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Icon | TypeID & Name | Description | Group | Attributes |
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55760 - Salvage Drone II | Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.
A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely. |
Salvage Drone | Click to toggle showing the 55 attributes.descriptionID: 567360typeID: 55760 graphicID: 20129 Capacity: 0.0 metaLevel: 5 isDynamicType: False typeNameID: 567359 Volume: 5.0 basePrice: 0.0 marketGroupID: 1646 (Salvage Drones) metaGroupID: 2 radius: 5.0 variationParentTypeID: 32787 published: True Mass: 0.0 Tech Level: 1.0 groupID: 1159 portionSize: 1 Damage Modifier: 1.0 Quaternary Skill required: 57164.0 Access Difficulty Bonus: 4.0 Shield Capacity: 60.0 uniformity: 0.75 Structure Hitpoints: 60.0 armorUniformity: 0.75 structureUniformity: 1.0 requiredSkill1Level: 5.0 requiredSkill2Level: 4.0 requiredSkill3Level: 1.0 Activation proximity: 250.0 Armor Hitpoints: 50.0 orbitRange: 100.0 Maximum Velocity: 900.0 Signature Radius: 25.0 Primary Skill required: 3440.0 Capacitor Recharge time: 2500000.0 Tertiary Skill required: 3436.0 Maximum Locked Targets: 8.0 Optimal Range: 5000.0 Activation time / duration: 10000.0 Secondary Skill required: 25863.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 1.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 125000.0 Capacitor Capacity: 1.0 shieldUniformity: 0.75 Level 5 required: 1.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 Bandwidth Needed: 5.0 |
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55761 - 'Dunk' Salvage Drone | Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.
A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely. |
Salvage Drone | Click to toggle showing the 53 attributes.descriptionID: 567362typeID: 55761 graphicID: 20129 Capacity: 0.0 metaLevel: 8 isDynamicType: False typeNameID: 567361 Volume: 5.0 basePrice: 0.0 marketGroupID: 1646 (Salvage Drones) metaGroupID: 4 radius: 5.0 variationParentTypeID: 32787 published: True Mass: 0.0 Tech Level: 1.0 groupID: 1159 portionSize: 1 Damage Modifier: 1.0 Access Difficulty Bonus: 4.5 Shield Capacity: 50.0 uniformity: 0.75 Structure Hitpoints: 80.0 armorUniformity: 0.75 structureUniformity: 1.0 requiredSkill1Level: 4.0 requiredSkill2Level: 4.0 requiredSkill3Level: 1.0 Activation proximity: 250.0 Armor Hitpoints: 30.0 orbitRange: 100.0 Maximum Velocity: 1000.0 Signature Radius: 25.0 Optimal Range: 5000.0 Capacitor Recharge time: 2500000.0 Tertiary Skill required: 3436.0 Maximum Locked Targets: 8.0 Primary Skill required: 3440.0 Activation time / duration: 10000.0 Secondary Skill required: 25863.0 fighterAbilityAntiFighterMissileResistance: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 1.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 125000.0 Capacitor Capacity: 1.0 shieldUniformity: 0.75 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 Bandwidth Needed: 5.0 |
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55762 - Salvage Drone II Blueprint | No Description | Salvage Drone Blueprint | Click to toggle showing the 14 attributes.typeID: 55762graphicID: 20263 Capacity: 0.0 typeNameID: 567363 basePrice: 20000000000.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 1190 portionSize: 1 industryBlueprintRank: 5.0 |
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55763 - 'Dunk' Salvage Drone Blueprint | No Description | Salvage Drone Blueprint | Click to toggle showing the 15 attributes.typeID: 55763graphicID: 20129 Capacity: 0.0 typeNameID: 567364 basePrice: 29986000.0 metaGroupID: 1 marketGroupID: 1643 (Salvage Drones) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1190 portionSize: 1 industryBlueprintRank: 1.0 |
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56868 - Sansha's Darkling Frostwight | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with energy neutralizing weapons. Threat level: Deadly. |
Irregular Frigate | Click to toggle showing the 86 attributes.descriptionID: 572255typeID: 56868 graphicID: 1238 Capacity: 400.0 isDynamicType: False raceID: 32 typeNameID: 572254 basePrice: 0.0 Volume: 28600.0 soundID: 20902 wreckTypeID: 26579 radius: 20.5 factionID: 1000162 published: False Mass: 1003000.0 groupID: 1568 portionSize: 1 Damage Modifier: 10.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 4.0 Shield Capacity: 1200.0 Structure Hitpoints: 580.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.68 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 0.61 Shield Explosive Damage Resistance: 0.3 Shield Kinetic Damage Resistance: 0.36 Shield Thermal Damage Resistance: 0.49 Security Status Kill Amount: 0.0075 entityChaseMaxDistance: 40000.0 Explosion Radius Bonus: 1.5625 Accuracy falloff : 4000.0 Turret Tracking: 500.0 Maximum Velocity: 840.0 Signature Radius: 35.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 760.0 Optimal Range: 8000.0 Armor Hitpoints: 600.0 Structure Kinetic Damage Resistance: 1.0 Kinetic damage: 0.0 Maximum Locked Targets: 4.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.3 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 205000.0 Maximum Targeting Range: 30000.0 Capacitor Capacity: 400.0 structureUniformity: 1.0 RADAR Sensor Strength: 12.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 0.8 entitySecurityMaxGain: 5.0 behaviorEnergyNeutralizerDuration: 3000.0 behaviorEnergyNeutralizerRange: 4000.0 behaviorEnergyNeutralizerFalloff: 2000.0 behaviorEnergyNeutralizerDischarge: 5.0 Explosion Velocity Bonus: 1.5 Thermal damage: 4.0 Shield recharge time: 1200000.0 Bounty: 50000.0 npcBehaviorMaximumCombatOrbitRange: 4000.0 shieldUniformity: 1.0 Neutralization Amount: 16.0 Warp Speed Multiplier: 25.0 Orbit Velocity: 250.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 6.0 Explosive damage: 0.0 gfxTurretID: 13826.0 gfxBoosterID: 395.0 Rate of fire: 9200.0 entityMissileTypeID: 213.0 Shield EM Resistance: 1.0 entityChaseMaxDuration: 3000.0 |
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56869 - Sansha's Daunting Frostwight | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with warp-scambling weapons. Threat level: Deadly. |
Irregular Frigate | Click to toggle showing the 85 attributes.descriptionID: 572257typeID: 56869 graphicID: 1237 Capacity: 400.0 isDynamicType: False raceID: 32 typeNameID: 572256 basePrice: 0.0 Volume: 28600.0 soundID: 20902 wreckTypeID: 26579 radius: 39.0 factionID: 1000162 published: False Mass: 1148000.0 groupID: 1568 portionSize: 1 Damage Modifier: 9.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 4.0 Shield Capacity: 1200.0 Structure Hitpoints: 580.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.4 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 0.61 Shield Explosive Damage Resistance: 0.3 Shield Kinetic Damage Resistance: 0.36 Shield Thermal Damage Resistance: 0.49 entityChaseMaxDistance: 40000.0 Accuracy falloff : 4000.0 Turret Tracking: 500.0 Maximum Velocity: 840.0 Signature Radius: 55.0 Capacitor Capacity: 250.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 725.0 Optimal Range: 8000.0 Armor Hitpoints: 600.0 Structure Kinetic Damage Resistance: 1.0 Kinetic damage: 0.0 Maximum Locked Targets: 4.0 behaviorWarpScrambleRange: 7500.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.3 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 behaviorWarpScrambleDuration: 5000.0 Capacitor Recharge time: 70000.0 behaviorWarpScrambleDischarge: 4.0 behaviorWarpScrambleStrength: 3.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 0.8 entitySecurityMaxGain: 5.0 Warp Speed Multiplier: 20.0 Explosion Radius Bonus: 1.5625 Explosion Velocity Bonus: 1.5 Thermal damage: 4.0 Shield recharge time: 1200000.0 Bounty: 50000.0 npcBehaviorMaximumCombatOrbitRange: 3000.0 shieldUniformity: 1.0 Shield EM Resistance: 1.0 Security Status Kill Amount: 0.0075 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Maximum Targeting Range: 30000.0 Structure EM Damage Resistance: 1.0 EM damage: 6.0 Explosive damage: 0.0 gfxTurretID: 13826.0 gfxBoosterID: 395.0 Rate of fire: 9200.0 entityMissileTypeID: 213.0 Orbit Velocity: 275.0 entityChaseMaxDuration: 3000.0 |
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56870 - Sansha's Numbing Frostwight | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons. Threat level: Deadly. |
Irregular Frigate | Click to toggle showing the 91 attributes.descriptionID: 572259typeID: 56870 graphicID: 1237 Capacity: 400.0 isDynamicType: False raceID: 32 typeNameID: 572258 basePrice: 0.0 Volume: 28600.0 soundID: 20902 wreckTypeID: 26579 radius: 20.5 factionID: 1000162 published: False Mass: 1200000.0 groupID: 1568 portionSize: 1 Damage Modifier: 9.0 Missile Velocity Bonus: 1.666666667 Missile Flight Time Bonus: 10.0 Shield Capacity: 1200.0 Structure Hitpoints: 580.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.4 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 0.61 Shield Explosive Damage Resistance: 0.3 Shield Kinetic Damage Resistance: 0.36 Shield Thermal Damage Resistance: 0.49 Maximum Velocity Bonus: -65.0 Security Status Kill Amount: 0.0075 entityChaseMaxDistance: 40000.0 Explosion Radius Bonus: 3.125 Accuracy falloff : 4000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 500.0 Maximum Velocity: 840.0 Signature Radius: 40.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 650.0 Optimal Range: 8000.0 Armor Hitpoints: 600.0 Inertia Modifier: 0.3 Structure Kinetic Damage Resistance: 1.0 Kinetic damage: 0.0 Maximum Locked Targets: 4.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 behaviorWebifierDischarge: 4.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 217000.0 Maximum Targeting Range: 30000.0 Capacitor Capacity: 500.0 structureUniformity: 1.0 RADAR Sensor Strength: 22.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 2.0 entitySecurityMaxGain: 5.0 behaviorEnergyNeutralizerDuration: 3000.0 behaviorEnergyNeutralizerRange: 4000.0 behaviorEnergyNeutralizerFalloff: 2000.0 behaviorEnergyNeutralizerDischarge: 4.0 Explosion Velocity Bonus: 1.5 Thermal damage: 4.0 Shield recharge time: 1200000.0 Bounty: 50000.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 shieldUniformity: 1.0 Neutralization Amount: 8.0 Warp Speed Multiplier: 25.0 Orbit Velocity: 250.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 6.0 Explosive damage: 0.0 gfxTurretID: 13826.0 gfxBoosterID: 395.0 Rate of fire: 9200.0 entityMissileTypeID: 266.0 Shield EM Resistance: 1.0 entityChaseMaxDuration: 3000.0 behaviorWebifierRange: 12000.0 |
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56871 - Communications Relay (Wightstorm Fleet) | This communications relay is vital to the core functions of Sansha's Nation communications outposts. Wightstorm Fleet forces keep in touch with the Nation through such relay outposts.
The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden. |
Scatter Container | Click to toggle showing the 29 attributes.descriptionID: 572261typeID: 56871 graphicID: 20298 Capacity: 2700.0 isDynamicType: False typeNameID: 572260 iconID: 16 basePrice: 0.0 Volume: 27500.0 soundID: 20182 radius: 14.0 published: False Mass: 10000.0 groupID: 1207 portionSize: 1 Capacitor Capacity: 2700.0 Disallows Assistance: 1.0 hackable: 1.0 entityEquipmentMin: 0.0 Structure Hitpoints: 1000000.0 spawnWithoutGuardsToo: 1.0 structureUniformity: 1.0 lootRespawnTime: 300000.0 Signature Radius: 500.0 isHacking: 1.0 requiredSkill1Level: 1.0 Primary Skill required: 21718.0 entityEquipmentMax: 2.0 tierDifficulty: 1.0 |
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56872 - Sansha's Hailburst Icewight | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons. Threat level: Deadly. |
Irregular Cruiser | Click to toggle showing the 84 attributes.descriptionID: 572263typeID: 56872 graphicID: 1236 Capacity: 400.0 isDynamicType: False raceID: 32 typeNameID: 572262 basePrice: 0.0 Volume: 115000.0 soundID: 20902 wreckTypeID: 26580 radius: 137.0 factionID: 1000162 published: False Mass: 13000000.0 groupID: 1665 portionSize: 1 Damage Modifier: 25.0 Missile Velocity Bonus: 2.0 Missile Flight Time Bonus: 2.0 Shield Capacity: 3000.0 Structure Hitpoints: 3000.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.68 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 0.45 Shield Explosive Damage Resistance: 0.22 Shield Kinetic Damage Resistance: 0.27 Shield Thermal Damage Resistance: 0.36 entityChaseMaxDistance: 12000.0 Accuracy falloff : 4000.0 Turret Tracking: 20.0 BehaviorShieldBoosterAmount: 180.0 BehaviorShieldBoosterDischarge: 140.0 Maximum Velocity: 780.0 Signature Radius: 70.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 400.0 Optimal Range: 16000.0 Armor Hitpoints: 1500.0 Shield recharge time: 1200000.0 Structure Kinetic Damage Resistance: 0.66 Kinetic damage: 0.0 Maximum Locked Targets: 7.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.02 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 720000.0 Maximum Targeting Range: 65000.0 Capacitor Capacity: 3250.0 structureUniformity: 1.0 RADAR Sensor Strength: 19.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 2.0 entitySecurityMaxGain: 5.0 Warp Speed Multiplier: 15.0 Explosion Radius Bonus: 0.75 Explosion Velocity Bonus: 1.5 Thermal damage: 4.0 BehaviorShieldBoosterDuration: 10000.0 Bounty: 125000.0 npcBehaviorMaximumCombatOrbitRange: 12000.0 shieldUniformity: 1.0 Shield EM Resistance: 1.0 Security Status Kill Amount: 0.03 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 1.0 Structure Thermal Damage Resistance: 0.66 Structure Explosive Damage Resistance: 0.66 Structure EM Damage Resistance: 0.66 EM damage: 6.0 Explosive damage: 0.0 gfxTurretID: 13827.0 gfxBoosterID: 395.0 Rate of fire: 9000.0 entityMissileTypeID: 2212.0 Orbit Velocity: 250.0 entityChaseMaxDuration: 3000.0 |
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56873 - Sansha's Numbing Icewight | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons. Threat level: Deadly. |
Irregular Cruiser | Click to toggle showing the 94 attributes.descriptionID: 572265typeID: 56873 graphicID: 1236 Capacity: 0.0 isDynamicType: False raceID: 32 typeNameID: 572264 basePrice: 0.0 Volume: 118000.0 soundID: 20902 wreckTypeID: 26580 radius: 137.0 factionID: 1000162 published: False Mass: 16010000.0 groupID: 1665 portionSize: 1 Damage Modifier: 20.0 Missile Velocity Bonus: 2.0 Missile Flight Time Bonus: 2.0 Shield Capacity: 2700.0 Structure Hitpoints: 2700.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.68 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 0.45 Shield Explosive Damage Resistance: 0.22 Shield Kinetic Damage Resistance: 0.27 Shield Thermal Damage Resistance: 0.36 Maximum Velocity Bonus: -50.0 Security Status Kill Amount: 0.03 entityChaseMaxDistance: 40000.0 Explosion Radius Bonus: 0.75 Accuracy falloff : 4000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 20.0 BehaviorShieldBoosterAmount: 180.0 BehaviorShieldBoosterDischarge: 140.0 Maximum Velocity: 700.0 Signature Radius: 130.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 340.0 Optimal Range: 16000.0 Armor Hitpoints: 1250.0 Shield recharge time: 1200000.0 Inertia Modifier: 0.2 Structure Kinetic Damage Resistance: 0.66 Kinetic damage: 0.0 Maximum Locked Targets: 7.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 behaviorWebifierDischarge: 6.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 530000.0 Maximum Targeting Range: 55000.0 Capacitor Capacity: 1850.0 structureUniformity: 1.0 RADAR Sensor Strength: 19.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 2.0 entitySecurityMaxGain: 5.0 behaviorEnergyNeutralizerDuration: 5000.0 behaviorEnergyNeutralizerRange: 12000.0 behaviorEnergyNeutralizerFalloff: 8000.0 behaviorEnergyNeutralizerDischarge: 12.0 Explosion Velocity Bonus: 1.5 Thermal damage: 4.0 BehaviorShieldBoosterDuration: 10000.0 Bounty: 125000.0 npcBehaviorMaximumCombatOrbitRange: 12000.0 shieldUniformity: 1.0 Neutralization Amount: 53.0 Warp Speed Multiplier: 15.0 Orbit Velocity: 208.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 1.0 Structure Thermal Damage Resistance: 0.66 Structure Explosive Damage Resistance: 0.66 Structure EM Damage Resistance: 0.66 EM damage: 6.0 Explosive damage: 0.0 gfxTurretID: 13827.0 gfxBoosterID: 395.0 Rate of fire: 9000.0 entityMissileTypeID: 2212.0 Shield EM Resistance: 1.0 entityChaseMaxDuration: 3000.0 behaviorWebifierRange: 20000.0 |
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56874 - Sansha's Hailburst Stormwight | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons. Threat level: Deadly. |
Irregular Battlecruiser | Click to toggle showing the 84 attributes.descriptionID: 572267typeID: 56874 graphicID: 1236 Capacity: 0.0 isDynamicType: False raceID: 32 typeNameID: 572266 basePrice: 0.0 Volume: 234000.0 soundID: 20902 wreckTypeID: 26580 radius: 199.0 factionID: 1000162 published: False Mass: 15500000.0 groupID: 1666 portionSize: 1 Damage Modifier: 75.0 Missile Velocity Bonus: 2.0 Missile Flight Time Bonus: 2.0 Shield Capacity: 5000.0 Structure Hitpoints: 4500.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.68 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 0.45 Shield Explosive Damage Resistance: 0.22 Shield Kinetic Damage Resistance: 0.27 Shield Thermal Damage Resistance: 0.36 entityChaseMaxDistance: 40000.0 Accuracy falloff : 4000.0 Turret Tracking: 16.0 BehaviorShieldBoosterAmount: 220.0 BehaviorShieldBoosterDischarge: 140.0 Maximum Velocity: 620.0 Signature Radius: 270.0 entityFactionLoss: 0.0 Rate of fire: 7000.0 Scan Resolution: 210.0 Optimal Range: 16000.0 Armor Hitpoints: 1700.0 Shield recharge time: 1200000.0 Structure Kinetic Damage Resistance: 0.66 Kinetic damage: 0.0 Maximum Locked Targets: 7.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.4 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 875000.0 Maximum Targeting Range: 80000.0 Capacitor Capacity: 3500.0 structureUniformity: 1.0 RADAR Sensor Strength: 17.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 3.0 entitySecurityMaxGain: 5.0 Warp Speed Multiplier: 10.0 Explosion Radius Bonus: 0.75 Explosion Velocity Bonus: 1.5 Thermal damage: 4.0 BehaviorShieldBoosterDuration: 10000.0 Bounty: 250000.0 npcBehaviorMaximumCombatOrbitRange: 14000.0 shieldUniformity: 1.0 Shield EM Resistance: 1.0 Security Status Kill Amount: 0.017 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 1.0 Structure Thermal Damage Resistance: 0.66 Structure Explosive Damage Resistance: 0.66 Structure EM Damage Resistance: 0.66 EM damage: 6.0 Explosive damage: 0.0 gfxTurretID: 13828.0 gfxBoosterID: 395.0 Rate of fire: 8000.0 entityMissileTypeID: 2212.0 Orbit Velocity: 175.0 entityChaseMaxDuration: 3000.0 |
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56878 - Sansha's Direwight Stormlord | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons. Threat level: Deadly. |
Irregular Battleship | Click to toggle showing the 91 attributes.descriptionID: 572303typeID: 56878 graphicID: 2295 Capacity: 235.0 isDynamicType: False raceID: 8 typeNameID: 572302 basePrice: 0.0 Volume: 486000.0 soundID: 20902 wreckTypeID: 26581 radius: 350.0 factionID: 1000162 published: False Mass: 10010000.0 groupID: 1667 portionSize: 1 Damage Modifier: 50.0 Missile Velocity Bonus: 2.0 Missile Flight Time Bonus: 3.0 Shield Capacity: 9750.0 Structure Hitpoints: 7500.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.68 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 0.45 Shield Explosive Damage Resistance: 0.22 Shield Kinetic Damage Resistance: 0.27 Shield Thermal Damage Resistance: 0.36 Maximum Velocity Bonus: -55.0 entityChaseMaxDistance: 9000.0 Accuracy falloff : 25000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 140.0 BehaviorShieldBoosterAmount: 500.0 BehaviorShieldBoosterDischarge: 80.0 Maximum Velocity: 1206.0 Signature Radius: 550.0 Capacitor Capacity: 9000.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 220.0 Optimal Range: 45000.0 Armor Hitpoints: 7000.0 Shield recharge time: 2500000.0 Inertia Modifier: 0.01 Structure Kinetic Damage Resistance: 0.66 Kinetic damage: 0.0 Maximum Locked Targets: 8.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 behaviorWebifierDischarge: 1.0 entityChaseMaxDurationChance: 1.0 Maximum Targeting Range: 250000.0 behaviorWarpScrambleDuration: 5000.0 Capacitor Recharge time: 865500.0 behaviorWarpScrambleDischarge: 1.0 behaviorWarpScrambleStrength: 3.0 structureUniformity: 1.0 RADAR Sensor Strength: 34.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 3.0 entitySecurityMaxGain: 5.0 Warp Speed Multiplier: 6.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 2.0 Thermal damage: 12.0 BehaviorShieldBoosterDuration: 12000.0 Bounty: 1000000.0 npcBehaviorMaximumCombatOrbitRange: 5000.0 shieldUniformity: 0.75 Security Status Kill Amount: 0.03 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 4.0 Structure Thermal Damage Resistance: 0.66 Structure Explosive Damage Resistance: 0.66 Structure EM Damage Resistance: 0.66 EM damage: 12.0 Explosive damage: 0.0 gfxTurretID: 3065.0 gfxBoosterID: 395.0 Rate of fire: 7000.0 entityMissileTypeID: 2210.0 Orbit Velocity: 170.0 entityChaseMaxDuration: 3000.0 behaviorWarpScrambleRange: 11000.0 behaviorWebifierRange: 20000.0 |
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56879 - Yoiul Trace | This infinitesimal but highly energetic tear in space-time is the trace left by a recently used 'Yoiul ' Filament. | Abyssal Trace | Click to toggle showing the 14 attributes.descriptionID: 572336typeID: 56879 graphicID: 24892 Capacity: 0.0 isDynamicType: False typeNameID: 572335 basePrice: 0.0 Volume: 1.0 radius: 500.0 published: False Mass: 1.0 Tech Level: 1 groupID: 1991 portionSize: 1 |
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56907 - Peculiar Icebound Salvage | The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.
With volatile ice storms sweeping across New Eden the odds of discovering something peculiar, and possibly valuable, in fragments of ice are higher than normal. |
Special Edition Commodities | Click to toggle showing the 12 attributes.descriptionID: 572530typeID: 56907 Capacity: 0.0 typeNameID: 572529 iconID: 21742 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: False Mass: 0.0 groupID: 1194 portionSize: 1 |
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56943 - Sansha Pack Animal | placeholder description | Irregular Industrial | Click to toggle showing the 65 attributes.descriptionID: 572564typeID: 56943 graphicID: 1064 Capacity: 4800.0 isDynamicType: False raceID: 32 typeNameID: 572563 basePrice: 0.0 Volume: 28600.0 soundID: 20902 wreckTypeID: 26579 radius: 350.0 factionID: 500019 published: False Mass: 13500000.0 groupID: 1895 portionSize: 1 Shield Capacity: 450.0 Armor Hitpoints: 850.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.4 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.3 Shield Kinetic Damage Resistance: 0.36 Shield Thermal Damage Resistance: 0.49 entityChaseMaxDistance: 40000.0 Maximum Velocity: 840.0 Signature Radius: 55.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 725.0 Optimal Range: 8000.0 Structure Hitpoints: 940.0 Structure Kinetic Damage Resistance: 1.0 Maximum Locked Targets: 4.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 4.5 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 70000.0 Maximum Targeting Range: 30000.0 Capacitor Capacity: 250.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 entitySecurityMaxGain: 5.0 Shield recharge time: 381250.0 Bounty: 100000.0 npcBehaviorMaximumCombatOrbitRange: 3000.0 shieldUniformity: 1.0 Shield EM Resistance: 1.0 Security Status Kill Amount: 0.0075 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 gfxBoosterID: 395.0 Orbit Velocity: 275.0 entityChaseMaxDuration: 3000.0 |
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56945 - Sansha Wrangler | placeholder description | Irregular Frigate | Click to toggle showing the 72 attributes.descriptionID: 572569typeID: 56945 graphicID: 1237 Capacity: 400.0 isDynamicType: False raceID: 32 typeNameID: 572568 basePrice: 0.0 Volume: 28600.0 soundID: 20902 wreckTypeID: 26579 radius: 39.0 factionID: 1000162 published: False Mass: 1148000.0 groupID: 1568 portionSize: 1 Damage Modifier: 8.0 Shield Capacity: 1200.0 Structure Hitpoints: 580.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.4 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 0.61 Shield Explosive Damage Resistance: 0.3 Shield Kinetic Damage Resistance: 0.36 Shield Thermal Damage Resistance: 0.49 entityChaseMaxDistance: 40000.0 Accuracy falloff : 4000.0 Turret Tracking: 500.0 Maximum Velocity: 840.0 Signature Radius: 55.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 725.0 Optimal Range: 8000.0 Armor Hitpoints: 600.0 Structure Kinetic Damage Resistance: 1.0 Maximum Locked Targets: 4.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 4.5 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 70000.0 Maximum Targeting Range: 30000.0 Capacitor Capacity: 250.0 structureUniformity: 1.0 RADAR Sensor Strength: 8.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 entitySecurityMaxGain: 5.0 Thermal damage: 4.0 Shield recharge time: 1200000.0 Bounty: 100000.0 npcBehaviorMaximumCombatOrbitRange: 3000.0 shieldUniformity: 1.0 Shield EM Resistance: 1.0 Security Status Kill Amount: 0.0075 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 6.0 Explosive damage: 0.0 Kinetic damage: 0.0 gfxBoosterID: 395.0 Orbit Velocity: 275.0 entityChaseMaxDuration: 3000.0 |
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56947 - No Name | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 56947graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 572584 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 227 portionSize: 1 |
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56948 - YF SN E (Do not Translate) | No Description | Invisible Beacon | Click to toggle showing the 12 attributes.typeID: 56948graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 572589 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 4055 portionSize: 1 |
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56949 - YF SN B1 (Do not Translate) | No Description | Invisible Beacon | Click to toggle showing the 12 attributes.typeID: 56949graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 572590 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 4055 portionSize: 1 |
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56950 - Faded Volatile Ice | Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space.
Faded volatile ice ores are those from which the most valuable and useful materials have been extracted, or have dissipated into space. Even so, there are still riches to be found in these frozen fragments of material, and perhaps peculiar salvage items can be discovered. |
Temporal Resources | Click to toggle showing the 22 attributes.descriptionID: 572594typeID: 56950 graphicID: 20525 Capacity: 0.0 isDynamicType: False typeNameID: 572593 Volume: 1000.0 iconID: 2554 basePrice: 2000.0 marketGroupID: 518 (Veldspar) metaGroupID: 19 radius: 1.0 published: False Mass: 1e+35 groupID: 2022 portionSize: 100 Stasis Webifier Resistance: 0.0 asteroidMetaLevel: 1.0 requiredSkill1Level: 1.0 Primary Skill required: 16281.0 Asteroid radius size multiplier: 160.0 Asteroid unit radius: 1000.0 |
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56959 - Sansha's Hailburst Frostwight | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons. Threat level: Deadly. |
Irregular Frigate | Click to toggle showing the 81 attributes.descriptionID: 572645typeID: 56959 graphicID: 1238 Capacity: 400.0 isDynamicType: False raceID: 32 typeNameID: 572644 basePrice: 0.0 Volume: 28600.0 soundID: 20902 wreckTypeID: 26579 radius: 20.5 factionID: 1000162 published: False Mass: 1003000.0 groupID: 1568 portionSize: 1 Damage Modifier: 13.0 Missile Velocity Bonus: 1.666666667 Missile Flight Time Bonus: 10.0 Shield Capacity: 1200.0 Structure Hitpoints: 580.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.68 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 0.61 Shield Explosive Damage Resistance: 0.3 Shield Kinetic Damage Resistance: 0.36 Shield Thermal Damage Resistance: 0.49 entityChaseMaxDistance: 40000.0 Accuracy falloff : 4000.0 Turret Tracking: 500.0 Maximum Velocity: 840.0 Signature Radius: 35.0 entityFactionLoss: 0.0 Rate of fire: 4000.0 Scan Resolution: 760.0 Optimal Range: 8000.0 Armor Hitpoints: 600.0 Structure Kinetic Damage Resistance: 1.0 Kinetic damage: 0.0 Maximum Locked Targets: 4.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.3 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 205000.0 Maximum Targeting Range: 30000.0 Capacitor Capacity: 400.0 structureUniformity: 1.0 RADAR Sensor Strength: 12.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 4.0 entitySecurityMaxGain: 5.0 Warp Speed Multiplier: 25.0 Explosion Radius Bonus: 3.125 Explosion Velocity Bonus: 1.7 Thermal damage: 4.0 Shield recharge time: 1200000.0 Bounty: 50000.0 npcBehaviorMaximumCombatOrbitRange: 4000.0 shieldUniformity: 1.0 Shield EM Resistance: 1.0 Security Status Kill Amount: 0.0075 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 6.0 Explosive damage: 0.0 gfxTurretID: 13829.0 gfxBoosterID: 395.0 Rate of fire: 8000.0 entityMissileTypeID: 266.0 Orbit Velocity: 250.0 entityChaseMaxDuration: 3000.0 |
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56967 - Strong Volatile Ice Storm | No Description | Effect Beacon | Click to toggle showing the 15 attributes.typeID: 56967graphicID: 1217 Capacity: 0.0 typeNameID: 572676 basePrice: 0.0 Volume: 20.0 radius: 1.0 published: True Mass: 1.0 groupID: 920 portionSize: 1 Armor thermal resistance bonus: -10.0 Shield Thermal Resistance: -10.0 Heat damage modifier: -25.0 Thermal Damage Resistance Bonus: -10.0 |
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56968 - Strong Lowsec Metaliminal Yoiul Festival YC122 Storm | No Description | Effect Beacon | Click to toggle showing the 14 attributes.typeID: 56968graphicID: 1217 Capacity: 0.0 typeNameID: 572677 basePrice: 0.0 Volume: 20.0 radius: 1.0 published: True Mass: 1.0 groupID: 920 portionSize: 1 Armor thermal resistance bonus: -25.0 Shield Thermal Resistance: -25.0 Heat damage modifier: -25.0 |
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56969 - Strong Nullsec Metaliminal Yoiul Festival YC122 Storm | No Description | Effect Beacon | Click to toggle showing the 14 attributes.typeID: 56969graphicID: 1217 Capacity: 0.0 typeNameID: 572678 basePrice: 0.0 Volume: 20.0 radius: 1.0 published: True Mass: 1.0 groupID: 920 portionSize: 1 Armor thermal resistance bonus: -25.0 Shield Thermal Resistance: -25.0 Heat damage modifier: -25.0 |
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56971 - Livestock-Liberator Display | Spaceship safety display issued by InterBus to warn against the risks of unsecured livestock aboard ship. The grotesque, electro-prod-limbed Livestock-Liberator Clone features in a comical image that warns of the risks of rampaging livestock such as genetically-modified cattle or cybernetic slaver hounds getting loose.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 573107typeID: 56971 Capacity: 0.0 typeNameID: 572729 iconID: 3441 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56972 - Fuel-Stealer Poster | Spaceship safety display issued by InterBus to warn against fuel waste due to carelessness aboard ship. The bizarre, fuel-siphon-nosed Fuel-Stealer Clone features in a comical image that warns of the waste that can be caused by poor fuel economy or failure to properly secure tanks and fuel systems.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573108typeID: 56972 Capacity: 0.0 raceID: 4 typeNameID: 572723 iconID: 10159 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56973 - Radiation-Rogue Display | Spaceship safety display issued by InterBus to warn against the grave dangers posed by radiation hazards aboard ship. The eery, glowing Radiation-Rogue Clone features in a comical image that warns of deadly risks if radiation sources are not made absolutely secure or are tampered with during flight.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573109typeID: 56973 Capacity: 0.0 raceID: 4 typeNameID: 572728 iconID: 3441 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56974 - Tool-Swiper Display | Spaceship safety display issued by InterBus to warn against misplacing essential tools when working aboard ship. The weird, multi-tool-fingered Tool-Swiper Clone features in a comical image that warns crew to be careful with their tools and always return them to the proper stowage or lockers.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573110typeID: 56974 Capacity: 0.0 raceID: 4 typeNameID: 572725 iconID: 3441 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56975 - Recycler-Raider Display | Spaceship safety display issued by InterBus to warn against improper or careless use of recyclers vital to reducing waste aboard spaceships. The crazed, garbage-covered Recycler-Raider Clone features in a comical image that warns passengers and crew to place all garbage in recyclers and properly secure the shipboard waste-management systems.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573111typeID: 56975 Capacity: 0.0 raceID: 4 typeNameID: 572727 iconID: 3441 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56976 - Water-Sucker Display | Spaceship safety display issued by InterBus to warn against waste of water, a vital resource aboard any spaceship. The strange, pump-mouthed Water-Sucker Clone features in a comical image that warns all aboard ship to take special care with precious water and ensure seals on H2O storage are maintained properly.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573112typeID: 56976 Capacity: 0.0 raceID: 4 typeNameID: 572730 iconID: 3441 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56977 - Airlock-Slammer Display | Spaceship safety display issued by InterBus to warn against the serious risks of unsecured airlocks aboard ship. The demented, claw-handed Airlock-Slammer Clone features in a comical image that warns all crew and passengers to double-check that airlocks are secure and monitors are green after passing through.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573113typeID: 56977 Capacity: 0.0 raceID: 4 typeNameID: 572731 iconID: 3441 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56978 - Ectoplasm-Skimmer Display | Spaceship safety display issued by InterBus to warn crew to secure biohazards such as ectoplasm supplies, important for maintaining capsule fluid levels, against spillage causing a health risk aboard ship. The weirdly-mutated Ectoplasm-Skimmer Clone features in a comical image that exhorts crew to maintain biohazard seals and properly secure feeds and lines carrying biomatter, such as waste ectoplasm and fresh hydrostatic capsule fluid.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573114typeID: 56978 Capacity: 0.0 raceID: 4 typeNameID: 572733 iconID: 3441 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56979 - Ration-Grabber Display | Spaceship safety display issued by InterBus to warn against waste and biological hazards caused by food rations left in the open aboard ship. The bloated, greedy Ration-Grabber Clone features in a comical image that warns passengers to be careful with their meal rations and always dispose of left-over food properly when finished eating.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573115typeID: 56979 Capacity: 0.0 raceID: 4 typeNameID: 572735 iconID: 3441 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56980 - Scanner-Jacker Display | Spaceship safety display issued by InterBus to warn against damage to vital sensors, misaligned detectors and corrupted scanner systems. The strange, sensor-eyed Scanner-Jacker Clone features in a comical image that warns crew of the serious hazards to navigation and ship safety posed by damaged or improperly calibrated scanning and sensor equipment.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573116typeID: 56980 Capacity: 0.0 raceID: 4 typeNameID: 572736 iconID: 3441 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56981 - Data-Sniffer Display | Spaceship safety display issued by InterBus to warn against ship computer intrusion risks posed by data viruses and information worms. The grotesqe, dataprobe-nosed Data-Sniffer Clone features in a comical image that warns crew and passengers to exercise extreme caution when downloading data to ship's systems from unsecured sources on the GalNet or other public networks.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573117typeID: 56981 Capacity: 0.0 raceID: 4 typeNameID: 572738 iconID: 3441 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56982 - Freezer-Thief Display | Spaceship safety display issued by InterBus to warn against the serious risks posed by cold-storage zones and freezer cargo bays aboard ship. The sinister, hook-handed Freezer-Thief Clone features in a comical image that warns passengers to steer clear of cold zones and crew to secure freezer bays carefully against intrusion and accidents.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573118typeID: 56982 Capacity: 0.0 raceID: 4 typeNameID: 572740 iconID: 3441 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56983 - Power-Drainer Display | Spaceship safety display issued by InterBus to warn against power loss caused by wasteful use of ship systems or incorrect power configurations. The bizarre, plug-handed Power-Drainer Clone features in a comical image that warns crew and passengers alike to turn off lights and displays not in use, and always use low power mode when active systems are not vital to ongoing ship operations.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573119typeID: 56983 Capacity: 0.0 raceID: 4 typeNameID: 572741 iconID: 3441 basePrice: 0.0 marketGroupID: 1661 (Special Edition Commodities) Volume: 3.0 radius: 1.0 published: True Mass: 10.0 groupID: 1194 portionSize: 1 |
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56996 - Sansha Caravan Cloud | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 56996graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 572772 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 227 portionSize: 1 |
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56997 - Weak Volatile Ice Storm | No Description | Effect Beacon | Click to toggle showing the 15 attributes.typeID: 56997graphicID: 1217 Capacity: 0.0 typeNameID: 572777 basePrice: 0.0 Volume: 20.0 radius: 1.0 published: True Mass: 1.0 groupID: 920 portionSize: 1 Armor thermal resistance bonus: -4.0 Shield Thermal Resistance: -4.0 Heat damage modifier: -10.0 Thermal Damage Resistance Bonus: -4.0 |
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56998 - Weak Lowsec Metaliminal Yoiul Festival YC122 Storm | No Description | Effect Beacon | Click to toggle showing the 14 attributes.typeID: 56998graphicID: 1217 Capacity: 0.0 typeNameID: 572778 basePrice: 0.0 Volume: 20.0 radius: 1.0 published: True Mass: 1.0 groupID: 920 portionSize: 1 Armor thermal resistance bonus: -10.0 Shield Thermal Resistance: -10.0 Heat damage modifier: -10.0 |
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56999 - Weak Nullsec Metaliminal Yoiul Festival YC122 Storm | No Description | Effect Beacon | Click to toggle showing the 14 attributes.typeID: 56999graphicID: 1217 Capacity: 0.0 typeNameID: 572779 basePrice: 0.0 Volume: 20.0 radius: 1.0 published: True Mass: 1.0 groupID: 920 portionSize: 1 Armor thermal resistance bonus: -10.0 Shield Thermal Resistance: -10.0 Heat damage modifier: -10.0 |
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57000 - Basic 'Brainfreeze' Cerebral Accelerator | This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123. |
Booster | Click to toggle showing the 27 attributes.descriptionID: 572784typeID: 57000 Capacity: 0.0 isDynamicType: False typeNameID: 572783 iconID: 10144 basePrice: 32768.0 metaGroupID: 19 marketGroupID: 2487 (Cerebral Accelerators) Volume: 1.0 radius: 1.0 published: True Mass: 0.0 groupID: 303 portionSize: 1 Non-Destructible: 1.0 Primary Skill required: 3402.0 Booster Duration: 86400000.0 Charisma Modifier: 4.0 Intelligence Modifier: 4.0 Memory Modifier: 4.0 Perception Modifier: 4.0 Willpower Modifier: 4.0 requiredSkill1Level: 1.0 Expiry Date: 18667.4576389 Follows Jump Clones: 1.0 Booster Slot: 10.0 |
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57001 - Potent 'Brainfreeze' Cerebral Accelerator | This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123. |
Booster | Click to toggle showing the 27 attributes.descriptionID: 572786typeID: 57001 Capacity: 0.0 isDynamicType: False typeNameID: 572785 iconID: 10144 basePrice: 32768.0 metaGroupID: 19 marketGroupID: 2487 (Cerebral Accelerators) Volume: 1.0 radius: 1.0 published: True Mass: 0.0 groupID: 303 portionSize: 1 Non-Destructible: 1.0 Primary Skill required: 3402.0 Booster Duration: 86400000.0 Charisma Modifier: 8.0 Intelligence Modifier: 8.0 Memory Modifier: 8.0 Perception Modifier: 8.0 Willpower Modifier: 8.0 requiredSkill1Level: 1.0 Expiry Date: 18667.4576389 Follows Jump Clones: 1.0 Booster Slot: 10.0 |
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57002 - Extended 'Brainfreeze' Cerebral Accelerator | This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123. |
Booster | Click to toggle showing the 27 attributes.descriptionID: 572788typeID: 57002 Capacity: 0.0 isDynamicType: False typeNameID: 572787 iconID: 10144 basePrice: 32768.0 metaGroupID: 19 marketGroupID: 2487 (Cerebral Accelerators) Volume: 1.0 radius: 1.0 published: True Mass: 0.0 groupID: 303 portionSize: 1 Non-Destructible: 1.0 Primary Skill required: 3402.0 Booster Duration: 259200000.0 Charisma Modifier: 6.0 Intelligence Modifier: 6.0 Memory Modifier: 6.0 Perception Modifier: 6.0 Willpower Modifier: 6.0 requiredSkill1Level: 1.0 Expiry Date: 18667.4576389 Follows Jump Clones: 1.0 Booster Slot: 10.0 |
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57004 - Capsule Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 22 attributes.descriptionID: 573191typeID: 57004 Capacity: 0.0 raceID: 16 typeNameID: 572797 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Capsule Aurora Universalis skin_skinMaterialID: 2568 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9624 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [670] skin_licenseTypeID: 57004 Applies to: Capsule isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57005 - Crusader Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573190typeID: 57005 Capacity: 0.0 raceID: 4 typeNameID: 572810 basePrice: 0.0 marketGroupID: 2059 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Crusader Aurora Universalis skin_skinMaterialID: 2569 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9625 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11184] skin_licenseTypeID: 57005 Applies to: Crusader isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57006 - Raptor Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573189typeID: 57006 Capacity: 0.0 raceID: 1 typeNameID: 572811 basePrice: 0.0 marketGroupID: 2060 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Raptor Aurora Universalis skin_skinMaterialID: 2570 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9626 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11178] skin_licenseTypeID: 57006 Applies to: Raptor isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57008 - Taranis Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573188typeID: 57008 Capacity: 0.0 raceID: 8 typeNameID: 572813 basePrice: 0.0 marketGroupID: 2061 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Taranis Aurora Universalis skin_skinMaterialID: 2571 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9627 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11200] skin_licenseTypeID: 57008 Applies to: Taranis isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57009 - Claw Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573187typeID: 57009 Capacity: 0.0 raceID: 2 typeNameID: 572814 basePrice: 0.0 marketGroupID: 2062 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Claw Aurora Universalis skin_skinMaterialID: 2572 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9629 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11196] skin_licenseTypeID: 57009 Applies to: Claw isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57010 - Heretic Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573186typeID: 57010 Capacity: 0.0 raceID: 4 typeNameID: 572815 basePrice: 0.0 marketGroupID: 2038 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Heretic Aurora Universalis skin_skinMaterialID: 2573 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9630 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22452] skin_licenseTypeID: 57010 Applies to: Heretic isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57011 - Eris Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573185typeID: 57011 Capacity: 0.0 raceID: 8 typeNameID: 572816 basePrice: 0.0 marketGroupID: 2040 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Eris Aurora Universalis skin_skinMaterialID: 2575 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9631 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22460] skin_licenseTypeID: 57011 Applies to: Eris isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57012 - Flycatcher Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573184typeID: 57012 Capacity: 0.0 raceID: 1 typeNameID: 572817 basePrice: 0.0 marketGroupID: 2039 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Flycatcher Aurora Universalis skin_skinMaterialID: 2574 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9632 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22464] skin_licenseTypeID: 57012 Applies to: Flycatcher isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57013 - Sabre Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 573183typeID: 57013 Capacity: 0.0 raceID: 2 typeNameID: 572818 basePrice: 0.0 marketGroupID: 2041 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Sabre Aurora Universalis skin_skinMaterialID: 2576 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 9633 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22456] skin_licenseTypeID: 57013 Applies to: Sabre isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57014 - Omen Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573182typeID: 57014 Capacity: 0.0 raceID: 4 typeNameID: 572819 basePrice: 0.0 marketGroupID: 1990 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Omen Aurora Universalis skin_skinMaterialID: 2577 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9634 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [2006] skin_licenseTypeID: 57014 Applies to: Omen isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57015 - Oracle Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573181typeID: 57015 Capacity: 0.0 raceID: 4 typeNameID: 572820 basePrice: 0.0 marketGroupID: 1956 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Oracle Aurora Universalis skin_skinMaterialID: 2577 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9635 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [4302] skin_licenseTypeID: 57015 Applies to: Oracle isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57016 - Abaddon Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573180typeID: 57016 Capacity: 0.0 raceID: 4 typeNameID: 572821 basePrice: 0.0 marketGroupID: 1964 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Abaddon Aurora Universalis skin_skinMaterialID: 2577 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9636 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [24692] skin_licenseTypeID: 57016 Applies to: Abaddon isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57017 - Caracal Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 573179typeID: 57017 Capacity: 0.0 raceID: 1 typeNameID: 572822 basePrice: 0.0 marketGroupID: 1991 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Caracal Aurora Universalis skin_skinMaterialID: 2578 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 9637 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [621] skin_licenseTypeID: 57017 Applies to: Caracal isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57018 - Naga Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 573178typeID: 57018 Capacity: 0.0 raceID: 1 typeNameID: 572823 basePrice: 0.0 marketGroupID: 1957 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Naga Aurora Universalis skin_skinMaterialID: 2578 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 9638 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [4306] skin_licenseTypeID: 57018 Applies to: Naga isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57019 - Rokh Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 573177typeID: 57019 Capacity: 0.0 raceID: 1 typeNameID: 572824 basePrice: 0.0 marketGroupID: 1965 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Rokh Aurora Universalis skin_skinMaterialID: 2578 skin_isSingleUse: False skin_isStructureSkin: False skin_visibleSerenity: False skin_skinID: 9639 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [24688] skin_licenseTypeID: 57019 Applies to: Rokh isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57020 - Thorax Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573176typeID: 57020 Capacity: 0.0 raceID: 8 typeNameID: 572825 basePrice: 0.0 marketGroupID: 1992 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Thorax Aurora Universalis skin_skinMaterialID: 2579 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9640 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [627] skin_licenseTypeID: 57020 Applies to: Thorax isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57021 - Talos Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573175typeID: 57021 Capacity: 0.0 raceID: 8 typeNameID: 572826 basePrice: 0.0 marketGroupID: 1958 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Talos Aurora Universalis skin_skinMaterialID: 2579 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9641 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [4308] skin_licenseTypeID: 57021 Applies to: Talos isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57022 - Hyperion Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573174typeID: 57022 Capacity: 0.0 raceID: 8 typeNameID: 572827 basePrice: 0.0 marketGroupID: 1966 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Hyperion Aurora Universalis skin_skinMaterialID: 2579 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9642 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [24690] skin_licenseTypeID: 57022 Applies to: Hyperion isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57023 - Stabber Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573173typeID: 57023 Capacity: 0.0 raceID: 2 typeNameID: 572828 basePrice: 0.0 marketGroupID: 1993 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Stabber Aurora Universalis skin_skinMaterialID: 2580 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9643 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [622] skin_licenseTypeID: 57023 Applies to: Stabber isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57024 - Tornado Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573172typeID: 57024 Capacity: 0.0 raceID: 2 typeNameID: 572829 basePrice: 0.0 marketGroupID: 1959 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Tornado Aurora Universalis skin_skinMaterialID: 2580 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9644 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [4310] skin_licenseTypeID: 57024 Applies to: Tornado isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57025 - Maelstrom Aurora Universalis SKIN | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 573171typeID: 57025 Capacity: 0.0 raceID: 2 typeNameID: 572830 basePrice: 0.0 marketGroupID: 1967 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Maelstrom Aurora Universalis skin_skinMaterialID: 2580 skin_isSingleUse: False skin_visibleSerenity: False skin_skinID: 9645 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [24694] skin_licenseTypeID: 57025 Applies to: Maelstrom isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57027 - Fresh Volatile Ice | Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space
Fresh volatile ice ores are those with the most valuable icebound resources in plentiful supply and ready to be extracted. A huge bounty of rich materials are to be found in these frozen fragments, and perhaps rare salvage items also await discovery. |
Temporal Resources | Click to toggle showing the 22 attributes.descriptionID: 572833typeID: 57027 graphicID: 20525 Capacity: 0.0 isDynamicType: False typeNameID: 572832 Volume: 1000.0 iconID: 2554 basePrice: 2000.0 marketGroupID: 518 (Veldspar) metaGroupID: 19 radius: 1.0 published: False Mass: 1e+35 groupID: 2022 portionSize: 100 Stasis Webifier Resistance: 0.0 asteroidMetaLevel: 1.0 requiredSkill1Level: 1.0 Primary Skill required: 16281.0 Asteroid radius size multiplier: 160.0 Asteroid unit radius: 1000.0 |
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57028 - Friable Volatile Ice | Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space
Friable volatile ice ores are those where the most valuable materials have been extracted, with the ice itself beginning to crumble in the glare of stellar radiation. Quick workers will still find plenty of valuable material in these frozen fragments, perhaps including unusual salvage items. |
Temporal Resources | Click to toggle showing the 22 attributes.descriptionID: 572835typeID: 57028 graphicID: 20525 Capacity: 0.0 isDynamicType: False typeNameID: 572834 Volume: 1000.0 iconID: 2554 basePrice: 2000.0 marketGroupID: 518 (Veldspar) metaGroupID: 19 radius: 1.0 published: False Mass: 1e+35 groupID: 2022 portionSize: 100 Stasis Webifier Resistance: 0.0 asteroidMetaLevel: 1.0 requiredSkill1Level: 1.0 Primary Skill required: 16281.0 Asteroid radius size multiplier: 160.0 Asteroid unit radius: 1000.0 |
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57029 - Strategic Node (Wightstorm Fleet) | This strategic node is a key element in Sansha's Nation command and control of far-flung operations. The direction of Wightstorm Fleet's operations in volatile ice storms depends on synchronized and encrypted instructions disseminated across New Eden from nodes like this.
The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden. |
Scatter Container | Click to toggle showing the 29 attributes.descriptionID: 572837typeID: 57029 graphicID: 20298 Capacity: 2700.0 isDynamicType: False typeNameID: 572836 iconID: 16 basePrice: 0.0 Volume: 27500.0 soundID: 20182 radius: 14.0 published: False Mass: 10000.0 groupID: 1207 portionSize: 1 Capacitor Capacity: 2700.0 Disallows Assistance: 1.0 hackable: 1.0 entityEquipmentMin: 0.0 Structure Hitpoints: 1000000.0 spawnWithoutGuardsToo: 1.0 structureUniformity: 1.0 lootRespawnTime: 300000.0 Signature Radius: 500.0 isHacking: 1.0 requiredSkill1Level: 1.0 Primary Skill required: 21718.0 entityEquipmentMax: 2.0 tierDifficulty: 3.0 |
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57030 - Cryptographic Array (Wightstorm Fleet) | This cryptographic array is vital to the core operations of Sansha's Nation cryptographic facilities. Wightstorm Fleet operations are secured and directed by high-level encryption of data flowing between the Nation and its raiding forces.
The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden. |
Scatter Container | Click to toggle showing the 29 attributes.descriptionID: 572839typeID: 57030 graphicID: 20298 Capacity: 2700.0 isDynamicType: False typeNameID: 572838 iconID: 16 basePrice: 0.0 Volume: 27500.0 soundID: 20182 radius: 14.0 published: False Mass: 10000.0 groupID: 1207 portionSize: 1 Capacitor Capacity: 2700.0 Disallows Assistance: 1.0 hackable: 1.0 entityEquipmentMin: 0.0 Structure Hitpoints: 1000000.0 spawnWithoutGuardsToo: 1.0 structureUniformity: 1.0 lootRespawnTime: 300000.0 Signature Radius: 500.0 isHacking: 1.0 requiredSkill1Level: 1.0 Primary Skill required: 21718.0 entityEquipmentMax: 2.0 tierDifficulty: 2.0 |
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57031 - Yoiul Festival Ore Container Low Sec | No Description | Special Edition Commodities | Click to toggle showing the 11 attributes.typeID: 57031Capacity: 0.0 typeNameID: 572840 iconID: 21742 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: False Mass: 0.0 groupID: 1194 portionSize: 1 |
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57032 - Yoiul Festival Ore Container Low Sec | No Description | Special Edition Commodities | Click to toggle showing the 11 attributes.typeID: 57032Capacity: 0.0 typeNameID: 572841 iconID: 21742 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: False Mass: 0.0 groupID: 1194 portionSize: 1 |
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57038 - Rare Icebound Salvage | The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.
With volatile ice storms sweeping across New Eden the odds of discovering something rare, and possibly valuable, in fragments of ice are higher than normal. |
Special Edition Commodities | Click to toggle showing the 12 attributes.descriptionID: 573266typeID: 57038 Capacity: 0.0 typeNameID: 572856 iconID: 21742 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: False Mass: 0.0 groupID: 1194 portionSize: 1 |
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57039 - Unusual Icebound Salvage | The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.
With volatile ice storms sweeping across New Eden the odds of discovering something unusual, and possibly valuable, in fragments of ice are higher than normal. |
Special Edition Commodities | Click to toggle showing the 12 attributes.descriptionID: 573267typeID: 57039 Capacity: 0.0 typeNameID: 572857 iconID: 21742 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: False Mass: 0.0 groupID: 1194 portionSize: 1 |
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57040 - ORE Green Salvage Package | This ORE Green Salvage Package was obtained by trading in Faded Volatile Ice ore at an ORE processor vessel.
Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
Special Edition Commodities | Click to toggle showing the 12 attributes.descriptionID: 573268typeID: 57040 Capacity: 0.0 typeNameID: 572858 iconID: 1179 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: True Mass: 0.0 groupID: 1194 portionSize: 1 |
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57042 - ORE Faded Volatile Ice Processor | This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.
This processor operates in high-security space and takes Faded Volatile Ice ore in exchange for an ORE Green Salvage Package. Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
Large Collidable Object | Click to toggle showing the 14 attributes.descriptionID: 572874typeID: 57042 graphicID: 3466 Capacity: 0.0 isDynamicType: False typeNameID: 572873 basePrice: 0.0 Volume: 10250000.0 soundID: 20221 radius: 550.0 published: False Mass: 150000000.0 groupID: 226 portionSize: 1 |
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57043 - Weak Ice Storm Environment | No Description | MassiveEnvironments | Click to toggle showing the 13 attributes.typeID: 57043graphicID: 24900 Capacity: 0.0 isDynamicType: False raceID: 1 typeNameID: 572875 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
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57044 - Strong Ice Storm Environment | No Description | MassiveEnvironments | Click to toggle showing the 13 attributes.typeID: 57044graphicID: 24899 Capacity: 0.0 isDynamicType: False raceID: 1 typeNameID: 572876 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1882 portionSize: 1 |
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57047 - ORE Fresh Volatile Ice Processor | This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.
This processor takes Fresh Volatile Ice ore in exchange for an ORE White Salvage Package. Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
Large Collidable Object | Click to toggle showing the 14 attributes.descriptionID: 572882typeID: 57047 graphicID: 3466 Capacity: 0.0 isDynamicType: False typeNameID: 572881 basePrice: 0.0 Volume: 10250000.0 soundID: 20221 radius: 550.0 published: False Mass: 150000000.0 groupID: 226 portionSize: 1 |
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57048 - ORE Friable Volatile Ice Processor | This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.
This processor takes Friable Volatile Ice ore in exchange for an ORE Red Salvage Package. Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
Large Collidable Object | Click to toggle showing the 14 attributes.descriptionID: 572884typeID: 57048 graphicID: 3466 Capacity: 0.0 isDynamicType: False typeNameID: 572883 basePrice: 0.0 Volume: 10250000.0 soundID: 20221 radius: 550.0 published: False Mass: 150000000.0 groupID: 226 portionSize: 1 |
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57050 - ORE White Salvage Package | This ORE White Salvage Package was obtained by trading in Fresh Volatile Ice ore at an ORE processor vessel.
Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
Special Edition Commodities | Click to toggle showing the 12 attributes.descriptionID: 573269typeID: 57050 Capacity: 0.0 typeNameID: 572889 iconID: 1179 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: True Mass: 0.0 groupID: 1194 portionSize: 1 |
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57051 - ORE Red Salvage Package | This ORE Red Salvage Package was obtained by trading in Friable Volatile Ice ore at an ORE processor vessel.
Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
Special Edition Commodities | Click to toggle showing the 12 attributes.descriptionID: 573270typeID: 57051 Capacity: 0.0 typeNameID: 572890 iconID: 1179 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: True Mass: 0.0 groupID: 1194 portionSize: 1 |
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57096 - Mordu's Markguard | This cruiser has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. | Large Collidable Object | Click to toggle showing the 13 attributes.descriptionID: 573273typeID: 57096 graphicID: 20614 Capacity: 0.0 isDynamicType: False typeNameID: 573099 basePrice: 0.0 Volume: 0.0 radius: 221.9 published: False Mass: 9600000.0 groupID: 226 portionSize: 1 |
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57097 - Mordu's Warmark | This battleship has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. | Large Collidable Object | Click to toggle showing the 13 attributes.descriptionID: 573272typeID: 57097 graphicID: 20615 Capacity: 0.0 isDynamicType: False typeNameID: 573100 basePrice: 0.0 Volume: 0.0 radius: 500.0 published: False Mass: 22000000.0 groupID: 226 portionSize: 1 |
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57098 - Mordu's Oathsword | This frigate has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. | Large Collidable Object | Click to toggle showing the 13 attributes.descriptionID: 573271typeID: 57098 graphicID: 20616 Capacity: 0.0 isDynamicType: False typeNameID: 573101 basePrice: 0.0 Volume: 0.0 radius: 39.0 published: False Mass: 1650000.0 groupID: 226 portionSize: 1 |
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57099 - YF SN M (Do not Translate) | No Description | Invisible Beacon | Click to toggle showing the 12 attributes.typeID: 57099graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 573125 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 4055 portionSize: 1 |
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57100 - YF SN H (Do not Translate) | No Description | Invisible Beacon | Click to toggle showing the 12 attributes.typeID: 57100graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 573126 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 4055 portionSize: 1 |
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57101 - Sansha's Dreadwight Stormlord | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons. Threat level: Deadly. |
Irregular Battleship | Click to toggle showing the 91 attributes.descriptionID: 573136typeID: 57101 graphicID: 2295 Capacity: 235.0 isDynamicType: False raceID: 8 typeNameID: 573135 basePrice: 0.0 Volume: 486000.0 soundID: 20902 wreckTypeID: 26581 radius: 350.0 factionID: 1000162 published: False Mass: 10010000.0 groupID: 1667 portionSize: 1 Damage Modifier: 62.0 Missile Velocity Bonus: 2.0 Missile Flight Time Bonus: 3.0 Shield Capacity: 12187.0 Structure Hitpoints: 10000.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.68 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 0.45 Shield Explosive Damage Resistance: 0.22 Shield Kinetic Damage Resistance: 0.27 Shield Thermal Damage Resistance: 0.36 Maximum Velocity Bonus: -55.0 entityChaseMaxDistance: 9000.0 Accuracy falloff : 25000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 140.0 BehaviorShieldBoosterAmount: 600.0 BehaviorShieldBoosterDischarge: 80.0 Maximum Velocity: 1206.0 Signature Radius: 550.0 Capacitor Capacity: 9000.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 220.0 Optimal Range: 45000.0 Armor Hitpoints: 8750.0 Shield recharge time: 2500000.0 Inertia Modifier: 0.01 Structure Kinetic Damage Resistance: 0.66 Kinetic damage: 0.0 Maximum Locked Targets: 8.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 behaviorWebifierDischarge: 1.0 entityChaseMaxDurationChance: 1.0 Maximum Targeting Range: 250000.0 behaviorWarpScrambleDuration: 5000.0 Capacitor Recharge time: 865500.0 behaviorWarpScrambleDischarge: 1.0 behaviorWarpScrambleStrength: 3.0 structureUniformity: 1.0 RADAR Sensor Strength: 34.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 4.0 entitySecurityMaxGain: 5.0 Warp Speed Multiplier: 6.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 2.0 Thermal damage: 12.0 BehaviorShieldBoosterDuration: 12000.0 Bounty: 2000000.0 npcBehaviorMaximumCombatOrbitRange: 5000.0 shieldUniformity: 0.75 Security Status Kill Amount: 0.03 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 4.0 Structure Thermal Damage Resistance: 0.66 Structure Explosive Damage Resistance: 0.66 Structure EM Damage Resistance: 0.66 EM damage: 12.0 Explosive damage: 0.0 gfxTurretID: 3065.0 gfxBoosterID: 395.0 Rate of fire: 7000.0 entityMissileTypeID: 2210.0 Orbit Velocity: 170.0 entityChaseMaxDuration: 3000.0 behaviorWarpScrambleRange: 11000.0 behaviorWebifierRange: 20000.0 |
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57102 - Sansha Boss II | No Description | Irregular Battleship | Click to toggle showing the 83 attributes.descriptionID: 573138typeID: 57102 graphicID: 2295 Capacity: 235.0 isDynamicType: False raceID: 8 typeNameID: 573137 basePrice: 0.0 Volume: 486000.0 soundID: 20902 wreckTypeID: 26581 radius: 350.0 factionID: 1000162 published: False Mass: 10010000.0 groupID: 1667 portionSize: 1 Damage Modifier: 50.0 Shield Capacity: 9750.0 Structure Hitpoints: 10000.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.68 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 0.45 Shield Explosive Damage Resistance: 0.22 Shield Kinetic Damage Resistance: 0.27 Shield Thermal Damage Resistance: 0.36 Maximum Velocity Bonus: -55.0 entityChaseMaxDistance: 9000.0 Accuracy falloff : 25000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 140.0 BehaviorShieldBoosterAmount: 500.0 BehaviorShieldBoosterDischarge: 80.0 Maximum Velocity: 1206.0 Signature Radius: 550.0 Capacitor Capacity: 9000.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 220.0 Optimal Range: 45000.0 Armor Hitpoints: 7000.0 Shield recharge time: 2500000.0 Inertia Modifier: 0.02 Structure Kinetic Damage Resistance: 0.469 Kinetic damage: 0.0 Maximum Locked Targets: 8.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 behaviorWebifierDischarge: 1.0 entityChaseMaxDurationChance: 1.0 Maximum Targeting Range: 250000.0 behaviorWarpScrambleDuration: 5000.0 Capacitor Recharge time: 865500.0 behaviorWarpScrambleDischarge: 1.0 behaviorWarpScrambleStrength: 3.0 structureUniformity: 1.0 RADAR Sensor Strength: 34.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 entitySecurityMaxGain: 5.0 Thermal damage: 12.0 BehaviorShieldBoosterDuration: 12000.0 Bounty: 1000000.0 npcBehaviorMaximumCombatOrbitRange: 5000.0 shieldUniformity: 0.75 Security Status Kill Amount: 0.03 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 4.0 Structure Thermal Damage Resistance: 0.469 Structure Explosive Damage Resistance: 0.469 Structure EM Damage Resistance: 0.469 EM damage: 12.0 Explosive damage: 0.0 gfxTurretID: 3065.0 gfxBoosterID: 395.0 Orbit Velocity: 170.0 entityChaseMaxDuration: 3000.0 behaviorWarpScrambleRange: 11000.0 behaviorWebifierRange: 20000.0 |
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57103 - Sansha's Demonwight Stormlord | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons. Threat level: Deadly. |
Irregular Battleship | Click to toggle showing the 96 attributes.descriptionID: 573140typeID: 57103 graphicID: 2295 Capacity: 235.0 isDynamicType: False raceID: 8 typeNameID: 573139 basePrice: 0.0 Volume: 486000.0 soundID: 20902 wreckTypeID: 26581 radius: 350.0 factionID: 1000162 published: False Mass: 10010000.0 groupID: 1667 portionSize: 1 Damage Modifier: 70.0 Missile Velocity Bonus: 2.0 Missile Flight Time Bonus: 3.0 Shield Capacity: 15233.0 Structure Hitpoints: 12500.0 Armor EM Damage Resistance: 0.42 Armor Explosive Damage Resistance: 0.68 Armor Kinetic Damage Resistance: 0.63 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 0.45 Shield Explosive Damage Resistance: 0.22 Shield Kinetic Damage Resistance: 0.27 Shield Thermal Damage Resistance: 0.36 Maximum Velocity Bonus: -55.0 entityChaseMaxDistance: 9000.0 Explosion Radius Bonus: 0.5 Accuracy falloff : 25000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 140.0 BehaviorShieldBoosterAmount: 700.0 BehaviorShieldBoosterDischarge: 80.0 Maximum Velocity: 1206.0 Signature Radius: 550.0 Capacitor Capacity: 9000.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 220.0 Optimal Range: 45000.0 Armor Hitpoints: 10937.0 Shield recharge time: 2500000.0 Inertia Modifier: 0.01 Structure Kinetic Damage Resistance: 0.66 Kinetic damage: 0.0 Maximum Locked Targets: 8.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 behaviorWebifierDischarge: 1.0 entityChaseMaxDurationChance: 1.0 Maximum Targeting Range: 250000.0 behaviorWarpScrambleDuration: 5000.0 Capacitor Recharge time: 865500.0 behaviorWarpScrambleDischarge: 1.0 behaviorWarpScrambleStrength: 3.0 structureUniformity: 1.0 RADAR Sensor Strength: 34.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 5.0 entitySecurityMaxGain: 5.0 behaviorEnergyNeutralizerDuration: 10000.0 behaviorEnergyNeutralizerRange: 13000.0 behaviorEnergyNeutralizerFalloff: 9000.0 behaviorEnergyNeutralizerDischarge: 16.0 Explosion Velocity Bonus: 2.0 Thermal damage: 12.0 BehaviorShieldBoosterDuration: 12000.0 Bounty: 4000000.0 npcBehaviorMaximumCombatOrbitRange: 5000.0 shieldUniformity: 0.75 Neutralization Amount: 70.0 Warp Speed Multiplier: 6.0 Security Status Kill Amount: 0.03 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 4.0 Structure Thermal Damage Resistance: 0.66 Structure Explosive Damage Resistance: 0.66 Structure EM Damage Resistance: 0.66 EM damage: 12.0 Explosive damage: 0.0 gfxTurretID: 3065.0 gfxBoosterID: 395.0 Rate of fire: 7000.0 entityMissileTypeID: 2210.0 Orbit Velocity: 170.0 entityChaseMaxDuration: 3000.0 behaviorWarpScrambleRange: 11000.0 behaviorWebifierRange: 20000.0 |
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57110 - Low-grade Rapture Alpha | This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +2 bonus to Perception Secondary Effect: 1% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573194typeID: 57110 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573193 Volume: 1.0 iconID: 2053 basePrice: 0.0 marketGroupID: 618 (Implant Slot 01) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.025 Implant Slot: 1.0 Charisma Modifier: 0.0 Intelligence Modifier: 0.0 Memory Modifier: 0.0 Perception Modifier: 2.0 Willpower Modifier: 0.0 requiredSkill1Level: 2.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -1.0 |
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57111 - Low-grade Rapture Beta | This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +2 bonus to Memory Secondary Effect: 2% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573196typeID: 57111 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573195 Volume: 1.0 iconID: 2061 basePrice: 800000.0 marketGroupID: 619 (Implant Slot 02) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.025 Implant Slot: 2.0 Charisma Modifier: 0.0 Intelligence Modifier: 0.0 Memory Modifier: 2.0 Perception Modifier: 0.0 Willpower Modifier: 0.0 requiredSkill1Level: 2.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -2.0 |
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57112 - Low-grade Rapture Gamma | This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +2 bonus to Willpower Secondary Effect: 3% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573198typeID: 57112 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573197 Volume: 1.0 iconID: 2054 basePrice: 800000.0 marketGroupID: 620 (Implant Slot 03) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.025 Implant Slot: 3.0 Charisma Modifier: 0.0 Intelligence Modifier: 0.0 Memory Modifier: 0.0 Perception Modifier: 0.0 Willpower Modifier: 2.0 requiredSkill1Level: 3.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -3.0 |
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57113 - Low-grade Rapture Delta | This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +2 bonus to Intelligence Secondary Effect: 4% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573200typeID: 57113 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573199 Volume: 1.0 iconID: 2062 basePrice: 800000.0 marketGroupID: 621 (Implant Slot 04) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.025 Implant Slot: 4.0 Charisma Modifier: 0.0 Intelligence Modifier: 2.0 Memory Modifier: 0.0 Perception Modifier: 0.0 Willpower Modifier: 0.0 requiredSkill1Level: 3.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -4.0 |
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57114 - Low-grade Rapture Epsilon | This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +2 bonus to Charisma Secondary Effect: 5% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573202typeID: 57114 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573201 Volume: 1.0 iconID: 2060 basePrice: 800000.0 marketGroupID: 622 (Implant Slot 05) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.025 Implant Slot: 5.0 Charisma Modifier: 2.0 Intelligence Modifier: 0.0 Memory Modifier: 0.0 Perception Modifier: 0.0 Willpower Modifier: 0.0 requiredSkill1Level: 4.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -5.0 |
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57116 - Low-grade Rapture Omega | This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.
This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness. 10% bonus to the strength of all Rapture implant secondary effects. |
Cyberimplant | Click to toggle showing the 27 attributes.descriptionID: 573206typeID: 57116 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573204 Volume: 1.0 iconID: 2224 basePrice: 800000.0 marketGroupID: 1506 (Implant Slot 06) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.1 Implant Slot: 6.0 Charisma Modifier: 0.0 Intelligence Modifier: 0.0 Memory Modifier: 0.0 Perception Modifier: 0.0 Willpower Modifier: 0.0 requiredSkill1Level: 5.0 Primary Skill required: 3411.0 Meta Level: 9.0 |
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57117 - Mid-grade Rapture Alpha | This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +3 bonus to Perception Secondary Effect: 1% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573208typeID: 57117 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573207 Volume: 1.0 iconID: 2053 basePrice: 0.0 marketGroupID: 618 (Implant Slot 01) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.1 Implant Slot: 1.0 Charisma Modifier: 0.0 Intelligence Modifier: 0.0 Memory Modifier: 0.0 Perception Modifier: 3.0 Willpower Modifier: 0.0 requiredSkill1Level: 2.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -1.0 |
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57118 - Mid-grade Rapture Beta | This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +3 bonus to Memory Secondary Effect: 2% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573210typeID: 57118 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573209 Volume: 1.0 iconID: 2061 basePrice: 800000.0 marketGroupID: 619 (Implant Slot 02) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.1 Implant Slot: 2.0 Charisma Modifier: 0.0 Intelligence Modifier: 0.0 Memory Modifier: 3.0 Perception Modifier: 0.0 Willpower Modifier: 0.0 requiredSkill1Level: 2.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -2.0 |
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57119 - Mid-grade Rapture Gamma | This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +3 bonus to Willpower Secondary Effect: 3% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573212typeID: 57119 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573211 Volume: 1.0 iconID: 2054 basePrice: 800000.0 marketGroupID: 620 (Implant Slot 03) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.1 Implant Slot: 3.0 Charisma Modifier: 0.0 Intelligence Modifier: 0.0 Memory Modifier: 0.0 Perception Modifier: 0.0 Willpower Modifier: 3.0 requiredSkill1Level: 3.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -3.0 |
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57120 - Mid-grade Rapture Delta | This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +3 bonus to Intelligence Secondary Effect: 4% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573214typeID: 57120 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573213 Volume: 1.0 iconID: 2062 basePrice: 800000.0 marketGroupID: 621 (Implant Slot 04) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.1 Implant Slot: 4.0 Charisma Modifier: 0.0 Intelligence Modifier: 3.0 Memory Modifier: 0.0 Perception Modifier: 0.0 Willpower Modifier: 0.0 requiredSkill1Level: 3.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -4.0 |
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57121 - Mid-grade Rapture Epsilon | This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +3 bonus to Charisma Secondary Effect: 5% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573216typeID: 57121 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573215 Volume: 1.0 iconID: 2060 basePrice: 800000.0 marketGroupID: 622 (Implant Slot 05) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.1 Implant Slot: 5.0 Charisma Modifier: 3.0 Intelligence Modifier: 0.0 Memory Modifier: 0.0 Perception Modifier: 0.0 Willpower Modifier: 0.0 requiredSkill1Level: 4.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -5.0 |
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57122 - Mid-grade Rapture Omega | This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.
This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness. 25% bonus to the strength of all Rapture implant secondary effects. |
Cyberimplant | Click to toggle showing the 27 attributes.descriptionID: 573218typeID: 57122 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573217 Volume: 1.0 iconID: 2224 basePrice: 800000.0 marketGroupID: 1506 (Implant Slot 06) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.25 Implant Slot: 6.0 Charisma Modifier: 0.0 Intelligence Modifier: 0.0 Memory Modifier: 0.0 Perception Modifier: 0.0 Willpower Modifier: 0.0 requiredSkill1Level: 5.0 Primary Skill required: 3411.0 Meta Level: 9.0 |
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57123 - High-grade Rapture Alpha | This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +4 bonus to Perception Secondary Effect: 1% reduction to capacitor recharge time Set Effect: 15% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573220typeID: 57123 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573219 Volume: 1.0 iconID: 2053 basePrice: 0.0 marketGroupID: 618 (Implant Slot 01) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.15 Implant Slot: 1.0 Charisma Modifier: 0.0 Intelligence Modifier: 0.0 Memory Modifier: 0.0 Perception Modifier: 4.0 Willpower Modifier: 0.0 requiredSkill1Level: 2.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -1.0 |
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57124 - High-grade Rapture Beta | This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +4 bonus to Memory Secondary Effect: 2% reduction to capacitor recharge time Set Effect: 15% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573222typeID: 57124 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573221 Volume: 1.0 iconID: 2061 basePrice: 800000.0 marketGroupID: 619 (Implant Slot 02) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.15 Implant Slot: 2.0 Charisma Modifier: 0.0 Intelligence Modifier: 0.0 Memory Modifier: 4.0 Perception Modifier: 0.0 Willpower Modifier: 0.0 requiredSkill1Level: 2.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -2.0 |
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57125 - High-grade Rapture Gamma | This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +4 bonus to Willpower Secondary Effect: 3% reduction to capacitor recharge time Set Effect: 15% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573224typeID: 57125 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573223 Volume: 1.0 iconID: 2054 basePrice: 800000.0 marketGroupID: 620 (Implant Slot 03) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.15 Implant Slot: 3.0 Charisma Modifier: 0.0 Intelligence Modifier: 0.0 Memory Modifier: 0.0 Perception Modifier: 0.0 Willpower Modifier: 4.0 requiredSkill1Level: 3.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -3.0 |
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57126 - High-grade Rapture Delta | This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +4 bonus to Intelligence Secondary Effect: 4% reduction to capacitor recharge time Set Effect: 15% bonus to the strength of all Rapture implant secondary effects |
Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573226typeID: 57126 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573225 Volume: 1.0 iconID: 2062 basePrice: 800000.0 marketGroupID: 621 (Implant Slot 04) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.15 Implant Slot: 4.0 Charisma Modifier: 0.0 Intelligence Modifier: 4.0 Memory Modifier: 0.0 Perception Modifier: 0.0 Willpower Modifier: 0.0 requiredSkill1Level: 3.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -4.0 |
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57127 - High-grade Rapture Epsilon | No Description | Cyberimplant | Click to toggle showing the 28 attributes.descriptionID: 573228typeID: 57127 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573227 Volume: 1.0 iconID: 2060 basePrice: 800000.0 marketGroupID: 622 (Implant Slot 05) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.15 Implant Slot: 5.0 Charisma Modifier: 4.0 Intelligence Modifier: 0.0 Memory Modifier: 0.0 Perception Modifier: 0.0 Willpower Modifier: 0.0 requiredSkill1Level: 4.0 Primary Skill required: 3411.0 Meta Level: 9.0 Cap Recharge Time Reduction: -5.0 |
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57128 - High-grade Rapture Omega | This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.
This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness. 50% bonus to the strength of all Rapture implant secondary effects. |
Cyberimplant | Click to toggle showing the 27 attributes.descriptionID: 573230typeID: 57128 Capacity: 0.0 metaLevel: 9 isDynamicType: False typeNameID: 573229 Volume: 1.0 iconID: 2224 basePrice: 800000.0 marketGroupID: 1506 (Implant Slot 06) metaGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 2.0 groupID: 300 portionSize: 1 Rapture Set Bonus: 1.5 Implant Slot: 6.0 Charisma Modifier: 0.0 Intelligence Modifier: 0.0 Memory Modifier: 0.0 Perception Modifier: 0.0 Willpower Modifier: 0.0 requiredSkill1Level: 5.0 Primary Skill required: 3411.0 Meta Level: 9.0 |
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57129 - Low-grade Rapture Alpha Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57129Capacity: 0.0 typeNameID: 573233 iconID: 2053 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57130 - Low-grade Rapture Beta Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57130Capacity: 0.0 typeNameID: 573234 iconID: 2061 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57131 - Low-grade Rapture Gamma Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57131Capacity: 0.0 typeNameID: 573235 iconID: 2054 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57132 - Low-grade Rapture Delta Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57132Capacity: 0.0 typeNameID: 573236 iconID: 2062 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57133 - Low-grade Rapture Epsilon Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57133Capacity: 0.0 typeNameID: 573237 iconID: 2060 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57134 - Mid-grade Rapture Alpha Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57134Capacity: 0.0 typeNameID: 573238 iconID: 2053 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57135 - Mid-grade Rapture Beta Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57135Capacity: 0.0 typeNameID: 573239 iconID: 2061 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57136 - Mid-grade Rapture Gamma Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57136Capacity: 0.0 typeNameID: 573240 iconID: 2054 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57137 - Mid-grade Rapture Delta Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57137Capacity: 0.0 typeNameID: 573241 iconID: 2062 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57138 - Mid-grade Rapture Epsilon Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57138Capacity: 0.0 typeNameID: 573242 iconID: 2060 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57139 - Mid-grade Rapture Omega Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57139Capacity: 0.0 typeNameID: 573243 iconID: 2224 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57140 - High-grade Rapture Alpha Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57140Capacity: 0.0 typeNameID: 573244 iconID: 2053 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57142 - High-grade Rapture Beta Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57142Capacity: 0.0 typeNameID: 573246 iconID: 2061 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57143 - High-grade Rapture Gamma Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57143Capacity: 0.0 typeNameID: 573247 iconID: 2054 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57144 - High-grade Rapture Delta Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57144Capacity: 0.0 typeNameID: 573248 iconID: 2062 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57145 - High-grade Rapture Epsilon Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57145Capacity: 0.0 typeNameID: 573249 iconID: 2060 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57146 - High-grade Rapture Omega Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57146Capacity: 0.0 typeNameID: 573250 iconID: 2224 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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57147 - Low-grade Rapture Omega Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 57147Capacity: 0.0 typeNameID: 573251 iconID: 2224 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
57149 - Snowstar Crystalburst Firework | This Snowstar Crystalburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an "icework" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale.
This firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival. The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways. |
Festival Charges | Click to toggle showing the 30 attributes.descriptionID: 573342typeID: 57149 graphicID: 24902 Capacity: 0.0 isDynamicType: False typeNameID: 573262 Volume: 0.1 iconID: 20973 basePrice: 0.0 marketGroupID: 1663 (Special Edition Festival Assets) metaGroupID: 19 radius: 1.0 published: True Mass: 100.0 Tech Level: 1.0 groupID: 500 portionSize: 100 Base Shield Damage: 0.0 Maximum Velocity: 1000.0 Inertia Modifier: 3000.0 Structure Hitpoints: 10.0 detonationRange: 35.0 structureUniformity: 1.0 missileNeverDoesDamage: 1.0 rate of fire bonus: 1.0 Used with (Launcher Group): 56.0 aimedLaunch: 1.0 armorPiercingChance: 1.0 Maximum Flight Time: 100000.0 Base Armor Damage: 0.0 |
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57150 - Rimefrost Starburst Firework | This Rimefrost Starburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an "icework" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale.
The firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival. The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways. |
Festival Charges | Click to toggle showing the 30 attributes.descriptionID: 573343typeID: 57150 graphicID: 24903 Capacity: 0.0 isDynamicType: False typeNameID: 573264 Volume: 0.1 iconID: 20973 basePrice: 0.0 marketGroupID: 1663 (Special Edition Festival Assets) metaGroupID: 19 radius: 1.0 published: True Mass: 100.0 Tech Level: 1.0 groupID: 500 portionSize: 100 Base Shield Damage: 0.0 Maximum Velocity: 1000.0 Inertia Modifier: 3000.0 Structure Hitpoints: 10.0 detonationRange: 35.0 structureUniformity: 1.0 missileNeverDoesDamage: 1.0 rate of fire bonus: 1.0 Used with (Launcher Group): 56.0 aimedLaunch: 1.0 armorPiercingChance: 1.0 Maximum Flight Time: 100000.0 Base Armor Damage: 0.0 |
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57152 - Zakura Bazei Firework Crate | This crate contains Zakura Bazei fireworks. | Special Edition Commodities | Click to toggle showing the 12 attributes.descriptionID: 573292typeID: 57152 Capacity: 0.0 typeNameID: 573291 iconID: 21742 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: True Mass: 0.0 groupID: 1194 portionSize: 1 |
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57153 - 'Saikadori' Facial Augmentation Crate | This crate contains the following items:
Men's 'Saikadori' Facial Augmentation Women's 'Saikadori' Facial Augmentation |
Special Edition Commodities | Click to toggle showing the 11 attributes.descriptionID: 573296typeID: 57153 Capacity: 0.0 typeNameID: 573295 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: True Mass: 0.0 groupID: 1194 portionSize: 1 |
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57154 - YF SN B2 (Do not Translate) | No Description | Invisible Beacon | Click to toggle showing the 12 attributes.typeID: 57154graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 573314 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 4055 portionSize: 1 |
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57155 - YF SN B3 (Do not Translate) | No Description | Invisible Beacon | Click to toggle showing the 12 attributes.typeID: 57155graphicID: 10026 Capacity: 0.0 isDynamicType: False typeNameID: 573315 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 4055 portionSize: 1 |
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57156 - Retribution Yoiul Star SKIN | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 573318typeID: 57156 Capacity: 0.0 raceID: 4 typeNameID: 573317 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2047 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Retribution Yoiul Star skin_skinMaterialID: 2423 skin_isSingleUse: False skin_skinDescription: 573316 skin_visibleSerenity: False skin_skinID: 9672 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11393] skin_licenseTypeID: 57156 Applies to: Retribution isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57157 - Providence Yoiul Star SKIN | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 573321typeID: 57157 Capacity: 0.0 raceID: 4 typeNameID: 573320 basePrice: 0.0 metaGroupID: 17 marketGroupID: 1984 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Providence Yoiul Star skin_skinMaterialID: 2423 skin_isSingleUse: False skin_skinDescription: 573319 skin_visibleSerenity: False skin_skinID: 9673 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [20183] skin_licenseTypeID: 57157 Applies to: Providence isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57158 - Buzzard Yoiul Star SKIN | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 573325typeID: 57158 Capacity: 0.0 raceID: 1 typeNameID: 573324 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2052 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Buzzard Yoiul Star skin_skinMaterialID: 2424 skin_isSingleUse: False skin_skinDescription: 573323 skin_visibleSerenity: False skin_skinID: 9674 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [11192] skin_licenseTypeID: 57158 Applies to: Buzzard isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57159 - Minokawa Yoiul Star SKIN | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 573328typeID: 57159 Capacity: 0.0 raceID: 1 typeNameID: 573327 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2279 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Minokawa Yoiul Star skin_skinMaterialID: 2424 skin_isSingleUse: False skin_skinDescription: 573326 skin_visibleSerenity: False skin_skinID: 9675 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [37605] skin_licenseTypeID: 57159 Applies to: Minokawa isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57160 - Deimos Yoiul Star SKIN | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 573331typeID: 57160 Capacity: 0.0 raceID: 8 typeNameID: 573330 basePrice: 0.0 metaGroupID: 17 marketGroupID: 2071 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Deimos Yoiul Star skin_skinMaterialID: 2425 skin_isSingleUse: False skin_skinDescription: 573329 skin_visibleSerenity: False skin_skinID: 9676 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [12023] skin_licenseTypeID: 57160 Applies to: Deimos isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57161 - Brutix Yoiul Star SKIN | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 573334typeID: 57161 Capacity: 0.0 raceID: 8 typeNameID: 573333 basePrice: 0.0 metaGroupID: 17 marketGroupID: 1958 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Brutix Yoiul Star skin_skinMaterialID: 2425 skin_isSingleUse: False skin_skinDescription: 573332 skin_visibleSerenity: False skin_skinID: 9677 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [16229] skin_licenseTypeID: 57161 Applies to: Brutix isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57162 - Typhoon Yoiul Star SKIN | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 573338typeID: 57162 Capacity: 0.0 raceID: 2 typeNameID: 573337 basePrice: 0.0 metaGroupID: 17 marketGroupID: 1967 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Typhoon Yoiul Star skin_skinMaterialID: 2426 skin_isSingleUse: False skin_skinDescription: 573336 skin_visibleSerenity: False skin_skinID: 9678 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [644] skin_licenseTypeID: 57162 Applies to: Typhoon isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57163 - Hel Yoiul Star SKIN | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 573341typeID: 57163 Capacity: 0.0 raceID: 2 typeNameID: 573340 basePrice: 0.0 metaGroupID: 17 marketGroupID: 1977 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Hel Yoiul Star skin_skinMaterialID: 2426 skin_isSingleUse: False skin_skinDescription: 573339 skin_visibleSerenity: False skin_skinID: 9679 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [22852] skin_licenseTypeID: 57163 Applies to: Hel isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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57164 - Salvage Drone Specialization | Advanced proficiency at controlling salvage drones. 2% bonus to the max velocity and salvage chance of drones requiring Salvage Drone Specialization per level. | Drones | Click to toggle showing the 25 attributes.descriptionID: 573356typeID: 57164 Capacity: 0.0 isDynamicType: False typeNameID: 573355 iconID: 33 basePrice: 10000000.0 marketGroupID: 366 (Drones) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 273 portionSize: 1 Primary Skill required: 3440.0 Access Difficulty Bonus: 2.0 Maximum Velocity Bonus: 2.0 Training time multiplier : 5.0 Primary attribute: 166.0 requiredSkill1Level: 5.0 requiredSkill2Level: 4.0 canNotBeTrainedOnTrial: 1.0 Level: 0.0 Secondary Skill required: 25863.0 Secondary attribute: 167.0 |
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57166 - Snowstar Crystalburst Fireworks Crate | This crate contains Snowstar Crystalburst Fireworks. | Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573364typeID: 57166 Capacity: 0.0 typeNameID: 573363 iconID: 24278 basePrice: 0.0 metaGroupID: 19 marketGroupID: 1661 (Special Edition Commodities) Volume: 4.0 radius: 1.0 published: True Mass: 0.0 groupID: 1194 portionSize: 1 |
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57167 - Yoiul Festival Snowballs Crate | This crate contains Yoiul Festival Snowballs. | Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573362typeID: 57167 Capacity: 0.0 typeNameID: 573361 iconID: 24283 basePrice: 0.0 metaGroupID: 19 marketGroupID: 1661 (Special Edition Commodities) Volume: 4.0 radius: 1.0 published: True Mass: 0.0 groupID: 1194 portionSize: 1 |
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57168 - Yoiul Stormchasers T-Shirt and Pants Crate | This crate contains the following items:
Men's Yoiul Stormchasers T-Shirt Men's Yoiul Stormchasers Pants Women's Yoiul Stormchasers T-Shirt Women's Yoiul Stormchasers Pants |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573369typeID: 57168 Capacity: 0.0 typeNameID: 573368 iconID: 24291 basePrice: 0.0 metaGroupID: 19 marketGroupID: 1661 (Special Edition Commodities) Volume: 4.0 radius: 1.0 published: True Mass: 0.0 groupID: 1194 portionSize: 1 |
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57169 - DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate | This crate contains the following items:
DNCR-05H Highsec Ice Storm Filament PRNCR-10H Highsec Ice Storm Filament |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573377typeID: 57169 Capacity: 0.0 typeNameID: 573376 iconID: 24290 basePrice: 0.0 metaGroupID: 19 marketGroupID: 1661 (Special Edition Commodities) Volume: 4.0 radius: 1.0 published: True Mass: 0.0 groupID: 1194 portionSize: 1 |
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57170 - Yoiul Stormchasers Suit and Cap Crate | This crate contains the following items:
Men's Yoiul Stormchasers Suit Men's Yoiul Stormchasers Cap Women's Yoiul Stormchasers Suit Women's Yoiul Stormchasers Cap |
Special Edition Commodities | Click to toggle showing the 14 attributes.descriptionID: 573379typeID: 57170 Capacity: 0.0 typeNameID: 573378 iconID: 24294 basePrice: 0.0 metaGroupID: 19 marketGroupID: 1661 (Special Edition Commodities) Volume: 4.0 radius: 1.0 published: True Mass: 0.0 groupID: 1194 portionSize: 1 |
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57171 - Sansha's Battletower Winter | No Description | Non-Interactable Object | Click to toggle showing the 14 attributes.typeID: 57171graphicID: 24904 Capacity: 0.0 isDynamicType: False raceID: 8 typeNameID: 573388 basePrice: 0.0 Volume: 100000000.0 soundID: 20199 radius: 6000.0 published: False Mass: 100000.0 groupID: 1975 portionSize: 1 |
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57172 - Sansha Winter Station Ruins | No Description | Non-Interactable Object | Click to toggle showing the 14 attributes.typeID: 57172graphicID: 24905 Capacity: 0.0 isDynamicType: False raceID: 8 typeNameID: 573389 basePrice: 0.0 Volume: 0.0 soundID: 20174 radius: 6063.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 |
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57173 - Sansha Winter Outpost | No Description | Non-Interactable Object | Click to toggle showing the 14 attributes.typeID: 57173graphicID: 24906 Capacity: 0.0 isDynamicType: False raceID: 8 typeNameID: 573390 basePrice: 0.0 Volume: 100000000.0 soundID: 20199 radius: 1239.0 published: False Mass: 100000.0 groupID: 1975 portionSize: 1 |
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57174 - Sansha Supercarrier Wreck Winter | No Description | Non-Interactable Object | Click to toggle showing the 14 attributes.typeID: 57174graphicID: 24907 Capacity: 0.0 isDynamicType: False raceID: 8 typeNameID: 573392 basePrice: 0.0 Volume: 27500.0 soundID: 20199 radius: 14.0 published: False Mass: 10000.0 groupID: 1975 portionSize: 1 |
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57175 - Sansha Control Tower Winter | No Description | Non-Interactable Object | Click to toggle showing the 14 attributes.typeID: 57175graphicID: 24908 Capacity: 0.0 isDynamicType: False raceID: 8 typeNameID: 573393 basePrice: 0.0 Volume: 100000000.0 soundID: 20199 radius: 3394.0 published: False Mass: 100000.0 groupID: 1975 portionSize: 1 |
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57176 - Small asteroid environment winter 01 | No Description | Non-Interactable Object | Click to toggle showing the 14 attributes.typeID: 57176graphicID: 24909 Capacity: 0.0 isDynamicType: False raceID: 128 typeNameID: 573394 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 Untargetable: 1.0 |
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57177 - Small asteroid environment winter 02 | No Description | Non-Interactable Object | Click to toggle showing the 14 attributes.typeID: 57177graphicID: 24910 Capacity: 0.0 isDynamicType: False raceID: 128 typeNameID: 573395 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 Untargetable: 1.0 |
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57178 - Small asteroid environment winter 03 | No Description | Non-Interactable Object | Click to toggle showing the 14 attributes.typeID: 57178graphicID: 24911 Capacity: 0.0 isDynamicType: False raceID: 128 typeNameID: 573396 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 Untargetable: 1.0 |
|
57179 - Small asteroid environment winter 04 | No Description | Non-Interactable Object | Click to toggle showing the 14 attributes.typeID: 57179graphicID: 24912 Capacity: 0.0 isDynamicType: False raceID: 128 typeNameID: 573397 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: False Mass: 0.0 groupID: 1975 portionSize: 1 Untargetable: 1.0 |
|
57180 - Condor Zakura Hansei SKIN | Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 573401typeID: 57180 Capacity: 0.0 raceID: 1 typeNameID: 573400 basePrice: 0.0 marketGroupID: 2003 (Caldari) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Condor Zakura Hansei skin_skinMaterialID: 2593 skin_isSingleUse: False skin_isStructureSkin: False skin_skinDescription: 573399 skin_visibleSerenity: True skin_skinID: 9680 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [583] skin_licenseTypeID: 57180 Applies to: Condor isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
|
57181 - Atron Zakura Hansei SKIN | Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 573404typeID: 57181 Capacity: 0.0 raceID: 8 typeNameID: 573403 basePrice: 0.0 marketGroupID: 2004 (Gallente) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Atron Zakura Hansei skin_skinMaterialID: 2594 skin_isSingleUse: False skin_isStructureSkin: False skin_skinDescription: 573402 skin_visibleSerenity: True skin_skinID: 9681 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [608] skin_licenseTypeID: 57181 Applies to: Atron isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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57182 - Breacher Zakura Hansei SKIN | Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 573407typeID: 57182 Capacity: 0.0 raceID: 2 typeNameID: 573406 basePrice: 0.0 marketGroupID: 2005 (Minmatar) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Breacher Zakura Hansei skin_skinMaterialID: 2595 skin_isSingleUse: False skin_isStructureSkin: False skin_skinDescription: 573405 skin_visibleSerenity: True skin_skinID: 9682 skin_allowCCPDevs: False skin_visibleTranquility: True skin_duration: -1 skin_types: [598] skin_licenseTypeID: 57182 Applies to: Breacher isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
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57183 - Executioner Zakura Hansei SKIN | Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 573410typeID: 57183 Capacity: 0.0 raceID: 4 typeNameID: 573409 basePrice: 0.0 marketGroupID: 2002 (Amarr) Volume: 0.01 radius: 1.0 published: True Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Executioner Zakura Hansei skin_skinMaterialID: 2592 skin_isSingleUse: False skin_isStructureSkin: False skin_skinDescription: 573408 skin_visibleSerenity: True skin_skinID: 9683 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [589] skin_licenseTypeID: 57183 Applies to: Executioner isSingleUse: False visibleTranquility: True visibleSerenity: True duration: -1 |
Please note that a "removed" item often means the item was just not yet added to the "newer" build.
TypeID & Name | Description | Group |
---|
Blueprint Name | Old BP Data | New BP Data | Raw Diff |
---|---|---|---|
32982 - Salvage Drone I Blueprint | BP Price: 29,986,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 8x Megacyte 232x Tritanium 12x Isogen 33x Nocxium Skills: Industry I Outcome: 1x Salvage Drone I (32787) |
BP Price: 29,986,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 8x Megacyte 12x Isogen 33x Nocxium 232x Tritanium Skills: Industry I Outcome: 1x Salvage Drone I (32787) |
BP Price: 29,986,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 8x 40 33x 38 232x 34 Skills: 3380 I Outcome: 1x 32787 |
55762 - Salvage Drone II Blueprint | No blueprint entry found. | BP Price: 20,000,000,000 ISK Build Time: 0:25:00 Copy:1200 ME:525 TE:525 Limit:10x Materials: 1x R.A.M.- Robotics 1x Photon Microprocessor 1x Laser Focusing Crystals 1x Salvage Drone I 5x Morphite 6x Robotics Skills: Graviton Physics I Electronic Engineering I Industry V Outcome: 1x Salvage Drone II (55760) |
BP Price: 20,000,000,000 ISK Build Time: 0:25:00 Copy:1200 ME:525 TE:525 Limit:10x Materials: 1x 11481 1x 11541 1x 11689 1x 32787 5x 11399 6x 9848 Skills: 11446 I 11453 I 3380 V Outcome: 1x 55760 |
55763 - 'Dunk' Salvage Drone Blueprint | No blueprint entry found. | BP Price: 29,986,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 1x Salvage Drone I Skills: Industry I Outcome: 1x 'Dunk' Salvage Drone (55761) |
BP Price: 29,986,000 ISK Build Time: 0:05:00 Copy:240 ME:105 TE:105 Limit:600x Materials: 1x 32787 Skills: 3380 I Outcome: 1x 55761 |
57129 - Low-grade Rapture Alpha Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 29x Morphite 80x Crystalline Isogen-10 196x Synthetic Synapses 214x Cryoprotectant Solution Skills: Industry IV Outcome: 1x Low-grade Rapture Alpha (57110) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 29x 11399 80x 47975 196x 2346 214x 2367 Skills: 3380 IV Outcome: 1x 57110 |
57130 - Low-grade Rapture Beta Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 41x Morphite 90x Crystalline Isogen-10 196x Cryoprotectant Solution 223x Gel-Matrix Biopaste Skills: Industry IV Outcome: 1x Low-grade Rapture Beta (57111) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 41x 11399 90x 47975 196x 2367 223x 2348 Skills: 3380 IV Outcome: 1x 57111 |
57131 - Low-grade Rapture Gamma Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 53x Morphite 100x Crystalline Isogen-10 248x Transcranial Microcontrollers 319x Gel-Matrix Biopaste Skills: Industry IV Outcome: 1x Low-grade Rapture Gamma (57112) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 53x 11399 100x 47975 248x 12836 319x 2348 Skills: 3380 IV Outcome: 1x 57112 |
57132 - Low-grade Rapture Delta Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 56x Morphite 110x Crystalline Isogen-10 319x Cryoprotectant Solution 326x Transcranial Microcontrollers Skills: Industry IV Outcome: 1x Low-grade Rapture Delta (57113) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 56x 11399 110x 47975 319x 2367 326x 12836 Skills: 3380 IV Outcome: 1x 57113 |
57133 - Low-grade Rapture Epsilon Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 62x Morphite 120x Crystalline Isogen-10 385x Synthetic Synapses 454x Transcranial Microcontrollers Skills: Industry IV Outcome: 1x Low-grade Rapture Epsilon (57114) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 62x 11399 120x 47975 385x 2346 454x 12836 Skills: 3380 IV Outcome: 1x 57114 |
57134 - Mid-grade Rapture Alpha Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 48x Morphite 180x Crystalline Isogen-10 326x Synthetic Synapses 357x Cryoprotectant Solution Skills: Industry IV Outcome: 1x Mid-grade Rapture Alpha (57117) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 48x 11399 180x 47975 326x 2346 357x 2367 Skills: 3380 IV Outcome: 1x 57117 |
57135 - Mid-grade Rapture Beta Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 69x Morphite 200x Crystalline Isogen-10 326x Cryoprotectant Solution 372x Gel-Matrix Biopaste Skills: Industry IV Outcome: 1x Mid-grade Rapture Beta (57118) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 69x 11399 200x 47975 326x 2367 372x 2348 Skills: 3380 IV Outcome: 1x 57118 |
57136 - Mid-grade Rapture Gamma Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 88x Morphite 225x Crystalline Isogen-10 414x Transcranial Microcontrollers 532x Gel-Matrix Biopaste Skills: Industry IV Outcome: 1x Mid-grade Rapture Gamma (57119) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 88x 11399 225x 47975 414x 12836 532x 2348 Skills: 3380 IV Outcome: 1x 57119 |
57137 - Mid-grade Rapture Delta Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 94x Morphite 250x Crystalline Isogen-10 532x Cryoprotectant Solution 543x Transcranial Microcontrollers Skills: Industry IV Outcome: 1x Mid-grade Rapture Delta (57120) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 94x 11399 250x 47975 532x 2367 543x 12836 Skills: 3380 IV Outcome: 1x 57120 |
57138 - Mid-grade Rapture Epsilon Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 103x Morphite 270x Crystalline Isogen-10 642x Synthetic Synapses 757x Transcranial Microcontrollers Skills: Industry IV Outcome: 1x Mid-grade Rapture Epsilon (57121) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 103x 11399 270x 47975 642x 2346 757x 12836 Skills: 3380 IV Outcome: 1x 57121 |
57139 - Mid-grade Rapture Omega Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 110x Morphite 340x Crystalline Isogen-10 366x Gel-Matrix Biopaste 392x Cryoprotectant Solution 412x Synthetic Synapses Skills: Industry IV Outcome: 1x Mid-grade Rapture Omega (57122) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 110x 11399 340x 47975 366x 2348 392x 2367 412x 2346 Skills: 3380 IV Outcome: 1x 57122 |
57140 - High-grade Rapture Alpha Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x Nano-Factory 79x Morphite 360x Crystalline Isogen-10 542x Synthetic Synapses 594x Cryoprotectant Solution Skills: Industry IV Outcome: 1x High-grade Rapture Alpha (57123) |
BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x 2869 79x 11399 360x 47975 542x 2346 594x 2367 Skills: 3380 IV Outcome: 1x 57123 |
57142 - High-grade Rapture Beta Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x Nano-Factory 114x Morphite 400x Crystalline Isogen-10 542x Cryoprotectant Solution 620x Gel-Matrix Biopaste Skills: Industry IV Outcome: 1x High-grade Rapture Beta (57124) |
BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x 2869 114x 11399 400x 47975 542x 2367 620x 2348 Skills: 3380 IV Outcome: 1x 57124 |
57143 - High-grade Rapture Gamma Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x Nano-Factory 146x Morphite 450x Crystalline Isogen-10 691x Transcranial Microcontrollers 887x Gel-Matrix Biopaste Skills: Industry IV Outcome: 1x High-grade Rapture Gamma (57125) |
BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x 2869 146x 11399 450x 47975 691x 12836 887x 2348 Skills: 3380 IV Outcome: 1x 57125 |
57144 - High-grade Rapture Delta Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x Nano-Factory 157x Morphite 500x Crystalline Isogen-10 888x Cryoprotectant Solution 906x Transcranial Microcontrollers Skills: Industry IV Outcome: 1x High-grade Rapture Delta (57126) |
BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x 2869 157x 11399 500x 47975 888x 2367 906x 12836 Skills: 3380 IV Outcome: 1x 57126 |
57145 - High-grade Rapture Epsilon Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x Nano-Factory 172x Morphite 540x Crystalline Isogen-10 1070x Synthetic Synapses 1261x Transcranial Microcontrollers Skills: Industry IV Outcome: 1x High-grade Rapture Epsilon (57127) |
BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x 2869 172x 11399 540x 47975 1070x 2346 1261x 12836 Skills: 3380 IV Outcome: 1x 57127 |
57146 - High-grade Rapture Omega Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x Nano-Factory 183x Morphite 609x Gel-Matrix Biopaste 654x Cryoprotectant Solution 680x Crystalline Isogen-10 687x Synthetic Synapses Skills: Industry IV Outcome: 1x High-grade Rapture Omega (57128) |
BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x 2869 183x 11399 609x 2348 654x 2367 680x 47975 687x 2346 Skills: 3380 IV Outcome: 1x 57128 |
57147 - Low-grade Rapture Omega Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 66x Morphite 150x Crystalline Isogen-10 220x Gel-Matrix Biopaste 235x Cryoprotectant Solution 247x Synthetic Synapses Skills: Industry IV Outcome: 1x Low-grade Rapture Omega (57116) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 66x 11399 150x 47975 220x 2348 235x 2367 247x 2346 Skills: 3380 IV Outcome: 1x 57116 |
TypeID, Name, and Group | Old Reprocessing Data | New Reprocessing Data | Raw Diff |
---|---|---|---|
55760 - Salvage Drone II (Salvage Drone) | No reprocessing data found. | 232x Tritanium 12x Isogen 33x Nocxium 8x Megacyte 6x Robotics 5x Morphite 1x R.A.M.- Robotics 1x Photon Microprocessor 1x Laser Focusing Crystals |
232x 34 12x 37 33x 38 8x 40 6x 9848 5x 11399 1x 11481 1x 11541 1x 11689 |
55761 - 'Dunk' Salvage Drone (Salvage Drone) | No reprocessing data found. | 232x Tritanium 12x Isogen 33x Nocxium 8x Megacyte |
232x 34 12x 37 33x 38 8x 40 |
56950 - Faded Volatile Ice (Temporal Resources) | No reprocessing data found. | 1x Chromodynamic Tricarboxyls | 1x 48927 |
57000 - Basic 'Brainfreeze' Cerebral Accelerator (Booster) | No reprocessing data found. | 1x Chromodynamic Tricarboxyls | 1x 48927 |
57001 - Potent 'Brainfreeze' Cerebral Accelerator (Booster) | No reprocessing data found. | 1x Chromodynamic Tricarboxyls | 1x 48927 |
57002 - Extended 'Brainfreeze' Cerebral Accelerator (Booster) | No reprocessing data found. | 1x Chromodynamic Tricarboxyls | 1x 48927 |
57027 - Fresh Volatile Ice (Temporal Resources) | No reprocessing data found. | 1x Chromodynamic Tricarboxyls | 1x 48927 |
57028 - Friable Volatile Ice (Temporal Resources) | No reprocessing data found. | 1x Chromodynamic Tricarboxyls | 1x 48927 |
57110 - Low-grade Rapture Alpha (Cyberimplant) | No reprocessing data found. | 196x Synthetic Synapses 214x Cryoprotectant Solution 29x Morphite 80x Crystalline Isogen-10 |
196x 2346 214x 2367 29x 11399 80x 47975 |
57111 - Low-grade Rapture Beta (Cyberimplant) | No reprocessing data found. | 223x Gel-Matrix Biopaste 196x Cryoprotectant Solution 41x Morphite 90x Crystalline Isogen-10 |
223x 2348 196x 2367 41x 11399 90x 47975 |
57112 - Low-grade Rapture Gamma (Cyberimplant) | No reprocessing data found. | 319x Gel-Matrix Biopaste 53x Morphite 248x Transcranial Microcontrollers 100x Crystalline Isogen-10 |
319x 2348 53x 11399 248x 12836 100x 47975 |
57113 - Low-grade Rapture Delta (Cyberimplant) | No reprocessing data found. | 319x Cryoprotectant Solution 56x Morphite 326x Transcranial Microcontrollers 110x Crystalline Isogen-10 |
319x 2367 56x 11399 326x 12836 110x 47975 |
57114 - Low-grade Rapture Epsilon (Cyberimplant) | No reprocessing data found. | 385x Synthetic Synapses 62x Morphite 454x Transcranial Microcontrollers 120x Crystalline Isogen-10 |
385x 2346 62x 11399 454x 12836 120x 47975 |
57116 - Low-grade Rapture Omega (Cyberimplant) | No reprocessing data found. | 247x Synthetic Synapses 220x Gel-Matrix Biopaste 235x Cryoprotectant Solution 66x Morphite 150x Crystalline Isogen-10 |
247x 2346 220x 2348 235x 2367 66x 11399 150x 47975 |
57117 - Mid-grade Rapture Alpha (Cyberimplant) | No reprocessing data found. | 326x Synthetic Synapses 357x Cryoprotectant Solution 48x Morphite 180x Crystalline Isogen-10 |
326x 2346 357x 2367 48x 11399 180x 47975 |
57118 - Mid-grade Rapture Beta (Cyberimplant) | No reprocessing data found. | 372x Gel-Matrix Biopaste 326x Cryoprotectant Solution 69x Morphite 200x Crystalline Isogen-10 |
372x 2348 326x 2367 69x 11399 200x 47975 |
57119 - Mid-grade Rapture Gamma (Cyberimplant) | No reprocessing data found. | 532x Gel-Matrix Biopaste 88x Morphite 414x Transcranial Microcontrollers 225x Crystalline Isogen-10 |
532x 2348 88x 11399 414x 12836 225x 47975 |
57120 - Mid-grade Rapture Delta (Cyberimplant) | No reprocessing data found. | 532x Cryoprotectant Solution 94x Morphite 543x Transcranial Microcontrollers 250x Crystalline Isogen-10 |
532x 2367 94x 11399 543x 12836 250x 47975 |
57121 - Mid-grade Rapture Epsilon (Cyberimplant) | No reprocessing data found. | 642x Synthetic Synapses 103x Morphite 757x Transcranial Microcontrollers 270x Crystalline Isogen-10 |
642x 2346 103x 11399 757x 12836 270x 47975 |
57122 - Mid-grade Rapture Omega (Cyberimplant) | No reprocessing data found. | 412x Synthetic Synapses 366x Gel-Matrix Biopaste 392x Cryoprotectant Solution 110x Morphite 340x Crystalline Isogen-10 |
412x 2346 366x 2348 392x 2367 110x 11399 340x 47975 |
57123 - High-grade Rapture Alpha (Cyberimplant) | No reprocessing data found. | 542x Synthetic Synapses 594x Cryoprotectant Solution 79x Morphite 360x Crystalline Isogen-10 |
542x 2346 594x 2367 79x 11399 360x 47975 |
57124 - High-grade Rapture Beta (Cyberimplant) | No reprocessing data found. | 620x Gel-Matrix Biopaste 542x Cryoprotectant Solution 114x Morphite 400x Crystalline Isogen-10 |
620x 2348 542x 2367 114x 11399 400x 47975 |
57125 - High-grade Rapture Gamma (Cyberimplant) | No reprocessing data found. | 887x Gel-Matrix Biopaste 146x Morphite 691x Transcranial Microcontrollers 450x Crystalline Isogen-10 |
887x 2348 146x 11399 691x 12836 450x 47975 |
57126 - High-grade Rapture Delta (Cyberimplant) | No reprocessing data found. | 888x Cryoprotectant Solution 157x Morphite 906x Transcranial Microcontrollers 500x Crystalline Isogen-10 |
888x 2367 157x 11399 906x 12836 500x 47975 |
57127 - High-grade Rapture Epsilon (Cyberimplant) | No reprocessing data found. | 1070x Synthetic Synapses 172x Morphite 1261x Transcranial Microcontrollers 540x Crystalline Isogen-10 |
1070x 2346 172x 11399 1261x 12836 540x 47975 |
57128 - High-grade Rapture Omega (Cyberimplant) | No reprocessing data found. | 687x Synthetic Synapses 609x Gel-Matrix Biopaste 654x Cryoprotectant Solution 183x Morphite 680x Crystalline Isogen-10 |
687x 2346 609x 2348 654x 2367 183x 11399 680x 47975 |
TypeID, Group, & Name | Singularity_Previous | Singularity_Next | Diff |
---|---|---|---|
56967 - Strong Volatile Ice Storm (Effect Beacon) |
Misc bonus:
|
Misc bonus: 25% reduced heat damage from overloading modules 10% increase in ship thermal resistances |
|
56997 - Weak Volatile Ice Storm (Effect Beacon) |
Misc bonus:
|
Misc bonus: 10% reduced heat damage from overloading modules 4% increase in ship thermal resistances |
Attribute Name | Diff |
---|---|
3107 - ImplantSetRapture | attributeID: None => 3107 categoryID: None => 7 dataType: None => 5 defaultValue: None => 1.0 description: None => Rapture Implant Set Bonus displayNameID: None => 573152 ("Rapture Set Bonus") highIsGood: None => 1 name: None => ImplantSetRapture published: None => 1 stackable: None => 1 unitID: None => 104 |
TypeID, Name, and Group | Diff |
---|---|
267 - Scourge Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
503 - Torpedo Launcher I (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 80.0 => 74.0 |
2210 - Banshee Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
2420 - Torpedo Launcher II (Missile Launcher Torpedo) | Powergrid Usage: 1838.0 => 1709.0 CPU usage: 88.0 => 82.0 |
2506 - Mjolnir Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
2508 - Nova Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
2510 - Inferno Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
2801 - Nova Javelin Torpedo (Advanced Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
2811 - Inferno Rage Torpedo (Advanced Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 70.0 => 67.0 |
8001 - Experimental ZW-4100 Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 76.0 => 71.0 |
8113 - Upgraded 'Malkuth' Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 64.0 => 60.0 |
8115 - Limited 'Limos' Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 72.0 => 67.0 |
8117 - Prototype 'Arbalest' Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 68.0 => 63.0 |
13923 - Domination Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 64.0 => 60.0 |
13924 - Dread Guristas Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1575.0 => 1465.0 CPU usage: 88.0 => 82.0 |
14524 - Mizuro's Modified Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 67.0 => 62.0 |
14525 - Hakim's Modified Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 70.0 => 65.0 |
14526 - Gotan's Modified Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 74.0 => 69.0 |
14527 - Tobias's Modified Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 77.0 => 72.0 |
14680 - Kaikka's Modified Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1575.0 => 1465.0 CPU usage: 92.0 => 86.0 |
14681 - Thon's Modified Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1575.0 => 1465.0 CPU usage: 97.0 => 90.0 |
14682 - Vepas's Modified Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1575.0 => 1465.0 CPU usage: 101.0 => 94.0 |
14683 - Estamel's Modified Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1575.0 => 1465.0 CPU usage: 106.0 => 99.0 |
16067 - Caldari Navy Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1575.0 => 1465.0 CPU usage: 88.0 => 82.0 |
17490 - Republic Fleet Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 64.0 => 60.0 |
20603 - 'Barrage' Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1575.0 => 1465.0 CPU usage: 68.0 => 63.0 |
22569 - True Sansha Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 64.0 => 60.0 |
24519 - Nova Rage Torpedo (Advanced Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 70.0 => 67.0 |
24521 - Scourge Rage Torpedo (Advanced Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 70.0 => 67.0 |
24523 - Mjolnir Rage Torpedo (Advanced Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 70.0 => 67.0 |
24525 - Inferno Javelin Torpedo (Advanced Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
24527 - Mjolnir Javelin Torpedo (Advanced Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
24529 - Scourge Javelin Torpedo (Advanced Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27337 - Guristas Mjolnir Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27339 - Caldari Navy Mjolnir Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27341 - Dread Guristas Mjolnir Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27343 - Guristas Scourge Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27345 - Caldari Navy Scourge Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27347 - Dread Guristas Scourge Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27349 - Guristas Inferno Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27351 - Caldari Navy Inferno Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27355 - Dread Guristas Inferno Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27357 - Guristas Nova Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27359 - Caldari Navy Nova Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27363 - Dread Guristas Nova Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27891 - Sansha Mjolnir Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
27892 - True Sansha Mjolnir Torpedo (Torpedo) | Maximum Flight Time: 6000.0 => 7200.0 Explosion Velocity: 82.0 => 78.0 |
28513 - Khanid Navy Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1575.0 => 1465.0 CPU usage: 88.0 => 82.0 |
32787 - Salvage Drone I (Salvage Drone) | requiredSkill3Level: 4.0 => 1.0 |
34294 - Polarized Torpedo Launcher (Missile Launcher Torpedo) | Powergrid Usage: 1750.0 => 1630.0 CPU usage: 76.0 => 71.0 |
37455 - Griffin Navy Issue (Frigate) | shipBonusCF: 20.0 => 10.0 shipBonusCF2: 10.0 => 20.0 |
53330 - DSHR-01H Highsec Ice Storm Filament (Jump Filaments) | Maximum Ship Jump cap: 5.0 => 1.0 FilamentDescriptionMessageID: None => 554512.0 groupID: 4072 => 4041 iconID: 24266 => 24566 marketGroupID: None => 2706 (Jump Filaments) |
53331 - DNCR-05H Highsec Ice Storm Filament (Jump Filaments) | Maximum Ship Jump cap: 10.0 => 5.0 FilamentDescriptionMessageID: None => 554513.0 groupID: 4072 => 4041 iconID: 24266 => 24566 marketGroupID: None => 2706 (Jump Filaments) |
53332 - PRNCR-10H Highsec Ice Storm Filament (Jump Filaments) | Maximum Ship Jump cap: 15.0 => 10.0 FilamentDescriptionMessageID: None => 554514.0 groupID: 4072 => 4041 iconID: 24266 => 24566 marketGroupID: None => 2706 (Jump Filaments) |
53333 - VXN-01N Nullsec Ice Storm Filament (Jump Filaments) | Maximum Ship Jump cap: 20.0 => 1.0 FilamentDescriptionMessageID: None => 554515.0 groupID: 4072 => 4041 iconID: 24266 => 24568 marketGroupID: None => 2706 (Jump Filaments) |
53334 - CMT-05N Nullsec Ice Storm Filament (Jump Filaments) | ActiveSystemJump: 1.0 => None FilamentDescriptionMessageID: None => 554516.0 groupID: 4072 => 4041 iconID: 24266 => 24568 marketGroupID: None => 2706 (Jump Filaments) |
53335 - CPD-10N Nullsec Ice Storm Filament (Jump Filaments) | ActiveSystemJump: 1.0 => None FilamentDescriptionMessageID: None => 554517.0 groupID: 4072 => 4041 iconID: 24266 => 24568 marketGroupID: None => 2706 (Jump Filaments) |
53336 - DNNR-01L Lowsec Ice Storm Filament (Jump Filaments) | Maximum Ship Jump cap: 15.0 => 1.0 ActiveSystemJump: 1.0 => None FilamentDescriptionMessageID: None => 554518.0 groupID: 4072 => 4041 iconID: 24266 => 24567 marketGroupID: None => 2706 (Jump Filaments) |
53337 - BLTZN-05L Lowsec Ice Storm Filament (Jump Filaments) | Maximum Ship Jump cap: 20.0 => 5.0 ActiveSystemJump: 1.0 => None FilamentDescriptionMessageID: None => 554519.0 groupID: 4072 => 4041 iconID: 24266 => 24567 marketGroupID: None => 2706 (Jump Filaments) |
53338 - RDLF-10L Lowsec Ice Storm Filament (Jump Filaments) | Maximum Ship Jump cap: 25.0 => 10.0 ActiveSystemJump: 1.0 => None FilamentDescriptionMessageID: None => 554520.0 groupID: 4072 => 4041 iconID: 24267 => 24567 marketGroupID: None => 2706 (Jump Filaments) |
53451 - Needlejack Trace (Abyssal Trace) | Volume: 1.0 => 3.0 |
56353 - Crimson Harvest Frigate FFA Proving Filament (Abyssal Proving Filaments) | published: True => False marketGroupID: 2747 (Proving Ground Filaments) => None |
56355 - 1v1 T1 Cruisers Proving Filament (Abyssal Proving Filaments) | descriptionID: 570188 => 573260 |
56357 - Event 14 Proving Filament (Abyssal Proving Filaments) | published: False => True iconID: 24498 => 24499 marketGroupID: None => 2747 (Proving Ground Filaments) |
56854 - Women's 'Saikadori' Facial Augmentation (Augmentations) | published: False => True descriptionID: None => 573284 marketGroupID: None => 1836 (Augmentations) |
56855 - Men's 'Saikadori' Facial Augmentation (Augmentations) | published: False => True descriptionID: None => 573283 marketGroupID: None => 1836 (Augmentations) |
56856 - Men's Zakura Zakitsu Exploration Suit (Outer) | published: False => True descriptionID: None => 573286 marketGroupID: None => 1399 (Outerwear) |
56857 - Women's Zakura Zakitsu Exploration Suit (Outer) | published: False => True descriptionID: None => 573287 marketGroupID: None => 1405 (Outerwear) |
56944 - Zakura Bazei Firework (Festival Charges) | descriptionID: None => 573285 |
57073 - Men's Yoiul Stormchasers T-Shirt (Tops) | descriptionID: None => 573347 |
57074 - Men's Yoiul Stormchasers Cap (Headwear) | descriptionID: None => 573344 |
57075 - Men's Yoiul Stormchasers Pants (Bottoms) | descriptionID: None => 573348 |
57076 - Men's Yoiul Stormchasers Suit (Outer) | descriptionID: None => 573349 |
57077 - Women's Yoiul Stormchasers T-Shirt (Tops) | descriptionID: None => 573350 |
57078 - Women's Yoiul Stormchasers Pants (Bottoms) | descriptionID: None => 573351 |
57079 - Women's Yoiul Stormchasers Cap (Headwear) | descriptionID: None => 573345 |
57080 - Women's Yoiul Stormchasers Suit (Outer) | descriptionID: None => 573352 |
57105 - Capsule Zakura Hansei SKIN (Permanent SKIN) | skin_isStructureSkin: None => False skin_skinMaterialID: 2590 => 2591 |
57106 - Kestrel Zakura Hansei SKIN (Permanent SKIN) | skin_isStructureSkin: None => False skin_skinMaterialID: 2581 => 2593 |
57107 - Tristan Zakura Hansei SKIN (Permanent SKIN) | skin_isStructureSkin: None => False skin_skinMaterialID: 2583 => 2594 |
57108 - Slasher Zakura Hansei SKIN (Permanent SKIN) | skin_isStructureSkin: None => False skin_skinMaterialID: 2584 => 2595 |
57109 - Tormentor Zakura Hansei SKIN (Permanent SKIN) | skin_isStructureSkin: None => False skin_skinMaterialID: 2582 => 2592 |
Mutator | Combines With | Produces | Mutations |
---|
Effect Name | Diff |
---|---|
485 - capacitorRechargeTimeBonusPostPercentPassive | effectName: energysystemsoperationCapRechargeBonusPostPercentRechargeRateLocationShipGroupCapacitor => capacitorRechargeTimeBonusPostPercentPassive |
8099 - systemHeatDamageBonus | disallowAutoRepeat: None => 0 effectCategory: None => 7 effectID: None => 8099 effectName: None => systemHeatDamageBonus electronicChance: None => 0 isAssistance: None => 0 isOffensive: None => 0 isWarpSafe: None => 0 modifierInfo: None => [{'domain': 'shipID', 'modifiedAttributeID': 1211, 'operation': 6, 'func': 'LocationModifier', 'modifyingAttributeID': 1229}] propulsionChance: None => 0 published: None => 0 rangeChance: None => 0 |
8103 - setBonusRapture | disallowAutoRepeat: None => 0 effectCategory: None => 0 effectID: None => 8103 effectName: None => setBonusRapture electronicChance: None => 0 isAssistance: None => 0 isOffensive: None => 0 isWarpSafe: None => 0 modifierInfo: None => [{'domain': 'charID', 'modifiedAttributeID': 314, 'modifyingAttributeID': 3107, 'func': 'LocationRequiredSkillModifier', 'operation': 0, 'skillTypeID': 3411}] propulsionChance: None => 0 published: None => 0 rangeChance: None => 0 |
8104 - salvageDroneSpecBonus | disallowAutoRepeat: None => 0 effectCategory: None => 0 effectID: None => 8104 effectName: None => salvageDroneSpecBonus electronicChance: None => 0 isAssistance: None => 0 isOffensive: None => 0 isWarpSafe: None => 0 modifierInfo: None => [{'domain': 'charID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 2603, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 57164}, {'domain': 'charID', 'modifiedAttributeID': 901, 'modifyingAttributeID': 902, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 57164}] propulsionChance: None => 0 published: None => 0 rangeChance: None => 0 |
8105 - skillMultiplierAccessDifficultyBonus | disallowAutoRepeat: None => 0 effectCategory: None => 0 effectID: None => 8105 effectName: None => skillMultiplierAccessDifficultyBonus electronicChance: None => 0 isAssistance: None => 0 isOffensive: None => 0 isWarpSafe: None => 0 modifierInfo: None => [{'domain': 'itemID', 'modifiedAttributeID': 902, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 280}] propulsionChance: None => 0 published: None => 0 rangeChance: None => 0 |
TypeID, Name, and Group | Effects Changes |
---|---|
55760 - Salvage Drone II (Salvage Drone) | Added Effects: salvageDroneEffect |
55761 - 'Dunk' Salvage Drone (Salvage Drone) | Added Effects: salvageDroneEffect |
56868 - Sansha's Darkling Frostwight (Irregular Frigate) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorEnergyNeutralizer |
56869 - Sansha's Daunting Frostwight (Irregular Frigate) | Added Effects: targetAttack missileLaunchingForEntity behaviorWarpScramble |
56870 - Sansha's Numbing Frostwight (Irregular Frigate) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorWebifier npcBehaviorEnergyNeutralizer |
56872 - Sansha's Hailburst Icewight (Irregular Cruiser) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorShieldBooster |
56873 - Sansha's Numbing Icewight (Irregular Cruiser) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorWebifier npcBehaviorEnergyNeutralizer npcBehaviorShieldBooster |
56874 - Sansha's Hailburst Stormwight (Irregular Battlecruiser) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorShieldBooster |
56878 - Sansha's Direwight Stormlord (Irregular Battleship) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorWebifier behaviorWarpScramble npcBehaviorShieldBooster |
56943 - Sansha Pack Animal (Irregular Industrial) | Added Effects: targetAttack |
56945 - Sansha Wrangler (Irregular Frigate) | Added Effects: targetAttack |
56959 - Sansha's Hailburst Frostwight (Irregular Frigate) | Added Effects: targetAttack missileLaunchingForEntity |
56967 - Strong Volatile Ice Storm (Effect Beacon) | Added Effects: systemArmorThermalResistance systemShieldThermalResistance systemHullThermalResistance systemHeatDamageBonus |
56968 - Strong Lowsec Metaliminal Yoiul Festival YC122 Storm (Effect Beacon) | Added Effects: systemHeatDamageBonus |
56969 - Strong Nullsec Metaliminal Yoiul Festival YC122 Storm (Effect Beacon) | Added Effects: systemHeatDamageBonus |
56997 - Weak Volatile Ice Storm (Effect Beacon) | Added Effects: systemArmorThermalResistance systemShieldThermalResistance systemHullThermalResistance systemHeatDamageBonus |
56998 - Weak Lowsec Metaliminal Yoiul Festival YC122 Storm (Effect Beacon) | Added Effects: systemHeatDamageBonus |
56999 - Weak Nullsec Metaliminal Yoiul Festival YC122 Storm (Effect Beacon) | Added Effects: systemHeatDamageBonus |
57000 - Basic 'Brainfreeze' Cerebral Accelerator (Booster) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar instantRecallMemoryBonusModAddMemoryLocationChar analyticalMindIntelligenceBonusModAddIntelligenceLocationChar ironWillWillpowerBonusModAddWillpowerLocationChar spatialAwarenessPerceptionBonusModAddPerceptionLocationChar |
57001 - Potent 'Brainfreeze' Cerebral Accelerator (Booster) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar instantRecallMemoryBonusModAddMemoryLocationChar analyticalMindIntelligenceBonusModAddIntelligenceLocationChar ironWillWillpowerBonusModAddWillpowerLocationChar spatialAwarenessPerceptionBonusModAddPerceptionLocationChar |
57002 - Extended 'Brainfreeze' Cerebral Accelerator (Booster) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar instantRecallMemoryBonusModAddMemoryLocationChar analyticalMindIntelligenceBonusModAddIntelligenceLocationChar ironWillWillpowerBonusModAddWillpowerLocationChar spatialAwarenessPerceptionBonusModAddPerceptionLocationChar |
57101 - Sansha's Dreadwight Stormlord (Irregular Battleship) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorWebifier behaviorWarpScramble npcBehaviorShieldBooster |
57102 - Sansha Boss II (Irregular Battleship) | Added Effects: targetAttack npcBehaviorWebifier behaviorWarpScramble npcBehaviorShieldBooster |
57103 - Sansha's Demonwight Stormlord (Irregular Battleship) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorWebifier behaviorWarpScramble npcBehaviorEnergyNeutralizer npcBehaviorShieldBooster |
57110 - Low-grade Rapture Alpha (Cyberimplant) | Added Effects: spatialAwarenessPerceptionBonusModAddPerceptionLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57111 - Low-grade Rapture Beta (Cyberimplant) | Added Effects: instantRecallMemoryBonusModAddMemoryLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57112 - Low-grade Rapture Gamma (Cyberimplant) | Added Effects: ironWillWillpowerBonusModAddWillpowerLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57113 - Low-grade Rapture Delta (Cyberimplant) | Added Effects: analyticalMindIntelligenceBonusModAddIntelligenceLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57114 - Low-grade Rapture Epsilon (Cyberimplant) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57116 - Low-grade Rapture Omega (Cyberimplant) | Added Effects: setBonusRapture |
57117 - Mid-grade Rapture Alpha (Cyberimplant) | Added Effects: spatialAwarenessPerceptionBonusModAddPerceptionLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57118 - Mid-grade Rapture Beta (Cyberimplant) | Added Effects: instantRecallMemoryBonusModAddMemoryLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57119 - Mid-grade Rapture Gamma (Cyberimplant) | Added Effects: ironWillWillpowerBonusModAddWillpowerLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57120 - Mid-grade Rapture Delta (Cyberimplant) | Added Effects: analyticalMindIntelligenceBonusModAddIntelligenceLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57121 - Mid-grade Rapture Epsilon (Cyberimplant) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57122 - Mid-grade Rapture Omega (Cyberimplant) | Added Effects: setBonusRapture |
57123 - High-grade Rapture Alpha (Cyberimplant) | Added Effects: spatialAwarenessPerceptionBonusModAddPerceptionLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57124 - High-grade Rapture Beta (Cyberimplant) | Added Effects: instantRecallMemoryBonusModAddMemoryLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57125 - High-grade Rapture Gamma (Cyberimplant) | Added Effects: ironWillWillpowerBonusModAddWillpowerLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57126 - High-grade Rapture Delta (Cyberimplant) | Added Effects: analyticalMindIntelligenceBonusModAddIntelligenceLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57127 - High-grade Rapture Epsilon (Cyberimplant) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar capacitorRechargeTimeBonusPostPercentPassive setBonusRapture |
57128 - High-grade Rapture Omega (Cyberimplant) | Added Effects: setBonusRapture |
57149 - Snowstar Crystalburst Firework (Festival Charges) | Added Effects: ammoSpeedMultiplier snowBallLaunching |
57150 - Rimefrost Starburst Firework (Festival Charges) | Added Effects: ammoSpeedMultiplier snowBallLaunching |
57164 - Salvage Drone Specialization (Drones) | Added Effects: skillEffect skillMultiplierMaxVelocityBonus salvageDroneSpecBonus skillMultiplierAccessDifficultyBonus |
TypeID & Skill Name | Old Level | New Level |
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TypeID, Item Name, & Group |
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TypeID, Item Name, & Group |
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TypeID & Skill Name | Old Level | New Level |
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TypeID, Item Name, & Group |
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TypeID, Item Name, & Group |
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TypeID & Skill Name | Old Level | New Level |
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TypeID, Item Name, & Group |
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TypeID, Item Name, & Group |
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TypeID & Skill Name | Old Level | New Level |
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TypeID, Item Name, & Group |
---|
TypeID, Item Name, & Group |
---|
Key | Singularity_Previous | Singularity_Next | Diff | Usage |
---|---|---|---|---|
112316 | Large Jaspet, Kernite and Omber Deposit | Medium Arkonor and Bistot Deposit | ||
112320 | Large Spodumain, Crokite and Dark Ochre Deposit | Medium Jaspet Deposit | ||
238810 | {[numeric]num} {[numeric]num -> "Item", "Items"} will be delivered to {[character]charID.name} at ({[location]locationName}) |
{[numeric]num} {[numeric]num -> "Item", "Items"} will be delivered to {[character]charID.name} at ({[location]location.name}) |
{[numeric]num} {[numeric]num -> "Item", "Items"} will be delivered to {[character]charID.name} at <b>({[location]location |
UI/RedeemWindow/ItemsDeliveryStation |
550928 | Redeem Items | |||
550929 | The selected {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]char.name}'s hangar at {[location]locationName}. Do you wish to proceed? |
Do you wish to proceed? |
||
553696 | DSHR-01 Filament | DSHR-01H Highsec Ice Storm Filament | DSHR-01H Highsec Ice Storm Filament | Name of item 53330 (Jump Filaments) |
553697 | Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden. This DSHR-01H Highsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in high-sec space. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, In To further the spirit of Yoiul—and This DSHR-01H Highsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in high-sec space. |
Description of item "DSHR-01H Highsec Ice Storm Filament" (53330) |
553698 | DNCR-02 Filament | DNCR-05H Highsec Ice Storm Filament | DNCR-0 |
Name of item 53331 (Jump Filaments) |
553699 | Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden. This DNCR-05H Highsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, In To further the spirit of Yoiul—and This DNCR-05H Highsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space. |
Description of item "DNCR-05H Highsec Ice Storm Filament" (53331) |
553700 | PRNCR-03 Filament | PRNCR-10H Highsec Ice Storm Filament | PRNCR- |
Name of item 53332 (Jump Filaments) |
553701 | Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden. This PRNCR-10H Highsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, In To further the spirit of Yoiul—and This PRNCR-10H Highsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space. |
Description of item "PRNCR-10H Highsec Ice Storm Filament" (53332) |
553702 | VXN-04 Filament | VXN-01N Nullsec Ice Storm Filament | VXN-0 |
Name of item 53333 (Jump Filaments) |
553703 | Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden. This VXN-01N Nullsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in null-sec space. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, In To further the spirit of Yoiul—and This VXN-01N Nullsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in null-sec space. |
Description of item "VXN-01N Nullsec Ice Storm Filament" (53333) |
553715 | CMT-05 Filament | CMT-05N Nullsec Ice Storm Filament | CMT-05N Nullsec Ice Storm Filament | Name of item 53334 (Jump Filaments) |
553716 | Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden. This CMT-05N Nullsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, In To further the spirit of Yoiul—and This CMT-05N Nullsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space. |
Description of item "CMT-05N Nullsec Ice Storm Filament" (53334) |
553717 | CPD-06 Filament | CPD-10N Nullsec Ice Storm Filament | CPD- |
Name of item 53335 (Jump Filaments) |
553718 | Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden. This CPD-10N Nullsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, In To further the spirit of Yoiul—and This CPD-10N Nullsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space. |
Description of item "CPD-10N Nullsec Ice Storm Filament" (53335) |
553719 | DNNR-07 Filament | DNNR-01L Lowsec Ice Storm Filament | DNNR-0 |
Name of item 53336 (Jump Filaments) |
553720 | Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden. This DNNR-01L Lowsec Ice Storm Filament can transport an individual capsuleer and is configured to limit its range of destinations to volatile ice storms in low-sec space. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, In To further the spirit of Yoiul—and This DNNR-01L Lowsec Ice Storm Filament can transport an individual capsuleer and is configured to limit its range of destinations to volatile ice storms in low-sec space. |
Description of item "DNNR-01L Lowsec Ice Storm Filament" (53336) |
553724 | BLTZN-08 Filament | BLTZN-05L Lowsec Ice Storm Filament | BLTZN-0 |
Name of item 53337 (Jump Filaments) |
553725 | Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories. This BLTZN-05L Lowsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study. In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories. This BLTZN-05L Lowsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space. |
Description of item "BLTZN-05L Lowsec Ice Storm Filament" (53337) |
553726 | RDLF-09 Filament | RDLF-10L Lowsec Ice Storm Filament | RDLF- |
Name of item 53338 (Jump Filaments) |
553727 | Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden. This RDLF-10L Lowsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space. |
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, In To further the spirit of Yoiul—and This RDLF-10L Lowsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space. |
Description of item "RDLF-10L Lowsec Ice Storm Filament" (53338) |
554512 | Filament DSHR-01 ignites a small-scale radioactive event that propels its corresponding vessel forward with alarming speed. Allows for {[numeric]amount} pilots to be transported to a completely random solar system in Null-Security space. It might be naughty. It might be nice. Only one way to find out. |
Filament DSHR-01H ignites a small-scale radioactive event that propels its corresponding vessel forward with alarming speed.
Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in high-sec space. Stay frosty, Capsuleers. |
Filament DSHR-01H ignites a small-scale radioactive event that propels its corresponding vessel forward with alarming speed. Allows for {[numeric]amount} pilots to be transported to a |
UI/RandomJump/DasherFilamentDescription |
554513 | Filament DNCR-02’s navigational capabilities have been described as “whimsical” by Frostline researchers. Allows for {[numeric]amount} pilots to be transported to a completely random solar system in Null-Security space. It might be naughty. It might be nice. Only one way to find out. |
Filament DNCR-05H’s navigational capabilities have been described as “whimsical” by Frostline researchers.
Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in high-sec space. Stay frosty, Capsuleers. |
Filament DNCR-0 Allows for {[numeric]amount} pilots to be transported to a |
UI/RandomJump/DancerFilamentDescription |
554514 | Filament PRNCR-03 releases rhythmic bursts of plasma radiation upon activation. Allows for {[numeric]amount} pilots to be transported to a completely random solar system in Null-Security space. It might be naughty. It might be nice. Only one way to find out. |
Filament PRNCR-10H releases rhythmic bursts of plasma radiation upon activation.
Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in high-sec space. Stay frosty, Capsuleers. |
Filament PRNCR- Allows for {[numeric]amount} pilots to be transported to a |
UI/RandomJump/PrancerFilamentDescription |
554515 | Filament VXN-04 emits a corona of photon particles that bears a striking resemblance to a canid silhouette. Allows for {[numeric]amount} pilots to be transported to a completely random solar system in Null-Security space. It might be naughty. It might be nice. Only one way to find out. |
Filament VXN-01N emits a corona of photon particles that bears a striking resemblance to a canid silhouette.
Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in null-security space. Stay frosty, Capsuleers. |
Filament VXN-0 Allows for {[numeric]amount} pilots to be transported to a |
UI/RandomJump/VixenFilamentDescription |
554516 | Filament CMT-05 triggers a sudden release of electromagnetic energy, leaving a trail of shining particles in the vessel’s wake. Allows for {[numeric]amount} pilots to be transported to a random but potentially active solar system in Null-Security space. Stay frosty, Capsuleers. |
Filament CMT-05N triggers a sudden release of electromagnetic energy, leaving a trail of shining particles in the vessel’s wake.
Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in null-security space. Stay frosty, Capsuleers. |
Filament CMT-05N triggers a sudden release of electromagnetic energy, leaving a trail of shining particles in the vessel’s wake. Allows for {[numeric]amount} pilots to be transported to a random |
UI/RandomJump/CometFilamentDescription |
554517 | Filament CPD-06 is imbued with particulate matter mined from Nullsec systems, resulting in a powerful burst of kinetic attraction. Allows for {[numeric]amount} pilots to be transported to a random but potentially active solar system in Null-Security space. Stay frosty, Capsuleers. |
Filament CPD-10N is imbued with particulate matter mined from Nullsec systems, resulting in a powerful burst of kinetic attraction.
Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in null-security space. Stay frosty, Capsuleers. |
Filament CPD- Allows for {[numeric]amount} pilots to be transported to a random |
UI/RandomJump/CupidFilamentDescription |
554518 | Filament DNNR-07 creates a rapid expansion of matter, causing an intense vibrational shockwave. Allows for {[numeric]amount} pilots to be transported to a random but potentially active solar system in Null-Security space. Stay frosty, Capsuleers. |
Filament DNNR-01L creates a rapid expansion of matter, causing an intense vibrational shockwave.
Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in low-security space. Stay frosty, Capsuleers. |
Filament DNNR-0 Allows for {[numeric]amount} pilots to be transported to a random |
UI/RandomJump/DonnerFilamentDescription |
554519 | Filament BLTZN-08 crackles with excess energy in the form of irregular electrical discharges. Allows for {[numeric]amount} pilots to be transported to a random but potentially active solar system in Null-Security space. Stay frosty, Capsuleers. |
Filament BLTZN-05L crackles with excess energy in the form of irregular electrical discharges.
Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in low-security space. Stay frosty, Capsuleers. |
Filament BLTZN-0 Allows for {[numeric]amount} pilots to be transported to a random |
UI/RandomJump/BlitzenFilamentDescription |
554520 | RDLF-09 is the rarest of Frostline’s experimental filaments. It is distinguishable by the unique red glow it emanates. Allows for {[numeric]amount} pilots to be transported to a random but potentially active solar system in Null-Security space. Stay frosty, Capsuleers. |
RDLF-10L is the rarest of Frostline’s new experimental stormchasing filaments. It is distinguishable by the unique red glow it emanates.
Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in low-security space. Stay frosty, Capsuleers. |
RDLF- Allows for {[numeric]amount} pilots to be transported to a random |
UI/RandomJump/RudolphFilamentDescription |
554728 | Items will be delivered to ({[location]locationName}) |
<b>({[location]locationName})</b> |
||
558677 | {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {locationName}. {[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}. Do you wish to proceed? |
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}. {[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}. Do you wish to proceed? |
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location {[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}. Do you wish to proceed? |
|
558712 | {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {locationName}. The following licences and skills will be redeemed and applied to {[character]charID.name} {infoLinks}. Do you wish to proceed? |
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}. The following licences and skills will be redeemed and applied to {[character]charID.name} {infoLinks}. Do you wish to proceed? |
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location The following licences and skills will be redeemed and applied to {[character]charID.name} {infoLinks}. Do you wish to proceed? |
|
558750 | {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {locationName}. {[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}. The following licences and skills will be redeemed and applied to {[character]charID.name} {infoLinks}. Do you wish to proceed? |
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}. {[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}. The following licences and skills will be redeemed and applied to {[character]charID.name} {infoLinks}. Do you wish to proceed? |
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location {[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}. The following licences and skills will be redeemed and applied to {[character]charID.name} {infoLinks}. Do you wish to proceed? |
|
558777 | {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {locationName}. Do you wish to proceed? |
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}. Do you wish to proceed? |
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location Do you wish to proceed? |
|
567359 | Salvage Drone II | Salvage Drone II | Name of item 55760 (Salvage Drone) | |
567360 | Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.
A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely. |
Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks. A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely. |
Description of item "Salvage Drone II" (55760) | |
567361 | 'Dunk' Salvage Drone | 'Dunk' Salvage Drone | Name of item 55761 (Salvage Drone) | |
567362 | Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.
A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely. |
Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks. A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely. |
Description of item "'Dunk' Salvage Drone" (55761) | |
567363 | Salvage Drone II Blueprint | Salvage Drone II Blueprint | Name of item 55762 (Salvage Drone Blueprint) | |
567364 | 'Dunk' Salvage Drone Blueprint | 'Dunk' Salvage Drone Blueprint | Name of item 55763 (Salvage Drone Blueprint) | |
570187 | Event 12 Proving Filament | 1v1 T1 Cruisers Proving Filament | Name of item 56355 (Abyssal Proving Filaments) | |
570188 | The format for this event will be announced soon. | |||
570745 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations. Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies. |
<i>This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.</i> Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations. Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies. |
Description of item "Skybreaker Strikeflight Red SKIN" (56622) |
570748 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations. Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies. |
<i>This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.</i> Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations. Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies. |
Description of item "Stormbringer Strikeflight Red SKIN" (56623) |
570751 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations. Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies. |
<i>This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.</i> Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations. Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies. |
Description of item "Thunderchild Strikeflight Red SKIN" (56624) |
572192 | 56854_Female_Makeup_Augmentations_Face_Paint_F01_Types_Face_Paint_F01_V33_Japan.png | Women's 'Saikadori' Facial Augmentation | Name of item 56854 (Augmentations) | |
572193 | 56855_Male_Makeup_Augmentations_Face_Paint_M01_Types_Face_Paint_M01_V34_Japan.png | Men's 'Saikadori' Facial Augmentation | Name of item 56855 (Augmentations) | |
572194 | 56856_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_Japan.png | Men's Zakura Zakitsu Exploration Suit | Name of item 56856 (Outer) | |
572195 | 56857_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_Japan.png | Women's Zakura Zakitsu Exploration Suit | Name of item 56857 (Outer) | |
572254 | Sansha's Darkling Frostwight | Sansha's Darkling Frostwight | Name of item 56868 (Irregular Frigate) | |
572255 | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with energy neutralizing weapons. Threat level: Deadly. |
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms. This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with energy neutralizing weapons. Threat level: Deadly. |
Description of item "Sansha's Darkling Frostwight" (56868) | |
572256 | Sansha's Daunting Frostwight | Sansha's Daunting Frostwight | Name of item 56869 (Irregular Frigate) | |
572257 | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with warp-scambling weapons. Threat level: Deadly. |
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms. This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with warp-scambling weapons. Threat level: Deadly. |
Description of item "Sansha's Daunting Frostwight" (56869) | |
572258 | Sansha's Numbing Frostwight | Sansha's Numbing Frostwight | Name of item 56870 (Irregular Frigate) | |
572259 | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons. Threat level: Deadly. |
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms. This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons. Threat level: Deadly. |
Description of item "Sansha's Numbing Frostwight" (56870) | |
572260 | Communications Relay (Wightstorm Fleet) | Communications Relay (Wightstorm Fleet) | Name of item 56871 (Scatter Container) | |
572261 | This communications relay is vital to the core functions of Sansha's Nation communications outposts. Wightstorm Fleet forces keep in touch with the Nation through such relay outposts.
The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden. |
This communications relay is vital to the core functions of Sansha's Nation communications outposts. Wightstorm Fleet forces keep in touch with the Nation through such relay outposts. The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden. |
Description of item "Communications Relay (Wightstorm Fleet)" (56871) | |
572262 | Sansha's Hailburst Icewight | Sansha's Hailburst Icewight | Name of item 56872 (Irregular Cruiser) | |
572263 | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons. Threat level: Deadly. |
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms. This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons. Threat level: Deadly. |
Description of item "Sansha's Hailburst Icewight" (56872) | |
572264 | Sansha's Numbing Icewight | Sansha's Numbing Icewight | Name of item 56873 (Irregular Cruiser) | |
572265 | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons. Threat level: Deadly. |
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms. This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons. Threat level: Deadly. |
Description of item "Sansha's Numbing Icewight" (56873) | |
572266 | Sansha's Hailburst Stormwight | Sansha's Hailburst Stormwight | Name of item 56874 (Irregular Battlecruiser) | |
572267 | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons. Threat level: Deadly. |
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms. This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons. Threat level: Deadly. |
Description of item "Sansha's Hailburst Stormwight" (56874) | |
572268 | Yoiul Festival YC122 | Yoiul Festival YC122 | ||
572269 | The Christmas Event of 2020 | The Christmas Event of 2020 | ||
572270 | Welcome to Yoiul | Welcome to Yoiul | ||
572271 | Yoiul Festival 2020 Mining Site (Placeholder) | Yoiul Festival 2020 Mining Site (Placeholder) | ||
572272 | Fading Volatile Ice Field | Fading Volatile Ice Field | ||
572302 | Sansha's Direwight Stormlord | Sansha's Direwight Stormlord | Name of item 56878 (Irregular Battleship) | |
572303 | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons. Threat level: Deadly. |
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms. This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons. Threat level: Deadly. |
Description of item "Sansha's Direwight Stormlord" (56878) | |
572311 | Dashing to the snow | Dashing to the snow | ||
572312 | Filament activated | Filament activated | ||
572313 | Dashing to the Snow Combat introduction 1/4 Activate a Yoiul filament to whisk yourself to the heart of a storm. You will need a Tech II battleship (or equivalent) for the fight ahead. |
<b>Dashing to the Snow</b> <u>Combat introduction 1/4</u> <i>Activate a Yoiul filament to whisk yourself to the heart of a storm. You will need a Tech II battleship (or equivalent) for the fight ahead.</i> |
||
572314 | Burst through the gate | Burst through the gate | ||
572315 | Combat Site entered | Combat Site entered | ||
572316 | Burst through the gate Combat introduction 1/3 Enter a Wightstorm Forward Base, Muster Point or Transit Site located in a Volatile Ice Storm in high-security, low-security or null-security space. You will need a Tech II fit battleship (or equivalent) for the fight ahead. |
<b>Burst through the gate</b> <u>Combat introduction 1/3</u> <i>Enter a Wightstorm Forward Base, Muster Point or Transit Site located in a Volatile Ice Storm in high-security, low-security or null-security space. You will need a Tech II fit battleship (or equivalent) for the fight ahead.</i> |
||
572317 | Battle the Nation | Battle the Nation | ||
572318 | Sansha's NPCs destroyed | Sansha's NPCs destroyed | ||
572319 | Battle the Nation Combat introduction 2/3 Destroy 5 Sansha's Nation NPCs while in a Wightstorm Forward Base, Muster Point or Transit Site. |
<b>Battle the Nation</b> <u>Combat introduction 2/3</u> <i>Destroy 5 Sansha's Nation NPCs while in a Wightstorm Forward Base, Muster Point or Transit Site.</i> |
||
572320 | Battle the Sansha's elite | Battle the Sansha's elite | ||
572321 | Sansha's battleship destroyed | Sansha's battleship destroyed | ||
572322 | Battle the Sansha's elite Combat introduction 3/3 When the Wightstorm Fleet battleship arrives, destroy it. |
<b>Battle the Sansha's elite</b> <u>Combat introduction 3/3</u> <i>When the Wightstorm Fleet battleship arrives, destroy it.</i> |
||
572326 | Dashing to the snow | Dashing to the snow | ||
572327 | Filament activated | Filament activated | ||
572328 | Activate a Yoiul filament to whisk you away to the heart of a storm, don't forget to bring a [data/relic analyzer] | Activate a Yoiul filament to whisk you away to the heart of a storm, don't forget to bring a [data/relic analyzer] | ||
572329 | Slip through the back door | Slip through the back door | ||
572330 | Exploration site entered | Exploration site entered | ||
572331 | Slip through the back door Exploration introduction 1/3 Enter a Wightstorm Comms Relay, Strategic Node or Crypto Facility site located in a Volatile Ice Storm in high-security, low-security or null-security space. You will need a data analyzer module and a probe scanner for the task ahead. |
<b>Slip through the back door</b> <u>Exploration introduction 1/3</u> <i>Enter a Wightstorm Comms Relay, Strategic Node or Crypto Facility site located in a Volatile Ice Storm in high-security, low-security or null-security space. You will need a data analyzer module and a probe scanner for the task ahead.</i> |
||
572332 | Open the data packets | Open the data packets | ||
572333 | Data vault opened | Data vault opened | ||
572334 | Open the data packets Exploration introduction 2/3 Hack into a Communications Relay, Strategic Node or a Cryptographic Array and see what hides inside. |
<b>Open the data packets</b> <u>Exploration introduction 2/3</u> <i>Hack into a Communications Relay, Strategic Node or a Cryptographic Array and see what hides inside.</i> |
||
572335 | Yoiul Trace | Yoiul Trace | Name of item 56879 (Abyssal Trace) | |
572336 | This infinitesimal but highly energetic tear in space-time is the trace left by a recently used 'Yoiul ' Filament. | This infinitesimal but highly energetic tear in space-time is the trace left by a recently used 'Yoiul ' Filament. | Description of item "Yoiul Trace" (56879) | |
572338 | No corresponding Youil storms to your filament appear to be active at this moment | No corresponding Youil storms to your filament appear to be active at this moment | UI/RandomJump/Error/NoStormsActive | |
572345 | The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | Description of item "Astero Scope Syndication YC122 SKIN" (56880) |
572348 | The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | Description of item "Caracal Scope Syndication YC122 SKIN" (56881) |
572351 | The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | Description of item "Vexor Scope Syndication YC122 SKIN" (56882) |
572354 | The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | Description of item "Rupture Scope Syndication YC122 SKIN" (56883) |
572357 | The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | Description of item "Maller Scope Syndication YC122 SKIN" (56884) |
572360 | The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | Description of item "Procurer Scope Syndication YC122 SKIN" (56885) |
572363 | The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | Description of item "Megathron Scope Syndication YC122 SKIN" (56886) |
572366 | The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | Description of item "Raven Scope Syndication YC122 SKIN" (56887) |
572369 | The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | Description of item "Abaddon Scope Syndication YC122 SKIN" (56888) |
572372 | The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | Description of item "Tempest Scope Syndication YC122 SKIN" (56889) |
572375 | The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | Description of item "Vedmak Scope Syndication YC122 SKIN" (56890) |
572378 | The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. | Description of item "Gila Scope Syndication YC122 SKIN" (56891) |
572389 | A few more would not hurt | A few more would not hurt | ||
572390 | Data vault opened | Data vault opened | ||
572391 | A few more would not hurt Exploration introduction 3/3 Keep finding and opening Wightstorm Communication Relays, Strategic Nodes and Cryptographic Arrays. Riches await! |
<b>A few more would not hurt</b> <u>Exploration introduction 3/3</u> <i>Keep finding and opening Wightstorm Communication Relays, Strategic Nodes and Cryptographic Arrays. Riches await!</i> |
||
572392 | Target Practice | Target Practice | ||
572393 | Station hit | Station hit | ||
572394 | Target Practice Festival introduction 1/2 Test your snowball launching prowess on a station before moving onto something more maneuverable. |
<b>Target Practice</b> <u>Festival introduction 1/2</u> <i>Test your snowball launching prowess on a station before moving onto something more maneuverable.</i> |
||
572395 | Accuracy training | Accuracy training | ||
572396 | NPCs hit | NPCs hit | ||
572397 | Accuracy training Festival introduction 2/2 Stations seem easy enough for you to hit. Find an NPC and try launching a snowball at them to see if you are lucky or skilled. |
<b>Accuracy training</b> <u>Festival introduction 2/2</u> <i>Stations seem easy enough for you to hit. Find an NPC and try launching a snowball at them to see if you are lucky or skilled.</i> |
||
572404 | Snowball fight! | Snowball fight! | ||
572405 | Capsuleers hit | Capsuleers hit | ||
572406 | Snowball fight! Festival introduction 3/3 You feel the thrill of the hunt. Find a capsuleer and launch a snowball at them. |
<b>Snowball fight!</b> <u>Festival introduction 3/3</u> <i>You feel the thrill of the hunt. Find a capsuleer and launch a snowball at them.</i> |
||
572407 | Dashing to the snow | Dashing to the snow | ||
572408 | Filament activated | Filament activated | ||
572409 | Activate a Yoiul filament to whisk you away to the heart of a storm, don't forget to bring a mining module or mining drones! | Activate a Yoiul filament to whisk you away to the heart of a storm, don't forget to bring a mining module or mining drones! | ||
572410 | Into the eye of the storm | Into the eye of the storm | ||
572411 | Mining site entered | Mining site entered | ||
572412 | Into the eye of the storm Mining introduction 1/3 Enter a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field located in a Volatile Ice Storm in high-security, low-security, or null-security space. You will need ice harvesting equipment for the task ahead. |
<b>Into the eye of the storm</b> <u>Mining introduction 1/3</u> <i>Enter a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field located in a Volatile Ice Storm in high-security, low-security, or null-security space. You will need ice harvesting equipment for the task ahead.</i> |
||
572413 | This is not a drill! | This is not a drill! | ||
572414 | Units of ore mined | Units of ore mined | ||
572415 | This is not a drill! Mining introduction 2/3 Harvest 7 Faded Volatile Ice, Fresh Volatile Ice, or Friable Volatile Ice from a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field. |
<b>This is not a drill!</b> <u>Mining introduction 2/3</u> <i>Harvest 7 Faded Volatile Ice, Fresh Volatile Ice, or Friable Volatile Ice from a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field.</i> |
||
572416 | Frozen chunks of space gas | Frozen chunks of space gas | ||
572417 | Ore turned in | Ore turned in | ||
572418 | Frozen chunks of space gas Mining introduction 3/3 While frozen volatiles may look worthless to you, ORE are rewarding those who provide them with Faded Volatile Ice, Fresh Volatile Ice, or Friable Volatile Ice. Visit an ORE Volatile Ice Processor accepting the correct form of Volatile Ice to exchange the ice you have mined for rewards. |
<b>Frozen chunks of space gas</b> <u>Mining introduction 3/3</u> <i>While frozen volatiles may look worthless to you, ORE are rewarding those who provide them with Faded Volatile Ice, Fresh Volatile Ice, or Friable Volatile Ice. Visit an ORE Volatile Ice Processor accepting the correct form of Volatile Ice to exchange the ice you have mined for rewards.</i> |
||
572423 | Challenging the Nation | Challenging the Nation | ||
572424 | Enter a combat site | Enter a combat site | ||
572425 | Challenging the Nation Combat Challenge 1/2 (repeatable) Hunt down the Sansha's Nation Wightstorm Fleet in the Volatile Ice Storms in high-security, low-security or null-security. The fight will become harder in lower security areas. |
<b>Challenging the Nation</b> <u>Combat Challenge 1/2</u> (repeatable) <i>Hunt down the Sansha's Nation Wightstorm Fleet in the Volatile Ice Storms in high-security, low-security or null-security. The fight will become harder in lower security areas.</i> |
||
572426 | Not a snowball fight | Not a snowball fight | ||
572427 | Sansha's NPCs destroyed | Sansha's NPCs destroyed | ||
572428 | Not a snowball fight Combat Challenge 2/2 (repeatable) You have entered a combat site. Destroy its occupants. |
<b>Not a snowball fight</b> <u>Combat Challenge 2/2</u> (repeatable) <i>You have entered a combat site. Destroy its occupants.</i> |
||
572429 | For New Eden! | For New Eden! | ||
572430 | Sansha's battleship destroyed | Sansha's battleship destroyed | ||
572431 | For New Eden! Combat Challenge (repeatable) Once you defeat enough Sansha's raiding vessels, a Wightstorm Fleet battleship will arrive. Destroy it. |
<b>For New Eden!</b> <u>Combat Challenge </u> (repeatable) <i>Once you defeat enough Sansha's raiding vessels, a Wightstorm Fleet battleship will arrive. Destroy it.</i> |
||
572432 | Infiltration | Infiltration | ||
572433 | Exploration site entered | Exploration site entered | ||
572434 | Infiltration Exploration Challenge 1/2 (repeatable) Find a Wightstorm Comms Relay, Strategic Node or Crypto Facility located in the Volatile Ice Storms. Bring a data analyzer, a probe scanner and prepare to open some presents. |
<b>Infiltration</b> <u>Exploration Challenge 1/2</u> (repeatable) <i>Find a Wightstorm Comms Relay, Strategic Node or Crypto Facility located in the Volatile Ice Storms. Bring a data analyzer, a probe scanner and prepare to open some presents.</i> |
||
572435 | They didn't need it anyway! | They didn't need it anyway! | ||
572436 | Data vault opened | Data vault opened | ||
572437 | They didn't need it anyway! Exploration Challenge 2/2 (repeatable) Hack into a Communications Relay, Strategic Node, or a Cryptographic Array, and retrieve any valuables hidden inside. |
<b>They didn't need it anyway!</b> <u>Exploration Challenge 2/2</u> (repeatable) <i>Hack into a Communications Relay, Strategic Node, or a Cryptographic Array, and retrieve any valuables hidden inside.</i> |
||
572438 | Ice Carving | Ice Carving | ||
572439 | Mining site entered | Mining site entered | ||
572440 | Ice Carving Mining Challenge 1/3 (repeatable) Find a a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field located in a Volatile Ice Storm. Bring an ice harvester and be ready to harvest |
<b>Ice Carving</b> <u>Mining Challenge 1/3</u> (repeatable) <i>Find a a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field located in a Volatile Ice Storm. Bring an ice harvester and be ready to harvest</i> |
||
572441 | Volatiles Galore | Volatiles Galore | ||
572442 | Ice ore harvested | Ice ore harvested | ||
572443 | Volatiles Galore Mining Challenge 2/3 (repeatable) Harvest Faded Volatile Ice, Fresh Volatile Ice, or Friable Volatile Ice from a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field. |
<b>Volatiles Galore</b> <u>Mining Challenge 2/3</u> (repeatable) <i>Harvest Faded Volatile Ice, Fresh Volatile Ice, or Friable Volatile Ice from a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field.</i> |
||
572444 | Something more usable | Something more usable | ||
572445 | Ice ore exhanged | Ice ore exhanged | ||
572446 | Something more usable Mining Challenge 3/3 (repeatable) Visit an ORE Volatile Ice Processor accepting the correct form of Volatile Ice to exchange the ice you have mined for rewards. |
<b>Something more usable</b> <u>Mining Challenge 3/3</u> (repeatable) <i>Visit an ORE Volatile Ice Processor accepting the correct form of Volatile Ice to exchange the ice you have mined for rewards.</i> |
||
572447 | A colorful combination | A colorful combination | ||
572448 | [firework] created | [firework] created | ||
572449 | A colorful combination Firework Challenge 1/2 Gather some [firework part1] and [firework part2] from event sites. Visit an [Item Trader] located around New Eden to combine them into a firework |
<b>A colorful combination</b> <u>Firework Challenge 1/2</u> <i>Gather some [firework part1] and [firework part2] from event sites. Visit an [Item Trader] located around New Eden to combine them into a firework</i> |
||
572450 | A display of cheer and light | A display of cheer and light | ||
572451 | Fireworks launched | Fireworks launched | ||
572452 | A display of cheer and light Firework Challenge 2/2 Launch your new fireworks and enjoy the view |
<b>A display of cheer and light</b> <u>Firework Challenge 2/2</u> <i>Launch your new fireworks and enjoy the view</i> |
||
572453 | Snowball Fight! | Snowball Fight! | ||
572454 | NPCs hit | NPCs hit | ||
572455 | Snowball Fight Filament Challenge (repeatable) Launch a snowball at any 3 NPCs to receive a filament |
<b>Snowball Fight</b> <u>Filament Challenge</u> (repeatable) <i>Launch a snowball at any 3 NPCs to receive a filament</i> |
||
572456 | Snowball Fight! | Snowball Fight! | ||
572457 | Capsuleers hit | Capsuleers hit | ||
572458 | Snowball Fight Filament Challenge (repeatable) Launch a snowball at any 3 capsuleers to receive a filament |
<b>Snowball Fight</b> <u>Filament Challenge</u> (repeatable) <i>Launch a snowball at any 3 capsuleers to receive a filament</i> |
||
572459 | A dangerous journey | A dangerous journey | ||
572460 | Site completed | Site completed | ||
572461 | A dangerous journey Combat challenge Make your way to a Volatile Ice Storm in low-security space to find and complete a Wightstorm Muster Point |
<b>A dangerous journey</b> <u>Combat challenge</u> <i>Make your way to a Volatile Ice Storm in low-security space to find and complete a Wightstorm Muster Point</i> |
||
572462 | A treacherous path | A treacherous path | ||
572463 | Site completed | Site completed | ||
572464 | A treacherous path Combat challenge Make your way to a Volatile Ice Storm in null-security space to find and complete a Wightstorm Transit Site |
<b>A treacherous path</b> <u>Combat challenge</u> <i>Make your way to a Volatile Ice Storm in null-security space to find and complete a Wightstorm Transit Site</i> |
||
572465 | Decisive action | Decisive action | ||
572466 | Sansha battleships destroyed | Sansha battleships destroyed | ||
572467 | Decisive action Combat challenge While in the Wightstorm Forward Base, Muster Point or Transit Site destroy 4 Sansha's Nation battleships |
<b>Decisive action</b> <u>Combat challenge</u> <i>While in the Wightstorm Forward Base, Muster Point or Transit Site destroy 4 Sansha's Nation battleships</i> |
||
572471 | Fighting the Nation | Fighting the Nation | ||
572472 | Combat site completed | Combat site completed | ||
572473 | Fighting the Sansha's Nation Combat challenge Make your way to a Volatile Ice Storm in high, low or null security space, and complete 3 combat sites |
<b>Fighting the Sansha's Nation</b> <u>Combat challenge</u> <i>Make your way to a Volatile Ice Storm in high, low or null security space, and complete 3 combat sites</i> |
||
572474 | Stormchaser | Stormchaser | ||
572475 | Filament activated | Filament activated | ||
572476 | Stormchaser Travel challenge (repeatable) Acquire and activate a filament to enter a [storm]. |
<b>Stormchaser</b> <u>Travel challenge</u> (repeatable) <i>Acquire and activate a filament to enter a [storm].</i> |
||
572477 | They're all addressed to you | They're all addressed to you | ||
572478 | Data vault opened | Data vault opened | ||
572479 | They're all addressed to you Exploration challenge While in a Wightstorm Comms Relay, Strategic Node or Crypto Facility site within a Volatile Ice Storm, successfully access 8 Communications Relays, Strategic Nodes or a Cryptographic Arrays |
<b>They're all addressed to you</b> <u>Exploration challenge</u> <i>While in a Wightstorm Comms Relay, Strategic Node or Crypto Facility site within a Volatile Ice Storm, successfully access 8 Communications Relays, Strategic Nodes or a Cryptographic Arrays</i> |
||
572480 | Motherlode | Motherlode | ||
572481 | Ore mined | Ore mined | ||
572482 | Motherlode Mining challenge While in a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field within a Volatile Ice Storm, gather a total of 60 units of Volatile Ice ore |
<b>Motherlode</b> <u>Mining challenge</u> <i>While in a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field within a Volatile Ice Storm, gather a total of 60 units of Volatile Ice ore</i> |
||
572529 | Peculiar Icebound Salvage | Peculiar Icebound Salvage | Name of item 56907 (Special Edition Commodities) | |
572530 | The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.
With volatile ice storms sweeping across New Eden the odds of discovering something peculiar, and possibly valuable, in fragments of ice are higher than normal. |
The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice. With volatile ice storms sweeping across New Eden the odds of discovering something peculiar, and possibly valuable, in fragments of ice are higher than normal. |
Description of item "Peculiar Icebound Salvage" (56907) | |
572563 | Sansha Pack Animal | Sansha Pack Animal | Name of item 56943 (Irregular Industrial) | |
572564 | placeholder description | placeholder description | Description of item "Sansha Pack Animal" (56943) | |
572565 | JA Loc Firework (Do Not Translate) | Zakura Bazei Firework | Name of item 56944 (Festival Charges) | |
572568 | Sansha Wrangler | Sansha Wrangler | Name of item 56945 (Irregular Frigate) | |
572569 | placeholder description | placeholder description | Description of item "Sansha Wrangler" (56945) | |
572589 | YF SN E (Do not Translate) | YF SN E (Do not Translate) | Name of item 56948 (Invisible Beacon) | |
572590 | YF SN B1 (Do not Translate) | YF SN B1 (Do not Translate) | Name of item 56949 (Invisible Beacon) | |
572591 | Yoiul Festival 2020 Ore | Yoiul Festival 2020 Ore | ||
572592 | placeholder text | placeholder text | ||
572593 | Faded Volatile Ice | Faded Volatile Ice | Name of item 56950 (Temporal Resources) | |
572594 | Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space.
Faded volatile ice ores are those from which the most valuable and useful materials have been extracted, or have dissipated into space. Even so, there are still riches to be found in these frozen fragments of material, and perhaps peculiar salvage items can be discovered. |
Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space. Faded volatile ice ores are those from which the most valuable and useful materials have been extracted, or have dissipated into space. Even so, there are still riches to be found in these frozen fragments of material, and perhaps peculiar salvage items can be discovered. |
Description of item "Faded Volatile Ice" (56950) | |
572617 | Mind Clash fans across New Eden were stunned by the upset victory of Kiyria "Redclaw Sable" Okaada at the 100th Worlds Championships in October YC122. Held under heavy security, the event at the Grand Teigjon Resort & Casino in Vellaine saw many of the "Greats" of the Mind Clash world compete. Even so, relative newcomer Okaada saw off the powerful field, capping her first time win of the Caldari State Championships with the Worlds crown.
To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport. |
To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport. |
||
572644 | Sansha's Hailburst Frostwight | Sansha's Hailburst Frostwight | Name of item 56959 (Irregular Frigate) | |
572645 | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons. Threat level: Deadly. |
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms. This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons. Threat level: Deadly. |
Description of item "Sansha's Hailburst Frostwight" (56959) | |
572649 | Wightstorm Comms Relay | Wightstorm Comms Relay | ||
572650 | Wightstorm Forward Base | Wightstorm Forward Base | ||
572660 | Target Practice | Target Practice | ||
572661 | Station hit | Station hit | ||
572662 | Target practice Filament Challenge (repeatable) Launch a snowball at any station to receive a filament |
<b>Target practice</b> <u>Filament Challenge</u> (repeatable) <i>Launch a snowball at any station to receive a filament</i> |
||
572663 | A few more would not hurt | A few more would not hurt | ||
572664 | Data vault opened | Data vault opened | ||
572665 | A few more would not hurt Exploration Challenge (repeatable) Keep finding and opening Wightstorm Communication Relays, Strategic Nodes and Cryptographic Arrays. Riches await! |
<b>A few more would not hurt</b> <u>Exploration Challenge </u>(repeatable) <i>Keep finding and opening Wightstorm Communication Relays, Strategic Nodes and Cryptographic Arrays. Riches await!</i> |
||
572676 | Strong Volatile Ice Storm | Strong Volatile Ice Storm | Name of item 56967 (Effect Beacon) | |
572677 | Strong Lowsec Metaliminal Yoiul Festival YC122 Storm | Strong Lowsec Metaliminal Yoiul Festival YC122 Storm | Name of item 56968 (Effect Beacon) | |
572678 | Strong Nullsec Metaliminal Yoiul Festival YC122 Storm | Strong Nullsec Metaliminal Yoiul Festival YC122 Storm | Name of item 56969 (Effect Beacon) | |
572679 | Strong Yoiul Festival Storm Effect | Strong Yoiul Festival Storm Effect | ||
572680 | Strong Metaliminal Yoiul Festival YC122 Storm Effect | Strong Metaliminal Yoiul Festival YC122 Storm Effect | ||
572681 | Intense Metaliminal Yoiul Festival YC122 Storm Effect | Intense Metaliminal Yoiul Festival YC122 Storm Effect | ||
572683 | 13 Days of Nexus | 13 Days of Nexus | ||
572713 | Yoiul Festival 2020 Mining Escalation | Yoiul Festival 2020 Mining Escalation | ||
572714 | Yoiul Festival 2020 Hacking Escalation | Yoiul Festival 2020 Hacking Escalation | ||
572716 | Your choice of appearance is only superficial. It does not limit your gameplay options. | Your choice of appearance is strictly visual. It does not limit your gameplay options. | Your choice of appearance is |
UI/CharacterCreation/DollSelection/DollSelectionSubtitle |
572722 | YL1 | YL1 | ||
572723 | Fuel-Stealer Poster | Fuel-Stealer Poster | Name of item 56972 (Special Edition Commodities) | |
572724 | YL3 | YL3 | ||
572725 | Tool-Swiper Display | Tool-Swiper Display | Name of item 56974 (Special Edition Commodities) | |
572726 | YL5 | YL5 | ||
572727 | Recycler-Raider Display | Recycler-Raider Display | Name of item 56975 (Special Edition Commodities) | |
572728 | Radiation-Rogue Display | Radiation-Rogue Display | Name of item 56973 (Special Edition Commodities) | |
572729 | Livestock-Liberator Display | Livestock-Liberator Display | Name of item 56971 (Special Edition Commodities) | |
572730 | Water-Sucker Display | Water-Sucker Display | Name of item 56976 (Special Edition Commodities) | |
572731 | Airlock-Slammer Display | Airlock-Slammer Display | Name of item 56977 (Special Edition Commodities) | |
572732 | YL8 | YL8 | ||
572733 | Ectoplasm-Skimmer Display | Ectoplasm-Skimmer Display | Name of item 56978 (Special Edition Commodities) | |
572734 | YL9 | YL9 | ||
572735 | Ration-Grabber Display | Ration-Grabber Display | Name of item 56979 (Special Edition Commodities) | |
572736 | Scanner-Jacker Display | Scanner-Jacker Display | Name of item 56980 (Special Edition Commodities) | |
572737 | YL11 | YL11 | ||
572738 | Data-Sniffer Display | Data-Sniffer Display | Name of item 56981 (Special Edition Commodities) | |
572739 | YL12 | YL12 | ||
572740 | Freezer-Thief Display | Freezer-Thief Display | Name of item 56982 (Special Edition Commodities) | |
572741 | Power-Drainer Display | Power-Drainer Display | Name of item 56983 (Special Edition Commodities) | |
572772 | Sansha Caravan Cloud | Sansha Caravan Cloud | Name of item 56996 (Cloud) | |
572777 | Weak Volatile Ice Storm | Weak Volatile Ice Storm | Name of item 56997 (Effect Beacon) | |
572778 | Weak Lowsec Metaliminal Yoiul Festival YC122 Storm | Weak Lowsec Metaliminal Yoiul Festival YC122 Storm | Name of item 56998 (Effect Beacon) | |
572779 | Weak Nullsec Metaliminal Yoiul Festival YC122 Storm | Weak Nullsec Metaliminal Yoiul Festival YC122 Storm | Name of item 56999 (Effect Beacon) | |
572780 | Weak Yoiul Festival Storm Effect | Weak Yoiul Festival Storm Effect | ||
572781 | Strong Metaliminal Yoiul Festival YC122 Storm Effect Two | Strong Metaliminal Yoiul Festival YC122 Storm Effect Two | ||
572782 | Intense Metaliminal Yoiul Festival YC122 Storm Effect Two | Intense Metaliminal Yoiul Festival YC122 Storm Effect Two | ||
572783 | Basic 'Brainfreeze' Cerebral Accelerator | Basic 'Brainfreeze' Cerebral Accelerator | Name of item 57000 (Booster) | |
572784 | This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123. |
This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time. Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123. |
Description of item "Basic 'Brainfreeze' Cerebral Accelerator" (57000) | |
572785 | Potent 'Brainfreeze' Cerebral Accelerator | Potent 'Brainfreeze' Cerebral Accelerator | Name of item 57001 (Booster) | |
572786 | This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123. |
This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time. Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123. |
Description of item "Potent 'Brainfreeze' Cerebral Accelerator" (57001) | |
572787 | Extended 'Brainfreeze' Cerebral Accelerator | Extended 'Brainfreeze' Cerebral Accelerator | Name of item 57002 (Booster) | |
572788 | This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123. |
This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time. Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123. |
Description of item "Extended 'Brainfreeze' Cerebral Accelerator" (57002) | |
572796 | Aurora Universalis | Aurora Universalis | ||
572797 | Capsule Aurora Universalis SKIN | Capsule Aurora Universalis SKIN | Name of item 57004 (Permanent SKIN) | |
572798 | Aurora Universalis | Aurora Universalis | ||
572799 | Aurora Universalis | Aurora Universalis | ||
572800 | Aurora Universalis | Aurora Universalis | ||
572801 | Aurora Universalis | Aurora Universalis | ||
572802 | Aurora Universalis | Aurora Universalis | ||
572803 | Aurora Universalis | Aurora Universalis | ||
572804 | Aurora Universalis | Aurora Universalis | ||
572805 | Aurora Universalis | Aurora Universalis | ||
572806 | Aurora Universalis | Aurora Universalis | ||
572807 | Aurora Universalis | Aurora Universalis | ||
572808 | Aurora Universalis | Aurora Universalis | ||
572809 | Aurora Universalis | Aurora Universalis | ||
572810 | Crusader Aurora Universalis SKIN | Crusader Aurora Universalis SKIN | Name of item 57005 (Permanent SKIN) | |
572811 | Raptor Aurora Universalis SKIN | Raptor Aurora Universalis SKIN | Name of item 57006 (Permanent SKIN) | |
572813 | Taranis Aurora Universalis SKIN | Taranis Aurora Universalis SKIN | Name of item 57008 (Permanent SKIN) | |
572814 | Claw Aurora Universalis SKIN | Claw Aurora Universalis SKIN | Name of item 57009 (Permanent SKIN) | |
572815 | Heretic Aurora Universalis SKIN | Heretic Aurora Universalis SKIN | Name of item 57010 (Permanent SKIN) | |
572816 | Eris Aurora Universalis SKIN | Eris Aurora Universalis SKIN | Name of item 57011 (Permanent SKIN) | |
572817 | Flycatcher Aurora Universalis SKIN | Flycatcher Aurora Universalis SKIN | Name of item 57012 (Permanent SKIN) | |
572818 | Sabre Aurora Universalis SKIN | Sabre Aurora Universalis SKIN | Name of item 57013 (Permanent SKIN) | |
572819 | Omen Aurora Universalis SKIN | Omen Aurora Universalis SKIN | Name of item 57014 (Permanent SKIN) | |
572820 | Oracle Aurora Universalis SKIN | Oracle Aurora Universalis SKIN | Name of item 57015 (Permanent SKIN) | |
572821 | Abaddon Aurora Universalis SKIN | Abaddon Aurora Universalis SKIN | Name of item 57016 (Permanent SKIN) | |
572822 | Caracal Aurora Universalis SKIN | Caracal Aurora Universalis SKIN | Name of item 57017 (Permanent SKIN) | |
572823 | Naga Aurora Universalis SKIN | Naga Aurora Universalis SKIN | Name of item 57018 (Permanent SKIN) | |
572824 | Rokh Aurora Universalis SKIN | Rokh Aurora Universalis SKIN | Name of item 57019 (Permanent SKIN) | |
572825 | Thorax Aurora Universalis SKIN | Thorax Aurora Universalis SKIN | Name of item 57020 (Permanent SKIN) | |
572826 | Talos Aurora Universalis SKIN | Talos Aurora Universalis SKIN | Name of item 57021 (Permanent SKIN) | |
572827 | Hyperion Aurora Universalis SKIN | Hyperion Aurora Universalis SKIN | Name of item 57022 (Permanent SKIN) | |
572828 | Stabber Aurora Universalis SKIN | Stabber Aurora Universalis SKIN | Name of item 57023 (Permanent SKIN) | |
572829 | Tornado Aurora Universalis SKIN | Tornado Aurora Universalis SKIN | Name of item 57024 (Permanent SKIN) | |
572830 | Maelstrom Aurora Universalis SKIN | Maelstrom Aurora Universalis SKIN | Name of item 57025 (Permanent SKIN) | |
572831 | As the last ore is depleted, you receive an encrypted signal from ORE about a newly discovered site. Following the signal should lead you to the extractor located on-site. | As the last ore is depleted, you receive an encrypted signal from ORE about a newly discovered site. Following the signal should lead you to the extractor located on-site. | ||
572832 | Fresh Volatile Ice | Fresh Volatile Ice | Name of item 57027 (Temporal Resources) | |
572833 | Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space
Fresh volatile ice ores are those with the most valuable icebound resources in plentiful supply and ready to be extracted. A huge bounty of rich materials are to be found in these frozen fragments, and perhaps rare salvage items also await discovery. |
Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space Fresh volatile ice ores are those with the most valuable icebound resources in plentiful supply and ready to be extracted. A huge bounty of rich materials are to be found in these frozen fragments, and perhaps rare salvage items also await discovery. |
Description of item "Fresh Volatile Ice" (57027) | |
572834 | Friable Volatile Ice | Friable Volatile Ice | Name of item 57028 (Temporal Resources) | |
572835 | Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space
Friable volatile ice ores are those where the most valuable materials have been extracted, with the ice itself beginning to crumble in the glare of stellar radiation. Quick workers will still find plenty of valuable material in these frozen fragments, perhaps including unusual salvage items. |
Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space Friable volatile ice ores are those where the most valuable materials have been extracted, with the ice itself beginning to crumble in the glare of stellar radiation. Quick workers will still find plenty of valuable material in these frozen fragments, perhaps including unusual salvage items. |
Description of item "Friable Volatile Ice" (57028) | |
572836 | Strategic Node (Wightstorm Fleet) | Strategic Node (Wightstorm Fleet) | Name of item 57029 (Scatter Container) | |
572837 | This strategic node is a key element in Sansha's Nation command and control of far-flung operations. The direction of Wightstorm Fleet's operations in volatile ice storms depends on synchronized and encrypted instructions disseminated across New Eden from nodes like this.
The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden. |
This strategic node is a key element in Sansha's Nation command and control of far-flung operations. The direction of Wightstorm Fleet's operations in volatile ice storms depends on synchronized and encrypted instructions disseminated across New Eden from nodes like this. The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden. |
Description of item "Strategic Node (Wightstorm Fleet)" (57029) | |
572838 | Cryptographic Array (Wightstorm Fleet) | Cryptographic Array (Wightstorm Fleet) | Name of item 57030 (Scatter Container) | |
572839 | This cryptographic array is vital to the core operations of Sansha's Nation cryptographic facilities. Wightstorm Fleet operations are secured and directed by high-level encryption of data flowing between the Nation and its raiding forces.
The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden. |
This cryptographic array is vital to the core operations of Sansha's Nation cryptographic facilities. Wightstorm Fleet operations are secured and directed by high-level encryption of data flowing between the Nation and its raiding forces. The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden. |
Description of item "Cryptographic Array (Wightstorm Fleet)" (57030) | |
572840 | Yoiul Festival Ore Container Low Sec | Yoiul Festival Ore Container Low Sec | Name of item 57031 (Special Edition Commodities) | |
572841 | Yoiul Festival Ore Container Low Sec | Yoiul Festival Ore Container Low Sec | Name of item 57032 (Special Edition Commodities) | |
572856 | Rare Icebound Salvage | Rare Icebound Salvage | Name of item 57038 (Special Edition Commodities) | |
572857 | Unusual Icebound Salvage | Unusual Icebound Salvage | Name of item 57039 (Special Edition Commodities) | |
572858 | ORE Green Salvage Package | ORE Green Salvage Package | Name of item 57040 (Special Edition Commodities) | |
572859 | Yoiul festival Ore trade-in scrap pile (Hi-sec) | Yoiul festival Ore trade-in scrap pile (Hi-sec) | ||
572860 | A collection of Sansha's Nations items leftover from the ice reprocessing | A collection of Sansha's Nations items leftover from the ice reprocessing | ||
572861 | Chilling Spree | Chilling Spree | ||
572862 | Trinket for Throwing Snowballs or Launching Fireworks | Trinket for Throwing Snowballs or Launching Fireworks | ||
572864 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572865 | NPCs hit | NPCs hit | ||
572866 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572867 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572868 | NPCs hit | NPCs hit | ||
572869 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572873 | ORE Faded Volatile Ice Processor | ORE Faded Volatile Ice Processor | Name of item 57042 (Large Collidable Object) | |
572874 | This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.
This processor operates in high-security space and takes Faded Volatile Ice ore in exchange for an ORE Green Salvage Package. Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation. This processor operates in high-security space and takes Faded Volatile Ice ore in exchange for an ORE Green Salvage Package. Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
Description of item "ORE Faded Volatile Ice Processor" (57042) | |
572875 | Weak Ice Storm Environment | Weak Ice Storm Environment | Name of item 57043 (MassiveEnvironments) | |
572876 | Strong Ice Storm Environment | Strong Ice Storm Environment | Name of item 57044 (MassiveEnvironments) | |
572881 | ORE Fresh Volatile Ice Processor | ORE Fresh Volatile Ice Processor | Name of item 57047 (Large Collidable Object) | |
572882 | This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.
This processor takes Fresh Volatile Ice ore in exchange for an ORE White Salvage Package. Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation. This processor takes Fresh Volatile Ice ore in exchange for an ORE White Salvage Package. Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
Description of item "ORE Fresh Volatile Ice Processor" (57047) | |
572883 | ORE Friable Volatile Ice Processor | ORE Friable Volatile Ice Processor | Name of item 57048 (Large Collidable Object) | |
572884 | This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.
This processor takes Friable Volatile Ice ore in exchange for an ORE Red Salvage Package. Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation. This processor takes Friable Volatile Ice ore in exchange for an ORE Red Salvage Package. Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
Description of item "ORE Friable Volatile Ice Processor" (57048) | |
572889 | ORE White Salvage Package | ORE White Salvage Package | Name of item 57050 (Special Edition Commodities) | |
572890 | ORE Red Salvage Package | ORE Red Salvage Package | Name of item 57051 (Special Edition Commodities) | |
572891 | Yoiul festival Ore trade-in scrap pile (Null-sec) | Yoiul festival Ore trade-in scrap pile (Null-sec) | ||
572892 | A collection of Sansha's Nations items leftover from the ice reprocessing | A collection of Sansha's Nations items leftover from the ice reprocessing | ||
572893 | Yoiul festival Ore trade-in scrap pile (low-sec) | Yoiul festival Ore trade-in scrap pile (low-sec) | ||
572894 | A collection of Sansha's Nations items leftover from the ice reprocessing | A collection of Sansha's Nations items leftover from the ice reprocessing | ||
572903 | Chilling Spree 3 | Chilling Spree 3 | ||
572904 | Trinket for Throwing Snowballs or Launching Fireworks | Trinket for Throwing Snowballs or Launching Fireworks | ||
572906 | Chilling Spree 4 | Chilling Spree 4 | ||
572907 | Trinket for Throwing Snowballs or Launching Fireworks | Trinket for Throwing Snowballs or Launching Fireworks | ||
572909 | Chilling Spree 5 | Chilling Spree 5 | ||
572910 | Trinket for Throwing Snowballs or Launching Fireworks | Trinket for Throwing Snowballs or Launching Fireworks | ||
572912 | Chilling Spree 6 | Chilling Spree 6 | ||
572913 | Trinket for Throwing Snowballs or Launching Fireworks | Trinket for Throwing Snowballs or Launching Fireworks | ||
572915 | Chilling Spree 7 | Chilling Spree 7 | ||
572916 | Trinket for Throwing Snowballs or Launching Fireworks | Trinket for Throwing Snowballs or Launching Fireworks | ||
572918 | Chilling Spree 8 | Chilling Spree 8 | ||
572919 | Trinket for Throwing Snowballs or Launching Fireworks | Trinket for Throwing Snowballs or Launching Fireworks | ||
572921 | Chilling Spree 9 | Chilling Spree 9 | ||
572922 | Trinket for Throwing Snowballs or Launching Fireworks | Trinket for Throwing Snowballs or Launching Fireworks | ||
572924 | Chilling Spree 10 | Chilling Spree 10 | ||
572925 | Trinket for Throwing Snowballs or Launching Fireworks | Trinket for Throwing Snowballs or Launching Fireworks | ||
572927 | Chilling Spree 11 | Chilling Spree 11 | ||
572928 | Trinket for Throwing Snowballs or Launching Fireworks | Trinket for Throwing Snowballs or Launching Fireworks | ||
572930 | Chilling Spree 12 | Chilling Spree 12 | ||
572931 | Trinket for Throwing Snowballs or Launching Fireworks | Trinket for Throwing Snowballs or Launching Fireworks | ||
572933 | Chilling Spree 13 | Chilling Spree 13 | ||
572934 | Trinket for Throwing Snowballs or Launching Fireworks | Trinket for Throwing Snowballs or Launching Fireworks | ||
572936 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572937 | NPCs hit | NPCs hit | ||
572938 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572939 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572940 | NPCs hit | NPCs hit | ||
572941 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572942 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572943 | NPCs hit | NPCs hit | ||
572944 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572945 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572946 | NPCs hit | NPCs hit | ||
572947 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572948 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572949 | NPCs hit | NPCs hit | ||
572950 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572951 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572952 | NPCs hit | NPCs hit | ||
572953 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572954 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572955 | NPCs hit | NPCs hit | ||
572956 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572957 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572958 | NPCs hit | NPCs hit | ||
572959 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572960 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572961 | NPCs hit | NPCs hit | ||
572962 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572963 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572964 | NPCs hit | NPCs hit | ||
572965 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572966 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572967 | NPCs hit | NPCs hit | ||
572968 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
572969 | Chilling Spree Snowball Fight with an NPC to receive a trinket | Chilling Spree Snowball Fight with an NPC to receive a trinket | ||
572970 | NPCs hit | NPCs hit | ||
572971 | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket | ||
573017 | The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
||
573045 | 57073_Male_topMiddle_TshirtM01_Types_TshirtM01_Yoiul.png | Men's Yoiul Stormchasers T-Shirt | Name of item 57073 (Tops) | |
573046 | 57074_Male_hair_HeadWear_Cap_M01_Types_HeadWear_Cap_M01_Yoiul.png | Men's Yoiul Stormchasers Cap | Name of item 57074 (Headwear) | |
573047 | 57075_Male_bottomOuter_PantsMilM01_Types_PantsMilM01_Yoiul.png | Men's Yoiul Stormchasers Pants | Name of item 57075 (Bottoms) | |
573048 | 57076_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_Yoiul.png | Men's Yoiul Stormchasers Suit | Name of item 57076 (Outer) | |
573051 | 57077_Female_TopMiddle_TshirtF01_Types_TshirtF01_Yoiul.png | Women's Yoiul Stormchasers T-Shirt | Name of item 57077 (Tops) | |
573052 | 57078_Female_bottomOuter_PantsMilF01_Types_PantsMilF01_Yoiul.png | Women's Yoiul Stormchasers Pants | Name of item 57078 (Bottoms) | |
573053 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573054 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573055 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573056 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573057 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573058 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573059 | 57079_Female_hair_HeadWear_Cap_F01_Types_HeadWear_Cap_F01_Yoiul.png | Women's Yoiul Stormchasers Cap | Name of item 57079 (Headwear) | |
573060 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573061 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573062 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573063 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573064 | 57080_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_Yoiul.png | Women's Yoiul Stormchasers Suit | Name of item 57080 (Outer) | |
573065 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573067 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573068 | Hit NPC with snowball - Receive trinket | Hit NPC with snowball - Receive trinket | ||
573069 | Wightstorm Strategic Node | Wightstorm Strategic Node | ||
573070 | Wightstorm Crypto Facility | Wightstorm Crypto Facility | ||
573071 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573072 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573073 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573074 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573075 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573076 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573077 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573078 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573079 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573080 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573081 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573082 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573083 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573099 | Mordu's Markguard | Mordu's Markguard | Name of item 57096 (Large Collidable Object) | |
573100 | Mordu's Warmark | Mordu's Warmark | Name of item 57097 (Large Collidable Object) | |
573101 | Mordu's Oathsword | Mordu's Oathsword | Name of item 57098 (Large Collidable Object) | |
573102 | Fresh Volatile Ice Field | Fresh Volatile Ice Field | ||
573103 | As the last ore is depleted, you receive an encrypted signal from ORE about a newly discovered site. Following the signal should lead you to the extractor located on-site. | As the last ore is depleted, you receive an encrypted signal from ORE about a newly discovered site. Following the signal should lead you to the extractor located on-site. | ||
573104 | Friable Volatile Ice Field | Friable Volatile Ice Field | ||
573105 | As the last ore is depleted, you receive an encrypted signal from ORE about a newly discovered site. Following the signal should lead you to the extractor located on-site. | As the last ore is depleted, you receive an encrypted signal from ORE about a newly discovered site. Following the signal should lead you to the extractor located on-site. | ||
573107 | Spaceship safety display issued by InterBus to warn against the risks of unsecured livestock aboard ship. The grotesque, electro-prod-limbed Livestock-Liberator Clone features in a comical image that warns of the risks of rampaging livestock such as genetically-modified cattle or cybernetic slaver hounds getting loose.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn against the risks of unsecured livestock aboard ship. The grotesque, electro-prod-limbed Livestock-Liberator Clone features in a comical image that warns of the risks of rampaging livestock such as genetically-modified cattle or cybernetic slaver hounds getting loose. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Livestock-Liberator Display" (56971) | |
573108 | Spaceship safety display issued by InterBus to warn against fuel waste due to carelessness aboard ship. The bizarre, fuel-siphon-nosed Fuel-Stealer Clone features in a comical image that warns of the waste that can be caused by poor fuel economy or failure to properly secure tanks and fuel systems.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn against fuel waste due to carelessness aboard ship. The bizarre, fuel-siphon-nosed Fuel-Stealer Clone features in a comical image that warns of the waste that can be caused by poor fuel economy or failure to properly secure tanks and fuel systems. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Fuel-Stealer Poster" (56972) | |
573109 | Spaceship safety display issued by InterBus to warn against the grave dangers posed by radiation hazards aboard ship. The eery, glowing Radiation-Rogue Clone features in a comical image that warns of deadly risks if radiation sources are not made absolutely secure or are tampered with during flight.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn against the grave dangers posed by radiation hazards aboard ship. The eery, glowing Radiation-Rogue Clone features in a comical image that warns of deadly risks if radiation sources are not made absolutely secure or are tampered with during flight. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Radiation-Rogue Display" (56973) | |
573110 | Spaceship safety display issued by InterBus to warn against misplacing essential tools when working aboard ship. The weird, multi-tool-fingered Tool-Swiper Clone features in a comical image that warns crew to be careful with their tools and always return them to the proper stowage or lockers.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn against misplacing essential tools when working aboard ship. The weird, multi-tool-fingered Tool-Swiper Clone features in a comical image that warns crew to be careful with their tools and always return them to the proper stowage or lockers. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Tool-Swiper Display" (56974) | |
573111 | Spaceship safety display issued by InterBus to warn against improper or careless use of recyclers vital to reducing waste aboard spaceships. The crazed, garbage-covered Recycler-Raider Clone features in a comical image that warns passengers and crew to place all garbage in recyclers and properly secure the shipboard waste-management systems.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn against improper or careless use of recyclers vital to reducing waste aboard spaceships. The crazed, garbage-covered Recycler-Raider Clone features in a comical image that warns passengers and crew to place all garbage in recyclers and properly secure the shipboard waste-management systems. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Recycler-Raider Display" (56975) | |
573112 | Spaceship safety display issued by InterBus to warn against waste of water, a vital resource aboard any spaceship. The strange, pump-mouthed Water-Sucker Clone features in a comical image that warns all aboard ship to take special care with precious water and ensure seals on H2O storage are maintained properly.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn against waste of water, a vital resource aboard any spaceship. The strange, pump-mouthed Water-Sucker Clone features in a comical image that warns all aboard ship to take special care with precious water and ensure seals on H2O storage are maintained properly. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Water-Sucker Display" (56976) | |
573113 | Spaceship safety display issued by InterBus to warn against the serious risks of unsecured airlocks aboard ship. The demented, claw-handed Airlock-Slammer Clone features in a comical image that warns all crew and passengers to double-check that airlocks are secure and monitors are green after passing through.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn against the serious risks of unsecured airlocks aboard ship. The demented, claw-handed Airlock-Slammer Clone features in a comical image that warns all crew and passengers to double-check that airlocks are secure and monitors are green after passing through. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Airlock-Slammer Display" (56977) | |
573114 | Spaceship safety display issued by InterBus to warn crew to secure biohazards such as ectoplasm supplies, important for maintaining capsule fluid levels, against spillage causing a health risk aboard ship. The weirdly-mutated Ectoplasm-Skimmer Clone features in a comical image that exhorts crew to maintain biohazard seals and properly secure feeds and lines carrying biomatter, such as waste ectoplasm and fresh hydrostatic capsule fluid.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn crew to secure biohazards such as ectoplasm supplies, important for maintaining capsule fluid levels, against spillage causing a health risk aboard ship. The weirdly-mutated Ectoplasm-Skimmer Clone features in a comical image that exhorts crew to maintain biohazard seals and properly secure feeds and lines carrying biomatter, such as waste ectoplasm and fresh hydrostatic capsule fluid. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Ectoplasm-Skimmer Display" (56978) | |
573115 | Spaceship safety display issued by InterBus to warn against waste and biological hazards caused by food rations left in the open aboard ship. The bloated, greedy Ration-Grabber Clone features in a comical image that warns passengers to be careful with their meal rations and always dispose of left-over food properly when finished eating.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn against waste and biological hazards caused by food rations left in the open aboard ship. The bloated, greedy Ration-Grabber Clone features in a comical image that warns passengers to be careful with their meal rations and always dispose of left-over food properly when finished eating. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Ration-Grabber Display" (56979) | |
573116 | Spaceship safety display issued by InterBus to warn against damage to vital sensors, misaligned detectors and corrupted scanner systems. The strange, sensor-eyed Scanner-Jacker Clone features in a comical image that warns crew of the serious hazards to navigation and ship safety posed by damaged or improperly calibrated scanning and sensor equipment.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn against damage to vital sensors, misaligned detectors and corrupted scanner systems. The strange, sensor-eyed Scanner-Jacker Clone features in a comical image that warns crew of the serious hazards to navigation and ship safety posed by damaged or improperly calibrated scanning and sensor equipment. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Scanner-Jacker Display" (56980) | |
573117 | Spaceship safety display issued by InterBus to warn against ship computer intrusion risks posed by data viruses and information worms. The grotesqe, dataprobe-nosed Data-Sniffer Clone features in a comical image that warns crew and passengers to exercise extreme caution when downloading data to ship's systems from unsecured sources on the GalNet or other public networks.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn against ship computer intrusion risks posed by data viruses and information worms. The grotesqe, dataprobe-nosed Data-Sniffer Clone features in a comical image that warns crew and passengers to exercise extreme caution when downloading data to ship's systems from unsecured sources on the GalNet or other public networks. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Data-Sniffer Display" (56981) | |
573118 | Spaceship safety display issued by InterBus to warn against the serious risks posed by cold-storage zones and freezer cargo bays aboard ship. The sinister, hook-handed Freezer-Thief Clone features in a comical image that warns passengers to steer clear of cold zones and crew to secure freezer bays carefully against intrusion and accidents.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn against the serious risks posed by cold-storage zones and freezer cargo bays aboard ship. The sinister, hook-handed Freezer-Thief Clone features in a comical image that warns passengers to steer clear of cold zones and crew to secure freezer bays carefully against intrusion and accidents. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Freezer-Thief Display" (56982) | |
573119 | Spaceship safety display issued by InterBus to warn against power loss caused by wasteful use of ship systems or incorrect power configurations. The bizarre, plug-handed Power-Drainer Clone features in a comical image that warns crew and passengers alike to turn off lights and displays not in use, and always use low power mode when active systems are not vital to ongoing ship operations.
New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Spaceship safety display issued by InterBus to warn against power loss caused by wasteful use of ship systems or incorrect power configurations. The bizarre, plug-handed Power-Drainer Clone features in a comical image that warns crew and passengers alike to turn off lights and displays not in use, and always use low power mode when active systems are not vital to ongoing ship operations. New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern. Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship. |
Description of item "Power-Drainer Display" (56983) | |
573125 | YF SN M (Do not Translate) | YF SN M (Do not Translate) | Name of item 57099 (Invisible Beacon) | |
573126 | YF SN H (Do not Translate) | YF SN H (Do not Translate) | Name of item 57100 (Invisible Beacon) | |
573133 | Boom | Boom | ||
573134 | boom | boom | ||
573135 | Sansha's Dreadwight Stormlord | Sansha's Dreadwight Stormlord | Name of item 57101 (Irregular Battleship) | |
573136 | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons. Threat level: Deadly. |
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms. This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons. Threat level: Deadly. |
Description of item "Sansha's Dreadwight Stormlord" (57101) | |
573137 | Sansha Boss II | Sansha Boss II | Name of item 57102 (Irregular Battleship) | |
573139 | Sansha's Demonwight Stormlord | Sansha's Demonwight Stormlord | Name of item 57103 (Irregular Battleship) | |
573140 | Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons. Threat level: Deadly. |
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms. This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons. Threat level: Deadly. |
Description of item "Sansha's Demonwight Stormlord" (57103) | |
573143 | WIP | Selecting this option will allow you to fully customize your chosen character's appearance. | UI/CharacterCreation/DollSelection/FullCustomizationTooltip | |
573144 | WIP | Selecting this option will replace the chosen character with a new, fully randomized character. | UI/CharacterCreation/DollSelection/ShuffleCharacterTooltip | |
573145 | Your drones will remain in orbit around your ship and not engage in any other action when in this mode. | Your drones will remain in orbit around your ship and not engage in any other action when in this mode. | UI/Drones/AggressionStatePassiveHint | |
573146 | Your drones will automatically attack any Capsuleer who initiates any offensive action against your ship or drones. | Your drones will automatically attack any <b>Capsuleer</b> who initiates any offensive action against your ship or drones. | UI/Drones/AggressionStateAggressiveHint | |
573147 | All drones will engage the same target together when focus fire is enabled. | All drones will engage the same target together when focus fire is enabled. | UI/Drones/AttackModeFocusFireHint | |
573148 | Event 14 | Event 14 | ||
573149 | Description 14 | Description 14 | ||
573152 | Rapture Set Bonus | Rapture Set Bonus | Name of attribute "ImplantSetRapture" (3107) | |
573153 | Festival Skilling Spree | Zakura Bloom Skilling Spree | ||
573170 | Japan Relaunch | Zakura Bloom Daily Gifts | ||
573171 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Maelstrom Aurora Universalis SKIN" (57025) | |
573172 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Tornado Aurora Universalis SKIN" (57024) | |
573173 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Stabber Aurora Universalis SKIN" (57023) | |
573174 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Hyperion Aurora Universalis SKIN" (57022) | |
573175 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Talos Aurora Universalis SKIN" (57021) | |
573176 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Thorax Aurora Universalis SKIN" (57020) | |
573177 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Rokh Aurora Universalis SKIN" (57019) | |
573178 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Naga Aurora Universalis SKIN" (57018) | |
573179 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Caracal Aurora Universalis SKIN" (57017) | |
573180 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Abaddon Aurora Universalis SKIN" (57016) | |
573181 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Oracle Aurora Universalis SKIN" (57015) | |
573182 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Omen Aurora Universalis SKIN" (57014) | |
573183 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Sabre Aurora Universalis SKIN" (57013) | |
573184 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Flycatcher Aurora Universalis SKIN" (57012) | |
573185 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Eris Aurora Universalis SKIN" (57011) | |
573186 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Heretic Aurora Universalis SKIN" (57010) | |
573187 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Claw Aurora Universalis SKIN" (57009) | |
573188 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Taranis Aurora Universalis SKIN" (57008) | |
573189 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Raptor Aurora Universalis SKIN" (57006) | |
573190 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Crusader Aurora Universalis SKIN" (57005) | |
573191 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | Description of item "Capsule Aurora Universalis SKIN" (57004) | |
573193 | Low-grade Rapture Alpha | Low-grade Rapture Alpha | Name of item 57110 (Cyberimplant) | |
573194 | This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +2 bonus to Perception Secondary Effect: 1% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +2 bonus to Perception Secondary Effect: 1% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
Description of item "Low-grade Rapture Alpha" (57110) | |
573195 | Low-grade Rapture Beta | Low-grade Rapture Beta | Name of item 57111 (Cyberimplant) | |
573196 | This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +2 bonus to Memory Secondary Effect: 2% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +2 bonus to Memory Secondary Effect: 2% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
Description of item "Low-grade Rapture Beta" (57111) | |
573197 | Low-grade Rapture Gamma | Low-grade Rapture Gamma | Name of item 57112 (Cyberimplant) | |
573198 | This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +2 bonus to Willpower Secondary Effect: 3% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +2 bonus to Willpower Secondary Effect: 3% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
Description of item "Low-grade Rapture Gamma" (57112) | |
573199 | Low-grade Rapture Delta | Low-grade Rapture Delta | Name of item 57113 (Cyberimplant) | |
573200 | This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +2 bonus to Intelligence Secondary Effect: 4% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +2 bonus to Intelligence Secondary Effect: 4% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
Description of item "Low-grade Rapture Delta" (57113) | |
573201 | Low-grade Rapture Epsilon | Low-grade Rapture Epsilon | Name of item 57114 (Cyberimplant) | |
573202 | This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +2 bonus to Charisma Secondary Effect: 5% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +2 bonus to Charisma Secondary Effect: 5% reduction to capacitor recharge time Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects |
Description of item "Low-grade Rapture Epsilon" (57114) | |
573203 | Low-grade Nirvana Omega | Low-grade Nirvana Omega | ||
573204 | Low-grade Rapture Omega | Low-grade Rapture Omega | Name of item 57116 (Cyberimplant) | |
573205 | This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions.
This type of implant has no inherent effect of its own but when used in conjunction with other Nirvana implants it will boost their effectiveness. 10% bonus to the strength of all Nirvana implant secondary effects. |
This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. This type of implant has no inherent effect of its own but when used in conjunction with other Nirvana implants it will boost their effectiveness. 10% bonus to the strength of all Nirvana implant secondary effects. |
||
573206 | This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.
This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness. 10% bonus to the strength of all Rapture implant secondary effects. |
This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness. 10% bonus to the strength of all Rapture implant secondary effects. |
Description of item "Low-grade Rapture Omega" (57116) | |
573207 | Mid-grade Rapture Alpha | Mid-grade Rapture Alpha | Name of item 57117 (Cyberimplant) | |
573208 | This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +3 bonus to Perception Secondary Effect: 1% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +3 bonus to Perception Secondary Effect: 1% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
Description of item "Mid-grade Rapture Alpha" (57117) | |
573209 | Mid-grade Rapture Beta | Mid-grade Rapture Beta | Name of item 57118 (Cyberimplant) | |
573210 | This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +3 bonus to Memory Secondary Effect: 2% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +3 bonus to Memory Secondary Effect: 2% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
Description of item "Mid-grade Rapture Beta" (57118) | |
573211 | Mid-grade Rapture Gamma | Mid-grade Rapture Gamma | Name of item 57119 (Cyberimplant) | |
573212 | This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +3 bonus to Willpower Secondary Effect: 3% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +3 bonus to Willpower Secondary Effect: 3% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
Description of item "Mid-grade Rapture Gamma" (57119) | |
573213 | Mid-grade Rapture Delta | Mid-grade Rapture Delta | Name of item 57120 (Cyberimplant) | |
573214 | This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +3 bonus to Intelligence Secondary Effect: 4% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +3 bonus to Intelligence Secondary Effect: 4% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
Description of item "Mid-grade Rapture Delta" (57120) | |
573215 | Mid-grade Rapture Epsilon | Mid-grade Rapture Epsilon | Name of item 57121 (Cyberimplant) | |
573216 | This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +3 bonus to Charisma Secondary Effect: 5% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +3 bonus to Charisma Secondary Effect: 5% reduction to capacitor recharge time Set Effect: 10% bonus to the strength of all Rapture implant secondary effects |
Description of item "Mid-grade Rapture Epsilon" (57121) | |
573217 | Mid-grade Rapture Omega | Mid-grade Rapture Omega | Name of item 57122 (Cyberimplant) | |
573218 | This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.
This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness. 25% bonus to the strength of all Rapture implant secondary effects. |
This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness. 25% bonus to the strength of all Rapture implant secondary effects. |
Description of item "Mid-grade Rapture Omega" (57122) | |
573219 | High-grade Rapture Alpha | High-grade Rapture Alpha | Name of item 57123 (Cyberimplant) | |
573220 | This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +4 bonus to Perception Secondary Effect: 1% reduction to capacitor recharge time Set Effect: 15% bonus to the strength of all Rapture implant secondary effects |
This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +4 bonus to Perception Secondary Effect: 1% reduction to capacitor recharge time Set Effect: 15% bonus to the strength of all Rapture implant secondary effects |
Description of item "High-grade Rapture Alpha" (57123) | |
573221 | High-grade Rapture Beta | High-grade Rapture Beta | Name of item 57124 (Cyberimplant) | |
573222 | This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +4 bonus to Memory Secondary Effect: 2% reduction to capacitor recharge time Set Effect: 15% bonus to the strength of all Rapture implant secondary effects |
This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +4 bonus to Memory Secondary Effect: 2% reduction to capacitor recharge time Set Effect: 15% bonus to the strength of all Rapture implant secondary effects |
Description of item "High-grade Rapture Beta" (57124) | |
573223 | High-grade Rapture Gamma | High-grade Rapture Gamma | Name of item 57125 (Cyberimplant) | |
573224 | This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +4 bonus to Willpower Secondary Effect: 3% reduction to capacitor recharge time Set Effect: 15% bonus to the strength of all Rapture implant secondary effects |
This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +4 bonus to Willpower Secondary Effect: 3% reduction to capacitor recharge time Set Effect: 15% bonus to the strength of all Rapture implant secondary effects |
Description of item "High-grade Rapture Gamma" (57125) | |
573225 | High-grade Rapture Delta | High-grade Rapture Delta | Name of item 57126 (Cyberimplant) | |
573226 | This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
Primary Effect: +4 bonus to Intelligence Secondary Effect: 4% reduction to capacitor recharge time Set Effect: 15% bonus to the strength of all Rapture implant secondary effects |
This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set. Primary Effect: +4 bonus to Intelligence Secondary Effect: 4% reduction to capacitor recharge time Set Effect: 15% bonus to the strength of all Rapture implant secondary effects |
Description of item "High-grade Rapture Delta" (57126) | |
573227 | High-grade Rapture Epsilon | High-grade Rapture Epsilon | Name of item 57127 (Cyberimplant) | |
573229 | High-grade Rapture Omega | High-grade Rapture Omega | Name of item 57128 (Cyberimplant) | |
573230 | This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.
This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness. 50% bonus to the strength of all Rapture implant secondary effects. |
This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness. 50% bonus to the strength of all Rapture implant secondary effects. |
Description of item "High-grade Rapture Omega" (57128) | |
573233 | Low-grade Rapture Alpha Blueprint | Low-grade Rapture Alpha Blueprint | Name of item 57129 (Implant Blueprints) | |
573234 | Low-grade Rapture Beta Blueprint | Low-grade Rapture Beta Blueprint | Name of item 57130 (Implant Blueprints) | |
573235 | Low-grade Rapture Gamma Blueprint | Low-grade Rapture Gamma Blueprint | Name of item 57131 (Implant Blueprints) | |
573236 | Low-grade Rapture Delta Blueprint | Low-grade Rapture Delta Blueprint | Name of item 57132 (Implant Blueprints) | |
573237 | Low-grade Rapture Epsilon Blueprint | Low-grade Rapture Epsilon Blueprint | Name of item 57133 (Implant Blueprints) | |
573238 | Mid-grade Rapture Alpha Blueprint | Mid-grade Rapture Alpha Blueprint | Name of item 57134 (Implant Blueprints) | |
573239 | Mid-grade Rapture Beta Blueprint | Mid-grade Rapture Beta Blueprint | Name of item 57135 (Implant Blueprints) | |
573240 | Mid-grade Rapture Gamma Blueprint | Mid-grade Rapture Gamma Blueprint | Name of item 57136 (Implant Blueprints) | |
573241 | Mid-grade Rapture Delta Blueprint | Mid-grade Rapture Delta Blueprint | Name of item 57137 (Implant Blueprints) | |
573242 | Mid-grade Rapture Epsilon Blueprint | Mid-grade Rapture Epsilon Blueprint | Name of item 57138 (Implant Blueprints) | |
573243 | Mid-grade Rapture Omega Blueprint | Mid-grade Rapture Omega Blueprint | Name of item 57139 (Implant Blueprints) | |
573244 | High-grade Rapture Alpha Blueprint | High-grade Rapture Alpha Blueprint | Name of item 57140 (Implant Blueprints) | |
573245 | High-grade Rapture Alpha Blueprint | High-grade Rapture Alpha Blueprint | ||
573246 | High-grade Rapture Beta Blueprint | High-grade Rapture Beta Blueprint | Name of item 57142 (Implant Blueprints) | |
573247 | High-grade Rapture Gamma Blueprint | High-grade Rapture Gamma Blueprint | Name of item 57143 (Implant Blueprints) | |
573248 | High-grade Rapture Delta Blueprint | High-grade Rapture Delta Blueprint | Name of item 57144 (Implant Blueprints) | |
573249 | High-grade Rapture Epsilon Blueprint | High-grade Rapture Epsilon Blueprint | Name of item 57145 (Implant Blueprints) | |
573250 | High-grade Rapture Omega Blueprint | High-grade Rapture Omega Blueprint | Name of item 57146 (Implant Blueprints) | |
573251 | Low-grade Rapture Omega Blueprint | Low-grade Rapture Omega Blueprint | Name of item 57147 (Implant Blueprints) | |
573253 | 1v1 T1 Cruiser Proving Ground | 1v1 T1 Cruiser Proving Ground | ||
573254 | This proving ground event welcomes individual capsuleers flying basic empire Combat, Attack, and Disruption Cruisers to fight to the death against one other individual capsuleer.
This proving ground event will be accessible from December 4th to 8th, YC122 |
This proving ground event welcomes individual capsuleers flying basic empire Combat, Attack, and Disruption Cruisers to fight to the death against one other individual capsuleer. This proving ground event will be accessible from December 4th to 8th, YC122 |
||
573255 | In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event. | In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event. | ||
573256 | Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose | Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose | ||
573257 | Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit.
After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%. If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed. |
Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit. After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%. If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed. |
||
573258 | December 4th to 8th, YC122 | December 4th to 8th, YC122 | ||
573259 | This proving ground event welcomes fleets of one individual capsuleer flying basic empire Combat, Attack, and Disruption Cruisers.
Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground. |
This proving ground event welcomes fleets of one individual capsuleer flying basic empire Combat, Attack, and Disruption Cruisers. Pilots equipped with modules or implants with a meta level higher than <b>5</b> will not be able to enter this proving ground. |
||
573260 | This filament allows a fleet containing a single capsuleer to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer.
The ships allowed to enter this proving ground event are the Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose. Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground. The proving ground event accessed through this filament will be accessible from December 4th to 8th, YC122 |
This filament allows a fleet containing a single capsuleer to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer. The ships allowed to enter this proving ground event are the <b>Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose.</b> Pilots equipped with modules or implants with a meta level higher than <b>5</b> will not be able to enter this proving ground. The proving ground event accessed through this filament will be accessible from December 4th to 8th, YC122 |
Description of item "1v1 T1 Cruisers Proving Filament" (56355) | |
573262 | Snowstar Crystalburst Firework | Snowstar Crystalburst Firework | Name of item 57149 (Festival Charges) | |
573264 | Rimefrost Starburst Firework | Rimefrost Starburst Firework | Name of item 57150 (Festival Charges) | |
573266 | The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.
With volatile ice storms sweeping across New Eden the odds of discovering something rare, and possibly valuable, in fragments of ice are higher than normal. |
The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice. With volatile ice storms sweeping across New Eden the odds of discovering something rare, and possibly valuable, in fragments of ice are higher than normal. |
Description of item "Rare Icebound Salvage" (57038) | |
573267 | The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.
With volatile ice storms sweeping across New Eden the odds of discovering something unusual, and possibly valuable, in fragments of ice are higher than normal. |
The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice. With volatile ice storms sweeping across New Eden the odds of discovering something unusual, and possibly valuable, in fragments of ice are higher than normal. |
Description of item "Unusual Icebound Salvage" (57039) | |
573268 | This ORE Green Salvage Package was obtained by trading in Faded Volatile Ice ore at an ORE processor vessel.
Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
This ORE Green Salvage Package was obtained by trading in Faded Volatile Ice ore at an ORE processor vessel. Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
Description of item "ORE Green Salvage Package" (57040) | |
573269 | This ORE White Salvage Package was obtained by trading in Fresh Volatile Ice ore at an ORE processor vessel.
Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
This ORE White Salvage Package was obtained by trading in Fresh Volatile Ice ore at an ORE processor vessel. Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
Description of item "ORE White Salvage Package" (57050) | |
573270 | This ORE Red Salvage Package was obtained by trading in Friable Volatile Ice ore at an ORE processor vessel.
Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
This ORE Red Salvage Package was obtained by trading in Friable Volatile Ice ore at an ORE processor vessel. Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores. |
Description of item "ORE Red Salvage Package" (57051) | |
573271 | This frigate has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. | This frigate has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. | Description of item "Mordu's Oathsword" (57098) | |
573272 | This battleship has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. | This battleship has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. | Description of item "Mordu's Warmark" (57097) | |
573273 | This cruiser has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. | This cruiser has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. | Description of item "Mordu's Markguard" (57096) | |
573274 | Return to the Eye of the Storm | Return to the Eye of the Storm | ||
573275 | Mining site entered | Mining site entered | ||
573276 | Return to the Eye of the Storm Travel Challenge (repeatable) Enter a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field located in a Volatile Ice Storm. |
<b>Return to the Eye of the Storm</b> <u>Travel Challenge</u> (repeatable) <i>Enter a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field located in a Volatile Ice Storm.</i> |
||
573277 | Site Completion Standings From Corporation | Site Completion Standings From Corporation | UI/Generic/StandingNames/groupRewardCorporation | |
573278 | Site Completion Standings From Faction | Site Completion Standings From Faction | UI/Generic/StandingNames/groupRewardFaction | |
573279 | Complete Sites | Complete Sites | UI/Standings/Actions/GroupRewardHeader | |
573280 | Completing certain sites can result in improved standings. | Completing certain sites can result in improved standings. | UI/Standings/Actions/GroupReward | |
573281 | Site Completion | Site Completion | UI/Generic/FormatStandingTransactions/subjectGroupReward | |
573282 | This standing change was granted for completing a site | This standing change was granted for completing a site | UI/Generic/FormatStandingTransactions/messageGroupReward | |
573283 | Saikadori masks are specific representations of sailing masters or ship's captains from the coastal and island cultures of Caldari Prime. By extension, a capsuleer may adorn themselves with a Saikadori mask in the form of a sophisticated facial augmentation.
Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems. Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs. Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever. |
Saikadori masks are specific representations of sailing masters or ship's captains from the coastal and island cultures of Caldari Prime. By extension, a capsuleer may adorn themselves with a Saikadori mask in the form of a sophisticated facial augmentation. Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems. Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs. Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever. |
Description of item "Men's 'Saikadori' Facial Augmentation" (56855) | |
573284 | Saikadori masks are specific representations of sailing masters or ship's captains from the coastal and island cultures of Caldari Prime. By extension, a capsuleer may adorn themselves with a Saikadori mask in the form of a sophisticated facial augmentation.
Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems. Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs. Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever. |
Saikadori masks are specific representations of sailing masters or ship's captains from the coastal and island cultures of Caldari Prime. By extension, a capsuleer may adorn themselves with a Saikadori mask in the form of a sophisticated facial augmentation. Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems. Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs. Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever. |
Description of item "Women's 'Saikadori' Facial Augmentation" (56854) | |
573285 | Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Description of item "Zakura Bazei Firework" (56944) | |
573286 | Caldari philosophy is deeper, richer and more various than those who merely glance at the megacorporate surface of the Caldari State realize. The Zakura Zakitsu movement is one strand of Caldari thought and practice that has achieved some fame beyond the State for its emphasis on travel, trade and exploration as outward reflections of a collective fate. The symbolism of the movement connects strongly with the Zakura Hansei cherry trees ubiquitous in Caldari culture and the concept of the winds as agents of fate. The Zakura Zakitsu society counts pilots, traders and explorers from all empires as members, and they can sometimes be seen wearing the stylized blossom petal pattern on their exploration suits.
Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Caldari philosophy is deeper, richer and more various than those who merely glance at the megacorporate surface of the Caldari State realize. The Zakura Zakitsu movement is one strand of Caldari thought and practice that has achieved some fame beyond the State for its emphasis on travel, trade and exploration as outward reflections of a collective fate. The symbolism of the movement connects strongly with the Zakura Hansei cherry trees ubiquitous in Caldari culture and the concept of the winds as agents of fate. The Zakura Zakitsu society counts pilots, traders and explorers from all empires as members, and they can sometimes be seen wearing the stylized blossom petal pattern on their exploration suits. Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Description of item "Men's Zakura Zakitsu Exploration Suit" (56856) | |
573287 | Caldari philosophy is deeper, richer and more various than those who merely glance at the megacorporate surface of the Caldari State realize. The Zakura Zakitsu movement is one strand of Caldari thought and practice that has achieved some fame beyond the State for its emphasis on travel, trade and exploration as outward reflections of a collective fate. The symbolism of the movement connects strongly with the Zakura Hansei cherry trees ubiquitous in Caldari culture and the concept of the winds as agents of fate. The Zakura Zakitsu society counts pilots, traders and explorers from all empires as members, and they can sometimes be seen wearing the stylized blossom petal pattern on their exploration suits.
Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Caldari philosophy is deeper, richer and more various than those who merely glance at the megacorporate surface of the Caldari State realize. The Zakura Zakitsu movement is one strand of Caldari thought and practice that has achieved some fame beyond the State for its emphasis on travel, trade and exploration as outward reflections of a collective fate. The symbolism of the movement connects strongly with the Zakura Hansei cherry trees ubiquitous in Caldari culture and the concept of the winds as agents of fate. The Zakura Zakitsu society counts pilots, traders and explorers from all empires as members, and they can sometimes be seen wearing the stylized blossom petal pattern on their exploration suits. Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Description of item "Women's Zakura Zakitsu Exploration Suit" (56857) | |
573289 | Zakura Bazei Firework Crate | Zakura Bazei Firework Crate | ||
573290 | This crate contains Zakura Bazei Fireworks. | This crate contains Zakura Bazei Fireworks. | ||
573291 | Zakura Bazei Firework Crate | Zakura Bazei Firework Crate | Name of item 57152 (Special Edition Commodities) | |
573292 | This crate contains Zakura Bazei fireworks. | This crate contains Zakura Bazei fireworks. | Description of item "Zakura Bazei Firework Crate" (57152) | |
573293 | Zakura Bazei Fireworks Crate | Zakura Bazei Fireworks Crate | ||
573294 | This crate contains Zakura Bazei fireworks. | This crate contains Zakura Bazei fireworks. | ||
573295 | 'Saikadori' Facial Augmentation Crate | 'Saikadori' Facial Augmentation Crate | Name of item 57153 (Special Edition Commodities) | |
573296 | This crate contains the following items:
Men's 'Saikadori' Facial Augmentation Women's 'Saikadori' Facial Augmentation |
This crate contains the following items: Men's 'Saikadori' Facial Augmentation Women's 'Saikadori' Facial Augmentation |
Description of item "'Saikadori' Facial Augmentation Crate" (57153) | |
573297 | 'Saikadori' Facial Augmentation Crate | 'Saikadori' Facial Augmentation Crate | ||
573298 | This crate contains the following items:
Men's 'Saikadori' Facial Augmentation Women's 'Saikadori' Facial Augmentation |
This crate contains the following items: Men's 'Saikadori' Facial Augmentation Women's 'Saikadori' Facial Augmentation |
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573299 | 15% Off PLEX | 15% Off PLEX | Name of new feature 2074 | |
573300 | Plus free SKINs on select packs until 11:00 UTC on 30 November | Plus free SKINs on select packs until 11:00 UTC on 30 November | Description of new feature "15% Off PLEX" (2074) | |
573301 | 15% off 1100, 2860, 7430, and 15400 PLEX packages | 15% off 1100, 2860, 7430, and 15400 PLEX packages | Bullet point for new feature "15% Off PLEX" (2074) | |
573302 | Up to 5 Free Redclaw Sable SKINs | Up to 5 Free Redclaw Sable SKINs | Bullet point for new feature "15% Off PLEX" (2074) | |
573304 | Standing Group Reward Corporation | Standing Group Reward Corporation | Events/Types/Names/StandingGroupRewardCorporation | |
573305 | Standing Group Reward Faction | Standing Group Reward Faction | Events/Types/Names/StandingGroupRewardFaction | |
573314 | YF SN B2 (Do not Translate) | YF SN B2 (Do not Translate) | Name of item 57154 (Invisible Beacon) | |
573315 | YF SN B3 (Do not Translate) | YF SN B3 (Do not Translate) | Name of item 57155 (Invisible Beacon) | |
573316 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
||
573317 | Retribution Yoiul Star SKIN | Retribution Yoiul Star SKIN | Name of item 57156 (Permanent SKIN) | |
573318 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Description of item "Retribution Yoiul Star SKIN" (57156) | |
573319 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
||
573320 | Providence Yoiul Star SKIN | Providence Yoiul Star SKIN | Name of item 57157 (Permanent SKIN) | |
573321 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Description of item "Providence Yoiul Star SKIN" (57157) | |
573322 | Wightstorm Muster Point | Wightstorm Muster Point | ||
573323 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
||
573324 | Buzzard Yoiul Star SKIN | Buzzard Yoiul Star SKIN | Name of item 57158 (Permanent SKIN) | |
573325 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Description of item "Buzzard Yoiul Star SKIN" (57158) | |
573326 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
||
573327 | Minokawa Yoiul Star SKIN | Minokawa Yoiul Star SKIN | Name of item 57159 (Permanent SKIN) | |
573328 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Description of item "Minokawa Yoiul Star SKIN" (57159) | |
573329 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
||
573330 | Deimos Yoiul Star SKIN | Deimos Yoiul Star SKIN | Name of item 57160 (Permanent SKIN) | |
573331 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Description of item "Deimos Yoiul Star SKIN" (57160) | |
573332 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
||
573333 | Brutix Yoiul Star SKIN | Brutix Yoiul Star SKIN | Name of item 57161 (Permanent SKIN) | |
573334 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Description of item "Brutix Yoiul Star SKIN" (57161) | |
573335 | Wightstorm Transit Site | Wightstorm Transit Site | ||
573336 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
||
573337 | Typhoon Yoiul Star SKIN | Typhoon Yoiul Star SKIN | Name of item 57162 (Permanent SKIN) | |
573338 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Description of item "Typhoon Yoiul Star SKIN" (57162) | |
573339 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
||
573340 | Hel Yoiul Star SKIN | Hel Yoiul Star SKIN | Name of item 57163 (Permanent SKIN) | |
573341 | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Description of item "Hel Yoiul Star SKIN" (57163) | |
573342 | This Snowstar Crystalburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an "icework" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale.
This firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival. The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways. |
This Snowstar Crystalburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an "icework" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale. This firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival. The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways. |
Description of item "Snowstar Crystalburst Firework" (57149) | |
573343 | This Rimefrost Starburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an "icework" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale.
The firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival. The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways. |
This Rimefrost Starburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an "icework" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale. The firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival. The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways. |
Description of item "Rimefrost Starburst Firework" (57150) | |
573344 | This Yoiul Stormchasers Cap marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
This Yoiul Stormchasers Cap marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period. The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
Description of item "Men's Yoiul Stormchasers Cap" (57074) | |
573345 | This Yoiul Stormchasers Cap marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
This Yoiul Stormchasers Cap marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period. The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
Description of item "Women's Yoiul Stormchasers Cap" (57079) | |
573346 | Head to secure.eveonline.com | Head to secure.eveonline.com | Bullet point for new feature "15% Off PLEX" (2074) | |
573347 | This Yoiul Stormchasers T-Shirt marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
This Yoiul Stormchasers T-Shirt marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period. The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
Description of item "Men's Yoiul Stormchasers T-Shirt" (57073) | |
573348 | These Yoiul Stormchasers Pants mark the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
These Yoiul Stormchasers Pants mark the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period. The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
Description of item "Men's Yoiul Stormchasers Pants" (57075) | |
573349 | This Yoiul Stormchasers Suit is especially configured for heavy-duty service aboard ice extraction vessels and facilities, and marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
This Yoiul Stormchasers Suit is especially configured for heavy-duty service aboard ice extraction vessels and facilities, and marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period. The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
Description of item "Men's Yoiul Stormchasers Suit" (57076) | |
573350 | This Yoiul Stormchasers T-Shirt marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
This Yoiul Stormchasers T-Shirt marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period. The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
Description of item "Women's Yoiul Stormchasers T-Shirt" (57077) | |
573351 | These Yoiul Stormchasers Pants mark the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
These Yoiul Stormchasers Pants mark the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period. The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
Description of item "Women's Yoiul Stormchasers Pants" (57078) | |
573352 | This Yoiul Stormchasers Suit is especially configured for heavy-duty service aboard ice extraction vessels and facilities, and marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
This Yoiul Stormchasers Suit is especially configured for heavy-duty service aboard ice extraction vessels and facilities, and marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period. The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice. With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs. |
Description of item "Women's Yoiul Stormchasers Suit" (57080) | |
573355 | Salvage Drone Specialization | Salvage Drone Specialization | Name of item 57164 (Drones) | |
573356 | Advanced proficiency at controlling salvage drones. 2% bonus to the max velocity and salvage chance of drones requiring Salvage Drone Specialization per level. | Advanced proficiency at controlling salvage drones. 2% bonus to the max velocity and salvage chance of drones requiring Salvage Drone Specialization per level. | Description of item "Salvage Drone Specialization" (57164) | |
573357 | reduced heat damage from overloading modules | reduced heat damage from overloading modules | Trait for item "Weak Volatile Ice Storm" (56997) | |
573358 | increase in ship thermal resistances | increase in ship thermal resistances | Trait for item "Weak Volatile Ice Storm" (56997) | |
573359 | reduced heat damage from overloading modules | reduced heat damage from overloading modules | Trait for item "Strong Volatile Ice Storm" (56967) | |
573360 | increase in ship thermal resistances | increase in ship thermal resistances | Trait for item "Strong Volatile Ice Storm" (56967) | |
573361 | Yoiul Festival Snowballs Crate | Yoiul Festival Snowballs Crate | Name of item 57167 (Special Edition Commodities) | |
573362 | This crate contains Yoiul Festival Snowballs. | This crate contains Yoiul Festival Snowballs. | Description of item "Yoiul Festival Snowballs Crate" (57167) | |
573363 | Snowstar Crystalburst Fireworks Crate | Snowstar Crystalburst Fireworks Crate | Name of item 57166 (Special Edition Commodities) | |
573364 | This crate contains Snowstar Crystalburst Fireworks. | This crate contains Snowstar Crystalburst Fireworks. | Description of item "Snowstar Crystalburst Fireworks Crate" (57166) | |
573365 | ORE Commandeered Acceleration Gate | ORE Commandeered Acceleration Gate | ||
573366 | ORE Commandeered Acceleration Gate | ORE Commandeered Acceleration Gate | ||
573367 | ORE Commandeered Acceleration Gate | ORE Commandeered Acceleration Gate | ||
573368 | Yoiul Stormchasers T-Shirt and Pants Crate | Yoiul Stormchasers T-Shirt and Pants Crate | Name of item 57168 (Special Edition Commodities) | |
573369 | This crate contains the following items:
Men's Yoiul Stormchasers T-Shirt Men's Yoiul Stormchasers Pants Women's Yoiul Stormchasers T-Shirt Women's Yoiul Stormchasers Pants |
This crate contains the following items: Men's Yoiul Stormchasers T-Shirt Men's Yoiul Stormchasers Pants Women's Yoiul Stormchasers T-Shirt Women's Yoiul Stormchasers Pants |
Description of item "Yoiul Stormchasers T-Shirt and Pants Crate" (57168) | |
573370 | Yoiul Festival Snowballs Crate | Yoiul Festival Snowballs Crate | ||
573371 | This crate contains Yoiul Festival Snowballs. | This crate contains Yoiul Festival Snowballs. | ||
573372 | Snowstar Crystalburst Fireworks Crate | Snowstar Crystalburst Fireworks Crate | ||
573373 | This crate contains Snowstar Crystalburst Fireworks. | This crate contains Snowstar Crystalburst Fireworks. | ||
573374 | Yoiul Stormchasers T-Shirt and Pants Crate | Yoiul Stormchasers T-Shirt and Pants Crate | ||
573375 | This crate contains the following items:
Men's Yoiul Stormchasers T-Shirt Men's Yoiul Stormchasers Pants Women's Yoiul Stormchasers T-Shirt Women's Yoiul Stormchasers Pants |
This crate contains the following items: Men's Yoiul Stormchasers T-Shirt Men's Yoiul Stormchasers Pants Women's Yoiul Stormchasers T-Shirt Women's Yoiul Stormchasers Pants |
||
573376 | DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate | DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate | Name of item 57169 (Special Edition Commodities) | |
573377 | This crate contains the following items:
DNCR-05H Highsec Ice Storm Filament PRNCR-10H Highsec Ice Storm Filament |
This crate contains the following items: DNCR-05H Highsec Ice Storm Filament PRNCR-10H Highsec Ice Storm Filament |
Description of item "DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate" (57169) | |
573378 | Yoiul Stormchasers Suit and Cap Crate | Yoiul Stormchasers Suit and Cap Crate | Name of item 57170 (Special Edition Commodities) | |
573379 | This crate contains the following items:
Men's Yoiul Stormchasers Suit Men's Yoiul Stormchasers Cap Women's Yoiul Stormchasers Suit Women's Yoiul Stormchasers Cap |
This crate contains the following items: Men's Yoiul Stormchasers Suit Men's Yoiul Stormchasers Cap Women's Yoiul Stormchasers Suit Women's Yoiul Stormchasers Cap |
Description of item "Yoiul Stormchasers Suit and Cap Crate" (57170) | |
573380 | DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate | DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate | ||
573381 | This crate contains the following items:
DNCR-05H Highsec Ice Storm Filament PRNCR-10H Highsec Ice Storm Filament |
This crate contains the following items: DNCR-05H Highsec Ice Storm Filament PRNCR-10H Highsec Ice Storm Filament |
||
573382 | Yoiul Stormchasers Suit and Cap Crate | Yoiul Stormchasers Suit and Cap Crate | ||
573383 | This crate contains the following items:
Men's Yoiul Stormchasers Suit Men's Yoiul Stormchasers Cap Women's Yoiul Stormchasers Suit Women's Yoiul Stormchasers Cap |
This crate contains the following items: Men's Yoiul Stormchasers Suit Men's Yoiul Stormchasers Cap Women's Yoiul Stormchasers Suit Women's Yoiul Stormchasers Cap |
||
573384 | In current station | In current station | UI/CharacterSheet/CharacterSheetWindow/JumpCloneScroll/InCurrentStation | |
573388 | Sansha's Battletower Winter | Sansha's Battletower Winter | Name of item 57171 (Non-Interactable Object) | |
573389 | Sansha Winter Station Ruins | Sansha Winter Station Ruins | Name of item 57172 (Non-Interactable Object) | |
573390 | Sansha Winter Outpost | Sansha Winter Outpost | Name of item 57173 (Non-Interactable Object) | |
573391 | Selected: | Selected: | UI/Fitting/FittingWindow/SelectedDrones | |
573392 | Sansha Supercarrier Wreck Winter | Sansha Supercarrier Wreck Winter | Name of item 57174 (Non-Interactable Object) | |
573393 | Sansha Control Tower Winter | Sansha Control Tower Winter | Name of item 57175 (Non-Interactable Object) | |
573394 | Small asteroid environment winter 01 | Small asteroid environment winter 01 | Name of item 57176 (Non-Interactable Object) | |
573395 | Small asteroid environment winter 02 | Small asteroid environment winter 02 | Name of item 57177 (Non-Interactable Object) | |
573396 | Small asteroid environment winter 03 | Small asteroid environment winter 03 | Name of item 57178 (Non-Interactable Object) | |
573397 | Small asteroid environment winter 04 | Small asteroid environment winter 04 | Name of item 57179 (Non-Interactable Object) | |
573398 | Regenerating character... | Regenerating character... | UI/CharacterCreation/DollSelection/ShuffleCharacterLoadingTooltip | |
573399 | Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime. Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
||
573400 | Condor Zakura Hansei SKIN | Condor Zakura Hansei SKIN | Name of item 57180 (Permanent SKIN) | |
573401 | Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime. Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Description of item "Condor Zakura Hansei SKIN" (57180) | |
573402 | Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime. Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
||
573403 | Atron Zakura Hansei SKIN | Atron Zakura Hansei SKIN | Name of item 57181 (Permanent SKIN) | |
573404 | Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime. Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Description of item "Atron Zakura Hansei SKIN" (57181) | |
573405 | Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime. Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
||
573406 | Breacher Zakura Hansei SKIN | Breacher Zakura Hansei SKIN | Name of item 57182 (Permanent SKIN) | |
573407 | Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime. Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Description of item "Breacher Zakura Hansei SKIN" (57182) | |
573408 | Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime. Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
||
573409 | Executioner Zakura Hansei SKIN | Executioner Zakura Hansei SKIN | Name of item 57183 (Permanent SKIN) | |
573410 | Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime. Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente. |
Description of item "Executioner Zakura Hansei SKIN" (57183) | |
573411 | Zakura Hansei | Zakura Hansei | ||
573412 | Zakura Hansei | Zakura Hansei | ||
573413 | Zakura Hansei | Zakura Hansei | ||
573414 | Zakura Hansei | Zakura Hansei | ||
573415 | Zakura Hansei | Zakura Hansei | ||
573422 | Hit Capsuleer with snowball - Receive 5000 Skill Points | Hit Capsuleer with snowball - Receive 5000 Skill Points | ||
573423 | Yoiul Chilling Spree | Yoiul Chilling Spree | ||
573424 | {[item]deployTypeID.name} could not be deployed due to CONCORD restrictions that are in effect in this Solar System. | {[item]deployTypeID.name} could not be deployed due to CONCORD restrictions that are in effect in this Solar System. | ||
573450 | Faded Volatile Ice Processor | Faded Volatile Ice Processor | ||
573451 | Exchange Faded Volatile Ice ore for a Salvage Pack. | Exchange Faded Volatile Ice ore for a Salvage Pack. | ||
573452 | Fresh Volatile Ice Processor | Fresh Volatile Ice Processor | ||
573453 | Exchange Fresh Volatile Ice ore for a Salvage Pack. | Exchange Fresh Volatile Ice ore for a Salvage Pack. | ||
573454 | Friable Volatile Ice Processor | Friable Volatile Ice Processor | ||
573455 | Exchange Friable Volatile Ice ore for a Salvage Pack. | Exchange Friable Volatile Ice ore for a Salvage Pack. |
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