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| Icon | TypeID & Name | Description | Group | Attributes |
|---|
Please note that a "removed" item often means the item was just not yet added to the "newer" build.
| TypeID & Name | Description | Group |
|---|---|---|
| 94152 - Abaddon Mandate of Faith SKIN | As the Warpath Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | Permanent SKIN |
| 94153 - Zealot Mandate of Faith SKIN | As the Warpath Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | Permanent SKIN |
| 94154 - Confessor Mandate of Faith SKIN | As the Warpath Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | Permanent SKIN |
| 94155 - Cerberus State Regulator SKIN | The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. | Permanent SKIN |
| 94156 - Rokh State Regulator SKIN | The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. | Permanent SKIN |
| 94157 - Bifrost Stark Strategist SKIN | The smallest of the tribes by far, the Starkmanir are masters of ancient warfare strategies and battle wisdom all but lost by the other tribes. These strategies provide the basis for a Starkmanir Strategic wing, a small force of extremely effective Starkmanir pilots that came together in response to the Warpath Conflict. Famed for their ability to establish tactical superiority even against much larger enemy fleets, the Warpath Stark are often underestimated but never outclassed. | Permanent SKIN |
| 94158 - Svipul Stark Strategist SKIN | The smallest of the tribes by far, the Starkmanir are masters of ancient warfare strategies and battle wisdom all but lost by the other tribes. These strategies provide the basis for a Starkmanir Strategic wing, a small force of extremely effective Starkmanir pilots that came together in response to the Warpath Conflict. Famed for their ability to establish tactical superiority even against much larger enemy fleets, the Warpath Stark are often underestimated but never outclassed. | Permanent SKIN |
| 94159 - Jackdaw State Regulator SKIN | The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. | Permanent SKIN |
| 94160 - Magus Presidential Agent SKIN | Formed by Presidential decree during the first days of the Warpath Conflict, the Special Presidential Agents are a unique military unit of independently operating special agents given total autonomy over their actions. They answer directly to the president, and their primary mission directive is to disrupt the Caldari operations by any means necessary. | Permanent SKIN |
| 94169 - ENV_Lava_01a | No Description | Non-Interactable Object |
| 94170 - EverMore Fleet Sergeant | This is a security vessel of the EverMore Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.
Threat level: Moderate |
Faction Drone |
| 94171 - EverMore Fleet General | This is a security vessel of the EverMore Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.
Threat level: Moderate |
Faction Drone |
| 94172 - EverMore Fleet Major | This is a security vessel of the EverMore Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.
Threat level: Deadly |
Faction Drone |
| 94173 - EverMore Police Captain | This is a security vessel of the EverMore Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.
Threat level: Deadly |
Police Drone |
| 94174 - EverMore Police Major | This is a security vessel of the EverMore Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.
Threat level: Extreme |
Police Drone |
| 94175 - EverMore Police Sergeant | This is a security vessel of the EverMore Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.
Threat level: Very high |
Police Drone |
| 94176 - EverMore Customs Major | This is a security vessel of the EverMore Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
Threat level: Very high |
Customs Official |
| 94177 - EverMore Customs Official | This is a security vessel of the EverMore Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
Threat level: Very high |
Customs Official |
| 94180 - VDB_Cloud_Vortex_05d | No Description | Scalable Non-Interactable Object |
| 94187 - Capsule Forever Creative SKIN | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
Permanent SKIN |
| 95165 - ENV_Gas_01a | No Description | Non-Interactable Object |
| 95166 - ENV_Gas_02a | No Description | Non-Interactable Object |
| 95167 - ENV_Storm_01a | No Description | Non-Interactable Object |
| 95168 - ENV_Storm_02a | No Description | Non-Interactable Object |
| 95171 - ENV_Lava_02a | No Description | Non-Interactable Object |
| 95172 - ENV_Asteroid_Colony_02a | No Description | Non-Interactable Object |
| 95178 - ENV_Oceanic_01a | No Description | Non-Interactable Object |
| 95179 - ENV_Oceanic_02a | No Description | Non-Interactable Object |
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| TypeID & Name | Tranquility | Singularity | Diff |
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| Key | Tranquility | Singularity | Diff | Usage |
|---|---|---|---|---|
| 258381 | This market order will cost {isk} in broker's fees and {starterTax} in Exordium Tax to set up. Are you sure you want to continue? | This market order will cost {isk} in broker's fees to set up. Are you sure you want to continue? | This market order will cost <b>{isk}</b> in broker's fees |
UI/Messages/2167/ConfirmMarketOrderBody |
| 283111 | In the wake of the infamous Elarel massacre, the Quafe megacorporation dismissed almost all of the upper echelon of its security division. These men and women promptly formed their own private security company and, forced into taking jobs most would not by the taint of their failure at Elarel, rapidly gained a reputation for absolute ruthlessness and total dedication to getting results for those giving them contracts.
In YC124, EverMore purchased the company, and the company was contracted to take on security responsibilities for all of EverMore's subsidiaries. Why a company primarily known for its distribution network would require an infamous group of military specialists for internal security tasks remains unclear. In YC128, their role was extended to include acting as Jita’s new security force after Alexander Ducasse, President of EverMore, negotiated the new terms of Jita’s administration by CONCORD. While CONCORD agents would conduct their normal high-security response duties within the system, local business concerns were uneasy about giving them authority over Jita’s day-to-day security. Ducasse offered Villore Sec Ops as a business-friendly alternative. |
In the wake of the infamous Elarel massacre, the Quafe megacorporation dismissed almost all of the upper echelon of its security division. These men and women promptly formed their own private security company and, forced into taking jobs most would not by the taint of their failure at Elarel, rapidly gained a reputation for absolute ruthlessness and total dedication to getting results for those giving them contracts.
In YC124, EverMore purchased the company, and the company was contracted to take on security responsibilities for all of EverMore's subsidiaries. Why a company primarily known for its distribution network would require an infamous group of military specialists for internal security tasks remains unclear. |
In the wake of the infamous Elarel massacre, the Quafe megacorporation dismissed almost all of the upper echelon of its security division. These men and women promptly formed their own private security company and, forced into taking jobs most would not by the taint of their failure at Elarel, rapidly gained a reputation for absolute ruthlessness and total dedication to getting results for those giving them contracts. In YC124, EverMore purchased the company, and the company was contracted to take on security responsibilities for all of EverMore's subsidiaries. Why a company primarily known for its distribution network would require an infamous group of military specialists for internal security tasks remains unclear. In YC128, their role was extended to include acting as Jita’s new security force after Alexander Ducasse, President of EverMore, negotiated the new terms of Jita’s administration by CONCORD. While CONCORD agents would conduct their normal high-security response duties within the system, local business concerns were uneasy about giving them authority over Jita’s day-to-day security. Ducasse offered Villore Sec Ops as a business-friendly alternative. |
Description of Corporation "Villore Sec Ops" (1000217) |
| 283471 | Safety is <color={color}>Enabled</color> | Safety is <color={color}>enabled</color> Click to change safety setting |
Safety is <b><color={color}> Click to change safety setting |
UI/Crimewatch/SafetyLevel/SafetyButtonFullHint |
| 283472 | Safety is <color={color}>Partially Disabled</color> | Safety is <color={color}>partially disabled</color> Click to change safety setting |
Safety is <b><color={color}> Click to change safety setting |
UI/Crimewatch/SafetyLevel/SafetyButtonPartialHint |
| 283473 | Safety is <color={color}>Disabled</color> | Safety is <color={color}>disabled</color> Click to change safety setting |
Safety is <b><color={color}> Click to change safety setting |
UI/Crimewatch/SafetyLevel/SafetyButtonNoneHint |
| 283474 | Prevents all actions that would give you suspect, criminal, or retribution status. | Enable safety to prevent all actions that would give you suspect, criminal, or retribution status. | UI/Crimewatch/SafetyLevel/SafetyButtonFullOptionHint | |
| 283475 | Prevents actions that give criminal status, while allowing those that give suspect or retribution</> status.
Suspect status allows other capsuleers to attack you for a limited period. Retribution status applies in Zarzakh. |
Partial safety prevents actions that give criminal status, while allowing those that give suspect or retribution status.
Suspect status allows other capsuleers to attack you for a limited period. Retribution status applies in Zarzakh. |
Partial safety prevents actions that give <b>Suspect status allows other capsuleers to attack you for a limited period. Retribution status applies in Zarzakh.</b> |
UI/Crimewatch/SafetyLevel/SafetyButtonPartialOptionHint |
| 283476 | Allows actions which give suspect, criminal, or retribution status.
Criminal status allows other capsuleers to attack you, and will cause CONCORD to attack you in high-security systems, for a limited period. Retribution status applies in Zarzakh. |
Disable safety to allow actions which give suspect, criminal, or retribution status.
Criminal status allows other capsuleers to attack you, and will cause CONCORD to attack you in high-security systems, for a limited period. Retribution status applies in Zarzakh. |
<b>Criminal status allows other capsuleers to attack you, and will cause CONCORD to attack you in high-security systems, for a limited period. Retribution status applies in Zarzakh.</b> |
UI/Crimewatch/SafetyLevel/SafetyButtonNoneOptionHint |
| 283477 | Reduced safety levels allow actions which may result in the loss of your ship without further warning. | Reduced safety levels allow actions which may result in the loss of your ship without further warning. | <b>Reduced safety levels allow actions which may result in the loss of your ship without further warning.</b> | UI/Crimewatch/SafetyLevel/SafetyLevelSelectionBody |
| 516236 | Safety setting cannot be modified. Criminal status allows other capsuleers to attack you, and will cause CONCORD to attack you in high-security systems, for a limited period. |
<b>Safety setting cannot be modified.</b> Criminal status allows other capsuleers to attack you, and will cause CONCORD to attack you in high-security systems, for a limited period. |
UI/Crimewatch/SafetyLevel/SafetyButtonNoneOptionHintLocked | |
| 516238 | Safety setting cannot be modified. Partial safety prevents actions that give criminal status, while allowing those that give suspect status. Suspect status allows other capsuleers to attack you for a limited period. |
<b>Safety setting cannot be modified.</b> Partial safety prevents actions that give criminal status, while allowing those that give suspect status. Suspect status allows other capsuleers to attack you for a limited period. |
UI/Crimewatch/SafetyLevel/SafetyButtonPartialOptionHintLocked | |
| 659478 | Work together to help the sovereign faction by completing operations and providing industrial, exploration, or combat support.
*Homefront Operations in Exordium are less challenging and have lower rewards than those encountered elsewhere in New Eden. |
Work together to help the sovereign faction by completing operations and providing industrial, exploration, or combat support. | Work together to help the sovereign faction by completing operations and providing industrial, exploration, or combat support. *Homefront Operations in Exordium are less challenging and have lower rewards than those encountered elsewhere in New Eden. |
|
| 676821 | Safety setting cannot be modified. Partial safety prevents actions that give criminal status, while allowing those that give suspect or retribution status. Suspect and retribution status allow other capsuleers to attack you for a limited period. |
<b>Safety setting cannot be modified.</b> Partial safety prevents actions that give criminal status, while allowing those that give suspect or retribution status. Suspect and retribution status allow other capsuleers to attack you for a limited period. |
UI/Crimewatch/SafetyLevel/SafetyButtonPartialOptionRetributionHintLocked | |
| 1036172 | This low purity cluster of Veldspar offers 50% lower yield than those typically found throughout wider Ned Eden. It is most commonly located within the region of Exordium.
Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral. |
Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.
Available primarily in high security status star systems. |
Available primarily in high security status star systems. |
Description of item "Veldspar 0-Grade" (92371) |
| 1036174 | This low purity cluster of Veldspar offers 50% lower yield than those typically found throughout wider Ned Eden. It is most commonly located within the region of Exordium.
Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral. This material is compressed and a much more compact form of the original material. |
Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.
This material is compressed and a much more compact form of the original material. |
This material is compressed and a much more compact form of the original material. |
Description of item "Compressed Veldspar 0-Grade" (92372) |
| 1036182 | This low purity cluster of Scordite offers 50% lower yield than those typically found throughout wider Ned Eden. It is more commonly located within the region of Exordium.
Scordite is amongst the most common ore types in the central regions of known universe. It can be reprocessed into both Tritanium and Pyerite making it desirable for those starting their mining careers. This material is compressed and a much more compact form of the original material. |
Scordite is amongst the most common ore types in the central regions of known universe. It has a fair bit of Tritanium and Pyerite. Good choice for those starting their mining careers.
This material is compressed and a much more compact form of the original material. |
This material is compressed and a much more compact form of the original material. |
Description of item "Compressed Scordite 0-Grade" (92374) |
| 1036301 | Angel Info Siphon | Angel Info Shard S | Angel Info S |
Name of item 92396 (Scatter Container) |
| 1036302 | With a Data Analyzer you might be able to hack this info siphon and recover some valuable data. | If you have the right equipment you might be able to hack into the info shard and get some valuable information. | Description of item "Angel Info Shard S" (92396) | |
| 1036402 | In YC128, a new region was made available through the combined efforts of CONCORD and AIR Laboratories. Thanks to an amendment to the Yulai Accords this region, dubbed Exordium, was held under Elevated Security protocols. Here, under CONCORD's protection and with the guidance of AIR, the people of New Eden would be free to reach their full potential without the conflicts that plagued the wider cluster.
Within Exordium capsuleers are unable to disable their capsule’s safety protocols. |
Within Exordium capsuleers are unable to disable their capsule’s safety protocols. |
Description for region Exordium (10001004) | |
| 1036408 | Angel Remains | Angel Debris S | Angel |
Name of item 92408 (Scatter Container) |
| 1036409 | These floating remains look intriguing, but you will have to use a Relic Analyzer to discover what secrets they hold. | This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets. S | Th |
Description of item "Angel Debris S" (92408) |
| 1036437 | Blood Info Siphon | Blood Info Shard S | Blood Info S |
Name of item 92409 (Scatter Container) |
| 1036438 | With a Data Analyzer you might be able to hack this info siphon and recover some valuable data. | If you have the right equipment you might be able to hack into the info shard and get some valuable information. | Description of item "Blood Info Shard S" (92409) | |
| 1036443 | Guristas Info Siphon | Guristas Info Shard S | Guristas Info S |
Name of item 92410 (Scatter Container) |
| 1036444 | With a Data Analyzer you might be able to hack this info siphon and recover some valuable data. | If you have the right equipment you might be able to hack into the info shard and get some valuable information. | Description of item "Guristas Info Shard S" (92410) | |
| 1036451 | Sansha Info Siphon | Sansha Info Shard S | Sansha Info S |
Name of item 92411 (Scatter Container) |
| 1036452 | With a Data Analyzer you might be able to hack this info siphon and recover some valuable data. | If you have the right equipment you might be able to hack into the info shard and get some valuable information. | Description of item "Sansha Info Shard S" (92411) | |
| 1036453 | Serpentis Info Siphon | Serpentis Info Shard S | Serpentis Info S |
Name of item 92412 (Scatter Container) |
| 1036454 | With a Data Analyzer you might be able to hack this info siphon and recover some valuable data. | If you have the right equipment you might be able to hack into the info shard and get some valuable information. | Description of item "Serpentis Info Shard S" (92412) | |
| 1036459 | Blood Remains | Blood Debris S | Blood |
Name of item 92413 (Scatter Container) |
| 1036460 | These floating remains look intriguing, but you will have to use a Relic Analyzer to discover what secrets they hold. | This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets. | Th |
Description of item "Blood Debris S" (92413) |
| 1036465 | Guristas Remains | Guristas Debris S | Guristas |
Name of item 92416 (Scatter Container) |
| 1036466 | These floating remains look intriguing, but you will have to use a Relic Analyzer to discover what secrets they hold. | This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets. | Th |
Description of item "Guristas Debris S" (92416) |
| 1036467 | Sansha Remains | Sansha Debris S | Sansha |
Name of item 92417 (Scatter Container) |
| 1036468 | These floating remains look intriguing, but you will have to use a Relic Analyzer to discover what secrets they hold. | This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets. | Th |
Description of item "Sansha Debris S" (92417) |
| 1036469 | Serpentis Remains | Serpentis Debris S | Serpentis |
Name of item 92418 (Scatter Container) |
| 1036470 | These floating remains look intriguing, but you will have to use a Relic Analyzer to discover what secrets they hold. | This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets. | Th |
Description of item "Serpentis Debris S" (92418) |
| 1037099 | Safe Sec | |||
| 1037255 | safe | |||
| 1037543 | Asteroid Belt | Asteroid Belt I | Asteroid Belt I | Name for dungeon 14035 |
| 1037763 | Unable to disengage Safety while in a Safe Security solar system | |||
| 1037869 | Unable to modify when in <color={color}>Safe-Sec (1.0)</color> solar systems | |||
| 1037870 | Unable to modify for structures in <color={color}>High-Sec</color> or higher | |||
| 1038331 | Asteroid Belt | Asteroid Belt II | Asteroid Belt II | Name for dungeon 14050 |
| 1038362 | Asteroid Belt | Asteroid Belt III | Asteroid Belt III | Name for dungeon 14051 |
| 1038401 | The destination system is under Elevated Security protocols. All violence between capsuleers is prohibited and you will not be able to disable your ship’s safety. | |||
| 1038402 | Elevated Security System | |||
| 1038405 | You are leaving Exordium for the wider New Eden cluster, where capsuleers act freely and every choice shapes the future.
Exordium remains accessible, but beyond its limits greater opportunities and risks await. This shipcaster sends you deep into this faction’s territory, many jumps from the gate back to Exordium. The stars are only the beginning. Good luck, Captain. |
Exordium remains accessible, but beyond its limits greater opportunities and risks await. This shipcaster sends you deep into this faction’s territory, many jumps from the gate back to Exordium. The stars are only the beginning. Good luck, Captain. |
||
| 1038406 | A NEW CHAPTER BEGINS | |||
| 1038441 | AIR Trade Center | AIR Trade Hub | AIR Trade |
Name of item 92885 (Station) |
| 1038647 | Exordium Market Tax | |||
| 1039143 | - Safe from others. Responsible for yourself.
Elevated Security protocols prohibit the disabling of ship safety, making violence between capsuleer impossible. Despite this, reckless combat against hostile non-capsuleers may still result in the loss of your ship. These protocols are present within Exordium, a designated training area for capsuleers. The region can be exited via the Yulai gate in the central system of Mandate, or by using the one-time Empire Shipcasters which connect Empire controlled embassy systems to that Empire’s sovereign space. |
Elevated Security protocols prohibit the disabling of ship safety, making violence between capsuleer impossible. Despite this, reckless combat against hostile non-capsuleers may still result in the loss of your ship. These protocols are present within Exordium, a designated training area for capsuleers. The region can be exited via the Yulai gate in the central system of Mandate, or by using the one-time Empire Shipcasters which connect Empire controlled embassy systems to that Empire’s sovereign space. |
||
| 1039144 | - Punished, not prevented.
Areas of space with active CONCORD enforcement. Illegal aggression will trigger a rapid CONCORD response that destroys the offender, but attacks can still occur before that response arrives. Legal forms of aggression are allowed. Capsuleers flagged as “suspects” may be legally attacked, corporations may declare war on one another, and strikes may come from those who accept CONCORD's deadly retribution. |
Areas of space with active CONCORD enforcement. Illegal aggression will trigger a rapid CONCORD response that destroys the offender, but attacks can still occur before that response arrives. Legal forms of aggression are allowed. Capsuleers flagged as “suspects” may be legally attacked, corporations may declare war on one another, and strikes may come from those who accept CONCORD's deadly retribution. |
||
| 1039145 | - Limited law enforcement, real risk.
Areas of space with reduced law enforcement. CONCORD forces do not respond to aggression, although sentry guns do guard gates and stations. Capsuleers may attack one another more freely. Piracy, Factional Warfare, and small-scale conflicts are common. |
Areas of space with reduced law enforcement. CONCORD forces do not respond to aggression, although sentry guns do guard gates and stations. Capsuleers may attack one another more freely. Piracy, Factional Warfare, and small-scale conflicts are common. |
||
| 1039147 | - Claim it, defend it.
There is no CONCORD presence and no automatic law enforcement. Capsuleer alliances may claim sovereignty over much of this space, building their own infrastructure. It is up to capsuleers to protect their own space. Unrestricted combat and large-scale wars are a part of daily life. |
There is no CONCORD presence and no automatic law enforcement. Capsuleer alliances may claim sovereignty over much of this space, building their own infrastructure. It is up to capsuleers to protect their own space. Unrestricted combat and large-scale wars are a part of daily life. |
||
| 1039148 | - Hidden threats, hidden treasures.
Uncharted systems with no security status and no local communication channel. These system contain bountiful resources but are also home to unknown threats. There is no CONCORD or faction protection, and no capsuleer may claim sovereignty over them. Accessible only through unstable wormholes, these systems exist outside the normal bounds of New Eden. Their ever shifting connections mean that wormhole space is not visible on the map. |
Uncharted systems with no security status and no local communication channel. These system contain bountiful resources but are also home to unknown threats. There is no CONCORD or faction protection, and no capsuleer may claim sovereignty over them. Accessible only through unstable wormholes, these systems exist outside the normal bounds of New Eden. Their ever shifting connections mean that wormhole space is not visible on the map. |
||
| 1039150 | - Prove fitness through adaptation.
A region annexed by the Triglavian Collective with no CONCORD presence and restricted access. Local communications are altered, standings influence survival, and environmental effects shape combat. It is a volatile space where ambush warfare is common and high risks are balanced with incredible opportunities. |
A region annexed by the Triglavian Collective with no CONCORD presence and restricted access. Local communications are altered, standings influence survival, and environmental effects shape combat. It is a volatile space where ambush warfare is common and high risks are balanced with incredible opportunities. |
||
| 1039151 | Show All | |||
| 1039152 | Exordium | |||
| 1039153 | High Sec | |||
| 1039154 | Low Sec | |||
| 1039155 | Null Sec | |||
| 1039156 | Wormhole Space | |||
| 1039157 | Pochven | |||
| 1039203 | Exordium Bounty Tax | |||
| 1039226 | Security Tiers | |||
| 1039227 | Security tiers define how protected a star system is, the special rules that apply there, and determine the kinds of risks and rewards you can expect to encounter. | |||
| 1039323 | Elevated Security protocols apply in this system in addition to normal <color={color}>1.0</color> security status restrictions.
CONCORD prohibits disabling of ship safety, prohibiting all violence between capsuleers. Be aware that protocols do not apply to illegal hostile operators, and reckless engagement may still result in the destruction of your ship. |
CONCORD prohibits disabling of ship safety, prohibiting all violence between capsuleers. Be aware that protocols do not apply to illegal hostile operators, and reckless engagement may still result in the destruction of your ship. |
||
| 1039326 | Controlled space with strong CONCORD enforcement. Illegal aggression triggers a rapid CONCORD response that destroys the offender, but attacks can still occur before punishment arrives. War declarations, suspect mechanics, and suicide strikes are part of life here. | |||
| 1039327 | Empire space with reduced law enforcement. CONCORD does not respond to aggression, though sentry guns guard gates and stations. Pilots can attack more freely, and piracy, faction warfare, and small-scale conflict are common. | |||
| 1039328 | No CONCORD presence and no automatic law enforcement. Player alliances claim sovereignty, build infrastructure, and defend territory through force. Bubbles, unrestricted combat, and large-scale wars define daily life. | |||
| 1039329 | Uncharted systems with no local channel, no CONCORD, and no Capsuleer sovereignty. Rich resources but unknown threats. | |||
| 1039332 | A sealed Triglavian region with no CONCORD presence and restricted access. Local communications are altered, standings influence survival, and environmental effects shape combat. A volatile space of shifting control, ambush warfare, and high-risk opportunity. | |||
| 1039622 | Exordium Industrial Tax | |||
| 1039790 | Exordium Mission Agent Tax | |||
| 1040003 | NPC bounty security tax in {[location]arg1.name} | |||
| 1040004 | There is an additional Tax on rewards in Exordium ({taxPercent}%). | |||
| 1040039 | Market Safety Tax | |||
| 1040117 | Reduced Rewards in Exordium | |||
| 1040327 | Exordium reduced rewards | |||
| 1040347 | Industry Safety Tax | |||
| 1040348 | Exordium Industrial Tax | |||
| 1040411 | Safety Tax | |||
| 1040953 | Agent Mission Tax | |||
| 1041435 | Starter Space rules prevent this action | |||
| 1041443 | Berwelet Trisevent | |||
| 1041482 | Emens Deroutte | |||
| 1041483 | Isiene Arelie | |||
| 1041485 | Emps Metyt | |||
| 1041487 | Ilaere Achive | |||
| 1041528 | Talshardat Choku | |||
| 1041529 | Elutaba Gabk | |||
| 1041530 | Mista Sirnad | |||
| 1041534 | Mashakus Timala | |||
| 1041540 | Outoras Sukina | |||
| 1041543 | Erkkeras Nigirada | |||
| 1041544 | Natakko Kuomi | |||
| 1041545 | Yanaguno Aaraken | |||
| 1041553 | Akrenur Fronkendar | |||
| 1041554 | Eilbavik Arngredad | |||
| 1041555 | Frok Ollar | |||
| 1041556 | Gonakis Dafemur | |||
| 1041560 | IRIS - Manifest | |||
| 1041691 | -Safe from others. Responsible for yourself. | |||
| 1041693 | -Punished, not prevented | |||
| 1041694 | -Limited law enforcement, real risk. | |||
| 1041695 | -Claim it, defend it. | |||
| 1041696 | -Hidden threats, hidden treasures. | |||
| 1041697 | - Prove fitness through adaptation. | |||
| 1041711 | Show {link} on map. | |||
| 1041712 | security rules | |||
| 1041718 | Safety Locked | |||
| 1041720 | Safety is <color={color}>Locked</color> | |||
| 1041750 | Safety is enforced in <color={color}>1.0</color> Starter Space and cannot be disabled.
{link} |
{link} |
||
| 1042125 | Set Destination to Starter Hub | |||
| 1042716 | Adaz - Imperial Emperor Family Bureau environment | |||
| 1042821 | Vatna - Republic Parliament Bureau environment | |||
| 1042927 | Tiberis - President Bureau environment | |||
| 1043113 | Kita-Aino - Chief Executive Panel Bureau environment | |||
| 1043261 | Exordium security restrictions active. | |||
| 1043290 | Kill Rights cannot be activated while under Elevated Security protocols. | |||
| 1043413 | Cannot enter Exordium with Criminal or Suspect Timers. | |||
| 1043420 | Capsuleers with either an active Criminal Timer or Suspect Timer cannot undock in Exordium. | |||
| 1043421 | Exordium Undocking Restricted | |||
| 1043446 | You cannot activate kill rights in the Exordium region | |||
| 1043536 | As the Warpath Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | As the Warpth Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | As the Warp |
Description of item "Vengeance Mandate of Faith SKIN" (94032) |
| 1043617 | Industrial Mining Dressing | |||
| 1043632 | Minmatar Fleet Harbour environment | |||
| 1043689 | Set as default SKIN | |||
| 1043696 | Remove as default SKIN | |||
| 1043698 | As the Warpath Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | As the Warpth Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | As the Warp |
Description of item "Pontifex Mandate of Faith SKIN" (94054) |
| 1043869 | Infernal Amarr Navy Dressing | |||
| 1044087 | As the Warpth Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | |||
| 1044088 | As the Warpath Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | Description of item "No item name" (94152) | ||
| 1044089 | Abaddon Mandate of Faith SKIN | Name of item 94152 (Permanent SKIN) | ||
| 1044090 | As the Warpth Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | |||
| 1044091 | As the Warpath Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | Description of item "No item name" (94153) | ||
| 1044092 | Zealot Mandate of Faith SKIN | Name of item 94153 (Permanent SKIN) | ||
| 1044093 | As the Warpth Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | |||
| 1044094 | As the Warpath Conflict consumes the Amarr Empire, Empress Catiz I has put out a call to all defenders of the faith. The Amattar Mandate answered that call, sending their most expert pilots to fight against the invaders. They adorned their vessels with scripture and pledged their lives to their holy mission. The peerless skill and unwavering dedication of these pilots earned the Mandate praise from across the Empire. | Description of item "No item name" (94154) | ||
| 1044095 | Confessor Mandate of Faith SKIN | Name of item 94154 (Permanent SKIN) | ||
| 1044096 | The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. | |||
| 1044097 | The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. | Description of item "No item name" (94155) | ||
| 1044098 | Cerberus State Regulator SKIN | Name of item 94155 (Permanent SKIN) | ||
| 1044099 | The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. | |||
| 1044100 | The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. | Description of item "No item name" (94156) | ||
| 1044101 | Rokh State Regulator SKIN | Name of item 94156 (Permanent SKIN) | ||
| 1044102 | The smallest of the tribes by far, the Starkmanir are masters of ancient warfare strategies and battle wisdom all but lost by the other tribes. These strategies provide the basis for a Starkmanir Strategic wing, a small force of extremely effective Starkmanir pilots that came together in response to the Warpath Conflict. Famed for their ability to establish tactical superiority even against much larger enemy fleets, the Warpath Stark are often underestimated but never outclassed. | |||
| 1044103 | The smallest of the tribes by far, the Starkmanir are masters of ancient warfare strategies and battle wisdom all but lost by the other tribes. These strategies provide the basis for a Starkmanir Strategic wing, a small force of extremely effective Starkmanir pilots that came together in response to the Warpath Conflict. Famed for their ability to establish tactical superiority even against much larger enemy fleets, the Warpath Stark are often underestimated but never outclassed. | Description of item "No item name" (94157) | ||
| 1044104 | Bifrost Stark Strategist SKIN | Name of item 94157 (Permanent SKIN) | ||
| 1044105 | The smallest of the tribes by far, the Starkmanir are masters of ancient warfare strategies and battle wisdom all but lost by the other tribes. These strategies provide the basis for a Starkmanir Strategic wing, a small force of extremely effective Starkmanir pilots that came together in response to the Warpath Conflict. Famed for their ability to establish tactical superiority even against much larger enemy fleets, the Warpath Stark are often underestimated but never outclassed. | |||
| 1044106 | The smallest of the tribes by far, the Starkmanir are masters of ancient warfare strategies and battle wisdom all but lost by the other tribes. These strategies provide the basis for a Starkmanir Strategic wing, a small force of extremely effective Starkmanir pilots that came together in response to the Warpath Conflict. Famed for their ability to establish tactical superiority even against much larger enemy fleets, the Warpath Stark are often underestimated but never outclassed. | Description of item "No item name" (94158) | ||
| 1044107 | Svipul Stark Strategist SKIN | Name of item 94158 (Permanent SKIN) | ||
| 1044108 | The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. | |||
| 1044109 | The State Regulators are made up of the best pilots from all eight megacorporations' security forces. Assembled during the Warpath conflict by the CEP, their task is to defend megacorp assets from Gallente assault and safeguard the infrastructure that holds the State together. These Regulators are the ultimate combination of State loyalty and corporate honor. | Description of item "No item name" (94159) | ||
| 1044110 | Jackdaw State Regulator SKIN | Name of item 94159 (Permanent SKIN) | ||
| 1044111 | Formed by Presidential decree during the first days of the Warpath Conflict, the Special Presidential Agents are a unique military unit of independently operating special agents given total autonomy over their actions. They answer directly to the president, and their primary mission directive is to disrupt the Caldari operations by any means necessary. | |||
| 1044112 | Formed by Presidential decree during the first days of the Warpath Conflict, the Special Presidential Agents are a unique military unit of independently operating special agents given total autonomy over their actions. They answer directly to the president, and their primary mission directive is to disrupt the Caldari operations by any means necessary. | Description of item "No item name" (94160) | ||
| 1044113 | Magus Presidential Agent SKIN | Name of item 94160 (Permanent SKIN) | ||
| 1044142 | Construction Site | |||
| 1044143 | Construction Site | |||
| 1044255 | Trade Embassy | |||
| 1044256 | Constructed to serve as hubs of trade and cultural exchange, these facilities act as part embassy and part center of trade. | |||
| 1044259 | ENV_Lava_01a | Name of item 94169 (Non-Interactable Object) | ||
| 1044264 | The power to impact New Eden has never been more evident than in the rise of Jita. It is through their actions that it has become the foremost trading hub in all of New Eden. It is the home of the legendary Jita 4-4, a unique station that is the beating heart of the cluster’s economy. In YC128, amidst rising turmoil amongst its baseline population, the administration of the system was passed from the Caldari State to the CONCORD Assembly. |
In YC128, amidst rising turmoil amongst its baseline population, the administration of the system was passed from the Caldari State to the CONCORD Assembly. |
||
| 1044285 | EverMore Fleet Sergeant | Name of item 94170 (Faction Drone) | ||
| 1044286 | This is a security vessel of the EverMore Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.
Threat level: Moderate |
Threat level: Moderate |
Description of item "No item name" (94170) | |
| 1044287 | EverMore Fleet General | Name of item 94171 (Faction Drone) | ||
| 1044288 | This is a security vessel of the EverMore Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.
Threat level: Moderate |
Threat level: Moderate |
Description of item "No item name" (94171) | |
| 1044289 | EverMore Fleet Major | Name of item 94172 (Faction Drone) | ||
| 1044290 | This is a security vessel of the EverMore Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.
Threat level: Deadly |
Threat level: Deadly |
Description of item "No item name" (94172) | |
| 1044291 | EverMore Police Captain | Name of item 94173 (Police Drone) | ||
| 1044292 | This is a security vessel of the EverMore Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.
Threat level: Deadly |
Threat level: Deadly |
Description of item "No item name" (94173) | |
| 1044293 | EverMore Police Major | Name of item 94174 (Police Drone) | ||
| 1044294 | This is a security vessel of the EverMore Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.
Threat level: Extreme |
Threat level: Extreme |
Description of item "No item name" (94174) | |
| 1044295 | EverMore Police Sergeant | Name of item 94175 (Police Drone) | ||
| 1044296 | This is a security vessel of the EverMore Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.
Threat level: Very high |
Threat level: Very high |
Description of item "No item name" (94175) | |
| 1044297 | EverMore Customs Major | Name of item 94176 (Customs Official) | ||
| 1044298 | This is a security vessel of the EverMore Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
Threat level: Very high |
Threat level: Very high |
Description of item "No item name" (94176) | |
| 1044299 | EverMore Customs Official | Name of item 94177 (Customs Official) | ||
| 1044300 | This is a security vessel of the EverMore Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
Threat level: Very high |
Threat level: Very high |
Description of item "No item name" (94177) | |
| 1044312 | VDB_Cloud_Vortex_05d | Name of item 94180 (Scalable Non-Interactable Object) | ||
| 1044318 | Manifest - AIR Laboratories Trade Center | |||
| 1044319 | <color={color}>unclassified</color> | |||
| 1044323 | {max} to {min} | |||
| 1044376 | Criminal activity is prohibited by EverMore's terms of service, {[character]owner.name}. Please stand by for termination. | |||
| 1044377 | {[character]owner.name}, your EverMore friendship score does not meet the minimum threshold. Please stand by for termination. | |||
| 1044464 | Forever Creative | |||
| 1044467 | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
- Evermore, President, Alexander Ducasse |
||
| 1044468 | In the face of an unknowable future, the only defense is unending creativity.
- Evermore, President, Alexander Ducasse |
- Evermore, President, Alexander Ducasse |
Description of item "No item name" (94187) | |
| 1044469 | Capsule Forever Creative SKIN | Name of item 94187 (Permanent SKIN) | ||
| 1044481 | Lava station dressing | |||
| 1045504 | ENV_Gas_01a | Name of item 95165 (Non-Interactable Object) | ||
| 1045507 | ENV_Gas_02a | Name of item 95166 (Non-Interactable Object) | ||
| 1045508 | ENV_Storm_01a | Name of item 95167 (Non-Interactable Object) | ||
| 1045509 | ENV_Storm_02a | Name of item 95168 (Non-Interactable Object) | ||
| 1045514 | ENV_Lava_02a | Name of item 95171 (Non-Interactable Object) | ||
| 1045518 | ENV_Asteroid_Colony_02a | Name of item 95172 (Non-Interactable Object) | ||
| 1045554 | ENV_Oceanic_01a | Name of item 95178 (Non-Interactable Object) | ||
| 1045555 | ENV_Oceanic_02a | Name of item 95179 (Non-Interactable Object) | ||
| 1045825 | Can't enter Exordium with PVP flags | |||
| 1045826 | Starter Space rules prevent this action |
| File Name | Size in kb (Decompressed) |
|---|
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