessing data found. 2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
1x Large Imperial Navy Synchronizer
1x Large Republic Fleet Synchronizer
2500x 30304
2500x 30305
1x 96132
1x 96138
96587 - Small True Sansha Synchronizer (Rig Synchronizer) No reprocessing data found. 100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
1x Small Imperial Navy Synchronizer
1x Small Caldari Navy Synchronizer
100x 30304
100x 30305
1x 96130
1x 96139
96594 - Medium True Sansha Synchronizer (Rig Synchronizer) No reprocessing data found. 500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
1x Medium Imperial Navy Synchronizer
1x Medium Caldari Navy Synchronizer
500x 30304
500x 30305
1x 96131
1x 96144
96595 - Large True Sansha Synchronizer (Rig Synchronizer) No reprocessing data found. 2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
1x Large Imperial Navy Synchronizer
1x Large Caldari Navy Synchronizer
2500x 30304
2500x 30305
1x 96132
1x 96145
96625 - Small Shadow Serpentis Synchronizer (Rig Synchronizer) No reprocessing data found. 100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
1x Small Federation Navy Synchronizer
1x Small Republic Fleet Synchronizer
100x 30304
100x 30305
1x 95809
1x 96136
96640 - Medium Shadow Serpentis Synchronizer (Rig Synchronizer) No reprocessing data found. 500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
1x Medium Federation Navy Synchronizer
1x Medium Republic Fleet Synchronizer
500x 30304
500x 30305
1x 96128
1x 96137
96641 - Large Shadow Serpentis Synchronizer (Rig Synchronizer) No reprocessing data found. 2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
1x Large Federation Navy Synchronizer
1x Large Republic Fleet Synchronizer
2500x 30304
2500x 30305
1x 96129
1x 96138
96696 - Small Dread Guristas Synchronizer (Rig Synchronizer) No reprocessing data found. 100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
1x Small Federation Navy Synchronizer
1x Small Caldari Navy Synchronizer
100x 30304
100x 30305
1x 95809
1x 96139
96719 - Medium Dread Guristas Synchronizer (Rig Synchronizer) No reprocessing data found. 500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
1x Medium Federation Navy Synchronizer
1x Medium Caldari Navy Synchronizer
500x 30304
500x 30305
1x 96128
1x 96144
96720 - Large Dread Guristas Synchronizer (Rig Synchronizer) No reprocessing data found. 2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
1x Large Federation Navy Synchronizer
1x Large Caldari Navy Synchronizer
2500x 30304
2500x 30305
1x 96129
1x 96145
96723 - Small Domination Synchronizer (Rig Synchronizer) No reprocessing data found. 100x PPD Fullerene Fibers
100x Fullerene Intercalated Graphite
1x Small Federation Navy Synchronizer
1x Small Republic Fleet Synchronizer
100x 30304
100x 30305
1x 95809
1x 96136
96725 - Medium Domination Synchronizer (Rig Synchronizer) No reprocessing data found. 500x PPD Fullerene Fibers
500x Fullerene Intercalated Graphite
1x Medium Federation Navy Synchronizer
1x Medium Republic Fleet Synchronizer
500x 30304
500x 30305
1x 96128
1x 96137
96726 - Large Domination Synchronizer (Rig Synchronizer) No reprocessing data found. 2500x PPD Fullerene Fibers
2500x Fullerene Intercalated Graphite
1x Large Federation Navy Synchronizer
1x Large Republic Fleet Synchronizer
2500x 30304
2500x 30305
1x 96129
1x 96138
97559 - Raspite X-Grade (Raspite) No reprocessing data found. 1000x Tritanium
750x Pyerite
10x Aberrant Raspite
1000x 34
750x 35
10x 97512
97560 - Polycrase X-Grade (Polycrase) No reprocessing data found. 1000x Tritanium
750x Pyerite
10x Aberrant Polycrase
1000x 34
750x 35
10x 97513
97561 - Moissanite X-Grade (Moissanite) No reprocessing data found. 1000x Tritanium
750x Pyerite
10x Aberrant Moissanite
1000x 34
750x 35
10x 97514
97562 - Kangite X-Grade (Kangite) No reprocessing data found. 1000x Tritanium
750x Pyerite
10x Aberrant Kangite
1000x 34
750x 35
10x 97515
97564 - Compressed Raspite X-Grade (Raspite) No reprocessing data found. 1000x Tritanium
750x Pyerite
10x Aberrant Raspite
1000x 34
750x 35
10x 97512
97566 - Compressed Polycrase X-Grade (Polycrase) No reprocessing data found. 1000x Tritanium
750x Pyerite
10x Aberrant Polycrase
1000x 34
750x 35
10x 97513
97569 - Compressed Moissanite X-Grade (Moissanite) No reprocessing data found. 1000x Tritanium
750x Pyerite
10x Aberrant Moissanite
1000x 34
750x 35
10x 97514
97570 - Compressed Kangite X-Grade (Kangite) No reprocessing data found. 1000x Tritanium
750x Pyerite
10x Aberrant Kangite
1000x 34
750x 35
10x 97515
97880 - Navy Salvager (Salvager) No reprocessing data found. 840x Tritanium
183x Pyerite
470x Mexallon
4x Isogen
4x Megacyte
840x 34
183x 35
470x 36
4x 37
4x 40
97916 - Vigilant Tyrannos 'Xyston' Armor Rigging AR-1020 (Cyber Rigging) No reprocessing data found. 2x Nocxium
2x Zydrine
2x Megacyte
2x 38
2x 39
2x 40
97917 - Vigilant Tyrannos 'Xyston' Astronautics Rigging AS-1020 (Cyber Rigging) No reprocessing data found. 2x Nocxium
2x Zydrine
2x Megacyte
2x 38
2x 39
2x 40
97918 - Vigilant Tyrannos 'Xyston' Drones Rigging DR-1020 (Cyber Rigging) No reprocessing data found. 2x Nocxium
2x Zydrine
2x Megacyte
2x 38
2x 39
2x 40
97919 - Vigilant Tyrannos 'Xyston' Electronic Superiority Rigging ES-1020 (Cyber Rigging) No reprocessing data found. 2x Nocxium
2x Zydrine
2x Megacyte
2x 38
2x 39
2x 40
97920 - Vigilant Tyrannos 'Xyston' Energy Weapon Rigging EW-1020 (Cyber Rigging) No reprocessing data found. 2x Nocxium
2x Zydrine
2x Megacyte
2x 38
2x 39
2x 40
97921 - Vigilant Tyrannos 'Xyston' Hybrid Weapon Rigging HW-1020 (Cyber Rigging) No reprocessing data found. 2x Nocxium
2x Zydrine
2x Megacyte
2x 38
2x 39
2x 40
97922 - Vigilant Tyrannos 'Xyston' Projectile Weapon Rigging PW-1020 (Cyber Rigging) No reprocessing data found. 2x Nocxium
2x Zydrine
2x Megacyte
2x 38
2x 39
2x 40
97923 - Vigilant Tyrannos 'Xyston' Launcher Rigging LR-1020 (Cyber Rigging) No reprocessing data found. 2x Nocxium
2x Zydrine
2x Megacyte
2x 38
2x 39
2x 40
97924 - Vigilant Tyrannos 'Xyston' Shield Rigging SH-1020 (Cyber Rigging) No reprocessing data found. 2x Nocxium
2x Zydrine
2x Megacyte
2x 38
2x 39
2x 40
97925 - Vigilant Tyrannos 'Xyston' Synchronization Rigging SY-1020 (Cyber Rigging) No reprocessing data found. 2x Nocxium
2x Zydrine
2x Megacyte
2x 38
2x 39
2x 40
97955 - Imperial Navy Stasis Webifier (Stasis Web) No reprocessing data found. 776x Tritanium
713x Pyerite
476x Mexallon
776x 34
713x 35
476x 36
97956 - Imperial Navy Warp Scrambler (Warp Scrambler) No reprocessing data found. 452x Tritanium
267x Pyerite
301x Mexallon
177x Isogen
2x Zydrine
452x 34
267x 35
301x 36
177x 37
2x 39
97957 - Imperial Navy Warp Disruptor (Warp Scrambler) No reprocessing data found. 452x Tritanium
267x Pyerite
301x Mexallon
177x Isogen
2x Zydrine
452x 34
267x 35
301x 36
177x 37
2x 39
97974 - 'Vigilant' Vital Overdrive Injector System (Overdrive Injector System) No reprocessing data found. 234x Tritanium
3413x Pyerite
234x 34
3413x 35
97975 - 'Vigilant' Vital Shield Boost Amplifier (Shield Boost Amplifier) No reprocessing data found. 23700x Pyerite
574x Mexallon
87x Nocxium
34x Megacyte
23700x 35
574x 36
87x 38
34x 40
97976 - 'Vigilant' Vital Drone Navigation Computer (Drone Navigation Computer) No reprocessing data found. 13333x Tritanium
14444x Pyerite
61x Mexallon
2x Isogen
2x Nocxium
2x Megacyte
13333x 34
14444x 35
61x 36
2x 37
2x 38
2x 40
97982 - 'Vigilant' Vital Cap Recharger (Capacitor Recharger) No reprocessing data found. 763x Tritanium
321x Pyerite
412x Mexallon
2x Megacyte
763x 34
321x 35
412x 36
2x 40
98142 - SARO Mobile Observatory (Mobile Observatory) No reprocessing data found. 246000x Tritanium
5111x Pyerite
3556x Isogen
1840x Zydrine
120x Megacyte
10x Broadcast Node
2x Organic Mortar Applicators
4x Self-Harmonizing Power Core
4x Sterile Conduits
4x Wetware Mainframe
8x Guidance Systems
246000x 34
5111x 35
3556x 37
1840x 39
120x 40
10x 2867
2x 2870
4x 2872
4x 2875
4x 2876
8x 9834
98168 - Conquest Salvager (Salvager) No reprocessing data found. 840x Tritanium
183x Pyerite
470x Mexallon
4x Isogen
4x Megacyte
840x 34
183x 35
470x 36
4x 37
4x 40

Traits (56 Entries)
TypeID, Group, & Name Tranquility Singularity Diff
11365 - Vengeance
(Assault Frigate)
Assault Frigates bonuses (per skill level):
  • 4% bonus to all armor resistances
  • 5% bonus to ship capacitor recharge rate


Amarr Frigate bonuses (per skill level):
  • 7.5% bonus to Light Missile and Rocket damage
  • 5% bonus to Light Missile and Rocket Launcher rate of fire


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls
Assault Frigates bonuses (per skill level):
  • 4% bonus to all armor resistances
  • 3% bonus to ship armor hitpoints


Amarr Frigate bonuses (per skill level):
  • 7.5% bonus to Light Missile and Rocket damage
  • 5% bonus to Light Missile and Rocket Launcher rate of fire


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls
Assault Frigates bonuses (per skill level):
4% bonus to all armor resistances
53% bonus to ship capacitor recharge ratearmor hitpoints

Amarr Frigate bonuses (per skill level):
7.5% bonus to <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> damage
5% bonus to <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> Launcher rate of fire

Role Bonus:
50% reduction in <a href=showinfo:3454>Microwarpdrive</a> signature radius penalty
Can fit <a href=showinfo:47254>Assault Damage Controls</a>
11379 - Hawk
(Assault Frigate)
Assault Frigates bonuses (per skill level):
  • 10% bonus to Light Missile and Rocket max velocity
  • 7.5% bonus to Shield Booster amount


Caldari Frigate bonuses (per skill level):
  • 7.5% bonus to Light Missile and Rocket damage
  • 5% bonus to Light Missile and Rocket Launcher rate of fire


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls
Assault Frigates bonuses (per skill level):
  • 10% bonus to Light Missile and Rocket max velocity
  • 7.5% bonus to Shield Booster amount


Caldari Frigate bonuses (per skill level):
  • 10% bonus to kinetic Light Missile and Rocket damage
  • 5% bonus to EM, explosive, thermal Light Missile and Rocket damage
  • 5% bonus to Light Missile and Rocket Launcher rate of fire


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls
Assault Frigates bonuses (per skill level):
10% bonus to <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> max velocity
7.5% bonus to <a href=showinfo:3416>Shield Booster</a> amount

Caldari Frigate bonuses (per skill level):
7.5% bonus to10% bonus to kinetic <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> damage
5% bonus to EM, explosive, thermal
<a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> damage
5% bonus to <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> Launcher rate of fire

Role Bonus:
50% reduction in <a href=showinfo:3454>Microwarpdrive</a> signature radius penalty
Can fit <a href=showinfo:47254>Assault Damage Controls</a>
11993 - Cerberus
(Heavy Assault Cruiser)
Heavy Assault Cruisers bonuses (per skill level):
  • 7.5% bonus to Shield Booster amount
  • 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire


Caldari Cruiser bonuses (per skill level):
  • 2.5% bonus to Light Missile, Heavy Missile and Heavy Assault Missile damage
  • 20% bonus to Heavy Assault Missile max velocity


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls
Heavy Assault Cruisers bonuses (per skill level):
  • 7.5% bonus to Shield Booster amount
  • 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire


Caldari Cruiser bonuses (per skill level):
  • 5% bonus to Kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage
  • 2.5% bonus to EM, explosive, thermal Light Missile, Heavy Missile and Heavy Assault Missile damage
  • 20% bonus to Heavy Assault Missile max velocity


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls
Heavy Assault Cruisers bonuses (per skill level):
7.5% bonus to <a href=showinfo:3416>Shield Booster</a> amount
5% bonus to Rapid <a href=showinfo:3321>Light Missile</a>, <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> Launcher rate of fire

Caldari Cruiser bonuses (per skill level):
2.5% bonus to Kinetic <a href=showinfo:3321>Light Missile</a>, <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> damage
2.5% bonus to EM, explosive, thermal
<a href=showinfo:3321>Light Missile</a>, <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> damage
20% bonus to <a href=showinfo:25719>Heavy Assault Missile</a> max velocity

Role Bonus:
50% reduction in <a href=showinfo:3454>Microwarpdrive</a> signature radius penalty
Can fit <a href=showinfo:47254>Assault Damage Controls</a>
12019 - Sacrilege
(Heavy Assault Cruiser)
Heavy Assault Cruisers bonuses (per skill level):
  • 7.5% bonus to Heavy Missile and Heavy Assault Missile max velocity
  • 7.5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire


Amarr Cruiser bonuses (per skill level):
  • 5% bonus to Heavy Missile and Heavy Assault Missile damage
  • 5% bonus to all armor resistances


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls
Heavy Assault Cruisers bonuses (per skill level):
  • 7.5% bonus to Heavy Missile and Heavy Assault Missile max velocity
  • 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire


Amarr Cruiser bonuses (per skill level):
  • 7.5% bonus to Heavy Missile and Heavy Assault Missile damage
  • 5% bonus to all armor resistances


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls
Heavy Assault Cruisers bonuses (per skill level):
7.5% bonus to <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> max velocity
7.5% bonus to Rapid <a href=showinfo:3321>Light Missile</a>, <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> Launcher rate of fire

Amarr Cruiser bonuses (per skill level):
7.5% bonus to <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> damage
5% bonus to all armor resistances

Role Bonus:
50% reduction in <a href=showinfo:3454>Microwarpdrive</a> signature radius penalty
Can fit <a href=showinfo:47254>Assault Damage Controls</a>
45587 - Legion Defensive - Augmented Plating
(Defensive Subsystem)
Amarr Defensive Systems bonuses (per skill level):
  • 5% bonus to all armor hitpoints
  • 5% bonus to the benefits of overheating armor hardeners


Role Bonus:
  • Additional Base Stats
  • +1 Mid Slot, +3 Low Slots
  • +1000 Armor HP
  • +10m Signature Radius
Amarr Defensive Systems bonuses (per skill level):
  • 5% bonus to all armor hitpoints
  • 5% bonus to the benefits of overheating armor hardeners


Role Bonus:
  • Additional Base Stats
  • +1 Mid Slot, +3 Low Slots
  • +1500 Armor HP
  • +10m Signature Radius
Amarr Defensive Systems bonuses (per skill level):
5% bonus to all armor hitpoints
5% bonus to the benefits of overheating armor hardeners

Role Bonus:
<b><u>Additional Base Stats</b></u>
+1 Mid Slot, +3 Low Slots
+1
0500 Armor HP
+10m Signature Radius
45593 - Proteus Defensive - Augmented Plating
(Defensive Subsystem)
Gallente Defensive Systems bonuses (per skill level):
  • 5% bonus to all armor hitpoints
  • 5% bonus to the benefits of overheating armor hardeners


Role Bonus:
  • 25% reduction in Armor Plate mass penalty
  • Additional Base Stats
  • +1 Mid Slot, +3 Low Slots
  • +1000 Armor HP
  • +10m Signature Radius
Gallente Defensive Systems bonuses (per skill level):
  • 5% bonus to all armor hitpoints
  • 5% bonus to the benefits of overheating armor hardeners


Role Bonus:
  • 37.5% reduction in Armor Plate mass penalty
  • Additional Base Stats
  • +1 Mid Slot, +3 Low Slots
  • +1000 Armor HP
  • +10m Signature Radius
Gallente Defensive Systems bonuses (per skill level):
5% bonus to all armor hitpoints
5% bonus to the benefits of overheating armor hardeners

Role Bonus:
237.5% reduction in Armor Plate mass penalty
<b><u>Additional Base Stats</b></u>
+1 Mid Slot, +3 Low Slots
+1000 Armor HP
+10m Signature Radius
45598 - Legion Offensive - Liquid Crystal Magnifiers
(Offensive Subsystem)
Amarr Offensive Systems bonuses (per skill level):
  • 10% reduction in Medium Energy Turret activation cost
  • 10% bonus to Medium Energy Turret damage
  • 10% bonus to Medium Energy Turret optimal range


Role Bonus:
  • 25% reduction in the PWG and CPU fitting costs of Medium Energy Turrets
  • Additional Base Stats
  • +7 High Slots, +6 Turret Hardpoints
  • +400 PWG, +90 CPU
  • +100GJ Capacitor Capacity
Amarr Offensive Systems bonuses (per skill level):
  • 10% reduction in Medium Energy Turret activation cost
  • 10% bonus to Medium Energy Turret damage
  • 10% bonus to Medium Energy Turret optimal range


Role Bonus:
  • 25% reduction in the PWG and CPU fitting costs of Medium Energy Turrets
  • Additional Base Stats
  • +7 High Slots, +6 Turret Hardpoints
  • +430 PWG, +90 CPU
  • +100GJ Capacitor Capacity
Amarr Offensive Systems bonuses (per skill level):
10% reduction in <a href=showinfo:3306>Medium Energy Turret</a> activation cost
10% bonus to <a href=showinfo:3306>Medium Energy Turret</a> damage
10% bonus to <a href=showinfo:3306>Medium Energy Turret</a> optimal range

Role Bonus:
25% reduction in the PWG and CPU fitting costs of <a href=showinfo:3306>Medium Energy Turrets</a>
<b><u>Additional Base Stats</b></u>
+7 High Slots, +6 Turret Hardpoints
+4
030 PWG, +90 CPU
+100GJ Capacitor Capacity
45602 - Tengu Offensive - Magnetic Infusion Basin
(Offensive Subsystem)
Caldari Offensive Systems bonuses (per skill level):
  • 5% bonus to Medium Hybrid Turret damage
  • 20% bonus to Medium Hybrid Turret optimal range


Role Bonus:
  • 25% reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets
  • Additional Base Stats
  • +7 High Slots, +6 Turret Hardpoints
  • +420 PWG, +120 CPU
  • +100GJ Capacitor Capacity
Caldari Offensive Systems bonuses (per skill level):
  • 7.5% bonus to Medium Hybrid Turret damage
  • 20% bonus to Medium Hybrid Turret optimal range


Role Bonus:
  • 25% reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets
  • Additional Base Stats
  • +7 High Slots, +6 Turret Hardpoints
  • +420 PWG, +120 CPU
  • +100GJ Capacitor Capacity
Caldari Offensive Systems bonuses (per skill level):
7.5% bonus to <a href=showinfo:3304>Medium Hybrid Turret</a> damage
20% bonus to <a href=showinfo:3304>Medium Hybrid Turret</a> optimal range

Role Bonus:
25% reduction in the PWG and CPU fitting costs of <a href=showinfo:3304>Medium Hybrid Turrets</a>
<b><u>Additional Base Stats</b></u>
+7 High Slots, +6 Turret Hardpoints
+420 PWG, +120 CPU
+100GJ Capacitor Capacity
45607 - Loki Offensive - Projectile Scoping Array
(Offensive Subsystem)
Minmatar Offensive Systems bonuses (per skill level):
  • 17.5% bonus to Medium Projectile Turret damage
  • 5% bonus to Medium Projectile Turret optimal range and falloff
  • 5% bonus to Medium Projectile Turret tracking speed


Role Bonus:
  • 25% reduction in the PWG and CPU fitting costs of Medium Projectile Turrets
  • Additional Base Stats
  • +7 High Slots, +5 Turret Hardpoints, +2 Launcher Hardpoints
  • +300 PWG, +30 CPU
  • +25mbit Drone Bandwidth, +25m3 Drone Bay
Minmatar Offensive Systems bonuses (per skill level):
  • 17.5% bonus to Medium Projectile Turret damage
  • 5% bonus to Medium Projectile Turret optimal range and falloff
  • 5% bonus to Medium Projectile Turret tracking speed


Role Bonus:
  • 25% reduction in the PWG and CPU fitting costs of Medium Projectile Turrets
  • Additional Base Stats
  • +7 High Slots, +5 Turret Hardpoints, +2 Launcher Hardpoints
  • +330 PWG, +30 CPU
  • +25mbit Drone Bandwidth, +25m3 Drone Bay
Minmatar Offensive Systems bonuses (per skill level):
17.5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> damage
5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> optimal range and falloff
5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> tracking speed

Role Bonus:
25% reduction in the PWG and CPU fitting costs of <a href=showinfo:3305>Medium Projectile Turrets</a>
<b><u>Additional Base Stats</b></u>
+7 High Slots, +5 Turret Hardpoints, +2 Launcher Hardpoints
+3
030 PWG, +30 CPU
+25mbit Drone Bandwidth, +25m3 Drone Bay
45625 - Tengu Core - Electronic Efficiency Gate
(Core Subsystem)
Caldari Core Systems bonuses (per skill level):
  • 15% bonus to ship sensor strength
  • 5% bonus to max targeting range


Role Bonus:
  • 25% bonus to ship CPU output
  • Additional Base Stats
  • +3 Mid Slots, +1 Low Slot
  • +1 max locked target
Caldari Core Systems bonuses (per skill level):
  • 15% bonus to ship sensor strength
  • 5% bonus to max targeting range
  • 3% bonus to Sensor Warfare Resistance and Weapon Disruption resistance


Role Bonus:
  • 25% bonus to ship CPU output
  • Additional Base Stats
  • +3 Mid Slots, +1 Low Slot
  • +1 max locked target
Caldari Core Systems bonuses (per skill level):
15% bonus to ship sensor strength
5% bonus to max targeting range\
n3% bonus to <a href=showinfo:3433>Sensor Warfare Resistance</a> and <a href=showinfo:3434>Weapon Disruption</a> resistance\n
Role Bonus:
25% bonus to ship CPU output
<b><u>Additional Base Stats</b></u>
+3 Mid Slots, +1 Low Slot
+1 max locked target
45627 - Tengu Core - Obfuscation Manifold
(Core Subsystem)
Caldari Core Systems bonuses (per skill level):
  • 10% bonus to ECM Target Jammer strength and optimal range
  • 15% bonus to the benefits of overheating ECM Target Jammer modules
  • 5% reduction in module damage from overheating


Role Bonus:
  • Additional Base Stats
  • +3 Mid Slots, +1 Low Slot
Caldari Core Systems bonuses (per skill level):
  • 12.5% bonus to ECM Target Jammer strength and optimal range
  • 15% bonus to the benefits of overheating ECM Target Jammer modules
  • 5% reduction in module damage from overheating


Role Bonus:
  • Additional Base Stats
  • +3 Mid Slots, +1 Low Slot
  • +500 Armor HP
Caldari Core Systems bonuses (per skill level):
1
02.5% bonus to <a href=showinfo:3427>ECM Target Jammer</a> strength and optimal range
15% bonus to the benefits of overheating <a href=showinfo:3427>ECM Target Jammer</a> modules
5% reduction in module damage from overheating

Role Bonus:
<b><u>Additional Base Stats</b></u>
+3 Mid Slots, +1 Low Slot

+500 Armor HP
45628 - Proteus Core - Electronic Efficiency Gate
(Core Subsystem)
Gallente Core Systems bonuses (per skill level):
  • 15% bonus to ship sensor strength
  • 5% bonus to max targeting range


Role Bonus:
  • 25% bonus to ship CPU output
  • Additional Base Stats
  • +2 Mid Slots, +2 Low Slots
  • +1 max locked target
Gallente Core Systems bonuses (per skill level):
  • 15% bonus to ship sensor strength
  • 5% bonus to max targeting range
  • 3% bonus to Sensor Warfare Resistance and Weapon Disruption resistance


Role Bonus:
  • 25% bonus to ship CPU output
  • Additional Base Stats
  • +2 Mid Slots, +2 Low Slots
  • +1 max locked target
Gallente Core Systems bonuses (per skill level):
15% bonus to ship sensor strength
5% bonus to max targeting range\
n3% bonus to <a href=showinfo:3433>Sensor Warfare Resistance</a> and <a href=showinfo:3434>Weapon Disruption</a> resistance\n
Role Bonus:
25% bonus to ship CPU output
<b><u>Additional Base Stats</b></u>
+2 Mid Slots, +2 Low Slots
+1 max locked target
95629 - Oracle Navy Issue
(Attack Battlecruiser)
Amarr Battlecruiser bonuses (per skill level):
  • 10% reduction in Large Energy Turret activation cost
  • 15% bonus to Large Energy Turret damage
  • 7.5% bonus to Large Energy Turret optimal range


Role Bonus:
  • 95% reduction in Large Energy Turret powergrid requirement
  • 50% reduction in Large Energy Turret CPU requirement
  • 50% reduction in Large Energy Turret activation cost
Amarr Battlecruiser bonuses (per skill level):
10% reduction in <a href=showinfo:3309>Large Energy Turret</a> activation cost
15% bonus to <a href=showinfo:3309>Large Energy Turret</a> damage
7.5% bonus to <a href=showinfo:3309>Large Energy Turret</a> optimal range

Role Bonus:
95% reduction in <a href=showinfo:3309>Large Energy Turret</a> powergrid requirement
50% reduction in <a href=showinfo:3309>Large Energy Turret</a> CPU requirement
50% reduction in <a href=showinfo:3309>Large Energy Turret</a> activation cost
95630 - Naga Navy Issue
(Attack Battlecruiser)
Caldari Battlecruiser bonuses (per skill level):
  • 10% bonus to kinetic Cruise Missile and Torpedo damage
  • 5% bonus to EM, thermal, explosive Cruise Missile and Torpedo damage
  • 10% bonus to Cruise Missile and Torpedo max velocity


Role Bonus:
  • 95% reduction in Cruise Missile and Torpedo Launcher powergrid requirement
  • 50% reduction in Cruise Missile and Torpedo Launcher cpu requirement
Caldari Battlecruiser bonuses (per skill level):
10% bonus to kinetic <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> damage
5% bonus to EM, thermal, explosive <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> damage
10% bonus to <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> max velocity

Role Bonus:
95% reduction in <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo Launcher</a> powergrid requirement
50% reduction in <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo Launcher</a> cpu requirement
95631 - Talos Navy Issue
(Attack Battlecruiser)
Gallente Battlecruiser bonuses (per skill level):
  • 15% bonus to Large Hybrid Turret damage
  • 7.5% bonus to Large Hybrid Turret falloff
  • 15% reduction in Armor Plate mass penalty


Role Bonus:
  • 95% reduction in Large Hybrid Turret powergrid requirement
  • 50% reduction in Large Hybrid Turret CPU requirement
  • 50% reduction in Large Hybrid Turret activation cost
Gallente Battlecruiser bonuses (per skill level):
15% bonus to <a href=showinfo:3307>Large Hybrid Turret</a> damage
7.5% bonus to <a href=showinfo:3307>Large Hybrid Turret</a> falloff
15% reduction in <a href=showinfo:3394>Armor Plate</a> mass penalty

Role Bonus:
95% reduction in <a href=showinfo:3307>Large Hybrid Turret</a> powergrid requirement
50% reduction in <a href=showinfo:3307>Large Hybrid Turret</a> CPU requirement
50% reduction in <a href=showinfo:3307>Large Hybrid Turret</a> activation cost
95632 - Tornado Fleet Issue
(Attack Battlecruiser)
Minmatar Battlecruiser bonuses (per skill level):
  • 10% bonus to Large Projectile Turret rate of fire
  • 7.5% bonus to Large Projectile Turret falloff
  • 15% reduction in Microwarpdrive signature radius penalty


Role Bonus:
  • 95% reduction in Large Projectile Turret powergrid requirement
  • 50% reduction in Large Projectile Turret CPU requirement
Minmatar Battlecruiser bonuses (per skill level):
10% bonus to <a href=showinfo:3308>Large Projectile Turret</a> rate of fire
7.5% bonus to <a href=showinfo:3308>Large Projectile Turret</a> falloff
15% reduction in <a href=showinfo:3454>Microwarpdrive</a> signature radius penalty

Role Bonus:
95% reduction in <a href=showinfo:3308>Large Projectile Turret</a> powergrid requirement
50% reduction in <a href=showinfo:3308>Large Projectile Turret</a> CPU requirement
95809 - Small Federation Navy Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 5% bonus to Hybrid Weapon damage
  • 5% bonus to Hybrid Weapon tracking
  • 5% bonus to Armor Repairer amount
  • 5% bonus to Structure hitpoints
  • the bonuses provided by this rig increase by a flat +1% for every Federation Navy module fitted to this ship
Misc bonus:
5% bonus to Hybrid Weapon damage
5% bonus to Hybrid Weapon tracking
5% bonus to Armor Repairer amount
5% bonus to Structure hitpoints
the bonuses provided by this rig increase by a flat +1% for every <b>Federation Navy</b> module fitted to this ship
95859 - Academy Merlin
(Frigate)
Caldari Frigate bonuses (per skill level):
  • 5% bonus to Small Hybrid Turret damage
  • 4% bonus to all shield resistances
Caldari Frigate bonuses (per skill level):
5% bonus to <a href=showinfo:3301>Small Hybrid Turret</a> damage
4% bonus to all shield resistances
95860 - Academy Incursus
(Frigate)
Gallente Frigate bonuses (per skill level):
  • 7.5% bonus to Armor Repairer amount
  • 5% bonus to Small Hybrid Turret damage
Gallente Frigate bonuses (per skill level):
7.5% bonus to <a href=showinfo:3393>Armor Repairer</a> amount
5% bonus to <a href=showinfo:3301>Small Hybrid Turret</a> damage
95861 - Academy Probe
(Frigate)
Minmatar Frigate bonuses (per skill level):
  • 7.5% bonus to Core and Combat Scanner Probe strength
  • 5% reduction in Salvager duration


Role Bonus:
  • 5+ bonus to Relic and Data Analyzer virus strength
Minmatar Frigate bonuses (per skill level):
7.5% bonus to <a href=showinfo:30013>Core</a> and <a href=showinfo:30028>Combat Scanner Probe</a> strength
5% reduction in <a href=showinfo:25861>Salvager</a> duration

Role Bonus:
5+ bonus to <a href=showinfo:22177>Relic</a> and <a href=showinfo:22175>Data Analyzer</a> virus strength
95862 - Academy Venture
(Frigate)
Mining Frigate bonuses (per skill level):
  • 5% bonus to Mining yield
  • 5% reduction in Gas Cloud Scoop duration


Role Bonus:
  • 100% bonus to Mining and Gas Cloud Scoop yield
  • 2+ bonus to ship warp core strength
  • 50% reduction in Industrial Cynosural Field Generator liquid ozone consumption
Mining Frigate bonuses (per skill level):
5% bonus to <a href=showinfo:3386>Mining</a> yield
5% reduction in <a href=showinfo:25544>Gas Cloud Scoop</a> duration

Role Bonus:
100% bonus to <a href=showinfo:3386>Mining</a> and <a href=showinfo:25544>Gas Cloud Scoop</a> yield
2+ bonus to ship warp core strength
50% reduction in <a href=showinfo:52694>Industrial Cynosural Field Generator</a> liquid ozone consumption
96128 - Medium Federation Navy Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 5% bonus to Hybrid Weapon damage
  • 5% bonus to Hybrid Weapon tracking
  • 5% bonus to Armor Repairer amount
  • 5% bonus to Structure hitpoints
  • the bonuses provided by this rig increase by a flat +1% for every Federation Navy module fitted to this ship
Misc bonus:
5% bonus to Hybrid Weapon damage
5% bonus to Hybrid Weapon tracking
5% bonus to Armor Repairer amount
5% bonus to Structure hitpoints
the bonuses provided by this rig increase by a flat +1% for every <b>Federation Navy</b> module fitted to this ship
96129 - Large Federation Navy Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 5% bonus to Hybrid Weapon damage
  • 5% bonus to Hybrid Weapon tracking
  • 5% bonus to Armor Repairer amount
  • 5% bonus to Structure hitpoints
  • the bonuses provided by this rig increase by a flat +1% for every Federation Navy module fitted to this ship
Misc bonus:
5% bonus to Hybrid Weapon damage
5% bonus to Hybrid Weapon tracking
5% bonus to Armor Repairer amount
5% bonus to Structure hitpoints
the bonuses provided by this rig increase by a flat +1% for every <b>Federation Navy</b> module fitted to this ship
96130 - Small Imperial Navy Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 5% bonus to Energy Turret damage
  • 5% reduction in Energy Turret capacitor activation cost
  • 5% bonus to maximum Capacitor amount
  • 5% bonus to Armor hitpoints
  • the bonuses provided by this rig increase by a flat +1% for every Imperial Navy module fitted to this ship
Misc bonus:
5% bonus to Energy Turret damage
5% reduction in Energy Turret capacitor activation cost
5% bonus to maximum Capacitor amount
5% bonus to Armor hitpoints
the bonuses provided by this rig increase by a flat +1% for every <b>Imperial Navy</b> module fitted to this ship
96131 - Medium Imperial Navy Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 5% bonus to Energy Turret damage
  • 5% reduction in Energy Turret capacitor activation cost
  • 5% bonus to maximum Capacitor amount
  • 5% bonus to Armor hitpoints
  • the bonuses provided by this rig increase by a flat +1% for every Imperial Navy module fitted to this ship
Misc bonus:
5% bonus to Energy Turret damage
5% reduction in Energy Turret capacitor activation cost
5% bonus to maximum Capacitor amount
5% bonus to Armor hitpoints
the bonuses provided by this rig increase by a flat +1% for every <b>Imperial Navy</b> module fitted to this ship
96132 - Large Imperial Navy Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 5% bonus to Energy Turret damage
  • 5% reduction in Energy Turret capacitor activation cost
  • 5% bonus to maximum Capacitor amount
  • 5% bonus to Armor hitpoints
  • the bonuses provided by this rig increase by a flat +1% for every Imperial Navy module fitted to this ship
Misc bonus:
5% bonus to Energy Turret damage
5% reduction in Energy Turret capacitor activation cost
5% bonus to maximum Capacitor amount
5% bonus to Armor hitpoints
the bonuses provided by this rig increase by a flat +1% for every <b>Imperial Navy</b> module fitted to this ship
96136 - Small Republic Fleet Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 5% bonus to Projectile Turret damage
  • 5% bonus to Projectile Turret tracking
  • 5% bonus to Shield Booster cycle time
  • 5% bonus to ship Maximum Velocity
  • the bonuses provided by this rig increase by a flat +1% for every Republic Fleet module fitted to this ship
Misc bonus:
5% bonus to Projectile Turret damage
5% bonus to Projectile Turret tracking
5% bonus to Shield Booster cycle time
5% bonus to ship Maximum Velocity
the bonuses provided by this rig increase by a flat +1% for every <b>Republic Fleet</b> module fitted to this ship
96137 - Medium Republic Fleet Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 5% bonus to Projectile Turret damage
  • 5% bonus to Projectile Turret tracking
  • 5% bonus to Shield Booster cycle time
  • 5% bonus to ship Maximum Velocity
  • the bonuses provided by this rig increase by a flat +1% for every Republic Fleet module fitted to this ship
Misc bonus:
5% bonus to Projectile Turret damage
5% bonus to Projectile Turret tracking
5% bonus to Shield Booster cycle time
5% bonus to ship Maximum Velocity
the bonuses provided by this rig increase by a flat +1% for every <b>Republic Fleet</b> module fitted to this ship
96138 - Large Republic Fleet Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 5% bonus to Projectile Turret damage
  • 5% bonus to Projectile Turret tracking
  • 5% bonus to Shield Booster cycle time
  • 5% bonus to ship Maximum Velocity
  • the bonuses provided by this rig increase by a flat +1% for every Republic Fleet module fitted to this ship
Misc bonus:
5% bonus to Projectile Turret damage
5% bonus to Projectile Turret tracking
5% bonus to Shield Booster cycle time
5% bonus to ship Maximum Velocity
the bonuses provided by this rig increase by a flat +1% for every <b>Republic Fleet</b> module fitted to this ship
96139 - Small Caldari Navy Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 5% bonus to Missile Damage
  • 5% bonus to Missile maximum velocity
  • 5% bonus to Shield hitpoints
  • 5% bonus to maximum targeting range
  • the bonuses provided by this rig increase by a flat +1% for every Caldari Navy module fitted to this ship
Misc bonus:
5% bonus to Missile Damage
5% bonus to Missile maximum velocity
5% bonus to Shield hitpoints
5% bonus to maximum targeting range
the bonuses provided by this rig increase by a flat +1% for every <b>Caldari Navy</b> module fitted to this ship
96144 - Medium Caldari Navy Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 5% bonus to Missile Damage
  • 5% bonus to Missile maximum velocity
  • 5% bonus to Shield hitpoints
  • 5% bonus to maximum targeting range
  • the bonuses provided by this rig increase by a flat +1% for every Caldari Navy module fitted to this ship
Misc bonus:
5% bonus to Missile Damage
5% bonus to Missile maximum velocity
5% bonus to Shield hitpoints
5% bonus to maximum targeting range
the bonuses provided by this rig increase by a flat +1% for every <b>Caldari Navy</b> module fitted to this ship
96145 - Large Caldari Navy Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 5% bonus to Missile Damage
  • 5% bonus to Missile maximum velocity
  • 5% bonus to Shield hitpoints
  • 5% bonus to maximum targeting range
  • the bonuses provided by this rig increase by a flat +1% for every Caldari Navy module fitted to this ship
Misc bonus:
5% bonus to Missile Damage
5% bonus to Missile maximum velocity
5% bonus to Shield hitpoints
5% bonus to maximum targeting range
the bonuses provided by this rig increase by a flat +1% for every <b>Caldari Navy</b> module fitted to this ship
96541 - Small Dark Blood Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 200% penalty to ship capacitor recharge rate
  • 10% bonus to Energy Nosferatu and Energy Neutralizer drain amount
  • 10% bonus to the benefits of overheating Energy Nosferatu and Energy Neutralizer modules
  • 5% bonus to Energy Nosferatu and Energy Neutralizer optimal range and effectiveness falloff
  • 5% bonus to energy turret damage
  • the bonuses provided by this rig increase by a flat +1% for every Dark Blood module fitted to this ship
Misc bonus:
200% penalty to ship capacitor recharge rate
10% bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> drain amount
10% bonus to the benefits of overheating <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> modules
5% bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> optimal range and effectiveness falloff
5% bonus to <a href=showinfo:453>energy turret</a> damage
the bonuses provided by this rig increase by a flat +1% for every <b>Dark Blood</b> module fitted to this ship
96559 - Medium Dark Blood Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 200% penalty to ship capacitor recharge rate
  • 10% bonus to Energy Nosferatu and Energy Neutralizer drain amount
  • 10% bonus to the benefits of overheating Energy Nosferatu and Energy Neutralizer modules
  • 5% bonus to Energy Nosferatu and Energy Neutralizer optimal range and effectiveness falloff
  • 5% bonus to energy turret damage
  • the bonuses provided by this rig increase by a flat +1% for every Dark Blood module fitted to this ship
Misc bonus:
200% penalty to ship capacitor recharge rate
10% bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> drain amount
10% bonus to the benefits of overheating <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> modules
5% bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> optimal range and effectiveness falloff
5% bonus to <a href=showinfo:453>energy turret</a> damage
the bonuses provided by this rig increase by a flat +1% for every <b>Dark Blood</b> module fitted to this ship
96564 - Large Dark Blood Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 200% penalty to ship capacitor recharge rate
  • 10% bonus to Energy Nosferatu and Energy Neutralizer drain amount
  • 10% bonus to the benefits of overheating Energy Nosferatu and Energy Neutralizer modules
  • 5% bonus to Energy Nosferatu and Energy Neutralizer optimal range and effectiveness falloff
  • 5% bonus to energy turret damage
  • the bonuses provided by this rig increase by a flat +1% for every Dark Blood module fitted to this ship
Misc bonus:
200% penalty to ship capacitor recharge rate
10% bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> drain amount
10% bonus to the benefits of overheating <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> modules
5% bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> optimal range and effectiveness falloff
5% bonus to <a href=showinfo:453>energy turret</a> damage
the bonuses provided by this rig increase by a flat +1% for every <b>Dark Blood</b> module fitted to this ship
96587 - Small True Sansha Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 400% penalty to the capacitor activation cost of Afterburner modules
  • 10% bonus to Afterburner velocity bonus
  • 10% bonus to the benefits of overheating Afterburner modules
  • 5% bonus to energy turret damage
  • 5% bonus to energy turret tracking
  • the bonuses provided by this rig increase by a flat +1% for every True Sansha module fitted to this ship
Misc bonus:
400% penalty to the capacitor activation cost of <a href=showinfo:3450>Afterburner</a> modules
10% bonus to <a href=showinfo:3450>Afterburner</a> velocity bonus
10% bonus to the benefits of overheating <a href=showinfo:3450>Afterburner</a> modules
5% bonus to <a href=showinfo:453>energy turret</a> damage
5% bonus to <a href=showinfo:453>energy turret</a> tracking
the bonuses provided by this rig increase by a flat +1% for every <b>True Sansha</b> module fitted to this ship
96594 - Medium True Sansha Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 400% penalty to the capacitor activation cost of Afterburner modules
  • 10% bonus to Afterburner velocity bonus
  • 10% bonus to the benefits of overheating Afterburner modules
  • 5% bonus to energy turret damage
  • 5% bonus to energy turret tracking
  • the bonuses provided by this rig increase by a flat +1% for every True Sansha module fitted to this ship
Misc bonus:
400% penalty to the capacitor activation cost of <a href=showinfo:3450>Afterburner</a> modules
10% bonus to <a href=showinfo:3450>Afterburner</a> velocity bonus
10% bonus to the benefits of overheating <a href=showinfo:3450>Afterburner</a> modules
5% bonus to <a href=showinfo:453>energy turret</a> damage
5% bonus to <a href=showinfo:453>energy turret</a> tracking
the bonuses provided by this rig increase by a flat +1% for every <b>True Sansha</b> module fitted to this ship
96595 - Large True Sansha Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 400% penalty to the capacitor activation cost of Afterburner modules
  • 10% bonus to Afterburner velocity bonus
  • 10% bonus to the benefits of overheating Afterburner modules
  • 5% bonus to energy turret damage
  • 5% bonus to energy turret tracking
  • the bonuses provided by this rig increase by a flat +1% for every True Sansha module fitted to this ship
Misc bonus:
400% penalty to the capacitor activation cost of <a href=showinfo:3450>Afterburner</a> modules
10% bonus to <a href=showinfo:3450>Afterburner</a> velocity bonus
10% bonus to the benefits of overheating <a href=showinfo:3450>Afterburner</a> modules
5% bonus to <a href=showinfo:453>energy turret</a> damage
5% bonus to <a href=showinfo:453>energy turret</a> tracking
the bonuses provided by this rig increase by a flat +1% for every <b>True Sansha</b> module fitted to this ship
96625 - Small Shadow Serpentis Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 60% penalty to ships maximum targeting range
  • 10% bonus to stasis webifier resistance
  • 10% bonus to hybrid turret falloff
  • 5% bonus to hybrid turret damage
  • 5% bonus to ship maximum velocity
  • the bonuses provided by this rig increase by a flat +1% for every Shadow Serpentis module fitted to this ship
Misc bonus:
60% penalty to ships maximum targeting range
10% bonus to stasis webifier resistance
10% bonus to hybrid turret falloff
5% bonus to hybrid turret damage
5% bonus to ship maximum velocity
the bonuses provided by this rig increase by a flat +1% for every <b>Shadow Serpentis</b> module fitted to this ship
96640 - Medium Shadow Serpentis Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 60% penalty to ships maximum targeting range
  • 10% bonus to stasis webifier resistance
  • 10% bonus to hybrid turret falloff
  • 5% bonus to hybrid turret damage
  • 5% bonus to ship maximum velocity
  • the bonuses provided by this rig increase by a flat +1% for every Shadow Serpentis module fitted to this ship
Misc bonus:
60% penalty to ships maximum targeting range
10% bonus to stasis webifier resistance
10% bonus to hybrid turret falloff
5% bonus to hybrid turret damage
5% bonus to ship maximum velocity
the bonuses provided by this rig increase by a flat +1% for every <b>Shadow Serpentis</b> module fitted to this ship
96641 - Large Shadow Serpentis Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 60% penalty to ships maximum targeting range
  • 10% bonus to stasis webifier resistance
  • 10% bonus to hybrid turret falloff
  • 5% bonus to hybrid turret damage
  • 5% bonus to ship maximum velocity
  • the bonuses provided by this rig increase by a flat +1% for every Shadow Serpentis module fitted to this ship
Misc bonus:
60% penalty to ships maximum targeting range
10% bonus to stasis webifier resistance
10% bonus to hybrid turret falloff
5% bonus to hybrid turret damage
5% bonus to ship maximum velocity
the bonuses provided by this rig increase by a flat +1% for every <b>Shadow Serpentis</b> module fitted to this ship
96696 - Small Dread Guristas Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 60% penalty to maximum drone control range
  • 10% bonus to drone hitpoints
  • 10% bonus to drone damage
  • 5% bonus to shield resistances
  • 5% bonus to ECM strength and optimal range
  • the bonuses provided by this rig increase by a flat +1% for every Dread Guristas module fitted to this ship
Misc bonus:
60% penalty to maximum drone control range
10% bonus to drone hitpoints
10% bonus to drone damage
5% bonus to shield resistances
5% bonus to ECM strength and optimal range
the bonuses provided by this rig increase by a flat +1% for every <b>Dread Guristas</b> module fitted to this ship
96719 - Medium Dread Guristas Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 60% penalty to maximum drone control range
  • 10% bonus to drone hitpoints
  • 10% bonus to drone damage
  • 5% bonus to shield resistances
  • 5% bonus to ECM strength and optimal range
  • the bonuses provided by this rig increase by a flat +1% for every Dread Guristas module fitted to this ship
Misc bonus:
60% penalty to maximum drone control range
10% bonus to drone hitpoints
10% bonus to drone damage
5% bonus to shield resistances
5% bonus to ECM strength and optimal range
the bonuses provided by this rig increase by a flat +1% for every <b>Dread Guristas</b> module fitted to this ship
96720 - Large Dread Guristas Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 60% penalty to maximum drone control range
  • 10% bonus to drone hitpoints
  • 10% bonus to drone damage
  • 5% bonus to shield resistances
  • 5% bonus to ECM strength and optimal range
  • the bonuses provided by this rig increase by a flat +1% for every Dread Guristas module fitted to this ship
Misc bonus:
60% penalty to maximum drone control range
10% bonus to drone hitpoints
10% bonus to drone damage
5% bonus to shield resistances
5% bonus to ECM strength and optimal range
the bonuses provided by this rig increase by a flat +1% for every <b>Dread Guristas</b> module fitted to this ship
96723 - Small Domination Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 30% penalty to ship shield, armor and structure hitpoints
  • 10% reduction in signature radius
  • 10% bonus to projectile falloff
  • 5% bonus to projectile damage
  • 5% bonus to warp speed
  • the bonuses provided by this rig increase by a flat +1% for every Domination module fitted to this ship
Misc bonus:
30% penalty to ship shield, armor and structure hitpoints
10% reduction in signature radius
10% bonus to projectile falloff
5% bonus to projectile damage
5% bonus to warp speed
the bonuses provided by this rig increase by a flat +1% for every <b>Domination</b> module fitted to this ship
96725 - Medium Domination Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 30% penalty to ship shield, armor and structure hitpoints
  • 10% reduction in signature radius
  • 10% bonus to projectile falloff
  • 5% bonus to projectile damage
  • 5% bonus to warp speed
  • the bonuses provided by this rig increase by a flat +1% for every Domination module fitted to this ship
Misc bonus:
30% penalty to ship shield, armor and structure hitpoints
10% reduction in signature radius
10% bonus to projectile falloff
5% bonus to projectile damage
5% bonus to warp speed
the bonuses provided by this rig increase by a flat +1% for every <b>Domination</b> module fitted to this ship
96726 - Large Domination Synchronizer
(Rig Synchronizer)
Misc bonus:
  • 30% penalty to ship shield, armor and structure hitpoints
  • 10% reduction in signature radius
  • 10% bonus to projectile falloff
  • 5% bonus to projectile damage
  • 5% bonus to warp speed
  • the bonuses provided by this rig increase by a flat +1% for every Domination module fitted to this ship
Misc bonus:
30% penalty to ship shield, armor and structure hitpoints
10% reduction in signature radius
10% bonus to projectile falloff
5% bonus to projectile damage
5% bonus to warp speed
the bonuses provided by this rig increase by a flat +1% for every <b>Domination</b> module fitted to this ship
97266 - Academy Kestrel
(Frigate)
Caldari Frigate bonuses (per skill level):
  • 5% bonus to Light Missile and Rocket damage
  • 10% bonus to Light Missile and Rocket max velocity
Caldari Frigate bonuses (per skill level):
5% bonus to <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> damage
10% bonus to <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> max velocity
97267 - Academy Tristan
(Frigate)
Gallente Frigate bonuses (per skill level):
  • 7.5% bonus to Small Hybrid Turret tracking speed
  • 10% bonus to Drone hitpoints and tracking speed
Gallente Frigate bonuses (per skill level):
7.5% bonus to <a href=showinfo:3301>Small Hybrid Turret</a> tracking speed
10% bonus to <a href=showinfo:3436>Drone</a> hitpoints and tracking speed
97268 - Academy Rifter
(Frigate)
Minmatar Frigate bonuses (per skill level):
  • 7.5% bonus to Small Projectile Turret rate of fire
  • 10% bonus to Small Projectile Turret falloff
Minmatar Frigate bonuses (per skill level):
7.5% bonus to <a href=showinfo:3302>Small Projectile Turret</a> rate of fire
10% bonus to <a href=showinfo:3302>Small Projectile Turret</a> falloff
97269 - Academy Breacher
(Frigate)
Minmatar Frigate bonuses (per skill level):
  • 5% bonus to Light Missile and Rocket rate of fire
  • 7.5% bonus to Shield Booster amount
Minmatar Frigate bonuses (per skill level):
5% bonus to <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> rate of fire
7.5% bonus to <a href=showinfo:3416>Shield Booster</a> amount
97270 - Academy Punisher
(Frigate)
Amarr Frigate bonuses (per skill level):
  • 10% reduction in Small Energy Turret activation cost
  • 4% bonus to all armor resistances
Amarr Frigate bonuses (per skill level):
10% reduction in <a href=showinfo:3303>Small Energy Turret</a> activation cost
4% bonus to all armor resistances
97271 - Academy Tormentor
(Frigate)
Amarr Frigate bonuses (per skill level):
  • 10% reduction in Small Energy Turret activation cost
  • 5% bonus to Small Energy Turret damage
Amarr Frigate bonuses (per skill level):
10% reduction in <a href=showinfo:3303>Small Energy Turret</a> activation cost
5% bonus to <a href=showinfo:3303>Small Energy Turret</a> damage
97272 - Academy Heron
(Frigate)
Caldari Frigate bonuses (per skill level):
  • 7.5% bonus to Core and Combat Scanner Probe strength
  • 5% reduction in Salvager duration


Role Bonus:
  • 5+ bonus to Relic and Data Analyzer virus strength
Caldari Frigate bonuses (per skill level):
7.5% bonus to <a href=showinfo:30013>Core</a> and <a href=showinfo:30028>Combat Scanner Probe</a> strength
5% reduction in <a href=showinfo:25861>Salvager</a> duration

Role Bonus:
5+ bonus to <a href=showinfo:22177>Relic</a> and <a href=showinfo:22175>Data Analyzer</a> virus strength
97273 - Academy Imicus
(Frigate)
Gallente Frigate bonuses (per skill level):
  • 7.5% bonus to Core and Combat Scanner Probe strength
  • 5% reduction in Salvager duration


Role Bonus:
  • 5+ bonus to Relic and Data Analyzer virus strength
Gallente Frigate bonuses (per skill level):
7.5% bonus to <a href=showinfo:30013>Core</a> and <a href=showinfo:30028>Combat Scanner Probe</a> strength
5% reduction in <a href=showinfo:25861>Salvager</a> duration

Role Bonus:
5+ bonus to <a href=showinfo:22177>Relic</a> and <a href=showinfo:22175>Data Analyzer</a> virus strength
97274 - Academy Magnate
(Frigate)
Amarr Frigate bonuses (per skill level):
  • 7.5% bonus to Core and Combat Scanner Probe strength
  • 5% reduction in Salvager duration


Role Bonus:
  • 5+ bonus to Relic and Data Analyzer virus strength
Amarr Frigate bonuses (per skill level):
7.5% bonus to <a href=showinfo:30013>Core</a> and <a href=showinfo:30028>Combat Scanner Probe</a> strength
5% reduction in <a href=showinfo:25861>Salvager</a> duration

Role Bonus:
5+ bonus to <a href=showinfo:22177>Relic</a> and <a href=showinfo:22175>Data Analyzer</a> virus strength
Attributes (66 Entries)
Attribute Name Diff
312 - durationSkillBonus highIsGood: 1 => 0
314 - capRechargeBonus highIsGood: 1 => 0
317 - capNeedBonus highIsGood: 1 => 0
828 - scanSkillEwStrengthBonus iconID: 0 => 109
902 - accessDifficultyBonus iconID: 0 => 3240
1079 - capacitorCapacityBonus iconID: 0 => 89
1139 - rigDrawbackBonus iconID: 0 => 3203
2125 - fighterAbilityMissilesExplosionRadius highIsGood: 1 => 0
2234 - fighterAbilityAttackMissileExplosionRadius highIsGood: 1 => 0
6203 - angelCartelProjectileReloadingSpeed categoryID: None => 37
6280 - bcLargeLauncherPower attributeID: None => 6280
categoryID: None => 37
dataType: None => 5
defaultValue: None => 1.0
description: None => Used by Battlecruisers for large missile launcher powergrid reduction
displayWhenZero: None => 0
highIsGood: None => 1
name: None => bcLargeLauncherPower
published: None => 0
stackable: None => 1
6281 - bcLargeLauncherCPU attributeID: None => 6281
categoryID: None => 37
dataType: None => 5
defaultValue: None => 1.0
description: None => Used by Battlecruisers for large missile launcher CPU reduction
displayWhenZero: None => 0
highIsGood: None => 1
name: None => bcLargeLauncherCPU
published: None => 0
stackable: None => 1
6312 - rigSetAmarrNavyModule attributeID: None => 6312
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayWhenZero: None => 0
highIsGood: None => 1
name: None => rigSetAmarrNavyModule
published: None => 0
stackable: None => 1
unitID: None => 138
6313 - rigSetCaldariNavyModule attributeID: None => 6313
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayWhenZero: None => 0
highIsGood: None => 1
name: None => rigSetCaldariNavyModule
published: None => 0
stackable: None => 1
unitID: None => 138
6314 - rigSetGallenteNavyModule attributeID: None => 6314
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayWhenZero: None => 0
highIsGood: None => 1
name: None => rigSetGallenteNavyModule
published: None => 0
stackable: None => 1
unitID: None => 138
6315 - rigSetMinmatarFleetModule attributeID: None => 6315
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayWhenZero: None => 0
highIsGood: None => 1
name: None => rigSetMinmatarFleetModule
published: None => 0
stackable: None => 1
unitID: None => 138
6316 - rigSetAmarrNavyBonus attributeID: None => 6316
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1048862 ("Imperial Navy Modules Fitted")
displayWhenZero: None => 1
highIsGood: None => 1
iconID: None => 27136
name: None => rigSetAmarrNavyBonus
published: None => 1
stackable: None => 1
tooltipDescriptionID: None => 1048864
tooltipTitleID: None => 1048863
6317 - rigSetCaldariNavyBonus attributeID: None => 6317
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1048859 ("Caldari Navy Modules Fitted")
displayWhenZero: None => 1
highIsGood: None => 1
iconID: None => 27138
name: None => rigSetCaldariNavyBonus
published: None => 1
stackable: None => 1
tooltipDescriptionID: None => 1048861
tooltipTitleID: None => 1048860
6318 - rigSetGallenteNavyBonus attributeID: None => 6318
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1048856 ("Federation Navy Modules Fitted")
displayWhenZero: None => 1
highIsGood: None => 1
iconID: None => 27135
name: None => rigSetGallenteNavyBonus
published: None => 1
stackable: None => 1
tooltipDescriptionID: None => 1048858
tooltipTitleID: None => 1048857
6319 - rigSetMinmatarFleetBonus attributeID: None => 6319
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1048852 ("Republic Fleet modules fitted")
displayWhenZero: None => 1
highIsGood: None => 1
iconID: None => 27137
name: None => rigSetMinmatarFleetBonus
published: None => 1
stackable: None => 1
tooltipDescriptionID: None => 1048854
tooltipTitleID: None => 1048853
6325 - academyItem attributeID: None => 6325
categoryID: None => 7
dataType: None => 3
defaultValue: None => 0.0
displayNameID: None => 1049055 ("AIR Academy Item")
displayWhenZero: None => 0
highIsGood: None => 0
name: None => academyItem
published: None => 1
stackable: None => 0
tooltipDescriptionID: None => 1049057
tooltipTitleID: None => 1049056
unitID: None => 137
6326 - equivalentStandardItem attributeID: None => 6326
categoryID: None => 7
dataType: None => 11
defaultValue: None => 0.0
description: None => Used by AIR Academy types to indicate which T1 item they are equivalent to
displayNameID: None => 1049061 ("Equivalent Standard Item")
displayWhenZero: None => 0
highIsGood: None => 0
name: None => equivalentStandardItem
published: None => 1
stackable: None => 0
tooltipDescriptionID: None => 1049063
tooltipTitleID: None => 1049062
unitID: None => 116
6356 - scanMagnetometricStrengthMod attributeID: None => 6356
categoryID: None => 6
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1049915 ("Additional Magnetometric Sensor Strength")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 2029
name: None => scanMagnetometricStrengthMod
published: None => 1
stackable: None => 1
unitID: None => 139
6357 - scanRadarStrengthMod attributeID: None => 6357
categoryID: None => 6
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1049916 ("Additional Radar Sensor Strength")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 2031
name: None => scanRadarStrengthMod
published: None => 1
stackable: None => 1
unitID: None => 139
6358 - scanGravimetricStrengthModAdd attributeID: None => 6358
categoryID: None => 6
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1049917 ("Additional Gravimetric Sensor Strength")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 2028
name: None => scanGravimetricStrengthModAdd
published: None => 1
stackable: None => 1
unitID: None => 139
6359 - scanLadarStrengthModAdd attributeID: None => 6359
categoryID: None => 6
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1049918 ("Additional Ladar Sensor Strength")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 2030
name: None => scanLadarStrengthModAdd
published: None => 1
stackable: None => 1
unitID: None => 139
6361 - rigShieldBoostBonus attributeID: None => 6361
categoryID: None => 2
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1049978 ("Shield Boost Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 2104
name: None => rigShieldBoostBonus
published: None => 1
stackable: None => 1
unitID: None => 105
6372 - rigSetDarkBloodModule attributeID: None => 6372
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayWhenZero: None => 0
highIsGood: None => 1
name: None => rigSetDarkBloodModule
published: None => 0
stackable: None => 1
unitID: None => 138
6373 - rigSetTrueSanshaModule attributeID: None => 6373
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayWhenZero: None => 0
highIsGood: None => 1
name: None => rigSetTrueSanshaModule
published: None => 0
stackable: None => 1
unitID: None => 138
6374 - rigSetDreadGuristasModule attributeID: None => 6374
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayWhenZero: None => 0
highIsGood: None => 1
name: None => rigSetDreadGuristasModule
published: None => 0
stackable: None => 1
unitID: None => 138
6375 - rigSetShadowSerpentisModule attributeID: None => 6375
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayWhenZero: None => 0
highIsGood: None => 1
name: None => rigSetShadowSerpentisModule
published: None => 0
stackable: None => 1
unitID: None => 138
6376 - rigSetDominationAngelModule attributeID: None => 6376
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayWhenZero: None => 0
highIsGood: None => 1
name: None => rigSetDominationAngelModule
published: None => 0
stackable: None => 1
unitID: None => 138
6377 - rigSetDarkBloodBonus attributeID: None => 6377
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1050966 ("Dark Blood Modules Fitted")
displayWhenZero: None => 1
highIsGood: None => 1
iconID: None => 27600
name: None => rigSetDarkBloodBonus
published: None => 1
stackable: None => 1
tooltipDescriptionID: None => 1050968
tooltipTitleID: None => 1050967
6378 - rigSetTrueSanshaBonus attributeID: None => 6378
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1050963 ("True Sansha Modules Fitted")
displayWhenZero: None => 1
highIsGood: None => 1
iconID: None => 27601
name: None => rigSetTrueSanshaBonus
published: None => 1
stackable: None => 1
tooltipDescriptionID: None => 1050965
tooltipTitleID: None => 1050964
6379 - rigSetDreadGuristasBonus attributeID: None => 6379
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1050960 ("Dread Guristas Modules Fitted")
displayWhenZero: None => 1
highIsGood: None => 1
iconID: None => 27602
name: None => rigSetDreadGuristasBonus
published: None => 1
stackable: None => 1
tooltipDescriptionID: None => 1050962
tooltipTitleID: None => 1050961
6380 - rigSetShadowSerpentisBonus attributeID: None => 6380
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1050957 ("Shadow Serpentis Modules Fitted")
displayWhenZero: None => 1
highIsGood: None => 1
iconID: None => 27603
name: None => rigSetShadowSerpentisBonus
published: None => 1
stackable: None => 1
tooltipDescriptionID: None => 1050959
tooltipTitleID: None => 1050958
6381 - rigSetDominationAngelBonus attributeID: None => 6381
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1050954 ("Domination Modules Fitted")
displayWhenZero: None => 1
highIsGood: None => 1
iconID: None => 27604
name: None => rigSetDominationAngelBonus
published: None => 1
stackable: None => 1
tooltipDescriptionID: None => 1050956
tooltipTitleID: None => 1050955
6384 - rigNosferatuNeutralizerDrainAmount attributeID: None => 6384
categoryID: None => 5
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051290 ("Nosferatu and Energy Neutralizer Drain Amount Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 1029
name: None => rigNosferatuNeutralizerDrainAmount
published: None => 1
stackable: None => 1
unitID: None => 105
6385 - rigNosferatuNeutralizerDrainAmountOverheatingBonus attributeID: None => 6385
categoryID: None => 52
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051292 ("Nosferatu and Energy Neutralizer Overheat Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 1386
name: None => rigNosferatuNeutralizerDrainAmountOverheatingBonus
published: None => 1
stackable: None => 1
unitID: None => 105
6386 - rigNosferatuNeutralizerOptimalRange attributeID: None => 6386
categoryID: None => 5
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051295 ("Nosferatu and Energy Neutralizer Optimal Range Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 1391
name: None => rigNosferatuNeutralizerOptimalRange
published: None => 1
stackable: None => 1
unitID: None => 105
6387 - rigNosferatuNeutralizerFalloffRange attributeID: None => 6387
categoryID: None => 5
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051296 ("Nosferatu and Energy Neutralizer Falloff Range Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 1399
name: None => rigNosferatuNeutralizerFalloffRange
published: None => 1
stackable: None => 1
unitID: None => 105
6388 - rigCapRechargeTimePenalty attributeID: None => 6388
categoryID: None => 5
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051368 ("Cap Recharge Time Penalty")
displayWhenZero: None => 0
highIsGood: None => 0
iconID: None => 1400
name: None => rigCapRechargeTimePenalty
published: None => 1
stackable: None => 1
unitID: None => 105
6389 - rigAfterburnerSpeedBonus attributeID: None => 6389
categoryID: None => 17
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051415 ("Afterburner Speed Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 96
name: None => rigAfterburnerSpeedBonus
published: None => 1
stackable: None => 1
unitID: None => 105
6390 - rigAfterburnerOverloadingBonus attributeID: None => 6390
categoryID: None => 52
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051418 ("Afterburner Overload Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 1386
name: None => rigAfterburnerOverloadingBonus
published: None => 1
stackable: None => 1
unitID: None => 105
6391 - rigEnergyTurretOverloadBonus attributeID: None => 6391
categoryID: None => 52
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051419 ("Energy Turret Overload Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 1386
name: None => rigEnergyTurretOverloadBonus
published: None => 1
stackable: None => 1
unitID: None => 105
6392 - rigAfterburnerCapacitorCostPenalty attributeID: None => 6392
categoryID: None => 5
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051420 ("Afterburner Activation Cost Penalty")
displayWhenZero: None => 0
highIsGood: None => 0
iconID: None => 1400
name: None => rigAfterburnerCapacitorCostPenalty
published: None => 1
stackable: None => 1
unitID: None => 105
6393 - rigStasisWebResistance attributeID: None => 6393
categoryID: None => 28
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051597 ("Web Resistance Bonus")
displayWhenZero: None => 0
highIsGood: None => 0
iconID: None => 1284
name: None => rigStasisWebResistance
published: None => 1
stackable: None => 0
unitID: None => 124
6394 - rigTargetingRangePenalty attributeID: None => 6394
categoryID: None => 6
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051618 ("Maximum Targeting Range Penalty")
displayWhenZero: None => 0
highIsGood: None => 0
iconID: None => 1391
name: None => rigTargetingRangePenalty
published: None => 1
stackable: None => 1
unitID: None => 105
6397 - rigDroneControlRangePenalty attributeID: None => 6397
categoryID: None => 10
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051857 ("Drone Maximum Control Range Penalty")
displayWhenZero: None => 0
highIsGood: None => 0
iconID: None => 2989
name: None => rigDroneControlRangePenalty
published: None => 1
stackable: None => 1
unitID: None => 105
6398 - rigSignatureRadiusBonus attributeID: None => 6398
categoryID: None => 6
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051988 ("Ship Signature Radius Reduction")
displayWhenZero: None => 0
highIsGood: None => 0
iconID: None => 1390
name: None => rigSignatureRadiusBonus
published: None => 1
stackable: None => 0
unitID: None => 124
6399 - rigShieldArmorHullHitpointsPenalty attributeID: None => 6399
categoryID: None => 4
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1051989 ("Shield Armor And Structure Hitpoint Penalty")
displayWhenZero: None => 0
highIsGood: None => 0
iconID: None => 67
name: None => rigShieldArmorHullHitpointsPenalty
published: None => 1
stackable: None => 1
unitID: None => 105
6404 - rigHybridTurretDamageBonus attributeID: None => 6404
categoryID: None => 29
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1052180 ("Hybrid Turret Damage Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 376
name: None => rigHybridTurretDamageBonus
published: None => 1
stackable: None => 0
unitID: None => 105
6405 - rigEnergyTurretDamageBonus attributeID: None => 6405
categoryID: None => 29
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1052181 ("Energy Turret Damage Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 350
name: None => rigEnergyTurretDamageBonus
published: None => 1
stackable: None => 0
unitID: None => 105
6406 - rigProjectileTurretDamageBonus attributeID: None => 6406
categoryID: None => 29
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1052182 ("Projectile Turret Damage Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 387
name: None => rigProjectileTurretDamageBonus
published: None => 1
stackable: None => 0
unitID: None => 105
6407 - rigMissileLauncherDamageBonus attributeID: None => 6407
categoryID: None => 30
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1052183 ("Missile Damage Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 191
name: None => rigMissileLauncherDamageBonus
published: None => 1
stackable: None => 0
unitID: None => 105
6477 - ISAFighterExplosionRadiusReductionBonusActive attributeID: None => 6477
categoryID: None => 38
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1056653 ("Fighter Explosion Radius Reduction Bonus")
displayWhenZero: None => 0
highIsGood: None => 0
iconID: None => 1390
name: None => ISAFighterExplosionRadiusReductionBonusActive
published: None => 1
stackable: None => 1
unitID: None => 109
6478 - ISAFighterExplosionVelocityBonusActive attributeID: None => 6478
categoryID: None => 38
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1056655 ("Fighter Explosion Velocity Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 1389
name: None => ISAFighterExplosionVelocityBonusActive
published: None => 1
stackable: None => 1
unitID: None => 109
6481 - moduleAberrantOverdriveActiveSpeedBoostAmount attributeID: None => 6481
categoryID: None => 17
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1057038 ("Active Speed Boost Amount")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 98
name: None => moduleAberrantOverdriveActiveSpeedBoostAmount
published: None => 1
stackable: None => 0
unitID: None => 105
6482 - moduleAberrantShieldBoostAmplifierShieldBoosterBonusEffect attributeID: None => 6482
categoryID: None => 2
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1057044 ("Active Shield Booster Amount")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 2104
name: None => moduleAberrantShieldBoostAmplifierShieldBoosterBonusEffect
published: None => 1
stackable: None => 0
unitID: None => 105
6483 - moduleAberrantDroneNavigationComputerBonusEffect attributeID: None => 6483
categoryID: None => 10
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1057058 ("Active Drone and Fighter Maximum Velocity Bonus")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 2988
name: None => moduleAberrantDroneNavigationComputerBonusEffect
published: None => 1
stackable: None => 0
unitID: None => 105
6484 - moduleAberrantCapRechargerBonusEffect attributeID: None => 6484
categoryID: None => 5
dataType: None => 5
defaultValue: None => 1.0
displayNameID: None => 1057166 ("Active Capacitor recharge rate bonus")
displayWhenZero: None => 0
highIsGood: None => 0
iconID: None => 1400
name: None => moduleAberrantCapRechargerBonusEffect
published: None => 1
stackable: None => 1
unitID: None => 111
6497 - boosterDirectionalScannerRangeBonus attributeID: None => 6497
categoryID: None => 6
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1058240 ("bonus to directional scanner range")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 1391
name: None => boosterDirectionalScannerRangeBonus
published: None => 1
stackable: None => 1
unitID: None => 105
6498 - boosterOverheatMicrowarpScramBenefits attributeID: None => 6498
categoryID: None => 52
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 1058245 ("bonus to the benefits of overheating warp scrambler and microwarpdrive modules.")
displayWhenZero: None => 0
highIsGood: None => 1
iconID: None => 1386
name: None => boosterOverheatMicrowarpScramBenefits
published: None => 1
stackable: None => 1
unitID: None => 105
6529 - rigHiddenTurretDamageMultiplier attributeID: None => 6529
dataType: None => 5
defaultValue: None => 1.0
description: None => A hidden damage multiplier used when we don't want to show it in the UI, because another dogma attribute is taking care of the UI. Such as synchronizers when we have to use a postMul effect for to be stacking penalized against damage upgrade modules.
displayWhenZero: None => 0
highIsGood: None => 1
name: None => rigHiddenTurretDamageMultiplier
published: None => 0
stackable: None => 0
unitID: None => 104
6530 - rigHiddenMissileDamageMultiplier attributeID: None => 6530
dataType: None => 5
defaultValue: None => 1.0
description: None => A hidden damage multiplier used when we don't want to show it in the UI, because another dogma attribute is taking care of the UI. Such as caldari synchronizers when we have to use a preMul effect for to be stacking penalized against damage upgrade modules.
displayWhenZero: None => 0
highIsGood: None => 1
name: None => rigHiddenMissileDamageMultiplier
published: None => 0
stackable: None => 0
unitID: None => 104
6535 - roleMaxActiveDronesAssign attributeID: None => 6535
dataType: None => 5
defaultValue: None => 0.0
displayWhenZero: None => 0
highIsGood: None => 1
name: None => roleMaxActiveDronesAssign
published: None => 0
stackable: None => 0
Attributes per Type (706 Entries)
TypeID, Name, and Group Diff
533 - Small Energy Neutralizer I (Energy Neutralizer) isDynamicType: None => 0
4306 - Naga (Attack Battlecruiser) isDynamicType: None => 0
11365 - Vengeance (Assault Frigate) Capacitor Recharge time: 187500.0 => 140625.0
Shield Capacity: 664.0 => 464.0
Armor Hitpoints: 816.0 => 1016.0
shipBonus2AF: -5.0 => 3.0
eliteBonusGunship2: -5.0 => 3.0
11379 - Hawk (Assault Frigate) shipBonusCF: 7.5 => 5.0
shipBonus3CF: None => 10.0
isDynamicType: None => 0
11993 - Cerberus (Heavy Assault Cruiser) shipBonusCC3: None => 5.0
12019 - Sacrilege (Heavy Assault Cruiser) shipBonusAC: 5.0 => 7.5
eliteBonusHeavyGunship2: -7.5 => -5.0
13773 - Domination 125mm Autocannon (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13774 - Domination 1200mm Artillery (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13775 - Domination 1400mm Howitzer Artillery (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13776 - Domination 150mm Autocannon (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13777 - Domination 200mm Autocannon (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13778 - Domination 220mm Autocannon (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13779 - Domination 250mm Artillery (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13781 - Domination 280mm Howitzer Artillery (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13782 - Domination 425mm Autocannon (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13783 - Domination 650mm Artillery (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13784 - Domination 720mm Howitzer Artillery (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13785 - Domination 800mm Repeating Cannon (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13786 - Domination Dual 180mm Autocannon (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13787 - Domination Dual 425mm Autocannon (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13788 - Domination Dual 650mm Repeating Cannon (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
13791 - Dark Blood Dual Heavy Pulse Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13793 - Dark Blood Dual Heavy Beam Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13795 - Dark Blood Dual Light Beam Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13797 - Dark Blood Dual Light Pulse Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13799 - Dark Blood Focused Medium Beam Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13801 - Dark Blood Focused Medium Pulse Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13803 - Dark Blood Gatling Pulse Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13805 - Dark Blood Heavy Beam Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13807 - Dark Blood Heavy Pulse Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13809 - Dark Blood Small Focused Beam Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13811 - Dark Blood Small Focused Pulse Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13813 - Dark Blood Mega Beam Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13815 - Dark Blood Mega Pulse Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13817 - Dark Blood Tachyon Beam Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13819 - Dark Blood Quad Beam Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
13820 - True Sansha Dual Heavy Beam Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13821 - True Sansha Dual Heavy Pulse Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13822 - True Sansha Dual Light Beam Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13823 - True Sansha Dual Light Pulse Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13824 - True Sansha Focused Medium Beam Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13825 - True Sansha Focused Medium Pulse Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13826 - True Sansha Gatling Pulse Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13827 - True Sansha Heavy Beam Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13828 - True Sansha Heavy Pulse Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13829 - True Sansha Small Focused Beam Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13830 - True Sansha Small Focused Pulse Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13831 - True Sansha Mega Beam Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13832 - True Sansha Mega Pulse Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13833 - True Sansha Quad Beam Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13834 - True Sansha Tachyon Beam Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
13864 - Shadow Serpentis 125mm Railgun (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13865 - Dread Guristas 125mm Railgun (Hybrid Weapon) rigSetDreadGuristasModule: None => 1.0
13866 - Shadow Serpentis 150mm Railgun (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13867 - Dread Guristas 150mm Railgun (Hybrid Weapon) rigSetDreadGuristasModule: None => 1.0
13868 - Shadow Serpentis 200mm Railgun (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13870 - Dread Guristas 200mm Railgun (Hybrid Weapon) rigSetDreadGuristasModule: None => 1.0
13872 - Shadow Serpentis 250mm Railgun (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13873 - Dread Guristas 250mm Railgun (Hybrid Weapon) rigSetDreadGuristasModule: None => 1.0
13874 - Shadow Serpentis 350mm Railgun (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13876 - Dread Guristas 350mm Railgun (Hybrid Weapon) rigSetDreadGuristasModule: None => 1.0
13878 - Shadow Serpentis 425mm Railgun (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13879 - Dread Guristas 425mm Railgun (Hybrid Weapon) rigSetDreadGuristasModule: None => 1.0
13880 - Shadow Serpentis Dual 150mm Railgun (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13881 - Dread Guristas Dual 150mm Railgun (Hybrid Weapon) rigSetDreadGuristasModule: None => 1.0
13882 - Shadow Serpentis Dual 250mm Railgun (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13883 - Dread Guristas Dual 250mm Railgun (Hybrid Weapon) rigSetDreadGuristasModule: None => 1.0
13884 - Shadow Serpentis Heavy Electron Blaster (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13885 - Shadow Serpentis Heavy Ion Blaster (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13886 - Shadow Serpentis Light Electron Blaster (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13887 - Shadow Serpentis Light Ion Blaster (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13888 - Shadow Serpentis Light Neutron Blaster (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13889 - Shadow Serpentis Electron Blaster Cannon (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13890 - Shadow Serpentis Ion Blaster Cannon (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13891 - Shadow Serpentis Neutron Blaster Cannon (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13892 - Shadow Serpentis Heavy Neutron Blaster (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13893 - Dread Guristas 75mm Railgun (Hybrid Weapon) rigSetDreadGuristasModule: None => 1.0
13894 - Shadow Serpentis 75mm Railgun (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
13919 - Domination Rapid Light Missile Launcher (Missile Launcher Rapid Light) rigSetDominationAngelModule: None => 1.0
13920 - Dread Guristas Rapid Light Missile Launcher (Missile Launcher Rapid Light) rigSetDreadGuristasModule: None => 1.0
13921 - Domination Heavy Missile Launcher (Missile Launcher Heavy) rigSetDominationAngelModule: None => 1.0
13922 - Dread Guristas Heavy Missile Launcher (Missile Launcher Heavy) rigSetDreadGuristasModule: None => 1.0
13923 - Domination Torpedo Launcher (Missile Launcher Torpedo) rigSetDominationAngelModule: None => 1.0
13924 - Dread Guristas Torpedo Launcher (Missile Launcher Torpedo) rigSetDreadGuristasModule: None => 1.0
13925 - Domination Light Missile Launcher (Missile Launcher Light) rigSetDominationAngelModule: None => 1.0
13926 - Dread Guristas Light Missile Launcher (Missile Launcher Light) rigSetDreadGuristasModule: None => 1.0
13927 - Domination Cruise Missile Launcher (Missile Launcher Cruise) rigSetDominationAngelModule: None => 1.0
13929 - Dread Guristas Cruise Missile Launcher (Missile Launcher Cruise) rigSetDreadGuristasModule: None => 1.0
13931 - Domination Rocket Launcher (Missile Launcher Rocket) rigSetDominationAngelModule: None => 1.0
13933 - Dread Guristas Rocket Launcher (Missile Launcher Rocket) rigSetDreadGuristasModule: None => 1.0
13935 - Domination Ballistic Control System (Ballistic Control System) rigSetDominationAngelModule: None => 1.0
13937 - Dread Guristas Ballistic Control System (Ballistic Control System) rigSetDreadGuristasModule: None => 1.0
13939 - Domination Gyrostabilizer (Gyrostabilizer) rigSetDominationAngelModule: None => 1.0
13941 - Dark Blood Heat Sink (Heat Sink) rigSetDarkBloodModule: None => 1.0
13943 - True Sansha Heat Sink (Heat Sink) rigSetTrueSanshaModule: None => 1.0
13945 - Shadow Serpentis Magnetic Field Stabilizer (Magnetic Field Stabilizer) rigSetShadowSerpentisModule: None => 1.0
13947 - Dread Guristas Large Shield Booster (Shield Booster) rigSetDreadGuristasModule: None => 1.0
13948 - Domination Large Shield Booster (Shield Booster) rigSetDominationAngelModule: None => 1.0
13949 - Dread Guristas Medium Shield Booster (Shield Booster) rigSetDreadGuristasModule: None => 1.0
13950 - Domination Medium Shield Booster (Shield Booster) rigSetDominationAngelModule: None => 1.0
13951 - Dread Guristas Small Shield Booster (Shield Booster) rigSetDreadGuristasModule: None => 1.0
13952 - Domination Small Shield Booster (Shield Booster) rigSetDominationAngelModule: None => 1.0
13953 - Dread Guristas X-Large Shield Booster (Shield Booster) rigSetDreadGuristasModule: None => 1.0
13954 - Domination X-Large Shield Booster (Shield Booster) rigSetDominationAngelModule: None => 1.0
13955 - Domination Large Armor Repairer (Armor Repair Unit) rigSetDominationAngelModule: None => 1.0
13956 - True Sansha Large Armor Repairer (Armor Repair Unit) rigSetTrueSanshaModule: None => 1.0
13957 - Dark Blood Large Armor Repairer (Armor Repair Unit) rigSetDarkBloodModule: None => 1.0
13958 - Domination Medium Armor Repairer (Armor Repair Unit) rigSetDominationAngelModule: None => 1.0
13959 - True Sansha Medium Armor Repairer (Armor Repair Unit) rigSetTrueSanshaModule: None => 1.0
13960 - Dark Blood Medium Armor Repairer (Armor Repair Unit) rigSetDarkBloodModule: None => 1.0
13962 - Domination Small Armor Repairer (Armor Repair Unit) rigSetDominationAngelModule: None => 1.0
13963 - True Sansha Small Armor Repairer (Armor Repair Unit) rigSetTrueSanshaModule: None => 1.0
13964 - Dark Blood Small Armor Repairer (Armor Repair Unit) rigSetDarkBloodModule: None => 1.0
13965 - Dread Guristas EM Shield Hardener (Shield Hardener) rigSetDreadGuristasModule: None => 1.0
13966 - Dread Guristas Thermal Shield Hardener (Shield Hardener) rigSetDreadGuristasModule: None => 1.0
13967 - Dread Guristas Explosive Shield Hardener (Shield Hardener) rigSetDreadGuristasModule: None => 1.0
13968 - Dread Guristas Kinetic Shield Hardener (Shield Hardener) rigSetDreadGuristasModule: None => 1.0
13969 - Dread Guristas Multispectrum Shield Hardener (Shield Hardener) rigSetDreadGuristasModule: None => 1.0
13970 - True Sansha EM Armor Hardener (Armor Hardener) rigSetTrueSanshaModule: None => 1.0
13972 - Dark Blood EM Armor Hardener (Armor Hardener) rigSetDarkBloodModule: None => 1.0
13974 - True Sansha Explosive Armor Hardener (Armor Hardener) rigSetTrueSanshaModule: None => 1.0
13976 - Dark Blood Explosive Armor Hardener (Armor Hardener) rigSetDarkBloodModule: None => 1.0
13978 - True Sansha Kinetic Armor Hardener (Armor Hardener) rigSetTrueSanshaModule: None => 1.0
13980 - Dark Blood Kinetic Armor Hardener (Armor Hardener) rigSetDarkBloodModule: None => 1.0
13982 - True Sansha Thermal Armor Hardener (Armor Hardener) rigSetTrueSanshaModule: None => 1.0
13984 - Dark Blood Thermal Armor Hardener (Armor Hardener) rigSetDarkBloodModule: None => 1.0
13986 - Domination EM Armor Hardener (Armor Hardener) rigSetDominationAngelModule: None => 1.0
13988 - Domination Explosive Armor Hardener (Armor Hardener) rigSetDominationAngelModule: None => 1.0
13990 - Domination Kinetic Armor Hardener (Armor Hardener) rigSetDominationAngelModule: None => 1.0
13992 - Domination Thermal Armor Hardener (Armor Hardener) rigSetDominationAngelModule: None => 1.0
13994 - Domination EM Shield Hardener (Shield Hardener) rigSetDominationAngelModule: None => 1.0
13995 - Domination Thermal Shield Hardener (Shield Hardener) rigSetDominationAngelModule: None => 1.0
13996 - Domination Explosive Shield Hardener (Shield Hardener) rigSetDominationAngelModule: None => 1.0
13997 - Domination Kinetic Shield Hardener (Shield Hardener) rigSetDominationAngelModule: None => 1.0
13998 - Domination Multispectrum Shield Hardener (Shield Hardener) rigSetDominationAngelModule: None => 1.0
13999 - Domination Multispectrum Coating (Armor Coating) rigSetDominationAngelModule: None => 1.0
14001 - True Sansha Multispectrum Coating (Armor Coating) rigSetTrueSanshaModule: None => 1.0
14003 - Dark Blood Multispectrum Coating (Armor Coating) rigSetDarkBloodModule: None => 1.0
14005 - Domination Kinetic Coating (Armor Coating) rigSetDominationAngelModule: None => 1.0
14007 - True Sansha Kinetic Coating (Armor Coating) rigSetTrueSanshaModule: None => 1.0
14009 - Dark Blood Kinetic Coating (Armor Coating) rigSetDarkBloodModule: None => 1.0
14011 - Domination Explosive Coating (Armor Coating) rigSetDominationAngelModule: None => 1.0
14013 - True Sansha Explosive Coating (Armor Coating) rigSetTrueSanshaModule: None => 1.0
14015 - Dark Blood Explosive Coating (Armor Coating) rigSetDarkBloodModule: None => 1.0
14017 - Domination EM Coating (Armor Coating) rigSetDominationAngelModule: None => 1.0
14019 - True Sansha EM Coating (Armor Coating) rigSetTrueSanshaModule: None => 1.0
14021 - Dark Blood EM Coating (Armor Coating) rigSetDarkBloodModule: None => 1.0
14023 - Domination Thermal Coating (Armor Coating) rigSetDominationAngelModule: None => 1.0
14025 - True Sansha Thermal Coating (Armor Coating) rigSetTrueSanshaModule: None => 1.0
14027 - Dark Blood Thermal Coating (Armor Coating) rigSetDarkBloodModule: None => 1.0
14029 - Domination Explosive Shield Amplifier (Shield Resistance Amplifier) rigSetDominationAngelModule: None => 1.0
14031 - Dread Guristas Explosive Shield Amplifier (Shield Resistance Amplifier) rigSetDreadGuristasModule: None => 1.0
14033 - Domination Thermal Shield Amplifier (Shield Resistance Amplifier) rigSetDominationAngelModule: None => 1.0
14035 - Dread Guristas Thermal Shield Amplifier (Shield Resistance Amplifier) rigSetDreadGuristasModule: None => 1.0
14037 - Domination Kinetic Shield Amplifier (Shield Resistance Amplifier) rigSetDominationAngelModule: None => 1.0
14039 - Dread Guristas Kinetic Shield Amplifier (Shield Resistance Amplifier) rigSetDreadGuristasModule: None => 1.0
14041 - Domination EM Shield Amplifier (Shield Resistance Amplifier) rigSetDominationAngelModule: None => 1.0
14043 - Dread Guristas EM Shield Amplifier (Shield Resistance Amplifier) rigSetDreadGuristasModule: None => 1.0
14045 - Domination Shield Boost Amplifier (Shield Boost Amplifier) rigSetDominationAngelModule: None => 1.0
14047 - Dread Guristas Shield Boost Amplifier (Shield Boost Amplifier) rigSetDreadGuristasModule: None => 1.0
14049 - Shadow Serpentis Multispectrum Coating (Armor Coating) rigSetShadowSerpentisModule: None => 1.0
14051 - Shadow Serpentis Kinetic Coating (Armor Coating) rigSetShadowSerpentisModule: None => 1.0
14053 - Shadow Serpentis Explosive Coating (Armor Coating) rigSetShadowSerpentisModule: None => 1.0
14055 - Shadow Serpentis EM Coating (Armor Coating) rigSetShadowSerpentisModule: None => 1.0
14057 - Shadow Serpentis Thermal Coating (Armor Coating) rigSetShadowSerpentisModule: None => 1.0
14059 - Shadow Serpentis EM Armor Hardener (Armor Hardener) rigSetShadowSerpentisModule: None => 1.0
14061 - Shadow Serpentis Explosive Armor Hardener (Armor Hardener) rigSetShadowSerpentisModule: None => 1.0
14063 - Shadow Serpentis Kinetic Armor Hardener (Armor Hardener) rigSetShadowSerpentisModule: None => 1.0
14065 - Shadow Serpentis Thermal Armor Hardener (Armor Hardener) rigSetShadowSerpentisModule: None => 1.0
14067 - Shadow Serpentis Large Armor Repairer (Armor Repair Unit) rigSetShadowSerpentisModule: None => 1.0
14068 - Shadow Serpentis Medium Armor Repairer (Armor Repair Unit) rigSetShadowSerpentisModule: None => 1.0
14069 - Shadow Serpentis Small Armor Repairer (Armor Repair Unit) rigSetShadowSerpentisModule: None => 1.0
14070 - Dark Blood Multispectrum Energized Membrane (Energized Armor Membrane) rigSetDarkBloodModule: None => 1.0
14072 - True Sansha Multispectrum Energized Membrane (Energized Armor Membrane) rigSetTrueSanshaModule: None => 1.0
14074 - Shadow Serpentis Multispectrum Energized Membrane (Energized Armor Membrane) rigSetShadowSerpentisModule: None => 1.0
14076 - Dark Blood Kinetic Energized Membrane (Energized Armor Membrane) rigSetDarkBloodModule: None => 1.0
14078 - True Sansha Kinetic Energized Membrane (Energized Armor Membrane) rigSetTrueSanshaModule: None => 1.0
14080 - Shadow Serpentis Kinetic Energized Membrane (Energized Armor Membrane) rigSetShadowSerpentisModule: None => 1.0
14082 - Dark Blood Explosive Energized Membrane (Energized Armor Membrane) rigSetDarkBloodModule: None => 1.0
14084 - True Sansha Explosive Energized Membrane (Energized Armor Membrane) rigSetTrueSanshaModule: None => 1.0
14086 - Shadow Serpentis Explosive Energized Membrane (Energized Armor Membrane) rigSetShadowSerpentisModule: None => 1.0
14088 - Dark Blood EM Energized Membrane (Energized Armor Membrane) rigSetDarkBloodModule: None => 1.0
14090 - True Sansha EM Energized Membrane (Energized Armor Membrane) rigSetTrueSanshaModule: None => 1.0
14092 - Shadow Serpentis EM Energized Membrane (Energized Armor Membrane) rigSetShadowSerpentisModule: None => 1.0
14094 - Dark Blood Thermal Energized Membrane (Energized Armor Membrane) rigSetDarkBloodModule: None => 1.0
14096 - True Sansha Thermal Energized Membrane (Energized Armor Membrane) rigSetTrueSanshaModule: None => 1.0
14098 - Shadow Serpentis Thermal Energized Membrane (Energized Armor Membrane) rigSetShadowSerpentisModule: None => 1.0
14100 - Domination Tracking Enhancer (Tracking Enhancer) rigSetDominationAngelModule: None => 1.0
14102 - Domination 100MN Afterburner (Propulsion Module) rigSetDominationAngelModule: None => 1.0
14104 - Shadow Serpentis 100MN Afterburner (Propulsion Module) rigSetShadowSerpentisModule: None => 1.0
14106 - Domination 10MN Afterburner (Propulsion Module) rigSetDominationAngelModule: None => 1.0
14108 - Shadow Serpentis 10MN Afterburner (Propulsion Module) rigSetShadowSerpentisModule: None => 1.0
14110 - Domination 1MN Afterburner (Propulsion Module) rigSetDominationAngelModule: None => 1.0
14112 - Shadow Serpentis 1MN Afterburner (Propulsion Module) rigSetShadowSerpentisModule: None => 1.0
14114 - Domination 500MN Microwarpdrive (Propulsion Module) rigSetDominationAngelModule: None => 1.0
14116 - Shadow Serpentis 500MN Microwarpdrive (Propulsion Module) rigSetShadowSerpentisModule: None => 1.0
14118 - Domination 50MN Microwarpdrive (Propulsion Module) rigSetDominationAngelModule: None => 1.0
14120 - Shadow Serpentis 50MN Microwarpdrive (Propulsion Module) rigSetShadowSerpentisModule: None => 1.0
14122 - Domination 5MN Microwarpdrive (Propulsion Module) rigSetDominationAngelModule: None => 1.0
14124 - Shadow Serpentis 5MN Microwarpdrive (Propulsion Module) rigSetShadowSerpentisModule: None => 1.0
14126 - Domination Overdrive Injector (Overdrive Injector System) rigSetDominationAngelModule: None => 1.0
isDynamicType: None => 0
14127 - Domination Nanofiber Structure (Nanofiber Internal Structure) rigSetDominationAngelModule: None => 1.0
isDynamicType: None => 0
14128 - Dark Blood Reactor Control Unit (Reactor Control Unit) rigSetDarkBloodModule: None => 1.0
14130 - True Sansha Reactor Control Unit (Reactor Control Unit) rigSetTrueSanshaModule: None => 1.0
14132 - Shadow Serpentis Reactor Control Unit (Reactor Control Unit) rigSetShadowSerpentisModule: None => 1.0
14134 - Dark Blood Power Diagnostic System (Power Diagnostic System) rigSetDarkBloodModule: None => 1.0
14136 - True Sansha Power Diagnostic System (Power Diagnostic System) rigSetTrueSanshaModule: None => 1.0
14138 - Shadow Serpentis Power Diagnostic System (Power Diagnostic System) rigSetShadowSerpentisModule: None => 1.0
isDynamicType: None => 0
14140 - True Sansha Cap Recharger (Capacitor Recharger) rigSetTrueSanshaModule: None => 1.0
14142 - Dark Blood Cap Recharger (Capacitor Recharger) rigSetDarkBloodModule: None => 1.0
14144 - Dark Blood Capacitor Power Relay (Capacitor Power Relay) rigSetDarkBloodModule: None => 1.0
14146 - True Sansha Capacitor Power Relay (Capacitor Power Relay) rigSetTrueSanshaModule: None => 1.0
14148 - Dark Blood Small Energy Nosferatu (Energy Nosferatu) rigSetDarkBloodModule: None => 1.0
14150 - True Sansha Small Energy Nosferatu (Energy Nosferatu) rigSetTrueSanshaModule: None => 1.0
14152 - Dark Blood Heavy Energy Nosferatu (Energy Nosferatu) rigSetDarkBloodModule: None => 1.0
14154 - True Sansha Heavy Energy Nosferatu (Energy Nosferatu) rigSetTrueSanshaModule: None => 1.0
14156 - Dark Blood Medium Energy Nosferatu (Energy Nosferatu) rigSetDarkBloodModule: None => 1.0
14158 - True Sansha Medium Energy Nosferatu (Energy Nosferatu) rigSetTrueSanshaModule: None => 1.0
14160 - Dark Blood Small Energy Neutralizer (Energy Neutralizer) rigSetDarkBloodModule: None => 1.0
14162 - True Sansha Small Energy Neutralizer (Energy Neutralizer) rigSetTrueSanshaModule: None => 1.0
14164 - Dark Blood Medium Energy Neutralizer (Energy Neutralizer) rigSetDarkBloodModule: None => 1.0
14166 - True Sansha Medium Energy Neutralizer (Energy Neutralizer) rigSetTrueSanshaModule: None => 1.0
14168 - Dark Blood Heavy Energy Neutralizer (Energy Neutralizer) rigSetDarkBloodModule: None => 1.0
14170 - True Sansha Heavy Energy Neutralizer (Energy Neutralizer) rigSetTrueSanshaModule: None => 1.0
14172 - Dark Blood Heavy Capacitor Booster (Capacitor Booster) rigSetDarkBloodModule: None => 1.0
14174 - True Sansha Heavy Capacitor Booster (Capacitor Booster) rigSetTrueSanshaModule: None => 1.0
14176 - Dark Blood Medium Capacitor Booster (Capacitor Booster) rigSetDarkBloodModule: None => 1.0
14178 - True Sansha Medium Capacitor Booster (Capacitor Booster) rigSetTrueSanshaModule: None => 1.0
14180 - Dark Blood Micro Capacitor Booster (Capacitor Booster) rigSetDarkBloodModule: None => 1.0
14182 - True Sansha Micro Capacitor Booster (Capacitor Booster) rigSetTrueSanshaModule: None => 1.0
14184 - Dark Blood Small Capacitor Booster (Capacitor Booster) rigSetDarkBloodModule: None => 1.0
14186 - True Sansha Small Capacitor Booster (Capacitor Booster) rigSetTrueSanshaModule: None => 1.0
14188 - Dark Blood Large EMP Smartbomb (Smart Bomb) rigSetDarkBloodModule: None => 1.0
14190 - True Sansha Large EMP Smartbomb (Smart Bomb) rigSetTrueSanshaModule: None => 1.0
14192 - Dark Blood Medium EMP Smartbomb (Smart Bomb) rigSetDarkBloodModule: None => 1.0
14194 - True Sansha Medium EMP Smartbomb (Smart Bomb) rigSetTrueSanshaModule: None => 1.0
14196 - Dark Blood Micro EMP Smartbomb (Smart Bomb) rigSetDarkBloodModule: None => 1.0
14198 - True Sansha Micro EMP Smartbomb (Smart Bomb) rigSetTrueSanshaModule: None => 1.0
14200 - Dark Blood Small EMP Smartbomb (Smart Bomb) rigSetDarkBloodModule: None => 1.0
14202 - True Sansha Small EMP Smartbomb (Smart Bomb) rigSetTrueSanshaModule: None => 1.0
14204 - Dread Guristas Large Graviton Smartbomb (Smart Bomb) rigSetDreadGuristasModule: None => 1.0
14206 - Shadow Serpentis Large Plasma Smartbomb (Smart Bomb) rigSetShadowSerpentisModule: None => 1.0
14208 - Domination Large Proton Smartbomb (Smart Bomb) rigSetDominationAngelModule: None => 1.0
14210 - Dread Guristas Medium Graviton Smartbomb (Smart Bomb) rigSetDreadGuristasModule: None => 1.0
14212 - Dread Guristas Micro Graviton Smartbomb (Smart Bomb) rigSetDreadGuristasModule: None => 1.0
14214 - Dread Guristas Small Graviton Smartbomb (Smart Bomb) rigSetDreadGuristasModule: None => 1.0
14218 - Shadow Serpentis Micro Plasma Smartbomb (Smart Bomb) rigSetShadowSerpentisModule: None => 1.0
14220 - Shadow Serpentis Medium Plasma Smartbomb (Smart Bomb) rigSetShadowSerpentisModule: None => 1.0
14222 - Domination Medium Proton Smartbomb (Smart Bomb) rigSetDominationAngelModule: None => 1.0
14224 - Domination Micro Proton Smartbomb (Smart Bomb) rigSetDominationAngelModule: None => 1.0
14226 - Domination Small Proton Smartbomb (Smart Bomb) rigSetDominationAngelModule: None => 1.0
14228 - Shadow Serpentis Small Plasma Smartbomb (Smart Bomb) rigSetShadowSerpentisModule: None => 1.0
14230 - Dread Guristas Co-Processor (CPU Enhancer) rigSetDreadGuristasModule: None => 1.0
14232 - Shadow Serpentis Co-Processor (CPU Enhancer) rigSetShadowSerpentisModule: None => 1.0
14234 - Dread Guristas Cloaking Device (Cloaking Device) rigSetDreadGuristasModule: None => 1.0
14236 - Shadow Serpentis Sensor Booster (Sensor Booster) rigSetShadowSerpentisModule: None => 1.0
14238 - Shadow Serpentis Tracking Computer (Tracking Computer) rigSetShadowSerpentisModule: None => 1.0
14240 - Shadow Serpentis Remote Tracking Computer (Remote Tracking Computer) rigSetShadowSerpentisModule: None => 1.0
14242 - Dark Blood Warp Disruptor (Warp Scrambler) rigSetDarkBloodModule: None => 1.0
14244 - Domination Warp Disruptor (Warp Scrambler) rigSetDominationAngelModule: None => 1.0
14246 - Dread Guristas Warp Disruptor (Warp Scrambler) rigSetDreadGuristasModule: None => 1.0
14248 - True Sansha Warp Disruptor (Warp Scrambler) rigSetTrueSanshaModule: None => 1.0
14250 - Shadow Serpentis Warp Disruptor (Warp Scrambler) rigSetShadowSerpentisModule: None => 1.0
14252 - Dark Blood Warp Scrambler (Warp Scrambler) rigSetDarkBloodModule: None => 1.0
14254 - Domination Warp Scrambler (Warp Scrambler) rigSetDominationAngelModule: None => 1.0
14256 - Dread Guristas Warp Scrambler (Warp Scrambler) rigSetDreadGuristasModule: None => 1.0
14258 - True Sansha Warp Scrambler (Warp Scrambler) rigSetTrueSanshaModule: None => 1.0
14260 - Shadow Serpentis Warp Scrambler (Warp Scrambler) rigSetShadowSerpentisModule: None => 1.0
14262 - Dark Blood Stasis Webifier (Stasis Web) rigSetDarkBloodModule: None => 1.0
14264 - Domination Stasis Webifier (Stasis Web) rigSetDominationAngelModule: None => 1.0
14266 - Dread Guristas Stasis Webifier (Stasis Web) rigSetDreadGuristasModule: None => 1.0
14268 - True Sansha Stasis Webifier (Stasis Web) rigSetTrueSanshaModule: None => 1.0
14270 - Shadow Serpentis Stasis Webifier (Stasis Web) rigSetShadowSerpentisModule: None => 1.0
15675 - Caldari Navy Co-Processor (CPU Enhancer) rigSetCaldariNavyModule: None => 1.0
15677 - Federation Navy Co-Processor (CPU Enhancer) rigSetGallenteNavyModule: None => 1.0
isDynamicType: None => 0
15681 - Caldari Navy Ballistic Control System (Ballistic Control System) rigSetCaldariNavyModule: None => 1.0
15683 - Republic Fleet Ballistic Control System (Ballistic Control System) rigSetMinmatarFleetModule: None => 1.0
15685 - Imperial Navy Thermal Coating (Armor Coating) rigSetAmarrNavyModule: None => 1.0
15687 - Imperial Navy EM Coating (Armor Coating) rigSetAmarrNavyModule: None => 1.0
15689 - Imperial Navy Explosive Coating (Armor Coating) rigSetAmarrNavyModule: None => 1.0
15691 - Imperial Navy Kinetic Coating (Armor Coating) rigSetAmarrNavyModule: None => 1.0
15693 - Imperial Navy Multispectrum Coating (Armor Coating) rigSetAmarrNavyModule: None => 1.0
15695 - Republic Fleet Thermal Coating (Armor Coating) rigSetMinmatarFleetModule: None => 1.0
15697 - Republic Fleet EM Coating (Armor Coating) rigSetMinmatarFleetModule: None => 1.0
15699 - Republic Fleet Explosive Coating (Armor Coating) rigSetMinmatarFleetModule: None => 1.0
15701 - Republic Fleet Kinetic Coating (Armor Coating) rigSetMinmatarFleetModule: None => 1.0
15703 - Republic Fleet Multispectrum Coating (Armor Coating) rigSetMinmatarFleetModule: None => 1.0
15705 - Imperial Navy Thermal Armor Hardener (Armor Hardener) rigSetAmarrNavyModule: None => 1.0
15707 - Imperial Navy Kinetic Armor Hardener (Armor Hardener) rigSetAmarrNavyModule: None => 1.0
15709 - Imperial Navy Explosive Armor Hardener (Armor Hardener) rigSetAmarrNavyModule: None => 1.0
15711 - Imperial Navy EM Armor Hardener (Armor Hardener) rigSetAmarrNavyModule: None => 1.0
15713 - Republic Fleet Thermal Armor Hardener (Armor Hardener) rigSetMinmatarFleetModule: None => 1.0
15715 - Republic Fleet Kinetic Armor Hardener (Armor Hardener) rigSetMinmatarFleetModule: None => 1.0
15717 - Republic Fleet Explosive Armor Hardener (Armor Hardener) rigSetMinmatarFleetModule: None => 1.0
15719 - Republic Fleet EM Armor Hardener (Armor Hardener) rigSetMinmatarFleetModule: None => 1.0
15721 - Imperial Navy Thermal Energized Membrane (Energized Armor Membrane) rigSetAmarrNavyModule: None => 1.0
15723 - Imperial Navy EM Energized Membrane (Energized Armor Membrane) rigSetAmarrNavyModule: None => 1.0
15725 - Imperial Navy Explosive Energized Membrane (Energized Armor Membrane) rigSetAmarrNavyModule: None => 1.0
15727 - Imperial Navy Kinetic Energized Membrane (Energized Armor Membrane) rigSetAmarrNavyModule: None => 1.0
15729 - Imperial Navy Multispectrum Energized Membrane (Energized Armor Membrane) rigSetAmarrNavyModule: None => 1.0
15731 - Federation Navy Thermal Energized Membrane (Energized Armor Membrane) rigSetGallenteNavyModule: None => 1.0
15733 - Federation Navy EM Energized Membrane (Energized Armor Membrane) rigSetGallenteNavyModule: None => 1.0
15735 - Federation Navy Explosive Energized Membrane (Energized Armor Membrane) rigSetGallenteNavyModule: None => 1.0
15737 - Federation Navy Kinetic Energized Membrane (Energized Armor Membrane) rigSetGallenteNavyModule: None => 1.0
15739 - Federation Navy Multispectrum Energized Membrane (Energized Armor Membrane) rigSetGallenteNavyModule: None => 1.0
15744 - Federation Navy Small Armor Repairer (Armor Repair Unit) rigSetGallenteNavyModule: None => 1.0
15745 - Federation Navy Medium Armor Repairer (Armor Repair Unit) rigSetGallenteNavyModule: None => 1.0
15746 - Federation Navy Large Armor Repairer (Armor Repair Unit) rigSetGallenteNavyModule: None => 1.0
15747 - Republic Fleet 5MN Microwarpdrive (Propulsion Module) rigSetMinmatarFleetModule: None => 1.0
15749 - Republic Fleet 1MN Afterburner (Propulsion Module) rigSetMinmatarFleetModule: None => 1.0
15751 - Republic Fleet 50MN Microwarpdrive (Propulsion Module) rigSetMinmatarFleetModule: None => 1.0
15753 - Republic Fleet 10MN Afterburner (Propulsion Module) rigSetMinmatarFleetModule: None => 1.0
15755 - Republic Fleet 500MN Microwarpdrive (Propulsion Module) rigSetMinmatarFleetModule: None => 1.0
15757 - Republic Fleet 100MN Afterburner (Propulsion Module) rigSetMinmatarFleetModule: None => 1.0
15759 - Federation Navy 5MN Microwarpdrive (Propulsion Module) rigSetGallenteNavyModule: None => 1.0
15761 - Federation Navy 1MN Afterburner (Propulsion Module) rigSetGallenteNavyModule: None => 1.0
15764 - Federation Navy 50MN Microwarpdrive (Propulsion Module) rigSetGallenteNavyModule: None => 1.0
15766 - Federation Navy 10MN Afterburner (Propulsion Module) rigSetGallenteNavyModule: None => 1.0
15768 - Federation Navy 500MN Microwarpdrive (Propulsion Module) rigSetGallenteNavyModule: None => 1.0
15770 - Federation Navy 100MN Afterburner (Propulsion Module) rigSetGallenteNavyModule: None => 1.0
15780 - Imperial Navy Small Capacitor Booster (Capacitor Booster) rigSetAmarrNavyModule: None => 1.0
15782 - Imperial Navy Micro Capacitor Booster (Capacitor Booster) rigSetAmarrNavyModule: None => 1.0
15784 - Imperial Navy Medium Capacitor Booster (Capacitor Booster) rigSetAmarrNavyModule: None => 1.0
15786 - Imperial Navy Heavy Capacitor Booster (Capacitor Booster) rigSetAmarrNavyModule: None => 1.0
15790 - Caldari Navy Cloaking Device (Cloaking Device) rigSetCaldariNavyModule: None => 1.0
15792 - Federation Navy Tracking Computer (Tracking Computer) rigSetGallenteNavyModule: None => 1.0
15800 - Imperial Navy Small Energy Neutralizer (Energy Neutralizer) rigSetAmarrNavyModule: None => 1.0
15802 - Imperial Navy Medium Energy Neutralizer (Energy Neutralizer) rigSetAmarrNavyModule: None => 1.0
15804 - Imperial Navy Heavy Energy Neutralizer (Energy Neutralizer) rigSetAmarrNavyModule: None => 1.0
15806 - Republic Fleet Gyrostabilizer (Gyrostabilizer) rigSetMinmatarFleetModule: None => 1.0
15810 - Imperial Navy Heat Sink (Heat Sink) rigSetAmarrNavyModule: None => 1.0
isDynamicType: None => 0
15812 - Republic Fleet Overdrive Injector (Overdrive Injector System) rigSetMinmatarFleetModule: None => 1.0
15813 - Republic Fleet Nanofiber Structure (Nanofiber Internal Structure) rigSetMinmatarFleetModule: None => 1.0
15814 - Caldari Navy Dual 250mm Railgun (Hybrid Weapon) rigSetCaldariNavyModule: None => 1.0
15815 - Caldari Navy Dual 150mm Railgun (Hybrid Weapon) rigSetCaldariNavyModule: None => 1.0
15816 - Caldari Navy 75mm Railgun (Hybrid Weapon) rigSetCaldariNavyModule: None => 1.0
15817 - Caldari Navy 425mm Railgun (Hybrid Weapon) rigSetCaldariNavyModule: None => 1.0
15818 - Caldari Navy 350mm Railgun (Hybrid Weapon) rigSetCaldariNavyModule: None => 1.0
15820 - Caldari Navy 250mm Railgun (Hybrid Weapon) rigSetCaldariNavyModule: None => 1.0
15821 - Caldari Navy 200mm Railgun (Hybrid Weapon) rigSetCaldariNavyModule: None => 1.0
15823 - Caldari Navy 150mm Railgun (Hybrid Weapon) rigSetCaldariNavyModule: None => 1.0
15824 - Caldari Navy 125mm Railgun (Hybrid Weapon) rigSetCaldariNavyModule: None => 1.0
15825 - Federation Navy Neutron Blaster Cannon (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15826 - Federation Navy Light Neutron Blaster (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15827 - Federation Navy Light Ion Blaster (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15828 - Federation Navy Light Electron Blaster (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15829 - Federation Navy Ion Blaster Cannon (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15830 - Federation Navy Heavy Neutron Blaster (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15831 - Federation Navy Heavy Ion Blaster (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15832 - Federation Navy Heavy Electron Blaster (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15833 - Federation Navy Electron Blaster Cannon (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15834 - Federation Navy Dual 250mm Railgun (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15835 - Federation Navy Dual 150mm Railgun (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15836 - Federation Navy 75mm Railgun (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15837 - Federation Navy 425mm Railgun (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15838 - Federation Navy 350mm Railgun (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15840 - Federation Navy 250mm Railgun (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15841 - Federation Navy 200mm Railgun (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15843 - Federation Navy 150mm Railgun (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15844 - Federation Navy 125mm Railgun (Hybrid Weapon) rigSetGallenteNavyModule: None => 1.0
15860 - Imperial Navy Tachyon Beam Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15861 - Imperial Navy Quad Beam Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15862 - Imperial Navy Mega Pulse Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15863 - Imperial Navy Mega Beam Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15864 - Imperial Navy Small Focused Pulse Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15865 - Imperial Navy Small Focused Beam Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15866 - Imperial Navy Heavy Pulse Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15867 - Imperial Navy Heavy Beam Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15868 - Imperial Navy Gatling Pulse Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15869 - Imperial Navy Focused Medium Pulse Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15870 - Imperial Navy Focused Medium Beam Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15871 - Imperial Navy Dual Light Pulse Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15872 - Imperial Navy Dual Light Beam Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15873 - Imperial Navy Dual Heavy Pulse Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15874 - Imperial Navy Dual Heavy Beam Laser (Energy Weapon) rigSetAmarrNavyModule: None => 1.0
15881 - Imperial Navy Small Energy Nosferatu (Energy Nosferatu) rigSetAmarrNavyModule: None => 1.0
15883 - Imperial Navy Medium Energy Nosferatu (Energy Nosferatu) rigSetAmarrNavyModule: None => 1.0
15885 - Imperial Navy Heavy Energy Nosferatu (Energy Nosferatu) rigSetAmarrNavyModule: None => 1.0
15887 - Caldari Navy Warp Scrambler (Warp Scrambler) rigSetCaldariNavyModule: None => 1.0
15889 - Caldari Navy Warp Disruptor (Warp Scrambler) rigSetCaldariNavyModule: None => 1.0
15891 - Republic Fleet Warp Disruptor (Warp Scrambler) rigSetMinmatarFleetModule: None => 1.0
15893 - Republic Fleet Warp Scrambler (Warp Scrambler) rigSetMinmatarFleetModule: None => 1.0
15895 - Federation Navy Magnetic Field Stabilizer (Magnetic Field Stabilizer) rigSetGallenteNavyModule: None => 1.0
15897 - Caldari Navy X-Large Shield Booster (Shield Booster) rigSetCaldariNavyModule: None => 1.0
15898 - Caldari Navy Small Shield Booster (Shield Booster) rigSetCaldariNavyModule: None => 1.0
15899 - Caldari Navy Medium Shield Booster (Shield Booster) rigSetCaldariNavyModule: None => 1.0
15900 - Caldari Navy Large Shield Booster (Shield Booster) rigSetCaldariNavyModule: None => 1.0
15901 - Republic Fleet X-Large Shield Booster (Shield Booster) rigSetMinmatarFleetModule: None => 1.0
15902 - Republic Fleet Small Shield Booster (Shield Booster) rigSetMinmatarFleetModule: None => 1.0
15903 - Republic Fleet Medium Shield Booster (Shield Booster) rigSetMinmatarFleetModule: None => 1.0
15904 - Republic Fleet Large Shield Booster (Shield Booster) rigSetMinmatarFleetModule: None => 1.0
15905 - Caldari Navy Shield Boost Amplifier (Shield Boost Amplifier) rigSetCaldariNavyModule: None => 1.0
isDynamicType: None => 0
15907 - Republic Fleet Shield Boost Amplifier (Shield Boost Amplifier) rigSetMinmatarFleetModule: None => 1.0
15909 - Caldari Navy EM Shield Amplifier (Shield Resistance Amplifier) rigSetCaldariNavyModule: None => 1.0
15911 - Caldari Navy Kinetic Shield Amplifier (Shield Resistance Amplifier) rigSetCaldariNavyModule: None => 1.0
15913 - Caldari Navy Thermal Shield Amplifier (Shield Resistance Amplifier) rigSetCaldariNavyModule: None => 1.0
15915 - Caldari Navy Explosive Shield Amplifier (Shield Resistance Amplifier) rigSetCaldariNavyModule: None => 1.0
15917 - Republic Fleet EM Shield Amplifier (Shield Resistance Amplifier) rigSetMinmatarFleetModule: None => 1.0
15919 - Republic Fleet Kinetic Shield Amplifier (Shield Resistance Amplifier) rigSetMinmatarFleetModule: None => 1.0
15921 - Republic Fleet Thermal Shield Amplifier (Shield Resistance Amplifier) rigSetMinmatarFleetModule: None => 1.0
15923 - Republic Fleet Explosive Shield Amplifier (Shield Resistance Amplifier) rigSetMinmatarFleetModule: None => 1.0
15925 - Caldari Navy Small Graviton Smartbomb (Smart Bomb) rigSetCaldariNavyModule: None => 1.0
15927 - Caldari Navy Micro Graviton Smartbomb (Smart Bomb) rigSetCaldariNavyModule: None => 1.0
15929 - Caldari Navy Medium Graviton Smartbomb (Smart Bomb) rigSetCaldariNavyModule: None => 1.0
15931 - Caldari Navy Large Graviton Smartbomb (Smart Bomb) rigSetCaldariNavyModule: None => 1.0
15933 - Republic Fleet Micro Proton Smartbomb (Smart Bomb) rigSetMinmatarFleetModule: None => 1.0
15935 - Republic Fleet Small Proton Smartbomb (Smart Bomb) rigSetMinmatarFleetModule: None => 1.0
15937 - Republic Fleet Medium Proton Smartbomb (Smart Bomb) rigSetMinmatarFleetModule: None => 1.0
15939 - Republic Fleet Large Proton Smartbomb (Smart Bomb) rigSetMinmatarFleetModule: None => 1.0
15949 - Federation Navy Small Plasma Smartbomb (Smart Bomb) rigSetGallenteNavyModule: None => 1.0
15951 - Federation Navy Micro Plasma Smartbomb (Smart Bomb) rigSetGallenteNavyModule: None => 1.0
15953 - Federation Navy Medium Plasma Smartbomb (Smart Bomb) rigSetGallenteNavyModule: None => 1.0
15955 - Federation Navy Large Plasma Smartbomb (Smart Bomb) rigSetGallenteNavyModule: None => 1.0
15957 - Imperial Navy Small EMP Smartbomb (Smart Bomb) rigSetAmarrNavyModule: None => 1.0
15959 - Imperial Navy Micro EMP Smartbomb (Smart Bomb) rigSetAmarrNavyModule: None => 1.0
15961 - Imperial Navy Medium EMP Smartbomb (Smart Bomb) rigSetAmarrNavyModule: None => 1.0
15963 - Imperial Navy Large EMP Smartbomb (Smart Bomb) rigSetAmarrNavyModule: None => 1.0
15965 - Republic Fleet Tracking Enhancer (Tracking Enhancer) rigSetMinmatarFleetModule: None => 1.0
15967 - Federation Navy Remote Tracking Computer (Remote Tracking Computer) rigSetGallenteNavyModule: None => 1.0
16046 - Republic Fleet 125mm Autocannon (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16047 - Republic Fleet 1200mm Artillery (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16048 - Republic Fleet 1400mm Howitzer Artillery (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16049 - Republic Fleet 150mm Autocannon (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16050 - Republic Fleet 200mm Autocannon (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16051 - Republic Fleet 220mm Autocannon (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16052 - Republic Fleet 250mm Artillery (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16053 - Republic Fleet 280mm Howitzer Artillery (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16054 - Republic Fleet 425mm Autocannon (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16055 - Republic Fleet 650mm Artillery (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16056 - Republic Fleet 720mm Howitzer Artillery (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16057 - Republic Fleet 800mm Repeating Cannon (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16058 - Republic Fleet Dual 180mm Autocannon (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16059 - Republic Fleet Dual 425mm Autocannon (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16060 - Republic Fleet Dual 650mm Repeating Cannon (Projectile Weapon) rigSetMinmatarFleetModule: None => 1.0
16061 - Caldari Navy Rapid Light Missile Launcher (Missile Launcher Rapid Light) rigSetCaldariNavyModule: None => 1.0
16062 - Caldari Navy Cruise Missile Launcher (Missile Launcher Cruise) rigSetCaldariNavyModule: None => 1.0
16064 - Caldari Navy Heavy Missile Launcher (Missile Launcher Heavy) rigSetCaldariNavyModule: None => 1.0
16065 - Caldari Navy Rocket Launcher (Missile Launcher Rocket) rigSetCaldariNavyModule: None => 1.0
16067 - Caldari Navy Torpedo Launcher (Missile Launcher Torpedo) rigSetCaldariNavyModule: None => 1.0
16068 - Caldari Navy Light Missile Launcher (Missile Launcher Light) rigSetCaldariNavyModule: None => 1.0
16240 - Catalyst (Destroyer) Maximum Velocity: 265.0 => 275.0
17484 - Republic Fleet Rapid Light Missile Launcher (Missile Launcher Rapid Light) rigSetMinmatarFleetModule: None => 1.0
17485 - Republic Fleet Cruise Missile Launcher (Missile Launcher Cruise) rigSetMinmatarFleetModule: None => 1.0
17487 - Republic Fleet Heavy Missile Launcher (Missile Launcher Heavy) rigSetMinmatarFleetModule: None => 1.0
17488 - Republic Fleet Rocket Launcher (Missile Launcher Rocket) rigSetMinmatarFleetModule: None => 1.0
17490 - Republic Fleet Torpedo Launcher (Missile Launcher Torpedo) rigSetMinmatarFleetModule: None => 1.0
17491 - Republic Fleet Light Missile Launcher (Missile Launcher Light) rigSetMinmatarFleetModule: None => 1.0
17492 - Republic Fleet Large Armor Repairer (Armor Repair Unit) rigSetMinmatarFleetModule: None => 1.0
17493 - Republic Fleet Medium Armor Repairer (Armor Repair Unit) rigSetMinmatarFleetModule: None => 1.0
17494 - Republic Fleet Small Armor Repairer (Armor Repair Unit) rigSetMinmatarFleetModule: None => 1.0
17495 - Caldari Navy Kinetic Shield Hardener (Shield Hardener) rigSetCaldariNavyModule: None => 1.0
17496 - Caldari Navy Explosive Shield Hardener (Shield Hardener) rigSetCaldariNavyModule: None => 1.0
17497 - Caldari Navy Thermal Shield Hardener (Shield Hardener) rigSetCaldariNavyModule: None => 1.0
17498 - Caldari Navy Multispectrum Shield Hardener (Shield Hardener) rigSetCaldariNavyModule: None => 1.0
17499 - Caldari Navy EM Shield Hardener (Shield Hardener) rigSetCaldariNavyModule: None => 1.0
17500 - Caldari Navy Stasis Webifier (Stasis Web) rigSetCaldariNavyModule: None => 1.0
17520 - Federation Navy Sensor Booster (Sensor Booster) rigSetGallenteNavyModule: None => 1.0
17526 - Imperial Navy Cap Recharger (Capacitor Recharger) rigSetAmarrNavyModule: None => 1.0
17528 - Imperial Navy Capacitor Power Relay (Capacitor Power Relay) rigSetAmarrNavyModule: None => 1.0
17546 - Imperial Navy Large Armor Repairer (Armor Repair Unit) rigSetAmarrNavyModule: None => 1.0
17547 - Imperial Navy Medium Armor Repairer (Armor Repair Unit) rigSetAmarrNavyModule: None => 1.0
17548 - Imperial Navy Small Armor Repairer (Armor Repair Unit) rigSetAmarrNavyModule: None => 1.0
17549 - Federation Navy Multispectrum Coating (Armor Coating) rigSetGallenteNavyModule: None => 1.0
17551 - Federation Navy Kinetic Coating (Armor Coating) rigSetGallenteNavyModule: None => 1.0
17553 - Federation Navy Explosive Coating (Armor Coating) rigSetGallenteNavyModule: None => 1.0
17555 - Federation Navy EM Coating (Armor Coating) rigSetGallenteNavyModule: None => 1.0
17557 - Federation Navy Thermal Coating (Armor Coating) rigSetGallenteNavyModule: None => 1.0
17559 - Federation Navy Stasis Webifier (Stasis Web) rigSetGallenteNavyModule: None => 1.0
17832 - Federation Navy EM Armor Hardener (Armor Hardener) rigSetGallenteNavyModule: None => 1.0
17834 - Federation Navy Explosive Armor Hardener (Armor Hardener) rigSetGallenteNavyModule: None => 1.0
17836 - Federation Navy Kinetic Armor Hardener (Armor Hardener) rigSetGallenteNavyModule: None => 1.0
17838 - Federation Navy Thermal Armor Hardener (Armor Hardener) rigSetGallenteNavyModule: None => 1.0
20199 - Dread Guristas Multispectral ECM (ECM) rigSetDreadGuristasModule: None => 1.0
22564 - True Sansha Rocket Launcher (Missile Launcher Rocket) rigSetTrueSanshaModule: None => 1.0
22565 - True Sansha Light Missile Launcher (Missile Launcher Light) rigSetTrueSanshaModule: None => 1.0
22566 - True Sansha Rapid Light Missile Launcher (Missile Launcher Rapid Light) rigSetTrueSanshaModule: None => 1.0
22567 - True Sansha Heavy Missile Launcher (Missile Launcher Heavy) rigSetTrueSanshaModule: None => 1.0
22568 - True Sansha Cruise Missile Launcher (Missile Launcher Cruise) rigSetTrueSanshaModule: None => 1.0
22569 - True Sansha Torpedo Launcher (Missile Launcher Torpedo) rigSetTrueSanshaModule: None => 1.0
27924 - Void Bomb (Bomb Energy) Maximum Velocity: 4000.0 => 2500.0
Maximum Flight Time: 7500.0 => 12000.0
28375 - Republic Fleet Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) rigSetMinmatarFleetModule: None => 1.0
28377 - Caldari Navy Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) rigSetCaldariNavyModule: None => 1.0
28379 - Domination Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) rigSetDominationAngelModule: None => 1.0
28381 - Dread Guristas Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) rigSetDreadGuristasModule: None => 1.0
28383 - True Sansha Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) rigSetTrueSanshaModule: None => 1.0
29986 - Legion (Strategic Cruiser) Powergrid Output: 625.0 => 650.0
Maximum Velocity: 185.0 => 200.0
29988 - Proteus (Strategic Cruiser) Signature Radius: 190.0 => 165.0
31896 - Imperial Navy 100mm Steel Plates (Armor Plate) rigSetAmarrNavyModule: None => 1.0
31898 - Federation Navy 100mm Steel Plates (Armor Plate) rigSetGallenteNavyModule: None => 1.0
31900 - Imperial Navy 1600mm Steel Plates (Armor Plate) rigSetAmarrNavyModule: None => 1.0
31902 - Federation Navy 1600mm Steel Plates (Armor Plate) rigSetGallenteNavyModule: None => 1.0
31904 - Imperial Navy 200mm Steel Plates (Armor Plate) rigSetAmarrNavyModule: None => 1.0
31906 - Federation Navy 200mm Steel Plates (Armor Plate) rigSetGallenteNavyModule: None => 1.0
31908 - Imperial Navy 400mm Steel Plates (Armor Plate) rigSetAmarrNavyModule: None => 1.0
31910 - Federation Navy 400mm Steel Plates (Armor Plate) rigSetGallenteNavyModule: None => 1.0
31916 - Imperial Navy 800mm Steel Plates (Armor Plate) rigSetAmarrNavyModule: None => 1.0
31918 - Federation Navy 800mm Steel Plates (Armor Plate) rigSetGallenteNavyModule: None => 1.0
31922 - Caldari Navy Small Shield Extender (Shield Extender) rigSetCaldariNavyModule: None => 1.0
31924 - Republic Fleet Small Shield Extender (Shield Extender) rigSetMinmatarFleetModule: None => 1.0
31926 - Caldari Navy Medium Shield Extender (Shield Extender) rigSetCaldariNavyModule: None => 1.0
31928 - Republic Fleet Medium Shield Extender (Shield Extender) rigSetMinmatarFleetModule: None => 1.0
31930 - Caldari Navy Large Shield Extender (Shield Extender) rigSetCaldariNavyModule: None => 1.0
31932 - Republic Fleet Large Shield Extender (Shield Extender) rigSetMinmatarFleetModule: None => 1.0
31942 - Federation Navy Omnidirectional Tracking Link (Drone Tracking Modules) rigSetGallenteNavyModule: None => 1.0
31944 - Republic Fleet Target Painter (Target Painter) rigSetMinmatarFleetModule: None => 1.0
31946 - Imperial Navy Large Remote Capacitor Transmitter (Remote Capacitor Transmitter) rigSetAmarrNavyModule: None => 1.0
31948 - Imperial Navy Medium Remote Capacitor Transmitter (Remote Capacitor Transmitter) rigSetAmarrNavyModule: None => 1.0
31950 - Imperial Navy Small Remote Capacitor Transmitter (Remote Capacitor Transmitter) rigSetAmarrNavyModule: None => 1.0
31952 - Caldari Navy Power Diagnostic System (Power Diagnostic System) rigSetCaldariNavyModule: None => 1.0
32414 - Domination Target Painter (Target Painter) rigSetDominationAngelModule: None => 1.0
32782 - Defender Missile I (Defender Missiles) Maximum Flight Time: 3000.0 => 5000.0
33151 - Brutix Navy Issue (Combat Battlecruiser) marketGroupID: 1704 (Navy Faction) => 3867 (Gallente)
33153 - Drake Navy Issue (Combat Battlecruiser) marketGroupID: 1704 (Navy Faction) => 3866 (Caldari)
33155 - Harbinger Navy Issue (Combat Battlecruiser) marketGroupID: 1704 (Navy Faction) => 3865 (Amarr)
33157 - Hurricane Fleet Issue (Combat Battlecruiser) marketGroupID: 1704 (Navy Faction) => 3868 (Minmatar)
33446 - Caldari Navy Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) rigSetCaldariNavyModule: None => 1.0
33452 - Domination Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) rigSetDominationAngelModule: None => 1.0
33453 - Dread Guristas Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) rigSetDreadGuristasModule: None => 1.0
33459 - Republic Fleet Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) rigSetMinmatarFleetModule: None => 1.0
isDynamicType: None => 0
33464 - True Sansha Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) rigSetTrueSanshaModule: None => 1.0
33830 - Dread Guristas Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) rigSetDreadGuristasModule: None => 1.0
33832 - Imperial Navy Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) rigSetAmarrNavyModule: None => 1.0
33842 - Federation Navy Drone Damage Amplifier (Drone Damage Modules) rigSetGallenteNavyModule: None => 1.0
33844 - Imperial Navy Drone Damage Amplifier (Drone Damage Modules) rigSetAmarrNavyModule: None => 1.0
33846 - Dread Guristas Drone Damage Amplifier (Drone Damage Modules) rigSetDreadGuristasModule: None => 1.0
33850 - Federation Navy Drone Navigation Computer (Drone Navigation Computer) rigSetGallenteNavyModule: None => 1.0
34481 - Domination Inertial Stabilizers (Inertial Stabilizer) rigSetDominationAngelModule: None => 1.0
isDynamicType: None => 0
34483 - Shadow Serpentis Inertial Stabilizers (Inertial Stabilizer) rigSetShadowSerpentisModule: None => 1.0
37293 - Dread Guristas Rapid Torpedo Launcher (Missile Launcher Rapid Torpedo) rigSetDreadGuristasModule: None => 1.0
37456 - Maulus Navy Issue (Frigate) Structure Hitpoints: 550.0 => 575.0
Armor Hitpoints: 525.0 => 625.0
37612 - True Sansha Warp Disruption Field Generator (Warp Disrupt Field Generator) rigSetTrueSanshaModule: None => 1.0
37805 - Republic Fleet Shield Recharger (Shield Recharger) rigSetMinmatarFleetModule: None => 1.0
37820 - Caldari Navy Shield Power Relay (Shield Power Relay) rigSetCaldariNavyModule: None => 1.0
37825 - Dread Guristas Shield Flux Coil (Shield Flux Coil) rigSetDreadGuristasModule: None => 1.0
isDynamicType: None => 0
40560 - Ametat II (Heavy Fighter) Tertiary Skill required: None => 92397.0
requiredSkill3Level: None => 1.0
40561 - Malleus II (Heavy Fighter) Tertiary Skill required: None => 92397.0
requiredSkill3Level: None => 1.0
40562 - Antaeus II (Heavy Fighter) Tertiary Skill required: None => 92398.0
requiredSkill3Level: None => 1.0
40563 - Cyclops II (Heavy Fighter) Tertiary Skill required: None => 92398.0
requiredSkill3Level: None => 1.0
40564 - Gungnir II (Heavy Fighter) Tertiary Skill required: None => 92399.0
requiredSkill3Level: None => 1.0
40565 - Tyrfing II (Heavy Fighter) Tertiary Skill required: None => 92399.0
requiredSkill3Level: None => 1.0
40566 - Termite II (Heavy Fighter) Tertiary Skill required: None => 92400.0
requiredSkill3Level: None => 1.0
40567 - Mantis II (Heavy Fighter) Tertiary Skill required: None => 92400.0
requiredSkill3Level: None => 1.0
40663 - True Sansha Capital Energy Neutralizer (Energy Neutralizer) rigSetTrueSanshaModule: None => 1.0
40664 - Dark Blood Capital Energy Neutralizer (Energy Neutralizer) rigSetDarkBloodModule: None => 1.0
40669 - True Sansha Capital Energy Nosferatu (Energy Nosferatu) rigSetTrueSanshaModule: None => 1.0
40670 - Dark Blood Capital Energy Nosferatu (Energy Nosferatu) rigSetDarkBloodModule: None => 1.0
40736 - Shadow Serpentis Heavy Warp Disruptor (Warp Scrambler) rigSetShadowSerpentisModule: None => 1.0
40737 - Domination Heavy Warp Disruptor (Warp Scrambler) rigSetDominationAngelModule: None => 1.0
40762 - Shadow Serpentis Heavy Warp Scrambler (Warp Scrambler) rigSetShadowSerpentisModule: None => 1.0
40764 - Domination Heavy Warp Scrambler (Warp Scrambler) rigSetDominationAngelModule: None => 1.0
41038 - Republic Fleet Stasis Webifier (Stasis Web) rigSetMinmatarFleetModule: None => 1.0
isDynamicType: None => 0
41058 - Shadow Serpentis Heavy Stasis Grappler (Stasis Grappler) rigSetShadowSerpentisModule: None => 1.0
41059 - Domination Heavy Stasis Grappler (Stasis Grappler) rigSetDominationAngelModule: None => 1.0
isDynamicType: None => 0
41061 - Federation Navy Warp Scrambler (Warp Scrambler) rigSetGallenteNavyModule: None => 1.0
41062 - Federation Navy Warp Disruptor (Warp Scrambler) rigSetGallenteNavyModule: None => 1.0
41066 - Dark Blood Quad Mega Pulse Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
41067 - True Sansha Quad Mega Pulse Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
41079 - Shadow Serpentis Triple Neutron Blaster Cannon (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
41083 - Domination Quad 800mm Repeating Cannon (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
41103 - Dark Blood Dual Giga Pulse Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
41104 - True Sansha Dual Giga Pulse Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
41118 - Dark Blood Dual Giga Beam Laser (Energy Weapon) rigSetDarkBloodModule: None => 1.0
41119 - True Sansha Dual Giga Beam Laser (Energy Weapon) rigSetTrueSanshaModule: None => 1.0
41130 - Shadow Serpentis Ion Siege Blaster (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
41142 - Shadow Serpentis Dual 1000mm Railgun (Hybrid Weapon) rigSetShadowSerpentisModule: None => 1.0
41154 - Domination Hexa 2500mm Repeating Cannon (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
41160 - Domination Quad 3500mm Siege Artillery (Projectile Weapon) rigSetDominationAngelModule: None => 1.0
41174 - Dread Guristas XL Cruise Missile Launcher (Missile Launcher XL Cruise) rigSetDreadGuristasModule: None => 1.0
41182 - Dread Guristas XL Torpedo Launcher (Missile Launcher XL Torpedo) rigSetDreadGuristasModule: None => 1.0
41199 - Shadow Serpentis Remote Sensor Booster (Remote Sensor Booster) rigSetShadowSerpentisModule: None => 1.0
41200 - Shadow Serpentis Damage Control (Damage Control) rigSetShadowSerpentisModule: None => 1.0
41212 - Republic Fleet Small Cap Battery (Capacitor Battery) rigSetMinmatarFleetModule: None => 1.0
41213 - Domination Small Cap Battery (Capacitor Battery) rigSetDominationAngelModule: None => 1.0
41215 - Republic Fleet Medium Cap Battery (Capacitor Battery) rigSetMinmatarFleetModule: None => 1.0
41216 - Domination Medium Cap Battery (Capacitor Battery) rigSetDominationAngelModule: None => 1.0
41218 - Republic Fleet Large Cap Battery (Capacitor Battery) rigSetMinmatarFleetModule: None => 1.0
41219 - Domination Large Cap Battery (Capacitor Battery) rigSetDominationAngelModule: None => 1.0
41240 - Domination 10000MN Afterburner (Propulsion Module) rigSetDominationAngelModule: None => 1.0
41241 - Shadow Serpentis 10000MN Afterburner (Propulsion Module) rigSetShadowSerpentisModule: None => 1.0
41254 - Domination 50000MN Microwarpdrive (Propulsion Module) rigSetDominationAngelModule: None => 1.0
41255 - Shadow Serpentis 50000MN Microwarpdrive (Propulsion Module) rigSetShadowSerpentisModule: None => 1.0
41457 - Dark Blood 25000mm Steel Plates (Armor Plate) rigSetDarkBloodModule: None => 1.0
41458 - Shadow Serpentis 25000mm Steel Plates (Armor Plate) rigSetShadowSerpentisModule: None => 1.0
41460 - True Sansha Capital Shield Extender (Shield Extender) rigSetTrueSanshaModule: None => 1.0
41461 - Dread Guristas Capital Shield Extender (Shield Extender) rigSetDreadGuristasModule: None => 1.0
41462 - Domination Capital Shield Extender (Shield Extender) rigSetDominationAngelModule: None => 1.0
41467 - Dark Blood Capital Remote Armor Repairer (Remote Armor Repairer) rigSetDarkBloodModule: None => 1.0
41468 - Shadow Serpentis Capital Remote Armor Repairer (Remote Armor Repairer) rigSetShadowSerpentisModule: None => 1.0
41472 - True Sansha Capital Remote Shield Booster (Remote Shield Booster) rigSetTrueSanshaModule: None => 1.0
41473 - Dread Guristas Capital Remote Shield Booster (Remote Shield Booster) rigSetDreadGuristasModule: None => 1.0
41474 - Domination Capital Remote Shield Booster (Remote Shield Booster) rigSetDominationAngelModule: None => 1.0
41487 - Domination Capital Cap Battery (Capacitor Battery) rigSetDominationAngelModule: None => 1.0
41488 - Dark Blood Capital Cap Battery (Capacitor Battery) rigSetDarkBloodModule: None => 1.0
41494 - Dark Blood Capital Capacitor Booster (Capacitor Booster) rigSetDarkBloodModule: None => 1.0
41495 - True Sansha Capital Capacitor Booster (Capacitor Booster) rigSetTrueSanshaModule: None => 1.0
41501 - Dark Blood Capital Armor Repairer (Armor Repair Unit) rigSetDarkBloodModule: None => 1.0
41502 - Shadow Serpentis Capital Armor Repairer (Armor Repair Unit) rigSetShadowSerpentisModule: None => 1.0
41508 - True Sansha Capital Shield Booster (Shield Booster) rigSetTrueSanshaModule: None => 1.0
41509 - Dread Guristas Capital Shield Booster (Shield Booster) rigSetDreadGuristasModule: None => 1.0
41510 - Domination Capital Shield Booster (Shield Booster) rigSetDominationAngelModule: None => 1.0
41526 - Dark Blood Capital Flex Armor Hardener (Flex Armor Hardener) rigSetDarkBloodModule: None => 1.0
41527 - Shadow Serpentis Capital Flex Armor Hardener (Flex Armor Hardener) rigSetShadowSerpentisModule: None => 1.0
41529 - True Sansha Capital Flex Shield Hardener (Flex Shield Hardener) rigSetTrueSanshaModule: None => 1.0
41530 - Dread Guristas Capital Flex Shield Hardener (Flex Shield Hardener) rigSetDreadGuristasModule: None => 1.0
41531 - Domination Capital Flex Shield Hardener (Flex Shield Hardener) rigSetDominationAngelModule: None => 1.0
44102 - Defender Launcher I (Missile Launcher Defender) Activation Cost: 50.0 => 5.0
45587 - Legion Defensive - Augmented Plating (Defensive Subsystem) Armor Hitpoint Bonus: 1000.0 => 1500.0
isDynamicType: None => 0
45593 - Proteus Defensive - Augmented Plating (Defensive Subsystem) subsystemBonusMassAddition: -25.0 => -37.5
45598 - Legion Offensive - Liquid Crystal Magnifiers (Offensive Subsystem) Powergrid Output: 400.0 => 430.0
isDynamicType: None => 0
45602 - Tengu Offensive - Magnetic Infusion Basin (Offensive Subsystem) subsystemBonusCaldariOffensive2: 5.0 => 7.5
isDynamicType: None => 0
45607 - Loki Offensive - Projectile Scoping Array (Offensive Subsystem) Powergrid Output: 300.0 => 330.0
45625 - Tengu Core - Electronic Efficiency Gate (Core Subsystem) subsystemBonusCaldariCore3: None => -3.0
isDynamicType: None => 0
45627 - Tengu Core - Obfuscation Manifold (Core Subsystem) Armor Hitpoint Bonus: None => 500.0
subsystemBonusCaldariCore2: 10.0 => 12.5
isDynamicType: None => 0
45628 - Proteus Core - Electronic Efficiency Gate (Core Subsystem) subsystemBonusGallenteCore3: None => -3.0
isDynamicType: None => 0
47258 - Shadow Serpentis Assault Damage Control (Damage Control) rigSetShadowSerpentisModule: None => 1.0
72811 - Cyclone Fleet Issue (Combat Battlecruiser) marketGroupID: 1704 (Navy Faction) => 3868 (Minmatar)
72812 - Ferox Navy Issue (Combat Battlecruiser) marketGroupID: 1704 (Navy Faction) => 3866 (Caldari)
72869 - Myrmidon Navy Issue (Combat Battlecruiser) Capacitor Capacity: 2900.0 => 3000.0
marketGroupID: 1704 (Navy Faction) => 3867 (Gallente)
72872 - Prophecy Navy Issue (Combat Battlecruiser) marketGroupID: 1704 (Navy Faction) => 3865 (Amarr)
83579 - Imperial Navy Templar (Light Fighter) Maximum Velocity: 867.0 => 910.0
RADAR Sensor Strength: 7.0 => 10.0
Shield Capacity: 5445.0 => 7260.0
EM Damage (Per Fighter): 187.5 => 196.5
EM Damage (Per Fighter): 103.0 => 108.0
83582 - Caldari Navy Dragonfly (Light Fighter) Maximum Velocity: 785.0 => 824.0
Gravimetric Sensor Strength: 7.0 => 10.0
Shield Capacity: 5445.0 => 7260.0
Kinetic Damage (Per Fighter): 208.0 => 219.0
Kinetic Damage (Per Fighter): 113.5 => 118.5
83583 - Federation Navy Firbolg (Light Fighter) Maximum Velocity: 743.0 => 780.0
Magnetometric Sensor Strength: 7.0 => 10.0
Shield Capacity: 5445.0 => 7260.0
Thermal Damage (Per Fighter): 217.5 => 228.0
Thermal Damage (Per Fighter): 118.5 => 124.5
83584 - Republic Fleet Einherji (Light Fighter) Maximum Velocity: 908.0 => 953.0
Ladar Sensor Strength: 7.0 => 10.0
Shield Capacity: 5445.0 => 7260.0
Explosive Damage (Per Fighter): 178.0 => 186.0
Explosive Damage (Per Fighter): 97.5 => 102.0
83585 - Imperial Navy Equite (Light Fighter) Maximum Velocity: 1040.0 => 1092.0
RADAR Sensor Strength: 8.0 => 12.0
Shield Capacity: 2640.0 => 3520.0
EM Damage (Per Fighter): 40.0 => 42.0
83586 - Caldari Navy Locust (Light Fighter) Maximum Velocity: 941.0 => 988.0
Gravimetric Sensor Strength: 8.0 => 12.0
Shield Capacity: 2640.0 => 3520.0
Kinetic Damage (Per Fighter): 42.0 => 44.0
83587 - Federation Navy Satyr (Light Fighter) Maximum Velocity: 892.0 => 937.0
Magnetometric Sensor Strength: 8.0 => 12.0
Shield Capacity: 2640.0 => 3520.0
Thermal Damage (Per Fighter): 44.0 => 46.0
83589 - Republic Fleet Gram (Light Fighter) Maximum Velocity: 1090.0 => 1145.0
Ladar Sensor Strength: 8.0 => 12.0
Shield Capacity: 2640.0 => 3520.0
Explosive Damage (Per Fighter): 38.0 => 40.0
83643 - Domination Signature Radius Suppressor (Signature Suppressor) rigSetDominationAngelModule: None => 1.0
83644 - Dread Guristas Signature Radius Suppressor (Signature Suppressor) rigSetDreadGuristasModule: None => 1.0
85006 - Dread Guristas Signal Distortion Amplifier (ECM Stabilizer) rigSetDreadGuristasModule: None => 1.0
85031 - True Sansha 1MN Afterburner (Propulsion Module) rigSetTrueSanshaModule: None => 1.0
85032 - True Sansha 10MN Afterburner (Propulsion Module) rigSetTrueSanshaModule: None => 1.0
90475 - Integrated Sensor Array (Capital Sensor Array) Fighter Explosion Radius Reduction Bonus: None => 0.9
Fighter Explosion Velocity Bonus: None => 1.2
91916 - Expired Imperial Electronics Booster I (Booster) published: 1 => 0
marketGroupID: 2531 (Booster Slot 14) => None
91920 - Expired State Electronics Booster I (Booster) published: 1 => 0
marketGroupID: 2531 (Booster Slot 14) => None
91921 - Expired Federation Electronics Booster I (Booster) published: 1 => 0
marketGroupID: 2531 (Booster Slot 14) => None
91922 - Expired Republic Electronics Booster I (Booster) published: 1 => 0
marketGroupID: 2531 (Booster Slot 14) => None
91923 - Expired Republic Electronics Booster II (Booster) published: 1 => 0
marketGroupID: 2531 (Booster Slot 14) => None
91924 - Expired Republic Electronics Booster III (Booster) published: 1 => 0
marketGroupID: 2531 (Booster Slot 14) => None
91925 - Expired Federation Electronics Booster II (Booster) published: 1 => 0
marketGroupID: 2531 (Booster Slot 14) => None
91926 - Expired Federation Electronics Booster III (Booster) published: 1 => 0
marketGroupID: 2531 (Booster Slot 14) => None
91927 - Expired State Electronics Booster II (Booster) published: 1 => 0
marketGroupID: 2531 (Booster Slot 14) => None
91928 - Expired State Electronics Booster III (Booster) published: 1 => 0
marketGroupID: 2531 (Booster Slot 14) => None
91929 - Expired Imperial Electronics Booster II (Booster) published: 1 => 0
marketGroupID: 2531 (Booster Slot 14) => None
91930 - Expired Imperial Electronics Booster III (Booster) published: 1 => 0
marketGroupID: 2531 (Booster Slot 14) => None
91932 - Expired Imperial Defense Booster I (Booster) published: 1 => 0
marketGroupID: 2790 (Booster Slot 15) => None
91934 - Expired State Defense Booster I (Booster) published: 1 => 0
marketGroupID: 2790 (Booster Slot 15) => None
91935 - Expired Federation Defense Booster I (Booster) published: 1 => 0
marketGroupID: 2790 (Booster Slot 15) => None
91936 - Expired Republic Defense Booster I (Booster) published: 1 => 0
marketGroupID: 2790 (Booster Slot 15) => None
91939 - Expired Imperial Defense Booster II (Booster) published: 1 => 0
marketGroupID: 2790 (Booster Slot 15) => None
91940 - Expired Imperial Defense Booster III (Booster) published: 1 => 0
marketGroupID: 2790 (Booster Slot 15) => None
91941 - Expired State Defense Booster II (Booster) published: 1 => 0
marketGroupID: 2790 (Booster Slot 15) => None
91942 - Expired State Defense Booster III (Booster) published: 1 => 0
marketGroupID: 2790 (Booster Slot 15) => None
91943 - Expired Federation Defense Booster III (Booster) published: 1 => 0
marketGroupID: 2790 (Booster Slot 15) => None
91944 - Expired Federation Defense Booster II (Booster) published: 1 => 0
marketGroupID: 2790 (Booster Slot 15) => None
91945 - Expired Republic Defense Booster II (Booster) published: 1 => 0
marketGroupID: 2790 (Booster Slot 15) => None
91946 - Expired Republic Defense Booster III (Booster) published: 1 => 0
marketGroupID: 2790 (Booster Slot 15) => None
91947 - Expired Imperial Mobility Booster I (Booster) published: 1 => 0
marketGroupID: 2791 (Booster Slot 16) => None
91948 - Expired State Mobility Booster I (Booster) published: 1 => 0
marketGroupID: 2791 (Booster Slot 16) => None
91949 - Expired Federation Mobility Booster I (Booster) published: 1 => 0
marketGroupID: 2791 (Booster Slot 16) => None
91950 - Expired Republic Mobility Booster I (Booster) published: 1 => 0
marketGroupID: 2791 (Booster Slot 16) => None
91951 - Expired Imperial Mobility Booster III (Booster) published: 1 => 0
marketGroupID: 2791 (Booster Slot 16) => None
91952 - Expired Imperial Mobility Booster II (Booster) published: 1 => 0
marketGroupID: 2791 (Booster Slot 16) => None
91953 - Expired State Mobility Booster II (Booster) published: 1 => 0
marketGroupID: 2791 (Booster Slot 16) => None
91954 - Expired State Mobility Booster III (Booster) published: 1 => 0
marketGroupID: 2791 (Booster Slot 16) => None
91958 - Expired Federation Mobility Booster II (Booster) published: 1 => 0
marketGroupID: 2791 (Booster Slot 16) => None
91959 - Expired Federation Mobility Booster III (Booster) published: 1 => 0
marketGroupID: 2791 (Booster Slot 16) => None
91960 - Expired Republic Mobility Booster II (Booster) published: 1 => 0
marketGroupID: 2791 (Booster Slot 16) => None
91961 - Expired Republic Mobility Booster III (Booster) published: 1 => 0
marketGroupID: 2791 (Booster Slot 16) => None
91962 - Expired Imperial Hardpoint Booster I (Booster) published: 1 => 0
marketGroupID: 2792 (Booster Slot 17) => None
91963 - Expired State Hardpoint Booster I (Booster) published: 1 => 0
marketGroupID: 2792 (Booster Slot 17) => None
91964 - Expired Federation Hardpoint Booster I (Booster) published: 1 => 0
marketGroupID: 2792 (Booster Slot 17) => None
91965 - Expired Republic Hardpoint Booster I (Booster) published: 1 => 0
marketGroupID: 2792 (Booster Slot 17) => None
91970 - Expired Imperial Hardpoint Booster II (Booster) published: 1 => 0
marketGroupID: 2792 (Booster Slot 17) => None
91971 - Expired Imperial Hardpoint Booster III (Booster) published: 1 => 0
marketGroupID: 2792 (Booster Slot 17) => None
91972 - Expired State Hardpoint Booster II (Booster) published: 1 => 0
marketGroupID: 2792 (Booster Slot 17) => None
91973 - Expired State Hardpoint Booster III (Booster) published: 1 => 0
marketGroupID: 2792 (Booster Slot 17) => None
91974 - Expired Federation Hardpoint Booster II (Booster) published: 1 => 0
marketGroupID: 2792 (Booster Slot 17) => None
91975 - Expired Federation Hardpoint Booster III (Booster) published: 1 => 0
marketGroupID: 2792 (Booster Slot 17) => None
91976 - Expired Republic Hardpoint Booster II (Booster) published: 1 => 0
marketGroupID: 2792 (Booster Slot 17) => None
91977 - Expired Republic Hardpoint Booster III (Booster) published: 1 => 0
marketGroupID: 2792 (Booster Slot 17) => None
92569 - Flawed Crystalline Raspite (Mineral) published: 1 => 0
marketGroupID: 3848 (Faction Materials) => None
92570 - Flawed Crystalline Polycrase (Mineral) published: 1 => 0
marketGroupID: 3848 (Faction Materials) => None
92571 - Flawed Crystalline Moissanite (Mineral) published: 1 => 0
marketGroupID: 3848 (Faction Materials) => None
92572 - Flawed Crystalline Kangite (Mineral) published: 1 => 0
marketGroupID: 3848 (Faction Materials) => None
93838 - Caldari Navy Large Remote Shield Booster (Remote Shield Booster) rigSetCaldariNavyModule: None => 1.0
93839 - Republic Fleet Large Remote Shield Booster (Remote Shield Booster) rigSetMinmatarFleetModule: None => 1.0
93840 - Imperial Navy Large Remote Armor Repairer (Remote Armor Repairer) rigSetAmarrNavyModule: None => 1.0
93841 - Federation Navy Large Remote Armor Repairer (Remote Armor Repairer) rigSetGallenteNavyModule: None => 1.0
93908 - Caldari Navy Missile Guidance Enhancer (Missile Guidance Enhancer) rigSetCaldariNavyModule: None => 1.0
93909 - Republic Fleet Missile Guidance Enhancer (Missile Guidance Enhancer) rigSetMinmatarFleetModule: None => 1.0
93913 - Imperial Navy 'Atonement' Tracking Enhancer (Tracking Enhancer) rigSetAmarrNavyModule: None => 1.0
93998 - Federation Navy 'Argyreos' Magnetic Field Stabilizer (Magnetic Field Stabilizer) rigSetGallenteNavyModule: None => 1.0
93999 - Imperial Navy Bastion Module (Siege Module) rigSetAmarrNavyModule: None => 1.0
94008 - Republic Fleet Bastion Module (Siege Module) rigSetMinmatarFleetModule: None => 1.0
94009 - Federation Navy Bastion Module (Siege Module) rigSetGallenteNavyModule: None => 1.0
94010 - Caldari Navy Bastion Module (Siege Module) rigSetCaldariNavyModule: None => 1.0
94020 - Federation Navy 'Khryseos' Magnetic Field Stabilizer (Magnetic Field Stabilizer) rigSetGallenteNavyModule: None => 1.0
94058 - Imperial Navy 'Neophyte' Heat Sink (Heat Sink) rigSetAmarrNavyModule: None => 1.0
94060 - Imperial Navy 'Disciple' Heat Sink (Heat Sink) rigSetAmarrNavyModule: None => 1.0
94063 - Caldari Navy Missile Guidance Computer (Missile Guidance Computer) rigSetCaldariNavyModule: None => 1.0
94064 - Republic Fleet Missile Guidance Computer (Missile Guidance Computer) rigSetMinmatarFleetModule: None => 1.0
94065 - Republic Fleet Mining Survey Chipset (Mining Survey Chipset) rigSetMinmatarFleetModule: None => 1.0
94067 - Caldari Navy Signal Distortion Amplifier (ECM Stabilizer) rigSetCaldariNavyModule: None => 1.0
95414 - Breach Control (Damage Control) metaLevel: 8 => 9
97898 - Pochven Stabalized Background (Portrait Backgrounds) published: 0 => 1
Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

Effects (69 Entries)
Effect Name Diff
12597 - moduleBonusIntegratedSensorArray modifierInfo: [{'domain': 'shipID', 'modifiedAttributeID': 104, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 105}, {'domain': 'shipID', 'modifiedAttributeID': 564, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 566}, {'domain': 'shipID', 'modifiedAttributeID': 211, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1027}, {'domain': 'shipID', 'modifiedAttributeID': 210, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1029}, {'domain': 'shipID', 'modifiedAttributeID': 208, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1030}, {'domain': 'shipID', 'modifiedAttributeID': 209, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1028}, {'domain': 'shipID', 'modifiedAttributeID': 2354, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 2354}, {'domain': 'shipID', 'modifiedAttributeID': 2343, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 2343}, {'domain': 'charID', 'modifiedAttributeID': 211, 'modifyingAttributeID': 1027, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 23069}, {'domain': 'charID', 'modifiedAttributeID': 210, 'modifyingAttributeID': 1029, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 23069}, {'domain': 'charID', 'modifiedAttributeID': 208, 'modifyingAttributeID': 1030, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 23069}, {'domain': 'charID', 'modifiedAttributeID': 209, 'modifyingAttributeID': 1028, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 23069}, {'domain': 'shipID', 'modifiedAttributeID': 76, 'operation': 4, 'func': 'ItemModifier', 'modifyingAttributeID': 237}, {'domain': 'shipID', 'modifiedAttributeID': 797, 'operation': 7, 'func': 'ItemModifier', 'modifyingAttributeID': 797}, {'domain': 'shipID', 'modifiedAttributeID': 73, 'modifyingAttributeID': 2346, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 21802}, {'domain': 'shipID', 'modifiedAttributeID': 73, 'modifyingAttributeID': 2346, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 21803}, {'domain': 'shipID', 'modifiedAttributeID': 6, 'modifyingAttributeID': 5988, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 21802}, {'domain': 'shipID', 'modifiedAttributeID': 6, 'modifyingAttributeID': 5988, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 21803}]

=>

[{'domain': 'shipID', 'modifiedAttributeID': 104, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 105}, {'domain': 'shipID', 'modifiedAttributeID': 564, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 566}, {'domain': 'shipID', 'modifiedAttributeID': 211, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1027}, {'domain': 'shipID', 'modifiedAttributeID': 210, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1029}, {'domain': 'shipID', 'modifiedAttributeID': 208, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1030}, {'domain': 'shipID', 'modifiedAttributeID': 209, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1028}, {'domain': 'shipID', 'modifiedAttributeID': 2354, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 2354}, {'domain': 'shipID', 'modifiedAttributeID': 2343, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 2343}, {'domain': 'charID', 'modifiedAttributeID': 211, 'modifyingAttributeID': 1027, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 23069}, {'domain': 'charID', 'modifiedAttributeID': 210, 'modifyingAttributeID': 1029, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 23069}, {'domain': 'charID', 'modifiedAttributeID': 208, 'modifyingAttributeID': 1030, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 23069}, {'domain': 'charID', 'modifiedAttributeID': 209, 'modifyingAttributeID': 1028, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 23069}, {'domain': 'shipID', 'modifiedAttributeID': 76, 'operation': 4, 'func': 'ItemModifier', 'modifyingAttributeID': 237}, {'domain': 'shipID', 'modifiedAttributeID': 797, 'operation': 7, 'func': 'ItemModifier', 'modifyingAttributeID': 797}, {'domain': 'shipID', 'modifiedAttributeID': 73, 'modifyingAttributeID': 2346, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 21802}, {'domain': 'shipID', 'modifiedAttributeID': 73, 'modifyingAttributeID': 2346, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 21803}, {'domain': 'shipID', 'modifiedAttributeID': 6, 'modifyingAttributeID': 5988, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 21802}, {'domain': 'shipID', 'modifiedAttributeID': 6, 'modifyingAttributeID': 5988, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 21803}, {'domain': 'charID', 'modifiedAttributeID': 2125, 'modifyingAttributeID': 6477, 'func': 'OwnerRequiredSkillModifier', 'operation': 0, 'skillTypeID': 23069}, {'domain': 'charID', 'modifiedAttributeID': 2126, 'modifyingAttributeID': 6478, 'func': 'OwnerRequiredSkillModifier', 'operation': 0, 'skillTypeID': 23069}, {'domain': 'charID', 'modifiedAttributeID': 2235, 'modifyingAttributeID': 6478, 'func': 'OwnerRequiredSkillModifier', 'operation': 0, 'skillTypeID': 23069}, {'domain': 'charID', 'modifiedAttributeID': 2234, 'modifyingAttributeID': 6477, 'func': 'OwnerRequiredSkillModifier', 'operation': 0, 'skillTypeID': 23069}]
12925 - shipLargeLaserRangeBonusABC3 descriptionID: None => 1048202
disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12925
effectName: None => shipLargeLaserRangeBonusABC3
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 54, 'modifyingAttributeID': 5205, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3309}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12926 - shipBonusArmorPlateMassGBC3 descriptionID: None => 1048205
disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12926
effectName: None => shipBonusArmorPlateMassGBC3
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 796, 'modifyingAttributeID': 5046, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 329}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12927 - shipBonusLargeHybridTurretHybridFallOffGBC1 descriptionID: None => 1048208
disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12927
effectName: None => shipBonusLargeHybridTurretHybridFallOffGBC1
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 158, 'modifyingAttributeID': 747, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3307}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12928 - shipBonusMWDSignatureRadiusMBC3 descriptionID: None => 1048209
disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12928
effectName: None => shipBonusMWDSignatureRadiusMBC3
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 554, 'modifyingAttributeID': 5207, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3454}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12932 - shipRoleBonusAttackBattlecruiserLargeMissilePowerFittingBonus descriptionID: None => 1048232
disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12932
effectName: None => shipRoleBonusAttackBattlecruiserLargeMissilePowerFittingBonus
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 30, 'modifyingAttributeID': 6280, 'func': 'LocationGroupModifier', 'operation': 0, 'groupID': 506}, {'domain': 'shipID', 'modifiedAttributeID': 30, 'modifyingAttributeID': 6280, 'func': 'LocationGroupModifier', 'operation': 0, 'groupID': 508}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12933 - shipRoleBonusAttackBattlecruiserLargeMissileCPUFittingBonus disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12933
effectName: None => shipRoleBonusAttackBattlecruiserLargeMissileCPUFittingBonus
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 50, 'modifyingAttributeID': 6281, 'func': 'LocationGroupModifier', 'operation': 0, 'groupID': 506}, {'domain': 'shipID', 'modifiedAttributeID': 50, 'modifyingAttributeID': 6281, 'func': 'LocationGroupModifier', 'operation': 0, 'groupID': 508}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12934 - shipBonusCruiseMissileAndTorpedoKineticCBC1 disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12934
effectName: None => shipBonusCruiseMissileAndTorpedoKineticCBC1
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 117, 'modifyingAttributeID': 743, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3326}, {'domain': 'charID', 'modifiedAttributeID': 117, 'modifyingAttributeID': 743, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3325}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12935 - shipBonusCruiseMissileAndTorpedoEMThermalExplosiveCBC2 disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12935
effectName: None => shipBonusCruiseMissileAndTorpedoEMThermalExplosiveCBC2
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 114, 'modifyingAttributeID': 745, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3326}, {'domain': 'charID', 'modifiedAttributeID': 116, 'modifyingAttributeID': 745, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3326}, {'domain': 'charID', 'modifiedAttributeID': 118, 'modifyingAttributeID': 745, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3326}, {'domain': 'charID', 'modifiedAttributeID': 114, 'modifyingAttributeID': 745, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3325}, {'domain': 'charID', 'modifiedAttributeID': 116, 'modifyingAttributeID': 745, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3325}, {'domain': 'charID', 'modifiedAttributeID': 118, 'modifyingAttributeID': 745, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3325}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12936 - shipBonusCruiseMissileAndTorpedoMaximumVelocityCBC3 disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12936
effectName: None => shipBonusCruiseMissileAndTorpedoMaximumVelocityCBC3
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 5044, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3326}, {'domain': 'charID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 5044, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3325}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12963 - rigSetAmarrNavyBonusModAddSetRigGroup disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12963
effectName: None => rigSetAmarrNavyBonusModAddSetRigGroup
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6316, 'modifyingAttributeID': 6312, 'func': 'LocationGroupModifier', 'operation': 2, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12964 - rigSetCaldariNavyBonusModAddSetRigGroup disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12964
effectName: None => rigSetCaldariNavyBonusModAddSetRigGroup
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6317, 'modifyingAttributeID': 6313, 'func': 'LocationGroupModifier', 'operation': 2, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12965 - rigSetGallenteNavyBonusModAddSetRigGroup disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12965
effectName: None => rigSetGallenteNavyBonusModAddSetRigGroup
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6318, 'modifyingAttributeID': 6314, 'func': 'LocationGroupModifier', 'operation': 2, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12966 - rigSetMinmatarFleetBonusModAddSetRigGroup disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12966
effectName: None => rigSetMinmatarFleetBonusModAddSetRigGroup
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6319, 'modifyingAttributeID': 6315, 'func': 'LocationGroupModifier', 'operation': 2, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12968 - rigHybridWeaponDamageMultiplyPostPercent disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12968
effectName: None => rigHybridWeaponDamageMultiplyPostPercent
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6529, 'modifyingAttributeID': 6404, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12969 - gallenteRigSetBonusEffectmodAdd disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12969
effectName: None => gallenteRigSetBonusEffectmodAdd
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'itemID', 'modifiedAttributeID': 6404, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6318}, {'domain': 'itemID', 'modifiedAttributeID': 327, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6318}, {'domain': 'itemID', 'modifiedAttributeID': 806, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6318}, {'domain': 'itemID', 'modifiedAttributeID': 767, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6318}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12971 - NPCfakeJumpOutEffect disallowAutoRepeat: None => 0
distribution: None => 2
effectCategory: None => 2
effectID: None => 12971
effectName: None => NPCfakeJumpOutEffect
electronicChance: None => 0
guid: None => effects.JumpOut
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12978 - rigDrawbackReductionModuleSet descriptionID: None => 1049912
disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12978
effectName: None => rigDrawbackReductionModuleSet
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 1138, 'modifyingAttributeID': 1139, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12979 - rigMagnetometricSensorStengthBonusModAdd disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12979
effectName: None => rigMagnetometricSensorStengthBonusModAdd
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 210, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6356}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12980 - rigEnergyWeaponDamageMultiplyPostPercent disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12980
effectName: None => rigEnergyWeaponDamageMultiplyPostPercent
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6529, 'modifyingAttributeID': 6405, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12981 - rigProjectileWeaponDamageMultiplyPostPercent disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12981
effectName: None => rigProjectileWeaponDamageMultiplyPostPercent
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6529, 'modifyingAttributeID': 6406, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12982 - amarrRigSetBonusEffectmodAdd disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12982
effectName: None => amarrRigSetBonusEffectmodAdd
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'itemID', 'modifiedAttributeID': 6405, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6316}, {'domain': 'itemID', 'modifiedAttributeID': 1079, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6316}, {'domain': 'itemID', 'modifiedAttributeID': 335, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6316}, {'domain': 'itemID', 'modifiedAttributeID': 317, 'operation': 3, 'func': 'ItemModifier', 'modifyingAttributeID': 6316}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12983 - rigShieldBoostBonusPostpercent disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12983
effectName: None => rigShieldBoostBonusPostpercent
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 68, 'modifyingAttributeID': 6361, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3416}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12984 - minmatarRigSetBonusEffectmodAdd disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12984
effectName: None => minmatarRigSetBonusEffectmodAdd
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'itemID', 'modifiedAttributeID': 6406, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6319}, {'domain': 'itemID', 'modifiedAttributeID': 315, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6319}, {'domain': 'itemID', 'modifiedAttributeID': 767, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6319}, {'domain': 'itemID', 'modifiedAttributeID': 312, 'operation': 3, 'func': 'ItemModifier', 'modifyingAttributeID': 6319}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12985 - caldariRigSetBonusEffectmodAdd disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12985
effectName: None => caldariRigSetBonusEffectmodAdd
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'itemID', 'modifiedAttributeID': 20, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6317}, {'domain': 'itemID', 'modifiedAttributeID': 6407, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6317}, {'domain': 'itemID', 'modifiedAttributeID': 337, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6317}, {'domain': 'itemID', 'modifiedAttributeID': 309, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6317}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12989 - rigSetDarkBloodBonusModAddSetRigGroup disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12989
effectName: None => rigSetDarkBloodBonusModAddSetRigGroup
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6377, 'modifyingAttributeID': 6372, 'func': 'LocationGroupModifier', 'operation': 2, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12990 - rigSetTrueSanshaBonusModAddSetRigGroup disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12990
effectName: None => rigSetTrueSanshaBonusModAddSetRigGroup
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6378, 'modifyingAttributeID': 6373, 'func': 'LocationGroupModifier', 'operation': 2, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12991 - rigSetDreadGuristasBonusModAddSetRigGroup disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12991
effectName: None => rigSetDreadGuristasBonusModAddSetRigGroup
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6379, 'modifyingAttributeID': 6374, 'func': 'LocationGroupModifier', 'operation': 2, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12992 - rigSetShadowSerpentisBonusModAddSetRigGroup disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12992
effectName: None => rigSetShadowSerpentisBonusModAddSetRigGroup
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6380, 'modifyingAttributeID': 6375, 'func': 'LocationGroupModifier', 'operation': 2, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12993 - rigSetDominationBonusModAddSetRigGroup disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12993
effectName: None => rigSetDominationBonusModAddSetRigGroup
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6381, 'modifyingAttributeID': 6376, 'func': 'LocationGroupModifier', 'operation': 2, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
12996 - rigNosferatuNeutralizerDrainAmountBonusPostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12996
effectName: None => rigNosferatuNeutralizerDrainAmountBonusPostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 90, 'modifyingAttributeID': 6384, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 68}, {'domain': 'shipID', 'modifiedAttributeID': 97, 'modifyingAttributeID': 6384, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 71}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12997 - rigNosferatuNeutralizerOverloadAmountBonusPostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12997
effectName: None => rigNosferatuNeutralizerOverloadAmountBonusPostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 1206, 'modifyingAttributeID': 6385, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 68}, {'domain': 'shipID', 'modifiedAttributeID': 1206, 'modifyingAttributeID': 6385, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 71}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12998 - rigNosferatuNeutralizerMaxRangeBonusPostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12998
effectName: None => rigNosferatuNeutralizerMaxRangeBonusPostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 54, 'modifyingAttributeID': 6386, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 68}, {'domain': 'shipID', 'modifiedAttributeID': 54, 'modifyingAttributeID': 6386, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 71}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
12999 - rigNosferatuNeutralizerFalloffRangeBonusPostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 12999
effectName: None => rigNosferatuNeutralizerFalloffRangeBonusPostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 2044, 'modifyingAttributeID': 6387, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 68}, {'domain': 'shipID', 'modifiedAttributeID': 2044, 'modifyingAttributeID': 6387, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 71}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
13000 - bloodRigSetBonusEffectmodAdd disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13000
effectName: None => bloodRigSetBonusEffectmodAdd
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'itemID', 'modifiedAttributeID': 6384, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6377}, {'domain': 'itemID', 'modifiedAttributeID': 6385, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6377}, {'domain': 'itemID', 'modifiedAttributeID': 6386, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6377}, {'domain': 'itemID', 'modifiedAttributeID': 6387, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6377}, {'domain': 'itemID', 'modifiedAttributeID': 6405, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6377}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
13001 - rigCapacitorRechargeTimeBonusPostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13001
effectName: None => rigCapacitorRechargeTimeBonusPostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 55, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 6388}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13002 - rigAfterburnerSpeedAmountPostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13002
effectName: None => rigAfterburnerSpeedAmountPostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 20, 'modifyingAttributeID': 6389, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3450}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13003 - rigAfterburnerOverloadAmountPostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13003
effectName: None => rigAfterburnerOverloadAmountPostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 1223, 'modifyingAttributeID': 6390, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3450}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13004 - rigEnergyTurretOverloadAmountPostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13004
effectName: None => rigEnergyTurretOverloadAmountPostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 1210, 'modifyingAttributeID': 6391, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 53}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13005 - rigAfterburnerActivationCostPenaltyPostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13005
effectName: None => rigAfterburnerActivationCostPenaltyPostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6, 'modifyingAttributeID': 6392, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3450}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
13006 - sanshaRigSetBonusEffectmodAdd disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13006
effectName: None => sanshaRigSetBonusEffectmodAdd
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'itemID', 'modifiedAttributeID': 6405, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6378}, {'domain': 'itemID', 'modifiedAttributeID': 6389, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6378}, {'domain': 'itemID', 'modifiedAttributeID': 6390, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6378}, {'domain': 'itemID', 'modifiedAttributeID': 767, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6378}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
13007 - RigModifyWebResistancePostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13007
effectName: None => RigModifyWebResistancePostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 2115, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 6393}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13008 - serpentisRigSetBonusEffectmodAdd disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13008
effectName: None => serpentisRigSetBonusEffectmodAdd
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'itemID', 'modifiedAttributeID': 349, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6380}, {'domain': 'itemID', 'modifiedAttributeID': 6393, 'operation': 3, 'func': 'ItemModifier', 'modifyingAttributeID': 6380}, {'domain': 'itemID', 'modifiedAttributeID': 6404, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6380}, {'domain': 'itemID', 'modifiedAttributeID': 315, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6380}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
13009 - rigMaxTargetingRangePenaltyPostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13009
effectName: None => rigMaxTargetingRangePenaltyPostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 76, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 6394}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13010 - rigBonusDroneDamagePostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13010
effectName: None => rigBonusDroneDamagePostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 64, 'modifyingAttributeID': 1255, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3436}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13011 - rigDroneControlRangePenaltyPassivePostPercent disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13011
effectName: None => rigDroneControlRangePenaltyPassivePostPercent
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 458, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 6397}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13012 - guristasRigSetBonusEffectmodAdd disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13012
effectName: None => guristasRigSetBonusEffectmodAdd
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'itemID', 'modifiedAttributeID': 1255, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6379}, {'domain': 'itemID', 'modifiedAttributeID': 294, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6379}, {'domain': 'itemID', 'modifiedAttributeID': 828, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6379}, {'domain': 'itemID', 'modifiedAttributeID': 327, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6379}, {'domain': 'itemID', 'modifiedAttributeID': 984, 'operation': 3, 'func': 'ItemModifier', 'modifyingAttributeID': 6379}, {'domain': 'itemID', 'modifiedAttributeID': 985, 'operation': 3, 'func': 'ItemModifier', 'modifyingAttributeID': 6379}, {'domain': 'itemID', 'modifiedAttributeID': 986, 'operation': 3, 'func': 'ItemModifier', 'modifyingAttributeID': 6379}, {'domain': 'itemID', 'modifiedAttributeID': 987, 'operation': 3, 'func': 'ItemModifier', 'modifyingAttributeID': 6379}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13015 - rigSignatureRadiusReductionBonusPostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13015
effectName: None => rigSignatureRadiusReductionBonusPostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 552, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 6398}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13016 - angelRigSetBonusEffectmodAdd disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13016
effectName: None => angelRigSetBonusEffectmodAdd
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'itemID', 'modifiedAttributeID': 6398, 'operation': 3, 'func': 'ItemModifier', 'modifyingAttributeID': 6381}, {'domain': 'itemID', 'modifiedAttributeID': 6406, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6381}, {'domain': 'itemID', 'modifiedAttributeID': 349, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6381}, {'domain': 'itemID', 'modifiedAttributeID': 624, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 6381}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
13017 - rigShieldArmorHullHitpointsPenaltyPostPercentPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13017
effectName: None => rigShieldArmorHullHitpointsPenaltyPostPercentPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 263, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 6399}, {'domain': 'shipID', 'modifiedAttributeID': 265, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 6399}, {'domain': 'shipID', 'modifiedAttributeID': 9, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 6399}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13020 - rigMissileDamageBonusAllDamageTypesPostPercent disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13020
effectName: None => rigMissileDamageBonusAllDamageTypesPostPercent
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 6530, 'modifyingAttributeID': 6407, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 5140}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
13048 - moduleAberrantOverdriveInjectorSystemActiveSpeedBurstEffect disallowAutoRepeat: None => 0
dischargeAttributeID: None => 6
durationAttributeID: None => 73
effectCategory: None => 1
effectID: None => 13048
effectName: None => moduleAberrantOverdriveInjectorSystemActiveSpeedBurstEffect
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 37, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 6481}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13049 - moduleAberrantShieldBoostAmplifierShieldBoosterBonusEffectActivation disallowAutoRepeat: None => 0
dischargeAttributeID: None => 6
durationAttributeID: None => 73
effectCategory: None => 1
effectID: None => 13049
effectName: None => moduleAberrantShieldBoostAmplifierShieldBoosterBonusEffectActivation
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 68, 'modifyingAttributeID': 6482, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3416}, {'domain': 'shipID', 'modifiedAttributeID': 68, 'modifyingAttributeID': 6482, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 21802}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13050 - moduleAberrantDroneNavigationComputerBonusEffectActivation disallowAutoRepeat: None => 0
dischargeAttributeID: None => 6
durationAttributeID: None => 73
effectCategory: None => 1
effectID: None => 13050
effectName: None => moduleAberrantDroneNavigationComputerBonusEffectActivation
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 6483, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3436}, {'domain': 'charID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 6483, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 23069}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
13051 - moduleAberrantCapRechargerBonusEffectActivation disallowAutoRepeat: None => 0
dischargeAttributeID: None => 6
durationAttributeID: None => 73
effectCategory: None => 1
effectID: None => 13051
effectName: None => moduleAberrantCapRechargerBonusEffectActivation
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 55, 'operation': 4, 'func': 'ItemModifier', 'modifyingAttributeID': 6484}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13053 - eliteBonusGunshipArmorHitpoints2 disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13053
effectName: None => eliteBonusGunshipArmorHitpoints2
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 265, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 675}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13054 - subsystemBonusGallenteCore3WeaponAndSensorResistance disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13054
effectName: None => subsystemBonusGallenteCore3WeaponAndSensorResistance
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 2112, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2685}, {'domain': 'shipID', 'modifiedAttributeID': 2113, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2685}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
13055 - subsystemBonusCaldariCore3WeaponAndSensorResistance disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13055
effectName: None => subsystemBonusCaldariCore3WeaponAndSensorResistance
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 2112, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2683}, {'domain': 'shipID', 'modifiedAttributeID': 2113, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2683}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13056 - shipMissileKineticDamageCC3 disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13056
effectName: None => shipMissileKineticDamageCC3
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 117, 'modifyingAttributeID': 1535, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3319}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13057 - boosterDirectionalScannerRangeBonusPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13057
effectName: None => boosterDirectionalScannerRangeBonusPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 5796, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 6497}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13058 - boosterOverheatMicrowarpScramBenefitsPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13058
effectName: None => boosterOverheatMicrowarpScramBenefitsPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 1222, 'modifyingAttributeID': 6498, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3449}, {'domain': 'shipID', 'modifiedAttributeID': 1223, 'modifyingAttributeID': 6498, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3454}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13070 - synchronizerRigHybridWeaponDamageMultiplyPostMulPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13070
effectName: None => synchronizerRigHybridWeaponDamageMultiplyPostMulPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 64, 'modifyingAttributeID': 6529, 'func': 'LocationGroupModifier', 'operation': 4, 'groupID': 74}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
13071 - synchronizerRigEnergyWeaponDamageMultiplyPostMulPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13071
effectName: None => synchronizerRigEnergyWeaponDamageMultiplyPostMulPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 64, 'modifyingAttributeID': 6529, 'func': 'LocationGroupModifier', 'operation': 4, 'groupID': 53}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
13072 - synchronizerRigProjectileWeaponDamageMultiplyPostMulPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13072
effectName: None => synchronizerRigProjectileWeaponDamageMultiplyPostMulPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 64, 'modifyingAttributeID': 6529, 'func': 'LocationGroupModifier', 'operation': 4, 'groupID': 55}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13073 - synchronizerRigMissileDMGBonusPreMulPassive disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13073
effectName: None => synchronizerRigMissileDMGBonusPreMulPassive
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 212, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 6530}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
13074 - shipSmallMissileEMDmgCF disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13074
effectName: None => shipSmallMissileEMDmgCF
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 114, 'modifyingAttributeID': 463, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3320}, {'domain': 'charID', 'modifiedAttributeID': 114, 'modifyingAttributeID': 463, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3321}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13075 - shipSmallMissileExplosiveDmgCF disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13075
effectName: None => shipSmallMissileExplosiveDmgCF
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 116, 'modifyingAttributeID': 463, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3320}, {'domain': 'charID', 'modifiedAttributeID': 116, 'modifyingAttributeID': 463, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3321}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13076 - shipSmallMissileThermalDmgCF disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13076
effectName: None => shipSmallMissileThermalDmgCF
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 118, 'modifyingAttributeID': 463, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3320}, {'domain': 'charID', 'modifiedAttributeID': 118, 'modifyingAttributeID': 463, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3321}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
13078 - roleBonusMaxActiveDronesAssign disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 13078
effectName: None => roleBonusMaxActiveDronesAssign
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 352, 'operation': 7, 'func': 'ItemModifier', 'modifyingAttributeID': 6535}]
propulsionChance: None => 0
published: None => 0
rangeAttributeID: None => 54
rangeChance: None => 0
Effects per Type (853 Entries)
TypeID, Name, and Group Effects Changes
11365 - Vengeance (Assault Frigate) Added Effects:
eliteBonusGunshipArmorHitpoints2
Removed Effects:
eliteBonusGunshipCapRecharge2
11379 - Hawk (Assault Frigate) Added Effects:
shipSmallMissileKinDmgCF3
shipSmallMissileEMDmgCF
shipSmallMissileExplosiveDmgCF
shipSmallMissileThermalDmgCF
Removed Effects:
shipMissileDamageCF
11993 - Cerberus (Heavy Assault Cruiser) Added Effects:
shipMissileKineticDamageCC3
Removed Effects:
shipMissileKineticDamageCC
13773 - Domination 125mm Autocannon (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13774 - Domination 1200mm Artillery (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13775 - Domination 1400mm Howitzer Artillery (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13776 - Domination 150mm Autocannon (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13777 - Domination 200mm Autocannon (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13778 - Domination 220mm Autocannon (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13779 - Domination 250mm Artillery (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13781 - Domination 280mm Howitzer Artillery (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13782 - Domination 425mm Autocannon (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13783 - Domination 650mm Artillery (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13784 - Domination 720mm Howitzer Artillery (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13785 - Domination 800mm Repeating Cannon (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13786 - Domination Dual 180mm Autocannon (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13787 - Domination Dual 425mm Autocannon (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13788 - Domination Dual 650mm Repeating Cannon (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13791 - Dark Blood Dual Heavy Pulse Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13793 - Dark Blood Dual Heavy Beam Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13795 - Dark Blood Dual Light Beam Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13797 - Dark Blood Dual Light Pulse Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13799 - Dark Blood Focused Medium Beam Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13801 - Dark Blood Focused Medium Pulse Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13803 - Dark Blood Gatling Pulse Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13805 - Dark Blood Heavy Beam Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13807 - Dark Blood Heavy Pulse Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13809 - Dark Blood Small Focused Beam Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13811 - Dark Blood Small Focused Pulse Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13813 - Dark Blood Mega Beam Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13815 - Dark Blood Mega Pulse Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13817 - Dark Blood Tachyon Beam Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13819 - Dark Blood Quad Beam Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13820 - True Sansha Dual Heavy Beam Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13821 - True Sansha Dual Heavy Pulse Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13822 - True Sansha Dual Light Beam Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13823 - True Sansha Dual Light Pulse Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13824 - True Sansha Focused Medium Beam Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13825 - True Sansha Focused Medium Pulse Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13826 - True Sansha Gatling Pulse Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13827 - True Sansha Heavy Beam Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13828 - True Sansha Heavy Pulse Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13829 - True Sansha Small Focused Beam Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13830 - True Sansha Small Focused Pulse Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13831 - True Sansha Mega Beam Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13832 - True Sansha Mega Pulse Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13833 - True Sansha Quad Beam Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13834 - True Sansha Tachyon Beam Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13864 - Shadow Serpentis 125mm Railgun (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13865 - Dread Guristas 125mm Railgun (Hybrid Weapon) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13866 - Shadow Serpentis 150mm Railgun (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13867 - Dread Guristas 150mm Railgun (Hybrid Weapon) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13868 - Shadow Serpentis 200mm Railgun (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13870 - Dread Guristas 200mm Railgun (Hybrid Weapon) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13872 - Shadow Serpentis 250mm Railgun (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13873 - Dread Guristas 250mm Railgun (Hybrid Weapon) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13874 - Shadow Serpentis 350mm Railgun (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13876 - Dread Guristas 350mm Railgun (Hybrid Weapon) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13878 - Shadow Serpentis 425mm Railgun (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13879 - Dread Guristas 425mm Railgun (Hybrid Weapon) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13880 - Shadow Serpentis Dual 150mm Railgun (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13881 - Dread Guristas Dual 150mm Railgun (Hybrid Weapon) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13882 - Shadow Serpentis Dual 250mm Railgun (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13883 - Dread Guristas Dual 250mm Railgun (Hybrid Weapon) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13884 - Shadow Serpentis Heavy Electron Blaster (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13885 - Shadow Serpentis Heavy Ion Blaster (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13886 - Shadow Serpentis Light Electron Blaster (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13887 - Shadow Serpentis Light Ion Blaster (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13888 - Shadow Serpentis Light Neutron Blaster (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13889 - Shadow Serpentis Electron Blaster Cannon (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13890 - Shadow Serpentis Ion Blaster Cannon (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13891 - Shadow Serpentis Neutron Blaster Cannon (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13892 - Shadow Serpentis Heavy Neutron Blaster (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13893 - Dread Guristas 75mm Railgun (Hybrid Weapon) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13894 - Shadow Serpentis 75mm Railgun (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13919 - Domination Rapid Light Missile Launcher (Missile Launcher Rapid Light) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13920 - Dread Guristas Rapid Light Missile Launcher (Missile Launcher Rapid Light) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13921 - Domination Heavy Missile Launcher (Missile Launcher Heavy) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13922 - Dread Guristas Heavy Missile Launcher (Missile Launcher Heavy) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13923 - Domination Torpedo Launcher (Missile Launcher Torpedo) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13924 - Dread Guristas Torpedo Launcher (Missile Launcher Torpedo) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13925 - Domination Light Missile Launcher (Missile Launcher Light) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13926 - Dread Guristas Light Missile Launcher (Missile Launcher Light) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13927 - Domination Cruise Missile Launcher (Missile Launcher Cruise) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13929 - Dread Guristas Cruise Missile Launcher (Missile Launcher Cruise) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13931 - Domination Rocket Launcher (Missile Launcher Rocket) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13933 - Dread Guristas Rocket Launcher (Missile Launcher Rocket) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13935 - Domination Ballistic Control System (Ballistic Control System) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13937 - Dread Guristas Ballistic Control System (Ballistic Control System) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13939 - Domination Gyrostabilizer (Gyrostabilizer) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13941 - Dark Blood Heat Sink (Heat Sink) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13943 - True Sansha Heat Sink (Heat Sink) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13945 - Shadow Serpentis Magnetic Field Stabilizer (Magnetic Field Stabilizer) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
13947 - Dread Guristas Large Shield Booster (Shield Booster) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13948 - Domination Large Shield Booster (Shield Booster) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13949 - Dread Guristas Medium Shield Booster (Shield Booster) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13950 - Domination Medium Shield Booster (Shield Booster) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13951 - Dread Guristas Small Shield Booster (Shield Booster) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13952 - Domination Small Shield Booster (Shield Booster) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13953 - Dread Guristas X-Large Shield Booster (Shield Booster) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13954 - Domination X-Large Shield Booster (Shield Booster) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13955 - Domination Large Armor Repairer (Armor Repair Unit) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13956 - True Sansha Large Armor Repairer (Armor Repair Unit) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13957 - Dark Blood Large Armor Repairer (Armor Repair Unit) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13958 - Domination Medium Armor Repairer (Armor Repair Unit) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13959 - True Sansha Medium Armor Repairer (Armor Repair Unit) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13960 - Dark Blood Medium Armor Repairer (Armor Repair Unit) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13962 - Domination Small Armor Repairer (Armor Repair Unit) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13963 - True Sansha Small Armor Repairer (Armor Repair Unit) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13964 - Dark Blood Small Armor Repairer (Armor Repair Unit) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13965 - Dread Guristas EM Shield Hardener (Shield Hardener) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13966 - Dread Guristas Thermal Shield Hardener (Shield Hardener) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13967 - Dread Guristas Explosive Shield Hardener (Shield Hardener) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13968 - Dread Guristas Kinetic Shield Hardener (Shield Hardener) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13969 - Dread Guristas Multispectrum Shield Hardener (Shield Hardener) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
13970 - True Sansha EM Armor Hardener (Armor Hardener) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13972 - Dark Blood EM Armor Hardener (Armor Hardener) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13974 - True Sansha Explosive Armor Hardener (Armor Hardener) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13976 - Dark Blood Explosive Armor Hardener (Armor Hardener) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13978 - True Sansha Kinetic Armor Hardener (Armor Hardener) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13980 - Dark Blood Kinetic Armor Hardener (Armor Hardener) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13982 - True Sansha Thermal Armor Hardener (Armor Hardener) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
13984 - Dark Blood Thermal Armor Hardener (Armor Hardener) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
13986 - Domination EM Armor Hardener (Armor Hardener) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13988 - Domination Explosive Armor Hardener (Armor Hardener) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13990 - Domination Kinetic Armor Hardener (Armor Hardener) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13992 - Domination Thermal Armor Hardener (Armor Hardener) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13994 - Domination EM Shield Hardener (Shield Hardener) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13995 - Domination Thermal Shield Hardener (Shield Hardener) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13996 - Domination Explosive Shield Hardener (Shield Hardener) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13997 - Domination Kinetic Shield Hardener (Shield Hardener) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13998 - Domination Multispectrum Shield Hardener (Shield Hardener) Added Effects:
rigSetDominationBonusModAddSetRigGroup
13999 - Domination Multispectrum Coating (Armor Coating) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14001 - True Sansha Multispectrum Coating (Armor Coating) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14003 - Dark Blood Multispectrum Coating (Armor Coating) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14005 - Domination Kinetic Coating (Armor Coating) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14007 - True Sansha Kinetic Coating (Armor Coating) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14009 - Dark Blood Kinetic Coating (Armor Coating) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14011 - Domination Explosive Coating (Armor Coating) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14013 - True Sansha Explosive Coating (Armor Coating) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14015 - Dark Blood Explosive Coating (Armor Coating) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14017 - Domination EM Coating (Armor Coating) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14019 - True Sansha EM Coating (Armor Coating) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14021 - Dark Blood EM Coating (Armor Coating) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14023 - Domination Thermal Coating (Armor Coating) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14025 - True Sansha Thermal Coating (Armor Coating) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14027 - Dark Blood Thermal Coating (Armor Coating) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14029 - Domination Explosive Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14031 - Dread Guristas Explosive Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14033 - Domination Thermal Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14035 - Dread Guristas Thermal Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14037 - Domination Kinetic Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14039 - Dread Guristas Kinetic Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14041 - Domination EM Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14043 - Dread Guristas EM Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14045 - Domination Shield Boost Amplifier (Shield Boost Amplifier) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14047 - Dread Guristas Shield Boost Amplifier (Shield Boost Amplifier) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14049 - Shadow Serpentis Multispectrum Coating (Armor Coating) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14051 - Shadow Serpentis Kinetic Coating (Armor Coating) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14053 - Shadow Serpentis Explosive Coating (Armor Coating) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14055 - Shadow Serpentis EM Coating (Armor Coating) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14057 - Shadow Serpentis Thermal Coating (Armor Coating) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14059 - Shadow Serpentis EM Armor Hardener (Armor Hardener) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14061 - Shadow Serpentis Explosive Armor Hardener (Armor Hardener) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14063 - Shadow Serpentis Kinetic Armor Hardener (Armor Hardener) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14065 - Shadow Serpentis Thermal Armor Hardener (Armor Hardener) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14067 - Shadow Serpentis Large Armor Repairer (Armor Repair Unit) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14068 - Shadow Serpentis Medium Armor Repairer (Armor Repair Unit) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14069 - Shadow Serpentis Small Armor Repairer (Armor Repair Unit) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14070 - Dark Blood Multispectrum Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14072 - True Sansha Multispectrum Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14074 - Shadow Serpentis Multispectrum Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14076 - Dark Blood Kinetic Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14078 - True Sansha Kinetic Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14080 - Shadow Serpentis Kinetic Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14082 - Dark Blood Explosive Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14084 - True Sansha Explosive Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14086 - Shadow Serpentis Explosive Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14088 - Dark Blood EM Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14090 - True Sansha EM Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14092 - Shadow Serpentis EM Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14094 - Dark Blood Thermal Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14096 - True Sansha Thermal Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14098 - Shadow Serpentis Thermal Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14100 - Domination Tracking Enhancer (Tracking Enhancer) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14102 - Domination 100MN Afterburner (Propulsion Module) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14104 - Shadow Serpentis 100MN Afterburner (Propulsion Module) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14106 - Domination 10MN Afterburner (Propulsion Module) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14108 - Shadow Serpentis 10MN Afterburner (Propulsion Module) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14110 - Domination 1MN Afterburner (Propulsion Module) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14112 - Shadow Serpentis 1MN Afterburner (Propulsion Module) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14114 - Domination 500MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14116 - Shadow Serpentis 500MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14118 - Domination 50MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14120 - Shadow Serpentis 50MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14122 - Domination 5MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14124 - Shadow Serpentis 5MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14126 - Domination Overdrive Injector (Overdrive Injector System) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14127 - Domination Nanofiber Structure (Nanofiber Internal Structure) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14128 - Dark Blood Reactor Control Unit (Reactor Control Unit) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14130 - True Sansha Reactor Control Unit (Reactor Control Unit) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14132 - Shadow Serpentis Reactor Control Unit (Reactor Control Unit) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14134 - Dark Blood Power Diagnostic System (Power Diagnostic System) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14136 - True Sansha Power Diagnostic System (Power Diagnostic System) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14138 - Shadow Serpentis Power Diagnostic System (Power Diagnostic System) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14140 - True Sansha Cap Recharger (Capacitor Recharger) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14142 - Dark Blood Cap Recharger (Capacitor Recharger) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14144 - Dark Blood Capacitor Power Relay (Capacitor Power Relay) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14146 - True Sansha Capacitor Power Relay (Capacitor Power Relay) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14148 - Dark Blood Small Energy Nosferatu (Energy Nosferatu) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14150 - True Sansha Small Energy Nosferatu (Energy Nosferatu) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14152 - Dark Blood Heavy Energy Nosferatu (Energy Nosferatu) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14154 - True Sansha Heavy Energy Nosferatu (Energy Nosferatu) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14156 - Dark Blood Medium Energy Nosferatu (Energy Nosferatu) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14158 - True Sansha Medium Energy Nosferatu (Energy Nosferatu) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14160 - Dark Blood Small Energy Neutralizer (Energy Neutralizer) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14162 - True Sansha Small Energy Neutralizer (Energy Neutralizer) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14164 - Dark Blood Medium Energy Neutralizer (Energy Neutralizer) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14166 - True Sansha Medium Energy Neutralizer (Energy Neutralizer) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14168 - Dark Blood Heavy Energy Neutralizer (Energy Neutralizer) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14170 - True Sansha Heavy Energy Neutralizer (Energy Neutralizer) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14172 - Dark Blood Heavy Capacitor Booster (Capacitor Booster) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14174 - True Sansha Heavy Capacitor Booster (Capacitor Booster) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14176 - Dark Blood Medium Capacitor Booster (Capacitor Booster) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14178 - True Sansha Medium Capacitor Booster (Capacitor Booster) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14180 - Dark Blood Micro Capacitor Booster (Capacitor Booster) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14182 - True Sansha Micro Capacitor Booster (Capacitor Booster) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14184 - Dark Blood Small Capacitor Booster (Capacitor Booster) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14186 - True Sansha Small Capacitor Booster (Capacitor Booster) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14188 - Dark Blood Large EMP Smartbomb (Smart Bomb) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14190 - True Sansha Large EMP Smartbomb (Smart Bomb) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14192 - Dark Blood Medium EMP Smartbomb (Smart Bomb) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14194 - True Sansha Medium EMP Smartbomb (Smart Bomb) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14196 - Dark Blood Micro EMP Smartbomb (Smart Bomb) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14198 - True Sansha Micro EMP Smartbomb (Smart Bomb) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14200 - Dark Blood Small EMP Smartbomb (Smart Bomb) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14202 - True Sansha Small EMP Smartbomb (Smart Bomb) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14204 - Dread Guristas Large Graviton Smartbomb (Smart Bomb) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14206 - Shadow Serpentis Large Plasma Smartbomb (Smart Bomb) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14208 - Domination Large Proton Smartbomb (Smart Bomb) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14210 - Dread Guristas Medium Graviton Smartbomb (Smart Bomb) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14212 - Dread Guristas Micro Graviton Smartbomb (Smart Bomb) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14214 - Dread Guristas Small Graviton Smartbomb (Smart Bomb) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14218 - Shadow Serpentis Micro Plasma Smartbomb (Smart Bomb) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14220 - Shadow Serpentis Medium Plasma Smartbomb (Smart Bomb) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14222 - Domination Medium Proton Smartbomb (Smart Bomb) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14224 - Domination Micro Proton Smartbomb (Smart Bomb) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14226 - Domination Small Proton Smartbomb (Smart Bomb) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14228 - Shadow Serpentis Small Plasma Smartbomb (Smart Bomb) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14230 - Dread Guristas Co-Processor (CPU Enhancer) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14232 - Shadow Serpentis Co-Processor (CPU Enhancer) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14234 - Dread Guristas Cloaking Device (Cloaking Device) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14236 - Shadow Serpentis Sensor Booster (Sensor Booster) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14238 - Shadow Serpentis Tracking Computer (Tracking Computer) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14240 - Shadow Serpentis Remote Tracking Computer (Remote Tracking Computer) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14242 - Dark Blood Warp Disruptor (Warp Scrambler) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14244 - Domination Warp Disruptor (Warp Scrambler) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14246 - Dread Guristas Warp Disruptor (Warp Scrambler) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14248 - True Sansha Warp Disruptor (Warp Scrambler) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14250 - Shadow Serpentis Warp Disruptor (Warp Scrambler) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14252 - Dark Blood Warp Scrambler (Warp Scrambler) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14254 - Domination Warp Scrambler (Warp Scrambler) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14256 - Dread Guristas Warp Scrambler (Warp Scrambler) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14258 - True Sansha Warp Scrambler (Warp Scrambler) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14260 - Shadow Serpentis Warp Scrambler (Warp Scrambler) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
14262 - Dark Blood Stasis Webifier (Stasis Web) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
14264 - Domination Stasis Webifier (Stasis Web) Added Effects:
rigSetDominationBonusModAddSetRigGroup
14266 - Dread Guristas Stasis Webifier (Stasis Web) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
14268 - True Sansha Stasis Webifier (Stasis Web) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
14270 - Shadow Serpentis Stasis Webifier (Stasis Web) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
15675 - Caldari Navy Co-Processor (CPU Enhancer) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15677 - Federation Navy Co-Processor (CPU Enhancer) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15681 - Caldari Navy Ballistic Control System (Ballistic Control System) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15683 - Republic Fleet Ballistic Control System (Ballistic Control System) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15685 - Imperial Navy Thermal Coating (Armor Coating) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15687 - Imperial Navy EM Coating (Armor Coating) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15689 - Imperial Navy Explosive Coating (Armor Coating) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15691 - Imperial Navy Kinetic Coating (Armor Coating) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15693 - Imperial Navy Multispectrum Coating (Armor Coating) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15695 - Republic Fleet Thermal Coating (Armor Coating) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15697 - Republic Fleet EM Coating (Armor Coating) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15699 - Republic Fleet Explosive Coating (Armor Coating) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15701 - Republic Fleet Kinetic Coating (Armor Coating) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15703 - Republic Fleet Multispectrum Coating (Armor Coating) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15705 - Imperial Navy Thermal Armor Hardener (Armor Hardener) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15707 - Imperial Navy Kinetic Armor Hardener (Armor Hardener) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15709 - Imperial Navy Explosive Armor Hardener (Armor Hardener) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15711 - Imperial Navy EM Armor Hardener (Armor Hardener) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15713 - Republic Fleet Thermal Armor Hardener (Armor Hardener) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15715 - Republic Fleet Kinetic Armor Hardener (Armor Hardener) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15717 - Republic Fleet Explosive Armor Hardener (Armor Hardener) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15719 - Republic Fleet EM Armor Hardener (Armor Hardener) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15721 - Imperial Navy Thermal Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15723 - Imperial Navy EM Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15725 - Imperial Navy Explosive Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15727 - Imperial Navy Kinetic Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15729 - Imperial Navy Multispectrum Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15731 - Federation Navy Thermal Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15733 - Federation Navy EM Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15735 - Federation Navy Explosive Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15737 - Federation Navy Kinetic Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15739 - Federation Navy Multispectrum Energized Membrane (Energized Armor Membrane) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15744 - Federation Navy Small Armor Repairer (Armor Repair Unit) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15745 - Federation Navy Medium Armor Repairer (Armor Repair Unit) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15746 - Federation Navy Large Armor Repairer (Armor Repair Unit) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15747 - Republic Fleet 5MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15749 - Republic Fleet 1MN Afterburner (Propulsion Module) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15751 - Republic Fleet 50MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15753 - Republic Fleet 10MN Afterburner (Propulsion Module) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15755 - Republic Fleet 500MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15757 - Republic Fleet 100MN Afterburner (Propulsion Module) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15759 - Federation Navy 5MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15761 - Federation Navy 1MN Afterburner (Propulsion Module) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15764 - Federation Navy 50MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15766 - Federation Navy 10MN Afterburner (Propulsion Module) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15768 - Federation Navy 500MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15770 - Federation Navy 100MN Afterburner (Propulsion Module) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15780 - Imperial Navy Small Capacitor Booster (Capacitor Booster) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15782 - Imperial Navy Micro Capacitor Booster (Capacitor Booster) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15784 - Imperial Navy Medium Capacitor Booster (Capacitor Booster) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15786 - Imperial Navy Heavy Capacitor Booster (Capacitor Booster) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15790 - Caldari Navy Cloaking Device (Cloaking Device) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15792 - Federation Navy Tracking Computer (Tracking Computer) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15800 - Imperial Navy Small Energy Neutralizer (Energy Neutralizer) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15802 - Imperial Navy Medium Energy Neutralizer (Energy Neutralizer) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15804 - Imperial Navy Heavy Energy Neutralizer (Energy Neutralizer) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15806 - Republic Fleet Gyrostabilizer (Gyrostabilizer) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15810 - Imperial Navy Heat Sink (Heat Sink) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15812 - Republic Fleet Overdrive Injector (Overdrive Injector System) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15813 - Republic Fleet Nanofiber Structure (Nanofiber Internal Structure) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15814 - Caldari Navy Dual 250mm Railgun (Hybrid Weapon) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15815 - Caldari Navy Dual 150mm Railgun (Hybrid Weapon) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15816 - Caldari Navy 75mm Railgun (Hybrid Weapon) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15817 - Caldari Navy 425mm Railgun (Hybrid Weapon) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15818 - Caldari Navy 350mm Railgun (Hybrid Weapon) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15820 - Caldari Navy 250mm Railgun (Hybrid Weapon) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15821 - Caldari Navy 200mm Railgun (Hybrid Weapon) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15823 - Caldari Navy 150mm Railgun (Hybrid Weapon) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15824 - Caldari Navy 125mm Railgun (Hybrid Weapon) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15825 - Federation Navy Neutron Blaster Cannon (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15826 - Federation Navy Light Neutron Blaster (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15827 - Federation Navy Light Ion Blaster (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15828 - Federation Navy Light Electron Blaster (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15829 - Federation Navy Ion Blaster Cannon (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15830 - Federation Navy Heavy Neutron Blaster (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15831 - Federation Navy Heavy Ion Blaster (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15832 - Federation Navy Heavy Electron Blaster (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15833 - Federation Navy Electron Blaster Cannon (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15834 - Federation Navy Dual 250mm Railgun (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15835 - Federation Navy Dual 150mm Railgun (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15836 - Federation Navy 75mm Railgun (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15837 - Federation Navy 425mm Railgun (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15838 - Federation Navy 350mm Railgun (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15840 - Federation Navy 250mm Railgun (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15841 - Federation Navy 200mm Railgun (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15843 - Federation Navy 150mm Railgun (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15844 - Federation Navy 125mm Railgun (Hybrid Weapon) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15860 - Imperial Navy Tachyon Beam Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15861 - Imperial Navy Quad Beam Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15862 - Imperial Navy Mega Pulse Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15863 - Imperial Navy Mega Beam Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15864 - Imperial Navy Small Focused Pulse Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15865 - Imperial Navy Small Focused Beam Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15866 - Imperial Navy Heavy Pulse Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15867 - Imperial Navy Heavy Beam Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15868 - Imperial Navy Gatling Pulse Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15869 - Imperial Navy Focused Medium Pulse Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15870 - Imperial Navy Focused Medium Beam Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15871 - Imperial Navy Dual Light Pulse Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15872 - Imperial Navy Dual Light Beam Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15873 - Imperial Navy Dual Heavy Pulse Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15874 - Imperial Navy Dual Heavy Beam Laser (Energy Weapon) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15881 - Imperial Navy Small Energy Nosferatu (Energy Nosferatu) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15883 - Imperial Navy Medium Energy Nosferatu (Energy Nosferatu) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15885 - Imperial Navy Heavy Energy Nosferatu (Energy Nosferatu) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15887 - Caldari Navy Warp Scrambler (Warp Scrambler) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15889 - Caldari Navy Warp Disruptor (Warp Scrambler) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15891 - Republic Fleet Warp Disruptor (Warp Scrambler) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15893 - Republic Fleet Warp Scrambler (Warp Scrambler) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15895 - Federation Navy Magnetic Field Stabilizer (Magnetic Field Stabilizer) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15897 - Caldari Navy X-Large Shield Booster (Shield Booster) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15898 - Caldari Navy Small Shield Booster (Shield Booster) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15899 - Caldari Navy Medium Shield Booster (Shield Booster) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15900 - Caldari Navy Large Shield Booster (Shield Booster) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15901 - Republic Fleet X-Large Shield Booster (Shield Booster) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15902 - Republic Fleet Small Shield Booster (Shield Booster) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15903 - Republic Fleet Medium Shield Booster (Shield Booster) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15904 - Republic Fleet Large Shield Booster (Shield Booster) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15905 - Caldari Navy Shield Boost Amplifier (Shield Boost Amplifier) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15907 - Republic Fleet Shield Boost Amplifier (Shield Boost Amplifier) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15909 - Caldari Navy EM Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15911 - Caldari Navy Kinetic Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15913 - Caldari Navy Thermal Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15915 - Caldari Navy Explosive Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15917 - Republic Fleet EM Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15919 - Republic Fleet Kinetic Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15921 - Republic Fleet Thermal Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15923 - Republic Fleet Explosive Shield Amplifier (Shield Resistance Amplifier) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15925 - Caldari Navy Small Graviton Smartbomb (Smart Bomb) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15927 - Caldari Navy Micro Graviton Smartbomb (Smart Bomb) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15929 - Caldari Navy Medium Graviton Smartbomb (Smart Bomb) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15931 - Caldari Navy Large Graviton Smartbomb (Smart Bomb) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
15933 - Republic Fleet Micro Proton Smartbomb (Smart Bomb) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15935 - Republic Fleet Small Proton Smartbomb (Smart Bomb) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15937 - Republic Fleet Medium Proton Smartbomb (Smart Bomb) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15939 - Republic Fleet Large Proton Smartbomb (Smart Bomb) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15949 - Federation Navy Small Plasma Smartbomb (Smart Bomb) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15951 - Federation Navy Micro Plasma Smartbomb (Smart Bomb) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15953 - Federation Navy Medium Plasma Smartbomb (Smart Bomb) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15955 - Federation Navy Large Plasma Smartbomb (Smart Bomb) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
15957 - Imperial Navy Small EMP Smartbomb (Smart Bomb) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15959 - Imperial Navy Micro EMP Smartbomb (Smart Bomb) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15961 - Imperial Navy Medium EMP Smartbomb (Smart Bomb) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15963 - Imperial Navy Large EMP Smartbomb (Smart Bomb) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
15965 - Republic Fleet Tracking Enhancer (Tracking Enhancer) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
15967 - Federation Navy Remote Tracking Computer (Remote Tracking Computer) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
16046 - Republic Fleet 125mm Autocannon (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16047 - Republic Fleet 1200mm Artillery (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16048 - Republic Fleet 1400mm Howitzer Artillery (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16049 - Republic Fleet 150mm Autocannon (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16050 - Republic Fleet 200mm Autocannon (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16051 - Republic Fleet 220mm Autocannon (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16052 - Republic Fleet 250mm Artillery (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16053 - Republic Fleet 280mm Howitzer Artillery (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16054 - Republic Fleet 425mm Autocannon (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16055 - Republic Fleet 650mm Artillery (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16056 - Republic Fleet 720mm Howitzer Artillery (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16057 - Republic Fleet 800mm Repeating Cannon (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16058 - Republic Fleet Dual 180mm Autocannon (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16059 - Republic Fleet Dual 425mm Autocannon (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16060 - Republic Fleet Dual 650mm Repeating Cannon (Projectile Weapon) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
16061 - Caldari Navy Rapid Light Missile Launcher (Missile Launcher Rapid Light) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
16062 - Caldari Navy Cruise Missile Launcher (Missile Launcher Cruise) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
16064 - Caldari Navy Heavy Missile Launcher (Missile Launcher Heavy) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
16065 - Caldari Navy Rocket Launcher (Missile Launcher Rocket) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
16067 - Caldari Navy Torpedo Launcher (Missile Launcher Torpedo) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
16068 - Caldari Navy Light Missile Launcher (Missile Launcher Light) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
17484 - Republic Fleet Rapid Light Missile Launcher (Missile Launcher Rapid Light) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
17485 - Republic Fleet Cruise Missile Launcher (Missile Launcher Cruise) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
17487 - Republic Fleet Heavy Missile Launcher (Missile Launcher Heavy) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
17488 - Republic Fleet Rocket Launcher (Missile Launcher Rocket) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
17490 - Republic Fleet Torpedo Launcher (Missile Launcher Torpedo) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
17491 - Republic Fleet Light Missile Launcher (Missile Launcher Light) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
17492 - Republic Fleet Large Armor Repairer (Armor Repair Unit) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
17493 - Republic Fleet Medium Armor Repairer (Armor Repair Unit) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
17494 - Republic Fleet Small Armor Repairer (Armor Repair Unit) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
17495 - Caldari Navy Kinetic Shield Hardener (Shield Hardener) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
17496 - Caldari Navy Explosive Shield Hardener (Shield Hardener) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
17497 - Caldari Navy Thermal Shield Hardener (Shield Hardener) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
17498 - Caldari Navy Multispectrum Shield Hardener (Shield Hardener) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
17499 - Caldari Navy EM Shield Hardener (Shield Hardener) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
17500 - Caldari Navy Stasis Webifier (Stasis Web) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
17520 - Federation Navy Sensor Booster (Sensor Booster) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
17526 - Imperial Navy Cap Recharger (Capacitor Recharger) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
17528 - Imperial Navy Capacitor Power Relay (Capacitor Power Relay) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
17546 - Imperial Navy Large Armor Repairer (Armor Repair Unit) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
17547 - Imperial Navy Medium Armor Repairer (Armor Repair Unit) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
17548 - Imperial Navy Small Armor Repairer (Armor Repair Unit) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
17549 - Federation Navy Multispectrum Coating (Armor Coating) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
17551 - Federation Navy Kinetic Coating (Armor Coating) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
17553 - Federation Navy Explosive Coating (Armor Coating) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
17555 - Federation Navy EM Coating (Armor Coating) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
17557 - Federation Navy Thermal Coating (Armor Coating) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
17559 - Federation Navy Stasis Webifier (Stasis Web) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
17832 - Federation Navy EM Armor Hardener (Armor Hardener) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
17834 - Federation Navy Explosive Armor Hardener (Armor Hardener) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
17836 - Federation Navy Kinetic Armor Hardener (Armor Hardener) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
17838 - Federation Navy Thermal Armor Hardener (Armor Hardener) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
20199 - Dread Guristas Multispectral ECM (ECM) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
22564 - True Sansha Rocket Launcher (Missile Launcher Rocket) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
22565 - True Sansha Light Missile Launcher (Missile Launcher Light) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
22566 - True Sansha Rapid Light Missile Launcher (Missile Launcher Rapid Light) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
22567 - True Sansha Heavy Missile Launcher (Missile Launcher Heavy) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
22568 - True Sansha Cruise Missile Launcher (Missile Launcher Cruise) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
22569 - True Sansha Torpedo Launcher (Missile Launcher Torpedo) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
28375 - Republic Fleet Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
28377 - Caldari Navy Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
28379 - Domination Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) Added Effects:
rigSetDominationBonusModAddSetRigGroup
28381 - Dread Guristas Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
28383 - True Sansha Heavy Assault Missile Launcher (Missile Launcher Heavy Assault) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
31896 - Imperial Navy 100mm Steel Plates (Armor Plate) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
31898 - Federation Navy 100mm Steel Plates (Armor Plate) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
31900 - Imperial Navy 1600mm Steel Plates (Armor Plate) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
31902 - Federation Navy 1600mm Steel Plates (Armor Plate) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
31904 - Imperial Navy 200mm Steel Plates (Armor Plate) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
31906 - Federation Navy 200mm Steel Plates (Armor Plate) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
31908 - Imperial Navy 400mm Steel Plates (Armor Plate) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
31910 - Federation Navy 400mm Steel Plates (Armor Plate) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
31916 - Imperial Navy 800mm Steel Plates (Armor Plate) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
31918 - Federation Navy 800mm Steel Plates (Armor Plate) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
31922 - Caldari Navy Small Shield Extender (Shield Extender) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
31924 - Republic Fleet Small Shield Extender (Shield Extender) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
31926 - Caldari Navy Medium Shield Extender (Shield Extender) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
31928 - Republic Fleet Medium Shield Extender (Shield Extender) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
31930 - Caldari Navy Large Shield Extender (Shield Extender) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
31932 - Republic Fleet Large Shield Extender (Shield Extender) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
31942 - Federation Navy Omnidirectional Tracking Link (Drone Tracking Modules) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
31944 - Republic Fleet Target Painter (Target Painter) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
31946 - Imperial Navy Large Remote Capacitor Transmitter (Remote Capacitor Transmitter) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
31948 - Imperial Navy Medium Remote Capacitor Transmitter (Remote Capacitor Transmitter) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
31950 - Imperial Navy Small Remote Capacitor Transmitter (Remote Capacitor Transmitter) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
31952 - Caldari Navy Power Diagnostic System (Power Diagnostic System) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
32414 - Domination Target Painter (Target Painter) Added Effects:
rigSetDominationBonusModAddSetRigGroup
33446 - Caldari Navy Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
33452 - Domination Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) Added Effects:
rigSetDominationBonusModAddSetRigGroup
33453 - Dread Guristas Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
33459 - Republic Fleet Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
33464 - True Sansha Rapid Heavy Missile Launcher (Missile Launcher Rapid Heavy) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
33830 - Dread Guristas Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
33832 - Imperial Navy Omnidirectional Tracking Enhancer (Drone Tracking Enhancer) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
33842 - Federation Navy Drone Damage Amplifier (Drone Damage Modules) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
33844 - Imperial Navy Drone Damage Amplifier (Drone Damage Modules) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
33846 - Dread Guristas Drone Damage Amplifier (Drone Damage Modules) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
33850 - Federation Navy Drone Navigation Computer (Drone Navigation Computer) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
34481 - Domination Inertial Stabilizers (Inertial Stabilizer) Added Effects:
rigSetDominationBonusModAddSetRigGroup
34483 - Shadow Serpentis Inertial Stabilizers (Inertial Stabilizer) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
37293 - Dread Guristas Rapid Torpedo Launcher (Missile Launcher Rapid Torpedo) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
37612 - True Sansha Warp Disruption Field Generator (Warp Disrupt Field Generator) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
37805 - Republic Fleet Shield Recharger (Shield Recharger) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
37820 - Caldari Navy Shield Power Relay (Shield Power Relay) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
37825 - Dread Guristas Shield Flux Coil (Shield Flux Coil) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
40663 - True Sansha Capital Energy Neutralizer (Energy Neutralizer) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
40664 - Dark Blood Capital Energy Neutralizer (Energy Neutralizer) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
40669 - True Sansha Capital Energy Nosferatu (Energy Nosferatu) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
40670 - Dark Blood Capital Energy Nosferatu (Energy Nosferatu) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
40736 - Shadow Serpentis Heavy Warp Disruptor (Warp Scrambler) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
40737 - Domination Heavy Warp Disruptor (Warp Scrambler) Added Effects:
rigSetDominationBonusModAddSetRigGroup
40762 - Shadow Serpentis Heavy Warp Scrambler (Warp Scrambler) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
40764 - Domination Heavy Warp Scrambler (Warp Scrambler) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41038 - Republic Fleet Stasis Webifier (Stasis Web) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
41058 - Shadow Serpentis Heavy Stasis Grappler (Stasis Grappler) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
41059 - Domination Heavy Stasis Grappler (Stasis Grappler) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41061 - Federation Navy Warp Scrambler (Warp Scrambler) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
41062 - Federation Navy Warp Disruptor (Warp Scrambler) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
41066 - Dark Blood Quad Mega Pulse Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
41067 - True Sansha Quad Mega Pulse Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
41079 - Shadow Serpentis Triple Neutron Blaster Cannon (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
41083 - Domination Quad 800mm Repeating Cannon (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41103 - Dark Blood Dual Giga Pulse Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
41104 - True Sansha Dual Giga Pulse Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
41118 - Dark Blood Dual Giga Beam Laser (Energy Weapon) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
41119 - True Sansha Dual Giga Beam Laser (Energy Weapon) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
41130 - Shadow Serpentis Ion Siege Blaster (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
41142 - Shadow Serpentis Dual 1000mm Railgun (Hybrid Weapon) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
41154 - Domination Hexa 2500mm Repeating Cannon (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41160 - Domination Quad 3500mm Siege Artillery (Projectile Weapon) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41174 - Dread Guristas XL Cruise Missile Launcher (Missile Launcher XL Cruise) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
41182 - Dread Guristas XL Torpedo Launcher (Missile Launcher XL Torpedo) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
41199 - Shadow Serpentis Remote Sensor Booster (Remote Sensor Booster) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
41200 - Shadow Serpentis Damage Control (Damage Control) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
41212 - Republic Fleet Small Cap Battery (Capacitor Battery) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
41213 - Domination Small Cap Battery (Capacitor Battery) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41215 - Republic Fleet Medium Cap Battery (Capacitor Battery) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
41216 - Domination Medium Cap Battery (Capacitor Battery) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41218 - Republic Fleet Large Cap Battery (Capacitor Battery) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
41219 - Domination Large Cap Battery (Capacitor Battery) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41240 - Domination 10000MN Afterburner (Propulsion Module) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41241 - Shadow Serpentis 10000MN Afterburner (Propulsion Module) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
41254 - Domination 50000MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41255 - Shadow Serpentis 50000MN Microwarpdrive (Propulsion Module) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
41457 - Dark Blood 25000mm Steel Plates (Armor Plate) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
41458 - Shadow Serpentis 25000mm Steel Plates (Armor Plate) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
41460 - True Sansha Capital Shield Extender (Shield Extender) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
41461 - Dread Guristas Capital Shield Extender (Shield Extender) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
41462 - Domination Capital Shield Extender (Shield Extender) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41467 - Dark Blood Capital Remote Armor Repairer (Remote Armor Repairer) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
41468 - Shadow Serpentis Capital Remote Armor Repairer (Remote Armor Repairer) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
41472 - True Sansha Capital Remote Shield Booster (Remote Shield Booster) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
41473 - Dread Guristas Capital Remote Shield Booster (Remote Shield Booster) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
41474 - Domination Capital Remote Shield Booster (Remote Shield Booster) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41487 - Domination Capital Cap Battery (Capacitor Battery) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41488 - Dark Blood Capital Cap Battery (Capacitor Battery) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
41494 - Dark Blood Capital Capacitor Booster (Capacitor Booster) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
41495 - True Sansha Capital Capacitor Booster (Capacitor Booster) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
41501 - Dark Blood Capital Armor Repairer (Armor Repair Unit) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
41502 - Shadow Serpentis Capital Armor Repairer (Armor Repair Unit) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
41508 - True Sansha Capital Shield Booster (Shield Booster) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
41509 - Dread Guristas Capital Shield Booster (Shield Booster) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
41510 - Domination Capital Shield Booster (Shield Booster) Added Effects:
rigSetDominationBonusModAddSetRigGroup
41526 - Dark Blood Capital Flex Armor Hardener (Flex Armor Hardener) Added Effects:
rigSetDarkBloodBonusModAddSetRigGroup
41527 - Shadow Serpentis Capital Flex Armor Hardener (Flex Armor Hardener) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
41529 - True Sansha Capital Flex Shield Hardener (Flex Shield Hardener) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
41530 - Dread Guristas Capital Flex Shield Hardener (Flex Shield Hardener) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
41531 - Domination Capital Flex Shield Hardener (Flex Shield Hardener) Added Effects:
rigSetDominationBonusModAddSetRigGroup
45625 - Tengu Core - Electronic Efficiency Gate (Core Subsystem) Added Effects:
subsystemBonusCaldariCore3WeaponAndSensorResistance
45627 - Tengu Core - Obfuscation Manifold (Core Subsystem) Added Effects:
armorHPBonusAddPassive
45628 - Proteus Core - Electronic Efficiency Gate (Core Subsystem) Added Effects:
subsystemBonusGallenteCore3WeaponAndSensorResistance
47258 - Shadow Serpentis Assault Damage Control (Damage Control) Added Effects:
rigSetShadowSerpentisBonusModAddSetRigGroup
83643 - Domination Signature Radius Suppressor (Signature Suppressor) Added Effects:
rigSetDominationBonusModAddSetRigGroup
83644 - Dread Guristas Signature Radius Suppressor (Signature Suppressor) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
85006 - Dread Guristas Signal Distortion Amplifier (ECM Stabilizer) Added Effects:
rigSetDreadGuristasBonusModAddSetRigGroup
85031 - True Sansha 1MN Afterburner (Propulsion Module) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
85032 - True Sansha 10MN Afterburner (Propulsion Module) Added Effects:
rigSetTrueSanshaBonusModAddSetRigGroup
93838 - Caldari Navy Large Remote Shield Booster (Remote Shield Booster) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
93839 - Republic Fleet Large Remote Shield Booster (Remote Shield Booster) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
93840 - Imperial Navy Large Remote Armor Repairer (Remote Armor Repairer) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
93841 - Federation Navy Large Remote Armor Repairer (Remote Armor Repairer) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
93908 - Caldari Navy Missile Guidance Enhancer (Missile Guidance Enhancer) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
93909 - Republic Fleet Missile Guidance Enhancer (Missile Guidance Enhancer) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
93913 - Imperial Navy 'Atonement' Tracking Enhancer (Tracking Enhancer) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
93998 - Federation Navy 'Argyreos' Magnetic Field Stabilizer (Magnetic Field Stabilizer) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
93999 - Imperial Navy Bastion Module (Siege Module) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
94008 - Republic Fleet Bastion Module (Siege Module) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
94009 - Federation Navy Bastion Module (Siege Module) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
94010 - Caldari Navy Bastion Module (Siege Module) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
94020 - Federation Navy 'Khryseos' Magnetic Field Stabilizer (Magnetic Field Stabilizer) Added Effects:
rigSetGallenteNavyBonusModAddSetRigGroup
94058 - Imperial Navy 'Neophyte' Heat Sink (Heat Sink) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
94060 - Imperial Navy 'Disciple' Heat Sink (Heat Sink) Added Effects:
rigSetAmarrNavyBonusModAddSetRigGroup
94063 - Caldari Navy Missile Guidance Computer (Missile Guidance Computer) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
94064 - Republic Fleet Missile Guidance Computer (Missile Guidance Computer) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
94065 - Republic Fleet Mining Survey Chipset (Mining Survey Chipset) Added Effects:
rigSetMinmatarFleetBonusModAddSetRigGroup
94067 - Caldari Navy Signal Distortion Amplifier (ECM Stabilizer) Added Effects:
rigSetCaldariNavyBonusModAddSetRigGroup
95629 - Oracle Navy Issue (Attack Battlecruiser) Added Effects:
bcLargeEnergyTurretPowerNeedBonus
bcLargeEnergyTurretCPUNeedBonus
bcLargeEnergyTurretCapacitorNeedBonus
shipLargeLaserCapABC1
shipLargeLaserDamageBonusABC2
shipLargeLaserRangeBonusABC3
95630 - Naga Navy Issue (Attack Battlecruiser) Added Effects:
shipRoleBonusAttackBattlecruiserLargeMissilePowerFittingBonus
shipRoleBonusAttackBattlecruiserLargeMissileCPUFittingBonus
shipBonusCruiseMissileAndTorpedoKineticCBC1
shipBonusCruiseMissileAndTorpedoEMThermalExplosiveCBC2
shipBonusCruiseMissileAndTorpedoMaximumVelocityCBC3
95631 - Talos Navy Issue (Attack Battlecruiser) Added Effects:
leadershipCpuBonus
bcLargeHybridTurretPowerNeedBonus
bcLargeHybridTurretCPUNeedBonus
bcLargeHybridTurretCapacitorNeedBonus
shipHybridDamageBonusGBC2
shipBonusArmorPlateMassGBC3
shipBonusLargeHybridTurretHybridFallOffGBC1
95632 - Tornado Fleet Issue (Attack Battlecruiser) Added Effects:
bcLargeProjectileTurretPowerNeedBonus
bcLargeProjectileTurretCPUNeedBonus
shipProjectileRofBonusMBC1
shipProjectileFalloffBonusMBC2
shipBonusMWDSignatureRadiusMBC3
95809 - Small Federation Navy Synchronizer (Rig Synchronizer) Added Effects:
mechanicHullHpBonusPostPercentHpShip
structuralAnalysisEffect
rigSlot
drawbackCPUOutput
trackingSpeedBonusEffectHybrids
rigHybridWeaponDamageMultiplyPostPercent
gallenteRigSetBonusEffectmodAdd
synchronizerRigHybridWeaponDamageMultiplyPostMulPassive
95859 - Academy Merlin (Frigate) Added Effects:
shipShieldEMResistanceCF2
shipShieldThermalResistanceCF2
shipShieldKineticResistanceCF2
shipShieldExplosiveResistanceCF2
shipHybridDamageBonusCF2
95860 - Academy Incursus (Frigate) Added Effects:
shipSHTDmgBonusGF
shipArmorRepairingGF2
95861 - Academy Probe (Frigate) Added Effects:
shipBonusScanProbeStrengthMF2
shipBonusSalvageCycleMF
minigameVirusStrengthBonus
roleBonusMaxActiveDronesAssign
95862 - Academy Venture (Frigate) Added Effects:
cynosuralTheoryConsumptionBonus
miningYieldMultiplyPassive
miningFrigateBonusOreMiningYield
miningFrigateBonusGasCloudHarvestingDuration
shipRoleBonusGasHarvestingYield
roleBonusMaxActiveDronesAssign
95863 - Academy Damage Control (Damage Control) Added Effects:
loPower
online
damageControl
95864 - Academy Magnetic Field Stabilizer (Magnetic Field Stabilizer) Added Effects:
loPower
online
hybridWeaponDamageMultiply
hybridWeaponSpeedMultiply
95865 - Academy 1MN Afterburner (Propulsion Module) Added Effects:
medPower
online
overloadSelfSpeedBonus
moduleBonusAfterburner
95866 - Academy Small Shield Booster (Shield Booster) Added Effects:
shieldBoosting
medPower
online
overloadSelfShieldBonusDurationBonus
95867 - Academy Cap Recharger (Capacitor Recharger) Added Effects:
medPower
online
modifyPowerRechargeRate
95868 - Academy Small Cap Battery (Capacitor Battery) Added Effects:
medPower
online
capacitorCapacityBonus
modifyEnergyWarfareResistance
95869 - Academy 125mm Railgun (Hybrid Weapon) Added Effects:
hiPower
online
projectileFired
turretFitted
overloadRofBonus
95870 - Academy Small EM Shield Reinforcer (Rig Shield) Added Effects:
rigSlot
drawbackSigRad
modifyShieldResonancePostPercentPassive
95871 - Academy Small Thermal Shield Reinforcer (Rig Shield) Added Effects:
rigSlot
drawbackSigRad
modifyShieldResonancePostPercentPassive
95872 - Academy Small Capacitor Control Circuit (Rig Core) Added Effects:
capacitorRechargeTimeBonusPostPercentPassive
rigSlot
95873 - Academy Lead Charge S (Hybrid Charge) Added Effects:
ammoInfluenceRange
ammoInfluenceCapNeed
95874 - Academy Antimatter Charge S (Hybrid Charge) Added Effects:
ammoInfluenceRange
ammoInfluenceCapNeed
95875 - Academy Iron Charge S (Hybrid Charge) Added Effects:
ammoInfluenceRange
ammoInfluenceCapNeed
95876 - Academy Small Armor Repairer (Armor Repair Unit) Added Effects:
loPower
online
armorRepair
overloadSelfArmorDamageAmountDurationBonus
95877 - Academy Multispectrum Coating (Armor Coating) Added Effects:
loPower
online
armorHPMultiply
modifyArmorResonancePostPercent
95878 - Academy EM Shield Amplifier (Shield Resistance Amplifier) Added Effects:
medPower
online
shieldCapacityBonusOnline
modifyShieldResonancePostPercent
95879 - Academy Small Auxiliary Nano Pump (Rig Armor) Added Effects:
structuralAnalysisEffect
rigSlot
armorDamageAmountBonusCapitalArmorRepairers
drawbackRepairSystemsPGNeed
95880 - Academy Small Hybrid Collision Accelerator (Rig Hybrid Weapon) Added Effects:
rigSlot
drawbackPowerNeedHybrids
hybridWeaponDamageMultiplyPassive
95881 - Academy Hobgoblin (Combat Drone) Added Effects:
targetAttack
95882 - Academy Power Diagnostic System (Power Diagnostic System) Added Effects:
loPower
online
modifyShieldRechargeRate
modifyPowerRechargeRate
powerOutputMultiply
shieldCapacityMultiply
capacitorCapacityMultiply
95883 - Academy Nanofiber Internal Structure (Nanofiber Internal Structure) Added Effects:
loPower
online
structureHPMultiply
agilityMultiplierEffect
velocityBonusOnline
95884 - Academy 5MN Microwarpdrive (Propulsion Module) Added Effects:
medPower
online
capacitorCapacityMultiply
overloadSelfSpeedBonus
moduleBonusMicrowarpdrive
95885 - Academy Data Analyzer (Data Miners) Added Effects:
medPower
online
doHacking
95886 - Academy Relic Analyzer (Data Miners) Added Effects:
medPower
online
doHacking
95887 - Academy Scan Rangefinding Array (Scanning Upgrade) Added Effects:
medPower
online
baseSensorStrengthModifierModule
95888 - Academy Core Probe Launcher (Scan Probe Launcher) Added Effects:
hiPower
online
useMissiles
expeditionCommandBurstProbeStrengthBonusCharIDEffectPassivePostMul
expeditionCommandBurstProbeDeviationBonusCharIDEffectPassivePostMul
95889 - Academy Salvager (Salvager) Added Effects:
hiPower
online
salvaging
95890 - Academy Small Gravity Capacitor Upgrade (Rig Scanning) Added Effects:
rigSlot
baseSensorStrengthModifierRequiringAstrometrics
95891 - Academy Small Polycarbon Engine Housing (Rig Navigation) Added Effects:
rigSlot
drawbackArmorHP
agilityMultiplierEffectPassive
velocityBonusPassive
95892 - Academy Small Hyperspatial Velocity Optimizer (Rig Navigation) Added Effects:
warpSkillSpeed
rigSlot
drawbackSigRad
95893 - Academy Core Scanner Probe (Scanner Probe) Added Effects:
probeLaunching
95894 - Academy Medium Shield Extender (Shield Extender) Added Effects:
medPower
online
shieldCapacityBonusOnline
addToSignatureRadius2
95895 - Academy Miner (Mining Laser) Added Effects:
hiPower
online
turretFitted
miningLaser
95896 - Academy Small Core Defense Field Extender (Rig Shield) Added Effects:
shieldManagementShieldCapacityBonusPostPercentCapacityLocationShipGroupShield
rigSlot
drawbackSigRad
96100 - Synchronization Rigging (Rigging) Added Effects:
skillEffect
rigDrawbackSkillEffect
rigDrawbackReductionModuleSet
96128 - Medium Federation Navy Synchronizer (Rig Synchronizer) Added Effects:
mechanicHullHpBonusPostPercentHpShip
structuralAnalysisEffect
rigSlot
drawbackCPUOutput
trackingSpeedBonusEffectHybrids
rigHybridWeaponDamageMultiplyPostPercent
gallenteRigSetBonusEffectmodAdd
synchronizerRigHybridWeaponDamageMultiplyPostMulPassive
96129 - Large Federation Navy Synchronizer (Rig Synchronizer) Added Effects:
mechanicHullHpBonusPostPercentHpShip
structuralAnalysisEffect
rigSlot
drawbackCPUOutput
trackingSpeedBonusEffectHybrids
rigHybridWeaponDamageMultiplyPostPercent
gallenteRigSetBonusEffectmodAdd
synchronizerRigHybridWeaponDamageMultiplyPostMulPassive
96130 - Small Imperial Navy Synchronizer (Rig Synchronizer) Added Effects:
hullUpgradesArmorHpBonusPostPercentHpLocationShip
energyManagementCapacitorCapacityBonusPostPercentPassive
rigSlot
capNeedBonusEffectLasers
drawbackCPUOutput
rigEnergyWeaponDamageMultiplyPostPercent
amarrRigSetBonusEffectmodAdd
synchronizerRigEnergyWeaponDamageMultiplyPostMulPassive
96131 - Medium Imperial Navy Synchronizer (Rig Synchronizer) Added Effects:
hullUpgradesArmorHpBonusPostPercentHpLocationShip
energyManagementCapacitorCapacityBonusPostPercentPassive
rigSlot
capNeedBonusEffectLasers
drawbackCPUOutput
rigEnergyWeaponDamageMultiplyPostPercent
amarrRigSetBonusEffectmodAdd
synchronizerRigEnergyWeaponDamageMultiplyPostMulPassive
96132 - Large Imperial Navy Synchronizer (Rig Synchronizer) Added Effects:
hullUpgradesArmorHpBonusPostPercentHpLocationShip
energyManagementCapacitorCapacityBonusPostPercentPassive
rigSlot
capNeedBonusEffectLasers
drawbackCPUOutput
rigEnergyWeaponDamageMultiplyPostPercent
amarrRigSetBonusEffectmodAdd
synchronizerRigEnergyWeaponDamageMultiplyPostMulPassive
96136 - Small Republic Fleet Synchronizer (Rig Synchronizer) Added Effects:
navigationVelocityBonusPostPercentMaxVelocityShip
rigSlot
drawbackCPUOutput
shieldBoosterDurationBonusShieldSkills
trackingSpeedBonusEffectProjectiles
rigProjectileWeaponDamageMultiplyPostPercent
minmatarRigSetBonusEffectmodAdd
synchronizerRigProjectileWeaponDamageMultiplyPostMulPassive
96137 - Medium Republic Fleet Synchronizer (Rig Synchronizer) Added Effects:
navigationVelocityBonusPostPercentMaxVelocityShip
rigSlot
drawbackCPUOutput
shieldBoosterDurationBonusShieldSkills
trackingSpeedBonusEffectProjectiles
rigProjectileWeaponDamageMultiplyPostPercent
minmatarRigSetBonusEffectmodAdd
synchronizerRigProjectileWeaponDamageMultiplyPostMulPassive
96138 - Large Republic Fleet Synchronizer (Rig Synchronizer) Added Effects:
navigationVelocityBonusPostPercentMaxVelocityShip
rigSlot
drawbackCPUOutput
shieldBoosterDurationBonusShieldSkills
trackingSpeedBonusEffectProjectiles
rigProjectileWeaponDamageMultiplyPostPercent
minmatarRigSetBonusEffectmodAdd
synchronizerRigProjectileWeaponDamageMultiplyPostMulPassive
96139 - Small Caldari Navy Synchronizer (Rig Synchronizer) Added Effects:
shieldManagementShieldCapacityBonusPostPercentCapacityLocationShipGroupShield
missileSkillMissileProjectileVelocityBonus
rigSlot
drawbackCPUOutput
maxTargetingRangeBonusPostPercentPassive
caldariRigSetBonusEffectmodAdd
rigMissileDamageBonusAllDamageTypesPostPercent
synchronizerRigMissileDMGBonusPreMulPassive
96144 - Medium Caldari Navy Synchronizer (Rig Synchronizer) Added Effects:
shieldManagementShieldCapacityBonusPostPercentCapacityLocationShipGroupShield
missileSkillMissileProjectileVelocityBonus
rigSlot
drawbackCPUOutput
maxTargetingRangeBonusPostPercentPassive
caldariRigSetBonusEffectmodAdd
rigMissileDamageBonusAllDamageTypesPostPercent
synchronizerRigMissileDMGBonusPreMulPassive
96145 - Large Caldari Navy Synchronizer (Rig Synchronizer) Added Effects:
shieldManagementShieldCapacityBonusPostPercentCapacityLocationShipGroupShield
missileSkillMissileProjectileVelocityBonus
rigSlot
drawbackCPUOutput
maxTargetingRangeBonusPostPercentPassive
caldariRigSetBonusEffectmodAdd
rigMissileDamageBonusAllDamageTypesPostPercent
synchronizerRigMissileDMGBonusPreMulPassive
96298 - CONCORD Starship Vessel (Mission CONCORD Battleship) Added Effects:
shieldBoostingForEntities
96301 - DED Officer 1st Class Vessel (Mission CONCORD Cruiser) Added Effects:
shieldBoostingForEntities
96305 - Filmir’s Ymir (FW Minmatar Republic General) Added Effects:
targetAttack
96322 - CONCORD Frigate Vessel (Mission CONCORD Frigate) Added Effects:
targetAttack
shieldBoostingForEntities
96541 - Small Dark Blood Synchronizer (Rig Synchronizer)
Click to toggle showing the 11 effects.Added Effects:
rigSlot
drawbackCPUOutput
rigEnergyWeaponDamageMultiplyPostPercent
rigNosferatuNeutralizerDrainAmountBonusPostPercentPassive
rigNosferatuNeutralizerOverloadAmountBonusPostPercentPassive
rigNosferatuNeutralizerMaxRangeBonusPostPercentPassive
rigNosferatuNeutralizerFalloffRangeBonusPostPercentPassive
bloodRigSetBonusEffectmodAdd
rigCapacitorRechargeTimeBonusPostPercentPassive
synchronizerRigEnergyWeaponDamageMultiplyPostMulPassive
96559 - Medium Dark Blood Synchronizer (Rig Synchronizer)
Click to toggle showing the 11 effects.Added Effects:
rigSlot
drawbackCPUOutput
rigEnergyWeaponDamageMultiplyPostPercent
rigNosferatuNeutralizerDrainAmountBonusPostPercentPassive
rigNosferatuNeutralizerOverloadAmountBonusPostPercentPassive
rigNosferatuNeutralizerMaxRangeBonusPostPercentPassive
rigNosferatuNeutralizerFalloffRangeBonusPostPercentPassive
bloodRigSetBonusEffectmodAdd
rigCapacitorRechargeTimeBonusPostPercentPassive
synchronizerRigEnergyWeaponDamageMultiplyPostMulPassive
96564 - Large Dark Blood Synchronizer (Rig Synchronizer)
Click to toggle showing the 11 effects.Added Effects:
rigSlot
drawbackCPUOutput
rigEnergyWeaponDamageMultiplyPostPercent
rigNosferatuNeutralizerDrainAmountBonusPostPercentPassive
rigNosferatuNeutralizerOverloadAmountBonusPostPercentPassive
rigNosferatuNeutralizerMaxRangeBonusPostPercentPassive
rigNosferatuNeutralizerFalloffRangeBonusPostPercentPassive
bloodRigSetBonusEffectmodAdd
rigCapacitorRechargeTimeBonusPostPercentPassive
synchronizerRigEnergyWeaponDamageMultiplyPostMulPassive
96587 - Small True Sansha Synchronizer (Rig Synchronizer) Added Effects:
rigSlot
drawbackCPUOutput
trackingSpeedBonusEffectLasers
rigEnergyWeaponDamageMultiplyPostPercent
rigAfterburnerSpeedAmountPostPercentPassive
rigAfterburnerOverloadAmountPostPercentPassive
rigAfterburnerActivationCostPenaltyPostPercentPassive
sanshaRigSetBonusEffectmodAdd
synchronizerRigEnergyWeaponDamageMultiplyPostMulPassive
96594 - Medium True Sansha Synchronizer (Rig Synchronizer) Added Effects:
rigSlot
drawbackCPUOutput
trackingSpeedBonusEffectLasers
rigEnergyWeaponDamageMultiplyPostPercent
rigAfterburnerSpeedAmountPostPercentPassive
rigAfterburnerOverloadAmountPostPercentPassive
rigAfterburnerActivationCostPenaltyPostPercentPassive
sanshaRigSetBonusEffectmodAdd
synchronizerRigEnergyWeaponDamageMultiplyPostMulPassive
96595 - Large True Sansha Synchronizer (Rig Synchronizer) Added Effects:
rigSlot
drawbackCPUOutput
trackingSpeedBonusEffectLasers
rigEnergyWeaponDamageMultiplyPostPercent
rigAfterburnerSpeedAmountPostPercentPassive
rigAfterburnerOverloadAmountPostPercentPassive
rigAfterburnerActivationCostPenaltyPostPercentPassive
sanshaRigSetBonusEffectmodAdd
synchronizerRigEnergyWeaponDamageMultiplyPostMulPassive
96625 - Small Shadow Serpentis Synchronizer (Rig Synchronizer) Added Effects:
navigationVelocityBonusPostPercentMaxVelocityShip
rigSlot
falloffBonusEffectHybrids
drawbackCPUOutput
rigHybridWeaponDamageMultiplyPostPercent
RigModifyWebResistancePostPercentPassive
serpentisRigSetBonusEffectmodAdd
rigMaxTargetingRangePenaltyPostPercentPassive
synchronizerRigHybridWeaponDamageMultiplyPostMulPassive
96640 - Medium Shadow Serpentis Synchronizer (Rig Synchronizer) Added Effects:
navigationVelocityBonusPostPercentMaxVelocityShip
rigSlot
falloffBonusEffectHybrids
drawbackCPUOutput
rigHybridWeaponDamageMultiplyPostPercent
RigModifyWebResistancePostPercentPassive
serpentisRigSetBonusEffectmodAdd
rigMaxTargetingRangePenaltyPostPercentPassive
synchronizerRigHybridWeaponDamageMultiplyPostMulPassive
96641 - Large Shadow Serpentis Synchronizer (Rig Synchronizer) Added Effects:
navigationVelocityBonusPostPercentMaxVelocityShip
rigSlot
falloffBonusEffectHybrids
drawbackCPUOutput
rigHybridWeaponDamageMultiplyPostPercent
RigModifyWebResistancePostPercentPassive
serpentisRigSetBonusEffectmodAdd
rigMaxTargetingRangePenaltyPostPercentPassive
synchronizerRigHybridWeaponDamageMultiplyPostMulPassive
96696 - Small Dread Guristas Synchronizer (Rig Synchronizer)
Click to toggle showing the 12 effects.Added Effects:
ewSkillScanStrengthBonus
ewSkillEwMaxRangeBonus
droneDurabilityShieldCapBonus
droneDurabilityArmorHPBonus
droneDurabilityHPBonus
rigSlot
drawbackCPUOutput
modifyShieldResonancePostPercentPassive
rigBonusDroneDamagePostPercentPassive
rigDroneControlRangePenaltyPassivePostPercent
guristasRigSetBonusEffectmodAdd
96719 - Medium Dread Guristas Synchronizer (Rig Synchronizer)
Click to toggle showing the 12 effects.Added Effects:
ewSkillScanStrengthBonus
ewSkillEwMaxRangeBonus
droneDurabilityShieldCapBonus
droneDurabilityArmorHPBonus
droneDurabilityHPBonus
rigSlot
drawbackCPUOutput
modifyShieldResonancePostPercentPassive
rigBonusDroneDamagePostPercentPassive
rigDroneControlRangePenaltyPassivePostPercent
guristasRigSetBonusEffectmodAdd
96720 - Large Dread Guristas Synchronizer (Rig Synchronizer)
Click to toggle showing the 12 effects.Added Effects:
ewSkillScanStrengthBonus
ewSkillEwMaxRangeBonus
droneDurabilityShieldCapBonus
droneDurabilityArmorHPBonus
droneDurabilityHPBonus
rigSlot
drawbackCPUOutput
modifyShieldResonancePostPercentPassive
rigBonusDroneDamagePostPercentPassive
rigDroneControlRangePenaltyPassivePostPercent
guristasRigSetBonusEffectmodAdd
96723 - Small Domination Synchronizer (Rig Synchronizer) Added Effects:
warpSkillSpeed
rigSlot
falloffBonusEffectProjectiles
drawbackCPUOutput
rigProjectileWeaponDamageMultiplyPostPercent
rigSignatureRadiusReductionBonusPostPercentPassive
angelRigSetBonusEffectmodAdd
rigShieldArmorHullHitpointsPenaltyPostPercentPassive
synchronizerRigProjectileWeaponDamageMultiplyPostMulPassive
96725 - Medium Domination Synchronizer (Rig Synchronizer) Added Effects:
warpSkillSpeed
rigSlot
falloffBonusEffectProjectiles
drawbackCPUOutput
rigProjectileWeaponDamageMultiplyPostPercent
rigSignatureRadiusReductionBonusPostPercentPassive
angelRigSetBonusEffectmodAdd
rigShieldArmorHullHitpointsPenaltyPostPercentPassive
synchronizerRigProjectileWeaponDamageMultiplyPostMulPassive
96726 - Large Domination Synchronizer (Rig Synchronizer) Added Effects:
warpSkillSpeed
rigSlot
falloffBonusEffectProjectiles
drawbackCPUOutput
rigProjectileWeaponDamageMultiplyPostPercent
rigSignatureRadiusReductionBonusPostPercentPassive
angelRigSetBonusEffectmodAdd
rigShieldArmorHullHitpointsPenaltyPostPercentPassive
synchronizerRigProjectileWeaponDamageMultiplyPostMulPassive
97266 - Academy Kestrel (Frigate) Added Effects:
shipMissileVelocityCF
shipSmallMissileExpDmgCF2
shipSmallMissileKinDmgCF2
shipSmallMissileThermDmgCF2
shipSmallMissileEMDmgCF2
97267 - Academy Tristan (Frigate) Added Effects:
shipBonusHybridTrackingGF2
shipBonusDroneHitpointsGF
shipBonusDroneTrackingGF
roleBonusMaxActiveDronesAssign
97268 - Academy Rifter (Frigate) Added Effects:
shipBonusSPTFalloffMF2
shipPBonusROFMF
97269 - Academy Breacher (Frigate) Added Effects:
shipShieldBoostMF
shipMissileRoFMF2
roleBonusMaxActiveDronesAssign
97270 - Academy Punisher (Frigate) Added Effects:
shipEnergyTCapNeedBonusAF
shipArmorEMResistanceAF1
shipArmorTHResistanceAF1
shipArmorKNResistanceAF1
shipArmorEXResistanceAF1
97271 - Academy Tormentor (Frigate) Added Effects:
shipEnergyTCapNeedBonusAF
shipSETDmgBonusAF
roleBonusMaxActiveDronesAssign
97272 - Academy Heron (Frigate) Added Effects:
shipBonusScanProbeStrengthCF2
shipBonusSalvageCycleCF
minigameVirusStrengthBonus
roleBonusMaxActiveDronesAssign
97273 - Academy Imicus (Frigate) Added Effects:
shipBonusScanProbeStrengthGF2
shipBonusSalvageCycleGF
minigameVirusStrengthBonus
roleBonusMaxActiveDronesAssign
97274 - Academy Magnate (Frigate) Added Effects:
shipBonusSalvageCycleAF
shipBonusScanProbeStrength2AF
minigameVirusStrengthBonus
roleBonusMaxActiveDronesAssign
97316 - Academy Ballistic Control System (Ballistic Control System) Added Effects:
loPower
online
missileDMGBonus
missileLauncherSpeedMultiplier
97317 - Academy Multispectrum Shield Hardener (Shield Hardener) Added Effects:
medPower
online
overloadSelfHardeningInvulnerabilityBonus
modifyActiveShieldResonancePostPercent
97318 - Academy Thermal Shield Amplifier (Shield Resistance Amplifier) Added Effects:
medPower
online
shieldCapacityBonusOnline
modifyShieldResonancePostPercent
97319 - Academy Rocket Launcher (Missile Launcher Rocket) Added Effects:
hiPower
online
launcherFitted
useMissiles
overloadRofBonus
97320 - Academy Gyrostabilizer (Gyrostabilizer) Added Effects:
loPower
online
projectileWeaponSpeedMultiply
projectileWeaponDamageMultiply
97321 - Academy Tracking Computer (Tracking Computer) Added Effects:
medPower
online
gunneryMaxRangeFalloffTrackingSpeedBonus
overloadSelfTrackingModuleBonus
97322 - Academy 200mm AutoCannon (Projectile Weapon) Added Effects:
hiPower
online
projectileFired
turretFitted
shadowBarrageDmgMultiplierWithDamageMultiplierPostPercentBarrageDmgMutator
shadowBarrageFalloffWithFalloffPostPercentBarrageFalloffMutator
barrage
overloadSelfDamageBonus
97323 - Academy Small Projectile Collision Accelerator (Rig Projectile Weapon) Added Effects:
rigSlot
drawbackPowerNeedProjectiles
projectileWeaponDamageMultiplyPassive
97324 - Academy Warrior (Combat Drone) Added Effects:
targetAttack
97325 - Academy Acolyte (Combat Drone) Added Effects:
targetAttack
97326 - Academy Heat Sink (Heat Sink) Added Effects:
loPower
online
energyWeaponDamageMultiply
energyWeaponSpeedMultiply
97327 - Academy Dual Light Pulse Laser (Energy Weapon) Added Effects:
targetAttack
hiPower
online
turretFitted
overloadSelfDamageBonus
97328 - Academy Tracking Enhancer (Tracking Enhancer) Added Effects:
loPower
online
gunneryMaxRangeBonusOnline
gunneryTrackingSpeedBonusOnline
gunneryFalloffBonusOnline
97329 - Academy Small Focused Beam Laser (Energy Weapon) Added Effects:
targetAttack
hiPower
online
turretFitted
overloadRofBonus
97330 - Academy Overdrive Injector System (Overdrive Injector System) Added Effects:
loPower
online
cargoCapacityMultiply
velocityBonusOnline
97331 - Academy Drone Damage Amplifier (Drone Damage Modules) Added Effects:
loPower
online
moduleBonusDroneDamageAmplifier
97332 - Academy 75mm Gatling Rail (Hybrid Weapon) Added Effects:
hiPower
online
projectileFired
turretFitted
overloadRofBonus
97334 - Academy Scan Pinpointing Array (Scanning Upgrade) Added Effects:
medPower
online
baseMaxScanDeviationModifierModuleOnline2None
97335 - Academy Scourge Rocket (Rocket) Added Effects:
missileLaunching
97336 - Academy Mjolnir Rocket (Rocket) Added Effects:
missileLaunching
97337 - Academy Inferno Rocket (Rocket) Added Effects:
missileLaunching
97338 - Academy Nova Rocket (Rocket) Added Effects:
missileLaunching
97339 - Academy Multifrequency S (Frequency Crystal) Added Effects:
ammoInfluenceRange
ammoInfluenceCapNeed
ammoInfluenceEntityFlyRange
97340 - Academy Standard S (Frequency Crystal) Added Effects:
ammoInfluenceRange
ammoInfluenceCapNeed
ammoInfluenceEntityFlyRange
97341 - Academy Radio S (Frequency Crystal) Added Effects:
ammoInfluenceRange
ammoInfluenceCapNeed
ammoInfluenceEntityFlyRange
97342 - Academy Fusion S (Projectile Ammo) Added Effects:
ammoInfluenceRange
ammoTrackingMultiplier
ammoInfluenceEntityFlyRange
97343 - Academy Phased Plasma S (Projectile Ammo) Added Effects:
ammoInfluenceRange
ammoTrackingMultiplier
ammoInfluenceEntityFlyRange
97344 - Academy Tracking Speed Script (Tracking Script) Added Effects:
scriptTrackingComputerTrackingSpeedBonusBonus
scriptTrackingComputerMaxRangeBonusBonus
scriptTrackingComputerFalloffBonusBonus
scriptMissileGuidanceComputerAOECloudSizeBonusBonus
scriptMissileGuidanceComputerAOEVelocityBonusBonus
97345 - Academy Optimal Range Script (Tracking Script) Added Effects:
scriptTrackingComputerTrackingSpeedBonusBonus
scriptTrackingComputerMaxRangeBonusBonus
scriptTrackingComputerFalloffBonusBonus
scriptMissileGuidanceComputerAOECloudSizeBonusBonus
scriptMissileGuidanceComputerAOEVelocityBonusBonus
97509 - Academy Small Focused Pulse Laser (Energy Weapon) Added Effects:
targetAttack
hiPower
online
turretFitted
overloadSelfDamageBonus
97747 - Basic Conquest Glamourex Booster (Booster) Added Effects:
socialSocialMutatorPostPercentSocialBonusChar
97748 - Potent Conquest Glamourex Booster (Booster) Added Effects:
socialSocialMutatorPostPercentSocialBonusChar
97749 - Extended Conquest Glamourex Booster (Booster) Added Effects:
socialSocialMutatorPostPercentSocialBonusChar
97843 - Damning Punisher (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
npcBehaviorWebifier
behaviorWarpScramble
npcBehaviorEnergyNeutralizer
npcBehaviorArmorRepairer
97844 - Obstructor Merlin (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
npcBehaviorWebifier
behaviorWarpScramble
npcBehaviorEnergyNeutralizer
npcBehaviorArmorRepairer
97845 - Crippling Incursus (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
npcBehaviorWebifier
behaviorWarpScramble
npcBehaviorEnergyNeutralizer
npcBehaviorArmorRepairer
97846 - Hellir Rifter (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
npcBehaviorWebifier
behaviorWarpScramble
npcBehaviorEnergyNeutralizer
npcBehaviorArmorRepairer
97847 - Damning Malediction (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97848 - Damning Malediction (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97849 - Damning Malediction (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97850 - Damning Malediction (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97851 - Obstructor Crow (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97852 - Obstructor Crow (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97853 - Obstructor Crow (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97854 - Obstructor Crow (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97855 - Crippling Ares (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97856 - Crippling Ares (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97857 - Crippling Ares (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97858 - Crippling Ares (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97859 - Hellir Stiletto (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97860 - Hellir Stiletto (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97861 - Hellir Stiletto (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97862 - Hellir Stiletto (Homefront Operations Enemy Frigate) Added Effects:
missileLaunchingForEntity
behaviorWarpDisrupt
npcBehaviorShieldBooster
97863 - Righteous Coercer (Homefront Operations Enemy Destroyer) Added Effects:
targetAttack
behaviorWarpScramble
npcBehaviorEnergyNeutralizer
npcBehaviorArmorRepairer
97864 - Defiant Cormorant (Homefront Operations Enemy Destroyer) Added Effects:
targetAttack
behaviorWarpScramble
npcBehaviorEnergyNeutralizer
npcBehaviorArmorRepairer
97865 - Supreme Catalyst (Homefront Operations Enemy Destroyer) Added Effects:
targetAttack
behaviorWarpScramble
npcBehaviorEnergyNeutralizer
npcBehaviorArmorRepairer
97866 - Vandal Thrasher (Homefront Operations Enemy Destroyer) Added Effects:
targetAttack
behaviorWarpScramble
npcBehaviorEnergyNeutralizer
npcBehaviorArmorRepairer
97867 - Slothful Crucifier (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
npcBehaviorWebifier
behaviorWarpDisrupt
npcBehaviorEnergyNeutralizer
npcBehaviorShieldBooster
97868 - Activist Griffin (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
npcBehaviorWebifier
behaviorWarpDisrupt
npcBehaviorEnergyNeutralizer
npcBehaviorShieldBooster
97869 - Regressive Maulus (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
npcBehaviorWebifier
behaviorWarpDisrupt
npcBehaviorEnergyNeutralizer
npcBehaviorShieldBooster
97870 - Weaver Vigil (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
npcBehaviorWebifier
behaviorWarpDisrupt
npcBehaviorEnergyNeutralizer
npcBehaviorShieldBooster
97871 - Atgeir Claw (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
behaviorWarpDisrupt
npcBehaviorShieldBooster
97872 - Wrathful Crusader (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
behaviorWarpDisrupt
npcBehaviorShieldBooster
97873 - Activist Raptor (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
behaviorWarpDisrupt
npcBehaviorShieldBooster
97874 - Errant Taranis (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
behaviorWarpDisrupt
npcBehaviorShieldBooster
97875 - Wrathful Retribution (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
behaviorWarpDisrupt
npcBehaviorArmorRepairer
97876 - Activist Harpy (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
behaviorWarpDisrupt
npcBehaviorArmorRepairer
97877 - Errant Enyo (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
behaviorWarpDisrupt
npcBehaviorArmorRepairer
97878 - Atgeir Wolf (Homefront Operations Enemy Frigate) Added Effects:
targetAttack
behaviorWarpDisrupt
npcBehaviorArmorRepairer
97880 - Navy Salvager (Salvager) Added Effects:
hiPower
online
salvaging
97916 - Vigilant Tyrannos 'Xyston' Armor Rigging AR-1020 (Cyber Rigging) Added Effects:
rigDrawbackReductionArmor
97917 - Vigilant Tyrannos 'Xyston' Astronautics Rigging AS-1020 (Cyber Rigging) Added Effects:
rigDrawbackReductionAstronautics
97918 - Vigilant Tyrannos 'Xyston' Drones Rigging DR-1020 (Cyber Rigging) Added Effects:
rigDrawbackReductionDrones
97919 - Vigilant Tyrannos 'Xyston' Electronic Superiority Rigging ES-1020 (Cyber Rigging) Added Effects:
rigDrawbackReductionElectronic
97920 - Vigilant Tyrannos 'Xyston' Energy Weapon Rigging EW-1020 (Cyber Rigging) Added Effects:
rigDrawbackReductionEnergyWeapon
97921 - Vigilant Tyrannos 'Xyston' Hybrid Weapon Rigging HW-1020 (Cyber Rigging) Added Effects:
rigDrawbackReductionHybrid
97922 - Vigilant Tyrannos 'Xyston' Projectile Weapon Rigging PW-1020 (Cyber Rigging) Added Effects:
rigDrawbackReductionProjectile
97923 - Vigilant Tyrannos 'Xyston' Launcher Rigging LR-1020 (Cyber Rigging) Added Effects:
rigDrawbackReductionLauncher
97924 - Vigilant Tyrannos 'Xyston' Shield Rigging SH-1020 (Cyber Rigging) Added Effects:
rigDrawbackReductionShield
97925 - Vigilant Tyrannos 'Xyston' Synchronization Rigging SY-1020 (Cyber Rigging) Added Effects:
rigDrawbackReductionModuleSet
97935 - Lieutenant Marshal (Irregular Battleship) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorWebifier
behaviorWarpDisrupt
npcBehaviorEnergyNeutralizer
npcBehaviorArmorRepairer
97954 - Captain Marshal (Irregular Battleship) Added Effects:
missileLaunchingForEntity
npcBehaviorWebifier
behaviorWarpDisrupt
npcBehaviorEnergyNeutralizer
npcBehaviorShieldBooster
EntityChainLightning
97955 - Imperial Navy Stasis Webifier (Stasis Web) Added Effects:
medPower
online
overloadSelfRangeBonus
remoteWebifierFalloff
rigSetAmarrNavyBonusModAddSetRigGroup
97956 - Imperial Navy Warp Scrambler (Warp Scrambler) Added Effects:
medPower
online
overloadSelfRangeBonus
warpScrambleBlockMWDWithNPCEffect
rigSetAmarrNavyBonusModAddSetRigGroup
97957 - Imperial Navy Warp Disruptor (Warp Scrambler) Added Effects:
medPower
online
warpDisrupt
overloadSelfRangeBonus
rigSetAmarrNavyBonusModAddSetRigGroup
97974 - 'Vigilant' Vital Overdrive Injector System (Overdrive Injector System) Added Effects:
loPower
online
cargoCapacityMultiply
velocityBonusOnline
moduleAberrantOverdriveInjectorSystemActiveSpeedBurstEffect
97975 - 'Vigilant' Vital Shield Boost Amplifier (Shield Boost Amplifier) Added Effects:
medPower
online
shieldBoostAmplifier
heatDamageBonus
moduleAberrantShieldBoostAmplifierShieldBoosterBonusEffectActivation
97976 - 'Vigilant' Vital Drone Navigation Computer (Drone Navigation Computer) Added Effects:
medPower
online
moduleBonusDroneNavigationComputer
moduleAberrantDroneNavigationComputerBonusEffectActivation
97982 - 'Vigilant' Vital Cap Recharger (Capacitor Recharger) Added Effects:
medPower
online
modifyPowerRechargeRate
moduleAberrantCapRechargerBonusEffectActivation
98134 - SARO Monitoring Booster (Booster) Added Effects:
baseSensorStrengthModifierRequiringAstrometrics
boosterDirectionalScannerRangeBonusPassive
98135 - SARO Pursuit Booster (Booster) Added Effects:
boosterOverheatMicrowarpScramBenefitsPassive
98136 - SARO Forensic Booster (Booster) Added Effects:
salvagingAccessDifficultyBonusEffectPassive
boosterHackingVirusCoherenceModifierEffect
98137 - SARO Enforcement Booster (Booster) Added Effects:
sharpshooterRangeSkillBonusPostPercentMaxRangeLocationShipModulesRequiringGunnery
surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringGunnery
98149 - Blackout Driller (Irregular Frigate) Added Effects:
targetAttack
behaviorECM
98150 - Blackout Handler (Irregular Frigate) Added Effects:
targetAttack
behaviorECM
98151 - Corrupted Handler (Irregular Frigate) Added Effects:
targetAttack
98152 - Bewildering Lathe (Irregular Destroyer) Added Effects:
targetAttack
behaviorSensorDampener
98153 - Corrupted Sweeper (Irregular Destroyer) Added Effects:
targetAttack
98154 - Bewildering Sweeper (Irregular Destroyer) Added Effects:
targetAttack
behaviorSensorDampener
98155 - Alienator Crusher (Irregular Cruiser) Added Effects:
targetAttack
npcBehaviorWebifier
98156 - Alienator Divider (Irregular Cruiser) Added Effects:
targetAttack
npcBehaviorWebifier
98157 - Corrupted Divider (Irregular Cruiser) Added Effects:
targetAttack
98158 - Scrutinizer Sorter (Irregular Battlecruiser) Added Effects:
targetAttack
behaviorTargetPainter
98159 - Scrutinizer Manipulator (Irregular Battlecruiser) Added Effects:
targetAttack
behaviorTargetPainter
98160 - Corrupted Sorter (Irregular Battlecruiser) Added Effects:
targetAttack
98168 - Conquest Salvager (Salvager) Added Effects:
hiPower
online
salvaging
98408 - Imperial Electronics Booster I (Booster) Added Effects:
longRangeTargetingMaxTargetRangeBonusPostPercentMaxTargetRangeLocationShipGroupElectronic
baseSensorStrengthModifierRequiringAstrometrics
stasisWebifierResistanceBonusPassive
boosterImplantMiningCriticalHitChanceBonusEffect
98409 - Imperial Electronics Booster II (Booster) Added Effects:
longRangeTargetingMaxTargetRangeBonusPostPercentMaxTargetRangeLocationShipGroupElectronic
baseSensorStrengthModifierRequiringAstrometrics
stasisWebifierResistanceBonusPassive
boosterImplantMiningCriticalHitChanceBonusEffect
98410 - Imperial Electronics Booster III (Booster) Added Effects:
longRangeTargetingMaxTargetRangeBonusPostPercentMaxTargetRangeLocationShipGroupElectronic
baseSensorStrengthModifierRequiringAstrometrics
stasisWebifierResistanceBonusPassive
boosterImplantMiningCriticalHitChanceBonusEffect
98411 - Imperial Defense Booster I (Booster) Added Effects:
modifyShieldArmorHullKineticResonancePassivePostPercentPassive
modifyShieldArmorHullExplosiveResonancePassivePostPercentPassive
boosterHackingVirusCoherenceModifierEffect
miningWasteChanceBonusOreIceGasPassive
98412 - Imperial Defense Booster II (Booster) Added Effects:
modifyShieldArmorHullKineticResonancePassivePostPercentPassive
modifyShieldArmorHullExplosiveResonancePassivePostPercentPassive
boosterHackingVirusCoherenceModifierEffect
miningWasteChanceBonusOreIceGasPassive
98413 - Imperial Defense Booster III (Booster) Added Effects:
modifyShieldArmorHullKineticResonancePassivePostPercentPassive
modifyShieldArmorHullExplosiveResonancePassivePostPercentPassive
boosterHackingVirusCoherenceModifierEffect
miningWasteChanceBonusOreIceGasPassive
98414 - Imperial Mobility Booster I (Booster) Added Effects:
navigationVelocityBonusPostPercentMaxVelocityShip
warpSkillSpeed
implantHardwiringABcapacitorNeed
boosterMinerMaxRangeBonusEffect
98415 - Imperial Mobility Booster II (Booster) Added Effects:
navigationVelocityBonusPostPercentMaxVelocityShip
warpSkillSpeed
implantHardwiringABcapacitorNeed
boosterMinerMaxRangeBonusEffect
98416 - Imperial Mobility Booster III (Booster) Added Effects:
navigationVelocityBonusPostPercentMaxVelocityShip
warpSkillSpeed
implantHardwiringABcapacitorNeed
boosterMinerMaxRangeBonusEffect
98417 - Imperial Hardpoint Booster I (Booster) Added Effects:
energyWeaponDamageMultiplyPassive
salvagerModuleDurationReduction
skillBonusDroneInterfacingNotFighters
boosterMiningLaserIceGasHarvesterDurationReductionAndCapacitorEffectPassive
98418 - Imperial Hardpoint Booster II (Booster) Added Effects:
energyWeaponDamageMultiplyPassive
salvagerModuleDurationReduction
skillBonusDroneInterfacingNotFighters
boosterMiningLaserIceGasHarvesterDurationReductionAndCapacitorEffectPassive
98419 - Imperial Hardpoint Booster III (Booster) Added Effects:
energyWeaponDamageMultiplyPassive
salvagerModuleDurationReduction
skillBonusDroneInterfacingNotFighters
boosterMiningLaserIceGasHarvesterDurationReductionAndCapacitorEffectPassive
98420 - State Electronics Booster I (Booster) Added Effects:
longRangeTargetingMaxTargetRangeBonusPostPercentMaxTargetRangeLocationShipGroupElectronic
baseSensorStrengthModifierRequiringAstrometrics
boosterImplantMiningCriticalHitChanceBonusEffect
sensorDampenerResistanceBonusPassive
98421 - State Electronics Booster II (Booster) Added Effects:
longRangeTargetingMaxTargetRangeBonusPostPercentMaxTargetRangeLocationShipGroupElectronic
baseSensorStrengthModifierRequiringAstrometrics
boosterImplantMiningCriticalHitChanceBonusEffect
sensorDampenerResistanceBonusPassive
98422 - State Electronics Booster III (Booster) Added Effects:
longRangeTargetingMaxTargetRangeBonusPostPercentMaxTargetRangeLocationShipGroupElectronic
baseSensorStrengthModifierRequiringAstrometrics
boosterImplantMiningCriticalHitChanceBonusEffect
sensorDampenerResistanceBonusPassive
98423 - State Defense Booster I (Booster) Added Effects:
modifyShieldArmorHullThermalResonancePassivePostPercentPassive
modifyShieldArmorHullKineticResonancePassivePostPercentPassive
boosterHackingVirusCoherenceModifierEffect
miningWasteChanceBonusOreIceGasPassive
98424 - State Defense Booster II (Booster) Added Effects:
modifyShieldArmorHullThermalResonancePassivePostPercentPassive
modifyShieldArmorHullKineticResonancePassivePostPercentPassive
boosterHackingVirusCoherenceModifierEffect
miningWasteChanceBonusOreIceGasPassive
98425 - State Defense Booster III (Booster) Added Effects:
modifyShieldArmorHullThermalResonancePassivePostPercentPassive
modifyShieldArmorHullKineticResonancePassivePostPercentPassive
boosterHackingVirusCoherenceModifierEffect
miningWasteChanceBonusOreIceGasPassive
98426 - State Mobility Booster I (Booster) Added Effects:
evasiveManeuveringAgilityBonusPostPercentAgilityShip
warpSkillSpeed
implantHardwiringABcapacitorNeed
boosterMinerMaxRangeBonusEffect
98427 - State Mobility Booster II (Booster) Added Effects:
evasiveManeuveringAgilityBonusPostPercentAgilityShip
warpSkillSpeed
implantHardwiringABcapacitorNeed
boosterMinerMaxRangeBonusEffect
98428 - State Mobility Booster III (Booster) Added Effects:
evasiveManeuveringAgilityBonusPostPercentAgilityShip
warpSkillSpeed
implantHardwiringABcapacitorNeed
boosterMinerMaxRangeBonusEffect
98429 - State Hardpoint Booster I (Booster) Added Effects:
hybridWeaponDamageMultiplyPassive
salvagerModuleDurationReduction
boosterMiningLaserIceGasHarvesterDurationReductionAndCapacitorEffectPassive
boosterMissileDamageBonusAllDamageTypesPostPercent
98430 - State Hardpoint Booster II (Booster) Added Effects:
hybridWeaponDamageMultiplyPassive
salvagerModuleDurationReduction
boosterMiningLaserIceGasHarvesterDurationReductionAndCapacitorEffectPassive
boosterMissileDamageBonusAllDamageTypesPostPercent
98431 - State Hardpoint Booster III (Booster) Added Effects:
hybridWeaponDamageMultiplyPassive
salvagerModuleDurationReduction
boosterMiningLaserIceGasHarvesterDurationReductionAndCapacitorEffectPassive
boosterMissileDamageBonusAllDamageTypesPostPercent
98432 - Federation Electronics Booster I (Booster) Added Effects:
signatureAnalysisScanResolutionBonusPostPercentScanResolutionShip
scanStrengthBonusPercentPassive
baseSensorStrengthModifierRequiringAstrometrics
boosterImplantMiningCriticalHitChanceBonusEffect
98433 - Federation Electronics Booster II (Booster) Added Effects:
signatureAnalysisScanResolutionBonusPostPercentScanResolutionShip
scanStrengthBonusPercentPassive
baseSensorStrengthModifierRequiringAstrometrics
boosterImplantMiningCriticalHitChanceBonusEffect
98434 - Federation Electronics Booster III (Booster) Added Effects:
signatureAnalysisScanResolutionBonusPostPercentScanResolutionShip
scanStrengthBonusPercentPassive
baseSensorStrengthModifierRequiringAstrometrics
boosterImplantMiningCriticalHitChanceBonusEffect
98435 - Federation Defense Booster I (Booster) Added Effects:
modifyShieldArmorHullThermalResonancePassivePostPercentPassive
modifyShieldArmorHullKineticResonancePassivePostPercentPassive
boosterHackingVirusCoherenceModifierEffect
miningWasteChanceBonusOreIceGasPassive
98436 - Federation Defense Booster II (Booster) Added Effects:
modifyShieldArmorHullThermalResonancePassivePostPercentPassive
modifyShieldArmorHullKineticResonancePassivePostPercentPassive
boosterHackingVirusCoherenceModifierEffect
miningWasteChanceBonusOreIceGasPassive
98437 - Federation Defense Booster III (Booster) Added Effects:
modifyShieldArmorHullThermalResonancePassivePostPercentPassive
modifyShieldArmorHullKineticResonancePassivePostPercentPassive
boosterHackingVirusCoherenceModifierEffect
miningWasteChanceBonusOreIceGasPassive
98438 - Federation Mobility Booster I (Booster) Added Effects:
highSpeedManuveringCapacitorNeedMultiplierPostPercentCapacitorNeedLocationShipModulesRequiringHighSpeedManuvering
evasiveManeuveringAgilityBonusPostPercentAgilityShip
warpSkillSpeed
boosterMinerMaxRangeBonusEffect
98439 - Federation Mobility Booster II (Booster) Added Effects:
highSpeedManuveringCapacitorNeedMultiplierPostPercentCapacitorNeedLocationShipModulesRequiringHighSpeedManuvering
evasiveManeuveringAgilityBonusPostPercentAgilityShip
warpSkillSpeed
boosterMinerMaxRangeBonusEffect
98440 - Federation Mobility Booster III (Booster) Added Effects:
highSpeedManuveringCapacitorNeedMultiplierPostPercentCapacitorNeedLocationShipModulesRequiringHighSpeedManuvering
evasiveManeuveringAgilityBonusPostPercentAgilityShip
warpSkillSpeed
boosterMinerMaxRangeBonusEffect
98441 - Federation Hardpoint Booster I (Booster) Added Effects:
hybridWeaponDamageMultiplyPassive
salvagerModuleDurationReduction
skillBonusDroneInterfacingNotFighters
boosterMiningLaserIceGasHarvesterDurationReductionAndCapacitorEffectPassive
98442 - Federation Hardpoint Booster II (Booster) Added Effects:
hybridWeaponDamageMultiplyPassive
salvagerModuleDurationReduction
skillBonusDroneInterfacingNotFighters
boosterMiningLaserIceGasHarvesterDurationReductionAndCapacitorEffectPassive
98443 - Federation Hardpoint Booster III (Booster) Added Effects:
hybridWeaponDamageMultiplyPassive
salvagerModuleDurationReduction
skillBonusDroneInterfacingNotFighters
boosterMiningLaserIceGasHarvesterDurationReductionAndCapacitorEffectPassive
98444 - Republic Electronics Booster I (Booster) Added Effects:
signatureAnalysisScanResolutionBonusPostPercentScanResolutionShip
baseSensorStrengthModifierRequiringAstrometrics
weaponDisruptorResistanceBonusPassive
boosterImplantMiningCriticalHitChanceBonusEffect
98445 - Republic Electronics Booster II (Booster) Added Effects:
signatureAnalysisScanResolutionBonusPostPercentScanResolutionShip
baseSensorStrengthModifierRequiringAstrometrics
weaponDisruptorResistanceBonusPassive
boosterImplantMiningCriticalHitChanceBonusEffect
98446 - Republic Electronics Booster III (Booster) Added Effects:
signatureAnalysisScanResolutionBonusPostPercentScanResolutionShip
baseSensorStrengthModifierRequiringAstrometrics
weaponDisruptorResistanceBonusPassive
boosterImplantMiningCriticalHitChanceBonusEffect
98447 - Republic Defense Booster I (Booster) Added Effects:
modifyShieldArmorHullEMResonancePassivePostPercentPassive
modifyShieldArmorHullThermalResonancePassivePostPercentPassive
boosterHackingVirusCoherenceModifierEffect
miningWasteChanceBonusOreIceGasPassive
98448 - Republic Defense Booster II (Booster) Added Effects:
modifyShieldArmorHullEMResonancePassivePostPercentPassive
modifyShieldArmorHullThermalResonancePassivePostPercentPassive
boosterHackingVirusCoherenceModifierEffect
miningWasteChanceBonusOreIceGasPassive
98449 - Republic Defense Booster III (Booster) Added Effects:
modifyShieldArmorHullEMResonancePassivePostPercentPassive
modifyShieldArmorHullThermalResonancePassivePostPercentPassive
boosterHackingVirusCoherenceModifierEffect
miningWasteChanceBonusOreIceGasPassive
98450 - Republic Mobility Booster I (Booster) Added Effects:
highSpeedManuveringCapacitorNeedMultiplierPostPercentCapacitorNeedLocationShipModulesRequiringHighSpeedManuvering
navigationVelocityBonusPostPercentMaxVelocityShip
warpSkillSpeed
boosterMinerMaxRangeBonusEffect
98451 - Republic Mobility Booster II (Booster) Added Effects:
highSpeedManuveringCapacitorNeedMultiplierPostPercentCapacitorNeedLocationShipModulesRequiringHighSpeedManuvering
navigationVelocityBonusPostPercentMaxVelocityShip
warpSkillSpeed
boosterMinerMaxRangeBonusEffect
98452 - Republic Mobility Booster III (Booster) Added Effects:
highSpeedManuveringCapacitorNeedMultiplierPostPercentCapacitorNeedLocationShipModulesRequiringHighSpeedManuvering
navigationVelocityBonusPostPercentMaxVelocityShip
warpSkillSpeed
boosterMinerMaxRangeBonusEffect
98453 - Republic Hardpoint Booster I (Booster) Added Effects:
projectileWeaponDamageMultiplyPassive
salvagerModuleDurationReduction
boosterMiningLaserIceGasHarvesterDurationReductionAndCapacitorEffectPassive
boosterMissileDamageBonusAllDamageTypesPostPercent
98454 - Republic Hardpoint Booster II (Booster) Added Effects:
projectileWeaponDamageMultiplyPassive
salvagerModuleDurationReduction
boosterMiningLaserIceGasHarvesterDurationReductionAndCapacitorEffectPassive
boosterMissileDamageBonusAllDamageTypesPostPercent
98455 - Republic Hardpoint Booster III (Booster) Added Effects:
projectileWeaponDamageMultiplyPassive
salvagerModuleDurationReduction
boosterMiningLaserIceGasHarvesterDurationReductionAndCapacitorEffectPassive
boosterMissileDamageBonusAllDamageTypesPostPercent
98482 - Besieger Revelation (FW Amarr Empire Dreadnought) Added Effects:
targetAttack
npcBehaviorArmorRepairer
98483 - Besieger Naglfar (FW Minmatar Republic Dreadnought) Added Effects:
targetAttack
npcBehaviorShieldBooster
98504 - Besieger Moros (FW Gallente Federation Dreadnought) Added Effects:
targetAttack
npcBehaviorArmorRepairer
98505 - Besieger Karura (FW Caldari State Dreadnought) Added Effects:
targetAttack
npcBehaviorShieldBooster

Clone State Access (0 Entries)
Alpha Caldari (0 Skills & 0 Items)
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0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Minmatar (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
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0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
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0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Gallente (0 Skills & 0 Items)
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0 removed items
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TypeID & Name Tranquility Singularity Diff

Strings (3332 Entries)
Key Tranquility Singularity Diff Usage
61118 The Intaki Bank has seen brisk business in the decade since it decided to keep the names on all accounts secret and inaccessible to anyone. Everyone knows that dirty money pours in and out of the bank, but the general consensus of the Syndicate is that if it doesn't provide this service, then someone else will. Formerly the Intaki Bank, it was renamed to embrace its identy as part of the unique region, moving away from its Federation-Intaki roots after being brought into the Caldari State in YC128. This change was the result of the State Corridor campaign and the 17,079 capsuleers who contributed to its success.

The bank has thrived even more under State oversight, partly as it was given special dispensation by the Caldari Business Tribunal to maintain its policy of client anonymity. This privacy is very useful to less-than-legitimate business dealers, but it also helps the State and its megacorporations handle some of their own more clandestine affairs.
TFormerly the Intaki Bank has seen brisk business in the decade since it decided to keep the names on all accounts secret and inaccessible to anyone. Everyone knows that dirty money pours in and out of the bank, but the general consensus of the Syndicate is that if it doesn't provide this service, then someone else will, it was renamed to embrace its identy as part of the unique region, moving away from its Federation-Intaki roots after being brought into the Caldari State in YC128. This change was the result of the State Corridor campaign and the 17,079 capsuleers who contributed to its success.

The bank has thrived even more under State oversight, partly as it was given special dispensation by the Caldari Business Tribunal to maintain its policy of client anonymity. This privacy is very useful to less-than-legitimate business dealers, but it also helps the State and its megacorporations handle some of their own more clandestine affairs
.
Description of Corporation "Syndicate Bank" (1000144)
61119 The Syndicate is the biggest black market dealer in the world of EVE, a place where shady traders from the outer regions can meet merchants from empire space. Intaki Commerce handles these transactions, making a nice profit for the Syndicate. In YC128, the Caldari State claimed sovereignty over the Syndicate region. In the months that followed, 17,079 capsuleers contributed to the success of their State Corridor campaign that sought to bring some semblance of honorable dealings and lawfulness to the region.

Despite their best efforts, black market deals and illegal trafficking remain common. There are even those who have claimed the Caldari benefit from access to such illicit trading and do not want to shut it down.
The Syndicate is the biggest black market dealer in the world of EVE, a pIn YC128, the Caldari State claimed sovereignty over the Syndicate region. In the months that followed, 17,079 capsuleers contributed to the success of their State Corridor campaign that sought to bring some semblance where shady traders from the outer regions can meet merchants from empire space. Intaki Commerce handles these transactions, making a nice profit for the Syndicateof honorable dealings and lawfulness to the region.

Despite their best efforts, black market deals and illegal trafficking remain common. There are even those who have claimed the Caldari benefit from access to such illicit trading and do not want to shut it down
.
Description of Corporation "Syndicate Commerce" (1000145)
61120 The Syndicate wants their space to be relatively trouble-free, so as to encourage people to visit and spend their money. With empire policing infrequent, they employ their own police force to enforce the peace. Under the rule of the Intaki Syndicate, the Space Police struggled to provide limited security to the citizens of their region. In YC128, after the Caldari State claimed sovereignty over Syndicate, 17,079 capsuleers contributed to the success of the State Corridor campaign. A part of that campaign was fostering a relationship of patronage between the Caldari Navy and local police forces. The two organizations now work together to bring some semblance of law to this frontier region. The Syndicate wants their space to be relatively trouble-free, so as to encourage people to visit and spend their money. With empire policing infrequent, they employ their ownUnder the rule of the Intaki Syndicate, the Space Police struggled to provide limited security to the citizens of their region. In YC128, after the Caldari State claimed sovereignty over Syndicate, 17,079 capsuleers contributed to the success of the State Corridor campaign. A part of that campaign was fostering a relationship of patronage between the Caldari Navy and local police forces. The two enforce the peaceorganizations now work together to bring some semblance of law to this frontier region. Description of Corporation "Syndicate Space Police" (1000146)
61121 Formed by Intaki exiles from the Gallente Federation during the Caldari-Gallente War, the Syndicate has slowly grown in stature and influence. It now serves as an important link between the empires and the illegal elements in the outer regions. Syndicate space is a pirate haven but still retains enough civility to allow pretty much anyone to travel there for business. Its markets are always chock full of contraband goods and illegal wares that are hard or impossible to come by elsewhere. Each Syndicate station is an autonomous entity, but they cooperate on security and information issues. The unofficial leader of the Syndicate is Silphy en Diabel, a former Sister of EVE who returned to Syndicate space to save her family's fortune. Since then she's turned out to be just as resourceful and ruthless as her late father. Formerly known as the Intaki Syndicate, it was founded by Intaki who were exiled from the Gallente Federation during the first Caldari-Gallente War. The Syndicate came to serve as a link between the Empires and the criminal underworld.

In YC124, a constellation of Syndicate was granted to the Caldari State in exchange for their protection. That agreement fell apart in YC128 after the Syndicate was blamed for attacks on the gates into Jita. In response, the Caldari annexed the entire Syndicate region.

The State Corridor campaign was initiated with the goal of fostering Caldari control. 17,079 capsuleers contributed to the campaign’s success. Some Syndicate members fled and joined Serpentis or the Guristas, but most came to see the Caldari as their benefactors and protectors, and the Intaki Syndicate was reformed as the State Syndicate.

The Syndicate has been embraced into the bosom of the State, though criminality is far from gone from the region. Beyond the reach of CONCORD, it continues to harbor criminal elements.
Formerly known as the Intaki Syndicate, it was founded by Intaki who were exilesd from the Gallente Federation during the first Caldari-Gallente War, t. The Syndicate has slowly grown in stature and influence. It nowcame to serves as an important link between the eEmpires and the illegal elements in the outer regions. Syndicate space is a pirate haven but still retains enough civility to allow pretty much anyone to travel there for business. Its markets are always chock full of contraband goods and illegal wares that are hard or impossible to come by elsewhere. Each Syndicate station is an autonomous entity, but they cooperate on security and information issues. The unofficial leader of the Syndicate is Silphy en Diabel, a former Sister of EVE who returned to Syndicate space to save her family's fortune. Since then she's turned out to be just as resourceful and ruthless as her late fathercriminal underworld.

In YC124, a constellation of Syndicate was granted to the Caldari State in exchange for their protection. That agreement fell apart in YC128 after the Syndicate was blamed for attacks on the gates into Jita. In response, the Caldari annexed the entire Syndicate region.

The State Corridor campaign was initiated with the goal of fostering Caldari control. 17,079 capsuleers contributed to the campaign’s success. Some Syndicate members fled and joined Serpentis or the Guristas, but most came to see the Caldari as their benefactors and protectors, and the Intaki Syndicate was reformed as the State Syndicate.

The Syndicate has been embraced into the bosom of the State, though criminality is far from gone from the region. Beyond the reach of CONCORD, it continues to harbor criminal elements
.
Description of Corporation "State Syndicate" (1000147)
61300 Intaki Bank Syndicate Bank IntakiSyndicate Bank Name of NPC Corporation 1000144
61301 Intaki Commerce Syndicate Commerce IntakiSyndicate Commerce Name of NPC Corporation 1000145
61302 Intaki Space Police Syndicate Space Police IntakiSyndicate Space Police Name of NPC Corporation 1000146
61303 Intaki Syndicate State Syndicate IntakiState Syndicate Name of NPC Corporation 1000147
61861 Formed by Intaki exiles from the Gallente Federation during the Caldari-Gallente War. The Syndicate has slowly grown in stature and influence and now serves as an important link between the empires and the illegal elements in the outer regions. Syndicate space is a pirate haven, but still retains enough civility to allow pretty much anyone to travel there to do business. The Syndicate markets are always chockfull of contraband goods and illegal wares that are hard or impossible to come by elsewhere. Each Syndicate station is an autonomous entity, but they cooperate on security and information issues. The unofficial leader of the Syndicate is Silphy en Diabel, a former Sister of EVE that returned to Syndicate space to save her family's fortune. Since then she's turned out to be just as resourceful and ruthless as her late father. Formed by Intaki exiles from the Gallente Federation during the Caldari-Gallente War, the Syndicate became an important link to the illegal elements of the outer regions. Their region, Syndicate, became a pirate haven with enough civility to allow safe travel. Its markets were filled with rare illegal wares. The unofficial leader of the Syndicate was Silphy en Diabel, a former Sister of EVE who returned to Syndicate space to save her family's fortune. After the Syndicate Region takeover by the Caldari State in YC128, much of the Syndicate reformed into the State Syndicate. The remaining Syndicate loyalists have scattered. Formed by Intaki exiles from the Gallente Federation during the Caldari-Gallente War. T, the Syndicate has slowly grown in stature and influence and now serves as an important link between the empires andbecame an important link to the illegal elements inof the outer regions. Syndicate space is a pirate haven, but still retains enough civility to allow pretty much anyone to travel there to do business. The SyndicateTheir region, Syndicate, became a pirate haven with enough civility to allow safe travel. Its markets awere always chockfull of contraband goods and illegal wares that are hard or impossible to come by elsewhere. Each Syndicate station is an autonomous entity, but they cooperate on security and information issufilled with rare illegal wares. The unofficial leader of the Syndicate iwas Silphy en Diabel, a former Sister of EVE thatwho returned to Syndicate space to save her family's fortune. Since then she's turned out to be just as resourceful and ruthless as her late fAfter the Syndicate Region takeover by the Caldari State in YC128, much of the Syndicate reformed into the State Syndicate. The remaining Syndicate loyalists have scathtered. Description of Faction "The Syndicate" (500009)
62739 Soldier of Fortune Soldier Soldier of Fortune Corporations/Divisions/AdvMilitary
92149 This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.
Description of item "Small Energy Ambit Extension I" (31430)
92150 This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.
Description of item "Medium Energy Ambit Extension I" (31432)
92151 This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.
Description of item "Capital Energy Ambit Extension I" (31434)
92152 This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.
Description of item "Small Energy Ambit Extension II" (31436)
92153 This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.
Description of item "Medium Energy Ambit Extension II" (31438)
92154 This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.
Description of item "Capital Energy Ambit Extension II" (31440)
92190 This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.
Description of item "Small Hybrid Ambit Extension I" (31514)
92191 This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.
Description of item "Medium Hybrid Ambit Extension I" (31516)
92192 This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.
Description of item "Capital Hybrid Ambit Extension I" (31518)
92193 This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.
Description of item "Small Hybrid Ambit Extension II" (31520)
92194 This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.
Description of item "Medium Hybrid Ambit Extension II" (31522)
92195 This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.
Description of item "Capital Hybrid Ambit Extension II" (31524)
92261 This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.
Description of item "Small Projectile Ambit Extension I" (31656)
92262 This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.
Description of item "Medium Projectile Ambit Extension I" (31658)
92263 This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.
Description of item "Capital Projectile Ambit Extension I" (31660)
92264 This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.
Description of item "Small Projectile Ambit Extension II" (31662)
92265 This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.
Description of item "Medium Projectile Ambit Extension II" (31664)
92266 This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.
Description of item "Capital Projectile Ambit Extension II" (31666)
92454 This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.
Description of item "Large Energy Ambit Extension I" (25970)
92455 This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.
Description of item "Large Energy Ambit Extension II" (26386)
92470 This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.
Description of item "Large Hybrid Ambit Extension I" (25998)
92471 This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.
Description of item "Large Hybrid Ambit Extension II" (26400)
92506 This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.
Description of item "Large Projectile Ambit Extension I" (26038)
92507 This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
\
nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
\
nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.
Description of item "Large Projectile Ambit Extension II" (26428)
95714 Looks like we have us a newcomer, brethren. Get them! Looks like we have us a newcomer, brethren. Get them!
95715 Looks like we have us a newcomer, boys. Get them! Looks like we have us a newcomer, boys. Get them!
96048 I knew one of you stupid newbies would fall for this. Now send me all of your ISK or I'll pod you. I knew one of you stupid newbies would fall for this. Now send me all of your ISK or I'll pod you.
114987 Destroy the Drone Silo and then report back to your agent. Destroy the Drone Bunker and then report back to your agent. Destroy the Drone SiloBunker and then report back to your agent.
123731 A blast of radioactive particles spurts out of the Vernillion Cytoserocin cloud, damaging all ships nearby. A blast of radioactive particles spurts out of the Vermillion Cytoserocin cloud, damaging all ships nearby. A blast of radioactive particles spurts out of the Vernmillion Cytoserocin cloud, damaging all ships nearby.
123813 Harvesting the unstable Vernillion Cytoserocin cloud has caused a violent thermal reaction, damaging all ships in the vicinity. Harvesting the unstable Vermillion Cytoserocin cloud has caused a violent thermal reaction, damaging all ships in the vicinity. Harvesting the unstable Vernmillion Cytoserocin cloud has caused a violent thermal reaction, damaging all ships in the vicinity.
125518 Incoming Transmission Incoming Transmission
125519 Incoming Transmission Incoming Transmission
125848 Lone Pirate Lone Pirate
141783 We have a satellite station that we like to use for these important broadcasts. It's safely hidden in a secret location in case there's any blowback from our special reports. Take this evidence and drop it off at the station. We'll use that to raise awareness of this case, blow it right open, and turn the wrath of the unwashed masses on the Syndicate. We have a satellite station that we like to use for these important broadcasts. It's safely hidden in a secret location in case there's any blowback from our special reports. Take this evidence and drop it off at the station. We'll use that to raise awareness of this case, blow it right open, and turn the unwashed masses against the Syndicate, along with making an interstellar diplomatic case out of this. We have a satellite station that we like to use for these important broadcasts. It's safely hidden in a secret location in case there's any blowback from our special reports. Take this evidence and drop it off at the station. We'll use that to raise awareness of this case, blow it right open, and turn the wrath of the unwashed masses onagainst the Syndicate, along with making an interstellar diplomatic case out of this.
141813 After a bit of interrogation, the Ringmaster gave us the information we're looking for. Funny, we barely put any effort into it: She succumbed pretty quickly. Oh well. Since we have her in custody, we'll use her for more questioning later, just as soon as she's rested up and ready for another round.


Anyway, based on her information, we've learned of a nearby Intaki settlement that has some loose association with the Pator 6. You know what the Intaki are like — one big mess of criminals. I don't believe the lies they tell us in the media: All Intaki are a part of the Syndicate, directly or not. If it were up to me, I'd lock all the Intaki up for good, or maybe just send them all back to their cesspool of a home planet.


Go to Pemene and find those Intaki. Keep an eye out for the Pator 6, and report back with any information you receive about the senator's son. You may have to open fire on their settlement in order to get them to talk. If you run into any opposition, use force. You have the authorities on your side.
After a bit of interrogation, the Ringmaster gave us the information we're looking for. Funny, we barely put any effort into it: She succumbed pretty quickly. Oh well. Since we have her in custody, we'll use her for more questioning later, just as soon as she's rested up and ready for another round.

Anyway, based on her information, we've learned of a nearby Intaki settlement that has some loose association with the Pator 6. We think these Intaki are associating with the State Syndicate.

Go to Pemene and find those traitors. Keep an eye out for the Pator 6, and report back with any information you receive about the senator's son. You may have to open fire on their settlement in order to get them to talk. If you run into any opposition, use force. You have the authorities on your side.
After a bit of interrogation, the Ringmaster gave us the information we're looking for. Funny, we barely put any effort into it: She succumbed pretty quickly. Oh well. Since we have her in custody, we'll use her for more questioning later, just as soon as she's rested up and ready for another round.


Anyway, based on her information, we've learned of a nearby Intaki settlement that has some loose association with the Pator 6. You know whatWe think these Intaki are like — one big mess of criminals. I don't believe the lies they tell us in the media: All Intaki are a part of the Syndicate, directly or not. If it were up to me, I'd lock all the Intaki up for good, or maybe just send them all back to their cesspool of a home planet.
associating with the State Syndicate.

Go to Pemene and find those Intakitraitors. Keep an eye out for the Pator 6, and report back with any information you receive about the senator's son. You may have to open fire on their settlement in order to get them to talk. If you run into any opposition, use force. You have the authorities on your side.
141814 You are doing a service for the Federation and its true citizens. There are a lot of criminals that must be brought to justice, and we are getting closer to punishing this bunch of them. Nobody we apprehend is innocent; everyone here is guilty. You are doing a service for the Federation and its loyal citizens. There are a lot of traitors that must be brought to justice, and we are getting closer to punishing this bunch of them. Nobody we apprehend is innocent; everyone here is guilty. You are doing a service for the Federation and its trueloyal citizens. There are a lot of criminaltraitors that must be brought to justice, and we are getting closer to punishing this bunch of them. Nobody we apprehend is innocent; everyone here is guilty.
141815 Are you a sympathizer with the Intaki cause? I'd get out of here real quick, unless you wanted the wrath of the Federation on you. Are you a sympathizer with these traitors? I'd get out of here real quick, unless you wanted the wrath of the Federation on you. Are you a sympathizer with the Intaki causese traitors? I'd get out of here real quick, unless you wanted the wrath of the Federation on you.
141816 Are you a sympathizer with the Intaki cause? I'd get out of here real quick, unless you wanted the wrath of the Federation on you. Are you a sympathizer with these traitors? I'd get out of here real quick, unless you wanted the wrath of the Federation on you. Are you a sympathizer with the Intaki causese traitors? I'd get out of here real quick, unless you wanted the wrath of the Federation on you.
141819 This information confirms my suspicions. Those damn Intaki are all criminals, and this proves it. I don't know why the Syndicate would involve themselves in this space; they know better than to enter this region. I don't know what they want with the senator's kid, either. But at least we know who has the kid, and that he's still alive. This information confirms my suspicions. Those damn Intaki are all criminals, and this proves it. I don't know why the State Syndicate would involve themselves in this space; they know better than to enter this region. I don't know what they want with the senator's kid, either. But at least we know who has the kid, and that he's still alive. This information confirms my suspicions. Those damn Intaki <i>are</i> all criminals, and this proves it. I don't know why the State Syndicate would involve themselves in this space; they know better than to enter this region. I don't know what they want with the senator's kid, either. But at least we know who has the kid, and that he's still alive.
141881 The Syndicate? In this space? That's practically unheard of. What would they want from Senator Ardanne? At least we have proof now, hard evidence that we can use. That's some great reporting, {[character]player.name}. You know, when this is over, we could use your investigation skills. You can't teach those at any Journo School. The State Syndicate? In this space? That's practically unheard of. What would they want from Senator Ardanne? At least we have proof now, hard evidence that we can use. That's some great reporting, {[character]player.name}. You know, when this is over, we could use your investigation skills. You can't teach those at any Journo School. The State Syndicate? In this space? That's practically unheard of. What would they want from Senator Ardanne? At least we have proof now, hard evidence that we can use. That's some great reporting, {[character]player.name}. You know, when this is over, we could use your investigation skills. You can't teach those at any Journo School.
141883 The bug I planted worked as planned. Veine Coructie, using that device in conjunction with his massive network of contacts, managed to discover the Pator 6's headquarters. When I flew there, I witnessed a meeting between the gang and their criminal associates. Looks like the Syndicate are behind this. I don't know why they'd be involved in this region; this situation may be bigger than I imagined. Even though they attacked me, I managed to escape with some evidence that Ralie was with the Pator 6. This evidence should help in getting closer to that poor kid. The bug I planted worked as planned. Veine Coructie, using that device in conjunction with his massive network of contacts, managed to discover the Pator 6's headquarters. When I flew there, I witnessed a meeting between the gang and their criminal associates. Looks like the State Syndicate are behind this. I don't know why they'd be involved in this region; this situation may be bigger than I imagined. Even though they attacked me, I managed to escape with some evidence that Ralie was with the Pator 6. This evidence should help in getting closer to that poor kid. The bug I planted worked as planned. Veine Coructie, using that device in conjunction with his massive network of contacts, managed to discover the Pator 6's headquarters. When I flew there, I witnessed a meeting between the gang and their criminal associates. Looks like the State Syndicate are behind this. I don't know why they'd be involved in this region; this situation may be bigger than I imagined. Even though they attacked me, I managed to escape with some evidence that Ralie was with the Pator 6. This evidence should help in getting closer to that poor kid.
141884 Truth is the fundamental goal of any good reporter, and we've uncovered enough of it to create a media storm. The power of the press is unprecedented in its ability to sway the general public, create massive sympathy for an unknown issue, and to create a massive backlash against nefarious groups. When we present this evidence on the holovids, there's no hope for the Syndicate. Their reputation will be ruined if anything happens to the kid. This is the power of the media.


We have a satellite station that we like to use for these important broadcasts. It's safely hidden in a secret location in case there's any blowback from our special reports. Take this evidence and drop it off at the station. We'll use that to raise awareness of this case, blow it right open, and turn the wrath of the unwashed masses on the Syndicate.
Truth is the fundamental goal of any good reporter, and we've uncovered enough of it to create a media storm. The power of the press is unprecedented in its ability to sway the general public, create massive sympathy for an unknown issue, and to create a massive backlash against nefarious groups. When we present this evidence on the holovids, there's no hope for the State Syndicate. Their will be interstellar uproar if anything happens to the kid. This is the power of the media.

We have a satellite station that we like to use for these important broadcasts. It's safely hidden in a secret location in case there's any blowback from our special reports. Take this evidence and drop it off at the station. We'll use that to raise awareness of this case, blow it right open, and turn the wrath of the unwashed masses on the Syndicate, maybe even put diplomatic pressure on their Caldari sponsors.
Truth is the fundamental goal of any good reporter, and we've uncovered enough of it to create a media storm. The power of the press is unprecedented in its ability to sway the general public, create massive sympathy for an unknown issue, and to create a massive backlash against nefarious groups. When we present this evidence on the holovids, there's no hope for the State Syndicate. Their reputation will be ruinedwill be interstellar uproar if anything happens to the kid. This is the power of the media.


We have a satellite station that we like to use for these important broadcasts. It's safely hidden in a secret location in case there's any blowback from our special reports. Take this evidence and drop it off at the station. We'll use that to raise awareness of this case, blow it right open, and turn the wrath of the unwashed masses on the Syndicate, maybe even put diplomatic pressure on their Caldari sponsors.
141890 The Scope is ready to run a full expose on this kidnapping case, direct via holovid from one of their secret satellite stations. I'm supposed to deliver the evidence to the station for the report. The hope is that this will shed the spotlight on the kidnapping, forcing it into the public arena and showing the Syndicate in a terrible light. If anything happens to Ralie from here, the Syndicate will never be able to live it down. The Scope is ready to run a full expose on this kidnapping case, direct via holovid from one of their secret satellite stations. I'm supposed to deliver the evidence to the station for the report. The hope is that this will shed the spotlight on the kidnapping, forcing it into the public arena and showing the State Syndicate in a terrible light. If anything happens to Ralie from here, it would embaress not only the Syndicate, but cause a diplomatic incident for their Caldari State sponsors. The Scope is ready to run a full expose on this kidnapping case, direct via holovid from one of their secret satellite stations. I'm supposed to deliver the evidence to the station for the report. The hope is that this will shed the spotlight on the kidnapping, forcing it into the public arena and showing the State Syndicate in a terrible light. If anything happens to Ralie from here, the Syndicate will never be able to live it downit would embaress not only the Syndicate, but cause a diplomatic incident for their Caldari State sponsors.
142085 This looks like a joint operation between Impetus and the Syndicate. I don't know how close that relationship is, or how high up on the corporate chain it goes. But we know the kid is there. Get in there and get him. Destroy the Studio, too. Nothing good can come from it. This looks like a treacherous conspiracy between Impetus and the State Syndicate. I don't know how close that relationship is, or how high up on the corporate chain it goes. But we know the kid is there. Get in there and get him. Destroy the Studio, too. Nothing good can come from it. This looks like a joint operationtreacherous conspiracy between Impetus and the State Syndicate. I don't know how close that relationship is, or how high up on the corporate chain it goes. But we know the kid is there. Get in there and get him. Destroy the Studio, too. Nothing good can come from it.
142086 The Pator 6 are flying to Adacyne, and they've got Ralie with them. Time for a final showdown. Go knock them out and get the kid, once and for all. I'll start working on my contacts in the Syndicate and see if there's anything that can be done from their angle. Last thing we want is to have them go after me. Or us. The Pator 6 are flying to Adacyne, and they've got Ralie with them. Time for a final showdown. Go knock them out and get the kid, once and for all. I have a couple contacts in the State Syndicate. I will send an encrypted message, under the government radar and see if I can influence them. The last thing we want is to have them go after me. Or us. The Pator 6 are flying to Adacyne, and they've got Ralie with them. Time for a final showdown. Go knock them out and get the kid, once and for all. I'll start working on my have a couple contacts in the State Syndicate and see if there's anything that can be done from their angle. L. I will send an encrypted message, under the government radar and see if I can influence them. The last thing we want is to have them go after me. Or us.
142089 Wow. I've never heard of this before. Studio I must be a recent development among traffickers. I really don't know much about it, but something feels off about the situation. I mean, I've been a part of some really nasty enterprises in my time – trafficking for drugs, medical experiments, slavery, you name it – but something like Studio I? No way; nothing like that.


This looks like a joint operation between Impetus and the Syndicate. I don't know how close that relationship is, or how high up on the corporate chain it goes. But we know the kid is there. Get in there and get him. Destroy the Studio, too. Nothing good can come from it.
Wow. I've never heard of this before. Studio I must be a recent development among traffickers. I really don't know much about it, but something feels off about the situation. I mean, I've been a part of some really nasty enterprises in my time – trafficking for drugs, medical experiments, slavery, you name it – but something like Studio I? No way; nothing like that.


This looks like a treacherous conspiracy between Impetus and the Syndicate. I don't know how close that relationship is, or how high up on the corporate chain it goes. But we know the kid is there. Get in there and get him. Destroy the Studio, too. Nothing good can come from it.
Wow. I've never heard of this before. Studio I must be a recent development among traffickers. I really don't know much about it, but something feels off about the situation. I mean, I've been a part of some really nasty enterprises in my time – trafficking for drugs, medical experiments, slavery, you name it – but something like Studio I? No way; nothing like that.


This looks like a
joint operationtreacherous conspiracy between Impetus and the Syndicate. I don't know how close that relationship is, or how high up on the corporate chain it goes. But we know the kid is there. Get in there and get him. Destroy the Studio, too. Nothing good can come from it.
142097 You've really pissed off some nasty bad guys, my friend. Luckily, they're starting to turn against each other as well. That studio was the lynchpin in this whole operation, it seems, and its destruction unraveled all their carefully laid plans.


The Pator 6 is flying to Adacyne, and they've got Ralie with them. Time for a final showdown. Go knock them out and get the kid, once and for all. I'll start working on my contacts in the Syndicate and see if there's anything that can be done from their angle. Last thing we want is to have them go after me. Or us.
You've really pissed off some nasty bad guys, my friend. Luckily, they're starting to turn against each other as well. That studio was the lynchpin in this whole operation, it seems, and its destruction unraveled all their carefully laid plans.


The Pator 6 is flying to Adacyne, and they've got Ralie with them. Time for a final showdown. Go knock them out and get the kid, once and for all. I have a couple of contacts in the State Syndicate. I will send an encrypted message under the government radar and see if I can influence them. The last thing we want is to have them go after me. Or us.
You've really pissed off some nasty bad guys, my friend. Luckily, they're starting to turn against each other as well. That studio was the lynchpin in this whole operation, it seems, and its destruction unraveled all their carefully laid plans.


The Pator 6 is flying to Adacyne, and they've got Ralie with them. Time for a final showdown. Go knock them out and get the kid, once and for all. I
'll start working on my have a couple of contacts in the State Syndicate and see if there's anything that can be done from their angle. L. I will send an encrypted message under the government radar and see if I can influence them. The last thing we want is to have them go after me. Or us.
142120 Though it was difficult, I made my choice: I gave Ralie back to the Syndicate. Why? The money, of course. Those pirates offered way more money than the kid is worth, and I'd be a fool not to take it. I expected them to ambush me when I gave the kid away, but they didn't. Rats can be surprising sometimes. I made sure I didn't look at the kid when I gave him back. I don't want to think about the horrors he's about to face. All I want to think about is all the money I just got. It's enough to keep me happy. Mission Accomplished. Though I wonder: Was it worth it? Though it was difficult, I made my choice: I gave Ralie back to the Syndicate. Why? The money, of course. Those State-sanctioned criminals offered way more money than the kid is worth, and I'd be a fool not to take it. I expected them to ambush me when I gave the kid away, but they didn't. Rats can be surprising sometimes. I made sure I didn't look at the kid when I gave him back. I don't want to think about the horrors he's about to face. All I want to think about is all the money I just got. It's enough to keep me happy. Mission Accomplished. Though I wonder: Was it worth it? Though it was difficult, I made my choice: I gave Ralie back to the Syndicate. Why? The money, of course. Those pirateState-sanctioned criminals offered way more money than the kid is worth, and I'd be a fool not to take it. I expected them to ambush me when I gave the kid away, but they didn't. Rats can be surprising sometimes. I made sure I didn't look at the kid when I gave him back. I don't want to think about the horrors he's about to face. All I want to think about is all the money I just got. It's enough to keep me happy. Mission Accomplished. Though I wonder: Was it worth it?
142269 You've come a long way, {[character]player.name}. You found the kid, defeated the bad guys, and saved the day. Right out of a holoreel, right? Well, here's where real life comes in, and it's a complicated mess. They don't show you this part in the ‘reels.



While you were out taking care of the Pator 6, I contacted my Syndicate contacts. They're pissed, but they are willing to forget everything and leave us alone. They can still keep their deal with Impetus, but they need the kid. Apparently, Ralie's the crux of the deal. I have no idea why, nor do I want to know.



Thus, you have two options. First, you can do the right thing and give Ralie back to the Feds. Be the hero, save the innocents, gratitude heaped upon you by the Federation, the works. I'm sure Mourmarie has something fun to reward you for your assistance.
<Br>

Or you can give Ralie back to the Syndicate. They've given me a very generous offer. Very generous. You're essentially signing an innocent kid's life away, but the money will be good. That's all you eggers care about anyway, right?



All I can say is this: You can give the kid his freedom and be the hero. Or you can give him away, an innocent kid to ruthless and depraved criminals, for a lot of money. I won't judge you on either choice, but I have to ask: Where do you draw the line?
You've come a long way, {[character]player.name}. You found the kid, defeated the bad guys, and saved the day. Right out of a holoreel, right? Well, here's where real life comes in, and it's a complicated mess. They don't show you this part in the ‘reels.



While you were out taking care of the Pator 6, I contacted my Syndicate contacts. They're pissed, but they are willing to forget everything and leave us alone to avoid an interstellar incident. They can keep working with their pet Impetus execs, but they need the kid. Apparently, Ralie's the crux of the deal. I have no idea why, nor do I want to know.



Thus, you have two options. First, you can do the right thing and give Ralie back to the Feds. Be the hero, save the innocents, embaress the State, gratitude heaped upon you by the Federation, the works. I'm sure Mourmarie has something fun to reward you for your assistance.
<Br>

Or you can give Ralie back to the Syndicate. They've given me a very generous offer. Very generous. You're essentially signing an innocent kid's life away, but the money will be good. That's all you eggers care about anyway, right?



All I can say is this: You can give the kid his freedom and be the hero. Or you can give him away, an innocent kid to ruthless State criminals for a lot of money. I won't judge you on either choice, but I have to ask: Where do you draw the line?
You've come a long way, {[character]player.name}. You found the kid, defeated the bad guys, and saved the day. Right out of a holoreel, right? Well, here's where real life comes in, and it's a complicated mess. They don't show you this part in the ‘reels.



While you were out taking care of the Pator 6, I contacted my Syndicate contacts. They're pissed, but they are willing to forget everything and leave us alone
. They can still keep their deal with to avoid an interstellar incident. They can keep working with their pet Impetus execs, but they need the kid. Apparently, Ralie's the crux of the deal. I have no idea why, nor do I want to know.



Thus, you have two options. First, you can do the right thing and give Ralie back to the Feds. Be the hero, save the innocents,
embaress the State, gratitude heaped upon you by the Federation, the works. I'm sure Mourmarie has something fun to reward you for your assistance.
<Br>

Or you can give Ralie back to the Syndicate. They've given me a very generous offer. <i>Very</i> generous. You're essentially signing an innocent kid's life away, but the money will be good. That's all you eggers care about anyway, right?



All I can say is this: You can give the kid his freedom and be the hero. Or you can give him away, an innocent kid to ruthless
and depravedState criminals, for a lot of money. I won't judge you on either choice, but I have to ask: Where do you draw the line?
142272 You've come a long way, {[character]player.name}. You found the kid, defeated the bad guys, and saved the day. Right out of a holoreel, right? Well, here's where real life comes in, and it's a complicated mess. They don't show you this part in the ‘reels.



While you were out taking care of the Pator 6, I contacted my Syndicate contacts. They're pissed, but they are willing to forget everything and leave us alone. They can still keep their deal with Impetus, but they need the kid. Apparently, Ralie's the crux of the deal. I have no idea why, nor do I want to know.



Thus, you have two options. First, you can do the right thing and give Ralie back to the Feds. Be the hero, save the innocents, gratitude heaped upon you by the Federation, the works. I'm sure Mourmarie has something fun to reward you for your assistance.
<Br>

Or you can give Ralie back to the Syndicate. They've given me a very generous offer. Very generous. You're essentially signing an innocent kid's life away, but the money will be good. That's all you eggers care about anyway, right?



All I can say is this: You can give the kid his freedom and be the hero. Or you can give him away, an innocent kid to ruthless and depraved criminals, for a lot of money. I won't judge you on either choice, but I have to ask: Where do you draw the line?
You've come a long way, {[character]player.name}. You found the kid, defeated the bad guys, and saved the day. Right out of a holoreel, right? Well, here's where real life comes in, and it's a complicated mess. They don't show you this part in the ‘reels.



While you were out taking care of the Pator 6, I contacted my Syndicate contacts. They're pissed,but they are willing to forget everything and leave us alone to avoid an interstellar incident. They can keep working with their pet Impetus execs, but they need the kid. Apparently, Ralie's the crux of the deal. I have no idea why, nor do I want to know.



Thus, you have two options. First, you can do the right thing and give Ralie back to the Feds. Be the hero, save the innocents, gratitude heaped upon you by the Federation, the works. I'm sure Mourmarie has something fun to reward you for your assistance.
<Br>

Or you can give Ralie back to the Syndicate. They've given me a very generous offer. Very generous. You're essentially signing an innocent kid's life away, but the money will be good. That's all you eggers care about anyway, right?



All I can say is this: You can give the kid his freedom and be the hero. Or you can give him away, an innocent kid to ruthless State criminals for a lot of money. I won't judge you on either choice, but I have to ask: Where do you draw the line?
You've come a long way, {[character]player.name}. You found the kid, defeated the bad guys, and saved the day. Right out of a holoreel, right? Well, here's where real life comes in, and it's a complicated mess. They don't show you this part in the ‘reels.



While you were out taking care of the Pator 6, I contacted my Syndicate contacts. They're pissed,
but they are willing to forget everything and leave us alone. They can still keep their deal with to avoid an interstellar incident. They can keep working with their pet Impetus execs, but they need the kid. Apparently, Ralie's the crux of the deal. I have no idea why, nor do I want to know.



Thus, you have two options. First, you can do the right thing and give Ralie back to the Feds. Be the hero, save the innocents, gratitude heaped upon you by the Federation, the works. I'm sure Mourmarie has something fun to reward you for your assistance.
<Br>

Or you can give Ralie back to the Syndicate. They've given me a very generous offer. <i>Very</i> generous. You're essentially signing an innocent kid's life away, but the money will be good. That's all you eggers care about anyway, right?



All I can say is this: You can give the kid his freedom and be the hero. Or you can give him away, an innocent kid to ruthless
and depravedState criminals, for a lot of money. I won't judge you on either choice, but I have to ask: Where do you draw the line?
148537 Barren Asteroid Barren Asteroid
148539 Rock Formation Rock Formation
148540 Wreck Wreck
148541 Barren Asteroid Barren Asteroid
148542 Barren Asteroid Barren Asteroid
149543 Infested Asteroid Infested Asteroid
149544 Drone Silo Drone Bunker Drone SiloBunker
149546 Abandoned Drill Abandoned Drill
149570 Small Infested Asteroid Small Infested Asteroid
149572 Debris Debris
157332 Pulsating Beacon Starting Spawn Pulsating BeacoStarting Spawn
157333 Pulsating Beacon Starting Spawn Pulsating BeacoStarting Spawn
157334 Pulsating Beacon Starting Spawn Pulsating BeacoStarting Spawn
157335 Pulsating Beacon II Reinforcement Spawn II Pulsating BeacoReinforcement Spawn II
157336 Pulsating Beacon II Reinforcement Spawn II Pulsating BeacoReinforcement Spawn II
157337 Pulsating Beacon II Reinforcement Spawn II Pulsating BeacoReinforcement Spawn II
157338 Pulsating Beacon III Reinforcement Spawn III Pulsating BeacoReinforcement Spawn III
157339 Pulsating Beacon III Reinforcement Spawn III Pulsating BeacoReinforcement Spawn III
157340 Pulsating Beacon III Reinforcement Spawn III Pulsating BeacoReinforcement Spawn III
186306 Low-Tech Energy Harvester Low-Tech Energy Harvester
187241 Asteroid Asteroid
187242 Asteroid Asteroid
187243 Asteroid Asteroid
187244 Asteroid Asteroid
187245 Asteroid Asteroid
187246 Asteroid Asteroid
187247 Asteroid Asteroid
187248 Asteroid Asteroid
187249 Asteroid Asteroid
187250 Asteroid Asteroid
187251 Asteroid Asteroid
187252 Asteroid Asteroid
187253 Asteroid Asteroid
187254 Asteroid Drone Infested Asteroid Drone Infested Asteroid
187255 Asteroid Drone Infested Asteroid Drone Infested Asteroid
187256 Asteroid Drone Infested Asteroid Drone Infested Asteroid
187257 Asteroid Drone Infested Asteroid Drone Infested Asteroid
187258 Asteroid Drone Infested Asteroid Drone Infested Asteroid
191822 Multi-purpose Pad Multi-purpose Pad
196851 Rock Formation Rock Formation
196862 Rock Formation Rock Formation
200456 Amber Cloud Amber Cloud
200457 Transport Vessel Cloud Transport Vessel 1 Transport Vessel Cloud1
200459 Transport Vessel Cloud 2 Transport Vessel 2 Transport Vessel Cloud 2
200476 Soft Cloud Soft Cloud
200483 Spark Cloud Spark Cloud
200484 Phenod's Cloud NPC Spawn Phenod's CloudNPC Spawn
200485 Acidic Cloud NPC Spawn Acidic CloudNPC Spawn
200486 Acidic Cloud NPC Spawn Acidic CloudNPC Spawn
200489 Stolen CONCORD ship Stolen CONCORD Ship Stolen CONCORD sShip
200491 Electric Cloud Electric Cloud
200493 Chlorine Cloud Chlorine Cloud
200497 Debris Cloud Debris Cloud
200499 Debris Cloud Debris Cloud
200500 Debris Cloud Debris Cloud
200501 Debris Cloud Debris Cloud
200502 Debris Cloud Debris Cloud
200504 Acidic Cloud 1 Acidic Cloud 1
200505 Acidic Cloud 2 Acidic Cloud 2
200506 Acidic Cloud 3 Acidic Cloud 3
200507 Acidic Cloud 4 Acidic Cloud 4
219284 Invisible Cloud Invisible Cloud
263226 The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized.

The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series CPF Blue). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both Kaalakiota and Ishukone.
Faced with the prospect of maintaining order in Syndicate in YC128, a region beyond the reach of CONCORD, the Caldari Navy needed a new hard-hitting solution that would establish State authority through its intimidating presence alone. The Naga Navy Issue was commissioned in partnership with the megacorporations of the Mountain faction to ensure that the newly controlled region would witness the uncompromisable honor and strength of the Caldari. The Naga was designed in YC 109 by <a href=showinfo:2//1000043>Corporate Police Force</a> as an anti-<a href=showinfo:30//500010>Guristas</a> ship, sacrificing the usual robust <a href=showinfo:2//1000035>Caldari Navy</a> standards in favor of supporting battleship-class weaponry. It was rejected by <a href=showinfo:2//1000005>Hyasyoda</a> management for being overspecialized.

The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series <i>CPF Blue</i>). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both <a href=showinfo:2//1000010>Kaalakiota</a> and <a href=showinfo:2//1000019>Ishukone</a>
Faced with the prospect of maintaining order in Syndicate in YC128, a region beyond the reach of CONCORD, the Caldari Navy needed a new hard-hitting solution that would establish State authority through its intimidating presence alone. The Naga Navy Issue was commissioned in partnership with the megacorporations of the Mountain faction to ensure that the newly controlled region would witness the uncompromisable honor and strength of the Caldari.
Description of item "Naga" (4306)
264328 Smugglers' Stargate Smugglers' Stargate
271927 Arzad Starkman ArzadStarkman Name for solar system 30002960
283268 Weapons Timer
Cause: Aggression against another capsuleer
Consequence: Unable to dock or use stargates or fitting services
Weapons Timer
Cause: Aggression against another capsuleer or activation of some module groups
Consequence: Unable to dock or use stargates or fitting services
<b>Weapons Timer</b>
<b>Cause:</b> Aggression against another capsuleer
or activation of some module groups
<b>Consequence:</b> Unable to dock or use stargates or fitting services
UI/Crimewatch/Timers/WeaponsTimerTooltip
500877 bonus to ship capacitor recharge rate bonus to ship armor hitpoints bonus to ship capacitor recharge ratearmor hitpoints Trait for item "Vengeance" (11365)
501117 bonus to Light Missile and Rocket damage bonus to kinetic Light Missile and Rocket damage bonus to kinetic <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> damage Trait for item "Hawk" (11379)
501200 bonus to Light Missile, Heavy Missile and Heavy Assault Missile damage bonus to EM, explosive, thermal Light Missile, Heavy Missile and Heavy Assault Missile damage bonus to EM, explosive, thermal <a href=showinfo:3321>Light Missile</a>, <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> damage Trait for item "Cerberus" (11993)
515829 Assets from {structureLink} in {[location]solarsystemID.name, linkify} are being moved by the Asset Safety system. In {[timeinterval]assetSafetyDurationMinimum.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyMinimumTimestamp, date=short, time=short}), the assets can be manually delivered to a location in {[location]solarsystemID.name, linkify}.
In {[timeinterval]assetSafetyDurationFull.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyFullTimestamp, date=short, time=short}), the assets will be automatically delivered to {[location]newStationID.name, linkify}. A fee will apply when retrieving the assets.
Assets from {structureLink} in {[location]solarsystemID.name, linkify} are being moved by the Asset Safety system. In {[timeinterval]assetSafetyDurationMinimum.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyMinimumTimestamp, date=short, time=short}), the assets can be manually delivered to a location in {listOfSolarSystems}.
In {[timeinterval]assetSafetyDurationFull.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyFullTimestamp, date=short, time=short}), the assets will be automatically delivered to {[location]newStationID.name, linkify}. A fee will apply when retrieving the assets.
Assets from {structureLink} in {[location]solarsystemID.name, linkify} are being moved by the Asset Safety system. In {[timeinterval]assetSafetyDurationMinimum.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyMinimumTimestamp, date=short, time=short}), the assets can be manually delivered to a location in {[location]slistOfSolarsSystemID.name, linkifys}.
In {[timeinterval]assetSafetyDurationFull.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyFullTimestamp, date=short, time=short}), the assets will be automatically delivered to {[location]newStationID.name, linkify}. A fee will apply when retrieving the assets.
Notifications/Structures/bodyAssetsMovedToSafety
516506 You are about to move all assets belonging to {corpName} in {[location]structureID.name} to Asset Safety in {[location]solarsystemID.name, linkify} to Asset Safety.
Once in Asset Safety, items can be manually delivered to a location in the same system after 5 days. After 20 days, the items will be automatically delivered to a nearby station.
A fee will apply when retrieving any items. This fee is increased if items are delivered to a location outside of {[location]solarsystemID.name, linkify}.
Are you sure you want to continue?
You are about to move all assets belonging to {corpName} in {[location]structureID.name} in {[location]solarsystemID.name, linkify} to Asset Safety.
Once in Asset Safety, items can be manually delivered to a location in the same system after 5 days. After 20 days, the items will be automatically delivered to a nearby station.
A fee will apply when retrieving any items. This fee is increased if items are delivered to a location outside of {[location]solarsystemID.name, linkify}.
Are you sure you want to continue?
You are about to move all assets belonging to <b>{corpName}</b> in {[location]structureID.name} to Asset Safety in {[location]solarsystemID.name, linkify} to Asset Safety.
Once in Asset Safety, items can be manually delivered to a location in the same system after 5 days. After 20 days, the items will be automatically delivered to a nearby station.
A fee will apply when retrieving any items. This fee is increased if items are delivered to a location outside of {[location]solarsystemID.name, linkify}.
Are you sure you want to continue?
527537 +1000 Armor HP +1500 Armor HP +10500 Armor HP Trait for item "Legion Defensive - Augmented Plating" (45587)
527981 +400 PWG, +90 CPU +430 PWG, +90 CPU +4030 PWG, +90 CPU Trait for item "Legion Offensive - Liquid Crystal Magnifiers" (45598)
528084 +300 PWG, +30 CPU +330 PWG, +30 CPU +3030 PWG, +30 CPU Trait for item "Loki Offensive - Projectile Scoping Array" (45607)
531655 Narcotics Den Combat Hacking Sites Narcotics DenCombat Hacking Sites UI/Agency/CombatHacking
536323 Corporation Assets from {structureLink} in {[location]solarsystemID.name, linkify} are being moved by the Asset Safety system. In {[timeinterval]assetSafetyDurationMinimum.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyMinimumTimestamp, date=short, time=short}), the assets can be manually delivered to a location in {[location]solarsystemID.name, linkify}. Control over manual delivery is only available to Directors.
In {[timeinterval]assetSafetyDurationFull.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyFullTimestamp, date=short, time=short}), the assets will be automatically delivered to {[location]newStationID.name, linkify}. A fee will apply when retrieving the assets.
Corporation Assets from {structureLink} in {[location]solarsystemID.name, linkify} are being moved by the Asset Safety system. In {[timeinterval]assetSafetyDurationMinimum.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyMinimumTimestamp, date=short, time=short}), the assets can be manually delivered to a location in {listOfSolarSystems}. Control over manual delivery is only available to Directors.
In {[timeinterval]assetSafetyDurationFull.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyFullTimestamp, date=short, time=short}), the assets will be automatically delivered to {[location]newStationID.name, linkify}. A fee will apply when retrieving the assets.
Corporation Assets from {structureLink} in {[location]solarsystemID.name, linkify} are being moved by the Asset Safety system. In {[timeinterval]assetSafetyDurationMinimum.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyMinimumTimestamp, date=short, time=short}), the assets can be manually delivered to a location in {[location]slistOfSolarsSystemID.name, linkifys}. Control over manual delivery is only available to Directors.
In {[timeinterval]assetSafetyDurationFull.writtenForm, from=day, to=hour} (at {[datetime]assetSafetyFullTimestamp, date=short, time=short}), the assets will be automatically delivered to {[location]newStationID.name, linkify}. A fee will apply when retrieving the assets.
Notifications/Structures/bodyAssetsMovedToSafetyCorp
549194 You corporation or alliance is currently involved in a formal war. During a formal war members of opposing corporations and/or alliances can shoot you in high security space without CONCORD interference. It is good idea to always fly ships that you can afford to lose in New Eden, and this tip is especially important during formal wars.
Are you sure you want to undock at this time?
Your corporation or alliance is currently involved in a formal war. During a formal war members of opposing corporations and/or alliances can shoot you in high security space without CONCORD interference. It is good idea to always fly ships that you can afford to lose in New Eden, and this tip is especially important during formal wars.
Are you sure you want to undock at this time?
Your corporation or alliance is currently involved in a formal war. During a formal war members of opposing corporations and/or alliances can shoot you in high security space without CONCORD interference. It is good idea to always fly ships that you can afford to lose in New Eden, and this tip is especially important during formal wars.
Are you sure you want to undock at this time?
582522 Soldier of Fortune Soldier Soldier of Fortune
582523 New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. New Eden's Soldiers are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target. New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target.
584144 Subjected to an Amarr campaign of annihilation, the Starkmanir Tribe was considered lost for centuries until the discovery in YC110 of a viable surviving population hidden by Nefantar elites on Halturzhan, the sixth planet of Jarizza in the Ammatar Mandate. The discovery spurred a Minmatar fleet into an invasion of Amarr territories with a view to recovering the Starkmanir and as many other enslaved Minmatar as possible. The vast majority of surviving Starkmanir were successfully recovered, evacuated to the Minmatar Republic, and settled on lands set aside for them by the larger tribes.

Though few in number, the Starkmanir have full status as one of the Seven Tribes of Matar and govern their affairs through a council of clan chiefs headed by the overall chief of the Starkmanir Tribe.
Subjected to an Amarr campaign of annihilation, the Starkmanir Tribe was considered lost for centuries until the discovery in YC110 of a viable surviving population hidden by Nefantar elites on Halturzhan, the sixth planet of Jarizza in the Ammatar Mandate. The discovery spurred a Minmatar fleet into an invasion of Amarr territories with a view to recovering the Starkmanir and as many other enslaved Minmatar as possible. The vast majority of surviving Starkmanir were successfully recovered, evacuated to the Minmatar Republic, and settled on lands set aside for them by the larger tribes.

Though few in number, the Starkmanir have full status as one of the Seven Tribes of Matar and govern their affairs through a council of clan chiefs headed by the overall chief of the Starkmanir Tribe.

In YC128, 13,957 capsuleers contirbuted ot the Starkmanir Restoration campaign. Thanks to this campaign, the Starkmanir homeworld of Starkman Prime was reclaimed by the Republic. Now every day more and more of the Starkmanir and their allies return to Starkman Prime to work on returning the planet to its former glory.
Subjected to an Amarr campaign of annihilation, the Starkmanir Tribe was considered lost for centuries until the discovery in YC110 of a viable surviving population hidden by Nefantar elites on Halturzhan, the sixth planet of Jarizza in the Ammatar Mandate. The discovery spurred a Minmatar fleet into an invasion of Amarr territories with a view to recovering the Starkmanir and as many other enslaved Minmatar as possible. The vast majority of surviving Starkmanir were successfully recovered, evacuated to the Minmatar Republic, and settled on lands set aside for them by the larger tribes.

Though few in number, the Starkmanir have full status as one of the Seven Tribes of Matar and govern their affairs through a council of clan chiefs headed by the overall chief of the Starkmanir Tribe.


In YC128, 13,957 capsuleers contirbuted ot the Starkmanir Restoration campaign. Thanks to this campaign, the Starkmanir homeworld of Starkman Prime was reclaimed by the Republic. Now every day more and more of the Starkmanir and their allies return to Starkman Prime to work on returning the planet to its former glory.
Description of Corporation "Starkmanir Council" (1000412)
584164 The Nefantar Tribe played a notorious role during the Amarr Empire's occupation of the Minmatar home worlds as collaborators who actively assisted in the enslavement of other tribes by the Amarr. The Nefantar were so faithful to the Amarr that Emperor Damius III bestowed the name "Ammatar" upon them. When the Great Rebellion succeeded in driving the Amarr from the Minmatar Regions, the Amarr subsequently set up the Nefantar in a puppet state called the Ammatar Mandate. Unbeknownst to anyone else, certain Ammatar elites had hidden a large number of Starkmanir Tribe survivors from the Amarr within the Mandate.

After the discovery of the Starkmanir led to a Minmatar invasion in YC110, the Nefantar conspirators and their families led a mass defection of many Ammatar back to the Minmatar Republic, assisting in the recovery of the Starkmanir. Today, the Nefantar tribe has been restored as one of the Seven Tribes of Matar, even while many of their tribe remain loyal to the Amarr Empire back in the Mandate.
Subjected to an Amarr campaign of annihilation, the Starkmanir Tribe was considered lost for centuries until the discovery in YC110 of a viable surviving population hidden by Nefantar elites on Halturzhan, the sixth planet of Jarizza in the Ammatar Mandate. The discovery spurred a Minmatar fleet into an invasion of Amarr territories with a view to recovering the Starkmanir and as many other enslaved Minmatar as possible. The vast majority of surviving Starkmanir were successfully recovered, evacuated to the Minmatar Republic, and settled on lands set aside for them by the larger tribes.

Though few in number, the Starkmanir have full status as one of the Seven Tribes of Matar and govern their affairs through a council of clan chiefs headed by the overall chief of the Starkmanir Tribe.

In YC128, 13,957 capsuleers contirbuted ot the Starkmanir Restoration campaign. Thanks to this campaign, the Starkmanir homeworld of Starkman Prime was reclaimed by the Republic. Now every day more and more of the Starkmanir and their allies return to Starkman Prime to work on returning the planet to its former glory.
The Nefantar Tribe played a notorious role during the Amarr Empire's occupSubjected to an Amarr campaign of annihilation of, the Minmatar home worlds as collaborators who actively assisted in the enslavement of other tribes by the Amarr. The Nefantar were so faithful to the Amarr that Emperor Damius III bestowed the name "Ammatar" upon themStarkmanir Tribe was considered lost for centuries until the discovery in YC110 of a viable surviving population hidden by Nefantar elites on Halturzhan, the sixth planet of Jarizza in the Ammatar Mandate. WThen the Great Rebellion succeeded in driving the Amarr from the Minmatar Regions, the Amarr subsequently set up the Nefantar in discovery spurred a Minmatar fleet into an invasion of Amarr territories with a view to recovering the Starkmanir and as many other enslaved Minmatar as puppet state calledossible. The vast majority of surviving Starkmanir were successfully recovered, evacuated to the AmMinmatar Mandate. Unbeknownst to anyone else, certain Ammatar elites had hidden a largeRepublic, and settled on lands set aside for them by the larger tribes.

Though few in
number of, the Starkmanir Tribe survivors from the Amarr within the Mandate.

After the discovery of the Starkmanir led to a Minmatar invasion in YC110, the Nefantar conspirators and their families led a mass defection of many Ammatar back to the Minmatar Republic, assisting in the recovery of the Starkmanir. Today, the Nefantar tribe has been rest
have full status as one of the Seven Tribes of Matar and govern their affairs through a council of clan chiefs headed by the overall chief of the Starkmanir Tribe.

In YC128, 13,957 capsuleers contirbuted ot the Starkmanir Restoration campaign. Thanks to this campaign, the Starkmanir homeworld of Starkman Prime was reclaimed by the Republic. Now every day m
ored as onnd more of the Seven Tribes of Matar, even while many of their tribe remain loyal to the Amarr Empire back tarkmanir and their allies return to Starkman Prime to work on returning the Mandateplanet to its former glory.
Description of Corporation "Nefantar Council" (1000411)
585506 Amarr Soldiers of Fortune focused on militia warfare start their career flying tech 1 Amarr combat frigates, such as the Punisher: Amarr Soldier of Fortune. Amarr Militia Fighters battle other capsuleers for control over space and resources, in the name of the Amarr Empire.

Militia Fighters train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency.
Amarr Soldiers focused on militia warfare start their career flying tech 1 Amarr combat frigates, such as the Punisher: Amarr Soldier. Amarr Militia Fighters battle other capsuleers for control over space and resources, in the name of the Amarr Empire.

Militia Fighters train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency.
Amarr Soldiers of Fortune focused on militia warfare start their career flying tech 1 Amarr combat frigates, such as the <a href="fitting:597:16391;1:11311;1:5849;1:2046;1:5599;1:5443;1:35658;1:5179;4:30987;3:23085;4:23071;4::">Punisher: Amarr Soldier of Fortune</a>. Amarr Militia Fighters battle other capsuleers for control over space and resources, in the name of the Amarr Empire.

Militia Fighters train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Faction Warfare</a> panel in the Agency.
585508 Caldari Soldiers of Fortune focused on militia warfare start their career flying tech 1 Caldari combat frigates, such as the Merlin: Caldari Soldier of Fortune. Caldari Militia Fighters battle other capsuleers for control over space and resources, for the glory of the Caldari State.

Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency.
Caldari Soldiers focused on militia warfare start their career flying tech 1 Caldari combat frigates, such as the Merlin: Caldari Soldier. Caldari Militia Fighters battle other capsuleers for control over space and resources, for the glory of the Caldari State.

Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency.
Caldari Soldiers of Fortune focused on militia warfare start their career flying tech 1 Caldari combat frigates, such as the <a href="fitting:603:11105;1:11563;1:2046;1:5443;1:35658;1:3829;1:4025;1:7489;3:31788;3:22961;1500::">Merlin: Caldari Soldier of Fortune</a>. Caldari Militia Fighters battle other capsuleers for control over space and resources, for the glory of the Caldari State.

Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Faction Warfare</a> panel in the Agency.
585510 Gallente Soldiers of Fortune focused on militia warfare start their career flying tech 1 Gallente combat frigates, such as the Incursus: Gallente Soldier of Fortune. Gallente Militia Fighters battle other capsuleers for control over space and resources, in defence of the Gallente Federation.

Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency.
Gallente Soldiers focused on militia warfare start their career flying tech 1 Gallente combat frigates, such as the Incursus: Gallente Soldier. Gallente Militia Fighters battle other capsuleers for control over space and resources, in defence of the Gallente Federation.

Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency.
Gallente Soldiers of Fortune focused on militia warfare start their career flying tech 1 Gallente combat frigates, such as the <a href="fitting:594:11105;1:16305;1:33076;1:2046;1:5439;1:35658;1:4027;1:7583;3:31045;1:31406;2:2454;1:22961;720:28668;24::">Incursus: Gallente Soldier of Fortune</a>. Gallente Militia Fighters battle other capsuleers for control over space and resources, in defence of the Gallente Federation.

Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Faction Warfare</a> panel in the Agency.
585512 Minmatar Soldiers of Fortune focused on militia warfare start their career flying tech 1 Minmatar combat frigates, such as the Rifter: Minmatar Soldier of Fortune. Minmatar Militia Fighters battle other capsuleers for control over space and resources, for the freedom of the Minmatar Republic.

Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency.
Minmatar Soldiers focused on militia warfare start their career flying tech 1 Minmatar combat frigates, such as the Rifter: Minmatar Soldier. Minmatar Militia Fighters battle other capsuleers for control over space and resources, for the freedom of the Minmatar Republic.

Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency.
Minmatar Soldiers of Fortune focused on militia warfare start their career flying tech 1 Minmatar combat frigates, such as the <a href="fitting:587:11563;1:11309;1:5933;1:2046;1:5443;1:35658;1:4027;1:8815;3:26929;1:30987;2:21898;800:21924;800:21906;800::">Rifter: Minmatar Soldier of Fortune</a>. Minmatar Militia Fighters battle other capsuleers for control over space and resources, for the freedom of the Minmatar Republic.

Militia Fighters will train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Faction Warfare</a> panel in the Agency.
585514 Minmatar Soldiers of Fortune focused on piracy start their career flying tech 1 Minmatar combat frigates, such as the Rifter: Minmatar Soldier of Fortune. Pirates roam around the universe, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.

Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.

To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust.
Minmatar Soldiers focused on piracy start their career flying tech 1 Minmatar combat frigates, such as the Rifter: Minmatar Soldier. Pirates roam around the universe, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.

Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.

To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust.
Minmatar Soldiers of Fortune focused on piracy start their career flying tech 1 Minmatar combat frigates, such as the <a href="fitting:587:11563;1:11309;1:5933;1:2046;1:5443;1:35658;1:4027;1:8815;3:26929;1:30987;2:21898;800:21924;800:21906;800::">Rifter: Minmatar Soldier of Fortune</a>. Pirates roam around the universe, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.

Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.

To join other capsuleers in a fleet, head to the <a href="localsvc:contentGroupID=67&method=AgencyOpenAndShow">Fleet Up!</a> panel in the Agency. Caution is advised. Other pirates might misuse your trust.
585516 Gallente Soldiers of Fortune focused on piracy start their career flying tech 1 Gallente combat frigates, such as the Incursus: Gallente Soldier of Fortune. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.

Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.

To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust.
Gallente Soldiers focused on piracy start their career flying tech 1 Gallente combat frigates, such as the Incursus: Gallente Soldier. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.

Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.

To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust.
Gallente Soldiers of Fortune focused on piracy start their career flying tech 1 Gallente combat frigates, such as the <a href="fitting:594:11105;1:16305;1:33076;1:2046;1:5439;1:35658;1:4027;1:7583;3:31045;1:31406;2:2454;1:22961;720:28668;24::">Incursus: Gallente Soldier of Fortune</a>. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.

Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.

To join other capsuleers in a fleet, head to the <a href="localsvc:contentGroupID=67&method=AgencyOpenAndShow">Fleet Up!</a> panel in the Agency. Caution is advised. Other pirates might misuse your trust.
585518 Caldari Soldiers of Fortune focused on piracy start their career flying tech 1 Caldari combat frigates, such as the Merlin: Caldari Soldier of Fortune. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.

Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.

To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust.
Caldari Soldiers focused on piracy start their career flying tech 1 Caldari combat frigates, such as the Merlin: Caldari Soldier. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.

Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.

To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust.
Caldari Soldiers of Fortune focused on piracy start their career flying tech 1 Caldari combat frigates, such as the <a href="fitting:603:11105;1:11563;1:2046;1:5443;1:35658;1:3829;1:4025;1:7489;3:31788;3:22961;1500::">Merlin: Caldari Soldier of Fortune</a>. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.

Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.

To join other capsuleers in a fleet, head to the <a href="localsvc:contentGroupID=67&method=AgencyOpenAndShow">Fleet Up!</a> panel in the Agency. Caution is advised. Other pirates might misuse your trust.
585520 Amarr Soldiers of Fortune focused on piracy start their career flying tech 1 Amarr combat frigates, such as the Punisher: Amarr Soldier of Fortune. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.

Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.

To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust.
Amarr Soldiers focused on piracy start their career flying tech 1 Amarr combat frigates, such as the Punisher: Amarr Soldier. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.

Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.

To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust.
Amarr Soldiers of Fortune focused on piracy start their career flying tech 1 Amarr combat frigates, such as the <a href="fitting:597:16391;1:11311;1:5849;1:2046;1:5599;1:5443;1:35658;1:5179;4:30987;3:23085;4:23071;4::">Punisher: Amarr Soldier of Fortune</a>. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.

Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.

To join other capsuleers in a fleet, head to the <a href="localsvc:contentGroupID=67&method=AgencyOpenAndShow">Fleet Up!</a> panel in the Agency. Caution is advised. Other pirates might misuse your trust.
589756 AIR Amarr Soldier of Fortune AIR Amarr Soldier AIR Amarr Soldier of Fortune
589757 Completion of this AIR skill plan gives a basic grounding in skills useful to the Amarr capsuleer embarking on a career as a Soldier of Fortune. Further development in skills suitable for militia warfare and privateering in New Eden can be achieved by training the certified skill plans for Soldier of Fortune.

Punisher: AIR Amarr Soldier of Fortune is the suggested starting ship for this career.
Completion of this AIR skill plan gives a basic grounding in skills useful to the Amarr capsuleer embarking on a career as a Soldier. Further development in skills suitable for militia warfare and privateering in New Eden can be achieved by training the certified skill plans for Soldier.

Punisher: AIR Amarr Soldier is the suggested starting ship for this career.
Completion of this AIR skill plan gives a basic grounding in skills useful to the Amarr capsuleer embarking on a career as a Soldier of Fortune. Further development in skills suitable for militia warfare and privateering in New Eden can be achieved by training the certified skill plans for Soldier of Fortune.

<a href="fitting:597:16391;1:11311;1:5849;1:2046;1:5599;1:5443;1:35658;1:5179;4:30987;3:23085;4:23071;4::">Punisher: AIR Amarr Soldier
of Fortune</a> is the suggested starting ship for this career.
589758 AIR Caldari Soldier of Fortune AIR Caldari Soldier AIR Caldari Soldier of Fortune
589759 Completion of this AIR skill plan gives a basic grounding in skills useful to the Caldari capsuleer embarking on a career as a Soldier of Fortune. Further development in skills suitable for militia warfare and privateering in New Eden can be achieved by training the certified skill plans for Soldier of Fortune.

Merlin: AIR Caldari Soldier of Fortune is the suggested starting ship for this career.
Completion of this AIR skill plan gives a basic grounding in skills useful to the Caldari capsuleer embarking on a career as a Soldier. Further development in skills suitable for militia warfare and privateering in New Eden can be achieved by training the certified skill plans for Soldier.

Merlin: AIR Caldari Soldier is the suggested starting ship for this career.
Completion of this AIR skill plan gives a basic grounding in skills useful to the Caldari capsuleer embarking on a career as a Soldier of Fortune. Further development in skills suitable for militia warfare and privateering in New Eden can be achieved by training the certified skill plans for Soldier of Fortune.

<a href="fitting:603:11105;1:11563;1:2046;1:5443;1:35658;1:3829;1:4025;1:7489;3:31788;3:22961;1200::">Merlin: AIR Caldari Soldier
of Fortune</a> is the suggested starting ship for this career.
589760 AIR Gallente Soldier of Fortune AIR Gallente Soldier AIR Gallente Soldier of Fortune
589761 Completion of this AIR skill plan gives a basic grounding in skills useful to the Gallente capsuleer embarking on a career as a Soldier of Fortune. Further development in skills suitable for militia warfare and privateering in New Eden can be achieved by training the certified skill plans for Soldier of Fortune.

Atron: AIR Gallente Soldier of Fortune is the suggested starting ship for this career.
Completion of this AIR skill plan gives a basic grounding in skills useful to the Gallente capsuleer embarking on a career as a Soldier. Further development in skills suitable for militia warfare and privateering in New Eden can be achieved by training the certified skill plans for Soldier.

Atron: AIR Gallente Soldier is the suggested starting ship for this career.
Completion of this AIR skill plan gives a basic grounding in skills useful to the Gallente capsuleer embarking on a career as a Soldier of Fortune. Further development in skills suitable for militia warfare and privateering in New Eden can be achieved by training the certified skill plans for Soldier of Fortune.

<a href="fitting:608:9944;2:2046;1:5445;1:35658;1:4027;1:7583;3:33890;2:26929;1:22961;560::">Atron: AIR Gallente Soldier
of Fortune</a> is the suggested starting ship for this career.
589762 AIR Minmatar Soldier of Fortune AIR Minmatar Soldier AIR Minmatar Soldier of Fortune
589763 Completion of this AIR skill plan gives a basic grounding in skills useful to the Minmatar capsuleer embarking on a career as a Soldier of Fortune. Further development in skills suitable for militia warfare and privateering in New Eden can be achieved by training the certified skill plans for Soldier of Fortune.

Rifter: AIR Minmatar Soldier of Fortune is the suggested starting ship for this career.
Completion of this AIR skill plan gives a basic grounding in skills useful to the Minmatar capsuleer embarking on a career as a Soldier. Further development in skills suitable for militia warfare and privateering in New Eden can be achieved by training the certified skill plans for Soldier.

Rifter: AIR Minmatar Soldier is the suggested starting ship for this career.
Completion of this AIR skill plan gives a basic grounding in skills useful to the Minmatar capsuleer embarking on a career as a Soldier of Fortune. Further development in skills suitable for militia warfare and privateering in New Eden can be achieved by training the certified skill plans for Soldier of Fortune.

<a href="fitting:587:11563;1:11309;1:2046;1:5933;1:5445;1:35658;1:4027;1:8815;3:30987;2:26929;1:21898;320:21924;320:21906;320::">Rifter: AIR Minmatar Soldier
of Fortune</a> is the suggested starting ship for this career.
592750 Since you have accepted the Soldier of Fortune's mission, you should select the Soldier of Fortune career path. Since you have accepted the Soldier's mission, you should select the Soldier career path. Since you have accepted the Soldier of Fortune's mission, you should select the Soldier of Fortune career path. Part of conversation "[AIR NPE] 7.2.2.d - Soldier of Fortune Career Path" Part of conversation "[AIR] 2.4.02 - Soldier of Fortune Career Path"
592751 Click on the Soldier of Fortune career path Click on the Soldier career path Click on the <b>Soldier of Fortune</b> career path
592757 For your chosen career path, you will want to train the AIR Soldier of Fortune skill plan. For your chosen career path, you will want to train the AIR Soldier skill plan. For your chosen career path, you will want to train the AIR Soldier of Fortune skill plan. Part of conversation "[AIR NPE] 7.2.3.d - Soldier of Fortune AIR Skill Plan" Part of conversation "[AIR] 2.4.02 - Soldier of Fortune AIR Skill Plan"
592758 Select the AIR Soldier of Fortune skill plan. Select the AIR Soldier skill plan. Select the <b>AIR Soldier of Fortune</b> skill plan.
595629 AIR Career Program AIR Career Program
596198 Claim Claim
596199 Claimed Claimed
596200 Received: {when} Received: {when}
596201 Your Rewards Your Rewards
596202 Survival Bonus Survival Bonus
596203 Get {[numeric]isk, useGrouping, decimalPlaces=0} ISK Get {[numeric]isk, useGrouping, decimalPlaces=0} ISK
596204 Track Track
596205 Untrack Untrack
596206 Close Window Close Window
596207 Career Overview Career Overview
596208 Unknown Unknown
596209 {numPoints} Career Points {numPoints} Career Points
596210 Risk Risk
596211 Rewards Rewards
596212 Estimated Time Estimated Time
596213 Progress Progress
596214 Recommendations Recommendations
596215 View View
596216 Fit: <color={color}>{fitName}</color> Fit: <color={color}>{fitName}</color>
596217 Skill Plan: <color={color}>{planName}</color> Skill Plan: <color={color}>{planName}</color>
596218 None None
596219 Low Low
596220 Medium Medium
596221 High High
596222 Rookie Rookie
596223 Novice Novice
596224 Intermediate Intermediate
596225 Advanced Advanced
599405 Soldier of Fortune - Frigate Skill Crate Soldier - Frigate Skill Crate Soldier of Fortune - Frigate Skill Crate Name of item 63783 (Strong Boxes)
599406 Soldier of Fortune - Combat Frigate Crate Soldier - Combat Frigate Crate Soldier of Fortune - Combat Frigate Crate Name of item 63784 (Strong Boxes)
599407 Soldier of Fortune - Support Frigate Crate Soldier - Support Frigate Crate Soldier of Fortune - Support Frigate Crate Name of item 63785 (Strong Boxes)
599466 Soldier of Fortune - Frigate Skill Crate Soldier - Frigate Skill Crate Soldier of Fortune - Frigate Skill Crate
599470 Soldier of Fortune - Combat Frigate Crate Soldier - Combat Frigate Crate Soldier of Fortune - Combat Frigate Crate
599472 Soldier of Fortune - Support Frigate Crate Soldier - Support Frigate Crate Soldier of Fortune - Support Frigate Crate
599597 Free AIR Soldier of Fortune Expert System Free AIR Soldier Expert System Free AIR Soldier of Fortune Expert System Name of item 63829 (Promotional Expert Systems)
599598 <font size="14">AIR Soldier of Fortune</font>

This Expert System is sponsored by the Association for Interdisciplinary Research (AIR) to allow new capsuleers to try out a variety of ships and activities before having to train the required skills.

It makes skills available that enable a capsuleer to fly all frigates from all four Empires, while its supporting skills make it especially useful when fighting against other capsuleers or providing support for your fleet. This Expert System includes skills related to armor, shields, missiles, drones, projectile turrets, hybrid turrets, energy turrets, electronic warfare modules, and remote assistance modules.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
<font size="14">AIR Soldier</font>

This Expert System is sponsored by the Association for Interdisciplinary Research (AIR) to allow new capsuleers to try out a variety of ships and activities before having to train the required skills.

It makes skills available that enable a capsuleer to fly all frigates from all four Empires, while its supporting skills make it especially useful when fighting against other capsuleers or providing support for your fleet. This Expert System includes skills related to armor, shields, missiles, drones, projectile turrets, hybrid turrets, energy turrets, electronic warfare modules, and remote assistance modules.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
<font size="14"><b>AIR Soldier of Fortune</b></font>

This Expert System is sponsored by the Association for Interdisciplinary Research (AIR) to allow new capsuleers to try out a variety of ships and activities before having to train the required skills.

It makes skills available that enable a capsuleer to fly all frigates from all four Empires, while its supporting skills make it especially useful when fighting against other capsuleers or providing support for your fleet. This Expert System includes skills related to armor, shields, missiles, drones, projectile turrets, hybrid turrets, energy turrets, electronic warfare modules, and remote assistance modules.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i>
Description of item "Free AIR Soldier Expert System" (63829)
600460 SARO Pacifier Subduing Pacifier SAROubduing Pacifier Name of item 64002 (Irregular Frigate)
600462 Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight. A Pacifier-class frigate under the command of the Special Affairs for Regulations & Order (SARO).

This ship is part of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sightA Pacifier-class frigate under the command of the Special Affairs for Regulations & Order (SARO).

This ship is part of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels
.
Description of item "Subduing Pacifier" (64002)
600464 SARO Skybreaker Detector Skybreaker SARODetector Skybreaker Name of item 64003 (Irregular Frigate)
600465 Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight. A Skybreaker-class frigate under the command of the Special Affairs for Regulations & Order (SARO). It is fitted with target painting capabilities.

This ship is part of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officerA Skybreaker-class frigate under the command of the Special Affairs for Regulations & Order (SARO). It is fitted with target painting capabilities.

This ship i
s pare authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sightt of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
Description of item "Detector Skybreaker" (64003)
600466 SARO Nemesis Flashbang Nemesis SAROFlashbang Nemesis Name of item 64004 (Irregular Frigate)
600467 Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight. A Nemesis-class frigate under the command of the Special Affairs for Regulations & Order (SARO). It is fitted with sensor dampening capabilities.

This ship is part of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officerA Nemesis-class frigate under the command of the Special Affairs for Regulations & Order (SARO). It is fitted with sensor dampening capabilities.

This ship i
s pare authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sightt of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
Description of item "Flashbang Nemesis" (64004)
600468 SARO Confessor Detainer Confessor SARODetainer Confessor Name of item 64005 (Irregular Destroyer)
600469 A Confessor-class destroyer under the command of the Special Affairs for Regulations & Order (SARO). It is fitted with webifying capabilities.

This ship is part of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
A Confessor-class destroyer under the command of the Special Affairs for Regulations & Order (SARO). It is fitted with webifying capabilities.

This ship is part of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
Description of item "Detainer Confessor" (64005)
600474 SARO Curse Counter-Curse SARO Counter-Curse Name of item 64008 (Irregular Cruiser)
600475 Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight. A Skybreaker-class frigate under the command of the Special Affairs for Regulations & Order (SARO). It is fitted with target painting capabilities.

This ship is part of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officerA Skybreaker-class frigate under the command of the Special Affairs for Regulations & Order (SARO). It is fitted with target painting capabilities.

This ship i
s pare authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sightt of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
Description of item "Counter-Curse" (64008)
600476 SARO Phobos Detainer Phobos SARODetainer Phobos Name of item 64009 (Irregular Cruiser)
600477 Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight. A Curse-class cruiser under the command of the Special Affairs for Regulations & Order (SARO). It is fitted with webifying and warp scrambling capabilities.

This ship is part of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officerA Curse-class cruiser under the command of the Special Affairs for Regulations & Order (SARO). It is fitted with webifying and warp scrambling capabilities.

This ship i
s pare authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sightt of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
Description of item "Detainer Phobos" (64009)
600478 SARO Talos Tactical Talos SAROTactical Talos Name of item 64010 (Irregular Battlecruiser)
600479 Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight. A Talos-class battlecruiser under the command of the Special Affairs for Regulations & Order (SARO). It is charged with keeping the peace through hostile action.

This ship is part of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officerA Talos-class battlecruiser under the command of the Special Affairs for Regulations & Order (SARO). It is charged with keeping the peace through hostile action.

This ship i
s pare authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sightt of a team charged with enforcing the no-fly zone around a classified SARO facility and has the authority to put down any unauthorized vessels.
Description of item "Tactical Talos" (64010)
600866 {[numeric]currentPoints, useGrouping}/{[numeric]totalPoints, useGrouping} {[numeric]currentPoints, useGrouping}/{[numeric]totalPoints, useGrouping}
600980 Where will your path lead? Where will your path lead?
600981 {careerPath} Activities {careerPath} Activities
600994 {careerPath} Activities {careerPath} Activities
601108 {minutes} min remaining {minutes} min remaining
601153 Aura Assistance Aura Assistance
601761 I am sure that a capable Capsuleer like yourself does not need the basics of <url=helpPointer:neocom.map_beta>space travel</url> explaining to them. I am sure that a capable Capsuleer like yourself does not need the basics of <url=helpPointer:neocom.map_beta>space travel</url> explained to them. I am sure that a capable Capsuleer like yourself does not need the basics of <url=helpPointer:neocom.map_beta>space travel</url> explaininged to them. Character/CareerGoals/Explorer/AuraHints/ExplorerGateJumps25
601762 I am sure that a capable Capsuleer like yourself does not need the basics of <url=helpPointer:neocom.map_beta>space travel</url> explaining to them. I am sure that a capable Capsuleer like yourself does not need the basics of <url=helpPointer:neocom.map_beta>space travel</url> explained to them. I am sure that a capable Capsuleer like yourself does not need the basics of <url=helpPointer:neocom.map_beta>space travel</url> explaininged to them. Character/CareerGoals/Explorer/AuraHints/ExplorerGateJumps50
601763 I am sure that a capable Capsuleer like yourself does not need the basics of <url=helpPointer:neocom.map_beta>space travel</url> explaining to them. I am sure that a capable Capsuleer like yourself does not need the basics of <url=helpPointer:neocom.map_beta>space travel</url> explained to them. I am sure that a capable Capsuleer like yourself does not need the basics of <url=helpPointer:neocom.map_beta>space travel</url> explaininged to them. Character/CareerGoals/Explorer/AuraHints/ExplorerGateJumps100
601894 Modules like the <url=showinfo:530>Small Energy Nosferatu I</url> drain energy from the target ship and adds it to your own when your Capacitor level is lower than theirs. You may need to train the <url=showinfo:3423>Capacitor Emission Systems</url> skill to use one. Modules like the <url=showinfo:530>Small Energy Nosferatu I</url> drain energy from the target ship and add it to your own when your Capacitor level is lower than theirs. You may need to train the <url=showinfo:3423>Capacitor Emission Systems</url> skill to use one. Modules like the <url=showinfo:530>Small Energy Nosferatu I</url> drain energy from the target ship and adds it to your own when your Capacitor level is lower than theirs. You may need to train the <url=showinfo:3423>Capacitor Emission Systems</url> skill to use one. Character/CareerGoals/SoldierOfFortune/AuraHints/SofDrainCapacitor50
602021 Learn about Abyssal Deadspace Abyssal Deadspace Learn about Abyssal Deadspace Character/CareerGoals/Enforcer/AgencyLinks/EnforcerEnterTier0Abyss
602022 Learn about Abyssal Deadspace Abyssal Deadspace Learn about Abyssal Deadspace Character/CareerGoals/Enforcer/AgencyLinks/EnforcerCompleteTier0Abyss1
602023 Learn about Abyssal Deadspace Abyssal Deadspace Learn about Abyssal Deadspace Character/CareerGoals/Enforcer/AgencyLinks/EnforcerCompleteTier0Abyss5
602024 Learn about Abyssal Deadspace Abyssal Deadspace Learn about Abyssal Deadspace Character/CareerGoals/Enforcer/AgencyLinks/EnforcerKillTriglavians30
602448 Completed Completed
602449 {[numeric]progressValue, useGrouping} / {[numeric]targetValue, useGrouping,} Completed {[numeric]progressValue, useGrouping} / {[numeric]targetValue, useGrouping,} Completed
602537 Claim Rewards Claim Rewards
606790 Back to Activities Back to Activities
606791 Back to Careers Back to Careers
609696 Reward Bundle Reward Bundle
609699 {[numeric]quantity}x items in bundle {[numeric]quantity}x items in bundle
609702 Aura Assistance Aura Assistance
609862 Explore Careers, set your goals and claim rewards Explore Careers, set your goals and claim rewards
610001 Career Agent Missions Career Agent Missions
610002 Skill Plans Skill Plans
610003 If you are not following a Skill Plan already, you may consider training one. If you are not following a Skill Plan already, you may consider training one.
610005 I recommend that you start with the career agent missions, since they teach you the core {careerPathName} career concepts. I recommend that you start with the career agent missions, since they teach you the core {careerPathName} career concepts.
610006 See {careerPathName} Skill Plans See {careerPathName} Skill Plans
610273 {[numeric]currentPoints, useGrouping}/{[numeric]totalPoints, useGrouping} {[numeric]currentPoints, useGrouping}/{[numeric]totalPoints, useGrouping}
610274 There are still some extra activities left for you to complete There are still some extra activities left for you to complete
610446 Play Video Play Video
610502 Claim All Claim All
610801 Graduation Reward Graduation Reward
610899 Overall Progress Overall Progress
610900 Earn additional Skill Point rewards by acquiring Career Points in any and all Careers: Earn additional Skill Point rewards by acquiring Career Points in any and all Careers:
610901 {[numeric]currentPoints, useGrouping}/{[numeric]totalPoints, useGrouping} Overall Career Points {[numeric]currentPoints, useGrouping}/{[numeric]totalPoints, useGrouping} Overall Career Points
610902 {[numeric]goalCp, useGrouping} CP: {[numeric]spCount, useGrouping} Skill Points {[numeric]goalCp, useGrouping} CP: {[numeric]spCount, useGrouping} Skill Points
611036 AIR synchronization failed AIR synchronization failed
611037 Please try again later Please try again later
611038 Synchronize Synchronize
611041 AIR Rewards Program currently unavailable
Please try again later
AIR Rewards Program currently unavailable
Please try again later
611231 {careerName} Career Progress {careerName} Career Progress
611239 Check your redeeming queue for your reward Check your redeeming queue for your reward
629176 AIR Career Program AIR Career Program
639221 Propaganda Broadcast Structures are deployable structures that increase advantage points in the system they are deployed in. They must be defended for a period of time in order to gain advantage points. You can buy Propaganda Broadcast Structures from your militia's LP Store. Propaganda Broadcast Structures are deployable structures that increase advantage points in the system they are deployed in. They must be defended for a period of time in order to gain advantage points. You can buy Propaganda Broadcast Structures from your militia's LP Store. Description of item "Minmatar Propaganda Broadcast Structure" (73226)
640186 Graduate this career to receive the rewards listed on the crate. Graduate this career to receive the rewards listed on the crate.
640355 Help Videos Help Videos
640356 No videos available for the selected activity. No videos available for the selected activity.
642308 Explorers can use probes to scan Cosmic Signatures which may contain hackable containers with items inside, resources like gas clouds or ore, wormholes to distant star systems, or combat sites. Explorers can use probes to scan Cosmic Signatures which may contain hackable containers with items inside, resources like gas clouds or ore, wormholes to distant star systems, or combat sites.
642309 Industrialists can participate in mining ore, reprocessing minerals, salvaging destroyed ships, manufacturing items, market trading or transporting goods across New Eden. Industrialists can participate in mining ore, reprocessing minerals, salvaging destroyed ships, manufacturing items, market trading or transporting goods across New Eden.
642310 Enforcers can complete missions for Agents, hunt pirates for bounties, participate in Incursions or dive into Abyssal Deadspace in search of loot. Enforcers can complete missions for Agents, hunt pirates for bounties, participate in Incursions or dive into Abyssal Deadspace in search of loot.
642311 Soldiers of Fortune focus on combat with other Capsuleers, participating in Faction Warfare, electronic warfare, hunting in covert ships, joining fleets to provide support or to fight in huge battles. Soldiers of Fortune focus on combat with other Capsuleers, participating in Faction Warfare, electronic warfare, hunting in covert ships, joining fleets to provide support or to fight in huge battles.
656030 Soldier of Fortune Soldier Soldier of Fortune
660939 Opportunities for those focused on the Soldier of Fortune Career path or who are interested in combat against other capsuleers. Opportunities for those focused on the Soldier Career path or who are interested in combat against other capsuleers. Opportunities for those focused on the Soldier of Fortune Career path or who are interested in combat against other capsuleers.
667177 You can access the AIR Career Program via your NEOCOM. You can access the Career Program via Achievements in your NEOCOM. You can access the AIR Career Program via Achievements in your NEOCOM. Part of conversation "[AIR] 1.3.02 - Open ACP"
667178 View your Redeem Items to see your newly awarded ISK. View the Rewards section to see your newly awarded ISK. View your Redeem Itemsthe Rewards section to see your newly awarded ISK. Part of conversation "[AIR] 1.3.03 - Open Redeem Queue"
667181 The AIR Career Program will be there whenever you want to set yourself a goal or unlock more rewards. For now, you may close the window so that we can continue. The Career Program will be there whenever you want to set yourself a goal or unlock more rewards. For now, you may close the window so that we can continue. The AIR Career Program will be there whenever you want to set yourself a goal or unlock more rewards. For now, you may close the window so that we can continue. Part of conversation "[AIR] 1.3.03 - Close Redeem Queue"
669700 Close the ACP in order to proceed. Close Achievements in order to proceed. Close the ACPAchievements in order to proceed. Part of conversation "[AIR] 2.5.01 - Close ACP"
669701 The rewards you just claimed are available to Redeem.

Exit the program to proceed.
Claimed rewards are directly delivered in one of three ways: directly to your item hangar if you are currently in flight, the hangar of your current station if you are docked, or your home station if you are flying and out of space in your item hangar.

ISK is delivered directly to your wallet.
TheClaimed rewards you just claimed are available to Redeem.

Exit the program to proceed
are directly delivered in one of three ways: directly to your item hangar if you are currently in flight, the hangar of your current station if you are docked, or your home station if you are flying and out of space in your item hangar.

ISK is delivered directly to your wallet
.
Part of conversation "[AIR] 1.3.02 - Close ACP"
669888 Soldiers of Fortune band together to fight other capsuleers in the lawless reaches beyond high security space. Soldiers band together to fight other capsuleers in the lawless reaches beyond high security space. Soldiers of Fortune band together to fight other capsuleers in the lawless reaches beyond high security space. Part of conversation "[AIR] 2.2.04 - SoF Path"
669893 As good as they are, it’ll take some time for my team to hack through the encryptions on the box. You might as well use this time to explore what New Eden has to offer.

The AIR Career Program will help you on your journey.
As good as they are, it’ll take some time for my team to hack through the encryptions on the box. You might as well use this time to explore what New Eden has to offer.

The Career Program located inside of Paragons Achievement service will help you on your journey.
As good as they are, it’ll take some time for my team to hack through the encryptions on the box. You might as well use this time to explore what New Eden has to offer.

The
AIR Career Program located inside of Paragons Achievement service will help you on your journey.
Part of conversation "[AIR] 2.2.04 - Open ACP"
709539 Soldier of Fortune Career Crate Soldier Career Crate Soldier of Fortune Career Crate Name of item 81166 (Special Edition Commodities)
709550 Soldier of Fortune Career Crate Soldier Career Crate Soldier of Fortune Career Crate
712850 Placeholder for help text for the Earn LP daily goal for Soldier of Fortune career Placeholder for help text for the Earn LP daily goal for Soldier career Placeholder for help text for the Earn LP daily goal for Soldier of Fortune career UI/DailyGoals/HelpTexts/EarnLP_SoF_help
1009127 Soldier of Fortune Starter Crate Soldier Starter Crate Soldier of Fortune Starter Crate Name of item 87433 (Special Edition Commodities)
1009211 Soldier of Fortune Starter Crate Soldier Starter Crate Soldier of Fortune Starter Crate
1009280 Soldier of Fortune Soldier Soldier of Fortune Name of item 87494 (Standard Expert Systems)
1009281 <font size="14">Soldier of Fortune Expert System</font>

This Expert System makes available skills enabling a capsuleer to fly various T1 Cruisers.

The temporary skills provided by this Expert System last for 7 days.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
<font size="14">Soldier Expert System</font>

This Expert System makes available skills enabling a capsuleer to fly various T1 Cruisers.

The temporary skills provided by this Expert System last for 7 days.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
<font size="14"><b>Soldier of Fortune Expert System</b></font>

This Expert System makes available skills enabling a capsuleer to fly various T1 Cruisers.

<b>The temporary skills provided by this Expert System last for 7 days.</b>

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14"><b>Activating an Expert System</b></font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

<i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i>
Description of item "Soldier" (87494)
1010568 Locked Locked
1010610 AIR Career Program is currently unavailable, please try again later. AIR Career Program is currently unavailable, please try again later.
1010612 Freelance Jobs Corporation - Freelance Jobs Corporation - Freelance Jobs
1010666 Upgrade to Claim Upgrade to Claim
1013619 Freelance Jobs Freelance Jobs
1013620 Take on rewarding jobs from capsuleer corporations. Earn rewards, gain experience, connect with others, and unlock new opportunities. Take on rewarding jobs from capsuleer corporations. Earn rewards, gain experience, connect with others, and unlock new opportunities.
1013621 Open Freelance Jobs Open Freelance Jobs
1013843 Omega Reward Omega Reward
1018525 Vanguard Points Vanguard Activity Vanguard PointsActivity UI/Agency/Seasons/VanguardNemesis/VanguardPoints
1018527 Avalon Investigations: {[numeric]amount} SARO Black Sites: {[numeric]amount} Avalon InvestigationSARO Black Sites: {[numeric]amount} UI/Agency/Seasons/VanguardNemesis/ActiveConvoys
1018597 As Vanguard finish Expeditions, they will progress this track, revealing additional Avalon Investigations each time it completes.

Location Avalon Investigations using the Universe Map. Track AEGIS Sqaulls in Investigation systems with your Directional Scanner or Combat Probes to uncover hidden sites.
As Vanguard complete expeditions or contracts, they will progress this track, revealing SARO Black Sites.

Locate SARO Black Sites using the Universe Map. Raid SARO Lockups, hack SARO Surveillance Outposts, and mine ore in SARO Ore Holdings to obtain items for empire campaigns.
As Vanguard finish Expeditioncomplete expeditions or contracts, they will progress this track, revealing additional Avalon Investigations each time it completes.

Location Avalon Investigations using the Universe Map. Track AEGIS Sqaulls in Investigation systems with your Directional Scanner or Combat Probes to uncover hidden site
SARO Black Sites.

Locate SARO Black Sites using the Universe Map. Raid SARO Lockups, hack SARO Surveillance Outposts, and mine ore in SARO Ore Holdings to obtain items for empire campaign
s.
UI/Agency/Seasons/VanguardNemesis/InfoHint
1018631 Operation Avalon SARO Black Sites Operation AvalonSARO Black Sites UI/Map/StarModeHandler/VanguardNemesisConvoys
1018632 Avalon Investigations, they can be revealed when the Vanguard have completed sufficient Expeditions. {[numeric]amount} {[numeric]amount -> "SARO Black Sites", "SARO Black Sites"} in system Avalon Investigations, they can be revealed when the Vanguard have completed sufficient Expeditions.{[numeric]amount} {[numeric]amount -> "SARO Black Sites", "SARO Black Sites"} in system UI/Map/StarModeHandler/Hints/VanguardNemesisConvoys
1018775 {[numeric]amount} {[numeric]amount -> "Avalon Investigation", "Avalon Investigations"} in system {[numeric]amount} {[numeric]amount -> "SARO Black Site", "SARO Black Sites"} in system {[numeric]amount} {[numeric]amount -> "Avalon Investigation", "Avalon InvestigationSARO Black Site", "SARO Black Sites"} in system UI/Map/StarModeHandler/Hints/VanguardNemesisConvoysTooltip
1018931 Upwell convoy located SARO Black Sites revealed Upwell convoy locatSARO Black Sites revealed Notifications/NotificationNames/VanguardNemesisConvoyStarted
1018938 Upwell convoy located SARO Black Sites revealed Upwell convoy locatSARO Black Sites revealed UI/Seasons/Notifications/VanguardNemesisConvoyStartedHeader
1018939 An Upwell convoy has been located near your location. Hunt and destroy them to collect intel and rewards. SARO Black Sites have been revealed near your location. Raid SARO Lockups, hack SARO Surveillance Outposts, and mine ore in SARO Ore Holdings to obtain items for empire campaigns. An Upwell convoySARO Black Sites hasve been locatrevealed near your location. Hunt and destroy them to collectRaid SARO Lockups, hack SARO Surveillance Outposts, and mine ore in SARO Ore Holdings to obtain intel and rewardms for empire campaigns. UI/Seasons/Notifications/VanguardNemesisConvoyStartedBody
1034347 Dragoon Navy Issue Corporation Emblem Gnosis Friendship League SKIN Dragoon Navy Issue Corporation EmblemGnosis Friendship League SKIN Name of item 91863 (Ship Emblems)
1034694 Imperial Electronics Booster I Expired Imperial Electronics Booster I Expired Imperial Electronics Booster I Name of item 91916 (Booster)
1034718 State Electronics Booster I Expired State Electronics Booster I Expired State Electronics Booster I Name of item 91920 (Booster)
1034720 Federation Electronics Booster I Expired Federation Electronics Booster I Expired Federation Electronics Booster I Name of item 91921 (Booster)
1034722 Republic Electronics Booster I Expired Republic Electronics Booster I Expired Republic Electronics Booster I Name of item 91922 (Booster)
1034724 Republic Electronics Booster II Expired Republic Electronics Booster II Expired Republic Electronics Booster II Name of item 91923 (Booster)
1034726 Republic Electronics Booster III Expired Republic Electronics Booster III Expired Republic Electronics Booster III Name of item 91924 (Booster)
1034728 Federation Electronics Booster II Expired Federation Electronics Booster II Expired Federation Electronics Booster II Name of item 91925 (Booster)
1034730 Federation Electronics Booster III Expired Federation Electronics Booster III Expired Federation Electronics Booster III Name of item 91926 (Booster)
1034732 State Electronics Booster II Expired State Electronics Booster II Expired State Electronics Booster II Name of item 91927 (Booster)
1034734 State Electronics Booster III Expired State Electronics Booster III Expired State Electronics Booster III Name of item 91928 (Booster)
1034736 Imperial Electronics Booster II Expired Imperial Electronics Booster II Expired Imperial Electronics Booster II Name of item 91929 (Booster)
1034738 Imperial Electronics Booster III Expired Imperial Electronics Booster III Expired Imperial Electronics Booster III Name of item 91930 (Booster)
1034751 Imperial Defense Booster I Expired Imperial Defense Booster I Expired Imperial Defense Booster I Name of item 91932 (Booster)
1034788 State Defense Booster I Expired State Defense Booster I Expired State Defense Booster I Name of item 91934 (Booster)
1034790 Federation Defense Booster I Expired Federation Defense Booster I Expired Federation Defense Booster I Name of item 91935 (Booster)
1034792 Republic Defense Booster I Expired Republic Defense Booster I Expired Republic Defense Booster I Name of item 91936 (Booster)
1034843 Imperial Defense Booster II Expired Imperial Defense Booster II Expired Imperial Defense Booster II Name of item 91939 (Booster)
1034845 Imperial Defense Booster III Expired Imperial Defense Booster III Expired Imperial Defense Booster III Name of item 91940 (Booster)
1034847 State Defense Booster II Expired State Defense Booster II Expired State Defense Booster II Name of item 91941 (Booster)
1034849 State Defense Booster III Expired State Defense Booster III Expired State Defense Booster III Name of item 91942 (Booster)
1034851 Federation Defense Booster III Expired Federation Defense Booster III Expired Federation Defense Booster III Name of item 91943 (Booster)
1034853 Federation Defense Booster II Expired Federation Defense Booster II Expired Federation Defense Booster II Name of item 91944 (Booster)
1034855 Republic Defense Booster II Expired Republic Defense Booster II Expired Republic Defense Booster II Name of item 91945 (Booster)
1034857 Republic Defense Booster III Expired Republic Defense Booster III Expired Republic Defense Booster III Name of item 91946 (Booster)
1034859 Imperial Mobility Booster I Expired Imperial Mobility Booster I Expired Imperial Mobility Booster I Name of item 91947 (Booster)
1034862 State Mobility Booster I Expired State Mobility Booster I Expired State Mobility Booster I Name of item 91948 (Booster)
1034864 Federation Mobility Booster I Expired Federation Mobility Booster I Expired Federation Mobility Booster I Name of item 91949 (Booster)
1034866 Republic Mobility Booster I Expired Republic Mobility Booster I Expired Republic Mobility Booster I Name of item 91950 (Booster)
1034868 Imperial Mobility Booster III Expired Imperial Mobility Booster III Expired Imperial Mobility Booster III Name of item 91951 (Booster)
1034870 Imperial Mobility Booster II Expired Imperial Mobility Booster II Expired Imperial Mobility Booster II Name of item 91952 (Booster)
1034872 State Mobility Booster II Expired State Mobility Booster II Expired State Mobility Booster II Name of item 91953 (Booster)
1034874 State Mobility Booster III Expired State Mobility Booster III Expired State Mobility Booster III Name of item 91954 (Booster)
1034882 Federation Mobility Booster II Expired Federation Mobility Booster II Expired Federation Mobility Booster II Name of item 91958 (Booster)
1034884 Federation Mobility Booster III Expired Federation Mobility Booster III Expired Federation Mobility Booster III Name of item 91959 (Booster)
1034886 Republic Mobility Booster II Expired Republic Mobility Booster II Expired Republic Mobility Booster II Name of item 91960 (Booster)
1034888 Republic Mobility Booster III Expired Republic Mobility Booster III Expired Republic Mobility Booster III Name of item 91961 (Booster)
1034890 Imperial Hardpoint Booster I Expired Imperial Hardpoint Booster I Expired Imperial Hardpoint Booster I Name of item 91962 (Booster)
1034893 State Hardpoint Booster I Expired State Hardpoint Booster I Expired State Hardpoint Booster I Name of item 91963 (Booster)
1034895 Federation Hardpoint Booster I Expired Federation Hardpoint Booster I Expired Federation Hardpoint Booster I Name of item 91964 (Booster)
1034897 Republic Hardpoint Booster I Expired Republic Hardpoint Booster I Expired Republic Hardpoint Booster I Name of item 91965 (Booster)
1034905 Imperial Hardpoint Booster II Expired Imperial Hardpoint Booster II Expired Imperial Hardpoint Booster II Name of item 91970 (Booster)
1034907 Imperial Hardpoint Booster III Expired Imperial Hardpoint Booster III Expired Imperial Hardpoint Booster III Name of item 91971 (Booster)
1034909 State Hardpoint Booster II Expired State Hardpoint Booster II Expired State Hardpoint Booster II Name of item 91972 (Booster)
1034911 State Hardpoint Booster III Expired State Hardpoint Booster III Expired State Hardpoint Booster III Name of item 91973 (Booster)
1034913 Federation Hardpoint Booster II Expired Federation Hardpoint Booster II Expired Federation Hardpoint Booster II Name of item 91974 (Booster)
1034915 Federation Hardpoint Booster III Expired Federation Hardpoint Booster III Expired Federation Hardpoint Booster III Name of item 91975 (Booster)
1034917 Republic Hardpoint Booster II Expired Republic Hardpoint Booster II Expired Republic Hardpoint Booster II Name of item 91976 (Booster)
1034919 Republic Hardpoint Booster III Expired Republic Hardpoint Booster III Expired Republic Hardpoint Booster III Name of item 91977 (Booster)
1036443 Guristas Info Siphon Guristas Info Shard S Guristas Info Siphonhard S Name of item 92410 (Scatter Container)
1037358 Raspite X-Grade Flawed Raspite Raspite X-GradFlawed Raspite Name of item 92565 (Raspite)
1037359 This variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Empire needed them.

Unlike regular Raspite ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Crystalline Raspite, which is valuable to the Amarr Empire.
This variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Empire needed them. Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Flawed Crystalline Raspite. This variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Empire needed them.

Unlike regular Raspite ore, X-Grade is more stable and can
Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>, as well as providing <a href=showinfo:92569>Flawed Crystalline Raspite</a>, which is valuable to the Amarr Empire.
Description of item "Flawed Raspite" (92565)
1037360 Polycrase X-Grade Flawed Polycrase Flawed Polycrase X-Grade Name of item 92566 (Polycrase)
1037361 This variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the State needed them.

Unlike regular Polycrase ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Crystalline Polycrase, which is valuable to the Caldari State.
This variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the State needed them. Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Flawed Crystalline Polycrase. This variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the State needed them.

Unlike regular Polycrase ore, X-Grade is more stable and can
Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>, as well as providing <a href=showinfo:92570>Flawed Crystalline Polycrase</a>, which is valuable to the Caldari State.
Description of item "Flawed Polycrase" (92566)
1037362 Moissanite X-Grade Flawed Moissanite Flawed Moissanite X-Grade Name of item 92567 (Moissanite)
1037363 This variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Federation needed them.

Unlike regular Moissanite ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Crystalline Moissanite, which is valuable to the Gallente Federation.
This variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Federation needed them. Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Flawed Crystalline Moissanite. This variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Federation needed them.

Unlike regular Moissanite ore, X-Grade is more stable and can
Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>, as well as providing <a href=showinfo:92571>Flawed Crystalline Moissanite</a>, which is valuable to the Gallente Federation.
Description of item "Flawed Moissanite" (92567)
1037364 Kangite X-Grade Flawed Kangite Kangite X-GradFlawed Kangite Name of item 92568 (Kangite)
1037365 This variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Republic needed them.

Unlike regular Kangite ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Crystalline Kangite, which is valuable to the Minmatar Republic.
This variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Republic needed them. Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Flawed Crystalline Kangite. This variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Republic needed them.

Unlike regular Kangite ore, X-Grade is more stable and can
Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>, as well as providing <a href=showinfo:92572>Flawed Crystalline Kangite</a>, which is valuable to the Minmatar Republic.
Description of item "Flawed Kangite" (92568)
1037366 Crystalline Raspite Flawed Crystalline Raspite Flawed Crystalline Raspite Name of item 92569 (Mineral)
1037367 The crystalline residue of reprocessed Raspite.

The Amarr Empire will reward Capsuleers who bring this mineral to their Trade-In transport outside the Amarr Navy Anchorage Station located in <url=showinfo:5//30002974>Mehatoor</url>.
The crystalline residue of reprocessed Raspite.

These crystals are deeply flawed and have no further use.
The crystalline residue of reprocessed Raspite.

The
Amarr Empire will reward Capsuleers who bring this mineral to their Trade-In transport outside the Amarr Navy Anchorage Station located in <url=showinfo:5//30002974>Mehatoor</url>se crystals are deeply flawed and have no further use.
Description of item "Flawed Crystalline Raspite" (92569)
1037368 Crystalline Polycrase Flawed Crystalline Polycrase Flawed Crystalline Polycrase Name of item 92570 (Mineral)
1037369 The crystalline residue of reprocessed Polycrase.

The Caldari State will reward Capsuleers who bring this mineral to their Trade-In transport outside the Caldari Navy Anchorage Station located in <url=showinfo:5//30045324>Onnamon</url>.
The crystalline residue of reprocessed Polycrase.

These crystals are deeply flawed and have no further use.
The crystalline residue of reprocessed Polycrase.

The
Caldari State will reward Capsuleers who bring this mineral to their Trade-In transport outside the Caldari Navy Anchorage Station located in <url=showinfo:5//30045324>Onnamon</url>se crystals are deeply flawed and have no further use.
Description of item "Flawed Crystalline Polycrase" (92570)
1037370 Crystalline Moissanite Flawed Crystalline Moissanite Flawed Crystalline Moissanite Name of item 92571 (Mineral)
1037371 The crystalline residue of reprocessed Moissanite.

The Gallente Federation will reward Capsuleers who bring this mineral to their Trade-In transport outside the Gallente Federation Anchorage Station located in <url=showinfo:5//30003788>Intaki</url>.
The crystalline residue of reprocessed Moissanite.

These crystals are deeply flawed and have no further use.
The crystalline residue of reprocessed Moissanite.

The
Gallente Federation will reward Capsuleers who bring this mineral to their Trade-In transport outside the Gallente Federation Anchorage Station located in <url=showinfo:5//30003788>Intaki</url>se crystals are deeply flawed and have no further use.
Description of item "Flawed Crystalline Moissanite" (92571)
1037372 Crystalline Kangite Flawed Crystalline Kangite Flawed Crystalline Kangite Name of item 92572 (Mineral)
1037373 The crystalline residue of reprocessed Kangite.

The Minmatar Republic will reward Capsuleers who bring this mineral to their Trade-In transport outside the Republic Fleet Anchorage Station located in <url=showinfo:5//30002055>Amo</url>.
The crystalline residue of reprocessed Kangite.

These crystals are deeply flawed and have no further use.
The crystalline residue of reprocessed Kangite.

The
Minmatar Republic will reward Capsuleers who bring this mineral to their Trade-In transport outside the Republic Fleet Anchorage Station located in <url=showinfo:5//30002055>Amo</url>se crystals are deeply flawed and have no further use.
Description of item "Flawed Crystalline Kangite" (92572)
1037684 Kill NPCs Kill NPCs
1037685 Describing how to kill NPCs Describing how to kill NPCs
1037686 Describing how to progress at killing NPCs Describing how to progress at killing NPCs
1037691 Destroy Players Destroy Capsuleers Destroy PlayCapsuleers UI/Achievements/Definitions/ContributionMethods/Methods/DestroyPlayer_Cumulative_Name
1037693 Capsuleer Destroyed capsuleers destroyed Ccapsuleer Ds destroyed UI/Achievements/Definitions/ContributionMethods/Methods/DestroyPlayer_Cumulative_ProgressDescription
1037696 Lose ships Lose ships
1037697 Loose ships sink lips Loose ships sink lips
1037698 Description of how to progress at losing ships Description of how to progress at losing ships
1037733 Visit Systems Visit Systems
1037734 Description for visiting systems Description for visiting systems
1037735 Description about how to progress at visiting systems Description about how to progress at visiting systems
1037738 Achievement Completed achievements completed Aachievement Cs completed UI/Achievements/Definitions/ContributionMethods/Methods/CompleteAchievement_Checklist_ProgressDescription
1038238 Compressed Raspite X-Grade Compressed Flawed Raspite Compressed Raspite X-GradFlawed Raspite Name of item 92818 (Raspite)
1038239 This variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Empire needed them.

Unlike regular Raspite ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Crystalline Raspite, which is valuable to the Amarr Empire.

This material is compressed and a much more compact form of the original material.
This variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Empire needed them. Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Flawed Crystalline Raspite.

This material is compressed and a much more compact form of the original material.
This variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Empire needed them.

Unlike regular Raspite ore, X-Grade is more stable and can
Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>, as well as providing <a href=showinfo:92569>Flawed Crystalline Raspite</a>, which is valuable to the Amarr Empire.

This material is compressed and a much more compact form of the original material.
Description of item "Compressed Flawed Raspite" (92818)
1038240 Compressed Polycrase X-Grade Compressed Flawed Polycrase Compressed Flawed Polycrase X-Grade Name of item 92819 (Polycrase)
1038241 This variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the State needed them.

Unlike regular Polycrase ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Crystalline Polycrase, which is valuable to the Caldari State.

This material is compressed and a much more compact form of the original material.
This variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the State needed them. Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Flawed Crystalline Polycrase.

This material is compressed and a much more compact form of the original material.
This variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the State needed them.

Unlike regular Polycrase ore, X-Grade is more stable and can
Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>, as well as providing <a href=showinfo:92570>Flawed Crystalline Polycrase</a>, which is valuable to the Caldari State.

This material is compressed and a much more compact form of the original material.
Description of item "Compressed Flawed Polycrase" (92819)
1038242 Compressed Moissanite X-Grade Compressed Flawed Moissanite Compressed Flawed Moissanite X-Grade Name of item 92820 (Moissanite)
1038243 This variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Federation needed them.

Unlike regular Moissanite ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Crystalline Moissanite, which is valuable to the Gallente Federation.

This material is compressed and a much more compact form of the original material.
This variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Federation needed them. Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Flawed Crystalline Moissanite.

This material is compressed and a much more compact form of the original material.
This variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Federation needed them.

Unlike regular Moissanite ore, X-Grade is more stable and can
Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>, as well as providing <a href=showinfo:92571>Flawed Crystalline Moissanite</a>, which is valuable to the Gallente Federation.

This material is compressed and a much more compact form of the original material.
Description of item "Compressed Flawed Moissanite" (92820)
1038244 Compressed Kangite X-Grade Compressed Flawed Kangite Compressed Kangite X-GradFlawed Kangite Name of item 92821 (Kangite)
1038245 This variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Republic needed them.

Unlike regular Kangite ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Crystalline Kangite, which is valuable to the Minmatar Republic.

This material is compressed and a much more compact form of the original material.
This variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Republic needed them. Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into Tritanium and Pyerite, as well as providing Flawed Crystalline Kangite.

This material is compressed and a much more compact form of the original material.
This variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Republic needed them.

Unlike regular Kangite ore, X-Grade is more stable and can
Unfortunately, the crystals within this asteroid are flawed and have limited value although It can still be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>, as well as providing <a href=showinfo:92572>Flawed Crystalline Kangite</a>, which is valuable to the Minmatar Republic.

This material is compressed and a much more compact form of the original material.
Description of item "Compressed Flawed Kangite" (92821)
1038389 Contested Sanctified FRF ELT-5 Amarr Sanctified FRF ELT-5 ContestedAmarr Sanctified FRF ELT-5
1038391 Contested Sanctified FRF ELT-5 Amarr Sanctified FRF ELT-5 ContestedAmarr Sanctified FRF ELT-5
1039170 FW Complex - Contested FRF ELT-5 - Attacker Spawner (DO NOT TRANSLATE) FW Complex - Contested FRF ELT-10 - Attacker Spawner (DO NOT TRANSLATE) FW Complex - Contested FRF ELT-510 - Attacker Spawner (DO NOT TRANSLATE) Name of item 93083 (Cloud)
1039263 Contested Eyrie FRF ELT-5 Caldari Eyrie FRF ELT-5 Contestedaldari Eyrie FRF ELT-5
1039264 Contested Eyrie FRF ELT-5 Caldari Eyrie FRF ELT-5 Contestedaldari Eyrie FRF ELT-5
1039265 Contested Rogue FRF ELT-5 Gallente Rogue FRF ELT-5 ContestedGallente Rogue FRF ELT-5
1039267 Contested Rogue FRF ELT-5 Gallente Rogue FRF ELT-5 ContestedGallente Rogue FRF ELT-5
1039269 Contested Liberated FRF ELT-5 Minmatar Liberated FRF ELT-5 ContestedMinmatar Liberated FRF ELT-5
1039270 Contested Liberated FRF ELT-5 Minmatar Liberated FRF ELT-5 ContestedMinmatar Liberated FRF ELT-5
1039457 Prototype 'Pluto' Mining Drone 'Pluto' Mining Drone Prototype 'Pluto' Mining Drone Name of item 93143 (Mining Drone)
1039458 A prototype drone developed by CreoDron based on ORE's 'Excavator' mining drone design by incorporating experimental rogue drone technology. The harvesting protocols have been altered to behave much more like a Rogue Drone would when salvaging and recycling materials to be brought back to a rogue drone hive. The result is a far more efficient mining process creating less residue, albeit a slower one resulting in lower mining yields over time.

Currently this drone is unsuitable for mass production due to a high rejection rate with the rogue drone technology. CreoDron is hoping to improve their understanding of this process from knowledge gained from the Gallente Federation Military Campaign operation 'Rogue Edge'.
Developed by CreoDron, this drone has integrated Rogue Drone advancements. These integrations have resulted in an intelligent meticulousness, greatly reducing residue waste at the cost of slower mining cycles.

The Rogue Drone integration is the result of the Gallente Federation’s successful Rogue Edge research campaign. 17,129 capsuleers contributed towards the campaign during its duration.
A prototype drone dDeveloped by CreoDron based on ORE's 'Excavator' mining drone design by incorporating experimental r, this drone has integrated Rogue dDrone technology. The harvesting protocols have been altered to behave much more like a Rogue Drone would when salvaging and recycling materials to be brought back to a rogue drone hive. The result is a far more efficient mining process creating less residue, albeit a slower one resulting in lower mining yields over time.

Currently this drone is unsuitable for mass production due to a high rejection rate with the rogue drone technology. CreoDron is hoping to improve their understanding of this process from knowledge gained from the Gallente Federation Military Campaign operation 'Rogue Edge'
advancements. These integrations have resulted in an intelligent meticulousness, greatly reducing residue waste at the cost of slower mining cycles.

The Rogue Drone integration is the result of the Gallente Federation’s successful Rogue Edge research campaign. 17,129 capsuleers contributed towards the campaign during its duration
.
Description of item "'Pluto' Mining Drone" (93143)
1039459 Prototype 'Pluto' Mining Drone Blueprint 'Pluto' Mining Drone Blueprint Prototype 'Pluto' Mining Drone Blueprint Name of item 93144 (Mining Drone Blueprint)
1039460 Prototype 'Pluto' Ice Harvesting Drone 'Pluto' Ice Harvesting Drone Prototype 'Pluto' Ice Harvesting Drone Name of item 93145 (Mining Drone)
1039461 A prototype drone developed by CreoDron based on ORE's 'Excavator' mining drone design by incorporating experimental rogue drone technology. The harvesting protocols have been altered to behave much more like a Rogue Drone would when salvaging and recycling materials to be brought back to a rogue drone hive. The result is a far more efficient mining process creating less residue, albeit a slower one resulting in lower mining yields over time.

Currently this drone is unsuitable for mass production due to a high rejection rate with the rogue drone technology. CreoDron is hoping to improve their understanding of this process from knowledge gained from the Gallente Federation Military Campaign operation 'Rogue Edge'.
An Ice harvesting variant of the 'Pluto” Mining Drone.

Developed by CreoDron, this drone has integrated Rogue Drone advancements. These integrations have resulted in an intelligent meticulousness, greatly reducing residue waste at the cost of slower mining cycles.

The Rogue Drone integration is the result of the Gallente Federation’s successful Rogue Edge research campaign. 17,129 capsuleers contributed towards the campaign during its duration.
A prototype drone developed by CreoDron based on ORE's 'Excavator' mn Ice harvesting variant of the 'Pluto” Mining dDrone design by incorporating experimental rogue drone technology. The harvesting protocols have been altered to behave much more like a Rogue Drone would when salvaging and recycling materials to be brought back to a rogue dr.

Developed by CreoDron, this drone has integrated Rogue Drone advancements. These integrati
ones hiave. The resulted isn a far more efficient mining process creating less residue, albeit a slower one resulting in lower mining yields over time.

Currently this drone is unsuitable for mass production due to a high rejection rate with the rogue drone technology. CreoDron is hoping to improve their understanding of this process from knowledge gained from the Gallente Federation Military Campaign operation 'Rogue Edge'
n intelligent meticulousness, greatly reducing residue waste at the cost of slower mining cycles.

The Rogue Drone integration is the result of the Gallente Federation’s successful Rogue Edge research campaign. 17,129 capsuleers contributed towards the campaign during its duration
.
Description of item "'Pluto' Ice Harvesting Drone" (93145)
1039462 Prototype 'Pluto' Ice Harvesting Drone Blueprint 'Pluto' Ice Harvesting Drone Blueprint Prototype 'Pluto' Ice Harvesting Drone Blueprint Name of item 93146 (Mining Drone Blueprint)
1039647 HoR Crow Expired Imperial Defense Booster II HoR CrowExpired Imperial Defense Booster II Name of item 93199 (FW Caldari State Frigate)
1040049 Enlist With Faction Enlistment Enlist With Factionment UI/TheatersOfWar/EnlistPanel
1040364 Reward for reaching [achievement_name} achievement milestone Reward for reaching an achievement milestone Reward for reaching [achievement_name}an achievement milestone UI/Generic/FormatReference/Achievement
1040365 Reward for reaching {category_name} achievement category milestone Reward for reaching an achievement category milestone Reward for reaching {category_name}an achievement category milestone UI/Generic/FormatReference/AchievementCategory
1041178 State Directive - Unlimited PL_PointLight_Green_01a State Directive - UnlimitedPL_PointLight_Green_01a Name of item 93471 (Ship SKIN Design Element)
1041583 Jump stargates Jump Stargates Jump sStargates UI/Achievements/Definitions/ContributionMethods/Methods/JumpGate_Cumulative_Name
1041585 Gate Jumped gates jumped Ggate Js jumped UI/Achievements/Definitions/ContributionMethods/Methods/JumpGate_Cumulative_ProgressDescription
1041778 Imperial War Reserves Supply Package Talman’s Ashimmu Imperial War Reserves Supply PackageTalman’s Ashimmu Name of item 93609 (Miscellaneous)
1041878 Supplies: Battle of Pator Talman’s Ashimmu Supplies: Battle of PatorTalman’s Ashimmu Name of item 93643 (Special Edition Commodities)
1042092 Solar System Visited systems visited Solar Ssystem Vs visited UI/Achievements/Definitions/ContributionMethods/Methods/SolarSystemVisit_Set_Progress_Desc
1042095 Enemy Capsuleer killed in Factional Warfare enemy capsuleers killed Eenemy Ccapsuleers killed in Factional Warfare UI/Achievements/Definitions/ContributionMethods/Methods/KillPVPFW_Cumulative_Progress_Desc
1042097 Lose Ships Lose Ships (PVP) Lose Ships (PVP) UI/Achievements/Definitions/ContributionMethods/Methods/ShipLostPVP_Cumulative_Name
1042098 Lose a ship while in battle Lose a ship while in battle against other capsuleers Lose a ship while in battle against other capsuleers UI/Achievements/Definitions/ContributionMethods/Methods/ShipLostPVP_Cumulative_Desc
1042099 Ship lost ships lost Sships lost UI/Achievements/Definitions/ContributionMethods/Methods/ShipLost_Cumulative_Progress_Desc
1042122 Industry Job Completed jobs completed Industry Job Cjobs completed UI/Achievements/Definitions/ContributionMethods/Methods/IndustryJobCompleted_Cumulative_Progress_Desc
1042172 Mission Completed missions completed Mmission Cs completed UI/Achievements/Definitions/ContributionMethods/Methods/MissionCompleted_Cumulative_Progression_Desc
1042175 Mission Completed missions completed Mmission Cs completed UI/Achievements/Definitions/ContributionMethods/Methods/MissionCompleted_Set_Progression_Desc
1042179 Complete an Epic Arc Complete Epic Arcs Complete an Epic Arcs UI/Achievements/Definitions/ContributionMethods/Methods/EpicArcCompleted_Cumulative_Desc
1042180 Epic Arc Completed epic arcs completed Eepic Aarc Cs completed UI/Achievements/Definitions/ContributionMethods/Methods/EpicArcCompleted_Cumulative_Progress_Desc
1042183 Epic Arc completed epic arcs completed Eepic Aarcs completed UI/Achievements/Definitions/ContributionMethods/Methods/EpicArcCompleted_Set_Progress_Desc
1042184 Combat Sites Completed Complete Combat Sites Complete Combat Sites Completed UI/Achievements/Definitions/ContributionMethods/Methods/CombatSiteCompleted_Cumulative_Name
1042186 Combat Site Completed combat sites completed Ccombat Ssite Cs completed UI/Achievements/Definitions/ContributionMethods/Methods/CombatSiteCompleted_Cumulative_Progress_Desc
1042189 Relic Site Completed relic sites completed Rrelic Ssite Cs completed UI/Achievements/Definitions/ContributionMethods/Methods/RelicSiteCompleted_Cumulative_Progress_Desc
1042192 Signature Scanned signatures scanned Ssignature Ss scanned UI/Achievements/Definitions/ContributionMethods/Methods/SignatureScanned_Cumulative_Progress_Desc
1042193 Complete Abyssal Run(s) Complete Abyssal Runs Complete Abyssal Run(s)s UI/Achievements/Definitions/ContributionMethods/Methods/AbyssalSiteCompleted_Cumulative_Name
1042195 Abyssal site completed abyssal sites completed Aabyssal sites completed UI/Achievements/Definitions/ContributionMethods/Methods/AbyssalSiteCompleted_Cumulative_Progress_Desc
1042196 Spend ISK in the Regional Market Spend ISK on the Regional Market Spend ISK ion the Regional Market UI/Achievements/Definitions/ContributionMethods/Methods/IskSpentOnMarket_Cumulative_Name
1042197 Spend ISK in the Regional Marketplace Spend ISK on the Regional Marketplace Spend ISK ion the Regional Marketplace UI/Achievements/Definitions/ContributionMethods/Methods/IskSpentOnMarket_Cumulative_Desc
1042198 ISK Spent in Marketplace ISK spent ISK Sspent in Marketplace UI/Achievements/Definitions/ContributionMethods/Methods/IskSpentOnMarket_Cumulative_Progress_Desc
1042201 ISK Earned on the Regional Marketplace ISK earned ISK Eearned on the Regional Marketplace UI/Achievements/Definitions/ContributionMethods/Methods/IskEarnedOnMarket_Cumulative_Progress_Desc
1042203 Submit Project Discovery Sample(s) Submit Project Discovery Samples Submit Project Discovery Sample(s)s UI/Achievements/Definitions/ContributionMethods/Methods/ProjectDiscoverySubmitted_Cumulative_Name
1042204 Submit sample(s) for Project Discovery Submit samples for Project Discovery Submit sample(s)s for Project Discovery UI/Achievements/Definitions/ContributionMethods/Methods/ProjectDiscoverySubmitted_Cumulative_Desc
1042205 Project Discovery sample submitted samples submitted Project Discovery samples submitted UI/Achievements/Definitions/ContributionMethods/Methods/ProjectDiscoverySubmitted_Cumulative_Progress_Desc
1042214 Wreck Salvaged wrecks salvaged Wwreck Ss salvaged UI/Achievements/Definitions/ContributionMethods/Methods/WreckSalvaged_Cumulative_Progress_Desc
1042217 Ore Reprocessed ore reprocessed Oore Rreprocessed UI/Achievements/Definitions/ContributionMethods/Methods/OreReprocessed_Cumulative_Progress_Desc
1042218 Participate in Duel(s) Participate in Duels Participate in Duel(s)s UI/Achievements/Definitions/ContributionMethods/Methods/ParticipateInDuel_Cumulative_Name
1042220 Capsuleer Dueled capsuleers dueled Ccapsuleer Ds dueled UI/Achievements/Definitions/ContributionMethods/Methods/ParticipateInDuel_Cumulative_Progress_Desc
1042223 Site Entered sites entered Ssite Es entered UI/Achievements/Definitions/ContributionMethods/Methods/DungeonEntered_Cumulative_Progress_Desc
1042224 Enter Specific Site(s) Enter Specific Sites Enter Specific Site(s)s UI/Achievements/Definitions/ContributionMethods/Methods/DungeonEntered_Set_Name
1042225 Enter Specified Site(s) Enter Specified Sites Enter Specified Site(s)s UI/Achievements/Definitions/ContributionMethods/Methods/DungeonEntered_Set_Desc
1042226 Site Entered sites entered Ssite Es entered UI/Achievements/Definitions/ContributionMethods/Methods/DungeonEntered_Cumulative_Progress_Desc
1042292 Expired Basic Capsuleer Day XXIII Glamourex Booster Conquest Glameroux Booster Expired Basic Capsuleer Day XXIIIConquest Glamerourex Booster Name of item 93778 (Booster)
1042309 Deal the most damage to {[numeric]amount, useGrouping} Non-Capsuleers destroyed in high-sec Deal the most damage to {[numeric]amount, useGrouping} Non-Capsuleers destroyed in High-sec Deal the most damage to {[numeric]amount, useGrouping} Non-Capsuleers destroyed in hHigh-sec UI/Achievements/Definitions/Achievements/Threat_elimination_Desc
1042423 Deal the most damage to {[numeric]amount, useGrouping} Capsuleers destroyed in high-sec Deal the most damage to {[numeric]amount, useGrouping} Capsuleers destroyed in High-sec Deal the most damage to {[numeric]amount, useGrouping} Capsuleers destroyed in hHigh-sec UI/Achievements/Definitions/Achievements/safety_red_desc
1042454 Earn {[numeric]amount, useGrouping} ISK from sales in the Regional Marketplace Earn {[numeric]amount, useGrouping} ISK from sales on the Regional Marketplace Earn {[numeric]amount, useGrouping} ISK from sales ion the Regional Marketplace UI/Achievements/Definitions/Achievements/marginal_victory_desc
1043115 Item Types or Groups Item Types, Groups or Categories Item Types or, Groups or Categories UI/Achievements/Definitions/ContributionMethods/Methods/Industryjobcomplete_parameter_itemtype_desc
1043128 Data Site Completed sites completed Data Site Csites completed UI/Achievements/Definitions/ContributionMethods/Methods/DataSiteCompleted_Cumulative_Progress
1043130 Complete Data and Relic Sites to make progress Complete Data or Relic Sites to make progress Complete Data andor Relic Sites to make progress UI/Achievements/Definitions/ContributionMethods/Methods/DataorRelicSiteCompleted_Cumulative_desc
1043131 Site completed sites completed Ssites completed UI/Achievements/Definitions/ContributionMethods/Methods/DataorRelicSiteCompleted_Cumulative_progress
1043284 Mission name(s) Mission names Mission name(s)s UI/Achievements/Definitions/ContributionMethods/Methods/missioncompleted_parameter_mission_desc
1043429 Stargate(s) to jump through Stargates to jump through Stargate(s)s to jump through UI/Achievements/Definitions/ContributionMethods/Parameters/Stargate_Description
1043547 Deimos Presidential Agent SKIN Complex Alpha Deimos Presidential Agent SKINComplex Alpha Name of item 94035 (Permanent SKIN)
1043571 Objectives Completed objectives completed Oobjectives Ccompleted UI/Achievements/Definitions/ContributionMethods/Methods/CampaignObjectivePersonalLimitReached_Cumulative_ProgressDescription
1043978 Cradle of Freedom - Unlimited Talman’s Ashimmu Cradle of Freedom - UnlimitedTalman’s Ashimmu Name of item 94121 (Ship SKIN Design Element)
1044327 Gather resources Gather Resources Gather rResources UI/Achievements/Definitions/ContributionMethods/Methods/MineOre_Cumulative_Name
1044329 Resource Extracted resources extracted Rresource Es extracted UI/Achievements/Definitions/ContributionMethods/Methods/MineOre_Cumulative_progress
1045790 Enlist With Faction Enlistment Enlist With Factionment
1046231 Destroy Non-Capsuleer Destroy Non-Capsuleers Destroy Non-Capsuleers UI/Achievements/Definitions/ContributionMethods/killNPC_Cumulative_Name
1046233 Non-Capsuleer Killed non-capsuleers killed Nnon-Ccapsuleer Ks killed UI/Achievements/Definitions/ContributionMethods/killNPC_Cumulative_progress
1046823 Shipcaster used shipcasters used Sshipcasters used UI/Achievements/Definitions/ContributionMethods/Methods/OnewayticketContrib_prog
1047175 Defiant Latten Metallic - Limited Defiant Ochre Metallic - Limited Defiant LattenOchre Metallic - Limited Name of item 95396 (Ship SKIN Design Element)
1047177 Defiant Latten Metallic - Unlimited Defiant Ochre Metallic - Unlimited Defiant LattenOchre Metallic - Unlimited Name of item 95397 (Ship SKIN Design Element)
1047372 Hull Damage Recieved Hull Damage Received Hull Damage Recieived
1047419 Republic Kangite Trade-In Transport Trail of Silence Trader Republic Kangite Trade-In TransportTrail of Silence Trader
1047420 Imperial Raspite Trade-In Transport Into the Light Trader Imperial Raspite Trade-In Transportnto the Light Trader
1047421 State Polycrase Trade-In Transport Secure Strength Trader State Polycrase Trade-In Transportecure Strength Trader
1047422 Federation Moissanite Trade-In Transport Equilibrium Trader Federation Moissanite Trade-In TransportEquilibrium Trader
1047793 Investigate AEGIS activities on behalf of the Vanguard’s Avalon flotilla. Earn rewards and the means to convince the flotilla to one day begin its journey inside your chosen empire’s space.

Some AEGIS sites are hidden from the public. Use combat probes to scan down AEGIS Squalls and follow them to these high-value locations.
Investigate and raid the top secret research facilities of the Special Affairs for Regulations and Order (SARO). Investigate AEGIS activities on behalf of the Vanguard’s Avalon flotilla. Earn rewards and the means to convince the flotilla to one day begin its journey inside your chosen empire’s space.

Some AEGIS s
and raid the top secret research facilities are hidden from the public. Use combat probes to scan down AEGIS Squalls and follow them to these high-value locationsof the Special Affairs for Regulations and Order (SARO).
1047794 Avalon Investigations SARO Investigations AvalonSARO Investigations
1047799 Investigate AEGIS activities on behalf of the Vanguard’s Avalon flotilla. Earn rewards and the means to convince the flotilla to one day begin its journey inside your chosen empire’s space.

Some AEGIS sites are hidden from the public. Use combat probes to scan down AEGIS Squalls and follow them to these high-value locations.
Investigate SARO Black Sites Investigate AEGIS activities on behalf of the Vanguard’s Avalon flotilla. Earn rewards and the means to convince the flotilla to one day begin its journey inside your chosen empire’s space.

Some AEGIS sites are hidden from the public. Use combat probes to scan down AEGIS Squalls and follow them to these high-value locations.
SARO Black Sites
1048015 By His light, and His will By His light, and His will
1048016 Oracle Navy Issue Oracle Navy Issue Name of item 95629 (Attack Battlecruiser)
1048017 The Scriptures, Gheinok the First, 12:32 The Scriptures, Gheinok the First, 12:32
1048018 In YC128, rising tensions between the empires became one of the arguments made for economic reform within the Amarr Empire. Funding levied from holders as part of this reform was used by the Imperial Navy to develop the Oracle Navy Issue, a superior, more efficient version of the original design. In YC128, rising tensions between the empires became one of the arguments made for economic reform within the Amarr Empire. Funding levied from holders as part of this reform was used by the Imperial Navy to develop the Oracle Navy Issue, a superior, more efficient version of the original design. Description of item "Oracle Navy Issue" (95629)
1048019 Act with honor, value loyalty, display power. Act with honor, value loyalty, display power.
1048020 Naga Navy Issue Naga Navy Issue Name of item 95630 (Attack Battlecruiser)
1048021 Executive General Heika Torigo Executive General Heika Torigo
1048022 Faced with the prospect of maintaining order in Syndicate in YC128, a region beyond the reach of CONCORD, the Caldari Navy needed a new hard-hitting solution that would establish State authority through its intimidating presence alone. The Naga Navy Issue was commissioned in partnership with the megacorporations of the Mountain faction to ensure that the newly controlled region would witness the uncompromisable honor and strength of the Caldari. Faced with the prospect of maintaining order in Syndicate in YC128, a region beyond the reach of CONCORD, the Caldari Navy needed a new hard-hitting solution that would establish State authority through its intimidating presence alone. The Naga Navy Issue was commissioned in partnership with the megacorporations of the Mountain faction to ensure that the newly controlled region would witness the uncompromisable honor and strength of the Caldari. Description of item "Naga Navy Issue" (95630)
1048023 Innovate our way to a brighter tomorrow. Innovate our way to a brighter tomorrow.
1048024 Talos Navy Issue Talos Navy Issue Name of item 95631 (Attack Battlecruiser)
1048025 Admiral Foriana Revelli Admiral Foriana Revelli
1048026 The industrial innovations unlocked by Operation Rogue Edge in YC128 allowed the Federation Navy to explore new frontiers of iterative and creative development. The Talos Navy Issue is the result of that design and development program, a sturdier and more damage-efficient version of the basic design. The industrial innovations unlocked by Operation Rogue Edge in YC128 allowed the Federation Navy to explore new frontiers of iterative and creative development. The Talos Navy Issue is the result of that design and development program, a sturdier and more damage-efficient version of the basic design. Description of item "Talos Navy Issue" (95631)
1048027 Even the darkest night cannot snuff out a single flame. Even the darkest night cannot snuff out a single flame.
1048028 Tornado Fleet Issue Tornado Fleet Issue Name of item 95632 (Attack Battlecruiser)
1048029 Ancient Matari Proverb Ancient Matari Proverb
1048030 With the specter of Conquest technology on the horizon in YC128, the Republic Fleet issued a request for a new Balttlecruiser that might help provide some edge to the strike teams expected to be a part of that conflict. Though Conquest technology had been restricted by agreement with CONCORD, many felt that its deployment was inevitable, and the Minmatar wished to be proactive in their fear.

The result was the Tornado Fleet issue, an advanced Republic Fleet vessel. Despite its proud suite of improvements over the original model, detractors claimed that this vessel was merely a conventional weapon that could in no way match the awesome power of the Conquest Engines.
With the specter of Conquest technology on the horizon in YC128, the Republic Fleet issued a request for a new Balttlecruiser that might help provide some edge to the strike teams expected to be a part of that conflict. Though Conquest technology had been restricted by agreement with CONCORD, many felt that its deployment was inevitable, and the Minmatar wished to be proactive in their fear.

The result was the Tornado Fleet issue, an advanced Republic Fleet vessel. Despite its proud suite of improvements over the original model, detractors claimed that this vessel was merely a conventional weapon that could in no way match the awesome power of the Conquest Engines.
Description of item "Tornado Fleet Issue" (95632)
1048033 Oracle Navy Issue Blueprint Oracle Navy Issue Blueprint Name of item 95634 (Battlecruiser Blueprint)
1048034 Naga Navy Issue Blueprint Naga Navy Issue Blueprint Name of item 95635 (Battlecruiser Blueprint)
1048035 Talos Navy Issue Blueprint Talos Navy Issue Blueprint Name of item 95636 (Battlecruiser Blueprint)
1048036 Tornado Fleet Issue Blueprint Tornado Fleet Issue Blueprint Name of item 95637 (Battlecruiser Blueprint)
1048093 Locations of Avalon Investigations Locations of SARO Black Sites Locations of Avalon InvestigationSARO Black Sites UI/Map/MapFilterTooltips/VanguardNemesisConvoys
1048202 Automatically generated effect Automatically generated effect
1048205 Automatically generated effect Automatically generated effect
1048208 Automatically generated effect Automatically generated effect
1048209 Automatically generated effect Automatically generated effect
1048232 Automatically generated effect Automatically generated effect
1048234 Amarr Amarr
1048235 Caldari Caldari
1048236 Gallente Gallente
1048237 Minmatar Minmatar
1048238 reduction in Large Energy Turret powergrid requirement reduction in <a href=showinfo:3309>Large Energy Turret</a> powergrid requirement Trait for item "Oracle Navy Issue" (95629)
1048239 reduction in Large Energy Turret CPU requirement reduction in <a href=showinfo:3309>Large Energy Turret</a> CPU requirement Trait for item "Oracle Navy Issue" (95629)
1048240 reduction in Large Energy Turret activation cost reduction in <a href=showinfo:3309>Large Energy Turret</a> activation cost Trait for item "Oracle Navy Issue" (95629)
1048241 reduction in Large Energy Turret activation cost reduction in <a href=showinfo:3309>Large Energy Turret</a> activation cost Trait for item "Oracle Navy Issue" (95629)
1048242 bonus to Large Energy Turret damage bonus to <a href=showinfo:3309>Large Energy Turret</a> damage Trait for item "Oracle Navy Issue" (95629)
1048243 bonus to Large Energy Turret optimal range bonus to <a href=showinfo:3309>Large Energy Turret</a> optimal range Trait for item "Oracle Navy Issue" (95629)
1048244 reduction in Large Hybrid Turret powergrid requirement reduction in <a href=showinfo:3307>Large Hybrid Turret</a> powergrid requirement Trait for item "Talos Navy Issue" (95631)
1048245 reduction in Large Hybrid Turret CPU requirement reduction in <a href=showinfo:3307>Large Hybrid Turret</a> CPU requirement Trait for item "Talos Navy Issue" (95631)
1048246 reduction in Large Hybrid Turret activation cost reduction in <a href=showinfo:3307>Large Hybrid Turret</a> activation cost Trait for item "Talos Navy Issue" (95631)
1048247 bonus to Large Hybrid Turret damage bonus to <a href=showinfo:3307>Large Hybrid Turret</a> damage Trait for item "Talos Navy Issue" (95631)
1048248 bonus to Large Hybrid Turret falloff bonus to <a href=showinfo:3307>Large Hybrid Turret</a> falloff Trait for item "Talos Navy Issue" (95631)
1048249 reduction in Armor Plate mass penalty reduction in <a href=showinfo:3394>Armor Plate</a> mass penalty Trait for item "Talos Navy Issue" (95631)
1048250 reduction in Cruise Missile and Torpedo Launcher powergrid requirement reduction in <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo Launcher</a> powergrid requirement Trait for item "Naga Navy Issue" (95630)
1048251 reduction in Cruise Missile and Torpedo Launcher cpu requirement reduction in <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo Launcher</a> cpu requirement Trait for item "Naga Navy Issue" (95630)
1048252 bonus to kinetic Cruise Missile and Torpedo damage bonus to kinetic <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> damage Trait for item "Naga Navy Issue" (95630)
1048253 bonus to EM, thermal, explosive Cruise Missile and Torpedo damage bonus to EM, thermal, explosive <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> damage Trait for item "Naga Navy Issue" (95630)
1048254 bonus to Cruise Missile and Torpedo max velocity bonus to <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> max velocity Trait for item "Naga Navy Issue" (95630)
1048255 reduction in Large Projectile Turret powergrid requirement reduction in <a href=showinfo:3308>Large Projectile Turret</a> powergrid requirement Trait for item "Tornado Fleet Issue" (95632)
1048256 reduction in Large Projectile Turret CPU requirement reduction in <a href=showinfo:3308>Large Projectile Turret</a> CPU requirement Trait for item "Tornado Fleet Issue" (95632)
1048257 bonus to Large Projectile Turret rate of fire bonus to <a href=showinfo:3308>Large Projectile Turret</a> rate of fire Trait for item "Tornado Fleet Issue" (95632)
1048258 bonus to Large Projectile Turret falloff bonus to <a href=showinfo:3308>Large Projectile Turret</a> falloff Trait for item "Tornado Fleet Issue" (95632)
1048259 reduction in Microwarpdrive signature radius penalty reduction in <a href=showinfo:3454>Microwarpdrive</a> signature radius penalty Trait for item "Tornado Fleet Issue" (95632)
1048265 Oracle Navy Issue Corporation Emblem Oracle Navy Issue Corporation Emblem Name of item 95664 (Ship Emblems)
1048266 Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Description of item "Oracle Navy Issue Corporation Emblem" (95664)
1048267 Oracle Navy Issue Alliance Emblem Oracle Navy Issue Alliance Emblem Name of item 95665 (Ship Emblems)
1048268 Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Description of item "Oracle Navy Issue Alliance Emblem" (95665)
1048270 Naga Navy Issue Corporation Emblem Naga Navy Issue Corporation Emblem Name of item 95666 (Ship Emblems)
1048271 Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Description of item "Naga Navy Issue Corporation Emblem" (95666)
1048273 Naga Navy Issue Alliance Emblem Naga Navy Issue Alliance Emblem Name of item 95667 (Ship Emblems)
1048274 Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Description of item "Naga Navy Issue Alliance Emblem" (95667)
1048275 Talos Navy Issue Corporation Emblem Talos Navy Issue Corporation Emblem Name of item 95668 (Ship Emblems)
1048276 Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Description of item "Talos Navy Issue Corporation Emblem" (95668)
1048277 Talos Navy Issue Alliance Emblem Talos Navy Issue Alliance Emblem Name of item 95669 (Ship Emblems)
1048278 Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Description of item "Talos Navy Issue Alliance Emblem" (95669)
1048279 Tornado Fleet Issue Corporation Emblem Tornado Fleet Issue Corporation Emblem Name of item 95670 (Ship Emblems)
1048280 Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Description of item "Tornado Fleet Issue Corporation Emblem" (95670)
1048281 Tornado Fleet Issue Alliance Emblem Tornado Fleet Issue Alliance Emblem Name of item 95671 (Ship Emblems)
1048282 Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Emblems by Paragon bring new light to your ship personalization.

By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.

Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.

Paragon; be more.

WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.
Description of item "Tornado Fleet Issue Alliance Emblem" (95671)
1048544 Adorn yourself not in gold But in the crimson trophies of hunts past Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 3:17 Adorn yourself not in gold But in the crimson trophies of hunts pastSanicanonical Scripture, The Ten Sacraments of Sani Sabik, 3:17
1048546 Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 3:17 Adorn yourself not in gold But in the crimson trophies of hunts past Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 3:17Adorn yourself not in gold But in the crimson trophies of hunts past
1048584 Open Watchlist When Joining Fleet Open Watchlist When Joining Fleet UI/Fleet/FleetWindow/AutoOpenWatchlist
1048586 itemID itemID UI/Inventory/AssetSearch/KeywordItemID
1048600 exact ID of an item exact ID of an item UI/Inventory/AssetSearch/DescriptionItemID
1048692 Do not show again. Do not show again. UI/Common/SuppressionShowAgain
1048694 Show Site Transmission Show Site Transmission UI/SystemMenu/ResetSettings/ResetSuppressMessageSettings/ShowTransmission
1048848 Rig Synchronizer Rig Synchronizer Description of group ID 5140
1048852 Republic Fleet modules fitted Republic Fleet modules fitted Name of attribute "rigSetMinmatarFleetBonus" (6319)
1048853 Republic Fleet Modules Fitted Republic Fleet Modules Fitted
1048854 The number of republic fleet modules currently fitted to this ship. Each module will enhance attributes on this rig. The number of republic fleet modules currently fitted to this ship. Each module will enhance attributes on this rig.
1048856 Federation Navy Modules Fitted Federation Navy Modules Fitted Name of attribute "rigSetGallenteNavyBonus" (6318)
1048857 Federation Navy Modules Fitted Federation Navy Modules Fitted
1048858 The number of federation navy modules currently fitted to this ship. Each module will enhance attributes on this rig. The number of federation navy modules currently fitted to this ship. Each module will enhance attributes on this rig.
1048859 Caldari Navy Modules Fitted Caldari Navy Modules Fitted Name of attribute "rigSetCaldariNavyBonus" (6317)
1048860 Caldari Navy Modules Fitted Caldari Navy Modules Fitted
1048861 The number of caldari navy modules currently fitted to this ship. Each module will enhance attributes on this rig. The number of caldari navy modules currently fitted to this ship. Each module will enhance attributes on this rig.
1048862 Imperial Navy Modules Fitted Imperial Navy Modules Fitted Name of attribute "rigSetAmarrNavyBonus" (6316)
1048863 Imperial Navy Modules Fitted Imperial Navy Modules Fitted
1048864 The number of imperial navy modules currently fitted to this ship. Each module will enhance attributes on this rig. The number of imperial navy modules currently fitted to this ship. Each module will enhance attributes on this rig.
1048868 Small Federation Navy Synchronizer Small Federation Navy Synchronizer Name of item 95809 (Rig Synchronizer)
1048869 Developed by the Federation Navy, this rig improves hybrid turret, armor repair, and structure hitpoints. It also integrates the pathways between Federation Navy technology. This unlocks even greater performance the more Federation Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the Synchronization Rigging skill.
Developed by the Federation Navy, this rig improves hybrid turret, armor repair, and structure hitpoints. It also integrates the pathways between Federation Navy technology. This unlocks even greater performance the more Federation Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Small Federation Navy Synchronizer" (95809)
1048935 A gathering point for members of the Starkmanir Tribe who hope to resettle their historic home of Starkman Prime. The planet is currently registered by its occupied name of Arzad II, but the Republic's Restoration campaign plans to regain control and change that. Their allies from the other six tribes of Matar have pledged to escort them once the campaign is a success. A gathering point for members of the Starkmanir Tribe as they come to resettle their historic home of Starkman Prime. In YC128, 13,957 capsuleers contributed to the Starkmanir Restoration campaign, returning the planet’s name to Starkman Prime and clearing the way for the tribe’s return. The Starkmanir’s allies from the other six tribes of Matar have pledged to defend their position here from any who would contest their claim. A gathering point for members of the Starkmanir Tribe who hopas they come to resettle their historic home of Starkman Prime. The planet is currently registered by its occupied name of Arzad II, but the Republic's Restoration campaign plans to regain control and change that. Their allies from the other six tribes of Matar have pledged to escort them once the campaign is a successIn YC128, 13,957 capsuleers contributed to the Starkmanir Restoration campaign, returning the planet’s name to Starkman Prime and clearing the way for the tribe’s return. The Starkmanir’s allies from the other six tribes of Matar have pledged to defend their position here from any who would contest their claim. Description of item "Starkmanir Muster Point" (95816)
1049055 AIR Academy Item AIR Academy Item Name of attribute "academyItem" (6325)
1049056 AIR Academy Item AIR Academy Item
1049057 These ships, modules, and charges are unique to the AIR Academy Ships program. Academy modules can only be fit onto Academy ships, and Academy charges can only be loaded into Academy modules. These ships, modules, and charges are unique to the AIR Academy Ships program. Academy modules can only be fit onto Academy ships, and Academy charges can only be loaded into Academy modules.
1049061 Equivalent Standard Item Equivalent Standard Item Name of attribute "equivalentStandardItem" (6326)
1049062 Equivalent Standard Item Equivalent Standard Item
1049063 The standard tech 1 item that most closely matches this AIR Academy item The standard tech 1 item that most closely matches this AIR Academy item
1049065 Grant your enemy the honor of a swift end. Grant your enemy the honor of a swift end.
1049066 Academy Merlin Academy Merlin Name of item 95859 (Frigate)
1049067 Excerpt from Mediations on the Way: Book of Storms Excerpt from Mediations on the Way: Book of Storms
1049068 The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls.

This is a special AIR Academy version of the Merlin. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls.

This is a special AIR Academy version of the Merlin. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Merlin" (95859)
1049069 Project force, claim victory. Project force, claim victory.
1049070 Academy Incursus Academy Incursus Name of item 95860 (Frigate)
1049071 Duvolle marketing department Duvolle marketing department
1049072 The Incursus may be found both spearheading and bulwarking Gallente military operations. Its speed makes it excellent for skirmishing duties, while its resilience helps it outlast its opponents on the battlefield. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.

This is a special AIR Academy version of the Incursus. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
The Incursus may be found both spearheading and bulwarking Gallente military operations. Its speed makes it excellent for skirmishing duties, while its resilience helps it outlast its opponents on the battlefield. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.

This is a special AIR Academy version of the Incursus. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Incursus" (95860)
1049073 Purpose comes not from what you know, but what you will discover next. Purpose comes not from what you know, but what you will discover next.
1049074 Academy Probe Academy Probe Name of item 95861 (Frigate)
1049075 From the Wisdoms of Elder Thuk From the Wisdoms of Elder Thuk
1049076 The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on drone assistance if engaged in combat.

This is a special AIR Academy version of the Probe. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on drone assistance if engaged in combat.

This is a special AIR Academy version of the Probe. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Probe" (95861)
1049077 Bet on your own dreams. Bet on your own dreams.
1049078 Academy Venture Academy Venture Name of item 95862 (Frigate)
1049079 ORE marketing division ORE marketing division
1049080 Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.

The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.

This is a special AIR Academy version of the Venture. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Recognizing the dire need for a ship capable of fast operation in unsafe territories, <a href=showinfo:30//500014>ORE</a> created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.

The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.

This is a special AIR Academy version of the Venture. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Venture" (95862)
1049081 Academy Damage Control Academy Damage Control Name of item 95863 (Damage Control)
1049082 Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be fit at a given time.

This is a special AIR Academy version of a Damage Control. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be fit at a given time.

This is a special AIR Academy version of a Damage Control. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Damage Control" (95863)
1049083 Academy Magnetic Field Stabilizer Academy Magnetic Field Stabilizer Name of item 95864 (Magnetic Field Stabilizer)
1049084 Grants a bonus to the firing rate and damage of hybrid turrets.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Magnetic Field Stabilizer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Grants a bonus to the firing rate and damage of hybrid turrets.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Magnetic Field Stabilizer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Magnetic Field Stabilizer" (95864)
1049085 Academy 1MN Afterburner Academy 1MN Afterburner Name of item 95865 (Propulsion Module)
1049086 Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.

Note: Usually fit on Frigates and Destroyers.

This is a special AIR Academy version of a 1MN Afterburner. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.

Note: Usually fit on Frigates and Destroyers.

This is a special AIR Academy version of a 1MN Afterburner. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy 1MN Afterburner" (95865)
1049087 Academy Small Shield Booster Academy Small Shield Booster Name of item 95866 (Shield Booster)
1049088 Expends energy to provide a quick boost in shield strength.

This is a special AIR Academy version of a Small Shield Booster. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Expends energy to provide a quick boost in shield strength.

This is a special AIR Academy version of a Small Shield Booster. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Shield Booster" (95866)
1049089 Academy Cap Recharger Academy Cap Recharger Name of item 95867 (Capacitor Recharger)
1049090 Increases the capacitor recharge rate.

This is a special AIR Academy version of a Cap Recharger. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Increases the capacitor recharge rate.

This is a special AIR Academy version of a Cap Recharger. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Cap Recharger" (95867)
1049091 Academy Small Cap Battery Academy Small Cap Battery Name of item 95868 (Capacitor Battery)
1049092 Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.

This is a special AIR Academy version of a Small Cap Battery. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.

This is a special AIR Academy version of a Small Cap Battery. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Cap Battery" (95868)
1049093 Academy 125mm Railgun Academy 125mm Railgun Name of item 95869 (Hybrid Weapon)
1049094 The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

This is a special AIR Academy version of a 125mm Railgun. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

This is a special AIR Academy version of a 125mm Railgun. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy 125mm Railgun" (95869)
1049095 Academy Small EM Shield Reinforcer Academy Small EM Shield Reinforcer Name of item 95870 (Rig Shield)
1049096 This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.

This is a special AIR Academy version of a Small EM Shield Reinforcer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.

This is a special AIR Academy version of a Small EM Shield Reinforcer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small EM Shield Reinforcer" (95870)
1049097 Academy Small Thermal Shield Reinforcer Academy Small Thermal Shield Reinforcer Name of item 95871 (Rig Shield)
1049098 This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.

This is a special AIR Academy version of a Small Thermal Shield Reinforcer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.

This is a special AIR Academy version of a Small Thermal Shield Reinforcer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Thermal Shield Reinforcer" (95871)
1049099 Academy Small Capacitor Control Circuit Academy Small Capacitor Control Circuit Name of item 95872 (Rig Core)
1049100 This ship modification is designed to increase a ship's capacitor recharge rate.

This is a special AIR Academy version of a Small Capacitor Control Circuit. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This ship modification is designed to increase a ship's capacitor recharge rate.

This is a special AIR Academy version of a Small Capacitor Control Circuit. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Capacitor Control Circuit" (95872)
1049101 Academy Lead Charge S Academy Lead Charge S Name of item 95873 (Hybrid Charge)
1049102 Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

50% reduced capacitor need.

This is a special AIR Academy version of a Lead Charge S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

50% reduced capacitor need.

This is a special AIR Academy version of a Lead Charge S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Lead Charge S" (95873)
1049103 Academy Antimatter Charge S Academy Antimatter Charge S Name of item 95874 (Hybrid Charge)
1049104 Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

50% reduced optimal range.

This is a special AIR Academy version of an Antimatter Charge S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

50% reduced optimal range.

This is a special AIR Academy version of an Antimatter Charge S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Antimatter Charge S" (95874)
1049105 Academy Iron Charge S Academy Iron Charge S Name of item 95875 (Hybrid Charge)
1049106 Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

60% increased optimal range.
30% reduced capacitor need.

This is a special AIR Academy version of an Iron Charge S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

60% increased optimal range.
30% reduced capacitor need.

This is a special AIR Academy version of an Iron Charge S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Iron Charge S" (95875)
1049109 Academy Small Armor Repairer Academy Small Armor Repairer Name of item 95876 (Armor Repair Unit)
1049110 This module uses nano-assemblers to repair damage done to the armor of the ship.

This is a special AIR Academy version of a Small Armor Repairer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This module uses nano-assemblers to repair damage done to the armor of the ship.

This is a special AIR Academy version of a Small Armor Repairer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Armor Repairer" (95876)
1049111 Academy Multispectrum Coating Academy Multispectrum Coating Name of item 95877 (Armor Coating)
1049112 This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Multispectrum Coating. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Multispectrum Coating. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Multispectrum Coating" (95877)
1049113 Academy EM Shield Amplifier Academy EM Shield Amplifier Name of item 95878 (Shield Resistance Amplifier)
1049114 Boosts the EM resistance of the shield.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of an EM Shield Amplifier. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Boosts the EM resistance of the shield.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of an EM Shield Amplifier. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy EM Shield Amplifier" (95878)
1049115 Academy Small Auxiliary Nano Pump Academy Small Auxiliary Nano Pump Name of item 95879 (Rig Armor)
1049116 This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

This is a special AIR Academy version of a Small Auxiliary Nano Pump. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.

This is a special AIR Academy version of a Small Auxiliary Nano Pump. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Auxiliary Nano Pump" (95879)
1049117 Academy Small Hybrid Collision Accelerator Academy Small Hybrid Collision Accelerator Name of item 95880 (Rig Hybrid Weapon)
1049118 This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.

This is a special AIR Academy version of a Small Hybrid Collision Accelerator. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.

This is a special AIR Academy version of a Small Hybrid Collision Accelerator. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Hybrid Collision Accelerator" (95880)
1049119 Academy Hobgoblin Academy Hobgoblin Name of item 95881 (Combat Drone)
1049120 Light Scout Drone

This is a special AIR Academy version of a Hobgoblin. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Light Scout Drone

This is a special AIR Academy version of a Hobgoblin. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Hobgoblin" (95881)
1049121 Academy Power Diagnostic System Academy Power Diagnostic System Name of item 95882 (Power Diagnostic System)
1049122 Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.

This is a special AIR Academy version of a Power Diagnostic System. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.

This is a special AIR Academy version of a Power Diagnostic System. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Power Diagnostic System" (95882)
1049123 Academy Nanofiber Internal Structure Academy Nanofiber Internal Structure Name of item 95883 (Nanofiber Internal Structure)
1049124 Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Nanofiber Internal Structure. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Nanofiber Internal Structure. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Nanofiber Internal Structure" (95883)
1049125 Academy 5MN Microwarpdrive Academy 5MN Microwarpdrive Name of item 95884 (Propulsion Module)
1049126 Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.

Penalty: Max capacitor reduced.

Note: Usually fit on Frigates and Destroyers.

This is a special AIR Academy version of a 5MN Microwarpdrive. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.

Penalty: Max capacitor reduced.

Note: Usually fit on Frigates and Destroyers.

This is a special AIR Academy version of a 5MN Microwarpdrive. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy 5MN Microwarpdrive" (95884)
1049127 Academy Data Analyzer Academy Data Analyzer Name of item 95885 (Data Miners)
1049128 A Hacking system used to override electronic security systems, potentially providing access to valuable data or items.

This is a special AIR Academy version of a Data Analyzer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A Hacking system used to override electronic security systems, potentially providing access to valuable data or items.

This is a special AIR Academy version of a Data Analyzer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Data Analyzer" (95885)
1049129 Academy Relic Analyzer Academy Relic Analyzer Name of item 95886 (Data Miners)
1049130 An archaeology system used to analyze and search ancient ruins, potentially revealing valuable items for collection.

This is a special AIR Academy version of a Relic Analyzer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
An archaeology system used to analyze and search ancient ruins, potentially revealing valuable items for collection.

This is a special AIR Academy version of a Relic Analyzer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Relic Analyzer" (95886)
1049131 Academy Scan Rangefinding Array Academy Scan Rangefinding Array Name of item 95887 (Scanning Upgrade)
1049132 Increases the scan strength when scanning with scan probes.

Penalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.

This is a special AIR Academy version of a Scan Rangefinding Array. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Increases the scan strength when scanning with scan probes.

Penalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.

This is a special AIR Academy version of a Scan Rangefinding Array. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Scan Rangefinding Array" (95887)
1049133 Academy Core Probe Launcher Academy Core Probe Launcher Name of item 95888 (Scan Probe Launcher)
1049134 Launcher for Core Scanner Probes, which are used to scan down Cosmic Signatures in space.

Note: Only one probe launcher can be fitted per ship.

This is a special AIR Academy version of a Core Probe Launcher. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Launcher for <a href=showinfo:30013>Core Scanner Probes</a>, which are used to scan down Cosmic Signatures in space.

Note: Only one probe launcher can be fitted per ship.

This is a special AIR Academy version of a Core Probe Launcher. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Core Probe Launcher" (95888)
1049136 Academy Salvager Academy Salvager Name of item 95889 (Salvager)
1049137 A specialized scanner used to detect salvageable items in ship wrecks.

This is a special AIR Academy version of a Salvager. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A specialized scanner used to detect salvageable items in ship wrecks.

This is a special AIR Academy version of a Salvager. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Salvager" (95889)
1049139 Academy Small Gravity Capacitor Upgrade Academy Small Gravity Capacitor Upgrade Name of item 95890 (Rig Scanning)
1049140 This ship modification is designed to increase a ship's scan probe strength.

This is a special AIR Academy version of a Small Gravity Capacitor Upgrade. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This ship modification is designed to increase a ship's scan probe strength.

This is a special AIR Academy version of a Small Gravity Capacitor Upgrade. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Gravity Capacitor Upgrade" (95890)
1049141 Academy Small Polycarbon Engine Housing Academy Small Polycarbon Engine Housing Name of item 95891 (Rig Navigation)
1049142 This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.

This is a special AIR Academy version of a Small Polycarbon Engine Housing. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.

This is a special AIR Academy version of a Small Polycarbon Engine Housing. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Polycarbon Engine Housing" (95891)
1049143 Academy Small Hyperspatial Velocity Optimizer Academy Small Hyperspatial Velocity Optimizer Name of item 95892 (Rig Navigation)
1049144 This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.

This is a special AIR Academy version of a Small Hyperspatial Velocity Optimizer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.

This is a special AIR Academy version of a Small Hyperspatial Velocity Optimizer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Hyperspatial Velocity Optimizer" (95892)
1049145 Academy Core Scanner Probe Academy Core Scanner Probe Name of item 95893 (Scanner Probe)
1049146 A scanner probe used for scanning down Cosmic Signatures in space.

Can be launched from Core Probe Launchers and Expanded Probe Launchers.

This is a special AIR Academy version of a Core Scanner Probe. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A scanner probe used for scanning down Cosmic Signatures in space.

Can be launched from <a href=showinfo:17938>Core Probe Launchers</a> and <a href=showinfo:18639>Expanded Probe Launchers</a>.

This is a special AIR Academy version of a Core Scanner Probe. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Core Scanner Probe" (95893)
1049147 Academy Medium Shield Extender Academy Medium Shield Extender Name of item 95894 (Shield Extender)
1049148 Increases the maximum strength of the shield.

This is a special AIR Academy version of a Medium Shield Extender. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Increases the maximum strength of the shield.

This is a special AIR Academy version of a Medium Shield Extender. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Medium Shield Extender" (95894)
1049149 Academy Miner Academy Miner Name of item 95895 (Mining Laser)
1049150 Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.

This is a special AIR Academy version of a Miner. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.

This is a special AIR Academy version of a Miner. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Miner" (95895)
1049151 Academy Small Core Defense Field Extender Academy Small Core Defense Field Extender Name of item 95896 (Rig Shield)
1049152 This ship modification is designed to increase shield capacity at the expense of increased signature radius.

The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.

This is a special AIR Academy version of a Small Core Defense Field Extender. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This ship modification is designed to increase shield capacity at the expense of increased signature radius.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.

This is a special AIR Academy version of a Small Core Defense Field Extender. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Core Defense Field Extender" (95896)
1049169 AIR Academy Merlin AIR Academy Merlin
1049183 AIR Academy Incursus AIR Academy Incursus
1049184 AIR Academy Probe AIR Academy Probe
1049187 AIR Academy Venture AIR Academy Venture
1049285 bonus to Hybrid Weapon damage bonus to Hybrid Weapon damage Trait for item "Small Federation Navy Synchronizer" (95809)
1049286 bonus to Hybrid Weapon tracking bonus to Hybrid Weapon tracking Trait for item "Small Federation Navy Synchronizer" (95809)
1049287 bonus to Armor Repairer amount bonus to Armor Repairer amount Trait for item "Small Federation Navy Synchronizer" (95809)
1049288 bonus to Structure hitpoints bonus to Structure hitpoints Trait for item "Small Federation Navy Synchronizer" (95809)
1049289 the bonuses provided by this rig increase by a flat +1% for every Federation Navy module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Federation Navy</b> module fitted to this ship Trait for item "Small Federation Navy Synchronizer" (95809)
1049327 Vanguard Amarr Hauler Vanguard Amarr Hauler Name of item 95986 (FW Vanguard Hauler)
1049328 A hauler of the Amarr Empire hauling goods obtained from vanguard. A hauler of the Amarr Empire hauling goods obtained from vanguard. Description of item "Vanguard Amarr Hauler" (95986)
1049340 FW Vanguard Hauler FW Vanguard Hauler Description of group ID 5151
1049341 Vanguard Amarr Hauler ( copy ) Vanguard Amarr Hauler ( copy ) Name of item 95989 (FW Amarr Empire Hauler)
1049342 A hauler of the Amarr Empire hauling goods obtained from vanguard. ( copy ) A hauler of the Amarr Empire hauling goods obtained from vanguard. ( copy ) Description of item "Vanguard Amarr Hauler ( copy )" (95989)
1049343 Vanguard Amarr Hauler ( copy ) Vanguard Amarr Hauler ( copy ) Name of item 95990 (FW Amarr Empire Hauler)
1049344 A hauler of the Amarr Empire hauling goods obtained from vanguard. ( copy ) A hauler of the Amarr Empire hauling goods obtained from vanguard. ( copy ) Description of item "Vanguard Amarr Hauler ( copy )" (95990)
1049345 Vanguard Amarr Hauler ( copy ) Vanguard Amarr Hauler ( copy ) Name of item 95991 (FW Amarr Empire Hauler)
1049346 A hauler of the Amarr Empire hauling goods obtained from vanguard. ( copy ) A hauler of the Amarr Empire hauling goods obtained from vanguard. ( copy ) Description of item "Vanguard Amarr Hauler ( copy )" (95991)
1049347 Seasonal FW - Prototype Amarr Convoy Spawner Seasonal FW - Prototype Amarr Convoy Spawner Name of item 95992 (Cloud)
1049484 Synchronizer Rigs Synchronizer Rigs
1049485 Small Small
1049728 Career Program Career Program UI/Achievements/Definitions/Categories/RootCareerProgram_Name
1049729 The Career Program is the place to explore the different play styles. Try them all and determine what type of Capsuleer you want to be! The Career Program is the place to explore the different play styles. Try them all and determine what type of Capsuleer you want to be! UI/Achievements/Definitions/Categories/RootCareerProgram_Description
1049732 Enforcer Enforcer UI/Achievements/Definitions/Categories/CareerProgram_Enforcer_Name
1049733 Keep the peace and earn ISK fighting pirates and other hostile non-capsuleers. Keep the peace and earn ISK fighting pirates and other hostile non-capsuleers. UI/Achievements/Definitions/Categories/CareerProgram_Enforcer_Desc
1049734 Explorer Explorer UI/Achievements/Definitions/Categories/CareerProgram_Explorer_Name
1049735 Investigate the cluster’s hidden corners, hacking systems and uncovering secrets. Investigate the cluster’s hidden corners, hacking systems and uncovering secrets. UI/Achievements/Definitions/Categories/CareerProgram_Explorer_Desc
1049736 Industrialist Industrialist UI/Achievements/Definitions/Categories/CareerProgram_Industrialist_Name
1049737 Amass wealth by harvesting materials, building machines, and mastering trade. Amass wealth by harvesting materials, building machines, and mastering trade. UI/Achievements/Definitions/Categories/CareerProgram_Industrialist_Desc
1049738 Soldier Soldier UI/Achievements/Definitions/Categories/CareerProgram_SOF_Name
1049739 Band together to fight against other capsuleers in the lawless reaches of space. Band together to fight against other capsuleers in the lawless reaches of space. UI/Achievements/Definitions/Categories/CareerProgram_SOF_Desc
1049751 Enforcer Career Enforcer Career UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_agent_i_name
1049752 Start a conversation with an Enforcer Career Agent and complete the missions they offer you Start a conversation with an Enforcer Career Agent and complete the missions they offer you UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_agent_i_desc
1049770 Security Agent Security Agent UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_agent_ii_name
1049771 Start a conversation with a Security Agent and complete their missions Start a conversation with a Security Agent and complete their missions UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_agent_ii_desc
1049818 Destroy Hostiles Destroy Hostiles UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_combat_name
1049819 Destroy {amount} hostile non-capsuleers Destroy {amount} hostile non-capsuleers UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_combat_desc
1049821 Combat Sites Combat Sites UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_combat_sites_name
1049822 Complete {amount} combat sites Complete {amount} combat sites UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_combat_sites_desc
1049827 Epic Arc Completed Epic Arc Completed UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_epic_arc_ii_name
1049828 Complete an Epic Arc Complete an Epic Arc UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_epic_arc_ii_desc
1049833 Market Spending Market Spending UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_market_name
1049834 Spend {amount} ISK on the Regional Marketplace Spend {amount} ISK on the Regional Marketplace UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_market_desc
1049910 Synchronization Rigging Synchronization Rigging Name of item 96100 (Rigging)
1049911 Advanced understanding of the synchronicity between ship components. Allows makeshift modifications to ship systems through the use of rigs.

Grants a 10% reduction in synchronizer rig drawbacks per level.
Advanced understanding of the synchronicity between ship components. Allows makeshift modifications to ship systems through the use of rigs.

Grants a 10% reduction in synchronizer rig drawbacks per level.
Description of item "Synchronization Rigging" (96100)
1049912 Automatically generated effect Automatically generated effect
1049915 Additional Magnetometric Sensor Strength Additional Magnetometric Sensor Strength Name of attribute "scanMagnetometricStrengthMod" (6356)
1049916 Additional Radar Sensor Strength Additional Radar Sensor Strength Name of attribute "scanRadarStrengthMod" (6357)
1049917 Additional Gravimetric Sensor Strength Additional Gravimetric Sensor Strength Name of attribute "scanGravimetricStrengthModAdd" (6358)
1049918 Additional Ladar Sensor Strength Additional Ladar Sensor Strength Name of attribute "scanLadarStrengthModAdd" (6359)
1049947 Medium Federation Navy Synchronizer Medium Federation Navy Synchronizer Name of item 96128 (Rig Synchronizer)
1049948 Developed by the Federation Navy, this rig improves hybrid turret, armor repair, and structure hitpoints. It also integrates the pathways between Federation Navy technology. This unlocks even greater performance the more Federation Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the Synchronization Rigging skill.
Developed by the Federation Navy, this rig improves hybrid turret, armor repair, and structure hitpoints. It also integrates the pathways between Federation Navy technology. This unlocks even greater performance the more Federation Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Medium Federation Navy Synchronizer" (96128)
1049949 Large Federation Navy Synchronizer Large Federation Navy Synchronizer Name of item 96129 (Rig Synchronizer)
1049950 Developed by the Federation Navy, this rig improves hybrid turret, armor repair, and structure hitpoints. It also integrates the pathways between Federation Navy technology. This unlocks even greater performance the more Federation Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the Synchronization Rigging skill.
Developed by the Federation Navy, this rig improves hybrid turret, armor repair, and structure hitpoints. It also integrates the pathways between Federation Navy technology. This unlocks even greater performance the more Federation Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Large Federation Navy Synchronizer" (96129)
1049952 Medium Medium
1049953 Large Large
1049955 Small Imperial Navy Synchronizer Small Imperial Navy Synchronizer Name of item 96130 (Rig Synchronizer)
1049956 Developed by the Amarr Navy, this rig improves energy turrets, armor, and the ship’s capacitor. It also integrates the pathways between Imperial Navy technology. This unlocks even greater performance the more Imperial Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the Synchronization Rigging skill.
Developed by the Amarr Navy, this rig improves energy turrets, armor, and the ship’s capacitor. It also integrates the pathways between Imperial Navy technology. This unlocks even greater performance the more Imperial Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Small Imperial Navy Synchronizer" (96130)
1049957 Medium Imperial Navy Synchronizer Medium Imperial Navy Synchronizer Name of item 96131 (Rig Synchronizer)
1049958 Developed by the Amarr Navy, this rig improves energy turrets, armor, and the ship’s capacitor. It also integrates the pathways between Imperial Navy technology. This unlocks even greater performance the more Imperial Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the Synchronization Rigging skill.
Developed by the Amarr Navy, this rig improves energy turrets, armor, and the ship’s capacitor. It also integrates the pathways between Imperial Navy technology. This unlocks even greater performance the more Imperial Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Medium Imperial Navy Synchronizer" (96131)
1049959 Large Imperial Navy Synchronizer Large Imperial Navy Synchronizer Name of item 96132 (Rig Synchronizer)
1049960 Developed by the Amarr Navy, this rig improves energy turrets, armor, and the ship’s capacitor. It also integrates the pathways between Imperial Navy technology. This unlocks even greater performance the more Imperial Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the Synchronization Rigging skill.
Developed by the Amarr Navy, this rig improves energy turrets, armor, and the ship’s capacitor. It also integrates the pathways between Imperial Navy technology. This unlocks even greater performance the more Imperial Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Large Imperial Navy Synchronizer" (96132)
1049976 Small Republic Fleet Synchronizer Small Republic Fleet Synchronizer Name of item 96136 (Rig Synchronizer)
1049977 Developed by the Republic Fleet, this rig improves projectile turret, shield boosters, and maximum velocity. It also integrates the pathways between Republic Fleet technology. This unlocks even greater performance the more Republic Fleet modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the Synchronization Rigging skill.
Developed by the Republic Fleet, this rig improves projectile turret, shield boosters, and maximum velocity. It also integrates the pathways between Republic Fleet technology. This unlocks even greater performance the more Republic Fleet modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Small Republic Fleet Synchronizer" (96136)
1049978 Shield Boost Bonus Shield Boost Bonus Name of attribute "rigShieldBoostBonus" (6361)
1049979 Medium Republic Fleet Synchronizer Medium Republic Fleet Synchronizer Name of item 96137 (Rig Synchronizer)
1049980 Developed by the Republic Fleet, this rig improves projectile turret, shield boosters, and maximum velocity. It also integrates the pathways between Republic Fleet technology. This unlocks even greater performance the more Republic Fleet modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the Synchronization Rigging skill.
Developed by the Republic Fleet, this rig improves projectile turret, shield boosters, and maximum velocity. It also integrates the pathways between Republic Fleet technology. This unlocks even greater performance the more Republic Fleet modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Medium Republic Fleet Synchronizer" (96137)
1049981 Large Republic Fleet Synchronizer Large Republic Fleet Synchronizer Name of item 96138 (Rig Synchronizer)
1049982 Developed by the Republic Fleet, this rig improves projectile turret, shield boosters, and maximum velocity. It also integrates the pathways between Republic Fleet technology. This unlocks even greater performance the more Republic Fleet modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the Synchronization Rigging skill.
Developed by the Republic Fleet, this rig improves projectile turret, shield boosters, and maximum velocity. It also integrates the pathways between Republic Fleet technology. This unlocks even greater performance the more Republic Fleet modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Large Republic Fleet Synchronizer" (96138)
1049983 Small Caldari Navy Synchronizer Small Caldari Navy Synchronizer Name of item 96139 (Rig Synchronizer)
1049984 Developed by the Caldari Navy, this rig improves missiles, shields, and targeting. It also integrates the pathways between Caldari Navy technology. This unlocks even greater performance the more Caldari Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the Synchronization Rigging skill.
Developed by the Caldari Navy, this rig improves missiles, shields, and targeting. It also integrates the pathways between Caldari Navy technology. This unlocks even greater performance the more Caldari Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Small Caldari Navy Synchronizer" (96139)
1049999 Medium Caldari Navy Synchronizer Medium Caldari Navy Synchronizer Name of item 96144 (Rig Synchronizer)
1050000 Developed by the Caldari Navy, this rig improves missiles, shields, and targeting. It also integrates the pathways between Caldari Navy technology. This unlocks even greater performance the more Caldari Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the Synchronization Rigging skill.
Developed by the Caldari Navy, this rig improves missiles, shields, and targeting. It also integrates the pathways between Caldari Navy technology. This unlocks even greater performance the more Caldari Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Medium Caldari Navy Synchronizer" (96144)
1050001 Large Caldari Navy Synchronizer Large Caldari Navy Synchronizer Name of item 96145 (Rig Synchronizer)
1050002 Developed by the Caldari Navy, this rig improves missiles, shields, and targeting. It also integrates the pathways between Caldari Navy technology. This unlocks even greater performance the more Caldari Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the Synchronization Rigging skill.
Developed by the Caldari Navy, this rig improves missiles, shields, and targeting. It also integrates the pathways between Caldari Navy technology. This unlocks even greater performance the more Caldari Navy modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawback of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Large Caldari Navy Synchronizer" (96145)
1050003 Small Imperial Navy Synchronizer Blueprint Small Imperial Navy Synchronizer Blueprint Name of item 96146 (Rig Blueprint)
1050004 Medium Imperial Navy Synchronizer Blueprint Medium Imperial Navy Synchronizer Blueprint Name of item 96147 (Rig Blueprint)
1050005 Large Imperial Navy Synchronizer Blueprint Large Imperial Navy Synchronizer Blueprint Name of item 96148 (Rig Blueprint)
1050006 Small Caldari Navy Synchronizer Blueprint Small Caldari Navy Synchronizer Blueprint Name of item 96149 (Rig Blueprint)
1050007 Medium Caldari Navy Synchronizer Blueprint Medium Caldari Navy Synchronizer Blueprint Name of item 96150 (Rig Blueprint)
1050008 Large Caldari Navy Synchronizer Blueprint Large Caldari Navy Synchronizer Blueprint Name of item 96151 (Rig Blueprint)
1050009 Small Federation Navy Synchronizer Blueprint Small Federation Navy Synchronizer Blueprint Name of item 96152 (Rig Blueprint)
1050010 Medium Federation Navy Synchronizer Blueprint Medium Federation Navy Synchronizer Blueprint Name of item 96153 (Rig Blueprint)
1050011 Large Federation Navy Synchronizer Blueprint Large Federation Navy Synchronizer Blueprint Name of item 96154 (Rig Blueprint)
1050012 Small Republic Fleet Synchronizer Blueprint Small Republic Fleet Synchronizer Blueprint Name of item 96155 (Rig Blueprint)
1050013 Medium Republic Fleet Synchronizer Blueprint Medium Republic Fleet Synchronizer Blueprint Name of item 96156 (Rig Blueprint)
1050014 Large Republic Fleet Synchronizer Blueprint Large Republic Fleet Synchronizer Blueprint Name of item 96157 (Rig Blueprint)
1050031 Drone Bunker Drone Bunker Name of item 96162 (Deadspace Overseer's Structure)
1050032 This large metal bunker is thoroughly infested with rogue drones. This large metal bunker is thoroughly infested with rogue drones. Description of item "Drone Bunker" (96162)
1050035 bonus to Hybrid Weapon damage bonus to Hybrid Weapon damage Trait for item "Medium Federation Navy Synchronizer" (96128)
1050036 bonus to Hybrid Weapon tracking bonus to Hybrid Weapon tracking Trait for item "Medium Federation Navy Synchronizer" (96128)
1050037 bonus to Armor Repairer amount bonus to Armor Repairer amount Trait for item "Medium Federation Navy Synchronizer" (96128)
1050038 bonus to Structure hitpoints bonus to Structure hitpoints Trait for item "Medium Federation Navy Synchronizer" (96128)
1050039 the bonuses provided by this rig increase by a flat +1% for every Federation Navy module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Federation Navy</b> module fitted to this ship Trait for item "Medium Federation Navy Synchronizer" (96128)
1050040 bonus to Hybrid Weapon damage bonus to Hybrid Weapon damage Trait for item "Large Federation Navy Synchronizer" (96129)
1050041 bonus to Hybrid Weapon tracking bonus to Hybrid Weapon tracking Trait for item "Large Federation Navy Synchronizer" (96129)
1050042 bonus to Armor Repairer amount bonus to Armor Repairer amount Trait for item "Large Federation Navy Synchronizer" (96129)
1050043 bonus to Structure hitpoints bonus to Structure hitpoints Trait for item "Large Federation Navy Synchronizer" (96129)
1050044 the bonuses provided by this rig increase by a flat +1% for every Federation Navy module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Federation Navy</b> module fitted to this ship Trait for item "Large Federation Navy Synchronizer" (96129)
1050047 bonus to Energy Turret damage bonus to Energy Turret damage Trait for item "Small Imperial Navy Synchronizer" (96130)
1050048 reduction in Energy Turret capacitor activation cost reduction in Energy Turret capacitor activation cost Trait for item "Small Imperial Navy Synchronizer" (96130)
1050049 bonus to maximum Capacitor amount bonus to maximum Capacitor amount Trait for item "Small Imperial Navy Synchronizer" (96130)
1050050 bonus to Armor hitpoints bonus to Armor hitpoints Trait for item "Small Imperial Navy Synchronizer" (96130)
1050051 the bonuses provided by this rig increase by a flat +1% for every Imperial Navy module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Imperial Navy</b> module fitted to this ship Trait for item "Small Imperial Navy Synchronizer" (96130)
1050052 bonus to Energy Turret damage bonus to Energy Turret damage Trait for item "Medium Imperial Navy Synchronizer" (96131)
1050053 reduction in Energy Turret capacitor activation cost reduction in Energy Turret capacitor activation cost Trait for item "Medium Imperial Navy Synchronizer" (96131)
1050054 bonus to maximum Capacitor amount bonus to maximum Capacitor amount Trait for item "Medium Imperial Navy Synchronizer" (96131)
1050055 bonus to Armor hitpoints bonus to Armor hitpoints Trait for item "Medium Imperial Navy Synchronizer" (96131)
1050056 the bonuses provided by this rig increase by a flat +1% for every Imperial Navy module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Imperial Navy</b> module fitted to this ship Trait for item "Medium Imperial Navy Synchronizer" (96131)
1050057 bonus to Energy Turret damage bonus to Energy Turret damage Trait for item "Large Imperial Navy Synchronizer" (96132)
1050058 reduction in Energy Turret capacitor activation cost reduction in Energy Turret capacitor activation cost Trait for item "Large Imperial Navy Synchronizer" (96132)
1050059 bonus to maximum Capacitor amount bonus to maximum Capacitor amount Trait for item "Large Imperial Navy Synchronizer" (96132)
1050060 bonus to Armor hitpoints bonus to Armor hitpoints Trait for item "Large Imperial Navy Synchronizer" (96132)
1050061 the bonuses provided by this rig increase by a flat +1% for every Imperial Navy module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Imperial Navy</b> module fitted to this ship Trait for item "Large Imperial Navy Synchronizer" (96132)
1050062 bonus to Projectile Turret damage bonus to Projectile Turret damage Trait for item "Small Republic Fleet Synchronizer" (96136)
1050063 bonus to Projectile Turret tracking bonus to Projectile Turret tracking Trait for item "Small Republic Fleet Synchronizer" (96136)
1050064 bonus to Shield Booster cycle time bonus to Shield Booster cycle time Trait for item "Small Republic Fleet Synchronizer" (96136)
1050065 bonus to ship Maximum Velocity bonus to ship Maximum Velocity Trait for item "Small Republic Fleet Synchronizer" (96136)
1050066 the bonuses provided by this rig increase by a flat +1% for every Republic Fleet module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Republic Fleet</b> module fitted to this ship Trait for item "Small Republic Fleet Synchronizer" (96136)
1050067 bonus to Projectile Turret damage bonus to Projectile Turret damage Trait for item "Medium Republic Fleet Synchronizer" (96137)
1050068 bonus to Projectile Turret tracking bonus to Projectile Turret tracking Trait for item "Medium Republic Fleet Synchronizer" (96137)
1050069 bonus to Shield Booster cycle time bonus to Shield Booster cycle time Trait for item "Medium Republic Fleet Synchronizer" (96137)
1050070 bonus to ship Maximum Velocity bonus to ship Maximum Velocity Trait for item "Medium Republic Fleet Synchronizer" (96137)
1050071 the bonuses provided by this rig increase by a flat +1% for every Republic Fleet module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Republic Fleet</b> module fitted to this ship Trait for item "Medium Republic Fleet Synchronizer" (96137)
1050072 bonus to Projectile Turret damage bonus to Projectile Turret damage Trait for item "Large Republic Fleet Synchronizer" (96138)
1050073 bonus to Projectile Turret tracking bonus to Projectile Turret tracking Trait for item "Large Republic Fleet Synchronizer" (96138)
1050074 bonus to Shield Booster cycle time bonus to Shield Booster cycle time Trait for item "Large Republic Fleet Synchronizer" (96138)
1050075 bonus to ship Maximum Velocity bonus to ship Maximum Velocity Trait for item "Large Republic Fleet Synchronizer" (96138)
1050076 the bonuses provided by this rig increase by a flat +1% for every Republic Fleet module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Republic Fleet</b> module fitted to this ship Trait for item "Large Republic Fleet Synchronizer" (96138)
1050077 bonus to Missile Damage bonus to Missile Damage Trait for item "Small Caldari Navy Synchronizer" (96139)
1050078 bonus to Missile maximum velocity bonus to Missile maximum velocity Trait for item "Small Caldari Navy Synchronizer" (96139)
1050079 bonus to Shield hitpoints bonus to Shield hitpoints Trait for item "Small Caldari Navy Synchronizer" (96139)
1050080 bonus to maximum targeting range bonus to maximum targeting range Trait for item "Small Caldari Navy Synchronizer" (96139)
1050081 the bonuses provided by this rig increase by a flat +1% for every Caldari Navy module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Caldari Navy</b> module fitted to this ship Trait for item "Small Caldari Navy Synchronizer" (96139)
1050092 Your items will go to station Your items will go to your current station. Your items will go to your current station. UI/Achievements/Window/Rewards/ClaimItemHintDocked
1050115 bonus to Missile Damage bonus to Missile Damage Trait for item "Medium Caldari Navy Synchronizer" (96144)
1050116 bonus to Missile maximum velocity bonus to Missile maximum velocity Trait for item "Medium Caldari Navy Synchronizer" (96144)
1050117 bonus to Shield hitpoints bonus to Shield hitpoints Trait for item "Medium Caldari Navy Synchronizer" (96144)
1050118 bonus to maximum targeting range bonus to maximum targeting range Trait for item "Medium Caldari Navy Synchronizer" (96144)
1050119 the bonuses provided by this rig increase by a flat +1% for every Caldari Navy module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Caldari Navy</b> module fitted to this ship Trait for item "Medium Caldari Navy Synchronizer" (96144)
1050120 bonus to Missile Damage bonus to Missile Damage Trait for item "Large Caldari Navy Synchronizer" (96145)
1050121 bonus to Missile maximum velocity bonus to Missile maximum velocity Trait for item "Large Caldari Navy Synchronizer" (96145)
1050122 bonus to Shield hitpoints bonus to Shield hitpoints Trait for item "Large Caldari Navy Synchronizer" (96145)
1050123 bonus to maximum targeting range bonus to maximum targeting range Trait for item "Large Caldari Navy Synchronizer" (96145)
1050124 the bonuses provided by this rig increase by a flat +1% for every Caldari Navy module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Caldari Navy</b> module fitted to this ship Trait for item "Large Caldari Navy Synchronizer" (96145)
1050125 Memberships Memberships Tooltips/CharacterSheet/Memberships
1050127 Allow new roles Allow new roles UI/CharacterSheet/CharacterSheetWindow/Memberships/AllowNewRoles
1050130 Remove All Roles Remove All Roles UI/CharacterSheet/CharacterSheetWindow/Memberships/RemoveAllRoles
1050131 Non-Interactable ORE HISC-99 Ice Refinery Non-Interactable ORE HISC-99 Ice Refinery Name of item 96163 (Non-Interactable Object)
1050137 Resign as CEO Resign as CEO UI/CharacterSheet/CharacterSheetWindow/Memberships/ResignAsCEO
1050138 (Enlisted since {date}) (Enlisted since {date}) UI/CharacterSheet/CharacterSheetWindow/Memberships/EnlistedSince
1050141 General General UI/Achievements/Window/SideNavigation/General
1050142 I knew one of you stupid newbies would fall for this. Now send me all of your ISK or I'll pod you. I knew one of you stupid newbies would fall for this. Now send me all of your ISK or I'll pod you.
1050143 Lone Pirate Lone Pirate
1050152 Title Title UI/CharacterSheet/CharacterSheetWindow/Memberships/Title
1050205 Your corporation is no longer permitted to grant you new roles. Your corporation is no longer permitted to grant you new roles. UI/Corporations/Common/RolesBlockedNotify
1050206 Block New Roles? Block New Roles? UI/Corporations/Common/BlockNewRolesQuestionHeader
1050207 Are you sure you want to block your corporation from granting you new roles? Are you sure you want to block your corporation from granting you new roles? UI/Corporations/Common/BlockNewRolesQuestionBody
1050208 Career Overview Career Overview UI/Achievements/Window/SideNavigation/CareerOverview
1050211 Service Length Service Length UI/CharacterSheet/CharacterSheetWindow/Memberships/ServiceLength
1050214 Base Achievements Base Achievements UI/Achievements/Window/SideNavigation/BaseAchievements
1050219 Military Campaigns Military Campaigns UI/Achievements/Window/SideNavigation/MilitaryCampaigns
1050224 All Achievements All Achievements UI/Achievements/Window/SideNavigation/AllAchievements
1050231 via direct enlistment via direct enlistment UI/CharacterSheet/CharacterSheetWindow/Memberships/ViaDirectEnlistment
1050238 Factional warfare enemies Factional warfare enemies UI/CharacterSheet/CharacterSheetWindow/Memberships/FacWarEnemies
1050239 Open Enlistment Page Open Enlistment Page UI/CharacterSheet/CharacterSheetWindow/Memberships/OpenEnlistment
1050260 Non-Interactable Sanctuary EVE Gate Research Facility (Do not translate) Non-Interactable Sanctuary EVE Gate Research Facility (Do not translate) Name of item 96167 (Non-Interactable Object)
1050262 Non-Interactable Mammoth (Do not translate) Non-Interactable Mammoth (Do not translate) Name of item 96168 (Non-Interactable Object)
1050264 Non-interactable Habitation Brothel (do not translate) Non-interactable Habitation Brothel (do not translate) Name of item 96169 (Non-Interactable Object)
1050266 Non-interactable Habitation Casino (do not translate) Non-interactable Habitation Casino (do not translate) Name of item 96170 (Non-Interactable Object)
1050270 Amarr FW Conquest Bonus Amarr FW Conquest Bonus UI/Inflight/EwarHints/SFWConquestEffectAmarr
1050271 Caldari FW Conquest Bonus Caldari FW Conquest Bonus UI/Inflight/EwarHints/SFWConquestEffectCaldari
1050272 Gallente FW Conquest Bonus Gallente FW Conquest Bonus UI/Inflight/EwarHints/SFWConquestEffectGallente
1050273 Minmatar FW Conquest Bonus Minmatar FW Conquest Bonus UI/Inflight/EwarHints/SFWConquestEffectMinmatar
1050276 Explorer Career Explorer Career UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_agent_i_name
1050277 Start a conversation with an Explorer Career Agent and complete their missions Start a conversation with an Explorer Career Agent and complete their missions UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_agent_i_desc
1050279 Visit Combat Sites Visit Combat Sites UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_combat_sites_name
1050280 Enter {[numeric]amount} {[numeric]amount -> "combat site", "combat sites"} Enter {[numeric]amount} {[numeric]amount -> "combat site", "combat sites"} UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_combat_sites_desc
1050282 When enabled, your corporation can assign new roles to you.

To leave your corporation, you must first remove all assigned roles and complete a 24-hour corporate stasis period. Disable this option to prevent your corporation from assigning you new roles while you prepare to leave.
When enabled, your corporation can assign new roles to you.

To leave your corporation, you must first remove all assigned roles and complete a 24-hour corporate stasis period. Disable this option to prevent your corporation from assigning you new roles while you prepare to leave.
UI/CharacterSheet/CharacterSheetWindow/Memberships/NewRolesHint
1050283 Navigation Navigation UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_navigation_name
1050284 Make {amount} Stargate jumps Make {amount} Stargate jumps UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_navigation_desc
1050286 Visit Gas Sites Visit Gas Sites UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_gas_sites_name
1050287 Enter {[numeric]amount} {[numeric]amount -> "Gas Site", "Gas Sites"} Enter {[numeric]amount} {[numeric]amount -> "Gas Site", "Gas Sites"} UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_gas_sites_desc
1050289 Project Discovery Project Discovery UI/Achievements/Definitions/Achievements/AIRCareerProgram/explorer_project_discovery_name
1050290 Submit {[numeric]amount} {[numeric]amount -> "sample", "samples"} in Project Discovery Submit {[numeric]amount} {[numeric]amount -> "sample", "samples"} in Project Discovery UI/Achievements/Definitions/Achievements/AIRCareerProgram/explorer_project_discovery_desc
1050292 Scanning Scanning UI/Achievements/Definitions/Achievements/AIRCareerProgram/explorer_scanning_name
1050293 Scan {[numeric]amount} {[numeric]amount -> "Cosmic Signature", "Cosmic Signatures"} to 100% signal strength Scan {[numeric]amount} {[numeric]amount -> "Cosmic Signature", "Cosmic Signatures"} to 100% signal strength UI/Achievements/Definitions/Achievements/AIRCareerProgram/explorer_scanning_desc
1050295 Soldier Career Soldier Career UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_agent_missions_name
1050296 Start a conversation with a Soldier agent and complete their missions Start a conversation with a Soldier agent and complete their missions UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_agent_missions_desc
1050298 Cost of War Cost of War UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_destruction_name
1050299 Lose {[numeric]amount} {[numeric]amount -> "ship", "ships"} Lose {[numeric]amount} {[numeric]amount -> "ship", "ships"} UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_destruction_desc
1050301 Dueling Dueling UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_dueling_name
1050302 Participate in {[numeric]amount} {[numeric]amount -> "Duel with another capsuleer", "Duels with other capsuleers"} Participate in {[numeric]amount} {[numeric]amount -> "Duel with another capsuleer", "Duels with other capsuleers"} UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_dueling_desc
1050304 FW Final Blow FW Final Blow UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_factional_warfare_ii_name
1050305 Deal the final damage that destroys another capsuleer in Factional Warfare Deal the final damage that destroys another capsuleer in Factional Warfare UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_factional_warfare_ii_desc
1050307 FW Scout Capture FW Scout Capture UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_factional_warfare_v_name
1050308 Capture a Scout Complex in Factional Warfare Capture a Scout Complex in Factional Warfare UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_factional_warfare_v_desc
1050316 Hauler Spawn Hauler Spawn
1050317 Enemy Spawn Enemy Spawn
1050321 SFW Amarr Conquest Track System Dbuff Emitter 1 - Warp Speed - (DO NOT TRANSLATE) SFW Amarr Conquest Track System Dbuff Emitter 1 - Warp Speed - (DO NOT TRANSLATE) Name of item 96171 (Cloud)
1050323 SFW Amarr Conquest Track System Dbuff Emitter 2 - Subcapital Energy Turret Damage & Cap Usage ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 2 - Subcapital Energy Turret Damage & Cap Usage ( DO NOT TRANSLATE ) Name of item 96172 (Cloud)
1050324 SFW Amarr Conquest Track System Dbuff Emitter 3 ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 3 ( DO NOT TRANSLATE ) Name of item 96173 (Cloud)
1050325 SFW Amarr Conquest Track System Dbuff Emitter 4 - Mining Critical Chance ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 4 - Mining Critical Chance ( DO NOT TRANSLATE ) Name of item 96174 (Cloud)
1050326 SFW Amarr Conquest Track System Dbuff Emitter 5 - Stasis Grappler Base Strength ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 5 - Stasis Grappler Base Strength ( DO NOT TRANSLATE ) Name of item 96175 (Cloud)
1050327 SFW Amarr Conquest Track System Dbuff Emitter 6 - Scan Probe Strength Bonus ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 6 - Scan Probe Strength Bonus ( DO NOT TRANSLATE ) Name of item 96176 (Cloud)
1050328 SFW Amarr Conquest Track System Dbuff Emitter 7 - subcapital armor and remote armor repairer capacitor cost reduction ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 7 - subcapital armor and remote armor repairer capacitor cost reduction ( DO NOT TRANSLATE ) Name of item 96177 (Cloud)
1050329 SFW Amarr Conquest Track System Dbuff Emitter 8 - Capacitor Battery Amount ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 8 - Capacitor Battery Amount ( DO NOT TRANSLATE ) Name of item 96178 (Cloud)
1050330 SFW Amarr Conquest Track System Dbuff Emitter 9 - Amarr General Armor HP Buff ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 9 - Amarr General Armor HP Buff ( DO NOT TRANSLATE ) Name of item 96179 (Cloud)
1050331 SFW Amarr Conquest Track System Dbuff Emitter 10 - Conquest Engine Hitpoints ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 10 - Conquest Engine Hitpoints ( DO NOT TRANSLATE ) Name of item 96180 (Cloud)
1050332 SFW Amarr Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE ) Name of item 96181 (Cloud)
1050333 SFW Amarr Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE ) Name of item 96182 (Cloud)
1050334 SFW Amarr Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE ) Name of item 96183 (Cloud)
1050335 SFW Amarr Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE ) Name of item 96184 (Cloud)
1050336 SFW Amarr Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE ) Name of item 96185 (Cloud)
1050337 SFW Amarr Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE ) Name of item 96186 (Cloud)
1050338 SFW Amarr Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE ) Name of item 96187 (Cloud)
1050339 SFW Amarr Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE ) Name of item 96188 (Cloud)
1050340 SFW Amarr Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE ) Name of item 96189 (Cloud)
1050341 SFW Amarr Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE ) SFW Amarr Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE ) Name of item 96190 (Cloud)
1050342 SFW Caldari Conquest Track System Dbuff Emitter 1 - Warp Speed ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 1 - Warp Speed ( DO NOT TRANSLATE ) Name of item 96191 (Cloud)
1050343 SFW Caldari Conquest Track System Dbuff Emitter 2 - Subcapital Missile Launcher rate of fire and missile application ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 2 - Subcapital Missile Launcher rate of fire and missile application ( DO NOT TRANSLATE ) Name of item 96192 (Cloud)
1050344 SFW Caldari Conquest Track System Dbuff Emitter 3 - Mining Critical Hit Chance ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 3 - Mining Critical Hit Chance ( DO NOT TRANSLATE ) Name of item 96193 (Cloud)
1050345 SFW Caldari Conquest Track System Dbuff Emitter 4 - missile guidance and computer velocity bonus ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 4 - missile guidance and computer velocity bonus ( DO NOT TRANSLATE ) Name of item 96194 (Cloud)
1050346 SFW Caldari Conquest Track System Dbuff Emitter 5 - directional scanner range ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 5 - directional scanner range ( DO NOT TRANSLATE ) Name of item 96195 (Cloud)
1050347 SFW Caldari Conquest Track System Dbuff Emitter 6 - Missile aoe cloud size reduction and shield booster remote shield booster capacitor cost ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 6 - Missile aoe cloud size reduction and shield booster remote shield booster capacitor cost ( DO NOT TRANSLATE ) Name of item 96196 (Cloud)
1050348 SFW Caldari Conquest Track System Dbuff Emitter 7 - Shield Booster Amplifier shield boost amount ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 7 - Shield Booster Amplifier shield boost amount ( DO NOT TRANSLATE ) Name of item 96197 (Cloud)
1050349 SFW Caldari Conquest Track System Dbuff Emitter 8 - Caldari General Shield HP Bonus ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 8 - Caldari General Shield HP Bonus ( DO NOT TRANSLATE ) Name of item 96198 (Cloud)
1050350 SFW Caldari Conquest Track System Dbuff Emitter 9 - Conquest Engine Hitpoints ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 9 - Conquest Engine Hitpoints ( DO NOT TRANSLATE ) Name of item 96199 (Cloud)
1050351 SFW Caldari Conquest Track System Dbuff Emitter 10 ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 10 ( DO NOT TRANSLATE ) Name of item 96200 (Cloud)
1050352 SFW Caldari Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE ) Name of item 96201 (Cloud)
1050353 SFW Caldari Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE ) Name of item 96202 (Cloud)
1050354 SFW Caldari Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE ) Name of item 96203 (Cloud)
1050355 SFW Caldari Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE ) Name of item 96204 (Cloud)
1050356 SFW Caldari Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE ) Name of item 96205 (Cloud)
1050357 SFW Caldari Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE ) Name of item 96206 (Cloud)
1050358 SFW Caldari Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE ) Name of item 96207 (Cloud)
1050359 SFW Caldari Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE ) Name of item 96208 (Cloud)
1050360 SFW Caldari Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE ) Name of item 96209 (Cloud)
1050361 SFW Caldari Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE ) SFW Caldari Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE ) Name of item 96210 (Cloud)
1050362 SFW Gallente Conquest Track System Dbuff Emitter 1 - Warp Speed Rearguard - ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 1 - Warp Speed Rearguard - ( DO NOT TRANSLATE ) Name of item 96211 (Cloud)
1050363 SFW Gallente Conquest Track System Dbuff Emitter 2 - Hybrid Damage and Tracking ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 2 - Hybrid Damage and Tracking ( DO NOT TRANSLATE ) Name of item 96212 (Cloud)
1050364 SFW Gallente Conquest Track System Dbuff Emitter 3 - Mining Critical Hit Chance ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 3 - Mining Critical Hit Chance ( DO NOT TRANSLATE ) Name of item 96213 (Cloud)
1050365 SFW Gallente Conquest Track System Dbuff Emitter 4 - Scan Probe Strength ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 4 - Scan Probe Strength ( DO NOT TRANSLATE ) Name of item 96214 (Cloud)
1050366 SFW Gallente Conquest Track System Dbuff Emitter 5 - Tracking speed and subcapital armor and remote armor cap costs ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 5 - Tracking speed and subcapital armor and remote armor cap costs ( DO NOT TRANSLATE ) Name of item 96215 (Cloud)
1050367 SFW Gallente Conquest Track System Dbuff Emitter 6 ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 6 ( DO NOT TRANSLATE ) Name of item 96216 (Cloud)
1050368 SFW Gallente Conquest Track System Dbuff Emitter 7 - tracking enhancer and tracking computer tracking speed ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 7 - tracking enhancer and tracking computer tracking speed ( DO NOT TRANSLATE ) Name of item 96217 (Cloud)
1050369 SFW Gallente Conquest Track System Dbuff Emitter 8 - Gallente General Armor HP bonus ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 8 - Gallente General Armor HP bonus ( DO NOT TRANSLATE ) Name of item 96218 (Cloud)
1050370 SFW Gallente Conquest Track System Dbuff Emitter 9 - Conquest Engine Hitpoints ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 9 - Conquest Engine Hitpoints ( DO NOT TRANSLATE ) Name of item 96219 (Cloud)
1050371 SFW Gallente Conquest Track System Dbuff Emitter 10 ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 10 ( DO NOT TRANSLATE ) Name of item 96220 (Cloud)
1050372 SFW Gallente Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE ) Name of item 96221 (Cloud)
1050373 SFW Gallente Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE ) Name of item 96222 (Cloud)
1050374 SFW Gallente Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE ) Name of item 96223 (Cloud)
1050375 SFW Gallente Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE ) Name of item 96224 (Cloud)
1050376 SFW Gallente Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE ) Name of item 96225 (Cloud)
1050377 SFW Gallente Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE ) Name of item 96226 (Cloud)
1050378 SFW Gallente Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE ) Name of item 96227 (Cloud)
1050379 SFW Gallente Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE ) Name of item 96228 (Cloud)
1050380 SFW Gallente Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE ) Name of item 96229 (Cloud)
1050381 SFW Gallente Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE ) SFW Gallente Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE ) Name of item 96230 (Cloud)
1050382 SFW Minmatar Conquest Track System Dbuff Emitter 1 - Warp Speed Bonus ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 1 - Warp Speed Bonus ( DO NOT TRANSLATE ) Name of item 96231 (Cloud)
1050383 SFW Minmatar Conquest Track System Dbuff Emitter 2 - subcapital projectile damage and falloff ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 2 - subcapital projectile damage and falloff ( DO NOT TRANSLATE ) Name of item 96232 (Cloud)
1050384 SFW Minmatar Conquest Track System Dbuff Emitter 3 - Mining Critical Hit Chance ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 3 - Mining Critical Hit Chance ( DO NOT TRANSLATE ) Name of item 96233 (Cloud)
1050385 SFW Minmatar Conquest Track System Dbuff Emitter 4 - Overdrive Injector System flat velocity increase ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 4 - Overdrive Injector System flat velocity increase ( DO NOT TRANSLATE ) Name of item 96234 (Cloud)
1050386 SFW Minmatar Conquest Track System Dbuff Emitter 5 - Directional Scanner Range ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 5 - Directional Scanner Range ( DO NOT TRANSLATE ) Name of item 96235 (Cloud)
1050387 SFW Minmatar Conquest Track System Dbuff Emitter 6 ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 6 ( DO NOT TRANSLATE ) Name of item 96236 (Cloud)
1050388 SFW Minmatar Conquest Track System Dbuff Emitter 7 - bonus to tracking enhancer falloff ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 7 - bonus to tracking enhancer falloff ( DO NOT TRANSLATE ) Name of item 96237 (Cloud)
1050389 SFW Minmatar Conquest Track System Dbuff Emitter 8 - Minmatar General Shield HP Bonus ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 8 - Minmatar General Shield HP Bonus ( DO NOT TRANSLATE ) Name of item 96238 (Cloud)
1050390 SFW Minmatar Conquest Track System Dbuff Emitter 9 - Conquest Engine Hitpoints ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 9 - Conquest Engine Hitpoints ( DO NOT TRANSLATE ) Name of item 96239 (Cloud)
1050391 SFW Minmatar Conquest Track System Dbuff Emitter 10 ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 10 ( DO NOT TRANSLATE ) Name of item 96240 (Cloud)
1050392 SFW Minmatar Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 11 ( DO NOT TRANSLATE ) Name of item 96241 (Cloud)
1050393 SFW Minmatar Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 12 ( DO NOT TRANSLATE ) Name of item 96242 (Cloud)
1050394 SFW Minmatar Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 13 ( DO NOT TRANSLATE ) Name of item 96243 (Cloud)
1050395 SFW Minmatar Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 14 ( DO NOT TRANSLATE ) Name of item 96244 (Cloud)
1050396 SFW Minmatar Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 15 ( DO NOT TRANSLATE ) Name of item 96245 (Cloud)
1050397 SFW Minmatar Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 16 ( DO NOT TRANSLATE ) Name of item 96246 (Cloud)
1050398 SFW Minmatar Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 17 ( DO NOT TRANSLATE ) Name of item 96247 (Cloud)
1050399 SFW Minmatar Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 18 ( DO NOT TRANSLATE ) Name of item 96248 (Cloud)
1050400 SFW Minmatar Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 19 ( DO NOT TRANSLATE ) Name of item 96249 (Cloud)
1050401 SFW Minmatar Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE ) SFW Minmatar Conquest Track System Dbuff Emitter 20 ( DO NOT TRANSLATE ) Name of item 96250 (Cloud)
1050424 NPC SPawn NPC SPawn
1050427 Amarr War Points Threshold 1 Amarr War Points Threshold 1
1050428 Conquest Threshold Bonus Dungeon Conquest Threshold Bonus Dungeon
1050429 SFW Conquest Threshold Bonus Dungeons SFW Conquest Threshold Bonus Dungeons
1050446 Amarr War Points Threshold 2 Amarr War Points Threshold 2
1050447 Amarr War Points Threshold 3 Amarr War Points Threshold 3
1050449 Amarr War Points Threshold 4 Amarr War Points Threshold 4
1050450 Amarr War Points Threshold 5 Amarr War Points Threshold 5
1050452 Amarr War Points Threshold 6 Amarr War Points Threshold 6
1050453 Amarr War Points Threshold 7 Amarr War Points Threshold 7
1050454 Amarr War Points Threshold 8 Amarr War Points Threshold 8
1050455 Amarr War Points Threshold 9 Amarr War Points Threshold 9
1050456 Amarr War Points Threshold 10 Amarr War Points Threshold 10
1050457 Amarr War Points Threshold 11 Amarr War Points Threshold 11
1050458 Amarr War Points Threshold 12 Amarr War Points Threshold 12
1050459 Amarr War Points Threshold 13 Amarr War Points Threshold 13
1050460 Amarr War Points Threshold 14 Amarr War Points Threshold 14
1050461 Amarr War Points Threshold 15 Amarr War Points Threshold 15
1050462 Amarr War Points Threshold 16 Amarr War Points Threshold 16
1050463 Amarr War Points Threshold 17 Amarr War Points Threshold 17
1050464 Amarr War Points Threshold 18 Amarr War Points Threshold 18
1050465 Amarr War Points Threshold 19 Amarr War Points Threshold 19
1050466 Amarr War Points Threshold 20 Amarr War Points Threshold 20
1050467 Caldari War Points Threshold 1 Caldari War Points Threshold 1
1050468 Caldari War Points Threshold 2 Caldari War Points Threshold 2
1050469 Caldari War Points Threshold 3 Caldari War Points Threshold 3
1050470 Caldari War Points Threshold 4 Caldari War Points Threshold 4
1050471 Caldari War Points Threshold 5 Caldari War Points Threshold 5
1050472 Caldari War Points Threshold 6 Caldari War Points Threshold 6
1050473 Caldari War Points Threshold 7 Caldari War Points Threshold 7
1050474 Caldari War Points Threshold 8 Caldari War Points Threshold 8
1050475 Caldari War Points Threshold 9 Caldari War Points Threshold 9
1050476 Caldari War Points Threshold 10 Caldari War Points Threshold 10
1050477 Caldari War Points Threshold 11 Caldari War Points Threshold 11
1050478 Caldari War Points Threshold 12 Caldari War Points Threshold 12
1050479 Caldari War Points Threshold 13 Caldari War Points Threshold 13
1050480 Caldari War Points Threshold 14 Caldari War Points Threshold 14
1050481 Caldari War Points Threshold 15 Caldari War Points Threshold 15
1050482 Caldari War Points Threshold 16 Caldari War Points Threshold 16
1050483 Caldari War Points Threshold 17 Caldari War Points Threshold 17
1050484 Caldari War Points Threshold 18 Caldari War Points Threshold 18
1050485 Caldari War Points Threshold 19 Caldari War Points Threshold 19
1050486 Caldari War Points Threshold 20 Caldari War Points Threshold 20
1050487 Gallente War Points Threshold 1 Gallente War Points Threshold 1
1050488 Gallente War Points Threshold 2 Gallente War Points Threshold 2
1050489 Gallente War Points Threshold 3 Gallente War Points Threshold 3
1050490 Gallente War Points Threshold 4 Gallente War Points Threshold 4
1050491 Gallente War Points Threshold 5 Gallente War Points Threshold 5
1050492 Gallente War Points Threshold 6 Gallente War Points Threshold 6
1050493 Gallente War Points Threshold 7 Gallente War Points Threshold 7
1050494 Gallente War Points Threshold 8 Gallente War Points Threshold 8
1050495 Gallente War Points Threshold 9 Gallente War Points Threshold 9
1050496 Gallente War Points Threshold 10 Gallente War Points Threshold 10
1050497 Gallente War Points Threshold 11 Gallente War Points Threshold 11
1050498 Gallente War Points Threshold 12 Gallente War Points Threshold 12
1050499 Gallente War Points Threshold 13 Gallente War Points Threshold 13
1050500 Gallente War Points Threshold 14 Gallente War Points Threshold 14
1050501 Gallente War Points Threshold 15 Gallente War Points Threshold 15
1050502 Gallente War Points Threshold 16 Gallente War Points Threshold 16
1050503 Gallente War Points Threshold 17 Gallente War Points Threshold 17
1050504 Gallente War Points Threshold 18 Gallente War Points Threshold 18
1050505 Gallente War Points Threshold 19 Gallente War Points Threshold 19
1050506 Gallente War Points Threshold 20 Gallente War Points Threshold 20
1050507 Minmatar War Points Threshold 1 Minmatar War Points Threshold 1
1050508 Minmatar War Points Threshold 2 Minmatar War Points Threshold 2
1050509 Minmatar War Points Threshold 3 Minmatar War Points Threshold 3
1050510 Minmatar War Points Threshold 4 Minmatar War Points Threshold 4
1050511 Minmatar War Points Threshold 5 Minmatar War Points Threshold 5
1050512 Minmatar War Points Threshold 6 Minmatar War Points Threshold 6
1050513 Minmatar War Points Threshold 7 Minmatar War Points Threshold 7
1050514 Minmatar War Points Threshold 8 Minmatar War Points Threshold 8
1050515 Minmatar War Points Threshold 9 Minmatar War Points Threshold 9
1050516 Minmatar War Points Threshold 10 Minmatar War Points Threshold 10
1050517 Minmatar War Points Threshold 11 Minmatar War Points Threshold 11
1050518 Minmatar War Points Threshold 12 Minmatar War Points Threshold 12
1050519 Minmatar War Points Threshold 13 Minmatar War Points Threshold 13
1050520 Minmatar War Points Threshold 14 Minmatar War Points Threshold 14
1050521 Minmatar War Points Threshold 15 Minmatar War Points Threshold 15
1050522 Minmatar War Points Threshold 16 Minmatar War Points Threshold 16
1050523 Minmatar War Points Threshold 17 Minmatar War Points Threshold 17
1050524 Minmatar War Points Threshold 18 Minmatar War Points Threshold 18
1050525 Minmatar War Points Threshold 19 Minmatar War Points Threshold 19
1050526 Minmatar War Points Threshold 20 Minmatar War Points Threshold 20
1050535 AU/s Additional Base Warp Speed AU/s Additional Base Warp Speed
1050536 AU/s Additional Base Warp Speed AU/s Additional Base Warp Speed
1050537 AU/s Additional Base Warp Speed AU/s Additional Base Warp Speed
1050538 AU/s Additional Base Warp Speed AU/s Additional Base Warp Speed
1050550 Academy Ships Academy Ships UI/AcademyShips/WindowTitle
1050551 Warzones Warzones UI/TheatersOfWar/FactionalWarfareSectionHeader
1050556 bonus to subcapital energy turret damage bonus to subcapital energy turret damage
1050557 reduction to energy turret capacitor cost reduction to energy turret capacitor cost
1050559 bonus to mining critical hit chance bonus to mining critical hit chance
1050560 % flat bonus to Stasis Grappler base web strength % flat bonus to Stasis Grappler base web strength
1050561 Scan Probe Strength Bonus Scan Probe Strength Bonus
1050562 bonus to energy turret tracking speed bonus to energy turret tracking speed
1050563 reduction to subcapital armor repairer and remote armor repairer capacitor cost reduction to subcapital armor repairer and remote armor repairer capacitor cost
1050564 Conquest Overview Conquest Overview UI/TheatersOfWar/ConquestOverview
1050565 Conquest Map Conquest Map UI/TheatersOfWar/ConquestMap
1050566 Conquest Directives Conquest Directives UI/TheatersOfWar/ConquestDirectives
1050567 Time-Limited Time-Limited UI/TheatersOfWar/TimeLimitedSectionHeader
1050568 bonus to fitted capacitor battery capacitor amount bonus to fitted capacitor battery capacitor amount
1050569 bonus to subcapital projectile turret damage bonus to subcapital projectile turret damage
1050570 bonus to projectile falloff bonus to projectile falloff
1050571 bonus to mining critical hit chance bonus to mining critical hit chance
1050572 Free pre-fitted ships available only in Exordium Free pre-fitted ships available only in Exordium UI/AcademyShips/WindowDescription
1050573 % flat bonus to Overdrive Injector System velocity % flat bonus to Overdrive Injector System velocity
1050574 bonus to directional scanner range bonus to directional scanner range
1050575 <color={color}>{numShips}</color> ships available <color={color}>{numShips}</color> ships available UI/AcademyShips/shipsAvailable
1050576 bonus to projectile weapon tracking speed bonus to projectile weapon tracking speed
1050577 reduction to subcapital shield booster and remote shield booster capacitor cost reduction to subcapital shield booster and remote shield booster capacitor cost
1050578 bonus to fitted tracking enhancer and tracking computer falloff amount bonus to fitted tracking enhancer and tracking computer falloff amount
1050579 Combat Combat UI/AcademyShips/CategoryNameCombat
1050580 Level 1 Security Missions and Combat Anomalies Level 1 Security Missions and Combat Anomalies UI/AcademyShips/CategoryDescriptionCombat
1050581 Exploration Exploration UI/AcademyShips/CategoryNameExploration
1050582 Scanning Signatures and exploring Data and Relic Sites Scanning Signatures and exploring Data and Relic Sites UI/AcademyShips/CategoryDescriptionExploration
1050583 Level 1 Mining Missions and Asteroid Belts Level 1 Mining Missions and Asteroid Belts UI/AcademyShips/CategoryDescriptionMining
1050584 Mining Mining UI/AcademyShips/CategoryNameMining
1050588 Contested Raspite Deposit Contested Raspite Deposit
1050589 Contested Raspite Deposit Contested Raspite Deposit
1050590 Contested Polycrase Deposit Contested Polycrase Deposit
1050591 Contested Polycrase Deposit Contested Polycrase Deposit
1050592 Contested Moissanite Deposit Contested Moissanite Deposit
1050593 Contested Moissanite Deposit Contested Moissanite Deposit
1050595 Contested Kangite Deposit Contested Kangite Deposit
1050596 Contested Kangite Deposit Contested Kangite Deposit
1050604 Raspite Z-Grade Raspite Z-Grade Name of item 96286 (Raspite)
1050605 This rich variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Unfortunately, most known deposits of Raspite Z-Grade are found in the contested space of the Amarr and Minmatar warzone.

Unlike regular Raspite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into Mexallon and Nocxium.

Reprocessing will also produce Aberrant Raspite. The Amarr Empire will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.
This rich variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Unfortunately, most known deposits of Raspite Z-Grade are found in the contested space of the Amarr and Minmatar warzone.

Unlike regular Raspite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97512>Aberrant Raspite</a>. The Amarr Empire will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.
Description of item "Raspite Z-Grade" (96286)
1050608 Polycrase Z-Grade Polycrase Z-Grade Name of item 96288 (Polycrase)
1050609 This rich variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Unfortunately, most known deposits of Polycrase Z-Grade are found in the contested space of the Caldari and Gallente warzone.

Unlike regular Polycrase ore, Z-Grade is more stable and can be reprocessed without specialized equipment into Mexallon and Nocxium.

Reprocessing will also produce Aberrant Polycrase. The Caldari State will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.
This rich variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Unfortunately, most known deposits of Polycrase Z-Grade are found in the contested space of the Caldari and Gallente warzone.

Unlike regular Polycrase ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97513>Aberrant Polycrase</a>. The Caldari State will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.
Description of item "Polycrase Z-Grade" (96288)
1050612 Moissanite Z-Grade Moissanite Z-Grade Name of item 96289 (Moissanite)
1050613 This rich variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Unfortunately, most known deposits of Moissanite Z-Grade are found in the contested space of the Caldari and Gallente warzone.

Unlike regular Moissanite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into Mexallon and Nocxium.

Reprocessing will also produce Aberrant Moissanite. The Federation will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.
This rich variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Unfortunately, most known deposits of Moissanite Z-Grade are found in the contested space of the Caldari and Gallente warzone.

Unlike regular Moissanite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97514>Aberrant Moissanite</a>. The Federation will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.
Description of item "Moissanite Z-Grade" (96289)
1050614 Kangite Z-Grade Kangite Z-Grade Name of item 96290 (Kangite)
1050615 This rich variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Unfortunately, most known deposits of Kangite Z-Grade are found in the contested space of the Amarr and Minmatar warzone.

Unlike regular Kangite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into Mexallon and Nocxium.

Reprocessing will also produce Aberrant Kangite. The Republic will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.
This rich variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Unfortunately, most known deposits of Kangite Z-Grade are found in the contested space of the Amarr and Minmatar warzone.

Unlike regular Kangite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97515>Aberrant Kangite</a>. The Republic will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.
Description of item "Kangite Z-Grade" (96290)
1050617 Compressed Raspite Z-Grade Compressed Raspite Z-Grade Name of item 96291 (Raspite)
1050618 This rich variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Unfortunately, most known deposits of Raspite Z-Grade are found in the contested space of the Amarr and Minmatar warzone.

Unlike regular Raspite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into Mexallon and Nocxium.

Reprocessing will also produce Aberrant Raspite. The Amarr Empire will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

This material is compressed and a much more compact form of the original material.
This rich variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Unfortunately, most known deposits of Raspite Z-Grade are found in the contested space of the Amarr and Minmatar warzone.

Unlike regular Raspite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97512>Aberrant Raspite</a>. The Amarr Empire will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

This material is compressed and a much more compact form of the original material.
Description of item "Compressed Raspite Z-Grade" (96291)
1050619 Compressed Polycrase Z-Grade Compressed Polycrase Z-Grade Name of item 96292 (Polycrase)
1050620 This rich variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Unfortunately, most known deposits of Polycrase Z-Grade are found in the contested space of the Caldari and Gallente warzone.

Unlike regular Polycrase ore, Z-Grade is more stable and can be reprocessed without specialized equipment into Mexallon and Nocxium.

Reprocessing will also produce Aberrant Polycrase. The Caldari State will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

This material is compressed and a much more compact form of the original material.
This rich variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Unfortunately, most known deposits of Polycrase Z-Grade are found in the contested space of the Caldari and Gallente warzone.

Unlike regular Polycrase ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97513>Aberrant Polycrase</a>. The Caldari State will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

This material is compressed and a much more compact form of the original material.
Description of item "Compressed Polycrase Z-Grade" (96292)
1050622 Compressed Moissanite Z-Grade Compressed Moissanite Z-Grade Name of item 96293 (Moissanite)
1050623 This rich variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Unfortunately, most known deposits of Moissanite Z-Grade are found in the contested space of the Caldari and Gallente warzone.

Unlike regular Moissanite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into Mexallon and Nocxium.

Reprocessing will also produce Aberrant Moissanite. The Federation will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

This material is compressed and a much more compact form of the original material.
This rich variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Unfortunately, most known deposits of Moissanite Z-Grade are found in the contested space of the Caldari and Gallente warzone.

Unlike regular Moissanite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97514>Aberrant Moissanite</a>. The Federation will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

This material is compressed and a much more compact form of the original material.
Description of item "Compressed Moissanite Z-Grade" (96293)
1050625 Compressed Kangite Z-Grade Compressed Kangite Z-Grade Name of item 96294 (Kangite)
1050626 This rich variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Unfortunately, most known deposits of Kangite Z-Grade are found in the contested space of the Amarr and Minmatar warzone.

Unlike regular Kangite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into Mexallon and Nocxium.

Reprocessing will also produce Aberrant Kangite. The Republic will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

This material is compressed and a much more compact form of the original material.
This rich variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Unfortunately, most known deposits of Kangite Z-Grade are found in the contested space of the Amarr and Minmatar warzone.

Unlike regular Kangite ore, Z-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:36>Mexallon</a> and <a href=showinfo:38>Nocxium</a>.

Reprocessing will also produce <a href=showinfo:97515>Aberrant Kangite</a>. The Republic will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

This material is compressed and a much more compact form of the original material.
Description of item "Compressed Kangite Z-Grade" (96294)
1050631 Non Interactable Serpentis Barrier (Do not translate) Non Interactable Serpentis Barrier (Do not translate) Name of item 96295 (Non-Interactable Object)
1050633 Non Interactable Serpentis Fence (Do not translate) Non Interactable Serpentis Fence (Do not translate) Name of item 96296 (Non-Interactable Object)
1050637 Entrepreneur Career Entrepreneur Career UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_agent_i_name
1050638 Start a conversation with an Industrialist - Entrepreneur Career Agent and complete their Missions Start a conversation with an Industrialist - Entrepreneur Career Agent and complete their Missions UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_agent_i_desc
1050640 Producer Career Producer Career UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_agent_ii_name
1050641 Start a conversation with an Industrialist - Producer Career Agent and complete their Missions Start a conversation with an Industrialist - Producer Career Agent and complete their Missions UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_agent_ii_desc
1050648 Market Earnings Market Earnings UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_market_name
1050649 Earn {amount} ISK on the Regional Marketplace Earn {amount} ISK on the Regional Marketplace UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_market_desc
1050651 Salvage Salvage UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_salvage_name
1050652 Salvage {amount} wrecks Salvage {amount} wrecks UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_salvage_desc
1050654 Veldspar Miner Veldspar Miner UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_resource_harvesting_i_name
1050655 Mine {amount} units of Veldspar Mine {amount} units of Veldspar UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_resource_harvesting_i_desc
1050657 FW Amarr Empire General FW Amarr Empire General Description of group ID 5186
1050658 FW Caldari State General FW Caldari State General Description of group ID 5187
1050659 FW Gallente Federation General FW Gallente Federation General Description of group ID 5188
1050660 Scordite Miner Scordite Miner UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_resource_harvesting_ii_name
1050661 Mine {amount} units of Scordite Mine {amount} units of Scordite UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_resource_harvesting_ii_desc
1050663 FW Minmatar Republic General FW Minmatar Republic General Description of group ID 5189
1050666 Pyroxeres Miner Pyroxeres Miner UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_resource_harvesting_iii_name
1050667 Mine {amount} units of Pyroxeres Mine {amount} units of Pyroxeres UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_resource_harvesting_iii_desc
1050669 FW Amarr Empire Dreadnought FW Amarr Empire Dreadnought Description of group ID 5190
1050670 FW Caldari State Dreadnought FW Caldari State Dreadnought Description of group ID 5191
1050671 Plagioclase Miner Plagioclase Miner UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_resource_harvesting_iv_name
1050672 Mine {amount} units of Plagioclase Mine {amount} units of Plagioclase UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_resource_harvesting_iv_desc
1050674 FW Gallente Federation Dreadnought FW Gallente Federation Dreadnought Description of group ID 5192
1050675 FW Minmatar Republic Dreadnought FW Minmatar Republic Dreadnought Description of group ID 5193
1050676 Kernite Miner Kernite Miner UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_resource_harvesting_v_name
1050677 Mine {amount} units of Kernite Mine {amount} units of Kernite UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_resource_harvesting_v_desc
1050679 FW Amarr Empire Titan FW Amarr Empire Titan Description of group ID 5194
1050680 FW Caldari State Titan FW Caldari State Titan Description of group ID 5195
1050681 FW Gallente Federation Titan FW Gallente Federation Titan Description of group ID 5196
1050682 FW Minmatar Republic Titan FW Minmatar Republic Titan Description of group ID 5197
1050683 Reprocess Veldspar Reprocess Veldspar UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_reprocessing_i_name
1050684 Reprocess {amount} units of Veldspar Reprocess {amount} units of Veldspar UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_reprocessing_i_desc
1050686 Reprocess Scordite Reprocess Scordite UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_reprocessing_ii_name
1050687 Reprocess {amount} units of Scordite Reprocess {amount} units of Scordite UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_reprocessing_ii_desc
1050689 Reprocess Pyroxeres Reprocess Pyroxeres UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_reprocessing_iii_name
1050690 Reprocess {amount} units of Pyroxeres Reprocess {amount} units of Pyroxeres UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_reprocessing_iii_desc
1050692 Reprocess Plagioclase Reprocess Plagioclase UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_reprocessing_iv_name
1050693 Reprocess {amount} units of Plagioclase Reprocess {amount} units of Plagioclase UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_reprocessing_iv_desc
1050695 Reprocess Kernite Reprocess Kernite UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_reprocessing_v_name
1050696 Reprocess {amount} units of Kernite Reprocess {amount} units of Kernite UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_reprocessing_v_desc
1050698 Distribution Agent Distribution Agent UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_distribution_name
1050699 Start a conversation with a Distribution Agent and complete their missions Start a conversation with a Distribution Agent and complete their missions UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_distribution_desc
1050702 Mining Agent Mining Agent UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_mining_name
1050703 Start a conversation with a Mining Agent and complete their missions Start a conversation with a Mining Agent and complete their missions UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_mining_desc
1050708 Manufacture Shuttle Manufacture Shuttle UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_manufacturing_i_name
1050709 Manufacture a Shuttle Manufacture a Shuttle UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_manufacturing_i_desc
1050711 Manufacture Frigate Manufacture Frigate UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_manufacturing_ii_name
1050712 Manufacture a Frigate Manufacture a Frigate UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_manufacturing_ii_desc
1050714 Manufacture Destroyer Manufacture Destroyer UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_manufacturing_iii_name
1050717 Manufacture Cruiser Manufacture Cruiser UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_manufacturing_iv_name
1050718 Manufacture a Cruiser Manufacture a Cruiser UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_manufacturing_iv_desc
1050720 CONCORD Starship Vessel CONCORD Starship Vessel Name of item 96298 (Mission CONCORD Battleship)
1050721 The CONCORD Starship is solely used for transporting or escorting people of extreme importance within CONCORD patrolled space. It is built for defense with very light offensive capability. ( copy ) The CONCORD Starship is solely used for transporting or escorting people of extreme importance within CONCORD patrolled space. It is built for defense with very light offensive capability. ( copy ) Description of item "CONCORD Starship Vessel" (96298)
1050724 Into the Light Trader Into the Light Trader Name of item 96299 (Item Trader)
1050725 An item trader ready to provide rewards in exchange for deliveries to the Amarr Empire’s “Into the Light” campaign.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
An item trader ready to provide rewards in exchange for deliveries to the Amarr Empire’s “Into the Light” campaign.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Description of item "Into the Light Trader" (96299)
1050727 DED Officer 1st Class Vessel DED Officer 1st Class Vessel Name of item 96301 (Mission CONCORD Cruiser)
1050728 This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space. This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space. Description of item "DED Officer 1st Class Vessel" (96301)
1050731 xer Qosh’s Salvation xer Qosh’s Salvation Name of item 96302 (FW Amarr Empire General)
1050732 A Salvation-class command carrier under the control of Captain Marshal Sirdan xer Qosh, leader of the Amarr Empire’s Conquest operations.

His presence in this siege is a sign of his faith in the Conquest and dedication to ensuring victory. His fervent devotion should instill a zealous fury in all who hear him.
A Salvation-class command carrier under the control of Captain Marshal Sirdan xer Qosh, leader of the Amarr Empire’s Conquest operations.

His presence in this siege is a sign of his faith in the Conquest and dedication to ensuring victory. His fervent devotion should instill a zealous fury in all who hear him.
Description of item "xer Qosh’s Salvation" (96302)
1050734 Torigo’s Simurgh Torigo’s Simurgh Name of item 96303 (FW Caldari State General)
1050735 A Simurgh-class command carrier under the control of Executive General Heika Torigo, leader of the Caldari State’s Conquest operations.

Her arrival is evidence that this Conquest has been fought with honor and Torigo’s desire to guarantee its success. Her strict oversight guarantees discipline amongst those present.
A Simurgh-class command carrier under the control of Executive General Heika Torigo, leader of the Caldari State’s Conquest operations.

Her arrival is evidence that this Conquest has been fought with honor and Torigo’s desire to guarantee its success. Her strict oversight guarantees discipline amongst those present.
Description of item "Torigo’s Simurgh" (96303)
1050737 Revelli’s Gaia Revelli’s Gaia Name of item 96304 (FW Gallente Federation General)
1050738 A Gaia-class command carrier under the control of Vice Admiral Foriana Revelli, leader of the Gallente Federation’s Conquest operations.

Federation service people know that her presence is a sign of strategic investment in this Conquest, and share stories of her maverick tactical brilliance.
A Gaia-class command carrier under the control of Vice Admiral Foriana Revelli, leader of the Gallente Federation’s Conquest operations.

Federation service people know that her presence is a sign of strategic investment in this Conquest, and share stories of her maverick tactical brilliance.
Description of item "Revelli’s Gaia" (96304)
1050739 Filmir’s Ymir Filmir’s Ymir Name of item 96305 (FW Minmatar Republic General)
1050740 An Ymir-class command carrier under the control of Hetman General Kanth Filmir, leader of the Minmatar Republic’s Conquest operations.

Filmir would not be here if the Republic was not dedicated to this Conquest, and his tactical oversight is meant to ensure that those who fight bring pride to all seven tribes of the Matari.
An Ymir-class command carrier under the control of Hetman General Kanth Filmir, leader of the Minmatar Republic’s Conquest operations.

Filmir would not be here if the Republic was not dedicated to this Conquest, and his tactical oversight is meant to ensure that those who fight bring pride to all seven tribes of the Matari.
Description of item "Filmir’s Ymir" (96305)
1050741 Amarr FW Salvation Wreck Amarr FW Salvation Wreck Name of item 96306 (Wreck)
1050742 The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. Description of item "Amarr FW Salvation Wreck" (96306)
1050744 Caldari FW Simurgh Wreck Caldari FW Simurgh Wreck Name of item 96307 (Wreck)
1050745 The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. Description of item "Caldari FW Simurgh Wreck" (96307)
1050747 Gallente FW Gaia Wreck Gallente FW Gaia Wreck Name of item 96308 (Wreck)
1050748 The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. Description of item "Gallente FW Gaia Wreck" (96308)
1050749 Minmatar FW Ymir Wreck Minmatar FW Ymir Wreck Name of item 96309 (Wreck)
1050750 The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. Description of item "Minmatar FW Ymir Wreck" (96309)
1050751 Conquest Amarr Item Trader Conquest Amarr Item Trader
1050752 Conquest Gallente Item Trader Conquest Gallente Item Trader
1050753 Conquest Gallente Item Trader Conquest Gallente Item Trader
1050754 Conquest Minmatar Item Trader Conquest Minmatar Item Trader
1050785 bonus to subcapital hybrid turret damage bonus to subcapital hybrid turret damage
1050786 bonus to hybrid falloff bonus to hybrid falloff
1050787 bonus to mining critical hit chance bonus to mining critical hit chance
1050788 scan probe strength bonus scan probe strength bonus
1050789 bonus to hybrid turret tracking speed bonus to hybrid turret tracking speed
1050790 reduction to subcapital armor repairer and remote armor repairer capacitor cost reduction to subcapital armor repairer and remote armor repairer capacitor cost
1050791 reduction in armor plate mass penalty reduction in armor plate mass penalty
1050792 bonus to fitted tracking enhancer and tracking computer tracking speed bonus to fitted tracking enhancer and tracking computer tracking speed
1050793 bonus to subcapital missile launcher rate of fire bonus to subcapital missile launcher rate of fire
1050794 bonus to missile explosion velocity bonus to missile explosion velocity
1050795 bonus to mining critical hit chance bonus to mining critical hit chance
1050796 bonus to fitted guidance enhancer and guidance computer missile velocity bonus to fitted guidance enhancer and guidance computer missile velocity
1050797 bonus to directional scanner range bonus to directional scanner range
1050798 reduction to missile explosion radius reduction to missile explosion radius
1050799 reduction to subcapital shield booster and remote shield booster capacitor cost reduction to subcapital shield booster and remote shield booster capacitor cost
1050800 bonus to fitted shield boost amplifier shield boost amount bonus to fitted shield boost amplifier shield boost amount
1050801 bonus to armor hitpoints (Captain Marshal Sirdan xer Qosh) bonus to armor hitpoints (Captain Marshal Sirdan xer Qosh)
1050813 bonus to shield hitpoints (Executive General Heika Torigo) bonus to shield hitpoints (Executive General Heika Torigo)
1050814 bonus to armor hitpoints (Vice Admiral Foriana Revelli) bonus to armor hitpoints (Vice Admiral Foriana Revelli)
1050815 bonus to shield hitpoints (Hetman General Kanth Filmar) bonus to shield hitpoints (Hetman General Kanth Filmar)
1050816 Conquest Engine Conquest Engine Description of group ID 5198
1050817 Imperial Conquest Engine Imperial Conquest Engine Name of item 96311 (Conquest Engine)
1050819 State Conquest Engine State Conquest Engine Name of item 96312 (Conquest Engine)
1050822 Federation Conquest Engine Federation Conquest Engine Name of item 96313 (Conquest Engine)
1050825 Republic Conquest Engine Republic Conquest Engine Name of item 96314 (Conquest Engine)
1050828 bonus to amarr conquest engine hitpoints. bonus to amarr conquest engine hitpoints.
1050851 CONCORD Frigate Vessel CONCORD Frigate Vessel Name of item 96322 (Mission CONCORD Frigate)
1050852 This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space. This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space. Description of item "CONCORD Frigate Vessel" (96322)
1050855 bonus to caldari conquest engine hitpoints. bonus to caldari conquest engine hitpoints.
1050856 bonus to gallente conquest engine hitpoints. bonus to gallente conquest engine hitpoints.
1050857 bonus to minmatar conquest engine hitpoints. bonus to minmatar conquest engine hitpoints.
1050873 Concord Friendly NPCs Concord Friendly NPCs
1050874 NPC Frigates NPC Frigates
1050875 Frigate Target Spawn Frigate Target Spawn
1050912 The CONCORD ships are warping out. The CONCORD ships are warping out.
1050913 Triumph of Conquest and Reclamation Triumph of Conquest and Reclamation
1050914 Landmark site honoring the accomplishments of capsuleers in Amarrian Conquest and Campaigns. Landmark site honoring the accomplishments of capsuleers in Amarrian Conquest and Campaigns.
1050915 Triumph of Conquest and Reclamation Triumph of Conquest and Reclamation
1050916 Non Interactable Amarr Propaganda Broadcast Structure Non Interactable Amarr Propaganda Broadcast Structure Name of item 96337 (Non-Interactable Object)
1050917 Hall of Honorable Conquest Hall of Honorable Conquest
1050918 Landmark site honoring the accomplishments of capsuleers in Caldari Conquest and Campaigns. Landmark site honoring the accomplishments of capsuleers in Caldari Conquest and Campaigns.
1050919 Hall of Honorable Conquest Hall of Honorable Conquest
1050920 Non Interactable Caldari Propaganda Broadcast Structure Non Interactable Caldari Propaganda Broadcast Structure Name of item 96338 (Non-Interactable Object)
1050921 Pantheon of Conquest Liberation Pantheon of Conquest Liberation
1050922 Landmark site honoring the accomplishments of capsuleers in Federation Conquest and Campaigns. Landmark site honoring the accomplishments of capsuleers in Federation Conquest and Campaigns.
1050923 Pantheon of Conquest Liberation Pantheon of Conquest Liberation
1050924 Non Interactable Gallente Propaganda Broadcast Structure Non Interactable Gallente Propaganda Broadcast Structure Name of item 96339 (Non-Interactable Object)
1050926 Circle of Defiant Conquest Circle of Defiant Conquest
1050927 Landmark site honoring the accomplishments of capsuleers in Matari Conquest and Campaigns. Landmark site honoring the accomplishments of capsuleers in Matari Conquest and Campaigns.
1050928 Circle of Defiant Conquest Circle of Defiant Conquest
1050929 Non Interactable Minmatar Propaganda Broadcast Structure Non Interactable Minmatar Propaganda Broadcast Structure Name of item 96340 (Non-Interactable Object)
1050954 Domination Modules Fitted Domination Modules Fitted Name of attribute "rigSetDominationAngelBonus" (6381)
1050955 Domination Modules Fitted Domination Modules Fitted
1050956 The number of domination modules currently fitted to this ship. Each module will enhance attributes on this rig. The number of domination modules currently fitted to this ship. Each module will enhance attributes on this rig.
1050957 Shadow Serpentis Modules Fitted Shadow Serpentis Modules Fitted Name of attribute "rigSetShadowSerpentisBonus" (6380)
1050958 Shadow Serpentis Modules Fitted Shadow Serpentis Modules Fitted
1050959 The number of shadow serpentis modules currently fitted to this ship. Each module will enhance attributes on this rig. The number of shadow serpentis modules currently fitted to this ship. Each module will enhance attributes on this rig.
1050960 Dread Guristas Modules Fitted Dread Guristas Modules Fitted Name of attribute "rigSetDreadGuristasBonus" (6379)
1050961 Dread Guristas Modules Fitted Dread Guristas Modules Fitted
1050962 The number of dread guristas modules currently fitted to this ship. Each module will enhance attributes on this rig. The number of dread guristas modules currently fitted to this ship. Each module will enhance attributes on this rig.
1050963 True Sansha Modules Fitted True Sansha Modules Fitted Name of attribute "rigSetTrueSanshaBonus" (6378)
1050964 True Sansha Modules Fitted True Sansha Modules Fitted
1050965 The number of true sansha modules currently fitted to this ship. Each module will enhance attributes on this rig. The number of true sansha modules currently fitted to this ship. Each module will enhance attributes on this rig.
1050966 Dark Blood Modules Fitted Dark Blood Modules Fitted Name of attribute "rigSetDarkBloodBonus" (6377)
1050967 Dark Blood Modules Fitted Dark Blood Modules Fitted
1050968 The number of dark blood modules currently fitted to this ship. Each module will enhance attributes on this rig. The number of dark blood modules currently fitted to this ship. Each module will enhance attributes on this rig.
1050977 Loyalty Points Loyalty Points UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_loyalty_points_i_name
1050978 Earn {amount} Loyalty Points Earn {amount} Loyalty Points UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_loyalty_points_i_desc
1050979 Earn Loyalty Points Earn Loyalty Points UI/Achievements/Definitions/ContributionMethods/Methods/EarnLP_Cumulative_Name
1050980 Earn Loyalty Points by completing tasks for specific corporations Earn Loyalty Points by completing tasks for specific corporations UI/Achievements/Definitions/ContributionMethods/Methods/EarnLP_Cumulative_Description
1050982 Corporations Corporations UI/Achievements/Definitions/ContributionMethods/Parameters/LP_Issuer_Corporation_Name
1050983 Corporations issuing the Loyalty Points Corporations issuing the Loyalty Points UI/Achievements/Definitions/ContributionMethods/Parameters/LP_Issuer_Corporation_Description
1051170 Loyalty Points earned Loyalty Points earned UI/Achievements/Definitions/ContributionMethods/Methods/EarnLP_Cumulative_ProgressDescription
1051175 Imperial Light Token Imperial Light Token Name of item 96515 (Special Edition Commodities)
1051176 A trade token that shows the bearer has supported the Amarr Empire’s “Into the Light” campaign.

Trade it in at their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url> to receive blessed rewards.
A trade token that shows the bearer has supported the Amarr Empire’s “Into the Light” campaign.

Trade it in at their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url> to receive blessed rewards.
Description of item "Imperial Light Token" (96515)
1051177 Federal Equilibrium Token Federal Equilibrium Token Name of item 96516 (Special Edition Commodities)
1051178 A trade token that shows the bearer has supported the Gallente Federation’s “Equilibrium” campaign.

Trade it in at their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.
A trade token that shows the bearer has supported the Gallente Federation’s “Equilibrium” campaign.

Trade it in at their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.
Description of item "Federal Equilibrium Token" (96516)
1051179 State Security Token State Security Token Name of item 96517 (Special Edition Commodities)
1051180 A trade token that shows the bearer has supported the Caldari State’s “Secure Strength” campaign.

Trade it in at their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.
A trade token that shows the bearer has supported the Caldari State’s “Secure Strength” campaign.

Trade it in at their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.
Description of item "State Security Token" (96517)
1051181 Republic Silence Token Republic Silence Token Name of item 96518 (Special Edition Commodities)
1051182 A trade token that shows the bearer has supported the Minmatar Republic’s “Trail of Silence” campaign.

Trade it in at their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.
A trade token that shows the bearer has supported the Minmatar Republic’s “Trail of Silence” campaign.

Trade it in at their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.
Description of item "Republic Silence Token" (96518)
1051183 Deposit Deposit UI/Objectives/Titles/deposit
1051184 Deposit the Scientists in the Mining Outpost Deposit the Scientists in the Mining Outpost UI/Objectives/Descriptions/onslaughtDungeonDeposit
1051187 Approach the Survey Post and retrieve the Scientists Approach the Survey Post and retrieve the Scientists UI/Objectives/Descriptions/onslaughtDungeonApproach
1051204 Amarr Conquest Item Trader Placeholder Recipe 1 Amarr Conquest Item Trader Placeholder Recipe 1
1051205 Gallente Conquest Trader Placeholder Recipe 1 Gallente Conquest Trader Placeholder Recipe 1
1051206 Amarr Conquest Trader Placeholder Recipe 1 Amarr Conquest Trader Placeholder Recipe 1
1051207 Caldari Conquest Trader Placeholder Recipe 1 Caldari Conquest Trader Placeholder Recipe 1
1051208 Minmatar Conquest Trader Placeholder Recipe 1 Minmatar Conquest Trader Placeholder Recipe 1
1051209 Enter Abyssal Deadspace Enter Abyssal Deadspace UI/Achievements/Definitions/ContributionMethods/Methods/AbyssalDungeonEntered_Cumulative_name
1051210 Enter Abyssal Deadspace with the use of an Abyssal Filament Enter Abyssal Deadspace with the use of an Abyssal Filament UI/Achievements/Definitions/ContributionMethods/Methods/AbyssalDungeonEntered_Cumulative_description
1051211 abyssal sites entered abyssal sites entered UI/Achievements/Definitions/ContributionMethods/Methods/AbyssalDungeonEntered_Cumulative_progressdescription
1051212 Active Academy Ships: {numOnLoan}/{numTotal} Active Academy Ships: {numOnLoan}/{numTotal} UI/AcademyShips/BorrowedShips
1051215 Abyssal Tier Abyssal Tier UI/Achievements/Definitions/ContributionMethods/Methods/abyssal_level_Name
1051216 The Tier of Abyssal Dungeon The Tier of Abyssal Dungeon UI/Achievements/Definitions/ContributionMethods/Methods/abyssal_level_desc
1051257 Railguns allow for flexible attack ranges while robust active shields keep this ship on top. Railguns allow for flexible attack ranges while robust active shields keep this ship on top.
1051258 Railguns Railguns
1051280 Small Dark Blood Synchronizer Small Dark Blood Synchronizer Name of item 96541 (Rig Synchronizer)
1051281 Built by Blood Raider engineers from combined Amarr and Minmatar synchronizers, this rig improves Energy Nosferatu, Energy Neutralizer and Energy Turret performance. However, the brute force combination that powers this synchronizer takes a significant toll on its capacitor recharge. It also integrates the pathways between Dark Blood technology. This unlocks even greater performance the more Dark Blood modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
Built by Blood Raider engineers from combined Amarr and Minmatar synchronizers, this rig improves Energy Nosferatu, Energy Neutralizer and Energy Turret performance. However, the brute force combination that powers this synchronizer takes a significant toll on its capacitor recharge. It also integrates the pathways between Dark Blood technology. This unlocks even greater performance the more Dark Blood modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Small Dark Blood Synchronizer" (96541)
1051290 Nosferatu and Energy Neutralizer Drain Amount Bonus Nosferatu and Energy Neutralizer Drain Amount Bonus Name of attribute "rigNosferatuNeutralizerDrainAmount" (6384)
1051292 Nosferatu and Energy Neutralizer Overheat Bonus Nosferatu and Energy Neutralizer Overheat Bonus Name of attribute "rigNosferatuNeutralizerDrainAmountOverheatingBonus" (6385)
1051294 This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after Novermber 10, YC128.
This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after November 10, YC128.
This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after Nove
rmber 10, YC128.
Description of item "Extended 'Radiance' Cerebral Accelerator" (96544)
1051295 Nosferatu and Energy Neutralizer Optimal Range Bonus Nosferatu and Energy Neutralizer Optimal Range Bonus Name of attribute "rigNosferatuNeutralizerOptimalRange" (6386)
1051296 Nosferatu and Energy Neutralizer Falloff Range Bonus Nosferatu and Energy Neutralizer Falloff Range Bonus Name of attribute "rigNosferatuNeutralizerFalloffRange" (6387)
1051313 penalty to ship capacitor recharge rate penalty to ship capacitor recharge rate Trait for item "Small Dark Blood Synchronizer" (96541)
1051314 bonus to Energy Nosferatu and Energy Neutralizer drain amount bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> drain amount Trait for item "Small Dark Blood Synchronizer" (96541)
1051315 bonus to the benefits of overheating Energy Nosferatu and Energy Neutralizer modules bonus to the benefits of overheating <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> modules Trait for item "Small Dark Blood Synchronizer" (96541)
1051316 bonus to Energy Nosferatu and Energy Neutralizer optimal range and effectiveness falloff bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> optimal range and effectiveness falloff Trait for item "Small Dark Blood Synchronizer" (96541)
1051317 bonus to energy turret damage bonus to <a href=showinfo:453>energy turret</a> damage Trait for item "Small Dark Blood Synchronizer" (96541)
1051318 the bonuses provided by this rig increase by a flat +1% for every Dark Blood module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Dark Blood</b> module fitted to this ship Trait for item "Small Dark Blood Synchronizer" (96541)
1051331 Medium Dark Blood Synchronizer Medium Dark Blood Synchronizer Name of item 96559 (Rig Synchronizer)
1051332 Built by Blood Raider engineers from combined Amarr and Minmatar synchronizers, this rig improves Energy Nosferatu, Energy Neutralizer and Energy Turret performance. However, the brute force combination that powers this synchronizer takes a significant toll on its capacitor recharge. It also integrates the pathways between Dark Blood technology. This unlocks even greater performance the more Dark Blood modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
Built by Blood Raider engineers from combined Amarr and Minmatar synchronizers, this rig improves Energy Nosferatu, Energy Neutralizer and Energy Turret performance. However, the brute force combination that powers this synchronizer takes a significant toll on its capacitor recharge. It also integrates the pathways between Dark Blood technology. This unlocks even greater performance the more Dark Blood modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Medium Dark Blood Synchronizer" (96559)
1051342 Large Dark Blood Synchronizer Large Dark Blood Synchronizer Name of item 96564 (Rig Synchronizer)
1051343 Built by Blood Raider engineers from combined Amarr and Minmatar synchronizers, this rig improves Energy Nosferatu, Energy Neutralizer and Energy Turret performance. However, the brute force combination that powers this synchronizer takes a significant toll on its capacitor recharge. It also integrates the pathways between Dark Blood technology. This unlocks even greater performance the more Dark Blood modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
Built by Blood Raider engineers from combined Amarr and Minmatar synchronizers, this rig improves Energy Nosferatu, Energy Neutralizer and Energy Turret performance. However, the brute force combination that powers this synchronizer takes a significant toll on its capacitor recharge. It also integrates the pathways between Dark Blood technology. This unlocks even greater performance the more Dark Blood modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Large Dark Blood Synchronizer" (96564)
1051348 penalty to ship capacitor recharge rate penalty to ship capacitor recharge rate Trait for item "Large Dark Blood Synchronizer" (96564)
1051349 bonus to Energy Nosferatu and Energy Neutralizer drain amount bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> drain amount Trait for item "Large Dark Blood Synchronizer" (96564)
1051350 bonus to the benefits of overheating Energy Nosferatu and Energy Neutralizer modules bonus to the benefits of overheating <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> modules Trait for item "Large Dark Blood Synchronizer" (96564)
1051351 bonus to Energy Nosferatu and Energy Neutralizer optimal range and effectiveness falloff bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> optimal range and effectiveness falloff Trait for item "Large Dark Blood Synchronizer" (96564)
1051352 bonus to energy turret damage bonus to <a href=showinfo:453>energy turret</a> damage Trait for item "Large Dark Blood Synchronizer" (96564)
1051353 the bonuses provided by this rig increase by a flat +1% for every Dark Blood module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Dark Blood</b> module fitted to this ship Trait for item "Large Dark Blood Synchronizer" (96564)
1051356 penalty to ship capacitor recharge rate penalty to ship capacitor recharge rate Trait for item "Medium Dark Blood Synchronizer" (96559)
1051357 bonus to Energy Nosferatu and Energy Neutralizer drain amount bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> drain amount Trait for item "Medium Dark Blood Synchronizer" (96559)
1051358 bonus to the benefits of overheating Energy Nosferatu and Energy Neutralizer modules bonus to the benefits of overheating <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> modules Trait for item "Medium Dark Blood Synchronizer" (96559)
1051359 bonus to Energy Nosferatu and Energy Neutralizer optimal range and effectiveness falloff bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:533>Energy Neutralizer</a> optimal range and effectiveness falloff Trait for item "Medium Dark Blood Synchronizer" (96559)
1051360 bonus to energy turret damage bonus to <a href=showinfo:453>energy turret</a> damage Trait for item "Medium Dark Blood Synchronizer" (96559)
1051361 the bonuses provided by this rig increase by a flat +1% for every Dark Blood module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Dark Blood</b> module fitted to this ship Trait for item "Medium Dark Blood Synchronizer" (96559)
1051368 Cap Recharge Time Penalty Cap Recharge Time Penalty Name of attribute "rigCapRechargeTimePenalty" (6388)
1051403 Small True Sansha Synchronizer Small True Sansha Synchronizer Name of item 96587 (Rig Synchronizer)
1051404 Reverse-engineered by True Creations' finest minds from Amarr and Caldari synchronizers, this rig improves Afterburner and Energy Turret performance. However, the extreme conditions its powerful design creates significantly increase Afterburner activation costs. It also integrates the pathways between True Sansha technology. This unlocks even greater performance the more True Sansha modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
Reverse-engineered by True Creations' finest minds from Amarr and Caldari synchronizers, this rig improves <a href=showinfo:3450>Afterburner</a> and Energy Turret performance. However, the extreme conditions its powerful design creates significantly increase Afterburner activation costs. It also integrates the pathways between True Sansha technology. This unlocks even greater performance the more True Sansha modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Small True Sansha Synchronizer" (96587)
1051415 Afterburner Speed Bonus Afterburner Speed Bonus Name of attribute "rigAfterburnerSpeedBonus" (6389)
1051418 Afterburner Overload Bonus Afterburner Overload Bonus Name of attribute "rigAfterburnerOverloadingBonus" (6390)
1051419 Energy Turret Overload Bonus Energy Turret Overload Bonus Name of attribute "rigEnergyTurretOverloadBonus" (6391)
1051420 Afterburner Activation Cost Penalty Afterburner Activation Cost Penalty Name of attribute "rigAfterburnerCapacitorCostPenalty" (6392)
1051421 Intro video for the Explorer career Intro video for the Explorer career
1051422 CareerExplorer CareerExplorer
1051423 Intro video for the Enforcer career Intro video for the Enforcer career
1051424 CareerEnforcer CareerEnforcer
1051425 Intro video for the Soldier Of Fortune career Intro video for the Soldier Of Fortune career
1051426 CareerSoldierOfFortune CareerSoldierOfFortune
1051427 Intro video for the Industrialist career Intro video for the Industrialist career
1051428 CareerIndustrialist CareerIndustrialist
1051431 penalty to the capacitor activation cost of Afterburner modules penalty to the capacitor activation cost of <a href=showinfo:3450>Afterburner</a> modules Trait for item "Small True Sansha Synchronizer" (96587)
1051432 bonus to the benefits of overheating Afterburner modules bonus to the benefits of overheating <a href=showinfo:3450>Afterburner</a> modules Trait for item "Small True Sansha Synchronizer" (96587)
1051433 bonus to energy turret tracking bonus to <a href=showinfo:453>energy turret</a> tracking Trait for item "Small True Sansha Synchronizer" (96587)
1051434 bonus to Afterburner velocity bonus bonus to <a href=showinfo:3450>Afterburner</a> velocity bonus Trait for item "Small True Sansha Synchronizer" (96587)
1051435 bonus to energy turret damage bonus to <a href=showinfo:453>energy turret</a> damage Trait for item "Small True Sansha Synchronizer" (96587)
1051436 the bonuses provided by this rig increase by a flat +1% for every True Sansha module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>True Sansha</b> module fitted to this ship Trait for item "Small True Sansha Synchronizer" (96587)
1051437 Medium True Sansha Synchronizer Medium True Sansha Synchronizer Name of item 96594 (Rig Synchronizer)
1051438 Reverse-engineered by True Creations' finest minds from Amarr and Caldari synchronizers, this rig improves Afterburner and Energy Turret performance. However, the extreme conditions its powerful design creates significantly increase Afterburner activation costs. It also integrates the pathways between True Sansha technology. This unlocks even greater performance the more True Sansha modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
Reverse-engineered by True Creations' finest minds from Amarr and Caldari synchronizers, this rig improves <a href=showinfo:3450>Afterburner</a> and Energy Turret performance. However, the extreme conditions its powerful design creates significantly increase Afterburner activation costs. It also integrates the pathways between True Sansha technology. This unlocks even greater performance the more True Sansha modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Medium True Sansha Synchronizer" (96594)
1051439 Large True Sansha Synchronizer Large True Sansha Synchronizer Name of item 96595 (Rig Synchronizer)
1051440 Reverse-engineered by True Creations' finest minds from Amarr and Caldari synchronizers, this rig improves Afterburner and Energy Turret performance. However, the extreme conditions its powerful design creates significantly increase Afterburner activation costs. It also integrates the pathways between True Sansha technology. This unlocks even greater performance the more True Sansha modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
Reverse-engineered by True Creations' finest minds from Amarr and Caldari synchronizers, this rig improves <a href=showinfo:3450>Afterburner</a> and Energy Turret performance. However, the extreme conditions its powerful design creates significantly increase Afterburner activation costs. It also integrates the pathways between True Sansha technology. This unlocks even greater performance the more True Sansha modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Large True Sansha Synchronizer" (96595)
1051442 penalty to the capacitor activation cost of Afterburner modules penalty to the capacitor activation cost of <a href=showinfo:3450>Afterburner</a> modules Trait for item "Medium True Sansha Synchronizer" (96594)
1051443 bonus to the benefits of overheating Afterburner modules bonus to the benefits of overheating <a href=showinfo:3450>Afterburner</a> modules Trait for item "Medium True Sansha Synchronizer" (96594)
1051444 bonus to energy turret tracking bonus to <a href=showinfo:453>energy turret</a> tracking Trait for item "Medium True Sansha Synchronizer" (96594)
1051445 bonus to Afterburner velocity bonus bonus to <a href=showinfo:3450>Afterburner</a> velocity bonus Trait for item "Medium True Sansha Synchronizer" (96594)
1051446 bonus to energy turret damage bonus to <a href=showinfo:453>energy turret</a> damage Trait for item "Medium True Sansha Synchronizer" (96594)
1051447 the bonuses provided by this rig increase by a flat +1% for every True Sansha module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>True Sansha</b> module fitted to this ship Trait for item "Medium True Sansha Synchronizer" (96594)
1051448 penalty to the capacitor activation cost of Afterburner modules penalty to the capacitor activation cost of <a href=showinfo:3450>Afterburner</a> modules Trait for item "Large True Sansha Synchronizer" (96595)
1051449 bonus to the benefits of overheating Afterburner modules bonus to the benefits of overheating <a href=showinfo:3450>Afterburner</a> modules Trait for item "Large True Sansha Synchronizer" (96595)
1051450 bonus to energy turret tracking bonus to <a href=showinfo:453>energy turret</a> tracking Trait for item "Large True Sansha Synchronizer" (96595)
1051451 bonus to Afterburner velocity bonus bonus to <a href=showinfo:3450>Afterburner</a> velocity bonus Trait for item "Large True Sansha Synchronizer" (96595)
1051452 bonus to energy turret damage bonus to <a href=showinfo:453>energy turret</a> damage Trait for item "Large True Sansha Synchronizer" (96595)
1051453 the bonuses provided by this rig increase by a flat +1% for every True Sansha module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>True Sansha</b> module fitted to this ship Trait for item "Large True Sansha Synchronizer" (96595)
1051460 Progress: Progress: UI/Achievements/Window/Card/Progress
1051501 Non Interactable Amarr Barricade Non Interactable Amarr Barricade Name of item 96600 (Non-Interactable Object)
1051540 Manufacture a Destroyer Manufacture a Destroyer UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_manufacturing_iii_desc
1051594 Small Shadow Serpentis Synchronizer Small Shadow Serpentis Synchronizer Name of item 96625 (Rig Synchronizer)
1051595 Serpentis developed this synchronizer from stolen Gallente and Minmatar technology. It improves hybrid turret performance, ship maximum velocity, and web resistance. However, Serpentis R&D was unable to recreate the clean signal of the originals, and this rig significantly reduces targeting range. It also integrates the pathways between Shadow Serpentis technology. This unlocks even greater performance the more Shadow Serpentis modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
Serpentis developed this synchronizer from stolen Gallente and Minmatar technology. It improves hybrid turret performance, ship maximum velocity, and web resistance. However, Serpentis R&D was unable to recreate the clean signal of the originals, and this rig significantly reduces targeting range. It also integrates the pathways between Shadow Serpentis technology. This unlocks even greater performance the more Shadow Serpentis modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Small Shadow Serpentis Synchronizer" (96625)
1051596 Career Overview Career Overview UI/Achievements/Window/CareerProgram/CareerOverview
1051597 Web Resistance Bonus Web Resistance Bonus Name of attribute "rigStasisWebResistance" (6393)
1051618 Maximum Targeting Range Penalty Maximum Targeting Range Penalty Name of attribute "rigTargetingRangePenalty" (6394)
1051642 Medium Shadow Serpentis Synchronizer Medium Shadow Serpentis Synchronizer Name of item 96640 (Rig Synchronizer)
1051643 Serpentis developed this synchronizer from stolen Gallente and Minmatar technology. It improves hybrid turret performance, ship maximum velocity, and web resistance. However, Serpentis R&D was unable to recreate the clean signal of the originals, and this rig significantly reduces targeting range. It also integrates the pathways between Shadow Serpentis technology. This unlocks even greater performance the more Shadow Serpentis modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
Serpentis developed this synchronizer from stolen Gallente and Minmatar technology. It improves hybrid turret performance, ship maximum velocity, and web resistance. However, Serpentis R&D was unable to recreate the clean signal of the originals, and this rig significantly reduces targeting range. It also integrates the pathways between Shadow Serpentis technology. This unlocks even greater performance the more Shadow Serpentis modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Medium Shadow Serpentis Synchronizer" (96640)
1051644 Large Shadow Serpentis Synchronizer Large Shadow Serpentis Synchronizer Name of item 96641 (Rig Synchronizer)
1051645 Serpentis developed this synchronizer from stolen Gallente and Minmatar technology. It improves hybrid turret performance, ship maximum velocity, and web resistance. However, Serpentis R&D was unable to recreate the clean signal of the originals, and this rig significantly reduces targeting range. It also integrates the pathways between Shadow Serpentis technology. This unlocks even greater performance the more Shadow Serpentis modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
Serpentis developed this synchronizer from stolen Gallente and Minmatar technology. It improves hybrid turret performance, ship maximum velocity, and web resistance. However, Serpentis R&D was unable to recreate the clean signal of the originals, and this rig significantly reduces targeting range. It also integrates the pathways between Shadow Serpentis technology. This unlocks even greater performance the more Shadow Serpentis modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Large Shadow Serpentis Synchronizer" (96641)
1051658 penalty to ships maximum targeting range penalty to ships maximum targeting range Trait for item "Small Shadow Serpentis Synchronizer" (96625)
1051659 bonus to stasis webifier resistance bonus to stasis webifier resistance Trait for item "Small Shadow Serpentis Synchronizer" (96625)
1051660 bonus to ship maximum velocity bonus to ship maximum velocity Trait for item "Small Shadow Serpentis Synchronizer" (96625)
1051661 bonus to hybrid turret damage bonus to hybrid turret damage Trait for item "Small Shadow Serpentis Synchronizer" (96625)
1051662 bonus to hybrid turret falloff bonus to hybrid turret falloff Trait for item "Small Shadow Serpentis Synchronizer" (96625)
1051663 the bonuses provided by this rig increase by a flat +1% for every Shadow Serpentis module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Shadow Serpentis</b> module fitted to this ship Trait for item "Small Shadow Serpentis Synchronizer" (96625)
1051669 penalty to ships maximum targeting range penalty to ships maximum targeting range Trait for item "Medium Shadow Serpentis Synchronizer" (96640)
1051670 bonus to stasis webifier resistance bonus to stasis webifier resistance Trait for item "Medium Shadow Serpentis Synchronizer" (96640)
1051671 bonus to ship maximum velocity bonus to ship maximum velocity Trait for item "Medium Shadow Serpentis Synchronizer" (96640)
1051672 bonus to hybrid turret damage bonus to hybrid turret damage Trait for item "Medium Shadow Serpentis Synchronizer" (96640)
1051673 bonus to hybrid turret falloff bonus to hybrid turret falloff Trait for item "Medium Shadow Serpentis Synchronizer" (96640)
1051674 the bonuses provided by this rig increase by a flat +1% for every Shadow Serpentis module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Shadow Serpentis</b> module fitted to this ship Trait for item "Medium Shadow Serpentis Synchronizer" (96640)
1051675 penalty to ships maximum targeting range penalty to ships maximum targeting range Trait for item "Large Shadow Serpentis Synchronizer" (96641)
1051676 bonus to stasis webifier resistance bonus to stasis webifier resistance Trait for item "Large Shadow Serpentis Synchronizer" (96641)
1051677 bonus to ship maximum velocity bonus to ship maximum velocity Trait for item "Large Shadow Serpentis Synchronizer" (96641)
1051678 bonus to hybrid turret damage bonus to hybrid turret damage Trait for item "Large Shadow Serpentis Synchronizer" (96641)
1051679 bonus to hybrid turret falloff bonus to hybrid turret falloff Trait for item "Large Shadow Serpentis Synchronizer" (96641)
1051680 the bonuses provided by this rig increase by a flat +1% for every Shadow Serpentis module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Shadow Serpentis</b> module fitted to this ship Trait for item "Large Shadow Serpentis Synchronizer" (96641)
1051770 Enlist in Factional Warfare Enlist in Factional Warfare UI/Achievements/Definitions/ContributionMethods/Methods/EnlistFW_Cumulative_name
1051771 Find Factional Warfare in the Neocom in the Activities section to learn more. Find Factional Warfare in the Neocom in the Activities section to learn more. UI/Achievements/Definitions/ContributionMethods/Methods/EnlistFW_Cumulative_description
1051772 enlistments enlistments UI/Achievements/Definitions/ContributionMethods/Methods/EnlistFW_Cumulative_progress
1051790 Faction Faction UI/Achievements/Definitions/ContributionMethods/Parameters/faction_name
1051791 Eligible Factions Eligible Factions UI/Achievements/Definitions/ContributionMethods/Parameters/faction_description
1051795 Defend Factional Warfare Complexes Defend Factional Warfare Complexes UI/Achievements/Definitions/ContributionMethods/Methods/DefendFWComplex_Cumulative_name
1051796 Defend your Faction's Complexes in the Warzone Defend your Faction's Complexes in the Warzone UI/Achievements/Definitions/ContributionMethods/Methods/DefendFWComplex_Cumulative_desc
1051797 complexes defended complexes defended UI/Achievements/Definitions/ContributionMethods/Methods/DefendFWComplex_Cumulative_progress
1051806 Deliver the Final Blow to Capsuleers Deliver the Final Blow to Capsuleers UI/Achievements/Definitions/ContributionMethods/Methods/FinalBlowCapsuleer_Cumulative_name
1051807 Be the one that delivers the killing blow when killing another Capsuleer Be the one that delivers the killing blow when killing another Capsuleer UI/Achievements/Definitions/ContributionMethods/Methods/FinalBlowCapsuleer_Cumulative_desc
1051808 final blows final blows UI/Achievements/Definitions/ContributionMethods/Methods/FinalBlowCapsuleer_Cumulative_progress
1051813 Create Blueprint Copies Create Blueprint Copies UI/Achievements/Definitions/ContributionMethods/Methods/BPCCreation_Cumulative_name
1051814 Create a new Blueprint Copy Create a new Blueprint Copy UI/Achievements/Definitions/ContributionMethods/Methods/BPCCreation_Cumulative_desc
1051815 BPCs created BPCs created UI/Achievements/Definitions/ContributionMethods/Methods/BPCCreation_Cumulative_progress
1051818 Research Material Efficiency on a Blueprint Original Research Material Efficiency on a Blueprint Original UI/Achievements/Definitions/ContributionMethods/Methods/BPOMaterialResearch_Cumulative_name
1051819 Material Efficiency research reduces the number of materials required to manufacture the item from Blueprint Originals Material Efficiency research reduces the number of materials required to manufacture the item from Blueprint Originals UI/Achievements/Definitions/ContributionMethods/Methods/BPOMaterialResearch_Cumulative_desc
1051820 BPO Material Efficiency researched BPO Material Efficiency researched UI/Achievements/Definitions/ContributionMethods/Methods/BPOMaterialResearch_Cumulative_progress
1051822 Research Time Efficiency on a Blueprint Original Research Time Efficiency on a Blueprint Original UI/Achievements/Definitions/ContributionMethods/Methods/BPODurationResearch_Cumulative_name
1051823 Time Efficiency research reduces the amount of time required to manufacture the item from the Blueprint Original Time Efficiency research reduces the amount of time required to manufacture the item from the Blueprint Original UI/Achievements/Definitions/ContributionMethods/Methods/BPODurationResearch_Cumulative_desc
1051824 BPO Time Efficiency researched BPO Time Efficiency researched UI/Achievements/Definitions/ContributionMethods/Methods/BPODurationResearch_Cumulative_progress
1051825 Complete Missions that are part of an Epic Arc Complete Missions that are part of an Epic Arc UI/Achievements/Definitions/ContributionMethods/Methods/EpicArcMissionCompleted_Cumulative_name
1051826 Complete Missions that are part of an Epic Arc Complete Missions that are part of an Epic Arc UI/Achievements/Definitions/ContributionMethods/Methods/EpicArcMissionCompleted_Cumulative_desc
1051827 missions completed missions completed UI/Achievements/Definitions/ContributionMethods/Methods/EpicArcMissionCompleted_Cumulative_prog
1051828 Hack into a Container Hack into a Container UI/Achievements/Definitions/ContributionMethods/Methods/HackContainers_Cumulative_name
1051829 Using a Data or Relic Analyzer successfully hack into a container Using a Data or Relic Analyzer successfully hack into a container UI/Achievements/Definitions/ContributionMethods/Methods/HackContainers_Cumulative_desc
1051830 containers hacked containers hacked UI/Achievements/Definitions/ContributionMethods/Methods/HackContainers_Cumulative_progress
1051831 Small Dread Guristas Synchronizer Small Dread Guristas Synchronizer Name of item 96696 (Rig Synchronizer)
1051832 Built from Caldari synchronizers hacked to accommodate Gallente software, this rig improves drones, ECM modules, and shield resistances. However, the incompatibility of the Gallente firmware with Caldari technology results in greatly reduced drone control ranges. It also integrates the pathways between Dread Guristas technology. This unlocks even greater performance the more Dread Guristas modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
Built from Caldari synchronizers hacked to accommodate Gallente software, this rig improves drones, ECM modules, and shield resistances. However, the incompatibility of the Gallente firmware with Caldari technology results in greatly reduced drone control ranges. It also integrates the pathways between Dread Guristas technology. This unlocks even greater performance the more Dread Guristas modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Small Dread Guristas Synchronizer" (96696)
1051833 Buy items through the Regional Marketplace Buy items through the Regional Marketplace UI/Achievements/Definitions/ContributionMethods/Methods/ItemBoughtOnMarket_Cumulative_name
1051834 Purchase any item through the Regional Marketplace Purchase any item through the Regional Marketplace UI/Achievements/Definitions/ContributionMethods/Methods/ItemBoughtOnMarket_Cumulative_desc
1051835 items bought items bought UI/Achievements/Definitions/ContributionMethods/Methods/ItemBoughtOnMarket_Cumulative_progress
1051836 Items Items UI/Achievements/Definitions/ContributionMethods/Parameters/Item_type_name
1051837 Allowed Item Types, Groups or Categories Allowed Item Types, Groups or Categories UI/Achievements/Definitions/ContributionMethods/Parameters/item_type_desc
1051838 Instigate Duels Instigate Duels UI/Achievements/Definitions/ContributionMethods/Methods/InstigateDuels_Cumulative_name
1051839 Challenge another Capsuleer to a Duel Challenge another Capsuleer to a Duel UI/Achievements/Definitions/ContributionMethods/Methods/InstigateDuels_Cumulative_desc
1051840 duels started duels started UI/Achievements/Definitions/ContributionMethods/Methods/InstigateDuels_Cumulative_progression
1051842 Spend Loyalty Points Spend Loyalty Points UI/Achievements/Definitions/ContributionMethods/Methods/SpendLoyaltyPoints_Cumulative_name
1051843 Spend Loyalty Points in an LP Store found in certain stations Spend Loyalty Points in an LP Store found in certain stations UI/Achievements/Definitions/ContributionMethods/Methods/SpendLoyaltyPoints_Cumulative_desc
1051844 Loyalty Points spent Loyalty Points spent UI/Achievements/Definitions/ContributionMethods/Methods/SpendLoyaltyPoints_Cumulative_progression
1051847 Send a Chat Message Send a Chat Message UI/Achievements/Definitions/ContributionMethods/Methods/ChatMessageSent_Cumulative_
1051848 Using the Chat Window send a message to other Capsuleers Using the Chat Window send a message to other Capsuleers UI/Achievements/Definitions/ContributionMethods/Methods/ChatMessageSent_Cumulative_desc
1051849 messages sent messages sent UI/Achievements/Definitions/ContributionMethods/Methods/ChatMessageSent_Cumulative_progress
1051851 Send an EVE Mail Send an EVE Mail UI/Achievements/Definitions/ContributionMethods/Methods/EVEMailSent_Cumulative_name
1051852 Using the EVE Mail system send a message to another Capsuleer Using the EVE Mail system send a message to another Capsuleer UI/Achievements/Definitions/ContributionMethods/Methods/EVEMailSent_Cumulative_desc
1051853 EVE mails sent EVE mails sent UI/Achievements/Definitions/ContributionMethods/Methods/EVEMailSent_Cumulative_progression
1051857 Drone Maximum Control Range Penalty Drone Maximum Control Range Penalty Name of attribute "rigDroneControlRangePenalty" (6397)
1051858 Add new Contacts Add new Contacts UI/Achievements/Definitions/ContributionMethods/Methods/AddContact_Cumulative_name
1051859 Add a Capsuleer to your Contact List Add a Capsuleer to your Contact List UI/Achievements/Definitions/ContributionMethods/Methods/AddContact_Cumulative_desc
1051860 contacts added contacts added UI/Achievements/Definitions/ContributionMethods/Methods/AddContact_Cumulative_progression
1051861 Fleet up Fleet up UI/Achievements/Definitions/ContributionMethods/Methods/FleetJoined_Cumulative_name
1051862 Join another capsuleer's Fleet Join another capsuleer's Fleet UI/Achievements/Definitions/ContributionMethods/Methods/FleetJoined_Cumulative_desc
1051863 fleets joined fleets joined UI/Achievements/Definitions/ContributionMethods/Methods/FleetJoined_Cumulative_progression
1051864 Create a Corporation Create a Corporation UI/Achievements/Definitions/ContributionMethods/Methods/CreateCorporation_Cumulative_name
1051865 To start a new Corporation, open the Corporation window located in the Neocom and navigate to Create a Corporation To start a new Corporation, open the Corporation window located in the Neocom and navigate to Create a Corporation UI/Achievements/Definitions/ContributionMethods/Methods/CreateCorporation_Cumulative_desc
1051866 corporations created corporations created UI/Achievements/Definitions/ContributionMethods/Methods/CreateCorporation_Cumulative_progression
1051868 Join a Corporation Join a Corporation UI/Achievements/Definitions/ContributionMethods/Methods/JoinCorporation_Cumulative_name
1051869 Join a new Corporation through the Corporation window located in the Neocom Join a new Corporation through the Corporation window located in the Neocom UI/Achievements/Definitions/ContributionMethods/Methods/JoinCorporation_Cumulative_desc
1051870 corporations joined corporations joined UI/Achievements/Definitions/ContributionMethods/Methods/JoinCorporation_Cumulative_progression
1051871 Increase Corporation Standings Increase Corporation Standings UI/Achievements/Definitions/ContributionMethods/Methods/IncreaseStandings_Cumulative_name
1051872 Increase your standings with a Corporation Increase your standings with a Corporation UI/Achievements/Definitions/ContributionMethods/Methods/IncreaseStandings_Cumulative_desc
1051873 standings increase standings increase UI/Achievements/Definitions/ContributionMethods/Methods/IncreaseStandings_Cumulative_Progress_Desc
1051874 Earn ISK from Bounties Earn ISK from Bounties UI/Achievements/Definitions/ContributionMethods/Methods/EarnISKBounty_Cumulative_name
1051875 Bounties can be collected through the destruction of non-capsuleers Bounties can be collected through the destruction of non-capsuleers UI/Achievements/Definitions/ContributionMethods/Methods/EarnISKBounty_Cumulative_desc
1051876 ISK earned ISK earned UI/Achievements/Definitions/ContributionMethods/Methods/EarnISKBounty_Cumulative_progression
1051877 Apply Stasis Webifier Apply Stasis Webifier UI/Achievements/Definitions/ContributionMethods/Methods/ApplyStasisWebifier_Cumulative_name
1051878 Apply a Stasis Webifier to another Ship for the specified amount of time Apply a Stasis Webifier to another Ship for the specified amount of time UI/Achievements/Definitions/ContributionMethods/Methods/ApplyStasisWebifier_Cumulative_desc
1051879 seconds seconds UI/Achievements/Definitions/ContributionMethods/Methods/ApplyStasisWebifier_Cumulative_progression
1051880 Apply Target Painter Apply Target Painter UI/Achievements/Definitions/ContributionMethods/Methods/ApplyTargetPainter_Cumulative_name
1051881 Use a Target Painter for the specified amount of time Use a Target Painter for the specified amount of time UI/Achievements/Definitions/ContributionMethods/Methods/ApplyTargetPainter_Cumulative_desc
1051882 seconds seconds UI/Achievements/Definitions/ContributionMethods/Methods/ApplyTargetPainter_Cumulative_progression
1051883 Apply Weapon Disruption Apply Weapon Disruption UI/Achievements/Definitions/ContributionMethods/Methods/ApplyWeaponDisruption_Cumulative_name
1051884 Use a Weapon Disruptor for the specified amount of time Use a Weapon Disruptor for the specified amount of time UI/Achievements/Definitions/ContributionMethods/Methods/ApplyWeaponDisruption_Cumulative_desc
1051885 seconds seconds UI/Achievements/Definitions/ContributionMethods/Methods/ApplyWeaponDisruption_Cumulative_progression
1051887 Apply Warp Disruption Apply Warp Disruption UI/Achievements/Definitions/ContributionMethods/Methods/ApplyWarpDisruption_Cumulative_name
1051888 Use a Warp Disruptor for the specified amount of time Use a Warp Disruptor for the specified amount of time UI/Achievements/Definitions/ContributionMethods/Methods/ApplyWarpDisruption_Cumulative_desc
1051889 seconds seconds UI/Achievements/Definitions/ContributionMethods/Methods/ApplyWarpDisruption_Cumulative_progression
1051895 Apply a Warp Scrambler Apply a Warp Scrambler UI/Achievements/Definitions/ContributionMethods/Methods/ApplyWarpScrambler_Cumulative_name
1051896 Use a Warp Scrambler for the specified amount of time Use a Warp Scrambler for the specified amount of time UI/Achievements/Definitions/ContributionMethods/Methods/ApplyWarpScrambler_Cumulative_desc
1051897 seconds seconds UI/Achievements/Definitions/ContributionMethods/Methods/ApplyWarpScrambler_Cumulative_progression
1051906 Apply an Energy Neutralizer Apply an Energy Neutralizer UI/Achievements/Definitions/ContributionMethods/Methods/ApplyEnergyNeutralizer_Cumulative_name
1051907 Use an Energy Neutralizer to remove a certain amount of capacitor Use an Energy Neutralizer to remove a certain amount of capacitor UI/Achievements/Definitions/ContributionMethods/Methods/ApplyEnergyNeutralizer_Cumulative_desc
1051908 GJs neutralized GJs neutralized UI/Achievements/Definitions/ContributionMethods/Methods/ApplyEnergyNeutralizer_Cumulative_progression
1051915 Apply an Energy Nosferatu Apply an Energy Nosferatu UI/Achievements/Definitions/ContributionMethods/Methods/ApplyEnergyNosferatu_Cumulative_name
1051916 Use an Energy Nosferatu to drain a certain amount of capacitor Use an Energy Nosferatu to drain a certain amount of capacitor UI/Achievements/Definitions/ContributionMethods/Methods/ApplyEnergyNosferatu_Cumulative_desc
1051917 GJs drained GJs drained UI/Achievements/Definitions/ContributionMethods/Methods/ApplyEnergyNosferatu_Cumulative_progression
1051918 Apply a Remote Armor Repairer Apply a Remote Armor Repairer UI/Achievements/Definitions/ContributionMethods/Methods/ApplyRemoteArmorRepairer_Cumulative_name
1051919 Repair a certain amount of armor hit points using a Remote Armor Repairer Repair a certain amount of armor hit points using a Remote Armor Repairer UI/Achievements/Definitions/ContributionMethods/Methods/ApplyRemoteArmorRepairer_Cumulative_desc
1051920 armor hit points restored armor hit points restored UI/Achievements/Definitions/ContributionMethods/Methods/ApplyRemoteArmorRepairer_Cumulative_progression
1051925 Apply a Remote Shield Booster Apply a Remote Shield Booster UI/Achievements/Definitions/ContributionMethods/Methods/ApplyRemoteShieldBooster_Cumulative_name
1051926 Repair a certain amount of shield hit points using a Remote Shield Booster Repair a certain amount of shield hit points using a Remote Shield Booster UI/Achievements/Definitions/ContributionMethods/Methods/ApplyRemoteShieldBooster_Cumulative_desc
1051927 shield hit points restored shield hit points restored UI/Achievements/Definitions/ContributionMethods/Methods/ApplyRemoteShieldBooster_Cumulative_progression
1051952 Medium Dread Guristas Synchronizer Medium Dread Guristas Synchronizer Name of item 96719 (Rig Synchronizer)
1051953 Built from Caldari synchronizers hacked to accommodate Gallente software, this rig improves drones, ECM modules, and shield resistances. However, the incompatibility of the Gallente firmware with Caldari technology results in greatly reduced drone control ranges. It also integrates the pathways between Dread Guristas technology. This unlocks even greater performance the more Dread Guristas modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
Built from Caldari synchronizers hacked to accommodate Gallente software, this rig improves drones, ECM modules, and shield resistances. However, the incompatibility of the Gallente firmware with Caldari technology results in greatly reduced drone control ranges. It also integrates the pathways between Dread Guristas technology. This unlocks even greater performance the more Dread Guristas modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Medium Dread Guristas Synchronizer" (96719)
1051954 Large Dread Guristas Synchronizer Large Dread Guristas Synchronizer Name of item 96720 (Rig Synchronizer)
1051955 Built from Caldari synchronizers hacked to accommodate Gallente software, this rig improves drones, ECM modules, and shield resistances. However, the incompatibility of the Gallente firmware with Caldari technology results in greatly reduced drone control ranges. It also integrates the pathways between Dread Guristas technology. This unlocks even greater performance the more Dread Guristas modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
Built from Caldari synchronizers hacked to accommodate Gallente software, this rig improves drones, ECM modules, and shield resistances. However, the incompatibility of the Gallente firmware with Caldari technology results in greatly reduced drone control ranges. It also integrates the pathways between Dread Guristas technology. This unlocks even greater performance the more Dread Guristas modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Large Dread Guristas Synchronizer" (96720)
1051959 penalty to maximum drone control range penalty to maximum drone control range Trait for item "Small Dread Guristas Synchronizer" (96696)
1051960 bonus to drone hitpoints bonus to drone hitpoints Trait for item "Small Dread Guristas Synchronizer" (96696)
1051961 bonus to drone damage bonus to drone damage Trait for item "Small Dread Guristas Synchronizer" (96696)
1051962 bonus to shield resistances bonus to shield resistances Trait for item "Small Dread Guristas Synchronizer" (96696)
1051963 bonus to ECM strength and optimal range bonus to ECM strength and optimal range Trait for item "Small Dread Guristas Synchronizer" (96696)
1051964 the bonuses provided by this rig increase by a flat +1% for every Dread Guristas module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Dread Guristas</b> module fitted to this ship Trait for item "Small Dread Guristas Synchronizer" (96696)
1051965 penalty to maximum drone control range penalty to maximum drone control range Trait for item "Medium Dread Guristas Synchronizer" (96719)
1051966 bonus to drone hitpoints bonus to drone hitpoints Trait for item "Medium Dread Guristas Synchronizer" (96719)
1051967 bonus to drone damage bonus to drone damage Trait for item "Medium Dread Guristas Synchronizer" (96719)
1051968 bonus to shield resistances bonus to shield resistances Trait for item "Medium Dread Guristas Synchronizer" (96719)
1051969 bonus to ECM strength and optimal range bonus to ECM strength and optimal range Trait for item "Medium Dread Guristas Synchronizer" (96719)
1051970 the bonuses provided by this rig increase by a flat +1% for every Dread Guristas module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Dread Guristas</b> module fitted to this ship Trait for item "Medium Dread Guristas Synchronizer" (96719)
1051971 penalty to maximum drone control range penalty to maximum drone control range Trait for item "Large Dread Guristas Synchronizer" (96720)
1051972 bonus to drone hitpoints bonus to drone hitpoints Trait for item "Large Dread Guristas Synchronizer" (96720)
1051973 bonus to drone damage bonus to drone damage Trait for item "Large Dread Guristas Synchronizer" (96720)
1051974 bonus to shield resistances bonus to shield resistances Trait for item "Large Dread Guristas Synchronizer" (96720)
1051975 bonus to ECM strength and optimal range bonus to ECM strength and optimal range Trait for item "Large Dread Guristas Synchronizer" (96720)
1051976 the bonuses provided by this rig increase by a flat +1% for every Dread Guristas module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Dread Guristas</b> module fitted to this ship Trait for item "Large Dread Guristas Synchronizer" (96720)
1051984 Small Domination Synchronizer Small Domination Synchronizer Name of item 96723 (Rig Synchronizer)
1051985 This rig uses Jovian-inspired interfaced to connect Gallente and Minmatar synchronizers. It improves projectile turrets, signature radius, and warp speed. However, as its builders do not fully understand the technology they used, it also reduces the integrity of the ship's shields, armor, and structure. It also integrates the pathways between Domination technology. This unlocks even greater performance the more Domination modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
This rig uses Jovian-inspired interfaced to connect Gallente and Minmatar synchronizers. It improves projectile turrets, signature radius, and warp speed. However, as its builders do not fully understand the technology they used, it also reduces the integrity of the ship's shields, armor, and structure. It also integrates the pathways between Domination technology. This unlocks even greater performance the more Domination modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Small Domination Synchronizer" (96723)
1051988 Ship Signature Radius Reduction Ship Signature Radius Reduction Name of attribute "rigSignatureRadiusBonus" (6398)
1051989 Shield Armor And Structure Hitpoint Penalty Shield Armor And Structure Hitpoint Penalty Name of attribute "rigShieldArmorHullHitpointsPenalty" (6399)
1052019 Medium Domination Synchronizer Medium Domination Synchronizer Name of item 96725 (Rig Synchronizer)
1052020 This rig uses Jovian-inspired interfaced to connect Gallente and Minmatar synchronizers. It improves projectile turrets, signature radius, and warp speed. However, as its builders do not fully understand the technology they used, it also reduces the integrity of the ship's shields, armor, and structure. It also integrates the pathways between Domination technology. This unlocks even greater performance the more Domination modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
This rig uses Jovian-inspired interfaced to connect Gallente and Minmatar synchronizers. It improves projectile turrets, signature radius, and warp speed. However, as its builders do not fully understand the technology they used, it also reduces the integrity of the ship's shields, armor, and structure. It also integrates the pathways between Domination technology. This unlocks even greater performance the more Domination modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Medium Domination Synchronizer" (96725)
1052021 Large Domination Synchronizer Large Domination Synchronizer Name of item 96726 (Rig Synchronizer)
1052022 This rig uses Jovian-inspired interfaced to connect Gallente and Minmatar synchronizers. It improves projectile turrets, signature radius, and warp speed. However, as its builders do not fully understand the technology they used, it also reduces the integrity of the ship's shields, armor, and structure. It also integrates the pathways between Domination technology. This unlocks even greater performance the more Domination modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the Synchronization Rigging skill.
This rig uses Jovian-inspired interfaced to connect Gallente and Minmatar synchronizers. It improves projectile turrets, signature radius, and warp speed. However, as its builders do not fully understand the technology they used, it also reduces the integrity of the ship's shields, armor, and structure. It also integrates the pathways between Domination technology. This unlocks even greater performance the more Domination modules are installed.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The CPU drawbacks of fitting this rig may be reduced by training the <a href=showinfo:96100>Synchronization Rigging</a> skill.
Description of item "Large Domination Synchronizer" (96726)
1052136 penalty to ship shield, armor and structure hitpoints penalty to ship shield, armor and structure hitpoints Trait for item "Small Domination Synchronizer" (96723)
1052137 bonus to warp speed bonus to warp speed Trait for item "Small Domination Synchronizer" (96723)
1052138 reduction in signature radius reduction in signature radius Trait for item "Small Domination Synchronizer" (96723)
1052139 bonus to projectile damage bonus to projectile damage Trait for item "Small Domination Synchronizer" (96723)
1052140 bonus to projectile falloff bonus to projectile falloff Trait for item "Small Domination Synchronizer" (96723)
1052141 the bonuses provided by this rig increase by a flat +1% for every Domination module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Domination</b> module fitted to this ship Trait for item "Small Domination Synchronizer" (96723)
1052143 penalty to ship shield, armor and structure hitpoints penalty to ship shield, armor and structure hitpoints Trait for item "Medium Domination Synchronizer" (96725)
1052144 bonus to warp speed bonus to warp speed Trait for item "Medium Domination Synchronizer" (96725)
1052145 reduction in signature radius reduction in signature radius Trait for item "Medium Domination Synchronizer" (96725)
1052146 bonus to projectile damage bonus to projectile damage Trait for item "Medium Domination Synchronizer" (96725)
1052147 bonus to projectile falloff bonus to projectile falloff Trait for item "Medium Domination Synchronizer" (96725)
1052148 the bonuses provided by this rig increase by a flat +1% for every Domination module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Domination</b> module fitted to this ship Trait for item "Medium Domination Synchronizer" (96725)
1052150 Signature Type Signature Type UI/Achievements/Definitions/ContributionMethods/Parameters/signature_archetype_name
1052151 type of Signature needing to be scanned type of Signature needing to be scanned UI/Achievements/Definitions/ContributionMethods/Parameters/signature_archetype_desc
1052157 penalty to ship shield, armor and structure hitpoints penalty to ship shield, armor and structure hitpoints Trait for item "Large Domination Synchronizer" (96726)
1052158 bonus to warp speed bonus to warp speed Trait for item "Large Domination Synchronizer" (96726)
1052159 reduction in signature radius reduction in signature radius Trait for item "Large Domination Synchronizer" (96726)
1052160 bonus to projectile damage bonus to projectile damage Trait for item "Large Domination Synchronizer" (96726)
1052161 bonus to projectile falloff bonus to projectile falloff Trait for item "Large Domination Synchronizer" (96726)
1052162 the bonuses provided by this rig increase by a flat +1% for every Domination module fitted to this ship the bonuses provided by this rig increase by a flat +1% for every <b>Domination</b> module fitted to this ship Trait for item "Large Domination Synchronizer" (96726)
1052180 Hybrid Turret Damage Bonus Hybrid Turret Damage Bonus Name of attribute "rigHybridTurretDamageBonus" (6404)
1052181 Energy Turret Damage Bonus Energy Turret Damage Bonus Name of attribute "rigEnergyTurretDamageBonus" (6405)
1052182 Projectile Turret Damage Bonus Projectile Turret Damage Bonus Name of attribute "rigProjectileTurretDamageBonus" (6406)
1052183 Missile Damage Bonus Missile Damage Bonus Name of attribute "rigMissileLauncherDamageBonus" (6407)
1052188 Small Dark Blood Synchronizer Blueprint Small Dark Blood Synchronizer Blueprint Name of item 96774 (Rig Blueprint)
1052189 Medium Dark Blood Synchronizer Blueprint Medium Dark Blood Synchronizer Blueprint Name of item 96775 (Rig Blueprint)
1052190 Large Dark Blood Synchronizer Blueprint Large Dark Blood Synchronizer Blueprint Name of item 96776 (Rig Blueprint)
1052191 Small True Sansha Synchronizer Blueprint Small True Sansha Synchronizer Blueprint Name of item 96777 (Rig Blueprint)
1052192 Medium True Sansha Synchronizer Blueprint Medium True Sansha Synchronizer Blueprint Name of item 96778 (Rig Blueprint)
1052193 Large True Sansha Synchronizer Blueprint Large True Sansha Synchronizer Blueprint Name of item 96779 (Rig Blueprint)
1052194 Small Dread Guristas Synchronizer Blueprint Small Dread Guristas Synchronizer Blueprint Name of item 96780 (Rig Blueprint)
1052195 Medium Dread Guristas Synchronizer Blueprint Medium Dread Guristas Synchronizer Blueprint Name of item 96781 (Rig Blueprint)
1052196 Large Dread Guristas Synchronizer Blueprint Large Dread Guristas Synchronizer Blueprint Name of item 96782 (Rig Blueprint)
1052197 Small Shadow Serpentis Synchronizer Blueprint Small Shadow Serpentis Synchronizer Blueprint Name of item 96783 (Rig Blueprint)
1052198 Medium Shadow Serpentis Synchronizer Blueprint Medium Shadow Serpentis Synchronizer Blueprint Name of item 96784 (Rig Blueprint)
1052199 Large Shadow Serpentis Synchronizer Blueprint Large Shadow Serpentis Synchronizer Blueprint Name of item 96785 (Rig Blueprint)
1052200 Small Domination Synchronizer Blueprint Small Domination Synchronizer Blueprint Name of item 96786 (Rig Blueprint)
1052201 Medium Domination Synchronizer Blueprint Medium Domination Synchronizer Blueprint Name of item 96787 (Rig Blueprint)
1052202 Large Domination Synchronizer Blueprint Large Domination Synchronizer Blueprint Name of item 96788 (Rig Blueprint)
1052336 Non Interactable Amarr Stargate Non Interactable Amarr Stargate Name of item 96837 (Non-Interactable Object)
1052347 Looks like we have us a newcomer, brethren. Get them! Looks like we have us a newcomer, brethren. Get them!
1052348 Incoming Transmission Incoming Transmission
1052401 Non Interactable Stationary Tayra Non Interactable Stationary Tayra Name of item 96846 (Non-Interactable Object)
1052756 Non Interactable Starbase Auxiliary Power Array Non Interactable Starbase Auxiliary Power Array Name of item 97193 (Non-Interactable Object)
1052835 Graduation Reward Graduation Reward UI/Achievements/Window/CareerProgram/GraduationReward
1052836 {progress}/{target} Career Points {progress}/{target} Career Points UI/Achievements/Window/CareerProgram/GraduationProgress
1052837 Enter the Abyss Enter the Abyss UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_abyssal_deadspace_i_name
1052838 Enter a Tranquil (Tier 0) Abyssal Deadspace site Enter a Tranquil (Tier 0) Abyssal Deadspace site UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_abyssal_deadspace_i_desc
1052840 Abyssal Survival Abyssal Survival UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_abyssal_deadspace_ii_name
1052841 Complete {[numeric]amount} Tranquil (Tier 0) Abyssal Deadspace {[numeric]amount -> "site", "sites"} Complete {[numeric]amount} Tranquil (Tier 0) Abyssal Deadspace {[numeric]amount -> "site", "sites"} UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_abyssal_deadspace_ii_desc
1052846 Abyssal Kills Abyssal Kills UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_abyssal_deadspace_iii_name
1052847 Destroy {amount} enemies in Abyssal Deadspace Destroy {amount} enemies in Abyssal Deadspace UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_abyssal_deadspace_iii_desc
1052859 No offers currently available No offers currently available UI/AcademyShips/NoOffers
1052868 Bounty Hunter Bounty Hunter UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_bounties_name
1052869 Earn {amount} ISK from Bounties Earn {amount} ISK from Bounties UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_bounties_desc
1052871 Epic Arc Missions Epic Arc Missions UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_epic_arc_i_name
1052872 Complete {[numeric]amount} Epic Arc {[numeric]amount -> "mission", "missions"} Complete {[numeric]amount} Epic Arc {[numeric]amount -> "mission", "missions"} UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_epic_arc_i_desc
1052874 Earn Standings Earn Standings UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_standings_name
1052875 Increase your standings with a corporation by {amount} Increase your standings with a corporation by {amount} UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_standings_desc
1052877 Spend Loyalty Points Spend Loyalty Points UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_loyalty_points_ii_name
1052878 Spend {[numeric]amount} {[numeric]amount -> "Loyalty Point", "Loyalty Points"} Spend {[numeric]amount} {[numeric]amount -> "Loyalty Point", "Loyalty Points"} UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_enforcer_loyalty_points_ii_desc
1052886 bonus to Small Hybrid Turret damage bonus to <a href=showinfo:3301>Small Hybrid Turret</a> damage Trait for item "Academy Merlin" (95859)
1052887 bonus to all shield resistances bonus to all shield resistances Trait for item "Academy Merlin" (95859)
1052926 Hacking Hacking UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_hacking_name
1052927 Successfully hack {[numeric]amount} {[numeric]amount -> "container", "containers"} with a Data or Relic Analyzer Successfully hack {[numeric]amount} {[numeric]amount -> "container", "containers"} with a Data or Relic Analyzer UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_hacking_desc
1052931 Career Agent Missions Career Agent Missions UI/Achievements/Window/CareerProgram/AuraCareerAgentMissions
1052932 I recommend that you start with the career agent missions, since they teach you the core {careerPathName} career concepts. I recommend that you start with the career agent missions, since they teach you the core {careerPathName} career concepts. UI/Achievements/Window/CareerProgram/AuraCareerAgentDescription
1052933 Skill Plans Skill Plans UI/Achievements/Window/CareerProgram/AuraSkillPlans
1052934 If you are not following a Skill Plan already, you may consider training one. If you are not following a Skill Plan already, you may consider training one. UI/Achievements/Window/CareerProgram/AuraSkillPlanDescription
1052936 Non Interactable Amarr Barricade Non Interactable Amarr Barricade Name of item 97211 (Non-Interactable Object)
1052937 Non Interactable Amarr Barrier Non Interactable Amarr Barrier Name of item 97212 (Non-Interactable Object)
1052939 Non Interactable Amarr Fence Non Interactable Amarr Fence Name of item 97213 (Non-Interactable Object)
1052943 {careerPathName} Skill Plans {careerPathName} Skill Plans UI/Achievements/Window/CareerProgram/AuraSkillPlanButton
1052945 Low-Sec Hacking Low-Sec Hacking UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_adv_hacking_I_name
1052946 Successfully hack {[numeric]amount} {[numeric]amount -> "container", "containers"} in Low-Security space Successfully hack {[numeric]amount} {[numeric]amount -> "container", "containers"} in Low-Security space UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_adv_hacking_I_desc
1052948 Null-Sec Hacking Null-Sec Hacking UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_adv_hacking_ii_name
1052949 Successfully hack {[numeric]amount} {[numeric]amount -> "container", "containers"} in Null-Security Space Successfully hack {[numeric]amount} {[numeric]amount -> "container", "containers"} in Null-Security Space UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_adv_hacking_ii_desc
1052951 Wormhole Hacking Wormhole Hacking UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_adv_hacking_iii_name
1052952 Successfully hack {[numeric]amount} {[numeric]amount -> "container", "containers"} in Wormholes space Successfully hack {[numeric]amount} {[numeric]amount -> "container", "containers"} in Wormholes space UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_adv_hacking_iii_desc
1052956 Scan Wormholes Scan Wormholes UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_wormholes_name
1052957 Scan {[numeric]amount} {[numeric]amount -> "Wormhole", "Wormholes"} to 100% signal strength Scan {[numeric]amount} {[numeric]amount -> "Wormhole", "Wormholes"} to 100% signal strength UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_wormholes_desc
1052959 High-Sec Navigation High-Sec Navigation UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_adv_navigation_i_name
1052960 Visit {[numeric]amount} {[numeric]amount -> "System", "Different Systems"} in High-Security space Visit {[numeric]amount} {[numeric]amount -> "System", "Different Systems"} in High-Security space UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_adv_navigation_i_desc
1052964 Low-Sec Navigation Low-Sec Navigation UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_adv_navigation_ii_name
1052965 Visit {[numeric]amount} {[numeric]amount -> "System", "Different Systems"} in Low-Security space Visit {[numeric]amount} {[numeric]amount -> "System", "Different Systems"} in Low-Security space UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_adv_navigation_ii_desc
1052967 Null-Sec Navigation Null-Sec Navigation UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_adv_navigation_iii_name
1052968 Visit {[numeric]amount} {[numeric]amount -> "System", "Different Systems"} in Null-Security space Visit {[numeric]amount} {[numeric]amount -> "System", "Different Systems"} in Null-Security space UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_explorer_adv_navigation_iii_desc
1052974 Buy a Blueprint Buy a Blueprint UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_blueprints_i_name
1052975 Buy a Blueprint from the Regional Marketplace Buy a Blueprint from the Regional Marketplace UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_blueprints_i_desc
1052977 Copy a Blueprint Copy a Blueprint UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_blueprints_ii_name
1052978 Create a Blueprint Copy Create a Blueprint Copy UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_blueprints_ii_desc
1052980 BP Material Research BP Material Research UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_blueprints_iii_name
1052981 Research a Blueprint to 1% Material Efficiency Research a Blueprint to 1% Material Efficiency UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_blueprints_iii_desc
1052983 BP Time Research BP Time Research UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_blueprints_iv_name
1052984 Research a Blueprint to 2% Time Efficiency Research a Blueprint to 2% Time Efficiency UI/Achievements/Definitions/Achievements/AIRCareerProgram/acp_industrialist_blueprints_iv_desc
1052986 Aura Guidance Aura Guidance UI/Achievements/Window/CareerProgram/AuraAssistance
1053023 {careerPathName} Video {careerPathName} Video UI/Achievements/Window/CareerProgram/AuraVideoTitle
1053024 Board Board UI/Common/Buttons/Board
1053025 This video explains what the {careerPathName} career entails. This video explains what the {careerPathName} career entails. UI/Achievements/Window/CareerProgram/AuraVideoDescription
1053027 Watch Watch UI/Achievements/Window/CareerProgram/AuraVideoButton
1053029 Buy Standard Version Buy Standard Version UI/AcademyShips/BuyStandard
1053057 Chat Chat UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_social_i_name
1053058 Send a chat message Send a chat message UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_social_i_desc
1053060 Join Fleet Join Fleet UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_social_ii_name
1053061 Join a Fleet with other capsuleers Join a Fleet with other capsuleers UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_social_ii_desc
1053063 Join Corp Join Corp UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_social_iii_name
1053064 Join a capsuleer run corporation Join a capsuleer run corporation UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_social_iii_desc
1053066 EVE Mail EVE Mail UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_social_iv_name
1053067 Send an EVE Mail to another capsuleer Send an EVE Mail to another capsuleer UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_social_iv_desc
1053069 Contact Contact UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_social_v_name
1053070 Add a capsuleer to your Contact List Add a capsuleer to your Contact List UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_social_v_desc
1053075 Webifier Webifier UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_ewar_i_name
1053076 Webify another ship for {amount} seconds Webify another ship for {amount} seconds UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_ewar_i_desc
1053084 Target Painter Target Painter UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_ewar_ii_name
1053085 Target Paint another ship for {amount} seconds Target Paint another ship for {amount} seconds UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_ewar_ii_desc
1053089 Warp Disruptor Warp Disruptor UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_ewar_iii_name
1053090 Use a Warp Disruptor for {amount} seconds on another ship Use a Warp Disruptor for {amount} seconds on another ship UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_ewar_iii_desc
1053093 Warp Scrambler Warp Scrambler UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_ewar_iv_name
1053094 Use a Warp Scrambler for {amount} seconds on another ship Use a Warp Scrambler for {amount} seconds on another ship UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_ewar_iv_desc
1053096 Weapon Disruptor Weapon Disruptor UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_ewar_v_name
1053097 Use a Weapon Disruptor for {amount} seconds on another ship Use a Weapon Disruptor for {amount} seconds on another ship UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_ewar_v_desc
1053099 Frigate Combat Frigate Combat UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_combat_i_name
1053100 Destroy {amount} non-capsuleers while piloting a frigate Destroy {amount} non-capsuleers while piloting a frigate UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_combat_i_desc
1053102 Destroyer Combat Destroyer Combat UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_combat_ii_name
1053103 Destroy {amount} non-capsuleers while piloting a destroyer Destroy {amount} non-capsuleers while piloting a destroyer UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_combat_ii_desc
1053105 Cruiser Combat Cruiser Combat UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_combat_iii_name
1053106 Destroy {amount} non-capsuleers while piloting a cruiser Destroy {amount} non-capsuleers while piloting a cruiser UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_combat_iii_desc
1053109 Looks like we have us a newcomer, boys. Get them! Looks like we have us a newcomer, boys. Get them!
1053110 Incoming Transmission Incoming Transmission
1053111 Non Interactable Stargate Gallente 1 Non Interactable Stargate Gallente 1 Name of item 97229 (Non-Interactable Object)
1053112 Final Blow Final Blow UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_pvp_name
1053113 Deal the final damage that destroys {[numeric]amount} {[numeric]amount -> "capsuleer", "capsuleers"} Deal the final damage that destroys {[numeric]amount} {[numeric]amount -> "capsuleer", "capsuleers"} UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_pvp_desc
1053115 Capacitor Drain Capacitor Drain UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_capacitor_warfare_i_name
1053116 Drain {[numeric]amount} {[numeric]amount -> "GJ", "GJs"} of energy from a hostile target Drain {[numeric]amount} {[numeric]amount -> "GJ", "GJs"} of energy from a hostile target UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_capacitor_warfare_i_desc
1053119 Capacitor Neut Capacitor Neut UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_capacitor_warfare_ii_name
1053120 Neutralize {[numeric]amount} {[numeric]amount -> "GJ", "GJs"} of energy from a hostile target Neutralize {[numeric]amount} {[numeric]amount -> "GJ", "GJs"} of energy from a hostile target UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_capacitor_warfare_ii_desc
1053122 FW Enlist FW Enlist UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_factional_warfare_i_name
1053123 Enlist with an Empire for Factional Warfare Enlist with an Empire for Factional Warfare UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_factional_warfare_i_desc
1053125 FW Mission FW Mission UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_factional_warfare_iii_name
1053126 Complete a level 1 Factional Warfare mission Complete a level 1 Factional Warfare mission UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_factional_warfare_iii_desc
1053129 FW Scout Defender FW Scout Defender UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_factional_warfare_iv_name
1053130 Defend a Scout Complex in Factional Warfare Defend a Scout Complex in Factional Warfare UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_factional_warfare_iv_desc
1053133 FW Scout Capture FW Scout Capture UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_factional_warfare_v_name
1053134 Capture a Scout Complex in Factional Warfare Capture a Scout Complex in Factional Warfare UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_factional_warfare_v_desc
1053137 Remote Shield Boost Remote Shield Boost UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_support_i_name
1053138 Use a Remote Shield Booster to boost another capsuleer’s shield by {amount} hp. Use a Remote Shield Booster to boost another capsuleer’s shield by {amount} hp. UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_support_i_desc
1053140 Remote Armor Repair Remote Armor Repair UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_support_ii_name
1053141 Use a Remote Armor Repairer to repair another capsuleer’s armor by {amount} hp Use a Remote Armor Repairer to repair another capsuleer’s armor by {amount} hp UI/Achievements/Definitions/Achievements/AIRCareerProgram/SOF_support_ii_desc
1053277 Attention, Captain.
Academy ships cannot leave Exordium.

Return to a station and either board another ship, or purchase the standard version of this ship from other capsuleers through the market to continue.
Attention, Captain.
<b>Academy ships</b> cannot leave Exordium.

Return to a station and either board another ship, or purchase the standard version of this ship from other capsuleers through the market to continue.
UI/Conversations/Dialogue/Lines/AcademyShipCannotLeaveExordium Part of conversation "[Academy Ships] Blocked exit - cannot leave Exordium"
1053278 Corporation Corporation UI/Achievements/Definitions/ContributionMethods/Parameters/NPC_corporation_Name
1053279 Non-Capsuleer Corporation Non-Capsuleer Corporation UI/Achievements/Definitions/ContributionMethods/Parameters/NPC_corporation_Desc
1053291 Ejecting from an Academy Ship while undocked is not permitted. To change ships, please dock in a station first. Ejecting from an Academy Ship while undocked is not permitted. To change ships, please dock in a station first. UI/AcademyShips/CannotEject
1053292 Cannot eject from an Academy Ship Cannot eject from an Academy Ship UI/AcademyShips/CannotEjectMenuHint
1053293 Academy Ships cannot leave Exordium.

Return to a station and either board another ship, or purchase the standard version of this ship to continue.
Academy Ships cannot leave Exordium.

Return to a station and either board another ship, or purchase the standard version of this ship to continue.
UI/AcademyShips/AcademyShipCannotLeaveExordium
1053294 This Academy Ship is outside Exordium and so cannot undock.

Academy Ships may only be flown in Exordium. Board a standard ship to undock.
This Academy Ship is outside Exordium and so cannot undock.

Academy Ships may only be flown in Exordium. Board a standard ship to undock.
UI/AcademyShips/CannotUndockOutsideExordium
1053295 This Academy Ship is outside Exordium and so cannot warp.

Academy Ships may only be flown within Exordium.
This Academy Ship is outside Exordium and so cannot warp.

Academy Ships may only be flown within Exordium.
UI/AcademyShips/CannotWarpOutsideExordium
1053310 The railguns of this maneuverable brawler are backed up by a light drone and rapid armor repair. The railguns of this maneuverable brawler are backed up by a light drone and rapid armor repair.
1053311 Railguns Railguns
1053312 Ready for scanning and hacking, classic Minmatar speed means you can quickly navigate exploration sites. Ready for scanning and hacking, classic Minmatar speed means you can quickly navigate exploration sites.
1053313 Scanner Probes Scanner Probes
1053314 Fitted with everything a miner needs to take their first step towards industrial supremacy. Fitted with everything a miner needs to take their first step towards industrial supremacy.
1053315 Mining Lasers Mining Lasers
1053320 bonus to Armor Repairer amount bonus to <a href=showinfo:3393>Armor Repairer</a> amount Trait for item "Academy Incursus" (95860)
1053321 bonus to Small Hybrid Turret damage bonus to <a href=showinfo:3301>Small Hybrid Turret</a> damage Trait for item "Academy Incursus" (95860)
1053322 bonus to Relic and Data Analyzer virus strength bonus to <a href=showinfo:22177>Relic</a> and <a href=showinfo:22175>Data Analyzer</a> virus strength Trait for item "Academy Probe" (95861)
1053323 bonus to Core and Combat Scanner Probe strength bonus to <a href=showinfo:30013>Core</a> and <a href=showinfo:30028>Combat Scanner Probe</a> strength Trait for item "Academy Probe" (95861)
1053324 reduction in Salvager duration reduction in <a href=showinfo:25861>Salvager</a> duration Trait for item "Academy Probe" (95861)
1053325 bonus to Mining and Gas Cloud Scoop yield bonus to <a href=showinfo:3386>Mining</a> and <a href=showinfo:25544>Gas Cloud Scoop</a> yield Trait for item "Academy Venture" (95862)
1053326 bonus to ship warp core strength bonus to ship warp core strength Trait for item "Academy Venture" (95862)
1053327 reduction in Industrial Cynosural Field Generator liquid ozone consumption reduction in <a href=showinfo:52694>Industrial Cynosural Field Generator</a> liquid ozone consumption Trait for item "Academy Venture" (95862)
1053328 bonus to Mining yield bonus to <a href=showinfo:3386>Mining</a> yield Trait for item "Academy Venture" (95862)
1053329 reduction in Gas Cloud Scoop duration reduction in <a href=showinfo:25544>Gas Cloud Scoop</a> duration Trait for item "Academy Venture" (95862)
1053372 Academy Pilot Academy Pilot UI/Achievements/Definitions/Achievements/AIR_academy_ships_name
1053373 Board an AIR Academy ship. Board an AIR Academy ship. UI/Achievements/Definitions/Achievements/AIR_academy_ships_desc
1053374 Take it out for a test drive. Take it out for a test drive. UI/Achievements/Definitions/Achievements/AIR_academy_ships_flavor
1053380 Board Ship Board Ship UI/Achievements/Definitions/ContributionMethods/Methods/Boardship_Cumulative_name
1053381 Board a ship Board a ship UI/Achievements/Definitions/ContributionMethods/Methods/Boardship_Cumulative_desc
1053382 Ships Boarded Ships Boarded UI/Achievements/Definitions/ContributionMethods/Methods/Boardship_Cumulative_progress
1053383 Can be progressed by boarding the specified ships. Can be progressed by boarding the specified ships. UI/Achievements/Definitions/ContributionMethods/Parameters/shiptype_desc
1053385 Trust extends as far as missiles can fly. Trust extends as far as missiles can fly.
1053386 Academy Kestrel Academy Kestrel Name of item 97266 (Frigate)
1053387 Caldari border trader saying Caldari border trader saying
1053388 The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers.

This is a special AIR Academy version of the Kestrel. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers.

This is a special AIR Academy version of the Kestrel. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Kestrel" (97266)
1053389 When you need a helping hand, they’ll lend you an iron grip. When you need a helping hand, they’ll lend you an iron grip.
1053390 Academy Tristan Academy Tristan Name of item 97267 (Frigate)
1053391 Old Man Darieux Old Man Darieux
1053392 Often nicknamed The Fat Man this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.

This is a special AIR Academy version of the Tristan. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Often nicknamed The Fat Man this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.

This is a special AIR Academy version of the Tristan. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Tristan" (97267)
1053393 Our pride, our liberation, our legacy. Our pride, our liberation, our legacy.
1053394 Academy Rifter Academy Rifter Name of item 97268 (Frigate)
1053395 Unknown citizen recalling the first Rifters above Matar Unknown citizen recalling the first Rifters above Matar
1053396 The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary.

This is a special AIR Academy version of the Rifter. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary.

This is a special AIR Academy version of the Rifter. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Rifter" (97268)
1053397 Take the edge, claim victory. Take the edge, claim victory.
1053398 Academy Breacher Academy Breacher Name of item 97269 (Frigate)
1053399 Boundless Creation marketing division Boundless Creation marketing division
1053400 The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.

This is a special AIR Academy version of the Breacher. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.

This is a special AIR Academy version of the Breacher. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Breacher" (97269)
1053401 Harness the Good and punish the Evil. Harness the Good and punish the Evil.
1053402 Academy Punisher Academy Punisher Name of item 97270 (Frigate)
1053403 The Scriptures, Book I 1:14 The Scriptures, Book I 1:14
1053404 The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents.

This is a special AIR Academy version of the Punisher. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents.

This is a special AIR Academy version of the Punisher. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Punisher" (97270)
1053405 Bring forth the light of faith. Bring forth the light of faith.
1053406 Academy Tormentor Academy Tormentor Name of item 97271 (Frigate)
1053407 The Scriptures, Book of Reclaiming 4:45 The Scriptures, Book of Reclaiming 4:45
1053408 The Tormentor has been in service for many decades. For most of that time it saw service as a mining ship, its size barring it from making any kind of impact on the battlefield. As with most Amarr ships, however, its strong defenses always made it a tough opponent to crack, and with recent advances in turret capacitor use and damage output, its lasers have now stopped digging into dead ore and are instead focused on boring through the hulls of hapless vessels in combat.

This is a special AIR Academy version of the Tormentor. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
The Tormentor has been in service for many decades. For most of that time it saw service as a mining ship, its size barring it from making any kind of impact on the battlefield. As with most Amarr ships, however, its strong defenses always made it a tough opponent to crack, and with recent advances in turret capacitor use and damage output, its lasers have now stopped digging into dead ore and are instead focused on boring through the hulls of hapless vessels in combat.

This is a special AIR Academy version of the Tormentor. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Tormentor" (97271)
1053409 Secrets are only valuable to those who can pull them from the deep. Secrets are only valuable to those who can pull them from the deep.
1053410 Academy Heron Academy Heron Name of item 97272 (Frigate)
1053411 Excerpt from Mediations on the Way: Book of the Ocean Excerpt from Mediations on the Way: Book of the Ocean
1053412 The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.

This is a special AIR Academy version of the Heron. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.

This is a special AIR Academy version of the Heron. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Heron" (97272)
1053413 Discover the wonders hidden in the places between. Discover the wonders hidden in the places between.
1053414 Academy Imicus Academy Imicus Name of item 97273 (Frigate)
1053415 Old Man Darieux Old Man Darieux
1053416 The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.

This is a special AIR Academy version of the Imicus. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.

This is a special AIR Academy version of the Imicus. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Imicus" (97273)
1053417 Bring its message to every planet of every star in the heavens. Bring its message to every planet of every star in the heavens.
1053418 Academy Magnate Academy Magnate Name of item 97274 (Frigate)
1053419 The Scriptures, Book of Reclaiming 22:13 The Scriptures, Book of Reclaiming 22:13
1053420 This Magnate-class frigate is one of the most decoratively designed ship classes in the Amarr Empire, considered to be a pet project for a small, elite group of royal ship engineers for over a decade. The frigate's design has gone through several stages over the past decade, and new models of the Magnate appear every few years. The most recent versions of this ship – the Silver Magnate and the Gold Magnate – debuted as rewards in the Amarr Championships in YC105, though the original Magnate design is still a popular choice among Amarr pilots.

This is a special AIR Academy version of the Magnate. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
This Magnate-class frigate is one of the most decoratively designed ship classes in the Amarr Empire, considered to be a pet project for a small, elite group of royal ship engineers for over a decade. The frigate's design has gone through several stages over the past decade, and new models of the Magnate appear every few years. The most recent versions of this ship – the Silver Magnate and the Gold Magnate – debuted as rewards in the Amarr Championships in YC105, though the original Magnate design is still a popular choice among Amarr pilots.

This is a special AIR Academy version of the Magnate. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed.
Description of item "Academy Magnate" (97274)
1053437 {charge} is an Academy charge and can only be loaded into an Academy module. {charge} is an Academy charge and can only be loaded into an Academy module. UI/AcademyShips/AcademyChargeNeedsAcademyModule
1053448 Earn additional Skill Point rewards by acquiring Career Points in any and all Careers: Earn additional Skill Point rewards by acquiring Career Points in any and all Careers: UI/Achievements/Window/CareerProgram/TotalCareerPointsTooltip
1053449 {[numeric]goalCp, useGrouping} CP: {[numeric]spCount, useGrouping} Skill Points {[numeric]goalCp, useGrouping} CP: {[numeric]spCount, useGrouping} Skill Points UI/Achievements/Window/CareerProgram/OverallGoalInfo
1053450 Upgrade to Claim Upgrade to Claim UI/Achievements/Window/CareerProgram/UpgradeToClaim
1053451 Omega Reward Omega Reward UI/Achievements/Window/CareerProgram/OmegaReward
1053452 Overall Progress Overall Progress UI/Achievements/Window/CareerProgram/OverallProgress
1053453 {[numeric]currentPoints, useGrouping}/{[numeric]totalPoints, useGrouping} Overall Career Points {[numeric]currentPoints, useGrouping}/{[numeric]totalPoints, useGrouping} Overall Career Points UI/Achievements/Window/CareerProgram/OverallCareerPoints
1053474 Academy drones can only be used by an Academy Ship. Academy drones can only be used by an Academy Ship. UI/AcademyShips/AcademyDroneNeedsAcademyShip
1053635 Academy Ballistic Control System Academy Ballistic Control System Name of item 97316 (Ballistic Control System)
1053636 A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Ballistic Control System. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Ballistic Control System. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Ballistic Control System" (97316)
1053637 Academy Multispectrum Shield Hardener Academy Multispectrum Shield Hardener Name of item 97317 (Shield Hardener)
1053638 Boosts shield resistance against all damage types.

Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.

This is a special AIR Academy version of a Multispectrum Shield Hardener. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Boosts shield resistance against all damage types.

Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.

This is a special AIR Academy version of a Multispectrum Shield Hardener. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Multispectrum Shield Hardener" (97317)
1053639 Academy Thermal Shield Amplifier Academy Thermal Shield Amplifier Name of item 97318 (Shield Resistance Amplifier)
1053640 Boosts the thermal resistance of the shield.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Thermal Shield Amplifier. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Boosts the thermal resistance of the shield.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Thermal Shield Amplifier. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Thermal Shield Amplifier" (97318)
1053642 Academy Rocket Launcher Academy Rocket Launcher Name of item 97319 (Missile Launcher Rocket)
1053643 A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.

This is a special AIR Academy version of a Rocket Launcher. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.

This is a special AIR Academy version of a Rocket Launcher. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Rocket Launcher" (97319)
1053645 Academy Gyrostabilizer Academy Gyrostabilizer Name of item 97320 (Gyrostabilizer)
1053646 Gives a bonus to the speed and damage of projectile turrets.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Gyrostabilizer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Gives a bonus to the speed and damage of projectile turrets.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Gyrostabilizer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Gyrostabilizer" (97320)
1053647 Academy Tracking Computer Academy Tracking Computer Name of item 97321 (Tracking Computer)
1053648 By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Tracking Computer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Tracking Computer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Tracking Computer" (97321)
1053649 Academy 200mm AutoCannon Academy 200mm AutoCannon Name of item 97322 (Projectile Weapon)
1053650 A powerful autocannon that can smash apart most lightly armored frigates with ease.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

This is a special AIR Academy version of a 200mm AutoCannon. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A powerful autocannon that can smash apart most lightly armored frigates with ease.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

This is a special AIR Academy version of a 200mm AutoCannon. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy 200mm AutoCannon" (97322)
1053651 Academy Small Projectile Collision Accelerator Academy Small Projectile Collision Accelerator Name of item 97323 (Rig Projectile Weapon)
1053652 This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.

This is a special AIR Academy version of a Small Projectile Collision Accelerator. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.

This is a special AIR Academy version of a Small Projectile Collision Accelerator. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Projectile Collision Accelerator" (97323)
1053653 Academy Warrior Academy Warrior Name of item 97324 (Combat Drone)
1053654 Light Scout Drone

This is a special AIR Academy version of a Warrior. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Light Scout Drone

This is a special AIR Academy version of a Warrior. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Warrior" (97324)
1053655 Academy Acolyte Academy Acolyte Name of item 97325 (Combat Drone)
1053656 Light Scout Drone

This is a special AIR Academy version of an Acolyte. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Light Scout Drone

This is a special AIR Academy version of an Acolyte. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Acolyte" (97325)
1053657 Academy Heat Sink Academy Heat Sink Name of item 97326 (Heat Sink)
1053658 Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Heat Sink. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Heat Sink. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Heat Sink" (97326)
1053659 Academy Dual Light Pulse Laser Academy Dual Light Pulse Laser Name of item 97327 (Energy Weapon)
1053660 This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

This is a special AIR Academy version of a Dual Light Pulse Laser. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

This is a special AIR Academy version of a Dual Light Pulse Laser. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Dual Light Pulse Laser" (97327)
1053661 Academy Tracking Enhancer Academy Tracking Enhancer Name of item 97328 (Tracking Enhancer)
1053662 Enhances the range and improves the tracking speed of turrets.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Tracking Enhancer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Enhances the range and improves the tracking speed of turrets.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Tracking Enhancer. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Tracking Enhancer" (97328)
1053663 Academy Small Focused Beam Laser Academy Small Focused Beam Laser Name of item 97329 (Energy Weapon)
1053664 A high-powered beam laser. Good for medium range encounters.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

This is a special AIR Academy version of a Small Focused Beam Laser. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A high-powered beam laser. Good for medium range encounters.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

This is a special AIR Academy version of a Small Focused Beam Laser. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Focused Beam Laser" (97329)
1053665 Academy Overdrive Injector System Academy Overdrive Injector System Name of item 97330 (Overdrive Injector System)
1053666 This monster unit vastly increases engine power at the expense of cargo capacity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of an Overdrive Injector System. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This monster unit vastly increases engine power at the expense of cargo capacity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of an Overdrive Injector System. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Overdrive Injector System" (97330)
1053667 Academy Drone Damage Amplifier Academy Drone Damage Amplifier Name of item 97331 (Drone Damage Modules)
1053668 The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Drone Damage Amplifier. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

This is a special AIR Academy version of a Drone Damage Amplifier. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Drone Damage Amplifier" (97331)
1053670 Academy 75mm Gatling Rail Academy 75mm Gatling Rail Name of item 97332 (Hybrid Weapon)
1053671 A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

This is a special AIR Academy version of a 75mm Gatling Rail. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

This is a special AIR Academy version of a 75mm Gatling Rail. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy 75mm Gatling Rail" (97332)
1053675 Academy Scan Pinpointing Array Academy Scan Pinpointing Array Name of item 97334 (Scanning Upgrade)
1053676 Reduces the scan deviation when scanning with scan probes.

Penalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.

This is a special AIR Academy version of a Scan Pinpointing Array. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Reduces the scan deviation when scanning with scan probes.

Penalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.

This is a special AIR Academy version of a Scan Pinpointing Array. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Scan Pinpointing Array" (97334)
1053677 Academy Scourge Rocket Academy Scourge Rocket Name of item 97335 (Rocket)
1053678 A small rocket with a piercing warhead.

This is a special AIR Academy version of a Scourge Rocket. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A small rocket with a piercing warhead.

This is a special AIR Academy version of a Scourge Rocket. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Scourge Rocket" (97335)
1053679 Academy Mjolnir Rocket Academy Mjolnir Rocket Name of item 97336 (Rocket)
1053680 A small rocket with an EMP warhead.

This is a special AIR Academy version of a Mjolnir Rocket. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A small rocket with an EMP warhead.

This is a special AIR Academy version of a Mjolnir Rocket. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Mjolnir Rocket" (97336)
1053681 Academy Inferno Rocket Academy Inferno Rocket Name of item 97337 (Rocket)
1053682 A small rocket with a plasma warhead.

This is a special AIR Academy version of an Inferno Rocket. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A small rocket with a plasma warhead.

This is a special AIR Academy version of an Inferno Rocket. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Inferno Rocket" (97337)
1053683 Academy Nova Rocket Academy Nova Rocket Name of item 97338 (Rocket)
1053684 A small rocket with a nuclear warhead.

This is a special AIR Academy version of a Nova Rocket. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A small rocket with a nuclear warhead.

This is a special AIR Academy version of a Nova Rocket. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Nova Rocket" (97338)
1053685 Academy Multifrequency S Academy Multifrequency S Name of item 97339 (Frequency Crystal)
1053686 Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.

With shorter range, Thermal damage increases and the overall damage output is increased.

50% reduced optimal range.

This is a special AIR Academy version of Multifrequency S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.

With shorter range, Thermal damage increases and the overall damage output is increased.

50% reduced optimal range.

This is a special AIR Academy version of Multifrequency S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Multifrequency S" (97339)
1053687 Academy Standard S Academy Standard S Name of item 97340 (Frequency Crystal)
1053688 Modulates the beam of a laser weapon into the visible light spectrum.

45% reduced capacitor need.

This is a special AIR Academy version of Standard S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Modulates the beam of a laser weapon into the visible light spectrum.

45% reduced capacitor need.

This is a special AIR Academy version of Standard S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Standard S" (97340)
1053689 Academy Radio S Academy Radio S Name of item 97341 (Frequency Crystal)
1053690 Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.

With longer range, EM damage increases although the overall damage output is decreased.

60% increased optimal range.
15% reduced capacitor need.

This is a special AIR Academy version of Radio S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.

With longer range, EM damage increases although the overall damage output is decreased.

60% increased optimal range.
15% reduced capacitor need.

This is a special AIR Academy version of Radio S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Radio S" (97341)
1053691 Academy Fusion S Academy Fusion S Name of item 97342 (Projectile Ammo)
1053692 Small Projectile Ammo. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.

50% reduced optimal range.

This is a special AIR Academy version of Fusion S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Small Projectile Ammo. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.

50% reduced optimal range.

This is a special AIR Academy version of Fusion S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Fusion S" (97342)
1053693 Academy Phased Plasma S Academy Phased Plasma S Name of item 97343 (Projectile Ammo)
1053694 Small Projectile Ammo. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.

50% reduced optimal range.

This is a special AIR Academy version of Phased Plasma S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Small Projectile Ammo. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.

50% reduced optimal range.

This is a special AIR Academy version of Phased Plasma S. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Phased Plasma S" (97343)
1053695 Academy Tracking Speed Script Academy Tracking Speed Script Name of item 97344 (Tracking Script)
1053696 This script can be loaded into a tracking computer or tracking link module to increase the module's tracking speed bonus at the expense of its optimal range bonus.

This is a special AIR Academy version of a Tracking Speed Script. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This script can be loaded into a tracking computer or tracking link module to increase the module's tracking speed bonus at the expense of its optimal range bonus.

This is a special AIR Academy version of a Tracking Speed Script. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Tracking Speed Script" (97344)
1053697 Academy Optimal Range Script Academy Optimal Range Script Name of item 97345 (Tracking Script)
1053698 This script can be loaded into a tracking computer or tracking link module to increase the module's optimal range bonus at the expense of its tracking speed bonus.

This is a special AIR Academy version of an Optimal Range Script. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
This script can be loaded into a tracking computer or tracking link module to increase the module's optimal range bonus at the expense of its tracking speed bonus.

This is a special AIR Academy version of an Optimal Range Script. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Optimal Range Script" (97345)
1053962 Factional Warfare site which houses the conquest engine structures. After a period of time in the season, the structures become vulnerable and can be attacked. Factional Warfare site which houses the conquest engine structures. After a period of time in the season, the structures become vulnerable and can be attacked.
1053963 Factional Warfare Siege Factional Warfare Siege
1053975 State Polycrase Reserve State Polycrase Reserve
1053976 Amarr VS Minmatar Siege Dungeon Amarr VS Minmatar Siege Dungeon
1053979 Caldari VS Gallente Siege Dungeon Caldari VS Gallente Siege Dungeon
1053993 Season of Heightened Conflict Season of Heightened Conflict UI/Campaigns/SeasonalFactionalWarfare/HeadlineKicker
1053996 Factional Warfare

<font size="22">Conquests</font>
Factional Warfare

<font size="22">Conquests</font>
UI/Campaigns/SeasonalFactionalWarfare/Headline
1053997 Empires compete in a season of combat and challenges in preparation for a climactic Siege battle.

Enlist and join the fight.
Empires compete in a season of combat and challenges in preparation for a climactic Siege battle.

Enlist and join the fight.
UI/Campaigns/SeasonalFactionalWarfare/SubHeadline
1053998 Enlist with an Empire Enlist with an Empire UI/Campaigns/SeasonalFactionalWarfare/CTAtoEnlist
1053999 Watch Trailer Watch Trailer UI/Campaigns/SeasonalFactionalWarfare/CTAtoWatchTrailer
1054000 Merit Track Merit Track UI/Campaigns/SeasonalFactionalWarfare/MeritTrack
1054001 Complete Conquest Objectives to earn Merit and unlock rewards. Complete Conquest Objectives to earn Merit and unlock rewards. UI/Campaigns/SeasonalFactionalWarfare/MeritTrackDescription
1054002 View Objectives View Objectives UI/Campaigns/SeasonalFactionalWarfare/CTAtoViewObjectives
1054003 Claiming Victory Claiming Victory UI/Campaigns/SeasonalFactionalWarfare/ConquestMechanicsSectionKicker
1054008 Rules of Engagement Rules of Engagement UI/Campaigns/SeasonalFactionalWarfare/ConquestMechanicsSectionTitle
1054009 Complete Directives and Conquest Objectives to unlock Assets and prepare your militia for an epic Siege battle. Complete Directives and Conquest Objectives to unlock Assets and prepare your militia for an epic Siege battle. UI/Campaigns/SeasonalFactionalWarfare/ConquestMechanicsSectionDescription
1054010 Learn More Learn More UI/Campaigns/SeasonalFactionalWarfare/ConquestMechanicsCTA
1054011 SEASON OF CONFLICT SEASON OF CONFLICT UI/Campaigns/SeasonalFactionalWarfare/ConquestMechanicsKeyMechanic1Title
1054013 A time-limited conflict fought over a key star system, ending in a final Siege battle with a single victor. A time-limited conflict fought over a key star system, ending in a final Siege battle with a single victor. UI/Campaigns/SeasonalFactionalWarfare/ConquestMechanicsKeyMechanic1Description
1054015 EMPOWER CONQUEST EMPOWER CONQUEST UI/Campaigns/SeasonalFactionalWarfare/ConquestMechanicsKeyMechanic2Title
1054017 Unlock advantages by completing your Empire’s Directives and using the SITREP to focus your efforts and build Conquest Power. Unlock advantages by completing your Empire’s Directives and using the SITREP to focus your efforts and build Conquest Power. UI/Campaigns/SeasonalFactionalWarfare/ConquestMechanicsKeyMechanic2Description
1054018 UNLOCK ASSETS UNLOCK ASSETS UI/Campaigns/SeasonalFactionalWarfare/ConquestMechanicsKeyMechanic3Title
1054019 Advance the Conquest Track to unlock assets that strengthen your militia throughout the war and prepare it for the Siege. Advance the Conquest Track to unlock assets that strengthen your militia throughout the war and prepare it for the Siege. UI/Campaigns/SeasonalFactionalWarfare/ConquestMechanicsKeyMechanic3Description
1054076 SIEGE SHOWDOWN SIEGE SHOWDOWN UI/Campaigns/SeasonalFactionalWarfare/ConquestMechanicsKeyMechanic4Title
1054077 Face-off against the opposing Empire in a final Siege to claim Conquest victory and make the target system yours. Face-off against the opposing Empire in a final Siege to claim Conquest victory and make the target system yours. UI/Campaigns/SeasonalFactionalWarfare/ConquestMechanicsKeyMechanic4Description
1054078 CONQUEST POWER CONQUEST POWER UI/Campaigns/SeasonalFactionalWarfare/ConquestPowerHeader
1054079 Siege System: {systemName} Siege System: {systemName} UI/Campaigns/SeasonalFactionalWarfare/SiegeSystemLabel
1054080 Siege Starts in: {timeRemaining} Siege Starts in: {timeRemaining} UI/Campaigns/SeasonalFactionalWarfare/SiegeSystemCountdownToStartLabel
1054081 Choose your allegiance Choose your allegiance UI/Campaigns/SeasonalFactionalWarfare/EnlistmentKicker
1054082 EMPIRES EMPIRES UI/Campaigns/SeasonalFactionalWarfare/EnlistmentTitle
1054083 Enlist with an empire to join their militia, fight their rival, and take part in Factional Warfare and Conquests on their behalf. Enlist with an empire to join their militia, fight their rival, and take part in Factional Warfare and Conquests on their behalf. UI/Campaigns/SeasonalFactionalWarfare/EnlistmentSubtitle
1054084 Enlist with an Empire Enlist with an Empire UI/Campaigns/SeasonalFactionalWarfare/EnlistmentCTA
1054085 Beyond Conquest Beyond Conquest UI/Campaigns/SeasonalFactionalWarfare/ToWContentKicker
1054086 Theaters of War Theaters of War UI/Campaigns/SeasonalFactionalWarfare/ToWContentTitle
1054087 {factionName} {factionName} UI/Campaigns/SeasonalFactionalWarfare/EnlistedHeadlineKicker
1054089 The war between the Empires is more than just Conquest. Explore Factional Warfare, Campaigns, Pirate Insurgencies and more. The war between the Empires is more than just Conquest. Explore Factional Warfare, Campaigns, Pirate Insurgencies and more. UI/Campaigns/SeasonalFactionalWarfare/ToWContentDescription
1054090 Explore Insurgencies Explore Insurgencies UI/Campaigns/SeasonalFactionalWarfare/ToWContentExplore
1054091 Conquest of {systemName} Conquest of {systemName} UI/Campaigns/SeasonalFactionalWarfare/ConquestTitleAmarrMinmatar
1054092 Conquest of {systemName} Conquest of {systemName} UI/Campaigns/SeasonalFactionalWarfare/ConquestTitleCaldariGallente
1054093 The conquest of {systemName} The conquest of {systemName} UI/Campaigns/SeasonalFactionalWarfare/HeadlineConquestTitle
1054094 Join the {factionName} in a season of combat and challenges as they prepare for a climactic Siege battle against the {enemyName}. Join the {factionName} in a season of combat and challenges as they prepare for a climactic Siege battle against the {enemyName}. UI/Campaigns/SeasonalFactionalWarfare/SubHeadlineConquestDescription
1054095 Play Now Play Now UI/Campaigns/SeasonalFactionalWarfare/ConquestMapCTA
1054096 Siege System Siege System UI/Campaigns/SeasonalFactionalWarfare/SiegeKicker
1054097 {systemName} {systemName} UI/Campaigns/SeasonalFactionalWarfare/SiegeTitleSystemName
1054098 When the Siege begins, join your militia in {systemName}, and defeat the {enemyName} to claim Conquest victory. When the Siege begins, join your militia in {systemName}, and defeat the {enemyName} to claim Conquest victory. UI/Campaigns/SeasonalFactionalWarfare/SiegeDescription
1054099 Current Occupier: {occupierName} Current Occupier: {occupierName} UI/Campaigns/SeasonalFactionalWarfare/SiegeOccupier
1054100 Siege Siege UI/Campaigns/SeasonalFactionalWarfare/SiegeTab
1054101 Progress Progress UI/Campaigns/SeasonalFactionalWarfare/ProgressTab
1054102 Prepare for Battle Prepare for Battle UI/Campaigns/SeasonalFactionalWarfare/ProgressKicker
1054103 Balance of Power Balance of Power UI/Campaigns/SeasonalFactionalWarfare/ProgressTitle
1054104 The {factionName} are preparing for the coming Siege. Help them claim victory in {systemName}. The {factionName} are preparing for the coming Siege. Help them claim victory in {systemName}. UI/Campaigns/SeasonalFactionalWarfare/ProgressDescription
1054105 Open Map Open Map UI/Campaigns/SeasonalFactionalWarfare/ProgressMapCTA
1054106 {factionName} IS LEADING {factionName} IS LEADING UI/Campaigns/SeasonalFactionalWarfare/ProgressLeadingHint
1054107 Conquest Assets Conquest Assets UI/Campaigns/SeasonalFactionalWarfare/ConquestAssetsTab
1054108 Unlock a Winning Edge Unlock a Winning Edge UI/Campaigns/SeasonalFactionalWarfare/ConquestAssetsKicker
1054109 Conquest Assets Conquest Assets UI/Campaigns/SeasonalFactionalWarfare/ConquestAssetsTitle
1054110 Work together to build Conquest Power and unlock Assets that strengthen your militia or grant you an edge in the coming Siege. Work together to build Conquest Power and unlock Assets that strengthen your militia or grant you an edge in the coming Siege. UI/Campaigns/SeasonalFactionalWarfare/ConquestAssetsDescription
1054111 Strategic Focus Strategic Focus UI/Campaigns/SeasonalFactionalWarfare/DirectivesKicker
1054112 DIRECTIVES DIRECTIVES UI/Campaigns/SeasonalFactionalWarfare/DirectivesTitle
1054113 Work with the rest of your militia to complete Directives and earn Conquest Power for the {factionName}. Work with the rest of your militia to complete Directives and earn Conquest Power for the {factionName}. UI/Campaigns/SeasonalFactionalWarfare/DirectivesDescription
1054176 Recommended for: Recommended for: UI/AcademyShips/Recommended
1054177 Seasonal Conquests Seasonal Conquests UI/Agency/ContentGroups/Conquests
1054178 Seasonal Conquest description Seasonal Conquest description UI/Agency/ContentGroups/Descriptions/Conquests
1054179 Seasonal conquests tooltip Seasonal conquests tooltip UI/Agency/Tooltips/NavigationCards/Conquests
1054180 No Risk No Risk UI/Achievements/Threat/ThreatNone
1054181 Low Risk Low Risk UI/Achievements/Threat/ThreatLow
1054182 Medium Risk Medium Risk UI/Achievements/Threat/ThreatMedium
1054183 High Risk High Risk UI/Achievements/Threat/ThreatHigh
1054184 Est. {[numeric]amount} min Est. {[numeric]amount} min UI/Achievements/Window/CareerProgram/EstimatedDuration
1054282 Home of High-Sec Home of High-Sec UI/Achievements/Definitions/Achievements/Visit_yulai_name
1054283 Enter the Yulai system. Enter the Yulai system. UI/Achievements/Definitions/Achievements/Visit_yulai_desc
1054284 Though we come from different stars, we share a single sky. - Aidonis Elabon Though we come from different stars, we share a single sky. - Aidonis Elabon UI/Achievements/Definitions/Achievements/Visit_yulai_flavor
1054332 AIR Academy Kestrel AIR Academy Kestrel
1054333 AIR Academy Tristan AIR Academy Tristan
1054334 AIR Academy Rifter AIR Academy Rifter
1054335 AIR Academy Breacher AIR Academy Breacher
1054336 AIR Academy Punisher AIR Academy Punisher
1054337 AIR Academy Tormentor AIR Academy Tormentor
1054338 reduction in Small Energy Turret activation cost reduction in <a href=showinfo:3303>Small Energy Turret</a> activation cost Trait for item "Academy Tormentor" (97271)
1054339 bonus to Small Energy Turret damage bonus to <a href=showinfo:3303>Small Energy Turret</a> damage Trait for item "Academy Tormentor" (97271)
1054340 bonus to Light Missile and Rocket damage bonus to <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> damage Trait for item "Academy Kestrel" (97266)
1054341 bonus to Light Missile and Rocket max velocity bonus to <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> max velocity Trait for item "Academy Kestrel" (97266)
1054342 bonus to Small Hybrid Turret tracking speed bonus to <a href=showinfo:3301>Small Hybrid Turret</a> tracking speed Trait for item "Academy Tristan" (97267)
1054343 bonus to Drone hitpoints and tracking speed bonus to <a href=showinfo:3436>Drone</a> hitpoints and tracking speed Trait for item "Academy Tristan" (97267)
1054344 bonus to Small Projectile Turret rate of fire bonus to <a href=showinfo:3302>Small Projectile Turret</a> rate of fire Trait for item "Academy Rifter" (97268)
1054345 bonus to Small Projectile Turret falloff bonus to <a href=showinfo:3302>Small Projectile Turret</a> falloff Trait for item "Academy Rifter" (97268)
1054346 bonus to Light Missile and Rocket rate of fire bonus to <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> rate of fire Trait for item "Academy Breacher" (97269)
1054347 bonus to Shield Booster amount bonus to <a href=showinfo:3416>Shield Booster</a> amount Trait for item "Academy Breacher" (97269)
1054348 reduction in Small Energy Turret activation cost reduction in <a href=showinfo:3303>Small Energy Turret</a> activation cost Trait for item "Academy Punisher" (97270)
1054349 bonus to all armor resistances bonus to all armor resistances Trait for item "Academy Punisher" (97270)
1054350 bonus to Relic and Data Analyzer virus strength bonus to <a href=showinfo:22177>Relic</a> and <a href=showinfo:22175>Data Analyzer</a> virus strength Trait for item "Academy Heron" (97272)
1054351 bonus to Core and Combat Scanner Probe strength bonus to <a href=showinfo:30013>Core</a> and <a href=showinfo:30028>Combat Scanner Probe</a> strength Trait for item "Academy Heron" (97272)
1054352 reduction in Salvager duration reduction in <a href=showinfo:25861>Salvager</a> duration Trait for item "Academy Heron" (97272)
1054353 bonus to Relic and Data Analyzer virus strength bonus to <a href=showinfo:22177>Relic</a> and <a href=showinfo:22175>Data Analyzer</a> virus strength Trait for item "Academy Imicus" (97273)
1054354 bonus to Core and Combat Scanner Probe strength bonus to <a href=showinfo:30013>Core</a> and <a href=showinfo:30028>Combat Scanner Probe</a> strength Trait for item "Academy Imicus" (97273)
1054355 reduction in Salvager duration reduction in <a href=showinfo:25861>Salvager</a> duration Trait for item "Academy Imicus" (97273)
1054356 bonus to Relic and Data Analyzer virus strength bonus to <a href=showinfo:22177>Relic</a> and <a href=showinfo:22175>Data Analyzer</a> virus strength Trait for item "Academy Magnate" (97274)
1054357 bonus to Core and Combat Scanner Probe strength bonus to <a href=showinfo:30013>Core</a> and <a href=showinfo:30028>Combat Scanner Probe</a> strength Trait for item "Academy Magnate" (97274)
1054358 reduction in Salvager duration reduction in <a href=showinfo:25861>Salvager</a> duration Trait for item "Academy Magnate" (97274)
1054360 Relentless damage from four rocket launchers and robust passive shielding. Relentless damage from four rocket launchers and robust passive shielding.
1054362 Rockets Rockets
1054363 Versatile skirmisher armed with deadly light drones and protected by reinforced shields. Versatile skirmisher armed with deadly light drones and protected by reinforced shields.
1054365 Drones Drones
1054366 Speedy autocannon-brawler, backing up high mobility with active armor repair. Speedy autocannon-brawler, backing up high mobility with active armor repair.
1054368 Autocannons Autocannons
1054369 Pummels with short-range rockets, while actively boosting its own shields. Pummels with short-range rockets, while actively boosting its own shields.
1054371 Rockets Rockets
1054372 Heavy armor plating protects so it can get in close for optimal pulse laser damage. Heavy armor plating protects so it can get in close for optimal pulse laser damage.
1054374 Pulse Lasers Pulse Lasers
1054375 Long-range beam lasers and drones tear into enemies while active armor repair keeps it flying. Long-range beam lasers and drones tear into enemies while active armor repair keeps it flying.
1054377 Beam Lasers Beam Lasers
1054395 Tour the Embassy Tour the Embassy UI/Achievements/Definitions/Achievements/Visit_embassy_name
1054396 Visit any of the systems in the four Empire constellations within Exordium. Visit any of the systems in the four Empire constellations within Exordium. UI/Achievements/Definitions/Achievements/Visit_embassy_desc
1054401 {[numeric]amount, useGrouping} {[numeric]amount -> "Reward", "Rewards"} {[numeric]amount, useGrouping} {[numeric]amount -> "Reward", "Rewards"} UI/Achievements/Window/Rewards/RewardsCount
1054403 {[numeric]amount, useGrouping} Omega Restricted {[numeric]amount -> "Reward", "Rewards"} {[numeric]amount, useGrouping} Omega Restricted {[numeric]amount -> "Reward", "Rewards"} UI/Achievements/Window/Rewards/OmegaLockedRewardsCount
1054406 Upgrade to Unlock Rewards Upgrade to Unlock Rewards UI/Achievements/Window/Rewards/OmegaUpgradeButton
1054604 Career Program - Explorer Graduation Reward Career Program - Explorer Graduation Reward UI/Achievements/Definitions/Categories/CareerProgram_Explorer_Graduation_Reward_Description
1054605 Career Program - Enforcer Graduation Reward Career Program - Enforcer Graduation Reward UI/Achievements/Definitions/Categories/CareerProgram_Enforcer_Graduation_Reward_Description
1054606 Career Program - Soldier Graduation Reward Career Program - Soldier Graduation Reward UI/Achievements/Definitions/Categories/CareerProgram_Soldier_Graduation_Reward_Description
1054607 Career Program - Industrialist Graduation Reward Career Program - Industrialist Graduation Reward UI/Achievements/Definitions/Categories/CareerProgram_Industrialist_Graduation_Reward_Description
1054608 Career Program - Milestone 1 Career Program - Milestone 1 UI/Achievements/Definitions/Categories/Career_Program_Overall_Milestone_1_Reward_Description
1054609 Career Program - Milestone 2 Career Program - Milestone 2 UI/Achievements/Definitions/Categories/Career_Program_Overall_Milestone_2_Reward_Description
1054610 Career Program - Milestone 3 Career Program - Milestone 3 UI/Achievements/Definitions/Categories/Career_Program_Overall_Milestone_3_Reward_Description
1054611 Career Program - Milestone 4 Career Program - Milestone 4 UI/Achievements/Definitions/Categories/Career_Program_Overall_Milestone_4_Reward_Description
1054664 Academy Small Focused Pulse Laser Academy Small Focused Pulse Laser Name of item 97509 (Energy Weapon)
1054665 A high-powered pulse laser. Good for short to medium range encounters.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

This is a special AIR Academy version of a Small Focused Pulse Laser. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
A high-powered pulse laser. Good for short to medium range encounters.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

This is a special AIR Academy version of a Small Focused Pulse Laser. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.
Description of item "Academy Small Focused Pulse Laser" (97509)
1054674 Aberrant Raspite Aberrant Raspite Name of item 97512 (Mineral)
1054675 Aberrant molecules of Raspite mineral that have been altered by exposure to hyperdimensional forces. The Amarr Empire needs this aberrant material for their research into Drifter energy efficiency.

Accepts their campaign objective and delivers this to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.
Aberrant molecules of Raspite mineral that have been altered by exposure to hyperdimensional forces. The Amarr Empire needs this aberrant material for their research into Drifter energy efficiency.

Accepts their campaign objective and delivers this to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.
Description of item "Aberrant Raspite" (97512)
1054676 Aberrant Polycrase Aberrant Polycrase Name of item 97513 (Mineral)
1054677 Aberrant molecules of Polycrase mineral that have been altered by exposure to hyperdimensional forces. The Caldari State needs this aberrant material to develop civilian shielding from Conquest Engine activations.

The State will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.
Aberrant molecules of Polycrase mineral that have been altered by exposure to hyperdimensional forces. The Caldari State needs this aberrant material to develop civilian shielding from Conquest Engine activations.

The State will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.
Description of item "Aberrant Polycrase" (97513)
1054678 Aberrant Moissanite Aberrant Moissanite Name of item 97514 (Mineral)
1054679 Aberrant molecules of Moissanite mineral that have been altered by exposure to hyperdimensional forces. The Gallente Federation needs this aberrant material to be able to monitor the Drifter hyperspace interactions of other factions.

The Federation will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.
Aberrant molecules of Moissanite mineral that have been altered by exposure to hyperdimensional forces. The Gallente Federation needs this aberrant material to be able to monitor the Drifter hyperspace interactions of other factions.

The Federation will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.
Description of item "Aberrant Moissanite" (97514)
1054680 Aberrant Kangite Aberrant Kangite Name of item 97515 (Mineral)
1054681 Aberrant molecules of Kangite mineral that have been altered by exposure to hyperdimensional forces. The Minmatar Republic needs this aberrant material to build connections between conventional and Drifter hyperspace communication systems.

The Republic will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.
Aberrant molecules of Kangite mineral that have been altered by exposure to hyperdimensional forces. The Minmatar Republic needs this aberrant material to build connections between conventional and Drifter hyperspace communication systems.

The Republic will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.
Description of item "Aberrant Kangite" (97515)
1054706 AIR Academy Heron AIR Academy Heron
1054720 AIR Academy Magnate AIR Academy Magnate
1054722 AIR Academy Imicus AIR Academy Imicus
1054728 Claim All Claim All UI/Achievements/Window/Rewards/ClaimAll
1054791 Stellar Career Stellar Career UI/Achievements/Definitions/Achievements/Career_String_finished_name
1054792 Complete all the missions in any career agent's mission chain. Complete all the missions in any career agent's mission chain. UI/Achievements/Definitions/Achievements/Career_Agent_String_finished_desc
1054793 "Moving up in the world" "Moving up in the world" UI/Achievements/Definitions/Achievements/Career_Agent_String_finished_flavor
1054794 Expired Expired UI/Achievements/Window/SideNavigation/Expired
1054795 Exclusive Exclusive UI/Achievements/Window/SideNavigation/Exclusive
1054802 Exclusive Exclusive UI/Achievements/Definitions/Categories/RootManual_Name
1054803 Exclusive achievements that can only be obtained under special circumstances. Exclusive achievements that can only be obtained under special circumstances. UI/Achievements/Definitions/Categories/RootManual_Description
1054806 Drifter Containment Crystal (Amarr) Drifter Containment Crystal (Amarr) Name of item 97537 (Miscellaneous)
1054807 Placeholder Item for November path to conquest campaign Placeholder Item for November path to conquest campaign Description of item "Drifter Containment Crystal (Amarr)" (97537)
1054814 Drifter Containment Crystal (Caldari) Drifter Containment Crystal (Caldari) Name of item 97541 (Miscellaneous)
1054815 Placeholder Item for November path to conquest campaign ( copy ) Placeholder Item for November path to conquest campaign ( copy ) Description of item "Drifter Containment Crystal (Caldari) " (97541)
1054816 Drifter Containment Crystal (Gallente) Drifter Containment Crystal (Gallente) Name of item 97542 (Miscellaneous)
1054817 Placeholder Item for November path to conquest campaign ( copy ) Placeholder Item for November path to conquest campaign ( copy ) Description of item "Drifter Containment Crystal (Gallente)" (97542)
1054818 Drifter Containment Crystal (Minmatar) Drifter Containment Crystal (Minmatar) Name of item 97543 (Miscellaneous)
1054819 Placeholder Item for November path to conquest campaign ( copy ) Placeholder Item for November path to conquest campaign ( copy ) Description of item "Drifter Containment Crystal (Minmatar)" (97543)
1054824 Thermoelectric Flux Log Thermoelectric Flux Log Name of item 97544 (Special Edition Commodities)
1054825 The Empire will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

Inside this log are Sleeper records about the transfer of thermoelectric energy across the Drifter Hyperspace Network. With enough data of that type, it should be possible to identify their connection to the Emergent Artifact, as well as help the Empire unlock the secrets of superior energy transfer.
The Empire will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

Inside this log are Sleeper records about the transfer of thermoelectric energy across the Drifter Hyperspace Network. With enough data of that type, it should be possible to identify their connection to the Emergent Artifact, as well as help the Empire unlock the secrets of superior energy transfer.
Description of item "Thermoelectric Flux Log" (97544)
1054826 Shield Failover Report Shield Failover Report Name of item 97545 (Special Edition Commodities)
1054827 The State will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

Failover data from the loss of Sleeper shields or the overshields of their Drifter masters could help isolate the time component of the Emergent Artifact's manifestation. It also may expose key information about how shielding technology could come back online quickly after a Conquest attack.
The State will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

Failover data from the loss of Sleeper shields or the overshields of their Drifter masters could help isolate the time component of the Emergent Artifact's manifestation. It also may expose key information about how shielding technology could come back online quickly after a Conquest attack.
Description of item "Shield Failover Report" (97545)
1054828 Rogue Anoikis Telemetry Rogue Anoikis Telemetry Name of item 97546 (Special Edition Commodities)
1054829 The Federation will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

Collected by Rogue Drones that have infested Anoikis, this telemetry includes evidence of hyperspace fluctuations. Mapping these could help identify the details of the Emergent Artifact’s manifestation.
The Federation will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

Collected by Rogue Drones that have infested Anoikis, this telemetry includes evidence of hyperspace fluctuations. Mapping these could help identify the details of the Emergent Artifact’s manifestation.
Description of item "Rogue Anoikis Telemetry" (97546)
1054830 Stereo-Collapse Signal Stereo-Collapse Signal Name of item 97547 (Special Edition Commodities)
1054831 The Republic will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

This Sleeper data is a hyperspace communication from their Drifter masters that has collapsed into lower-dimensional spacetime upon being received. Not only could these messages contain information that is key to locating the Emergent Artifact, but they could also help unlock the secrets of how to connect hyperspace communications to conventional technology.
The Republic will reward anyone who accepts their campaign objective and delivers this to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

This Sleeper data is a hyperspace communication from their Drifter masters that has collapsed into lower-dimensional spacetime upon being received. Not only could these messages contain information that is key to locating the Emergent Artifact, but they could also help unlock the secrets of how to connect hyperspace communications to conventional technology.
Description of item "Stereo-Collapse Signal" (97547)
1054833 Republic Strategic Intel Republic Strategic Intel Name of item 97548 (Special Edition Commodities)
1054834 The Empire will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

This document contains operational secrets of the Republic Fleet. It could help fill in gaps in the Empire’s knowledge of the Emergent Artifact, as well as provide key tactical information.
The Empire will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

This document contains operational secrets of the Republic Fleet. It could help fill in gaps in the Empire’s knowledge of the Emergent Artifact, as well as provide key tactical information.
Description of item "Republic Strategic Intel" (97548)
1054835 Federation Strategic Intel Federation Strategic Intel Name of item 97549 (Special Edition Commodities)
1054836 The State will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

This document contains operational secrets of the Federation Navy. It could help fill in gaps in the State’s knowledge of the Emergent Artifact, as well as provide key tactical information.
The State will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

This document contains operational secrets of the Federation Navy. It could help fill in gaps in the State’s knowledge of the Emergent Artifact, as well as provide key tactical information.
Description of item "Federation Strategic Intel" (97549)
1054837 State Strategic Intel State Strategic Intel Name of item 97550 (Special Edition Commodities)
1054838 The Federation will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

This document contains operational secrets of the Caldari Navy. It could help fill in gaps in the Federation’s knowledge of the Emergent Artifact, as well as provide key tactical information.
The Federation will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

This document contains operational secrets of the Caldari Navy. It could help fill in gaps in the Federation’s knowledge of the Emergent Artifact, as well as provide key tactical information.
Description of item "State Strategic Intel" (97550)
1054839 Imperial Strategic Intel Imperial Strategic Intel Name of item 97551 (Special Edition Commodities)
1054840 The Republic will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

This document contains operational secrets of the Imperial Navy. It could help fill in gaps in the republic’s knowledge of the Emergent Artifact, as well as provide key tactical information.
The Republic will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

This document contains operational secrets of the Imperial Navy. It could help fill in gaps in the republic’s knowledge of the Emergent Artifact, as well as provide key tactical information.
Description of item "Imperial Strategic Intel" (97551)
1054843 Hyperspherical Housing Hyperspherical Housing Name of item 97552 (Special Edition Commodities)
1054844 The Empire will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

These prototype components are part of an attempt to house a Drifter higher-dimensional spheroid so it could be used as an energy focusing device.
The Empire will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

These prototype components are part of an attempt to house a Drifter higher-dimensional spheroid so it could be used as an energy focusing device.
Description of item "Hyperspherical Housing" (97552)
1054845 Hyper-Field Projector Hyper-Field Projector Name of item 97553 (Special Edition Commodities)
1054846 The State will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

This Drifter energy field projector has been modified in an attempt to connect it to a conventional power source, similar to the type that might be found in any civilian structure.
The State will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

This Drifter energy field projector has been modified in an attempt to connect it to a conventional power source, similar to the type that might be found in any civilian structure.
Description of item "Hyper-Field Projector" (97553)
1054847 Pulse-Mimic Circuitry Pulse-Mimic Circuitry Name of item 97554 (Special Edition Commodities)
1054848 The Federation will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

This circuitry is part of a device that attempts to mimic a Conquest activation pulse by through a lightspeed acceleration of Rogue Drone infestation interference.
The Federation will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

This circuitry is part of a device that attempts to mimic a Conquest activation pulse by through a lightspeed acceleration of Rogue Drone infestation interference.
Description of item "Pulse-Mimic Circuitry" (97554)
1054849 Hyper-Step Connector Hyper-Step Connector Name of item 97555 (Special Edition Commodities)
1054850 The Republic will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

Receivers and transformers that are components of an early prototype. They are designed to step down complex hyperspace data to conventional binary.
The Republic will reward anyone who participates in their campaign objective and delivers this to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

Receivers and transformers that are components of an early prototype. They are designed to step down complex hyperspace data to conventional binary.
Description of item "Hyper-Step Connector" (97555)
1054890 Raspite X-Grade Raspite X-Grade Name of item 97559 (Raspite)
1054891 This variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Empire needed them.

Unlike regular Raspite ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite.

Reprocessing will also produce Aberrant Raspite. The Amarr Empire will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.
This variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Empire needed them.

Unlike regular Raspite ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97512>Aberrant Raspite</a>. The Amarr Empire will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.
Description of item "Raspite X-Grade" (97559)
1054892 Polycrase X-Grade Polycrase X-Grade Name of item 97560 (Polycrase)
1054893 This variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the State needed them.

Unlike regular Polycrase ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite.

Reprocessing will also produce Aberrant Polycrase. The Caldari State will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.
This variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the State needed them.

Unlike regular Polycrase ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97513>Aberrant Polycrase</a>. The Caldari State will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.
Description of item "Polycrase X-Grade" (97560)
1054895 Moissanite X-Grade Moissanite X-Grade Name of item 97561 (Moissanite)
1054896 This variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Federation needed them.

Unlike regular Moissanite ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite.

Reprocessing will also produce Aberrant Moissanite. The Federation will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.
This variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Federation needed them.

Unlike regular Moissanite ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97514>Aberrant Moissanite</a>. The Federation will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.
Description of item "Moissanite X-Grade" (97561)
1054898 Kangite X-Grade Kangite X-Grade Name of item 97562 (Kangite)
1054899 This variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Republic needed them.

Unlike regular Kangite ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite.

Reprocessing will also produce Aberrant Kangite. The Republic will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.
This variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Republic needed them.

Unlike regular Kangite ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97515>Aberrant Kangite</a>. The Republic will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.
Description of item "Kangite X-Grade" (97562)
1054916 Compressed Raspite X-Grade Compressed Raspite X-Grade Name of item 97564 (Raspite)
1054917 This variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Empire needed them.

Unlike regular Raspite ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite.

Reprocessing will also produce Aberrant Raspite. The Amarr Empire will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

This material is compressed and a much more compact form of the original material.
This variant of Raspite ore is especially prized by Amarr engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Empire needed them.

Unlike regular Raspite ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97512>Aberrant Raspite</a>. The Amarr Empire will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

This material is compressed and a much more compact form of the original material.
Description of item "Compressed Raspite X-Grade" (97564)
1054920 Compressed Polycrase X-Grade Compressed Polycrase X-Grade Name of item 97566 (Polycrase)
1054921 This variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the State needed them.

Unlike regular Polycrase ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite.

Reprocessing will also produce Aberrant Polycrase. The Caldari State will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

This material is compressed and a much more compact form of the original material.
This variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the State needed them.

Unlike regular Polycrase ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97513>Aberrant Polycrase</a>. The Caldari State will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

This material is compressed and a much more compact form of the original material.
Description of item "Compressed Polycrase X-Grade" (97566)
1054924 Compressed Moissanite X-Grade Compressed Moissanite X-Grade Name of item 97569 (Moissanite)
1054925 This variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Federation needed them.

Unlike regular Moissanite ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite.

Reprocessing will also produce Aberrant Moissanite. The Federation will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

This material is compressed and a much more compact form of the original material.
This variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Federation needed them.

Unlike regular Moissanite ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97514>Aberrant Moissanite</a>. The Federation will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

This material is compressed and a much more compact form of the original material.
Description of item "Compressed Moissanite X-Grade" (97569)
1054927 Hello, Captain.

AIR Laboratories has made a range of free Academy Ships available for use within Exordium so you can experiment with different styles and discover which ship fits your ambitions.

Would you like to learn more?
Hello, Captain.

AIR Laboratories has made a range of free <b>Academy Ships</b> available for use within Exordium so you can experiment with different styles and discover which ship fits your ambitions.

Would you like to learn more?
Part of conversation "[Air Academy Ships] CONVERSATION 1"
1054928 Academy Ships are grouped by activity type. There are combat, exploration, and mining ships.

Choose an activity to browse the ships inside.
Academy Ships are grouped by activity type. There are <b>combat</b>, <b>exploration</b>, and <b>mining</b> ships.

Choose an activity to browse the ships inside.
Part of conversation "[Air Academy Ships] CONVERSATION 3"
1054929 Compressed Kangite X-Grade Compressed Kangite X-Grade Name of item 97570 (Kangite)
1054930 This variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Republic needed them.

Unlike regular Kangite ore, X-Grade is more stable and can be reprocessed without specialized equipment into Tritanium and Pyerite.

Reprocessing will also produce Aberrant Kangite. The Republic will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

This material is compressed and a much more compact form of the original material.
This variant of Kangite ore is especially prized by Minmatar engineers for use in large-scale construction projects. Deposits have been held in reserve until such a time as the Republic needed them.

Unlike regular Kangite ore, X-Grade is more stable and can be reprocessed without specialized equipment into <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>.

Reprocessing will also produce <a href=showinfo:97515>Aberrant Kangite</a>. The Republic will reward anyone who accepts their campaign objective and delivers this Aberrant material to their item trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

This material is compressed and a much more compact form of the original material.
Description of item "Compressed Kangite X-Grade" (97570)
1054931 Select any ship that interests you. Select any ship that interests you. Part of conversation "[Air Academy Ships] CONVERSATION 4"
1054932 This display shows the modules that come with this ship.
When you are ready to try one of the ships for free, select Board.
This display shows the modules that come with this ship.
When you are ready to try one of the ships for free, select <b>Board</b>.
Part of conversation "[Air Academy Ships] CONVERSATION 5"
1054934 Congratulations on your new Academy Ship!

It can be flown freely within Exordium, but cannot be flown outside of this region.

Ready to try something else? You can swap Academy Ships at any time by returning to this window in any station within Exordium.
Congratulations on your new Academy Ship!

It can be flown freely within Exordium, but cannot be flown outside of this region.

Ready to try something else? You can swap Academy Ships at any time by returning to this window in any station within Exordium.
Part of conversation "[Air Academy Ships] CONVERSATION 6"
1054935 Spreading ParticleCloud Yellow 01a Spreading ParticleCloud Yellow 01a Name of item 97571 (Non-Interactable Object)
1055004 Deliver Trade Item Deliver Trade Item Campaigns/ContributionMethods/Titles/TradeItems
1055007 Deliver specified items at a designated Item Trader to contribute. Deliver specified items at a designated Item Trader to contribute. Campaigns/ContributionMethods/Descriptions/ProgressDescriptionTradeItems
1055008 Item to trade Item to trade Campaigns/ContributionMethods/Parameters/Titles/TradeItemsItemTypeTraded
1055009 Types of item to be traded for contribution. Types of item to be traded for contribution. Campaigns/ContributionMethods/Parameters/Descriptions/TradeItemsItemsNeededForTrades
1055010 Item Trader Item Trader Campaigns/ContributionMethods/Parameters/Titles/TradeItemsItemTraderType
1055011 Item Traders at which the specified item can be traded as a contribution. Item Traders at which the specified item can be traded as a contribution. Campaigns/ContributionMethods/Parameters/Descriptions/TradeItemsItemTraderTypeDescription
1055012 Phased Prismaticite Phased Prismaticite Name of item 97586 (Phased Asteroid)
1055013 A Phased Asteroid containing the erratic ore, Prismaticite. It can only be mined while inside the moving Fracture, and can only be efficiently harvested while phased by a Mobile Phase Anchor.

This asteroid has come to our lower dimensions from somewhere beyond normal reach. It is naturally out of phase with our spacetime.

Visit the User Manual tab for more information
A Phased Asteroid containing the erratic ore, <a href=showinfo:90041>Prismaticite</a>. It can only be mined while inside the moving Fracture, and can only be efficiently harvested while phased by a <a href=showinfo:90037>Mobile Phase Anchor</a>.

This asteroid has come to our lower dimensions from somewhere beyond normal reach. It is naturally out of phase with our spacetime.

<i>Visit the</i> <b>User Manual</b> <i>tab for more information</i>
Description of item "Phased Prismaticite" (97586)
1055017 Phased Prismaticite Phased Prismaticite Name of item 97587 (Phased Asteroid)
1055018 A Phased Asteroid containing the erratic ore, Prismaticite. It can only be mined while inside the moving Fracture, and can only be efficiently harvested while phased by a Mobile Phase Anchor.

This asteroid has come to our lower dimensions from somewhere beyond normal reach. It is naturally out of phase with our spacetime.

Visit the User Manual tab for more information
A Phased Asteroid containing the erratic ore, <a href=showinfo:90041>Prismaticite</a>. It can only be mined while inside the moving Fracture, and can only be efficiently harvested while phased by a <a href=showinfo:90037>Mobile Phase Anchor</a>.

This asteroid has come to our lower dimensions from somewhere beyond normal reach. It is naturally out of phase with our spacetime.

<i>Visit the</i> <b>User Manual</b> <i>tab for more information</i>
Description of item "Phased Prismaticite" (97587)
1055019 Phased Prismaticite Phased Prismaticite Name of item 97588 (Phased Asteroid)
1055020 A Phased Asteroid containing the erratic ore, Prismaticite. It can only be mined while inside the moving Fracture, and can only be efficiently harvested while phased by a Mobile Phase Anchor.

This asteroid has come to our lower dimensions from somewhere beyond normal reach. It is naturally out of phase with our spacetime.

Visit the User Manual tab for more information
A Phased Asteroid containing the erratic ore, <a href=showinfo:90041>Prismaticite</a>. It can only be mined while inside the moving Fracture, and can only be efficiently harvested while phased by a <a href=showinfo:90037>Mobile Phase Anchor</a>.

This asteroid has come to our lower dimensions from somewhere beyond normal reach. It is naturally out of phase with our spacetime.

<i>Visit the</i> <b>User Manual</b> <i>tab for more information</i>
Description of item "Phased Prismaticite" (97588)
1055021 Phased Field Phased Field
1055032 Phased Field Phased Field
1055049 {[numeric]amount}x {career_name} {[numeric]amount -> "SKIN", "SKINs"} {[numeric]amount}x {career_name} {[numeric]amount -> "SKIN", "SKINs"} UI/Achievements/Window/CareerProgram/GraduationRewardSkinEntry
1055054 Ready for scanning and hacking, Caldari shields keep you safe while exploring the cluster's secrets. Ready for scanning and hacking, Caldari shields keep you safe while exploring the cluster's secrets.
1055055 Scanner Probes Scanner Probes
1055059 Ready for scanning and hacking, Amarr armor will buy you valuable time if your exploration is interrupted. Ready for scanning and hacking, Amarr armor will buy you valuable time if your exploration is interrupted.
1055060 Scanner Probes Scanner Probes
1055061 Ready for scanning and hacking, this Gallente explorer goes with a touch extra hull strength. Ready for scanning and hacking, this Gallente explorer goes with a touch extra hull strength.
1055062 Scanner Probes Scanner Probes
1055178 Secure Strength Trader Secure Strength Trader Name of item 97622 (Item Trader)
1055179 An item trader ready to provide rewards in exchange for deliveries to the Caldari State’s “Secure Strength” campaign.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
An item trader ready to provide rewards in exchange for deliveries to the Caldari State’s “Secure Strength” campaign.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Description of item "Secure Strength Trader" (97622)
1055180 Equilibrium Trader Equilibrium Trader Name of item 97623 (Item Trader)
1055181 An item trader ready to provide rewards in exchange for deliveries to the Gallente Federation’s “Equilibrium” campaign.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
An item trader ready to provide rewards in exchange for deliveries to the Gallente Federation’s “Equilibrium” campaign.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Description of item "Equilibrium Trader" (97623)
1055182 Trail of Silence Trader Trail of Silence Trader Name of item 97624 (Item Trader)
1055183 An item trader ready to provide rewards in exchange for deliveries to the Minmatar Republic’s “Trail of Silence” campaign.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
An item trader ready to provide rewards in exchange for deliveries to the Minmatar Republic’s “Trail of Silence” campaign.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Description of item "Trail of Silence Trader" (97624)
1055190 Amarr Conquest Token (Crystalline Raspite) Amarr Conquest Token (Crystalline Raspite)
1055196 Campaign Turn-Ins Campaign Turn-Ins UI/Inflight/SpaceComponents/ItemTrader/GroupCampaignTrades
1055197 Into the Light Into the Light Campaigns/2026_ptc/CampaignData/Amarr/Title
1055198 Witness the Lord’s light in all energy; the better we understand it, the better we deliver God’s holy vengeance. Our research into Drifter technology and this Emergent Artifact will be the key to our advancement in this field. Bring us the items we need to support that research. The faster we work, the better the chance we have of controlling the place and time of the Artifact’s manifestation. This is the path our Empress has set towards domination of the heavens. Witness the Lord’s light in all energy; the better we understand it, the better we deliver God’s holy vengeance. Our research into Drifter technology and this Emergent Artifact will be the key to our advancement in this field. Bring us the items we need to support that research. The faster we work, the better the chance we have of controlling the place and time of the Artifact’s manifestation. This is the path our Empress has set towards domination of the heavens. Campaigns/2026_ptc/CampaignData/Amarr/Description
1055203 Deliver Aberrant Raspite Deliver Aberrant Raspite
1055204 Deliver Aberrant Polycrase Deliver Aberrant Polycrase
1055205 Deliver Aberrant Moissanite Deliver Aberrant Moissanite
1055206 Deliver Aberrant Kangite Deliver Aberrant Kangite
1055207 Deliver Stereo-Collaspe Signal Deliver Stereo-Collaspe Signal
1055208 Deliver Thermoelectric Flux Log Deliver Thermoelectric Flux Log
1055209 The details of this achievement are secret, and will be revealed upon completion. The details of this achievement are secret, and will be revealed upon completion. UI/Achievements/Window/Card/DiscoverableAchievementDescription
1055210 Deliver Shield Failover Report Deliver Shield Failover Report
1055211 Deliver Rogue Anoikis Telemetry Deliver Rogue Anoikis Telemetry
1055213 Deliver Imperial Strategic Intel Deliver Imperial Strategic Intel
1055214 Deliver Republic Strategic Intel Deliver Republic Strategic Intel
1055215 Deliver Federation Strategic Intel Deliver Federation Strategic Intel
1055217 Deliver State Strategic Intel Deliver State Strategic Intel
1055218 The Empire has secured all it could need under the heavens. All that remains now is to face the heathens on the field of battle and claim the Emergent Artifact, as is our destiny. The Empire has secured all it could need under the heavens. All that remains now is to face the heathens on the field of battle and claim the Emergent Artifact, as is our destiny. Campaigns/2026_ptc/CampaignData/Amarr/CompletionSuccessDescription
1055219 Deliver Hyperspherical Housing Deliver Hyperspherical Housing
1055220 Deliver Hyper-Step Connector Deliver Hyper-Step Connector
1055221 Secure Strength Secure Strength Campaigns/2026_ptc/CampaignData/Caldari/Title
1055222 No matter what CONCORD thinks, Conquest will be unleashed. When it comes, we do not wish our assets, human or otherwise, to be caught unprotected. Anything that can shield citizens and megacorporation infrastructure is an advantage worth having. Drifter shields are the most powerful there is. Bring the items we need to research them, and help us locate the Emergent Artifact. With these advantages the Federation will be unable to stand against us. No matter what CONCORD thinks, Conquest will be unleashed. When it comes, we do not wish our assets, human or otherwise, to be caught unprotected. Anything that can shield citizens and megacorporation infrastructure is an advantage worth having. Drifter shields are the most powerful there is. Bring the items we need to research them, and help us locate the Emergent Artifact. With these advantages the Federation will be unable to stand against us. Campaigns/2026_ptc/CampaignData/Caldari/Description
1055223 Equilibrium Equilibrium Campaigns/2026_ptc/CampaignData/Gallente/Title
1055224 Deliver Hyper-Field Projector Deliver Hyper-Field Projector
1055225 Deliver Pulse-Mimic Circuitry Deliver Pulse-Mimic Circuitry
1055226 We alone amongst the great powers of this cluster lack access to Drifter technology. But we are smarter and more creative than our rivals. We need to know what they know; then we can piece together a solution they could never even dream of. Bring us the items we need to observe and intercept their intelligence. That way we can be first to secure the Emergent Artifact. Then the Federation will be ready to counter any so-called Conquest tech. We alone amongst the great powers of this cluster lack access to Drifter technology. But we are smarter and more creative than our rivals. We need to know what they know; then we can piece together a solution they could never even dream of. Bring us the items we need to observe and intercept their intelligence. That way we can be first to secure the Emergent Artifact. Then the Federation will be ready to counter any so-called Conquest tech. Campaigns/2026_ptc/CampaignData/Gallente/Description
1055227 Trail of Silence Trail of Silence Campaigns/2026_ptc/CampaignData/Minmatar/Title
1055228 The Drifters are capable of communication and coordination across a hyperspace network we can barely even tell is there. We want that advantage powering our own computational tech. That’s how we will gain an edge over Amarrian Conquest. Collect the items we need for our research and help us identify the spacetime coordinates of the Emergent Artifact. With its power, nothing will stand in the Matari’s way. The Drifters are capable of communication and coordination across a hyperspace network we can barely even tell is there. We want that advantage powering our own computational tech. That’s how we will gain an edge over Amarrian Conquest. Collect the items we need for our research and help us identify the spacetime coordinates of the Emergent Artifact. With its power, nothing will stand in the Matari’s way. Campaigns/2026_ptc/CampaignData/Minmatar/Description
1055231 Deliver Hyperspherical Housing in Mehatoor Deliver Hyperspherical Housing in Mehatoor Campaigns/2026_ptc/ObjectiveData/Titles/Amarr/ptc_amarr_pve
1055232 Deliver Hyper-Field Projector in Onnamon Deliver Hyper-Field Projector in Onnamon Campaigns/2026_ptc/ObjectiveData/Titles/Caldari/ptc_caldari_pve
1055233 Deliver Pulse-Mimic Circuitry in Intaki Deliver Pulse-Mimic Circuitry in Intaki Campaigns/2026_ptc/ObjectiveData/Titles/Gallente/ptc_gallente_pve
1055234 Deliver Hyper-Step Connector in Amo Deliver Hyper-Step Connector in Amo Campaigns/2026_ptc/ObjectiveData/Titles/Minmatar/ptc_minmatar_pve
1055235 Deliver Republic Strategic Intel in Mehatoor Deliver Republic Strategic Intel in Mehatoor Campaigns/2026_ptc/ObjectiveData/Titles/Amarr/ptc_amarr_pvp
1055236 Deliver Federation Strategic Intel in Onnamon Deliver Federation Strategic Intel in Onnamon Campaigns/2026_ptc/ObjectiveData/Titles/Caldari/ptc_caldari_pvp
1055238 Deliver State Strategic Intel in Intaki Deliver State Strategic Intel in Intaki Campaigns/2026_ptc/ObjectiveData/Titles/Gallente/ptc_gallente_pvp
1055239 Deliver Imperial Strategic Intel in Amo Deliver Imperial Strategic Intel in Amo Campaigns/2026_ptc/ObjectiveData/Titles/Minmatar/ptc_minmatar_pvp
1055242 Deliver Aberrant Raspite In Mehatoor Deliver Aberrant Raspite In Mehatoor Campaigns/2026_ptc/ObjectiveData/Titles/Amarr/ptc_amarr_industry
1055243 Deliver Aberrant Polycrase In Onnamon Deliver Aberrant Polycrase In Onnamon Campaigns/2026_ptc/ObjectiveData/Titles/Caldari/ptc_caldari_industry
1055244 Deliver Aberrant Moissanite In Intaki Deliver Aberrant Moissanite In Intaki Campaigns/2026_ptc/ObjectiveData/Titles/Gallente/ptc_gallente_industry
1055245 Deliver Aberrant Kangite In Amo Deliver Aberrant Kangite In Amo Campaigns/2026_ptc/ObjectiveData/Titles/Minmatar/ptc_minmatar_industry
1055246 Deliver Thermoelectric Flux Log in Mehatoor Deliver Thermoelectric Flux Log in Mehatoor Campaigns/2026_ptc/ObjectiveData/Titles/Amarr/ptc_amarr_hacking
1055251 Deliver Shield Failover Report in Onnamon Deliver Shield Failover Report in Onnamon Campaigns/2026_ptc/ObjectiveData/Titles/Caldari/ptc_caldari_hacking
1055252 Deliver Rogue Anoikis Telemetry in Intaki Deliver Rogue Anoikis Telemetry in Intaki Campaigns/2026_ptc/ObjectiveData/Titles/Gallente/ptc_gallente_hacking
1055253 Deliver Stereo-Collaspe Signal in Amo Deliver Stereo-Collaspe Signal in Amo Campaigns/2026_ptc/ObjectiveData/Titles/Minmatar/ptc_minmatar_hacking
1055254 The heretical Disciples of Purity are ambushing research expeditions. Smite them and retrieve our prototypes.
Salvage wrecks in Ambushed Imperial Expeditions to recover <url=showinfo:97552>Hyperspherical Housing</url> then trade it at the Item Trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

Ambushed Imperial Expeditions can be found in Amarr High Sec and Low Sec. A higher concentration of them can be found in Bulwark Systems and systems occupied by the Amarr Empire through Factional Warfare in the warzone.
A smaller amount of <url=showinfo:97552>Hyperspherical Housing</url> may be able to be recovered from SARO Lockups. found in <url=show_on_map:119>SARO Black Sites</url>.
<i>The heretical Disciples of Purity are ambushing research expeditions. Smite them and retrieve our prototypes.</i>
Salvage wrecks in Ambushed Imperial Expeditions to recover <url=showinfo:97552>Hyperspherical Housing</url> then trade it at the Item Trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

<i>Ambushed Imperial Expeditions</i> can be found in Amarr High Sec and Low Sec. A higher concentration of them can be found in Bulwark Systems and systems occupied by the <a href=showinfo:30//500003>Amarr Empire</a> through <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Factional Warfare</a> in the warzone.
A smaller amount of <url=showinfo:97552>Hyperspherical Housing</url> may be able to be recovered from <i>SARO Lockups.</i> found in <url=show_on_map:119>SARO Black Sites</url>.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Amarr/ptc_amarr_pve_description
1055258 We cannot allow the Republic to gain an advantage, capture their complexes and bring us their Strategic Intelligence.
Destroy hostile non-capsuleers that are defending Republic controlled FW complexes to retrieve <url=showinfo:97548>Republic Strategic Intel</url> then trade it at the Item Trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

While not required to complete this objective. It is recommended that you enlist with the Amarr Empire in Factional Warfare as unenlisted players entering FW Complexes will receive a suspect timer on entering and be targets to all capsuleers.
<i>We cannot allow the Republic to gain an advantage, capture their complexes and bring us their Strategic Intelligence.</i>
Destroy hostile non-capsuleers that are defending Republic controlled FW complexes to retrieve <url=showinfo:97548>Republic Strategic Intel</url> then trade it at the Item Trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

While not required to complete this objective. It is recommended that you enlist with the <a href=showinfo:30//500003>Amarr Empire</a> in <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Factional Warfare</a> as unenlisted players entering FW Complexes will receive a suspect timer on entering and be targets to all capsuleers.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Amarr/ptc_amarr_pvp_description
1055259 Aberrant Raspite has displayed a near impossible conductivity index. It could be key to faster energy transfers.
Reprocess Raspite into <url=showinfo:97512>Aberrant Raspite</url> then trade it at the Item Trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

<url=showinfo:97559>Raspite X-Grade</url> can be found in <url=show_on_map:118>Amarr Bulwark Systems</url>. While the richer <url=showinfo:96286>Raspite Z-Grade</url> can be found in Frontline systems occupied by the Amarr Empire through Factional Warfare.
Raspite might also be present in SARO Ore Holding deposits found in <url=show_on_map:119>SARO Black Sites</url>.
<i>Aberrant Raspite has displayed a near impossible conductivity index. It could be key to faster energy transfers.</i>
Reprocess Raspite into <url=showinfo:97512>Aberrant Raspite</url> then trade it at the Item Trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>.

<url=showinfo:97559>Raspite X-Grade</url> can be found in <url=show_on_map:118>Amarr Bulwark Systems</url>. While the richer <url=showinfo:96286>Raspite Z-Grade</url> can be found in Frontline systems occupied by the <a href=showinfo:30//500003>Amarr Empire</a> through <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Factional Warfare</a>.
Raspite might also be present in <i>SARO Ore Holding</i> deposits found in <url=show_on_map:119>SARO Black Sites</url>.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Amarr/ptc_amarr_industry_description
1055260 The sleepers and their masters use hyperspace thermoelectric sharing. Follow that trail and it may point the way to the Emergent Artifact.
Recover <url=showinfo:97544>Thermoelectric Flux Logs</url> from Collapsed Drifter Cache sites. Then trade them at the Item Trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>. These caches are highly damaged and unstable, ensure you restore all available power to the engineering section of the sleeper enclave by hacking the <url=showinfo:97701>Engineering Initiator</url> with a <url=showinfo:22177>Relic Analyzer</url>.

Collapsed Drifter Cache can be found in Amarr, Caldari and Minmatar High Sec and Low Sec space with <url=showinfo:30013>Scanner Probes</url>. A higher concentration and far more valuable caches can be found in Class 1, 2 and 3 Wormhole Space.
A smaller amount of <url=showinfo:97544>Thermoelectric Flux Logs</url> may be able to be recovered from SARO Surveillance Outposts found in <url=show_on_map:119>SARO Black Sites</url>.
<i>The sleepers and their masters use hyperspace thermoelectric sharing. Follow that trail and it may point the way to the Emergent Artifact.</i>
Recover <url=showinfo:97544>Thermoelectric Flux Logs</url> from Collapsed Drifter Cache sites. Then trade them at the Item Trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>. These caches are highly damaged and unstable, ensure you restore all available power to the engineering section of the sleeper enclave by hacking the <url=showinfo:97701>Engineering Initiator</url> with a <url=showinfo:22177>Relic Analyzer</url>.

<i>Collapsed Drifter Cache</i> can be found in Amarr, Caldari and Minmatar High Sec and Low Sec space with <url=showinfo:30013>Scanner Probes</url>. A higher concentration and far more valuable caches can be found in Class 1, 2 and 3 Wormhole Space.
A smaller amount of <url=showinfo:97544>Thermoelectric Flux Logs</url> may be able to be recovered from <i>SARO Surveillance Outposts</i> found in <url=show_on_map:119>SARO Black Sites</url>.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Amarr/ptc_amarr_hacking_description
1055261 The treacherous UCF are ambushing research expeditions. Eliminate them and retrieve our prototypes.
Salvage wrecks in Ambushed State Expeditions to recover <url=showinfo:97553>Hyper-Field Projectors</url> then trade it at the Item Trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

Ambushed State Expeditions can be found in Caldari High Sec and Low Sec. A higher concentration of them can be found in Bulwark Systems and systems occupied by the Caldari State through Factional Warfare in the warzone.
A smaller amount of <url=showinfo:97553>Hyper-Field Projectors</url> may be able to be recovered from SARO Lockups. found in <url=show_on_map:119>SARO Black Sites</url>.
<i>The treacherous UCF are ambushing research expeditions. Eliminate them and retrieve our prototypes.</i>
Salvage wrecks in Ambushed State Expeditions to recover <url=showinfo:97553>Hyper-Field Projectors</url> then trade it at the Item Trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

<i>Ambushed State Expeditions</i> can be found in Caldari High Sec and Low Sec. A higher concentration of them can be found in Bulwark Systems and systems occupied by the <a href=showinfo:30//500001>Caldari State</a> through <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Factional Warfare</a> in the warzone.
A smaller amount of <url=showinfo:97553>Hyper-Field Projectors</url> may be able to be recovered from <i>SARO Lockups.</i> found in <url=show_on_map:119>SARO Black Sites</url>.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Caldari/ptc_caldari_pve_description
1055262 We cannot allow the Federation to catch up, capture their complexes and bring us their Strategic Intelligence.
Destroy hostile non-capsuleers that are defending Federation controlled FW complexes to retreive <url=showinfo:97549>Federation Strategic Intel</url> then trade it at the Item Trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

While not required to complete this objective. It is recommended that you enlist with the Caldari State in Factional Warfare as unenlisted players entering FW Complexes will receive a suspect timer on entering and be targets to all capsuleers.
<i>We cannot allow the Federation to catch up, capture their complexes and bring us their Strategic Intelligence.</i>
Destroy hostile non-capsuleers that are defending Federation controlled FW complexes to retreive <url=showinfo:97549>Federation Strategic Intel</url> then trade it at the Item Trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

While not required to complete this objective. It is recommended that you enlist with the <a href=showinfo:30//500001>Caldari State</a> in <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Factional Warfare</a> as unenlisted players entering FW Complexes will receive a suspect timer on entering and be targets to all capsuleers.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Caldari/ptc_caldari_pvp_description
1055263 Aberrant Polycrase absorbs the energy output from Conquest Engines. It could be the key to protecting civilian infrastructure.
Reprocess Polycrase into <url=showinfo:97513>Aberrant Polycrase</url> then trade it at the Item Trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

<url=showinfo:97560>Polycrase X-Grade</url> can be found in <url=show_on_map:118>Caldari Bulwark Systems</url>. While the richer <url=showinfo:96288>Polycrase Z-Grade</url> can be found in Frontline systems occupied by the Caldari State through Factional Warfare.
Polycrase might also be present in SARO Ore Holding deposits found in <url=show_on_map:119>SARO Black Sites</url>.
<i>Aberrant Polycrase absorbs the energy output from Conquest Engines. It could be the key to protecting civilian infrastructure.</i>
Reprocess Polycrase into <url=showinfo:97513>Aberrant Polycrase</url> then trade it at the Item Trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>.

<url=showinfo:97560>Polycrase X-Grade</url> can be found in <url=show_on_map:118>Caldari Bulwark Systems</url>. While the richer <url=showinfo:96288>Polycrase Z-Grade</url> can be found in Frontline systems occupied by the <a href=showinfo:30//500001>Caldari State</a> through <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Factional Warfare</a>.
Polycrase might also be present in <i>SARO Ore Holding</i> deposits found in <url=show_on_map:119>SARO Black Sites</url>.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Caldari/ptc_caldari_industry_description
1055264 The mathematics behind Drifter Shields will help us predict the Emergent Artifact’s manifestation.
Recover <url=showinfo:97545>Shield Failover Reports</url> from Collapsed Drifter Cache sites. Then trade them at the Item Trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>. These caches are highly damaged and unstable, ensure you restore all available power to the logistics section of the sleeper enclave by hacking the <url=showinfo:97702>Logistics Initiator</url> with a <url=showinfo:22177>Relic Analyzer</url>.

Collapsed Drifter Cache can be found in Amarr, Caldari and Minmatar High Sec and Low Sec space with <url=showinfo:30013>Scanner Probes</url>. A higher concentration and far more valuable caches can be found in Class 1, 2 and 3 Wormhole Space.
A smaller amount of <url=showinfo:97545>Shield Failover Reports</url> may be able to be recovered from SARO Surveillance Outposts found in <url=show_on_map:119>SARO Black Sites</url>.
<i>The mathematics behind Drifter Shields will help us predict the Emergent Artifact’s manifestation.</i>
Recover <url=showinfo:97545>Shield Failover Reports</url> from Collapsed Drifter Cache sites. Then trade them at the Item Trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>. These caches are highly damaged and unstable, ensure you restore all available power to the logistics section of the sleeper enclave by hacking the <url=showinfo:97702>Logistics Initiator</url> with a <url=showinfo:22177>Relic Analyzer</url>.

<i>Collapsed Drifter Cache</i> can be found in Amarr, Caldari and Minmatar High Sec and Low Sec space with <url=showinfo:30013>Scanner Probes</url>. A higher concentration and far more valuable caches can be found in Class 1, 2 and 3 Wormhole Space.
A smaller amount of <url=showinfo:97545>Shield Failover Reports</url> may be able to be recovered from <i>SARO Surveillance Outposts</i> found in <url=show_on_map:119>SARO Black Sites</url>.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Caldari/ptc_caldari_hacking_description
1055265 The ultranationalist Gallentia Primacy are ambushing research expeditions. Eliminate them and retrieve our prototypes.
Salvage wrecks in Ambushed Federation Expeditions to recover <url=showinfo:97554>Pulse-Mimic Circuitry</url> then trade it at the Item Trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

Ambushed Federation Expeditions can be found in Gallente High Sec and Low Sec. A higher concentration of them can be found in Bulwark Systems and systems occupied by the Gallente Federation through Factional Warfare in the warzone.
A smaller amount of <url=showinfo:97554>Pulse-Mimic Circuitry</url> may be able to be recovered from SARO Lockups. found in <url=show_on_map:119>SARO Black Sites</url>.
<i>The ultranationalist Gallentia Primacy are ambushing research expeditions. Eliminate them and retrieve our prototypes.</i>
Salvage wrecks in Ambushed Federation Expeditions to recover <url=showinfo:97554>Pulse-Mimic Circuitry</url> then trade it at the Item Trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

<i>Ambushed Federation Expeditions</i> can be found in Gallente High Sec and Low Sec. A higher concentration of them can be found in Bulwark Systems and systems occupied by the <a href=showinfo:30//500004>Gallente Federation</a> through <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Factional Warfare</a> in the warzone.
A smaller amount of <url=showinfo:97554>Pulse-Mimic Circuitry</url> may be able to be recovered from <i>SARO Lockups.</i> found in <url=show_on_map:119>SARO Black Sites</url>.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Gallente/ptc_gallente_pve_description
1055266 We cannot let the State out-maneuver us, capture their complexes and bring us their Strategic Intelligence.
Destroy hostile non-capsuleers that are defending State controlled FW complexes to retrieve <url=showinfo:97550>State Strategic Intel</url> then trade it at the Item Trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

While not required to complete this objective. It is recommended that you enlist with the Gallente Federation in Factional Warfare as unenlisted players entering FW Complexes will receive a suspect timer on entering and be targets to all capsuleers.
<i>We cannot let the State out-maneuver us, capture their complexes and bring us their Strategic Intelligence.</i>
Destroy hostile non-capsuleers that are defending State controlled FW complexes to retrieve <url=showinfo:97550>State Strategic Intel</url> then trade it at the Item Trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

While not required to complete this objective. It is recommended that you enlist with the <a href=showinfo:30//500004>Gallente Federation</a> in <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Factional Warfare</a> as unenlisted players entering FW Complexes will receive a suspect timer on entering and be targets to all capsuleers.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Gallente/ptc_gallente_pvp_description
1055267 Aberrant Moissanite could be the key to detecting hyperspace Drifter research being carried out by other empires.
Reprocess Moissanite into <url=showinfo:97514>Aberrant Moissanite</url> then trade it at the Item Trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

<url=showinfo:97561>Moissanite X-Grade</url> can be found in <url=show_on_map:118>Gallente Bulwark Systems</url>. While the richer <url=showinfo:96289>Moissanite Z-Grade</url> can be found in Frontline systems occupied by the Gallente Federation through Factional Warfare.
Moissanite might also be present in SARO Ore Holding deposits found in <url=show_on_map:119>SARO Black Sites</url>.
<i>Aberrant Moissanite could be the key to detecting hyperspace Drifter research being carried out by other empires.</i>
Reprocess Moissanite into <url=showinfo:97514>Aberrant Moissanite</url> then trade it at the Item Trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

<url=showinfo:97561>Moissanite X-Grade</url> can be found in <url=show_on_map:118>Gallente Bulwark Systems</url>. While the richer <url=showinfo:96289>Moissanite Z-Grade</url> can be found in Frontline systems occupied by the <a href=showinfo:30//500004>Gallente Federation</a> through <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Factional Warfare</a>.
Moissanite might also be present in <i>SARO Ore Holding</i> deposits found in <url=show_on_map:119>SARO Black Sites</url>.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Gallente/ptc_gallente_industry_description
1055268 We alone can accurately decipher Rogue Drone telemetry. We can use their Anoikis data to track our rival empires and the Emergent Artifact.
Recover <url=showinfo:97546>Rogue Anoikis Telemetry</url> using a <url=showinfo:22177>Relic Analyzer</url> from Rogue Fabricated Cache sites. Then trade them at the Item Trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

Rogue Fabricated Cache sites can be found in Gallente High Sec and Low Sec space with <url=showinfo:30013>Scanner Probes</url>. A higher concentration and far more valuable caches can be found in Class 1, 2 and 3 Wormhole Space.
A smaller amount of <url=showinfo:97546>Rogue Anoikis Telemetry</url> may be able to be recovered from SARO Surveillance Outposts found in <url=show_on_map:119>SARO Black Sites</url>.
<i>We alone can accurately decipher Rogue Drone telemetry. We can use their Anoikis data to track our rival empires and the Emergent Artifact.</i>
Recover <url=showinfo:97546>Rogue Anoikis Telemetry</url> using a <url=showinfo:22177>Relic Analyzer</url> from Rogue Fabricated Cache sites. Then trade them at the Item Trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>.

<i>Rogue Fabricated Cache</i> sites can be found in Gallente High Sec and Low Sec space with <url=showinfo:30013>Scanner Probes</url>. A higher concentration and far more valuable caches can be found in Class 1, 2 and 3 Wormhole Space.
A smaller amount of <url=showinfo:97546>Rogue Anoikis Telemetry</url> may be able to be recovered from <i>SARO Surveillance Outposts</i> found in <url=show_on_map:119>SARO Black Sites</url>.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Gallente/ptc_gallente_hacking_description
1055269 Those fools, the Ashes of Turnur, are ambushing research expeditions. Eliminate them and retrieve our prototypes.
Salvage wrecks in Ambushed Republic Expeditions to recover <url=showinfo:97555>Hyper-Step Connector</url> then trade it at the Item Trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

Ambushed Republic Expeditions can be found in Minmatar High Sec and Low Sec. A higher concentration of them can be found in Bulwark Systems and systems occupied by the Minmatar Republic through Factional Warfare in the warzone.
A smaller amount of <url=showinfo:97555>Hyper-Step Connector</url> may be able to be recovered from SARO Lockups. found in <url=show_on_map:119>SARO Black Sites</url>.
<i>Those fools, the Ashes of Turnur, are ambushing research expeditions. Eliminate them and retrieve our prototypes.</i>
Salvage wrecks in Ambushed Republic Expeditions to recover <url=showinfo:97555>Hyper-Step Connector</url> then trade it at the Item Trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

<i>Ambushed Republic Expeditions</i> can be found in Minmatar High Sec and Low Sec. A higher concentration of them can be found in Bulwark Systems and systems occupied by the <a href=showinfo:30//500002>Minmatar Republic</a> through <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Factional Warfare</a> in the warzone.
A smaller amount of <url=showinfo:97555>Hyper-Step Connector</url> may be able to be recovered from <i>SARO Lockups.</i> found in <url=show_on_map:119>SARO Black Sites</url>.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Minmatar/ptc_minmatar_pve_description
1055270 We cannot let the Empire surpass us, capture their complexes and bring us their Strategic Intelligence.
Destroy hostile non-capsuleers that are defending Amarr controlled FW complexes to retrieve <url=showinfo:97551>Imperial Strategic Intel</url> then trade it at the Item Trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

While not required to complete this objective. It is recommended that you enlist with the Minmatar Republic in Factional Warfare as unenlisted players entering FW Complexes will receive a suspect timer on entering and be targets to all capsuleers.
<i>We cannot let the Empire surpass us, capture their complexes and bring us their Strategic Intelligence.</i>
Destroy hostile non-capsuleers that are defending Amarr controlled FW complexes to retrieve <url=showinfo:97551>Imperial Strategic Intel</url> then trade it at the Item Trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

While not required to complete this objective. It is recommended that you enlist with the <a href=showinfo:30//500002>Minmatar Republic</a> in <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Factional Warfare</a> as unenlisted players entering FW Complexes will receive a suspect timer on entering and be targets to all capsuleers.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Minmatar/ptc_minmatar_pvp_description
1055271 The Republic needs Aberrant Kangite to construct prototype connections between Drifter and conventional devices.
Reprocess Kangite into <url=showinfo:97515>Aberrant Kangite</url> then trade it at the Item Trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

<url=showinfo:97562>Kangite X-Grade</url> can be found in <url=show_on_map:118>Minmatar Bulwark Systems</url>. While the richer <url=showinfo:96290>Kangite Z-Grade</url> can be found in Frontline systems occupied by the Minmatar Republic through Factional Warfare.
Kangite might also be present in SARO Ore Holding deposits found in <url=show_on_map:119>SARO Black Sites</url>.
<i>The Republic needs Aberrant Kangite to construct prototype connections between Drifter and conventional devices.</i>
Reprocess Kangite into <url=showinfo:97515>Aberrant Kangite</url> then trade it at the Item Trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>.

<url=showinfo:97562>Kangite X-Grade</url> can be found in <url=show_on_map:118>Minmatar Bulwark Systems</url>. While the richer <url=showinfo:96290>Kangite Z-Grade</url> can be found in Frontline systems occupied by the <a href=showinfo:30//500002>Minmatar Republic</a> through <a href="localsvc:contentGroupID=35&method=AgencyOpenAndShow">Factional Warfare</a>.
Kangite might also be present in <i>SARO Ore Holding</i> deposits found in <url=show_on_map:119>SARO Black Sites</url>.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Minmatar/ptc_minmatar_industry_description
1055272 If we can read Drifter signals with our own machines, we will have the key to finding the Emergent Artifact.
Recover <url=showinfo:97547>Stereo-Collapse Signal</url> from Collapsed Drifter Cache sites. Then trade them at the Item Trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>. These caches are highly damaged and unstable, ensure you restore all available power to the communications section of the sleeper enclave by hacking the <url=showinfo:97703>Comms Initiator</url> with a <url=showinfo:22177>Relic Analyzer</url>.

Collapsed Drifter Cache can be found in Amarr, Caldari and Minmatar High Sec and Low Sec space with <url=showinfo:30013>Scanner Probes</url>. A higher concentration and far more valuable caches can be found in Class 1, 2 and 3 Wormhole Space.
A smaller amount of <url=showinfo:97547>Stereo-Collapse Signal</url> may be able to be recovered from SARO Surveillance Outposts found in <url=show_on_map:119>SARO Black Sites</url>.
<i>If we can read Drifter signals with our own machines, we will have the key to finding the Emergent Artifact.</i>
Recover <url=showinfo:97547>Stereo-Collapse Signal</url> from Collapsed Drifter Cache sites. Then trade them at the Item Trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>. These caches are highly damaged and unstable, ensure you restore all available power to the communications section of the sleeper enclave by hacking the <url=showinfo:97703>Comms Initiator</url> with a <url=showinfo:22177>Relic Analyzer</url>.

<i>Collapsed Drifter Cache</i> can be found in Amarr, Caldari and Minmatar High Sec and Low Sec space with <url=showinfo:30013>Scanner Probes</url>. A higher concentration and far more valuable caches can be found in Class 1, 2 and 3 Wormhole Space.
A smaller amount of <url=showinfo:97547>Stereo-Collapse Signal</url> may be able to be recovered from <i>SARO Surveillance Outposts</i> found in <url=show_on_map:119>SARO Black Sites</url>.
Campaigns/2026_ptc/ObjectiveData/Descriptions/Minmatar/ptc_minmatar_hacking_description
1055437 Loquacious Loquacious UI/Achievements/Definitions/Achievements/disc_g_c_n
1055438 Send {[numeric]amount, useGrouping} {[numeric]amount -> "chat message", "chat messages"} Send {[numeric]amount, useGrouping} {[numeric]amount -> "chat message", "chat messages"} UI/Achievements/Definitions/Achievements/disc_g_c
1055439 You’ve mastered the ways of Conversational Warfare You’ve mastered the ways of Conversational Warfare UI/Achievements/Definitions/Achievements/disc_g_c_fl
1055441 Bite the Hand That Feeds Bite the Hand That Feeds UI/Achievements/Definitions/Achievements/disc_b_t_h_t_f_n
1055442 Hunt down and delivered the Killing Blow to {[numeric]amount, useGrouping} {[numeric]amount -> "FC Corp Pilot", "FC Corp Pilots"} Hunt down and delivered the Killing Blow to {[numeric]amount, useGrouping} {[numeric]amount -> "FC Corp Pilot", "FC Corp Pilots"} UI/Achievements/Definitions/Achievements/disc_b_t_h_t_f
1055448 Scrambled, Poached, Fried Scrambled, Poached, Fried UI/Achievements/Definitions/Achievements/disc_p_p_n
1055449 Deal the final damage that destroys {[numeric]amount, useGrouping} {[numeric]amount -> "capsuleer capsule", "capsuleer's capsules"} Deal the final damage that destroys {[numeric]amount, useGrouping} {[numeric]amount -> "capsuleer capsule", "capsuleer's capsules"} UI/Achievements/Definitions/Achievements/disc_p_p
1055450 Breakfast is served all day Breakfast is served all day UI/Achievements/Definitions/Achievements/disc_p_p_fl
1055451 Part of the Pack Part of the Pack UI/Achievements/Definitions/Achievements/disc_a_f_f_n
1055452 Join {[numeric]amount, useGrouping} {[numeric]amount -> "Fleet", "Fleets"} Join {[numeric]amount, useGrouping} {[numeric]amount -> "Fleet", "Fleets"} UI/Achievements/Definitions/Achievements/disc_a_f_f
1055519 Claiming this ship will return your previously claimed Academy Ship to AIR.
All non-academy items in the ships hold or non-academy modules fitted to the ship will be returned to your Item hangar.
Claiming this ship will return your previously claimed Academy Ship to AIR.
All non-academy items in the ships hold or non-academy modules fitted to the ship will be returned to your Item hangar.
1055520 Swap Academy Ships Swap Academy Ships
1055521 Engineering Alpha Logging Engineering Alpha Logging Name of item 97689 (Spawn Container)
1055522 A low-tier engineering cache and logging device.

This may contain the <url=showinfo:97544>Thermoelectric Flux Logs</url> that the Amarr Empire has been so keen to collect for its “Into the Light” campaign.
A low-tier engineering cache and logging device.

This may contain the <url=showinfo:97544>Thermoelectric Flux Logs</url> that the Amarr Empire has been so keen to collect for its “Into the Light” campaign.
Description of item "Engineering Alpha Logging" (97689)
1055523 Engineering Beta Logging Engineering Beta Logging Name of item 97690 (Spawn Container)
1055524 A mid-tier engineering cache and logging device.

This may contain the <url=showinfo:97544>Thermoelectric Flux Logs</url> that the Amarr Empire has been so keen to collect for its “Into the Light” campaign.
A mid-tier engineering cache and logging device.

This may contain the <url=showinfo:97544>Thermoelectric Flux Logs</url> that the Amarr Empire has been so keen to collect for its “Into the Light” campaign.
Description of item "Engineering Beta Logging" (97690)
1055525 Engineering Omega Logging Engineering Omega Logging Name of item 97691 (Spawn Container)
1055526 A high-tier engineering cache and logging device.

This may contain the <url=showinfo:97544>Thermoelectric Flux Logs</url> that the Amarr Empire has been so keen to collect for its “Into the Light” campaign.
A high-tier engineering cache and logging device.

This may contain the <url=showinfo:97544>Thermoelectric Flux Logs</url> that the Amarr Empire has been so keen to collect for its “Into the Light” campaign.
Description of item "Engineering Omega Logging" (97691)
1055527 Logistics Alpha Reporter Logistics Alpha Reporter Name of item 97692 (Spawn Container)
1055528 A low-tier logistics cache and reporting device.

This may contain the <url=showinfo:97545>Shield Failover Reports</url> that the Caldari State has been so keen to collect for its “Secure Strength” campaign.
A low-tier logistics cache and reporting device.

This may contain the <url=showinfo:97545>Shield Failover Reports</url> that the Caldari State has been so keen to collect for its “Secure Strength” campaign.
Description of item "Logistics Alpha Reporter" (97692)
1055529 Logistics Beta Reporter Logistics Beta Reporter Name of item 97693 (Spawn Container)
1055530 A mid-tier logistics cache and reporting device.

This may contain the <url=showinfo:97545>Shield Failover Reports</url> that the Caldari State has been so keen to collect for its “Secure Strength” campaign.
A mid-tier logistics cache and reporting device.

This may contain the <url=showinfo:97545>Shield Failover Reports</url> that the Caldari State has been so keen to collect for its “Secure Strength” campaign.
Description of item "Logistics Beta Reporter" (97693)
1055531 Logistics Omega Reporter Logistics Omega Reporter Name of item 97694 (Spawn Container)
1055532 A high-tier logistics cache and reporting device.

This may contain the <url=showinfo:97545>Shield Failover Reports</url> that the Caldari State has been so keen to collect for its “Secure Strength” campaign.
A high-tier logistics cache and reporting device.

This may contain the <url=showinfo:97545>Shield Failover Reports</url> that the Caldari State has been so keen to collect for its “Secure Strength” campaign.
Description of item "Logistics Omega Reporter" (97694)
1055533 Rogue Hoard Rogue Hoard Name of item 97695 (Spawn Container)
1055534 A low-tier data cache constructed by Rogue Drones who have infested Anoikis.

This may contain the <url=showinfo:97546>Rogue Anoikis Telemetry</url> that the Gallente Federation has been so keen to collect for its “Equilibrium” campaign.
A low-tier data cache constructed by Rogue Drones who have infested Anoikis.

This may contain the <url=showinfo:97546>Rogue Anoikis Telemetry</url> that the Gallente Federation has been so keen to collect for its “Equilibrium” campaign.
Description of item "Rogue Hoard" (97695)
1055535 Rogue Trove Rogue Trove Name of item 97696 (Spawn Container)
1055536 A mid-tier data cache constructed by Rogue Drones who have infested Anoikis.

This may contain the <url=showinfo:97546>Rogue Anoikis Telemetry</url> that the Gallente Federation has been so keen to collect for its “Equilibrium” campaign.
A mid-tier data cache constructed by Rogue Drones who have infested Anoikis.

This may contain the <url=showinfo:97546>Rogue Anoikis Telemetry</url> that the Gallente Federation has been so keen to collect for its “Equilibrium” campaign.
Description of item "Rogue Trove" (97696)
1055537 Rogue Stockpile Rogue Stockpile Name of item 97697 (Spawn Container)
1055538 A high-tier data cache constructed by Rogue Drones who have infested Anoikis.

This may contain the <url=showinfo:97546>Rogue Anoikis Telemetry</url> that the Gallente Federation has been so keen to collect for its “Equilibrium” campaign.
A high-tier data cache constructed by Rogue Drones who have infested Anoikis.

This may contain the <url=showinfo:97546>Rogue Anoikis Telemetry</url> that the Gallente Federation has been so keen to collect for its “Equilibrium” campaign.
Description of item "Rogue Stockpile" (97697)
1055539 Comms Alpha Signaling Comms Alpha Signaling Name of item 97698 (Spawn Container)
1055540 A low-tier communications cache and signalling device.

This may contain the <url=showinfo:97547>Stereo-Collapse Signals</url> that the Minmatar Republic has been so keen to collect for its “Trail of Silence” campaign.
A low-tier communications cache and signalling device.

This may contain the <url=showinfo:97547>Stereo-Collapse Signals</url> that the Minmatar Republic has been so keen to collect for its “Trail of Silence” campaign.
Description of item "Comms Alpha Signaling" (97698)
1055541 Comms Beta Signaling Comms Beta Signaling Name of item 97699 (Spawn Container)
1055542 A mid-tier communications cache and signalling device.

This may contain the <url=showinfo:97547>Stereo-Collapse Signals</url> that the Minmatar Republic has been so keen to collect for its “Trail of Silence” campaign.
A mid-tier communications cache and signalling device.

This may contain the <url=showinfo:97547>Stereo-Collapse Signals</url> that the Minmatar Republic has been so keen to collect for its “Trail of Silence” campaign.
Description of item "Comms Beta Signaling" (97699)
1055543 Comms Omega Signaling Comms Omega Signaling Name of item 97700 (Spawn Container)
1055544 A high-tier communications cache and signalling device.

This may contain the <url=showinfo:97547>Stereo-Collapse Signals</url> that the Minmatar Republic has been so keen to collect for its “Trail of Silence” campaign.
A high-tier communications cache and signalling device.

This may contain the <url=showinfo:97547>Stereo-Collapse Signals</url> that the Minmatar Republic has been so keen to collect for its “Trail of Silence” campaign.
Description of item "Comms Omega Signaling" (97700)
1055546 Disrupted Drifter Cache Disrupted Drifter Cache
1055549 Engineering Initiator Engineering Initiator Name of item 97701 (Spawn Container)
1055550 Hacking this Initiator with the help of a Relic Analyzer will bring the Engineering section of this site online. It is in that section that <url=showinfo:97544>Thermoelectric Flux Logs</url> might be found.

WARNING: This site is severely unstable. Bringing engineering online will cause the Comms and Logistics Initiators to explode, making those sections inaccessible.
Hacking this Initiator with the help of a Relic Analyzer will bring the Engineering section of this site online. It is in that section that <url=showinfo:97544>Thermoelectric Flux Logs</url> might be found.

WARNING: This site is severely unstable. Bringing engineering online will cause the Comms and Logistics Initiators to explode, making those sections inaccessible.
Description of item "Engineering Initiator" (97701)
1055551 Logistics Initiator Logistics Initiator Name of item 97702 (Spawn Container)
1055552 Hacking this Initiator with the help of a Relic Analyzer will bring the Logistics section of this site online. It is in that section that <url=showinfo:97545>Shield Failover Reports</url> might be found.

WARNING: This site is severely unstable. Hacking this initiator will cause the Comms and Engineering Initiators to explode, making those sections inaccessible.
Hacking this Initiator with the help of a Relic Analyzer will bring the Logistics section of this site online. It is in that section that <url=showinfo:97545>Shield Failover Reports</url> might be found.

WARNING: This site is severely unstable. Hacking this initiator will cause the Comms and Engineering Initiators to explode, making those sections inaccessible.
Description of item "Logistics Initiator" (97702)
1055553 Comms Initiator Comms Initiator Name of item 97703 (Spawn Container)
1055554 Hacking this Initiator with the help of a Relic Analyzer will bring the Comms section of this site online. It is in that section that <url=showinfo:97547>Stereo-Collapse Signals</url> might be found.

WARNING: This site is severely unstable. Hacking this initiator will cause the Engineering and Logistics Initiators to explode, making those sections inaccessible.
Hacking this Initiator with the help of a Relic Analyzer will bring the Comms section of this site online. It is in that section that <url=showinfo:97547>Stereo-Collapse Signals</url> might be found.

WARNING: This site is severely unstable. Hacking this initiator will cause the Engineering and Logistics Initiators to explode, making those sections inaccessible.
Description of item "Comms Initiator" (97703)
1055582 Collapsed Drifter Cache Collapsed Drifter Cache
1055588 Alpha Structure Alpha Structure
1055589 Alpha Structure Alpha Structure
1055590 Alpha Structure Alpha Structure
1055591 Alpha Structure Alpha Structure
1055592 Alpha Structure Alpha Structure
1055593 Alpha Structure Alpha Structure
1055594 Alpha Structure Alpha Structure
1055595 Alpha Structure Alpha Structure
1055596 Alpha Structure Alpha Structure
1055597 Alpha Structure Alpha Structure
1055598 Alpha Structure Alpha Structure
1055599 Alpha Structure Alpha Structure
1055600 Gamma Structure Gamma Structure
1055601 Gamma Structure Gamma Structure
1055602 Gamma Structure Gamma Structure
1055603 Gamma Structure Gamma Structure
1055604 Gamma Structure Gamma Structure
1055605 Gamma Structure Gamma Structure
1055606 Gamma Structure Gamma Structure
1055607 Gamma Structure Gamma Structure
1055608 Gamma Structure Gamma Structure
1055609 Gamma Structure Gamma Structure
1055610 Gamma Structure Gamma Structure
1055611 Gamma Structure Gamma Structure
1055612 Epsilon Structure Epsilon Structure
1055613 Epsilon Structure Epsilon Structure
1055614 Epsilon Structure Epsilon Structure
1055615 Epsilon Structure Epsilon Structure
1055616 Epsilon Structure Epsilon Structure
1055617 Epsilon Structure Epsilon Structure
1055618 Epsilon Structure Epsilon Structure
1055619 Epsilon Structure Epsilon Structure
1055620 Epsilon Structure Epsilon Structure
1055621 Epsilon Structure Epsilon Structure
1055622 Epsilon Structure Epsilon Structure
1055623 Epsilon Structure Epsilon Structure
1055663 Rogue Fabricated Cache Rogue Fabricated Cache
1055696 Path to Conquest Investigations Path to Conquest Investigations
1055702 Path to Conquest Investigations Path to Conquest Investigations
1055928 Federation Navy 'Khryseos' Magnetic Field Stabilizer Federation Navy 'Khryseos' Magnetic Field Stabilizer
1055929 Federation Navy 'Argyreos' Magnetic Field Stabilizer Federation Navy 'Argyreos' Magnetic Field Stabilizer
1055931 Federation Navy Large Remote Armor Repairer Federation Navy Large Remote Armor Repairer
1055933 5x 'Aergia' Hobgoblin SW-300 5x 'Aergia' Hobgoblin SW-300
1055935 Republic Fleet Missile Guidance Enhancer Republic Fleet Missile Guidance Enhancer
1055936 Republic Fleet Missile Guidance Computer Republic Fleet Missile Guidance Computer
1055937 Republic Fleet Mining Survey Chipset Republic Fleet Mining Survey Chipset
1055938 Republic Fleet Large Remote Shield Booster Republic Fleet Large Remote Shield Booster
1055939 Caldari Navy Missile Guidance Computer Caldari Navy Missile Guidance Computer
1055941 Caldari Navy Missile Guidance Enhancer Caldari Navy Missile Guidance Enhancer
1055942 Caldari Navy Signal Distortion Amplifier Caldari Navy Signal Distortion Amplifier
1055943 Caldari Navy Large Remote Shield Booster Caldari Navy Large Remote Shield Booster
1055944 Imperial Navy 'Disciple' Heat Sink Imperial Navy 'Disciple' Heat Sink
1055945 Imperial Navy 'Neophyte' Heat Sink Imperial Navy 'Neophyte' Heat Sink
1055946 Imperial Navy 'Atonement' Tracking Enhancer Imperial Navy 'Atonement' Tracking Enhancer
1055947 Imperial Navy Large Remote Armor Repairer Imperial Navy Large Remote Armor Repairer
1055948 Basic Conquest Glamourex Booster Basic Conquest Glamourex Booster Name of item 97747 (Booster)
1055949 Impetus developed the Glamourex neural booster as a means to improve the charm and appeal of its holoreel stars. Generally used at a low dosage on valuable hot properties such as actors and other celebrities, Impetus does make Glamourex available at higher, possibly inadvisable potencies for those who require a rapid boost in their social standing. Working much like the Social skill this booster provides a 20% bonus to agent, corporation and faction standing increases.

Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after February 2nd, 2027
Impetus developed the Glamourex neural booster as a means to improve the charm and appeal of its holoreel stars. Generally used at a low dosage on valuable hot properties such as actors and other celebrities, Impetus does make Glamourex available at higher, possibly inadvisable potencies for those who require a rapid boost in their social standing. Working much like the Social skill this booster provides a 20% bonus to agent, corporation and faction standing increases.

Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after February 2nd, 2027
Description of item "Basic Conquest Glamourex Booster" (97747)
1055950 Potent Conquest Glamourex Booster Potent Conquest Glamourex Booster Name of item 97748 (Booster)
1055951 Impetus developed the Glamourex neural booster as a means to improve the charm and appeal of its holoreel stars. Generally used at a low dosage on valuable hot properties such as actors and other celebrities, Impetus does make Glamourex available at higher, possibly inadvisable potencies for those who require a rapid boost in their social standing. Working much like the Social skill this booster provides a 50% bonus to agent, corporation and faction standing increases.

Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after February 2nd, 2027
Impetus developed the Glamourex neural booster as a means to improve the charm and appeal of its holoreel stars. Generally used at a low dosage on valuable hot properties such as actors and other celebrities, Impetus does make Glamourex available at higher, possibly inadvisable potencies for those who require a rapid boost in their social standing. Working much like the Social skill this booster provides a 50% bonus to agent, corporation and faction standing increases.

Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after February 2nd, 2027
Description of item "Potent Conquest Glamourex Booster" (97748)
1055952 Extended Conquest Glamourex Booster Extended Conquest Glamourex Booster Name of item 97749 (Booster)
1055953 Impetus developed the Glamourex neural booster as a means to improve the charm and appeal of its holoreel stars. Generally used at a low dosage on valuable hot properties such as actors and other celebrities, Impetus does make Glamourex available at higher, possibly inadvisable potencies for those who require a rapid boost in their social standing. Working much like the Social skill this booster provides a 25% bonus to agent, corporation and faction standing increases.

Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after February 2nd, 2027
Impetus developed the Glamourex neural booster as a means to improve the charm and appeal of its holoreel stars. Generally used at a low dosage on valuable hot properties such as actors and other celebrities, Impetus does make Glamourex available at higher, possibly inadvisable potencies for those who require a rapid boost in their social standing. Working much like the Social skill this booster provides a 25% bonus to agent, corporation and faction standing increases.

Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after February 2nd, 2027
Description of item "Extended Conquest Glamourex Booster" (97749)
1055955 Conquest Basic Glamourex Booster Conquest Basic Glamourex Booster
1055958 Conquest Basic Glamourex Booster Conquest Basic Glamourex Booster
1055959 Conquest Basic Glamourex Booster Conquest Basic Glamourex Booster
1055960 Conquest Basic Glamourex Booster Conquest Basic Glamourex Booster
1055962 Conquest Potent Glamourex Booster Conquest Potent Glamourex Booster
1055965 Conquest Potent Glamourex Booster Conquest Potent Glamourex Booster
1055966 Conquest Potent Glamourex Booster Conquest Potent Glamourex Booster
1055967 Conquest Potent Glamourex Booster Conquest Potent Glamourex Booster
1055969 Conquest Extender Glamourex Booster Conquest Extender Glamourex Booster
1055970 Conquest Extender Glamourex Booster Conquest Extender Glamourex Booster
1055971 Conquest Extender Glamourex Booster Conquest Extender Glamourex Booster
1055972 Conquest Extender Glamourex Booster Conquest Extender Glamourex Booster
1055977 Imperial Light Imperial Light UI/Inflight/EwarHints/PTCDbuffEffectAmarr
1055978 State Security State Security UI/Inflight/EwarHints/PTCDbuffEffectCaldari
1055979 Federal Equilibrium Federal Equilibrium UI/Inflight/EwarHints/PTCDbuffEffectGallente
1055980 Republic Trail Republic Trail UI/Inflight/EwarHints/PTCDbuffEffectMinmatar
1055990 bonus to mining critical hit chance bonus to mining critical hit chance
1055991 bonus to mining critical hit chance bonus to mining critical hit chance
1055992 bonus to mining critical hit chance bonus to mining critical hit chance
1055993 bonus to mining critical hit chance bonus to mining critical hit chance
1055994 AU/s Additional Base Warp Speed AU/s Additional Base Warp Speed
1055995 AU/s Additional Base Warp Speed AU/s Additional Base Warp Speed
1055996 AU/s Additional Base Warp Speed AU/s Additional Base Warp Speed
1055997 AU/s Additional Base Warp Speed AU/s Additional Base Warp Speed
1055998 bonus to remote armor repairer effectiveness bonus to remote armor repairer effectiveness
1055999 bonus to target painter effectiveness bonus to target painter effectiveness
1056000 bonus to remote shield booster effectiveness bonus to remote shield booster effectiveness
1056001 bonus to energy nosferatu and energy neutralizer drain amount bonus to energy nosferatu and energy neutralizer drain amount
1056002 bonus to maximum capacitor amount bonus to maximum capacitor amount
1056003 bonus to shield booster amount bonus to shield booster amount
1056004 bonus to armor repairer amount bonus to armor repairer amount
1056005 reduction to signature radius reduction to signature radius
1056006 PTC - Amarr Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE) PTC - Amarr Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE) Name of item 97753 (Cloud)
1056007 PTC - Caldari Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE) PTC - Caldari Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE) Name of item 97754 (Cloud)
1056008 PTC - Gallente Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE) PTC - Gallente Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE) Name of item 97755 (Cloud)
1056009 PTC - Minmatar Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE) PTC - Minmatar Industrialist System Wide Effect - Mining Critical Hit Chance - (DO NOT TRANSLATE) Name of item 97756 (Cloud)
1056010 PTC - Amarr Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE) PTC - Amarr Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE) Name of item 97757 (Cloud)
1056011 PTC - Caldari Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE) PTC - Caldari Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE) Name of item 97758 (Cloud)
1056012 PTC - Gallente Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE) PTC - Gallente Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE) Name of item 97759 (Cloud)
1056013 PTC - Minmatar Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE) PTC - Minmatar Explorer System Wide Effect - Warp Speed Bonus - (DO NOT TRANSLATE) Name of item 97760 (Cloud)
1056014 PTC - Amarr Enforcer System Wide Effect - Capacitor Capacity - (DO NOT TRANSLATE) PTC - Amarr Enforcer System Wide Effect - Capacitor Capacity - (DO NOT TRANSLATE) Name of item 97761 (Cloud)
1056015 PTC - Caldari Enforcer System Wide Effect - Shield Booster Amount - (DO NOT TRANSLATE) PTC - Caldari Enforcer System Wide Effect - Shield Booster Amount - (DO NOT TRANSLATE) Name of item 97762 (Cloud)
1056016 PTC - Gallente Enforcer System Wide Effect - Armor Repairer Amount - (DO NOT TRANSLATE) PTC - Gallente Enforcer System Wide Effect - Armor Repairer Amount - (DO NOT TRANSLATE) Name of item 97763 (Cloud)
1056017 PTC - Minmatar Enforcer System Wide Effect - Signature Radius Reduction PTC - Minmatar Enforcer System Wide Effect - Signature Radius Reduction Name of item 97764 (Cloud)
1056018 PTC - Amarr Soldier System Wide Effect - Energy Vampire and Energy Neutralizer Strength - (DO NOT TRANSLATE) PTC - Amarr Soldier System Wide Effect - Energy Vampire and Energy Neutralizer Strength - (DO NOT TRANSLATE) Name of item 97765 (Cloud)
1056019 PTC - Caldari Soldier System Wide Effect - Remote Shield Booster Amount - (DO NOT TRANSLATE) PTC - Caldari Soldier System Wide Effect - Remote Shield Booster Amount - (DO NOT TRANSLATE) Name of item 97766 (Cloud)
1056020 PTC - Gallente Soldier System Wide Effect - Remote Armor Repairer - (DO NOT TRANSLATE) PTC - Gallente Soldier System Wide Effect - Remote Armor Repairer - (DO NOT TRANSLATE) Name of item 97767 (Cloud)
1056021 PTC - Minmatar Soldier System Wide Effect - Target Painter Strength - (DO NOT TRANSLATE) PTC - Minmatar Soldier System Wide Effect - Target Painter Strength - (DO NOT TRANSLATE) Name of item 97768 (Cloud)
1056023 Amarr PTC Industrialist System Wide Effect Amarr PTC Industrialist System Wide Effect
1056024 Amarr PTC Explorer System Wide Effect Amarr PTC Explorer System Wide Effect
1056025 Amarr PTC Enforcer System Wide Effect Amarr PTC Enforcer System Wide Effect
1056026 Amarr PTC Soldier System Wide Effect Amarr PTC Soldier System Wide Effect
1056027 Caldari PTC Industrialist System Wide Effect Caldari PTC Industrialist System Wide Effect
1056028 Caldari PTC Explorer System Wide Effect Caldari PTC Explorer System Wide Effect
1056029 Caldari PTC Enforcer System Wide Effect Caldari PTC Enforcer System Wide Effect
1056030 Caldari PTC Soldier System Wide Effect Caldari PTC Soldier System Wide Effect
1056031 Gallente PTC Industrialist System Wide Effect Gallente PTC Industrialist System Wide Effect
1056032 Gallente PTC Explorer System Wide Effect Gallente PTC Explorer System Wide Effect
1056033 Gallente PTC Enforcer System Wide Effect Gallente PTC Enforcer System Wide Effect
1056034 Gallente PTC Soldier System Wide Effect Gallente PTC Soldier System Wide Effect
1056035 Minmatar PTC Industrialist System Wide Effect Minmatar PTC Industrialist System Wide Effect
1056036 Minmatar PTC Explorer System Wide Effect Minmatar PTC Explorer System Wide Effect
1056037 Minmatar PTC Enforcer System Wide Effect Minmatar PTC Enforcer System Wide Effect
1056038 Minmatar PTC Soldier System Wide Effect Minmatar PTC Soldier System Wide Effect
1056039 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056040 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Tormentor Penumbral Shadows SKIN" (97769)
1056041 Tormentor Penumbral Shadows SKIN Tormentor Penumbral Shadows SKIN Name of item 97769 (Permanent SKIN)
1056042 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056043 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Maller Penumbral Shadows SKIN" (97770)
1056044 Maller Penumbral Shadows SKIN Maller Penumbral Shadows SKIN Name of item 97770 (Permanent SKIN)
1056045 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056046 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Oracle Penumbral Shadows SKIN" (97771)
1056047 Oracle Penumbral Shadows SKIN Oracle Penumbral Shadows SKIN Name of item 97771 (Permanent SKIN)
1056048 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056049 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Oracle Navy Issue Penumbral Shadows SKIN" (97772)
1056050 Oracle Navy Issue Penumbral Shadows SKIN Oracle Navy Issue Penumbral Shadows SKIN Name of item 97772 (Permanent SKIN)
1056051 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056052 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Abaddon Penumbral Shadows SKIN" (97773)
1056053 Abaddon Penumbral Shadows SKIN Abaddon Penumbral Shadows SKIN Name of item 97773 (Permanent SKIN)
1056054 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056055 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Kestrel Penumbral Shadows SKIN" (97774)
1056056 Kestrel Penumbral Shadows SKIN Kestrel Penumbral Shadows SKIN Name of item 97774 (Permanent SKIN)
1056057 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056058 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Moa Penumbral Shadows SKIN" (97775)
1056059 Moa Penumbral Shadows SKIN Moa Penumbral Shadows SKIN Name of item 97775 (Permanent SKIN)
1056060 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056061 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Naga Penumbral Shadows SKIN" (97776)
1056062 Naga Penumbral Shadows SKIN Naga Penumbral Shadows SKIN Name of item 97776 (Permanent SKIN)
1056063 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056064 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Naga Navy Issue Penumbral Shadows SKIN" (97777)
1056065 Naga Navy Issue Penumbral Shadows SKIN Naga Navy Issue Penumbral Shadows SKIN Name of item 97777 (Permanent SKIN)
1056066 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056067 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Rokh Penumbral Shadows SKIN" (97778)
1056068 Rokh Penumbral Shadows SKIN Rokh Penumbral Shadows SKIN Name of item 97778 (Permanent SKIN)
1056069 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056070 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Rifter Penumbral Shadows SKIN" (97779)
1056071 Rifter Penumbral Shadows SKIN Rifter Penumbral Shadows SKIN Name of item 97779 (Permanent SKIN)
1056072 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056073 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Rupture Penumbral Shadows SKIN" (97780)
1056074 Rupture Penumbral Shadows SKIN Rupture Penumbral Shadows SKIN Name of item 97780 (Permanent SKIN)
1056075 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056076 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Tornado Penumbral Shadows SKIN" (97781)
1056077 Tornado Penumbral Shadows SKIN Tornado Penumbral Shadows SKIN Name of item 97781 (Permanent SKIN)
1056078 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056079 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Tornado Fleet Issue Penumbral Shadows SKIN" (97782)
1056080 Tornado Fleet Issue Penumbral Shadows SKIN Tornado Fleet Issue Penumbral Shadows SKIN Name of item 97782 (Permanent SKIN)
1056081 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056082 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Maelstrom Penumbral Shadows SKIN" (97783)
1056083 Maelstrom Penumbral Shadows SKIN Maelstrom Penumbral Shadows SKIN Name of item 97783 (Permanent SKIN)
1056084 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056085 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Tristan Penumbral Shadows SKIN" (97784)
1056086 Tristan Penumbral Shadows SKIN Tristan Penumbral Shadows SKIN Name of item 97784 (Permanent SKIN)
1056087 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056088 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Thorax Penumbral Shadows SKIN" (97785)
1056089 Thorax Penumbral Shadows SKIN Thorax Penumbral Shadows SKIN Name of item 97785 (Permanent SKIN)
1056090 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056091 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Hyperion Penumbral Shadows SKIN" (97786)
1056092 Hyperion Penumbral Shadows SKIN Hyperion Penumbral Shadows SKIN Name of item 97786 (Permanent SKIN)
1056093 Penumbral Shadows Penumbral Shadows Name for skin material 3252
1056094 Penumbral Shadows Penumbral Shadows Name for skin material 3253
1056095 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056096 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Talos Penumbral Shadows SKIN" (97787)
1056097 Talos Penumbral Shadows SKIN Talos Penumbral Shadows SKIN Name of item 97787 (Permanent SKIN)
1056098 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed.
1056099 This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. This SKIN is restricted and cannot be traded, contracted, sold on the market, or moved to most inventory locations. It will not drop from ships and structures when they are destroyed. Description of item "Talos Navy Issue Penumbral Shadows SKIN" (97788)
1056100 Talos Navy Issue Penumbral Shadows SKIN Talos Navy Issue Penumbral Shadows SKIN Name of item 97788 (Permanent SKIN)
1056101 Milesteone {[numeric]milestoneNum} Milesteone {[numeric]milestoneNum} UI/TheatersOfWar/MilestoneNum
1056102 Top Achievement Progress Top Achievement Progress UI/TheatersOfWar/TopAchievementProgress
1056109 Lose Ships Lose Ships UI/Achievements/Definitions/ContributionMethods/Methods/ShipLostPVEorPVP_Cumulative_Name
1056110 Lose a ship Lose a ship UI/Achievements/Definitions/ContributionMethods/Methods/ShipLostPVEorPVP_Cumulative_Desc
1056180 Rewards Rewards UI/Campaigns/CampaignRewards
1056183 You are about to claim an AIR Academy Ship

Always Free.
Can only be used within the Exordium region.
Cannot be traded or reprocessed.
Can be swapped with other academy ships as you explore different ship styles.
You are about to claim an AIR Academy Ship

Always Free.
Can only be used within the Exordium region.
Cannot be traded or reprocessed.
Can be swapped with other academy ships as you explore different ship styles.
1056184 Claim Academy Ship Claim Academy Ship
1056200 Amarr Conquest SKINR Crate Amarr Conquest SKINR Crate Name of item 97808 (Special Edition Commodities)
1056201 Contains randomly selected Amarr Themed SKINR Components and Patterns. Contains randomly selected Amarr Themed SKINR Components and Patterns. Description of item "Amarr Conquest SKINR Crate" (97808)
1056202 Caldari Conquest SKINR Crate Caldari Conquest SKINR Crate Name of item 97809 (Special Edition Commodities)
1056203 Contains randomly selected Caldari Themed SKINR Components and Patterns. Contains randomly selected Caldari Themed SKINR Components and Patterns. Description of item "Caldari Conquest SKINR Crate" (97809)
1056204 Campaign Assets Campaign Assets
1056205 Gallente Conquest SKINR Crate Gallente Conquest SKINR Crate Name of item 97810 (Special Edition Commodities)
1056206 Contains randomly selected Gallente Themed SKINR Components and Patterns. Contains randomly selected Gallente Themed SKINR Components and Patterns. Description of item "Gallente Conquest SKINR Crate" (97810)
1056207 Minmatar Conquest SKINR Crate Minmatar Conquest SKINR Crate Name of item 97811 (Special Edition Commodities)
1056208 Contains randomly selected Minmatar Themed SKINR Components and Patterns. Contains randomly selected Minmatar Themed SKINR Components and Patterns. Description of item "Minmatar Conquest SKINR Crate" (97811)
1056209 Amarr Conquest SKINR Crate Amarr Conquest SKINR Crate
1056211 Caldari Conquest SKINR Crate Caldari Conquest SKINR Crate
1056213 Gallente Conquest SKINR Crate Gallente Conquest SKINR Crate
1056215 Minmatar Conquest SKINR Crate Minmatar Conquest SKINR Crate
1056219 Amarr Conquest SKINR Crate Amarr Conquest SKINR Crate
1056220 Caldari Conquest SKINR Crate Caldari Conquest SKINR Crate
1056221 Gallente Conquest SKINR Crate Gallente Conquest SKINR Crate
1056222 Minmatar Conquest SKINR Crate Minmatar Conquest SKINR Crate
1056223 Agency Support Drop Agency Support Drop
1056224 Agency Support Drop Agency Support Drop
1056225 Agency Support Drop Agency Support Drop
1056226 Agency Support Drop Agency Support Drop
1056227 Imperial Navy Scanning Upgrade Blueprint Crate Imperial Navy Scanning Upgrade Blueprint Crate
1056228 State Navy Scanning Upgrade Blueprint Crate State Navy Scanning Upgrade Blueprint Crate
1056229 Federation Navy Scanning Upgrade Blueprint Crate Federation Navy Scanning Upgrade Blueprint Crate
1056230 Republic Fleet Scanning Upgrade Blueprint Crate Republic Fleet Scanning Upgrade Blueprint Crate
1056231 Conquest Glamourex Booster Crate Conquest Glamourex Booster Crate Name of item 97812 (Special Edition Commodities)
1056232 Contains a randomly selected Conquest Glamourex Booster. Contains a randomly selected Conquest Glamourex Booster. Description of item "Conquest Glamourex Booster Crate" (97812)
1056233 Conquest Glamourex Booster Crate Conquest Glamourex Booster Crate
1056234 This crate contains a random Conquest Glamourex Booster. This crate contains a random Conquest Glamourex Booster.
1056235 Conquest Glamourex Booster Crate Conquest Glamourex Booster Crate
1056236 Conquest Glamourex Booster Crate Conquest Glamourex Booster Crate
1056237 Conquest Glamourex Booster Crate Conquest Glamourex Booster Crate
1056238 Conquest Glamourex Booster Crate Conquest Glamourex Booster Crate
1056252 Ambushed Imperial Expedition Ambushed Imperial Expedition
1056253 Ambushed State Expedition Ambushed State Expedition
1056254 Ambushed Federation Expedition Ambushed Federation Expedition
1056255 Ambushed Republic Expedition Ambushed Republic Expedition
1056256 Imperial Wreck Imperial Wreck Name of item 97813 (Spawn Container)
1056257 The wreckage of a ship that was part of an Imperial research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97552>Hyperspherical Housing</url> that the research team was testing may still be hidden somewhere inside.
The wreckage of a ship that was part of an Imperial research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97552>Hyperspherical Housing</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Imperial Wreck" (97813)
1056258 Imperial Priest Wreck Imperial Priest Wreck Name of item 97814 (Spawn Container)
1056259 The wreckage of a ship piloted by a priest who was overseeing this Imperial research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97552>Hyperspherical Housing</url> that the research team was testing may still be hidden somewhere inside.
The wreckage of a ship piloted by a priest who was overseeing this Imperial research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97552>Hyperspherical Housing</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Imperial Priest Wreck" (97814)
1056260 State Wreck State Wreck Name of item 97815 (Spawn Container)
1056261 The wreckage of a ship that was part of a State research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97553>Hyper-Field Projectors</url> that the research team was testing may still be hidden somewhere inside.
The wreckage of a ship that was part of a State research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97553>Hyper-Field Projectors</url> that the research team was testing may still be hidden somewhere inside.
Description of item "State Wreck" (97815)
1056262 State Executive Wreck State Executive Wreck Name of item 97816 (Spawn Container)
1056263 The wreckage of a ship that was responsible for managing this State research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97553>Hyper-Field Projectors</url> that the research team was testing may still be hidden somewhere inside.
The wreckage of a ship that was responsible for managing this State research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97553>Hyper-Field Projectors</url> that the research team was testing may still be hidden somewhere inside.
Description of item "State Executive Wreck" (97816)
1056264 Federation Wreck Federation Wreck Name of item 97817 (Spawn Container)
1056265 The wreckage of a ship that was part of a Federation research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97554>Pulse-Mimic Circuitry</url> that the research team was testing may still be hidden somewhere inside.
The wreckage of a ship that was part of a Federation research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97554>Pulse-Mimic Circuitry</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Federation Wreck" (97817)
1056266 Federation Administrator Wreck Federation Administrator Wreck Name of item 97818 (Spawn Container)
1056267 The wreckage of a ship that was responsible for overseeing this Federation research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97554>Pulse-Mimic Circuitry</url> that the research team was testing may still be hidden somewhere inside.
The wreckage of a ship that was responsible for overseeing this Federation research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97554>Pulse-Mimic Circuitry</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Federation Administrator Wreck" (97818)
1056268 Republic Wreck Republic Wreck Name of item 97819 (Spawn Container)
1056269 The wreckage of a ship that was part of a Republic research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97555>Hyper-Step Connector</url> that the research team was testing may still be hidden somewhere inside.
The wreckage of a ship that was part of a Republic research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97555>Hyper-Step Connector</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Republic Wreck" (97819)
1056270 Republic Chief Wreck Republic Chief Wreck Name of item 97820 (Spawn Container)
1056271 The wreckage of the chief scientist responsible for overseeing a Republic research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97555>Hyper-Step Connector</url> that the research team was testing may still be hidden somewhere inside.
The wreckage of the chief scientist responsible for overseeing a Republic research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97555>Hyper-Step Connector</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Republic Chief Wreck" (97820)
1056300 Guarded Imperial Wreck Guarded Imperial Wreck Name of item 97829 (Large Collidable Object)
1056301 WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was part of an Imperial research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97552>Hyperspherical Housing</url> that the research team was testing may still be hidden somewhere inside.
WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was part of an Imperial research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97552>Hyperspherical Housing</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Guarded Imperial Wreck" (97829)
1056302 Guarded Imperial Priest Wreck Guarded Imperial Priest Wreck Name of item 97830 (Large Collidable Object)
1056303 WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship piloted by a priest who was overseeing this Imperial research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97552>Hyperspherical Housing</url> that the research team was testing may still be hidden somewhere inside.
WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship piloted by a priest who was overseeing this Imperial research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97552>Hyperspherical Housing</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Guarded Imperial Priest Wreck" (97830)
1056304 Guarded State Wreck Guarded State Wreck Name of item 97831 (Large Collidable Object)
1056305 WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was part of a State research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97553>Hyper-Field Projectors</url> that the research team was testing may still be hidden somewhere inside.
WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was part of a State research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97553>Hyper-Field Projectors</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Guarded State Wreck" (97831)
1056306 Guarded State Executive Wreck Guarded State Executive Wreck Name of item 97832 (Large Collidable Object)
1056307 WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was responsible for managing this State research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97553>Hyper-Field Projectors</url> that the research team was testing may still be hidden somewhere inside.
WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was responsible for managing this State research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97553>Hyper-Field Projectors</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Guarded State Executive Wreck" (97832)
1056308 Guarded Federation Wreck Guarded Federation Wreck Name of item 97833 (Large Collidable Object)
1056309 WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was part of a Federation research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97554>Pulse-Mimic Circuitry</url> that the research team was testing may still be hidden somewhere inside.
WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was part of a Federation research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97554>Pulse-Mimic Circuitry</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Guarded Federation Wreck" (97833)
1056310 Guarded Federation Administrator Wreck Guarded Federation Administrator Wreck Name of item 97834 (Large Collidable Object)
1056311 WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was responsible for overseeing this Federation research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97554>Pulse-Mimic Circuitry</url> that the research team was testing may still be hidden somewhere inside.
WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was responsible for overseeing this Federation research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97554>Pulse-Mimic Circuitry</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Guarded Federation Administrator Wreck" (97834)
1056312 Guarded Republic Wreck Guarded Republic Wreck Name of item 97835 (Large Collidable Object)
1056313 WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was part of a Republic research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97555>Hyper-Step Connector</url> that the research team was testing may still be hidden somewhere inside.
WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of a ship that was part of a Republic research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97555>Hyper-Step Connector</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Guarded Republic Wreck" (97835)
1056314 Guarded Republic Chief Wreck Guarded Republic Chief Wreck Name of item 97836 (Large Collidable Object)
1056315 WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of the chief scientist responsible for overseeing a Republic research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97555>Hyper-Step Connector</url> that the research team was testing may still be hidden somewhere inside.
WARNING: Hostiles are guarding this wreck; you must destroy them before you can salvage it.

The wreckage of the chief scientist responsible for overseeing a Republic research team.

This wreck appears empty, but if salvaged, the <url=showinfo:97555>Hyper-Step Connector</url> that the research team was testing may still be hidden somewhere inside.
Description of item "Guarded Republic Chief Wreck" (97836)
1056324 {list}, or {lastItem} {list}, or {lastItem} UI/Common/Formatting/ListGenericOrConjunction
1056325 {A} or {B} {A} or {B} UI/Common/Formatting/SimpleGenericOrConjunction
1056326 Expedition Distress Signal Expedition Distress Signal Name of item 97841 (Beacon)
1056327 A distress signal from a research team that was running tests on spacetime disturbances. Hostiles appear to be active on site. Even if the researchers have not survived, there may be valuable prototypes worth recovering for the ongoing campaigns.

This site can be entered by Tech 1, Faction, or Tech 2 frigates and Tech 1 or Faction destroyers.
A distress signal from a research team that was running tests on spacetime disturbances. Hostiles appear to be active on site. Even if the researchers have not survived, there may be valuable prototypes worth recovering for the ongoing campaigns.

This site can be entered by Tech 1, Faction, or Tech 2 frigates and Tech 1 or Faction destroyers.
Description of item "Expedition Distress Signal" (97841)
1056330 Ambushed Imperial Expedition Ambushed Imperial Expedition
1056331 Ambushed State Expedition Ambushed State Expedition
1056332 Ambushed Federation Expedition Ambushed Federation Expedition
1056333 Ambushed Republic Expedition Ambushed Republic Expedition
1056334 You are about to move all assets belonging to you in {[location]structureID.name} in {[location]solarsystemID.name, linkify} to Asset Safety.
Once in Asset Safety, items can be manually delivered to any of the following systems after 5 days: {destinationList}. After 20 days, the items will be automatically delivered to {[location]defaultSolarSystemID.name, linkify}.
A fee will apply when retrieving any items. This fee is increased if items are delivered to a location other than {destinationList}. {extraTaxText}
Are you sure you want to continue?
You are about to move all assets belonging to you in {[location]structureID.name} in {[location]solarsystemID.name, linkify} to Asset Safety.
Once in Asset Safety, items can be manually delivered to any of the following systems after 5 days: {destinationList}. After 20 days, the items will be automatically delivered to {[location]defaultSolarSystemID.name, linkify}.
A fee will apply when retrieving any items. This fee is increased if items are delivered to a location other than {destinationList}. {extraTaxText}
Are you sure you want to continue?
1056335 Move items to Asset Safety? Move items to Asset Safety?
1056336 You are about to move all assets belonging to {corpName} in {[location]structureID.name} in {[location]solarsystemID.name, linkify} to Asset Safety.
Once in Asset Safety, items can be manually delivered to any of the following systems after 5 days: {destinationList}. After 20 days, the items will be automatically delivered to {[location]defaultSolarSystemID.name, linkify}.
A fee will apply when retrieving any items. This fee is increased if items are delivered to a location other than {destinationList}. {extraTaxText}
Are you sure you want to continue?
You are about to move all assets belonging to <b>{corpName}</b> in {[location]structureID.name} in {[location]solarsystemID.name, linkify} to Asset Safety.
Once in Asset Safety, items can be manually delivered to any of the following systems after 5 days: {destinationList}. After 20 days, the items will be automatically delivered to {[location]defaultSolarSystemID.name, linkify}.
A fee will apply when retrieving any items. This fee is increased if items are delivered to a location other than {destinationList}. {extraTaxText}
Are you sure you want to continue?
1056337 Move corp items to Asset Safety? Move corp items to Asset Safety?
1056342 Excellent.

To browse the available Academy Ships, select the AIR Academy Ships service in the station panel to your right. This service is available at every station within Exordium.
Excellent.

To browse the available <b>Academy Ships</b>, select the AIR Academy Ships service in the station panel to your right. This service is available at every station within Exordium.
Part of conversation "[Air Academy Ships] CONVERSATION 2"
1056349 Capture Factional Warfare Complexes Capture Factional Warfare Complexes UI/Achievements/Definitions/ContributionMethods/Methods/CaptureFW_Cumulative_Name
1056350 Capture complexes for your militia in Factional Warfare. Capture complexes for your militia in Factional Warfare. UI/Achievements/Definitions/ContributionMethods/Methods/CaptureFW_Cumulative_Desc
1056351 complexes captured complexes captured UI/Achievements/Definitions/ContributionMethods/Methods/CaptureFW_Cumulative_Progress_Desc
1056358 {trainedSp} / {totalSp} SP {trainedSp} / {totalSp} SP UI/SkillPlan/TrainedAndTotalSP
1056359 Reset tag sequences Reset tag sequences UI/Commands/ResetTagSequences
1056365 Damning Punisher Damning Punisher Name of item 97843 (Homefront Operations Enemy Frigate)
1056366 A Punisher-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
A Punisher-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Description of item "Damning Punisher" (97843)
1056367 Obstructor Merlin Obstructor Merlin Name of item 97844 (Homefront Operations Enemy Frigate)
1056368 A Merlin-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
A Merlin-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Description of item "Obstructor Merlin" (97844)
1056369 Crippling Incursus Crippling Incursus Name of item 97845 (Homefront Operations Enemy Frigate)
1056370 An Incursus-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
An Incursus-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Description of item "Crippling Incursus" (97845)
1056371 Hellir Rifter Hellir Rifter Name of item 97846 (Homefront Operations Enemy Frigate)
1056372 A Rifter-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
A Rifter-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Description of item "Hellir Rifter" (97846)
1056375 Damning Malediction Damning Malediction Name of item 97847 (Homefront Operations Enemy Frigate)
1056376 A Malediction-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
A Malediction-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Description of item "Damning Malediction" (97847)
1056377 Damning Malediction Damning Malediction Name of item 97848 (Homefront Operations Enemy Frigate)
1056378 A Malediction-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
A Malediction-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Description of item "Damning Malediction" (97848)
1056379 Damning Malediction Damning Malediction Name of item 97849 (Homefront Operations Enemy Frigate)
1056380 A Malediction-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
A Malediction-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Description of item "Damning Malediction" (97849)
1056381 Damning Malediction Damning Malediction Name of item 97850 (Homefront Operations Enemy Frigate)
1056382 A Malediction-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
A Malediction-class frigate sent by the Disciples of Purity. It has been fitted with warp-disruption capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Description of item "Damning Malediction" (97850)
1056383 Obstructor Crow Obstructor Crow Name of item 97851 (Homefront Operations Enemy Frigate)
1056384 A Crow-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
A Crow-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Description of item "Obstructor Crow" (97851)
1056385 Obstructor Crow Obstructor Crow Name of item 97852 (Homefront Operations Enemy Frigate)
1056386 A Crow-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
A Crow-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Description of item "Obstructor Crow" (97852)
1056387 Obstructor Crow Obstructor Crow Name of item 97853 (Homefront Operations Enemy Frigate)
1056388 A Crow-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
A Crow-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Description of item "Obstructor Crow" (97853)
1056389 Obstructor Crow Obstructor Crow Name of item 97854 (Homefront Operations Enemy Frigate)
1056390 A Crow-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
A Crow-class frigate, piloted by members of the UCF. It has signed up for warp disruption duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Description of item "Obstructor Crow" (97854)
1056391 Crippling Ares Crippling Ares Name of item 97855 (Homefront Operations Enemy Frigate)
1056392 An Ares-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
An Ares-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Description of item "Crippling Ares" (97855)
1056393 Crippling Ares Crippling Ares Name of item 97856 (Homefront Operations Enemy Frigate)
1056394 An Ares-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
An Ares-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Description of item "Crippling Ares" (97856)
1056395 Crippling Ares Crippling Ares Name of item 97857 (Homefront Operations Enemy Frigate)
1056396 An Ares-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
An Ares-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Description of item "Crippling Ares" (97857)
1056397 Crippling Ares Crippling Ares Name of item 97858 (Homefront Operations Enemy Frigate)
1056398 An Ares-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
An Ares-class frigate under the command of the Gallentia Primacy. It is tasked with warp disruption.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Description of item "Crippling Ares" (97858)
1056399 Hellir Stiletto Hellir Stiletto Name of item 97859 (Homefront Operations Enemy Frigate)
1056400 A Stiletto-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
A Stiletto-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Description of item "Hellir Stiletto" (97859)
1056401 Hellir Stiletto Hellir Stiletto Name of item 97860 (Homefront Operations Enemy Frigate)
1056402 A Stiletto-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
A Stiletto-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Description of item "Hellir Stiletto" (97860)
1056403 Hellir Stiletto Hellir Stiletto Name of item 97861 (Homefront Operations Enemy Frigate)
1056404 A Stiletto-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
A Stiletto-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Description of item "Hellir Stiletto" (97861)
1056405 Hellir Stiletto Hellir Stiletto Name of item 97862 (Homefront Operations Enemy Frigate)
1056406 A Stiletto-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
A Stiletto-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with warp disruption capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Description of item "Hellir Stiletto" (97862)
1056407 Righteous Coercer Righteous Coercer Name of item 97863 (Homefront Operations Enemy Destroyer)
1056408 A Coercer-class destroyer sent by the Disciples of Purity. It has been charged with destruction and fitted to smite down those loyal to the Empress.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
A Coercer-class destroyer sent by the Disciples of Purity. It has been charged with destruction and fitted to smite down those loyal to the Empress.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Description of item "Righteous Coercer" (97863)
1056409 Defiant Cormorant Defiant Cormorant Name of item 97864 (Homefront Operations Enemy Destroyer)
1056410 A Cormorant-class destroyer, piloted by members of the UCF. It has signed up to annihilate State sympathizers with extreme prejudice.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
A Cormorant-class destroyer, piloted by members of the UCF. It has signed up to annihilate State sympathizers with extreme prejudice.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Description of item "Defiant Cormorant" (97864)
1056411 Supreme Catalyst Supreme Catalyst Name of item 97865 (Homefront Operations Enemy Destroyer)
1056412 A Catalyst-class destroyer under the command of the Gallentia Primacy. It is tasked with eradicating any who stand against ultranationalism.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
A Catalyst-class destroyer under the command of the Gallentia Primacy. It is tasked with eradicating any who stand against ultranationalism.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Description of item "Supreme Catalyst" (97865)
1056413 Vandal Thrasher Vandal Thrasher Name of item 97866 (Homefront Operations Enemy Destroyer)
1056414 A Thrasher-class destroyer that is part of an Ashes of Turnur raiding clan. It is piloted by one of the Ashes' most ruthless and unrestrained warriors.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
A Thrasher-class destroyer that is part of an Ashes of Turnur raiding clan. It is piloted by one of the Ashes' most ruthless and unrestrained warriors.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Description of item "Vandal Thrasher" (97866)
1056415 Slothful Crucifier Slothful Crucifier Name of item 97867 (Homefront Operations Enemy Frigate)
1056416 A Crucifier-class frigate sent by the Disciples of Purity. It has been fitted with webifying capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
A Crucifier-class frigate sent by the Disciples of Purity. It has been fitted with webifying capabilities.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Description of item "Slothful Crucifier" (97867)
1056417 Activist Griffin Activist Griffin Name of item 97868 (Homefront Operations Enemy Frigate)
1056418 A Griffin-class frigate, piloted by members of the UCF. It has signed up for web duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
A Griffin-class frigate, piloted by members of the UCF. It has signed up for web duty.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Description of item "Activist Griffin" (97868)
1056419 Regressive Maulus Regressive Maulus Name of item 97869 (Homefront Operations Enemy Frigate)
1056420 A Maulus-class frigate under the command of the Gallentia Primacy. It is tasked with webifying.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
A Maulus-class frigate under the command of the Gallentia Primacy. It is tasked with webifying.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Description of item "Regressive Maulus" (97869)
1056421 Weaver Vigil Weaver Vigil Name of item 97870 (Homefront Operations Enemy Frigate)
1056422 A Vigil-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with webifying capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
A Vigil-class frigate that is part of an Ashes of Turnur raiding clan. It has been unleashed with webifying capabilities.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Description of item "Weaver Vigil" (97870)
1056423 Atgeir Claw Atgeir Claw Name of item 97871 (Homefront Operations Enemy Frigate)
1056424 A Claw-class frigate that is part of an Ashes of Turnur raiding clan. Its only task is destruction.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
A Claw-class frigate that is part of an Ashes of Turnur raiding clan. Its only task is destruction.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Description of item "Atgeir Claw" (97871)
1056425 Wrathful Crusader Wrathful Crusader Name of item 97872 (Homefront Operations Enemy Frigate)
1056426 A Crusader-class frigate sent by the Disciples of Purity. It has been charged with destruction.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
A Crusader-class frigate sent by the Disciples of Purity. It has been charged with destruction.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Description of item "Wrathful Crusader" (97872)
1056427 Activist Raptor Activist Raptor Name of item 97873 (Homefront Operations Enemy Frigate)
1056428 A Raptor-class frigate, piloted by members of the UCF. It has signed up to destroy anyone suspected of State sympathies.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
A Raptor-class frigate, piloted by members of the UCF. It has signed up to destroy anyone suspected of State sympathies.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Description of item "Activist Raptor" (97873)
1056429 Errant Taranis Errant Taranis Name of item 97874 (Homefront Operations Enemy Frigate)
1056430 A Taranis-class frigate under the command of the Gallentia Primacy. It is tasked with violence.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
A Taranis-class frigate under the command of the Gallentia Primacy. It is tasked with violence.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Description of item "Errant Taranis" (97874)
1056431 Wrathful Retribution Wrathful Retribution Name of item 97875 (Homefront Operations Enemy Frigate)
1056432 A Retribution-class frigate sent by the Disciples of Purity. It has been built for flexibility and balance.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
A Retribution-class frigate sent by the Disciples of Purity. It has been built for flexibility and balance.

They wish to undermine Empress Catiz’s research into Drifter technology in order to undermine her and topple the throne.
Description of item "Wrathful Retribution" (97875)
1056433 Activist Harpy Activist Harpy Name of item 97876 (Homefront Operations Enemy Frigate)
1056434 A Harpy-class frigate, piloted by members of the UCF. It has been fitted for flexibility and balance.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
A Harpy-class frigate, piloted by members of the UCF. It has been fitted for flexibility and balance.

The United Champions of Freedom have decided to stand against the horror and destruction of Conquest technology. They think that shielding civilians will only make the State more likely to deploy these terrifying weapons.
Description of item "Activist Harpy" (97876)
1056435 Errant Enyo Errant Enyo Name of item 97877 (Homefront Operations Enemy Frigate)
1056436 An Enyo-class frigate under the command of the Gallentia Primacy. It is fitted for balance and flexibility.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
An Enyo-class frigate under the command of the Gallentia Primacy. It is fitted for balance and flexibility.

The Gallentia Primacy loathes the Federation's Rogue Drone technology development, seeing it as a path to weakness and a dilution of Gallente purity.
Description of item "Errant Enyo" (97877)
1056437 Atgeir Wolf Atgeir Wolf Name of item 97878 (Homefront Operations Enemy Frigate)
1056438 A Wolf-class frigate that is part of an Ashes of Turnur raiding clan. It has been fitted for balance and flexibility.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
A Wolf-class frigate that is part of an Ashes of Turnur raiding clan. It has been fitted for balance and flexibility.

Seeing Drifter technology as a similar corruption to the Triglavian tech that destroyed Turnur, the Ashes will try to disrupt its development any chance they get.
Description of item "Atgeir Wolf" (97878)
1056439 PTC Waylaid Expedition Spawner (Do not translate) PTC Waylaid Expedition Spawner (Do not translate) Name of item 97879 (Cloud)
1056440 Ambushed Imperial Expedition Ambushed Imperial Expedition
1056441 Ambushed Imperial Expedition Ambushed Imperial Expedition
1056442 Ambushed State Expedition Ambushed State Expedition
1056443 Ambushed State Expedition Ambushed State Expedition
1056444 Ambushed Federation Expedition Ambushed Federation Expedition
1056445 Ambushed Federation Expedition Ambushed Federation Expedition
1056446 Ambushed Republic Expedition Ambushed Republic Expedition
1056447 Ambushed Republic Expedition Ambushed Republic Expedition
1056448 Navy Salvager Navy Salvager Name of item 97880 (Salvager)
1056449 A specialized scanner used to detect salvageable items in ship wrecks. A specialized scanner used to detect salvageable items in ship wrecks. Description of item "Navy Salvager" (97880)
1056450 Navy Salvager Navy Salvager
1056451 Navy Salvager Navy Salvager
1056452 Navy Salvager Navy Salvager
1056453 Navy Salvager Navy Salvager
1056478 Please note that the fee in Zarzakh depends on the results of the Pirate Insurgency. Please note that the fee in Zarzakh depends on the results of the Pirate Insurgency. UI/Inventory/AssetSafety/TaxTextForFobConfirmationMsg
1056479 Free pre-fitted ships available at any station in Exordium.
<UL>
<LI>Free to use, no penalty for loss.</LI>
<LI>No skill requirements, but still receive benefits from the skills you train.</LI>
<LI>Ships come equipped with modules and charges.</LI>
<LI>13 ships to choose from, swap freely to try out different styles.</LI>
</UL>
Restrictions:
<UL><LI>Can only be flown in Exordium.</LI>
<LI>Can only have one active Academy Ship at a time.</LI>
<LI>Cannot be traded or reprocessed.</LI>
<LI>Academy modules and charges can only be used with Academy Ships</LI>
</UL>
<b>Free pre-fitted ships available at any station in Exordium.</b>
<UL>
<LI>Free to use, no penalty for loss.</LI>
<LI>No skill requirements, but still receive benefits from the skills you train.</LI>
<LI>Ships come equipped with modules and charges.</LI>
<LI>13 ships to choose from, swap freely to try out different styles.</LI>
</UL>
<b>Restrictions:</b>
<UL><LI>Can only be flown in Exordium.</LI>
<LI>Can only have one active Academy Ship at a time.</LI>
<LI>Cannot be traded or reprocessed.</LI>
<LI>Academy modules and charges can only be used with Academy Ships</LI>
</UL>
UI/AcademyShips/ServiceInfoHint
1056485 Damage Capsuleers Damage Capsuleers UI/Achievements/Definitions/ContributionMethods/Methods/DamageShip_Cumulative_Name
1056486 Damage ships piloted by capsuleers Damage ships piloted by capsuleers UI/Achievements/Definitions/ContributionMethods/Methods/DamageShip_Cumulative_Description
1056487 damage dealt damage dealt UI/Achievements/Definitions/ContributionMethods/Methods/DamageShip_Cumulative_ProgressDescription
1056498 Brand Management Brand Management
1056499 Corporation Ads Corporation Ads
1056500 Wallet - PLEX Wallet - PLEX
1056506 Rogue Fabricated Cache Rogue Fabricated Cache
1056507 Alpha Structure Alpha Structure
1056508 Alpha Structure Alpha Structure
1056509 Alpha Structure Alpha Structure
1056510 Alpha Structure Alpha Structure
1056511 Alpha Structure Alpha Structure
1056512 Alpha Structure Alpha Structure
1056513 Alpha Structure Alpha Structure
1056514 Alpha Structure Alpha Structure
1056515 Alpha Structure Alpha Structure
1056516 Alpha Structure Alpha Structure
1056517 Alpha Structure Alpha Structure
1056518 Alpha Structure Alpha Structure
1056519 Gamma Structure Gamma Structure
1056520 Gamma Structure Gamma Structure
1056521 Gamma Structure Gamma Structure
1056522 Gamma Structure Gamma Structure
1056523 Gamma Structure Gamma Structure
1056524 Gamma Structure Gamma Structure
1056525 Gamma Structure Gamma Structure
1056526 Gamma Structure Gamma Structure
1056527 Gamma Structure Gamma Structure
1056528 Gamma Structure Gamma Structure
1056529 Gamma Structure Gamma Structure
1056530 Epsilon Structure Epsilon Structure
1056531 Epsilon Structure Epsilon Structure
1056532 Epsilon Structure Epsilon Structure
1056533 Epsilon Structure Epsilon Structure
1056534 Epsilon Structure Epsilon Structure
1056535 Epsilon Structure Epsilon Structure
1056536 Epsilon Structure Epsilon Structure
1056537 Epsilon Structure Epsilon Structure
1056538 Epsilon Structure Epsilon Structure
1056539 Epsilon Structure Epsilon Structure
1056540 Epsilon Structure Epsilon Structure
1056541 Epsilon Structure Epsilon Structure
1056542 Gamma Structure Gamma Structure
1056543 Collapsed Drifter Cache Collapsed Drifter Cache
1056544 Alpha Structure Alpha Structure
1056545 Alpha Structure Alpha Structure
1056546 Alpha Structure Alpha Structure
1056547 Alpha Structure Alpha Structure
1056548 Alpha Structure Alpha Structure
1056549 Alpha Structure Alpha Structure
1056550 Epsilon Structure Epsilon Structure
1056551 Epsilon Structure Epsilon Structure
1056552 Epsilon Structure Epsilon Structure
1056553 Epsilon Structure Epsilon Structure
1056554 Epsilon Structure Epsilon Structure
1056555 Epsilon Structure Epsilon Structure
1056556 Epsilon Structure Epsilon Structure
1056557 Epsilon Structure Epsilon Structure
1056558 Epsilon Structure Epsilon Structure
1056559 Epsilon Structure Epsilon Structure
1056560 Epsilon Structure Epsilon Structure
1056561 Epsilon Structure Epsilon Structure
1056562 Gamma Structure Gamma Structure
1056563 Gamma Structure Gamma Structure
1056564 Gamma Structure Gamma Structure
1056565 Gamma Structure Gamma Structure
1056566 Gamma Structure Gamma Structure
1056567 Gamma Structure Gamma Structure
1056568 Gamma Structure Gamma Structure
1056569 Gamma Structure Gamma Structure
1056570 Gamma Structure Gamma Structure
1056571 Gamma Structure Gamma Structure
1056572 Gamma Structure Gamma Structure
1056573 Gamma Structure Gamma Structure
1056574 Alpha Structure Alpha Structure
1056575 Alpha Structure Alpha Structure
1056576 Alpha Structure Alpha Structure
1056577 Alpha Structure Alpha Structure
1056578 Alpha Structure Alpha Structure
1056579 Alpha Structure Alpha Structure
1056580 Collapsed Drifter Cache Collapsed Drifter Cache
1056581 Rogue Fabricated Cache Rogue Fabricated Cache
1056584 Wallet - EverMarks Wallet - EverMarks
1056592 Gila Penumbral Shadows SKIN Gila Penumbral Shadows SKIN Name of item 97899 (Permanent SKIN)
1056593 Alligator Penumbral Shadows SKIN Alligator Penumbral Shadows SKIN Name of item 97900 (Permanent SKIN)
1056594 Vigilant Penumbral Shadows SKIN Vigilant Penumbral Shadows SKIN Name of item 97901 (Permanent SKIN)
1056595 Vindicator Penumbral Shadows SKIN Vindicator Penumbral Shadows SKIN Name of item 97902 (Permanent SKIN)
1056596 Bhaalgorn Penumbral Shadows SKIN Bhaalgorn Penumbral Shadows SKIN Name of item 97903 (Permanent SKIN)
1056622 Raspite Offerings Raspite Offerings UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_mining_i_name
1056623 Mine {[numeric]amount, useGrouping} units of Raspite Ore Mine {[numeric]amount, useGrouping} units of Raspite Ore UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_mining_i_description
1056631 Polycrase Aquisition Polycrase Aquisition UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_mining_i_name
1056632 Try for free in Exordium Try for free in Exordium UI/AcademyShips/TryForFree
1056633 Mine {[numeric]amount, useGrouping} units of Polycrase Ore. Mine {[numeric]amount, useGrouping} units of Polycrase Ore. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_mining_i_description
1056635 Requisit Moissanite Requisit Moissanite UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_mining_i_name
1056636 Mine {[numeric]amount, useGrouping} units of Moissanite Ore. Mine {[numeric]amount, useGrouping} units of Moissanite Ore. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_mining_i_description
1056638 Traces of Kangite Traces of Kangite UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_mining_i_name
1056639 Mine {[numeric]amount, useGrouping} units of Kangite Ore. Mine {[numeric]amount, useGrouping} units of Kangite Ore. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_mining_i_description
1056641 Raspite Mountain Raspite Mountain UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_mining_ii_name
1056642 Mine {[numeric]amount, useGrouping} units of Raspite Ore Mine {[numeric]amount, useGrouping} units of Raspite Ore UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_mining_ii_description
1056644 Moissanite Landslide Moissanite Landslide UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_mining_ii_name
1056645 Mine {[numeric]amount, useGrouping} units of Moissanite Ore. Mine {[numeric]amount, useGrouping} units of Moissanite Ore. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_mining_ii_description
1056647 Kangite Flood Kangite Flood UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_mining_ii_name
1056648 Mine {[numeric]amount, useGrouping} units of Kangite Ore. Mine {[numeric]amount, useGrouping} units of Kangite Ore. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_mining_ii_description
1056650 Illuminated Logs Illuminated Logs UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_exploration_i_name
1056651 Hack {[numeric]amount, useGrouping} Engineering Logging in Disrupted Drifter Cache sites. Hack {[numeric]amount, useGrouping} Engineering Logging in Disrupted Drifter Cache sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_exploration_i_description
1056653 Fighter Explosion Radius Reduction Bonus Fighter Explosion Radius Reduction Bonus Name of attribute "ISAFighterExplosionRadiusReductionBonusActive" (6477)
1056655 Fighter Explosion Velocity Bonus Fighter Explosion Velocity Bonus Name of attribute "ISAFighterExplosionVelocityBonusActive" (6478)
1056657 Unsealed Reports Unsealed Reports UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_exploration_i_name
1056658 Hack {[numeric]amount, useGrouping} Logistics Reporters in Disrupted Drifter Cache sites. Hack {[numeric]amount, useGrouping} Logistics Reporters in Disrupted Drifter Cache sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_exploration_i_description
1056661 Hack {[numeric]amount, useGrouping} Rogue containers in Rogue Fabricated Cache sites. Hack {[numeric]amount, useGrouping} Rogue containers in Rogue Fabricated Cache sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_exploration_i_description
1056663 Rogue Intelligence Rogue Intelligence UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_exploration_i_name
1056664 Signal Trail Signal Trail UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_exploration_i_name
1056665 Hack {[numeric]amount, useGrouping} Comms Signaling in Disrupted Drifter Cache sites. Hack {[numeric]amount, useGrouping} Comms Signaling in Disrupted Drifter Cache sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_exploration_i_description
1056667 Log-arhthmic Log-arhthmic UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_exploration_ii_name
1056668 Hack {[numeric]amount, useGrouping} Engineering Logging in Disrupted Drifter Cache sites. Hack {[numeric]amount, useGrouping} Engineering Logging in Disrupted Drifter Cache sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_exploration_ii_description
1056670 Reported Excellence Reported Excellence UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_exploration_ii_name
1056671 Hack {[numeric]amount, useGrouping} Logistics Reporters in Disrupted Drifter Cache sites. Hack {[numeric]amount, useGrouping} Logistics Reporters in Disrupted Drifter Cache sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_exploration_ii_description
1056673 Rogue Yottabytes Rogue Yottabytes UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_exploration_ii_name
1056674 Hack {[numeric]amount, useGrouping} Rogue containers in Rogue Fabricated Cache sites. Hack {[numeric]amount, useGrouping} Rogue containers in Rogue Fabricated Cache sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_exploration_ii_description
1056676 Signal Volume Signal Volume UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_exploration_ii_name
1056677 Hack {[numeric]amount, useGrouping} Comms Signaling in Disrupted Drifter Cache sites. Hack {[numeric]amount, useGrouping} Comms Signaling in Disrupted Drifter Cache sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_exploration_ii_description
1056679 Pure Destruction Pure Destruction UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_pve_i_name
1056680 Destroy {[numeric]amount, useGrouping} Disciples of Purity hostiles in Ambushed Imperial Expedition sites. Destroy {[numeric]amount, useGrouping} Disciples of Purity hostiles in Ambushed Imperial Expedition sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_pve_i_description
1056682 United by Dishonor United by Dishonor UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_pve_i_name
1056683 Destroy {[numeric]amount, useGrouping} United Champions of Freedom hostiles in Ambushed State Expedition sites. Destroy {[numeric]amount, useGrouping} United Champions of Freedom hostiles in Ambushed State Expedition sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_pve_i_description
1056685 UNAT Zero Tolerance UNAT Zero Tolerance UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_pve_i_name
1056686 Destroy {[numeric]amount, useGrouping} Gallentia Primacy hostiles in Ambushed Federation Expedition sites. Destroy {[numeric]amount, useGrouping} Gallentia Primacy hostiles in Ambushed Federation Expedition sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_pve_i_description
1056689 Silencing Ash Silencing Ash UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_pve_i_name
1056690 Destroy {[numeric]amount, useGrouping} Ashes of Turnur hostiles in Ambushed Republic Expedition sites. Destroy {[numeric]amount, useGrouping} Ashes of Turnur hostiles in Ambushed Republic Expedition sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_pve_i_description
1056692 Pure Amazing Pure Amazing UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_pve_ii_name
1056693 Destroy {[numeric]amount, useGrouping} Disciples of Purity hostiles in Ambushed Imperial Expedition sites. Destroy {[numeric]amount, useGrouping} Disciples of Purity hostiles in Ambushed Imperial Expedition sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_pve_ii_description
1056695 Fallen Champions Fallen Champions UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_pve_ii_name
1056696 Destroy {[numeric]amount, useGrouping} United Champions of Freedom hostiles in Ambushed State Expedition sites. Destroy {[numeric]amount, useGrouping} United Champions of Freedom hostiles in Ambushed State Expedition sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_pve_ii_description
1056698 Prime Primacy Prime Primacy UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_pve_ii_name
1056699 Destroy {[numeric]amount, useGrouping} Gallentia Primacy hostiles in Ambushed Federation Expedition sites. Destroy {[numeric]amount, useGrouping} Gallentia Primacy hostiles in Ambushed Federation Expedition sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_pve_ii_description
1056701 Ashes Cremated Ashes Cremated UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_pve_ii_name
1056702 Destroy {[numeric]amount, useGrouping} Ashes of Turnur hostiles in Ambushed Republic Expedition sites. Destroy {[numeric]amount, useGrouping} Ashes of Turnur hostiles in Ambushed Republic Expedition sites. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_pve_ii_description
1056733 Rigging Implants Rigging Implants
1056734 Rigging Implants Rigging Implants
1056735 Implant Slot 10 Implant Slot 10
1056736 Cyber Rigging Cyber Rigging Description of group ID 5251
1056737 Vigilant Tyrannos 'Xyston' Armor Rigging AR-1020 Vigilant Tyrannos 'Xyston' Armor Rigging AR-1020 Name of item 97916 (Cyber Rigging)
1056738 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Armor Rig drawbacks.
A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Armor Rig drawbacks.
Description of item "Vigilant Tyrannos 'Xyston' Armor Rigging AR-1020" (97916)
1056739 Vigilant Tyrannos 'Xyston' Astronautics Rigging AS-1020 Vigilant Tyrannos 'Xyston' Astronautics Rigging AS-1020 Name of item 97917 (Cyber Rigging)
1056740 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Astronautics Rig drawbacks.
A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Astronautics Rig drawbacks.
Description of item "Vigilant Tyrannos 'Xyston' Astronautics Rigging AS-1020" (97917)
1056741 Vigilant Tyrannos 'Xyston' Drones Rigging DR-1020 Vigilant Tyrannos 'Xyston' Drones Rigging DR-1020 Name of item 97918 (Cyber Rigging)
1056742 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Drone Rig drawbacks.
A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Drone Rig drawbacks.
Description of item "Vigilant Tyrannos 'Xyston' Drones Rigging DR-1020" (97918)
1056743 Vigilant Tyrannos 'Xyston' Electronic Superiority Rigging ES-1020 Vigilant Tyrannos 'Xyston' Electronic Superiority Rigging ES-1020 Name of item 97919 (Cyber Rigging)
1056744 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Electronic Superiority Rig drawbacks.
A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Electronic Superiority Rig drawbacks.
Description of item "Vigilant Tyrannos 'Xyston' Electronic Superiority Rigging ES-1020" (97919)
1056745 Vigilant Tyrannos 'Xyston' Energy Weapon Rigging EW-1020 Vigilant Tyrannos 'Xyston' Energy Weapon Rigging EW-1020 Name of item 97920 (Cyber Rigging)
1056746 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Energy Weapon Rig drawbacks.
A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Energy Weapon Rig drawbacks.
Description of item "Vigilant Tyrannos 'Xyston' Energy Weapon Rigging EW-1020" (97920)
1056747 Vigilant Tyrannos 'Xyston' Hybrid Weapon Rigging HW-1020 Vigilant Tyrannos 'Xyston' Hybrid Weapon Rigging HW-1020 Name of item 97921 (Cyber Rigging)
1056748 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Hybrid Weapon Rig drawbacks.
A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Hybrid Weapon Rig drawbacks.
Description of item "Vigilant Tyrannos 'Xyston' Hybrid Weapon Rigging HW-1020" (97921)
1056749 Vigilant Tyrannos 'Xyston' Projectile Weapon Rigging PW-1020 Vigilant Tyrannos 'Xyston' Projectile Weapon Rigging PW-1020 Name of item 97922 (Cyber Rigging)
1056750 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Projectile Weapon Rig drawbacks.
A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Projectile Weapon Rig drawbacks.
Description of item "Vigilant Tyrannos 'Xyston' Projectile Weapon Rigging PW-1020" (97922)
1056751 Vigilant Tyrannos 'Xyston' Launcher Rigging LR-1020 Vigilant Tyrannos 'Xyston' Launcher Rigging LR-1020 Name of item 97923 (Cyber Rigging)
1056752 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Launcher Rig drawbacks.
A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Launcher Rig drawbacks.
Description of item "Vigilant Tyrannos 'Xyston' Launcher Rigging LR-1020" (97923)
1056753 Vigilant Tyrannos 'Xyston' Shield Rigging SH-1020 Vigilant Tyrannos 'Xyston' Shield Rigging SH-1020 Name of item 97924 (Cyber Rigging)
1056754 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Shield Rig drawbacks.
A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Shield Rig drawbacks.
Description of item "Vigilant Tyrannos 'Xyston' Shield Rigging SH-1020" (97924)
1056755 Vigilant Tyrannos 'Xyston' Synchronization Rigging SY-1020 Vigilant Tyrannos 'Xyston' Synchronization Rigging SY-1020 Name of item 97925 (Cyber Rigging)
1056756 A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Synchronization Rig drawbacks.
A neural Interface upgrade that boosts the pilot's skill at installing and reducing the drawbacks of makeshift modifications to ship systems.

20% reduction in Synchronization Rig drawbacks.
Description of item "Vigilant Tyrannos 'Xyston' Synchronization Rigging SY-1020" (97925)
1056759 Secure Strength Trader Secure Strength Trader Name of item 97927 (Beacon)
1056760 This beacon marks a loading location where a state freighter tasked with collecting and transporting items vital to the Caldari State’s “Secure Strength” campaign awaits. Players who deliver such items will be rewarded.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
This beacon marks a loading location where a state freighter tasked with collecting and transporting items vital to the Caldari State’s “Secure Strength” campaign awaits. Players who deliver such items will be rewarded.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Description of item "Secure Strength Trader" (97927)
1056761 Secure Strength Trader Secure Strength Trader
1056762 Caldari Navy Anchorage Station - Samanuni + Syndicate Caldari Navy Anchorage Station - Samanuni + Syndicate
1056763 Equilibrium Trader Equilibrium Trader Name of item 97928 (Beacon)
1056764 This beacon marks a loading location where a federation freighter tasked with collecting and transporting items vital to the Gallente Federation’s “Equilibrium” campaign awaits. Players who deliver such items will be rewarded.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
This beacon marks a loading location where a federation freighter tasked with collecting and transporting items vital to the Gallente Federation’s “Equilibrium” campaign awaits. Players who deliver such items will be rewarded.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Description of item "Equilibrium Trader" (97928)
1056765 Equilibrium Trader Equilibrium Trader
1056766 Federation Navy Anchorage Station - Amygnon Federation Navy Anchorage Station - Amygnon
1056767 Into the Light Trader Into the Light Trader Name of item 97929 (Beacon)
1056768 This beacon marks a loading location where an imperial freighter tasked with collecting and transporting items vital to the Amarr Empire’s “Into the Light” campaign awaits. Players who deliver such items will be rewarded.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
This beacon marks a loading location where an imperial freighter tasked with collecting and transporting items vital to the Amarr Empire’s “Into the Light” campaign awaits. Players who deliver such items will be rewarded.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Description of item "Into the Light Trader" (97929)
1056769 Trail of Silence Trader Trail of Silence Trader Name of item 97930 (Beacon)
1056770 This beacon marks a loading location where an republic freighter tasked with collecting and transporting items vital to the Minmatar Republics’s “Trail of Silence” campaign awaits. Players who deliver such items will be rewarded.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
This beacon marks a loading location where an republic freighter tasked with collecting and transporting items vital to the Minmatar Republics’s “Trail of Silence” campaign awaits. Players who deliver such items will be rewarded.

Those planning on making deliveries should be sure to accept the relevant objectives in that campaign before delivering items.
Description of item "Trail of Silence Trader" (97930)
1056771 {[numeric]goalCp, useGrouping} CP: Title: {title} {[numeric]goalCp, useGrouping} CP: Title: {title} UI/Achievements/Window/CareerProgram/OverallGoalInfo_Title
1056772 Amarr High-Security and Low-Security space, Mehatoor Anchorage, Bulwark Systems, The Warzone and Anoikis. Amarr High-Security and Low-Security space, Mehatoor Anchorage, Bulwark Systems, The Warzone and Anoikis. Campaigns/2026_ptc/CampaignData/Amarr/MapScreenSubheader
1056773 Into the Light Into the Light Campaigns/2026_ptc/CampaignData/Amarr/MapScreenSection1Title
1056774 The Amarr Into the Light Campaign Item Trader can be found in their designated War HQ system of Mehatoor outside the Imperial Navy Anchorage Station. The Amarr Into the Light Campaign Item Trader can be found in their designated War HQ system of <a href=showinfo:5//30002974>Mehatoor</a> outside the Imperial Navy Anchorage Station. Campaigns/2026_ptc/CampaignData/Amarr/MapScreenSection1Paragraph
1056777 Caldari High-Security and Low-Security space, Onnamon Anchorage, Bulwark Systems, The Warzone and Anoikis. Caldari High-Security and Low-Security space, Onnamon Anchorage, Bulwark Systems, The Warzone and Anoikis. Campaigns/2026_ptc/CampaignData/Caldari/MapScreenSubheader
1056778 Secure Strength Secure Strength Campaigns/2026_ptc/CampaignData/Caldari/MapScreenSection1Title
1056779 The Caldari Secure Strength Campaign Item Trader can be found in their designated War HQ system of Onnamon outside the Caldari Navy Anchorage Station. The Caldari Secure Strength Campaign Item Trader can be found in their designated War HQ system of <a href=showinfo:5//30045324>Onnamon</a> outside the Caldari Navy Anchorage Station. Campaigns/2026_ptc/CampaignData/Caldari/MapScreenSection1Paragraph
1056780 Gallente High-Security and Low-Security space, Intaki Anchorage, Bulwark Systems, The Warzone and Anoikis. Gallente High-Security and Low-Security space, Intaki Anchorage, Bulwark Systems, The Warzone and Anoikis. Campaigns/2026_ptc/CampaignData/Gallente/MapScreenSubheader
1056781 Equilibrium Equilibrium Campaigns/2026_ptc/CampaignData/Gallente/MapScreenSection1Title
1056782 The Gallente Equilibrium Campaign Item Trader can be found in their designated War HQ system of Intaki outside the Federation Navy Anchorage Station. The Gallente Equilibrium Campaign Item Trader can be found in their designated War HQ system of <a href=showinfo:5//30003788>Intaki</a> outside the Federation Navy Anchorage Station. Campaigns/2026_ptc/CampaignData/Gallente/MapScreenSection1Paragraph
1056783 Minmatar High-Security and Low-Security space, Amo Anchorage, Bulwark Systems, The Warzone and Anoikis. Minmatar High-Security and Low-Security space, Amo Anchorage, Bulwark Systems, The Warzone and Anoikis. Campaigns/2026_ptc/CampaignData/Minmatar/MapScreenSubheader
1056784 Trail of Silence Trail of Silence Campaigns/2026_ptc/CampaignData/Minmatar/MapScreenSection1Title
1056785 The Minmatar Trail of Silence Campaign Item Trader can be found in their designated War HQ system of Amo outside the Republic Fleet Anchorage Station. The Minmatar Trail of Silence Campaign Item Trader can be found in their designated War HQ system of <a href=showinfo:5//30002055>Amo</a> outside the Republic Fleet Anchorage Station. Campaigns/2026_ptc/CampaignData/Minmatar/MapScreenSection1Paragraph
1056786 A SARO black site where seized artifacts are stored. A SARO black site where seized artifacts are stored.
1056787 SARO Lockup SARO Lockup
1056798 Vanguard PTC HighSec SARO Spawner (DO NOT TRANSLATE) Vanguard PTC HighSec SARO Spawner (DO NOT TRANSLATE) Name of item 97932 (Cloud)
1056808 Lieutenant Marshal Lieutenant Marshal Name of item 97935 (Irregular Battleship)
1056809 A Marshal-class battleship under the command of the Special Affairs for Regulations & Order (SARO).

piloted by a SARO Lieutenant. Responsible for this shift ,they will do whatever it takes to maintain SARO’s authority.
A Marshal-class battleship under the command of the Special Affairs for Regulations & Order (SARO).

piloted by a SARO Lieutenant. Responsible for this shift ,they will do whatever it takes to maintain SARO’s authority.
Description of item "Lieutenant Marshal" (97935)
1056810 Path to Conquest SARO HighSec combat site boss spawner (DO NOT TRANSLATE) Path to Conquest SARO HighSec combat site boss spawner (DO NOT TRANSLATE) Name of item 97936 (Cloud)
1056834 Help us divine the truth of the Emergent Artifact, so we might cast the Lord’s burning light upon all heretics. Help us divine the truth of the Emergent Artifact, so we might cast the Lord’s burning light upon all heretics. Campaigns/2026_ptc/CampaignData/Amarr/CampaignSubtitle
1056835 The Emergent Artifact is the key to protecting megacorporation assets and State citizens. The Emergent Artifact is the key to protecting megacorporation assets and State citizens. Campaigns/2026_ptc/CampaignData/Caldari/CampaignSubtitle
1056836 The Emergent Artifact is the opportunity we have been waiting for, and our rivals' secrets are the key to finding it. The Emergent Artifact is the opportunity we have been waiting for, and our rivals' secrets are the key to finding it. Campaigns/2026_ptc/CampaignData/Gallente/CampaignSubtitle
1056837 Communication, coordination; these are the keys to victory. The Emergent Artifact will unlock that frontier for us. Communication, coordination; these are the keys to victory. The Emergent Artifact will unlock that frontier for us. Campaigns/2026_ptc/CampaignData/Minmatar/CampaignSubtitle
1056839 So the Lord sent forth the Chosen,
to bring forth the light of faith.
So the Lord sent forth the Chosen,
to bring forth the light of faith.
Campaigns/2026_ptc/CampaignData/Amarr/CampaignFinalWords
1056840 Survival is our duty, sacrifice our honor. Survival is our duty, sacrifice our honor. Campaigns/2026_ptc/CampaignData/Caldari/CampaignFinalWords
1056841 Our time has come. Our time has come. Campaigns/2026_ptc/CampaignData/Gallente/CampaignFinalWords
1056842 Our whispers will deafen the foolish. Our whispers will deafen the foolish. Campaigns/2026_ptc/CampaignData/Minmatar/CampaignFinalWords
1056845 Captain Marshal Captain Marshal Name of item 97954 (Irregular Battleship)
1056846 A Marshal-class battleship under the command of the Special Affairs for Regulations & Order (SARO).

This ship is piloted by a SARO Captain. The commander of local SARO forces, they will do whatever it takes to maintain SARO’s authority.
A Marshal-class battleship under the command of the Special Affairs for Regulations & Order (SARO).

This ship is piloted by a SARO Captain. The commander of local SARO forces, they will do whatever it takes to maintain SARO’s authority.
Description of item "Captain Marshal" (97954)
1056851 Imperial Navy Stasis Webifier Imperial Navy Stasis Webifier Name of item 97955 (Stasis Web)
1056852 Reduces the maximum speed of a ship by employing micro energy streams that effectively entangle the target temporarily, thereby slowing it down.

In YC128, 14,161 capsuleers contributed to the Blessed Exchange campaign. It is thanks to that campaign’s economic reforms that the Imperial Navy was able to finance the development of its own Stasis Webifier version.
Reduces the maximum speed of a ship by employing micro energy streams that effectively entangle the target temporarily, thereby slowing it down.

In YC128, 14,161 capsuleers contributed to the Blessed Exchange campaign. It is thanks to that campaign’s economic reforms that the Imperial Navy was able to finance the development of its own Stasis Webifier version.
Description of item "Imperial Navy Stasis Webifier" (97955)
1056853 Each objective completed will unlock temporary system-wide effects across the Amarr Empire that remain in place until the Conquest embargo fails:
Deliver Hyperspherical Housings: +7.5% Bonus to Maximum Capacitor Amount
Deliver Republic Strategic Intel: +10% Bonus to Energy Neutralizer and Energy Vampire drain amount
Deliver Aberrant Raspite: +50% to Mining Critical Hit Chance
Deliver Thermoelectric Flux Logs: +2 AU/s bonus to warp speed

On campaign completion, Imperial Navy modules which could be traded for with the Into the Light Trader will be added to the 24th Imperial Crusade LP store.

If the Into the Light campaign is completed before the Minmatar’s Trail of Silence campaign, then Captain Marshal Sirdan Xer Qosh will personally attend the battle for the Emergent Artifact, providing command bonuses to all Amarr enlisted pilots.
Each objective completed will unlock temporary system-wide effects across the Amarr Empire that remain in place until the Conquest embargo fails:
<b>Deliver Hyperspherical Housings</b>: +7.5% Bonus to Maximum Capacitor Amount
<b>Deliver Republic Strategic Intel</b>: +10% Bonus to Energy Neutralizer and Energy Vampire drain amount
<b>Deliver Aberrant Raspite</b>: +50% to Mining Critical Hit Chance
<b>Deliver Thermoelectric Flux Logs</b>: +2 AU/s bonus to warp speed

On campaign completion, Imperial Navy modules which could be traded for with the Into the Light Trader will be added to the <a href=showinfo:2//1000179>24th Imperial Crusade</a> LP store.

If the Into the Light campaign is completed before the Minmatar’s Trail of Silence campaign, then Captain Marshal Sirdan Xer Qosh will personally attend the battle for the Emergent Artifact, providing command bonuses to all Amarr enlisted pilots.
Campaigns/2026_ptc/CampaignData/Amarr/CampaignBriefingVictory
1056854 Objective failure will result in not gaining access to advantageous bonuses. Campaign failure will result in the Minmatar Republic gaining an edge in the battle for the Emergent Artifact. Objective failure will result in not gaining access to advantageous bonuses. Campaign failure will result in the Minmatar Republic gaining an edge in the battle for the Emergent Artifact. Campaigns/2026_ptc/CampaignData/Amarr/CampaignBriefingDefeat
1056855 Each objective completed will unlock temporary system-wide effects across the Caldari State that remain in place until the Conquest embargo fails:
Deliver Hyper-Field Projector: +10% Shield Booster Amount
Deliver Federation Strategic Intel: +10% Bonus to Remote Shield Booster repair amount
Deliver Aberrant Polycrase: +50% to Mining Critical Hit Chance
Deliver Shield Failover Report: +2 AU/s bonus to warp speed

On campaign completion, Caldari Navy modules which could be traded for with the Secure Strength Trader will be added to the State Protectorate LP store.

If the Secure Strength campaign is completed before the Gallente’s Equilibrium campaign, then Executive General Heika Torigo will personally attend the battle for the Emergent Artifact, providing command bonuses to all Caldari enlisted pilots.
Each objective completed will unlock temporary system-wide effects across the Caldari State that remain in place until the Conquest embargo fails:
<b>Deliver Hyper-Field Projector</b>: +10% Shield Booster Amount
<b>Deliver Federation Strategic Intel</b>: +10% Bonus to Remote Shield Booster repair amount
<b>Deliver Aberrant Polycrase</b>: +50% to Mining Critical Hit Chance
<b>Deliver Shield Failover Report</b>: +2 AU/s bonus to warp speed

On campaign completion, Caldari Navy modules which could be traded for with the Secure Strength Trader will be added to the <a href=showinfo:2//1000180>State Protectorate</a> LP store.

If the Secure Strength campaign is completed before the Gallente’s Equilibrium campaign, then Executive General Heika Torigo will personally attend the battle for the Emergent Artifact, providing command bonuses to all Caldari enlisted pilots.
Campaigns/2026_ptc/CampaignData/Caldari/CampaignBriefingVictory
1056856 Objective failure will result in not gaining access to advantageous bonuses. Campaign failure will result in the Gallente Federation gaining an edge in the battle for the Emergent Artifact. Objective failure will result in not gaining access to advantageous bonuses. Campaign failure will result in the Gallente Federation gaining an edge in the battle for the Emergent Artifact. Campaigns/2026_ptc/CampaignData/Caldari/CampaignBriefingDefeat
1056859 Each objective completed will unlock temporary system-wide effects across the Gallente Federation that remain in place until the Conquest embargo fails:
Deliver Pulse-Mimic Circuitry: +10% Armor Repair Amount
Deliver State Strategic Intel: +10% Bonus to Remote Armor Repairer repair amount
Deliver Aberrant Moissanite: +50% to Mining Critical Hit Chance
Deliver Rogue Anoikis Telemetry: +2 AU/s bonus to warp speed

On campaign completion, Federation Navy modules which could be traded for with the Equilibrium Trader will be added to the Federal Defense Union LP store.

If the Equilibrium campaign is completed before the Caldari’s Secure Strength campaign, then Vice Admiral Foriana Revelli will personally attend the battle for the Emergent Artifact, providing command bonuses to all Gallente enlisted pilots.
Each objective completed will unlock temporary system-wide effects across the Gallente Federation that remain in place until the Conquest embargo fails:
<b>Deliver Pulse-Mimic Circuitry</b>: +10% Armor Repair Amount
<b>Deliver State Strategic Intel</b>: +10% Bonus to Remote Armor Repairer repair amount
<b>Deliver Aberrant Moissanite</b>: +50% to Mining Critical Hit Chance
<b>Deliver Rogue Anoikis Telemetry</b>: +2 AU/s bonus to warp speed

On campaign completion, Federation Navy modules which could be traded for with the Equilibrium Trader will be added to the <a href=showinfo:2//1000181>Federal Defense Union</a> LP store.

If the Equilibrium campaign is completed before the Caldari’s Secure Strength campaign, then Vice Admiral Foriana Revelli will personally attend the battle for the Emergent Artifact, providing command bonuses to all Gallente enlisted pilots.
Campaigns/2026_ptc/CampaignData/Gallente/CampaignBriefingVictory
1056860 Objective failure will result in not gaining access to advantageous bonuses. Campaign failure will result in the Caldari State gaining an edge in the battle for the Emergent Artifact. Objective failure will result in not gaining access to advantageous bonuses. Campaign failure will result in the Caldari State gaining an edge in the battle for the Emergent Artifact. Campaigns/2026_ptc/CampaignData/Gallente/CampaignBriefingDefeat
1056861 Each objective completed will unlock temporary system-wide effects across the Minmatar Republic that remain in place until the Conquest embargo fails:
Deliver Hyper-Step Connector: -7.5% Reduction to Signature Radius
Deliver Imperial Strategic Intel: +10% Bonus to Target Painter magnitude
Deliver Aberrant Kangite: +50% to Mining Critical Hit Chance
Deliver Stereo-Collapse Signal: +2 AU/s bonus to warp speed

On completion, Republic Fleet modules which could be traded for with the Trail of Silence Trader will be added to the Tribal Liberation Force LP store.

If the Trail of Silence campaign is completed before the Amarr’s Into the Light campaign, then Hetman General Kanth Filmir will personally attend the battle for the Emergent Artifact, providing command bonuses to all Minmatar enlisted pilots.
Each objective completed will unlock temporary system-wide effects across the Minmatar Republic that remain in place until the Conquest embargo fails:
<b>Deliver Hyper-Step Connector</b>: -7.5% Reduction to Signature Radius
<b>Deliver Imperial Strategic Intel</b>: +10% Bonus to Target Painter magnitude
<b>Deliver Aberrant Kangite</b>: +50% to Mining Critical Hit Chance
<b>Deliver Stereo-Collapse Signal</b>: +2 AU/s bonus to warp speed

On completion, Republic Fleet modules which could be traded for with the Trail of Silence Trader will be added to the <a href=showinfo:2//1000182>Tribal Liberation Force</a> LP store.

If the Trail of Silence campaign is completed before the Amarr’s Into the Light campaign, then Hetman General Kanth Filmir will personally attend the battle for the Emergent Artifact, providing command bonuses to all Minmatar enlisted pilots.
Campaigns/2026_ptc/CampaignData/Minmatar/CampaignBriefingVictory
1056862 Objective failure will result in not gaining access to advantageous bonuses. Campaign failure will result in the Amarr Empire gaining an edge in the battle for the Emergent Artifact. Objective failure will result in not gaining access to advantageous bonuses. Campaign failure will result in the Amarr Empire gaining an edge in the battle for the Emergent Artifact. Campaigns/2026_ptc/CampaignData/Minmatar/CampaignBriefingDefeat
1056863 Imperial Navy Warp Scrambler Imperial Navy Warp Scrambler Name of item 97956 (Warp Scrambler)
1056864 Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.

In YC128, 14,161 capsuleers contributed to the Blessed Exchange campaign. It is thanks to that campaign’s economic reforms that the Imperial Navy was able to finance the development of its own Warp Scrambler version.
Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.

In YC128, 14,161 capsuleers contributed to the Blessed Exchange campaign. It is thanks to that campaign’s economic reforms that the Imperial Navy was able to finance the development of its own Warp Scrambler version.
Description of item "Imperial Navy Warp Scrambler" (97956)
1056865 Imperial Navy Warp Disruptor Imperial Navy Warp Disruptor Name of item 97957 (Warp Scrambler)
1056866 Disrupts the target ship's navigation computer, which prevents it from warping.

In YC128, 14,161 capsuleers contributed to the Blessed Exchange campaign. It is thanks to that campaign’s economic reforms that the Imperial Navy was able to finance the development of its own Warp Disruptor version.
Disrupts the target ship's navigation computer, which prevents it from warping.

In YC128, 14,161 capsuleers contributed to the Blessed Exchange campaign. It is thanks to that campaign’s economic reforms that the Imperial Navy was able to finance the development of its own Warp Disruptor version.
Description of item "Imperial Navy Warp Disruptor" (97957)
1056875 Our efforts have proved unworthy, but there is still a chance for redemption. We must meet our rivals on the field of battle and claim the Emergent Artifact, for our Lord and for our holy Empire! Our efforts have proved unworthy, but there is still a chance for redemption. We must meet our rivals on the field of battle and claim the Emergent Artifact, for our Lord and for our holy Empire! Campaigns/2026_ptc/CampaignData/Amarr/CompletionFailureDescription
1056876 Our duty has been done. All required assets were secured. All that remains now is to meet the other factions in combat, secure the Emergent Artifact, and teach them what it means to be Caldari. Our duty has been done. All required assets were secured. All that remains now is to meet the other factions in combat, secure the Emergent Artifact, and teach them what it means to be Caldari. Campaigns/2026_ptc/CampaignData/Caldari/CompletionSuccessDescription
1056877 Our operations have not been sufficient, but there is still a chance for victory. When the Emergent Artifact appears, engage all hostiles and show them what it means to be Caldari. Our operations have not been sufficient, but there is still a chance for victory. When the Emergent Artifact appears, engage all hostiles and show them what it means to be Caldari. Campaigns/2026_ptc/CampaignData/Caldari/CompletionFailureDescription
1056879 Project Equilibrium has been a triumph. We now have what we need to go toe to toe with the State in a Conquest battle, and to locate the Emergent Artifact. Prepare for combat, we are bringing that prize home. Project Equilibrium has been a triumph. We now have what we need to go toe to toe with the State in a Conquest battle, and to locate the Emergent Artifact. Prepare for combat, we are bringing that prize home. Campaigns/2026_ptc/CampaignData/Gallente/CompletionSuccessDescription
1056880 We have not gathered sufficient assets to secure a success for Project Equilibrium. There is still a chance for us to gain an edge, however. Prepare for battle, we must capture the Emergent Artifact no matter what. We have not gathered sufficient assets to secure a success for Project Equilibrium. There is still a chance for us to gain an edge, however. Prepare for battle, we must capture the Emergent Artifact no matter what. Campaigns/2026_ptc/CampaignData/Gallente/CompletionFailureDescription
1056881 Matari ingenuity has won the day once again. We have unlocked a new field of potential research, now we just need the Emergent Artifact and our victory will be complete. Get ready for a fight, we will fight till the last. Matari ingenuity has won the day once again. We have unlocked a new field of potential research, now we just need the Emergent Artifact and our victory will be complete. Get ready for a fight, we will fight till the last. Campaigns/2026_ptc/CampaignData/Minmatar/CompletionSuccessDescription
1056882 Insufficient assets have been secured and we are still searching in the dark, but there is a chance to catch up. Muster your forces, and take the Emergent Artifact. Insufficient assets have been secured and we are still searching in the dark, but there is a chance to catch up. Muster your forces, and take the Emergent Artifact. Campaigns/2026_ptc/CampaignData/Minmatar/CompletionFailureDescription
1056885 Blazing Warfare Blazing Warfare UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_pvp_i_name
1056886 Destroy {[numeric]amount, useGrouping} Republic Fleet non-capsuleers inside Factional Warfare complexes. Destroy {[numeric]amount, useGrouping} Republic Fleet non-capsuleers inside Factional Warfare complexes. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_pvp_i_description
1056890 Grand Strategy Grand Strategy UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_pvp_ii_name
1056891 Destroy {[numeric]amount, useGrouping} Republic Fleet non-capsuleers inside Factional Warfare complexes. Destroy {[numeric]amount, useGrouping} Republic Fleet non-capsuleers inside Factional Warfare complexes. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_pvp_ii_description
1056893 Federation Shut Down Federation Shut Down UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_pvp_i_name
1056894 Destroy {[numeric]amount, useGrouping} Federation Navy non-capsuleers inside Factional Warfare complexes. Destroy {[numeric]amount, useGrouping} Federation Navy non-capsuleers inside Factional Warfare complexes. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_pvp_i_description
1056897 Federation Collapse Federation Collapse UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_pvp_ii_name
1056898 Destroy {[numeric]amount, useGrouping} Federation Navy non-capsuleers inside Factional Warfare complexes. Destroy {[numeric]amount, useGrouping} Federation Navy non-capsuleers inside Factional Warfare complexes. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_pvp_ii_description
1056900 State Disruption State Disruption UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_pvp_i_name
1056901 Destroy {[numeric]amount, useGrouping} Caldari Navy non-capsuleers inside Factional Warfare complexes. Destroy {[numeric]amount, useGrouping} Caldari Navy non-capsuleers inside Factional Warfare complexes. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_pvp_i_description
1056905 State Decimation State Decimation UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_pvp_ii_name
1056906 Destroy {[numeric]amount, useGrouping} Caldari Navy non-capsuleers inside Factional Warfare complexes. Destroy {[numeric]amount, useGrouping} Caldari Navy non-capsuleers inside Factional Warfare complexes. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_pvp_ii_description
1056909 Imperial Folly Imperial Folly UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_pvp_i_name
1056910 Destroy {[numeric]amount, useGrouping} Amarr Navy non-capsuleers inside Factional Warfare complexes. Destroy {[numeric]amount, useGrouping} Amarr Navy non-capsuleers inside Factional Warfare complexes. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_pvp_i_description
1056913 Circle Intelligence Circle Intelligence UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_pvp_ii_name
1056914 Destroy {[numeric]amount, useGrouping} Amarr Navy non-capsuleers inside Factional Warfare complexes. Destroy {[numeric]amount, useGrouping} Amarr Navy non-capsuleers inside Factional Warfare complexes. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_pvp_ii_description
1056918 Trade Lightly Trade Lightly UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_itemtrader_i_name
1056919 Trade {[numeric]amount, useGrouping} <url=showinfo:96515>Imperial Light Tokens</url> to the Into the Light Trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>. Trade {[numeric]amount, useGrouping} <url=showinfo:96515>Imperial Light Tokens</url> to the Into the Light Trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_itemtrader_i_description
1056924 The Lord’s Work The Lord’s Work UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_itemtrader_ii_name
1056925 Trade {[numeric]amount, useGrouping} <url=showinfo:96515>Imperial Light Tokens</url> to the Into the Light Trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>. Trade {[numeric]amount, useGrouping} <url=showinfo:96515>Imperial Light Tokens</url> to the Into the Light Trader outside the Amarr Navy Anchorage in <url=showinfo:5//30002974>Mehatoor</url>. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_itemtrader_ii_description
1056928 Labors of the Light Labors of the Light UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_completionist_i_name
1056929 Complete all 5 “Into the Light” campaign achievements. Complete all 5 “Into the Light” campaign achievements. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_completionist_i_description
1056959 AIR Academy Ships AIR Academy Ships UI/AcademyShips/WindowButton
1056960 {module} is an Academy module and can only be fit to an Academy Ship. {module} is an Academy module and can only be fit to an Academy Ship. UI/AcademyShips/ModuleNeedsAcademyShip
1056962 Academy Ships do not require any skills to fly, but they do receive bonuses from skill training like standard ships. Academy Ships do not require any skills to fly, but they do receive bonuses from skill training like standard ships. UI/AcademyShips/NoSkillsRequired
1056963 This is a special AIR Academy version of the {itemType}. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with special AIR Academy versions of ships. This is a special AIR Academy version of the {itemType}. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with special AIR Academy versions of ships. UI/AcademyShips/itemTypeDescription
1056964 A SARO black site where seized artifacts are stored. A SARO black site where seized artifacts are stored.
1056965 SARO Lockup SARO Lockup
1056967 This is a special AIR Academy version of the {shiptype}. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed. This is a special AIR Academy version of the {shiptype}. It is provided free of charge to capsuleers within Exordium to assist with their training. It cannot be flown out of Exordium, traded, or reprocessed. UI/AcademyShips/shipTypeDescription
1056969 Vanguard PTC LowSec SARO Spawner (DO NOT TRANSLATE) Vanguard PTC LowSec SARO Spawner (DO NOT TRANSLATE) Name of item 97958 (Cloud)
1056970 Path to Conquest SARO LowSec combat site boss spawner (DO NOT TRANSLATE) Path to Conquest SARO LowSec combat site boss spawner (DO NOT TRANSLATE) Name of item 97959 (Cloud)
1056976 Completed Completed UI/Achievements/Window/Card/Completed
1056983 Secret Revelations Secret Revelations UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_completionist_ii_name
1056984 Complete all 5 “Into the Light” campaign achievements. Complete all 5 “Into the Light” campaign achievements. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_amarr_completionist_ii_description
1056987 Secure All Fronts Secure All Fronts UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_completionist_i_name
1056988 Complete all 5 “Secure Strength” campaign achievements. Complete all 5 “Secure Strength” campaign achievements. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_completionist_i_description
1056992 State Domination State Domination UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_completionist_ii_name
1056993 Complete all 5 “Secure Strength” campaign achievements. Complete all 5 “Secure Strength” campaign achievements. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_completionist_ii_description
1056995 Perfect Balance Perfect Balance UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_completionist_i_name
1056996 Complete all 5 “Equilibrium” campaign achievements. Complete all 5 “Equilibrium” campaign achievements. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_completionist_i_description
1056998 Beyond Equality Beyond Equality UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_completionist_ii_name
1056999 Complete all 5 “Equilibrium” campaign achievements. Complete all 5 “Equilibrium” campaign achievements. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_completionist_ii_description
1057002 Absolute Silence Absolute Silence UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_completionist_i_name
1057003 Complete all 5 “Trail of Silence” campaign achievements. Complete all 5 “Trail of Silence” campaign achievements. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_completionist_i_description
1057005 Trail’s End Trail’s End UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_completionist_ii_name
1057006 Complete all 5 “Trail of Silence” campaign achievements. Complete all 5 “Trail of Silence” campaign achievements. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_completionist_ii_description
1057014 PTC Amarr FW General Spawner (DO NOT TRANSLATE) PTC Amarr FW General Spawner (DO NOT TRANSLATE) Name of item 97961 (Cloud)
1057015 PTC Caldari FW General Spawner (DO NOT TRANSLATE) PTC Caldari FW General Spawner (DO NOT TRANSLATE) Name of item 97962 (Cloud)
1057016 PTC Gallente FW General Spawner (DO NOT TRANSLATE) PTC Gallente FW General Spawner (DO NOT TRANSLATE) Name of item 97963 (Cloud)
1057017 PTC Minmatar FW General Spawner (DO NOT TRANSLATE) PTC Minmatar FW General Spawner (DO NOT TRANSLATE) Name of item 97964 (Cloud)
1057021 Amarr FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE) Amarr FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE) Name of item 97966 (Cloud)
1057022 Caldari FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE) Caldari FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE) Name of item 97967 (Cloud)
1057023 Gallente FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE) Gallente FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE) Name of item 97968 (Cloud)
1057025 Minmatar FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE) Minmatar FW Mission Dungeon NPC Spawner - Battleship 50 Points (DO NOT TRANSLATE) Name of item 97969 (Cloud)
1057026 Amarr FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE) Amarr FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE) Name of item 97970 (Cloud)
1057027 Caldari FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE) Caldari FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE) Name of item 97971 (Cloud)
1057029 Gallente FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE) Gallente FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE) Name of item 97972 (Cloud)
1057031 Minmatar FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE) Minmatar FW Mission Dungeon NPC Spawner - Battlecruiser 50 Points (DO NOT TRANSLATE) Name of item 97973 (Cloud)
1057034 'Vigilant' Vital Overdrive Injector System 'Vigilant' Vital Overdrive Injector System Name of item 97974 (Overdrive Injector System)
1057035 This monster unit vastly increases engine power at the expense of cargo capacity.

The vital variant includes an active mode. Drifter nanites reconfigure the module to unlock increased benefits for a limited time.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
This monster unit vastly increases engine power at the expense of cargo capacity.

The vital variant includes an active mode. Drifter nanites reconfigure the module to unlock increased benefits for a limited time.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Description of item "'Vigilant' Vital Overdrive Injector System" (97974)
1057038 Active Speed Boost Amount Active Speed Boost Amount Name of attribute "moduleAberrantOverdriveActiveSpeedBoostAmount" (6481)
1057039 Deliver item(s) to an Item Trader Deliver item(s) to an Item Trader UI/Achievements/Definitions/ContributionMethods/Methods/ItemTrader_Cumulative_Name
1057040 'Vigilant' Vital Shield Boost Amplifier 'Vigilant' Vital Shield Boost Amplifier Name of item 97975 (Shield Boost Amplifier)
1057041 Focuses and amplifies the efficiency of shield boosting modules.

The vital variant includes an active mode. Drifter nanites reconfigure the module to unlock increased benefits for a limited time. It can no longer be modified by mutaplasmids.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Focuses and amplifies the efficiency of shield boosting modules.

The vital variant includes an active mode. Drifter nanites reconfigure the module to unlock increased benefits for a limited time. It can no longer be modified by mutaplasmids.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Description of item "'Vigilant' Vital Shield Boost Amplifier" (97975)
1057043 Deliver item(s) to an Item Trader Deliver item(s) to an Item Trader UI/Achievements/Definitions/ContributionMethods/Methods/ItemTrader_Cumulative_Description
1057044 Active Shield Booster Amount Active Shield Booster Amount Name of attribute "moduleAberrantShieldBoostAmplifierShieldBoosterBonusEffect" (6482)
1057045 Items Delivered Items Delivered UI/Achievements/Definitions/ContributionMethods/Methods/ItemTrader_Cumulative_ProgressDescription
1057051 'Vigilant' Vital Drone Navigation Computer 'Vigilant' Vital Drone Navigation Computer Name of item 97976 (Drone Navigation Computer)
1057052 Increases microwarpdrive speed of drones. Increases the speed of fighters.

The vital variant includes an active mode. Drifter nanites reconfigure the module to unlock increased benefits for a limited time. It can no longer be modified by mutaplasmids.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Increases microwarpdrive speed of drones. Increases the speed of fighters.

The vital variant includes an active mode. Drifter nanites reconfigure the module to unlock increased benefits for a limited time. It can no longer be modified by mutaplasmids.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Description of item "'Vigilant' Vital Drone Navigation Computer" (97976)
1057053 Trade Item Trade Item UI/Achievements/Definitions/ContributionMethods/Parameters/ItemTrader_Cumulative_Items_Name
1057054 Items that can be traded Items that can be traded UI/Achievements/Definitions/ContributionMethods/Parameters/ItemTrader_Cumulative_Items_Description
1057055 Item Trader Item Trader UI/Achievements/Definitions/ContributionMethods/Parameters/ItemTrader_Cumulative_ItemTrader_Name
1057056 Item Trader to trade with Item Trader to trade with UI/Achievements/Definitions/ContributionMethods/Parameters/ItemTrader_Cumulative_ItemTrader_Description
1057058 Active Drone and Fighter Maximum Velocity Bonus Active Drone and Fighter Maximum Velocity Bonus Name of attribute "moduleAberrantDroneNavigationComputerBonusEffect" (6483)
1057061 Container Container UI/Achievements/Definitions/ContributionMethods/Parameters/HackContainers_Cumulative_Cannister_Name
1057062 Containers to Hack Containers to Hack UI/Achievements/Definitions/ContributionMethods/Parameters/HackContainers_Cumulative_Cannister_Description
1057071 Trade Strength Trade Strength UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_itemtrader_i_name
1057072 Trade {[numeric]amount, useGrouping} <url=showinfo:96517>State Security Tokens</url> to the Secure Strength Trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>. Trade {[numeric]amount, useGrouping} <url=showinfo:96517>State Security Tokens</url> to the Secure Strength Trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_itemtrader_i_description
1057076 Trade Winds Trade Winds UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_itemtrader_ii_name
1057077 Trade {[numeric]amount, useGrouping} <url=showinfo:96517>State Security Tokens</url> to the Secure Strength Trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>. Trade {[numeric]amount, useGrouping} <url=showinfo:96517>State Security Tokens</url> to the Secure Strength Trader outside the Caldari Navy Anchorage in <url=showinfo:5//30045324>Onnamon</url>. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_itemtrader_ii_description
1057080 Fair Trade Fair Trade UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_itemtrader_i_name
1057081 Trade {[numeric]amount, useGrouping} <url=showinfo:96517>Federal Equilibrium Tokens</url> to the Equilibrium Trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>. Trade {[numeric]amount, useGrouping} <url=showinfo:96517>Federal Equilibrium Tokens</url> to the Equilibrium Trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_itemtrader_i_description
1057083 Exchange Equity Exchange Equity UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_itemtrader_ii_name
1057084 Trade {[numeric]amount, useGrouping} <url=showinfo:96517>Federal Equilibrium Tokens</url> to the Equilibrium Trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>. Trade {[numeric]amount, useGrouping} <url=showinfo:96517>Federal Equilibrium Tokens</url> to the Equilibrium Trader outside the Federation Navy Anchorage in <url=showinfo:5//30003788>Intaki</url>. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_gallente_itemtrader_ii_description
1057086 Hushed Exchange Hushed Exchange UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_itemtrader_i_name
1057087 Trade {[numeric]amount, useGrouping} <url=showinfo:96517>Republic Silence Tokens</url> to the Trail of Silence Trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>. Trade {[numeric]amount, useGrouping} <url=showinfo:96517>Republic Silence Tokens</url> to the Trail of Silence Trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_itemtrader_i_description
1057091 Silent Caravanserai Silent Caravanserai UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_itemtrader_ii_name
1057092 Trade {[numeric]amount, useGrouping} <url=showinfo:96517>Republic Silence Tokens</url> to the Trail of Silence Trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>. Trade {[numeric]amount, useGrouping} <url=showinfo:96517>Republic Silence Tokens</url> to the Trail of Silence Trader outside the Republic Fleet Anchorage in <url=showinfo:5//30002055>Amo</url>. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_minmatar_itemtrader_ii_description
1057163 'Vigilant' Vital Cap Recharger 'Vigilant' Vital Cap Recharger Name of item 97982 (Capacitor Recharger)
1057164 Increases capacitor recharge rate.

The vital variant includes an active mode. Drifter nanites reconfigure the module to unlock increased benefits for a limited time. It can no longer be modified by mutaplasmids.
Increases capacitor recharge rate.

The vital variant includes an active mode. Drifter nanites reconfigure the module to unlock increased benefits for a limited time. It can no longer be modified by mutaplasmids.
Description of item "'Vigilant' Vital Cap Recharger" (97982)
1057165 Active Capacitor recharge rate bonus Active Capacitor recharge rate bonus
1057166 Active Capacitor recharge rate bonus Active Capacitor recharge rate bonus Name of attribute "moduleAberrantCapRechargerBonusEffect" (6484)
1057167 Edit Expiry Edit Expiry UI/AclBookmarks/EditExpiryTime
1057169 SARO Ore Reserve SARO Ore Reserve
1057170 SARO Ore Holding SARO Ore Holding
1057171 Concord Station - SARO / SWAT Concord Station - SARO / SWAT Name of item 97983 (Non-Interactable Object)
1057172 Available through AIR Academy Ships within Exordium Available through AIR Academy Ships within Exordium
1057173 Academy Academy
1057174 SARO Ore Reserve SARO Ore Reserve
1057175 SARO Ore Holding SARO Ore Holding
1057206 Surveillance Vault Surveillance Vault Name of item 97985 (Spawn Container)
1057207 A Special Affairs for Regulations & Order (SARO) controlled vault containing surveilance data and pertinent operational materials, including information intercepted across hyperspace communications. A Special Affairs for Regulations & Order (SARO) controlled vault containing surveilance data and pertinent operational materials, including information intercepted across hyperspace communications. Description of item "Surveillance Vault" (97985)
1057208 Operation Rogue Edge Monument Operation Rogue Edge Monument Name of item 97986 (Large Collidable Object)
1057209 This monument has been erected to honor the 17,129 Capsuleers who helped make the Federation's "Operation Rogue Edge" military campaign a success. Special tribute is paid to the first 10 capsuleers who were awarded with the "Operational Mastermind" title.

<url=showinfo:1377//2118390050>Paunch Gigabyte</url>
<url=showinfo:1377//2116985642>Skander Ollemari</url>
<url=showinfo:1377//93095324>Mikey Ormand</url>
<url=showinfo:1377//1685853583>Cameron22</url>
<url=showinfo:1377//91023734>Racro Arifistan</url>
<url=showinfo:1377//1816417415>MantelGlobalIndustries</url>
<url=showinfo:1377//2113209136>Ganasyu</url>
<url=showinfo:1377//1291547703>Makaze Koufu</url>
<url=showinfo:1377//923688672>Akurus</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>

Additionally, Vice Admiral Foriana Revelli has left a special marking honoring the following 10 capsuleers who contributed the most amount of individual progress to the campaign.

<url=showinfo:1377//2118390050>Paunch Gigabyte</url>
<url=showinfo:1377//91254567>Norman Seversky</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//96896997>Ivanka Eyrou</url>
<url=showinfo:1377//1592503651>Captain Aramus</url>
<url=showinfo:1377//2122157589>Ellicent Ouelleur</url>
<url=showinfo:1377//1460834792>atomicdk</url>
<url=showinfo:1377//2123893995>Claire Reets</url>
<url=showinfo:1377//91023734>Racro Arifistan</url>
<url=showinfo:1377//291662310>Kahetha</url>
This monument has been erected to honor the 17,129 Capsuleers who helped make the Federation's "Operation Rogue Edge" military campaign a success. Special tribute is paid to the first 10 capsuleers who were awarded with the "Operational Mastermind" title.

<url=showinfo:1377//2118390050>Paunch Gigabyte</url>
<url=showinfo:1377//2116985642>Skander Ollemari</url>
<url=showinfo:1377//93095324>Mikey Ormand</url>
<url=showinfo:1377//1685853583>Cameron22</url>
<url=showinfo:1377//91023734>Racro Arifistan</url>
<url=showinfo:1377//1816417415>MantelGlobalIndustries</url>
<url=showinfo:1377//2113209136>Ganasyu</url>
<url=showinfo:1377//1291547703>Makaze Koufu</url>
<url=showinfo:1377//923688672>Akurus</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>

Additionally, Vice Admiral Foriana Revelli has left a special marking honoring the following 10 capsuleers who contributed the most amount of individual progress to the campaign.

<url=showinfo:1377//2118390050>Paunch Gigabyte</url>
<url=showinfo:1377//91254567>Norman Seversky</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//96896997>Ivanka Eyrou</url>
<url=showinfo:1377//1592503651>Captain Aramus</url>
<url=showinfo:1377//2122157589>Ellicent Ouelleur</url>
<url=showinfo:1377//1460834792>atomicdk</url>
<url=showinfo:1377//2123893995>Claire Reets</url>
<url=showinfo:1377//91023734>Racro Arifistan</url>
<url=showinfo:1377//291662310>Kahetha</url>
Description of item "Operation Rogue Edge Monument" (97986)
1057213 Starkmanir Restoration Monument Starkmanir Restoration Monument Name of item 97987 (Large Collidable Object)
1057214 This monument has been erected to honor the 13,957 Capsuleers who helped make the Republic's "Starkmanir Restoration" military campaign a success. Special tribute is paid to the first 10 capsuleers who were awarded with the "Starkman Legend" title.

<url=showinfo:1377//94406097>Bixtarqi</url>
<url=showinfo:1377//151515810>DeT Resprox</url>
<url=showinfo:1377//2113112777>Elisia Direnna</url>
<url=showinfo:1377//1186576736>Hratan</url>
<url=showinfo:1377//96808241>Czajnol Kopara</url>
<url=showinfo:1377//201268381>Kojo</url>
<url=showinfo:1377//2122959823>Ellis Ofsol</url>
<url=showinfo:1377//2117744220>Aestii</url>
<url=showinfo:1377//2119337581>Tupak Corvus</url>
<url=showinfo:1377//91114166>Kane Sintar</url>

Additionally, Hetman General Kanth Filmar has left a special marking honoring the following 10 capsuleers who contributed the most amount of individual progress to the campaign.

<url=showinfo:1377//1186576736>Hratan</url>
<url=showinfo:1377//151515810>DeT Resprox</url>
<url=showinfo:1377//96808241>Czajnol Kopara</url>
<url=showinfo:1377//2117322256>MILINT ARC Trooper</url>
<url=showinfo:1377//1592503651>Captain Aramus</url>
<url=showinfo:1377//2119337581>Tupak Corvus</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//97042707>Aidan Landon</url>
<url=showinfo:1377//577820985>Shalmon Aliatus</url>
<url=showinfo:1377//2117744220>Aestii</url>
This monument has been erected to honor the 13,957 Capsuleers who helped make the Republic's "Starkmanir Restoration" military campaign a success. Special tribute is paid to the first 10 capsuleers who were awarded with the "Starkman Legend" title.

<url=showinfo:1377//94406097>Bixtarqi</url>
<url=showinfo:1377//151515810>DeT Resprox</url>
<url=showinfo:1377//2113112777>Elisia Direnna</url>
<url=showinfo:1377//1186576736>Hratan</url>
<url=showinfo:1377//96808241>Czajnol Kopara</url>
<url=showinfo:1377//201268381>Kojo</url>
<url=showinfo:1377//2122959823>Ellis Ofsol</url>
<url=showinfo:1377//2117744220>Aestii</url>
<url=showinfo:1377//2119337581>Tupak Corvus</url>
<url=showinfo:1377//91114166>Kane Sintar</url>

Additionally, Hetman General Kanth Filmar has left a special marking honoring the following 10 capsuleers who contributed the most amount of individual progress to the campaign.

<url=showinfo:1377//1186576736>Hratan</url>
<url=showinfo:1377//151515810>DeT Resprox</url>
<url=showinfo:1377//96808241>Czajnol Kopara</url>
<url=showinfo:1377//2117322256>MILINT ARC Trooper</url>
<url=showinfo:1377//1592503651>Captain Aramus</url>
<url=showinfo:1377//2119337581>Tupak Corvus</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//97042707>Aidan Landon</url>
<url=showinfo:1377//577820985>Shalmon Aliatus</url>
<url=showinfo:1377//2117744220>Aestii</url>
Description of item "Starkmanir Restoration Monument" (97987)
1057216 State Corridor Initiative Monument State Corridor Initiative Monument Name of item 97988 (Large Collidable Object)
1057217 This monument has been erected to honor the 17,079 Capsuleers who helped make the State's "State Corridor Initative" military campaign a success. Special tribute is paid to the first 10 capsuleers who were awarded with the "Corridor Architech" title.

<url=showinfo:1377//96806684>Remilia Malitia</url>
<url=showinfo:1377//93074900>UberCookies</url>
<url=showinfo:1377//2124288444>UberTreat</url>
<url=showinfo:1377//2114096575>Abby Aurilen</url>
<url=showinfo:1377//92689599>Rolder Slaton</url>
<url=showinfo:1377//2124164104>iOBi</url>
<url=showinfo:1377//121167547>Marcius Nhasty</url>
<url=showinfo:1377//179842939>John Walkentower</url>
<url=showinfo:1377//2122959823>Ellis Ofsol</url>
<url=showinfo:1377//2124161603>FooBot</url>

Additionally, Executive General Heika Torigo has left a special marking honoring the following 10 capsuleers who contributed the most amount of individual progress to the campaign.

<url=showinfo:1377//96806684>Remilia Malitia</url>
<url=showinfo:1377//1592503651>Captain Aramus</url>
<url=showinfo:1377//1620086158>Emiug</url>
<url=showinfo:1377//93074900>UberCookies</url>
<url=showinfo:1377//2114096575>Abby Aurilen</url>
<url=showinfo:1377//92689599>Rolder Slaton</url>
<url=showinfo:1377//1152243964>Thadius Faran</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//2124161603>FooBot</url>
<url=showinfo:1377//94881262>Hitomi Auduin</url>
This monument has been erected to honor the 17,079 Capsuleers who helped make the State's "State Corridor Initative" military campaign a success. Special tribute is paid to the first 10 capsuleers who were awarded with the "Corridor Architech" title.

<url=showinfo:1377//96806684>Remilia Malitia</url>
<url=showinfo:1377//93074900>UberCookies</url>
<url=showinfo:1377//2124288444>UberTreat</url>
<url=showinfo:1377//2114096575>Abby Aurilen</url>
<url=showinfo:1377//92689599>Rolder Slaton</url>
<url=showinfo:1377//2124164104>iOBi</url>
<url=showinfo:1377//121167547>Marcius Nhasty</url>
<url=showinfo:1377//179842939>John Walkentower</url>
<url=showinfo:1377//2122959823>Ellis Ofsol</url>
<url=showinfo:1377//2124161603>FooBot</url>

Additionally, Executive General Heika Torigo has left a special marking honoring the following 10 capsuleers who contributed the most amount of individual progress to the campaign.

<url=showinfo:1377//96806684>Remilia Malitia</url>
<url=showinfo:1377//1592503651>Captain Aramus</url>
<url=showinfo:1377//1620086158>Emiug</url>
<url=showinfo:1377//93074900>UberCookies</url>
<url=showinfo:1377//2114096575>Abby Aurilen</url>
<url=showinfo:1377//92689599>Rolder Slaton</url>
<url=showinfo:1377//1152243964>Thadius Faran</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//2124161603>FooBot</url>
<url=showinfo:1377//94881262>Hitomi Auduin</url>
Description of item "State Corridor Initiative Monument" (97988)
1057219 The Blessed Exchange Monument The Blessed Exchange Monument Name of item 97989 (Large Collidable Object)
1057220 This monument has been erected to honor the 14,161 Capsuleers who helped make the Empire's "Blessed Exchange" military campaign a success. Special tribute is paid to the first 10 capsuleers who were awarded with the "Deacon of the Exchange" title.

<url=showinfo:1377//559883966>ceyriot</url>
<url=showinfo:1377//191810045>Yiri Yovazi</url>
<url=showinfo:1377//2117221019>Ylanah Stoner</url>
<url=showinfo:1377//1489210444>Medory</url>
<url=showinfo:1377//822435284>Cognak</url>
<url=showinfo:1377//95959654>Andrius Uhad</url>
<url=showinfo:1377//2124365965>SeraphRadiance</url>
<url=showinfo:1377//2119218053>Gnaeus Tranquillus</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//757066055>Gaun Arel</url>

Additionally, Capital Marshal Sirdan xer Qosh has left a special marking honoring the following 10 capsuleers who contributed the most amount of individual progress to the campaign.

<url=showinfo:1377//2117221019>Ylanah Stoner</url>
<url=showinfo:1377//757066055>Gaun Arel</url>
<url=showinfo:1377//1614570939>Urad Gula</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//2113068986>Kirreniem Nakrar</url>
<url=showinfo:1377//2124407015>serranocaldari</url>
<url=showinfo:1377//1592503651>Captain Aramus</url>
<url=showinfo:1377//2122826667>Blast Phlegmy</url>
<url=showinfo:1377//95959654>Andrius Uhad</url>
<url=showinfo:1377//1196059795>smokieakm</url>
This monument has been erected to honor the 14,161 Capsuleers who helped make the Empire's "Blessed Exchange" military campaign a success. Special tribute is paid to the first 10 capsuleers who were awarded with the "Deacon of the Exchange" title.

<url=showinfo:1377//559883966>ceyriot</url>
<url=showinfo:1377//191810045>Yiri Yovazi</url>
<url=showinfo:1377//2117221019>Ylanah Stoner</url>
<url=showinfo:1377//1489210444>Medory</url>
<url=showinfo:1377//822435284>Cognak</url>
<url=showinfo:1377//95959654>Andrius Uhad</url>
<url=showinfo:1377//2124365965>SeraphRadiance</url>
<url=showinfo:1377//2119218053>Gnaeus Tranquillus</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//757066055>Gaun Arel</url>

Additionally, Capital Marshal Sirdan xer Qosh has left a special marking honoring the following 10 capsuleers who contributed the most amount of individual progress to the campaign.

<url=showinfo:1377//2117221019>Ylanah Stoner</url>
<url=showinfo:1377//757066055>Gaun Arel</url>
<url=showinfo:1377//1614570939>Urad Gula</url>
<url=showinfo:1377//2113037823>Acetai Agittain</url>
<url=showinfo:1377//2113068986>Kirreniem Nakrar</url>
<url=showinfo:1377//2124407015>serranocaldari</url>
<url=showinfo:1377//1592503651>Captain Aramus</url>
<url=showinfo:1377//2122826667>Blast Phlegmy</url>
<url=showinfo:1377//95959654>Andrius Uhad</url>
<url=showinfo:1377//1196059795>smokieakm</url>
Description of item "The Blessed Exchange Monument" (97989)
1057222 SARO Surveillance Outpost SARO Surveillance Outpost
1057228 SARO Surveillance Outpost SARO Surveillance Outpost
1057229 SARO Surveillance Vault Lowsec SARO Surveillance Vault Lowsec Name of item 97990 (Spawn Container)
1057230 A Special Affairs for Regulations & Order (SARO )controlled vault containing surveilance data and pertinent operational materials, including information intercepted across hyperspace communications. A Special Affairs for Regulations & Order (SARO )controlled vault containing surveilance data and pertinent operational materials, including information intercepted across hyperspace communications. Description of item "SARO Surveillance Vault Lowsec" (97990)
1057247 I see that you have closed or minimized the Academy Ships window.

Would you like to return to the tour, or are you ready to move on?
I see that you have closed or minimized the Academy Ships window.

Would you like to return to the tour, or are you ready to move on?
Part of conversation "[Air Academy Ships] CONVERSATION 7 (OFF PATH)"
1057293 Jumping to {solarSystemName} Jumping to {solarSystemName} UI/Inflight/Messages/JumpingToSolarSystem
1057294 Preparing jump to {solarSystemName} Preparing jump to {solarSystemName} UI/Inflight/Messages/PreparingJumpToSolarSystem
1057295 Bridging to {solarSystemName} Bridging to {solarSystemName} UI/Inflight/Messages/BridgingToSolarSystem
1057296 Preparing bridge to {solarSystemName} Preparing bridge to {solarSystemName} UI/Inflight/Messages/PreparingBridgeToSolarSystem
1057343 SARO Black Sites SARO Black Sites
1057344 SARO Black Sites SARO Black Sites
1057347 SARO Black Sites SARO Black Sites
1057350 This module has been altered and now has a new active effect. This module has been altered and now has a new active effect.
1057351 Aberrant Aberrant
1057357 Your Pinned Achievements Your Pinned Achievements UI/Achievements/Window/Pinned/PinnedHeader
1057358 Pinning achievements is a good way to save them for later. Pinning achievements is a good way to save them for later. UI/Achievements/Window/Pinned/PinnedDescription
1057369 Imperial Navy Warp Disruptor Blueprint Imperial Navy Warp Disruptor Blueprint Name of item 97993 (Warp Scrambler Blueprint)
1057372 Imperial Navy Warp Scrambler Blueprint Imperial Navy Warp Scrambler Blueprint Name of item 97994 (Warp Scrambler Blueprint)
1057373 Imperial Navy Stasis Webifier Blueprint Imperial Navy Stasis Webifier Blueprint Name of item 97995 (Stasis Web Blueprint)
1057381 Komel Oliphantine Komel Oliphantine Name of NPC 3020304
1057403 Race against the Minmatar Republic Race against the Minmatar Republic Campaigns/2026_ptc/CampaignData/Amarr/info_label_message_id
1057404 Complete all campaign objectives before the Minmatar Republic to secure Sirdan xer Qosh's support in the battle for the Emergent Artifact.

Success at any time will also add modules to LP stores, and each objective completed will unlock a bonus throughout Amarr space and warzone systems occupied by the Amarr.
Complete all campaign objectives before the Minmatar Republic to secure Sirdan xer Qosh's support in the battle for the Emergent Artifact.

Success at any time will also add modules to LP stores, and each objective completed will unlock a bonus throughout Amarr space and warzone systems occupied by the Amarr.
Campaigns/2026_ptc/CampaignData/Amarr/info_label_hint_message_id
1057405 Race against the Gallente Federation Race against the Gallente Federation Campaigns/2026_ptc/CampaignData/Caldari/info_label_message_id
1057406 Complete all campaign objectives before the Gallente Federation to secure Heika Torigo’s support in the battle for the Emergent Artifact. 

Success at any time will also add modules to LP stores, and each objective completed will unlock a bonus throughout Caldari space and warzone systems occupied by the Caldari.
Complete all campaign objectives before the Gallente Federation to secure Heika Torigo’s support in the battle for the Emergent Artifact. 

Success at any time will also add modules to LP stores, and each objective completed will unlock a bonus throughout Caldari space and warzone systems occupied by the Caldari.
Campaigns/2026_ptc/CampaignData/Caldari/info_label_hint_message_id
1057408 Race against the Caldari State Race against the Caldari State Campaigns/2026_ptc/CampaignData/Gallente/info_label_message_id
1057409 Complete all campaign objectives before the Caldari State to secure Foriana Revelli’s support in the battle for the Emergent Artifact. 

Success at any time will also add modules to LP stores, and each objective completed will unlock a bonus throughout Gallente space and warzone systems occupied by the Gallente.
Complete all campaign objectives before the Caldari State to secure Foriana Revelli’s support in the battle for the Emergent Artifact. 

Success at any time will also add modules to LP stores, and each objective completed will unlock a bonus throughout Gallente space and warzone systems occupied by the Gallente.
Campaigns/2026_ptc/CampaignData/Gallente/info_label_hint_message_id
1057410 Race against the Amarr Empire Race against the Amarr Empire Campaigns/2026_ptc/CampaignData/Minmatar/info_label_message_id
1057411 Complete all campaign objectives before the Amarr Empire to secure Kanth Filmir's support in the battle for the Emergent Artifact.

Success at any time will also add modules to LP stores, and each objective completed will unlock a bonus throughout Minmatar space and warzone systems occupied by the Minmatar.
Complete all campaign objectives before the Amarr Empire to secure Kanth Filmir's support in the battle for the Emergent Artifact.

Success at any time will also add modules to LP stores, and each objective completed will unlock a bonus throughout Minmatar space and warzone systems occupied by the Minmatar.
Campaigns/2026_ptc/CampaignData/Minmatar/info_label_hint_message_id
1057557 SARO Black Sites SARO Black Sites
1057558 SARO Black Sites SARO Black Sites
1057559 SARO Black Sites SARO Black Sites
1057560 SARO Black Sites SARO Black Sites
1057561 SARO Black Sites SARO Black Sites
1057687 SARO Black Sites SARO Black Sites
1057688 SARO Black Sites SARO Black Sites
1057689 SARO Black Sites SARO Black Sites
1057691 SARO Black Sites SARO Black Sites
1057692 SARO Black Sites SARO Black Sites
1057693 SARO Black Sites SARO Black Sites
1057694 SARO Black Sites SARO Black Sites
1057695 SARO Black Sites SARO Black Sites
1057719 Item Trader Item Trader Description of group ID 5254
1057720 Hall of Restoration Hall of Restoration Name for station operation 128
1057723 The planet this station orbits was once a lush tropical world. It was first settled by the Starkmanir Tribe in the days of the old Minmatar Empire. During the Amarr occupation, the Starkmanir rebelled, and in retribution the Amarr laid waste to their planet and attempted to wipe them out.

For centuries, it was thought that they had succeeded. It was not until YC110 that the Starkmanir survivors were revealed and restored to the Republic. In YC128, those survivors began returning thanks to a campaign of restoration supported by 13,957 capsuleers. This station serves as the center of their repopulation efforts, and from its elevated position the Starkmanir and their allies can look out at what remains of the world they can once again call home.
The planet this station orbits was once a lush tropical world. It was first settled by the Starkmanir Tribe in the days of the old Minmatar Empire. During the Amarr occupation, the Starkmanir rebelled, and in retribution the Amarr laid waste to their planet and attempted to wipe them out.

For centuries, it was thought that they had succeeded. It was not until YC110 that the Starkmanir survivors were revealed and restored to the Republic. In YC128, those survivors began returning thanks to a campaign of restoration supported by 13,957 capsuleers. This station serves as the center of their repopulation efforts, and from its elevated position the Starkmanir and their allies can look out at what remains of the world they can once again call home.
Description for station operation Hall of Restoration (128)
1057746 Calm Delver Calm Delver UI/Achievements/Definitions/Achievements/calm_delver_name
1057747 Complete {amount} Calm (Tier 1) Abyssal Deadspace sites Complete {amount} Calm (Tier 1) Abyssal Deadspace sites UI/Achievements/Definitions/Achievements/calm_delver_desc
1057748 Intruders seek to corrupt the flow of Vyraj and the domain of Bujan. - Zorya Triglav Intruders seek to corrupt the flow of Vyraj and the domain of Bujan. - Zorya Triglav UI/Achievements/Definitions/Achievements/calm_delver_flavor
1057749 Agitated Delver Agitated Delver UI/Achievements/Definitions/Achievements/agitated_delver_name
1057750 Complete {amount} Agitated (Tier 2) Abyssal Deadspace sites Complete {amount} Agitated (Tier 2) Abyssal Deadspace sites UI/Achievements/Definitions/Achievements/agitated_delver_desc
1057752 Raging Delver Raging Delver UI/Achievements/Definitions/Achievements/raging_delver_name
1057753 Complete {amount} Raging (Tier 4) Abyssal Deadspace sites Complete {amount} Raging (Tier 4) Abyssal Deadspace sites UI/Achievements/Definitions/Achievements/raging_delver_desc
1057756 Fierce Delver Fierce Delver UI/Achievements/Definitions/Achievements/fierce_delver_name
1057757 Complete {amount} Fierce (Tier 3) Abyssal Deadspace sites Complete {amount} Fierce (Tier 3) Abyssal Deadspace sites UI/Achievements/Definitions/Achievements/fierce_delver_desc
1057761 Chaotic Delver Chaotic Delver UI/Achievements/Definitions/Achievements/chaotic_delver_name
1057762 Complete {amount} Chaotic (Tier 5) Abyssal Deadspace sites Complete {amount} Chaotic (Tier 5) Abyssal Deadspace sites UI/Achievements/Definitions/Achievements/chaotic_delver_desc
1057765 Cataclysmic Delver Cataclysmic Delver UI/Achievements/Definitions/Achievements/cataclysmic_delver_name
1057766 Complete {amount} Cataclysmic (Tier 6) Abyssal Deadspace sites Complete {amount} Cataclysmic (Tier 6) Abyssal Deadspace sites UI/Achievements/Definitions/Achievements/cataclysmic_delver_desc
1057767 Narodnya moving with the flow of Vyraj may be fit to enter Bujan. - Zorya Triglav Narodnya moving with the flow of Vyraj may be fit to enter Bujan. - Zorya Triglav UI/Achievements/Definitions/Achievements/cataclysmic_delver_flavor
1057781 Wormhole Hacking Wormhole Hacking UI/Achievements/Definitions/Achievements/wormhole_hacking_name
1057782 Probe scan {amount} Data or Relic site signature signals to 100% Probe scan {amount} Data or Relic site signature signals to 100% UI/Achievements/Definitions/Achievements/wormhole_hacking_desc
1057784 In the days of the old Minmatar Empire, the Starkmanir Tribe made the bold move of relocating to this system, claiming it for the future of their people.

That future was stalled by the Amarr occupation. The Starkmanir were thought to be annihilated after attempting to rebel. It was not until YC110 that they were rediscovered and embraced by the Republic.

In YC128, thanks to the 13,957 capsuleers who supported the Starkmanir Restoration campaign, the sovereignty of this system was handed over to the Republic. The system was also renamed in honor of those who first called it home.
In the days of the old Minmatar Empire, the Starkmanir Tribe made the bold move of relocating to this system, claiming it for the future of their people.

That future was stalled by the Amarr occupation. The Starkmanir were thought to be annihilated after attempting to rebel. It was not until YC110 that they were rediscovered and embraced by the Republic.

In YC128, thanks to the 13,957 capsuleers who supported the Starkmanir Restoration campaign, the sovereignty of this system was handed over to the Republic. The system was also renamed in honor of those who first called it home.
1057786 Starkman Prime Starkman Prime
1057787 Wormholed Wormholed UI/Achievements/Definitions/Achievements/wormholed_name
1057788 Probe scan {amount} Wormholes while in Wormhole space Probe scan {amount} Wormholes while in Wormhole space UI/Achievements/Definitions/Achievements/wormholed_desc
1057790 Polycrase Monopoly Polycrase Monopoly UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_mining_ii_name
1057791 Mine {[numeric]amount, useGrouping} units of Polycrase Ore. Mine {[numeric]amount, useGrouping} units of Polycrase Ore. UI/Achievements/Definitions/Achievements/PathToConquest/ptc_caldari_mining_ii_description
1057802 Skip Skip UI/Common/Buttons/Skip
1057827 Capacitor flow unavailable Capacitor flow unavailable Tooltips/Hud/ConsumptionGauge/CapacitorFlowUnavailable
1057828 Capacitor is stable Capacitor is stable Tooltips/Hud/ConsumptionGauge/CapStable
1057829 Capacitor is increasing Capacitor is increasing Tooltips/Hud/ConsumptionGauge/CapIncreasing
1057830 Capacitor is decreasing Capacitor is decreasing Tooltips/Hud/ConsumptionGauge/CapDecreasing
1057831 Recharge: {[numeric]rate, decimalPlaces=1} GJ/s Recharge: {[numeric]rate, decimalPlaces=1} GJ/s Tooltips/Hud/ConsumptionGauge/CapRecharge
1057832 Drain: {[numeric]rate, decimalPlaces=1} GJ/s Drain: {[numeric]rate, decimalPlaces=1} GJ/s Tooltips/Hud/ConsumptionGauge/CapDrain
1057833 Injection: {[numeric]rate, decimalPlaces=1} GJ/s Injection: {[numeric]rate, decimalPlaces=1} GJ/s Tooltips/Hud/ConsumptionGauge/CapInjection
1057834 Projected from the modules currently active, not instantaneous capacitor loss. Projected from the modules currently active, not instantaneous capacitor loss. Tooltips/Hud/ConsumptionGauge/SourceExplanation
1057835 Recharge is strongest when the capacitor sits around 25-35%. Recharge is strongest when the capacitor sits around 25-35%. Tooltips/Hud/ConsumptionGauge/RechargeExplanation
1057837 Path to Conquest Path to Conquest UI/Achievements/Definitions/Categories/PtC_Name
1057838 Path to Conquest Achievements Path to Conquest Achievements UI/Achievements/Definitions/Categories/PtC_Description
1057839 Amarr Amarr UI/Achievements/Definitions/Categories/PtC_Amarr_Name
1057840 Amarr Path to Conquest Achievements Amarr Path to Conquest Achievements UI/Achievements/Definitions/Categories/PtC_Amarr_Description
1057845 Caldari Caldari UI/Achievements/Definitions/Categories/PtC_Caldari_Name
1057846 Caldari Path to Conquest Achievements Caldari Path to Conquest Achievements UI/Achievements/Definitions/Categories/PtC_Caldari_Description
1057847 Gallente Gallente UI/Achievements/Definitions/Categories/PtC_Gallente_Name
1057848 Gallente Path to Conquest Achievements Gallente Path to Conquest Achievements UI/Achievements/Definitions/Categories/PtC_Gallente_Description
1057849 Minmatar Minmatar UI/Achievements/Definitions/Categories/PtC_Minmatar_Name
1057850 Minmatar Path to Conquest Achievements Minmatar Path to Conquest Achievements UI/Achievements/Definitions/Categories/PtC_Minmatar_Description
1057851 bonus to Sensor Warfare Resistance and Weapon Disruption resistance bonus to <a href=showinfo:3433>Sensor Warfare Resistance</a> and <a href=showinfo:3434>Weapon Disruption</a> resistance Trait for item "Proteus Core - Electronic Efficiency Gate" (45628)
1057852 bonus to Sensor Warfare Resistance and Weapon Disruption resistance bonus to <a href=showinfo:3433>Sensor Warfare Resistance</a> and <a href=showinfo:3434>Weapon Disruption</a> resistance Trait for item "Tengu Core - Electronic Efficiency Gate" (45625)
1057854 +500 Armor HP +500 Armor HP Trait for item "Tengu Core - Obfuscation Manifold" (45627)
1057855 bonus to Kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage bonus to Kinetic <a href=showinfo:3321>Light Missile</a>, <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> damage Trait for item "Cerberus" (11993)
1057979 Claim All (max. {amount}) Claim All (max. {amount}) UI/Achievements/Window/Rewards/ClaimBatch
1057992 Recommended Recommended UI/AcademyShips/RecommendedLabel
1057993 Active Active UI/AcademyShips/RentedLabel
1058005 Rogue Edge Stargate Rogue Edge Stargate Name of item 98019 (Stargate)
1058006 A product of the Operation Rogue Edge campaign, the construction of this Stargate was completed thanks to the contributions of 17,129 capsuleers. Built by construction drones with integrated Rogue Drone enhancements, it proved the viability of a new attitude towards Rogue technology. A product of the Operation Rogue Edge campaign, the construction of this Stargate was completed thanks to the contributions of 17,129 capsuleers. Built by construction drones with integrated Rogue Drone enhancements, it proved the viability of a new attitude towards Rogue technology. Description of item "Rogue Edge Stargate" (98019)
1058007 State Corridor Stargate State Corridor Stargate Name of item 98020 (Stargate)
1058008 A product of the State Corridor Initiative campaign, the construction of this Stargate was completed in YC128 thanks to the efforts of 17,079 capsuleers. Their work to secure Caldari oversight of the Syndicate region made its construction possible and forever linked the State to the people of Syndicate. A product of the State Corridor Initiative campaign, the construction of this Stargate was completed in YC128 thanks to the efforts of 17,079 capsuleers. Their work to secure Caldari oversight of the Syndicate region made its construction possible and forever linked the State to the people of Syndicate. Description of item "State Corridor Stargate" (98020)
1058009 State Corridor Stargate State Corridor Stargate Name of item 98021 (Stargate)
1058010 A product of the State Corridor Initiative campaign, the construction of this Stargate was completed in YC128 thanks to the efforts of 17,079 capsuleers. Their work to secure Caldari oversight of the Syndicate region made its construction possible and forever linked the State to the people of Syndicate. A product of the State Corridor Initiative campaign, the construction of this Stargate was completed in YC128 thanks to the efforts of 17,079 capsuleers. Their work to secure Caldari oversight of the Syndicate region made its construction possible and forever linked the State to the people of Syndicate. Description of item "State Corridor Stargate" (98021)
1058013 Report For Duty Report For Duty UI/Achievements/Definitions/Achievements/Report_for_duty_name
1058014 Travel to an Empire factional warfare headquarters system Travel to an Empire factional warfare headquarters system UI/Achievements/Definitions/Achievements/Report_for_duty_desc
1058018 Deaconry of Economic Oversight Deaconry of Economic Oversight Name of item 98023 (Large Collidable Object)
1058019 This is the central oversight office of the reformed Amarrian economy. The Amarr economy was reformed for greater trade freedom combined with stronger local authority tied with responsibility towards Imperial might in YC128 following the Blessed Exchange edict. This edict was passed as the result of a campaign to which 14,161 capsuleers contributed. Their work ushered in an age of prosperity across the Empire. This is the central oversight office of the reformed Amarrian economy. The Amarr economy was reformed for greater trade freedom combined with stronger local authority tied with responsibility towards Imperial might in YC128 following the Blessed Exchange edict. This edict was passed as the result of a campaign to which 14,161 capsuleers contributed. Their work ushered in an age of prosperity across the Empire. Description of item "Deaconry of Economic Oversight" (98023)
1058083 Close Achievements in order to proceed. Close Achievements in order to proceed. Part of conversation "[AIR] 1.3.02 - Close ACP"
1058137 High-Sec Scavenging High-Sec Scavenging UI/Achievements/Definitions/Achievements/high_sec_scavenging_name
1058138 Salvage {amount} wrecks in High-security space Salvage {amount} wrecks in High-security space UI/Achievements/Definitions/Achievements/high_sec_scavenging_desc
1058140 Low-Sec Scavenging Low-Sec Scavenging UI/Achievements/Definitions/Achievements/low_sec_scavenging_name
1058141 Salvage {amount} wrecks in Low-security space Salvage {amount} wrecks in Low-security space UI/Achievements/Definitions/Achievements/low_sec_scavenging_desc
1058143 Null-Sec Scavenging Null-Sec Scavenging UI/Achievements/Definitions/Achievements/null_sec_scavenging_name
1058144 Salvage {amount} wrecks in Null-security space Salvage {amount} wrecks in Null-security space UI/Achievements/Definitions/Achievements/null_sec_scavenging_desc
1058146 Wormhole Scavenging Wormhole Scavenging UI/Achievements/Definitions/Achievements/wormhole_scavenging_name
1058147 Salvage {amount} wrecks in Wormhole space Salvage {amount} wrecks in Wormhole space UI/Achievements/Definitions/Achievements/wormhole_scavenging_desc
1058171 High-Sec Goodbye High-Sec Goodbye UI/Achievements/Definitions/Achievements/high_sec_goodbye_name
1058172 In High-security space, deal the final damage that destroys {amount} capsuleers' ships In High-security space, deal the final damage that destroys {amount} capsuleers' ships UI/Achievements/Definitions/Achievements/high_sec_goodbye_desc
1058173 Yoink Yoink UI/Achievements/Definitions/Achievements/high_sec_goodbye_flavor
1058174 Low-Sec Goodbye Low-Sec Goodbye UI/Achievements/Definitions/Achievements/low_sec_goodbye_name
1058175 In Low-security space, deal the final damage that destroys {amount} capsuleers' ships In Low-security space, deal the final damage that destroys {amount} capsuleers' ships UI/Achievements/Definitions/Achievements/low_sec_goodbye_desc
1058176 Yoink Yoink UI/Achievements/Definitions/Achievements/low_sec_goodbye_flavor
1058177 Null-Sec Goodbye Null-Sec Goodbye UI/Achievements/Definitions/Achievements/null_sec_goodbye_name
1058178 In Null-security space, deal the final damage that destroys {amount} capsuleers' ships In Null-security space, deal the final damage that destroys {amount} capsuleers' ships UI/Achievements/Definitions/Achievements/null_sec_goodbye_desc
1058179 Yoink Yoink UI/Achievements/Definitions/Achievements/null_sec_goodbye_flavor
1058180 Wormhole Goodbye Wormhole Goodbye UI/Achievements/Definitions/Achievements/wormhole_goodbye_name
1058181 In Wormhole space, deal the final damage that destroys {amount} capsuleers' ships In Wormhole space, deal the final damage that destroys {amount} capsuleers' ships UI/Achievements/Definitions/Achievements/wormhole_goodbye_desc
1058182 Yoink Yoink UI/Achievements/Definitions/Achievements/wormhole_goodbye_flavor
1058232 Discover secrets, recover treasures. Discover secrets, recover treasures. UI/Achievements/Window/CareerProgram/OverviewDescriptionExplorer
1058233 Keep the peace as a hired gun. Keep the peace as a hired gun. UI/Achievements/Window/CareerProgram/OverviewDescriptionEnforcer
1058234 Harvest, build, trade, prosper. Harvest, build, trade, prosper. UI/Achievements/Window/CareerProgram/OverviewDescriptionIndustrialist
1058235 Face-off on the frontlines. Face-off on the frontlines. UI/Achievements/Window/CareerProgram/OverviewDescriptionSoldierOfFortune
1058238 SARO Monitoring Booster SARO Monitoring Booster Name of item 98134 (Booster)
1058239 This booster has been produced by the SARO to assist with their investigations into Vanguard activity.

+10% bonus to Directional Scanner maximum range
+10% bonus to Scan Probe Strength

Base Duration: 2 Hours.

Expiry date: February 2nd YC129
This booster has been produced by the SARO to assist with their investigations into Vanguard activity.

<b>+10% bonus to Directional Scanner maximum range
+10% bonus to Scan Probe Strength</b>
Base Duration: 2 Hours.

<b>Expiry date: February 2nd YC129</b>
Description of item "SARO Monitoring Booster" (98134)
1058240 bonus to directional scanner range bonus to directional scanner range Name of attribute "boosterDirectionalScannerRangeBonus" (6497)
1058241 SARO Pursuit Booster SARO Pursuit Booster Name of item 98135 (Booster)
1058242 This booster has been produced by the SARO to assist with their investigations into Vanguard activity.

+20% bonus to the benefits of overheating Warp Scrambler modules.
+20% bonus to the benefits of overheating Microwarpdrive modules.

Base Duration: 2 Hours.

Note: This bonus only applies to Warp Scramblers and not to Warp Disruptors.

Expiry date: February 2nd YC129
This booster has been produced by the SARO to assist with their investigations into Vanguard activity.

<b>+20% bonus to the benefits of overheating Warp Scrambler modules.
+20% bonus to the benefits of overheating Microwarpdrive modules.</b>
Base Duration: 2 Hours.

Note: This bonus only applies to Warp Scramblers and not to Warp Disruptors.

<b>Expiry date: February 2nd YC129</b>
Description of item "SARO Pursuit Booster" (98135)
1058245 bonus to the benefits of overheating warp scrambler and microwarpdrive modules. bonus to the benefits of overheating warp scrambler and microwarpdrive modules. Name of attribute "boosterOverheatMicrowarpScramBenefits" (6498)
1058246 SARO Forensic Booster SARO Forensic Booster Name of item 98136 (Booster)
1058247 This booster has been produced by the SARO to assist with their investigations into Vanguard activity.

+10 bonus to chance of salvage retrieval
+10 bonus to Data and Relic analyzer virus coherence

Base Duration: 2 Hours.

Expiry date: February 2nd YC129
This booster has been produced by the SARO to assist with their investigations into Vanguard activity.

<b>+10 bonus to chance of salvage retrieval
+10 bonus to Data and Relic analyzer virus coherence</b>
Base Duration: 2 Hours.

<b>Expiry date: February 2nd YC129</b>
Description of item "SARO Forensic Booster" (98136)
1058248 SARO Enforcement Booster SARO Enforcement Booster Name of item 98137 (Booster)
1058249 This booster has been produced by the SARO to assist with their investigations into Vanguard activity.

+5% bonus to turret damage
+5% bonus to turret optimal range

Base Duration: 2 Hours.

Expiry date: February 2nd YC129
This booster has been produced by the SARO to assist with their investigations into Vanguard activity.

<b>+5% bonus to turret damage
+5% bonus to turret optimal range</b>
Base Duration: 2 Hours.

<b>Expiry date: February 2nd YC129</b>
Description of item "SARO Enforcement Booster" (98137)
1058267 Header sorting is disabled Header sorting is disabled UI/Tactical/HeaderSortingDisabled
1058268 Header sorting enabled Header sorting enabled UI/Tactical/HeaderSortingEnabledCb
1058269 Click a column header to sort the overview by that column.
When this option is disabled, clicking a header does not change the sort column or direction.
Click a column header to sort the overview by that column.
When this option is disabled, clicking a header does not change the sort column or direction.
UI/Tactical/HeaderSortingEnabledCbHint
1058394 SARO Mobile Observatory SARO Mobile Observatory Name of item 98142 (Mobile Observatory)
1058395 This structure, once deployed and having completed its automatic activation process, will periodically scan the solar system for cloaked objects and reveal them. This structure, once deployed and having completed its automatic activation process, will periodically scan the solar system for cloaked objects and reveal them. Description of item "SARO Mobile Observatory" (98142)
1058396 SARO Mobile Observatory Blueprint SARO Mobile Observatory Blueprint Name of item 98143 (Mobile Observatory Blueprint)
1058424 New Ship HUD New Ship HUD UI/FeaturePreview/NewShipHud/Title
1058425 Opt-in feature preview for a work-in-progress redesigned in-space ship HUD:

• Updated medallion for hitpoint, capacitor, speed, and heat display
• New module status display and animations for improved feedback and clarity
• Redesigned utility button column and safety toggle
• More prominent module overloading controls with clearer state changes and damage display

Toggle the preview version on or off at any time, no restart required.
Currently only applies to ship HUDs, structure control HUDs remain unchanged at this time.
Additional features will continue to be added over time, and player feedback from the feature preview will be used to improve future versions.
Opt-in feature preview for a work-in-progress redesigned in-space ship HUD:

• Updated medallion for hitpoint, capacitor, speed, and heat display
• New module status display and animations for improved feedback and clarity
• Redesigned utility button column and safety toggle
• More prominent module overloading controls with clearer state changes and damage display

Toggle the preview version on or off at any time, no restart required.
Currently only applies to ship HUDs, structure control HUDs remain unchanged at this time.
Additional features will continue to be added over time, and player feedback from the feature preview will be used to improve future versions.
UI/FeaturePreview/NewShipHud/Description
1058458 Add items listed in clipboard to filter Add items listed in clipboard to filter UI/Inventory/Filters/ImportFilterItems
1058459 Format example:
{[item]type1.name}
{[item]type2.name}

You can also drag items and fittings into the window.
Format example:
{[item]type1.name}
{[item]type2.name}

You can also drag items and fittings into the window.
UI/Inventory/Filters/ImportFilterItemsHint
1058497 Rogue Drone Outbreak Rogue Drone Outbreak
1058498 Blackout Driller Blackout Driller Name of item 98149 (Irregular Frigate)
1058499 The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a Tech 2 frigate and features ECM capabilities.
The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a Tech 2 frigate and features ECM capabilities.
Description of item "Blackout Driller" (98149)
1058500 Blackout Handler Blackout Handler Name of item 98150 (Irregular Frigate)
1058501 The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a frigate and features ECM capabilities.
The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a frigate and features ECM capabilities.
Description of item "Blackout Handler" (98150)
1058502 Corrupted Handler Corrupted Handler Name of item 98151 (Irregular Frigate)
1058503 The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a frigate, and its only goal is destruction.
The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a frigate, and its only goal is destruction.
Description of item "Corrupted Handler" (98151)
1058504 Bewildering Lathe Bewildering Lathe Name of item 98152 (Irregular Destroyer)
1058505 The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a Tech 2 destroyer and features sensor dampening capabilities.
The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a Tech 2 destroyer and features sensor dampening capabilities.
Description of item "Bewildering Lathe" (98152)
1058506 Corrupted Sweeper Corrupted Sweeper Name of item 98153 (Irregular Destroyer)
1058507 The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a destroyer, and its only goal is destruction.
The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a destroyer, and its only goal is destruction.
Description of item "Corrupted Sweeper" (98153)
1058508 Bewildering Sweeper Bewildering Sweeper Name of item 98154 (Irregular Destroyer)
1058509 The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a destroyer and features sensor dampening capabilities.
The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a destroyer and features sensor dampening capabilities.
Description of item "Bewildering Sweeper" (98154)
1058510 Alienator Crusher Alienator Crusher Name of item 98155 (Irregular Cruiser)
1058511 The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a Tech 2 cruiser and features webifying capabilities.
The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a Tech 2 cruiser and features webifying capabilities.
Description of item "Alienator Crusher" (98155)
1058512 Alienator Divider Alienator Divider Name of item 98156 (Irregular Cruiser)
1058513 The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a cruiser and features webifying capabilities.
The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a cruiser and features webifying capabilities.
Description of item "Alienator Divider" (98156)
1058514 Corrupted Divider Corrupted Divider Name of item 98157 (Irregular Cruiser)
1058515 The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a cruiser, and its only goal is destruction.
The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a cruiser, and its only goal is destruction.
Description of item "Corrupted Divider" (98157)
1058516 Scrutinizer Sorter Scrutinizer Sorter Name of item 98158 (Irregular Battlecruiser)
1058517 The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a battlecruiser and features target painting capabilities.
The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a battlecruiser and features target painting capabilities.
Description of item "Scrutinizer Sorter" (98158)
1058518 Scrutinizer Manipulator Scrutinizer Manipulator Name of item 98159 (Irregular Battlecruiser)
1058519 The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a Tech 2 battlecruiser and features target painting capabilities.
The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a Tech 2 battlecruiser and features target painting capabilities.
Description of item "Scrutinizer Manipulator" (98159)
1058520 Corrupted Sorter Corrupted Sorter Name of item 98160 (Irregular Battlecruiser)
1058521 The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a battlecruiser, and its only goal is destruction.
The product of an out-of-control Rogue Drone outbreak.

It is equivalent to a battlecruiser, and its only goal is destruction.
Description of item "Corrupted Sorter" (98160)
1058522 Infested Research Facility - Enemy Spawner - Easy - (DO NOT TRANSLATE) Infested Research Facility - Enemy Spawner - Easy - (DO NOT TRANSLATE) Name of item 98161 (Cloud)
1058523 Rogue Drone Outbreak - Enemy Spawner - Roamers (DO NOT TRANSLATE) Rogue Drone Outbreak - Enemy Spawner - Roamers (DO NOT TRANSLATE) Name of item 98162 (Cloud)
1058524 Infestation Rendezvous Cluster Infestation Rendezvous Cluster Name of item 98163 (Large Collidable Structure)
1058525 This structure has been created to attract any newly emergent Rogue Drones to this harborage. Its destruction is imperative to curbing the current Outbreak. This structure has been created to attract any newly emergent Rogue Drones to this harborage. Its destruction is imperative to curbing the current Outbreak. Description of item "Infestation Rendezvous Cluster" (98163)
1058526 Infested Research Archive Infested Research Archive Name of item 98164 (Spawn Container)
1058527 This research archive has become overrun by the Rogue Drone infestation that began here, but inside may be valuable information on how the Outbreak occurred. This research archive has become overrun by the Rogue Drone infestation that began here, but inside may be valuable information on how the Outbreak occurred. Description of item "Infested Research Archive" (98164)
1058533 Outbreak Initiation Thread Outbreak Initiation Thread Name of item 98165 (Limited Rarities)
1058534 A data thread that contains traces of how this particular outbreak began.

It would be valuable to the Federal Intelligence Office, Federation Navy, and CreoDron, but interested foreign buyers include Lai Dai, the House of Records, the Ministry of Internal Order, and Republic Security Services.
A data thread that contains traces of how this particular outbreak began.

It would be valuable to the Federal Intelligence Office, Federation Navy, and CreoDron, but interested foreign buyers include Lai Dai, the House of Records, the Ministry of Internal Order, and Republic Security Services.
Description of item "Outbreak Initiation Thread" (98165)
1058536 Complete Infested Sites Complete Infested Sites UI/Objectives/Titles/rogueDroneOutbreakInfluence
1058537 Complete infested sites to stop the Rogue Drone infestation. Complete infested sites to stop the Rogue Drone infestation. UI/Objectives/Descriptions/rogueDroneOutbreakInfluence
1058540 Rogue Drone Outbreak - Enemy Spawner - Roamers (DO NOT TRANSLATE) Rogue Drone Outbreak - Enemy Spawner - Roamers (DO NOT TRANSLATE)
1058541 Infested Research Facility Infested Research Facility
1058542 Infested Research Facility - Enemy Spawner - Medium - (DO NOT TRANSLATE) Infested Research Facility - Enemy Spawner - Medium - (DO NOT TRANSLATE) Name of item 98166 (Cloud)
1058543 A Rogue Drone research site that has become overrun by its subjects. A Rogue Drone research site that has become overrun by its subjects.
1058544 Rogue Drones created by the ongoing outbreak have convalesced in this spot to hide from potential attackers. Rogue Drones created by the ongoing outbreak have convalesced in this spot to hide from potential attackers.
1058545 Infestation Harborage Infestation Harborage
1058546 Target NPCs Target NPCs UI/Achievements/Definitions/ContributionMethods/Parameters/NPC_Ship_Types
1058547 Target NPCs to be destroyed in order to progress this achievement Target NPCs to be destroyed in order to progress this achievement UI/Achievements/Definitions/ContributionMethods/Parameters/NPC_Ship_Types_Description
1058548 Starkman Prime - Moon 1 Starkman Prime - Moon 1
1058549 Rogue Drone Hive Wreck Rogue Drone Hive Wreck Name of item 98167 (Wreck)
1058565 Faction to Attack Faction to Attack UI/Achievements/Definitions/ContributionMethods/Parameters/CaptureFWPlexEnemyFactionOwner
1058566 The Faction you need to capture complexes from in Factional Warfare. The Faction you need to capture complexes from in Factional Warfare. UI/Achievements/Definitions/ContributionMethods/Parameters/CaptureFWPlexEnemyFactionOwnerDescription
1058579 Faction to Defend Faction to Defend UI/Achievements/Definitions/ContributionMethods/Parameters/DefendFWPlexFriendlyFactionOwner
1058580 The Faction you need to defend complexes for in Factional Warfare. The Faction you need to defend complexes for in Factional Warfare. UI/Achievements/Definitions/ContributionMethods/Parameters/DefendFWPlexFriendlyFactionOwnerDescription
1058581 Capsuleers or Organizations Capsuleers or Organizations UI/Achievements/Definitions/ContributionMethods/Parameters/KillerIdentity
1058582 Either the Capsuleer who dealt the most damage to a ship before it was destroyed, or the organizations they must belong to (corporation, alliance, faction). Either the Capsuleer who dealt the most damage to a ship before it was destroyed, or the organizations they must belong to (corporation, alliance, faction). UI/Achievements/Definitions/ContributionMethods/Parameters/TopDamage
1058583 Either the Capsuleer who dealt the final blow to a ship, or the organizations they must belong to (corporation, alliance, faction). Either the Capsuleer who dealt the final blow to a ship, or the organizations they must belong to (corporation, alliance, faction). UI/Achievements/Definitions/ContributionMethods/Parameters/FinalBlow
1058586 Capsuleers or Organizations Capsuleers or Organizations UI/Achievements/Definitions/ContributionMethods/Parameters/DamagerIdentity
1058587 Either the Capsuleer who deals damage to the ship, or the organizations they must belong to (corporation, alliance, faction). Either the Capsuleer who deals damage to the ship, or the organizations they must belong to (corporation, alliance, faction). UI/Achievements/Definitions/ContributionMethods/Parameters/DamagerIdentityDescription
1058621 Conquest Salvager Conquest Salvager Name of item 98168 (Salvager)
1058622 A specialized scanner used to detect salvageable items in ship wrecks. A specialized scanner used to detect salvageable items in ship wrecks. Description of item "Conquest Salvager" (98168)
1058623 Conquest Salvager Conquest Salvager
1058624 Conquest Salvager Conquest Salvager
1058625 Conquest Salvager Conquest Salvager
1058626 Conquest Salvager Conquest Salvager
1058627 Apparel Apparel UI/Inflight/SpaceComponents/ItemTrader/GroupApparel
1058628 Men's Imperial Commander's Dress Jacket Men's Imperial Commander's Dress Jacket
1058629 Women's Imperial Commander's Dress Jacket Women's Imperial Commander's Dress Jacket
1058630 Men's State Commander's Dress Jacket Men's State Commander's Dress Jacket
1058631 Women's State Commander's Dress Jacket Women's State Commander's Dress Jacket
1058632 Men's Federation Commander's Dress Jacket Men's Federation Commander's Dress Jacket
1058633 Women's Federation Commander's Dress Jacket Women's Federation Commander's Dress Jacket
1058634 Men's Republic Commander's Dress Jacket Men's Republic Commander's Dress Jacket
1058635 Women's Republic Commander's Dress Jacket Women's Republic Commander's Dress Jacket
1058636 Men's Imperial Commander's Dress Pants Men's Imperial Commander's Dress Pants
1058637 Women's Imperial Commander's Dress Pants Women's Imperial Commander's Dress Pants
1058638 Men's State Commander's Dress Pants Men's State Commander's Dress Pants
1058639 Women's State Commander's Dress Pants Women's State Commander's Dress Pants
1058640 Men's Federation Commander's Dress Pants Men's Federation Commander's Dress Pants
1058641 Men's Republic Commander's Dress Pants Men's Republic Commander's Dress Pants
1058642 Women's Republic Commander's Dress Pants Women's Republic Commander's Dress Pants
1058643 Women's Federation Commander's Dress Pants Women's Federation Commander's Dress Pants
1058681 Fractured Skies Fractured Skies UI/Campaigns/SeasonName2026Q4
1058777 A spontaneous infestation of hostile artificial intelligences has emerged in this area as a result of extreme experimentation and Rogue Drone integration.

Complete infested sites to shut this outbreak down.
A spontaneous infestation of hostile artificial intelligences has emerged in this area as a result of extreme experimentation and Rogue Drone integration.

Complete infested sites to shut this outbreak down.
1059163 A SARO monitoring station that intercepts data transfers, even hyperspace communications. A SARO monitoring station that intercepts data transfers, even hyperspace communications.
1059165 A SARO run holding site where they store ore that they have gathered for further investigation. A SARO run holding site where they store ore that they have gathered for further investigation.
1059166 A SARO run holding site where they store ore that they have gathered for further investigation. A SARO run holding site where they store ore that they have gathered for further investigation.
1059176 This can be consumed when updating your portrait if it is in an accessible inventory location. This can be consumed when updating your portrait if it is in an accessible inventory location. Description of item "Fractured Minmatar Background" (98220)
1059177 Fractured Minmatar Background Fractured Minmatar Background Name of item 98220 (Portrait Backgrounds)
1059179 This can be consumed when updating your portrait if it is in an accessible inventory location. This can be consumed when updating your portrait if it is in an accessible inventory location. Description of item "Fractured Amarr Background" (98221)
1059180 Fractured Amarr Background Fractured Amarr Background Name of item 98221 (Portrait Backgrounds)
1059181 This can be consumed when updating your portrait if it is in an accessible inventory location. This can be consumed when updating your portrait if it is in an accessible inventory location. Description of item "Fractured Caldari Background" (98222)
1059182 Fractured Caldari Background Fractured Caldari Background Name of item 98222 (Portrait Backgrounds)
1059183 This can be consumed when updating your portrait if it is in an accessible inventory location. This can be consumed when updating your portrait if it is in an accessible inventory location. Description of item "Fractured Gallente Background" (98223)
1059184 Fractured Gallente Background Fractured Gallente Background Name of item 98223 (Portrait Backgrounds)
1059196 Contains the Fractured Backgrounds for each of the 4 Empires. Contains the Fractured Backgrounds for each of the 4 Empires. Description of item "Fractured Background Crate" (98224)
1059197 Fractured Background Crate Fractured Background Crate Name of item 98224 (Special Edition Commodities)
1059200 Fractured Background Crate Fractured Background Crate
1059201 Contains the Fractured Backgrounds for each of the 4 Empires Contains the Fractured Backgrounds for each of the 4 Empires
1059425 Amarrgin of Victory Amarrgin of Victory UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/amarr_advantage_name
1059426 Destroy {[numeric]amount, useGrouping} Republic Officer Battleships Destroy {[numeric]amount, useGrouping} Republic Officer Battleships UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/amarr_advantage_description
1059429 Corporate Advantage Corporate Advantage UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/caldari_advantage_name
1059430 Destroy {[numeric]amount, useGrouping} Federation Officer Battleships Destroy {[numeric]amount, useGrouping} Federation Officer Battleships UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/caldari_advantage_description
1059432 Freedom has its advantages Freedom has its advantages UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/gallente_advantage_name
1059433 Destroy {[numeric]amount, useGrouping} State Officer Battleships Destroy {[numeric]amount, useGrouping} State Officer Battleships UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/gallente_advantage_description
1059435 Unrestrained Advantage Unrestrained Advantage UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/minmatar_advantage_name
1059436 Destroy {[numeric]amount, useGrouping} Imperial Officer Battleships Destroy {[numeric]amount, useGrouping} Imperial Officer Battleships UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/minmatar_advantage_description
1059449 Hold the Faith Hold the Faith UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/amarr_defender_name
1059450 Defend {[numeric]amount, useGrouping} factional warfare complexes for the Amarr Empire Defend {[numeric]amount, useGrouping} factional warfare complexes for the Amarr Empire UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/amarr_defender_description
1059452 The State Remains The State Remains UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/caldari_defender_name
1059453 Defend {[numeric]amount, useGrouping} factional warfare complexes for the Caldari State Defend {[numeric]amount, useGrouping} factional warfare complexes for the Caldari State UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/caldari_defender_description
1059455 Liberty Holds Firm Liberty Holds Firm UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/gallente_defender_name
1059457 Defend {[numeric]amount, useGrouping} factional warfare complexes for the Gallente Federation Defend {[numeric]amount, useGrouping} factional warfare complexes for the Gallente Federation UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/gallente_defender_description
1059459 Broken Chains, Unbroken Lines Broken Chains, Unbroken Lines UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/minmatar_defender
1059460 Defend {[numeric]amount, useGrouping} factional warfare complexes for the Minmatar Republic Defend {[numeric]amount, useGrouping} factional warfare complexes for the Minmatar Republic UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/minmatar_defender_description
1059463 Pray for Forgiveness Pray for Forgiveness UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/amarr_killer_name
1059464 Deliver the final blow to {[numeric]amount, useGrouping} Minmatar or Angel capsuleers while enlisted for Amarr Deliver the final blow to {[numeric]amount, useGrouping} Minmatar or Angel capsuleers while enlisted for Amarr UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/amarr_killer_description
1059466 Aggressive Acquisitions Aggressive Acquisitions UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/caldari_killer_name
1059467 Deliver the final blow to {[numeric]amount, useGrouping} Gallente or Guristas capsuleers while enlisted for Caldari Deliver the final blow to {[numeric]amount, useGrouping} Gallente or Guristas capsuleers while enlisted for Caldari UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/caldari_killer_description
1059469 Blaster Diplomacy Blaster Diplomacy UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/gallente_killer_name
1059470 Deliver the final blow to {[numeric]amount, useGrouping} Caldari or Guristas capsuleers while enlisted for Gallente Deliver the final blow to {[numeric]amount, useGrouping} Caldari or Guristas capsuleers while enlisted for Gallente UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/gallente_killer_description
1059473 Scrap the Oppressors Scrap the Oppressors UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/minmatar_killer_name
1059474 Deliver the final blow to {[numeric]amount, useGrouping} Amarr or Angel capsuleers while enlisted for Minmatar Deliver the final blow to {[numeric]amount, useGrouping} Amarr or Angel capsuleers while enlisted for Minmatar UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/minmatar_killer_description
1059476 Halo and Goodbye Halo and Goodbye UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/angel_killer_name
1059477 Deliver the final blow to {[numeric]amount, useGrouping} Amarr or Minmatar capsuleers while enlisted for Angels Deliver the final blow to {[numeric]amount, useGrouping} Amarr or Minmatar capsuleers while enlisted for Angels UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/angel_killer_description
1059479 Hired Gun Hired Gun UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/guristas_killer_name
1059480 Deliver the final blow to {[numeric]amount, useGrouping} Caldari or Gallente capsuleers while enlisted for Guristas Deliver the final blow to {[numeric]amount, useGrouping} Caldari or Gallente capsuleers while enlisted for Guristas UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/guristas_killer_description
1059482 Divine Compensation Divine Compensation UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/amarr_lp_earner_name
1059483 Earn {[numeric]amount, useGrouping} Loyalty Points for the 24th Imperial Crusade Earn {[numeric]amount, useGrouping} Loyalty Points for the 24th Imperial Crusade UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/amarr_lp_earner_description
1059485 Return on Loyalty Return on Loyalty UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/caldari_lp_earner_name
1059487 Earn {[numeric]amount, useGrouping} Loyalty Points for the State Protectorate Earn {[numeric]amount, useGrouping} Loyalty Points for the State Protectorate UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/caldari_lp_earner_description
1059488 Union Benefits Union Benefits UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/gallente_lp_earner_name
1059489 Earn {[numeric]amount, useGrouping} Loyalty Points for the Federal Defense Union Earn {[numeric]amount, useGrouping} Loyalty Points for the Federal Defense Union UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/gallente_lp_earner_description
1059491 From Rust to Riches From Rust to Riches UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/minmatar_lp_earner_name
1059492 Earn {[numeric]amount, useGrouping} Loyalty Points for the Tribal Liberation Force Earn {[numeric]amount, useGrouping} Loyalty Points for the Tribal Liberation Force UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/minmatar_lp_earner_description
1059494 Crime Really Does Pay Crime Really Does Pay UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/angel_lp_earner_name
1059495 Earn {[numeric]amount, useGrouping} Loyalty Points for the Malakim Zealots Earn {[numeric]amount, useGrouping} Loyalty Points for the Malakim Zealots UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/angel_lp_earner_description
1059499 Going Commando Going Commando UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/guristas_lp_earner_name
1059500 Earn {[numeric]amount, useGrouping} Loyalty Points for the Commando Guri Earn {[numeric]amount, useGrouping} Loyalty Points for the Commando Guri UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/guristas_lp_earner_description
1059502 Chosen for Destruction Chosen for Destruction UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/fw_insurgency_kill_zohar_name
1059503 Destroy {[numeric]amount, useGrouping} Zohar's Chosen non-capsuleers Destroy {[numeric]amount, useGrouping} Zohar's Chosen non-capsuleers UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/fw_insurgency_kill_zohar_description
1059511 Steel no Match Steel no Match UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/fw_insurgency_kill_hakuzosu_name
1059512 Destroy {[numeric]amount, useGrouping} Hakuzosu's Steelscale non-capsuleers Destroy {[numeric]amount, useGrouping} Hakuzosu's Steelscale non-capsuleers UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/fw_insurgency_kill_hakuzosu_description
1059522 Suppress the Suppressors Suppress the Suppressors UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/fw_insurgency_kill_consortium_name
1059523 Destroy {[numeric]amount, useGrouping} Consortium Bulwark non-capsuleers Destroy {[numeric]amount, useGrouping} Consortium Bulwark non-capsuleers UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/fw_insurgency_kill_consortium_description
1059538 The Golden Fleet The Golden Fleet UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/amarr_board_navy_ships_name
1059539 Board {[numeric]amount, useGrouping} unique amarr navy hulls. Board {[numeric]amount, useGrouping} unique amarr navy hulls. UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/amarr_board_navy_ships_description
1059546 Executive Firepower Executive Firepower UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/caldari_board_navy_ships_name
1059547 Board {[numeric]amount, useGrouping} unique caldari navy hulls. Board {[numeric]amount, useGrouping} unique caldari navy hulls. UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/caldari_board_navy_ships_description
1059549 Federation Armada Federation Armada UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/gallente_board_navy_ships_name
1059550 Board {[numeric]amount, useGrouping} unique gallente navy hulls. Board {[numeric]amount, useGrouping} unique gallente navy hulls. UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/gallente_board_navy_ships_description
1059552 A Fleet of Defiance A Fleet of Defiance UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/minmatar_board_navy_ships
1059553 Board {[numeric]amount, useGrouping} unique republic fleet issue hulls. Board {[numeric]amount, useGrouping} unique republic fleet issue hulls. UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/minmatar_board_navy_ships_description
1059555 Angelic Legion Angelic Legion UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/angel_board_pirate_ships_name
1059556 Board {[numeric]amount, useGrouping} unique angel cartel hulls. Board {[numeric]amount, useGrouping} unique angel cartel hulls. UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/angel_board_pirate_ships_description
1059558 Cold-Blooded Firepower Cold-Blooded Firepower UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/guristas_board_pirate_ships_name
1059559 Board {[numeric]amount, useGrouping} unique guristas hulls. Board {[numeric]amount, useGrouping} unique guristas hulls. UI/Achievements/Definitions/Achievements/EvergreenFactionalWarfare/guristas_board_pirate_ships_description
1059585 Factional Warfare Factional Warfare UI/Achievements/Definitions/Categories/factional_warfare_category_name
1059586 Achievements from Factional Warfare and Insurgencies Achievements from Factional Warfare and Insurgencies UI/Achievements/Definitions/Categories/factional_warfare_category_description
1059669 Fractured Skies is Here! Fractured Skies is Here! Name of new feature 2288
1059670 Blaze a path to conquest and rally your forces as empire tensions rise! Blaze a path to conquest and rally your forces as empire tensions rise! Description of new feature "Fractured Skies is Here!" (2288)
1059671 New navy attack battlecruisers and synchronizer rigs boost your firepower. New navy attack battlecruisers and synchronizer rigs boost your firepower. Bullet point for new feature "Fractured Skies is Here!" (2288)
1059672 Shape the battlefield with new Military Campaigns and a 24/7 EVE Vanguard connection. Shape the battlefield with new Military Campaigns and a 24/7 EVE Vanguard connection. Bullet point for new feature "Fractured Skies is Here!" (2288)
1059673 A new HUD, free pre-fitted AIR Academy ships, and more today, with Conquest on the horizon. A new HUD, free pre-fitted AIR Academy ships, and more today, with Conquest on the horizon. Bullet point for new feature "Fractured Skies is Here!" (2288)
1059723 Gradated Sunrise Gradated Sunrise
1059725 Gradated Sunrise - Unlimited Gradated Sunrise - Unlimited Name of item 98296 (Ship SKIN Design Element)
1059726 A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Gradated Sunrise - Unlimited" (98296)
1059727 Gradated Sunrise - Limited Gradated Sunrise - Limited Name of item 98297 (Ship SKIN Design Element)
1059728 A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Gradated Sunrise - Limited" (98297)
1059729 Savage Palms Savage Palms
1059730 Savage Palms - Unlimited Savage Palms - Unlimited Name of item 98298 (Ship SKIN Design Element)
1059731 A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Savage Palms - Unlimited" (98298)
1059732 Savage Palms - Limited Savage Palms - Limited Name of item 98299 (Ship SKIN Design Element)
1059733 A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Savage Palms - Limited" (98299)
1059734 Amarr Empire Emblem Amarr Empire Emblem
1059735 Amarr Empire Emblem - Unlimited Amarr Empire Emblem - Unlimited Name of item 98300 (Ship SKIN Design Element)
1059736 A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Amarr Empire Emblem - Unlimited" (98300)
1059737 Amarr Empire Emblem - Limited Amarr Empire Emblem - Limited Name of item 98301 (Ship SKIN Design Element)
1059738 A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Amarr Empire Emblem - Limited" (98301)
1059739 Caldari State Emblem Caldari State Emblem
1059740 Caldari State Emblem - Unlimited Caldari State Emblem - Unlimited Name of item 98302 (Ship SKIN Design Element)
1059741 A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Caldari State Emblem - Unlimited" (98302)
1059742 Caldari State Emblem - Limited Caldari State Emblem - Limited Name of item 98303 (Ship SKIN Design Element)
1059743 A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Caldari State Emblem - Limited" (98303)
1059744 Gallente Federation Emblem Gallente Federation Emblem
1059745 Gallente Federation Emblem - Unlimited Gallente Federation Emblem - Unlimited Name of item 98304 (Ship SKIN Design Element)
1059746 A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Gallente Federation Emblem - Unlimited" (98304)
1059747 Gallente Federation Emblem - Limited Gallente Federation Emblem - Limited Name of item 98305 (Ship SKIN Design Element)
1059748 A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Gallente Federation Emblem - Limited" (98305)
1059749 Minmatar Republic Emblem Minmatar Republic Emblem
1059750 Minmatar Republic Emblem - Unlimited Minmatar Republic Emblem - Unlimited Name of item 98306 (Ship SKIN Design Element)
1059751 A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Minmatar Republic Emblem - Unlimited" (98306)
1059752 Minmatar Republic Emblem - Limited Minmatar Republic Emblem - Limited Name of item 98307 (Ship SKIN Design Element)
1059753 A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Minmatar Republic Emblem - Limited" (98307)
1059756 FW Amarr Empire Shuttle FW Amarr Empire Shuttle Description of group ID 5265
1059757 FW Caldari State Shuttle FW Caldari State Shuttle Description of group ID 5266
1059758 FW Gallente Federation Shuttle FW Gallente Federation Shuttle Description of group ID 5267
1059759 FW Minmatar Republic Shuttle FW Minmatar Republic Shuttle Description of group ID 5268
1059762 Sirdan xer Qosh's Escape Shuttle Sirdan xer Qosh's Escape Shuttle Name of item 98309 (FW Amarr Empire Shuttle)
1059764 Caliginous Glaze Caliginous Glaze
1059765 Heika Torigo's Escape Shuttle Heika Torigo's Escape Shuttle Name of item 98310 (FW Caldari State Shuttle)
1059767 Foriana Revelli's Escape Shuttle Foriana Revelli's Escape Shuttle Name of item 98311 (FW Gallente Federation Shuttle)
1059768 Kanth Filmir's Escape Shuttle Kanth Filmir's Escape Shuttle Name of item 98312 (FW Minmatar Republic Shuttle)
1059769 Caliginous Glaze Metallic - Unlimited Caliginous Glaze Metallic - Unlimited Name of item 98313 (Ship SKIN Design Element)
1059770 A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide <a href=showinfo:81349>Fermionic Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Caliginous Glaze Metallic - Unlimited" (98313)
1059771 Caliginous Glaze Metallic - Limited Caliginous Glaze Metallic - Limited Name of item 98314 (Ship SKIN Design Element)
1059772 A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Caliginous Glaze Metallic - Limited" (98314)
1059773 Polished Skies Polished Skies
1059774 Polished Skies Metallic - Unlimited Polished Skies Metallic - Unlimited Name of item 98315 (Ship SKIN Design Element)
1059775 A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide <a href=showinfo:81349>Fermionic Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Polished Skies Metallic - Unlimited" (98315)
1059776 Polished Skies Metallic - Limited Polished Skies Metallic - Limited Name of item 98316 (Ship SKIN Design Element)
1059777 A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Polished Skies Metallic - Limited" (98316)
1059778 Carmine Chrome Carmine Chrome
1059779 Carmine Chrome Metallic - Unlimited Carmine Chrome Metallic - Unlimited Name of item 98317 (Ship SKIN Design Element)
1059780 A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide <a href=showinfo:81349>Fermionic Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Carmine Chrome Metallic - Unlimited" (98317)
1059781 Carmine Chrome Metallic - Limited Carmine Chrome Metallic - Limited Name of item 98318 (Ship SKIN Design Element)
1059782 A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Carmine Chrome Metallic - Limited" (98318)
1059783 Baldur Chaiya Baldur Chaiya Name of NPC 3020305
1059784 Deep-Space Crimson Deep-Space Crimson
1059785 Deep-Space Crimson Metallic - Unlimited Deep-Space Crimson Metallic - Unlimited Name of item 98319 (Ship SKIN Design Element)
1059786 A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide <a href=showinfo:81349>Fermionic Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Deep-Space Crimson Metallic - Unlimited" (98319)
1059787 Deep-Space Crimson Metallic - Limited Deep-Space Crimson Metallic - Limited Name of item 98320 (Ship SKIN Design Element)
1059788 A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Deep-Space Crimson Metallic - Limited" (98320)
1059789 Amber Comet Amber Comet
1059790 Amber Comet Metallic - Unlimited Amber Comet Metallic - Unlimited Name of item 98321 (Ship SKIN Design Element)
1059791 A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide <a href=showinfo:81349>Fermionic Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Amber Comet Metallic - Unlimited" (98321)
1059793 Amber Comet Metallic - Limited Amber Comet Metallic - Limited Name of item 98322 (Ship SKIN Design Element)
1059794 A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Amber Comet Metallic - Limited" (98322)
1059921 Amber Comet Gloss Amber Comet Gloss
1059923 Amber Comet Gloss - Unlimited Amber Comet Gloss - Unlimited Name of item 98330 (Ship SKIN Design Element)
1059924 A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Amber Comet Gloss - Unlimited" (98330)
1059926 Amber Comet Gloss - Limited Amber Comet Gloss - Limited Name of item 98331 (Ship SKIN Design Element)
1059927 A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Amber Comet Gloss - Limited" (98331)
1059930 Terracotta Core Satin Terracotta Core Satin
1059932 Terracotta Core Satin - Unlimited Terracotta Core Satin - Unlimited Name of item 98332 (Ship SKIN Design Element)
1059933 A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Terracotta Core Satin - Unlimited" (98332)
1059934 Terracotta Core Satin - Limited Terracotta Core Satin - Limited Name of item 98333 (Ship SKIN Design Element)
1059935 A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Terracotta Core Satin - Limited" (98333)
1059936 Silken Vapors Satin Silken Vapors Satin
1059937 Silken Vapors Satin - Unlimited Silken Vapors Satin - Unlimited Name of item 98334 (Ship SKIN Design Element)
1059938 A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Silken Vapors Satin - Unlimited" (98334)
1059939 Silken Vapors Satin - Limited Silken Vapors Satin - Limited Name of item 98335 (Ship SKIN Design Element)
1059940 A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Silken Vapors Satin - Limited" (98335)
1059941 Boosted Nightshade Satin Boosted Nightshade Satin
1059942 Boosted Nightshade Satin - Unlimited Boosted Nightshade Satin - Unlimited Name of item 98336 (Ship SKIN Design Element)
1059943 A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Boosted Nightshade Satin - Unlimited" (98336)
1059944 Boosted Nightshade Satin - Limited Boosted Nightshade Satin - Limited Name of item 98337 (Ship SKIN Design Element)
1059945 A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Boosted Nightshade Satin - Limited" (98337)
1059946 A SARO monitoring station that intercepts data transfers, even hyperspace communications. A SARO monitoring station that intercepts data transfers, even hyperspace communications.
1059947 Ultra-Indigo Matte Ultra-Indigo Matte
1059949 Ultra-Indigo Matte - Unlimited Ultra-Indigo Matte - Unlimited Name of item 98338 (Ship SKIN Design Element)
1059950 A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Ultra-Indigo Matte - Unlimited" (98338)
1059951 Ultra-Indigo Matte - Limited Ultra-Indigo Matte - Limited Name of item 98339 (Ship SKIN Design Element)
1059952 A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Ultra-Indigo Matte - Limited" (98339)
1059953 Oceanic Coral Satin Oceanic Coral Satin
1059954 Oceanic Coral Satin - Unlimited Oceanic Coral Satin - Unlimited Name of item 98340 (Ship SKIN Design Element)
1059955 A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "Oceanic Coral Satin - Unlimited" (98340)
1059956 Oceanic Coral Satin - Limited Oceanic Coral Satin - Limited Name of item 98341 (Ship SKIN Design Element)
1059957 A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "Oceanic Coral Satin - Limited" (98341)
1060088 Once active and uncontested, this engine will secure control of this entire star system on the behalf of the Caldari State.

The engine makes use of “Conquest technology”, brute force manipulations of hyperspace backward engineered from Drifter technology. A powerful burst of energy is transferred through hyperspace, bypassing three-dimensional defenses and overpowering the command systems in every military complex, defense grid, war facility, and planetary defense system within the local star's gravity well. This grants its masters, the Caldari State, uncontested control over the star system for as long as the engine remains active.

The only known force capable of stopping the engine from firing is another Conquest engine, and it must be the sole operational device of its type within range in order to fire.
Once active and uncontested, this engine will secure control of this entire star system on the behalf of the Caldari State.

The engine makes use of “Conquest technology”, brute force manipulations of hyperspace backward engineered from Drifter technology. A powerful burst of energy is transferred through hyperspace, bypassing three-dimensional defenses and overpowering the command systems in every military complex, defense grid, war facility, and planetary defense system within the local star's gravity well. This grants its masters, the Caldari State, uncontested control over the star system for as long as the engine remains active.

The only known force capable of stopping the engine from firing is another Conquest engine, and it must be the sole operational device of its type within range in order to fire.
Description of item "State Conquest Engine" (96312)
1060089 Once active and uncontested, this engine will secure control of this entire star system on the behalf of the Gallente Federation.

The Federation engine is not a true example of Conquest technology. This engine makes use of Rogue Infestation technology to create a facsimile of the hyperspace energy bursts used in true Conquest tech. The AI infestation is overclocked, accelerating its effects to peak performance before being unleashed in order ot overpower the command systems in every military complex, defense grid, war facility, and planetary defense system within the system. This grants the Federation uncontested control over the star system territory for as long as the engine remains active.

The only known force capable of stopping a Conquest engine from firing is another Conquest engine, and the overclocked infestation achieves this by waging a non-stop barrage of cyber attacks on any Conquest engine within range, preventing them from firing as long as it is in operation, but also preventing itself from firing through this process.

Because of this, it must be the sole operational Conquest engine within range in order to activate.
Once active and uncontested, this engine will secure control of this entire star system on the behalf of the Gallente Federation.

The Federation engine is not a true example of Conquest technology. This engine makes use of Rogue Infestation technology to create a facsimile of the hyperspace energy bursts used in true Conquest tech. The AI infestation is overclocked, accelerating its effects to peak performance before being unleashed in order ot overpower the command systems in every military complex, defense grid, war facility, and planetary defense system within the system. This grants the Federation uncontested control over the star system territory for as long as the engine remains active.

The only known force capable of stopping a Conquest engine from firing is another Conquest engine, and the overclocked infestation achieves this by waging a non-stop barrage of cyber attacks on any Conquest engine within range, preventing them from firing as long as it is in operation, but also preventing itself from firing through this process.

Because of this, it must be the sole operational Conquest engine within range in order to activate.
Description of item "Federation Conquest Engine" (96313)
1060090 Once active and uncontested, this engine will secure control of this entire star system on the behalf of the Minmatar Republic.

The engine makes use of “Conquest technology”, brute force manipulations of hyperspace backward engineered from Drifter technology. A powerful burst of energy is transferred through hyperspace, bypassing three-dimensional defenses and overpowering the command systems in every military complex, defense grid, war facility, and planetary defense system within the local star's gravity well. This grants its masters, the Minmatar Republic, uncontested control over the star system for as long as the engine remains active.

The only known force capable of stopping the engine from firing is another Conquest engine, and it must be the sole operational device of its type within range in order to fire.
Once active and uncontested, this engine will secure control of this entire star system on the behalf of the Minmatar Republic.

The engine makes use of “Conquest technology”, brute force manipulations of hyperspace backward engineered from Drifter technology. A powerful burst of energy is transferred through hyperspace, bypassing three-dimensional defenses and overpowering the command systems in every military complex, defense grid, war facility, and planetary defense system within the local star's gravity well. This grants its masters, the Minmatar Republic, uncontested control over the star system for as long as the engine remains active.

The only known force capable of stopping the engine from firing is another Conquest engine, and it must be the sole operational device of its type within range in order to fire.
Description of item "Republic Conquest Engine" (96314)
1060091 Once active and uncontested, this engine will secure control of this entire star system on the behalf of the Amarr Empire.

The engine makes use of “Conquest technology”, brute force manipulations of hyperspace backward engineered from Drifter technology. A powerful burst of energy is transferred through hyperspace, bypassing three-dimensional defenses and overpowering the command systems in every military complex, defense grid, war facility, and planetary defense system within the local star's gravity well. This grants its masters, the Amarr Empire, uncontested control over the star system for as long as the engine remains active.

The only known force capable of stopping the engine from firing is another Conquest engine, and it must be the sole operational device of its type within range in order to fire.
Once active and uncontested, this engine will secure control of this entire star system on the behalf of the Amarr Empire.

The engine makes use of “Conquest technology”, brute force manipulations of hyperspace backward engineered from Drifter technology. A powerful burst of energy is transferred through hyperspace, bypassing three-dimensional defenses and overpowering the command systems in every military complex, defense grid, war facility, and planetary defense system within the local star's gravity well. This grants its masters, the Amarr Empire, uncontested control over the star system for as long as the engine remains active.

The only known force capable of stopping the engine from firing is another Conquest engine, and it must be the sole operational device of its type within range in order to fire.
Description of item "Imperial Conquest Engine" (96311)
1060121 Captain Marshal Sirdan xer Qosh Captain Marshal Sirdan xer Qosh Name of NPC 3020307
1060122 Executive General Heika Torigo Executive General Heika Torigo Name of NPC 3020308
1060123 Vice Admiral Foriana Revelli Vice Admiral Foriana Revelli Name of NPC 3020309
1060124 Hetman General Kanth Filmir Hetman General Kanth Filmir Name of NPC 3020310
1060214 Imperial Electronics Booster I Imperial Electronics Booster I Name of item 98408 (Booster)
1060215 This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+4% Stasis Webfier Resistance
+2% Scan Probe Strength
+2% Maximum Targeting Range
+4% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

<b>+4% Stasis Webfier Resistance
+2% Scan Probe Strength
+2% Maximum Targeting Range
+4% Mining Critical Success Chance.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Imperial Electronics Booster I" (98408)
1060216 Imperial Electronics Booster II Imperial Electronics Booster II Name of item 98409 (Booster)
1060217 This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.


+8% Stasis Webfier Resistance
+4% Scan Probe Strength
+4% Maximum Targeting Range
+8% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

<b>
+8% Stasis Webfier Resistance
+4% Scan Probe Strength
+4% Maximum Targeting Range
+8% Mining Critical Success Chance.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Imperial Electronics Booster II" (98409)
1060218 Imperial Electronics Booster III Imperial Electronics Booster III Name of item 98410 (Booster)
1060219 This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.


+12% Stasis Webfier Resistance
+6% Scan Probe Strength
+6% Maximum Targeting Range
+12% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

<b>
+12% Stasis Webfier Resistance
+6% Scan Probe Strength
+6% Maximum Targeting Range
+12% Mining Critical Success Chance.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Imperial Electronics Booster III" (98410)
1060220 Imperial Defense Booster I Imperial Defense Booster I Name of item 98411 (Booster)
1060221 This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+2% bonus to Explosive Shield, Armor and Hull Resistances
+1% bonus to Kinetic Shield, Armor and Hull Resistances
+4 bonus to Data and Relic Analyzer Virus Coherence
+4% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

<b>+2% bonus to Explosive Shield, Armor and Hull Resistances
+1% bonus to Kinetic Shield, Armor and Hull Resistances
+4 bonus to Data and Relic Analyzer Virus Coherence
+4% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Imperial Defense Booster I" (98411)
1060222 Imperial Defense Booster II Imperial Defense Booster II Name of item 98412 (Booster)
1060223 This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+4% bonus to Explosive Shield, Armor and Hull Resistances
+2% bonus to Kinetic Shield, Armor and Hull Resistances
+8 bonus to Data and Relic Analyzer Virus Coherence
+8% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

<b>+4% bonus to Explosive Shield, Armor and Hull Resistances
+2% bonus to Kinetic Shield, Armor and Hull Resistances
+8 bonus to Data and Relic Analyzer Virus Coherence
+8% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Imperial Defense Booster II" (98412)
1060224 Imperial Defense Booster III Imperial Defense Booster III Name of item 98413 (Booster)
1060225 This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+6% bonus to Explosive Shield, Armor and Hull Resistances
+3% bonus to Kinetic Shield, Armor and Hull Resistances
+12 bonus to Data and Relic Analyzer Virus Coherence
+12% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

<b>+6% bonus to Explosive Shield, Armor and Hull Resistances
+3% bonus to Kinetic Shield, Armor and Hull Resistances
+12 bonus to Data and Relic Analyzer Virus Coherence
+12% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Imperial Defense Booster III" (98413)
1060226 Imperial Mobility Booster I Imperial Mobility Booster I Name of item 98414 (Booster)
1060227 This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+2% bonus to Ship Velocity
+3% reduction to Afterburner Capacitor Consumption
+3% bonus to Warp Speed
+4% bonus to range of all mining lasers


Expiry date: February 2nd YC129
This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

<b>+2% bonus to Ship Velocity
+3% reduction to Afterburner Capacitor Consumption
+3% bonus to Warp Speed
+4% bonus to range of all mining lasers</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Imperial Mobility Booster I" (98414)
1060228 Imperial Mobility Booster II Imperial Mobility Booster II Name of item 98415 (Booster)
1060229 This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+4% bonus to Ship Velocity
+6% reduction to Afterburner Capacitor Consumption
+6% bonus to Warp Speed
+8% bonus to range of all mining lasers


Expiry date: February 2nd YC129
This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

<b>+4% bonus to Ship Velocity
+6% reduction to Afterburner Capacitor Consumption
+6% bonus to Warp Speed
+8% bonus to range of all mining lasers</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Imperial Mobility Booster II" (98415)
1060230 Imperial Mobility Booster III Imperial Mobility Booster III Name of item 98416 (Booster)
1060231 This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

+6% bonus to Ship Velocity
+9% reduction to Afterburner Capacitor Consumption
+9% bonus to Warp Speed
+12% bonus to range of all mining lasers


Expiry date: February 2nd YC129
This booster has been produced by the Amarr Empire to assist capsuleers with their military campaign war efforts.

<b>+6% bonus to Ship Velocity
+9% reduction to Afterburner Capacitor Consumption
+9% bonus to Warp Speed
+12% bonus to range of all mining lasers</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Imperial Mobility Booster III" (98416)
1060232 Imperial Hardpoint Booster I Imperial Hardpoint Booster I Name of item 98417 (Booster)
1060233 This booster has been produced by the Amarr Empire to assist with their military campaign war efforts.

+2% bonus to Energy Turret Damage
+2% bonus to Drone Damage
+2% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+4% reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
This booster has been produced by the Amarr Empire to assist with their military campaign war efforts.

<b>+2% bonus to Energy Turret Damage
+2% bonus to Drone Damage
+2% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+4% reduction in Salvager cycle time
Base Duration: 2 Hours.</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Imperial Hardpoint Booster I" (98417)
1060234 Imperial Hardpoint Booster II Imperial Hardpoint Booster II Name of item 98418 (Booster)
1060235 This booster has been produced by the Amarr Empire to assist with their military campaign war efforts.

+4% bonus to Energy Turret Damage
+4% bonus to Drone Damage
+4% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+8% reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
This booster has been produced by the Amarr Empire to assist with their military campaign war efforts.

<b>+4% bonus to Energy Turret Damage
+4% bonus to Drone Damage
+4% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+8% reduction in Salvager cycle time
Base Duration: 2 Hours.</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Imperial Hardpoint Booster II" (98418)
1060236 Imperial Hardpoint Booster III Imperial Hardpoint Booster III Name of item 98419 (Booster)
1060237 This booster has been produced by the Amarr Empire to assist with their military campaign war efforts.

+6% bonus to Energy Turret Damage
+6% bonus to Drone Damage
+6% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+12% reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
This booster has been produced by the Amarr Empire to assist with their military campaign war efforts.

<b>+6% bonus to Energy Turret Damage
+6% bonus to Drone Damage
+6% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+12% reduction in Salvager cycle time
Base Duration: 2 Hours.</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Imperial Hardpoint Booster III" (98419)
1060238 State Electronics Booster I State Electronics Booster I Name of item 98420 (Booster)
1060239 This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.


+4% Sensor Dampener Resistance
+2% Scan Probe Strength
+2% Maximum Targeting Range
+4% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

<b>
+4% Sensor Dampener Resistance
+2% Scan Probe Strength
+2% Maximum Targeting Range
+4% Mining Critical Success Chance.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "State Electronics Booster I" (98420)
1060240 State Electronics Booster II State Electronics Booster II Name of item 98421 (Booster)
1060241 This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.


+8% Sensor Dampener Resistance
+4% Scan Probe Strength
+4% Maximum Targeting Range
+8% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

<b>
+8% Sensor Dampener Resistance
+4% Scan Probe Strength
+4% Maximum Targeting Range
+8% Mining Critical Success Chance.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "State Electronics Booster II" (98421)
1060242 State Electronics Booster III State Electronics Booster III Name of item 98422 (Booster)
1060243 This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.


+12% Sensor Dampener Resistance
+6% Scan Probe Strength
+6% Maximum Targeting Range
+12% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

<b>
+12% Sensor Dampener Resistance
+6% Scan Probe Strength
+6% Maximum Targeting Range
+12% Mining Critical Success Chance.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "State Electronics Booster III" (98422)
1060244 State Defense Booster I State Defense Booster I Name of item 98423 (Booster)
1060245 This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

+2% bonus to Thermal Shield, Armor and Hull Resistances
+1% bonus to Kinetic Shield, Armor and Hull Resistances
+4 bonus to Data and Relic Analyzer Virus Coherence
+4% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

<b>+2% bonus to Thermal Shield, Armor and Hull Resistances
+1% bonus to Kinetic Shield, Armor and Hull Resistances
+4 bonus to Data and Relic Analyzer Virus Coherence
+4% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "State Defense Booster I" (98423)
1060246 State Defense Booster II State Defense Booster II Name of item 98424 (Booster)
1060247 This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

+4% bonus to Thermal Shield, Armor and Hull Resistances
+2% bonus to Kinetic Shield, Armor and Hull Resistances
+8 bonus to Data and Relic Analyzer Virus Coherence
+8% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

<b>+4% bonus to Thermal Shield, Armor and Hull Resistances
+2% bonus to Kinetic Shield, Armor and Hull Resistances
+8 bonus to Data and Relic Analyzer Virus Coherence
+8% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "State Defense Booster II" (98424)
1060248 State Defense Booster III State Defense Booster III Name of item 98425 (Booster)
1060249 This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

+6% bonus to Thermal Shield, Armor and Hull Resistances
+3% bonus to Kinetic Shield, Armor and Hull Resistances
+12 bonus to Data and Relic Analyzer Virus Coherence
+12% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

<b>+6% bonus to Thermal Shield, Armor and Hull Resistances
+3% bonus to Kinetic Shield, Armor and Hull Resistances
+12 bonus to Data and Relic Analyzer Virus Coherence
+12% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "State Defense Booster III" (98425)
1060250 State Mobility Booster I State Mobility Booster I Name of item 98426 (Booster)
1060251 This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

+2% bonus to Ship Agility
+3% reduction to Afterburner Capacitor Consumption
+3% bonus to Warp Speed
+4% bonus to range of all mining lasers


Expiry date: February 2nd YC129
This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

<b>+2% bonus to Ship Agility
+3% reduction to Afterburner Capacitor Consumption
+3% bonus to Warp Speed
+4% bonus to range of all mining lasers</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "State Mobility Booster I" (98426)
1060252 State Mobility Booster II State Mobility Booster II Name of item 98427 (Booster)
1060253 This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

+4% bonus to Ship Agility
+6% reduction to Afterburner Capacitor Consumption
+6% bonus to Warp Speed
+8% bonus to range of all mining lasers


Expiry date: February 2nd YC129
This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

<b>+4% bonus to Ship Agility
+6% reduction to Afterburner Capacitor Consumption
+6% bonus to Warp Speed
+8% bonus to range of all mining lasers</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "State Mobility Booster II" (98427)
1060254 State Mobility Booster III State Mobility Booster III Name of item 98428 (Booster)
1060255 This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

+6% bonus to Ship Agility
+9% reduction to Afterburner Capacitor Consumption
+9% bonus to Warp Speed
+12% bonus to range of all mining lasers


Expiry date: February 2nd YC129
This booster has been produced by the Caldari State to assist capsuleers with their military campaign war efforts.

<b>+6% bonus to Ship Agility
+9% reduction to Afterburner Capacitor Consumption
+9% bonus to Warp Speed
+12% bonus to range of all mining lasers</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "State Mobility Booster III" (98428)
1060256 State Hardpoint Booster I State Hardpoint Booster I Name of item 98429 (Booster)
1060257 This booster has been produced by the Caldari State to assist with their military campaign war efforts.

+2% bonus to Hybrid Turret Damage
+2% bonus to Missile Damage
+2% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+4% Reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
This booster has been produced by the Caldari State to assist with their military campaign war efforts.

<b>+2% bonus to Hybrid Turret Damage
+2% bonus to Missile Damage
+2% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+4% Reduction in Salvager cycle time
Base Duration: 2 Hours.</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "State Hardpoint Booster I" (98429)
1060258 State Hardpoint Booster II State Hardpoint Booster II Name of item 98430 (Booster)
1060259 This booster has been produced by the Caldari State to assist with their military campaign war efforts.

+4% bonus to Hybrid Turret Damage
+4% bonus to Missile Damage
+4% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+8% Reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
This booster has been produced by the Caldari State to assist with their military campaign war efforts.

<b>+4% bonus to Hybrid Turret Damage
+4% bonus to Missile Damage
+4% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+8% Reduction in Salvager cycle time
Base Duration: 2 Hours.</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "State Hardpoint Booster II" (98430)
1060260 State Hardpoint Booster III State Hardpoint Booster III Name of item 98431 (Booster)
1060261 This booster has been produced by the Caldari State to assist with their military campaign war efforts.

+6% bonus to Hybrid Turret Damage
+6% bonus to Missile Damage
+6% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+12% Reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
This booster has been produced by the Caldari State to assist with their military campaign war efforts.

<b>+6% bonus to Hybrid Turret Damage
+6% bonus to Missile Damage
+6% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+12% Reduction in Salvager cycle time
Base Duration: 2 Hours.</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "State Hardpoint Booster III" (98431)
1060262 Federation Electronics Booster I Federation Electronics Booster I Name of item 98432 (Booster)
1060263 This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.


+12% to ship Sensor Strength
+2% Scan Probe Strength
+2% Scan Resolution
+4% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

<b>
+12% to ship Sensor Strength
+2% Scan Probe Strength
+2% Scan Resolution
+4% Mining Critical Success Chance.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Federation Electronics Booster I" (98432)
1060264 Federation Electronics Booster II Federation Electronics Booster II Name of item 98433 (Booster)
1060265 This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.


+24% to ship Sensor Strength
+4% Scan Probe Strength
+4% Scan Resolution
+8% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

<b>
+24% to ship Sensor Strength
+4% Scan Probe Strength
+4% Scan Resolution
+8% Mining Critical Success Chance.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Federation Electronics Booster II" (98433)
1060266 Federation Electronics Booster III Federation Electronics Booster III Name of item 98434 (Booster)
1060267 This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.


+36% to ship Sensor Strength
+6% Scan Probe Strength
+6% Scan Resolution
+12% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

<b>
+36% to ship Sensor Strength
+6% Scan Probe Strength
+6% Scan Resolution
+12% Mining Critical Success Chance.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Federation Electronics Booster III" (98434)
1060268 Federation Defense Booster I Federation Defense Booster I Name of item 98435 (Booster)
1060269 This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

+2% bonus to Kinetic Shield, Armor and Hull Resistances
+1% bonus to Thermal Shield, Armor and Hull Resistances
+4 bonus to Data and Relic Analyzer Virus Coherence
+4% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

<b>+2% bonus to Kinetic Shield, Armor and Hull Resistances
+1% bonus to Thermal Shield, Armor and Hull Resistances
+4 bonus to Data and Relic Analyzer Virus Coherence
+4% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Federation Defense Booster I" (98435)
1060270 Federation Defense Booster II Federation Defense Booster II Name of item 98436 (Booster)
1060271 This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

+4% bonus to Kinetic Shield, Armor and Hull Resistances
+2% bonus to Thermal Shield, Armor and Hull Resistances
+8 bonus to Data and Relic Analyzer Virus Coherence
+8% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

<b>+4% bonus to Kinetic Shield, Armor and Hull Resistances
+2% bonus to Thermal Shield, Armor and Hull Resistances
+8 bonus to Data and Relic Analyzer Virus Coherence
+8% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Federation Defense Booster II" (98436)
1060272 Federation Defense Booster III Federation Defense Booster III Name of item 98437 (Booster)
1060273 This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

+6% bonus to Kinetic Shield, Armor and Hull Resistances
+3% bonus to Thermal Shield, Armor and Hull Resistances
+12 bonus to Data and Relic Analyzer Virus Coherence
+12% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

<b>+6% bonus to Kinetic Shield, Armor and Hull Resistances
+3% bonus to Thermal Shield, Armor and Hull Resistances
+12 bonus to Data and Relic Analyzer Virus Coherence
+12% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Federation Defense Booster III" (98437)
1060274 Federation Mobility Booster I Federation Mobility Booster I Name of item 98438 (Booster)
1060275 This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

+2% bonus to Ship Agility
+3% reduction to Microwarpdrive Capacitor Consumption
+3% bonus to Warp Speed
+4% bonus to range of all mining lasers


Expiry date: February 2nd YC129
This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

<b>+2% bonus to Ship Agility
+3% reduction to Microwarpdrive Capacitor Consumption
+3% bonus to Warp Speed
+4% bonus to range of all mining lasers</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Federation Mobility Booster I" (98438)
1060276 Federation Mobility Booster II Federation Mobility Booster II Name of item 98439 (Booster)
1060277 This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

+4% bonus to Ship Agility
+6% reduction to Microwarpdrive Capacitor Consumption
+6% bonus to Warp Speed
+8% bonus to range of all mining lasers


Expiry date: February 2nd YC129
This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

<b>+4% bonus to Ship Agility
+6% reduction to Microwarpdrive Capacitor Consumption
+6% bonus to Warp Speed
+8% bonus to range of all mining lasers</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Federation Mobility Booster II" (98439)
1060278 Federation Mobility Booster III Federation Mobility Booster III Name of item 98440 (Booster)
1060279 This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

+6% bonus to Ship Agility
+9% reduction to Microwarpdrive Capacitor Consumption
+9% bonus to Warp Speed
+12% bonus to range of all mining lasers


Expiry date: February 2nd YC129
This booster has been produced by the Gallente Federation to assist capsuleers with their military campaign war efforts.

<b>+6% bonus to Ship Agility
+9% reduction to Microwarpdrive Capacitor Consumption
+9% bonus to Warp Speed
+12% bonus to range of all mining lasers</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Federation Mobility Booster III" (98440)
1060280 Federation Hardpoint Booster I Federation Hardpoint Booster I Name of item 98441 (Booster)
1060281 This booster has been produced by the Gallente Federation to assist with their military campaign war efforts.

+2% bonus to Hybrid Turret Damage
+2% bonus to Drone Damage
+2% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+4% reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
This booster has been produced by the Gallente Federation to assist with their military campaign war efforts.

<b>+2% bonus to Hybrid Turret Damage
+2% bonus to Drone Damage
+2% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+4% reduction in Salvager cycle time
Base Duration: 2 Hours.</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Federation Hardpoint Booster I" (98441)
1060282 Federation Hardpoint Booster II Federation Hardpoint Booster II Name of item 98442 (Booster)
1060283 This booster has been produced by the Gallente Federation to assist with their military campaign war efforts.

+4% bonus to Hybrid Turret Damage
+4% bonus to Drone Damage
+4% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+8% reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
This booster has been produced by the Gallente Federation to assist with their military campaign war efforts.

<b>+4% bonus to Hybrid Turret Damage
+4% bonus to Drone Damage
+4% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+8% reduction in Salvager cycle time
Base Duration: 2 Hours.</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Federation Hardpoint Booster II" (98442)
1060284 Federation Hardpoint Booster III Federation Hardpoint Booster III Name of item 98443 (Booster)
1060285 This booster has been produced by the Gallente Federation to assist with their military campaign war efforts.

+6% bonus to Hybrid Turret Damage
+6% bonus to Drone Damage
+6% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+12% reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
This booster has been produced by the Gallente Federation to assist with their military campaign war efforts.

<b>+6% bonus to Hybrid Turret Damage
+6% bonus to Drone Damage
+6% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+12% reduction in Salvager cycle time
Base Duration: 2 Hours.</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Federation Hardpoint Booster III" (98443)
1060286 Republic Electronics Booster I Republic Electronics Booster I Name of item 98444 (Booster)
1060287 This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.


+4% Weapon Disruptor Resistance
+2% Scan Probe Strength
+2% Scan Resolution
+4% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

<b>
+4% Weapon Disruptor Resistance
+2% Scan Probe Strength
+2% Scan Resolution
+4% Mining Critical Success Chance.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Republic Electronics Booster I" (98444)
1060288 Republic Electronics Booster II Republic Electronics Booster II Name of item 98445 (Booster)
1060289 This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.


+8% Weapon Disruptor Resistance
+4% Scan Probe Strength
+4% Scan Resolution
+8% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

<b>
+8% Weapon Disruptor Resistance
+4% Scan Probe Strength
+4% Scan Resolution
+8% Mining Critical Success Chance.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Republic Electronics Booster II" (98445)
1060290 Republic Electronics Booster III Republic Electronics Booster III Name of item 98446 (Booster)
1060291 This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.


+12% Weapon Disruptor Resistance
+6% Scan Probe Strength
+6% Scan Resolution
+12% Mining Critical Success Chance.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

<b>
+12% Weapon Disruptor Resistance
+6% Scan Probe Strength
+6% Scan Resolution
+12% Mining Critical Success Chance.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Republic Electronics Booster III" (98446)
1060292 Republic Defense Booster I Republic Defense Booster I Name of item 98447 (Booster)
1060293 This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

+2% bonus to EM Shield, Armor and Hull Resistances
+1% bonus to Thermal Shield, Armor and Hull Resistances
+4 bonus to Data and Relic Analyzer Virus Coherence
+4% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

<b>+2% bonus to EM Shield, Armor and Hull Resistances
+1% bonus to Thermal Shield, Armor and Hull Resistances
+4 bonus to Data and Relic Analyzer Virus Coherence
+4% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Republic Defense Booster I" (98447)
1060294 Republic Defense Booster II Republic Defense Booster II Name of item 98448 (Booster)
1060295 This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

+4% bonus to EM Shield, Armor and Hull Resistances
+2% bonus to Thermal Shield, Armor and Hull Resistances
+8 bonus to Data and Relic Analyzer Virus Coherence
+8% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

<b>+4% bonus to EM Shield, Armor and Hull Resistances
+2% bonus to Thermal Shield, Armor and Hull Resistances
+8 bonus to Data and Relic Analyzer Virus Coherence
+8% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Republic Defense Booster II" (98448)
1060296 Republic Defense Booster III Republic Defense Booster III Name of item 98449 (Booster)
1060297 This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

+6% bonus to EM Shield, Armor and Hull Resistances
+3% bonus to Thermal Shield, Armor and Hull Resistances
+12 bonus to Data and Relic Analyzer Virus Coherence
+12% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours

Expiry date: February 2nd YC129
This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

<b>+6% bonus to EM Shield, Armor and Hull Resistances
+3% bonus to Thermal Shield, Armor and Hull Resistances
+12 bonus to Data and Relic Analyzer Virus Coherence
+12% reduction to Mining, Ice and Gas harvesting residue probability.
Base Duration: 2 Hours<b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Republic Defense Booster III" (98449)
1060298 Republic Mobility Booster I Republic Mobility Booster I Name of item 98450 (Booster)
1060299 This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

+2% bonus to Ship Velocity
+3% reduction to Microwarpdrive Capacitor Consumption
+3% bonus to Warp Speed
+4% bonus to range of all mining lasers


Expiry date: February 2nd YC129
This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

<b>+2% bonus to Ship Velocity
+3% reduction to Microwarpdrive Capacitor Consumption
+3% bonus to Warp Speed
+4% bonus to range of all mining lasers</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Republic Mobility Booster I" (98450)
1060300 Republic Mobility Booster II Republic Mobility Booster II Name of item 98451 (Booster)
1060301 This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

+4% bonus to Ship Velocity
+6% reduction to Microwarpdrive Capacitor Consumption
+6% bonus to Warp Speed
+8% bonus to range of all mining lasers


Expiry date: February 2nd YC129
This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

<b>+4% bonus to Ship Velocity
+6% reduction to Microwarpdrive Capacitor Consumption
+6% bonus to Warp Speed
+8% bonus to range of all mining lasers</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Republic Mobility Booster II" (98451)
1060302 Republic Mobility Booster III Republic Mobility Booster III Name of item 98452 (Booster)
1060303 This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

+6% bonus to Ship Velocity
+9% reduction to Microwarpdrive Capacitor Consumption
+9% bonus to Warp Speed
+12% bonus to range of all mining lasers


Expiry date: February 2nd YC129
This booster has been produced by the Minmatar Republic to assist capsuleers with their military campaign war efforts.

<b>+6% bonus to Ship Velocity
+9% reduction to Microwarpdrive Capacitor Consumption
+9% bonus to Warp Speed
+12% bonus to range of all mining lasers</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Republic Mobility Booster III" (98452)
1060304 Republic Hardpoint Booster I Republic Hardpoint Booster I Name of item 98453 (Booster)
1060305 This booster has been produced by the Minmatar Republic to assist with their military campaign war efforts.

+2% bonus to Projectile Turret Damage
+2% bonus to Missile Damage
+2% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+4% Reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
This booster has been produced by the Minmatar Republic to assist with their military campaign war efforts.

<b>+2% bonus to Projectile Turret Damage
+2% bonus to Missile Damage
+2% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+4% Reduction in Salvager cycle time
Base Duration: 2 Hours.</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Republic Hardpoint Booster I" (98453)
1060306 Republic Hardpoint Booster II Republic Hardpoint Booster II Name of item 98454 (Booster)
1060307 This booster has been produced by the Minmatar Republic to assist with their military campaign war efforts.

+4% bonus to Projectile Turret Damage
+4% bonus to Missile Damage
+4% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+8% Reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
This booster has been produced by the Minmatar Republic to assist with their military campaign war efforts.

<b>+4% bonus to Projectile Turret Damage
+4% bonus to Missile Damage
+4% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+8% Reduction in Salvager cycle time
Base Duration: 2 Hours.</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Republic Hardpoint Booster II" (98454)
1060308 Republic Hardpoint Booster III Republic Hardpoint Booster III Name of item 98455 (Booster)
1060309 This booster has been produced by the Minmatar Republic to assist with their military campaign war efforts.

+6% bonus to Projectile Turret Damage
+6% bonus to Missile Damage
+6% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+12% Reduction in Salvager cycle time
Base Duration: 2 Hours.


Expiry date: February 2nd YC129
This booster has been produced by the Minmatar Republic to assist with their military campaign war efforts.

<b>+6% bonus to Projectile Turret Damage
+6% bonus to Missile Damage
+6% reduction in Mining, Ice and Gas Harvester duration and capacitor use.
+12% Reduction in Salvager cycle time
Base Duration: 2 Hours.</b>

<b>Expiry date: February 2nd YC129</b>
Description of item "Republic Hardpoint Booster III" (98455)
1060310 Amarr Conquest Booster Crate Amarr Conquest Booster Crate Name of item 98456 (Special Edition Commodities)
1060311 Contains randomly selected Imperial boosters. Contains randomly selected Imperial boosters. Description of item "Amarr Conquest Booster Crate" (98456)
1060312 Caldari Conquest Booster Crate Caldari Conquest Booster Crate Name of item 98457 (Special Edition Commodities)
1060313 Contains randomly selected State boosters. Contains randomly selected State boosters. Description of item "Caldari Conquest Booster Crate " (98457)
1060314 Gallente Conquest Booster Crate Gallente Conquest Booster Crate Name of item 98458 (Special Edition Commodities)
1060315 Contains randomly selected Federation boosters. Contains randomly selected Federation boosters. Description of item "Gallente Conquest Booster Crate" (98458)
1060316 Minmatar Conquest Booster Crate Minmatar Conquest Booster Crate Name of item 98459 (Special Edition Commodities)
1060317 Contains randomly selected Republic boosters Contains randomly selected Republic boosters Description of item "Minmatar Conquest Booster Crate" (98459)
1060318 Amarr Conquest Booster Crate Amarr Conquest Booster Crate
1060319 Contains randomly selected imperial boosters Contains randomly selected imperial boosters
1060320 Gallente Conquest Booster Crate Gallente Conquest Booster Crate
1060321 Contains randomly selected federation boosters Contains randomly selected federation boosters
1060322 Minmatar Conquest Booster Crate Minmatar Conquest Booster Crate
1060323 Contains randomly selected republic boosters Contains randomly selected republic boosters
1060324 Caldari Conquest Booster Crate Caldari Conquest Booster Crate
1060325 Contains randomly selected state boosters Contains randomly selected state boosters
1060326 Amarr Conquest Booster Crate Amarr Conquest Booster Crate
1060327 Gallente Conquest Booster Crate Gallente Conquest Booster Crate
1060328 Caldari Conquest Booster Crate Caldari Conquest Booster Crate
1060329 Minmatar Conquest Booster Crate Minmatar Conquest Booster Crate
1060335 Head of the Class Head of the Class UI/Achievements/Definitions/Achievements/disc_h_o_t_c_n
1060336 Complete all Achievements in the Career Program Complete all Achievements in the Career Program UI/Achievements/Definitions/Achievements/disc_h_o_t_c
1060337 Looks like someone is a real teacher's pet Looks like someone is a real teacher's pet UI/Achievements/Definitions/Achievements/disc_h_o_t_c_fl
1060378 FW Rally Point FW Rally Point Description of group ID 5270
1060379 FW Rally Point FW Rally Point Name of item 98466 (FW Rally Point)
1060380 This beacon marks a navigation location where capsuleers will potentially arrive at based on their faction affiliation. This beacon marks a navigation location where capsuleers will potentially arrive at based on their faction affiliation. Description of item "FW Rally Point" (98466)
1060405 bonus to EM, explosive, thermal Light Missile and Rocket damage bonus to EM, explosive, thermal <a href=showinfo:3321>Light Missile</a> and <a href=showinfo:3320>Rocket</a> damage Trait for item "Hawk" (11379)
1060434 Besieger Revelation Besieger Revelation Name of item 98482 (FW Amarr Empire Dreadnought)
1060435 A Dreadnought of the Amarr Empire. A Dreadnought of the Amarr Empire. Description of item "Besieger Revelation" (98482)
1060438 Besieger Naglfar Besieger Naglfar Name of item 98483 (FW Minmatar Republic Dreadnought)
1060439 A Dreadnought of the Minmatar Republic A Dreadnought of the Minmatar Republic Description of item "Besieger Naglfar" (98483)
1060513 A Dreadnought of the Caldari State A Dreadnought of the Caldari State
1060514 Besieger Moros Besieger Moros Name of item 98504 (FW Gallente Federation Dreadnought)
1060515 A Dreadnought of the Gallente Federation. A Dreadnought of the Gallente Federation. Description of item "Besieger Moros" (98504)
1060520 Besieger Karura Besieger Karura Name of item 98505 (FW Caldari State Dreadnought)
1060521 A Dreadnought of the Caldari State A Dreadnought of the Caldari State Description of item "Besieger Karura" (98505)
1060639 {skillLink} skill must be trained to overheat modules. {skillLink} skill must be trained to overheat modules. Tooltips/Hud/SkillMissingForOverheating
1060914 Learn more about Academy Ships Learn more about Academy Ships UI/AcademyShips/LearnMoreAboutAcademyShips
1061330 As the Warpth Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. As the Warpth Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire.
1061331 As the Warpth Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. As the Warpth Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. Description of item "Oracle Navy Issue Mandate of Faith SKIN" (98650)
1061332 Oracle Navy Issue Mandate of Faith SKIN Oracle Navy Issue Mandate of Faith SKIN Name of item 98650 (Permanent SKIN)
1061535 The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor.
1061536 The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. Description of item "Naga Navy Issue State Regulator SKIN" (98651)
1061537 Naga Navy Issue State Regulator SKIN Naga Navy Issue State Regulator SKIN Name of item 98651 (Permanent SKIN)
1061540 Formed by Presidential decree during the first days of the Warpath Conflict, the Special Presidential Agents are a unique military unit of independently operating special agents given total autonomy over their actions. They answer directly to the president, and their primary mission directive is to disrupt the Caldari operations by any means necessary. Formed by Presidential decree during the first days of the Warpath Conflict, the Special Presidential Agents are a unique military unit of independently operating special agents given total autonomy over their actions. They answer directly to the president, and their primary mission directive is to disrupt the Caldari operations by any means necessary.
1061541 Formed by Presidential decree during the first days of the Warpath Conflict, the Special Presidential Agents are a unique military unit of independently operating special agents given total autonomy over their actions. They answer directly to the president, and their primary mission directive is to disrupt the Caldari operations by any means necessary. Formed by Presidential decree during the first days of the Warpath Conflict, the Special Presidential Agents are a unique military unit of independently operating special agents given total autonomy over their actions. They answer directly to the president, and their primary mission directive is to disrupt the Caldari operations by any means necessary. Description of item "Talos Navy Issue Presidential Agent SKIN" (98652)
1061542 Talos Navy Issue Presidential Agent SKIN Talos Navy Issue Presidential Agent SKIN Name of item 98652 (Permanent SKIN)
1061544 The smallest of the tribes by far, the Starkmanir are masters of ancient warfare strategies and battle wisdom all but lost by the other tribes. These strategies provide the basis for a Starkmanir Strategic wing, a small force of extremely effective Starkmanir pilots that came together in response to the Warpath Conflict. Famed for their ability to establish tactical superiority even against much larger enemy fleets, the Warpath Stark are often underestimated but never outclassed. The smallest of the tribes by far, the Starkmanir are masters of ancient warfare strategies and battle wisdom all but lost by the other tribes. These strategies provide the basis for a Starkmanir Strategic wing, a small force of extremely effective Starkmanir pilots that came together in response to the Warpath Conflict. Famed for their ability to establish tactical superiority even against much larger enemy fleets, the Warpath Stark are often underestimated but never outclassed.
1061545 The smallest of the tribes by far, the Starkmanir are masters of ancient warfare strategies and battle wisdom all but lost by the other tribes. These strategies provide the basis for a Starkmanir Strategic wing, a small force of extremely effective Starkmanir pilots that came together in response to the Warpath Conflict. Famed for their ability to establish tactical superiority even against much larger enemy fleets, the Warpath Stark are often underestimated but never outclassed. The smallest of the tribes by far, the Starkmanir are masters of ancient warfare strategies and battle wisdom all but lost by the other tribes. These strategies provide the basis for a Starkmanir Strategic wing, a small force of extremely effective Starkmanir pilots that came together in response to the Warpath Conflict. Famed for their ability to establish tactical superiority even against much larger enemy fleets, the Warpath Stark are often underestimated but never outclassed. Description of item "Tornado Fleet Issue Stark Strategist SKIN" (98653)
1061546 Tornado Fleet Issue Stark Strategist SKIN Tornado Fleet Issue Stark Strategist SKIN Name of item 98653 (Permanent SKIN)

New Files (755 Entries)
File Name Size in kb (Decompressed)
bin64/academyShipLoader.pyd
66
bin64/fittingsLoader.pyd
75
dx9/model/decal/air_npe/air_academy_01_t.dds
22
dx9/model/decal/air_npe/air_turquoise.dds
1
dx9/model/decal/amarr/marking_oracle_01_a.dds
87
dx9/model/decal/amarr/marking_oracle_01_t.dds
87
dx9/model/decal/amarr/marking_oracle_02_a.dds
22
dx9/model/decal/amarr/marking_oracle_02_t.dds
22
dx9/model/decal/amarr/marking_oracle_03_a.dds
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dx9/model/decal/amarr/marking_oracle_03_t.dds
87
dx9/model/decal/amarr/marking_oracle_03b_t.dds
87
dx9/model/decal/amarr/marking_oracle_04_a.dds
43
dx9/model/decal/amarr/marking_oracle_04_t.dds
43
dx9/model/decal/amarr/marking_oracle_04b_a.dds
43
dx9/model/decal/amarr/marking_oracle_04b_t.dds
43
dx9/model/decal/amarr/marking_oracle_05_a.dds
87
dx9/model/decal/amarr/marking_oracle_05_t.dds
87
dx9/model/decal/amarr/marking_oracle_06_a.dds
349
dx9/model/decal/amarr/marking_oracle_06_t.dds
349
dx9/model/decal/amarr/marking_oracle_06b_t.dds
349
dx9/model/decal/amarr/marking_oracle_07_a.dds
87
dx9/model/decal/amarr/marking_oracle_07_t.dds
87
dx9/model/decal/amarr/marking_oracle_07b_t.dds
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dx9/model/decal/amarr/registry_amarr_fn_73.dds
11
dx9/model/decal/caldari/code_n4-g4fn_01_t.dds
11
dx9/model/decal/caldari/marking_cautionstripe_01_t.dds
174
dx9/model/decal/caldari/marking_fn-3177_01_t.dds
11
dx9/model/decal/caldari/marking_naga_01_a.dds
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dx9/model/decal/caldari/marking_naga_01_t.dds
174
dx9/model/decal/caldari/marking_naga_01b_t.dds
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dx9/model/decal/caldari/marking_naga_01c_t.dds
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dx9/model/decal/caldari/marking_naga_02_a.dds
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dx9/model/decal/caldari/marking_naga_02_t.dds
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dx9/model/decal/caldari/marking_naga_03_a.dds
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dx9/model/decal/caldari/marking_naga_03_t.dds
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dx9/model/decal/caldari/marking_naga_04_a.dds
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dx9/model/decal/caldari/marking_naga_04_t.dds
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dx9/model/decal/caldari/marking_naga_05_a.dds
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dx9/model/decal/caldari/marking_naga_05_t.dds
43
dx9/model/decal/caldari/marking_naga_06_a.dds
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dx9/model/decal/caldari/marking_naga_06_t.dds
43
dx9/model/decal/gallente/marking_talos_01_a.dds
43
dx9/model/decal/gallente/marking_talos_01_t.dds
43
dx9/model/decal/gallente/marking_talos_02_a.dds
87
dx9/model/decal/gallente/marking_talos_02_t.dds
87
dx9/model/decal/gallente/marking_talos_02b_t.dds
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dx9/model/decal/gallente/marking_talos_03_a.dds
699
dx9/model/decal/gallente/marking_talos_03_t.dds
699
dx9/model/decal/gallente/marking_talos_04_a.dds
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dx9/model/decal/gallente/marking_talos_04_t.dds
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dx9/model/decal/gallente/marking_talos_04b_t.dds
174
dx9/model/decal/gallente/marking_talos_05_a.dds
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dx9/model/decal/gallente/marking_talos_05_t.dds
174
dx9/model/decal/gallente/marking_talos_05b_t.dds
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dx9/model/decal/gallente/marking_talos_06_a.dds
87
dx9/model/decal/gallente/marking_talos_06_t.dds
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dx9/model/decal/gallente/marking_talos_06b_t.dds
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dx9/model/decal/gallente/registry_talosnavy_01_t.dds
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dx9/model/decal/gallente/registry_talosnavy_02_t.dds
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dx9/model/decal/gallente/registry_talosnavy_03_t.dds
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dx9/model/decal/gallente/registry_talosnavy_04_t.dds
22
dx9/model/decal/glow_strip_03b_t.dds
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dx9/model/decal/marking_area_60_a.dds
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dx9/model/decal/marking_area_60_t.dds
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dx9/model/decal/marking_area_61_a.dds
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dx9/model/decal/marking_area_61_t.dds
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dx9/model/decal/minmatar/marking_-4556-left_02_a.dds
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dx9/model/decal/minmatar/registry_tornado_01_t.dds
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dx9/model/decal/minmatar/registry_tornado_02_t.dds
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dx9/model/decal/shared/orange_020_100_100_lowdetail.dds
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dx9/model/decal/stripe_double_02_t.dds
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dx9/model/decal/stripe_double_08_t.dds
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dx9/model/deployables/generic/anti-stealth/ddd01/icons/35946_128.png
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dx9/model/deployables/generic/anti-stealth/ddd01/icons/35946_512.jpg
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dx9/model/deployables/generic/anti-stealth/ddd01/icons/35946_64.png
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dx9/model/deployables/generic/anti-stealth/ddd01/icons/35946_64_bp.png
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dx9/model/deployables/generic/anti-stealth/ddd01/icons/35946_64_bpc.png
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dx9/model/shared/amarr/textures/ama_plating_01_a.dds
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dx9/model/shared/amarr/textures/ama_plating_01_a_lowdetail.dds
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dx9/model/shared/amarr/textures/ama_plating_01_d.dds
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dx9/model/shared/amarr/textures/ama_plating_01_d_lowdetail.dds
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dx9/model/shared/amarr/textures/ama_plating_01_g.dds
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dx9/model/shared/amarr/textures/ama_plating_01_g_lowdetail.dds
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dx9/model/shared/amarr/textures/ama_plating_01_m.dds
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dx9/model/shared/amarr/textures/ama_plating_01_m_lowdetail.dds
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dx9/model/shared/amarr/textures/ama_plating_01_n.dds
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ui/texture/classes/achievements/career_program/career_page_enforcer.jpg
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ui/texture/classes/achievements/career_program/career_page_explorer.jpg
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ui/texture/classes/achievements/career_program/career_page_industrialist.jpg
1245
ui/texture/classes/achievements/career_program/career_page_sof.jpg
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ui/texture/classes/achievements/career_program/crates/explorercrate_64.png
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ui/texture/classes/achievements/career_program/crates/industrialistcrate_64.png
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ui/texture/classes/achievements/career_program/crates/sofcrate_64.png
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ui/texture/classes/campaigns/2026_q4/ptc_landing_page.png
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ui/texture/classes/cosmetics/ship/materials/cosm_azure_satin_000_080_100.png
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ui/texture/classes/cosmetics/ship/materials/cosm_cherryred_rough_000_100_010.png
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ui/texture/classes/cosmetics/ship/materials/cosm_magenta_matt_000_080_100.png
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ui/texture/classes/cosmetics/ship/materials/cosm_safetyorange_highgloss_000_100_100.png
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ui/texture/classes/cosmetics/ship/materials/cosm_safetyorange_rough_000_100_100.png
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ui/texture/classes/cosmetics/ship/patterns/cosm_caldari_logo_02_128.png
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ui/texture/classes/cosmetics/ship/patterns/cosm_gallente_logo_02_128.png
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ui/texture/classes/cosmetics/ship/patterns/cosm_minmatar_logo_02_128.png
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ui/texture/classes/cosmetics/ship/patterns/cosm_palmtree_01_128.png
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ui/texture/classes/cosmetics/ship/patterns/cosm_sunset_01_128.png
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ui/texture/classes/fitting/academyships/background_circle.png
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ui/texture/classes/fitting/academyships/minimal_fitting_ring.png
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ui/texture/classes/fitting/academyships/module_circle.png
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ui/texture/classes/frontlines/circle_glow.png
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ui/texture/classes/frontlines/innercircles.png
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ui/texture/classes/shiptree/factionbg/air.png
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ui/texture/classes/shiptree/tech/academy.png
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ui/texture/classes/theatersofwar/conquests/explore_fw.png
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ui/texture/eveicon/faction_logos/ore_logo_w_letters_16px.png
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ui/texture/icons/inventory/containment_crystal_minmatar_128.png
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video/achievements/career_banners/enforcer.webm
2507
video/achievements/career_banners/explorer.webm
2509
video/achievements/career_banners/industrialist.webm
2500
video/achievements/career_banners/soldier_of_fortune.webm
2526
Changed Files (1422 Entries)
File Name Size in kb (Decompressed)
audio/chinese/voice.bnk
62657 -> 62896
audio/english(us)/voice.bnk
78225 -> 78464
audio/essential_media/common.bnk
560 -> 563
audio/essential_media/interface.bnk
38071 -> 38769
audio/essential_media/music_essential.bnk
13883 -> 14125
audio/essential_media/shipanimations.bnk
28074 -> 28902
audio/essential_media/shipeffects.bnk
8247 -> 10416
audio/french(france)/voice.bnk
63057 -> 63296
audio/german/voice.bnk
63359 -> 63598
audio/japanese/voice.bnk
73777 -> 74016
audio/korean/voice.bnk
59868 -> 60107
audio/russian/voice.bnk
63722 -> 63961
audio/soundbanksinfo.json
6588 -> 6610
audio/soundbanksinfo.xml
5904 -> 5924
audio/soundprioritizationmetadata.json
4481 -> 4497
audio/spanish/voice.bnk
79945 -> 80184
bin64/CarbonMesh.dll
554 -> 554
bin64/GFSDK_Aftermath_Lib.x64.dll
1535 -> 1535
bin64/_audio2.dll
3875 -> 3875
bin64/_ctypes.pyd
115 -> 115
bin64/_d3dinfo.dll
245 -> 245
bin64/_destiny.dll
916 -> 916
bin64/_elementtree.pyd
98 -> 98
bin64/_evelocalization.dll
290 -> 290
bin64/_eveplanetresources.dll
231 -> 231
bin64/_geo2.dll
199 -> 199
bin64/_ime.dll
119 -> 119
bin64/_pyevepathfinder.dll
853 -> 853
bin64/_pyfsd.dll
364 -> 364
bin64/_socket.pyd
59 -> 59
bin64/_spacemouse.dll
69 -> 69
bin64/_ssl.pyd
2428 -> 2428
bin64/_trinity_dx11.dll
28927 -> 28927
bin64/_trinity_dx12.dll
29396 -> 29396
bin64/_videoplayer.dll
2153 -> 2153
bin64/_yaml.pyd
244 -> 244
bin64/accountingEntryTypesLoader.pyd
67 -> 67
bin64/accountingKeysLoader.pyd
66 -> 66
bin64/achievementEventsLoader.pyd
72 -> 72
bin64/agencyHelpVideoGroupsLoader.pyd
71 -> 71
bin64/agencyHelpVideosLoader.pyd
67 -> 67
bin64/agentTypesLoader.pyd
63 -> 63
bin64/agentsInSpaceLoader.pyd
65 -> 65
bin64/ancestriesLoader.pyd
67 -> 67
bin64/archetypesLoader.pyd
73 -> 73
bin64/atomsLoader.pyd
113 -> 113
bin64/audioMetadataLoader.pyd
129 -> 129
bin64/billTypesLoader.pyd
66 -> 66
bin64/billboardsLoader.pyd
130 -> 130
bin64/bloodlinesLoader.pyd
66 -> 66
bin64/blue.dll
12078 -> 12078
bin64/careerPathsLoader.pyd
66 -> 66
bin64/categoriesLoader.pyd
67 -> 67
bin64/challengeConditionsLoader.pyd
63 -> 63
bin64/challengeEventsLoader.pyd
63 -> 63
bin64/challengesLoader.pyd
92 -> 92
bin64/character_avatarbehaviorsLoader.pyd
73 -> 73
bin64/character_colorLocationsLoader.pyd
67 -> 67
bin64/character_colorNamesLoader.pyd
66 -> 66
bin64/character_modifierLocationsLoader.pyd
66 -> 66
bin64/character_portraitresourcesLoader.pyd
67 -> 67
bin64/character_resourcesLoader.pyd
72 -> 72
bin64/character_sculptingLocationsLoader.pyd
66 -> 66
bin64/checkPointsLoader.pyd
67 -> 67
bin64/clientLocationListsLoader.pyd
71 -> 71
bin64/commandSetsLoader.pyd
78 -> 78
bin64/community_track_templatesLoader.pyd
71 -> 71
bin64/compressibleTypesLoader.pyd
62 -> 62
bin64/contentTagTypesLoader.pyd
67 -> 67
bin64/contentTagsLoader.pyd
67 -> 67
bin64/contrabandTypesLoader.pyd
82 -> 82
bin64/contributionMethodsLoader.pyd
83 -> 83
bin64/controlTowerResourcesLoader.pyd
74 -> 74
bin64/conversationAgentsLoader.pyd
67 -> 67
bin64/conversationsLoader.pyd
90 -> 90
bin64/corporationActivitiesLoader.pyd
65 -> 65
bin64/corporationRoleGroupsLoader.pyd
67 -> 67
bin64/corporationRolesLoader.pyd
66 -> 66
bin64/cratesLoader.pyd
81 -> 81
bin64/currencyBucketsLoader.pyd
67 -> 67
bin64/defaultOverviewsLoader.pyd
71 -> 71
bin64/dogmaAttributeCategoriesLoader.pyd
66 -> 66
bin64/dogmaAttributesLoader.pyd
68 -> 68
bin64/dogmaEffectsLoader.pyd
79 -> 79
bin64/dogmaUnitsLoader.pyd
66 -> 66
bin64/dungeonEnvironmentTemplatesLoader.pyd
88 -> 88
bin64/dungeonObjectivesLoader.pyd
183 -> 183
bin64/dungeonsLoader.pyd
173 -> 173
bin64/dynamicItemAttributesLoader.pyd
95 -> 95
bin64/effectSequencesLoader.pyd
99 -> 99
bin64/effectsLoader.pyd
100 -> 100
bin64/environmentTemplateAnchorCategoryIDsLoader.pyd
79 -> 79
bin64/environmentTemplateAnchorGroupIDsLoader.pyd
79 -> 79
bin64/environmentTemplateAnchorTypeIDsLoader.pyd
79 -> 79
bin64/environmentTemplatesLoader.pyd
128 -> 128
bin64/epicArcsLoader.pyd
90 -> 90
bin64/essReserveKeysLoader.pyd
65 -> 65
bin64/eve_crashmon.exe
773 -> 773
bin64/eve_public_grpc_client.pyd
22959 -> 22960
bin64/exefile.exe
1003 -> 1003
bin64/expertSystemsLoader.pyd
85 -> 85
bin64/explosionBucketIDsLoader.pyd
96 -> 96
bin64/explosionIDsLoader.pyd
67 -> 67
bin64/factionsLoader.pyd
73 -> 73
bin64/globalTypesLoader.pyd
79 -> 79
bin64/goalsLoader.pyd
67 -> 67
bin64/graphicIDsLoader.pyd
104 -> 104
bin64/graphicLocationsLoader.pyd
86 -> 86
bin64/graphicMaterialSetsLoader.pyd
71 -> 71
bin64/groupGraphicsLoader.pyd
113 -> 113
bin64/groupRewardsLoader.pyd
84 -> 84
bin64/groupsLoader.pyd
66 -> 66
bin64/hueCategoriesLoader.pyd
67 -> 67
bin64/iconIDsLoader.pyd
67 -> 67
bin64/itemTraderRecipesLoader.pyd
80 -> 80
bin64/launchdarkly_stackless_client_sdk.pyd
11090 -> 11090
bin64/manufacturableItemsLoader.pyd
69 -> 69
bin64/marketGroupsLoader.pyd
65 -> 65
bin64/menuHighlightsLoader.pyd
72 -> 72
bin64/metaGroupsLoader.pyd
68 -> 68
bin64/missionsLoader.pyd
224 -> 224
bin64/musicTriggersLoader.pyd
66 -> 66
bin64/newActivitiesLoader.pyd
72 -> 72
bin64/newFeaturesLoader.pyd
73 -> 73
bin64/nodeGraphsLoader.pyd
152 -> 152
bin64/nodeTypesLoader.pyd
117 -> 117
bin64/npcCharactersLoader.pyd
83 -> 83
bin64/npcCorporationDivisionsLoader.pyd
67 -> 67
bin64/npcCorporationsLoader.pyd
128 -> 128
bin64/npcStationTaxModifierLoader.pyd
97 -> 97
bin64/npcStructureSettingsLoader.pyd
97 -> 97
bin64/objectiveChainsLoader.pyd
212 -> 212
bin64/objectiveTaskTypesLoader.pyd
81 -> 81
bin64/objectiveTypesLoader.pyd
128 -> 128
bin64/objectivesLoader.pyd
67 -> 67
bin64/operationCategoriesLoader.pyd
72 -> 72
bin64/operationSitesLoader.pyd
69 -> 69
bin64/operationTasksLoader.pyd
123 -> 123
bin64/operationTreeStructuresLoader.pyd
88 -> 88
bin64/operationsLoader.pyd
89 -> 89
bin64/packages/monolithgeoip2/data/GeoLite2-ASN.mmdb
8994 -> 9054
bin64/packages/monolithgeoip2/data/GeoLite2-Country.mmdb
3395 -> 3389
bin64/paintsLoader.pyd
66 -> 66
bin64/paperdollsLoader.pyd
93 -> 93
bin64/petitionEventsLoader.pyd
66 -> 66
bin64/petitionPropertiesLoader.pyd
67 -> 67
bin64/pvpFilamentEventDatesLoader.pyd
67 -> 67
bin64/pvpFilamentMatchTypesLoader.pyd
75 -> 75
bin64/pyexpat.pyd
168 -> 168
bin64/python27.dll
3567 -> 3567
bin64/racesLoader.pyd
80 -> 80
bin64/rad_tm_win64.dll
218 -> 218
bin64/recruitmentGroupsLoader.pyd
65 -> 65
bin64/recruitmentTypesLoader.pyd
65 -> 65
bin64/requiredSkillsForTypesLoader.pyd
76 -> 76
bin64/requiredSkillsIndexLoader.pyd
122 -> 122
bin64/schematicsLoader.pyd
88 -> 88
bin64/schoolMapLoader.pyd
65 -> 65
bin64/schoolsLoader.pyd
72 -> 72
bin64/seasonSelectionLoader.pyd
52 -> 52
bin64/seasonalCampaignsLoginRewardsLoader.pyd
86 -> 86
bin64/shipCosmeticLicensesLoader.pyd
65 -> 65
bin64/ship_cosmetic_slot_categoriesLoader.pyd
66 -> 66
bin64/ship_cosmetic_slot_configurationsLoader.pyd
72 -> 72
bin64/ship_cosmetic_slot_namesLoader.pyd
66 -> 66
bin64/ship_cosmetic_slotsLoader.pyd
71 -> 71
bin64/ship_skin_design_component_categoriesLoader.pyd
66 -> 66
bin64/ship_skin_design_component_point_valuesLoader.pyd
77 -> 77
bin64/ship_skin_design_component_raritiesLoader.pyd
65 -> 65
bin64/ship_skin_design_componentsLoader.pyd
83 -> 83
bin64/ship_skin_design_components_post_processLoader.pyd
63 -> 63
bin64/ship_skin_design_tier_thresholdsLoader.pyd
76 -> 76
bin64/skillPlansLoader.pyd
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bin64/soundIDsLoader.pyd
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bin64/spaceComponentsByTypeLoader.pyd
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bin64/spaceObjectHighlightsLoader.pyd
67 -> 67
bin64/staticdata/mapObjects.db
33026 -> 33026
bin64/stationOperationsLoader.pyd
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bin64/stationServicesLoader.pyd
65 -> 65
bin64/stationStandingsRestrictionsLoader.pyd
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bin64/surveysLoader.pyd
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bin64/tagsLoader.pyd
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bin64/tbb12.dll
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bin64/travelEffectsLoader.pyd
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bin64/typeDogmaLoader.pyd
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bin64/typeMaterialsLoader.pyd
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bin64/typesLoader.pyd
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bin64/uiBlinksLoader.pyd
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bin64/uiHelpPointersLoader.pyd
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bin64/uiHidingTemplatesLoader.pyd
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bin64/uiHighlightsLoader.pyd
75 -> 75
bin64/ujson.pyd
97 -> 97
bin64/unicodedata.pyd
703 -> 703
bin64/voidSpaceEncountersLoader.pyd
72 -> 72
bin64/warZonesPositionDataLoader.pyd
88 -> 88
code.ccp
31293 -> 31682
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dx9/model/decal/fallen/glow_cf7_04_g.dds
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11 -> 22
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11 -> 22
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11 -> 11
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11 -> 22
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11 -> 22
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11 -> 11
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11 -> 22
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22 -> 22
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11 -> 22
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22 -> 22
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11 -> 11
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11 -> 11
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11 -> 11
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11 -> 22
dx9/model/decal/glow_stripdouble_03_g.dds
11 -> 11
dx9/model/decal/glow_stripdouble_03_t.dds
11 -> 22
dx9/model/decal/marking_triangletriple_01_a.dds
11 -> 11
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5 -> 11
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11 -> 11
dx9/model/decal/marking_triangletriple_01_r.dds
5 -> 5
dx9/model/decal/marking_triangletriple_01_t.dds
5 -> 11
dx9/model/decal/minmatar/marking_hexmarker01_01_n.dds
22 -> 22
dx9/model/decal/minmatar/marking_hexmarker01_01_r.dds
11 -> 11
dx9/model/decal/minmatar/marking_hexmarker02_01_n.dds
11 -> 11
dx9/model/decal/minmatar/marking_hexmarker02_01_r.dds
5 -> 5
dx9/model/decal/minmatar/marking_info-58_02_n.dds
11 -> 11
dx9/model/decal/minmatar/marking_info-58_02_r.dds
5 -> 5
dx9/model/decal/minmatar/marking_warning01_01_n.dds
11 -> 11
dx9/model/decal/minmatar/marking_warning01_01_r.dds
5 -> 5
dx9/model/decal/minmatar/registry_freki_02_n.dds
22 -> 22
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11 -> 11
dx9/model/decal/minmatar/registry_freki_03_n.dds
11 -> 11
dx9/model/decal/minmatar/registry_freki_03_r.dds
5 -> 5
dx9/model/decal/minmatar/registry_probe_01_n.dds
22 -> 22
dx9/model/decal/minmatar/registry_probe_01_r.dds
11 -> 11
dx9/model/decal/minmatar/registry_rifter_02_n.dds
22 -> 22
dx9/model/decal/minmatar/registry_rifter_02_r.dds
11 -> 11
dx9/model/decal/minmatar/registry_rifter_03_n.dds
11 -> 11
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5 -> 5
dx9/model/decal/minmatar/registry_rifter_04_n.dds
22 -> 22
dx9/model/decal/minmatar/registry_rifter_04_r.dds
11 -> 11
dx9/model/decal/solarflare/logo_solarflare_01_n.dds
22 -> 22
dx9/model/decal/solarflare/logo_solarflare_01_r.dds
11 -> 11
dx9/model/decal/solarflare/logo_solarflare_01_t.dds
22 -> 22
dx9/model/decal/stripe_cautiontype07_02_n.dds
43 -> 43
dx9/model/decal/stripe_cautiontype07_02_r.dds
21 -> 21
dx9/model/decal/stripe_cautiontype09_01_f.dds
5 -> 11
dx9/model/decal/stripe_cautiontype09_01_n.dds
11 -> 11
dx9/model/decal/stripe_cautiontype09_01_r.dds
5 -> 5
dx9/model/decal/stripe_cautiontype10_02_n.dds
22 -> 22
dx9/model/decal/stripe_cautiontype10_02_r.dds
11 -> 11
dx9/model/decal/stripe_cautiontype11_01_n.dds
22 -> 22
dx9/model/decal/stripe_cautiontype11_01_r.dds
11 -> 11
dx9/model/decal/stripe_single_08_a.dds
11 -> 11
dx9/model/decal/stripe_single_08_f.dds
11 -> 11
dx9/model/decal/stripe_single_08_n.dds
11 -> 11
dx9/model/decal/stripe_single_08_r.dds
5 -> 5
dx9/model/deployables/generic/anti-stealth/ddd01/effects/meshes/ddd01_grid01.gr2
22 -> 24
dx9/model/deployables/generic/anti-stealth/ddd01/effects/meshes/ddd01_grid01_lowdetail.gr2
8 -> 17
dx9/model/deployables/generic/anti-stealth/ddd01/effects/meshes/ddd01_lineflowmesh_01.gr2
10 -> 10
dx9/model/deployables/generic/anti-stealth/ddd01/effects/meshes/ddd01_lineflowmesh_01_lowdetail.gr2
8 -> 7
dx9/model/deployables/generic/anti-stealth/ddd01/effects/meshes/ddd_energybeammesh_01.gr2
19 -> 18
dx9/model/deployables/generic/anti-stealth/ddd01/effects/meshes/ddd_energybeammesh_01_lowdetail.gr2
6 -> 15
dx9/model/deployables/generic/anti-stealth/ddd01/effects/meshes/ddd_powerbarmesh_01a.gr2
63 -> 63
dx9/model/deployables/generic/anti-stealth/ddd01/effects/meshes/ddd_powerbarmesh_01a_lowdetail.gr2
9 -> 41
dx9/model/shared/caldari/textures/angelbase/cal_tech_02_angelbase_m_lowdetail.dds
2 -> 0
dx9/model/shared/caldari/textures/cal_plating_02_a_lowdetail.dds
22 -> 1
dx9/model/shared/caldari/textures/cal_plating_02_d_lowdetail.dds
11 -> 0
dx9/model/shared/caldari/textures/cal_plating_02_g_lowdetail.dds
11 -> 0
dx9/model/shared/caldari/textures/cal_plating_02_m_lowdetail.dds
0 -> 0
dx9/model/shared/caldari/textures/cal_plating_02_n_lowdetail.dds
22 -> 1
dx9/model/shared/caldari/textures/cal_plating_02_p3_lowdetail.dds
11 -> 0
dx9/model/shared/caldari/textures/cal_plating_02_r_lowdetail.dds
11 -> 0
dx9/model/shared/caldari/textures/cal_tech_02_a_lowdetail.dds
5 -> 1
dx9/model/shared/caldari/textures/cal_tech_02_d_lowdetail.dds
2 -> 0
dx9/model/shared/caldari/textures/cal_tech_02_g_lowdetail.dds
2 -> 0
dx9/model/shared/caldari/textures/cal_tech_02_m_lowdetail.dds
2 -> 0
dx9/model/shared/caldari/textures/cal_tech_02_n_lowdetail.dds
5 -> 1
dx9/model/shared/caldari/textures/cal_tech_02_r_lowdetail.dds
2 -> 0
dx9/model/shared/caldari/textures/ore/cal_plating_02_ore_a_lowdetail.dds
5 -> 1
dx9/model/shared/caldari/textures/ore/cal_plating_02_ore_d_lowdetail.dds
2 -> 0
dx9/model/shared/caldari/textures/ore/cal_plating_02_ore_g_lowdetail.dds
2 -> 0
dx9/model/shared/caldari/textures/ore/cal_plating_02_ore_m_lowdetail.dds
2 -> 0
dx9/model/shared/caldari/textures/ore/cal_plating_02_ore_n_lowdetail.dds
5 -> 1
dx9/model/shared/caldari/textures/ore/cal_plating_02_ore_p3_lowdetail.dds
2 -> 0
dx9/model/shared/caldari/textures/ore/cal_plating_02_ore_r_lowdetail.dds
2 -> 0
dx9/model/shared/caldari/textures/ore/cal_tech_02_ore_m_lowdetail.dds
2 -> 0
dx9/model/shared/caldari/textures/upwell/cal_plating_02_upwell_a_lowdetail.dds
22 -> 1
dx9/model/shared/caldari/textures/upwell/cal_plating_02_upwell_d_lowdetail.dds
11 -> 0
dx9/model/shared/caldari/textures/upwell/cal_plating_02_upwell_g_lowdetail.dds
11 -> 0
dx9/model/shared/caldari/textures/upwell/cal_plating_02_upwell_n_lowdetail.dds
22 -> 1
dx9/model/shared/caldari/textures/upwell/cal_plating_02_upwell_p3_lowdetail.dds
11 -> 0
dx9/model/shared/caldari/textures/upwell/cal_plating_02_upwell_r_lowdetail.dds
11 -> 0
dx9/model/shared/fx/hologram/supercarrier_hologram_01a.dds
1398 -> 1398
dx9/model/shared/gallente/gal_plating_02_m_lowdetail.dds
2 -> 0
dx9/model/shared/minmatar/textures/nefantar/min_plating_01_faction_nefantar_m_lowdetail.dds
11 -> 0
dx9/model/shared/minmatar/textures/thukker/min_plating_01_faction_thukker_m_lowdetail.dds
11 -> 0
dx9/model/shared/wreck/decal/decal_damage_08_alpha.dds
87 -> 349
dx9/model/shared/wreck/decal/decal_damage_08_d.dds
349 -> 349
dx9/model/ship/amarr/battlecruiser/abc3/icons/abc3_t1_isis.png ->
7 -> 8
dx9/model/ship/amarr/frigate/af3/af3_ix_a.dds
1398 -> 1398
dx9/model/ship/amarr/frigate/af3/af3_ix_a_lowdetail.dds
1 -> 1
dx9/model/ship/amarr/frigate/af3/af3_ix_d.dds
699 -> 699
dx9/model/ship/amarr/frigate/af3/af3_ix_d_lowdetail.dds
0 -> 0
dx9/model/ship/amarr/frigate/af3/af3_ix_g.dds
699 -> 699
dx9/model/ship/amarr/frigate/af3/af3_ix_g_lowdetail.dds
0 -> 0
dx9/model/ship/amarr/frigate/af3/af3_ix_m.dds
699 -> 699
dx9/model/ship/amarr/frigate/af3/af3_ix_m_lowdetail.dds
0 -> 0
dx9/model/ship/amarr/frigate/af3/af3_ix_n.dds
1398 -> 1398
dx9/model/ship/amarr/frigate/af3/af3_ix_n_lowdetail.dds
1 -> 1
dx9/model/ship/amarr/frigate/af3/af3_ix_p3.dds
699 -> 699
dx9/model/ship/amarr/frigate/af3/af3_ix_p3_lowdetail.dds
0 -> 0
dx9/model/ship/amarr/frigate/af3/af3_ix_r.dds
699 -> 699
dx9/model/ship/amarr/frigate/af3/af3_ix_r_lowdetail.dds
0 -> 0
dx9/model/ship/amarr/frigate/af3/af3_t1.gr2
182 -> 182
dx9/model/ship/amarr/frigate/af3/af3_t1_lowdetail.gr2
152 -> 152
dx9/model/ship/amarr/frigate/af4/af4_t2b_d.dds
699 -> 699
dx9/model/ship/amarr/frigate/af6/af6_t1.gr2
117 -> 117
dx9/model/ship/amarr/frigate/af6/af6_t1_lowdetail.gr2
14 -> 97
dx9/model/ship/caldari/battlecruiser/cbc3/cbc3_t1_a.dds
1398 -> 1398
dx9/model/ship/caldari/battlecruiser/cbc3/cbc3_t1_a_lowdetail.dds
1 -> 1
dx9/model/ship/caldari/battlecruiser/cbc3/cbc3_t1_d.dds
699 -> 699
dx9/model/ship/caldari/battlecruiser/cbc3/cbc3_t1_d_lowdetail.dds
0 -> 0
dx9/model/ship/caldari/battlecruiser/cbc3/cbc3_t1_n.dds
1398 -> 1398
dx9/model/ship/caldari/battlecruiser/cbc3/cbc3_t1_n_lowdetail.dds
1 -> 1
dx9/model/ship/caldari/battlecruiser/cbc3/cbc3_t1_r.dds
699 -> 699
dx9/model/ship/caldari/battlecruiser/cbc3/cbc3_t1_r_lowdetail.dds
0 -> 0
dx9/model/ship/caldari/battlecruiser/cbc3/icons/cbc3_t1_isis.png ->
3 -> 4
dx9/model/ship/caldari/battlecruiser/cbc3/navy/cbc3_t1_navy_m.dds
699 -> 699
dx9/model/ship/caldari/battlecruiser/cbc3/navy/cbc3_t1_navy_m_lowdetail.dds
0 -> 0
dx9/model/ship/caldari/frigate/cf7/icons/1792_128.png ->
23 -> 26
dx9/model/ship/caldari/frigate/cf7/icons/1792_512.jpg ->
35 -> 35
dx9/model/ship/caldari/frigate/cf7/icons/1792_64.png ->
7 -> 7
dx9/model/ship/caldari/frigate/cf7/icons/1831_128.png ->
23 -> 26
dx9/model/ship/caldari/frigate/cf7/icons/1831_512.jpg ->
35 -> 36
dx9/model/ship/caldari/frigate/cf7/icons/1831_64.png ->
7 -> 7
dx9/model/ship/caldari/frigate/cf7/icons/1831_64_bp.png ->
7 -> 8
dx9/model/ship/caldari/frigate/cf7/icons/1831_64_bpc.png ->
7 -> 8
dx9/model/ship/caldari/frigate/cf7/icons/1960_128.png ->
23 -> 25
dx9/model/ship/caldari/frigate/cf7/icons/1960_512.jpg ->
34 -> 34
dx9/model/ship/caldari/frigate/cf7/icons/1960_64.png ->
7 -> 7
dx9/model/ship/caldari/frigate/cf7/icons/1960_64_bp.png ->
7 -> 7
dx9/model/ship/caldari/frigate/cf7/icons/1960_64_bpc.png ->
7 -> 8
dx9/model/ship/caldari/frigate/cf7/icons/20453_128.png ->
23 -> 26
dx9/model/ship/caldari/frigate/cf7/icons/20453_512.jpg ->
35 -> 35
dx9/model/ship/caldari/frigate/cf7/icons/20453_64.png ->
7 -> 7
dx9/model/ship/caldari/frigate/cf7/icons/20453_64_bp.png ->
7 -> 7
dx9/model/ship/caldari/frigate/cf7/icons/20453_64_bpc.png ->
7 -> 8
dx9/model/ship/caldari/frigate/cf7/icons/26097_128.png ->
22 -> 26
dx9/model/ship/caldari/frigate/cf7/icons/26097_512.jpg ->
34 -> 36
dx9/model/ship/caldari/frigate/cf7/icons/26097_64.png ->
7 -> 7
dx9/model/ship/caldari/frigate/cf7/icons/314_128.png ->
23 -> 26
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