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Comparing Singularity_Previous (Build: 1851773) to Singularity_Next (Build: 1859379)

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New Items (158 Entries)
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<url=showinfo:55760>Salvage Drone II</url>
<url=showinfo:55761>'Dunk' Salvage Drone</url>
<url=showinfo:55762>Salvage Drone II Blueprint</url>
<url=showinfo:55763>'Dunk' Salvage Drone Blueprint</url>
<url=showinfo:56868>Sansha's Darkling Frostwight</url>
<url=showinfo:56869>Sansha's Daunting Frostwight</url>
<url=showinfo:56870>Sansha's Numbing Frostwight</url>
<url=showinfo:56871>Communications Relay (Wightstorm Fleet)</url>
<url=showinfo:56872>Sansha's Hailburst Icewight</url>
<url=showinfo:56873>Sansha's Numbing Icewight</url>
<url=showinfo:56874>Sansha's Hailburst Stormwight</url>
<url=showinfo:56878>Sansha's Direwight Stormlord</url>
<url=showinfo:56879>Yoiul Trace</url>
<url=showinfo:56907>Peculiar Icebound Salvage</url>
<url=showinfo:56943>Sansha Pack Animal</url>
<url=showinfo:56945>Sansha Wrangler</url>
<url=showinfo:56947>No Name</url>
<url=showinfo:56948>YF SN E (Do not Translate)</url>
<url=showinfo:56949>YF SN B1 (Do not Translate)</url>
<url=showinfo:56950>Faded Volatile Ice</url>
<url=showinfo:56959>Sansha's Hailburst Frostwight</url>
<url=showinfo:56967>Strong Volatile Ice Storm</url>
<url=showinfo:56968>Strong Lowsec Metaliminal Yoiul Festival YC122 Storm</url>
<url=showinfo:56969>Strong Nullsec Metaliminal Yoiul Festival YC122 Storm</url>
<url=showinfo:56971>Livestock-Liberator Display</url>
<url=showinfo:56972>Fuel-Stealer Poster</url>
<url=showinfo:56973>Radiation-Rogue Display</url>
<url=showinfo:56974>Tool-Swiper Display</url>
<url=showinfo:56975>Recycler-Raider Display</url>
<url=showinfo:56976>Water-Sucker Display</url>
<url=showinfo:56977>Airlock-Slammer Display</url>
<url=showinfo:56978>Ectoplasm-Skimmer Display</url>
<url=showinfo:56979>Ration-Grabber Display</url>
<url=showinfo:56980>Scanner-Jacker Display</url>
<url=showinfo:56981>Data-Sniffer Display</url>
<url=showinfo:56982>Freezer-Thief Display</url>
<url=showinfo:56983>Power-Drainer Display</url>
<url=showinfo:56996>Sansha Caravan Cloud</url>
<url=showinfo:56997>Weak Volatile Ice Storm</url>
<url=showinfo:56998>Weak Lowsec Metaliminal Yoiul Festival YC122 Storm</url>
<url=showinfo:56999>Weak Nullsec Metaliminal Yoiul Festival YC122 Storm</url>
<url=showinfo:57000>Basic 'Brainfreeze' Cerebral Accelerator</url>
<url=showinfo:57001>Potent 'Brainfreeze' Cerebral Accelerator</url>
<url=showinfo:57002>Extended 'Brainfreeze' Cerebral Accelerator</url>
<url=showinfo:57004>Capsule Aurora Universalis SKIN</url>
<url=showinfo:57005>Crusader Aurora Universalis SKIN</url>
<url=showinfo:57006>Raptor Aurora Universalis SKIN</url>
<url=showinfo:57008>Taranis Aurora Universalis SKIN</url>
<url=showinfo:57009>Claw Aurora Universalis SKIN</url>
<url=showinfo:57010>Heretic Aurora Universalis SKIN</url>
<url=showinfo:57011>Eris Aurora Universalis SKIN</url>
<url=showinfo:57012>Flycatcher Aurora Universalis SKIN</url>
<url=showinfo:57013>Sabre Aurora Universalis SKIN</url>
<url=showinfo:57014>Omen Aurora Universalis SKIN</url>
<url=showinfo:57015>Oracle Aurora Universalis SKIN</url>
<url=showinfo:57016>Abaddon Aurora Universalis SKIN</url>
<url=showinfo:57017>Caracal Aurora Universalis SKIN</url>
<url=showinfo:57018>Naga Aurora Universalis SKIN</url>
<url=showinfo:57019>Rokh Aurora Universalis SKIN</url>
<url=showinfo:57020>Thorax Aurora Universalis SKIN</url>
<url=showinfo:57021>Talos Aurora Universalis SKIN</url>
<url=showinfo:57022>Hyperion Aurora Universalis SKIN</url>
<url=showinfo:57023>Stabber Aurora Universalis SKIN</url>
<url=showinfo:57024>Tornado Aurora Universalis SKIN</url>
<url=showinfo:57025>Maelstrom Aurora Universalis SKIN</url>
<url=showinfo:57027>Fresh Volatile Ice</url>
<url=showinfo:57028>Friable Volatile Ice</url>
<url=showinfo:57029>Strategic Node (Wightstorm Fleet)</url>
<url=showinfo:57030>Cryptographic Array (Wightstorm Fleet)</url>
<url=showinfo:57031>Yoiul Festival Ore Container Low Sec</url>
<url=showinfo:57032>Yoiul Festival Ore Container Low Sec</url>
<url=showinfo:57038>Rare Icebound Salvage</url>
<url=showinfo:57039>Unusual Icebound Salvage</url>
<url=showinfo:57040>ORE Green Salvage Package</url>
<url=showinfo:57042>ORE Faded Volatile Ice Processor</url>
<url=showinfo:57043>Weak Ice Storm Environment</url>
<url=showinfo:57044>Strong Ice Storm Environment</url>
<url=showinfo:57047>ORE Fresh Volatile Ice Processor</url>
<url=showinfo:57048>ORE Friable Volatile Ice Processor</url>
<url=showinfo:57050>ORE White Salvage Package</url>
<url=showinfo:57051>ORE Red Salvage Package</url>
<url=showinfo:57096>Mordu's Markguard</url>
<url=showinfo:57097>Mordu's Warmark</url>
<url=showinfo:57098>Mordu's Oathsword</url>
<url=showinfo:57099>YF SN M (Do not Translate)</url>
<url=showinfo:57100>YF SN H (Do not Translate)</url>
<url=showinfo:57101>Sansha's Dreadwight Stormlord</url>
<url=showinfo:57102>Sansha Boss II</url>
<url=showinfo:57103>Sansha's Demonwight Stormlord</url>
<url=showinfo:57110>Low-grade Rapture Alpha</url>
<url=showinfo:57111>Low-grade Rapture Beta</url>
<url=showinfo:57112>Low-grade Rapture Gamma</url>
<url=showinfo:57113>Low-grade Rapture Delta</url>
<url=showinfo:57114>Low-grade Rapture Epsilon</url>
<url=showinfo:57116>Low-grade Rapture Omega</url>
<url=showinfo:57117>Mid-grade Rapture Alpha</url>
<url=showinfo:57118>Mid-grade Rapture Beta</url>
<url=showinfo:57119>Mid-grade Rapture Gamma</url>
<url=showinfo:57120>Mid-grade Rapture Delta</url>
<url=showinfo:57121>Mid-grade Rapture Epsilon</url>
<url=showinfo:57122>Mid-grade Rapture Omega</url>
<url=showinfo:57123>High-grade Rapture Alpha</url>
<url=showinfo:57124>High-grade Rapture Beta</url>
<url=showinfo:57125>High-grade Rapture Gamma</url>
<url=showinfo:57126>High-grade Rapture Delta</url>
<url=showinfo:57127>High-grade Rapture Epsilon</url>
<url=showinfo:57128>High-grade Rapture Omega</url>
<url=showinfo:57129>Low-grade Rapture Alpha Blueprint</url>
<url=showinfo:57130>Low-grade Rapture Beta Blueprint</url>
<url=showinfo:57131>Low-grade Rapture Gamma Blueprint</url>
<url=showinfo:57132>Low-grade Rapture Delta Blueprint</url>
<url=showinfo:57133>Low-grade Rapture Epsilon Blueprint</url>
<url=showinfo:57134>Mid-grade Rapture Alpha Blueprint</url>
<url=showinfo:57135>Mid-grade Rapture Beta Blueprint</url>
<url=showinfo:57136>Mid-grade Rapture Gamma Blueprint</url>
<url=showinfo:57137>Mid-grade Rapture Delta Blueprint</url>
<url=showinfo:57138>Mid-grade Rapture Epsilon Blueprint</url>
<url=showinfo:57139>Mid-grade Rapture Omega Blueprint</url>
<url=showinfo:57140>High-grade Rapture Alpha Blueprint</url>
<url=showinfo:57142>High-grade Rapture Beta Blueprint</url>
<url=showinfo:57143>High-grade Rapture Gamma Blueprint</url>
<url=showinfo:57144>High-grade Rapture Delta Blueprint</url>
<url=showinfo:57145>High-grade Rapture Epsilon Blueprint</url>
<url=showinfo:57146>High-grade Rapture Omega Blueprint</url>
<url=showinfo:57147>Low-grade Rapture Omega Blueprint</url>
<url=showinfo:57149>Snowstar Crystalburst Firework</url>
<url=showinfo:57150>Rimefrost Starburst Firework</url>
<url=showinfo:57152>Zakura Bazei Firework Crate</url>
<url=showinfo:57153>'Saikadori' Facial Augmentation Crate</url>
<url=showinfo:57154>YF SN B2 (Do not Translate)</url>
<url=showinfo:57155>YF SN B3 (Do not Translate)</url>
<url=showinfo:57156>Retribution Yoiul Star SKIN</url>
<url=showinfo:57157>Providence Yoiul Star SKIN</url>
<url=showinfo:57158>Buzzard Yoiul Star SKIN</url>
<url=showinfo:57159>Minokawa Yoiul Star SKIN</url>
<url=showinfo:57160>Deimos Yoiul Star SKIN</url>
<url=showinfo:57161>Brutix Yoiul Star SKIN</url>
<url=showinfo:57162>Typhoon Yoiul Star SKIN</url>
<url=showinfo:57163>Hel Yoiul Star SKIN</url>
<url=showinfo:57164>Salvage Drone Specialization</url>
<url=showinfo:57166>Snowstar Crystalburst Fireworks Crate</url>
<url=showinfo:57167>Yoiul Festival Snowballs Crate</url>
<url=showinfo:57168>Yoiul Stormchasers T-Shirt and Pants Crate</url>
<url=showinfo:57169>DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate</url>
<url=showinfo:57170>Yoiul Stormchasers Suit and Cap Crate</url>
<url=showinfo:57171>Sansha's Battletower Winter</url>
<url=showinfo:57172>Sansha Winter Station Ruins</url>
<url=showinfo:57173>Sansha Winter Outpost</url>
<url=showinfo:57174>Sansha Supercarrier Wreck Winter</url>
<url=showinfo:57175>Sansha Control Tower Winter</url>
<url=showinfo:57176>Small asteroid environment winter 01</url>
<url=showinfo:57177>Small asteroid environment winter 02</url>
<url=showinfo:57178>Small asteroid environment winter 03</url>
<url=showinfo:57179>Small asteroid environment winter 04</url>
<url=showinfo:57180>Condor Zakura Hansei SKIN</url>
<url=showinfo:57181>Atron Zakura Hansei SKIN</url>
<url=showinfo:57182>Breacher Zakura Hansei SKIN</url>
<url=showinfo:57183>Executioner Zakura Hansei SKIN</url>
Icon TypeID & Name Description Group Attributes
55760 - Salvage Drone II Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.

A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely.
Salvage Drone
Click to toggle showing the 55 attributes. descriptionID: 567360
typeID: 55760
graphicID: 20129
Capacity: 0.0
metaLevel: 5
isDynamicType: False
typeNameID: 567359
Volume: 5.0
basePrice: 0.0
marketGroupID: 1646 (Salvage Drones)
metaGroupID: 2
radius: 5.0
variationParentTypeID: 32787
published: True
Mass: 0.0
Tech Level: 1.0
groupID: 1159
portionSize: 1
Damage Modifier: 1.0
Quaternary Skill required: 57164.0
Access Difficulty Bonus: 4.0
Shield Capacity: 60.0
uniformity: 0.75
Structure Hitpoints: 60.0
armorUniformity: 0.75
structureUniformity: 1.0
requiredSkill1Level: 5.0
requiredSkill2Level: 4.0
requiredSkill3Level: 1.0
Activation proximity: 250.0
Armor Hitpoints: 50.0
orbitRange: 100.0
Maximum Velocity: 900.0
Signature Radius: 25.0
Primary Skill required: 3440.0
Capacitor Recharge time: 2500000.0
Tertiary Skill required: 3436.0
Maximum Locked Targets: 8.0
Optimal Range: 5000.0
Activation time / duration: 10000.0
Secondary Skill required: 25863.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 1.0
Gravimetric Sensor Strength: 0.0
Shield recharge time: 125000.0
Capacitor Capacity: 1.0
shieldUniformity: 0.75
Level 5 required: 1.0
Structure Kinetic Damage Resistance: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
Bandwidth Needed: 5.0
55761 - 'Dunk' Salvage Drone Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.

A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely.
Salvage Drone
Click to toggle showing the 53 attributes. descriptionID: 567362
typeID: 55761
graphicID: 20129
Capacity: 0.0
metaLevel: 8
isDynamicType: False
typeNameID: 567361
Volume: 5.0
basePrice: 0.0
marketGroupID: 1646 (Salvage Drones)
metaGroupID: 4
radius: 5.0
variationParentTypeID: 32787
published: True
Mass: 0.0
Tech Level: 1.0
groupID: 1159
portionSize: 1
Damage Modifier: 1.0
Access Difficulty Bonus: 4.5
Shield Capacity: 50.0
uniformity: 0.75
Structure Hitpoints: 80.0
armorUniformity: 0.75
structureUniformity: 1.0
requiredSkill1Level: 4.0
requiredSkill2Level: 4.0
requiredSkill3Level: 1.0
Activation proximity: 250.0
Armor Hitpoints: 30.0
orbitRange: 100.0
Maximum Velocity: 1000.0
Signature Radius: 25.0
Optimal Range: 5000.0
Capacitor Recharge time: 2500000.0
Tertiary Skill required: 3436.0
Maximum Locked Targets: 8.0
Primary Skill required: 3440.0
Activation time / duration: 10000.0
Secondary Skill required: 25863.0
fighterAbilityAntiFighterMissileResistance: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 1.0
Gravimetric Sensor Strength: 0.0
Shield recharge time: 125000.0
Capacitor Capacity: 1.0
shieldUniformity: 0.75
Structure Kinetic Damage Resistance: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
Bandwidth Needed: 5.0
55762 - Salvage Drone II Blueprint No Description Salvage Drone Blueprint
Click to toggle showing the 14 attributes. typeID: 55762
graphicID: 20263
Capacity: 0.0
typeNameID: 567363
basePrice: 20000000000.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 1190
portionSize: 1
industryBlueprintRank: 5.0
55763 - 'Dunk' Salvage Drone Blueprint No Description Salvage Drone Blueprint
Click to toggle showing the 15 attributes. typeID: 55763
graphicID: 20129
Capacity: 0.0
typeNameID: 567364
basePrice: 29986000.0
metaGroupID: 1
marketGroupID: 1643 (Salvage Drones)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 1
groupID: 1190
portionSize: 1
industryBlueprintRank: 1.0
56868 - Sansha's Darkling Frostwight Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with energy neutralizing weapons.

Threat level: Deadly.
Irregular Frigate
Click to toggle showing the 86 attributes. descriptionID: 572255
typeID: 56868
graphicID: 1238
Capacity: 400.0
isDynamicType: False
raceID: 32
typeNameID: 572254
basePrice: 0.0
Volume: 28600.0
soundID: 20902
wreckTypeID: 26579
radius: 20.5
factionID: 1000162
published: False
Mass: 1003000.0
groupID: 1568
portionSize: 1
Damage Modifier: 10.0
Missile Velocity Bonus: 1.0
Missile Flight Time Bonus: 4.0
Shield Capacity: 1200.0
Structure Hitpoints: 580.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.68
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 0.61
Shield Explosive Damage Resistance: 0.3
Shield Kinetic Damage Resistance: 0.36
Shield Thermal Damage Resistance: 0.49
Security Status Kill Amount: 0.0075
entityChaseMaxDistance: 40000.0
Explosion Radius Bonus: 1.5625
Accuracy falloff : 4000.0
Turret Tracking: 500.0
Maximum Velocity: 840.0
Signature Radius: 35.0
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 760.0
Optimal Range: 8000.0
Armor Hitpoints: 600.0
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 0.0
Maximum Locked Targets: 4.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
entityChaseMaxDurationChance: 1.0
armorUniformity: 1.0
Capacitor Recharge time: 205000.0
Maximum Targeting Range: 30000.0
Capacitor Capacity: 400.0
structureUniformity: 1.0
RADAR Sensor Strength: 12.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 0.8
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 3000.0
behaviorEnergyNeutralizerRange: 4000.0
behaviorEnergyNeutralizerFalloff: 2000.0
behaviorEnergyNeutralizerDischarge: 5.0
Explosion Velocity Bonus: 1.5
Thermal damage: 4.0
Shield recharge time: 1200000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 4000.0
shieldUniformity: 1.0
Neutralization Amount: 16.0
Warp Speed Multiplier: 25.0
Orbit Velocity: 250.0
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 6.0
Explosive damage: 0.0
gfxTurretID: 13826.0
gfxBoosterID: 395.0
Rate of fire: 9200.0
entityMissileTypeID: 213.0
Shield EM Resistance: 1.0
entityChaseMaxDuration: 3000.0
56869 - Sansha's Daunting Frostwight Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with warp-scambling weapons.

Threat level: Deadly.
Irregular Frigate
Click to toggle showing the 85 attributes. descriptionID: 572257
typeID: 56869
graphicID: 1237
Capacity: 400.0
isDynamicType: False
raceID: 32
typeNameID: 572256
basePrice: 0.0
Volume: 28600.0
soundID: 20902
wreckTypeID: 26579
radius: 39.0
factionID: 1000162
published: False
Mass: 1148000.0
groupID: 1568
portionSize: 1
Damage Modifier: 9.0
Missile Velocity Bonus: 1.0
Missile Flight Time Bonus: 4.0
Shield Capacity: 1200.0
Structure Hitpoints: 580.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.4
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 0.61
Shield Explosive Damage Resistance: 0.3
Shield Kinetic Damage Resistance: 0.36
Shield Thermal Damage Resistance: 0.49
entityChaseMaxDistance: 40000.0
Accuracy falloff : 4000.0
Turret Tracking: 500.0
Maximum Velocity: 840.0
Signature Radius: 55.0
Capacitor Capacity: 250.0
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 725.0
Optimal Range: 8000.0
Armor Hitpoints: 600.0
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 0.0
Maximum Locked Targets: 4.0
behaviorWarpScrambleRange: 7500.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
entityChaseMaxDurationChance: 1.0
armorUniformity: 1.0
behaviorWarpScrambleDuration: 5000.0
Capacitor Recharge time: 70000.0
behaviorWarpScrambleDischarge: 4.0
behaviorWarpScrambleStrength: 3.0
structureUniformity: 1.0
RADAR Sensor Strength: 8.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 0.8
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 20.0
Explosion Radius Bonus: 1.5625
Explosion Velocity Bonus: 1.5
Thermal damage: 4.0
Shield recharge time: 1200000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 3000.0
shieldUniformity: 1.0
Shield EM Resistance: 1.0
Security Status Kill Amount: 0.0075
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Maximum Targeting Range: 30000.0
Structure EM Damage Resistance: 1.0
EM damage: 6.0
Explosive damage: 0.0
gfxTurretID: 13826.0
gfxBoosterID: 395.0
Rate of fire: 9200.0
entityMissileTypeID: 213.0
Orbit Velocity: 275.0
entityChaseMaxDuration: 3000.0
56870 - Sansha's Numbing Frostwight Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons.

Threat level: Deadly.
Irregular Frigate
Click to toggle showing the 91 attributes. descriptionID: 572259
typeID: 56870
graphicID: 1237
Capacity: 400.0
isDynamicType: False
raceID: 32
typeNameID: 572258
basePrice: 0.0
Volume: 28600.0
soundID: 20902
wreckTypeID: 26579
radius: 20.5
factionID: 1000162
published: False
Mass: 1200000.0
groupID: 1568
portionSize: 1
Damage Modifier: 9.0
Missile Velocity Bonus: 1.666666667
Missile Flight Time Bonus: 10.0
Shield Capacity: 1200.0
Structure Hitpoints: 580.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.4
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 0.61
Shield Explosive Damage Resistance: 0.3
Shield Kinetic Damage Resistance: 0.36
Shield Thermal Damage Resistance: 0.49
Maximum Velocity Bonus: -65.0
Security Status Kill Amount: 0.0075
entityChaseMaxDistance: 40000.0
Explosion Radius Bonus: 3.125
Accuracy falloff : 4000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 500.0
Maximum Velocity: 840.0
Signature Radius: 40.0
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 650.0
Optimal Range: 8000.0
Armor Hitpoints: 600.0
Inertia Modifier: 0.3
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 0.0
Maximum Locked Targets: 4.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 4.0
entityChaseMaxDurationChance: 1.0
armorUniformity: 1.0
Capacitor Recharge time: 217000.0
Maximum Targeting Range: 30000.0
Capacitor Capacity: 500.0
structureUniformity: 1.0
RADAR Sensor Strength: 22.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 2.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 3000.0
behaviorEnergyNeutralizerRange: 4000.0
behaviorEnergyNeutralizerFalloff: 2000.0
behaviorEnergyNeutralizerDischarge: 4.0
Explosion Velocity Bonus: 1.5
Thermal damage: 4.0
Shield recharge time: 1200000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 8000.0
shieldUniformity: 1.0
Neutralization Amount: 8.0
Warp Speed Multiplier: 25.0
Orbit Velocity: 250.0
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 6.0
Explosive damage: 0.0
gfxTurretID: 13826.0
gfxBoosterID: 395.0
Rate of fire: 9200.0
entityMissileTypeID: 266.0
Shield EM Resistance: 1.0
entityChaseMaxDuration: 3000.0
behaviorWebifierRange: 12000.0
56871 - Communications Relay (Wightstorm Fleet) This communications relay is vital to the core functions of Sansha's Nation communications outposts. Wightstorm Fleet forces keep in touch with the Nation through such relay outposts.

The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden.
Scatter Container
Click to toggle showing the 29 attributes. descriptionID: 572261
typeID: 56871
graphicID: 20298
Capacity: 2700.0
isDynamicType: False
typeNameID: 572260
iconID: 16
basePrice: 0.0
Volume: 27500.0
soundID: 20182
radius: 14.0
published: False
Mass: 10000.0
groupID: 1207
portionSize: 1
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
hackable: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
spawnWithoutGuardsToo: 1.0
structureUniformity: 1.0
lootRespawnTime: 300000.0
Signature Radius: 500.0
isHacking: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 21718.0
entityEquipmentMax: 2.0
tierDifficulty: 1.0
56872 - Sansha's Hailburst Icewight Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons.

Threat level: Deadly.
Irregular Cruiser
Click to toggle showing the 84 attributes. descriptionID: 572263
typeID: 56872
graphicID: 1236
Capacity: 400.0
isDynamicType: False
raceID: 32
typeNameID: 572262
basePrice: 0.0
Volume: 115000.0
soundID: 20902
wreckTypeID: 26580
radius: 137.0
factionID: 1000162
published: False
Mass: 13000000.0
groupID: 1665
portionSize: 1
Damage Modifier: 25.0
Missile Velocity Bonus: 2.0
Missile Flight Time Bonus: 2.0
Shield Capacity: 3000.0
Structure Hitpoints: 3000.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.68
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 0.45
Shield Explosive Damage Resistance: 0.22
Shield Kinetic Damage Resistance: 0.27
Shield Thermal Damage Resistance: 0.36
entityChaseMaxDistance: 12000.0
Accuracy falloff : 4000.0
Turret Tracking: 20.0
BehaviorShieldBoosterAmount: 180.0
BehaviorShieldBoosterDischarge: 140.0
Maximum Velocity: 780.0
Signature Radius: 70.0
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 400.0
Optimal Range: 16000.0
Armor Hitpoints: 1500.0
Shield recharge time: 1200000.0
Structure Kinetic Damage Resistance: 0.66
Kinetic damage: 0.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.02
entityChaseMaxDurationChance: 1.0
armorUniformity: 1.0
Capacitor Recharge time: 720000.0
Maximum Targeting Range: 65000.0
Capacitor Capacity: 3250.0
structureUniformity: 1.0
RADAR Sensor Strength: 19.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 2.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 15.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Thermal damage: 4.0
BehaviorShieldBoosterDuration: 10000.0
Bounty: 125000.0
npcBehaviorMaximumCombatOrbitRange: 12000.0
shieldUniformity: 1.0
Shield EM Resistance: 1.0
Security Status Kill Amount: 0.03
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 1.0
Structure Thermal Damage Resistance: 0.66
Structure Explosive Damage Resistance: 0.66
Structure EM Damage Resistance: 0.66
EM damage: 6.0
Explosive damage: 0.0
gfxTurretID: 13827.0
gfxBoosterID: 395.0
Rate of fire: 9000.0
entityMissileTypeID: 2212.0
Orbit Velocity: 250.0
entityChaseMaxDuration: 3000.0
56873 - Sansha's Numbing Icewight Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons.

Threat level: Deadly.
Irregular Cruiser
Click to toggle showing the 94 attributes. descriptionID: 572265
typeID: 56873
graphicID: 1236
Capacity: 0.0
isDynamicType: False
raceID: 32
typeNameID: 572264
basePrice: 0.0
Volume: 118000.0
soundID: 20902
wreckTypeID: 26580
radius: 137.0
factionID: 1000162
published: False
Mass: 16010000.0
groupID: 1665
portionSize: 1
Damage Modifier: 20.0
Missile Velocity Bonus: 2.0
Missile Flight Time Bonus: 2.0
Shield Capacity: 2700.0
Structure Hitpoints: 2700.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.68
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 0.45
Shield Explosive Damage Resistance: 0.22
Shield Kinetic Damage Resistance: 0.27
Shield Thermal Damage Resistance: 0.36
Maximum Velocity Bonus: -50.0
Security Status Kill Amount: 0.03
entityChaseMaxDistance: 40000.0
Explosion Radius Bonus: 0.75
Accuracy falloff : 4000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 20.0
BehaviorShieldBoosterAmount: 180.0
BehaviorShieldBoosterDischarge: 140.0
Maximum Velocity: 700.0
Signature Radius: 130.0
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 340.0
Optimal Range: 16000.0
Armor Hitpoints: 1250.0
Shield recharge time: 1200000.0
Inertia Modifier: 0.2
Structure Kinetic Damage Resistance: 0.66
Kinetic damage: 0.0
Maximum Locked Targets: 7.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 6.0
entityChaseMaxDurationChance: 1.0
armorUniformity: 1.0
Capacitor Recharge time: 530000.0
Maximum Targeting Range: 55000.0
Capacitor Capacity: 1850.0
structureUniformity: 1.0
RADAR Sensor Strength: 19.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 2.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 5000.0
behaviorEnergyNeutralizerRange: 12000.0
behaviorEnergyNeutralizerFalloff: 8000.0
behaviorEnergyNeutralizerDischarge: 12.0
Explosion Velocity Bonus: 1.5
Thermal damage: 4.0
BehaviorShieldBoosterDuration: 10000.0
Bounty: 125000.0
npcBehaviorMaximumCombatOrbitRange: 12000.0
shieldUniformity: 1.0
Neutralization Amount: 53.0
Warp Speed Multiplier: 15.0
Orbit Velocity: 208.0
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 1.0
Structure Thermal Damage Resistance: 0.66
Structure Explosive Damage Resistance: 0.66
Structure EM Damage Resistance: 0.66
EM damage: 6.0
Explosive damage: 0.0
gfxTurretID: 13827.0
gfxBoosterID: 395.0
Rate of fire: 9000.0
entityMissileTypeID: 2212.0
Shield EM Resistance: 1.0
entityChaseMaxDuration: 3000.0
behaviorWebifierRange: 20000.0
56874 - Sansha's Hailburst Stormwight Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons.

Threat level: Deadly.
Irregular Battlecruiser
Click to toggle showing the 84 attributes. descriptionID: 572267
typeID: 56874
graphicID: 1236
Capacity: 0.0
isDynamicType: False
raceID: 32
typeNameID: 572266
basePrice: 0.0
Volume: 234000.0
soundID: 20902
wreckTypeID: 26580
radius: 199.0
factionID: 1000162
published: False
Mass: 15500000.0
groupID: 1666
portionSize: 1
Damage Modifier: 75.0
Missile Velocity Bonus: 2.0
Missile Flight Time Bonus: 2.0
Shield Capacity: 5000.0
Structure Hitpoints: 4500.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.68
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 0.45
Shield Explosive Damage Resistance: 0.22
Shield Kinetic Damage Resistance: 0.27
Shield Thermal Damage Resistance: 0.36
entityChaseMaxDistance: 40000.0
Accuracy falloff : 4000.0
Turret Tracking: 16.0
BehaviorShieldBoosterAmount: 220.0
BehaviorShieldBoosterDischarge: 140.0
Maximum Velocity: 620.0
Signature Radius: 270.0
entityFactionLoss: 0.0
Rate of fire: 7000.0
Scan Resolution: 210.0
Optimal Range: 16000.0
Armor Hitpoints: 1700.0
Shield recharge time: 1200000.0
Structure Kinetic Damage Resistance: 0.66
Kinetic damage: 0.0
Maximum Locked Targets: 7.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.4
entityChaseMaxDurationChance: 1.0
armorUniformity: 1.0
Capacitor Recharge time: 875000.0
Maximum Targeting Range: 80000.0
Capacitor Capacity: 3500.0
structureUniformity: 1.0
RADAR Sensor Strength: 17.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 3.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 10.0
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
Thermal damage: 4.0
BehaviorShieldBoosterDuration: 10000.0
Bounty: 250000.0
npcBehaviorMaximumCombatOrbitRange: 14000.0
shieldUniformity: 1.0
Shield EM Resistance: 1.0
Security Status Kill Amount: 0.017
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 1.0
Structure Thermal Damage Resistance: 0.66
Structure Explosive Damage Resistance: 0.66
Structure EM Damage Resistance: 0.66
EM damage: 6.0
Explosive damage: 0.0
gfxTurretID: 13828.0
gfxBoosterID: 395.0
Rate of fire: 8000.0
entityMissileTypeID: 2212.0
Orbit Velocity: 175.0
entityChaseMaxDuration: 3000.0
56878 - Sansha's Direwight Stormlord Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.

Threat level: Deadly.
Irregular Battleship
Click to toggle showing the 91 attributes. descriptionID: 572303
typeID: 56878
graphicID: 2295
Capacity: 235.0
isDynamicType: False
raceID: 8
typeNameID: 572302
basePrice: 0.0
Volume: 486000.0
soundID: 20902
wreckTypeID: 26581
radius: 350.0
factionID: 1000162
published: False
Mass: 10010000.0
groupID: 1667
portionSize: 1
Damage Modifier: 50.0
Missile Velocity Bonus: 2.0
Missile Flight Time Bonus: 3.0
Shield Capacity: 9750.0
Structure Hitpoints: 7500.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.68
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 0.45
Shield Explosive Damage Resistance: 0.22
Shield Kinetic Damage Resistance: 0.27
Shield Thermal Damage Resistance: 0.36
Maximum Velocity Bonus: -55.0
entityChaseMaxDistance: 9000.0
Accuracy falloff : 25000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 140.0
BehaviorShieldBoosterAmount: 500.0
BehaviorShieldBoosterDischarge: 80.0
Maximum Velocity: 1206.0
Signature Radius: 550.0
Capacitor Capacity: 9000.0
entityFactionLoss: 0.0
Rate of fire: 5000.0
Scan Resolution: 220.0
Optimal Range: 45000.0
Armor Hitpoints: 7000.0
Shield recharge time: 2500000.0
Inertia Modifier: 0.01
Structure Kinetic Damage Resistance: 0.66
Kinetic damage: 0.0
Maximum Locked Targets: 8.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 1.0
entityChaseMaxDurationChance: 1.0
Maximum Targeting Range: 250000.0
behaviorWarpScrambleDuration: 5000.0
Capacitor Recharge time: 865500.0
behaviorWarpScrambleDischarge: 1.0
behaviorWarpScrambleStrength: 3.0
structureUniformity: 1.0
RADAR Sensor Strength: 34.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 3.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 6.0
Explosion Radius Bonus: 0.5
Explosion Velocity Bonus: 2.0
Thermal damage: 12.0
BehaviorShieldBoosterDuration: 12000.0
Bounty: 1000000.0
npcBehaviorMaximumCombatOrbitRange: 5000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.03
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.66
Structure Explosive Damage Resistance: 0.66
Structure EM Damage Resistance: 0.66
EM damage: 12.0
Explosive damage: 0.0
gfxTurretID: 3065.0
gfxBoosterID: 395.0
Rate of fire: 7000.0
entityMissileTypeID: 2210.0
Orbit Velocity: 170.0
entityChaseMaxDuration: 3000.0
behaviorWarpScrambleRange: 11000.0
behaviorWebifierRange: 20000.0
56879 - Yoiul Trace This infinitesimal but highly energetic tear in space-time is the trace left by a recently used 'Yoiul ' Filament. Abyssal Trace
Click to toggle showing the 14 attributes. descriptionID: 572336
typeID: 56879
graphicID: 24892
Capacity: 0.0
isDynamicType: False
typeNameID: 572335
basePrice: 0.0
Volume: 1.0
radius: 500.0
published: False
Mass: 1.0
Tech Level: 1
groupID: 1991
portionSize: 1
56907 - Peculiar Icebound Salvage The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.

With volatile ice storms sweeping across New Eden the odds of discovering something peculiar, and possibly valuable, in fragments of ice are higher than normal.
Special Edition Commodities
Click to toggle showing the 12 attributes. descriptionID: 572530
typeID: 56907
Capacity: 0.0
typeNameID: 572529
iconID: 21742
basePrice: 0.0
Volume: 0.1
radius: 1.0
published: False
Mass: 0.0
groupID: 1194
portionSize: 1
56943 - Sansha Pack Animal placeholder description Irregular Industrial
Click to toggle showing the 65 attributes. descriptionID: 572564
typeID: 56943
graphicID: 1064
Capacity: 4800.0
isDynamicType: False
raceID: 32
typeNameID: 572563
basePrice: 0.0
Volume: 28600.0
soundID: 20902
wreckTypeID: 26579
radius: 350.0
factionID: 500019
published: False
Mass: 13500000.0
groupID: 1895
portionSize: 1
Shield Capacity: 450.0
Armor Hitpoints: 850.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.4
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.3
Shield Kinetic Damage Resistance: 0.36
Shield Thermal Damage Resistance: 0.49
entityChaseMaxDistance: 40000.0
Maximum Velocity: 840.0
Signature Radius: 55.0
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 725.0
Optimal Range: 8000.0
Structure Hitpoints: 940.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 4.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 4.5
entityChaseMaxDurationChance: 1.0
armorUniformity: 1.0
Capacitor Recharge time: 70000.0
Maximum Targeting Range: 30000.0
Capacitor Capacity: 250.0
structureUniformity: 1.0
RADAR Sensor Strength: 8.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
Shield recharge time: 381250.0
Bounty: 100000.0
npcBehaviorMaximumCombatOrbitRange: 3000.0
shieldUniformity: 1.0
Shield EM Resistance: 1.0
Security Status Kill Amount: 0.0075
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
gfxBoosterID: 395.0
Orbit Velocity: 275.0
entityChaseMaxDuration: 3000.0
56945 - Sansha Wrangler placeholder description Irregular Frigate
Click to toggle showing the 72 attributes. descriptionID: 572569
typeID: 56945
graphicID: 1237
Capacity: 400.0
isDynamicType: False
raceID: 32
typeNameID: 572568
basePrice: 0.0
Volume: 28600.0
soundID: 20902
wreckTypeID: 26579
radius: 39.0
factionID: 1000162
published: False
Mass: 1148000.0
groupID: 1568
portionSize: 1
Damage Modifier: 8.0
Shield Capacity: 1200.0
Structure Hitpoints: 580.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.4
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 0.61
Shield Explosive Damage Resistance: 0.3
Shield Kinetic Damage Resistance: 0.36
Shield Thermal Damage Resistance: 0.49
entityChaseMaxDistance: 40000.0
Accuracy falloff : 4000.0
Turret Tracking: 500.0
Maximum Velocity: 840.0
Signature Radius: 55.0
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 725.0
Optimal Range: 8000.0
Armor Hitpoints: 600.0
Structure Kinetic Damage Resistance: 1.0
Maximum Locked Targets: 4.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 4.5
entityChaseMaxDurationChance: 1.0
armorUniformity: 1.0
Capacitor Recharge time: 70000.0
Maximum Targeting Range: 30000.0
Capacitor Capacity: 250.0
structureUniformity: 1.0
RADAR Sensor Strength: 8.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
Thermal damage: 4.0
Shield recharge time: 1200000.0
Bounty: 100000.0
npcBehaviorMaximumCombatOrbitRange: 3000.0
shieldUniformity: 1.0
Shield EM Resistance: 1.0
Security Status Kill Amount: 0.0075
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 6.0
Explosive damage: 0.0
Kinetic damage: 0.0
gfxBoosterID: 395.0
Orbit Velocity: 275.0
entityChaseMaxDuration: 3000.0
56947 - No Name No Description Cloud
Click to toggle showing the 12 attributes. typeID: 56947
graphicID: 10026
Capacity: 0.0
isDynamicType: False
typeNameID: 572584
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 227
portionSize: 1
56948 - YF SN E (Do not Translate) No Description Invisible Beacon
Click to toggle showing the 12 attributes. typeID: 56948
graphicID: 10026
Capacity: 0.0
isDynamicType: False
typeNameID: 572589
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 4055
portionSize: 1
56949 - YF SN B1 (Do not Translate) No Description Invisible Beacon
Click to toggle showing the 12 attributes. typeID: 56949
graphicID: 10026
Capacity: 0.0
isDynamicType: False
typeNameID: 572590
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 4055
portionSize: 1
56950 - Faded Volatile Ice Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space.

Faded volatile ice ores are those from which the most valuable and useful materials have been extracted, or have dissipated into space. Even so, there are still riches to be found in these frozen fragments of material, and perhaps peculiar salvage items can be discovered.
Temporal Resources
Click to toggle showing the 22 attributes. descriptionID: 572594
typeID: 56950
graphicID: 20525
Capacity: 0.0
isDynamicType: False
typeNameID: 572593
Volume: 1000.0
iconID: 2554
basePrice: 2000.0
marketGroupID: 518 (Veldspar)
metaGroupID: 19
radius: 1.0
published: False
Mass: 1e+35
groupID: 2022
portionSize: 100
Stasis Webifier Resistance: 0.0
asteroidMetaLevel: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 16281.0
Asteroid radius size multiplier: 160.0
Asteroid unit radius: 1000.0
56959 - Sansha's Hailburst Frostwight Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons.

Threat level: Deadly.
Irregular Frigate
Click to toggle showing the 81 attributes. descriptionID: 572645
typeID: 56959
graphicID: 1238
Capacity: 400.0
isDynamicType: False
raceID: 32
typeNameID: 572644
basePrice: 0.0
Volume: 28600.0
soundID: 20902
wreckTypeID: 26579
radius: 20.5
factionID: 1000162
published: False
Mass: 1003000.0
groupID: 1568
portionSize: 1
Damage Modifier: 13.0
Missile Velocity Bonus: 1.666666667
Missile Flight Time Bonus: 10.0
Shield Capacity: 1200.0
Structure Hitpoints: 580.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.68
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 0.61
Shield Explosive Damage Resistance: 0.3
Shield Kinetic Damage Resistance: 0.36
Shield Thermal Damage Resistance: 0.49
entityChaseMaxDistance: 40000.0
Accuracy falloff : 4000.0
Turret Tracking: 500.0
Maximum Velocity: 840.0
Signature Radius: 35.0
entityFactionLoss: 0.0
Rate of fire: 4000.0
Scan Resolution: 760.0
Optimal Range: 8000.0
Armor Hitpoints: 600.0
Structure Kinetic Damage Resistance: 1.0
Kinetic damage: 0.0
Maximum Locked Targets: 4.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
Inertia Modifier: 0.3
entityChaseMaxDurationChance: 1.0
armorUniformity: 1.0
Capacitor Recharge time: 205000.0
Maximum Targeting Range: 30000.0
Capacitor Capacity: 400.0
structureUniformity: 1.0
RADAR Sensor Strength: 12.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 4.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 25.0
Explosion Radius Bonus: 3.125
Explosion Velocity Bonus: 1.7
Thermal damage: 4.0
Shield recharge time: 1200000.0
Bounty: 50000.0
npcBehaviorMaximumCombatOrbitRange: 4000.0
shieldUniformity: 1.0
Shield EM Resistance: 1.0
Security Status Kill Amount: 0.0075
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 1.0
Structure Thermal Damage Resistance: 1.0
Structure Explosive Damage Resistance: 1.0
Structure EM Damage Resistance: 1.0
EM damage: 6.0
Explosive damage: 0.0
gfxTurretID: 13829.0
gfxBoosterID: 395.0
Rate of fire: 8000.0
entityMissileTypeID: 266.0
Orbit Velocity: 250.0
entityChaseMaxDuration: 3000.0
56967 - Strong Volatile Ice Storm No Description Effect Beacon
Click to toggle showing the 15 attributes. typeID: 56967
graphicID: 1217
Capacity: 0.0
typeNameID: 572676
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 1
Armor thermal resistance bonus: -10.0
Shield Thermal Resistance: -10.0
Heat damage modifier: -25.0
Thermal Damage Resistance Bonus: -10.0
56968 - Strong Lowsec Metaliminal Yoiul Festival YC122 Storm No Description Effect Beacon
Click to toggle showing the 14 attributes. typeID: 56968
graphicID: 1217
Capacity: 0.0
typeNameID: 572677
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 1
Armor thermal resistance bonus: -25.0
Shield Thermal Resistance: -25.0
Heat damage modifier: -25.0
56969 - Strong Nullsec Metaliminal Yoiul Festival YC122 Storm No Description Effect Beacon
Click to toggle showing the 14 attributes. typeID: 56969
graphicID: 1217
Capacity: 0.0
typeNameID: 572678
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 1
Armor thermal resistance bonus: -25.0
Shield Thermal Resistance: -25.0
Heat damage modifier: -25.0
56971 - Livestock-Liberator Display Spaceship safety display issued by InterBus to warn against the risks of unsecured livestock aboard ship. The grotesque, electro-prod-limbed Livestock-Liberator Clone features in a comical image that warns of the risks of rampaging livestock such as genetically-modified cattle or cybernetic slaver hounds getting loose.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 573107
typeID: 56971
Capacity: 0.0
typeNameID: 572729
iconID: 3441
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56972 - Fuel-Stealer Poster Spaceship safety display issued by InterBus to warn against fuel waste due to carelessness aboard ship. The bizarre, fuel-siphon-nosed Fuel-Stealer Clone features in a comical image that warns of the waste that can be caused by poor fuel economy or failure to properly secure tanks and fuel systems.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573108
typeID: 56972
Capacity: 0.0
raceID: 4
typeNameID: 572723
iconID: 10159
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56973 - Radiation-Rogue Display Spaceship safety display issued by InterBus to warn against the grave dangers posed by radiation hazards aboard ship. The eery, glowing Radiation-Rogue Clone features in a comical image that warns of deadly risks if radiation sources are not made absolutely secure or are tampered with during flight.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573109
typeID: 56973
Capacity: 0.0
raceID: 4
typeNameID: 572728
iconID: 3441
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56974 - Tool-Swiper Display Spaceship safety display issued by InterBus to warn against misplacing essential tools when working aboard ship. The weird, multi-tool-fingered Tool-Swiper Clone features in a comical image that warns crew to be careful with their tools and always return them to the proper stowage or lockers.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573110
typeID: 56974
Capacity: 0.0
raceID: 4
typeNameID: 572725
iconID: 3441
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56975 - Recycler-Raider Display Spaceship safety display issued by InterBus to warn against improper or careless use of recyclers vital to reducing waste aboard spaceships. The crazed, garbage-covered Recycler-Raider Clone features in a comical image that warns passengers and crew to place all garbage in recyclers and properly secure the shipboard waste-management systems.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573111
typeID: 56975
Capacity: 0.0
raceID: 4
typeNameID: 572727
iconID: 3441
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56976 - Water-Sucker Display Spaceship safety display issued by InterBus to warn against waste of water, a vital resource aboard any spaceship. The strange, pump-mouthed Water-Sucker Clone features in a comical image that warns all aboard ship to take special care with precious water and ensure seals on H2O storage are maintained properly.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573112
typeID: 56976
Capacity: 0.0
raceID: 4
typeNameID: 572730
iconID: 3441
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56977 - Airlock-Slammer Display Spaceship safety display issued by InterBus to warn against the serious risks of unsecured airlocks aboard ship. The demented, claw-handed Airlock-Slammer Clone features in a comical image that warns all crew and passengers to double-check that airlocks are secure and monitors are green after passing through.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573113
typeID: 56977
Capacity: 0.0
raceID: 4
typeNameID: 572731
iconID: 3441
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56978 - Ectoplasm-Skimmer Display Spaceship safety display issued by InterBus to warn crew to secure biohazards such as ectoplasm supplies, important for maintaining capsule fluid levels, against spillage causing a health risk aboard ship. The weirdly-mutated Ectoplasm-Skimmer Clone features in a comical image that exhorts crew to maintain biohazard seals and properly secure feeds and lines carrying biomatter, such as waste ectoplasm and fresh hydrostatic capsule fluid.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573114
typeID: 56978
Capacity: 0.0
raceID: 4
typeNameID: 572733
iconID: 3441
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56979 - Ration-Grabber Display Spaceship safety display issued by InterBus to warn against waste and biological hazards caused by food rations left in the open aboard ship. The bloated, greedy Ration-Grabber Clone features in a comical image that warns passengers to be careful with their meal rations and always dispose of left-over food properly when finished eating.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573115
typeID: 56979
Capacity: 0.0
raceID: 4
typeNameID: 572735
iconID: 3441
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56980 - Scanner-Jacker Display Spaceship safety display issued by InterBus to warn against damage to vital sensors, misaligned detectors and corrupted scanner systems. The strange, sensor-eyed Scanner-Jacker Clone features in a comical image that warns crew of the serious hazards to navigation and ship safety posed by damaged or improperly calibrated scanning and sensor equipment.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573116
typeID: 56980
Capacity: 0.0
raceID: 4
typeNameID: 572736
iconID: 3441
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56981 - Data-Sniffer Display Spaceship safety display issued by InterBus to warn against ship computer intrusion risks posed by data viruses and information worms. The grotesqe, dataprobe-nosed Data-Sniffer Clone features in a comical image that warns crew and passengers to exercise extreme caution when downloading data to ship's systems from unsecured sources on the GalNet or other public networks.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573117
typeID: 56981
Capacity: 0.0
raceID: 4
typeNameID: 572738
iconID: 3441
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56982 - Freezer-Thief Display Spaceship safety display issued by InterBus to warn against the serious risks posed by cold-storage zones and freezer cargo bays aboard ship. The sinister, hook-handed Freezer-Thief Clone features in a comical image that warns passengers to steer clear of cold zones and crew to secure freezer bays carefully against intrusion and accidents.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573118
typeID: 56982
Capacity: 0.0
raceID: 4
typeNameID: 572740
iconID: 3441
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56983 - Power-Drainer Display Spaceship safety display issued by InterBus to warn against power loss caused by wasteful use of ship systems or incorrect power configurations. The bizarre, plug-handed Power-Drainer Clone features in a comical image that warns crew and passengers alike to turn off lights and displays not in use, and always use low power mode when active systems are not vital to ongoing ship operations.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573119
typeID: 56983
Capacity: 0.0
raceID: 4
typeNameID: 572741
iconID: 3441
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 3.0
radius: 1.0
published: True
Mass: 10.0
groupID: 1194
portionSize: 1
56996 - Sansha Caravan Cloud No Description Cloud
Click to toggle showing the 12 attributes. typeID: 56996
graphicID: 10026
Capacity: 0.0
isDynamicType: False
typeNameID: 572772
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 227
portionSize: 1
56997 - Weak Volatile Ice Storm No Description Effect Beacon
Click to toggle showing the 15 attributes. typeID: 56997
graphicID: 1217
Capacity: 0.0
typeNameID: 572777
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 1
Armor thermal resistance bonus: -4.0
Shield Thermal Resistance: -4.0
Heat damage modifier: -10.0
Thermal Damage Resistance Bonus: -4.0
56998 - Weak Lowsec Metaliminal Yoiul Festival YC122 Storm No Description Effect Beacon
Click to toggle showing the 14 attributes. typeID: 56998
graphicID: 1217
Capacity: 0.0
typeNameID: 572778
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 1
Armor thermal resistance bonus: -10.0
Shield Thermal Resistance: -10.0
Heat damage modifier: -10.0
56999 - Weak Nullsec Metaliminal Yoiul Festival YC122 Storm No Description Effect Beacon
Click to toggle showing the 14 attributes. typeID: 56999
graphicID: 1217
Capacity: 0.0
typeNameID: 572779
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 1
Armor thermal resistance bonus: -10.0
Shield Thermal Resistance: -10.0
Heat damage modifier: -10.0
57000 - Basic 'Brainfreeze' Cerebral Accelerator This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123.
Booster
Click to toggle showing the 27 attributes. descriptionID: 572784
typeID: 57000
Capacity: 0.0
isDynamicType: False
typeNameID: 572783
iconID: 10144
basePrice: 32768.0
metaGroupID: 19
marketGroupID: 2487 (Cerebral Accelerators)
Volume: 1.0
radius: 1.0
published: True
Mass: 0.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Primary Skill required: 3402.0
Booster Duration: 86400000.0
Charisma Modifier: 4.0
Intelligence Modifier: 4.0
Memory Modifier: 4.0
Perception Modifier: 4.0
Willpower Modifier: 4.0
requiredSkill1Level: 1.0
Expiry Date: 18667.4576389
Follows Jump Clones: 1.0
Booster Slot: 10.0
57001 - Potent 'Brainfreeze' Cerebral Accelerator This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123.
Booster
Click to toggle showing the 27 attributes. descriptionID: 572786
typeID: 57001
Capacity: 0.0
isDynamicType: False
typeNameID: 572785
iconID: 10144
basePrice: 32768.0
metaGroupID: 19
marketGroupID: 2487 (Cerebral Accelerators)
Volume: 1.0
radius: 1.0
published: True
Mass: 0.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Primary Skill required: 3402.0
Booster Duration: 86400000.0
Charisma Modifier: 8.0
Intelligence Modifier: 8.0
Memory Modifier: 8.0
Perception Modifier: 8.0
Willpower Modifier: 8.0
requiredSkill1Level: 1.0
Expiry Date: 18667.4576389
Follows Jump Clones: 1.0
Booster Slot: 10.0
57002 - Extended 'Brainfreeze' Cerebral Accelerator This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123.
Booster
Click to toggle showing the 27 attributes. descriptionID: 572788
typeID: 57002
Capacity: 0.0
isDynamicType: False
typeNameID: 572787
iconID: 10144
basePrice: 32768.0
metaGroupID: 19
marketGroupID: 2487 (Cerebral Accelerators)
Volume: 1.0
radius: 1.0
published: True
Mass: 0.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Primary Skill required: 3402.0
Booster Duration: 259200000.0
Charisma Modifier: 6.0
Intelligence Modifier: 6.0
Memory Modifier: 6.0
Perception Modifier: 6.0
Willpower Modifier: 6.0
requiredSkill1Level: 1.0
Expiry Date: 18667.4576389
Follows Jump Clones: 1.0
Booster Slot: 10.0
57004 - Capsule Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 22 attributes. descriptionID: 573191
typeID: 57004
Capacity: 0.0
raceID: 16
typeNameID: 572797
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Capsule Aurora Universalis
skin_skinMaterialID: 2568
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9624
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [670]
skin_licenseTypeID: 57004
Extra Skin Attributes:
Applies to: Capsule
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57005 - Crusader Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573190
typeID: 57005
Capacity: 0.0
raceID: 4
typeNameID: 572810
basePrice: 0.0
marketGroupID: 2059 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Crusader Aurora Universalis
skin_skinMaterialID: 2569
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9625
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11184]
skin_licenseTypeID: 57005
Extra Skin Attributes:
Applies to: Crusader
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57006 - Raptor Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573189
typeID: 57006
Capacity: 0.0
raceID: 1
typeNameID: 572811
basePrice: 0.0
marketGroupID: 2060 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Raptor Aurora Universalis
skin_skinMaterialID: 2570
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9626
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11178]
skin_licenseTypeID: 57006
Extra Skin Attributes:
Applies to: Raptor
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57008 - Taranis Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573188
typeID: 57008
Capacity: 0.0
raceID: 8
typeNameID: 572813
basePrice: 0.0
marketGroupID: 2061 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Taranis Aurora Universalis
skin_skinMaterialID: 2571
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9627
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11200]
skin_licenseTypeID: 57008
Extra Skin Attributes:
Applies to: Taranis
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57009 - Claw Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573187
typeID: 57009
Capacity: 0.0
raceID: 2
typeNameID: 572814
basePrice: 0.0
marketGroupID: 2062 (Minmatar)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Claw Aurora Universalis
skin_skinMaterialID: 2572
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9629
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11196]
skin_licenseTypeID: 57009
Extra Skin Attributes:
Applies to: Claw
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57010 - Heretic Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573186
typeID: 57010
Capacity: 0.0
raceID: 4
typeNameID: 572815
basePrice: 0.0
marketGroupID: 2038 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Heretic Aurora Universalis
skin_skinMaterialID: 2573
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9630
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22452]
skin_licenseTypeID: 57010
Extra Skin Attributes:
Applies to: Heretic
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57011 - Eris Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573185
typeID: 57011
Capacity: 0.0
raceID: 8
typeNameID: 572816
basePrice: 0.0
marketGroupID: 2040 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Eris Aurora Universalis
skin_skinMaterialID: 2575
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9631
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22460]
skin_licenseTypeID: 57011
Extra Skin Attributes:
Applies to: Eris
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57012 - Flycatcher Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573184
typeID: 57012
Capacity: 0.0
raceID: 1
typeNameID: 572817
basePrice: 0.0
marketGroupID: 2039 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Flycatcher Aurora Universalis
skin_skinMaterialID: 2574
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9632
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22464]
skin_licenseTypeID: 57012
Extra Skin Attributes:
Applies to: Flycatcher
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57013 - Sabre Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 573183
typeID: 57013
Capacity: 0.0
raceID: 2
typeNameID: 572818
basePrice: 0.0
marketGroupID: 2041 (Minmatar)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Sabre Aurora Universalis
skin_skinMaterialID: 2576
skin_isSingleUse: False
skin_isStructureSkin: False
skin_visibleSerenity: False
skin_skinID: 9633
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22456]
skin_licenseTypeID: 57013
Extra Skin Attributes:
Applies to: Sabre
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57014 - Omen Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573182
typeID: 57014
Capacity: 0.0
raceID: 4
typeNameID: 572819
basePrice: 0.0
marketGroupID: 1990 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Omen Aurora Universalis
skin_skinMaterialID: 2577
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9634
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [2006]
skin_licenseTypeID: 57014
Extra Skin Attributes:
Applies to: Omen
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57015 - Oracle Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573181
typeID: 57015
Capacity: 0.0
raceID: 4
typeNameID: 572820
basePrice: 0.0
marketGroupID: 1956 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Oracle Aurora Universalis
skin_skinMaterialID: 2577
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9635
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4302]
skin_licenseTypeID: 57015
Extra Skin Attributes:
Applies to: Oracle
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57016 - Abaddon Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573180
typeID: 57016
Capacity: 0.0
raceID: 4
typeNameID: 572821
basePrice: 0.0
marketGroupID: 1964 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Abaddon Aurora Universalis
skin_skinMaterialID: 2577
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9636
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24692]
skin_licenseTypeID: 57016
Extra Skin Attributes:
Applies to: Abaddon
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57017 - Caracal Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 573179
typeID: 57017
Capacity: 0.0
raceID: 1
typeNameID: 572822
basePrice: 0.0
marketGroupID: 1991 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Caracal Aurora Universalis
skin_skinMaterialID: 2578
skin_isSingleUse: False
skin_isStructureSkin: False
skin_visibleSerenity: False
skin_skinID: 9637
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [621]
skin_licenseTypeID: 57017
Extra Skin Attributes:
Applies to: Caracal
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57018 - Naga Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 573178
typeID: 57018
Capacity: 0.0
raceID: 1
typeNameID: 572823
basePrice: 0.0
marketGroupID: 1957 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Naga Aurora Universalis
skin_skinMaterialID: 2578
skin_isSingleUse: False
skin_isStructureSkin: False
skin_visibleSerenity: False
skin_skinID: 9638
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4306]
skin_licenseTypeID: 57018
Extra Skin Attributes:
Applies to: Naga
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57019 - Rokh Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 573177
typeID: 57019
Capacity: 0.0
raceID: 1
typeNameID: 572824
basePrice: 0.0
marketGroupID: 1965 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Rokh Aurora Universalis
skin_skinMaterialID: 2578
skin_isSingleUse: False
skin_isStructureSkin: False
skin_visibleSerenity: False
skin_skinID: 9639
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24688]
skin_licenseTypeID: 57019
Extra Skin Attributes:
Applies to: Rokh
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57020 - Thorax Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573176
typeID: 57020
Capacity: 0.0
raceID: 8
typeNameID: 572825
basePrice: 0.0
marketGroupID: 1992 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Thorax Aurora Universalis
skin_skinMaterialID: 2579
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9640
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [627]
skin_licenseTypeID: 57020
Extra Skin Attributes:
Applies to: Thorax
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57021 - Talos Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573175
typeID: 57021
Capacity: 0.0
raceID: 8
typeNameID: 572826
basePrice: 0.0
marketGroupID: 1958 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Talos Aurora Universalis
skin_skinMaterialID: 2579
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9641
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4308]
skin_licenseTypeID: 57021
Extra Skin Attributes:
Applies to: Talos
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57022 - Hyperion Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573174
typeID: 57022
Capacity: 0.0
raceID: 8
typeNameID: 572827
basePrice: 0.0
marketGroupID: 1966 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Hyperion Aurora Universalis
skin_skinMaterialID: 2579
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9642
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24690]
skin_licenseTypeID: 57022
Extra Skin Attributes:
Applies to: Hyperion
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57023 - Stabber Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573173
typeID: 57023
Capacity: 0.0
raceID: 2
typeNameID: 572828
basePrice: 0.0
marketGroupID: 1993 (Minmatar)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Stabber Aurora Universalis
skin_skinMaterialID: 2580
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9643
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [622]
skin_licenseTypeID: 57023
Extra Skin Attributes:
Applies to: Stabber
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57024 - Tornado Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573172
typeID: 57024
Capacity: 0.0
raceID: 2
typeNameID: 572829
basePrice: 0.0
marketGroupID: 1959 (Minmatar)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Tornado Aurora Universalis
skin_skinMaterialID: 2580
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9644
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [4310]
skin_licenseTypeID: 57024
Extra Skin Attributes:
Applies to: Tornado
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57025 - Maelstrom Aurora Universalis SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 23 attributes. descriptionID: 573171
typeID: 57025
Capacity: 0.0
raceID: 2
typeNameID: 572830
basePrice: 0.0
marketGroupID: 1967 (Minmatar)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Maelstrom Aurora Universalis
skin_skinMaterialID: 2580
skin_isSingleUse: False
skin_visibleSerenity: False
skin_skinID: 9645
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24694]
skin_licenseTypeID: 57025
Extra Skin Attributes:
Applies to: Maelstrom
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57027 - Fresh Volatile Ice Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space

Fresh volatile ice ores are those with the most valuable icebound resources in plentiful supply and ready to be extracted. A huge bounty of rich materials are to be found in these frozen fragments, and perhaps rare salvage items also await discovery.
Temporal Resources
Click to toggle showing the 22 attributes. descriptionID: 572833
typeID: 57027
graphicID: 20525
Capacity: 0.0
isDynamicType: False
typeNameID: 572832
Volume: 1000.0
iconID: 2554
basePrice: 2000.0
marketGroupID: 518 (Veldspar)
metaGroupID: 19
radius: 1.0
published: False
Mass: 1e+35
groupID: 2022
portionSize: 100
Stasis Webifier Resistance: 0.0
asteroidMetaLevel: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 16281.0
Asteroid radius size multiplier: 160.0
Asteroid unit radius: 1000.0
57028 - Friable Volatile Ice Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space

Friable volatile ice ores are those where the most valuable materials have been extracted, with the ice itself beginning to crumble in the glare of stellar radiation. Quick workers will still find plenty of valuable material in these frozen fragments, perhaps including unusual salvage items.
Temporal Resources
Click to toggle showing the 22 attributes. descriptionID: 572835
typeID: 57028
graphicID: 20525
Capacity: 0.0
isDynamicType: False
typeNameID: 572834
Volume: 1000.0
iconID: 2554
basePrice: 2000.0
marketGroupID: 518 (Veldspar)
metaGroupID: 19
radius: 1.0
published: False
Mass: 1e+35
groupID: 2022
portionSize: 100
Stasis Webifier Resistance: 0.0
asteroidMetaLevel: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 16281.0
Asteroid radius size multiplier: 160.0
Asteroid unit radius: 1000.0
57029 - Strategic Node (Wightstorm Fleet) This strategic node is a key element in Sansha's Nation command and control of far-flung operations. The direction of Wightstorm Fleet's operations in volatile ice storms depends on synchronized and encrypted instructions disseminated across New Eden from nodes like this.

The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden.
Scatter Container
Click to toggle showing the 29 attributes. descriptionID: 572837
typeID: 57029
graphicID: 20298
Capacity: 2700.0
isDynamicType: False
typeNameID: 572836
iconID: 16
basePrice: 0.0
Volume: 27500.0
soundID: 20182
radius: 14.0
published: False
Mass: 10000.0
groupID: 1207
portionSize: 1
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
hackable: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
spawnWithoutGuardsToo: 1.0
structureUniformity: 1.0
lootRespawnTime: 300000.0
Signature Radius: 500.0
isHacking: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 21718.0
entityEquipmentMax: 2.0
tierDifficulty: 3.0
57030 - Cryptographic Array (Wightstorm Fleet) This cryptographic array is vital to the core operations of Sansha's Nation cryptographic facilities. Wightstorm Fleet operations are secured and directed by high-level encryption of data flowing between the Nation and its raiding forces.

The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden.
Scatter Container
Click to toggle showing the 29 attributes. descriptionID: 572839
typeID: 57030
graphicID: 20298
Capacity: 2700.0
isDynamicType: False
typeNameID: 572838
iconID: 16
basePrice: 0.0
Volume: 27500.0
soundID: 20182
radius: 14.0
published: False
Mass: 10000.0
groupID: 1207
portionSize: 1
Capacitor Capacity: 2700.0
Disallows Assistance: 1.0
hackable: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
spawnWithoutGuardsToo: 1.0
structureUniformity: 1.0
lootRespawnTime: 300000.0
Signature Radius: 500.0
isHacking: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 21718.0
entityEquipmentMax: 2.0
tierDifficulty: 2.0
57031 - Yoiul Festival Ore Container Low Sec No Description Special Edition Commodities
Click to toggle showing the 11 attributes. typeID: 57031
Capacity: 0.0
typeNameID: 572840
iconID: 21742
basePrice: 0.0
Volume: 0.1
radius: 1.0
published: False
Mass: 0.0
groupID: 1194
portionSize: 1
57032 - Yoiul Festival Ore Container Low Sec No Description Special Edition Commodities
Click to toggle showing the 11 attributes. typeID: 57032
Capacity: 0.0
typeNameID: 572841
iconID: 21742
basePrice: 0.0
Volume: 0.1
radius: 1.0
published: False
Mass: 0.0
groupID: 1194
portionSize: 1
57038 - Rare Icebound Salvage The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.

With volatile ice storms sweeping across New Eden the odds of discovering something rare, and possibly valuable, in fragments of ice are higher than normal.
Special Edition Commodities
Click to toggle showing the 12 attributes. descriptionID: 573266
typeID: 57038
Capacity: 0.0
typeNameID: 572856
iconID: 21742
basePrice: 0.0
Volume: 0.1
radius: 1.0
published: False
Mass: 0.0
groupID: 1194
portionSize: 1
57039 - Unusual Icebound Salvage The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.

With volatile ice storms sweeping across New Eden the odds of discovering something unusual, and possibly valuable, in fragments of ice are higher than normal.
Special Edition Commodities
Click to toggle showing the 12 attributes. descriptionID: 573267
typeID: 57039
Capacity: 0.0
typeNameID: 572857
iconID: 21742
basePrice: 0.0
Volume: 0.1
radius: 1.0
published: False
Mass: 0.0
groupID: 1194
portionSize: 1
57040 - ORE Green Salvage Package This ORE Green Salvage Package was obtained by trading in Faded Volatile Ice ore at an ORE processor vessel.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
Special Edition Commodities
Click to toggle showing the 12 attributes. descriptionID: 573268
typeID: 57040
Capacity: 0.0
typeNameID: 572858
iconID: 1179
basePrice: 0.0
Volume: 0.1
radius: 1.0
published: True
Mass: 0.0
groupID: 1194
portionSize: 1
57042 - ORE Faded Volatile Ice Processor This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.

This processor operates in high-security space and takes Faded Volatile Ice ore in exchange for an ORE Green Salvage Package.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
Large Collidable Object
Click to toggle showing the 14 attributes. descriptionID: 572874
typeID: 57042
graphicID: 3466
Capacity: 0.0
isDynamicType: False
typeNameID: 572873
basePrice: 0.0
Volume: 10250000.0
soundID: 20221
radius: 550.0
published: False
Mass: 150000000.0
groupID: 226
portionSize: 1
57043 - Weak Ice Storm Environment No Description MassiveEnvironments
Click to toggle showing the 13 attributes. typeID: 57043
graphicID: 24900
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 572875
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
57044 - Strong Ice Storm Environment No Description MassiveEnvironments
Click to toggle showing the 13 attributes. typeID: 57044
graphicID: 24899
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 572876
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
57047 - ORE Fresh Volatile Ice Processor This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.

This processor takes Fresh Volatile Ice ore in exchange for an ORE White Salvage Package.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
Large Collidable Object
Click to toggle showing the 14 attributes. descriptionID: 572882
typeID: 57047
graphicID: 3466
Capacity: 0.0
isDynamicType: False
typeNameID: 572881
basePrice: 0.0
Volume: 10250000.0
soundID: 20221
radius: 550.0
published: False
Mass: 150000000.0
groupID: 226
portionSize: 1
57048 - ORE Friable Volatile Ice Processor This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.

This processor takes Friable Volatile Ice ore in exchange for an ORE Red Salvage Package.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
Large Collidable Object
Click to toggle showing the 14 attributes. descriptionID: 572884
typeID: 57048
graphicID: 3466
Capacity: 0.0
isDynamicType: False
typeNameID: 572883
basePrice: 0.0
Volume: 10250000.0
soundID: 20221
radius: 550.0
published: False
Mass: 150000000.0
groupID: 226
portionSize: 1
57050 - ORE White Salvage Package This ORE White Salvage Package was obtained by trading in Fresh Volatile Ice ore at an ORE processor vessel.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
Special Edition Commodities
Click to toggle showing the 12 attributes. descriptionID: 573269
typeID: 57050
Capacity: 0.0
typeNameID: 572889
iconID: 1179
basePrice: 0.0
Volume: 0.1
radius: 1.0
published: True
Mass: 0.0
groupID: 1194
portionSize: 1
57051 - ORE Red Salvage Package This ORE Red Salvage Package was obtained by trading in Friable Volatile Ice ore at an ORE processor vessel.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
Special Edition Commodities
Click to toggle showing the 12 attributes. descriptionID: 573270
typeID: 57051
Capacity: 0.0
typeNameID: 572890
iconID: 1179
basePrice: 0.0
Volume: 0.1
radius: 1.0
published: True
Mass: 0.0
groupID: 1194
portionSize: 1
57096 - Mordu's Markguard This cruiser has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. Large Collidable Object
Click to toggle showing the 13 attributes. descriptionID: 573273
typeID: 57096
graphicID: 20614
Capacity: 0.0
isDynamicType: False
typeNameID: 573099
basePrice: 0.0
Volume: 0.0
radius: 221.9
published: False
Mass: 9600000.0
groupID: 226
portionSize: 1
57097 - Mordu's Warmark This battleship has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. Large Collidable Object
Click to toggle showing the 13 attributes. descriptionID: 573272
typeID: 57097
graphicID: 20615
Capacity: 0.0
isDynamicType: False
typeNameID: 573100
basePrice: 0.0
Volume: 0.0
radius: 500.0
published: False
Mass: 22000000.0
groupID: 226
portionSize: 1
57098 - Mordu's Oathsword This frigate has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. Large Collidable Object
Click to toggle showing the 13 attributes. descriptionID: 573271
typeID: 57098
graphicID: 20616
Capacity: 0.0
isDynamicType: False
typeNameID: 573101
basePrice: 0.0
Volume: 0.0
radius: 39.0
published: False
Mass: 1650000.0
groupID: 226
portionSize: 1
57099 - YF SN M (Do not Translate) No Description Invisible Beacon
Click to toggle showing the 12 attributes. typeID: 57099
graphicID: 10026
Capacity: 0.0
isDynamicType: False
typeNameID: 573125
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 4055
portionSize: 1
57100 - YF SN H (Do not Translate) No Description Invisible Beacon
Click to toggle showing the 12 attributes. typeID: 57100
graphicID: 10026
Capacity: 0.0
isDynamicType: False
typeNameID: 573126
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 4055
portionSize: 1
57101 - Sansha's Dreadwight Stormlord Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.

Threat level: Deadly.
Irregular Battleship
Click to toggle showing the 91 attributes. descriptionID: 573136
typeID: 57101
graphicID: 2295
Capacity: 235.0
isDynamicType: False
raceID: 8
typeNameID: 573135
basePrice: 0.0
Volume: 486000.0
soundID: 20902
wreckTypeID: 26581
radius: 350.0
factionID: 1000162
published: False
Mass: 10010000.0
groupID: 1667
portionSize: 1
Damage Modifier: 62.0
Missile Velocity Bonus: 2.0
Missile Flight Time Bonus: 3.0
Shield Capacity: 12187.0
Structure Hitpoints: 10000.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.68
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 0.45
Shield Explosive Damage Resistance: 0.22
Shield Kinetic Damage Resistance: 0.27
Shield Thermal Damage Resistance: 0.36
Maximum Velocity Bonus: -55.0
entityChaseMaxDistance: 9000.0
Accuracy falloff : 25000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 140.0
BehaviorShieldBoosterAmount: 600.0
BehaviorShieldBoosterDischarge: 80.0
Maximum Velocity: 1206.0
Signature Radius: 550.0
Capacitor Capacity: 9000.0
entityFactionLoss: 0.0
Rate of fire: 5000.0
Scan Resolution: 220.0
Optimal Range: 45000.0
Armor Hitpoints: 8750.0
Shield recharge time: 2500000.0
Inertia Modifier: 0.01
Structure Kinetic Damage Resistance: 0.66
Kinetic damage: 0.0
Maximum Locked Targets: 8.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 1.0
entityChaseMaxDurationChance: 1.0
Maximum Targeting Range: 250000.0
behaviorWarpScrambleDuration: 5000.0
Capacitor Recharge time: 865500.0
behaviorWarpScrambleDischarge: 1.0
behaviorWarpScrambleStrength: 3.0
structureUniformity: 1.0
RADAR Sensor Strength: 34.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 4.0
entitySecurityMaxGain: 5.0
Warp Speed Multiplier: 6.0
Explosion Radius Bonus: 0.5
Explosion Velocity Bonus: 2.0
Thermal damage: 12.0
BehaviorShieldBoosterDuration: 12000.0
Bounty: 2000000.0
npcBehaviorMaximumCombatOrbitRange: 5000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.03
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.66
Structure Explosive Damage Resistance: 0.66
Structure EM Damage Resistance: 0.66
EM damage: 12.0
Explosive damage: 0.0
gfxTurretID: 3065.0
gfxBoosterID: 395.0
Rate of fire: 7000.0
entityMissileTypeID: 2210.0
Orbit Velocity: 170.0
entityChaseMaxDuration: 3000.0
behaviorWarpScrambleRange: 11000.0
behaviorWebifierRange: 20000.0
57102 - Sansha Boss II No Description Irregular Battleship
Click to toggle showing the 83 attributes. descriptionID: 573138
typeID: 57102
graphicID: 2295
Capacity: 235.0
isDynamicType: False
raceID: 8
typeNameID: 573137
basePrice: 0.0
Volume: 486000.0
soundID: 20902
wreckTypeID: 26581
radius: 350.0
factionID: 1000162
published: False
Mass: 10010000.0
groupID: 1667
portionSize: 1
Damage Modifier: 50.0
Shield Capacity: 9750.0
Structure Hitpoints: 10000.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.68
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 0.45
Shield Explosive Damage Resistance: 0.22
Shield Kinetic Damage Resistance: 0.27
Shield Thermal Damage Resistance: 0.36
Maximum Velocity Bonus: -55.0
entityChaseMaxDistance: 9000.0
Accuracy falloff : 25000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 140.0
BehaviorShieldBoosterAmount: 500.0
BehaviorShieldBoosterDischarge: 80.0
Maximum Velocity: 1206.0
Signature Radius: 550.0
Capacitor Capacity: 9000.0
entityFactionLoss: 0.0
Rate of fire: 5000.0
Scan Resolution: 220.0
Optimal Range: 45000.0
Armor Hitpoints: 7000.0
Shield recharge time: 2500000.0
Inertia Modifier: 0.02
Structure Kinetic Damage Resistance: 0.469
Kinetic damage: 0.0
Maximum Locked Targets: 8.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 1.0
entityChaseMaxDurationChance: 1.0
Maximum Targeting Range: 250000.0
behaviorWarpScrambleDuration: 5000.0
Capacitor Recharge time: 865500.0
behaviorWarpScrambleDischarge: 1.0
behaviorWarpScrambleStrength: 3.0
structureUniformity: 1.0
RADAR Sensor Strength: 34.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
entitySecurityMaxGain: 5.0
Thermal damage: 12.0
BehaviorShieldBoosterDuration: 12000.0
Bounty: 1000000.0
npcBehaviorMaximumCombatOrbitRange: 5000.0
shieldUniformity: 0.75
Security Status Kill Amount: 0.03
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.469
Structure Explosive Damage Resistance: 0.469
Structure EM Damage Resistance: 0.469
EM damage: 12.0
Explosive damage: 0.0
gfxTurretID: 3065.0
gfxBoosterID: 395.0
Orbit Velocity: 170.0
entityChaseMaxDuration: 3000.0
behaviorWarpScrambleRange: 11000.0
behaviorWebifierRange: 20000.0
57103 - Sansha's Demonwight Stormlord Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.

Threat level: Deadly.
Irregular Battleship
Click to toggle showing the 96 attributes. descriptionID: 573140
typeID: 57103
graphicID: 2295
Capacity: 235.0
isDynamicType: False
raceID: 8
typeNameID: 573139
basePrice: 0.0
Volume: 486000.0
soundID: 20902
wreckTypeID: 26581
radius: 350.0
factionID: 1000162
published: False
Mass: 10010000.0
groupID: 1667
portionSize: 1
Damage Modifier: 70.0
Missile Velocity Bonus: 2.0
Missile Flight Time Bonus: 3.0
Shield Capacity: 15233.0
Structure Hitpoints: 12500.0
Armor EM Damage Resistance: 0.42
Armor Explosive Damage Resistance: 0.68
Armor Kinetic Damage Resistance: 0.63
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 0.45
Shield Explosive Damage Resistance: 0.22
Shield Kinetic Damage Resistance: 0.27
Shield Thermal Damage Resistance: 0.36
Maximum Velocity Bonus: -55.0
entityChaseMaxDistance: 9000.0
Explosion Radius Bonus: 0.5
Accuracy falloff : 25000.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 140.0
BehaviorShieldBoosterAmount: 700.0
BehaviorShieldBoosterDischarge: 80.0
Maximum Velocity: 1206.0
Signature Radius: 550.0
Capacitor Capacity: 9000.0
entityFactionLoss: 0.0
Rate of fire: 5000.0
Scan Resolution: 220.0
Optimal Range: 45000.0
Armor Hitpoints: 10937.0
Shield recharge time: 2500000.0
Inertia Modifier: 0.01
Structure Kinetic Damage Resistance: 0.66
Kinetic damage: 0.0
Maximum Locked Targets: 8.0
behaviorWebifierDuration: 5000.0
entityChaseMaxDelay: 1.0
entityChaseMaxDelayChance: 0.0
behaviorWebifierDischarge: 1.0
entityChaseMaxDurationChance: 1.0
Maximum Targeting Range: 250000.0
behaviorWarpScrambleDuration: 5000.0
Capacitor Recharge time: 865500.0
behaviorWarpScrambleDischarge: 1.0
behaviorWarpScrambleStrength: 3.0
structureUniformity: 1.0
RADAR Sensor Strength: 34.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 5.0
entitySecurityMaxGain: 5.0
behaviorEnergyNeutralizerDuration: 10000.0
behaviorEnergyNeutralizerRange: 13000.0
behaviorEnergyNeutralizerFalloff: 9000.0
behaviorEnergyNeutralizerDischarge: 16.0
Explosion Velocity Bonus: 2.0
Thermal damage: 12.0
BehaviorShieldBoosterDuration: 12000.0
Bounty: 4000000.0
npcBehaviorMaximumCombatOrbitRange: 5000.0
shieldUniformity: 0.75
Neutralization Amount: 70.0
Warp Speed Multiplier: 6.0
Security Status Kill Amount: 0.03
Signature Resolution: 40000.0
entityMaxVelocitySignatureRadiusMultiplier: 4.0
Structure Thermal Damage Resistance: 0.66
Structure Explosive Damage Resistance: 0.66
Structure EM Damage Resistance: 0.66
EM damage: 12.0
Explosive damage: 0.0
gfxTurretID: 3065.0
gfxBoosterID: 395.0
Rate of fire: 7000.0
entityMissileTypeID: 2210.0
Orbit Velocity: 170.0
entityChaseMaxDuration: 3000.0
behaviorWarpScrambleRange: 11000.0
behaviorWebifierRange: 20000.0
57110 - Low-grade Rapture Alpha This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Perception

Secondary Effect: 1% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573194
typeID: 57110
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573193
Volume: 1.0
iconID: 2053
basePrice: 0.0
marketGroupID: 618 (Implant Slot 01)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.025
Implant Slot: 1.0
Charisma Modifier: 0.0
Intelligence Modifier: 0.0
Memory Modifier: 0.0
Perception Modifier: 2.0
Willpower Modifier: 0.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -1.0
57111 - Low-grade Rapture Beta This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Memory

Secondary Effect: 2% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573196
typeID: 57111
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573195
Volume: 1.0
iconID: 2061
basePrice: 800000.0
marketGroupID: 619 (Implant Slot 02)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.025
Implant Slot: 2.0
Charisma Modifier: 0.0
Intelligence Modifier: 0.0
Memory Modifier: 2.0
Perception Modifier: 0.0
Willpower Modifier: 0.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -2.0
57112 - Low-grade Rapture Gamma This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Willpower

Secondary Effect: 3% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573198
typeID: 57112
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573197
Volume: 1.0
iconID: 2054
basePrice: 800000.0
marketGroupID: 620 (Implant Slot 03)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.025
Implant Slot: 3.0
Charisma Modifier: 0.0
Intelligence Modifier: 0.0
Memory Modifier: 0.0
Perception Modifier: 0.0
Willpower Modifier: 2.0
requiredSkill1Level: 3.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -3.0
57113 - Low-grade Rapture Delta This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Intelligence

Secondary Effect: 4% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573200
typeID: 57113
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573199
Volume: 1.0
iconID: 2062
basePrice: 800000.0
marketGroupID: 621 (Implant Slot 04)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.025
Implant Slot: 4.0
Charisma Modifier: 0.0
Intelligence Modifier: 2.0
Memory Modifier: 0.0
Perception Modifier: 0.0
Willpower Modifier: 0.0
requiredSkill1Level: 3.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -4.0
57114 - Low-grade Rapture Epsilon This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Charisma

Secondary Effect: 5% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573202
typeID: 57114
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573201
Volume: 1.0
iconID: 2060
basePrice: 800000.0
marketGroupID: 622 (Implant Slot 05)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.025
Implant Slot: 5.0
Charisma Modifier: 2.0
Intelligence Modifier: 0.0
Memory Modifier: 0.0
Perception Modifier: 0.0
Willpower Modifier: 0.0
requiredSkill1Level: 4.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -5.0
57116 - Low-grade Rapture Omega This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.

This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness.

10% bonus to the strength of all Rapture implant secondary effects.
Cyberimplant
Click to toggle showing the 27 attributes. descriptionID: 573206
typeID: 57116
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573204
Volume: 1.0
iconID: 2224
basePrice: 800000.0
marketGroupID: 1506 (Implant Slot 06)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.1
Implant Slot: 6.0
Charisma Modifier: 0.0
Intelligence Modifier: 0.0
Memory Modifier: 0.0
Perception Modifier: 0.0
Willpower Modifier: 0.0
requiredSkill1Level: 5.0
Primary Skill required: 3411.0
Meta Level: 9.0
57117 - Mid-grade Rapture Alpha This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Perception

Secondary Effect: 1% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573208
typeID: 57117
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573207
Volume: 1.0
iconID: 2053
basePrice: 0.0
marketGroupID: 618 (Implant Slot 01)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.1
Implant Slot: 1.0
Charisma Modifier: 0.0
Intelligence Modifier: 0.0
Memory Modifier: 0.0
Perception Modifier: 3.0
Willpower Modifier: 0.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -1.0
57118 - Mid-grade Rapture Beta This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Memory

Secondary Effect: 2% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573210
typeID: 57118
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573209
Volume: 1.0
iconID: 2061
basePrice: 800000.0
marketGroupID: 619 (Implant Slot 02)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.1
Implant Slot: 2.0
Charisma Modifier: 0.0
Intelligence Modifier: 0.0
Memory Modifier: 3.0
Perception Modifier: 0.0
Willpower Modifier: 0.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -2.0
57119 - Mid-grade Rapture Gamma This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Willpower

Secondary Effect: 3% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573212
typeID: 57119
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573211
Volume: 1.0
iconID: 2054
basePrice: 800000.0
marketGroupID: 620 (Implant Slot 03)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.1
Implant Slot: 3.0
Charisma Modifier: 0.0
Intelligence Modifier: 0.0
Memory Modifier: 0.0
Perception Modifier: 0.0
Willpower Modifier: 3.0
requiredSkill1Level: 3.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -3.0
57120 - Mid-grade Rapture Delta This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Intelligence

Secondary Effect: 4% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573214
typeID: 57120
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573213
Volume: 1.0
iconID: 2062
basePrice: 800000.0
marketGroupID: 621 (Implant Slot 04)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.1
Implant Slot: 4.0
Charisma Modifier: 0.0
Intelligence Modifier: 3.0
Memory Modifier: 0.0
Perception Modifier: 0.0
Willpower Modifier: 0.0
requiredSkill1Level: 3.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -4.0
57121 - Mid-grade Rapture Epsilon This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Charisma

Secondary Effect: 5% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573216
typeID: 57121
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573215
Volume: 1.0
iconID: 2060
basePrice: 800000.0
marketGroupID: 622 (Implant Slot 05)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.1
Implant Slot: 5.0
Charisma Modifier: 3.0
Intelligence Modifier: 0.0
Memory Modifier: 0.0
Perception Modifier: 0.0
Willpower Modifier: 0.0
requiredSkill1Level: 4.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -5.0
57122 - Mid-grade Rapture Omega This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.

This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness.

25% bonus to the strength of all Rapture implant secondary effects.
Cyberimplant
Click to toggle showing the 27 attributes. descriptionID: 573218
typeID: 57122
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573217
Volume: 1.0
iconID: 2224
basePrice: 800000.0
marketGroupID: 1506 (Implant Slot 06)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.25
Implant Slot: 6.0
Charisma Modifier: 0.0
Intelligence Modifier: 0.0
Memory Modifier: 0.0
Perception Modifier: 0.0
Willpower Modifier: 0.0
requiredSkill1Level: 5.0
Primary Skill required: 3411.0
Meta Level: 9.0
57123 - High-grade Rapture Alpha This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Perception

Secondary Effect: 1% reduction to capacitor recharge time

Set Effect: 15% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573220
typeID: 57123
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573219
Volume: 1.0
iconID: 2053
basePrice: 0.0
marketGroupID: 618 (Implant Slot 01)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.15
Implant Slot: 1.0
Charisma Modifier: 0.0
Intelligence Modifier: 0.0
Memory Modifier: 0.0
Perception Modifier: 4.0
Willpower Modifier: 0.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -1.0
57124 - High-grade Rapture Beta This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Memory

Secondary Effect: 2% reduction to capacitor recharge time

Set Effect: 15% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573222
typeID: 57124
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573221
Volume: 1.0
iconID: 2061
basePrice: 800000.0
marketGroupID: 619 (Implant Slot 02)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.15
Implant Slot: 2.0
Charisma Modifier: 0.0
Intelligence Modifier: 0.0
Memory Modifier: 4.0
Perception Modifier: 0.0
Willpower Modifier: 0.0
requiredSkill1Level: 2.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -2.0
57125 - High-grade Rapture Gamma This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Willpower

Secondary Effect: 3% reduction to capacitor recharge time

Set Effect: 15% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573224
typeID: 57125
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573223
Volume: 1.0
iconID: 2054
basePrice: 800000.0
marketGroupID: 620 (Implant Slot 03)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.15
Implant Slot: 3.0
Charisma Modifier: 0.0
Intelligence Modifier: 0.0
Memory Modifier: 0.0
Perception Modifier: 0.0
Willpower Modifier: 4.0
requiredSkill1Level: 3.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -3.0
57126 - High-grade Rapture Delta This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Intelligence

Secondary Effect: 4% reduction to capacitor recharge time

Set Effect: 15% bonus to the strength of all Rapture implant secondary effects
Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573226
typeID: 57126
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573225
Volume: 1.0
iconID: 2062
basePrice: 800000.0
marketGroupID: 621 (Implant Slot 04)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.15
Implant Slot: 4.0
Charisma Modifier: 0.0
Intelligence Modifier: 4.0
Memory Modifier: 0.0
Perception Modifier: 0.0
Willpower Modifier: 0.0
requiredSkill1Level: 3.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -4.0
57127 - High-grade Rapture Epsilon No Description Cyberimplant
Click to toggle showing the 28 attributes. descriptionID: 573228
typeID: 57127
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573227
Volume: 1.0
iconID: 2060
basePrice: 800000.0
marketGroupID: 622 (Implant Slot 05)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.15
Implant Slot: 5.0
Charisma Modifier: 4.0
Intelligence Modifier: 0.0
Memory Modifier: 0.0
Perception Modifier: 0.0
Willpower Modifier: 0.0
requiredSkill1Level: 4.0
Primary Skill required: 3411.0
Meta Level: 9.0
Cap Recharge Time Reduction: -5.0
57128 - High-grade Rapture Omega This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.

This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness.

50% bonus to the strength of all Rapture implant secondary effects.
Cyberimplant
Click to toggle showing the 27 attributes. descriptionID: 573230
typeID: 57128
Capacity: 0.0
metaLevel: 9
isDynamicType: False
typeNameID: 573229
Volume: 1.0
iconID: 2224
basePrice: 800000.0
marketGroupID: 1506 (Implant Slot 06)
metaGroupID: 4
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2.0
groupID: 300
portionSize: 1
Rapture Set Bonus: 1.5
Implant Slot: 6.0
Charisma Modifier: 0.0
Intelligence Modifier: 0.0
Memory Modifier: 0.0
Perception Modifier: 0.0
Willpower Modifier: 0.0
requiredSkill1Level: 5.0
Primary Skill required: 3411.0
Meta Level: 9.0
57129 - Low-grade Rapture Alpha Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57129
Capacity: 0.0
typeNameID: 573233
iconID: 2053
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57130 - Low-grade Rapture Beta Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57130
Capacity: 0.0
typeNameID: 573234
iconID: 2061
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57131 - Low-grade Rapture Gamma Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57131
Capacity: 0.0
typeNameID: 573235
iconID: 2054
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57132 - Low-grade Rapture Delta Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57132
Capacity: 0.0
typeNameID: 573236
iconID: 2062
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57133 - Low-grade Rapture Epsilon Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57133
Capacity: 0.0
typeNameID: 573237
iconID: 2060
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57134 - Mid-grade Rapture Alpha Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57134
Capacity: 0.0
typeNameID: 573238
iconID: 2053
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57135 - Mid-grade Rapture Beta Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57135
Capacity: 0.0
typeNameID: 573239
iconID: 2061
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57136 - Mid-grade Rapture Gamma Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57136
Capacity: 0.0
typeNameID: 573240
iconID: 2054
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57137 - Mid-grade Rapture Delta Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57137
Capacity: 0.0
typeNameID: 573241
iconID: 2062
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57138 - Mid-grade Rapture Epsilon Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57138
Capacity: 0.0
typeNameID: 573242
iconID: 2060
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57139 - Mid-grade Rapture Omega Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57139
Capacity: 0.0
typeNameID: 573243
iconID: 2224
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57140 - High-grade Rapture Alpha Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57140
Capacity: 0.0
typeNameID: 573244
iconID: 2053
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57142 - High-grade Rapture Beta Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57142
Capacity: 0.0
typeNameID: 573246
iconID: 2061
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57143 - High-grade Rapture Gamma Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57143
Capacity: 0.0
typeNameID: 573247
iconID: 2054
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57144 - High-grade Rapture Delta Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57144
Capacity: 0.0
typeNameID: 573248
iconID: 2062
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57145 - High-grade Rapture Epsilon Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57145
Capacity: 0.0
typeNameID: 573249
iconID: 2060
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57146 - High-grade Rapture Omega Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57146
Capacity: 0.0
typeNameID: 573250
iconID: 2224
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57147 - Low-grade Rapture Omega Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 57147
Capacity: 0.0
typeNameID: 573251
iconID: 2224
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
57149 - Snowstar Crystalburst Firework This Snowstar Crystalburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an "icework" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale.

This firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival.

The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.
Festival Charges
Click to toggle showing the 30 attributes. descriptionID: 573342
typeID: 57149
graphicID: 24902
Capacity: 0.0
isDynamicType: False
typeNameID: 573262
Volume: 0.1
iconID: 20973
basePrice: 0.0
marketGroupID: 1663 (Special Edition Festival Assets)
metaGroupID: 19
radius: 1.0
published: True
Mass: 100.0
Tech Level: 1.0
groupID: 500
portionSize: 100
Base Shield Damage: 0.0
Maximum Velocity: 1000.0
Inertia Modifier: 3000.0
Structure Hitpoints: 10.0
detonationRange: 35.0
structureUniformity: 1.0
missileNeverDoesDamage: 1.0
rate of fire bonus: 1.0
Used with (Launcher Group): 56.0
aimedLaunch: 1.0
armorPiercingChance: 1.0
Maximum Flight Time: 100000.0
Base Armor Damage: 0.0
57150 - Rimefrost Starburst Firework This Rimefrost Starburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an "icework" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale.

The firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival.

The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.
Festival Charges
Click to toggle showing the 30 attributes. descriptionID: 573343
typeID: 57150
graphicID: 24903
Capacity: 0.0
isDynamicType: False
typeNameID: 573264
Volume: 0.1
iconID: 20973
basePrice: 0.0
marketGroupID: 1663 (Special Edition Festival Assets)
metaGroupID: 19
radius: 1.0
published: True
Mass: 100.0
Tech Level: 1.0
groupID: 500
portionSize: 100
Base Shield Damage: 0.0
Maximum Velocity: 1000.0
Inertia Modifier: 3000.0
Structure Hitpoints: 10.0
detonationRange: 35.0
structureUniformity: 1.0
missileNeverDoesDamage: 1.0
rate of fire bonus: 1.0
Used with (Launcher Group): 56.0
aimedLaunch: 1.0
armorPiercingChance: 1.0
Maximum Flight Time: 100000.0
Base Armor Damage: 0.0
57152 - Zakura Bazei Firework Crate This crate contains Zakura Bazei fireworks. Special Edition Commodities
Click to toggle showing the 12 attributes. descriptionID: 573292
typeID: 57152
Capacity: 0.0
typeNameID: 573291
iconID: 21742
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: True
Mass: 0.0
groupID: 1194
portionSize: 1
57153 - 'Saikadori' Facial Augmentation Crate This crate contains the following items:

Men's 'Saikadori' Facial Augmentation
Women's 'Saikadori' Facial Augmentation
Special Edition Commodities
Click to toggle showing the 11 attributes. descriptionID: 573296
typeID: 57153
Capacity: 0.0
typeNameID: 573295
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: True
Mass: 0.0
groupID: 1194
portionSize: 1
57154 - YF SN B2 (Do not Translate) No Description Invisible Beacon
Click to toggle showing the 12 attributes. typeID: 57154
graphicID: 10026
Capacity: 0.0
isDynamicType: False
typeNameID: 573314
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 4055
portionSize: 1
57155 - YF SN B3 (Do not Translate) No Description Invisible Beacon
Click to toggle showing the 12 attributes. typeID: 57155
graphicID: 10026
Capacity: 0.0
isDynamicType: False
typeNameID: 573315
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 4055
portionSize: 1
57156 - Retribution Yoiul Star SKIN During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 573318
typeID: 57156
Capacity: 0.0
raceID: 4
typeNameID: 573317
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2047 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Retribution Yoiul Star
skin_skinMaterialID: 2423
skin_isSingleUse: False
skin_skinDescription: 573316
skin_visibleSerenity: False
skin_skinID: 9672
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11393]
skin_licenseTypeID: 57156
Extra Skin Attributes:
Applies to: Retribution
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57157 - Providence Yoiul Star SKIN During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 573321
typeID: 57157
Capacity: 0.0
raceID: 4
typeNameID: 573320
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1984 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Providence Yoiul Star
skin_skinMaterialID: 2423
skin_isSingleUse: False
skin_skinDescription: 573319
skin_visibleSerenity: False
skin_skinID: 9673
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [20183]
skin_licenseTypeID: 57157
Extra Skin Attributes:
Applies to: Providence
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57158 - Buzzard Yoiul Star SKIN During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 573325
typeID: 57158
Capacity: 0.0
raceID: 1
typeNameID: 573324
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2052 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Buzzard Yoiul Star
skin_skinMaterialID: 2424
skin_isSingleUse: False
skin_skinDescription: 573323
skin_visibleSerenity: False
skin_skinID: 9674
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11192]
skin_licenseTypeID: 57158
Extra Skin Attributes:
Applies to: Buzzard
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57159 - Minokawa Yoiul Star SKIN During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 573328
typeID: 57159
Capacity: 0.0
raceID: 1
typeNameID: 573327
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2279 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Minokawa Yoiul Star
skin_skinMaterialID: 2424
skin_isSingleUse: False
skin_skinDescription: 573326
skin_visibleSerenity: False
skin_skinID: 9675
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [37605]
skin_licenseTypeID: 57159
Extra Skin Attributes:
Applies to: Minokawa
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57160 - Deimos Yoiul Star SKIN During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 573331
typeID: 57160
Capacity: 0.0
raceID: 8
typeNameID: 573330
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2071 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Deimos Yoiul Star
skin_skinMaterialID: 2425
skin_isSingleUse: False
skin_skinDescription: 573329
skin_visibleSerenity: False
skin_skinID: 9676
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12023]
skin_licenseTypeID: 57160
Extra Skin Attributes:
Applies to: Deimos
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57161 - Brutix Yoiul Star SKIN During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 573334
typeID: 57161
Capacity: 0.0
raceID: 8
typeNameID: 573333
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1958 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Brutix Yoiul Star
skin_skinMaterialID: 2425
skin_isSingleUse: False
skin_skinDescription: 573332
skin_visibleSerenity: False
skin_skinID: 9677
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [16229]
skin_licenseTypeID: 57161
Extra Skin Attributes:
Applies to: Brutix
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57162 - Typhoon Yoiul Star SKIN During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 573338
typeID: 57162
Capacity: 0.0
raceID: 2
typeNameID: 573337
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1967 (Minmatar)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Typhoon Yoiul Star
skin_skinMaterialID: 2426
skin_isSingleUse: False
skin_skinDescription: 573336
skin_visibleSerenity: False
skin_skinID: 9678
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [644]
skin_licenseTypeID: 57162
Extra Skin Attributes:
Applies to: Typhoon
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57163 - Hel Yoiul Star SKIN During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 573341
typeID: 57163
Capacity: 0.0
raceID: 2
typeNameID: 573340
basePrice: 0.0
metaGroupID: 17
marketGroupID: 1977 (Minmatar)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Hel Yoiul Star
skin_skinMaterialID: 2426
skin_isSingleUse: False
skin_skinDescription: 573339
skin_visibleSerenity: False
skin_skinID: 9679
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22852]
skin_licenseTypeID: 57163
Extra Skin Attributes:
Applies to: Hel
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57164 - Salvage Drone Specialization Advanced proficiency at controlling salvage drones. 2% bonus to the max velocity and salvage chance of drones requiring Salvage Drone Specialization per level. Drones
Click to toggle showing the 25 attributes. descriptionID: 573356
typeID: 57164
Capacity: 0.0
isDynamicType: False
typeNameID: 573355
iconID: 33
basePrice: 10000000.0
marketGroupID: 366 (Drones)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 273
portionSize: 1
Primary Skill required: 3440.0
Access Difficulty Bonus: 2.0
Maximum Velocity Bonus: 2.0
Training time multiplier : 5.0
Primary attribute: 166.0
requiredSkill1Level: 5.0
requiredSkill2Level: 4.0
canNotBeTrainedOnTrial: 1.0
Level: 0.0
Secondary Skill required: 25863.0
Secondary attribute: 167.0
57166 - Snowstar Crystalburst Fireworks Crate This crate contains Snowstar Crystalburst Fireworks. Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573364
typeID: 57166
Capacity: 0.0
typeNameID: 573363
iconID: 24278
basePrice: 0.0
metaGroupID: 19
marketGroupID: 1661 (Special Edition Commodities)
Volume: 4.0
radius: 1.0
published: True
Mass: 0.0
groupID: 1194
portionSize: 1
57167 - Yoiul Festival Snowballs Crate This crate contains Yoiul Festival Snowballs. Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573362
typeID: 57167
Capacity: 0.0
typeNameID: 573361
iconID: 24283
basePrice: 0.0
metaGroupID: 19
marketGroupID: 1661 (Special Edition Commodities)
Volume: 4.0
radius: 1.0
published: True
Mass: 0.0
groupID: 1194
portionSize: 1
57168 - Yoiul Stormchasers T-Shirt and Pants Crate This crate contains the following items:

Men's Yoiul Stormchasers T-Shirt
Men's Yoiul Stormchasers Pants
Women's Yoiul Stormchasers T-Shirt
Women's Yoiul Stormchasers Pants
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573369
typeID: 57168
Capacity: 0.0
typeNameID: 573368
iconID: 24291
basePrice: 0.0
metaGroupID: 19
marketGroupID: 1661 (Special Edition Commodities)
Volume: 4.0
radius: 1.0
published: True
Mass: 0.0
groupID: 1194
portionSize: 1
57169 - DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate This crate contains the following items:

DNCR-05H Highsec Ice Storm Filament
PRNCR-10H Highsec Ice Storm Filament
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573377
typeID: 57169
Capacity: 0.0
typeNameID: 573376
iconID: 24290
basePrice: 0.0
metaGroupID: 19
marketGroupID: 1661 (Special Edition Commodities)
Volume: 4.0
radius: 1.0
published: True
Mass: 0.0
groupID: 1194
portionSize: 1
57170 - Yoiul Stormchasers Suit and Cap Crate This crate contains the following items:

Men's Yoiul Stormchasers Suit
Men's Yoiul Stormchasers Cap
Women's Yoiul Stormchasers Suit
Women's Yoiul Stormchasers Cap
Special Edition Commodities
Click to toggle showing the 14 attributes. descriptionID: 573379
typeID: 57170
Capacity: 0.0
typeNameID: 573378
iconID: 24294
basePrice: 0.0
metaGroupID: 19
marketGroupID: 1661 (Special Edition Commodities)
Volume: 4.0
radius: 1.0
published: True
Mass: 0.0
groupID: 1194
portionSize: 1
57171 - Sansha's Battletower Winter No Description Non-Interactable Object
Click to toggle showing the 14 attributes. typeID: 57171
graphicID: 24904
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 573388
basePrice: 0.0
Volume: 100000000.0
soundID: 20199
radius: 6000.0
published: False
Mass: 100000.0
groupID: 1975
portionSize: 1
57172 - Sansha Winter Station Ruins No Description Non-Interactable Object
Click to toggle showing the 14 attributes. typeID: 57172
graphicID: 24905
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 573389
basePrice: 0.0
Volume: 0.0
soundID: 20174
radius: 6063.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
57173 - Sansha Winter Outpost No Description Non-Interactable Object
Click to toggle showing the 14 attributes. typeID: 57173
graphicID: 24906
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 573390
basePrice: 0.0
Volume: 100000000.0
soundID: 20199
radius: 1239.0
published: False
Mass: 100000.0
groupID: 1975
portionSize: 1
57174 - Sansha Supercarrier Wreck Winter No Description Non-Interactable Object
Click to toggle showing the 14 attributes. typeID: 57174
graphicID: 24907
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 573392
basePrice: 0.0
Volume: 27500.0
soundID: 20199
radius: 14.0
published: False
Mass: 10000.0
groupID: 1975
portionSize: 1
57175 - Sansha Control Tower Winter No Description Non-Interactable Object
Click to toggle showing the 14 attributes. typeID: 57175
graphicID: 24908
Capacity: 0.0
isDynamicType: False
raceID: 8
typeNameID: 573393
basePrice: 0.0
Volume: 100000000.0
soundID: 20199
radius: 3394.0
published: False
Mass: 100000.0
groupID: 1975
portionSize: 1
57176 - Small asteroid environment winter 01 No Description Non-Interactable Object
Click to toggle showing the 14 attributes. typeID: 57176
graphicID: 24909
Capacity: 0.0
isDynamicType: False
raceID: 128
typeNameID: 573394
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
Untargetable: 1.0
57177 - Small asteroid environment winter 02 No Description Non-Interactable Object
Click to toggle showing the 14 attributes. typeID: 57177
graphicID: 24910
Capacity: 0.0
isDynamicType: False
raceID: 128
typeNameID: 573395
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
Untargetable: 1.0
57178 - Small asteroid environment winter 03 No Description Non-Interactable Object
Click to toggle showing the 14 attributes. typeID: 57178
graphicID: 24911
Capacity: 0.0
isDynamicType: False
raceID: 128
typeNameID: 573396
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
Untargetable: 1.0
57179 - Small asteroid environment winter 04 No Description Non-Interactable Object
Click to toggle showing the 14 attributes. typeID: 57179
graphicID: 24912
Capacity: 0.0
isDynamicType: False
raceID: 128
typeNameID: 573397
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
Untargetable: 1.0
57180 - Condor Zakura Hansei SKIN Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 573401
typeID: 57180
Capacity: 0.0
raceID: 1
typeNameID: 573400
basePrice: 0.0
marketGroupID: 2003 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Condor Zakura Hansei
skin_skinMaterialID: 2593
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 573399
skin_visibleSerenity: True
skin_skinID: 9680
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [583]
skin_licenseTypeID: 57180
Extra Skin Attributes:
Applies to: Condor
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57181 - Atron Zakura Hansei SKIN Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 573404
typeID: 57181
Capacity: 0.0
raceID: 8
typeNameID: 573403
basePrice: 0.0
marketGroupID: 2004 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Atron Zakura Hansei
skin_skinMaterialID: 2594
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 573402
skin_visibleSerenity: True
skin_skinID: 9681
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [608]
skin_licenseTypeID: 57181
Extra Skin Attributes:
Applies to: Atron
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57182 - Breacher Zakura Hansei SKIN Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 573407
typeID: 57182
Capacity: 0.0
raceID: 2
typeNameID: 573406
basePrice: 0.0
marketGroupID: 2005 (Minmatar)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Breacher Zakura Hansei
skin_skinMaterialID: 2595
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 573405
skin_visibleSerenity: True
skin_skinID: 9682
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [598]
skin_licenseTypeID: 57182
Extra Skin Attributes:
Applies to: Breacher
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57183 - Executioner Zakura Hansei SKIN Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 573410
typeID: 57183
Capacity: 0.0
raceID: 4
typeNameID: 573409
basePrice: 0.0
marketGroupID: 2002 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Executioner Zakura Hansei
skin_skinMaterialID: 2592
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 573408
skin_visibleSerenity: True
skin_skinID: 9683
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [589]
skin_licenseTypeID: 57183
Extra Skin Attributes:
Applies to: Executioner
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
Removed Items (0 Entries)

Please note that a "removed" item often means the item was just not yet added to the "newer" build.

TypeID & Name Description Group

Blueprints (21 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
32982 - Salvage Drone I Blueprint BP Price: 29,986,000 ISK
Build Time: 0:05:00
Copy:240 ME:105 TE:105 Limit:600x
Materials:
8x Megacyte
232x Tritanium
12x Isogen
33x Nocxium
Skills:
Industry I
Outcome:
1x Salvage Drone I (32787)
BP Price: 29,986,000 ISK
Build Time: 0:05:00
Copy:240 ME:105 TE:105 Limit:600x
Materials:
8x Megacyte
12x Isogen
33x Nocxium
232x Tritanium
Skills:
Industry I
Outcome:
1x Salvage Drone I (32787)
BP Price: 29,986,000 ISK
Build Time: 0:05:00
Copy:240 ME:105 TE:105 Limit:600x
Materials:
8x 40
232x 34
12x 37
33x 38
232x 34
Skills:
3380 I
Outcome:
1x 32787
55762 - Salvage Drone II Blueprint No blueprint entry found. BP Price: 20,000,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:10x
Materials:
1x R.A.M.- Robotics
1x Photon Microprocessor
1x Laser Focusing Crystals
1x Salvage Drone I
5x Morphite
6x Robotics
Skills:
Graviton Physics I
Electronic Engineering I
Industry V
Outcome:
1x Salvage Drone II (55760)
BP Price: 20,000,000,000 ISK
Build Time: 0:25:00
Copy:1200 ME:525 TE:525 Limit:10x
Materials:
1x 11481
1x 11541
1x 11689
1x 32787
5x 11399
6x 9848
Skills:
11446 I
11453 I
3380 V
Outcome:
1x 55760
55763 - 'Dunk' Salvage Drone Blueprint No blueprint entry found. BP Price: 29,986,000 ISK
Build Time: 0:05:00
Copy:240 ME:105 TE:105 Limit:600x
Materials:
1x Salvage Drone I
Skills:
Industry I
Outcome:
1x 'Dunk' Salvage Drone (55761)
BP Price: 29,986,000 ISK
Build Time: 0:05:00
Copy:240 ME:105 TE:105 Limit:600x
Materials:
1x 32787
Skills:
3380 I
Outcome:
1x 55761
57129 - Low-grade Rapture Alpha Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
29x Morphite
80x Crystalline Isogen-10
196x Synthetic Synapses
214x Cryoprotectant Solution
Skills:
Industry IV
Outcome:
1x Low-grade Rapture Alpha (57110)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
29x 11399
80x 47975
196x 2346
214x 2367
Skills:
3380 IV
Outcome:
1x 57110
57130 - Low-grade Rapture Beta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
41x Morphite
90x Crystalline Isogen-10
196x Cryoprotectant Solution
223x Gel-Matrix Biopaste
Skills:
Industry IV
Outcome:
1x Low-grade Rapture Beta (57111)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
41x 11399
90x 47975
196x 2367
223x 2348
Skills:
3380 IV
Outcome:
1x 57111
57131 - Low-grade Rapture Gamma Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
53x Morphite
100x Crystalline Isogen-10
248x Transcranial Microcontrollers
319x Gel-Matrix Biopaste
Skills:
Industry IV
Outcome:
1x Low-grade Rapture Gamma (57112)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
53x 11399
100x 47975
248x 12836
319x 2348
Skills:
3380 IV
Outcome:
1x 57112
57132 - Low-grade Rapture Delta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
56x Morphite
110x Crystalline Isogen-10
319x Cryoprotectant Solution
326x Transcranial Microcontrollers
Skills:
Industry IV
Outcome:
1x Low-grade Rapture Delta (57113)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
56x 11399
110x 47975
319x 2367
326x 12836
Skills:
3380 IV
Outcome:
1x 57113
57133 - Low-grade Rapture Epsilon Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
62x Morphite
120x Crystalline Isogen-10
385x Synthetic Synapses
454x Transcranial Microcontrollers
Skills:
Industry IV
Outcome:
1x Low-grade Rapture Epsilon (57114)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
62x 11399
120x 47975
385x 2346
454x 12836
Skills:
3380 IV
Outcome:
1x 57114
57134 - Mid-grade Rapture Alpha Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
48x Morphite
180x Crystalline Isogen-10
326x Synthetic Synapses
357x Cryoprotectant Solution
Skills:
Industry IV
Outcome:
1x Mid-grade Rapture Alpha (57117)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
48x 11399
180x 47975
326x 2346
357x 2367
Skills:
3380 IV
Outcome:
1x 57117
57135 - Mid-grade Rapture Beta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
69x Morphite
200x Crystalline Isogen-10
326x Cryoprotectant Solution
372x Gel-Matrix Biopaste
Skills:
Industry IV
Outcome:
1x Mid-grade Rapture Beta (57118)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
69x 11399
200x 47975
326x 2367
372x 2348
Skills:
3380 IV
Outcome:
1x 57118
57136 - Mid-grade Rapture Gamma Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
88x Morphite
225x Crystalline Isogen-10
414x Transcranial Microcontrollers
532x Gel-Matrix Biopaste
Skills:
Industry IV
Outcome:
1x Mid-grade Rapture Gamma (57119)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
88x 11399
225x 47975
414x 12836
532x 2348
Skills:
3380 IV
Outcome:
1x 57119
57137 - Mid-grade Rapture Delta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
94x Morphite
250x Crystalline Isogen-10
532x Cryoprotectant Solution
543x Transcranial Microcontrollers
Skills:
Industry IV
Outcome:
1x Mid-grade Rapture Delta (57120)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
94x 11399
250x 47975
532x 2367
543x 12836
Skills:
3380 IV
Outcome:
1x 57120
57138 - Mid-grade Rapture Epsilon Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
103x Morphite
270x Crystalline Isogen-10
642x Synthetic Synapses
757x Transcranial Microcontrollers
Skills:
Industry IV
Outcome:
1x Mid-grade Rapture Epsilon (57121)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
103x 11399
270x 47975
642x 2346
757x 12836
Skills:
3380 IV
Outcome:
1x 57121
57139 - Mid-grade Rapture Omega Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
110x Morphite
340x Crystalline Isogen-10
366x Gel-Matrix Biopaste
392x Cryoprotectant Solution
412x Synthetic Synapses
Skills:
Industry IV
Outcome:
1x Mid-grade Rapture Omega (57122)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
110x 11399
340x 47975
366x 2348
392x 2367
412x 2346
Skills:
3380 IV
Outcome:
1x 57122
57140 - High-grade Rapture Alpha Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x Nano-Factory
79x Morphite
360x Crystalline Isogen-10
542x Synthetic Synapses
594x Cryoprotectant Solution
Skills:
Industry IV
Outcome:
1x High-grade Rapture Alpha (57123)
BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x 2869
79x 11399
360x 47975
542x 2346
594x 2367
Skills:
3380 IV
Outcome:
1x 57123
57142 - High-grade Rapture Beta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x Nano-Factory
114x Morphite
400x Crystalline Isogen-10
542x Cryoprotectant Solution
620x Gel-Matrix Biopaste
Skills:
Industry IV
Outcome:
1x High-grade Rapture Beta (57124)
BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x 2869
114x 11399
400x 47975
542x 2367
620x 2348
Skills:
3380 IV
Outcome:
1x 57124
57143 - High-grade Rapture Gamma Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x Nano-Factory
146x Morphite
450x Crystalline Isogen-10
691x Transcranial Microcontrollers
887x Gel-Matrix Biopaste
Skills:
Industry IV
Outcome:
1x High-grade Rapture Gamma (57125)
BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x 2869
146x 11399
450x 47975
691x 12836
887x 2348
Skills:
3380 IV
Outcome:
1x 57125
57144 - High-grade Rapture Delta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x Nano-Factory
157x Morphite
500x Crystalline Isogen-10
888x Cryoprotectant Solution
906x Transcranial Microcontrollers
Skills:
Industry IV
Outcome:
1x High-grade Rapture Delta (57126)
BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x 2869
157x 11399
500x 47975
888x 2367
906x 12836
Skills:
3380 IV
Outcome:
1x 57126
57145 - High-grade Rapture Epsilon Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x Nano-Factory
172x Morphite
540x Crystalline Isogen-10
1070x Synthetic Synapses
1261x Transcranial Microcontrollers
Skills:
Industry IV
Outcome:
1x High-grade Rapture Epsilon (57127)
BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x 2869
172x 11399
540x 47975
1070x 2346
1261x 12836
Skills:
3380 IV
Outcome:
1x 57127
57146 - High-grade Rapture Omega Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x Nano-Factory
183x Morphite
609x Gel-Matrix Biopaste
654x Cryoprotectant Solution
680x Crystalline Isogen-10
687x Synthetic Synapses
Skills:
Industry IV
Outcome:
1x High-grade Rapture Omega (57128)
BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x 2869
183x 11399
609x 2348
654x 2367
680x 47975
687x 2346
Skills:
3380 IV
Outcome:
1x 57128
57147 - Low-grade Rapture Omega Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
66x Morphite
150x Crystalline Isogen-10
220x Gel-Matrix Biopaste
235x Cryoprotectant Solution
247x Synthetic Synapses
Skills:
Industry IV
Outcome:
1x Low-grade Rapture Omega (57116)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
66x 11399
150x 47975
220x 2348
235x 2367
247x 2346
Skills:
3380 IV
Outcome:
1x 57116
Reprocessing (26 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff
55760 - Salvage Drone II (Salvage Drone) No reprocessing data found. 232x Tritanium
12x Isogen
33x Nocxium
8x Megacyte
6x Robotics
5x Morphite
1x R.A.M.- Robotics
1x Photon Microprocessor
1x Laser Focusing Crystals
232x 34
12x 37
33x 38
8x 40
6x 9848
5x 11399
1x 11481
1x 11541
1x 11689
55761 - 'Dunk' Salvage Drone (Salvage Drone) No reprocessing data found. 232x Tritanium
12x Isogen
33x Nocxium
8x Megacyte
232x 34
12x 37
33x 38
8x 40
56950 - Faded Volatile Ice (Temporal Resources) No reprocessing data found. 1x Chromodynamic Tricarboxyls 1x 48927
57000 - Basic 'Brainfreeze' Cerebral Accelerator (Booster) No reprocessing data found. 1x Chromodynamic Tricarboxyls 1x 48927
57001 - Potent 'Brainfreeze' Cerebral Accelerator (Booster) No reprocessing data found. 1x Chromodynamic Tricarboxyls 1x 48927
57002 - Extended 'Brainfreeze' Cerebral Accelerator (Booster) No reprocessing data found. 1x Chromodynamic Tricarboxyls 1x 48927
57027 - Fresh Volatile Ice (Temporal Resources) No reprocessing data found. 1x Chromodynamic Tricarboxyls 1x 48927
57028 - Friable Volatile Ice (Temporal Resources) No reprocessing data found. 1x Chromodynamic Tricarboxyls 1x 48927
57110 - Low-grade Rapture Alpha (Cyberimplant) No reprocessing data found. 196x Synthetic Synapses
214x Cryoprotectant Solution
29x Morphite
80x Crystalline Isogen-10
196x 2346
214x 2367
29x 11399
80x 47975
57111 - Low-grade Rapture Beta (Cyberimplant) No reprocessing data found. 223x Gel-Matrix Biopaste
196x Cryoprotectant Solution
41x Morphite
90x Crystalline Isogen-10
223x 2348
196x 2367
41x 11399
90x 47975
57112 - Low-grade Rapture Gamma (Cyberimplant) No reprocessing data found. 319x Gel-Matrix Biopaste
53x Morphite
248x Transcranial Microcontrollers
100x Crystalline Isogen-10
319x 2348
53x 11399
248x 12836
100x 47975
57113 - Low-grade Rapture Delta (Cyberimplant) No reprocessing data found. 319x Cryoprotectant Solution
56x Morphite
326x Transcranial Microcontrollers
110x Crystalline Isogen-10
319x 2367
56x 11399
326x 12836
110x 47975
57114 - Low-grade Rapture Epsilon (Cyberimplant) No reprocessing data found. 385x Synthetic Synapses
62x Morphite
454x Transcranial Microcontrollers
120x Crystalline Isogen-10
385x 2346
62x 11399
454x 12836
120x 47975
57116 - Low-grade Rapture Omega (Cyberimplant) No reprocessing data found. 247x Synthetic Synapses
220x Gel-Matrix Biopaste
235x Cryoprotectant Solution
66x Morphite
150x Crystalline Isogen-10
247x 2346
220x 2348
235x 2367
66x 11399
150x 47975
57117 - Mid-grade Rapture Alpha (Cyberimplant) No reprocessing data found. 326x Synthetic Synapses
357x Cryoprotectant Solution
48x Morphite
180x Crystalline Isogen-10
326x 2346
357x 2367
48x 11399
180x 47975
57118 - Mid-grade Rapture Beta (Cyberimplant) No reprocessing data found. 372x Gel-Matrix Biopaste
326x Cryoprotectant Solution
69x Morphite
200x Crystalline Isogen-10
372x 2348
326x 2367
69x 11399
200x 47975
57119 - Mid-grade Rapture Gamma (Cyberimplant) No reprocessing data found. 532x Gel-Matrix Biopaste
88x Morphite
414x Transcranial Microcontrollers
225x Crystalline Isogen-10
532x 2348
88x 11399
414x 12836
225x 47975
57120 - Mid-grade Rapture Delta (Cyberimplant) No reprocessing data found. 532x Cryoprotectant Solution
94x Morphite
543x Transcranial Microcontrollers
250x Crystalline Isogen-10
532x 2367
94x 11399
543x 12836
250x 47975
57121 - Mid-grade Rapture Epsilon (Cyberimplant) No reprocessing data found. 642x Synthetic Synapses
103x Morphite
757x Transcranial Microcontrollers
270x Crystalline Isogen-10
642x 2346
103x 11399
757x 12836
270x 47975
57122 - Mid-grade Rapture Omega (Cyberimplant) No reprocessing data found. 412x Synthetic Synapses
366x Gel-Matrix Biopaste
392x Cryoprotectant Solution
110x Morphite
340x Crystalline Isogen-10
412x 2346
366x 2348
392x 2367
110x 11399
340x 47975
57123 - High-grade Rapture Alpha (Cyberimplant) No reprocessing data found. 542x Synthetic Synapses
594x Cryoprotectant Solution
79x Morphite
360x Crystalline Isogen-10
542x 2346
594x 2367
79x 11399
360x 47975
57124 - High-grade Rapture Beta (Cyberimplant) No reprocessing data found. 620x Gel-Matrix Biopaste
542x Cryoprotectant Solution
114x Morphite
400x Crystalline Isogen-10
620x 2348
542x 2367
114x 11399
400x 47975
57125 - High-grade Rapture Gamma (Cyberimplant) No reprocessing data found. 887x Gel-Matrix Biopaste
146x Morphite
691x Transcranial Microcontrollers
450x Crystalline Isogen-10
887x 2348
146x 11399
691x 12836
450x 47975
57126 - High-grade Rapture Delta (Cyberimplant) No reprocessing data found. 888x Cryoprotectant Solution
157x Morphite
906x Transcranial Microcontrollers
500x Crystalline Isogen-10
888x 2367
157x 11399
906x 12836
500x 47975
57127 - High-grade Rapture Epsilon (Cyberimplant) No reprocessing data found. 1070x Synthetic Synapses
172x Morphite
1261x Transcranial Microcontrollers
540x Crystalline Isogen-10
1070x 2346
172x 11399
1261x 12836
540x 47975
57128 - High-grade Rapture Omega (Cyberimplant) No reprocessing data found. 687x Synthetic Synapses
609x Gel-Matrix Biopaste
654x Cryoprotectant Solution
183x Morphite
680x Crystalline Isogen-10
687x 2346
609x 2348
654x 2367
183x 11399
680x 47975

Traits (2 Entries)
TypeID, Group, & Name Singularity_Previous Singularity_Next Diff
56967 - Strong Volatile Ice Storm
(Effect Beacon)
Misc bonus:
  • 25% reduced heat damage from overloading modules
  • 10% increase in ship thermal resistances
Misc bonus:
25% reduced heat damage from overloading modules
10% increase in ship thermal resistances
56997 - Weak Volatile Ice Storm
(Effect Beacon)
Misc bonus:
  • 10% reduced heat damage from overloading modules
  • 4% increase in ship thermal resistances
Misc bonus:
10% reduced heat damage from overloading modules
4% increase in ship thermal resistances
Attributes (1 Entries)
Attribute Name Diff
3107 - ImplantSetRapture attributeID: None => 3107
categoryID: None => 7
dataType: None => 5
defaultValue: None => 1.0
description: None => Rapture Implant Set Bonus
displayNameID: None => 573152 ("Rapture Set Bonus")
highIsGood: None => 1
name: None => ImplantSetRapture
published: None => 1
stackable: None => 1
unitID: None => 104
Attributes per Type (82 Entries)
TypeID, Name, and Group Diff
267 - Scourge Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
503 - Torpedo Launcher I (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 80.0 => 74.0
2210 - Banshee Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
2420 - Torpedo Launcher II (Missile Launcher Torpedo) Powergrid Usage: 1838.0 => 1709.0
CPU usage: 88.0 => 82.0
2506 - Mjolnir Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
2508 - Nova Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
2510 - Inferno Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
2801 - Nova Javelin Torpedo (Advanced Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
2811 - Inferno Rage Torpedo (Advanced Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 70.0 => 67.0
8001 - Experimental ZW-4100 Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 76.0 => 71.0
8113 - Upgraded 'Malkuth' Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 64.0 => 60.0
8115 - Limited 'Limos' Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 72.0 => 67.0
8117 - Prototype 'Arbalest' Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 68.0 => 63.0
13923 - Domination Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 64.0 => 60.0
13924 - Dread Guristas Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1575.0 => 1465.0
CPU usage: 88.0 => 82.0
14524 - Mizuro's Modified Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 67.0 => 62.0
14525 - Hakim's Modified Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 70.0 => 65.0
14526 - Gotan's Modified Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 74.0 => 69.0
14527 - Tobias's Modified Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 77.0 => 72.0
14680 - Kaikka's Modified Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1575.0 => 1465.0
CPU usage: 92.0 => 86.0
14681 - Thon's Modified Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1575.0 => 1465.0
CPU usage: 97.0 => 90.0
14682 - Vepas's Modified Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1575.0 => 1465.0
CPU usage: 101.0 => 94.0
14683 - Estamel's Modified Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1575.0 => 1465.0
CPU usage: 106.0 => 99.0
16067 - Caldari Navy Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1575.0 => 1465.0
CPU usage: 88.0 => 82.0
17490 - Republic Fleet Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 64.0 => 60.0
20603 - 'Barrage' Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1575.0 => 1465.0
CPU usage: 68.0 => 63.0
22569 - True Sansha Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 64.0 => 60.0
24519 - Nova Rage Torpedo (Advanced Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 70.0 => 67.0
24521 - Scourge Rage Torpedo (Advanced Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 70.0 => 67.0
24523 - Mjolnir Rage Torpedo (Advanced Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 70.0 => 67.0
24525 - Inferno Javelin Torpedo (Advanced Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
24527 - Mjolnir Javelin Torpedo (Advanced Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
24529 - Scourge Javelin Torpedo (Advanced Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27337 - Guristas Mjolnir Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27339 - Caldari Navy Mjolnir Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27341 - Dread Guristas Mjolnir Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27343 - Guristas Scourge Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27345 - Caldari Navy Scourge Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27347 - Dread Guristas Scourge Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27349 - Guristas Inferno Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27351 - Caldari Navy Inferno Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27355 - Dread Guristas Inferno Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27357 - Guristas Nova Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27359 - Caldari Navy Nova Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27363 - Dread Guristas Nova Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27891 - Sansha Mjolnir Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
27892 - True Sansha Mjolnir Torpedo (Torpedo) Maximum Flight Time: 6000.0 => 7200.0
Explosion Velocity: 82.0 => 78.0
28513 - Khanid Navy Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1575.0 => 1465.0
CPU usage: 88.0 => 82.0
32787 - Salvage Drone I (Salvage Drone) requiredSkill3Level: 4.0 => 1.0
34294 - Polarized Torpedo Launcher (Missile Launcher Torpedo) Powergrid Usage: 1750.0 => 1630.0
CPU usage: 76.0 => 71.0
37455 - Griffin Navy Issue (Frigate) shipBonusCF: 20.0 => 10.0
shipBonusCF2: 10.0 => 20.0
53330 - DSHR-01H Highsec Ice Storm Filament (Jump Filaments) Maximum Ship Jump cap: 5.0 => 1.0
FilamentDescriptionMessageID: None => 554512.0
groupID: 4072 => 4041
iconID: 24266 => 24566
marketGroupID: None => 2706 (Jump Filaments)
53331 - DNCR-05H Highsec Ice Storm Filament (Jump Filaments) Maximum Ship Jump cap: 10.0 => 5.0
FilamentDescriptionMessageID: None => 554513.0
groupID: 4072 => 4041
iconID: 24266 => 24566
marketGroupID: None => 2706 (Jump Filaments)
53332 - PRNCR-10H Highsec Ice Storm Filament (Jump Filaments) Maximum Ship Jump cap: 15.0 => 10.0
FilamentDescriptionMessageID: None => 554514.0
groupID: 4072 => 4041
iconID: 24266 => 24566
marketGroupID: None => 2706 (Jump Filaments)
53333 - VXN-01N Nullsec Ice Storm Filament (Jump Filaments) Maximum Ship Jump cap: 20.0 => 1.0
FilamentDescriptionMessageID: None => 554515.0
groupID: 4072 => 4041
iconID: 24266 => 24568
marketGroupID: None => 2706 (Jump Filaments)
53334 - CMT-05N Nullsec Ice Storm Filament (Jump Filaments) ActiveSystemJump: 1.0 => None
FilamentDescriptionMessageID: None => 554516.0
groupID: 4072 => 4041
iconID: 24266 => 24568
marketGroupID: None => 2706 (Jump Filaments)
53335 - CPD-10N Nullsec Ice Storm Filament (Jump Filaments) ActiveSystemJump: 1.0 => None
FilamentDescriptionMessageID: None => 554517.0
groupID: 4072 => 4041
iconID: 24266 => 24568
marketGroupID: None => 2706 (Jump Filaments)
53336 - DNNR-01L Lowsec Ice Storm Filament (Jump Filaments) Maximum Ship Jump cap: 15.0 => 1.0
ActiveSystemJump: 1.0 => None
FilamentDescriptionMessageID: None => 554518.0
groupID: 4072 => 4041
iconID: 24266 => 24567
marketGroupID: None => 2706 (Jump Filaments)
53337 - BLTZN-05L Lowsec Ice Storm Filament (Jump Filaments) Maximum Ship Jump cap: 20.0 => 5.0
ActiveSystemJump: 1.0 => None
FilamentDescriptionMessageID: None => 554519.0
groupID: 4072 => 4041
iconID: 24266 => 24567
marketGroupID: None => 2706 (Jump Filaments)
53338 - RDLF-10L Lowsec Ice Storm Filament (Jump Filaments) Maximum Ship Jump cap: 25.0 => 10.0
ActiveSystemJump: 1.0 => None
FilamentDescriptionMessageID: None => 554520.0
groupID: 4072 => 4041
iconID: 24267 => 24567
marketGroupID: None => 2706 (Jump Filaments)
53451 - Needlejack Trace (Abyssal Trace) Volume: 1.0 => 3.0
56353 - Crimson Harvest Frigate FFA Proving Filament (Abyssal Proving Filaments) published: True => False
marketGroupID: 2747 (Proving Ground Filaments) => None
56355 - 1v1 T1 Cruisers Proving Filament (Abyssal Proving Filaments) descriptionID: 570188 => 573260
56357 - Event 14 Proving Filament (Abyssal Proving Filaments) published: False => True
iconID: 24498 => 24499
marketGroupID: None => 2747 (Proving Ground Filaments)
56854 - Women's 'Saikadori' Facial Augmentation (Augmentations) published: False => True
descriptionID: None => 573284
marketGroupID: None => 1836 (Augmentations)
56855 - Men's 'Saikadori' Facial Augmentation (Augmentations) published: False => True
descriptionID: None => 573283
marketGroupID: None => 1836 (Augmentations)
56856 - Men's Zakura Zakitsu Exploration Suit (Outer) published: False => True
descriptionID: None => 573286
marketGroupID: None => 1399 (Outerwear)
56857 - Women's Zakura Zakitsu Exploration Suit (Outer) published: False => True
descriptionID: None => 573287
marketGroupID: None => 1405 (Outerwear)
56944 - Zakura Bazei Firework (Festival Charges) descriptionID: None => 573285
57073 - Men's Yoiul Stormchasers T-Shirt (Tops) descriptionID: None => 573347
57074 - Men's Yoiul Stormchasers Cap (Headwear) descriptionID: None => 573344
57075 - Men's Yoiul Stormchasers Pants (Bottoms) descriptionID: None => 573348
57076 - Men's Yoiul Stormchasers Suit (Outer) descriptionID: None => 573349
57077 - Women's Yoiul Stormchasers T-Shirt (Tops) descriptionID: None => 573350
57078 - Women's Yoiul Stormchasers Pants (Bottoms) descriptionID: None => 573351
57079 - Women's Yoiul Stormchasers Cap (Headwear) descriptionID: None => 573345
57080 - Women's Yoiul Stormchasers Suit (Outer) descriptionID: None => 573352
57105 - Capsule Zakura Hansei SKIN (Permanent SKIN) skin_isStructureSkin: None => False
skin_skinMaterialID: 2590 => 2591
57106 - Kestrel Zakura Hansei SKIN (Permanent SKIN) skin_isStructureSkin: None => False
skin_skinMaterialID: 2581 => 2593
57107 - Tristan Zakura Hansei SKIN (Permanent SKIN) skin_isStructureSkin: None => False
skin_skinMaterialID: 2583 => 2594
57108 - Slasher Zakura Hansei SKIN (Permanent SKIN) skin_isStructureSkin: None => False
skin_skinMaterialID: 2584 => 2595
57109 - Tormentor Zakura Hansei SKIN (Permanent SKIN) skin_isStructureSkin: None => False
skin_skinMaterialID: 2582 => 2592
Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

Effects (5 Entries)
Effect Name Diff
485 - capacitorRechargeTimeBonusPostPercentPassive effectName: energysystemsoperationCapRechargeBonusPostPercentRechargeRateLocationShipGroupCapacitor => capacitorRechargeTimeBonusPostPercentPassive
8099 - systemHeatDamageBonus disallowAutoRepeat: None => 0
effectCategory: None => 7
effectID: None => 8099
effectName: None => systemHeatDamageBonus
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 1211, 'operation': 6, 'func': 'LocationModifier', 'modifyingAttributeID': 1229}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
8103 - setBonusRapture disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 8103
effectName: None => setBonusRapture
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 314, 'modifyingAttributeID': 3107, 'func': 'LocationRequiredSkillModifier', 'operation': 0, 'skillTypeID': 3411}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
8104 - salvageDroneSpecBonus disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 8104
effectName: None => salvageDroneSpecBonus
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 2603, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 57164}, {'domain': 'charID', 'modifiedAttributeID': 901, 'modifyingAttributeID': 902, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 57164}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
8105 - skillMultiplierAccessDifficultyBonus disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 8105
effectName: None => skillMultiplierAccessDifficultyBonus
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'itemID', 'modifiedAttributeID': 902, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 280}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
Effects per Type (45 Entries)
TypeID, Name, and Group Effects Changes
55760 - Salvage Drone II (Salvage Drone) Added Effects:
salvageDroneEffect
55761 - 'Dunk' Salvage Drone (Salvage Drone) Added Effects:
salvageDroneEffect
56868 - Sansha's Darkling Frostwight (Irregular Frigate) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorEnergyNeutralizer
56869 - Sansha's Daunting Frostwight (Irregular Frigate) Added Effects:
targetAttack
missileLaunchingForEntity
behaviorWarpScramble
56870 - Sansha's Numbing Frostwight (Irregular Frigate) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorWebifier
npcBehaviorEnergyNeutralizer
56872 - Sansha's Hailburst Icewight (Irregular Cruiser) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorShieldBooster
56873 - Sansha's Numbing Icewight (Irregular Cruiser) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorWebifier
npcBehaviorEnergyNeutralizer
npcBehaviorShieldBooster
56874 - Sansha's Hailburst Stormwight (Irregular Battlecruiser) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorShieldBooster
56878 - Sansha's Direwight Stormlord (Irregular Battleship) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorWebifier
behaviorWarpScramble
npcBehaviorShieldBooster
56943 - Sansha Pack Animal (Irregular Industrial) Added Effects:
targetAttack
56945 - Sansha Wrangler (Irregular Frigate) Added Effects:
targetAttack
56959 - Sansha's Hailburst Frostwight (Irregular Frigate) Added Effects:
targetAttack
missileLaunchingForEntity
56967 - Strong Volatile Ice Storm (Effect Beacon) Added Effects:
systemArmorThermalResistance
systemShieldThermalResistance
systemHullThermalResistance
systemHeatDamageBonus
56968 - Strong Lowsec Metaliminal Yoiul Festival YC122 Storm (Effect Beacon) Added Effects:
systemHeatDamageBonus
56969 - Strong Nullsec Metaliminal Yoiul Festival YC122 Storm (Effect Beacon) Added Effects:
systemHeatDamageBonus
56997 - Weak Volatile Ice Storm (Effect Beacon) Added Effects:
systemArmorThermalResistance
systemShieldThermalResistance
systemHullThermalResistance
systemHeatDamageBonus
56998 - Weak Lowsec Metaliminal Yoiul Festival YC122 Storm (Effect Beacon) Added Effects:
systemHeatDamageBonus
56999 - Weak Nullsec Metaliminal Yoiul Festival YC122 Storm (Effect Beacon) Added Effects:
systemHeatDamageBonus
57000 - Basic 'Brainfreeze' Cerebral Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
57001 - Potent 'Brainfreeze' Cerebral Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
57002 - Extended 'Brainfreeze' Cerebral Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
57101 - Sansha's Dreadwight Stormlord (Irregular Battleship) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorWebifier
behaviorWarpScramble
npcBehaviorShieldBooster
57102 - Sansha Boss II (Irregular Battleship) Added Effects:
targetAttack
npcBehaviorWebifier
behaviorWarpScramble
npcBehaviorShieldBooster
57103 - Sansha's Demonwight Stormlord (Irregular Battleship) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorWebifier
behaviorWarpScramble
npcBehaviorEnergyNeutralizer
npcBehaviorShieldBooster
57110 - Low-grade Rapture Alpha (Cyberimplant) Added Effects:
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57111 - Low-grade Rapture Beta (Cyberimplant) Added Effects:
instantRecallMemoryBonusModAddMemoryLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57112 - Low-grade Rapture Gamma (Cyberimplant) Added Effects:
ironWillWillpowerBonusModAddWillpowerLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57113 - Low-grade Rapture Delta (Cyberimplant) Added Effects:
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57114 - Low-grade Rapture Epsilon (Cyberimplant) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57116 - Low-grade Rapture Omega (Cyberimplant) Added Effects:
setBonusRapture
57117 - Mid-grade Rapture Alpha (Cyberimplant) Added Effects:
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57118 - Mid-grade Rapture Beta (Cyberimplant) Added Effects:
instantRecallMemoryBonusModAddMemoryLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57119 - Mid-grade Rapture Gamma (Cyberimplant) Added Effects:
ironWillWillpowerBonusModAddWillpowerLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57120 - Mid-grade Rapture Delta (Cyberimplant) Added Effects:
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57121 - Mid-grade Rapture Epsilon (Cyberimplant) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57122 - Mid-grade Rapture Omega (Cyberimplant) Added Effects:
setBonusRapture
57123 - High-grade Rapture Alpha (Cyberimplant) Added Effects:
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57124 - High-grade Rapture Beta (Cyberimplant) Added Effects:
instantRecallMemoryBonusModAddMemoryLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57125 - High-grade Rapture Gamma (Cyberimplant) Added Effects:
ironWillWillpowerBonusModAddWillpowerLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57126 - High-grade Rapture Delta (Cyberimplant) Added Effects:
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57127 - High-grade Rapture Epsilon (Cyberimplant) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
capacitorRechargeTimeBonusPostPercentPassive
setBonusRapture
57128 - High-grade Rapture Omega (Cyberimplant) Added Effects:
setBonusRapture
57149 - Snowstar Crystalburst Firework (Festival Charges) Added Effects:
ammoSpeedMultiplier
snowBallLaunching
57150 - Rimefrost Starburst Firework (Festival Charges) Added Effects:
ammoSpeedMultiplier
snowBallLaunching
57164 - Salvage Drone Specialization (Drones) Added Effects:
skillEffect
skillMultiplierMaxVelocityBonus
salvageDroneSpecBonus
skillMultiplierAccessDifficultyBonus

Clone State Access (0 Entries)
Alpha Caldari (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Minmatar (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Gallente (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group

Strings (694 Entries)
Key Singularity_Previous Singularity_Next Diff Usage
112316 Large Jaspet, Kernite and Omber Deposit Medium Arkonor and Bistot Deposit Large Jaspet, Kernite and OmberMedium Arkonor and Bistot Deposit
112320 Large Spodumain, Crokite and Dark Ochre Deposit Medium Jaspet Deposit Large Spodumain, Crokite and Dark OchreMedium Jaspet Deposit
238810 {[numeric]num} {[numeric]num -> "Item", "Items"} will be delivered to {[character]charID.name} at
({[location]locationName})
{[numeric]num} {[numeric]num -> "Item", "Items"} will be delivered to {[character]charID.name} at
({[location]location.name})
{[numeric]num} {[numeric]num -> "Item", "Items"} will be delivered to {[character]charID.name} at
<b>({[location]location
N.name})</b>
UI/RedeemWindow/ItemsDeliveryStation
550928 Redeem Items Redeem Items
550929 The selected {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]char.name}'s hangar at {[location]locationName}.

Do you wish to proceed?
The selected {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]char.name}'s hangar at {[location]locationName}.

Do you wish to proceed?
553696 DSHR-01 Filament DSHR-01H Highsec Ice Storm Filament DSHR-01H Highsec Ice Storm Filament Name of item 53330 (Jump Filaments)
553697 Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.

This DSHR-01H Highsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in high-sec space.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begucontinues to be a leader in tohe development of new technologies to expedite resource extraction in Nullsechostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In
and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further
the spirit of Yoiul—and tocontinue expanding their data pool—Frostline has chosen to share the products of their researchlatest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to utilizse these experimental metaliminal filaments to more quickly and efficiently travel to Nullsec territoriestravel to locations affected by volatile ice storms across New Eden.

This DSHR-01H Highsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in high-sec space
.
Description of item "DSHR-01H Highsec Ice Storm Filament" (53330)
553698 DNCR-02 Filament DNCR-05H Highsec Ice Storm Filament DNCR-025H Highsec Ice Storm Filament Name of item 53331 (Jump Filaments)
553699 Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.

This DNCR-05H Highsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begucontinues to be a leader in tohe development of new technologies to expedite resource extraction in Nullsechostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In
and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further
the spirit of Yoiul—and tocontinue expanding their data pool—Frostline has chosen to share the products of their researchlatest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to utilizse these experimental metaliminal filaments to more quickly and efficiently travel to Nullsec territoriestravel to locations affected by volatile ice storms across New Eden.

This DNCR-05H Highsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space
.
Description of item "DNCR-05H Highsec Ice Storm Filament" (53331)
553700 PRNCR-03 Filament PRNCR-10H Highsec Ice Storm Filament PRNCR-0310H Highsec Ice Storm Filament Name of item 53332 (Jump Filaments)
553701 Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.

This PRNCR-10H Highsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begucontinues to be a leader in tohe development of new technologies to expedite resource extraction in Nullsechostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In
and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further
the spirit of Yoiul—and tocontinue expanding their data pool—Frostline has chosen to share the products of their researchlatest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to utilizse these experimental metaliminal filaments to more quickly and efficiently travel to Nullsec territoriestravel to locations affected by volatile ice storms across New Eden.

This PRNCR-10H Highsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space
.
Description of item "PRNCR-10H Highsec Ice Storm Filament" (53332)
553702 VXN-04 Filament VXN-01N Nullsec Ice Storm Filament VXN-041N Nullsec Ice Storm Filament Name of item 53333 (Jump Filaments)
553703 Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.

This VXN-01N Nullsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in null-sec space.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begucontinues to be a leader in tohe development of new technologies to expedite resource extraction in Nullsechostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In
and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further
the spirit of Yoiul—and tocontinue expanding their data pool—Frostline has chosen to share the products of their researchlatest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to utilizse these experimental metaliminal filaments to more quickly and efficiently travel to Nullsec territoriestravel to locations affected by volatile ice storms across New Eden.

This VXN-01N Nullsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in null-sec space
.
Description of item "VXN-01N Nullsec Ice Storm Filament" (53333)
553715 CMT-05 Filament CMT-05N Nullsec Ice Storm Filament CMT-05N Nullsec Ice Storm Filament Name of item 53334 (Jump Filaments)
553716 Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.

This CMT-05N Nullsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begucontinues to be a leader in tohe development of new technologies to expedite resource extraction in Nullsechostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In
and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further
the spirit of Yoiul—and tocontinue expanding their data pool—Frostline has chosen to share the products of their researchlatest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to utilizse these experimental metaliminal filaments to more quickly and efficiently travel to Nullsec territoriestravel to locations affected by volatile ice storms across New Eden.

This CMT-05N Nullsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space
.
Description of item "CMT-05N Nullsec Ice Storm Filament" (53334)
553717 CPD-06 Filament CPD-10N Nullsec Ice Storm Filament CPD-0610N Nullsec Ice Storm Filament Name of item 53335 (Jump Filaments)
553718 Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.

This CPD-10N Nullsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begucontinues to be a leader in tohe development of new technologies to expedite resource extraction in Nullsechostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In
and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further
the spirit of Yoiul—and tocontinue expanding their data pool—Frostline has chosen to share the products of their researchlatest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to utilizse these experimental metaliminal filaments to more quickly and efficiently travel to Nullsec territoriestravel to locations affected by volatile ice storms across New Eden.

This CPD-10N Nullsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space
.
Description of item "CPD-10N Nullsec Ice Storm Filament" (53335)
553719 DNNR-07 Filament DNNR-01L Lowsec Ice Storm Filament DNNR-071L Lowsec Ice Storm Filament Name of item 53336 (Jump Filaments)
553720 Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.

This DNNR-01L Lowsec Ice Storm Filament can transport an individual capsuleer and is configured to limit its range of destinations to volatile ice storms in low-sec space.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begucontinues to be a leader in tohe development of new technologies to expedite resource extraction in Nullsechostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In
and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further
the spirit of Yoiul—and tocontinue expanding their data pool—Frostline has chosen to share the products of their researchlatest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to utilizse these experimental metaliminal filaments to more quickly and efficiently travel to Nullsec territoriestravel to locations affected by volatile ice storms across New Eden.

This DNNR-01L Lowsec Ice Storm Filament can transport an individual capsuleer and is configured to limit its range of destinations to volatile ice storms in low-sec space
.
Description of item "DNNR-01L Lowsec Ice Storm Filament" (53336)
553724 BLTZN-08 Filament BLTZN-05L Lowsec Ice Storm Filament BLTZN-085L Lowsec Ice Storm Filament Name of item 53337 (Jump Filaments)
553725 Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.

This BLTZN-05L Lowsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.


This BLTZN-05L Lowsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space.
Description of item "BLTZN-05L Lowsec Ice Storm Filament" (53337)
553726 RDLF-09 Filament RDLF-10L Lowsec Ice Storm Filament RDLF-0910L Lowsec Ice Storm Filament Name of item 53338 (Jump Filaments)
553727 Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.

This RDLF-10L Lowsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begucontinues to be a leader in tohe development of new technologies to expedite resource extraction in Nullsechostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In
and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further
the spirit of Yoiul—and tocontinue expanding their data pool—Frostline has chosen to share the products of their researchlatest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to utilizse these experimental metaliminal filaments to more quickly and efficiently travel to Nullsec territoriestravel to locations affected by volatile ice storms across New Eden.

This RDLF-10L Lowsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space
.
Description of item "RDLF-10L Lowsec Ice Storm Filament" (53338)
554512 Filament DSHR-01 ignites a small-scale radioactive event that propels its corresponding vessel forward with alarming speed.

Allows for {[numeric]amount} pilots to be transported to a completely random solar system in Null-Security space. It might be naughty. It might be nice. Only one way to find out.
Filament DSHR-01H ignites a small-scale radioactive event that propels its corresponding vessel forward with alarming speed.

Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in high-sec space. Stay frosty, Capsuleers.
Filament DSHR-01H ignites a small-scale radioactive event that propels its corresponding vessel forward with alarming speed.

Allows for {[numeric]amount} pilots to be transported to a
completely random sVolar system in Null-Security space. It might be naughty. It might be nice. Only one way to find outtile Ice Storm in high-sec space. Stay frosty, Capsuleers.
UI/RandomJump/DasherFilamentDescription
554513 Filament DNCR-02’s navigational capabilities have been described as “whimsical” by Frostline researchers.

Allows for {[numeric]amount} pilots to be transported to a completely random solar system in Null-Security space. It might be naughty. It might be nice. Only one way to find out.
Filament DNCR-05H’s navigational capabilities have been described as “whimsical” by Frostline researchers.

Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in high-sec space. Stay frosty, Capsuleers.
Filament DNCR-025H’s navigational capabilities have been described as “whimsical” by Frostline researchers.

Allows for {[numeric]amount} pilots to be transported to a
completely random sVolar system in Null-Security space. It might be naughty. It might be nice. Only one way to find outtile Ice Storm in high-sec space. Stay frosty, Capsuleers.
UI/RandomJump/DancerFilamentDescription
554514 Filament PRNCR-03 releases rhythmic bursts of plasma radiation upon activation.

Allows for {[numeric]amount} pilots to be transported to a completely random solar system in Null-Security space. It might be naughty. It might be nice. Only one way to find out.
Filament PRNCR-10H releases rhythmic bursts of plasma radiation upon activation.

Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in high-sec space. Stay frosty, Capsuleers.
Filament PRNCR-0310H releases rhythmic bursts of plasma radiation upon activation.

Allows for {[numeric]amount} pilots to be transported to a
completely random sVolar system in Null-Security space. It might be naughty. It might be nice. Only one way to find outtile Ice Storm in high-sec space. Stay frosty, Capsuleers.
UI/RandomJump/PrancerFilamentDescription
554515 Filament VXN-04 emits a corona of photon particles that bears a striking resemblance to a canid silhouette.

Allows for {[numeric]amount} pilots to be transported to a completely random solar system in Null-Security space. It might be naughty. It might be nice. Only one way to find out.
Filament VXN-01N emits a corona of photon particles that bears a striking resemblance to a canid silhouette.

Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in null-security space. Stay frosty, Capsuleers.
Filament VXN-041N emits a corona of photon particles that bears a striking resemblance to a canid silhouette.

Allows for {[numeric]amount} pilots to be transported to a
completely random sVolar systetile Ice Storm in Nnull-Ssecurity space. It might be naughty. It might be nice. Only one way to find outStay frosty, Capsuleers.
UI/RandomJump/VixenFilamentDescription
554516 Filament CMT-05 triggers a sudden release of electromagnetic energy, leaving a trail of shining particles in the vessel’s wake.

Allows for {[numeric]amount} pilots to be transported to a random but potentially active solar system in Null-Security space. Stay frosty, Capsuleers.
Filament CMT-05N triggers a sudden release of electromagnetic energy, leaving a trail of shining particles in the vessel’s wake.

Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in null-security space. Stay frosty, Capsuleers.
Filament CMT-05N triggers a sudden release of electromagnetic energy, leaving a trail of shining particles in the vessel’s wake.

Allows for {[numeric]amount} pilots to be transported to a random
but potentially active solar systeVolatile Ice Storm in Nnull-Ssecurity space. Stay frosty, Capsuleers.
UI/RandomJump/CometFilamentDescription
554517 Filament CPD-06 is imbued with particulate matter mined from Nullsec systems, resulting in a powerful burst of kinetic attraction.

Allows for {[numeric]amount} pilots to be transported to a random but potentially active solar system in Null-Security space. Stay frosty, Capsuleers.
Filament CPD-10N is imbued with particulate matter mined from Nullsec systems, resulting in a powerful burst of kinetic attraction.

Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in null-security space. Stay frosty, Capsuleers.
Filament CPD-0610N is imbued with particulate matter mined from Nullsec systems, resulting in a powerful burst of kinetic attraction.

Allows for {[numeric]amount} pilots to be transported to a random
but potentially active solar systeVolatile Ice Storm in Nnull-Ssecurity space. Stay frosty, Capsuleers.
UI/RandomJump/CupidFilamentDescription
554518 Filament DNNR-07 creates a rapid expansion of matter, causing an intense vibrational shockwave.

Allows for {[numeric]amount} pilots to be transported to a random but potentially active solar system in Null-Security space. Stay frosty, Capsuleers.
Filament DNNR-01L creates a rapid expansion of matter, causing an intense vibrational shockwave.

Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in low-security space. Stay frosty, Capsuleers.
Filament DNNR-071L creates a rapid expansion of matter, causing an intense vibrational shockwave.

Allows for {[numeric]amount} pilots to be transported to a random
but potentially active solar system in Null-SVolatile Ice Storm in low-security space. Stay frosty, Capsuleers.
UI/RandomJump/DonnerFilamentDescription
554519 Filament BLTZN-08 crackles with excess energy in the form of irregular electrical discharges.

Allows for {[numeric]amount} pilots to be transported to a random but potentially active solar system in Null-Security space. Stay frosty, Capsuleers.
Filament BLTZN-05L crackles with excess energy in the form of irregular electrical discharges.

Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in low-security space. Stay frosty, Capsuleers.
Filament BLTZN-085L crackles with excess energy in the form of irregular electrical discharges.

Allows for {[numeric]amount} pilots to be transported to a random
but potentially active solar system in Null-SVolatile Ice Storm in low-security space. Stay frosty, Capsuleers.
UI/RandomJump/BlitzenFilamentDescription
554520 RDLF-09 is the rarest of Frostline’s experimental filaments. It is distinguishable by the unique red glow it emanates.

Allows for {[numeric]amount} pilots to be transported to a random but potentially active solar system in Null-Security space. Stay frosty, Capsuleers.
RDLF-10L is the rarest of Frostline’s new experimental stormchasing filaments. It is distinguishable by the unique red glow it emanates.

Allows for {[numeric]amount} pilots to be transported to a random Volatile Ice Storm in low-security space. Stay frosty, Capsuleers.
RDLF-0910L is the rarest of Frostline’s new experimental stormchasing filaments. It is distinguishable by the unique red glow it emanates.

Allows for {[numeric]amount} pilots to be transported to a random
but potentially active solar system in Null-SVolatile Ice Storm in low-security space. Stay frosty, Capsuleers.
UI/RandomJump/RudolphFilamentDescription
554728 Items will be delivered to
({[location]locationName})
Items will be delivered to
<b>({[location]locationName})</b>
558677 {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {locationName}.

{[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}.

Do you wish to proceed?
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}.

{[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}.

Do you wish to proceed?
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[locationN]location.name}.

{[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}.

Do you wish to proceed?
558712 {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {locationName}.

The following licences and skills will be redeemed and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}.

The following licences and skills will be redeemed and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[locationN]location.name}.

The following licences and skills will be redeemed and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
558750 {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {locationName}.

{[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}.

The following licences and skills will be redeemed and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}.

{[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}.

The following licences and skills will be redeemed and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[locationN]location.name}.

{[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}.

The following licences and skills will be redeemed and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
558777 {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {locationName}.

Do you wish to proceed?
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}.

Do you wish to proceed?
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[locationN]location.name}.

Do you wish to proceed?
567359 Salvage Drone II Salvage Drone II Name of item 55760 (Salvage Drone)
567360 Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.

A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely.
Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.

A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely.
Description of item "Salvage Drone II" (55760)
567361 'Dunk' Salvage Drone 'Dunk' Salvage Drone Name of item 55761 (Salvage Drone)
567362 Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.

A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely.
Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.

A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely.
Description of item "'Dunk' Salvage Drone" (55761)
567363 Salvage Drone II Blueprint Salvage Drone II Blueprint Name of item 55762 (Salvage Drone Blueprint)
567364 'Dunk' Salvage Drone Blueprint 'Dunk' Salvage Drone Blueprint Name of item 55763 (Salvage Drone Blueprint)
570187 Event 12 Proving Filament 1v1 T1 Cruisers Proving Filament Event 121v1 T1 Cruisers Proving Filament Name of item 56355 (Abyssal Proving Filaments)
570188 The format for this event will be announced soon. The format for this event will be announced soon.
570745 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations.

Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies.
<i>This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.</i>

Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations.

Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies.
Description of item "Skybreaker Strikeflight Red SKIN" (56622)
570748 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations.

Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies.
<i>This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.</i>

Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations.

Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies.
Description of item "Stormbringer Strikeflight Red SKIN" (56623)
570751 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations.

Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies.
<i>This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.</i>

Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations.

Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies.
Description of item "Thunderchild Strikeflight Red SKIN" (56624)
572192 56854_Female_Makeup_Augmentations_Face_Paint_F01_Types_Face_Paint_F01_V33_Japan.png Women's 'Saikadori' Facial Augmentation 56854_Female_Makeup_Augmentations_Face_Paint_F01_Types_Face_Paint_F01_V33_Japan.pngWomen's 'Saikadori' Facial Augmentation Name of item 56854 (Augmentations)
572193 56855_Male_Makeup_Augmentations_Face_Paint_M01_Types_Face_Paint_M01_V34_Japan.png Men's 'Saikadori' Facial Augmentation 56855_Male_Makeup_Augmentations_Face_Paint_M01_Types_Face_Paint_M01_V34_Japan.pngMen's 'Saikadori' Facial Augmentation Name of item 56855 (Augmentations)
572194 56856_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_Japan.png Men's Zakura Zakitsu Exploration Suit 56856_Male_outer_ExplorationSuit_M01_Types_Men's Zakura Zakitsu Exploration Suit_M01_Japan.png Name of item 56856 (Outer)
572195 56857_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_Japan.png Women's Zakura Zakitsu Exploration Suit 56857_Female_Outer_ExplorationSuit_F01_Types_Women's Zakura Zakitsu Exploration Suit_F01_Japan.png Name of item 56857 (Outer)
572254 Sansha's Darkling Frostwight Sansha's Darkling Frostwight Name of item 56868 (Irregular Frigate)
572255 Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with energy neutralizing weapons.

Threat level: Deadly.
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with energy neutralizing weapons.

Threat level: Deadly.
Description of item "Sansha's Darkling Frostwight" (56868)
572256 Sansha's Daunting Frostwight Sansha's Daunting Frostwight Name of item 56869 (Irregular Frigate)
572257 Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with warp-scambling weapons.

Threat level: Deadly.
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with warp-scambling weapons.

Threat level: Deadly.
Description of item "Sansha's Daunting Frostwight" (56869)
572258 Sansha's Numbing Frostwight Sansha's Numbing Frostwight Name of item 56870 (Irregular Frigate)
572259 Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons.

Threat level: Deadly.
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons.

Threat level: Deadly.
Description of item "Sansha's Numbing Frostwight" (56870)
572260 Communications Relay (Wightstorm Fleet) Communications Relay (Wightstorm Fleet) Name of item 56871 (Scatter Container)
572261 This communications relay is vital to the core functions of Sansha's Nation communications outposts. Wightstorm Fleet forces keep in touch with the Nation through such relay outposts.

The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden.
This communications relay is vital to the core functions of Sansha's Nation communications outposts. Wightstorm Fleet forces keep in touch with the Nation through such relay outposts.

The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden.
Description of item "Communications Relay (Wightstorm Fleet)" (56871)
572262 Sansha's Hailburst Icewight Sansha's Hailburst Icewight Name of item 56872 (Irregular Cruiser)
572263 Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons.

Threat level: Deadly.
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons.

Threat level: Deadly.
Description of item "Sansha's Hailburst Icewight" (56872)
572264 Sansha's Numbing Icewight Sansha's Numbing Icewight Name of item 56873 (Irregular Cruiser)
572265 Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons.

Threat level: Deadly.
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons.

Threat level: Deadly.
Description of item "Sansha's Numbing Icewight" (56873)
572266 Sansha's Hailburst Stormwight Sansha's Hailburst Stormwight Name of item 56874 (Irregular Battlecruiser)
572267 Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons.

Threat level: Deadly.
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons.

Threat level: Deadly.
Description of item "Sansha's Hailburst Stormwight" (56874)
572268 Yoiul Festival YC122 Yoiul Festival YC122
572269 The Christmas Event of 2020 The Christmas Event of 2020
572270 Welcome to Yoiul Welcome to Yoiul
572271 Yoiul Festival 2020 Mining Site (Placeholder) Yoiul Festival 2020 Mining Site (Placeholder)
572272 Fading Volatile Ice Field Fading Volatile Ice Field
572302 Sansha's Direwight Stormlord Sansha's Direwight Stormlord Name of item 56878 (Irregular Battleship)
572303 Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.

Threat level: Deadly.
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.

Threat level: Deadly.
Description of item "Sansha's Direwight Stormlord" (56878)
572311 Dashing to the snow Dashing to the snow
572312 Filament activated Filament activated
572313 Dashing to the Snow
Combat introduction 1/4
Activate a Yoiul filament to whisk yourself to the heart of a storm. You will need a Tech II battleship (or equivalent) for the fight ahead.
<b>Dashing to the Snow</b>
<u>Combat introduction 1/4</u>
<i>Activate a Yoiul filament to whisk yourself to the heart of a storm. You will need a Tech II battleship (or equivalent) for the fight ahead.</i>
572314 Burst through the gate Burst through the gate
572315 Combat Site entered Combat Site entered
572316 Burst through the gate
Combat introduction 1/3
Enter a Wightstorm Forward Base, Muster Point or Transit Site located in a Volatile Ice Storm in high-security, low-security or null-security space. You will need a Tech II fit battleship (or equivalent) for the fight ahead.
<b>Burst through the gate</b>
<u>Combat introduction 1/3</u>
<i>Enter a Wightstorm Forward Base, Muster Point or Transit Site located in a Volatile Ice Storm in high-security, low-security or null-security space. You will need a Tech II fit battleship (or equivalent) for the fight ahead.</i>
572317 Battle the Nation Battle the Nation
572318 Sansha's NPCs destroyed Sansha's NPCs destroyed
572319 Battle the Nation
Combat introduction 2/3
Destroy 5 Sansha's Nation NPCs while in a Wightstorm Forward Base, Muster Point or Transit Site.
<b>Battle the Nation</b>
<u>Combat introduction 2/3</u>
<i>Destroy 5 Sansha's Nation NPCs while in a Wightstorm Forward Base, Muster Point or Transit Site.</i>
572320 Battle the Sansha's elite Battle the Sansha's elite
572321 Sansha's battleship destroyed Sansha's battleship destroyed
572322 Battle the Sansha's elite
Combat introduction 3/3
When the Wightstorm Fleet battleship arrives, destroy it.
<b>Battle the Sansha's elite</b>
<u>Combat introduction 3/3</u>
<i>When the Wightstorm Fleet battleship arrives, destroy it.</i>
572326 Dashing to the snow Dashing to the snow
572327 Filament activated Filament activated
572328 Activate a Yoiul filament to whisk you away to the heart of a storm, don't forget to bring a [data/relic analyzer] Activate a Yoiul filament to whisk you away to the heart of a storm, don't forget to bring a [data/relic analyzer]
572329 Slip through the back door Slip through the back door
572330 Exploration site entered Exploration site entered
572331 Slip through the back door
Exploration introduction 1/3
Enter a Wightstorm Comms Relay, Strategic Node or Crypto Facility site located in a Volatile Ice Storm in high-security, low-security or null-security space. You will need a data analyzer module and a probe scanner for the task ahead.
<b>Slip through the back door</b>
<u>Exploration introduction 1/3</u>
<i>Enter a Wightstorm Comms Relay, Strategic Node or Crypto Facility site located in a Volatile Ice Storm in high-security, low-security or null-security space. You will need a data analyzer module and a probe scanner for the task ahead.</i>
572332 Open the data packets Open the data packets
572333 Data vault opened Data vault opened
572334 Open the data packets
Exploration introduction 2/3
Hack into a Communications Relay, Strategic Node or a Cryptographic Array and see what hides inside.
<b>Open the data packets</b>
<u>Exploration introduction 2/3</u>
<i>Hack into a Communications Relay, Strategic Node or a Cryptographic Array and see what hides inside.</i>
572335 Yoiul Trace Yoiul Trace Name of item 56879 (Abyssal Trace)
572336 This infinitesimal but highly energetic tear in space-time is the trace left by a recently used 'Yoiul ' Filament. This infinitesimal but highly energetic tear in space-time is the trace left by a recently used 'Yoiul ' Filament. Description of item "Yoiul Trace" (56879)
572338 No corresponding Youil storms to your filament appear to be active at this moment No corresponding Youil storms to your filament appear to be active at this moment UI/RandomJump/Error/NoStormsActive
572345 The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. Description of item "Astero Scope Syndication YC122 SKIN" (56880)
572348 The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. Description of item "Caracal Scope Syndication YC122 SKIN" (56881)
572351 The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. Description of item "Vexor Scope Syndication YC122 SKIN" (56882)
572354 The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. Description of item "Rupture Scope Syndication YC122 SKIN" (56883)
572357 The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. Description of item "Maller Scope Syndication YC122 SKIN" (56884)
572360 The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. Description of item "Procurer Scope Syndication YC122 SKIN" (56885)
572363 The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. Description of item "Megathron Scope Syndication YC122 SKIN" (56886)
572366 The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. Description of item "Raven Scope Syndication YC122 SKIN" (56887)
572369 The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. Description of item "Abaddon Scope Syndication YC122 SKIN" (56888)
572372 The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. Description of item "Tempest Scope Syndication YC122 SKIN" (56889)
572375 The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. Description of item "Vedmak Scope Syndication YC122 SKIN" (56890)
572378 The vast reach of the Scope Network's new channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. Description of item "Gila Scope Syndication YC122 SKIN" (56891)
572389 A few more would not hurt A few more would not hurt
572390 Data vault opened Data vault opened
572391 A few more would not hurt
Exploration introduction 3/3
Keep finding and opening Wightstorm Communication Relays, Strategic Nodes and Cryptographic Arrays. Riches await!
<b>A few more would not hurt</b>
<u>Exploration introduction 3/3</u>
<i>Keep finding and opening Wightstorm Communication Relays, Strategic Nodes and Cryptographic Arrays. Riches await!</i>
572392 Target Practice Target Practice
572393 Station hit Station hit
572394 Target Practice
Festival introduction 1/2
Test your snowball launching prowess on a station before moving onto something more maneuverable.
<b>Target Practice</b>
<u>Festival introduction 1/2</u>
<i>Test your snowball launching prowess on a station before moving onto something more maneuverable.</i>
572395 Accuracy training Accuracy training
572396 NPCs hit NPCs hit
572397 Accuracy training
Festival introduction 2/2
Stations seem easy enough for you to hit. Find an NPC and try launching a snowball at them to see if you are lucky or skilled.
<b>Accuracy training</b>
<u>Festival introduction 2/2</u>
<i>Stations seem easy enough for you to hit. Find an NPC and try launching a snowball at them to see if you are lucky or skilled.</i>
572404 Snowball fight! Snowball fight!
572405 Capsuleers hit Capsuleers hit
572406 Snowball fight!
Festival introduction 3/3
You feel the thrill of the hunt. Find a capsuleer and launch a snowball at them.
<b>Snowball fight!</b>
<u>Festival introduction 3/3</u>
<i>You feel the thrill of the hunt. Find a capsuleer and launch a snowball at them.</i>
572407 Dashing to the snow Dashing to the snow
572408 Filament activated Filament activated
572409 Activate a Yoiul filament to whisk you away to the heart of a storm, don't forget to bring a mining module or mining drones! Activate a Yoiul filament to whisk you away to the heart of a storm, don't forget to bring a mining module or mining drones!
572410 Into the eye of the storm Into the eye of the storm
572411 Mining site entered Mining site entered
572412 Into the eye of the storm
Mining introduction 1/3
Enter a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field located in a Volatile Ice Storm in high-security, low-security, or null-security space. You will need ice harvesting equipment for the task ahead.
<b>Into the eye of the storm</b>
<u>Mining introduction 1/3</u>
<i>Enter a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field located in a Volatile Ice Storm in high-security, low-security, or null-security space. You will need ice harvesting equipment for the task ahead.</i>
572413 This is not a drill! This is not a drill!
572414 Units of ore mined Units of ore mined
572415 This is not a drill!
Mining introduction 2/3
Harvest 7 Faded Volatile Ice, Fresh Volatile Ice, or Friable Volatile Ice from a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field.
<b>This is not a drill!</b>
<u>Mining introduction 2/3</u>
<i>Harvest 7 Faded Volatile Ice, Fresh Volatile Ice, or Friable Volatile Ice from a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field.</i>
572416 Frozen chunks of space gas Frozen chunks of space gas
572417 Ore turned in Ore turned in
572418 Frozen chunks of space gas
Mining introduction 3/3
While frozen volatiles may look worthless to you, ORE are rewarding those who provide them with Faded Volatile Ice, Fresh Volatile Ice, or Friable Volatile Ice. Visit an ORE Volatile Ice Processor accepting the correct form of Volatile Ice to exchange the ice you have mined for rewards.
<b>Frozen chunks of space gas</b>
<u>Mining introduction 3/3</u>
<i>While frozen volatiles may look worthless to you, ORE are rewarding those who provide them with Faded Volatile Ice, Fresh Volatile Ice, or Friable Volatile Ice. Visit an ORE Volatile Ice Processor accepting the correct form of Volatile Ice to exchange the ice you have mined for rewards.</i>
572423 Challenging the Nation Challenging the Nation
572424 Enter a combat site Enter a combat site
572425 Challenging the Nation
Combat Challenge 1/2 (repeatable)
Hunt down the Sansha's Nation Wightstorm Fleet in the Volatile Ice Storms in high-security, low-security or null-security. The fight will become harder in lower security areas.
<b>Challenging the Nation</b>
<u>Combat Challenge 1/2</u> (repeatable)
<i>Hunt down the Sansha's Nation Wightstorm Fleet in the Volatile Ice Storms in high-security, low-security or null-security. The fight will become harder in lower security areas.</i>
572426 Not a snowball fight Not a snowball fight
572427 Sansha's NPCs destroyed Sansha's NPCs destroyed
572428 Not a snowball fight
Combat Challenge 2/2 (repeatable)
You have entered a combat site. Destroy its occupants.
<b>Not a snowball fight</b>
<u>Combat Challenge 2/2</u> (repeatable)
<i>You have entered a combat site. Destroy its occupants.</i>
572429 For New Eden! For New Eden!
572430 Sansha's battleship destroyed Sansha's battleship destroyed
572431 For New Eden!
Combat Challenge (repeatable)
Once you defeat enough Sansha's raiding vessels, a Wightstorm Fleet battleship will arrive. Destroy it.
<b>For New Eden!</b>
<u>Combat Challenge </u> (repeatable)
<i>Once you defeat enough Sansha's raiding vessels, a Wightstorm Fleet battleship will arrive. Destroy it.</i>
572432 Infiltration Infiltration
572433 Exploration site entered Exploration site entered
572434 Infiltration
Exploration Challenge 1/2 (repeatable)
Find a Wightstorm Comms Relay, Strategic Node or Crypto Facility located in the Volatile Ice Storms. Bring a data analyzer, a probe scanner and prepare to open some presents.
<b>Infiltration</b>
<u>Exploration Challenge 1/2</u> (repeatable)
<i>Find a Wightstorm Comms Relay, Strategic Node or Crypto Facility located in the Volatile Ice Storms. Bring a data analyzer, a probe scanner and prepare to open some presents.</i>
572435 They didn't need it anyway! They didn't need it anyway!
572436 Data vault opened Data vault opened
572437 They didn't need it anyway!
Exploration Challenge 2/2 (repeatable)
Hack into a Communications Relay, Strategic Node, or a Cryptographic Array, and retrieve any valuables hidden inside.
<b>They didn't need it anyway!</b>
<u>Exploration Challenge 2/2</u> (repeatable)
<i>Hack into a Communications Relay, Strategic Node, or a Cryptographic Array, and retrieve any valuables hidden inside.</i>
572438 Ice Carving Ice Carving
572439 Mining site entered Mining site entered
572440 Ice Carving
Mining Challenge 1/3 (repeatable)
Find a a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field located in a Volatile Ice Storm. Bring an ice harvester and be ready to harvest
<b>Ice Carving</b>
<u>Mining Challenge 1/3</u> (repeatable)
<i>Find a a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field located in a Volatile Ice Storm. Bring an ice harvester and be ready to harvest</i>
572441 Volatiles Galore Volatiles Galore
572442 Ice ore harvested Ice ore harvested
572443 Volatiles Galore
Mining Challenge 2/3 (repeatable)
Harvest Faded Volatile Ice, Fresh Volatile Ice, or Friable Volatile Ice from a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field.
<b>Volatiles Galore</b>
<u>Mining Challenge 2/3</u> (repeatable)
<i>Harvest Faded Volatile Ice, Fresh Volatile Ice, or Friable Volatile Ice from a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field.</i>
572444 Something more usable Something more usable
572445 Ice ore exhanged Ice ore exhanged
572446 Something more usable
Mining Challenge 3/3 (repeatable)
Visit an ORE Volatile Ice Processor accepting the correct form of Volatile Ice to exchange the ice you have mined for rewards.
<b>Something more usable</b>
<u>Mining Challenge 3/3</u> (repeatable)
<i>Visit an ORE Volatile Ice Processor accepting the correct form of Volatile Ice to exchange the ice you have mined for rewards.</i>
572447 A colorful combination A colorful combination
572448 [firework] created [firework] created
572449 A colorful combination
Firework Challenge 1/2
Gather some [firework part1] and [firework part2] from event sites. Visit an [Item Trader] located around New Eden to combine them into a firework
<b>A colorful combination</b>
<u>Firework Challenge 1/2</u>
<i>Gather some [firework part1] and [firework part2] from event sites. Visit an [Item Trader] located around New Eden to combine them into a firework</i>
572450 A display of cheer and light A display of cheer and light
572451 Fireworks launched Fireworks launched
572452 A display of cheer and light
Firework Challenge 2/2
Launch your new fireworks and enjoy the view
<b>A display of cheer and light</b>
<u>Firework Challenge 2/2</u>
<i>Launch your new fireworks and enjoy the view</i>
572453 Snowball Fight! Snowball Fight!
572454 NPCs hit NPCs hit
572455 Snowball Fight
Filament Challenge (repeatable)
Launch a snowball at any 3 NPCs to receive a filament
<b>Snowball Fight</b>
<u>Filament Challenge</u> (repeatable)
<i>Launch a snowball at any 3 NPCs to receive a filament</i>
572456 Snowball Fight! Snowball Fight!
572457 Capsuleers hit Capsuleers hit
572458 Snowball Fight
Filament Challenge (repeatable)
Launch a snowball at any 3 capsuleers to receive a filament
<b>Snowball Fight</b>
<u>Filament Challenge</u> (repeatable)
<i>Launch a snowball at any 3 capsuleers to receive a filament</i>
572459 A dangerous journey A dangerous journey
572460 Site completed Site completed
572461 A dangerous journey
Combat challenge
Make your way to a Volatile Ice Storm in low-security space to find and complete a Wightstorm Muster Point
<b>A dangerous journey</b>
<u>Combat challenge</u>
<i>Make your way to a Volatile Ice Storm in low-security space to find and complete a Wightstorm Muster Point</i>
572462 A treacherous path A treacherous path
572463 Site completed Site completed
572464 A treacherous path
Combat challenge
Make your way to a Volatile Ice Storm in null-security space to find and complete a Wightstorm Transit Site
<b>A treacherous path</b>
<u>Combat challenge</u>
<i>Make your way to a Volatile Ice Storm in null-security space to find and complete a Wightstorm Transit Site</i>
572465 Decisive action Decisive action
572466 Sansha battleships destroyed Sansha battleships destroyed
572467 Decisive action
Combat challenge
While in the Wightstorm Forward Base, Muster Point or Transit Site destroy 4 Sansha's Nation battleships
<b>Decisive action</b>
<u>Combat challenge</u>
<i>While in the Wightstorm Forward Base, Muster Point or Transit Site destroy 4 Sansha's Nation battleships</i>
572471 Fighting the Nation Fighting the Nation
572472 Combat site completed Combat site completed
572473 Fighting the Sansha's Nation
Combat challenge
Make your way to a Volatile Ice Storm in high, low or null security space, and complete 3 combat sites
<b>Fighting the Sansha's Nation</b>
<u>Combat challenge</u>
<i>Make your way to a Volatile Ice Storm in high, low or null security space, and complete 3 combat sites</i>
572474 Stormchaser Stormchaser
572475 Filament activated Filament activated
572476 Stormchaser
Travel challenge (repeatable)
Acquire and activate a filament to enter a [storm].
<b>Stormchaser</b>
<u>Travel challenge</u> (repeatable)
<i>Acquire and activate a filament to enter a [storm].</i>
572477 They're all addressed to you They're all addressed to you
572478 Data vault opened Data vault opened
572479 They're all addressed to you
Exploration challenge
While in a Wightstorm Comms Relay, Strategic Node or Crypto Facility site within a Volatile Ice Storm, successfully access 8 Communications Relays, Strategic Nodes or a Cryptographic Arrays
<b>They're all addressed to you</b>
<u>Exploration challenge</u>
<i>While in a Wightstorm Comms Relay, Strategic Node or Crypto Facility site within a Volatile Ice Storm, successfully access 8 Communications Relays, Strategic Nodes or a Cryptographic Arrays</i>
572480 Motherlode Motherlode
572481 Ore mined Ore mined
572482 Motherlode
Mining challenge
While in a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field within a Volatile Ice Storm, gather a total of 60 units of Volatile Ice ore
<b>Motherlode</b>
<u>Mining challenge</u>
<i>While in a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field within a Volatile Ice Storm, gather a total of 60 units of Volatile Ice ore</i>
572529 Peculiar Icebound Salvage Peculiar Icebound Salvage Name of item 56907 (Special Edition Commodities)
572530 The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.

With volatile ice storms sweeping across New Eden the odds of discovering something peculiar, and possibly valuable, in fragments of ice are higher than normal.
The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.

With volatile ice storms sweeping across New Eden the odds of discovering something peculiar, and possibly valuable, in fragments of ice are higher than normal.
Description of item "Peculiar Icebound Salvage" (56907)
572563 Sansha Pack Animal Sansha Pack Animal Name of item 56943 (Irregular Industrial)
572564 placeholder description placeholder description Description of item "Sansha Pack Animal" (56943)
572565 JA Loc Firework (Do Not Translate) Zakura Bazei Firework JA Loc Firework (Do Not Translate)Zakura Bazei Firework Name of item 56944 (Festival Charges)
572568 Sansha Wrangler Sansha Wrangler Name of item 56945 (Irregular Frigate)
572569 placeholder description placeholder description Description of item "Sansha Wrangler" (56945)
572589 YF SN E (Do not Translate) YF SN E (Do not Translate) Name of item 56948 (Invisible Beacon)
572590 YF SN B1 (Do not Translate) YF SN B1 (Do not Translate) Name of item 56949 (Invisible Beacon)
572591 Yoiul Festival 2020 Ore Yoiul Festival 2020 Ore
572592 placeholder text placeholder text
572593 Faded Volatile Ice Faded Volatile Ice Name of item 56950 (Temporal Resources)
572594 Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space.

Faded volatile ice ores are those from which the most valuable and useful materials have been extracted, or have dissipated into space. Even so, there are still riches to be found in these frozen fragments of material, and perhaps peculiar salvage items can be discovered.
Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space.

Faded volatile ice ores are those from which the most valuable and useful materials have been extracted, or have dissipated into space. Even so, there are still riches to be found in these frozen fragments of material, and perhaps peculiar salvage items can be discovered.
Description of item "Faded Volatile Ice" (56950)
572617 Mind Clash fans across New Eden were stunned by the upset victory of Kiyria "Redclaw Sable" Okaada at the 100th Worlds Championships in October YC122. Held under heavy security, the event at the Grand Teigjon Resort & Casino in Vellaine saw many of the "Greats" of the Mind Clash world compete. Even so, relative newcomer Okaada saw off the powerful field, capping her first time win of the Caldari State Championships with the Worlds crown.

To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport.
Mind Clash fans across New Eden were stunned by the upset victory of Kiyria "Redclaw Sable" Okaada at the 100th Worlds Championships in October YC122. Held under heavy security, the event at the Grand Teigjon Resort & Casino in Vellaine saw many of the "Greats" of the Mind Clash world compete. Even so, relative newcomer Okaada saw off the powerful field, capping her first time win of the Caldari State Championships with the Worlds crown.

To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport.
572644 Sansha's Hailburst Frostwight Sansha's Hailburst Frostwight Name of item 56959 (Irregular Frigate)
572645 Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons.

Threat level: Deadly.
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons.

Threat level: Deadly.
Description of item "Sansha's Hailburst Frostwight" (56959)
572649 Wightstorm Comms Relay Wightstorm Comms Relay
572650 Wightstorm Forward Base Wightstorm Forward Base
572660 Target Practice Target Practice
572661 Station hit Station hit
572662 Target practice
Filament Challenge (repeatable)
Launch a snowball at any station to receive a filament
<b>Target practice</b>
<u>Filament Challenge</u> (repeatable)
<i>Launch a snowball at any station to receive a filament</i>
572663 A few more would not hurt A few more would not hurt
572664 Data vault opened Data vault opened
572665 A few more would not hurt
Exploration Challenge (repeatable)
Keep finding and opening Wightstorm Communication Relays, Strategic Nodes and Cryptographic Arrays. Riches await!
<b>A few more would not hurt</b>
<u>Exploration Challenge </u>(repeatable)
<i>Keep finding and opening Wightstorm Communication Relays, Strategic Nodes and Cryptographic Arrays. Riches await!</i>
572676 Strong Volatile Ice Storm Strong Volatile Ice Storm Name of item 56967 (Effect Beacon)
572677 Strong Lowsec Metaliminal Yoiul Festival YC122 Storm Strong Lowsec Metaliminal Yoiul Festival YC122 Storm Name of item 56968 (Effect Beacon)
572678 Strong Nullsec Metaliminal Yoiul Festival YC122 Storm Strong Nullsec Metaliminal Yoiul Festival YC122 Storm Name of item 56969 (Effect Beacon)
572679 Strong Yoiul Festival Storm Effect Strong Yoiul Festival Storm Effect
572680 Strong Metaliminal Yoiul Festival YC122 Storm Effect Strong Metaliminal Yoiul Festival YC122 Storm Effect
572681 Intense Metaliminal Yoiul Festival YC122 Storm Effect Intense Metaliminal Yoiul Festival YC122 Storm Effect
572683 13 Days of Nexus 13 Days of Nexus
572713 Yoiul Festival 2020 Mining Escalation Yoiul Festival 2020 Mining Escalation
572714 Yoiul Festival 2020 Hacking Escalation Yoiul Festival 2020 Hacking Escalation
572716 Your choice of appearance is only superficial. It does not limit your gameplay options. Your choice of appearance is strictly visual. It does not limit your gameplay options. Your choice of appearance is only superficistrictly visual. It does not limit your gameplay options. UI/CharacterCreation/DollSelection/DollSelectionSubtitle
572722 YL1 YL1
572723 Fuel-Stealer Poster Fuel-Stealer Poster Name of item 56972 (Special Edition Commodities)
572724 YL3 YL3
572725 Tool-Swiper Display Tool-Swiper Display Name of item 56974 (Special Edition Commodities)
572726 YL5 YL5
572727 Recycler-Raider Display Recycler-Raider Display Name of item 56975 (Special Edition Commodities)
572728 Radiation-Rogue Display Radiation-Rogue Display Name of item 56973 (Special Edition Commodities)
572729 Livestock-Liberator Display Livestock-Liberator Display Name of item 56971 (Special Edition Commodities)
572730 Water-Sucker Display Water-Sucker Display Name of item 56976 (Special Edition Commodities)
572731 Airlock-Slammer Display Airlock-Slammer Display Name of item 56977 (Special Edition Commodities)
572732 YL8 YL8
572733 Ectoplasm-Skimmer Display Ectoplasm-Skimmer Display Name of item 56978 (Special Edition Commodities)
572734 YL9 YL9
572735 Ration-Grabber Display Ration-Grabber Display Name of item 56979 (Special Edition Commodities)
572736 Scanner-Jacker Display Scanner-Jacker Display Name of item 56980 (Special Edition Commodities)
572737 YL11 YL11
572738 Data-Sniffer Display Data-Sniffer Display Name of item 56981 (Special Edition Commodities)
572739 YL12 YL12
572740 Freezer-Thief Display Freezer-Thief Display Name of item 56982 (Special Edition Commodities)
572741 Power-Drainer Display Power-Drainer Display Name of item 56983 (Special Edition Commodities)
572772 Sansha Caravan Cloud Sansha Caravan Cloud Name of item 56996 (Cloud)
572777 Weak Volatile Ice Storm Weak Volatile Ice Storm Name of item 56997 (Effect Beacon)
572778 Weak Lowsec Metaliminal Yoiul Festival YC122 Storm Weak Lowsec Metaliminal Yoiul Festival YC122 Storm Name of item 56998 (Effect Beacon)
572779 Weak Nullsec Metaliminal Yoiul Festival YC122 Storm Weak Nullsec Metaliminal Yoiul Festival YC122 Storm Name of item 56999 (Effect Beacon)
572780 Weak Yoiul Festival Storm Effect Weak Yoiul Festival Storm Effect
572781 Strong Metaliminal Yoiul Festival YC122 Storm Effect Two Strong Metaliminal Yoiul Festival YC122 Storm Effect Two
572782 Intense Metaliminal Yoiul Festival YC122 Storm Effect Two Intense Metaliminal Yoiul Festival YC122 Storm Effect Two
572783 Basic 'Brainfreeze' Cerebral Accelerator Basic 'Brainfreeze' Cerebral Accelerator Name of item 57000 (Booster)
572784 This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123.
This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123.
Description of item "Basic 'Brainfreeze' Cerebral Accelerator" (57000)
572785 Potent 'Brainfreeze' Cerebral Accelerator Potent 'Brainfreeze' Cerebral Accelerator Name of item 57001 (Booster)
572786 This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123.
This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123.
Description of item "Potent 'Brainfreeze' Cerebral Accelerator" (57001)
572787 Extended 'Brainfreeze' Cerebral Accelerator Extended 'Brainfreeze' Cerebral Accelerator Name of item 57002 (Booster)
572788 This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123.
This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123.
Description of item "Extended 'Brainfreeze' Cerebral Accelerator" (57002)
572796 Aurora Universalis Aurora Universalis
572797 Capsule Aurora Universalis SKIN Capsule Aurora Universalis SKIN Name of item 57004 (Permanent SKIN)
572798 Aurora Universalis Aurora Universalis
572799 Aurora Universalis Aurora Universalis
572800 Aurora Universalis Aurora Universalis
572801 Aurora Universalis Aurora Universalis
572802 Aurora Universalis Aurora Universalis
572803 Aurora Universalis Aurora Universalis
572804 Aurora Universalis Aurora Universalis
572805 Aurora Universalis Aurora Universalis
572806 Aurora Universalis Aurora Universalis
572807 Aurora Universalis Aurora Universalis
572808 Aurora Universalis Aurora Universalis
572809 Aurora Universalis Aurora Universalis
572810 Crusader Aurora Universalis SKIN Crusader Aurora Universalis SKIN Name of item 57005 (Permanent SKIN)
572811 Raptor Aurora Universalis SKIN Raptor Aurora Universalis SKIN Name of item 57006 (Permanent SKIN)
572813 Taranis Aurora Universalis SKIN Taranis Aurora Universalis SKIN Name of item 57008 (Permanent SKIN)
572814 Claw Aurora Universalis SKIN Claw Aurora Universalis SKIN Name of item 57009 (Permanent SKIN)
572815 Heretic Aurora Universalis SKIN Heretic Aurora Universalis SKIN Name of item 57010 (Permanent SKIN)
572816 Eris Aurora Universalis SKIN Eris Aurora Universalis SKIN Name of item 57011 (Permanent SKIN)
572817 Flycatcher Aurora Universalis SKIN Flycatcher Aurora Universalis SKIN Name of item 57012 (Permanent SKIN)
572818 Sabre Aurora Universalis SKIN Sabre Aurora Universalis SKIN Name of item 57013 (Permanent SKIN)
572819 Omen Aurora Universalis SKIN Omen Aurora Universalis SKIN Name of item 57014 (Permanent SKIN)
572820 Oracle Aurora Universalis SKIN Oracle Aurora Universalis SKIN Name of item 57015 (Permanent SKIN)
572821 Abaddon Aurora Universalis SKIN Abaddon Aurora Universalis SKIN Name of item 57016 (Permanent SKIN)
572822 Caracal Aurora Universalis SKIN Caracal Aurora Universalis SKIN Name of item 57017 (Permanent SKIN)
572823 Naga Aurora Universalis SKIN Naga Aurora Universalis SKIN Name of item 57018 (Permanent SKIN)
572824 Rokh Aurora Universalis SKIN Rokh Aurora Universalis SKIN Name of item 57019 (Permanent SKIN)
572825 Thorax Aurora Universalis SKIN Thorax Aurora Universalis SKIN Name of item 57020 (Permanent SKIN)
572826 Talos Aurora Universalis SKIN Talos Aurora Universalis SKIN Name of item 57021 (Permanent SKIN)
572827 Hyperion Aurora Universalis SKIN Hyperion Aurora Universalis SKIN Name of item 57022 (Permanent SKIN)
572828 Stabber Aurora Universalis SKIN Stabber Aurora Universalis SKIN Name of item 57023 (Permanent SKIN)
572829 Tornado Aurora Universalis SKIN Tornado Aurora Universalis SKIN Name of item 57024 (Permanent SKIN)
572830 Maelstrom Aurora Universalis SKIN Maelstrom Aurora Universalis SKIN Name of item 57025 (Permanent SKIN)
572831 As the last ore is depleted, you receive an encrypted signal from ORE about a newly discovered site. Following the signal should lead you to the extractor located on-site. As the last ore is depleted, you receive an encrypted signal from ORE about a newly discovered site. Following the signal should lead you to the extractor located on-site.
572832 Fresh Volatile Ice Fresh Volatile Ice Name of item 57027 (Temporal Resources)
572833 Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space

Fresh volatile ice ores are those with the most valuable icebound resources in plentiful supply and ready to be extracted. A huge bounty of rich materials are to be found in these frozen fragments, and perhaps rare salvage items also await discovery.
Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space

Fresh volatile ice ores are those with the most valuable icebound resources in plentiful supply and ready to be extracted. A huge bounty of rich materials are to be found in these frozen fragments, and perhaps rare salvage items also await discovery.
Description of item "Fresh Volatile Ice" (57027)
572834 Friable Volatile Ice Friable Volatile Ice Name of item 57028 (Temporal Resources)
572835 Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space

Friable volatile ice ores are those where the most valuable materials have been extracted, with the ice itself beginning to crumble in the glare of stellar radiation. Quick workers will still find plenty of valuable material in these frozen fragments, perhaps including unusual salvage items.
Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space

Friable volatile ice ores are those where the most valuable materials have been extracted, with the ice itself beginning to crumble in the glare of stellar radiation. Quick workers will still find plenty of valuable material in these frozen fragments, perhaps including unusual salvage items.
Description of item "Friable Volatile Ice" (57028)
572836 Strategic Node (Wightstorm Fleet) Strategic Node (Wightstorm Fleet) Name of item 57029 (Scatter Container)
572837 This strategic node is a key element in Sansha's Nation command and control of far-flung operations. The direction of Wightstorm Fleet's operations in volatile ice storms depends on synchronized and encrypted instructions disseminated across New Eden from nodes like this.

The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden.
This strategic node is a key element in Sansha's Nation command and control of far-flung operations. The direction of Wightstorm Fleet's operations in volatile ice storms depends on synchronized and encrypted instructions disseminated across New Eden from nodes like this.

The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden.
Description of item "Strategic Node (Wightstorm Fleet)" (57029)
572838 Cryptographic Array (Wightstorm Fleet) Cryptographic Array (Wightstorm Fleet) Name of item 57030 (Scatter Container)
572839 This cryptographic array is vital to the core operations of Sansha's Nation cryptographic facilities. Wightstorm Fleet operations are secured and directed by high-level encryption of data flowing between the Nation and its raiding forces.

The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden.
This cryptographic array is vital to the core operations of Sansha's Nation cryptographic facilities. Wightstorm Fleet operations are secured and directed by high-level encryption of data flowing between the Nation and its raiding forces.

The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden.
Description of item "Cryptographic Array (Wightstorm Fleet)" (57030)
572840 Yoiul Festival Ore Container Low Sec Yoiul Festival Ore Container Low Sec Name of item 57031 (Special Edition Commodities)
572841 Yoiul Festival Ore Container Low Sec Yoiul Festival Ore Container Low Sec Name of item 57032 (Special Edition Commodities)
572856 Rare Icebound Salvage Rare Icebound Salvage Name of item 57038 (Special Edition Commodities)
572857 Unusual Icebound Salvage Unusual Icebound Salvage Name of item 57039 (Special Edition Commodities)
572858 ORE Green Salvage Package ORE Green Salvage Package Name of item 57040 (Special Edition Commodities)
572859 Yoiul festival Ore trade-in scrap pile (Hi-sec) Yoiul festival Ore trade-in scrap pile (Hi-sec)
572860 A collection of Sansha's Nations items leftover from the ice reprocessing A collection of Sansha's Nations items leftover from the ice reprocessing
572861 Chilling Spree Chilling Spree
572862 Trinket for Throwing Snowballs or Launching Fireworks Trinket for Throwing Snowballs or Launching Fireworks
572864 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572865 NPCs hit NPCs hit
572866 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572867 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572868 NPCs hit NPCs hit
572869 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572873 ORE Faded Volatile Ice Processor ORE Faded Volatile Ice Processor Name of item 57042 (Large Collidable Object)
572874 This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.

This processor operates in high-security space and takes Faded Volatile Ice ore in exchange for an ORE Green Salvage Package.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.

This processor operates in high-security space and takes Faded Volatile Ice ore in exchange for an ORE Green Salvage Package.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
Description of item "ORE Faded Volatile Ice Processor" (57042)
572875 Weak Ice Storm Environment Weak Ice Storm Environment Name of item 57043 (MassiveEnvironments)
572876 Strong Ice Storm Environment Strong Ice Storm Environment Name of item 57044 (MassiveEnvironments)
572881 ORE Fresh Volatile Ice Processor ORE Fresh Volatile Ice Processor Name of item 57047 (Large Collidable Object)
572882 This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.

This processor takes Fresh Volatile Ice ore in exchange for an ORE White Salvage Package.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.

This processor takes Fresh Volatile Ice ore in exchange for an ORE White Salvage Package.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
Description of item "ORE Fresh Volatile Ice Processor" (57047)
572883 ORE Friable Volatile Ice Processor ORE Friable Volatile Ice Processor Name of item 57048 (Large Collidable Object)
572884 This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.

This processor takes Friable Volatile Ice ore in exchange for an ORE Red Salvage Package.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.

This processor takes Friable Volatile Ice ore in exchange for an ORE Red Salvage Package.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
Description of item "ORE Friable Volatile Ice Processor" (57048)
572889 ORE White Salvage Package ORE White Salvage Package Name of item 57050 (Special Edition Commodities)
572890 ORE Red Salvage Package ORE Red Salvage Package Name of item 57051 (Special Edition Commodities)
572891 Yoiul festival Ore trade-in scrap pile (Null-sec) Yoiul festival Ore trade-in scrap pile (Null-sec)
572892 A collection of Sansha's Nations items leftover from the ice reprocessing A collection of Sansha's Nations items leftover from the ice reprocessing
572893 Yoiul festival Ore trade-in scrap pile (low-sec) Yoiul festival Ore trade-in scrap pile (low-sec)
572894 A collection of Sansha's Nations items leftover from the ice reprocessing A collection of Sansha's Nations items leftover from the ice reprocessing
572903 Chilling Spree 3 Chilling Spree 3
572904 Trinket for Throwing Snowballs or Launching Fireworks Trinket for Throwing Snowballs or Launching Fireworks
572906 Chilling Spree 4 Chilling Spree 4
572907 Trinket for Throwing Snowballs or Launching Fireworks Trinket for Throwing Snowballs or Launching Fireworks
572909 Chilling Spree 5 Chilling Spree 5
572910 Trinket for Throwing Snowballs or Launching Fireworks Trinket for Throwing Snowballs or Launching Fireworks
572912 Chilling Spree 6 Chilling Spree 6
572913 Trinket for Throwing Snowballs or Launching Fireworks Trinket for Throwing Snowballs or Launching Fireworks
572915 Chilling Spree 7 Chilling Spree 7
572916 Trinket for Throwing Snowballs or Launching Fireworks Trinket for Throwing Snowballs or Launching Fireworks
572918 Chilling Spree 8 Chilling Spree 8
572919 Trinket for Throwing Snowballs or Launching Fireworks Trinket for Throwing Snowballs or Launching Fireworks
572921 Chilling Spree 9 Chilling Spree 9
572922 Trinket for Throwing Snowballs or Launching Fireworks Trinket for Throwing Snowballs or Launching Fireworks
572924 Chilling Spree 10 Chilling Spree 10
572925 Trinket for Throwing Snowballs or Launching Fireworks Trinket for Throwing Snowballs or Launching Fireworks
572927 Chilling Spree 11 Chilling Spree 11
572928 Trinket for Throwing Snowballs or Launching Fireworks Trinket for Throwing Snowballs or Launching Fireworks
572930 Chilling Spree 12 Chilling Spree 12
572931 Trinket for Throwing Snowballs or Launching Fireworks Trinket for Throwing Snowballs or Launching Fireworks
572933 Chilling Spree 13 Chilling Spree 13
572934 Trinket for Throwing Snowballs or Launching Fireworks Trinket for Throwing Snowballs or Launching Fireworks
572936 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572937 NPCs hit NPCs hit
572938 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572939 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572940 NPCs hit NPCs hit
572941 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572942 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572943 NPCs hit NPCs hit
572944 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572945 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572946 NPCs hit NPCs hit
572947 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572948 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572949 NPCs hit NPCs hit
572950 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572951 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572952 NPCs hit NPCs hit
572953 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572954 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572955 NPCs hit NPCs hit
572956 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572957 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572958 NPCs hit NPCs hit
572959 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572960 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572961 NPCs hit NPCs hit
572962 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572963 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572964 NPCs hit NPCs hit
572965 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572966 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572967 NPCs hit NPCs hit
572968 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
572969 Chilling Spree Snowball Fight with an NPC to receive a trinket Chilling Spree Snowball Fight with an NPC to receive a trinket
572970 NPCs hit NPCs hit
572971 Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket Hit 1 NPC with a Yoiul Festival Snowball to receive a trinket
573017 The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
573045 57073_Male_topMiddle_TshirtM01_Types_TshirtM01_Yoiul.png Men's Yoiul Stormchasers T-Shirt 57073_Male_topMiddle_TshirtM01_Types_TshirtM01_Yoiul.pngMen's Yoiul Stormchasers T-Shirt Name of item 57073 (Tops)
573046 57074_Male_hair_HeadWear_Cap_M01_Types_HeadWear_Cap_M01_Yoiul.png Men's Yoiul Stormchasers Cap 57074_Male_hair_HeadWear_Cap_M01_Types_HeadWear_Cap_M01_Yoiul.pngMen's Yoiul Stormchasers Cap Name of item 57074 (Headwear)
573047 57075_Male_bottomOuter_PantsMilM01_Types_PantsMilM01_Yoiul.png Men's Yoiul Stormchasers Pants 57075_Male_bottomOuter_PantsMilM01_Types_PantsMilM01_Yoiul.pngMen's Yoiul Stormchasers Pants Name of item 57075 (Bottoms)
573048 57076_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_Yoiul.png Men's Yoiul Stormchasers Suit 57076_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_Yoiul.pngMen's Yoiul Stormchasers Suit Name of item 57076 (Outer)
573051 57077_Female_TopMiddle_TshirtF01_Types_TshirtF01_Yoiul.png Women's Yoiul Stormchasers T-Shirt 57077_Female_TopMiddle_TshirtF01_Types_TshirtF01_Yoiul.pngWomen's Yoiul Stormchasers T-Shirt Name of item 57077 (Tops)
573052 57078_Female_bottomOuter_PantsMilF01_Types_PantsMilF01_Yoiul.png Women's Yoiul Stormchasers Pants 57078_Female_bottomOuter_PantsMilF01_Types_PantsMilF01_Yoiul.pngWomen's Yoiul Stormchasers Pants Name of item 57078 (Bottoms)
573053 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573054 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573055 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573056 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573057 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573058 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573059 57079_Female_hair_HeadWear_Cap_F01_Types_HeadWear_Cap_F01_Yoiul.png Women's Yoiul Stormchasers Cap 57079_Female_hair_HeadWear_Cap_F01_Types_HeadWear_Cap_F01_Yoiul.pngWomen's Yoiul Stormchasers Cap Name of item 57079 (Headwear)
573060 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573061 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573062 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573063 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573064 57080_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_Yoiul.png Women's Yoiul Stormchasers Suit 57080_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_Yoiul.pngWomen's Yoiul Stormchasers Suit Name of item 57080 (Outer)
573065 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573067 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573068 Hit NPC with snowball - Receive trinket Hit NPC with snowball - Receive trinket
573069 Wightstorm Strategic Node Wightstorm Strategic Node
573070 Wightstorm Crypto Facility Wightstorm Crypto Facility
573071 Yoiul Chilling Spree Yoiul Chilling Spree
573072 Yoiul Chilling Spree Yoiul Chilling Spree
573073 Yoiul Chilling Spree Yoiul Chilling Spree
573074 Yoiul Chilling Spree Yoiul Chilling Spree
573075 Yoiul Chilling Spree Yoiul Chilling Spree
573076 Yoiul Chilling Spree Yoiul Chilling Spree
573077 Yoiul Chilling Spree Yoiul Chilling Spree
573078 Yoiul Chilling Spree Yoiul Chilling Spree
573079 Yoiul Chilling Spree Yoiul Chilling Spree
573080 Yoiul Chilling Spree Yoiul Chilling Spree
573081 Yoiul Chilling Spree Yoiul Chilling Spree
573082 Yoiul Chilling Spree Yoiul Chilling Spree
573083 Yoiul Chilling Spree Yoiul Chilling Spree
573099 Mordu's Markguard Mordu's Markguard Name of item 57096 (Large Collidable Object)
573100 Mordu's Warmark Mordu's Warmark Name of item 57097 (Large Collidable Object)
573101 Mordu's Oathsword Mordu's Oathsword Name of item 57098 (Large Collidable Object)
573102 Fresh Volatile Ice Field Fresh Volatile Ice Field
573103 As the last ore is depleted, you receive an encrypted signal from ORE about a newly discovered site. Following the signal should lead you to the extractor located on-site. As the last ore is depleted, you receive an encrypted signal from ORE about a newly discovered site. Following the signal should lead you to the extractor located on-site.
573104 Friable Volatile Ice Field Friable Volatile Ice Field
573105 As the last ore is depleted, you receive an encrypted signal from ORE about a newly discovered site. Following the signal should lead you to the extractor located on-site. As the last ore is depleted, you receive an encrypted signal from ORE about a newly discovered site. Following the signal should lead you to the extractor located on-site.
573107 Spaceship safety display issued by InterBus to warn against the risks of unsecured livestock aboard ship. The grotesque, electro-prod-limbed Livestock-Liberator Clone features in a comical image that warns of the risks of rampaging livestock such as genetically-modified cattle or cybernetic slaver hounds getting loose.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against the risks of unsecured livestock aboard ship. The grotesque, electro-prod-limbed Livestock-Liberator Clone features in a comical image that warns of the risks of rampaging livestock such as genetically-modified cattle or cybernetic slaver hounds getting loose.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Livestock-Liberator Display" (56971)
573108 Spaceship safety display issued by InterBus to warn against fuel waste due to carelessness aboard ship. The bizarre, fuel-siphon-nosed Fuel-Stealer Clone features in a comical image that warns of the waste that can be caused by poor fuel economy or failure to properly secure tanks and fuel systems.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against fuel waste due to carelessness aboard ship. The bizarre, fuel-siphon-nosed Fuel-Stealer Clone features in a comical image that warns of the waste that can be caused by poor fuel economy or failure to properly secure tanks and fuel systems.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Fuel-Stealer Poster" (56972)
573109 Spaceship safety display issued by InterBus to warn against the grave dangers posed by radiation hazards aboard ship. The eery, glowing Radiation-Rogue Clone features in a comical image that warns of deadly risks if radiation sources are not made absolutely secure or are tampered with during flight.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against the grave dangers posed by radiation hazards aboard ship. The eery, glowing Radiation-Rogue Clone features in a comical image that warns of deadly risks if radiation sources are not made absolutely secure or are tampered with during flight.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Radiation-Rogue Display" (56973)
573110 Spaceship safety display issued by InterBus to warn against misplacing essential tools when working aboard ship. The weird, multi-tool-fingered Tool-Swiper Clone features in a comical image that warns crew to be careful with their tools and always return them to the proper stowage or lockers.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against misplacing essential tools when working aboard ship. The weird, multi-tool-fingered Tool-Swiper Clone features in a comical image that warns crew to be careful with their tools and always return them to the proper stowage or lockers.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Tool-Swiper Display" (56974)
573111 Spaceship safety display issued by InterBus to warn against improper or careless use of recyclers vital to reducing waste aboard spaceships. The crazed, garbage-covered Recycler-Raider Clone features in a comical image that warns passengers and crew to place all garbage in recyclers and properly secure the shipboard waste-management systems.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against improper or careless use of recyclers vital to reducing waste aboard spaceships. The crazed, garbage-covered Recycler-Raider Clone features in a comical image that warns passengers and crew to place all garbage in recyclers and properly secure the shipboard waste-management systems.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Recycler-Raider Display" (56975)
573112 Spaceship safety display issued by InterBus to warn against waste of water, a vital resource aboard any spaceship. The strange, pump-mouthed Water-Sucker Clone features in a comical image that warns all aboard ship to take special care with precious water and ensure seals on H2O storage are maintained properly.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against waste of water, a vital resource aboard any spaceship. The strange, pump-mouthed Water-Sucker Clone features in a comical image that warns all aboard ship to take special care with precious water and ensure seals on H2O storage are maintained properly.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Water-Sucker Display" (56976)
573113 Spaceship safety display issued by InterBus to warn against the serious risks of unsecured airlocks aboard ship. The demented, claw-handed Airlock-Slammer Clone features in a comical image that warns all crew and passengers to double-check that airlocks are secure and monitors are green after passing through.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against the serious risks of unsecured airlocks aboard ship. The demented, claw-handed Airlock-Slammer Clone features in a comical image that warns all crew and passengers to double-check that airlocks are secure and monitors are green after passing through.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Airlock-Slammer Display" (56977)
573114 Spaceship safety display issued by InterBus to warn crew to secure biohazards such as ectoplasm supplies, important for maintaining capsule fluid levels, against spillage causing a health risk aboard ship. The weirdly-mutated Ectoplasm-Skimmer Clone features in a comical image that exhorts crew to maintain biohazard seals and properly secure feeds and lines carrying biomatter, such as waste ectoplasm and fresh hydrostatic capsule fluid.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn crew to secure biohazards such as ectoplasm supplies, important for maintaining capsule fluid levels, against spillage causing a health risk aboard ship. The weirdly-mutated Ectoplasm-Skimmer Clone features in a comical image that exhorts crew to maintain biohazard seals and properly secure feeds and lines carrying biomatter, such as waste ectoplasm and fresh hydrostatic capsule fluid.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Ectoplasm-Skimmer Display" (56978)
573115 Spaceship safety display issued by InterBus to warn against waste and biological hazards caused by food rations left in the open aboard ship. The bloated, greedy Ration-Grabber Clone features in a comical image that warns passengers to be careful with their meal rations and always dispose of left-over food properly when finished eating.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against waste and biological hazards caused by food rations left in the open aboard ship. The bloated, greedy Ration-Grabber Clone features in a comical image that warns passengers to be careful with their meal rations and always dispose of left-over food properly when finished eating.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Ration-Grabber Display" (56979)
573116 Spaceship safety display issued by InterBus to warn against damage to vital sensors, misaligned detectors and corrupted scanner systems. The strange, sensor-eyed Scanner-Jacker Clone features in a comical image that warns crew of the serious hazards to navigation and ship safety posed by damaged or improperly calibrated scanning and sensor equipment.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against damage to vital sensors, misaligned detectors and corrupted scanner systems. The strange, sensor-eyed Scanner-Jacker Clone features in a comical image that warns crew of the serious hazards to navigation and ship safety posed by damaged or improperly calibrated scanning and sensor equipment.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Scanner-Jacker Display" (56980)
573117 Spaceship safety display issued by InterBus to warn against ship computer intrusion risks posed by data viruses and information worms. The grotesqe, dataprobe-nosed Data-Sniffer Clone features in a comical image that warns crew and passengers to exercise extreme caution when downloading data to ship's systems from unsecured sources on the GalNet or other public networks.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against ship computer intrusion risks posed by data viruses and information worms. The grotesqe, dataprobe-nosed Data-Sniffer Clone features in a comical image that warns crew and passengers to exercise extreme caution when downloading data to ship's systems from unsecured sources on the GalNet or other public networks.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Data-Sniffer Display" (56981)
573118 Spaceship safety display issued by InterBus to warn against the serious risks posed by cold-storage zones and freezer cargo bays aboard ship. The sinister, hook-handed Freezer-Thief Clone features in a comical image that warns passengers to steer clear of cold zones and crew to secure freezer bays carefully against intrusion and accidents.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against the serious risks posed by cold-storage zones and freezer cargo bays aboard ship. The sinister, hook-handed Freezer-Thief Clone features in a comical image that warns passengers to steer clear of cold zones and crew to secure freezer bays carefully against intrusion and accidents.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Freezer-Thief Display" (56982)
573119 Spaceship safety display issued by InterBus to warn against power loss caused by wasteful use of ship systems or incorrect power configurations. The bizarre, plug-handed Power-Drainer Clone features in a comical image that warns crew and passengers alike to turn off lights and displays not in use, and always use low power mode when active systems are not vital to ongoing ship operations.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against power loss caused by wasteful use of ship systems or incorrect power configurations. The bizarre, plug-handed Power-Drainer Clone features in a comical image that warns crew and passengers alike to turn off lights and displays not in use, and always use low power mode when active systems are not vital to ongoing ship operations.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Power-Drainer Display" (56983)
573125 YF SN M (Do not Translate) YF SN M (Do not Translate) Name of item 57099 (Invisible Beacon)
573126 YF SN H (Do not Translate) YF SN H (Do not Translate) Name of item 57100 (Invisible Beacon)
573133 Boom Boom
573134 boom boom
573135 Sansha's Dreadwight Stormlord Sansha's Dreadwight Stormlord Name of item 57101 (Irregular Battleship)
573136 Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.

Threat level: Deadly.
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.

Threat level: Deadly.
Description of item "Sansha's Dreadwight Stormlord" (57101)
573137 Sansha Boss II Sansha Boss II Name of item 57102 (Irregular Battleship)
573139 Sansha's Demonwight Stormlord Sansha's Demonwight Stormlord Name of item 57103 (Irregular Battleship)
573140 Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.

Threat level: Deadly.
Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.

This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.

Threat level: Deadly.
Description of item "Sansha's Demonwight Stormlord" (57103)
573143 WIP Selecting this option will allow you to fully customize your chosen character's appearance. WIPSelecting this option will allow you to fully customize your chosen character's appearance. UI/CharacterCreation/DollSelection/FullCustomizationTooltip
573144 WIP Selecting this option will replace the chosen character with a new, fully randomized character. WIPSelecting this option will replace the chosen character with a new, fully randomized character. UI/CharacterCreation/DollSelection/ShuffleCharacterTooltip
573145 Your drones will remain in orbit around your ship and not engage in any other action when in this mode. Your drones will remain in orbit around your ship and not engage in any other action when in this mode. UI/Drones/AggressionStatePassiveHint
573146 Your drones will automatically attack any Capsuleer who initiates any offensive action against your ship or drones. Your drones will automatically attack any <b>Capsuleer</b> who initiates any offensive action against your ship or drones. UI/Drones/AggressionStateAggressiveHint
573147 All drones will engage the same target together when focus fire is enabled. All drones will engage the same target together when focus fire is enabled. UI/Drones/AttackModeFocusFireHint
573148 Event 14 Event 14
573149 Description 14 Description 14
573152 Rapture Set Bonus Rapture Set Bonus Name of attribute "ImplantSetRapture" (3107)
573153 Festival Skilling Spree Zakura Bloom Skilling Spree FestivalZakura Bloom Skilling Spree
573170 Japan Relaunch Zakura Bloom Daily Gifts Japan RelaunchZakura Bloom Daily Gifts
573171 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Maelstrom Aurora Universalis SKIN" (57025)
573172 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Tornado Aurora Universalis SKIN" (57024)
573173 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Stabber Aurora Universalis SKIN" (57023)
573174 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Hyperion Aurora Universalis SKIN" (57022)
573175 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Talos Aurora Universalis SKIN" (57021)
573176 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Thorax Aurora Universalis SKIN" (57020)
573177 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Rokh Aurora Universalis SKIN" (57019)
573178 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Naga Aurora Universalis SKIN" (57018)
573179 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Caracal Aurora Universalis SKIN" (57017)
573180 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Abaddon Aurora Universalis SKIN" (57016)
573181 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Oracle Aurora Universalis SKIN" (57015)
573182 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Omen Aurora Universalis SKIN" (57014)
573183 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Sabre Aurora Universalis SKIN" (57013)
573184 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Flycatcher Aurora Universalis SKIN" (57012)
573185 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Eris Aurora Universalis SKIN" (57011)
573186 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Heretic Aurora Universalis SKIN" (57010)
573187 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Claw Aurora Universalis SKIN" (57009)
573188 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Taranis Aurora Universalis SKIN" (57008)
573189 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Raptor Aurora Universalis SKIN" (57006)
573190 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Crusader Aurora Universalis SKIN" (57005)
573191 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Capsule Aurora Universalis SKIN" (57004)
573193 Low-grade Rapture Alpha Low-grade Rapture Alpha Name of item 57110 (Cyberimplant)
573194 This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Perception

Secondary Effect: 1% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Perception

Secondary Effect: 1% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
Description of item "Low-grade Rapture Alpha" (57110)
573195 Low-grade Rapture Beta Low-grade Rapture Beta Name of item 57111 (Cyberimplant)
573196 This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Memory

Secondary Effect: 2% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Memory

Secondary Effect: 2% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
Description of item "Low-grade Rapture Beta" (57111)
573197 Low-grade Rapture Gamma Low-grade Rapture Gamma Name of item 57112 (Cyberimplant)
573198 This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Willpower

Secondary Effect: 3% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Willpower

Secondary Effect: 3% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
Description of item "Low-grade Rapture Gamma" (57112)
573199 Low-grade Rapture Delta Low-grade Rapture Delta Name of item 57113 (Cyberimplant)
573200 This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Intelligence

Secondary Effect: 4% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Intelligence

Secondary Effect: 4% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
Description of item "Low-grade Rapture Delta" (57113)
573201 Low-grade Rapture Epsilon Low-grade Rapture Epsilon Name of item 57114 (Cyberimplant)
573202 This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Charisma

Secondary Effect: 5% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +2 bonus to Charisma

Secondary Effect: 5% reduction to capacitor recharge time

Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects
Description of item "Low-grade Rapture Epsilon" (57114)
573203 Low-grade Nirvana Omega Low-grade Nirvana Omega
573204 Low-grade Rapture Omega Low-grade Rapture Omega Name of item 57116 (Cyberimplant)
573205 This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions.

This type of implant has no inherent effect of its own but when used in conjunction with other Nirvana implants it will boost their effectiveness.

10% bonus to the strength of all Nirvana implant secondary effects.
This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions.

This type of implant has no inherent effect of its own but when used in conjunction with other Nirvana implants it will boost their effectiveness.

10% bonus to the strength of all Nirvana implant secondary effects.
573206 This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.

This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness.

10% bonus to the strength of all Rapture implant secondary effects.
This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.

This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness.

10% bonus to the strength of all Rapture implant secondary effects.
Description of item "Low-grade Rapture Omega" (57116)
573207 Mid-grade Rapture Alpha Mid-grade Rapture Alpha Name of item 57117 (Cyberimplant)
573208 This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Perception

Secondary Effect: 1% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Perception

Secondary Effect: 1% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
Description of item "Mid-grade Rapture Alpha" (57117)
573209 Mid-grade Rapture Beta Mid-grade Rapture Beta Name of item 57118 (Cyberimplant)
573210 This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Memory

Secondary Effect: 2% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Memory

Secondary Effect: 2% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
Description of item "Mid-grade Rapture Beta" (57118)
573211 Mid-grade Rapture Gamma Mid-grade Rapture Gamma Name of item 57119 (Cyberimplant)
573212 This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Willpower

Secondary Effect: 3% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Willpower

Secondary Effect: 3% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
Description of item "Mid-grade Rapture Gamma" (57119)
573213 Mid-grade Rapture Delta Mid-grade Rapture Delta Name of item 57120 (Cyberimplant)
573214 This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Intelligence

Secondary Effect: 4% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Intelligence

Secondary Effect: 4% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
Description of item "Mid-grade Rapture Delta" (57120)
573215 Mid-grade Rapture Epsilon Mid-grade Rapture Epsilon Name of item 57121 (Cyberimplant)
573216 This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Charisma

Secondary Effect: 5% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +3 bonus to Charisma

Secondary Effect: 5% reduction to capacitor recharge time

Set Effect: 10% bonus to the strength of all Rapture implant secondary effects
Description of item "Mid-grade Rapture Epsilon" (57121)
573217 Mid-grade Rapture Omega Mid-grade Rapture Omega Name of item 57122 (Cyberimplant)
573218 This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.

This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness.

25% bonus to the strength of all Rapture implant secondary effects.
This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.

This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness.

25% bonus to the strength of all Rapture implant secondary effects.
Description of item "Mid-grade Rapture Omega" (57122)
573219 High-grade Rapture Alpha High-grade Rapture Alpha Name of item 57123 (Cyberimplant)
573220 This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Perception

Secondary Effect: 1% reduction to capacitor recharge time

Set Effect: 15% bonus to the strength of all Rapture implant secondary effects
This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Perception

Secondary Effect: 1% reduction to capacitor recharge time

Set Effect: 15% bonus to the strength of all Rapture implant secondary effects
Description of item "High-grade Rapture Alpha" (57123)
573221 High-grade Rapture Beta High-grade Rapture Beta Name of item 57124 (Cyberimplant)
573222 This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Memory

Secondary Effect: 2% reduction to capacitor recharge time

Set Effect: 15% bonus to the strength of all Rapture implant secondary effects
This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Memory

Secondary Effect: 2% reduction to capacitor recharge time

Set Effect: 15% bonus to the strength of all Rapture implant secondary effects
Description of item "High-grade Rapture Beta" (57124)
573223 High-grade Rapture Gamma High-grade Rapture Gamma Name of item 57125 (Cyberimplant)
573224 This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Willpower

Secondary Effect: 3% reduction to capacitor recharge time

Set Effect: 15% bonus to the strength of all Rapture implant secondary effects
This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Willpower

Secondary Effect: 3% reduction to capacitor recharge time

Set Effect: 15% bonus to the strength of all Rapture implant secondary effects
Description of item "High-grade Rapture Gamma" (57125)
573225 High-grade Rapture Delta High-grade Rapture Delta Name of item 57126 (Cyberimplant)
573226 This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Intelligence

Secondary Effect: 4% reduction to capacitor recharge time

Set Effect: 15% bonus to the strength of all Rapture implant secondary effects
This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.

Primary Effect: +4 bonus to Intelligence

Secondary Effect: 4% reduction to capacitor recharge time

Set Effect: 15% bonus to the strength of all Rapture implant secondary effects
Description of item "High-grade Rapture Delta" (57126)
573227 High-grade Rapture Epsilon High-grade Rapture Epsilon Name of item 57127 (Cyberimplant)
573229 High-grade Rapture Omega High-grade Rapture Omega Name of item 57128 (Cyberimplant)
573230 This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.

This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness.

50% bonus to the strength of all Rapture implant secondary effects.
This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.

This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness.

50% bonus to the strength of all Rapture implant secondary effects.
Description of item "High-grade Rapture Omega" (57128)
573233 Low-grade Rapture Alpha Blueprint Low-grade Rapture Alpha Blueprint Name of item 57129 (Implant Blueprints)
573234 Low-grade Rapture Beta Blueprint Low-grade Rapture Beta Blueprint Name of item 57130 (Implant Blueprints)
573235 Low-grade Rapture Gamma Blueprint Low-grade Rapture Gamma Blueprint Name of item 57131 (Implant Blueprints)
573236 Low-grade Rapture Delta Blueprint Low-grade Rapture Delta Blueprint Name of item 57132 (Implant Blueprints)
573237 Low-grade Rapture Epsilon Blueprint Low-grade Rapture Epsilon Blueprint Name of item 57133 (Implant Blueprints)
573238 Mid-grade Rapture Alpha Blueprint Mid-grade Rapture Alpha Blueprint Name of item 57134 (Implant Blueprints)
573239 Mid-grade Rapture Beta Blueprint Mid-grade Rapture Beta Blueprint Name of item 57135 (Implant Blueprints)
573240 Mid-grade Rapture Gamma Blueprint Mid-grade Rapture Gamma Blueprint Name of item 57136 (Implant Blueprints)
573241 Mid-grade Rapture Delta Blueprint Mid-grade Rapture Delta Blueprint Name of item 57137 (Implant Blueprints)
573242 Mid-grade Rapture Epsilon Blueprint Mid-grade Rapture Epsilon Blueprint Name of item 57138 (Implant Blueprints)
573243 Mid-grade Rapture Omega Blueprint Mid-grade Rapture Omega Blueprint Name of item 57139 (Implant Blueprints)
573244 High-grade Rapture Alpha Blueprint High-grade Rapture Alpha Blueprint Name of item 57140 (Implant Blueprints)
573245 High-grade Rapture Alpha Blueprint High-grade Rapture Alpha Blueprint
573246 High-grade Rapture Beta Blueprint High-grade Rapture Beta Blueprint Name of item 57142 (Implant Blueprints)
573247 High-grade Rapture Gamma Blueprint High-grade Rapture Gamma Blueprint Name of item 57143 (Implant Blueprints)
573248 High-grade Rapture Delta Blueprint High-grade Rapture Delta Blueprint Name of item 57144 (Implant Blueprints)
573249 High-grade Rapture Epsilon Blueprint High-grade Rapture Epsilon Blueprint Name of item 57145 (Implant Blueprints)
573250 High-grade Rapture Omega Blueprint High-grade Rapture Omega Blueprint Name of item 57146 (Implant Blueprints)
573251 Low-grade Rapture Omega Blueprint Low-grade Rapture Omega Blueprint Name of item 57147 (Implant Blueprints)
573253 1v1 T1 Cruiser Proving Ground 1v1 T1 Cruiser Proving Ground
573254 This proving ground event welcomes individual capsuleers flying basic empire Combat, Attack, and Disruption Cruisers to fight to the death against one other individual capsuleer.

This proving ground event will be accessible from December 4th to 8th, YC122
This proving ground event welcomes individual capsuleers flying basic empire Combat, Attack, and Disruption Cruisers to fight to the death against one other individual capsuleer.

This proving ground event will be accessible from December 4th to 8th, YC122
573255 In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event. In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event.
573256 Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose
573257 Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit.
After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%.
If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed.
Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit.
After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%.
If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed.
573258 December 4th to 8th, YC122 December 4th to 8th, YC122
573259 This proving ground event welcomes fleets of one individual capsuleer flying basic empire Combat, Attack, and Disruption Cruisers.
Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.
This proving ground event welcomes fleets of one individual capsuleer flying basic empire Combat, Attack, and Disruption Cruisers.
Pilots equipped with modules or implants with a meta level higher than <b>5</b> will not be able to enter this proving ground.
573260 This filament allows a fleet containing a single capsuleer to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer.
The ships allowed to enter this proving ground event are the Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose.

Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.

The proving ground event accessed through this filament will be accessible from December 4th to 8th, YC122
This filament allows a fleet containing a single capsuleer to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer.
The ships allowed to enter this proving ground event are the <b>Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose.</b>

Pilots equipped with modules or implants with a meta level higher than <b>5</b> will not be able to enter this proving ground.

The proving ground event accessed through this filament will be accessible from December 4th to 8th, YC122
Description of item "1v1 T1 Cruisers Proving Filament" (56355)
573262 Snowstar Crystalburst Firework Snowstar Crystalburst Firework Name of item 57149 (Festival Charges)
573264 Rimefrost Starburst Firework Rimefrost Starburst Firework Name of item 57150 (Festival Charges)
573266 The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.

With volatile ice storms sweeping across New Eden the odds of discovering something rare, and possibly valuable, in fragments of ice are higher than normal.
The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.

With volatile ice storms sweeping across New Eden the odds of discovering something rare, and possibly valuable, in fragments of ice are higher than normal.
Description of item "Rare Icebound Salvage" (57038)
573267 The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.

With volatile ice storms sweeping across New Eden the odds of discovering something unusual, and possibly valuable, in fragments of ice are higher than normal.
The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.

With volatile ice storms sweeping across New Eden the odds of discovering something unusual, and possibly valuable, in fragments of ice are higher than normal.
Description of item "Unusual Icebound Salvage" (57039)
573268 This ORE Green Salvage Package was obtained by trading in Faded Volatile Ice ore at an ORE processor vessel.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
This ORE Green Salvage Package was obtained by trading in Faded Volatile Ice ore at an ORE processor vessel.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
Description of item "ORE Green Salvage Package" (57040)
573269 This ORE White Salvage Package was obtained by trading in Fresh Volatile Ice ore at an ORE processor vessel.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
This ORE White Salvage Package was obtained by trading in Fresh Volatile Ice ore at an ORE processor vessel.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
Description of item "ORE White Salvage Package" (57050)
573270 This ORE Red Salvage Package was obtained by trading in Friable Volatile Ice ore at an ORE processor vessel.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
This ORE Red Salvage Package was obtained by trading in Friable Volatile Ice ore at an ORE processor vessel.

Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.
Description of item "ORE Red Salvage Package" (57051)
573271 This frigate has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. This frigate has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. Description of item "Mordu's Oathsword" (57098)
573272 This battleship has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. This battleship has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. Description of item "Mordu's Warmark" (57097)
573273 This cruiser has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. This cruiser has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force. Description of item "Mordu's Markguard" (57096)
573274 Return to the Eye of the Storm Return to the Eye of the Storm
573275 Mining site entered Mining site entered
573276 Return to the Eye of the Storm
Travel Challenge (repeatable)
Enter a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field located in a Volatile Ice Storm.
<b>Return to the Eye of the Storm</b>
<u>Travel Challenge</u> (repeatable)
<i>Enter a Fading Volatile Ice Field, Fresh Volatile Ice Field, or Friable Volatile Ice Field located in a Volatile Ice Storm.</i>
573277 Site Completion Standings From Corporation Site Completion Standings From Corporation UI/Generic/StandingNames/groupRewardCorporation
573278 Site Completion Standings From Faction Site Completion Standings From Faction UI/Generic/StandingNames/groupRewardFaction
573279 Complete Sites Complete Sites UI/Standings/Actions/GroupRewardHeader
573280 Completing certain sites can result in improved standings. Completing certain sites can result in improved standings. UI/Standings/Actions/GroupReward
573281 Site Completion Site Completion UI/Generic/FormatStandingTransactions/subjectGroupReward
573282 This standing change was granted for completing a site This standing change was granted for completing a site UI/Generic/FormatStandingTransactions/messageGroupReward
573283 Saikadori masks are specific representations of sailing masters or ship's captains from the coastal and island cultures of Caldari Prime. By extension, a capsuleer may adorn themselves with a Saikadori mask in the form of a sophisticated facial augmentation.

Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.

Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.

Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.
Saikadori masks are specific representations of sailing masters or ship's captains from the coastal and island cultures of Caldari Prime. By extension, a capsuleer may adorn themselves with a Saikadori mask in the form of a sophisticated facial augmentation.

Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.

Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.

Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.
Description of item "Men's 'Saikadori' Facial Augmentation" (56855)
573284 Saikadori masks are specific representations of sailing masters or ship's captains from the coastal and island cultures of Caldari Prime. By extension, a capsuleer may adorn themselves with a Saikadori mask in the form of a sophisticated facial augmentation.

Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.

Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.

Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.
Saikadori masks are specific representations of sailing masters or ship's captains from the coastal and island cultures of Caldari Prime. By extension, a capsuleer may adorn themselves with a Saikadori mask in the form of a sophisticated facial augmentation.

Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.

Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.

Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.
Description of item "Women's 'Saikadori' Facial Augmentation" (56854)
573285 Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Description of item "Zakura Bazei Firework" (56944)
573286 Caldari philosophy is deeper, richer and more various than those who merely glance at the megacorporate surface of the Caldari State realize. The Zakura Zakitsu movement is one strand of Caldari thought and practice that has achieved some fame beyond the State for its emphasis on travel, trade and exploration as outward reflections of a collective fate. The symbolism of the movement connects strongly with the Zakura Hansei cherry trees ubiquitous in Caldari culture and the concept of the winds as agents of fate. The Zakura Zakitsu society counts pilots, traders and explorers from all empires as members, and they can sometimes be seen wearing the stylized blossom petal pattern on their exploration suits.

Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Caldari philosophy is deeper, richer and more various than those who merely glance at the megacorporate surface of the Caldari State realize. The Zakura Zakitsu movement is one strand of Caldari thought and practice that has achieved some fame beyond the State for its emphasis on travel, trade and exploration as outward reflections of a collective fate. The symbolism of the movement connects strongly with the Zakura Hansei cherry trees ubiquitous in Caldari culture and the concept of the winds as agents of fate. The Zakura Zakitsu society counts pilots, traders and explorers from all empires as members, and they can sometimes be seen wearing the stylized blossom petal pattern on their exploration suits.

Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Description of item "Men's Zakura Zakitsu Exploration Suit" (56856)
573287 Caldari philosophy is deeper, richer and more various than those who merely glance at the megacorporate surface of the Caldari State realize. The Zakura Zakitsu movement is one strand of Caldari thought and practice that has achieved some fame beyond the State for its emphasis on travel, trade and exploration as outward reflections of a collective fate. The symbolism of the movement connects strongly with the Zakura Hansei cherry trees ubiquitous in Caldari culture and the concept of the winds as agents of fate. The Zakura Zakitsu society counts pilots, traders and explorers from all empires as members, and they can sometimes be seen wearing the stylized blossom petal pattern on their exploration suits.

Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Caldari philosophy is deeper, richer and more various than those who merely glance at the megacorporate surface of the Caldari State realize. The Zakura Zakitsu movement is one strand of Caldari thought and practice that has achieved some fame beyond the State for its emphasis on travel, trade and exploration as outward reflections of a collective fate. The symbolism of the movement connects strongly with the Zakura Hansei cherry trees ubiquitous in Caldari culture and the concept of the winds as agents of fate. The Zakura Zakitsu society counts pilots, traders and explorers from all empires as members, and they can sometimes be seen wearing the stylized blossom petal pattern on their exploration suits.

Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Description of item "Women's Zakura Zakitsu Exploration Suit" (56857)
573289 Zakura Bazei Firework Crate Zakura Bazei Firework Crate
573290 This crate contains Zakura Bazei Fireworks. This crate contains Zakura Bazei Fireworks.
573291 Zakura Bazei Firework Crate Zakura Bazei Firework Crate Name of item 57152 (Special Edition Commodities)
573292 This crate contains Zakura Bazei fireworks. This crate contains Zakura Bazei fireworks. Description of item "Zakura Bazei Firework Crate" (57152)
573293 Zakura Bazei Fireworks Crate Zakura Bazei Fireworks Crate
573294 This crate contains Zakura Bazei fireworks. This crate contains Zakura Bazei fireworks.
573295 'Saikadori' Facial Augmentation Crate 'Saikadori' Facial Augmentation Crate Name of item 57153 (Special Edition Commodities)
573296 This crate contains the following items:

Men's 'Saikadori' Facial Augmentation
Women's 'Saikadori' Facial Augmentation
This crate contains the following items:

Men's 'Saikadori' Facial Augmentation
Women's 'Saikadori' Facial Augmentation
Description of item "'Saikadori' Facial Augmentation Crate" (57153)
573297 'Saikadori' Facial Augmentation Crate 'Saikadori' Facial Augmentation Crate
573298 This crate contains the following items:

Men's 'Saikadori' Facial Augmentation
Women's 'Saikadori' Facial Augmentation
This crate contains the following items:

Men's 'Saikadori' Facial Augmentation
Women's 'Saikadori' Facial Augmentation
573299 15% Off PLEX 15% Off PLEX Name of new feature 2074
573300 Plus free SKINs on select packs until 11:00 UTC on 30 November Plus free SKINs on select packs until 11:00 UTC on 30 November Description of new feature "15% Off PLEX" (2074)
573301 15% off 1100, 2860, 7430, and 15400 PLEX packages 15% off 1100, 2860, 7430, and 15400 PLEX packages Bullet point for new feature "15% Off PLEX" (2074)
573302 Up to 5 Free Redclaw Sable SKINs Up to 5 Free Redclaw Sable SKINs Bullet point for new feature "15% Off PLEX" (2074)
573304 Standing Group Reward Corporation Standing Group Reward Corporation Events/Types/Names/StandingGroupRewardCorporation
573305 Standing Group Reward Faction Standing Group Reward Faction Events/Types/Names/StandingGroupRewardFaction
573314 YF SN B2 (Do not Translate) YF SN B2 (Do not Translate) Name of item 57154 (Invisible Beacon)
573315 YF SN B3 (Do not Translate) YF SN B3 (Do not Translate) Name of item 57155 (Invisible Beacon)
573316 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
573317 Retribution Yoiul Star SKIN Retribution Yoiul Star SKIN Name of item 57156 (Permanent SKIN)
573318 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Description of item "Retribution Yoiul Star SKIN" (57156)
573319 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
573320 Providence Yoiul Star SKIN Providence Yoiul Star SKIN Name of item 57157 (Permanent SKIN)
573321 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Description of item "Providence Yoiul Star SKIN" (57157)
573322 Wightstorm Muster Point Wightstorm Muster Point
573323 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
573324 Buzzard Yoiul Star SKIN Buzzard Yoiul Star SKIN Name of item 57158 (Permanent SKIN)
573325 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Description of item "Buzzard Yoiul Star SKIN" (57158)
573326 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
573327 Minokawa Yoiul Star SKIN Minokawa Yoiul Star SKIN Name of item 57159 (Permanent SKIN)
573328 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Description of item "Minokawa Yoiul Star SKIN" (57159)
573329 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
573330 Deimos Yoiul Star SKIN Deimos Yoiul Star SKIN Name of item 57160 (Permanent SKIN)
573331 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Description of item "Deimos Yoiul Star SKIN" (57160)
573332 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
573333 Brutix Yoiul Star SKIN Brutix Yoiul Star SKIN Name of item 57161 (Permanent SKIN)
573334 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Description of item "Brutix Yoiul Star SKIN" (57161)
573335 Wightstorm Transit Site Wightstorm Transit Site
573336 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
573337 Typhoon Yoiul Star SKIN Typhoon Yoiul Star SKIN Name of item 57162 (Permanent SKIN)
573338 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Description of item "Typhoon Yoiul Star SKIN" (57162)
573339 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
573340 Hel Yoiul Star SKIN Hel Yoiul Star SKIN Name of item 57163 (Permanent SKIN)
573341 During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.

Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.
Description of item "Hel Yoiul Star SKIN" (57163)
573342 This Snowstar Crystalburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an "icework" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale.

This firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival.

The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.
This Snowstar Crystalburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an "icework" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale.

This firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival.

The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.
Description of item "Snowstar Crystalburst Firework" (57149)
573343 This Rimefrost Starburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an "icework" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale.

The firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival.

The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.
This Rimefrost Starburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an "icework" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale.

The firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival.

The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.
Description of item "Rimefrost Starburst Firework" (57150)
573344 This Yoiul Stormchasers Cap marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
This Yoiul Stormchasers Cap marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
Description of item "Men's Yoiul Stormchasers Cap" (57074)
573345 This Yoiul Stormchasers Cap marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
This Yoiul Stormchasers Cap marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
Description of item "Women's Yoiul Stormchasers Cap" (57079)
573346 Head to secure.eveonline.com Head to secure.eveonline.com Bullet point for new feature "15% Off PLEX" (2074)
573347 This Yoiul Stormchasers T-Shirt marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
This Yoiul Stormchasers T-Shirt marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
Description of item "Men's Yoiul Stormchasers T-Shirt" (57073)
573348 These Yoiul Stormchasers Pants mark the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
These Yoiul Stormchasers Pants mark the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
Description of item "Men's Yoiul Stormchasers Pants" (57075)
573349 This Yoiul Stormchasers Suit is especially configured for heavy-duty service aboard ice extraction vessels and facilities, and marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
This Yoiul Stormchasers Suit is especially configured for heavy-duty service aboard ice extraction vessels and facilities, and marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
Description of item "Men's Yoiul Stormchasers Suit" (57076)
573350 This Yoiul Stormchasers T-Shirt marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
This Yoiul Stormchasers T-Shirt marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
Description of item "Women's Yoiul Stormchasers T-Shirt" (57077)
573351 These Yoiul Stormchasers Pants mark the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
These Yoiul Stormchasers Pants mark the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
Description of item "Women's Yoiul Stormchasers Pants" (57078)
573352 This Yoiul Stormchasers Suit is especially configured for heavy-duty service aboard ice extraction vessels and facilities, and marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
This Yoiul Stormchasers Suit is especially configured for heavy-duty service aboard ice extraction vessels and facilities, and marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.

The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.

With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.
Description of item "Women's Yoiul Stormchasers Suit" (57080)
573355 Salvage Drone Specialization Salvage Drone Specialization Name of item 57164 (Drones)
573356 Advanced proficiency at controlling salvage drones. 2% bonus to the max velocity and salvage chance of drones requiring Salvage Drone Specialization per level. Advanced proficiency at controlling salvage drones. 2% bonus to the max velocity and salvage chance of drones requiring Salvage Drone Specialization per level. Description of item "Salvage Drone Specialization" (57164)
573357 reduced heat damage from overloading modules reduced heat damage from overloading modules Trait for item "Weak Volatile Ice Storm" (56997)
573358 increase in ship thermal resistances increase in ship thermal resistances Trait for item "Weak Volatile Ice Storm" (56997)
573359 reduced heat damage from overloading modules reduced heat damage from overloading modules Trait for item "Strong Volatile Ice Storm" (56967)
573360 increase in ship thermal resistances increase in ship thermal resistances Trait for item "Strong Volatile Ice Storm" (56967)
573361 Yoiul Festival Snowballs Crate Yoiul Festival Snowballs Crate Name of item 57167 (Special Edition Commodities)
573362 This crate contains Yoiul Festival Snowballs. This crate contains Yoiul Festival Snowballs. Description of item "Yoiul Festival Snowballs Crate" (57167)
573363 Snowstar Crystalburst Fireworks Crate Snowstar Crystalburst Fireworks Crate Name of item 57166 (Special Edition Commodities)
573364 This crate contains Snowstar Crystalburst Fireworks. This crate contains Snowstar Crystalburst Fireworks. Description of item "Snowstar Crystalburst Fireworks Crate" (57166)
573365 ORE Commandeered Acceleration Gate ORE Commandeered Acceleration Gate
573366 ORE Commandeered Acceleration Gate ORE Commandeered Acceleration Gate
573367 ORE Commandeered Acceleration Gate ORE Commandeered Acceleration Gate
573368 Yoiul Stormchasers T-Shirt and Pants Crate Yoiul Stormchasers T-Shirt and Pants Crate Name of item 57168 (Special Edition Commodities)
573369 This crate contains the following items:

Men's Yoiul Stormchasers T-Shirt
Men's Yoiul Stormchasers Pants
Women's Yoiul Stormchasers T-Shirt
Women's Yoiul Stormchasers Pants
This crate contains the following items:

Men's Yoiul Stormchasers T-Shirt
Men's Yoiul Stormchasers Pants
Women's Yoiul Stormchasers T-Shirt
Women's Yoiul Stormchasers Pants
Description of item "Yoiul Stormchasers T-Shirt and Pants Crate" (57168)
573370 Yoiul Festival Snowballs Crate Yoiul Festival Snowballs Crate
573371 This crate contains Yoiul Festival Snowballs. This crate contains Yoiul Festival Snowballs.
573372 Snowstar Crystalburst Fireworks Crate Snowstar Crystalburst Fireworks Crate
573373 This crate contains Snowstar Crystalburst Fireworks. This crate contains Snowstar Crystalburst Fireworks.
573374 Yoiul Stormchasers T-Shirt and Pants Crate Yoiul Stormchasers T-Shirt and Pants Crate
573375 This crate contains the following items:

Men's Yoiul Stormchasers T-Shirt
Men's Yoiul Stormchasers Pants
Women's Yoiul Stormchasers T-Shirt
Women's Yoiul Stormchasers Pants
This crate contains the following items:

Men's Yoiul Stormchasers T-Shirt
Men's Yoiul Stormchasers Pants
Women's Yoiul Stormchasers T-Shirt
Women's Yoiul Stormchasers Pants
573376 DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate Name of item 57169 (Special Edition Commodities)
573377 This crate contains the following items:

DNCR-05H Highsec Ice Storm Filament
PRNCR-10H Highsec Ice Storm Filament
This crate contains the following items:

DNCR-05H Highsec Ice Storm Filament
PRNCR-10H Highsec Ice Storm Filament
Description of item "DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate" (57169)
573378 Yoiul Stormchasers Suit and Cap Crate Yoiul Stormchasers Suit and Cap Crate Name of item 57170 (Special Edition Commodities)
573379 This crate contains the following items:

Men's Yoiul Stormchasers Suit
Men's Yoiul Stormchasers Cap
Women's Yoiul Stormchasers Suit
Women's Yoiul Stormchasers Cap
This crate contains the following items:

Men's Yoiul Stormchasers Suit
Men's Yoiul Stormchasers Cap
Women's Yoiul Stormchasers Suit
Women's Yoiul Stormchasers Cap
Description of item "Yoiul Stormchasers Suit and Cap Crate" (57170)
573380 DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate
573381 This crate contains the following items:

DNCR-05H Highsec Ice Storm Filament
PRNCR-10H Highsec Ice Storm Filament
This crate contains the following items:

DNCR-05H Highsec Ice Storm Filament
PRNCR-10H Highsec Ice Storm Filament
573382 Yoiul Stormchasers Suit and Cap Crate Yoiul Stormchasers Suit and Cap Crate
573383 This crate contains the following items:

Men's Yoiul Stormchasers Suit
Men's Yoiul Stormchasers Cap
Women's Yoiul Stormchasers Suit
Women's Yoiul Stormchasers Cap
This crate contains the following items:

Men's Yoiul Stormchasers Suit
Men's Yoiul Stormchasers Cap
Women's Yoiul Stormchasers Suit
Women's Yoiul Stormchasers Cap
573384 In current station In current station UI/CharacterSheet/CharacterSheetWindow/JumpCloneScroll/InCurrentStation
573388 Sansha's Battletower Winter Sansha's Battletower Winter Name of item 57171 (Non-Interactable Object)
573389 Sansha Winter Station Ruins Sansha Winter Station Ruins Name of item 57172 (Non-Interactable Object)
573390 Sansha Winter Outpost Sansha Winter Outpost Name of item 57173 (Non-Interactable Object)
573391 Selected: Selected: UI/Fitting/FittingWindow/SelectedDrones
573392 Sansha Supercarrier Wreck Winter Sansha Supercarrier Wreck Winter Name of item 57174 (Non-Interactable Object)
573393 Sansha Control Tower Winter Sansha Control Tower Winter Name of item 57175 (Non-Interactable Object)
573394 Small asteroid environment winter 01 Small asteroid environment winter 01 Name of item 57176 (Non-Interactable Object)
573395 Small asteroid environment winter 02 Small asteroid environment winter 02 Name of item 57177 (Non-Interactable Object)
573396 Small asteroid environment winter 03 Small asteroid environment winter 03 Name of item 57178 (Non-Interactable Object)
573397 Small asteroid environment winter 04 Small asteroid environment winter 04 Name of item 57179 (Non-Interactable Object)
573398 Regenerating character... Regenerating character... UI/CharacterCreation/DollSelection/ShuffleCharacterLoadingTooltip
573399 Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
573400 Condor Zakura Hansei SKIN Condor Zakura Hansei SKIN Name of item 57180 (Permanent SKIN)
573401 Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Description of item "Condor Zakura Hansei SKIN" (57180)
573402 Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
573403 Atron Zakura Hansei SKIN Atron Zakura Hansei SKIN Name of item 57181 (Permanent SKIN)
573404 Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Description of item "Atron Zakura Hansei SKIN" (57181)
573405 Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
573406 Breacher Zakura Hansei SKIN Breacher Zakura Hansei SKIN Name of item 57182 (Permanent SKIN)
573407 Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Description of item "Breacher Zakura Hansei SKIN" (57182)
573408 Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
573409 Executioner Zakura Hansei SKIN Executioner Zakura Hansei SKIN Name of item 57183 (Permanent SKIN)
573410 Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.

Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.

The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.
Description of item "Executioner Zakura Hansei SKIN" (57183)
573411 Zakura Hansei Zakura Hansei
573412 Zakura Hansei Zakura Hansei
573413 Zakura Hansei Zakura Hansei
573414 Zakura Hansei Zakura Hansei
573415 Zakura Hansei Zakura Hansei
573422 Hit Capsuleer with snowball - Receive 5000 Skill Points Hit Capsuleer with snowball - Receive 5000 Skill Points
573423 Yoiul Chilling Spree Yoiul Chilling Spree
573424 {[item]deployTypeID.name} could not be deployed due to CONCORD restrictions that are in effect in this Solar System. {[item]deployTypeID.name} could not be deployed due to CONCORD restrictions that are in effect in this Solar System.
573450 Faded Volatile Ice Processor Faded Volatile Ice Processor
573451 Exchange Faded Volatile Ice ore for a Salvage Pack. Exchange Faded Volatile Ice ore for a Salvage Pack.
573452 Fresh Volatile Ice Processor Fresh Volatile Ice Processor
573453 Exchange Fresh Volatile Ice ore for a Salvage Pack. Exchange Fresh Volatile Ice ore for a Salvage Pack.
573454 Friable Volatile Ice Processor Friable Volatile Ice Processor
573455 Exchange Friable Volatile Ice ore for a Salvage Pack. Exchange Friable Volatile Ice ore for a Salvage Pack.

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ui/texture/classes/characterselection/empireselection/customizebg.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files.

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

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Changed Files (321 Entries)
File Name Size in kb (Decompressed)
audio/1000400399.wem
875 -> 948
audio/323772926.wem
1871 -> 1879
audio/839244524.wem
872 -> 916
audio/atmos.bnk
43870 -> 43545
audio/charactercreation.bnk
9284 -> 5960
audio/init.bnk
16 -> 16
audio/interface.bnk
13224 -> 13224
audio/music.bnk
378242 -> 382085
audio/soundbanksinfo.json
4828 -> 4963
audio/soundbanksinfo.xml
4326 -> 4456
audio/turrets.bnk
71234 -> 72909
bin64/_PlanetResources.dll
240 -> 240
bin64/_audio2.dll
2557 -> 2556
bin64/_ctypes.pyd
105 -> 105
bin64/_destiny.dll
762 -> 762
bin64/_elementtree.pyd
88 -> 88
bin64/_evelocalization.dll
285 -> 285
bin64/_ime.dll
108 -> 108
bin64/_ssl.pyd
2418 -> 2418
bin64/_trinity_dx11_deploy.dll
22294 -> 22296
bin64/_trinity_dx12_deploy.dll
22219 -> 22221
bin64/_trinity_dx9_deploy.dll
22162 -> 22163
bin64/_videoplayer.dll
2045 -> 2045
bin64/_yaml.pyd
208 -> 208
bin64/accountingEntryTypesLoader.pyd
77 -> 77
bin64/achievementEventsLoader.pyd
83 -> 83
bin64/activityNodesLoader.pyd
98 -> 98
bin64/agentsInSpaceLoader.pyd
76 -> 76
bin64/ancestriesLoader.pyd
77 -> 77
bin64/billTypesLoader.pyd
77 -> 77
bin64/billboardsLoader.pyd
143 -> 143
bin64/bloodlinesLoader.pyd
77 -> 77
bin64/blue.dll
7311 -> 7311
bin64/challengeConditionsLoader.pyd
73 -> 73
bin64/challengeEventsLoader.pyd
73 -> 73
bin64/challengesLoader.pyd
105 -> 105
bin64/character_colorLocationsLoader.pyd
77 -> 77
bin64/character_colorNamesLoader.pyd
77 -> 77
bin64/character_modifierLocationsLoader.pyd
77 -> 77
bin64/character_portraitresourcesLoader.pyd
77 -> 77
bin64/character_resourcesLoader.pyd
77 -> 77
bin64/character_sculptingLocationsLoader.pyd
77 -> 77
bin64/contrabandTypesLoader.pyd
95 -> 95
bin64/controlTowerResourcesLoader.pyd
86 -> 86
bin64/corporationActivitiesLoader.pyd
75 -> 75
bin64/corporationRolesLoader.pyd
77 -> 77
bin64/cratesLoader.pyd
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bin64/currencyBucketsLoader.pyd
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bin64/eve_crashmon.exe
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bin64/npcCorporationDivisionsLoader.pyd
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bin64/npcCorporationsLoader.pyd
148 -> 148
bin64/nvapi.pyd
792 -> 792
bin64/packages/eveProto/generated/client.pyd
2573 -> 1165
bin64/pvpFilamentEventDatesLoader.pyd
77 -> 77
bin64/pvpFilamentMatchTypesLoader.pyd
87 -> 87
bin64/pyEvePathfinder.dll
729 -> 729
bin64/pyFSD.dll
799 -> 799
bin64/pyexpat.pyd
157 -> 157
bin64/python27.dll
6090 -> 6090
bin64/racesLoader.pyd
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bin64/recruitmentGroupsLoader.pyd
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bin64/recruitmentTypesLoader.pyd
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bin64/requiredSkillsForTypesLoader.pyd
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bin64/schematicsLoader.pyd
101 -> 101
bin64/schoolsLoader.pyd
77 -> 77
bin64/seasonalCampaignsLoginRewardsLoader.pyd
97 -> 97
bin64/skillTreeGroupsLoader.pyd
82 -> 82
bin64/soundIDsLoader.pyd
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bin64/spacemouse.pyd
95 -> 95
bin64/stationOperationsLoader.pyd
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bin64/stationServicesLoader.pyd
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bin64/typeDogmaLoader.pyd
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bin64/uiHelpPointersLoader.pyd
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bin64/unicodedata.pyd
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bulkdata/version
0 -> 0
code.ccp
21141 -> 21116
dx9/model/decal/caldari/glow_killmarks_01_t.dds
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dx9/model/decal/generic/logo_igc_01_at.dds
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dx9/model/decal/marking_elements_at.dds
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dx9/model/decal/minmatar/glow_killmarks_01_t.dds
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dx9/model/decal/minmatar/glow_killmarks_04_t.dds
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dx9/model/decal/minmatar/logo_boundlesscreation_01_at.dds
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dx9/model/shared/generic/textures/surface/snow/surface_snow_01_ar.dds
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dx9/model/shared/generic/textures/surface/snow/surface_snow_01_pmdg.dds
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dx9/model/shared/generic/textures/surface/snow/surface_snow_01_pmdg_lowdetail.dds
0 -> 0
dx9/model/shared/generic/textures/surface/snow/surface_snow_01_pmdg_mediumdetail.dds
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dx9/model/ship/amarr/battleship/ab1/effects/ab1_japanese_t1_fx.black
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dx9/model/ship/amarr/battleship/ab1/effects/ab1_japanese_t2_fx.black
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dx9/model/ship/amarr/destroyer/ade1/effects/ade1_japanese_fx.black
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dx9/model/ship/caldari/battleship/cb1/effects/cb1_t1_japanese_fx_01a.black
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dx9/model/ship/caldari/cruiser/cc3/effects/cc3_t1_japanese_fx_01a.black
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dx9/model/ship/gallente/battleship/gb2/effects/gb2_t1_japanese_fx.black
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dx9/model/ship/minmatar/destroyer/mde1/mde1_t1_pmdg.dds
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dx9/model/ship/minmatar/frigate/mf4/effects/mf4_t1_japan_fx.black
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dx9/model/ship/sansha/carrier/sca1/sca1_t1_ar.dds
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dx9/model/ship/sansha/carrier/sca1/sca1_t1_ar_lowdetail.dds
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dx9/model/ship/sansha/carrier/sca1/sca1_t1_ar_mediumdetail.dds
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dx9/model/ship/sansha/carrier/sca1/sca1_t1_pmdg.dds
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dx9/model/ship/sansha/carrier/sca1/sca1_t1_pmdg_mediumdetail.dds
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dx9/model/ship/soct/battlecruiser/soctbc1/effects/soctbc1_japanse_skin_fx_01a.black
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dx9/model/spaceobjectfactory/data.black
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dx9/model/spaceobjectfactory/hulls/sca1_t1_wreck.black
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dx9/model/station/caldari/jita/effects/jita_backcenter_weekday_01a.black
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dx9/model/structure/sansha/battlestation/sbs1/sbs1_t1.gr2
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dx9/model/structure/sansha/battlestation/sbs1/sbs1_t1_ar.dds
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dx9/model/structure/sansha/battlestation/sbs1/sbs1_t1_ar_lowdetail.dds
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dx9/model/structure/sansha/battlestation/sbs1/sbs1_t1_ar_mediumdetail.dds
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dx9/model/structure/sansha/battlestation/sbs1/sbs1_t1_lowdetail.gr2
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dx9/model/structure/sansha/battlestation/sbs1/sbs1_t1_mediumdetail.gr2
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dx9/model/structure/sansha/battlestation/sbs1/sbs1_t1_no.dds
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dx9/model/structure/sansha/battlestation/sbs1/sbs1_t1_no_lowdetail.dds
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dx9/model/structure/sansha/battlestation/sbs1/sbs1_t1_no_mediumdetail.dds
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dx9/model/structure/sansha/battlestation/sbs1/sbs1_t1_pmdg.dds
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dx9/model/structure/sansha/battlestation/sbs1/sbs1_t1_pmdg_lowdetail.dds
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dx9/model/structure/sansha/battlestation/sbs1/sbs1_t1_pmdg_mediumdetail.dds
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dx9/model/structure/sansha/battlestation/sbs1/wreck/sbs1_t1_wreck.gr2
884 -> 884
dx9/model/structure/sansha/battlestation/sbs1/wreck/sbs1_t1_wreck_no.dds
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dx9/model/structure/sansha/battlestation/sbs1/wreck/sbs1_t1_wreck_no_lowdetail.dds
5 -> 1
dx9/model/structure/sansha/battlestation/sbs1/wreck/sbs1_t1_wreck_no_mediumdetail.dds
87 -> 22
dx9/model/structure/sansha/battlestation/sbs2/sbs2_t1.gr2
308 -> 308
dx9/model/structure/sansha/battlestation/sbs2/sbs2_t1_ar.dds
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dx9/model/structure/sansha/battlestation/sbs2/sbs2_t1_ar_lowdetail.dds
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dx9/model/structure/sansha/battlestation/sbs2/sbs2_t1_ar_mediumdetail.dds
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dx9/model/structure/sansha/battlestation/sbs2/sbs2_t1_lowdetail.gr2
69 -> 72
dx9/model/structure/sansha/battlestation/sbs2/sbs2_t1_mediumdetail.gr2
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dx9/model/structure/sansha/battlestation/sbs2/sbs2_t1_no.dds
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dx9/model/structure/sansha/battlestation/sbs2/sbs2_t1_no_lowdetail.dds
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dx9/model/structure/sansha/battlestation/sbs2/sbs2_t1_pmdg.dds
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dx9/model/structure/sansha/controltower/sct1/sct1_t1a.gr2
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dx9/model/structure/sansha/controltower/sct1/sct1_t1a_lowdetail.gr2
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dx9/model/structure/sansha/controltower/sct1/sct1_t1a_mediumdetail.gr2
319 -> 313
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dx9/model/structure/sansha/controltower/sct1/sct1_t1a_no_lowdetail.dds
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dx9/model/structure/sansha/controltower/sct1/sct1_t1a_pmdg.dds
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dx9/model/structure/sansha/controltower/sct1/sct1_t1a_pmdg_lowdetail.dds
1 -> 1
dx9/model/structure/sansha/controltower/sct1/sct1_t1a_pmdg_mediumdetail.dds
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eve.exe
611 -> 611
fisfx/environment/cloudcover/cc_kspace_winterstorm_core_01a.black
3 -> 3
fisfx/module/rapidassembly/rapidassembly_linesetbuildlink_01a_reversed.black
6 -> 5
graphics/character/global/paperdollsettings/lightsettings/normal_twodolls.black
0 -> 0
graphics/character/paperdollcache.pickle
2979 -> 2983
localizationfsd/localization_fsd_de.pickle
33961 -> 34172
localizationfsd/localization_fsd_en-us.pickle
30873 -> 30988
localizationfsd/localization_fsd_fr.pickle
35149 -> 35369
localizationfsd/localization_fsd_ja.pickle
63064 -> 63561
localizationfsd/localization_fsd_ko.pickle
53454 -> 53787
localizationfsd/localization_fsd_main.pickle
2509 -> 2511
localizationfsd/localization_fsd_ru.pickle
111826 -> 112739
localizationfsd/localization_fsd_zh.pickle
44173 -> 44291
manifest.dat
11 -> 11
resfiledependencies.yaml
4421 -> 4435
resfileindex.txt
13146 -> 13163
resfileindex_prefetch.txt
4120 -> 4121
start.ini
0 -> 0
staticdata/asteroidtypesbysolarsystemid.pickle
104 -> 104
staticdata/blueprints.static
4235 -> 4231
staticdata/blueprintsbymaterialtypeids.pickle
112 -> 112
staticdata/challenges.fsdbinary
108 -> 119
staticdata/clonegrades.static
49 -> 49
staticdata/crates.fsdbinary
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staticdata/dailychallengecampaigns.fsdbinary
0 -> 0
staticdata/dailychallengepools.fsdbinary
2 -> 3
staticdata/dailychallengerewards.fsdbinary
0 -> 2
staticdata/dailychallenges.fsdbinary
11 -> 14
staticdata/dbuffcollections.static
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staticdata/dialogs.static
295 -> 295
staticdata/dogmaattributes.fsdbinary
377 -> 377
staticdata/dogmaeffects.fsdbinary
679 -> 680
staticdata/environmenttemplates.static
41 -> 41
staticdata/evecategories.static
24 -> 24
staticdata/evegroups.static
430 -> 430
staticdata/evetypelists.static
65 -> 65
staticdata/evetypes.static
14856 -> 14921
staticdata/fighterabilities.static
32 -> 32
staticdata/fighterabilitiesbytype.static
40 -> 40
staticdata/graphicids.fsdbinary
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staticdata/graphicmaterialsets.fsdbinary
133 -> 133
staticdata/iconids.fsdbinary
297 -> 297
staticdata/industry_activities.static
24 -> 24
staticdata/industry_activity_modifier_sources.static
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staticdata/industry_activity_target_filters.static
24 -> 24
staticdata/industry_assembly_lines.static
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staticdata/industry_installation_types.static
40 -> 40
staticdata/infobubbles.static
319 -> 319
staticdata/newactivities.fsdbinary
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staticdata/newfeatures.fsdbinary
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staticdata/oretypesbydungeonid.static
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staticdata/pvpfilamenteventdates.fsdbinary
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staticdata/pvpfilamentmatchtypes.fsdbinary
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staticdata/requiredskillsfortypes.fsdbinary
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staticdata/requiredskillsindex.fsdbinary
240 -> 241
staticdata/seasonalcampaignsloginrewards.fsdbinary
78 -> 80
staticdata/skinlicenses.static
1568 -> 1552
staticdata/skinmaterials.static
114 -> 114
staticdata/skins.static
2727 -> 2727
staticdata/solarsystemcontent.static
85395 -> 85395
staticdata/spacecomponents.static
420 -> 424
staticdata/spaceobjecthighlights.static
2 -> 2
staticdata/triggertypes.static
2 -> 2
staticdata/typedogma.fsdbinary
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staticdata/typematerials.fsdbinary
568 -> 569
texture/fx/caustics/caustic_13d.dds
349 -> 349
texture/fx/gradients/conegradient_orangeyellow.dds
22 -> 22
texture/fx/misc/a_city_made_of_dreams_01a.dds
87 -> 87
texture/fx/misc/dotstars_01a.dds
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ui/texture/classes/characterselection/dollselection/icon_customization.png ->
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ui/texture/classes/characterselection/dollselection/icon_shuffle.png ->
0 -> 0
ui/texture/classes/characterselection/empireselection/backgroundvideo.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files. (They're obviously not meant to be embedded this way)

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

1565 -> 4163
ui/texture/classes/characterselection/empireselection/ship_amarr.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files. (They're obviously not meant to be embedded this way)

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

7362 -> 13780
ui/texture/classes/characterselection/empireselection/ship_caldari.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files. (They're obviously not meant to be embedded this way)

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

7362 -> 13072
ui/texture/classes/characterselection/empireselection/ship_gallente.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files. (They're obviously not meant to be embedded this way)

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

7362 -> 15373
ui/texture/classes/characterselection/empireselection/ship_minmatar.webm

Previewing webm files doesn't seem to work in all browsers because of the way CCP serves these files. (They're obviously not meant to be embedded this way)

I'm sure there's some way around that, but you can also just click the direct link to the video and open the file with the browser.

7362 -> 14861
ui/texture/classes/contextualoffers/destroyerbundleandomegaoffer/catalyst-combatcrate_770x415.png ->
534 -> 480
ui/texture/classes/contextualoffers/destroyerbundleandomegaoffer/coercer-combatcrate_770x415.png ->
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ui/texture/classes/contextualoffers/destroyerbundleandomegaoffer/thrasher-combatcrate_770x415.png ->
544 -> 474

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